__________________ __________________ | || | |ŻŻŻŻŻŻ| |ŻŻŻŻŻŻ| | || | | | | | | ___________|| ___________| | | | | | | | | \ '______' / | | I N A L | | A N T A S Y \ / | |_______ | |_______ ) ( | | | | / \ | | | | / ______ \ | _______| | _______| | | | | | | | | | | | | | | | | | | | | |______| |______| |______| |______| ________________________________________________________________ | | | COMPLETE GAME SCRIPT | | By: Shotgunnova (P. Summers) | | 5-16-06 to 6-01-06 | |________________________________________________________________| NOTATION EXPLANATIONS: T-Narrative Tidus' narrative. Separated from regular type because it's said in flashback (i.e. not fixed to events in game, really) D-left, D-right... Said in place of D-pad symbol ([]) Square button (X) X button (/\) Triangle button (O) O button [L1] L1 button [R1] R1 button [SELECT] Select button [START] Start button 09R1, R2, R3... Denotes reply options, and text said when chosen [1], [2], [3]... Denotes one part of speech from all characters' angles....meaning, only one person says it in a given instance but more people can say a piece there as well, under different circumstances. --- *Dialogue single-spaced in the regular script is almost always an example of speaking in unison. In NPC script, it stands for that as well as conversations. ------------------------------------------------------------------- TABLE O' CONTENTS ------------------------------------------------------------------- 01) Zanarkand ZNR1 02) Baaj Temple BJTM 03) Al Bhed Ship ABSH 04) Besaid Beach BSBC 05) Besaid Village BVLL 06) S.S. Liki SSLK 07) Kilika KLKA 08) S.S. Winno SSWN 09) Luca LUCC 10) Mi'ihen Highroad MHHR 11) Mushroom Rock Road MSRR 12) Temple of Yevon-Djose TYVD 13) Moonflow MFLW 14) Guadosalam GDSM 15) Thunder Plains THPS 16) Macalania Woods MCWD 17) Macalania Temple MCTM 18) Bikanel Island BKIS 19) Home BKHM 20) Bevelle BVLL 21) Macalania Woods MCD2 22) The Calm Lands TCLS 23) Mount Gagazet MTGZ 24) Zanarkand II ZNR2 26) Al Bhed Airship ABAR 27) Highbridge HBRG 28) Sin SINA 29) Inside Sin INSN 30) FFX NPC Dialogue Index NPC1 31) Contribution Credits NPC2 32) Shotty's To-Do List & More! NPC3 33) Legal Eagle Stuffs NPC4 34) Updates NPC5 35) Those Who May Host This NPC6 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ | 01) Zanarkand ZNR1 | ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [Around a campfire, a group of people sits in silence. A blonde man gets up and walks to a hill, gazing at the overlying, watery region.] T-Narrative: Listen to my story. This may be our last chance. [The game title flashes on the fade-to-black screen. Soon, a city of futuristic origins appears. People gather by a houseboat, waiting for someone to come out. The man who spoke earlier steps off much to their delight. He runs to the crowd, and starts to speak with them.] Woman: "I've been a big fan of yours. From the very beginning!" Main Character: "I won't let you down!" Woman: "Th-Thanks!" Male Fan: "Hey, how are you feeling?" Main Character: "Great as ever! Thanks!" Male Fan: "Yeah! We're cheering for you!" Man: "Good luck!" Woman: "Are you gonna show us that show tonight?" Main Character: "Uh...I dunno. Maybe." Woman: "You should do it! For us." Woman: "Can I have your autograph?" Main Character: "Of course!" [Default name: Tidus] Woman 2: "Good luck tonight!" Tidus: "Nothing to worry about. Oh, if I score a goal... I'll do this!" [He makes a signal with his hands.] Tidus: "That will mean it was for you, okay? What seat?" Woman 2: "East block, in the front row! Fifth from the right!" Tidus: "Got it!" Kid 1: "Can you sign this?" Tidus: "No prob!" Kid 2: "Please?" Tidus: "Alrighty." Kid 3: "Me, too!" Tidus: "Take it easy." [After talking to the fans, Tidus gets ready to leave.] Tidus: "Well, gotta go! Cheer for me!" Kid 1: "...two, three!" Kid 1: "Teach us how to blitz!" Kid 2: "Teach us how to blitz!" Kid 3: "Teach us how to blitz!" Tidus: "Hey, I got a game to play!" Kid 1: "Then teach us after!" Tidus: "Maybe tonight...um...well..." Strange Boy: "You can't tonight." Tidus: "I mean...tomorrow." Kid 1: "Promise?" Tidus: "Promise!" [Later on, Tidus walks to the game on an empty street. He sees a large banner of a man in a red headband and crossed arms on the side of a building. Tidus harrumphs and runs down the street.] Narrative: I was in a coffee shop, running away from home when I heard the news. Our hero, Jecht, gone. Vanished into thin air! My dad must have been his biggest fan. I knew how sad he'd be. Heck, we all were that day. 'Zanar,' I says to myself. 'What are you thinking?' I went running straight back home. We sat up talking 'bout Jecht all night. My dad and I never talked so much. Whoa... Didn't mean to reminisce, folks. Anyway... Ten years later, the Jecht Memorial Cup tournament is today! The two teams that have won through to the finals are...of course, the Abes from A-East, and the Duggles from C-South. I know there's a lot of people out there today to see the star of the Abes! In just one year, he's become the team's number one player! He's Jecht's blood, and the new hope for blitzball! What kind of super play will he show us today? Will we see his father's legendary shot? I don't think I'm the only one excited here, folks! [As Tidus arrives at the stadium, a mob of people swamps him.] Tidus: "Make way, make way! Coming through, sorry! Hey, I'm gonna be late! Hey, let go of me!" [Tidus heads in. FMV. The roof of the stadium retracts and the game starts to start up. The crowd roars for Tidus. Somewhere in the city, a man in a red garb raises a toast to a gigantic creature coming out of the water. Meanwhile, the game has started and Tidus is easily outmatching everyone. The gigantic thing coming out of the ocean now starts to rise out... Tidus finds the ball and gets ready to score a goal, but the creature coming out of the water shoots missiles and the town starts to get demolished. Tidus comes to in a bit and recognizes the man in red from before, who's now made his way to the stadium's front.] Tidus: "Auron! What are you doing here?" Auron: "I was waiting for you." Tidus: "What are you talking about?" [Tidus follows him to a highway and, for a moment, he spots the strange kid from before who 'stops time'.] Strange Boy: "It begins. Don't cry." [Time starts up again and the street goes chaotic again.] Tidus: "What the...? Hey! Wait!" [Tidus spots Auron.] Tidus: "Hey, not this way!" Auron: "Look!" [FMV. The creature from the ocean is floating out of the water in a large sphere of water. It's gigantic.] Auron: "We called it 'Sin.'" Tidus: "'Sin'?" [A building facade explodes as a monster tentacle rips out of it. It shoots tiny scales onto the highway, which turn into mobile monsters. Tidus tries to fend them off with his hands, but to no effect. Auron hands him a sword.] Auron: "Take it. A gift from Jecht." Tidus: "My old man?" [Auron now has his large sword slung on his shoulder.] Auron: "I hope you know how to use it." [The battle starts.] Auron: "These ones don't matter! We cut through!" [They start making progress down the highway.] Auron: "Don't bother going after all of them. Cut the ones that matter, and run!" [They blaze through, swords cutting down the enemies. Over the top of a hill, a large tentacle-like monster is embedded into the ground. The battle starts.] Tidus: "Get out of my town!" Auron: "Some can't wait to die!" Narrative: [Overdrives] When a character's overdrive gauge beneath the HP/MP display is full, that character may use a special unique attack one time. Press (D-left) in the command window to use an overdrive. [Auron uses his 'Dragon Fang' overdrive and kills the little enemies that appeared with the boss. They cut down the boss as well, and head on. Tidus stops at a glowing blue ball.] Narrative: [Traveler's Save Sphere Level 1] Stores a record of your travels. Also fully restores your party's HP and MP. [Tidus follows Auron past the electronic banner of Jecht, which is flickering in the destruction. Tidus looks at his father's picture.] Tidus: "What are you laughing at, old man? Auron! Let's get out of here!" Auron: "We're expected." Tidus: "Huh? Gimme a break, man!" [The two eventually get trapped between two leagues of enemies. Auron directs Tidus' attention to some large cannisters leaning on the edge of the overpass.] Auron: "Hmph. This could be bad. That--knock it down!" Tidus: "What?" Auron: "Trust me. You'll see." [The oil tanker falls and explodes, taking out part of the highway.] Auron: "Go!" [The two run along the collapsing highway. Auron makes it to the other side; Tidus hangs on the ledge, just barely. FMV. The large creature in the water hovers overhead, sucking in debris and pieces of the highway, which levitates up towards it.] Tidus: "Auron! Auron!" [Auron looks at the monster.] Auron: "You are sure?" [He turns back to Tidus.] Auron: "This is it. This is your story. It all begins here." [A flash of light and suddenly Tidus is underwater, hearing Jecht's voice.] Jecht: "Hey! Hey!" Tidus: "My...old man?" [Tidus swims down to the stadium, where he thinks he sees Jecht. When he gets there, a younger version of himself is there.] T-Narrative: I thought about a lot of things...like where I was, what I'd got myself into. I started to feel light-headed...and then, sleepy. I think I had a dream. A dream of being alone. I wanted someone -- anyone, beside me...so I didn't have to feel alone anymore. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ | 02) Baaj Temple BJTM | ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [Tidus wakes up on a small 'debris island' near the exterior of an old temple that's fallen into ruins...or rather, pieces...it's mostly broken up.] Tidus: "Anybody there? Auron! Heeey!" [Tidus enters the temple's middle section, but the walkway caves in and he tumbles into the water. Soon, he's attacked by three Sahagins. He kills two, but the third is eaten by a giant fish. Tidus attempts to kill the gigantic fish, but is forced to flee.] Tidus: "Whoa!" [He makes it into an underwater corridor before the boss sucks him in for lunch. The exit then promptly caves in. T-Narrative: I had made it out of the frying pan...and into the freezer. I thought I was going to die in this place. [After venturing inside, Tidus finds a mostly intact room with a bunch of hideous statues. Since it's open-roofed and there is falling water everywhere, the place is cold enough to make breath visible.] Tidus: "Cold... Need...fire." [A search turns up a Withered Bouquet and a piece of Flint. He starts a fire, finally.] Tidus: "I need food!" [He has a flashback to his houseboat. Auron's just entered.] Tidus: "What do you want?" Auron: "It was a bad call. Your team lost because of you." Tidus: "You came to say THAT?" Auron: "It's been...ten years. I thought you'd be crying." Tidus: "Who, me?" [The strange boy from before appears, surrounded by swirling lights.] Strange Boy: "You cried." [The flashback ends. Tidus is falling asleep by the fire, and it's almost out. Something looks at Tidus' position from above.] Tidus: "Hey, wait! Wait! Don't go out on me! Just hold on. I'll get more wood!" [He sees a monster looking at him. It runs along the wall before jumping down to him, engaging him in battle. Just then, a door blows off on one side of the room and some strange people step out with weapons. A girl steps forward and they start to fight the boss while the armed men watch.] Tidus: "You on my side? Cool!" Narrative: [Using Grenades] Certain items, like grenades, have special effects when used. These items can only be used during battle by selecting the Special ability Use. [Together, the two kill the boss.] Tidus: "Whew! That was close." [The armed men step forward. One grabs Tidus by his hair.] Tidus: "Hey, lemme go!" Man 1: "Fryd ec drec?" ["What is this?"] Man 2: "Y fiend! Eh risyh teckieca!" ["A fiend! In human disguise!"] Man 3: "Oac! Ed ec cu!" ["Yes! It is so!"] Man 4: "Fa gemm ed?" ["We kill it?"] Girl: "Fyed! Fryd ev ed ec risyh?" ["Wait! What if it is human?"] Man 4: "Drao yna dra cysa eh taydr." ["They are the same in death."] Girl: "E vunpet ed! Fa pnehk ed fedr ic." ["I forbid it! We bring it with us."] [She goes up to Tidus closely--] Girl: "Cunno." ["Sorry."] [--and knocks the wind out of him. His last sights are of the men standing over him, as the girl leaves.] ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ | 03) Al Bhed Ship ABSH | ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [A ship out in the ocean has its search-light beacons scanning the water. Tidus wakes up on the deck, only to see two armed guards turn towards him.] Man: "Ced, lybdeja!" ["Sit, captive!"] [He slams the butt of the weapon into Tidus.] Tidus: "Hey, that hurts!" Man 2: "Hu sujehk, rayn?" ["No moving, hear?"] Tidus: "Whoa... Okay." [A man and the girl from before walk out.] Man 3: "Caynir res!" ["Search him!"] Tidus: "Right. Whatever." Man 3: "Tu oui hud cbayg?" ["Do you not speak?"] Tidus: "I said I don't understand!" Man: "Ehcumahla!" ["Insolence!"] Girl: "Fyed!" ["Stop!"] "He said you can stay if you make yourself useful." Tidus: "You... You understand me? All right, I'll work!" [When Tidus can move freely, he talks to the girl again.] Girl: "Oh, almost forgot! Narrative: [Using the Sphere Grid] The Sphere Grid is used to develop your characters by activating nodes with spheres. Let's see how this is done. Select Sphere Grid from the Main Menu. The cursor appears at the selected character's current position. Use (D-pad) to move the cursor. Information on upgrades is displayed at top. This location is for Defense upgrades...and this one lets you learn an Ability. These upgrade locations are called nodes. Activate these nodes to upgrade your characters. A character must be on or adjacent to a node in order to activate it. Let's go through this step-by-step. If you press (X)...the cursor returns to the character's position, and a list of commands appears. If you select Move...the number of steps the character can move is displayed. The number of steps a character can move is equivalent to his Sphere Level (S. LVL). Sphere Levels are gained by getting Ability Points (AP), which are obtained by participating in battles. A character must fight battles to gain AP and raise Sphere Levels in order to move around the Grid. In short, if the character does not participate in battles, he will not grow stronger. In this case, Tidus has 4 Sphere Levels, so he can move 4 steps. In general, you should be careful not to rush or you may forget to activate nodes. So, let's take one step...and learn the ability Cheer. Note that you only have to be next to a node in order to activate it. Once you select a destination...you automatically spend the required number of Sphere Levels, and the character moves. When the character arrives at the designated spot...you will be asked to confirm the move. Confirm by selecting "Yes." At this point, the movement process is complete and cannot be cancelled. If you want to activate the nodes you passed over, you must spend Sphere Levels to go back. When you're retracing your steps, you can move 4 steps by spending 1 Sphere Level. However, backtracking every time is not very cost-efficient, so plan ahead to avoid wasting Sphere Levels. Okay! Now that the character is in place, let's activate a node. To activate nodes, you must use spheres. Spheres can be obtained by various means, such as by defeating enemies. Press (X). Now, select Use. A list of spheres currently in stock is displayed. Every sphere has a special function. For example, Power Spheres are used to activate Strength, Defense, and HP nodes. Ability Spheres activate Ability nodes. Nodes that can be activated are the node at the character's current position and nodes one step away. This means nodes immediately ahead of or behind the current position can also be activated. In this example, the only node that can be activated is an Ability node, so you need to use an Ability Sphere. When you select a sphere...the nodes that sphere can activate at the current position are highlighted. Selecting an Ability Sphere highlights the one adjacent Ability node. When you select the node you wish to activate...the node will light up and the character will learn its ability. Note that one Ability Sphere was used during this process. Use the same procedure to improve the characters' Strength, Magic, max HP & MP. Power Spheres, Magic Spheres, and Speed Spheres are needed to improve each corresponding attribute. Also, ever node on the Grid can be activated separately by each character. This means that a character can re-activate a node already used by another character by moving to it and using the corresponding sphere. Note that Locks cannot be opened at present. Another tutorial will become available once you are able to open them. Now that you know how to upgrade your characters, let's look at the other useful features of the Sphere Grid. The character's current status can be displayed by pressing (/\). Use this information to plan how you wish to upgrade your characters. Press [L1] and [R1]...to switch between characters. This is useful when you wish to compare the characters' stats or when you wish to quickly upgrade multiple characters. Press [SELECT] to zoom in and out for a better view of the Grid. This concludes the Sphere Grid tutorial. Try improving Tidus now. Girl: "We found some ancient ruins right beneath us. It's not active now, but there should still be some power left. We're gonna go down there and activate it...and then we should be able to salvage the big prize! Okay! Let's get to work!" Tidus: "Roger!" [Tidus dives into the water with the girl, and they follow the anchor line down to the ruins. They locate a power source inside and turn it on. As they head back, they encounter an octopus boss. It moves out of attack range in the middle of battle.] Narrative: [Trigger Commands] Special commands become available in certain battles. Press (D-left) in the command window to access them. [The two defeat the boss and exit the ruins. Outside, lights from the structure start to function, showing what appears to be a sunken air- -ship... Back onboard...] Man: "Fa vuiht dra airship!" ["We found the airship!"] Man 2: "Dra naluntc fana nekrd." ["The records were right."] Man 3: "Huf, ruf du tnyk ed ib?" ["Now, how to drag it up?"] [Tidus starts to enter the ship, but gets stiff-armed.] Man: "Oui, uidceta!" ["You, outside!"] Tidus: "Hey, I helped out, didn't I?" [The door slams shut. Later on, Tidus is reclining by some crates.] Tidus: "Uhh...hungry." [Just then, the girl appears, bearing food.] Tidus: "Whoa! Right on! [Tidus scarfs the food down and starts to choke. He takes a canteen from the girl and unclogs his pipes.] Girl: "It's 'cause you eat too fast!" [He gets up.] Girl: "Hey!" Tidus: "Hello there. What is your name?" Girl: "Rikku." Tidus: "Whoa! You really do understand! Why didn't you say so earlier?" Rikku: "I didn't get a chance to! Everyone thought oui were a fiend." Tidus: "Uh...'we'?" Rikku: "Oh, 'oui' means 'you.'" Tidus: "Who are you guys, anyway?" Rikku: "We're Al Bhed. Can't you tell? Wait. You're not an Al Bhed- -hater, are you?" Tidus: "I don't even know what an Al Bhed is." Rikku: "Where are you from?" Tidus: "Zanarkand. I'm a blitzball player. Star player of the Zanarkand Abes!" Rikku: "Did you hit your head or something?" Tidus: "Um, you guys hit me." Rikku: "Oh, right... Do you remember anything before that?" T-Narrative: So I told her everything there was to tell about Zanarkand... About life there, blitzball, and Sin's attack...and about how Auron and I were engulfed in this light. I just said things as they came to mind. But then I started to wonder. Tidus: "Did I say something funny?" Rikku: "You were near Sin. Don't worry, you'll be better in no time. They say your head gets funny when Sin is near. Maybe you just had some kind of dream?" Tidus: "You mean I'm sick?" Rikku: "Because of Sin's toxin, yeah." Tidus: "You sure?" Rikku: "Yeah, there is no Zanarkand anymore. Sin destroyed it a thousand years ago. So...no one plays blitzball there." Tidus: "What do you mean, a thousand years ago? But I saw Sin attack Zanarkand! You're saying that happened a thousand years ago? No way!" Rikku: "You said... You play blitzball? You know, you should go to Luca. Someone might know who you are, or you might find someone you recognize." Tidus: "Luca?" Rikku: "Okay, leave it to me! I'll get you to Luca, promise! You'd rather stay here? Okay. I'll go tell the others. Wait here. Oh, and one thing. Don't tell anyone you're from Zanarkand, okay? Yevon says it's a holy place. You might upset someone." T-Narrative: My Zanarkand, some kind of holy place? Yeah right, I thought. Since when? Yevon? Sin? Luca? I thought Sin had just taken me to some faraway place, that I could go back in a day or two. But a thousand years into the future? No way! [Tidus kicks a crate and the ship rumbles. He rolls across the deck into a railing. A large monster in the water shoots a geyser up, and the the men file out of the door.] Man: "Sin!" Man 2: "Sin ec lusa!" Man 3: "Ihtan ic! Ihtan ic!" ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ | 04) Besaid Beach BSBC | ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [Tidus wakes up in some shallow water.] Tidus: "Rikku!" [A blitzball hits him in the head.] Tidus: "Blitzball!" [A man on shore yells to him.] Man: "Hey! You okay?" Tidus: "Heeey!" [Tidus does a special move and kicks the ball out of sight.] Man: "Whoa-ho!" [Tidus swims to the beach.] Tidus: "Yo! Hiya!" Man: "You wanna try that move one more time? T-Narrative: Finally, things were starting to look up. [Tidus does the kick again, this time from on land.] Man: "You're not amateur. Who you play for?" Tidus: "The Zanarkand Abes!" Man: "What team you say again?" Tidus: "Uh, I meant... Forget that. I got too, uh...close to Sin and my head's all foggy-like. So I don't know where this place is. Or even where I came from." Man: "Sin's toxin got to you. But, you're still alive. Praise be to Yevon! All right, back to practice!" [The rest of the men start practicing again.] Wakka: "I'm Wakka, coach and captain of the Besaid Aurochs, brudda. What? You hungry? Okay! Back to the village. I'll get you somethin'!" T-Narrative: I felt like I could trust this Wakka, so I just had to ask. Tidus: "It's true Zanarkand was destroyed, right? A thousand years ago? So it's just a big pile of rubble now, isn't it?" Wakka: "Long time ago, there were a whole lot of cities in Spira. Big cities with machina--machines--to run 'em. People played all day and let the machine do the work. And then, well, take a look. Sin came, and destroyed the machina cities. And Zanarkand along with 'em. Yeah, that was about a thousand years ago, just like you said. If you ask me, Sin's our punishment for letting things get out of hand. What gets me, though...is we gotta suffer, 'cause of what some goofballs did way back when! 'Course, we must always repent for our sins! That's important! It's just that, it's hard to keep at it sometimes, you know?" T-Narrative: It was just as Rikku had said. Wakka and Rikku couldn't both be lying. Why would they? Wakka: "But you from the Zanarkand Abes -- that was a good one! Hey, I'm not saying the team never existed, ya? But you gotta figure a team livin' in luxury like that'd be pretty soft, eh?" T-Narrative: I appreciated the fact that Wakka was trying to cheer me up. But at that time, all I could think about was... everything that happened to me -- all of this -- started with Sin. Maybe if I could find Sin one more time, I could go home! For now, I'd just live life until that time came. No more worrying about where, or when, I was. Sure it was hard not to think of home. But I started to feel better already. A little better...maybe. [Tidus follows Wakka.] Wakka: "Hey! It's this way! [They come to a cliff.] Tidus: "Huh?" [Wakka pushes him in and then dives in after.] Tidus: "What's the big idea?" [Wakka comes up from behind Tidus and gets him in a headlock.] Tidus: "Lemme go!" Wakka: "Got a favor to ask ya." Tidus: "You want me on your team, right?" Wakka: "A major blitz tournament's coming up. All the teams in Spira'll be there! It's so huge, I'm sure someone there will recognize you! Then you can go back to your old team, right? It'll be fun! What do you say, huh? Come on, come on! Tidus: "Sure thing." Wakka: "Dude! Our team is gonna rock, eh?" T-Narrative: I thought then that blitzball and Sin were the only two things that Spira and Zanarkand had in common. I wasn't too far off, either. [The two come to a cliff above a village.] Wakka: "This is where I was born. I started blitz when I was five. I joined the Aurochas at thirteen...ten years ago. Ten years... and we never won a game. Well, after last year's tournament, I quit. Time seemed right. So, after quitting, I got this new job, ya? But every time my mind wandered, I thought about the game." Tidus: "Ten years without a single win'll do that." Wakka: "My first match last year was my big chance. But something else was on my mind. I couldn't focus." Tidus: "Nice excuse." Wakka: "Hey, hey!" Tidus: "So you want to win the next tournament -- go out with a bang. So, what's our goal?" Wakka: "I don't care how we do. Long as we play our best. If we give it our all, I can walk away happy." Tidus: "No, no, no, no, no. If I say, 'What's our goal?' you say, 'Victory!' When you play in a blitzball tournament, you play to win!" Wakka: "Victory? You serious?" [They start walking to the village when a red-haired man calls them. A shorter man is with him.] Red-haired Man: "Ah, the one from the sea!" Short Man: "Be on guard. There're fiends on the road today!" Red-haired Man: "After surviving your run-in with Sin, 'twould be a shame if something happened now. [The men leave.] Tidus: "Who were they?" Wakka: "Luzzu and Gatta -- Crusaders." Tidus: "Crews of what?" Wakka: "What, you forgot that, too? Hey, sorry. Don't worry about it. I'll help you out." Tidus: "Cool. In return, come tournament time, I'll make sure we take the cup!" Wakka: "Cool. About the Crusaders, you can ask the yourself. They've got a lodge in the village." [The two walk through the town gates.] ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ | 05) Besaid Village BVLL | ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Wakka: "Besaid Village." Tidus: "They got any food there?" Wakka: "We'll get you something over there later. Take a look around first. Let's see... The Crusaders lodge is over yonder. Luzzu and Gatta are usually there. Oh, right. Over here!" Tidus: "Huh? What's up?" Wakka: "You do remember the prayer, right?" R1 --> I don't remember. R2 --> I don't know any prayers. R1 (T-Narrative): I didn't know it in the first place, to tell the truth. Wakka: Man, that's like the basics of the basics. Alright, I'll show you." R2 (T-Narrative): Of course I'd never prayed before in my life. Not that he would know that... Wakka: "You must have forgot or something. Here, I'll show you." [He shows Tidus the prayer.] Wakka: "Go ahead, you try." [Tidus pulls it off...sort of.] Wakka: "Hey, not bad. Okay, now go present yourself to the temple summoner." T-Narrative: Any blitzball player would know that prayer. It was the blitzball sign for victory. [Tidus goes to the temple and sees people praying to statues.] T-Narrative: It was then, standing in that place. I began to realize how different this world was from my own. [Tidus walks over to a large statue of a man with a staff. A man walks over to him.] Monk: "Ten years have passed since Lord Braska became high summoner. And finally we receive a statue for our temple." Tidus: "What's a high summoner?" [Gasps come from the people in the temple.] Tidus: "I...I got too close to Sin's, uh, toxin." T-Narrative: It was funny hearing myself make the same excuse over and over. Funny, and a little sad." Monk: "The summoners are practitioners of a sacred art, sworn to protect the people of Yevon. Only a chosen few become summoners, who call forth entities of greater power: the aeons. The aeons hear our prayers and come down to us. They are the blessing of Yevon." T-Narrative: So what he meant...was that we should respect some kinda great men or something like that...I figured. [Tidus walks back to Wakka's house.] Wakka: "Sorry, man. No time for lunch yet. Take a nap! You look bushed." [Thanks/No, I'm fine.] [Tidus takes a nap. While he's sleeping, a monk walks into the house.] Monk: "You could at least go see how they're doing." Wakka: "We can't interfere. It's a rule." Monk: "But, it's been nearly..." [The two walk out together. Tidus has a dream, those words cuing up some memory to play out. He's back at a houseboat, and people have gathered like usual. This time it doesn't seem like a happy occasion.] Man: "It's been nearly a day already." Woman: "Perhaps you could go look for us." Man: "People are searching for him now. Woman: "Thank you." [The man leaves.] Young Tidus: "Who cares whether he comes back or not?" Woman: "But he might die!" Young Tidus: "Fine, let him!" Woman: "Do you... Do you hate him so? If he dies, you'll never be able to tell him how much you hate him." [Tidus wakes up in Besaid. It's still day out.] Tidus: "Wakka?" [Tidus goes to the temple and finds Wakka talking with a monk.] Tidus: "Is something wrong?" Wakka: "The summoner hasn't returned from the trial." Tidus: "Eh?" Wakka: "Well, apprentice summoner, really..." Tidus: "Ah?" Wakka: "There's a room in there called the Cloiser of Trials. Beyond is where the apprentice summoner prays. If the prayer is heard, the apprentice becomes a fully-fledged summoner, remember?" Tidus: "So someone is in there somewhere and they haven't come back out. Right, I got it." Wakka: "A day's already gone by." Tidus: "Is it particularly dangerous in there?" Wakka: "Sometimes, yes." Tidus: "Why don't you go in and help?" Wakka: "There's already guardians in there. Besides, it's forbidden." [Tidus runs up the steps to the Cloister.] Tidus: "Hey, but what if somethin' happens? What if the summoner dies!?" Monk: "The precepts must be obeyed!" Tidus: "Like I care!" [Tidus runs into the Cloister lickety-split.] T-Narrative: Maybe this wasn't such a good idea, after all. Narrative: [The Cloister of Trials] Those who seek to learn of Yevon's secret arts are tested by the Cloister of Trials. Find the right way, and you will be taken to the Chamber of the Fayth. Examine objects with (X) to open the way. [Tidus touches a glyph on the wall.] Narrative: A strange glyph glows. [On a different wall:] Narrative: A glyph glows on the wall. [Touch glyph./Cancel.] [Tidus touches it and opens up a new path, to a niche in the wall that has a sphere in it.] Narrative: You must use a sphere to go any further. Glyph Spheres open the way to the Chamber of the Fayth. Destruction Spheres open the way to hidden treasure. It seems that Besaid Spheres are also necessary. [Tidus removes the Glyph Sphere.] Narrative: You can carry only one sphere at a time. [Tidus comes to a door with a sphere-sized niche in it.] Narrative: The door seems to be locked by an unseen force. You see a sphere-shaped recess. You are holding a Glyph Sphere. [Insert sphere./Cancel.] [Tidus opens the door with the sphere. He touches some glyphs on a wall and finds a Besaid Sphere.] Narrative: You found a Besaid Sphere. A Besaid Sphere is set here. [Take sphere./Cancel.] [By a wall, another niche is found.] Narrative: You see a sphere-shaped recess. You are holding a Besaid Sphere. [Insert sphere./Cancel.] [Tidus puts it in and the wall dissipates, revealing a pedestal.] Narrative: Move the pedestal set with a sphere to the correct place. If you move it improperly, step on the shining glyph to return the pedestal to its original place. [Tidus pushes the pedestal until it sinks into the ground. Wakka appears.] Wakka: "Hey! What's gotten into you? Hey, it's okay. Only summoners, apprentice summoners, and their guardians can enter here. It's a tradition. Very important." Tidus: "So what about you?" Wakka: "Me? I'm a guardian." Tidus: "A guardian?" [The pedestal triggers an elevator to descend.] Wakka: "Summoners go on a pilgrimage to pray at every temple in Spira. Guardians protect them. The guardians in there now... One of them's got a short fuse, and who knows what the other is thinking. Well, now that we've come this far...might as well go all the way!" [The two walk into a room. The two guardians -- a cat-person and a woman in black -- are waiting around on some stairs. At the top is a door that's closed.] Woman: "What are you doing here? Didn't think we'd be able to handle it?" Wakka: "No, it's uh...it's just..." [He elbows Tidus.] Wakka: "See, I told you she gets mad easily." [The woman walks over.] Tidus: "Is the summoner all right?" Woman: "Who are you?" [Just then, the door at the top of the stair opens. A woman steps out, stumbling. She almost falls down the stairs but the cat-person catches her, running faster than Tidus with ease.] Woman: "I have done it. I have become a summoner!" [The party walks back to the temple's entrance.] T-Narrative: Man, was I surprised. And here I was, thinking summoners were all old geezers." [At the town square, Wakka calls to Tidus.] Wakka: "Hey, over here!" [Wakka grabs him as he walks by and drags him closer.] Tidus: "What? Ow!" Wakka: "Wait till you see this!" Tidus: "I can't see anything!" Wakka: "Ready!" [The new summoner is there.] New Summoner: "Okay." [She summons a gigantic bird-creature, which comes down to her. She pets its beak T-Narrative: I had never seena ything like it in my life. Sure, it was a little scary, but still... I could feel a strange kind of gentleness from it. [The creature disappears back into the clouds, and the player can name the aeon (Default: Valefor).] T-Narrative: I remember... That night, we talked for the first time. I didn't know it then, but after that night, everything changed. For everyone... For me... [Nighttime. The Aurochs stand off to themselves near a bonfire.] Wakka: "Let me introduce you to the team. This guy wants into the tournament so bad, I let him on the team. His memory's a little fuzzy, so don't mind him if he says anything odd! Come on, say hi." Tidus: "Uh... Hi, guys. So, what's our goal?" Aurochs: "To do our best!" Wakka: "Nope, we got a new goal now! Our new goal...is victory! To win every match, to defeat every opposing team! To bring the Crystal Cup back to our island! That's all we need to do to win! Easy, ya?" Aurochs: "Victory... Victory! Victory! Victory!" [The team starts chanting 'victory!'. Tidus looks at the summoner. And walks over to where she sits after awhile. She's surrounded by some elderly people and a child.] Old Man: "You heathen!" Old Woman: "Stay away from the summoner!" Kid: "You're a bad man!" [The summoner gets up.] Old Man: "Lady Yuna! Be careful!" Yuna: "But it was really my fault to begin with." [She walks to Tidus.] Yuna: "I'm Yuna. Thank you so much for your help earlier." Tidus: "I'm sorry about that. Wasn't that... Wasn't I not supposed to... Guess I...kind of overreacted." Yuna: "Oh, no. I was...overconfident." Tidus: "Um, I saw that aeon thing. That's amazing!" Yuna: "Really? Do you think I can become high summoner?" [Tidus nods; the kid walks over.] Kid: "Lady Yuna, come play with me some more!" [The kid leaves.] Yuna: "So, tomorrow, then." Tidus: "Tomorrow?" Yuna: "We're going on the same boat, aren't we?" Tidus: "Oh, really?" Yuna: "We can talk more. You can tell me all about Zanarkand!" [Yuna walks back; Wakka approaches.] Wakka: "She's cute, ya?" R1 --> Yeah! R2 --> She's not my type. R1: "Don't get no ideas." Tidus: "No promises there, big guy." R2: "Then we're cool." Tidus: "Hey, but what if she, like, comes on to me?" Wakka: "That's not going to happen. If you get tired, let me know. I had a bed made for you." [Tidus goes to sleep later in the Crusaders Lodge and has a dream that he's on a pier near the beach. He sees Yuna there.] Tidus: "Where's that boat?" Yuna: "Everyone will find us if it doesn't come soon." Tidus: "You really sure this is okay?" Yuna: "Would you take me to Zanarkand?" Rikku: "Hey!" [Rikku appears.] Rikku: "You said you'd go with me!" Tidus: "Oh, hey... I, uh..." Rikku: "I thought Wakka told you not to get any ideas?" Yuna: "He did?" Rikku: "Yeah, so you're coming with me!" Jecht: "Hey! Stop dreaming!" [Tidus sees Jecht on the shore.] Jecht: "You, with a woman? You can't even catch a ball! Oh, what's the matter? Gonna cry again? Cry, cry. That's the only thing you're good for!" Tidus: "I hate you." Jecht: "Huh? What'd you say?" Yuna: "You have to speak louder." Tidus: "I hate you!" Jecht: "Eh?" Rikku: "That's the spirit!" Yuna: "You can do it!" [Tidus wakes up in the Lodge.] Tidus: "I hate you!" [He hears a woman's voice outside the tented structure; he listens. It's the woman guardian quarreling with Wakka.] Woman: "He's dead, okay? Dead! He does look a lot like Chappu. I was surprised, too, the first time I saw him. But no matter what he looks like, he isn't Chappu. You shouldn't have brought him here in the first place." Wakka: "Yeah, but...he needed our help!" Woman: "Excuses again?" Wakka: "Yeah, but..." Woman: "That's it. No more. Enough, Wakka!" [She leaves and Wakka walks dejectedly back to the tent. He sees Tidus prying at the conversation.] Tidus: "Scary! So, who's Chappu?" Wakka: "My little brother, Chappu. He looked like you." Tidus: "He's dead?" Wakka: "He was with the Crusaders when they fought Sin last year. He didn't make it. I first heard on the day of the tournament." Tidus: "Oh, so that's why." Wakka: "I became a guardian to fight Sin, ya?" Tidus: "Revenge, then?" Wakka: "That was the idea. I'm more worried about a stupid game now than avenging my brother. Well, after the next tournament, I'll be a guardian full-time. I know it kinda looks like I'm using you, but I'm not." Tidus: "Don't worry. I mean, I owe you a lot. You really helped me out, you know? What I mean is...thanks, Wakka." Wakka: "Stop, you're embarrassing me!" [The next morning, Tidus walks out to the village square to find the woman guardian and Wakka there, the latter carrying a big blue sword.] Wakka: "Hey! Sleepyhead! Something I want to give you." Tidus: "Whoa! You're giving this...to me?" Wakka: "Yeah, use it well!" [The woman speaks and is addressed as Lulu.] Lulu: "That's the sword you gave Chappu." Wakka: "Well, he never used it. Where's Yuna?" Tidus: "We're taking the same boat as Yuna, right? Why do we gotta wait here?" Wakka: "Yuna came to this village ten years ago, when the last Calm started." Tidus: "The Calm?" Wakka: "Since then, she's been like a little sister to me and Lulu. But she had the talent... She became an apprentice. Now, today, she leaves as a summoner." Lulu: "This is our journey. We should leave together." [Yuna comes down the temple steps, dragging a large box.] Lulu: "You really don't need all that luggage." Yuna: "They're not really my things. They're gifts for the temples we're to visit." Wakka: "This isn't a vacation, Yuna." Yuna: "I guess...I guess you're right." [She leaves the box behind.] Wakka: "Okay! Off we go!" [The party leaves town and gets attacked by a canine monster.] Wakka: "Here comes one now... Hey, why don't ya try out that sword I gave you?" [Tidus slays it.] Tidus: "No problem!" Wakka: "Not too shabby! You kept up with him pretty well. Might make a good guardian someday." [A bird monster flys into battle.] Wakka: "A flyer! My kind of customer!" [The party encounters a jelly-like monster soon after.] Wakka: "That...looks like trouble." Tidus: "Heh! Watch this!" [Tidus does minor damage.] Wakka: "Told you. Only magic can beat that thing. If you can't beat 'em down, you gotta use magic of an element they dont like." Tidus: "Magic? Element?" Wakka: "Let's have our black mage show you what I mean. Lu! You're up!" Lulu: "Clueless, aren't you? Good thing I'm here." Narrative: [Elements] Magic and fiends have properties called elements. There are four elements: fire, ice, lightning, and water. Fire and ice are opposed, as are lightning and water. Lulu: "Spells of ice work well against fire fiends... And ice fiends are weak against fire magic. Tidus: "I get fire and ice, but what about lightning and water?" Lulu: "Lighting and water are opposed, just like fire and ice. This one here is a water fiend, which means..." [Lulu uses Thunder and ends the battle. On the ridge above Besaid, the party stops and looks.] Lulu: "Take your time." Tidus: "Let's get going, man!" Wakka: "We're gonna wait." [Yuna walks by.] Wakka: "Are you ready?" [Everyone starts to leave.] Tidus: "What's going on?" [They walk down the road only a ways before the cat-person guardian from before engages Tidus in battle.] Wakka: "That's enough!" [Kimahri shakes his head and walks away.] Tidus: "What's with that guy?" Lulu: "Kimarhi Ronso, of the Ronso tribe. He's learned the fiends' way of fighting." Tidus: "That's not what I meant!" Wakka: "He's another of Yuna's guardians." Yuna: "Sometimes we don't understand him either. Kimahri doesn't talk much anyway. But he has protected me since I was a child!" [Another tutorial battle occurs. A garuda flies down.] Tidus: "A flyer...that's your department, right?" Wakka: "True, true. But, uh... Why don't we let our summoner show us what's she's made of?" Narrative: [Switching Members During Battle] Press [L1] during battle to switch in a character not currently being used. Just switch them in, and they're ready to go! [Tidus is swapped out for Yuna.] Wakka: "Your first real battle! Let's see some style!" Lulu: "Show us what your training has taught you, Yuna!" Narrative: [Summoning Aeons] Use the Summon command to have Yuna call an aeon to aid her in battle. Only Yuna can summon aeons. Use it when you need help against tough opponents. When aeons take damage, their HP decreases. Should their HP reach 0, they will leave battle and become unavailable for a time. Aeons recover HP at Save Spheres. [Yuna summons Valefor and slays the ginormous bird. Another shows up in battle soon after.] Wakka: "Another one of those? No problem! Leave this one to me, ya? Say goodnight, birdie!" [Wakka blinds the bird with a skill and the party kills it. They head down to the beach and board the boat. Yuna's waves meet the people's, and the boat starts to take off.] Yuna: "Goodbye." [The boat begins its voyage to Kilika Port.] ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ | 06) S.S. Liki SSLK | ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [Once out at sea, Tidus walks on the deck. He spots a man with binoculars and manages to wrestle them out of his hands. He watches around the deck, but gets them taken back when the previous man thinks he's checking Yuna out. He finds Wakka after awhile.] Wakka: "Come to think of it, I haven't told you where we're going! First to Kilika Island, then we change boats and head for Luca. 'Fore that, though, Yuna's gotta pray at the temple. I'll be guarding. We'll be praying for the Aurochs victory, too, so you come along, ya?" Lulu: "Great plan." Wakka: "Hey, it is a great plan!" Tidus: "Don't look at me!" [Tidus walks over to Yuna, who's surrounded by a crowd, even at sea.] Man: "Word is that summoner's got noble blood!" Man 2: "I heard she's Lord Braska's daughter!" Man: "Ya don't say?" Tidus: "Lord Braska's...daughter?" [Tidus goes back to Wakka.] Tidus: "So, is Yuna's father famous or something?" Wakka: "She's the daughter of High Summoner Braska! You saw his statue at the temple. Lord Braska defeated Sin ten years ago. Yuna's the heir to a great legacy!" Tidus: "It's tough when your father's famous." [Wakka gets a quizzical look on his face.] Lulu: "Wakka's...a bit lacking in the imagination department." Tidus: "Thanks, Lulu. I'll keep that in mind." [Tidus walks over to Yuna and they look out to sea, together.] Yuna: "The wind...it's nice." [They start laughing for no real reason.] Yuna: "You're a blitzball player, aren't you? From Zanarkand, right?" Tidus: "You hear that from Wakka? Wakka doesn't believe me at all." Yuna: "But I believe you! I've heard, in Zanarkand...there is a great stadium, all lit up even at night! Great blitzball tournaments are held there, and the stands are always full!" Tidus: "How do you know that?" Yuna: "A man named Jecht told me. He was my father's guardian." Tidus: "My father...his name is Jecht! Yuna: "Amazing! You know, our meeting like this must be the blessing of Yevon!" Tidus: "Sounds like him, but it can't be him." Yuna: "Why not?" Tidus: "My old man, he died. Ten years ago. Off the coast of Zanarkand." Yuna: "I'm sorry." Tidus: "He went out to sea for training one day...and never came back. And no one's seen him since." Yuna: "Why, that's the day that Jecht came to Spira. It's true! I first met Jecht ten years and three months ago! I remember, that was the day my father left. The date fits, doesn't it?" Tidus: "Yeah, but how would he get here?" Yuna: "You're here, are you not?" [The ship violently rocks as Sin emerges from the depths.] Man: "Sin!" [The man heads to the harpoon.] Wakka: "What do you think you're doing? Stick a harpoon in it and we'll all get dragged under!" Man: "Sin is going for Kilika! We gotta distract it!" Man 2: "Our families are in Kilika! Forgive us, Lady Summoner!" Wakka: "Wait! Oh, boy..." [They harpoon Sin's fin, which makes it drag the boat through the waves. Sinscales fly onto the deck and more appear after the others are killed.] Tidus: "How many of these things are there!? What? We hit the fin first?" Narrative: [Fighting at a Distance] Regular sword attacks cannot hit targets at a distance, such as Sin's fin. Attack these enemies using magic or Wakka's blitzball attack. [The party uses long-ranged attacks to knock the harpoon loose. Sin swims away and the sea calms again. Wakka looks around for Tidus, but he's nowhere to be found onboard. He dives in and finds him, but only just before another boss attacks. They defeat it. FMV. Sin attacks Kilika, engulfing it in a big wave. It sucks the debris into a 'halo' above it before dropping everything and disappearing beneath the sea.] T-Narrative: When Sin attacked Zanarkand that day, I woke up in Spira. I kept hoping it would work in reverse, too. Yuna: "I will defeat Sin... I must defeat Sin. T-Narrative: I was just fooling myself. Maybe it was that day...on the sea, under the burning sun. I started to give up hope. I was in a foreign world, I wasn't going home. This was my new reality, and I was stuck in it for good. [The S.S. Liki pulls into Kilika Port somberly.] ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ | 07) Kilika KLKA | ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [The people on the ship walk off, but Yuna runs to disembark.] Yuna: "Greetings! I am the summoner Yuna. I have come from the temple in Besaid." Woman: "M'lady Summoner!" Yuna: "If there is no other summoner here, please allow me to perform the sending." Man: "Thanks be to ye!" Woman: "Our loved ones... We feared they would become fiends!" Yuna: "Please, take me to them." [Yuna, Kimahri, Lulu, and the villagers walk out of sight.] Wakka: "We'll go see what we can do to help in town. [The blitzball players run to help. Tidus finds the rest of the party down by the water. Yuna stands by floating caskets. Tidus walks over to Lulu.] Tidus: Uh, what's a 'sending'? Are we going somewhere?" Lulu: "You truly are clueless. Are you sure it's just your memory that's the problem? The dead need guidance. Filled with grief over their own death, they refuse to face their fate. They yearn to live on, and resent those still alive. You see, they envy the living. And in time, that envy turns to anger, even hate. Should these souls remain in Spira, they become fiends that pray on the living. Sad, isn't it? The sending takes them to the Farplane, where they may rest in peace." Tidus: "Summoners do this?" [Yuna walks into the water and a spout lifts her into the air as she twirls her wand. The souls emerge from the caskets and rise up around her. She finishes after awhile, and Tidus turns to Lulu.] Tidus: "It must be tough being a summoner." Lulu: "Yuna chose her own path. She knew from the beginning what it meant. All we can do is protect her along the way. Until the end." Tidus: "Until the...end? What's the end?" [The villagers and Yuna turn their attention to him; Lulu sighs.] Lulu: "Until she defeats Sin." Yuna: "I hope... I hope I did okay." Lulu: "You did very well! They've reached the Farplane by now. But... no tears next time, hm?" T-Narrative: I wished there would never be a next time. No more people being killed by Sin. No more sendings for Yuna. Everyone stood there watching her. It was strange, and somehow... horrifying. I never wanted to see it again. [The next day, Tidus walks out of the inn. Datto jogs over.] Datto: "Hey! You awake? Cap'n Wakka's waitin' for you!" [Tidus finds Wakka.] Wakka: "Ah, there you are! Besaid Aurochs! Huddle! On to the temple, where we pray for victory! High Summoner Ohalland used to live in the Kilika temple here. Yep, Lord Ohalland was once a great blitzer, you know?" Tidus: "Wakka..." Wakka: "Hm?" Tidus: "Praying for victory's all good...but is this right?" Wakka: "Something wrong with enjoying blitzball?" Tidus: "Is this really the time?" Wakka: "This is the only time! The players fight with all their strength; the fans cheer for their favorite team. They forget pain, suffering... Only the game matters! That's why blitz has been around for so long. Least that's what I think." Tidus: "Whatever you say." Wakka: "Let's play...and win! Right?" Tidus: "Right!" Wakka: "Temple's beyond the jungle there. Let's go!" [They walk to the jungle edge and meet up with everyone.] Wakka: "What's up?" [Lulu looks at Tidus.] Lulu: "Yuna's saying she wants you with us." Yuna: "I want to ask you to be my guardian." Wakka: "Yuna! What? This is no time for jokes, ya? He may be a blitzball whiz kid, but up against fiends, he's a newbie." Yuna: "Not a guardian, then... I just want him nearby." Tidus: "What? What do you mean?" Yuna: "It's just that, well..." Lulu: "We're all going to the temple anyway. Can't this wait till later?" Yuna: "I'm sorry. I shouldn't have..." Tidus: "There's nothing to be sorry about. I'm just not really sure what's going on." Yuna: "My apologies." [The party gets into a battle a ways down the path with a plant.] Lulu: "Kimahri, why don't you use 'Lancet' on it?" Tidus: "What's a 'Lancet'? Lulu: "Normally, it's a skill that weakens enemies and heals the user. But when a Ronso uses it, that Ronso can sometimes learn fiends' abilities." Tidus: "Hey, sounds cool!" [The party moves down the road afterwards. They meet Luzzu and Gatta.] Gatta: "Company, halt!" Luzzu: "The fiend before us is Ochu, Lord of the Wood! We've had trouble with this one before. Remember, discretion is the better part of valor. [The party burns down Ochu with ease.] Luzzu: "A summoner and her guardians. Very impressive!" Gatta: "Sir, we should fight, too!" Luzzu: "We'll get our chance soon enough." Gatta: "Young Crusaders gather round! We'll beat Sin into the ground!" [Gatta runs off singing and the party heads to the temple's stairway.] Wakka: "These stone steps have a history, you know? Yep, Lord Ohalland trained here at his peak." [Tidus looks at two Aurochs, stretching nearby.] Tidus: "A race, huh? Think you can beat me?" Wakka: "Yuna, if you would." Yuna: "Ready?" [She runs off ahead of everyone.] Wakka: "Hey! Hey! [Tidus races up after everyone. He soon sees the Aurochs racing back down, but this time they're fleeing.] Datto: "L-Look out!" Wakka: "Everyone, quick! Sinspawn!" [A large beast breaks out of some stone paving, but is defeated.] Tidus: "Yeesh!" Wakka: "Sorry about that! Hoped to break you in a little slower." Tidus: "Being a guardian's tiring!" Wakka: "You handled yourself pretty well. You got talent." Tidus: "Nah. So, what are these 'sinspawn' anyway?" Lulu: "Fiends. They fall from Sin's body, and are left behind in its wake." Wakka: "Leave 'em alone, and Sin comes back for 'em. You gotta be quick!" T-Narrative: That moment when Wakka told me I had talent in battle... I think that was when I started seriously considering becoming a guardian. [They all start walking up to the temple.] Wakka: "So, uh...they got fiends in Zanarkand, too?" Tidus: "Just a few. It's a big deal when one shows up, though. Hey! Since when have you believed me about Zanarkand, anyway?" Wakka: "I been thinking. Maybe people Sin gets to don't die. Maybe Sin carries 'em through time. Like a thousand years through time. And then, one day, maybe they just pop back, see?" Lulu: "Amazing. Simply amazing. You make up one theory after another, refusing to face the simple truth. Sin didn't take Chappu anywhere. Sin crushed him and left him on the Djose shore! Your brother won't just pop back. Oh, and one more thing. No matter how much you want it, no one can take Chappu's place. No one can replace Sir Jecht, for that matter. And there's no replacement for Lord Braska, either. It's pointless to think about it, and sad." [Lulu and Yuna walk off.] Wakka: "I...I could never be what Chappu was. Well, stuff happens. Best not to worry." T-Narrative: Wakka, Lulu, and Wakka's brother Chappu. Something had happened between them a long time ago. I was sure of it. Well, whatever it was, it was none of my business, that's for sure. Best not to go there. [The party walks up to the temple and sees a group walking to them.] Wakka: "You here to pray for victory, too?" Man: "Us? Pray? Who needs to pray? The Luca Goers always win!" Wakka: "Oh, yeah? Then why are you here?" Man 2: "We've been praying for some competition this year!" Man: "So, what's your goal this time? You gonna 'do your best' again? Ha! It's too bad your best isn't good enough! Why even bother showing up?" Tidus: "This time, we play to win!" Man: "Oooh! Play away! Just remember even kids can play, boys." Wakka: "See you in the finals!" Tidus: "We'll beat them. We have to!" Yuna: "You know that team?" Tidus: "Putting people down... They're as bad as my old man!" Yuna: "But, Sir Jecht was a kind and gentle man!" Tidus: "Well, not my Jecht." T-Narrative: Even ten years after he left...just thinking about my old man got me angry. But maybe that was just my way of keep- -ing him... Nah. [The party walks inside and Wakka prays at Ohalland's statue.] Wakka: "Lord Ohalland, guide our feet." R1 --> Pray R2 --> Stand and watch. R1: " R2: " [A woman and a large man exit the Cloister.] Woman: "A summoner, are you?" Yuna: "My name is Yuna -- I come from the Isle of Besaid." Dona: "Dona. So, you're High Summoner Braska's daughter. That's quite a name to live up to. My, my, my... And all these people are your guardians? My, what a rabble! As I recall, Lord Braska had only two guardians. Quality over quantity, my dear. Whatever were you thinking? I have need of only one guardian. Right, Barthello?" Yuna: "I only have as many guardians as there are people I can trust. I trust them all with my life! To have so many guardians is a joy, and an honor! Even more so than being my father's daughter. Of course, I would never think of questioning your ways, either. So, Lady Dona, I ask of you: please leave us in peace." Dona: "You do what you want. Barthello, we're leaving." [And they do.] T-Narrative: A guardian is someone a summoner can rely on. Someone she can trust with her life. I wondered, did Yuna feel that way about me? What's she smiling about? [All walk to an elevator that leads to the Cloister.] Wakka: "The fayth is below. Let's do it!" Tidus: "The 'fayth?'" Lulu: "But first, the Cloister of Trials. Kimahri? Wakka? Ready?" Yuna: "Strength, everyone!" [Kimahri pushes Tidus off the elevator.] Tidus: "Hey, what gives?" Lulu: "You're not a guardian yet." Yuna: "We'll be back as soon as we can, okay?" [They go down.] Tidus: "Oh, sure! Soon like 'tomorrow' soon, I bet!" [The elevator returns. Dona and Barthello return, too.] Dona: "Where's Yuna?" [Tidus points down.] Dona: "Then why are you here?" Tidus: "Hey, I'm not a guardian, so I'm not supposed to go in, right?" Dona: "Not a guardian, you say?" [Barthello picks him up.] Tidus: "Hey! Wait! Ah! Lemme go! Hey! What's the big idea?" Dona: "Just a little game." [The elevator starts to go down.] Tidus: "This is bad, really bad." [Tidus comes to a door at the bottom.] Narrative: [Go in./Wait here.] [Tidus goes up to the door.] Tidus: "Only guardians allowed, and I'm sure no guardian. Well, I guess it's too late