=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ZENALASCA'S UNAUTHORISED AUTHORITY ON ... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ____ ___ _ ___ __ . . __ . . ____ ____ _____ | \| \ / \ / / \ |\ | / \ | || / | | || || || | || \ | | || || |____ | | ||__/ |___|| __ | || \ | | || ||---- | | | || \ | || || || \| | \ || || / | | || \| | \__/ \__/ | | \__\.'\__/ |____ ___/ | |__/ | ', \__/ ', JOURNEY OF THE CURSED KING [PAL] ) For PlayStation 2 �@�@�@�@�@�@�@�@�@�@�@�@�@Otherwise known as: �@�@�@�@�@�@�h���S���N�G�X�gVIII��ƊC�Ƒ�n�Ǝ��ꂵ�P�N [Dragon Quest VIII: The Sky, the Ocean, the Earth and the Cursed Princess] Or... Dragon Quest VIII: Journey of the Cursed King Walkthrough/Strategy Guide for Dragon Quest By Zenalasca, version 1.13 [email protected] Approx. Time: 170 hours This guide CAN be found at: www.GameFAQs.com www.SuperCheats.com www.Neoseeker.com 1up.com To see credits, disclaimer and revision history press End. ------------------------------------------------------------------ TABLE OF CONTENT ------------------------------------------------------------------ 1) Introduction I: The Game II: The Guide III: Other DQ games IV: The Dragon Quest Story 2) Walk-through I: Introduction II: The Crystal Ball III: Introducing Jessica IV: Introducing Angelo - APPENDICES - 3) Tutorial I: Introduction II: Default Controls III: The Menus IV: Fighting V: Towns VI: Other Things 4) In-Depth Guide I: Items & Equipment II: Casino Royale III: Area Data IV: Bestiary V: Character Development VI: Spells & Abilities Advice VII: Monster Arena 5) Special Feature I: Frequently Asked Questions II: Dragon Quest Timeline III: Get Rich Quick Schemes 6) Epilogue I: Acknowledgements II: Disclaimer III: Revision History IV: Closing Statement V: Index ------------------------------------------------------------------ ------------------------------------------------------------------ PART 1) INTRODUCTION ------------------------------------------------------------------ INTRODUCTION I: THE GAME ------------------------------------------------------------------ This eighth instalment is the most glittering jewel in the Dragon Quest crown. And it's for PlayStation 2! If you have the game, I hope my guide will be of use to you. So many RPGs are so complex nowadays you hardly know what you're doing, and in all of the previous Dragon Quest games it was difficult to know where you were going or what you were supposed to do. This is one of the most loved games of all time. Not only was it the first game to get a 39/40 score by the Japanese magazine the Weekly Famitsu, but virtually everyone who reviewed it gave it at least an 80% approval rating. Dragon Quest VIII (henceforth called DQ8 for convenience's sake) has the best of both worlds, and hours of levelling up are more pleasurable. There are a couple of things I prefer about the earlier Dragon Quests yet those are no substitute for the sense of panorama that the world of DQ8 gives you. The graphics are comical and the characters are superior to their earlier DQ counterparts. Square's positive input has effected the style of storytelling considerably. The characters seem less conventional and the overall artistic impression is a lot better. ------------------------------------------------------------------ INTRODUCTION II: THE GUIDE ------------------------------------------------------------------ Yet another guide for Dragon Quest VIII ... I know, why did I do it? I didn't like the game at first anyway. Well, firstly I'll ex- plain -- this is no ordinary guide! It is so unusual because it specialises in having the information that you NEED where you NEED it. All information revolves around the walkthrough, with an app- endices at the end. If you only need to see where you need to go, what to do and how to do it you will find exactly what you need with minimum sweat, man. If you're finding it hard to locate something in the document that will help you in whatever you're doing, try using the Find system. Most word processing and internet applications have this marvellous function already installed in their programme... If you have a question or suggestion that you has not been effectuated I beg of you to send me an e-mail carefully explaining what should be there; I will duly reward you by lovingly enshrin- ing your name in a certain chapter near the end of the guide (unl- ess you want this piece of information to be held a secret). It's ze_faq[at]yahoo.com.au. ------------------------------------------------------------------ INTRODUCTION III: OTHER DQ GAMES ------------------------------------------------------------------ What I loved about Dragon Quest V [despite the relatively poor graphics] was that it had a close knit group of main characters that remain loyal in love, friendship and marriage -- not only did the game not end when a character got married you got to see their child/ren being born at which time the game would skip to a time when they could join you in battle. You got to control three generations of characters within the same family throughout the game and even choose main character's lover. ------------------------------------------------------------------ INTRODUCTION IV: DRAGON QUEST STORY ------------------------------------------------------------------ Once upon a time in a kingdom not of our own world, a foul enchant -ment swept across the palace of Trodain. Sleep spread throughout the castle and all the pages, guards, courtiers, watchmen and noblemen were turned to stone where they stood. Even the dogs were petrified in the courtyard, and the horses stood stock still in their stables. The wind fell silent, and not a leaf, not even a pinch of dust stirred in the castle. The king of Trodain and his beautiful daughter, Princess Medea were spared. King Trode transformed into a hideous green monster wearing the robes of a monk, whilst Medea was turned into a horse, an elegant white pony incapable of human speech. If this sounded to you like Sleeping Beauty I congratulate you for your powers of observation (and even more so if you noticed I was probably being sarcastic). There is no Old Witch but there is a bitter jester who was probably provoked by the oh-so-not diplom- atic King Trode and ended up stealing a magical sceptre from Trod- ain Castle. One palace guard was saved entirely from the curse, as well as his pet mouse, Munchie [who's cursed to begin with]. He is the hero of our story... The guard, Munchie, and King Trode set off in a caravan toed by Princess Medea and set of in the wild blue yond- der in search of the evil villain who sought to bring down the kingdom. There is more to the story than one realises, even when one "finishes" it. The story begins in a glade not far from the town of Farebury. As the palace guard and hero of the story, you meet many friends and funny creatures throughout your quest to discover the mystery behind Trodain and un-lift the curse that has plagued it, though there are a few sad moments for the characters involved. It is a big wide world full of treasures, treasure-hunters and monsters, as well as a quintessentially European landscape. The perfect fairy-tale, is it not? =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= = PART 2) WALK-THROUGH =-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The basics can be found in Appendix A. ------------------------------------------------------------------ WALK-THROUGH I: INTRODUCTION ------------------------------------------------------------------ When you begin a new game, you'll have to name your hero (as the game does not give you one -- well, "Hero" isn't really a name, is it?). Think of your favourite hero from a story (or from real life) and use that. Let your imagination run uninhibited through the streets of your mind, and that's an order! Now, there are a couple of things I'd like to tell you before you embark on your epic journey through hordes of comical monsters and even more comical voice-acting. 