This FAQ is Copyright 2004 by Phan Nguyen Khanh Dan ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ %%%%% %%%%%%%%%% @ %%%%%%$%%%%%% @ %%%%%%%%%%%%%%% @ %%%%%%%%$%%%%%% @ @@@ %%%%%%%%%%%%%%%%% @ @@ %%%%%%%%%%%%%$%%%%% @ @@ %%%%%%%%%%%%%%%%%% @@@ @@@@@@ ####### %%%%%#######$%%%%XX @@ @@ # # # %%%#%%%%%%%%%%XX%%%%%%%%%%%%%%% @@ @@ # ### # %%#%%%%%%%%XXX%%%%$%%%%%$%%%%$%%% @@ #### ## # ## # %####%# ##XX##%%%#%#%##%%%##%%%%$%@@ # # # # # # #$$$$$#$$$$##XXX#%%#%%##%#%%#%#%%#%%% @@ # ###### # # ######$#$$$$$#$$$$#XXX######%#%%#%%#%###%%% @@ # # # # # $$$$# ##$$$#$$$$#XX#%%%%%%##%%#%%#%%###% @@ C R I M S O N B U T T E R F L Y %@@@@@@@@ $$$ $$$$$$$$$$$XXX$$$$$$$$$$$$ $ $$$$$$$$XXX$$$$$$$$$$$$$ XX$$$$$$$$$$$$$$ XX $$$$$$$$$$ $$$$$$ $$$ $$ $ $ /|----------------------------------[]-----------------------------------|\\ || Game name : Fatal Frame 2 - [] Guide : Fatal Frame 2 || || Crimson Butterfly [] full FAQ/Walkthrough || || Genre : Horror Adventure [] Author : Phan Nguyen Khanh Dan || || [] \"Mysticcat\" || || Platform : Sony Playstation 2 [] Email : fireaquarian@yahoo.com || || Developer : Tecmo [] Version : 1.91 || || Publisher : Project Zero [] Date of birth : January 6th 2004 || || Released : December 2003 [] || \\|----------------------------------[]-----------------------------------|/ ~~\\\\~~~~//~~~~//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\\\\~~~~\\\\~~~~//~~ >>>\\\\>>//\\\\>>//>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>\\\\>>//\\\\>>//>>> \'\'\'\'\\\\//\'\'\\\\//\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\\\\//\'\'\\\\//\'\'\'\' \\\\ \\\\ T A B L E . O F . C O N T E N T S // // \'\'\'\'//\\\'\'//\\\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'\'//\\\'\'//\\\'\'\'\' << Viewfinder Description b> Camera Obscura\'s functions c> Difficulty Settings 5. Characters.................................................Complete 6. Walkthrough A) General Tips............................................Complete B) Scenario Walkthrough Chapter One : The Lost Village.......................Complete Chapter Two : The Twin Shrine Maidens................Complete Chapter Three : The Repentance.......................Complete Chapter Four : The Forbidden Ritual..................Complete Chapter Five : The Sacrifice.........................Complete Chapter Six : The Remaining..........................Complete Chapter Seven : Sae..................................Complete Chapter Eight : The Half Moon........................Complete Final Chapter : Crimson Butterfly....................Complete Chapter Zero : Hellish Abyss.........................Complete 7. Secrets....................................................Complete 8. Mission Mode guide......................................Coming Soon 9. File Transcript A) Notebooks...............................................Complete B) Scraps..................................................Complete C) Old Books...............................................Complete D) Photo list..............................................Complete E) Memo Transcript.........................................Complete F) Radio Spirit Stone records..............................Complete 10. Item List................................................Incomplete 11. Ghost List A) Vanishing Ghosts........................................Complete a> Normal/Reacting Ghosts b> Special/Non-reacting Ghosts B) Past Ghosts (Hidden Ghosts).............................Complete C) Attacking Ghosts........................................Complete 12. Extras.....................................................Complete A) Frequently Asked Questions (FAQs) B) Review C) Contact Info 13. Credits & Special Thanks...................................Complete ~~\\\\~~~~//~~~~//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\\\\~~~~\\\\~~~~//~~ >>>\\\\>>//\\\\>>//>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>\\\\>>//\\\\>>//>>> \\\\// \\\\// \\\\// \\\\// \\\\ \\\\ SECTION I : INTRODUCTION // // //\\\\ //\\\\ //\\\\ //\\\\ <<>>\\\\>>//\\\\>>//>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>\\\\>>//\\\\>>//>>> \\\\// \\\\// \\\\// \\\\// \\\\ \\\\ SECTION II : LEGAL STUFFS // // //\\\\ //\\\\ //\\\\ //\\\\ <<>>\\\\>>//\\\\>>//>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>\\\\>>//\\\\>>//>>> \\\\// \\\\// \\\\// \\\\// \\\\ \\\\ SECTION III : UPDATES/REVISION HISTORY // // //\\\\ //\\\\ //\\\\ //\\\\ <<>>\\\\>>//\\\\>>//>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>\\\\>>//\\\\>>//>>> \\\\// \\\\// \\\\// \\\\// \\\\ \\\\ SECTION IV : BASIC TERMS // // //\\\\ //\\\\ //\\\\ //\\\\ << SPECIAL CAPTURE CIRCLE : This is a very small capture circle that is ONLY SEEN when there are ghosts in frame. These small circles always appear at every ghost you see and they may be even more trust-worthy than the Capture one, cuz it automatically moves following the target that lets you know it\'s time to catch the ghost. These circles will disappear when the ghosts are no more or out of screen. It\'s very useful to catch far-away non-reacting ghosts like Butterfly Chaser, 2nd Floor Mayu, Pulled Shadow, etc. - CURRENTLY EQUIPPED FUNCTION : It\'s the elite Japanese symbol on the bottom left of the screen, standing for the Power-Up Lense you are using. If you turn on \"Switch\" function, you\'ll see two smaller symbols above standing for the other lenses you equip, but can\'t be used until you move them to the elite position. The elite ability will be highlighted when it has enough Spirit Powers to be used. - SPIRIT POWER GAUGE : This gauge is the blue curve above the elite symbol of the ability. Whenever you take an available damaging shot on the enemy, you\'ll receive a number of Spirit Points that fill this gauge. If this gauge is fulfilled, a Spirit Power is available. - SPIRIT POWER : They are the seeds right next to the elite ability. As said above, when the Spirit Power Gauge is completely charged, a Spirit Power seed here will be highlighted. Each Power-Up Lenses requires a number of these Spirit Power seeds to be used. The maximum number of Spirit Power seeds is 4. - SPIRIT POINTS : It\'s the number of Spirit Points you get after taking a photo, only seen after you capture an available ghosts. Hidden Ghost is an exception, cuz each of them always gives you 1000 pts. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CAMERA OBSCURA FUNCTIONS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Additional functions : ............................ |-------------------\\ | INSTANT \\---------------------------------------------------| |---------------------\\--------------------------------------------------| | - Location : Kurosawa House, 1F Antechamber - Chapter 3. | | - Description : With this function equipped, a light will flash to | | indicate a \"Fatal Frame\" within a shutter chance. | | - My own take : As its name implied, during a Shutter Chance, when a | | Fatal Frame moment appears, a signal will flash under the filament | | along with a whistle sound (if you have \"Alarm\" function) and if you | | press the Shutter button right then, you\'ll be able to make a combo of| | shots. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |-------------------\\ | EVADE \\---------------------------------------------------| |---------------------\\--------------------------------------------------| | - Location : Kurosawa House, 1F Courtyard Staircase - Chapter 3. | | - Description : Press the Shutter button at just the right time to | | escape a spirit when you are caught. | | - My own take : Those who have played Fatal Frame 1 should know this | | function. When you get heavy damaged by a ghost as a focusing scene | | appears, if you press the Shutter button just before the ghost catches| | you, Mio will automatically dodge aside and the enemy is stunned for a| | while, leaving a moment for you to run away. This is very helpful in | | battles and if you master this function, you can succeed in 40% of the| | hits. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |-------------------\\ | SAVE \\---------------------------------------------------| |---------------------\\--------------------------------------------------| | - Location : Osaka House, 1F Fireplace Room, Chapter 8 (after doing | | the \"hide-and-seek\" sidequest. | | - Description : Increases the Spirit Power you get from capturing | | spirits. You can use more Power-Up Lenses. | | - My own take : This useful function increases the number of Spirit | | Points you get from a shot, making it faster for you to charge the | | camera. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |-------------------\\ | SENSE \\---------------------------------------------------| |---------------------\\--------------------------------------------------| | - Location : Unlocked by beating the game once in any mode. | | - Description : Allows you to see previously invisible spirits hidden | | in the village or mansion. | | - My own take : Its description has told you everything. Simply equip | | it to catch those invisible ghosts who you couldn\'t catch in the first| | game. This is extremely required to complete the Spirit List. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Equipped functions .......................... |-------------------\\ | MEASURE \\---------------------------------------------------| |---------------------\\--------------------------------------------------| | - Location : Osaka House, 1F Fireplace Room - Chapter 1. | | - Description : When this function is equipped, it shows the remaining| | HP of the closest spirit in the Capture Circle in the Viewfinder\'s | | upper-left corner. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |-------------------\\ | SWITCH \\---------------------------------------------------| |---------------------\\--------------------------------------------------| | - Location : Kiryu House, 1F Hanging Doll Room - Chapter 6. | | - Description : Allows you to equip up to three Power-Up Lenses at one| | time. Once these Power-Up Lenses are equipped, you can swap them in | | Viewfinder mode with the L1 button. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |-------------------\\ | ALARM \\---------------------------------------------------| |---------------------\\--------------------------------------------------| | - Location : Osaka House, 1F Back Room - Chapter 5. | | - Description : When this function is equipped, it sounds a tone to | | warn you of the exact Fatal Frame moment. Works along with the signal | | caused by additional \"Instant\" function. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |-------------------\\ | ZOOM \\---------------------------------------------------| |---------------------\\--------------------------------------------------| | - Location : Unlocked by beating the game in Normal mode. | | - Description : When this function is equipped, it allows you to zoom | | in with the L2 button and zoom out with the R2 button. