Your Account
    Log into your account here:
       Forgot Password

    Not registered? Sign Up for free
    Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums.

Status Effects FAQ

by Keep It Moving

//////////\\\\\\\\\\//////////\\\\\\\\\\//////////\\\\\\\\\\//////////\\\\\\\\



                    FFFFFF IIIIII  N    N    AA    LL
                    FF       II    NN   N   A  A   LL
                    FFFFF    II    N N  N  A    A  LL
                    FF       II    N  N N  AAA AA  LL
                    FF       II    N   NN  A    A  LL
                    FF     IIIIII  N    N  A    A  LLLLLL


           FFFFFF   AA    N    N  TTTTTT    AA    SSSSSS   Y    Y 
           FF      A  A   NN   N    TT     A  A   SSS       Y  Y
           FFFFF  A    A  N N  N    TT    A    A    SSS      YY
           FF     AAA AA  N  N N    TT    AAA AA       SS    YY
           FF     A    A  N   NN    TT    A    A      SSS    YY
           FF     A    A  N    N    TT    A    A   SSSSSS    YY


                          XX    XX  IIIIII IIIIII
                           XX  XX     II     II
                            XXXX      II     II
                            XXXX      II     II
                           XX  XX     II     II
                          XX    XX  IIIIII IIIIII




                           Final Fantasy XII


                           Status Effects FAQ



                              Version. 1.0




          Written by: The_Real_Dealer on Gamefaqs.com ~ 
                                 ~ JrWriterx2 on Ign.com





                     Last Updated on: January 26th 2007



         






<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
 <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>







            <><><> Table Of Contents <><><>
            ===============================




<> I.    Introduction
<>
<><> II.    Status Effect Information
<><>
<><><> III.   Harmful Status Effects
<><><>
<><><><> IV.  Benefical Status Effects
<><><><>
<><><><><> V.   Status Effects That Counter Each Other








<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
 <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>







I. Introduction
   =============



I Thought it would be helpful for some players to know what the status
effects in Final Fantasy XII do. In the following sections I have 
information on both Harmful and Benefical Status Effects. What they do, 
how you can inflict them on your foes and your allies, What weapons can
be used to inflict them, and which ones can be used to counter others.
I hope you enjoy it. 






   
  ^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^
 ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^
^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^   ^
***************Disclaimer*****Please Read Before Viewing*********************


This guide is made Exclusively for Ign.com and Gamefaqs.com. It is Under
Strict Copyright Laws. If you want to post this or use this in any way 
associated with public viewing, please ask permission first. If permission 
is granted and it is going to be posted and/or viewed by a public, 
then please keep in mind that it is not to be altered in any way at all, 
and it must be posted in its entirely. Thanks


*****************************End Disclaimer*********************************
v   v   v   v   v   v   v   v   v   v   v   v   v   v   v   v   v   v   v   v
 v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v 
  v   v   v   v   v   v   v   v   v   v   v   v   v   v   v   v   v   v   v







Enjoy!!





<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
 <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>





II. Status Effect Information 
==============================



 One of the main things to know about are your status effects. You need to 
know what they do when inflicted, how you can benefit from them and if you 
need to, how you can remove them. Below are list of all of the harmful 
status effects as well as the benefical ones and ways you can remove them 
if need it be.


Notes:
======


<> The amount of time any status effect last is determined by the 
characters Vitality, the higher it is, the better. As your Vitality gets
higher, it will cause Benefical Status effects to last longer, while
harmful status effects will be shorter. 



<> Haste and Slow do not effect the time other status effects will last. 



<> If stop is cast on a character, status effects already on that character 
will be put on pause untill Stop wears off or untill it is removed.   







<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
 <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>







III.   Harmful Status Effects
==============================





Status--------------What Happens To Your Character----------------------
=======           ==================================

Disease--------Characters current HP is their Max HP until status is removed-

Doom-----------Countdown to Death from 10 to 0-------------------------------

KO-------------Character has fallen in battle--------------------------------

Oil------------Character receives extra damage from the Fire element---------

Petrify--------Countdown to Stone from 10 to 0-------------------------------

Stone----------Character cant participate in Battle untill status is removed-

Poison---------Character graduly loses HP over time--------------------------

sleep----------Character can not act untill they are physically hit----------

Blind----------Characters Hit percentage is significantly decreased----------

Silence--------Character can not cast any Magick untill status is removed----

Confuse--------Character will randomly attack allies-------------------------

Sap------------Characters HP begins to Decrease------------------------------

Immobilize-----Character can not move untill status is removed---------------

Disable--------Character can not perfrom any actions untill status is removed

Stop-----------Character Can not move or perfrom any actions-----------------

Slow-----------Characters action time decreases to 0.5x----------------------





Status--------------Weapons That Can Inflict It------------------------------
======            ==============================                               

Doom-----------Doom Mace-----------------------------------------------------

KO-------------Death Bringer, Assassins Dagger, Assassins Arrows-------------

Oil------------Oil Bombs-----------------------------------------------------

Petrify--------Ancient Sword, Stone Shot-------------------------------------

Poison---------Thorned Mace, Yakei, Bamboo Arrows, Poison Bombs--------------

Blind----------Black Bolt----------------------------------------------------

Silence--------Mage Masher, Silent Shot--------------------------------------

Confuse--------Chaos Mace, Chaos Bombs---------------------------------------

Sap------------Blood Sword, Chopper, Sapping Bolts, Stink Bombs--------------

Immobilize-----Platinum Dagger, Ragnarok, Lead Bolts-------------------------

Disable--------Sledge Hammer, Orochi, Stone Bolts----------------------------

Stop-----------Judicers Staff, Stun Bombs------------------------------------

Slow-----------Orichalcunm Dirk, Kagenui, Heavy Lance, Iron Pole, Long Bolts-





Status--------------Removal of Status----------------------------------------
======            =====================