1. When shopping, get the things you need and if you've got extra money to buy weapons, buy the ones that your intending your character to be good at. Boomerangs are convenient but weak and ultimately an unwise choice. Better weapons can be found in dungeons, so for the most part it's better not to waste your hard earned gold on them. Only get armour if you find your characters' health is decreasing faster than is practical. Success earns money but sometimes all it needs is a little investment. 2. Most gamers I know like to have a long list of items and things for every area in the game. I know it is convention to list these things in the actual walk-through, but I myself thought it would be more convenient to have it all in the appendices in a chapter entitled "area data." As it is not walk-through specific I can list what's available in the area without having to repeat things too much. ------------------------------------------------------------------ WALK-THROUGH II: THE CRYSTAL AND ITS FORTUNE TELLER ------------------------------------------------------------------ .----------------. | Character Data | '----------------' THE HERO (YOU!): In time-honoured Dragon Quest tradition, the hero does not have his name, or even his own personality (the game doesn't show what he says, there is a voice actor for him in the Japanese version). He is a common guard from Trodain castle who has [for unknown reason] been saved from the curse. YANGUS: Yangus was an ex-bandit on his last heist when he met the hero, whom he calls "'guv" out of a kind of respect reserved for those who he feels are honourable. Yangus and King Trode are mirror opposites of each other for they are both short, ugly guys who love a good brawl in the pub. Yangus is more of a salt- of-the-earth type, whereas Trode is completely vainglorious. Although Yangus appears rough and tough, but he is kind-hearted and sentimental in his own way. Like Trode he likes to have his opinions heard and is stubborn to a fault. Unlike Trode, Yangus eventually decided to come good and kick his bandit habits. MUNCHIE: The hero's pet mouse. Munchie is unusually intelligent and long-lived for a mouse (does Scabbers ring a bell to you?). There are some parts of the game where Scabbers -- er, Munchie can get into small holes and scurry around. KING TRODE: Once a smug king sitting complacently on his throne, King Trode is now only welcome in the monster world. This has done nothing to stifle his pride, however, as he is still as condescending as always. Though he goes at great lengths to prove his eloquence Trode really is a tough old bastard. I'm just glad he has ten times the personality of any king in the early Dragon Quests. Like the Norse kings of old, Trode has a flare for making weapons and other items. He is very protective of his daughter, and will only feed her on the finest of grains. PRINCESS MEDEA: King Trode's daughter, and heir to the throne of Trodain (unless she marries, in which case her husband would be the heir). Because she has been transformed into a horse -- in other words, a dumb beast -- she pulls the caravan that hero, co., travel in, ironically. While travelling in the countryside, you often hear Medea snorting and neighing. The hero and Medea have had a good friendship since they were children; she even facilitated his career as a palace guard. DHOULMAGUS: The despotic jester who seems to be the one behind all people's troubles in the world, when actually he's just some loser who's bitten off more than he can chew in terms of magical power. He really is one of those evil, evil villains it's imp- ossible to sympathize with. .------------. | To Do List | '------------' - Make your way to the town. - Go to the pub. - Go back to the caravan. - Have a chat with the fortune teller. - Go to his house the next day. - Retrieve crystal ball from the Cave. - Go back to town and talk to the seer. - Now you can go to across the bridge! .--------. | Advice | '--------' Tips: - Whatever you do, don't buy Bandit's Grass Skirt, Plain Clothes or Leather Hat! All of these can either be found in the countryside, or dropped from monsters in the area or both. A Leather Shield can be found in the town. - Instead of saving up for a copper sword from town, get it from the first level in the Waterfall Cave. It's the only part of the dungeon where there are only Slimes. .--------------------. | Enter the Monster! | '--------------------' One thing you'll have to be especially wary about whenever you enter an unfamiliar area is keeping your HP up, as monsters will invariably have a considerably higher level than your party. Oh, and don't leave town at night if you want to avoid the level 1~3 mortality rate. You'd best scurry off to town before the Reaper catches you teasing him. .---------------------------. | Getting the Bases Covered | '---------------------------' Once you get all the dos and don'ts of battling down pat and have an explore of the town, making use of the extremely useful map, examining all the furniture you can, chatting with the locals and buying a couple of much needed Chimaera Wings and Medicinal Herbs; then doing the similar routine by nightfall, you will begin exploring the surrounding areas and with that, moving onto a headache that may plague your senses for the rest of the game: When a character levels up, what's the best skill type to give him? Luckily there is some room for experimentation and error yet there are a couple of skill paths that you can max out without being worried; Courage and Humanity. .------------------------------------. | Skill-Paths: What does one Choose? | '------------------------------------' The boomerang is more powerful than the copper sword until the hero reaches level five. Boomerangs are great for targeting groups of enemies at once. Boomerangs are Great -- NOT! If you choose the evil path of the boomerang not only will your hero be too weak to face the final bosses of the game, you will not have the full power of the Dragovian King Sword, the strongest weapon in the game at your disposal. And if you're only planning to take the game to its official ending, spears are the weapon for you! It's a similar story with Yangus and the giant mallet, only there are no axes available as yet so it would be in-advisable trying get a skill-set in clubs. If in doubt, have a little Humanity and remember, Courage is the Key. .------------------------. | Advice on Levelling Up | '------------------------' I advise that you level up to 5 at least. This will require 180 EXP for the hero and 171 for Yangus. That means 10~16 battles before your party will be ready to face the Cave and its Boss. It won't take long before Slimes will shiver with fear at your wake, though if you're cautious you can wait 'til the Satyrs are scared of you too. Now you are ready for the night hunt if you dare; The Dancing Devils and Beetleboys found around the red tree south-east of Farebury are good beginner food, and beyond that are the Skippers and Hammerhoods found in floors 2~3 of Waterfall Cave. The Firespirits drop Holy Water, which you can use to weed out the weakling monsters as you look for fights to level up with. .--------------------------------------. | Overview of the Farebury Countryside | '--------------------------------------' The area you'll be exploring at this point in the game is relatively small yet a good place to practise. Over the other side of the valley from Farebury lies your first dungeon, Waterfall Cave. I wouldn't suggest going there until you levelled up first though [or at least not past the first level of the dungeon, where the only monster you encounter are Slimes]. .