now." [Tidus goes through the trials alone and comes to the fayth chamber.] Wakka: "Whoa, whoa, whoa!" Tidus: "It was Dona and that big musclehead man!" Lulu: "Yuna will be the one to suffer the consequences!" Tidus: "What consequences?" Wakka: "She could be excommunicated! [Tidus talks to Lulu.] Lulu: "The chamber beyond is a sacred place. Only summoners may enter." Tidus: "What, even guardians can't go?" Wakka: "It's taboo!" [Tidus talks to Wakka.] Wakka: "Just wait." Tidus: "So, what's in there anyway?" Wakka: "The fayth, remember?" Tidus: "Oh yeah, that thing. Right." Lulu: "The fayth are people who gave their lives to battle Sin. Yevon took their souls, willingly given from their still-living bodies." Tidus: "Huh?" Lulu: "Now they live forever, trapped in statues. But when a summoner beckons, the souls of the fayth emerge once again. That's what we call an aeon." Tidus: "All that in this room? S-So what's Yuna doing in there?" Wakka: "She prays with all her heart for a way to defeat Sin. [Yuna stumbles out soon after.] T-Narrative: There was something I didn't tell anyone else that day. That song we heard there, in the temple... I knew it from my childhood. It was proof that Spira and Zanarkand were connected somehow. At least to me it was. Maybe that's why, suddenly, I felt like...I just wanted to go home. I tried to say something, to tell them. But the words wouldn't come. [Yuna's new aeon is called 'Ifrit' by default. The party leaves and finds a crowd waiting at the mount for Braska's daughter.] T-Narrative: I thought I had put my feelings for Zanarkand behind me. But they were there, and they grew inside me, bigger and bigger, till I was just about ready to burst. [The party starts to leave the temple and Tidus stops. Yuna, too.] Yuna: "Are...are you okay?" Tidus: "I...I don't know." Yuna: "What do you want to do?" Tidus: "To scream real loud." [Tidus does scream real loud, startling his other party members. Back in town, he can choose 'Embark.' or 'Not yet.' for the ship.] Wakka: "Off to Luca at last! The matches start as soon as we get there, so rest up on the way, ya?" [The boat leaves with the Kilika Beasts and Goers onboard, too.] ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ | 08) Kilika Port SSWN | ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [It's nighttime now. Lulu and Wakka go up top to converse, and Yuna once again becomes the center of attention. Even some Goers walk over to her. Tidus goes topside and stumbles upon Wakka and Lulu's convo, so he eavesdrops.] Lulu: "Well? Say something. You'll take responsibility?" Wakka: "Relax! He's bound to know someone in Luca." Lulu: "And if not?' Wakka: "He could always join a blitz team. Anyhow, it's better than just leaving him in Besaid!" Lulu: "What? Just leaving him in Luca?" Wakka: "What do you want me to do?" Lulu: "Yuna wants to make him a guardian." Wakka: "Oh yeah, geez... There's that too, eh?" Lulu: "And whose fault is that?" Wakka: "Not mine!" [Lulu stares at him.] Wakka: "It is my fault, huh? [Tidus walks onto the deck and finds a blitzball. Flashback to when he was little, just trying to kick the ball right.] Jecht: "Well, well, trying to follow in my footsteps, are you? I usually charge for lessongs, you know... That shot is done... like this!" [Jecht jumps into the air with the ball.] Jecht: "You can't do it, kid. But don't worry, my boy. You're not the only one. No one else can do it. I'm the best!" [The flashback ends.] Narrative: [The Jecht Shot Challenge] Memories of that day still haunt Tidus and interfere with his concentration. Try to shake off the memories and successfully perform the Jecht Shot. [If Tidus successfully completes the Jecht Shot:] Tidus: "The best? Yeah, right." [The Aurochs and Yuna walk over.] Wakka: "Whoa! What's that called?" Tidus: "Doesn't have a name. Anyone can do it if they try." Wakka: "Show us one more time, ya?" [If Tidus doesn't accomplish a Jecht Shot:] Jecht: Told you you couldn't do it! [Either way, Tidus walks over to Yuna when he's finished.] Yuna: "That was the Jecht Shot, wasn't it?" Tidus: "How do you know that?" Yuna: "Sir Jecht showed it to me when I was a child. He called it the 'Sublimely Magnificent Jecht Shot Mark III.'" Tidus: "Stupid name, huh? You know what? There is no Mark I or Mark II, you know? My old crowd said the name Mark III was just something to hook the crowd. He said they'd come back every night expecting to see Mark I and Mark II. And, they really did come back. I used to get so mad. Is he alive, you think?" Yuna: "I don't know. But, Sir Jecht was my father's guardian." Tidus: "So, he's famous here, too?" Yuna: "Yes. So if anything happened to him, I should think word would get around fast." Tidus: "Uh-huh." Yuna: "What would you do, if you found him?" Tidus: "Who knows? I thought he died ten years ago. Well... I'd probably just smack him one. After everything he put Mom and me through. And because he was famous, and I was always... Well, you should know, Yuna. Your father's famous, too. Everyone in Spira knows him, right? Ain't it tough?" Yuna: "It is hard to follow in his footsteps, as a summoner." Tidus: "Sure." Yuna: "But the honor of having a father like that surpasses all that, I think." Tidus: "Well, there wasn't much to honor about my old man, that's for sure." Yuna: "You shouldn't say that about your father!" Tidus: "I got the right!" Yuna: "I guess you do." [Tidus gets smacked with a blitzball.] Wakka: "Show me that move again! T-Narrative: I didn't think my old man would come to Luca. He never did like watching other people play. But I couldn't help feeling something bad was gonna happen. And these feelings of mine are usually right. Sure, I had told Wakka I'd help him win the tournament. But I wasn't sure I had it in me to play at all anymore. [The next day, the Wino pulls into Luca's port.] ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ | 09) Luca LUCC | ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [As the ships pull in, two announcers -- Bobba and Jimma -- narrate the show that's about to start from their booth somewhere.] Bobba: "Ah, over there! The ships carrying the players are arriving now! This would be dock number 2. All the way from Kilika, it's the Kilika Beasts! High Summoner Ohalland used to play for them -- a big name to live up to. Their hometown was recently attacked by Sin. Isn't that right, Jimma?" Jimma: "Yes, Bobba. They're going to be pulling out all the stops to try and bring back the cup this year." Bobba: "Exciting, isn't it, folks? Our next team off the ramp is... Well, well, well! If it isn't the Besaid Aurochs! They're a living, breathing, statistical impossibility! I've never seen a team this bad! That's right! In twenty-three years they've never made it past the first round! Only a few die-hard fans are in the audience today." Jimma: "Best of luck to them, and a safe journey back to Besaid." Bobba: "Right, Jimma. Moving right along, our next team is... Here they are, folks! Our very own Luca Goers! They've got power! They've got speed! They've got teamwork! They're an all-around first-class team! And they're back home in Luca!" Jimma: "Without a doubt, they are the favorite this year, Bobba. And after the way they dominated last year, it'd take a miracle for them to lose today." Bobba: "You can say that again, Jimma. Look at the crowd, folks! Look at the crowd! Looks like all of Luca has turned out to cheer the Goers on! They know, I know, and you know, folks! The Luca Goers are number one!" [Tidus walks to the Aurochs, angry at the coverage.] Wakka: "It's like this every year, ya? Don't let it bother you." [Tidus gets out a megaphone (!?) and stands on a stack of crates.] Tidus: "Stop right there, Goers! You guys are smilin' now, but not for long! 'Cause this year, us Aurochs are takin' the cup!" [Tidus gets down after ruining the Goers' fun.] Wakka: "What in Yevon's name were you doing up there?" Datto: "We sure stood out, though!" Letty: "We were on the sphere!" Datto: "We were?" [Three people run by.] Man: "Maester Mika is here!" Woman: "Already?" Man 2: "The number 3 dock!" Tidus: "What's up now?" Yuna: "Maester Mike has arrived, that's what!" Tidus: "Mika? Maester?" Lulu: "Maester Mike is the leader of all the peoples of Spira. He's come all the way from Bevelle. The tournament is being held to honor his fifty years as maester." Tidus: "Fifty years? Shouldn't he be, uh, retired by now?" Wakka: "Hey! Mind your mouth, now." Yuna: "Let's all go see him! [They head over to Dock 3. A large crowd is there.] Tidus: "Can't see a thing!" Wakka: "Shhhh!" [A strange man with a blue coif heads off the maester's boat.] Man: "That's a Guado, right?" Woman: "Who could it be?" Man: "Isn't that...Maester Seymour?" [An old man walks off the boat, too.] Mika: "People of Spira, I thank you for your generous welcome. Rise, Maester Seymour. And all of you as well. I present to you...the son of Maester Jyscal Guado, who departed for the Farplane a fortnight past. As some of you already know, he has been officially ordained a maester of Yevon." Seymour: "I am Seymour Guado. I am honored to receive the title of maester. In life, my father Jyscal worked to foster friendship between man and Guado. I vow to carry on his legacy, and to fulfill my duties as maester to the best of my abilities. [Tidus just stands there while the rest pray.] Wakka: "You, too! Bow your head! [Mike leaves with Seymour, but not before the latter gets a good look at Yuna.] Wakka: "Really psyches you up, ya? All right! Last meeting before the match! Hustle! [Later on, Tidus walks into the locker room.] Tidus: "Where's Wakka?" Datto: "At the match-up draws." Letty: "We had to play the Goers in the first match last year. The year before that, and the one before that, too!" Keepa: "Well, we would've lost to anyone anyway." [Wakka enters.] Datto: "Cap'n Wakka!" Wakka: "We're playin' the Al Bhed Psyches first. If we win, we're in the finals! That's right, we got seeded! Two wins and we're the champions! First things first. Let's go over the basics again, boys." Narrative: [Blitzball Tutorial] R1 --> Moving R2 --> Action Commands R3 --> Passing R4 --> Shooting R5 --> Using HP R6 --> Encounters R7 --> Breakthroughs R8 --> Techcopy R9 --> Stats R10 --> Status Ailments R11 --> Techniques R12 --> Game Modes R13 --> End Tutorial R1: In blitzball, there are five players per team in the sphere pool. The Overhead Map shows all players' current positions and the direction each is facing. Here, only one team is shown on the field. Tidus is carrying the ball now. The ball carrier is displayed as a circled arrow on the Map. Now let's watch the players move. It may seem confusing at first, but it's actually quite simple. By default, player movement is set to Auto, so everyone moves around the pool automatically. Use the Overhead Map to check the players' positions. The tri- -angular frame inside the red circle is the opposing team's goal. Here it is. This goal is always on the left-hand side of the Overhead Map. Let's resume. Try to keep track of your position in relation to the goal. Next, let's try moving the ball carrier manually. Press (/\). Now you've enabled Manual movement. Press (D-Pad) to move the player manually. Only the ball carrier can be moved manually. All other players stay on Auto. Note that it becomes harder to manage your teammates while manually controlling the carrier. This mode is recommended for veteran blitzers. Press (/\) again. Now you're back on Auto movement. Try switching between Manual and Auto to get a feel for both modes. In Manual Mode A, the direction of movement corresponds to the Overhead Map. (D-left) moves the player toward the opposing team's goal, and (D-right) toward your own team's goal. In addition to Manual A, there is also a mode called Manual B. Stick with Auto movement for now. Movement modes are only applicable when you're on offense. When you're on defense, your entire team moves on auto. Summary 1: -Use the Overhead Map to keep track of play. -Change movement modes with (/\). -Players move automatically when on defense. R2: In order to make a player perform an action, you must choose an action command. You can open the action command window by pressing the ([]) button. Press ([]) now. The game pauses while the action command window is open, so you have ample time to think about your next move. There are three available commands: Pass, Shoot, and Dribble. Dribble simply makes your player resume movement. Pass and Shoot are the most important commands. Summary 2: -([]) opens the action commands window. -The three commands are Pass, Shoot, and Dribble. -Dribble simply makes the player resume movement. R3: Now, let's take a look at passing. Press ([]) now. Select Pass. Select a receiver for your pass. His stats are shown at the top right. Your pass is copmlete, and now _____ has the ball. Stats determine the outcome of each pass. Take a look at the number shown next to PA. That number, ___, represents _____'s passing accuracy. Let's pass the ball back to Tidus. Open the command window by pressing ([]). Keep an eye on the PA score, now at __, as the ball travels back to Tidus. Did you notice the gradual decrease in PA? The friction of the water causes the pass's PA to gradually decrease. If its PA reaches 0, the pass becomes uncatchable. Now let's watch Tidus throw a bad pass. We'll set his PA to 3. Press ([]) and pass the ball. Keep an eye on Tidus's PA, now at 3. When a pass fails, the ball becomes loose. A loose ball can be claimed by anyone. Therefore, a player with high PA can successfully throw longer passes. Likewise, a player with low PA often throws bad passes, giving the other team a chance at the ball. Summary 3: -PA represents passing accuracy. -Each pass loses PA the farther it travels. -Once PA reaches 0, the pass becomes uncatchable. R4: Now let's look at how to shoot. Shooting is very similar to passing. A player's shooting accuracy is displayed as SH. Check Tidus's SH, now at 10. A shot loses SH as it travels through the water, just as a pass loses PA. A shot that reaches the goal with SH of at least 1 will score. If