Disease--------Cleanse, Vaccine, Remedy lvl.3--------------------------------

Doom-----------Remedy lvl.3--------------------------------------------------

KO-------------Raise, Arise, Phoenix Down, Revive----------------------------

Oil------------Handkerchief, Remedy lvl.2------------------------------------

Petrify--------Gold Needle, Stona, Remedy lvl.2------------------------------

Stone----------Gold Needle, Stona, Remedy lvl.2------------------------------

Poison---------Antidote, Esuna, Remedy---------------------------------------

sleep----------Alarm Clock, Esuna, Remedy lvl.1------------------------------

Blind----------Eye Drops, Esuna, Remedy--------------------------------------

Silence--------Echo Herbs, Esuna, Remedy-------------------------------------

Confuse--------Smelling Salts, Esuna, Remedy lvl.2---------------------------

Sap------------Regen, Esuna, Remedy lvl.1------------------------------------

Immobilize-----Esuna, Remedy lvl.1-------------------------------------------

Disable--------Esuna, Remedy lvl.1-------------------------------------------

Stop-----------Chronos Tear, Dispel, Remedy lvl.3----------------------------

Slow-----------Dispel, Haste, Remedy-----------------------------------------





**Remedy lvl. represents the Remedy Lore Tiles on the License Board, If the 
specific lvl. was purchased, then a Remedy can remove that status effect.
see the License Board section for more information on Augments**







<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
 <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>







IV.   Benefical Status Effects
===============================





Status-------------What Happens To Your Character----------------------------
======           ==================================

Haste---------Characters actions are increased by 1.5x-----------------------

Berserk-------Character attacks random enemies, speed and attack increased---

Invisable-----Character is transparent---------------------------------------

Protect-------Characters defense is raised by 25%----------------------------

Shell---------Characters Magic Defense is rasied by 25%----------------------

Reflect-------Magic Bounces off and away from character----------------------

Regen---------Character gradually gains HP over time-------------------------

Libra---------Provides additional enemy information, Traps are visable-------

Bravery-------Characters Strength increases by 30%---------------------------

Faith---------Characters magick Augments by 30-50%---------------------------

Float---------Character can walk on air--------------------------------------

Reverse-------Damage Restores characters HP, Healing Decreases characters HP-

Decoy---------Character provokes enemies to attack him/her-------------------

Bubble--------Characters Max HP is doubled-----------------------------------





Status-----------How to Get it on your Character----------------------Weapon-
=======        ===================================                   ========

Haste-------Haste, Hastega, Hastega Mote, Hermes Sandals-------------Caliper-

Berserk-----Berserk, Bacchu's Wine-----------------------------------Avenger-

Invisable---Vanish,Vanishga,Vanishga Mote------------------------Cross Scale-

Protect-----Protect, Protectga, Shielded Armor------------------Gilt Measure-

Shell-------Shell, Shellga, Shell Shield---------------------------Arc Scale-

Reflect-----Reflect,Reflectga,Reflectga Mote,MirrorMail,RubyRing------xxxxxx-

Regen-------Regen, Ring of Renewal, Renewing Morion--------------Healing Rod-

Libra-------Libra, Bangle---------------------------------------------xxxxxx-

Bravery-----Bravery, Brave Suit---------------------------------------xxxxxx-

Faith-------Faith-----------------------------------------------Rod of Faith-

Float-------Float, Float Mote, Winged Boots---------------------------xxxxxx-

Reverse-----Reverse---------------------------------------------------xxxxxx-

Decoy-------Decoy-----------------------------------------------------xxxxxx-

Bubble------Bubble, Bubble Belt-----------------------------Euclid's Sextant-





**Weapons are used to Inflict your allies with the Benefical Status Effect**



***You can Remove benefical Status effects with Dispel. Remove Reverse with
Esuna. If the Status effect is from Equipping a piece of armor or accessory, 
simply remove the armor or accessory to remove the Status effect.***







<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
 <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>







V.   Status Effects That Counter Each Other 
============================================





Below are the status effects that will counter each other, pretty much
reversing the effect. If you are going to remove one of these negative 
status effects, it is recommended that you remove it with its counter 
method instead.



Haste ---Counters--- Slow



Regen ---Counters--- Sap



Slow ---Counters--- Haste



Sap ---Counters--- Regen





In addition to the status effects that can be countered, there are
some status effects that can not be inflicted while another one is
present. These are as follows:



Bubble --cannot be inflicted on a target with-- Disease
======                                          =======



Decoy --cannot be inflicted on a target with-- Stop
=====                                          ====



Confuse --cannot be inflicted on a target with-- Berserk
=======                                          =======



Death --cannot be inflicted on a target with-- Stone
=====                                          =====



Disease --cannot be inflicted on a target with-- Bubble
=======                                          ======



Casting-- Berserk --on a target with-- Confuse --will cancel-- Confuse
          =======                      =======                 =======


Casting-- Stop --on a target with-- Decoy --will cancel-- Decoy
          ====                      =====                 =====







<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
 <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  <>  
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>





Thanks For Looking and be sure to check out my other 
FAQS for Final Fantasy XII!!!






Copyright 2007 PJM Guides for Games