---------------------------------. | Monsters and Where to Find Them | '---------------------------------' Pretty much all games nowadays have their own bestiaries, so you will be able to use this to view information about monsters you've defeated. The monsters in this area are... Farebury-west: Slime [d], Candy Cat [n], Lips [n/d], Dracky [n], Satyr [d], Capsichum [n/d], Bunicorn [n/d], Firespirit [n] -east: Slime [n], Candy Cat [n/d], Dracky [n], Bubble Slime [n] -tree: Lips [n/d], Satyr [d], Bunicorn [d], Bubble Slime [n/d], Firespirit [n/d], Mecha-Mynah [d], Dancing Devil [n], Beetleboy [n] .------------------------------. | Items You May Not Pick Up On | '------------------------------' Don't give up on fighting Slimes entirely though, as they can give you Amor Seco Essence as a rare drop. Dancing devils drop chimaera wings perhaps more than any other monsters in the region, though I'd suggest buying one each time you left town (before visiting the inn & church). There's a thief's key recipe you can get in town at the top of the tower but you can only do so at night. On top of Waterfall Cave there's a guy who'll give you some cheese as well. .--------------. | Boss: Geyzer | '--------------' When you feel you're ready to take on the boss, prepare well for it. You can't escape so it's do or die. All bosses in DQ8 are big tough mummas [with accents to match!] so Yangus and his guv will need to be seriously psyched up for the match. If you want to be cautious you can have one building their tension up while the other defends their friend. Guv is Courageous and Yangus is the Humane; you make the decision. ------------------------------------------------------------------ WALK-THROUGH III: THE ALBERT FAMILY LEGACY ------------------------------------------------------------------ .------------. | To Do List | '------------' - Make your way to the town of Alexandra. - Talk to the maid on the third floor of the mansion in town. - Controlling Munchie, go to the desk and get the letter. - Talk to one of the boys guarding the girl's room and show him the letter. - Go to the tower; examine main door. - Continue to floor seven; defeat boss. - Go back to town. .----------------. | Character Data | '----------------' JESSICA ALBERT: With her fiery sense of independence and determin- ation to avenge her brother's death, Jessica has had to face the difficulty of her rich and powerful family and their wish for her to marry for their own business' convenience. As a result, she is wary of men in general. She has been trained as a sorcer- ess by her family. ------------------------------------------------------------------ WALK-THROUGH IV: MAELLA ABBEY AND SINFUL TOWN OF SIMPLETON ------------------------------------------------------------------ .------------. | To Do List | '------------' - Go to Port Prospect. - Go into the lighthouse at night. - Board the ferry to Peregrin Quay. - Kill Khalamari. - Travel to Simpleton and take a kip at the yokel pub. - Have a look around Maella Abbey. - Go to the pub in Simpleton. - Use the key in Maella Abbey. - Go back to the first floor. - Go to the Ruined Abbey. - Head for fourth floor and kill boss. - Escape Maella Abbey prison. .----------------. | Character Data | '----------------' ANGELO: The second son (and first legitimate offspring) of a dignitary, Angelo was made by his family to live at Maella Abbey where he would protect it as a Templar of the Holy Order. It is not for the gambling, womanising and causing violent brawls in the pub in nearby Simpleton that Angelo loses the good will of the church, but the fact that he would wish to vanquish the evil jester guy... All females, regardless of their age and class can't seem to be able to resist him...except Jessica the fiery ice queen, of course. You'll learn more about his wicked, wicked ways. == ASCANTHA ====================================================== ======== - Go to Ascantha. - Head to the throne at night. - Talk to Emma. - Go back to the house near the Riverside Chapel. - Talk to everyone. - Go to Wisher's Peak. == WISHER'S PEAK ================================================= ============= - Explore the place. - Exit the castle. == PICKHAM ======================================================= ======= - Travel through the bush until you find a path and follow it to Pickham. - Climb the stairs to the roofs of the buildings. - Enter the pub. - Enter a house near the lookout tower. - Enter the other pub and talk to the barkeep. - Exit via the back entrance. - Find a house with bodyguards on the outside and talk to a bodyguard, then enter. - Go northward to enter a dungeon and solve the puzzle. - After you have the Venus Tear go back to town. - Find a ship and set sail for Trodain! == TRODAIN ======================================================= ======== - Explore the monster-infested castle. == ASCANTHA SUB-TERRANE ========================================== ==================== - Head over to Ascantha. - Talk to the king in his throne room. - Go through the cave. - Enter another cave. - On the lower right corner of the map is the Don Mole. If you say no he'll fight you. - After beating him go back to Trodain. - Enter the study during night-time. - Take your new ship to Baccarat. == BACCARAT ====================================================== ======== - Go to the second floor of the bank. - Talk to the barkeep in the basement and say yes. - Sail to the island to the north and attempt to enter the dark ruins. - Talk to the NPCs in the area. == ARGONIA ======================================================= ======= - Enter the castle. - Enter the locked room on the third floor via a hole in the fourth floor. - Talk to the king. - Find the lizards in the hunting grounds. - Go to the castle's throne room - Go to the fourth floor. - Exit the room you found the item in. - Power the magic mirror. == DARK RUINS ==================================================== ========== - Go through the place and defeat the evil Dhoulmagus. - Go to a certain town & to Tower Too. - Climb the tower. - Go back to Alexandra Tower. - Climb to the top, examine the statue and leave. / / /=============================================================/ | Monster 269: Dhoulmagus | | ----------------------- | | EXP: 3,400 | Gold: 0 | | | |------------------------------------------------------------| | Actions: - Split into 3 units [can have 2 rounds per turn] | | - Normal attack | | - Debris that hit 2 random targets | | - Uses Wind Sickles | | - All allies hit with thousands of whips | | - Casts Multiheal | | - Makes an ally go to sleep | | - "Thin Air" attack | | - Removes all positive status effects | |------------------------------------------------------------| | | /=============================================================/ / / / / /=============================================================/ | Monster 270: Dhoulmagus | | ----------------------- | | EXP: 12,000 | Gold: 0 | | | | Actions: - Can have two turns per round | | - Normal attack | | - Sharp feathers hit all allies | | - "Blazing Fire" ability | | - Removes all positive status effects | | - Extremely quick combo attack on single target | | - Intimidating scream | | - Magic, "Kacrackle" and "Kasizzle" | /=============================================================/ / / == ARCADIA ======================================================= ======= - Talk to Dominico outside his mansion. - Go to the second floor of mansion. - Go to first floor and search books. - Go back to second floor. - Leave the building and fight evil Jessica. - Talk to Dominico. - Talk to David. / / /=============================================================/ | Monster 271: Evil Jessica | | ------------------------- | | EXP: 7,800 | Gold: 0 | | | | Actions: - Can have two turns per round | | - Normal attack | | - Summon of three Shadows | | - Magic; "Kacrackle," "Kasizzle," "Kafrizzle," | | "Kasnooze," | /=============================================================/ / / == BACCARAT ====================================================== ======== == EMPYCCHU ====================================================== ======== / / /=============================================================/ | Monster 275: Empyrea | | -------------------- | | EXP: 10,150 | Gold: 0 | | | | Actions: - Can have two turns per round | | - Normal attack | | - Claw grab | | - Remove all positive status | | - Cast "Zap" or "Midheal" | | - Uses "Dazzle" ability | /=============================================================/ / / == NORTH LANDS =================================================== =========== Levels 31~2 should be good for experience when travelling in this area. == ORKUTSK - Explore the town, then head up to the cave in the north. ================================================================== APPENDICES ================================================================== ------------------------------------------------------------------ ------------------------------------------------------------------ PART 3) TUTORIAL Thou shalt love thine NEIGHBOR and heal him often Thou shalt always STEAL from thine unfamiliar combatant Thou shalt never LIE about one's own ill health Thou shalt never commit adultery on the combatant who giveth one good experience unless there is good reason Thou shalt confess thine sins regularly or how could one share thine adventure? Thou shalt forgive and learn to fight anew yet never forget the thou weaknesses and the weaknesses of others THE GOLDEN RULE: Do unto others as thouest do unto oneself; to trial thine self with fire ------------------------------------------------------------------ TUTORIAL I: INTRODUCTION ------------------------------------------------------------------ This chapter acquaints you with the basic systems of Dragon Quest VIII. It's easy to learn, but I suggest you have a look through it anyway, in case there's something you've missed. RPG stands for Role Playing Game. There are many different kinds of RPG video game. If you're looking for a classic Japanese RPG experience Dragon Quest is undeniably the best place to look.Other RPG series' of this type are Final Fantasy, Star Ocean, Phantasy Star, Breath of Fire, Tales of Phantasia, Romancing SaGa, Terrani- gma, Xenogears and Xenosaga. As Dragon Quest is an RPG, there are three different -- "modes," I guess you could say -- that are slightly different in terms of controls, all of which help to achieve the overall goal of making your party the toughest in terms of fighting. In field mode you need to be analytical and curious of your sur- roundings, as there are items and monsters needing to be found all over the place. You'll need to examine pots, chests, cabinets and other articles of furniture, climb down wells, mix alchemy recipes and defeat monsters to get their booty. This is the most important mode. Battle mode is just as important as field mode, though its field counterpart requires broader analyses. If you're not familiar with it you would do well to read tutorial IV. Menu mode is covered in tutorial III and although you could pos- sibly complete the game without it, it would become that much har- der. ------------------------------------------------------------------ TUTORIAL II: DEFAULT CONTROLS ------------------------------------------------------------------ Here is a run-down of all the controls in Dragon Quest and their functions. It's basically just a summary so you can refer to it if you're a beginner. Always keep a sharp eye for things that tell you to press a certain button, for I do not list those things here. The controls are pretty much the same through-out, so I won't go into the details (if there's an unusual button that can be used it usually says so in the game). ________________________________________________________________ | Direction Buttons:| Walk, move cursor | | Left Analog Stick:| Run/Walk, move cursor | | Right Analog Stick:| Adjust camera angle | | Triangle Button:| Cancel selections | | X Button:| Confirm selections, examine | | Square Button:| View map (if you have it) | | Circle Button:| Open main menu | | L1 Button:| Rotate character status menus /view left | | L2 Button:| Move camera to show character's back | | L3 Button:| Confirm, examine | | R1 Button:| Toggle character status menus right | | R2 Button:| Switch to and from first person view | | R3 Button:| Switch to and from first person view | | Start Button:| Talk to your party members | | Select Button:| See Bestiary, Items List or Alchemy Pot | | | You also see a comment from King Trode | |_____________________|__________________________________________| Is there a soft reset in Dragon Quest? No, there isn't, for some reason. The only ways you can reset the game is by saving and cho- osing to "rest", or using hard reset, wearing the switch out on your PlayStation. ------------------------------------------------------------------ TUTORIAL III: THE MENUS ------------------------------------------------------------------ In your normal adventuring mode you can explore your surround- ings, open chests and talk not only to NPCs (Non Player Charact- ers), but Player Characters as well. Menu mode is basically the game's main menu, where you can customise your characters for bat- tle, peruse your item inventory and do other things. In non-town areas you randomly enter battle mode with random formations of the local enemies.The following is a list of the main menu options and what they do. ------ ITEMS: As the name incontrovertibly points out, this is where you see the items you've obtained and see what they do. Each character has a pouch where 1 of each item can be stored in up to 12 places. If a character's pouch is too full, the excess items are moved to the bag. 99 of each item can be stored in the bag, but they can't be used in battle. - If you choose the Bag, you can view or sort its contents. This is often a good idea if you have a lot of items. If you want a certain party member to equip an item which is in the Bag, you will have to select that item with the X button and Transfer it to your chosen character. If there is enough space in their inventory, the game will ask you if you want to equip the item. - Whenever you choose an item, a list of commands comes up. You can Use it, Transfer it to another party member or the Bag, Equip/Un-Equip, Discard the item, or Do Nothing at all. ------ MAGIC: Here you can view the spells which your characters have learnt and use them (field spells, only). ----------- ATTRIBUTES: View your party members' battle statistics such as HP, MP, Level, equipment, and spells learnt. ------ MISC.: Of course, this is the menu where there are options that wouldn't fit anywhere else (on the main menu, anyway). Not all of them are available at the beginning of the game. - Heal All gets the characters who know curative spells to distribute the healing power amongst the party to restore everyone's HP. This is a useful feature, as the game does it in such a way that the MP is used well. - In Tactics, you change the tactics for every character except the hero. To find out about all the different tactics there are, look in "COMBAT SYSTEM". - Line-Up allows you to change the order of your party members. The person who is in the lead (if not KO'd), will be the one that you walk around as. - In Equipment, you equip a weapon, shield, helm, armour and accessory on any of your party members instead of choosing each item in the characters' inventory and doing it that way. - Settings, as the name suggests, allows you to adjust screen settings according to your TV, change sound modes and volume, and toggle between camera modes. - In Help, there are general hints and overview of controls. - Battle Records takes you to the same menu you get when you press the Select Button while in field mode (walking around). You get to see your battle records, all the monsters you've encountered, and all the items/equipment you've gained. King Trode makes an observation here, and you get to see how many miles you've travelled (I was up to 49.5 by the time I got to Simpleton and King Trode was complaining that he was getting old ^_^). - Alchemy Pot takes you to