a shot's SH is depleted, it will fail. A goalkeeper defends the goal from Tidus's shots. Let's do it. Open the command window by pressing ([]). Select Shoot. Once you select Shoot, the goal- -keeper's stats appear beneath yours. Your teammates' stats are displayed on a blue background. The opposing team's stats are displayed on a red background. CA represents the goalkeeper's ability to catch incoming shots. In this example, Raudy's goalkeeping ability is shown as 8. Let's resume. Keep an eye on the shot's SH as it decreases. Check Tidus's SH now. Since the shot lost some SH as it travelled through the water, it is currently at 3. Here, we take the shot's SH and subtract the goalkeeper's CA. If no SH remains, then the shot fails. Be aware that the actual CA applied here is randomized, ranging from 50 to 150 percent of the goalie's current CA. Here the goalkeeper has a CA of 8, so the actual amount subtracted may vary from 4 to 12. So, let's see whether the shot's SH will remain above 0. The shot failed because its SH hit 0. Now let's try scoring a goal. Switch to Manual movement, swim closer to the goal, and try shooting from there. The shot was successful because SH is at __. Summary 4: -SH represents shooting accuracy. -Each shot loses SH the farther it travels. -The goalie's CA is subtracted from SH. -If final SH is less than or equal to 0, the shot fails. R5: In blitzball, players expend HP to perform actions. Think of HP here as stamina, because players remain conscious even if their HP drops to 0. The first thing to remember is that whoever has the ball steadily loses HP while carrying it through the water. Watch how Tidus's HP falls from 100 as he carries the ball. As you can see, HP decreases when the ball is carried. Shooting and passing also consume HP. Let's take a look. Select Shoot. Each shot consumes 10 HP. Watch closely as Tidus loses 10 HP. As you can see, his HP decreased from 26 to 16. In blitzball, all actions require HP. Now let's see what happens when HP runs low. Players can still shoot even if their HP falls below 10. But when they do, their shots are only half as effective. Whenever HP is too low, the commands are highlighted blue. Also, note that SH is reduced from 10 to 5. Each player slowly regains HP once he is rid of the ball. Summary 5: -Carrying the ball consumes HP. -Players regain HP once rid of the ball. -Passing and shooting require HP. -Insufficient HP reduces PA and SH by half. R6: An encounter occurs when opposing players come in contact with the ball carrier. If you are the ball carrier, the action command manu will open. You must then decide on a course of action in the face of opposing players. For now, select No Break. We'll explain Breakthroughs later. Bickson stands in Tidus's way. His stats are displayed at the top right. Next, the action command window appears. Select Pass for now. Normally the ball is thrown here. It would lose PA as it travels through the water. But in an encounter, opposing players try to block your passes and shots. BL repreesents a player's skill at blocking. Here, Bickson's blocking stat is 2. The pass loses an amount of PA equal to Bickson's BL. The actual calculation is slightly randomized. If PA falls to 0 or less, the ball is intercepted by the opposing player. In this example, PA is 10, and BL is 2. The estimated result is 10 - 2 = 8. As long as PA is at least 1, the pass goes through. Once through, the pass continues to expend PA as it travels toward its intended receiver. Watch PA closely as we resume play. The defender reduced the PA of the pass when he got a hand on it. Now let's see what happens when the defender's BL is much higher. This time, his BL is 18. The defender's high BL reduced the PA of the pass to 0, resulting in a turnover. Some encounters include multiple defenders. Let's see how that works. Bickson and Abus block your way. Their stats are shown at the top right. Bickson's BL is 4, and Abus's BL is 2. 10 - (4+2) = 4, but since the results are slightly randomized it won't necessarily equal 4. The pass went through, but its PA fell to 0 before reaching the receiver, resulting in a bad pass. Now let's try shooting a goal. When you attempt to shoot, the goalkeeper also comes in, so you're now facing three opponents. Subtract the stats shown beneath SH from its current value of 10 to determine whether or not the shot scores. Summary 6: -Defenders try to force encounters to block shots and passes. -BL reduces effective PA and SH. -Multiple defenders combine their BL. R7: We'll look at breakthroughs in this section. You've encountered three opposing players. PA represents passing accuracy. Here, the player PA is 17. The defenders' block stats appear beneath PA. The result of 17 - (11+5+3) is less than 0, so any attempt at passing will surely fail. Let's try a breakthrough here. The ball carrier will try to shake off defenders by breaking through their tackles. If he withstands their tackles, the breakthrough succeeds and fewer defenders remain. Let's try breaking through Graav. Keep an eye on Graav's AT during the breakthrough. Select Break to Graav in the Breakthrough menu. You've decided to break through Graav before making your next move. Now Graav will tackle Tidus. If Tidus can't withstand the tackle, he'll give up the ball. It takes endurance (EN) to withstand tackles. Right now, Tidus's EN is 11. AT tells us how hard a tackle will hit. This defender's AT is 7. Subtract AT from EN to determine the outcome of a tackle. If EN is reduced to 0, then the tackle steals the ball. Watch EN closely. Tidus endured the tackle and broke through Graav. The breakthrough was a success! Only two defenders remain in the way. Look at the stats shown underneath PA. Since Graav is out of the picture, he can't block passes anymore. The math is now 17 - (5+3). Completing a pass should be much easier now. Break through as many defenders as you can to complete more passes and score more goals. Summary 7: -Expect tackles when breaking through. -AT represents each tackle's strength. -EN is the ball carrier's endurance. -EN - AT decides the outcome of each tackle. -Shots & passes are easier after breakthrough. R8: Players can learn techniques from their opponents. This is called techcopy. First, have one of your players mark an opponent who knows a desirable technique. Now that player will keep an eye on that opponent in order to learn his techniques. Select Break to Bickson here. 'Techcopy!' appears at the top of the screen when a player uses a technique during a game. This indicates a window of opportunity to learn that technique. Press (X) at the right time in order to learn it. Let's try it now. Techcopy failed! Just remember that the player who learns the technique is not necessarily the one it is used against. Players who have marked that opponent are the ones who can learn his techinques. If multiple players have marked him, only one will learn at any one time. Your players may have trouble learning techniques, though, if they are of lower levels than their respective targets. Once you've learned a new technique, you can equip it at halftime or at the start of the next match. Summary 8: -Mark opponents to learn their techniques. -Press (X) when 'Techcopy!' appears. -Techcopy fails if opponent's level is too high. R9: HP -Spent when carrying the ball. -Spent when shooting and passing. -Recovers when moving without the ball. -PA and SH are halved when HP is too low. EN (Endurance) -Ability to withstand tackles. -Opposing stat: AT. PA -Passing accuracy. -Higher PA enables longer passes. -Opposing stat: BL. SH -Shooting skill. -Higher SH enables longer shots. -Opposing stats: BL, CA. AT -Attack strength of tackles. -Opposing stat: EN. BL -Skill at blocking passes & shots -Opposing stats: PA, SH. CA -Goalie's skill at catching shots. -Opposing stat: SH. R10: Poison accelerates the loss of HP while the player has the ball. Poisoned players do not recover HP even when rid of the ball. In time, poison runs its course. Poison also disables techniques. Shooting techs are lost first, followed by tackling techs and passing techs if the poison effects are stacked with Pile Venom. A player becomes unable to act when put to sleep. The player will wake after a while, or when he is hit by the ball. Wither reduces a single stat by half. The effects wear off over time. R11: You can learn blitzball techniques by techcopying them from opposing players, or by using the prizes given to the top teams of each season or tournament. Initially, each player can only learn certain techniques. But by learning certain key techniques, a player can increase the number of techniques available to him. The required key techniques vary by player. Each time a player learns a key technique, he gains access to a broader range of techniques. R12: Ten games are played during a league season, with the winner determined by total points. 3 points are awarded for a win, and 1 point for a tie. You can press (/\) to forfeit a game, but only when your team is losing. Tournaments span two to three matches. There are no draws, so a match ending with tied scores goes into overtime. You can press (/\) to forfeit a game, but only when your team is losing. Exhibition games are for practice. No experience points are awarded for playing, but you can copy techniques. Press (/\) at any time to forfeit the game. R13: [Ends tutorial.] [Yuna comes in once the tutorial's been viewed to some extent.] Yuna: "There you are! Someone said they saw Sir Auron in a cafe!" Tidus: "Au-Auron?" Yuna: "Yes, Sir Auron! Let's go find him!" Wakka: "Hey! Hey, hey, hey, hey, hey! The game starts like real soon! C-Come back quick, ya?" Tidus: "Hey, I'll be back." Wakka: "Yeah, okay." Tidus: "Hey, Wakka. You're stiff, man. No, no, not your face. Just breathe out, relax. Like this. Just breathe, yeah!" Yuna: "Maybe now we can find Sir Jecht." Tidus: "Huh? How?" Yuna: "Sir Auron was also my father's guardian. So, he might know where Sir Jecht is. Let's go now!" T-Narrative: It didn't even occur to me to think that the Auron Yuna was talking about...and the one I knew from Zanarkand could be two different people. I don't know why, but I knew it was the same guy. I knew it was the same Auron. [Tidus walks after Yuna, who's run ahead. He sees some Al Bhed.] Al Bhed: "Y myto summoner!" ["A lady summoner!"] Al Bhed 2: "Fa sicd nabund." ["We must report."] Tidus: "Hey! Al Bhed Psyches, right? Some Al Bhed saved me the other day, and... This girl Rikku gave me food and... Uh... You don't understand me, do you? Uh, anyway... If you meet Rikku, tell her thanks for me. Oh, and as for the first game? May the best team win! [Yuna and Tidus walk out of the stadium (with Kimahri, of course), and a sphere-camera crew starts to film Yuna.] Yuna: "I'm sorry, please let me through. Hey, let's go." Tidus: "You're really famous." Yuna: "I hope we don't get separated" Tidus: "Yuna!" [He does a high-pitched whistle.] Yuna: "What was that?" Tidus: "In Zanarkand, we do this to cheer on blitz players. You try it, too! Put your fingers in your mouth like this!" Yuna: "Like...this?" Tidus: "Uh-uh, not like that. Like this. Then, you just blow." [Yuna tries and fails.] Yuna: "It's not working." Tidus: "Practice!" Yuna: "Okay." Tidus: "Hay, use that if we get separated. Then, I'll come running, okay? Well, guess we should just stick together, then, till you can do it." Yuna: "Yes, sir!" [They come to the village square.] Tidus: "Whoa! This is a pretty big town!" Yuna: "Luca is the second largest city in Spira." Tidus: "I thought every town was little -- you know, like Besaid and Kilika." Yuna: "Towns don't usually get bigger than that. Because when a lot of people start to gather..." Tidus: "Sin...? What about Luca? It's safe here?" Yuna: "It's not any different, but the stadium is here. The Crusaders fight to protect it with all their strength." Tidus: "They protect the stadium?" Yuna: "Blitzball's really the only entertainment that we have. Spira's a little short on fun these days." Tidus: "Whoa! Talk about pressure!" Yuna: "That's right! Is Zanarkand like this, too?" Tidus: "Well, there are more buildings. All tall ones and cramped together." Yuna: "They must be so tall! Don't you ever get dizzy?" [Tidus laughs.] Yuna: "Let's go find Sir Auron!" [They head into the cafe but see no man in red.] Tidus: "Auron's not here." [Yuna goes to investigate. Meanwhile, two mean-looking Ronso are about to gang up on Kimahri.] Yenke: "Why not talk, Kimahri? Not see Yenke for ten years! Say something! Kimahri forget Yenke? Forget Biran?" Biran: "Leave Kimahri, Yenke. Kimahri is small Ronso. Kimahri so small can't see Yenke and Biran's faces." Yenke: "Kimahri forget Ronso friends? We taught you much at time of horn-molt! Biran taught Kimahri to be strong Ronso." Biran: "Maybe taught too much." Tidus: "Take 'em on! [Kimahri uppercuts Yenke and knocks him out.] Bartender: "Take it outside! The tournament's starting, you hear?" [Biran punches Kimahri. Tidus looks at a sphere screen.] Tidus: "The game!" Mika: "Today, on this glorious day, players from all over Spira have assembled here...to participate in this great contest of bravery, skill, and strength. All of these fine teams, equally renowned, deserve to win the cup today. Such is the nature of this contest. Let us, the spectators, play our role accordingly: Let us sing to the glory of the winners, and applaud equally the valor of the defeated. Contestants, may Yevon be with you." [FMV. The sphere pool starts to fill up in preparation for the games. The Aurochs take their places against the Psyches and the tip-off begins the match. Meanwhile, in the cafe, Tidus looks around for Yuna.] Tidus: "Kimahri! Yuna's gone!" [The two bolt outside and find Lulu approaching.] Lulu: "Where in Spira have you been!?" Tidus: "Huh?" Lulu: "Yuna's been kidnapped by the Al Bhed Psyches. In exchange for her safe return, they want the Aurochs to lose." Tidus: "What!?" Lulu: "If they're only blitzball players, I doubt they'd do anything drastic. But we shouldn't take chances. Let's go get her." Tidus: "I'm going too! This will be no problem. They're