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Basic Functions ........................ These are the first things you must upgrade after storing a number of Spirit Points when you first play this game, because you can survive the game without the extra functions, but life will be harsh with a mossy camera. The more important reason is that these basic functions are available without any conditions. In order to upgrade these attributes, you must supply Spirit Orbs into their slots. Each attribute has three slots. Once a slot is filled with a Spirit Orb, you must have enough remaining Spirit Points to level it up. Spirit Orbs can be found in certain locations or from battles. The required Spirit Points for each level are written below. - RANGE : The size of Capture Circle. This helps you to target more ghosts in frame. Level 1 - 6000 pts Level 2 - 20000 pts Level 3 - 30000 pts - ACCUMULATION : The maximum amount of Spirit Power that can be charged. The ultimate number if 4. Level 1 - 4000 pts Level 2 - 10000 pts Level 3 - 21000 pts - SENSITIVITY : Exorcismal power and shot range. Just like the nam implies, levelling this function causes stronger shots and you can target enemies in longer distance. Level 1 - 7000 pts Level 2 - 24000 pts Level 3 - 38000 pts Power-Up Lenses ...................... All Power-Up Lenses can be activated by the same manner : In Viewfinder mode, press the Triangle button (in Default Settings) to inflict the effect. In order to upgrade the Power-Up Lenses, you must supply Spirit Orbs into their slots. Each lens has three slots standing for 3 levels. Once a slot is filled with a Spirit Orb, you must have enough remaining Spirit Points to level it up. Spirit Orbs can be found in certain locations or from battles. The required Spirit Points for each level are written below. |-------------------\\ | SLOW \\---------------------------------------------------| |---------------------\\--------------------------------------------------| | - Location : Osaka House, 1F Fireplace Room - Chapter 1. | | - Function : Slows down the movement of a spirit. | | - Spirit Power Required : 1 | | - Cost : Level 1 - 8000 pts | | Level 2 - 17000 pts | | Level 3 - 21000 pts | | - My own take : Its description has let you know what it\'s used for. | | With this lens equipped, the enemy who get this hit will have their | | speed lowered so that you can take more advantages in the battle. | | Works well against flexible and annoying enemies. Enemies affected by | | this lens can also give you longer Shutter or Fatal Frame moments. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |-------------------\\ | STUN \\---------------------------------------------------| |---------------------\\--------------------------------------------------| | - Location : Kiryu House, 2F Sliding Screen Room - Chapter 2 to 8. | | - Function : Interminently stops the movement of a spirit. | | - Spirit Power Required : 2 | | - Cost : Level 1 - 8000 pts | | Level 2 - 19000 pts | | Level 3 - 30000 pts | | - My own take : This is the stronger form of \"Slow\" and affects more | | ghosts. When you inflict this effect, the enemy will be stunned for | | a while. Another way to dispel this effect is to attack the stunned | | enemy with a shot. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |-------------------\\ | SEE \\---------------------------------------------------| |---------------------\\--------------------------------------------------| | - Location : Kurosawa House, 2F Meditation Room - Chapter 4. | | - Function : Finds the location of a spirit. | | - Spirit Power Required : 1 | | - Cost : Level 1 - 8000 pts | | Level 2 - 18000 pts | | Level 3 - 29000 pts | | - My own take : When you inflict this ability on an enemy, he/she will| | be dyed with a bright colour helping you to spot him/her more easily. | | Levelling up this ability will increase the duration of the ability. | | Useful against dark and creepy enemies like Limbo Woman. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |-------------------\\ | TRACK \\---------------------------------------------------| |---------------------\\--------------------------------------------------| | - Location : Unlocked after beating the game once. | | - Function : Tracks a spirit automatically. | | - Spirit Power Required : 2 | | - Cost : Level 1 - 30000 pts | | Level 2 - 44000 pts | | Level 3 - 55000 pts | | - My own take : While \"See\" function only helps you to spot the enemy | | more easily, this function makes your camera automatically follow the | | targeted ghost. You can use it for fast and flickering ghosts like the| | children playing tags. But it\'s just much more expensive than \"See\". | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |-------------------\\ | STOP \\---------------------------------------------------| |---------------------\\--------------------------------------------------| | - Location : Unlocked by beating Hard mode. | | - Function : Freezes a spirit in place. | | - Spirit Power Required : 3 | | - Cost : Level 1 - 35000 pts | | Level 2 - 50000 pts | | Level 3 - 65000 pts | | - My own take : It has stronger effect and longer duration than \"Stun\"| | lens, but can still be dispelled by another shot. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |-------------------\\ | BLAST \\---------------------------------------------------| |---------------------\\--------------------------------------------------| | - Location : Kurosawa House, Bloodstained Room - Chapter 3. | | - Function : Takes special shots with high exorcismal power. | | - Spirit Power Required : 2 | | - Cost : Level 1 - 10000 pts | | Level 2 - 20000 pts | | Level 3 - 30000 pts | | - My own take : With this lens equipped, you can inflict stronger shot| | on the enemy and cause him/her to be blasted back if during a Zero | | shot. You can also cast it normal chance, but its effect is not very | | worth counted. Levelling up this ability increases its power as well | | the rewarded Spirit Points. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |-------------------\\ | ZERO \\---------------------------------------------------| |---------------------\\--------------------------------------------------| | - Location : Tachibana House, 2F Sliding Screen Room - Chapter 7. | | - Function : Takes special shots with high exorcismal power. | | - Spirit Power Required : 3 | | - Cost : Level 1 - 12000 pts | | Level 2 - 25000 pts | | Level 3 - 34000 pts | | - My own take : The same as Blast lens, has much stronger damage and | | more chances causing blast back during Shutter Chances. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |-------------------\\ | CRUSH \\---------------------------------------------------| |---------------------\\--------------------------------------------------| | - Location : Unlocked by beating the game in Hard mode. | | - Function : Takes special shots with high exorcismal power. | | - Spirit Power Required : 4 | | - Cost : Level 1 - 45000 pts | | Level 2 - 70000 pts | | Level 3 - 90000 pts | | - My own take : The same as Zero lens, inflicts ultimate damage and | | more chances causing Blast Backs as well as stunning the enemy. Normal| | enemies (in Normal and Hard mode) can get killed after one Crush shot.| | I really recommend this ability if you play Nightmare mode. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |-------------------\\ | SERIAL \\---------------------------------------------------| |---------------------\\--------------------------------------------------| | - Location : Complete the \"Spirit List\". | | - Function : Takes special shots in rapid succession. | | - Spirit Power Required : 1 | | - Cost : Level 1 - 45000 pts | | Level 2 - 70000 pts | | Level 3 - 90000 pts | | - My own take : While you have to charge up 2 to 4 Spirit Powers in | | order to inflict a shot of Blast, Zero and Crush lense, you can catch | | the same numbers of Serial lens. Serial lens increases the damage of | | each shot you cast with only 1 Spirit Power wasted, that means you can| | catch four stronger shots with 4 Spirit Powers fulfilled in rapid | | succession. The disadvantage of this lens is that it reduces chances | | of Shutter Moments as well as Fatal Frame moments. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| ===/\\/\\/|========================================================|\\/\\/\\=== \\/\\/\\| C) DIFFICULTY SETTINGS |/\\/\\/ ===/\\/\\/|========================================================|\\/\\/\\=== Unlike Fatal Frame 1, this second game has given the players more choices to play the game suiting their efforts. Two basic difficulties are Easy and Normal mode. Higher are Hard and Nightmare mode. In fact, the difference between the difficulties focus on the camera power, the effect of healing items and the enemies\' damages on you and their resistance against your shots. ------------------------ EASY MODE ------------------------ Unlock : Starting Description : The slightest difficulty of this game. Beginners can completely play through the game with this mode. Enemies\' damages are pretty low compared to your vitality, and the camera shots inflict rather strong damage on them even with the weakest film (Type-7 Films). In this mode, each Herbal Medicine heals 2/3 your lifebar. Generally, I think this mode is a piece of cake and you don\'t have to start this mode in the first time if you don\'t want. ------------------------ NORMAL MODE ------------------------ Unlock : Starting Description : If you ask me which should be chosen first between Easy and Normal mode when you first play this game, I think \"Normal mode\" is the better answer. Although it\'s harder than Easy mode, it\'s fine or fairly easy even for beginners. The enemies\'s damages and vitality are a little stronger, but you still can rule them with either Type-7 and Type-14 Films if you are a fairly good player, except the bosses in Final Stage. The greatest damage the enemies can inflict you in this mode is 1/4 your lifebar, and a Herbal Medicine can heal you a little more than 1/2 the lifebar. Another reason to choose Normal mode in the first time playing is that you\'ll be rewarded more stuffs after beating the game that quickly satisfies your curiosity about its other secrets. ------------------------ HARD MODE ------------------------ Unlock : Beat the game in Normal mode. Description : This difficulty begins to be tough. You can use Type-7 Films against very few ghosts in the first time, but later Type-14 Films and Type-61 Films will be your elite weapons. The damage you cause on the enemies remains half compared to Normal mode. Most of enemies\' hits now can take out half of your lifebar which means two hits of them can kill you. Herbal Medicine\'s effect is reduced a little. However, I think getting through Hard mode is really not a problem if you have mastered