the caravan (I'm guessing), where you can create new items from your already-existing items. - In Monster Team, you organise your monsters for battle in the coliseum. You can even set monsters free if you like. ------------------------------------------------------------------ TUTORIAL IV: FIGHTING ------------------------------------------------------------------ ------------ Introduction ------------ One thing that all of these games involve is the way that you walk around large, monster infested environments (with many towns that will for the most part provide a little respite from battle mode). In battle mode there are up to four characters with whom a comm- and can be chosen. Battle participants have stats which determine how they'll fare doing certain things, which can be viewed in the status sub-menu. Levels and "natural" strengths determine how proficient they'll be during battle. Your characters can increase their levels with "EXP" (which some monsters give more than others) but the monsters can't. Every time you level up, a you can give skill points that will develop a character a certain way. You will have to do quite a lot of fighting in ALL of the Dragon Quests to level up and get stronger and it's a pity that you can't have monsters join your normal party like in DQ5, but there are some nice digital "world map" scenarios you can explore. After levelling up a bit to acclimatize to a new area and fiends I tend to have a bit of a walk around, reading a book while I grow stronger and frequently checking to make sure they're not dying. You can set the cursor to memory in the configuration sub-menu. I have looked up from a particularly gripping segment in "Harry Potter und der Stein der Weisen" to find a cranky crew licking their wounds at a local inn with most of my money run off some- where. Try not to find yourself in that situation or at least form a habit of depositing all your money in the bank before setting off into the wild blue yonder). ------------ Troop Orders ------------ Show No Mercy: All-out offensive. All the most damaging attacks and spells are used, but no thought is taken to psyching up or healing. Fight Wisely: A balanced tactic. Offensive and defensive are blended together. Focus On Healing: Not the exact opposite of "Show No Mercy," but close to it. Characters heal themselves whenever they get hurt not when their HP gets right down (like in "Fight Wisely.") Don't Use Magic: This strategy is an MP saver; the character/s only attack or use abilities. Get Psyched Up: The character psyches up until they feel they have done so enough to land a blow at the enemy. The AI guess is right most of the time. Follow Orders: You get to tell the characters what to do. ---------- Statistics ---------- If you're not new to RPGs, you'll pick up the battle system pre- tty quick anyway. For those of you who have never played an RPG before, here are some things you will want to get acquainted with. HP: Hit Points. Your basic life force. If a character loses all of their HP, they'll die and have to be revived before they can fight again (you'll also lose a large chunk of your cash). MP: Magic Points. Like HP, MP runs out all the time if you're not careful. It's used when you cast a magic spell or use a technique. ----------------- Giving Out Orders ----------------- There are two sets of command menus in battle. The first is kind of like a preparation menu, then there are the individual list of commands for each character. Fight: Choose from Attack, Tech, Magic, Item, or Psych. Tactics: Choose an automatic regime of tactics for anyone other than the hero. Flee: Escape from the battle (doesn't tend to work if the enemy is hard to defeat). Intimidate: If your enemies are weaker than you, you can intimida- te them by suddenly shouting them in the face. If they are impressed they will run off. Apparently, there's a higher chance of getting items this way. Here is a summary of all the commands you get when you choose "Fight". Attack: Target and attack an enemy. You can equip weapons for this command, so it's best to equip the weapon that the character is best at. Ability: When a character gets good enough at a certain weapon (via skill points), they learn abilities they can do using on that weapon. There are also abilities which do not involve weapons, but you have to gain skill points for them all the same. Spells: If the character knows a battle spell, they can use it with this command. Items: Use any items that might be in the character's pouch. Defend: Damage is halved by 50%, but the character doesn't do anything. Psyche Up: Each time you psych up, you become more powerful. The highest level you can reach is when you get to a level of super high tension. Once you stop psyching, your tension returns to its normal level. ------------------ Traveller's Advice ------------------ You will have to explore large dungeons and caves, as well as the Dragon Quest's expansive countryside. There are so many monst- ers and as you progress through the game their levels will rise so you'll have to fight a good many battles to keep up with them.It's best to stock up on items like Medicinal Herbs, Antidote Herbs and Chimera Wings before venturing into these frightening places. Only upgrade your equipment if you absolutely need to and escape using a Chimera Wing lest you get ambushed and have your work go to waste. Be careful, because if you exit the town and it's night time, you'll encounter the toughest enemies in the area. Keep a look out for chests, especially on the world map. Chests can only be opened from the front. Items can be bought, found or made (not right at the beginning) and are a very important part of any RPG. In Dragon Quest, items can be placed in your characters' packs or in the main inventory (which can't be accessed during battle). As I have already said, you should *always* stock up on Medicinal Herbs, Antidote Leaves, Chimera Wings and Holy Waters before venturing outside a town. Leave buying new equipment as a last resort. Do keep your characters' HP up at all times, particularly when they're psyching up. I explained earlier on that tension is some- thing that can be propagated over the course of the battle. Each time a character psyches up they become more tense. In many ways they become more powerful, but defensively they become weaker, pr- oviding a contingency for enemy attacks that could blow away the characters' carefully stacked house of cards in an instant. Sleep, paralyses, curses, sudden death, being knocked off one's feet and opponents covered in ice can all contribute to a failed build up. I might add that no matter how disappointed you are you should try again as soon as you are ready, for he who hesitates is lost! Do NOT try to escape from boss battles as it is not possible. Do level up if you're having trouble with a boss. Do use items over magic if you can. And ALWAYS remember to prepare before you go out fighting monsters. Is that clear? Magic and boomerangs are useful for targeting a whole group of monsters at once. You can make yourself stronger by psyching up. The highest state of psych power is when your character is "super high tension". Your character will be god-like, but be careful, because if for some reason the character doesn't get to utilise their state of tension, and you didn't get them to psych up, the turns you used to build them up will have been wasted. Strategy plays vital role in Dragon Quest. ------------------------------------- Mind Your Status Ailments & Elements! ------------------------------------- If you use the elements correctly, you can cause a lot of damage to certain enemies. Unless you already know, in RPGs, some enemies are affiliated with a certain element -- as such they will be weak to a certain other element and the best thing about it is that you can use this to your advantage. - FIRE: Fiery enemies are weakest against water/ice. - WATER: Effective against Fire. - ICE: Effective against Fire. Also weak against Thunder. The stats effect how well your characters do in battle. You can change those statistics by equipping weapons and armour or using certain items that raise stats permanently. Here they are (in alp- habetical listing): - POISON: The characters' skin takes on a sickly purple colour and they lose HP at regular intervals only out side of battle (each step). Healed by Antidotal Herb, Strong Antidote, Speci- al Antidote, Lesser Panacea, Greater Panacea, the Squelch spell or Purification (at church). - ENVENOMED: Like POISON, except the effect is inside of battle (every round) as well as out. The healing methods are the same also. - DAZZLE: In this state the victim's eyes become very irritated, and their faces next to their names are clouded by a sinister purple fog. Healed only by Greater Panacea. - FIZZLE: The characters' voices suddenly become so bad in condition that they are unable to incant spells. Healed only by Greater Panacea. - ASLEEP: When the victim is snoring away, not only can they not do anything, their psych level will return to its original level once they regain consciousness. The conditions wears off after a while, but can be cured by a physical blow, a Greater Panacea, or the Tingle spell. - CONFUSED: The character does random acts against friend and foe alike. Like sleep, it can wear off after a while, and is remedied by a good physical blow or using a Greater Panacea. - PARALYSED: Any tension built up is wasted and the victim cann- ot move a single limb. It eventually wears off, though you can use a Moonwort Bulb, Rose-Wort, Moon's Mercy, Lesser Panacea or Greater Panacea. - CURSED: In battle, the character loses a turn. If a party mem- ber equips certain equipment there will be a permanent CURSED affliction, unless you go to a church and have Benediction performed on you. The hero is not affected by this form of the ailment. - DEAD: When the character has lost all their HP, they will not be able to do anything until Resurrection is reformed on them at a church or you use Yggdrasil Leaf, Angel Cheese, or cast Zing (50% chance), or Kazing. The Staff of Resurrection also does this. ---------- Conclusion ---------- Your characters will level up and gain equipment; they will take their performance boosting seeds... Yet two things that will make or break your Fighting Force are tension and skill points. A fitting last word of wisdom in this tutorial is that battle is all up to you; the quality of which will be greater if you know the rules...which are more like guidelines, anyway. ------------------------------------------------------------------ TUTORIAL V: TOWNS & OTHER PLACES OF RESPITE ------------------------------------------------------------------ Towns always have an inn and a church, as well as item and equi- pment shops. You can stay at the inn until dark or overnight to heal up your HP. Go to the church to get rid of status ailments, revive characters, determine how much experience is needed to lev- el up, and most importantly, save your progress. The "Church" menu can be viewed usually entering a church and talking to the priest/nun on the altar. Sometimes it's a travelli- ng priest or monk, though. The commands are as follows. Confession: If you have a memory card in slot 1 or 2 you can confess and record your progress. When saving over the file, the game confirms whether you really want to or not (which has, on a couple of occasions saved me from overwriting Alex's file. Divination: See how much experience your characters need before levelling up. Resurrection: Pay a donation to re-awaken a KO'd party member. Each level costs 10 G, so if they are level 7 it costs 70 G. HPs and MPs are fully restored as well. Purification: Healing from the Poison or Envenomated status ailments. Benediction: Un-equips a cursed item from a character without destroying it. Nothing: Leave church menu. In earlier Dragon Quest games you could visit Depositories to store items and money. Because you can simply store excess items in the Bag now, the Depository has turned into the Gold Bank. If you lose a battle and most of your gold is at the bank, there is not much to lose. ------------------------------------------------------------------ TUTORIAL VI: OTHER THINGS ------------------------------------------------------------------ - Like in the earlier Dragon Quests, the game can reflect the time of day it is. Early morning, sunrise, midday, sunset or evening. Towns can change quite a lot depending on the time of day. Mons- ters tend to be tougher during night-time for instance. You can stay at the inn until sunset or early next morning. - Save every time you enter a town, stay at an inn, finish a dung- eon or see a long series of cut-scenes. I know may sound a bit old-hap to all skilled RPGers reading this at the moment, but I had to add it. You never know and like enough want to be safe rather than sorry. - Make the necessary preparations before entering any monster inf- ested cave or keep (& they nearly all are); fully rested party, herbs and Chimera Wings are the go! - Decide what kind of character you want your players to be before plonking skills wherever the mood takes you. The characters will be weak and won't live to regret it. - Try to avoid losing as much as possible and deposit your gold whenever you don't need it -- when the church revives you it takes half your gold... Hmph. Seems realistic... - Monster coins dropped by infamous beasts are useful for selling, especially when it isn't counted in the money taken away by greedy churches when they revive you after losing a battle.Think of it as a kind of portable bank. Other items that are good for this purpose are Prayer Rings and Premium Mould. - Prayer Rings can be bought for 1000 tokens each at Baccarat Cas- ino and sold for 1500 gold coins. - Most items (except Premium Mould) sell for half of their retail value, so buy wisely. - Check the in-depth on items before you sell anything; even if something seems useless *that* can prove quite otherwise when it comes to the alchemy pot. Good examples of items you may feel t- empted to throw out or sell are old equipment. *Check first.* - Plan ahead carefully in battles. Remember, an easy battle is a troublesome bother (only because of the time wasted) that can make you complacent for the tough battles that require the stra- tegic nouse of a...well...a chess player! - Talk to a cow and it'll give you Fresh Milk. The cows on the outside of the Riverside Chapel have an unlimited supply. - The Hilltop Hut is the best place to rest. - Monster teams are extremely useful as they can help you in batt- le. In boss battles you should call them before doing anything else. - Metal Slimes are the best monsters for experience, particularly when they're counted as "new enemies." In the plateau east of Goldbird's Eyrie is a place where you can fight Gold Golems dur- ing the day and Metal Slimes at night. - The Falcon Sword is vital for those who are trying to do the Great Metal Hunt quest, but unfortunately the only way of getti- ng them is via the casino (it costs 10,000 gold). - Apparently a good way of getting gold and experience is intimid- ating monsters and having them flee; their dropped items will be rarer and therefore sell for higher prices. - Magic is generally more cost-effective at healing than consumab- le items. Give Yangus a few points in humanity so he learns his early healing spell. "Heal All" is a good strategy to use, as it utilises MP most efficiently (it's in the misc. menu). All the same, sometimes items are better, so keep good stock of them. - Fighting battles and levelling up are a big part of playing Dra- gon Quest, so that's why I say it's better to lose a battle alo- ng with half your gold rather than lose 10 battles. Explore the countryside and level up till the enemies are no longer hard; do that and you're well on your way to completing the game sweat free (just don't