telling the Aurochs to throw the game, as if they needed to! I mean, how good a team can they be?" Lulu: "Wakka said the same thing. He'll take care of the game. We should go get Yuna. The Al Bhed boat is in dock 4. Let's go." [They run down to the dock area and are attacked by machines.] Tidus: ""Whoa! What are they?" Lulu: "Ancient machina, salvaged by the Al Bhed. They are most vulnerable to lightning." [They defeat them and move on, encountering some more in the third dock and fourth dock areas.] Tidus: "What's up with these guys?" Lulu: "The Al Bhed were expecting us." [They defeat the machina. Their attention drifts to the sphere monitor, which is covering the Aurochs/Psyches game.] Bobba: "The Aurochs are keeping the score tied with some excellent defense, folks! Ow! He'll feel that one in the morning!" Jimma: "But the referee doesn't call the foul! Wakka's taking a real beating out there." Tidus: "Still in there!" Lulu: "He won't last. Wakka's always like that." Tidus: "Ouch." Lulu: "Let's go." [The salvage boat is taking off as the party runs.] Lulu: "Let's go. [They jump on just in time...well, to get attacked by a gigantic machina that rises up from the belly of the ship.] Tidus: "Hey, we can use this crane!" [Tidus uses the Trigger 'Use Crane.' Nothing happens.] Tidus: "C'mon, move!" Lulu: "It's probably out of power." [Lulu casts Thunder on it.] Narrative: The crane seems to respond. [Tidus uses 'Use Crane' after its juiced up, ripping its top gears off. They blow it up once its defenceless, and Yuna runs out of the door nearby.] Lulu: "I hope you hurt them." Yuna: "A little." [Tidus walks over to a beaten-up guard.] Yuna: "What is it?" Tidus: "There were these Al Bhed that saved my life when I first came to Spira. They took me on their ship, even gave me food. I was kinda hoping this was the same ship. But it's not. I wonder if they're all gone." Yuna: "What happened?" Tidus: "Sin came up near us. I made it out okay, but I don't know what happened to their ship." Yuna: "Um, was there anyone called Cid on the ship." Tidus: "I don't know. They were all speaking that Al Bhed language." Yuna: "I see..." Tidus: "So who's Cid?" Yuna: "He's my uncle, but I've never actually met him." Tidus: "Wait. That means you're Al Bhed, too, Yuna?" Yuna: "On my mother's side, yes. Cid is my mother's brother. He became distant after my mother married. But she told me to seek him out if I ever needed help." Tidus: "You're worried he was...?" Lulu: "Don't tell Wakka about Yuna's lineage. The thing about Wakka -- he never had much love for the Al Bhed." Tidus: "Whoa! I gotta tell Wakka!" Lulu: "I thought I told you not to tell Wakka!" Yuna: "The game!" Lulu: "Oh!" [Lulu does some magic and starts moving the ship back (?). Meanwhile, Wakka and his team are on the last stretch of the game with only a handful of seconds left.] Bobba: "Thirty seconds left! The Aurochs are launching an all-out offensive! A long pass from Letty! It goes through! He shoots! Gooooooal! Unbelievable! The Aurochs win the match, 3-2!" [The party sees the action on the dock sphere monitor.] Tidus: "We won!" Yuna: "We did it! We're in the finals!" Lulu: "Not the most...graceful win. If it was Chappu, he'd still be standing." Tidus: "Hey, aren't you being just a little unfair?" Lulu: "Excuse me?" Tidus: "I know I could never take Chappu's place. You're the one who told Wakka that, right, Lulu? And I don't think Wakka would ever try to take Chappu's pl--" Lulu: "You don't want to finish that sentence." [Everyone heads to the locker room. Wakka's pretty beat up.] Datto: "Sure you're all right, Cap'n?" Letty: "The game starts in a few minutes. You sure you okay?" Jassu: "We're playing the Goers, too." [Tidus and company walk in.] Tidus: "Miss me?" Datto: "Lady Yuna!" Letty: "Are you okay?" Yuna: "All this because of me. I'm sorry! I'm so sorry!" Wakka: "How can you let some Al Bhed kidnap you?" Tidus: "Hey, let it go, all right?" Wakka: "Don't go near Al Bhed anymore, okay? They're trouble. [Kimahri and Yuna leave sometime later. Tidus goes to Wakka.] Wakka: "The game's starts soon. No time for warm-ups. Ready?" Tidus: "Lemme at 'em." Wakka: "All right! I got something to tell you boys. After this game...I'm retiring. I promised myself this would be my last tournament. Win or lose, I'm quitting blitzball. But you know... Since we're here, we might as well win!" Aurochs: "Yeah!" Botta: "A-Am I on the bench?" Wakka: "I'm warming the bench. He's taking my place. All right, boys, let's win this one! Let's make the Goers goners!" Tidus: "Let's blitz! [The Aurochs and Tidus go out into the hallway.] Lulu: "I saw you there, floating on the sphere." Wakka: "Hey, you weren't supposed to see that." Lulu: "You really gave it your all, didn't you?" [In the hallway:] Tidus: "All right, boys, what're we gonna do?" Aurochs: "Win!" Botta: "For Cap'n Wakka! [They go out to the arena; the two in the locker room watch a sphere.] Bobba: "This is it, folks! In just a few minutes, the championship game!" [On the wall, is writing:] "My best memories are here. Wakka, Captain of the Aurochs." [The view changes to the bleachers.] Bobba: "But who could have imagined... A championship game between these two teams? Our legendary Luca Goers against...the horrendously ill-fated Besaid Aurochs!" [From a stairwell, Auron emerges.] Jimma: "This looks like history in the making, Bobba." [The Aurochs and the Goers meet in the sphere pool. Bickson extends a handshake but pulls it away at the last second, trying to punch him instead.] Bobba: "They're already going at it, folks! The Goers are taunting the Aurochs! [The game starts and Bickson kicks one in.] Bobba: "What a great play! The Goers score first!" [Both teams play pretty good.] Bobba: "And it's halftime!" Jimma: "The Goers are just playing great, Bobba. Really great." [Back in the locker room:] Wakka: "Zone defense, boys! Stop those Goers!" Aurochs: "Cap'n!" Tidus: "What about me?" Wakka: "Get the ball and just shoot like crazy!" Datto: "Goers are goin' down!" Aurochs: "Yeah!" Tidus: "Shoot like crazy!" Aurochs: "Yeah!" Wakka: "All right! Hustle! [The second half begins, but soon...] Bobba: "The fans are getting impatient! They're calling for some action! Everyone seems to be calling for Wakka, folks! Say... Where is that player going? He's leaving the sphere pool! He may be injured! [Tidus meets Wakka in the locker room, and they switch places in the middle of the game.] Tidus: "To be honest, I did feel kind of let out, but... It really was the Aurochs' and Wakka's show, after all." Bobba: "I wonder what's happening? The crowd is going wild!" [Wakka swims in.] Bobba: "Ah! It's Wakka! He's back on the field and ready to go! The Aurochs seem glad to have him back. [If they lose the game:] Bobba: "The Aurochs may have lost the game, but what a way to go!" [If they win the game:] Bobba: "Unbelievable! The Aurochs win, folks! This is one for the record books!" [Tidus swims into the sphere pool to see Wakka, but a bunch of Sahagin Chiefs swim in and attack. They defeat them, but the stadium is in chaos now. In the stands:] Lulu: "What's happening?" [FMV. Auron appears with a gigantic sword, and faces off against a large dragon-like monster, which he kills in battle. Tidus and Wakka run out to meet him.] Tidus: "Auron!" Wakka: "Sir Auron!" Tidus: "So, you do know him." Wakka: "Yeah. Best guardian there ever was." [The three of them kill a Garuda, but soon become surrounded by monsters.] Tidus: "Hey, gimme a break!" [In the stands, Seymour summons an evil-looking aeon. FMV. That aeon starts shooting beams from its one eye and kills the monsters that are flying and walking around. Later on, in the city square, the Aurochs meet up.] Datto: "You're really leavin', Cap'n?" Letty: "Shouldn't you heal up first?" Wakka: "Yuna needs me with her now. I can't be lying around in some bed." Datto: "Yeah, but..." Wakka: "Come on, look sharp! The blitz season just started! Don't make those faces, ya? Well... See you, boys! You be good!" Aurochs: "Cap'n..." Wakka: "I can't hear you!" Aurochs: "Cap'n!" [Later, the party (sans Tidus) gathers near the town outskirts.] Yuna: "Are you sure?" Wakka: "Never liked long goodbyes anwyay. Sorry for making you wait, Yuna. I had some promises to keep, ya? From now on, I'll be your full-time guardian." Yuna: "Then welcome back, Sir Wakka. Good to have you with us." Wakka: "Hey, it's good to be back, ya? So, any news on what happened?" Lulu: "Not really. We don't know where the fiends came from. Maester Mika is safe, thanks to Maester Seymour. That's about it." Yuna: "Maester Seymour's aeon... It was so powerful." [Tidus and Auron are down at the docks, the former about ready to start a fight with the man who brought him to Spira.] Tidus: "Hey, you! Don't just stand there! All of this is your fault! Gettin' swallowed by Sin! Not being able to go back to Zanarkand -- everything, everything! I'm telling you, it's all your fault!" [Auron just laughs.] Tidus: "Who are you, anyway? You knew my old man, didn't you?" Auron: "Yeah." Tidus: "And you also knew Yuna's father." Auron: "That's correct." Tidus: "Hey, man, there's no way! That's just impossible!" Auron: "Nothing impossible about it. Jecht, Braska, and I... Together we defeated Sin ten years ago. Then I went to Zanarkand...where I watched over you. So that one day I could bring you to Spira." Tidus: "Why did it have to be me?" Auron: "Jecht asked me to." Tidus: "Is he alive?" Auron: "It depends on what you mean by 'alive.' He is no longer human. But then... I felt something of Jecht there in that shell, couldn't you? You must have felt him when you came in contact with Sin." Tidus: "It can't be..." Auron: "It is. Sin is Jecht." Tidus: "No! That's ridiculous! No way! I don't believe you!" Auron: "But it is the truth. You'll see for yourself. Come with me." Tidus: "If I say no?" Auron: "Every story must have an ending." Tidus: "I don't care about your stories!" Auron: "I see. Sorry you feel that way. Fine, then. Come or don't come. It's your decision." Tidus: "What am I supposed to say? You tell me it's my decision... But I don't have a choice, do I? You're the only one who can tell me what's going on, anyways! I have to go with you! I have to!" Auron: "Irritating, I know. Or are you afraid? It's all right." Tidus: "Auron? Will I ever go home? Back to Zanarkand?" Auron: "That's up to Jecht. I'm going to offer my services to Yuna. Come." [The two start walking to the outskirts. The rest of the party is already there.] Wakka: "Do you think he's gonna stay here?" Lulu: "Sir Auron knows him, apparently. You were right. He did meet someone he knew." Yuna: "Do you think he'll find a way back to Zanarkand?" Wakka: "In any case, I'll miss having him around." Yuna: "He's still in town, isn't he? I think I'll go see him... Oh!" [Auron is approaching, with Tidus in tow.] Wakka: "Whoa." Yuna: "Sir Auron?" Auron: "Yuna." Yuna: "Sir?" Auron: "I wish to become your guardian. Do you accept?" Wakka: "You serious?" Auron: "You refuse?" Yuna: "No, no! We accept! Right, everyone?" Wakka: "O-Of course! No problem at all!" Lulu: "But...why?" Auron: "I promised Braska." Yuna: "You promised my father? Thank you, Sir Auron! You're welcome to join us!" Auron: "And...he comes too." Tidus: "Hi...guys. Eh...howdy!" Auron: "This one I promised Jecht." Yuna: "Is Sir Jecht alive?" Auron: "Can't say. Haven't seen him in ten years." Yuna: "I...see." Auron: "You'll meet eventually." Yuna: "Yes, I'm looking forward to it!" [Auron walks to Lulu.] Auron: "What's our itinerary? Where are we headed?" Yuna: "Hey come with me!" [Tidus walks to Yuna.] Yuna: "Hey, watch!" [Yuna does 'the whistle.'] Tidus: "Hey, you got pretty good." Yuna: "You sound sad." Tidus: "Yeah, maybe." Yuna: "Wanna scream?" Tidus: "I really don't think that's gonna help this time." Yuna: "You know what? It's embarrassing to say this myself... But summoners and their guardians are kind of like Spira's ray of light. A lot of people in Spira depend on us. I learned to practice smiling when I'm sad, you know? I know it's hard." Tidus: "Yeah... I understand. I think." Yuna: "Right, now let's see what you can do!" Tidus: "Huh?" Yuna: "Come on!" [Tidus tries to make himself smile.] Tidus: "This is weird!" Yuna: "Next, try laughing out loud!" Tidus: "What?" Yuna: "Come on, show me!" [Tidus belts out laughing and keeps laughing.] Yuna: "You probably shouldn't laugh anymore." [They both start laughing.] Yuna: "Too funny!" Tidus: "It was your idea!" Yuna: "Um...thank you. I want my journey to be full of laughter." Tidus: "Okay." Yuna: "If we should get separated, just whistle. I'll come running. I promise." Tidus: "Well, let's go." [Tidus turns to Wakka.] Tidus: "What're you looking at?" Wakka: "We were just worried you guys might've gone crazy!" Yuna: Sorry! Well then, alright. Now, we will go to the temple of Djose. And guardians? Don't forget to smile!" [They head up and out of Luca.] ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ | 10) Mi'ihen Highroad MHHR | ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [At the nearest save sphere:] Narrative: [Traveller's Save Sphere Level 2] Thanks to the Besaid Aurochs' achievements, Save Spheres are now able to teleport you to the blitzball stadium! [The Blitzball Scout System] Many denizens of Spira are avid blitzball players! Talk to them with ([]) to scout them! Sign the best players in Spira and lead the Besaid Aurochs to victory! [The party is soon attacked by a stocky, armored monster.] Tidus: "Hah! That one looks slow." Auron: "It's also tough. Let me handle this." Tidus: "No way! I can take it." [His attack doesn't do much.] Tidus: "What the...?" [Auron kills it.] Wakka: "Told ya, Sir Auron's the best." Tidus: "Hmph, I could've done that." [A ways down the road, a scholarly man stops the party.] Man: "Do you know what those ruins are from?" Tidus: "Some old city?" Man: "A city most ancient! A terrible testament to Sin's power. I tremble every time I see them. Compared to Sin, humans are mere mudpuppies!" Yuna: "But I believe humans are the only ones capable of defeating Sin." Man: "A good reply. I am relieved to hear you say that, m'lady summoner. Where are my manners? I am Maechen, a scholar. At your service, m'lady. I am on a journey, studying the history of our world, Spira, seeking its stories and secrets... My travels have taken me to many places, and I am troubled by what I have seen. Fragile smiles on people's faces crumbling at the mere mention of Sin. They are counting on you, m'lady. Give them a reason to rejoice once more." Yuna: "I will." [Over the hill, some chocobos soon come.] Woman: "Lady Summoner, I presume?" Yuna: "Yes, I am Yuna." Lucil: "I am Lucil, captain of the Djose Chocobo Knights." Elma: "And I'm Elma. We've been charged to guard the Highroad." Lucil: "There have been reports of a large fiend appearing in this area, with a taste for chocobos. Do take care, Summoner Yuna, if you are to rent any chocobos." Yuna: "Thank you. We will be careful." Lucil: "Good. We should get back to our rounds. Farewell." Elma: "Our prayers are with you." [The chocobo knights leave.] Tidus: "A large fiend... Let's go get him!" Auron: "Why?" Tidus: "It's the right thing to do." Auron: "It's the right thing to do?" Tidus: "What'd I say now?" Auron: "Jecht said that a lot, too. And every time he said it, it meant trouble for Braska and me." [They head into the second screen and see a woman and a child.] Woman: "My Lady Summoner!" Girl: "You're a summoner?" Yuna: "Yes. My name is Yuna." Girl: "I'm Calli." Yuna: "Nice to meet you, Calli." Calli: "Lady Yuna, are you going to bring us the Calm?" Yuna: "Yes, very soon." Calli: "Yay!" Woman: "We're looking forward to another Calm, My Lady Summoner." Yuna: "I'll do my best." Woman: "And good luck to your guardians as well." [Calli and her mom walk away.] Tidus: "What's the calm?" Lulu: "The Calm is a time of peace. It comes after a summoner defeats Sin, and lasts until Sin reappears." Yuna: "Sin dies and is reborn." Tidus: "I get it! I thought it was weird. Yuna's dad defeates Sin ten years ago, right? But Sin's still here! Didn't make much sense till now. Wait... If it just comes back..." Yuna: "Don't say it isn't worth it... Because it is." T-Narrative: Even for a little while...people can sleep in their beds without being afraid. That kind of time is worth anything. Don't say it isn't worth it. Your words that day, Yuna -- I remember them well. [The party heads down the road until they find a rest stop.] Auron: "We rest here." Wakka: "But, this is an Al Bhed shop!" Auron: "Is that a problem?" Wakka: "They don't believe in Yevon, and in Luca they... They kidnapped Yuna!" Auron: "Where were her guardians?" Yuna: "Sir Auron's just concerned about your health." Wakka: "I'm not tired one bit!" Auron: "Well I am." [The party rests in the shop.] Tidus; "As if I could sleep!" [Tidus walks outside.] Tidus: "Check it out!" [The sun is setting behind an ancient piece of ruins at sea.] T-Narrative: That sunset was different from the one I saw in Kilika. It was quiet -- almost gentle." [Tidus walks over to Yuna, who's sitting on the hillside.] Tidus: "Whatcha up to?" Yuna: "Pretty..." Tidus: "Sure is." Yuna: "I wish I could live in a place like this. Peaceful... Living with a smile on my face every day." Tidus: "You can, once you beat Sin, right?" Yuna: "But then a new Sin will be born anyway." Tidus: "Well then, you can just beat it again." Yuna: "I wish I could." Tidus: "Hey, you can! Trust me! You are the best summoner out there! Yuna, why does Sin always come back?" Yuna: "Sin is our punishment for our vanity. And it will not go away until we've atoned." Tidus: "How do we do that? What did we do that was so bad in the first place? Was it using lots of machina or something? Oh... Wait, was that such a bad thing, really?" Yuna: "It's funny... Ever since I was young, I never questioned it. But now that you ask me if it is that bad or not...I don't know. There are so many things I don't know." Tidus: "Well then, we're the same! Such thinking is very unbecoming of a summoner! Sound like Mika?" [They both laugh.] Yuna: "That's not very nice, you know! Tidus: "You know... During a game, you have to think of blitz and nothing else, you know?" Yuna: "Okay." Tidus: "You can't think, 'That's a cute girl in the fifth seat from the right.' And you can't be thinking about where you're going on that date, because the minute you do, that's when you lose! You see, uh, Yuna, what I mean is, you shouldn't worry, you know? After we beat Sin, that's when you can worry about the future." Yuna: "I guess." Tidus: "But, Yuna, how are you supposed to beat something big like that?" Yuna: "The Final Summoning. It's the only way to defeat Sin. The only way. With it, we can call the Final Aeon. That's the goal of the pilgrimage. The Fayth of the Final Summoning lies waiting in the far north, to greet summoners that complete their pilgrimage. At the world's edge...in Zanarkand." Tidus: "In Zanarkand?" Auron: "She means the ruins of a city destroyed a thousand years ago." [Auron is leaning on a road marker, listening in.] Tidus: "You sure it's ruins?" Yuna: "That's what I've heard." Auron: "You'll see it for yourself soon enough. Yuna, come back inside." [Auron walks away.] Yuna: "You will go with us...to Zanarkand?" Tidus: "Yeah, I'll go. I'll go to Zanarkand to see it with my own eyes." T-Narrative: I knew it couldn't be my Zanarkand. But I had to make sure. [The next morning, a man runs over.] Man: "You're a guardian, right? I think this'll help." [Obtain: Lv. 1 Key Sphere] "The sphere monitor will teach you how to use it. Have you read the instructions yet?" R1 --> Yes R2 --> No R1: "Then you should be okay." R2: "In that case, you should view the sphere monitor over there and find out how to use it." [Tidus starts to leave, but bumps into a man coming in.] Man: "Byntuh sa." Tidus: "Sorry." Man: "Ah, forgive me, sir. I meant to say 'pardon me,' but it came out in Al Bhed." Tidus: "Oh, you're an Al Bhed?" Rin: "I am Rin, the owner of this establishment. Hela du saad oui. It means, 'nice to meet you.'" Tidus: "Well helly doo sad wee to you, too." Rin: "If you are interested... Al Bhed primers can be found all over Spira. Finding them and learning our language might be fun. Here, let me give you one in commemoration of our meeting. Although you might want to be careful where you speak our language." [Obtain: Al Bhed Primer vol. VIII] Tidus: "Yeah, I hear Al Bhed aren't liked much. Oh, sorry!" Rin: "Ed ec y cRysa." Woman's Voice: "Someone, help! The chocobos!" Auron: "That's our cue, let's go." Rin: "Thank you for your help. Please, use this." [Obtain: Mega-Potion x 2] [Tidus runs outside.] Lulu: "To the chocobo corral! [Around the side of the travel agency, chocobos scatter as a large monster atop the structure grabs a chocobo and squeezes it. It attacks and pushes the party toward the cliff edge.] Auron: "So, we're to be pushed off a cliff." Auron: "Attack now! Push it back!" [If you fight it and get pushed off the cliff, you'll land on the Mi'ihen Oldroad -- an adjacent lower path.:] Auron: "Now I know I can count on you." Tidus: "Gimme a break. I just woke up. Like you did much!" Auron: "It was your idea to fight that thing. If you're always so groggy, just stay awake." Tidus: "Yeah right, thanks for the tip." [If you fight it and beat it:] Rin: "Have you any interest in renting some chocobos? As a token of our gratitude, the first time is free of charge. Please ask the attendant, if you wish to rent." Attendant: "Thank you so much for saving the chocobos!" [Down the road, the cart Luzzu and Gatta were carrying is going through the entrance to Mushroom Rock Road. A Crusader stands with them.] Gatta: "Gatta and Luzzu reporting, sir!" Luzzu: "This is the last of them." Crusader: "Good to have you with us. Go on through!" [Gatta sees Tidus.] Gatta: "Show me how to play blitz sometime!" Luzzu: "Wait around. We'll have Sin beaten in no time!" [Tidus tries to follow after them.] Crusader: "I'm sorry, I can't let you pass. Hey, you're a summoner and her guardians, right? Sorry for the inconvenience." R1 --> Don't worry about it. R2 --> Tell me about the operation. R1: "Thank you for your cooperation!" R2: "What, they didn't tell you? We're bringing sinspawn from all over Spira here. Sinspawn inevitably draw Sin, right? We're going to lure it into a trap!" [Seymour and his guardians come down the road.] Seymour: "So we meet again, Lady Yuna." Yuna: "Y-Yes?" Seymour: "You look troubled. Is there anything I can do?" Yuna: "Well..." [She looks at the Crusaders blocking the road.] Seymour: "I see." Crusader: "Maester Seymour. Let me show you to the command center." Seymour: "Hold. I have a request." Crusader: "Yes, Your Grace?" Seymour: I need to have Summoner Yuna and her guardians let through to the command center." Crusader: "But, Maester Seymour, sir." Seymour: "Do not worry. I will take full responsibility." Crusader: "Very well. They may pass." Seymour: "It is done." Yuna: "Thank you, Your Grace." [Seymour and his entourage walk through.] Lulu: "Yuna, it's time to go." Yuna: "Oh! Right!" [Yuna and Lulu start walking.] Tidus: "Who does he think he is?" Wakka: "He's a maester. Better get used to it, ya?" ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ | 10) Mushroom Rock Road MSRR | ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [The party enters the location.] Crusader: "All hail Maester Seymour!" Seymour: "Brave Crusaders of Spira, protectors of all Spira. Believe in the path you have chosen, let faith be your strength! I, Seymour Guado, maester of Yevon, will bear witness to your deeds today." Crusaders: "Sir!" [In their only little group:] Wakka: "What's goin' on? Why's Maester Seymour backing the Crusaders, eh? They're using the Al Bhed's machina! They're violating the teachings!" Yuna: "Even going against the teachings they're willing to risk it for the greater good. Wakka, I think Maester SEymour sees that, too." Wakka: "Lulu?" Lulu: "Hmm... I can only speculate." Auron: "Ask him yourself." [Seymour walks over.] Seymour: "Ah, Sir Auron. It is an honor. I would be most interested in hearing what you've been doing these past ten years." Auron: "I've got nothing to say about it." [He walks away.] Seymour: "I...see. Sir Auron must be a great asset as a guardian." Yuna: "Your Grace!" Seymour: "Please, there's no need for formalities." Wakka: "Excuse me... Maester Seymour? Why is your Lordship...presently... present here...sir?" Seymour: "Plase, speak as you normally would." Wakka: "Isn't this operation against the teachings of Yevon? Aren't you gonna stop them?" Seymour: "It's true... I should. However... Both the Crusaders and the Al Bhed truly wish peace for Spira. This Operation Mi'ihen was born from that wish they share. Although it may be sacrilege to Yevon, their intentions are pure. And I, Seymour Guado -- the person, not the maester of Yevon... As a denizen of Spira, I wish them well in their endeavor." Wakka: "But, using machina... That's bad, isn't it?" Seymour: "Pretend you didn't see them." Wakka: "Beg your pardon, but that's not something a maester should say!" Seymour: "Then, pretend I didn't say it." Wakka: "You're kidding!" [Seymour walks away.] T-Narrative: From the first time I laid eyes on him, I never did like Seymour... But you know, some of the things he said that day... They made a lot of sense to me. [Clasko approaches after a while.] Clasko: "Excuse me, Lady Summoner Yuna?" Yuna: "Yes?" Clasko: "The command center... Maester Seymour requests your presence there, ma'am." Yuna: "Thank you." Clasko: "Take that road to the command center. It's not far. We're still in the midst of preparations this way. Sorry." [They take a lift up to the top ledge. There is a lot of machina cannons.] Wakka: "Curse these...!" [He kicks one.] Tidus: "He really hates them, huh?" Lulu: "Chappu... He left the sword Wakka gave him in Besaid. And he fought with an Al Bhed machina weapon instead." Wakka: "That's got nothing to do with it! I just hate these sacrilegious contraptions! [From the ledge, the party can see the beach buzzing with activity. Crusaders coax sinspawn from cages into one larger cage, until it's packed.] Wakka: "It won't work anyway." Yuna: "Don't say that. It might be a hopeless campaign, and it might mean defying Yevon... But the Crusaders and the Al Bhed -- they're doing their best to defeat Sin. They want to rid Spira of Sin forever. And that's just what we want, too, isn't it? Isn't it?" Wakka: "Hmph! All right, all right! But I still think machina are bad news! They're forbidden for a reason!" Lucil: "Lady Summoner! There you are!" [Lucil comes over.] Lucil: "The command center is that way. Maester Kinoc is also there." Yuna: "Maester Kinoc, too?" Lucil: "Yes. Please hurry, my lady." [They head to the command center. Gatta is there.] Gatta: "The operation will begin shortly. Please check all your equipment." Wakka: "Um, you all right?" Gatta: "Of course not! I came here to fight Sin! But they stick me here!" Auron: "If you want to prove yourself..." Gatta: "Huh?" Auron: "First you must complete the tasks you are given." [The party heads into the command center. Maester Kinoc gets up to meet them, or, more particularly, Auron, whom he tries to hug.] Kinoc: "I'd heard from Seymour, but I didn't know if we'd actually meet. Good to see you, Auron! Ten yaers, is it?" [Lulu bends to Tidus' ear.] Lulu: "That's Wen Kinoc, one of the Four Maesters of Yevon. He leads the warrior monks and also commands the Crusaders." Gatta: "All troops ready to move at your command, sir!" Kinoc: "Good. Dismissed." Gatta: "Sir!" [Gatta leaves.] Kinoc: "Tell me, Auron. Where have you been the last ten years?" Auron: "We don't have time for this now, do we?" Kinoc: "This plan won't work, you know that. We'll just let them dream a little longer." Tidus: "What?" Seymour: "Lord Kinoc..." [Seymour appears.] Kinoc: "Oh, yes. Proceed." Auron: "That Kinoc, a maester? Kinoc: "I heard that, Auron. A lot has happened in the last ten years. What were you doing, and where?" Auron: "Fulfilling a promise I made to a friend. I still am." Kinoc: "Just tell me one thing: Have you seen Zanarkand?" [Auron harrum