Normal mode without so many hardships. ------------------------ NIGHTMARE MODE ------------------------ Unlock : Conquer Hard mode. Description : One word : \"Nightmarish\". Type-7 Films become rubbish from the beginning, Type-14 Films can be useless from Chapter 3 and later. Compared to Normal and Hard mode, your main films here must be Type-61 Films and Type-90 Films. Although I say so, remember that you still have to try to use Type-14 Films as much as you can, since they are given much more than Type-61, while the number of given Type-61 Films is pretty limited. Every single attack from ghosts can take out 9/10 your lifebar, so \"Evade\" function must be extremely necessary now. As a result, you must always keep your lifebar fulfilled throughout the whole scenario to avoid instant deaths. Especially your enemies have got VERY STRONG DEFENSE against your shots. A Type-61 Film shot in Nightmare mode is even much weaker than a Type-14 Film shot in Normal mode. I was surprised when my shot only takes out VERY SMALL DAMAGE from the ghosts. Herbal Medicine now can only heal 1/3 your lifebar, so it\'s a MUST to always carry a Stone Mirror with you just in case. Enemies are improved not only at strength and defense, but intelligence as well. They are wiser enough to defeat your old repeated strategy, as some of them can disappear if you have placed them in frame. Most of the times you should flee all the attacking ghosts if those battles are not compulsory. In order to enter Nightmare mode, I\'d like to give you some advices : - Accumulate TONS OF healings items, films and a Stone Mirror as many as you can from previous modes you\'ve passed. Nightmare mode is time for you to waste them. So it\'s not good if you enter this mode as a without any stock carried. - Try to complete every task you can do in previous mode : powering-up the camera, complete the Spirit List, grabbing all the secret items, doing all the extra quests, etc so that you will feel better to get in this nightmarish mode. The important result of this advice is that since you have to flee most of the battles in Nightmare mode, you don\'t have to worry about the tasks you\'ve done as they almost have the joining of ghosts. Of course, this advice may not be necessary for those who love testing their skills in challenge. Good luck to those players ! My own experience : In the first time playing through Nightmare mode, I did waste totally 5 Stone Mirrors, 40 Herbal Medicines and 3 Sacred Waters just because I hadn\'t expected the difficulty to be that hard. ~~\\\\~~~~//~~~~//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\\\\~~~~\\\\~~~~//~~ >>>\\\\>>//\\\\>>//>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>\\\\>>//\\\\>>//>>> \\\\// \\\\// \\\\// \\\\// \\\\ \\\\ SECTION V : CHARACTERS // // //\\\\ //\\\\ //\\\\ //\\\\ <<>>\\\\>>//\\\\>>//>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>\\\\>>//\\\\>>//>>> \\\\// \\\\// \\\\// \\\\// \\\\ \\\\ SECTION VI : WALKTHROUGH // // //\\\\ //\\\\ //\\\\ //\\\\ <<> Whenever you are exploring a new place : -------------------------------------------------- + Examine everything in sight. In Fatal Frame games, not all the usable objects are glowing, especially files and stock items (Films, healing items, etc). So it\'s better for you to try checking everything that you see. That won\'t be so useless as you think. You should know that getting a big lack of stock items is a pretty popular problem to Fatal Frame players, especially when they are playing difficult modes. Always remember this to get through your game better. + You had better walk than run if you can. In fact, you should always do this task everywhere, no matter old or new places, as the ghosts can re-appear everywhere and every time. It may slow you down, but it\'s effective whenever a new ghost appears, especially Vanishing Ghosts who just show themselves for a limited moment. Walking will help you spot them at the right time and take their photos promptly. >> Whenever you face Vanishing Ghosts : -------------------------------------------------- + Whenever a Vanishing Ghost shows himself/herself, you are noticed by a noisy sound that vibrates your control pad (if \"Vibration\" is turned ON). This is just a little detail, but very important since these noises help you to spot the ghosts faster than usual even he/she is not on current screen so you can take their photos promptly, because not all Vanishing Ghosts stay longer enough for you to catch and not all of them let you snap that easily. + As they can disappear very quickly, you should execute in a moderate speed. But don\'t get confused ! Just be calm to turn on Finder Mode and draw to the ghost. Except some Vanishing Ghosts who are wise enough to hide in hard-to-see areas, Mio can automatically aim at the object whenever you toggle Circle button. Aim until the central circle glows, take a photo. + Some Vanishing Ghosts don\'t react your camera. Neither the filament nor the capture circle glows when you face them. Fortunately, this game also gives you chance to see them for a while before they disappear. In order to recognize these ghosts, when you feel their existence, aim up your camera to place them in frame (this time Mio won\'t act automatically). Sometimes there\'s a sound (that looks like gong sound) to mark their appearances. Then if the filament doesn\'t glow while you\'ve seen the ghosts by your eyes, just take them without waiting for the circle. If your photo has them available, that\'s an available photo. Extremely pay attention to FOCUSING CAMERA ANGLES. You don\'t often see these angles, but most of the times when a non-reacting ghost appears there, they\'ll be shown for you to catch the ghosts who only last for limited time. So be fast and flexible. >> Whenever you face attacking ghosts : ----------------------------------------------- + In most of the times you should fight them. Some of them are obliged to fight. If you are a good camera user, fighting these ghosts not only gives you many Spirit Points and Spirit Orbs to upgrade your camera, but also helps you to practice the ghosts\' patterns, as nearly none of them appears just once. A few of them leaves Spirit Stones, which can be heard in the radio to fulfill the storyline. + Sometimes if you feel you are too weak or you\'re having item shortage, you can flee. Just simply pass the ghosts and run as far as you can. At some limit, the ghosts will either stop chasing you or even disappear. Remember that this doesn\'t work for obliged battles in which every way out is locked. + Whenever you are hit by a ghost, a focusing camera angle often appears and the screen glows inverted onto the scene. In this situation, you had better smash the Shutter button continuously in order to dodge the attack. There are 40% that you succeed if you do this. Of course, this trick only works after you have got the \"Evade\" ability. + Here I have another advice. It can be unnecessary for those who are ghost-lovers that can fight any ghosts on their ways. This advice is useful for those who don\'t want to waste time fighting ghosts who drop nothing in the end or because they don\'t want to. So DO NOT WANDER AROUND TOO LONG IN A CERTAIN AREA. Some random ghosts that appear at the beginning may be unavoidable, but the above ones can be avoided if you stay in an area in a limited time. Most random ghosts are bound to certain areas, so I\'ll mention them in my walkthrough due to my experience. >> Others : ------------------ + ALWAYS SAVE ! Save as much as you like. Save whenever you\'ve finished a task. Save whenever you\'ve been able to snap a tricky ghost. I have to admit the environment in Fatal Frame is pretty complicated and some ghosts are very tricky. Along with this, you can get sudden deaths by the ghosts, or you miss some tricky ghosts etc. So saving frequently is completely advised. DO NOT WORRY ABOUT YOUR RANKS !!! It\'s true that this game has a ranking system after you finish the scenario, in which the number of times you save is counted. But remember that High Ranking in Story game has nothing to do with unlocking secret stuffs. So just play the game as well as you can do and save whenever necessary. Besides, if you don\'t want to cancel the game for long-lasting mistake (severe shortage of films, healing items, etc), restrict overwriting. + Try to save both films (especially stronger films) and healing items as much as you can. I admit that these items in Fatal Frame II are given more generously than in Fatal Frame I, but it\'s not the right reason to waste them more and more. It\'s always good to be economic. If you don\'t receive this advice, just wait for your end, especially in Hard and Nightmare mode. + Remember to check and upgrade your camera when you get enough Spirit Points and Spirit Orbs, especially the basic functions (Range, Accumulation, Sensitivity). The later battles are always harder the first ones, so you shouldn\'t leave your camera \"mossy\" with time. Besides, don\'t forget to equip new functions that you collect within the scenario. Here I don\'t want to force you which function you must choose, since each of them has certain use. Equip the one that you think to be the best. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ===/\\/\\/|========================================================|\\/\\/\\=== \\/\\/\\| B) SCENARIO WALKTHROUGH |/\\/\\/ ===/\\/\\/|========================================================|\\/\\/\\=== <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< %--- [Symbol Explanations] ------------------% | _ pts : Spirit Points | | _ [Name] : Titles of files/documents you | | collect during the game. | | _ [NAME] : Names of the items you find | | during the game. | | _ All the locations and directions within | | this guide base on the Map. In order to | | understand this walkthrough, you can refer| | to this map by opening the Menu Screen, | | then choose \"Map\". | | _ The difficulties, recommended films in | | my boss strategies are relatively right in| | Normal and Hard mode. If you play Night- | | -mare mode, just raise it up one time. For| | example : A boss defeatable with Type-14 | | films in Hard mode should be killed by | | Type-61 Films in Nightmare. But I emphas- | | -ize again : These are just relative, NOT | | absolutely accurate ! | | _ One thing I\'d like to notice : In this | | walkthrough, I always make own frames | | about catching or fighting ghosts. Here I | | mostly mention the number of Spirit Points| | you receive for that ghost. In fact, I | | collected them from my first time playing | | through the game. But how many pts you get| | all depend on how fast you take the photos| | and their qualities, so don\'t surprise if | | you see my numbers are different from the | | other guides or your game. | %~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~% After a long cutscene, you start as Mio to find her twin sister who has been running away... ------------------- FOREST PATH ------------------- Have Mio run along the forest path until she comes to a Shinto gate. Watch a cutscene. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CHAPTER ONE : THE LOST VILLAGE ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -------------------------------------- ALL GOD\'S VILLAGE - MISONO HILL -------------------------------------- After finding Mayu, keep heading southeast. Just go along til you find something glowing on the ground : a [BLACK BAG], [News Clipping], [Small News Clipping] and [A Photo of Couple]. Then run through the path until you see a ghost far away. Follow it and then enter the house when it\'s just got in. -----Notes---------------------------------------------------------------- The wandering ghost that you see entering the house can be captured if this is the second time you play the game in which Mio has got the camera from the beginning. Capturing her will give you a bunch of points but she won\'t be counted in the Spirit List. -------------------------------------------------------------------------- ------------------------------------- OSAKA HOUSE - 1F ENTRANCE ------------------------------------- As you are going... |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | A female ghost will show up after you proceed a few steps. If this is| | your first time playing the game, you can\'t catch this ghost as you | | haven\'t got a camera yet. If you have already had it, have Mio rotate | | to the window and switch to Finder mode, placing the staring woman in | | frame and try not to let the wooden bars block your view. Quickly | | shutter to have a photo of the first ghost [Waiting Woman] for about | | 500 pts if you can. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Then enter the next door forward. --------------------------------------------- OSAKA HOUSE - 1F SUNKEN FIREPLACE ROOM --------------------------------------------- When you first enter, head to Mio\'s left (the right side in the screen) to get Women\'s Notebook 1. Then if you like, enter the slide door nearby. ---------------------------------------- OSAKA HOUSE - 1F KIMONO ROOM ---------------------------------------- Get inside. Grab the Women\'s Notebook 2 on the shelf. Do you see a crimson dim light near the shelf ? It\'s your Save Point in this game. Come to save if you need. Then head right to a room full of kimono chests. Search the upper boxes for a [SACRED WATER]. That\'s all for this place. Get out now. -------------------------------------------------------- OSAKA HOUSE - 2F SUNKEN FIREPLACE ROOM (Optional) -------------------------------------------------------- If you like to watch a cutscene with Mayu, get on the right staircase to this corridor and try to open the door here. It\'s been locked. When you go away, Mayu still keeps attention on it. If you try to talk to Mayu, she will let you know that there\'s someone in the other side of the door. However, at this time there\'s nothing here. --------------------------------------------- OSAKA HOUSE - 1F SUNKEN FIREPLACE ROOM --------------------------------------------- Return here. First, you can try entering the slide door just under the first staircase to see a ghost. ------------------------------------------- OSAKA HOUSE - 1F BIG TATAMI ROOM ------------------------------------------- Examine the kimono box right at the entrance door for a [HERBAL MEDICINE]. As you are passing the window... |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | A woman is going along outside. Quickly aim up your camera and draw | | toward her. Adjust your frame to avoid the blocking bars til the | | capture circle glows blue. Take a shot of [Atrium Woman] for about 600 | | pts. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Go deeper to the corridor.. |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Again, you can catch this ghost :[Walks Inside].Wait until Replay Game.| | If you catch her, you\'ll receive about 500 pts. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Run along the corridor and enter the door at the end. ------------------------------------ OSAKA HOUSE - 1F BACK ROOM ------------------------------------ Next to the braziel, grab the Woman\'s Notebook 3. Nothing unusual, so exit this room. --------------------------------------------- OSAKA HOUSE - 1F SUNKEN FIREPLACE ROOM --------------------------------------------- Make your way back to the turn corner of the corridor. |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | She again : [Vanishes at Altar]. I\'m sorry to tell you to miss her if | | this is your first time playing this game. She\'ll give you 450 pts if | | you catch her. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Follow the ghost to the remaining way of the corridor. Try entering the slide door here (If you try to open this slide door before seeing the walking ghost, it\'s locked). ---------------------------------------------------------------- OSAKA HOUSE - 1F FAMILY ALTAR ROOM + DELUXE TATAMI ROOM ---------------------------------------------------------------- Here are what you have to get : a [HERBAL MEDICINE] on the platform on the right of the room ; searching the mess between the table and way to Deluxe Tatami Room to obtain Woman\'s Notebook 5 if you like ; then a [FLASHLIGHT], Camera Obscura Pointers on the centre table, and finally, the cutscene gives you the [CAMERA OBSCURA]. |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Well, a ghost is visiting us. Have Mio open the door first. As another | | cutscene ends, turn on Finder Mode, aim at the door until you see the | | silhouette of a woman (as well as the Circle glows), shutter a photo of| | [Door Woman] for about 400 pts. This is your first catchable ghost, but| | won\'t be counted in the Spirit List later. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| As Mayu wants to get out of the house, so exit. --------------------------------------------- OSAKA HOUSE - 1F SUNKEN FIREPLACE ROOM --------------------------------------------- Make your way back to the exit door and try to open it. It\'s just no use. |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | As soon as the cutscene ends, turn on Finder Mode and quickly take a | | shot of [Vanishes at Door]. You can receive about 400 pts for snapping | | her. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Geez, this is a sealkeeper ghost, but she will be counted in \"Files\" | | section instead of Spirit List. At the place where you saw the lady | | vanishing, come close and draw your camera around the door til the | | capture circle glows blue as you see an image of a demon woman. Take | | that scene to see a photo of the coal braziel. Hm... know where to go ?| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Yes, it means you must go back to 1F Back Room now. ------------------------------------------- OSAKA HOUSE - 1F BACK ROOM ------------------------------------------- Stand at the braziel, draw your camera down at the dim blue wave on it. As the circle glows, snap ! You\'ll see photo of an injured man. As soon as the scene ends... |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Quickly turn on Finder Mode again toward the atrium. Keep pressing the | | Shutter button until it flashes the ghost : [Man On Deck]. You\'ll | | receive about 600 pts. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| As the spirits dissolve in the braziel, the slide door in the Fireplace Room has been open. Make your way back to that area. ------------------------------------------- OSAKA HOUSE - 1F BIG TATAMI ROOM ------------------------------------------- Enter the slide door where you saw the vanishing ghost. Here you see a mosquito net and a \"lump\" in the bedding on the floor. First, check the left desk on the left of the entrance for a [HERBAL MEDICINE]. You can examine the window if you like, Mio will say that she can see a deck over. Check the lump for Woman\'s Notebook 4, and then you can take a look at the wrecked slide door and the faded flower painting on the right. After that, exit the place. Well, as you try to go out, something new is shown. Go to the collapsed slide door and take the glowing thing : the [GINGER KEY]. |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | When the scene ends, immediately turn on Finder Mode and try to take a | | shot of a ghost going out : [Woman Behind Net]. Hey, about 300 pts for | | this lady. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Now get out. ------------------------------------------- OSAKA HOUSE - 1F FIREPLACE ROOM ------------------------------------------- Just step out. As soon as you hear the music sounds... |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | If you do well, Mio will automatically aim at a ghost who is going | | upstair : [Stair Climber] for about 600 pts. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Follow the ghost. When you reach 2nd floor and go a few steps... |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Quickly turn on Finder Mode and snap [Standing Woman] who is just | | standing at the door for a very short moment. You\'ll get ~560 pts if | | you succeed. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Use the Ginger Key to enter the door where the ghost was staying. ------------------------------------------------------------ OSAKA HOUSE - 2F SERVANT\'S ROOM + GUEST ROOM + STUDY ------------------------------------------------------------ Slowly stepping inside. |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | When you hear the strong sound, quick prepare your camera (since Mio | | can automatically locate the ghost) and take a shot of [Beckoner] and | | get about 384 pts. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| First, have Mio go to the left section (direction in the map), examine the boxes for a [HERBAL MEDICINE]. Then return to the main path a follow the lady. Take the Woman\'s Notebook 6 on the table nearby. Head to the next segment of the chamber (Guest Room) and grab the Woman\'s Notebook 7 under the clothes you first see. Then go south... as slowly as you can... |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | As soon as you step to the Study, the lady suddenly passes behind Mayu.| | In order to catch this ghost, when you hear the strong sound, turn on | | Finder Mode ASAP. If Mio gets the right direction (which is her back), | | simply press the Shutter button to take this precious shot [Stands | | behind] and about 400 pts. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| After that, make your choice here : Return to the Kimono Room to save or to continue. It\'s your choice. Grab the final file of Miyako Sudo : The Woman\'s Notebook 8. Then watch a cutscene and... |~~~[MINI-BOSS FIGHT : WANDERER - MIYAKO SUDO]~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Difficulty : Easy | | Recommended Films : Type-7 Films | |-------------------------------------------------------------------------| | Hehe, after a long time guiding your way, now she\'s here to give you | | the punishment. Don\'t try to escape because Miyako has sealed all the | | ways out. If you have played Fatal Frame I, you won\'t need so many | | strategies from me. But if you are new, so here it is : Just like | | snapping the immobile ghosts, you turn on Finder Mode, aim at the enemy| | and when the Circle glows, press the Shutter button to damage. The | | damage\'s strength depends on how long you charge up your shot. During | | the time the circle glows, your camera is charging. Once the circle | | glows dark red, it means it\'s reached the ultimate power and that\'s | | your best time to deal a lovely damage on your enemy, unless you are | | late or your shot is inaccurate, cuz that moment just exists for very | | short duration. If you miss this chance, you\'ll have to recharge again.| | Generally, it isn\'t necessary to charge up so long. You can damage any-| | time when the circle glows. When the ghost tries to attack you, you can| | take a very short chance to deal a zero shot when thr circle glows red.| | For more details, refer to \"Basic Terms\" section. | | Here for Miyako Sudo, you don\'t have to fight so hard. She\'s pretty | | slow and nearly inactive. Stay at the centre of the room, then whenever| | you spot her shadow, aim at her and flash her until she\'s defeated. She| | often changes position after getting hit. So then turn off Finder Mode | | and find her on ground (looking at the filament may be helpful). Then | | damage her again when you see her. Just keep this up til the battle | | ends. Protect Mayu also. Remember that Miyako can attack Mayu by the | | same way (beating/touching). So when she does that, quickly give her a | | hit. This is not only to rescue Mayu, but also give you a chance to | | inflict heavy damage by Zero Shot, because the boss is in attacking | | state. You\'ll make it through easily and don\'t let Mayu die. | | Say, there\'s one thing I want to notice : Don\'t think that the wall | | can protect you from any ghost bosses. Because they are ghosts, they | | can go through anything. So if you stand against a wall to fight them, | | you have given them a chance to treat you from the back. So take care. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Chapter 1 ends. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CHAPTER TWO : THE TWIN SHRINE MAIDENS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Miyako disappears, Mayu suddenly runs away... ------------------------------------------------------------ OSAKA HOUSE - 2F SERVANT\'S ROOM + GUEST ROOM + STUDY ------------------------------------------------------------ As you wake, grab these items in the room : a [SPIRIT ORB]; [Aragonite] stone and [SPIRIT STONE RADIO] as well as a [Spirit Stone Radio Pointer] book. Before going out to find Mayu, I recommend you to stay here for a while for some stuffs. - In the Guest Room, examine the blue kimono that stands against the wall. |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | The filament glows when you stand in the either side. At that time, | | draw your camera around it until you see the circle glow at a point at | | the floor. There it is : [Girl in Hiding] and 1000 pts for you. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| - In the left section of the Servant\'s Room (where you got a Herbal Medicine), check the folding planks until you find some [TYPE 61-FILMS] if you miss it before fighting Miyako. Cool ! Get out of this room. ------------------------------------------- OSAKA HOUSE - 1F FIREPLACE ROOM ------------------------------------------- A cutscene shows you that Mayu has got out of the house. ** VILLAGE/OSAKA HOUSE FRONT - play as Mayu ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Mayu is being attracted by the \"Crimson Butteflies\". Have her follow the butterflies. They\'ll take you along a long path until... **End of Mayu\'s scene** Now you are back to Mio. After climbing down the staircase, grab the glowing things nearby : You\'ll get [Slow] and [Measure] function for your camera and their tutorial files. Maybe you want to save now, right ? So go downstair and enter Kimono Room. **From this time, you begin to upgrade your camera using the Spirit Orbs and Spirit Points you\'ve collected. It\'s really necessary as the later enemies will be harder and tougher. At first, additional functions are not very important now, so it\'s better for you to level up the camera\'s Range, Accumulation and Sensitivity. I recommend Range and Sensitivity first, as Accumulation nearly does no good at this time.** ------------------------------------------- OSAKA HOUSE - 1F KIMONO ROOM ------------------------------------------- Step in and grab a [HERBAL MEDICINE] on the floor, and here\'s what you have to pay... |~~~[MINI-BOSS FIGHT : WOMAN IN BOX]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Difficulty : Fairly Easy | | Recommended Films : Type-7 Films | |-------------------------------------------------------------------------| | I was startled ! This lady is a bit harder than Miyako. And I guess | | that you can only kill her with Zero Shots, which means you have to | | wait for a Shutter Chance. I did waste several useless films cuz I had | | not known that, so don\'t follow my mistakes. She\'s tough, but still | | pretty easy once you get used to Zero Shots. Keep your camera frame at | | her. As she\'s getting closer to you, wait until the circle glows red...| | FLASH !!! A Lovely Zero Shot for my lady ! After getting damaged, Woman| | In Box doesn\'t often switch position. She usually still stays there, | | not until she\'s cornered. So after hitting her, just continue to keep | | the camera toward the old direction. If you still worry, turn off | | Finder Mode and find her on ground. When you spot her, simply aim your | | camera and repeat the strategy. Although fighting Woman In Box is a | | little tricky as you are forced to make Zero Shots, it\'s still pretty | | easy since this lady is extremely low, and I think you are completely | | able to make it. If you do well, you\'ll defeat her within 5 or 6 shots.| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| As Woman In Box is defeated, just like Miyako Sudo, she left the [Moonstone] and a [SPIRIT ORB]. You can hear the Moonstone in the Radio about this woman\'s story. Then I recommend you to save here. Go back to Fireplace Room and enter Big Tatami Room if you like. ------------------------------------------- OSAKA HOUSE - 1F BIG TATAMI ROOM ------------------------------------------- Remember the strange lump in bedding where you got Woman\'s Notebook 4 ? The filament will glow if you get close to it... |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Take a shot of the lump when you see the circle glowing. You\'ll get | | 1000 pts and a new spirit : [Frozen Woman]. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Besides, there\'s nothing here. Get out. ------------------------------------------- OSAKA HOUSE - 1F FIREPLACE ROOM ------------------------------------------- Hm... you might face a random battle here. You can fight these ghosts to get Spirit Points. But if you don\'t want, just try flee : Get out of the house by the Entrance. |~~~[MINI-BOSS FIGHT : TWO MEN IN DARK]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Difficulty : Medium | | Recommended Films : Type-7 Films | |-------------------------------------------------------------------------| | I was so confused since there were two of them that I got unworth | | damage when I first met them. These men are not tough, but because they| | were double, you should get some troubles in the first time. Here\'s the| | strategy : Try to deceive the men to group together. When they go with | | each other, you can treat them like a single enemy. The best place to | | keep this battle in this portion is to run around the Fireplace Room | | ONLY (Do not wander in the corridor, because Men in Dark can ambush you| | from the walls, especially when you are at the turn corner). | | If you\'ve just gone out from Big Tatami Room, you\'ll see two men in | | two different locations. This is not good, so it\'s good for you to | | climb up the nearest staircase. Once you reach 2nd floor, I assure that| | the men will climb up TOGETHER to catch you. Yeah, they\'ve become one. | | And now your task is to end them up. As you\'ve been safe, turn back | | and draw your camera at them, then flash. As they were in group, you | | can even make Double Shots to damage both of them. When they have got | | closed to you enough, quickly turn off Finder Mode and run away. As you| | have been far away enough, turn back and repeat the strategy. Try to | | run within this order : climb up the staircase near Tatami Room - 2F | | corridor - get down by other staircase - back to the centre of the room| | - climb up the staircase near Tatami Room... Just repeat until they\'re | | dead. | | For the type of films used here, I just recommend you to use Type-7 | | in order to save the better. It\'s no problem to use stronger films if | | you find them so hard. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| After defeating these two, you can temporarily feel safe that no ghost will annoy you again within this house. ------------------------------------------- OSAKA HOUSE - 1F BACK ROOM ------------------------------------------- To go or not to go here, it\'s your choice ! What you can obtain is a series of Village Reports from 1 to 4 (only the first page of each volume). These files tell you about the other locations around this village. If you observe carefully the position where you got the file, you can see a pale mist. Then read the below frame : |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Hm... I\'m not sure if this ghost requires \"Sense\" function. Stand | | behind the braziel, then aim your camera toward the atrium at the pale | | mist. You\'ll see another image of Miyako Sudo. She is harmless and | | doesn\'t react your camera, so when the two locks are highlighted, take | | a photo of [Woman on Deck] to receive no point. She\'s still standing | | there no matter what you have done unless you leave. You can only see | | her in Finder Mode. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Well, nothing else can be found here. It\'s time to leave. ------------------------------------------- OSAKA HOUSE - 1F FIREPLACE ROOM ------------------------------------------- Head to the exit door. ---------------------------------- OSAKA HOUSE - 1F ENTRANCE ---------------------------------- Collect [Mayu\'s Charm] on the floor. You can hear what happened to her by accessing the \"Radio\" menu. Leave the house now. -------------------------------------------- ALL GOD\'S VILLAGE - OSAKA HOUSE FRONT -------------------------------------------- First, run south a little. On the right, look for a guardian stone statue where you\'ll find a bunch of Type-14 Films. Just follow where Mayu had gone. When you reach the north fork road, I recomend to turn right first. Your filament will glow blue... |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Rotate the camera to the right of the dead end screen until the circle | | glows in the rack of the house. You\'ll take a shot of [Frozen Man] and | | 1000 pts. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| If you keep going deeper to this right path, you\'ll reach a dead end with a Save Point and a white house. You can even enter the small door next to the white double-door. But now it\'s not time to go there. But if you like, just try... ------------------------------------------------------ ALL GOD\'S VILLAGE - STOREHOUSE, BACK (Optional) ------------------------------------------------------ Just step inside. Here you\'ll find a platinum-haired boy who is confined in the house. Try talking to him. He\'ll mistake Mio with one of the Twin Shrine Maidens : Yae and Sae. He calls you Yae and tells you to stop Sae (Mayu) who is in a ceremony chamber. That\'s all for now. ===========NOTES========================================================== From this moment, this trapped boy is your guide. Whenever you can, you can return to this place to him. He helps you to solve your current task. When your task ends, he shows you the next task and gives you hints. For the fact who he is, I\'m sorry I can\'t tell you now, since his profile is involved in the story a lot. You\'ll find out eventually. ========================================END OF NOTES======================= -------------------------------------------- ALL GOD\'S VILLAGE - TSUCHIHARA, FRONT -------------------------------------------- If you\'ve gone out from the Storehouse, try turning right at a mess where you see wrecked sliding door and a well. Examine the well, you\'ll receive Village Report 2. Then leave. As you\'re running... |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | You hear the thumping sound again. Quickly turn on Finder Mode. With a | | 180-degree rotation, you\'ll catch a photo of [Well Checker] at the well| | and 1215 pts. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| -------------------------------------------- ALL GOD\'S VILLAGE - OSAKA HOUSE FRONT -------------------------------------------- This time take the left path. If you really want to take a tricky photo of Mayu which has important position in the Spirit List, please do as what I tell you : When you go along the left path, please go close to the LEFT side. As Mayu will appear in the Kiryu, Tachibana area on the right, you\'ll make her appear faster if you are on the right side. Pass the fork road to the next Save Point in front of a locked house. Save here so that you can redo whenever failing. Now it\'s time to catch this tricky image. |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Before entering the alley path, I recommend you to stay away and turn| | on Finder Mode for some observation. You can see a white old door on | | the right of the alley. Then use the Right Analog Stick until Mio\'s | | direction is straight along the path (you can use the map to check | | this). Before running forward to trigger Mayu, I advise you to use the | | directional button (Up button), since you can easily lose the direction| | if you don\'t move the Left Analog Stick firmly. When you have prepared | | enough, run along the path. A mini cutscene appears to show you Mayu | | who is crossing to the right. DO NOT CATCH HER NOW, as the distance | | between you and her is still too long for the camera to reach. Instead,| | IMMEDIATELY run forward. When you are going to touch the white door | | (make sure that Mayu can still be seen), you can stop at turn on Finder| | Mode. Pay attention to the smaller circle inside the capture circle | | that moves follow Mayu. When this circle follows Mayu, PRESS THE | | SHUTTER BUTTON soon, cuz you won\'t be able to get an available picture | | once she\'s disappeared behind the houses. | | When you succeed, you\'ll have the photo of [Butterfly Chaser] which | | is worth no point but occupies about 1.5% in the Spirit List (while | | most of the other ghosts are only worth about 0.5% each one). | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| -------------------------------------------- ALL GOD\'S VILLAGE - KIRYU, TACHIBANA -------------------------------------------- As you come in, there\'s a cutscene of Mayu. After that, you\'ll be attacked by two villagers : |~~~[MINI-BOSS FIGHT : SEEKER + POLE BEARER]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Difficulty : Fairly Easy | | Recommended Films : Type-7 Films | |-------------------------------------------------------------------------| | Geez, you can repeat the strategy you used against Two Men in Dark. | | This time the battle may be even easier since you are in a pretty large| | battlefield. First, run away from them to make them group together to | | approach you. After that, stay away and aim at them. Charge up your | | camera and deal some damage. You\'ll see, these ghosts are slower than | | you expect. Remember that you can\'t snap the ghosts when there are | | black waves around them, as they are in invisible state. In fact, | | killing these guys just bring you some more Spirit Points from the | | charged shots. Besides, there\'s nothing else. | | If you don\'t want to fight, there\'s a good way to avoid : Just run | | out of the place to the street. When you have got far enough, all the | | ghosts will disappear without leaving a trace. Most of the times you | | can\'t find them again. So to fight or not is your choice. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Well, try opening the double-door which Mayu has just entered. You are told that the door requires 2 different keys to be unlocked. That means you can\'t enter it now. Examine this place for stuff : Check the tree near the lit lantern (on the right) and the weed on the left for two [HERBAL MEDICINES]. There are two staircases that take you to the two doors of the building. The right door seems to be locked. The left door is accessible, and if you try entering it, you\'ll asked if you really want to go in or not. You can say \"Yes\" for a mini quest here : KIRYU HOUSE - 1F SLIDING SCREEN ROOM ------------------------------------------- When you first enter, you can try turn left for a scene of \"some boxes blocking your way\" (I mean you can\'t access any further). So head straight and enter the first door on the right. KIRYU HOUSE - 1F PROJECTOR ROOM --------------------------------------- As you get inside, you\'ll be supposed to see a projector movie on the wall showing some unknown location. After the movie ends, examine the Projector for [Film Reel 1]. There\'s another door here but you can\'t unlock it. So get out. KIRYU HOUSE - 1F SLIDING SCREEN ROOM ------------------------------------------- Now run left to a staircase, Climb up. KIRYU HOUSE - 2F SLIDING SCREEN ROOM ------------------------------------------- Go to the centre of the room. Collect the [STUN ORB] and [TYPE-14 FILMS]. There are 70% that you\'ll be attacked by the Broken Neck ghost : |~~~[MINI-BOSS FIGHT : BROKEN NECK WOMAN]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Difficulty : Fairly Easy | | Recommended Films : Type-14 Films | |-------------------------------------------------------------------------| | Anyone who have played Fatal Frame I should be familiar with her. But| | now she\'s been prettier. Broken Neck\'s attack is to dash into you in | | lightning speed and cause a lovely damage. But anyway, she\'s still slow| | in normal state. So you can quickly defeat her with Zero Shots. When | | she is ready to dash, there are a few moments in which the circle glows| | ultimately and those are your precious chances to deal Zero Shots on | | her. With Type-14 Films, you can kill her within three Zero Shots. | | However, you are not forced to try to make Zero Shots, since it\'s truly| | dangerous once you are a little slower. So if you feel it\'s too hard, | | do your best with normal shots. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| After the fight, you can examine the study corner of the room for [Folklorist 2] file. Now you can go back to the door near the staircase. Get through it. KIRYU HOUSE - 2F CONNECTING CORRIDOR ------------------------------------------- The next door has been locked and you can\'t go any further. Go to the middle of the bridge and grab the [Chrysoberyl]. You can hear it in the Radio. It\'s all for now. Get out of Kiryu House. ------------------------------------------- ALL GOD\'S VILLAGE - OSAKA HOUSE FRONT -------------------------------------------- Follow the Crimson Butterflies. They will eventually take you to Storehouse, where you met the platinum-haired boy. ----------------------------------------------- ALL GOD\'S VILLAGE - STOREHOUSE, BACK ----------------------------------------------- Talk to the boy. This time he\'ll tell you about the two keys used to unlock the ceremony chamber : They are hidden in the Two Diety Monuments. He meant the similar mounts of the village guardians which you often see around the village. After the talk, you find the butterflies flying around a mount in the yard. Set up your camera and take a photo of [Statue Butterflies]. Finally, get out of here. -------------------------------------------- ALL GOD\'S VILLAGE - OSAKA HOUSE FRONT -------------------------------------------- Reach the fork road. Take the south and run back to Misoho Hill. -------------------------------------------- ALL GOD\'S VILLAGE - MISONO HILL -------------------------------------------- This place has a circular shape. In the centre is some pentagon altar. First, go northwest for a Save Point. From this point, head south until you see a Shinto gate behind the weed. Examine it, Mio will find the remaining pages of [Village Report 4]. Then leave that point slowly... |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Like the Well Checker, this ghost appears after you have left the | | current location far enough. As the noise sounds, quickly turn back | | with your camera prepared and take a shot of [Gate Checker] along with | | 1215 pts. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| From the Save Point, go right (If you look at the map, this is the west side of the hill and you can see an incomplete drawn path). At this point, you\'ll find a mount surrounded by the crimson butterflies. It\'s what you have to get : the [LEFT TWIN STATUE KEY] is hidden here. After grabbing it, you\'ll have to pass another battle : |~~~[MINI-BOSS FIGHT : SEEKER + POLE BEARER + SICKLE BEARER]~~~~~~~~~~~~~~| | Difficulty : Fairly Easy | | Recommended Films : Type-7 Films | |-------------------------------------------------------------------------| | If you have performed well in the previous battle against Seeker and | | Pole Bearer, you\'ll make it through. Yes, there are 3 enemies, but they| | cause no problem since their manners are nearly the same : they come | | very slowly. You can use the previous strategy I\'ve shown you after | | making them gather in a group. Besides, one of your advantages is that | | the hill is fairly large with circular design without obstacles. Try to| | snap them to death. If you use Type-14 Film, you can kill each of them | | with one Zero Shot. | | After winning, they will drop a [SPIRIT ORB] for you. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Next to the mount you see a forest path. Go along the path, pass the bridge til you end up in the next location. This area is dark and full of plants, so use the map to support your going. -------------------------------------------- ALL GOD\'S VILLAGE - CEMETARY -------------------------------------------- When you first come, you\'ll notice the glowing spots far away. Just run around the graves, you\'ll find [SPIRIT ORB] and a [Glowing Blue Crystal]. But then you\'ll be attacked by the two villagers : |~~~[MINI-BOSS FIGHT : SEEKER + SEEKER]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Difficulty : Medium | | Recommended Films : Type-7 Films | |-------------------------------------------------------------------------| | Same strategy as before. If there\'s something tough in this battle, | | it must be the dark atmosphere and the complicated location. You are in| | a cemetary full of tombstones, so you have to run around to dodge the | | ghosts. But don\'t forget that they can ambush you from the obstacles. | | Like I said, deceive them gather in group, and it\'s better for you to | | pull them out of the tombstones area and then end them in the free | | spaces or the Old Tree area. If you want to fight them til the end, DO | | NOT reach the All God\'s Bridge, cuz the ghosts will disappear then. And| | if you need to flee, it\'s your destination. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| After you have finished, you can go checking for a while. From the point where you grab the [Glowing Blue Crystal], there\'s a focusing camera angle. Look behind you, you\'ll see a passageway to shrine. But it\'s locked. If you still keep wandering here for minutes, you can be attacked by a Man in Dark or Woman in Dark. Go back to the Osaka House front. There\'s nothing else you can do here. -------------------------------------------- ALL GOD\'S VILLAGE - OSAKA HOUSE FRONT -------------------------------------------- When you get to the house, there\'ll be a cutscene showing the angry villagers who were looking for someone. After that, you\'ll be attacked by two of them : |~~~[MINI-BOSS FIGHT : SEEKER + SEEKER]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Difficulty : Medium | | Recommended Films : Type-7 Films | |-------------------------------------------------------------------------| | You have known them very well. Fighting again now is not so hard. But| | it\'s okay if you want to run away. If you defeat them, on the right | | path, you\'ll find the [Glowing Purple Crystal] as another clue about | | the events here. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Take the left path to reach Kiryu, Tachibana area. -------------------------------------------- ALL GOD\'S VILLAGE - KIRYU, TACHIBANA -------------------------------------------- From this area, continue to head left. You\'ll find a house with locked entrance and a Save Point. Use the Save Point if you need. Then keep heading left. At the mount at the turn corner, examine for [TYPE-14 FILMS]. Turn right and reach the next mount where many crimson butterflies are flying around. Check it for the [RIGHT TWIN STATUE KEY]. Then... |~~~[MINI-BOSS FIGHT : THREE MEN IN DARK]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Difficulty : Medium | | Recommended Films : Type-14 Films | |-------------------------------------------------------------------------| | After you get the key, a Man in Dark suddenly comes out from the | | mount to threat you. And if you retreat, you\'ll find that there have | | been two other Men in Dark surrounded in the back. What should you do | | now ? | | Try to didge the first ghost and run left to the small bridge. If you| | want to skip battle, run past the bridge and all the ghosts will fade | | away. If you want to battle, neither go to the other side of the bridge| | nor go so far away from them in the street. You have faced Men in Dark | | a few times before, so there\'s nothing I can tell you. As usual, the | | best way to kill them effectively is to group them and fight them as a | | single enemy. Staying away from the ghosts can guarantee your health, | | unless you want to make Zero Shots. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| From this point, you can either continue going left for new places or go back to Kiryu, Tachibana to chase after Mayu. I suggest you should explore the new places, since you won\'t have a chance to return here during the next chapter. So take the left bridge and go ahead. Maybe you\'ll face a cutscene in which Mio\'s sixth sense recalls a pilgrimage of the priests. ----------------------------------------- ALL GOD\'S VILLAGE - FORK IN ROAD ----------------------------------------- As the location name, this is a fork road. You\'ve come from the right path. The north staircase takes you to Kureha Shrine. The left path take you back to the Old Tree which is unaccessible. Anyway, check the row of stones which are just left from the staircase until you see a small pinwheel moving with the wind. Examine its left side, you\'ll spot [Village Report 1]. Like the previous reports, stay away from that point... |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ...turn on Finder Mode as soon as you hear the noise. If you do well, a| | photo of [Statue Checker] and about 1300 pts will belong to you. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| If you keep running back to the right path, a page of [Village Report 5] will be stripped out. Now get on the staircase. ---------------------------------------------- ALL GOD\'S VILLAGE - KUREHA SHRINE PATH ---------------------------------------------- There\'s nothing major during the stairs. Keep going up to the shrine courtyard. Grab the glowing [SACRED WATER] on the ground. Then head forward. |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | First, draw your camera straight to the gate of Kureha shrine. As the | | filament and the circle glow blue, grab a photo of [Shrine Shadow] | | which \"cost\" 1000 pts. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Examine the shrine gate. You\'ll obtain [Village Report 3]. Again, walk toward the opposite direction... |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | When the ghost appears, quickly rotate and take a shot of [Man at | | Shrine] and about 1000 pts. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Finally, enter the shrine. ------------------------------------------ ALL GOD\'S VILLAGE - KUREHA SHRINE ------------------------------------------ In the first sight you see, there are two cages attached with several talismans. The right cage (Mio\'s left) has nothing. Enter the left cage (on Mio\'s right) whose the cover has been broken and you can grab a [HERBAL MEDICINE]. Go straight to the altar and seek a [SPIRIT ORB] on the left. You can examine the altar if you like. On the right, you\'ll see a broken barrier. Get through it, head right for another [SACRED WATER]. There\'s nothing else you can do now, so leave this place. -------------------------------------------- ALL GOD\'S VILLAGE - KIRYU, TACHIBANA -------------------------------------------- It\'s time to keep track of your twin sister. Reach this place and enter the double door using the two Twin Statue Keys you\'ve found. -------------------------------------------- ALL GOD\'S VILLAGE - WHISPER BRIDGE -------------------------------------------- First, when you have entered this place, go to the right corner (Mio\'s left) to grab a [HERBAL MEDICINE] on the bank. As you are passing the bridge... |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | In the middle of the bridge, as the filament glows, turn left and aim | | up your camera, getting a photo of [Floating Woman]. If you do fast, | | you\'ll receive all 300 pts. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| She\'ll attack you... |~~~[MINI-BOSS FIGHT : SUNKEN WOMAN]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Difficulty : Medium | | Recommended Films : Type-14 Films | |-------------------------------------------------------------------------| | Three or four Zero Shots of Type-14 films can defeat her. She\'s not | | very tough once you read her pattern. She loves floating in the air, | | sometimes teleporting to another location. Her attack is dashing in | | incredible speed just like Broken Neck Woman. When you find her | | floating in the air, keep her in your frame, charging up and then snap | | her when necessary. If she attacks you, her preparing time can give you| | a chance to cause a Zero Shot. But it won\'t be good if you are late. | | As I said, Sunken Woman is pretty wise and sometimes disappears in the | | air. She may be teleport then. At that time, I suggest you should turn | | off Finder Mode and find her in normal mode. As you\'ve located her, set| | up the camera again and repeat the strategy until she\'s defeated. | | Don\'t forget to grab your prize after battle : a [SPIRIT ORB] and | | [Green Crystal]. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| After this battle, you can also earn more spirit points from another immobile ghost : |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Turn on Finder Mode. Draw down at the cracked hole on the ground. When | | the circle glows, snap her the [Drown Woman] and 1000 pts if you are | | fast. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Enter the faraway double-door to a new residential area. ------------------------------------- KUROSAWA HOUSE - 1F GROUNDS ------------------------------------- |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | As you\'ve just got in, quickly aim your camera forward and take a shot | | of [Bloody Kimono] and obtain 300 pts. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Go around this beautiful ground. Head to the top right corner for a [SPIRIT ORB]. Now use the Save Point at the entrance. The single door has been locked, so you undoubtedly enter the double door. ------------------------------------- KUROSAWA HOUSE - 1F ENTRANCE ------------------------------------- A long cutscene lets you know that you are in great trouble, also marks the end of Chapter 2 to the beginning of Chapter 3. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CHAPTER THREE : THE REPENTANCE ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% From now you\'ll work with no flashlight. Let\'s begin the \"trip\" soon. ------------------------------------- KUROSAWA HOUSE - 1F ENTRANCE ------------------------------------- Head on the stairs. |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | While you are moving, [Priest Behind] shows himself in your back. He\'ll| | stand there for a moment, so quickly turn on Finder Mode and take a | | shot for about 1000 pts. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| And if this is your replay game in which the \"Sense\" function has been unlocked, you can catch another ghost hiding here : |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Stand at the curtain above the stairs, your filament must be glowing | | now. Draw the camera upward and move right a little until the capture | | circle glows. Take a shot of [Looking Down] and obtain 1000 pts. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Move along the path. You\'ll find two doors at the end. The right door has been stuck. So enter the left door. -------------------------------------- KUROSAWA HOUSE - 1F ANTECHAMBER -------------------------------------- |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Before getting in, I ask you to turn on Finder Mode. Do you see a ghost| | who is doing something behind the kimono ? He\'s one of the special | | that the camera can\'t read. Just simply place him in your frame and | | press the Shutter button : [Terrified Man] and about 800 pts. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| In this room, grab the glowing stuff : [Instan] function and its tutorial file. Go to the back of the kimono, at the place where Terrified Man was staying, examine the drawer for [TYPE-14 FILMS] and a [HERBAL MEDICINE] nearby. After that, access the next door. KUROSAWA HOUSE - 1F ENTRANCE/MAYU\'S SCENE ------------------------------------------------ Take Mayu along the corridor (the running spirits are harmless to her). Enter the double door at the end and run forward the girl in kimono. Now we\'re back to Mio. ------------------------------------------------ KUROSAWA HOUSE - 1F DIRT-FLOOR PASSAGEWAY ------------------------------------------------- Go along the corridor like Mayu did. After a few steps, you\'ll be welcomed by a [Limbo Man].(Here you can find the path to the left that takes you to a locked door next to a blood-stained wall. Remember this place, okay ?). When you turn right, [Limbo Woman] comes next. |~~~[MINI-BOSS FIGHT : LIMBO MAN + LIMBO WOMAN]~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Difficulty : Hard | | Recommended Films : Type-14 Films | |-------------------------------------------------------------------------| | Hm... these may be the most annoying ghosts since the beginning. | | You are not forced to fight them. If you want to flee, simply run | | past them and open the double door where Mayu got in. They\'ll stop | | chasing you then. If you want to fight, read this : | | Limbo Man seems less tough, as you can use my old strategy against | | him somehow. What you have to watch out for is his movement. He often | | hides himself during his coming (the camera doesn\'t charge) and then | | suddenly shows up when approaching you. At this time, your \"saviour\" | | must be a Shutter Chance as well as Zero Shot, and you\'ll get damage. | | If you don\'t want to get troubled by both him and his \"partner\", try to| | defeat him before coming to the turn corner, where Limbo Woman shows | | herself. | | Limbo Woman is not different, but tougher. She hardly stays on ground| | to let you annoy her. She gets through the walls and wrapping you like | | a tiger. That\'s why she becomes the true triumph if you let Limbo Man | | \"alive\" with her. She gets out of the wall with moderate speed that is | | your chance to charge up shots and deal damage, as well as a possible | | Zero Shots to end her quickly. Of course sometimes Limbo Woman fights | | on ground, too, but she\'s pretty fast then. If she\'s ready to approach | | you, quickly make choice between a Zero Shot or a damaging hit. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| ---(Submitted by Ulrike Meinhof/Project Zero 2 version only)---------------- As you face the double doors to Great Hall - in front of the left hand door (as you face it) is a hole in the floor that blocks you from standing up against this door. Go to the left side of the hole and turn toward the TV screen (facing south, according to the map), press X to obtain the [Glowing Green Crystal]. ----------------------------------------------------------------------------- Enter the double door at the end. ----------------------------------------- KUROSAWA HOUSE - 1F GREAT HALL ----------------------------------------- Take the [Fluorite] Spirit Stone on the ground, and a [SPIRIT ORB] sparkling at the southwest corner of this view. You can try entering the northwest door to Storeroom for a view, because it hasn\'t got anything yet. Now run down and go right along the border segment of this hall. You\'ll watch a cutscene... Now this chamber has been ruled by a great ghost. You\'ll see the screen turns to \"black and white\" colour with noise effect. This is similar to Fatal Frame I when Miku Hinasaki is pursued by Kirie. Once the lord ghost touches you, you\'ll die immediately no matter how strong you are even if you\'re having a Stone Mirror (reviving item). When the cutscene ends, just keep on your way to the northeast door. Before entering it, check the shallow alcove on the left for [TYPE-90 FILMS]. Then exit through the door. -------------------------------------------- KUROSAWA HOUSE - COURTYARD STAICASE -------------------------------------------- First, run left (Mio\'s right) to the end of the corridor and grab a [STONE MIRROR] - the reviving item in this game. At this point, I advise you to examine a strange clothing object here by pressing the X button. You need to remember it because it\'ll be related to your later task. Then go right. As soon as you pass the turn corner... |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Someone is passing by above you. I think this ghost is really tricky to| | catch. Immediately turn on Finder Mode and move right until she\'s in | | your frame and the circle glows. Use the Square button to accelerate. | | You\'ll be able to snap [2nd Floor Mayu] and about 600 pts. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Run along the staircase, climb up to 2nd floor. At the end, you\'ll approach a Save Point. Save here if necessary. If you have \"Sense\" function, stand at the Save Point and prepare your camera : |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | The filament surely glows here. Turn Mio to the direction where it | | glows the most (which is toward the garden). Then switch to Finder Mode| | and aim upward to the sky til the circle is highlighted. Capture | | [Unrequited] and get 1000 pts from him. | | | | In the Project Zero version this ghost is listed as [Serial Teacher].| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Get in the door here. ---------------------------------------------- KUROSAWA HOUSE - 2F GUEST ROOM HALLWAY ---------------------------------------------- The first door you see is unaccessible. Head to the end of this hallway to enter the remaining door. --------------------------------------- KUROSAWA HOUSE - 2F GUEST ROOM --------------------------------------- As you enter, check the drawer on the right (Mio\'s right) for [TYPE-61 FILMS]. Reach the bookshelf nearby, you\'ll find a door falling down. Grab it the [Folklorist 3] file. Continue to the next door. -------------------------------------------- KUROSAWA HOUSE - 2F FLICKERING ROOM -------------------------------------------- In your first sight, you\'ll see a bamboo basket hanged on the backwall. Examine it for a [HERBAL MEDICINE]. Run to the end of this chamber, you\'ll see a locked door on the upper side and a chest drawer downside (within the shadow). Check the chest for another [HERBAL MEDICINE]. Take a photo of the door as the filament glows. You\'ll be shown to another area : a Bloody Wall. This is very the passageway where you met Limbo couple ghosts. Let\'s get there soon. --------------------------------------- KUROSAWA HOUSE - 2F GUEST ROOM --------------------------------------- Pass this room. ---------------------------------------------- KUROSAWA HOUSE - 2F GUEST ROOM HALLWAY ---------------------------------------------- Head outside. -------------------------------------------- KUROSAWA HOUSE - COURTYARD STAICASE -------------------------------------------- Go back to the chaotic Great Hall. ----------------------------------------- KUROSAWA HOUSE - 1F GREAT HALL ----------------------------------------- The lord ghost is still here, you must dodge him to reach your destination. When you first enter, run to the main portion of the room. As you come to the way in, it\'s time for the lord ghost to go out. Wait for him to float out, leaving a pretty small distance. Then have Mio run through that small space and reach the double door. Remember, just one touch of him can kill you at all. The easiest way to get through this place when the lord ghost is still around is using the border corridor of the Great Hall. You see, it takes you directly from door to door. ------------------------------------------------ KUROSAWA HOUSE - 1F DIRT-FLOOR PASSAGEWAY ------------------------------------------------ Step along the corridor. As you are approaching the fork road... |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ...a runaway ghost appears. He\'s only available for one or a little | | more second. So be quick to turn on Finder Mode and snap him - | | [Fleeing Villager]. When I tried to catch him, the annoying thing is | | that even when he\'d been available in my frame, the moment I shuttered | | was valueless. It\'s really a pity since the highest prize you can get | | from him is not very worthy : 600 pts. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Well, and when you are going to approach the fork road... |~~~[Ghost Appearance]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | A focusing camera angle shows you the [Dragger] and a [Draggee] he is | | dragging on the ground. It\'s too tough for you to catch both of them in| | a photo. So I have two suggesstions for you : | | | | 1) If you want to snap both of them right now, before reaching them, | | equip the Type-90 Films which can be charged the fastest. Snap the | | [Dragger] first as Mio will automatically aim at him, then draw the | | camera down to catch [Draggee]. Remember that [Draggee] DOES NOT REACT | | YOUR CAMERA, so the capture circle won\'t glow if you aim at him. The | | available time to catch him is when you see either the two locks or the| | ghost itself is highl