overdo it, because you reach a point where the enemies you're fighting give so little experience it just isn't worth it). If you're a bit stronger than the enemies you're fig- hting at the moment, the next set of enemies will be within your range (decreasing the risk of being demolished and sent to a churchin (my word for churches in DQ -- it sounds like a combin- ation of church-inn and urchin). If all else fails, FLEE! (hope- fully when you've still got a fair amount of HP left). - I don't know if it's a good idea to always be updating your equ- ipment, because Alex says you should always be saving up for better equipment. The way I do it seems to work well; I explore the region for items, then buy the equipment I need at the shops -- if I don't have enough money for what I want, I fight battles to get it (which fulfills Dragon Quest's need for constant leve- lling up without too much worry). - When you're fighting monsters, keep a lookout for those who may be worthy opponents in the monster arena. This saves a lot of t- ime. - If you're innovative enough you probably won't even need to lev- el up to fight battles... Or at least it will give you bragging rights if you do. And save time you might've otherwise spend do- ing virtually nothing. - Take note of the monsters you're defeating and only fight those who give you adequate sums of EXP and Gold. When you're level- ling up you can refer to your menu to see how much you have left and divide it into how many battles you'll need to do. To see what monsters give the highest EXP and gold in each area, see the appendices. - Don't worry too much about levelling up unless you absolutely need to. Even fighting Liquid Metal Slimes, it would take you around 600 battles to to get to level 99. That's 60 hours of pure fighting! Just fight and explore as you go along in the story. And refer to my guide on skill points! - When exploring dungeons, the path to the left or right tend to lead to detours. Using this knowledge, you can take an analytic- al look into these detestable places... In any case, exploring these places should give you enough levels to defeat the boss ahead. Just be really careful to bring plenty of Chimera Wings, okay? - Don't worry about using a Chimaera Wing to go back to a town. Walking that distance and getting the chance to level up more is better than losing your party in the attempt to go all the way. ------------------------------------------------------------------ ------------------------------------------------------------------ PART 4) IN-DEPTH GUIDES ------------------------------------------------------------------ IN-DEPTH GUIDE I: ITEMS AND EQUIPMENT ENCYCLOPAEDIA ------------------------------------------------------------------ Some of the equipment changes your characters' costumes (all but one are for Jessica). Item Compendium --------------- Sorted Listings --------------- Locations --------- [1.02] Accessories ----------------------------------------------------------------- Agility Ring [Alchemy] MAKE: Prayer Ring + Seed of Agility Catholican Ring Protects against Sleep, Paralyse and Def +15 Confuse. Who can equip: Everyone Sell value: 1,550 [Alchemy] MAKE: Ring of Truth + Ring of Immunity + Full Moon Ring ---------------------------------------------- Elevating Shoes Gain experience as you walk on the Agi +5 overworld map and in dungeons. Who can equip: Everyone Sell value: 50 [Alchemy] MAKE: Happy Hat + Fishnet Stockings USE: Happy Hat [Location] RARE DROP: Liquid Metal Slime, Hell Hopper ---------------------------------------------- Full Moon Ring Getting It: - Mix Gold Ring + Poison Moth Knife ---------------------------------------------- Goddess Ring Getting It: - Mix Recovery Ring + Orihalcum ---------------------------------------------- Holy Talisman Getting It: - Mix Tough Guy Tattoo + Holy Water + Gold Rosary ---------------------------------------------- Life Bracer Getting It: - Mix Gold Bracer + Recovery Ring - Defeat Dark Devil Dog (rare) ---------------------------------------------- Meteorite Bracer Getting It: - Mix Agility Ring + Agility Ring + Orihalcum ---------------------------------------------- Mighty Armlet Getting It: - Mix Strength Ring + Titan Belt - Defeat Stone Guardian (rare) ---------------------------------------------- Prayer Ring Getting It: - Mix Gold Ring + Seed of Magic - Defeat Goody Bag (rare) ---------------------------------------------- Recovery Ring Getting It: - Mix Prayer Ring + Seed of Life - Defeat Pandora's Box ---------------------------------------------- Ring of Awakening Getting It: - Mix Gold Ring + Dream Blade ---------------------------------------------- Ring of Clarity Getting It: - Mix Gold Ring + Fallen Angel Rapier ---------------------------------------------- Ring of Immunity Getting It: - Mix Gold Ring + Poison Needle ---------------------------------------------- Ring of Truth Getting It: - Mix Gold Ring + Sandstorm Spear ---------------------------------------------- Ring of Protection Getting It: - Mix Prayer Ring + Seed of Defence ---------------------------------------------- Scholar's Specs Getting It: - Mix Ring of Clarity + Ring of Awakening + Seed of Wisdom - Defeat Mummy, Pupper Player or Dead Ringer (rare) ---------------------------------------------- Skull Ring Getting It: - Mix Sorcerer's Ring + Devils Tail - Defeat Wight King (rare) ---------------------------------------------- Sorcerer's Ring Getting It: - Mix Skull Ring + Saint's Ashes + Saint's Ashes ---------------------------------------------- Strength Ring Getting It: - Mix Prayer Ring + Seed of Strength - Defeat Geyzer (normal) - Defeat Red Horn, Muddy Hand or Mimic (rare) ---------------------------------------------- Titan Belt Getting It: - Mix Strength Ring + Leather Kilt - Defeat Skeleton Soldier or Jackal Ripper (normal) - Defeat Cockateer or Golem (rare) ---------------------------------------------- Common Bodygear ----------------------------------------------------------------- Plain Clothes Whatever you do, don't buy it. Two will create Wayfarer's clothes, which offers nearly twice the defence. Getting It: - Buy in Farebury. - Find in Farebury dresser and cupboard. - Defeat a Satyr. - Defeat a Bag o' Laughs. ---------------------------------------------- Wayfarer's Clothes Getting It: - Mix Plain Clothes x2 ---------------------------------------------- Liquid Metal Armour Getting It: - ---------------------------------------------- Metal King Armour Getting It: - Mix Liquid Metal Armour + Slime Crown + Orichalcum ---------------------------------------------- Common Headgear ----------------------------------------------------------------- Feathered Cap Getting It: - Mix Leather Hat + Chimaera Wing ---------------------------------------------- Hermes' Hat Getting It: - Mercury's Bandana +Feathered Cap ---------------------------------------------- Leather Hat Getting It: - ---------------------------------------------- Metal King Helm Getting It: - ---------------------------------------------- Hero's Swords ----------------------------------------------------------------- Cyprus Stick Getting It: - ---------------------------------------------- Dragovian Sword Getting It: - ---------------------------------------------- Soldier's Sword ---------------------------------------------- Dragovian King Sword Getting It: - Mix Liquid Metal Sword + Dragovian Sword ---------------------------------------------- Hero's Spears ----------------------------------------------------------------- Battle Fork Getting It: - ---------------------------------------------- Demon Spear Getting It: - Mix Battle Needle + Poison Needle + Devils Tail ---------------------------------------------- Holy Lance Getting It: - Mix Long Spear + Gold Rosary ---------------------------------------------- Hero Spear Getting It: - ---------------------------------------------- Iron Lance Getting It: - Mix Cyprus Stick + Dagger ---------------------------------------------- Long Spear Getting It: - Mix Cyprus Stick x2 + Iron Lance ---------------------------------------------- Partisan Getting It: - ---------------------------------------------- Sandstorm Spear Getting It: - Mix Partisan + Saints Ashes ---------------------------------------------- Hero's Boomerangs ----------------------------------------------------------------- Boomerang Getting It: - ---------------------------------------------- Edged Boomerang Getting It: - ---------------------------------------------- Flametang Boomerang Getting It: - Mix Swallowtail + Flame Shield ---------------------------------------------- Metalwing Boomerang Getting It: - Mix Razor Wing Boomerang + Metal King Spear ---------------------------------------------- Razor Wing Boomerang Getting It: - Mix Edged Boomerang + Wing Of Bat + Steel Scythe ---------------------------------------------- Reinforced Boomerang Getting It: - Mix Boomerang + Iron Nail ---------------------------------------------- Swallowtail Getting It: - ---------------------------------------------- Hero's Bodygear ----------------------------------------------------------------- Bronze Armour Getting It: - Mix Chain Mail + Bronze Shield ---------------------------------------------- Iron Armour Getting It: - Buy at Baccarat - Find in island west of Abbey - Defeat Infernal Armour ---------------------------------------------- Full Plate Armour Getting It: - Buy in Neos & Savella ---------------------------------------------- Dragovian Armour Getting It: - Buy in Baccarat Casino - Find on Dragovian Path ---------------------------------------------- Hero's Headgear ----------------------------------------------------------------- Bandana Bronze Helmet Dragovian Helm Pritate's Hat Jessica's Whips ----------------------------------------------------------------- Chain Whip Demon Whip Dragontail Whip Gringham Whip Leather Whip Scourge Whip Snakeskin Whip Spiked Steel Whip Thorn Whip Jessica's Knives ----------------------------------------------------------------- Assasin's Dagger Bronze Knife Dagger Eagle Dagger Falcon Knife Icicle Dark Imp Knife Poison Moth Knife Poison Needle Sword Breaker Jessica's Body Gear ----------------------------------------------------------------- Dangerous Bustier As one of the weakest pieces of equipment in the whole game there lies the temptation to spare the 99 mini-medals and leave it for the after-game. Remember, this is part of a costume and while it's not strong in itself it's needed in making something better. Getting it: - Trade with Princess Minnie for 99 red balloons -- uh, minimedals - Find in Heavenly Dais 1F ----------------------------------------------- Dancer's Costume ----------------------------------------------- Robe of Serenity ----------------------------------------------- Jessica's Outfit As one of the weakest pieces of equipment in the game you wonder if the only reason they had it was to put Jessica in a drab dress in the beginning of the game, especially as you get better gear not long after. Getting it: - Get it in a dresser in Alexandra. ----------------------------------------------- Bunny Suit Getting It: - Mix Bunny Tail + Silk Bustier ----------------------------------------------- Leather Dress ----------------------------------------------- Silk Bustier ----------------------------------------------- Spangled Dress ----------------------------------------------- Magic Bikini ----------------------------------------------- Magic Skirt ----------------------------------------------- Flowing Dress ----------------------------------------------- Shimmering Dress ----------------------------------------------- Princess' Robe ----------------------------------------------- Divine Bustier ----------------------------------------------- Yangus' Axes ----------------------------------------------------------------- Bandit Axe Getting It: - Mix Battle Axe + Thief's Key Battle Axe Conquerer's Axe ---------------------------------------------- Golden Axe Though not a strong weapon, the gold axe is a good alchemy ingredient and can be sold for heaps and heaps of gold (obviously). Getting it: - Mix Iron Axe + Gold Nugget ---------------------------------------------- Iron Axe Getting It: - Mix Farmer's Scythe x2 King Axe Getting It: - Mix Golden Axe + Slime Crown Moon Axe Getting It: - Mix Golden Axe + Moon's Mercy ---------------------------------------------- Stone Axe The weakest axe, this is only useful as an alchemy ingredient. Getting it: - Mix Cyprus Stick + Stone Hardhat - Defeat Hood - Find west of Peregrin Quay ---------------------------------------------- Yangus' Scythes ----------------------------------------------------------------- Bardiche of Binding Farmer's Scythe Heavy Hatchet Hell Scythe Steel Scythe Yangus' Hammers ----------------------------------------------------------------- Giant Mallet Megaton Hammer Sledgehammer War Hammer Uber War Hammer Oaken Club Yangus' Flails ----------------------------------------------------------------- Flail of Fury Flail of Destruction Yangus' Bodygear ----------------------------------------------------------------- Leather Kilt Bandit's Grass Skirt Bandit Mail Getting It: - Mix Bandit Axe + Bandit's Grass Skirt + Heavy Armour Boxer Shorts Getting It: - Mix Bandana + Bandit's Grass Skirt Chain Mail Getting It: - Mix Chain Whip + Wayfarer's Clothes Iron Cuirass Fur Poncho Turtle Shell Silver Cuirass Heavy Armour Dark Robe Angelo's Bows ----------------------------------------------------------------- Cheiron's Bow Eros' Bow Great Bow Hunter's Bow Odin's Bow Short Bow Angelo's Swords ----------------------------------------------------------------- Fallen Angel Rapier Hell Sabre Holy Silver Rapier Rapier Templar's Sword Angelo's Bodygear ----------------------------------------------------------------- Templar's Uniform Leather Cape Zombie Mail Posh Waistcoat Sage's Robe Dancer's Mail Velvet Cape Bodygear for Jessica and Angelo Only ----------------------------------------------------------------- Silk Robe Cloak of Evasion Magic Vestment Angel's Robe Getting It: - Mix Magical Skirt + Flowing Dress Sell: 25,000 Crimson Robe Dragon Robe Bodygear for Hero & Angelo only ----------------------------------------------------------------- Leather Armour Scale Armour Silver Mail Magic Armour Platinum Mail Sacred Armour Mirror Armour Bodygear for Hero & Yangus Only ----------------------------------------------------------------- Iron Armour Dragon Mail Spiked Armour Gigant Armour Headgear for Yangus & Hero ----------------------------------------------------------------- Fur Hood Great Helm Hades' Helm Iron Headgear Iron Mask Raging Bull Helm Turban Headgear for Angelo & Hero ----------------------------------------------------------------- Iron Helmet Mythril Helm Platinum Headgear Headgear for Jessica & Hero ----------------------------------------------------------------- Sun Crown Swords for Hero & Jessica ----------------------------------------------------------------- Bastard Sword Blizzard Blade Copper Sword Dragon Slayer Dragonsbane Mercury's Rapier Miracle Sword Rusty Old Sword Shamshir of Light Steel Broadsword Stone Sword Double-Edged Sword Uber Double-Edge Uber Miracle Sword Zombie Slayer Zombiesbane Swords for Hero, Jessica & Angelo ----------------------------------------------------------------- Falcon Blade Uber Falcon Blade Liquid Metal Sword Dream Blade Platinum Sword Staves for Jessica & Angelo ----------------------------------------------------------------- Lightening Staff Magic Mace Magma Staff Rune Staff Staff of Antimagic Staff of Divine Wrath Staff of Resurrection Wizard's Staff Menu Items ----------------------------------------------------------------- Amor Seco Essence ---------------------------------------------- Antidotal Herb ---------------------------------------------- Elfin Elixir ---------------------------------------------- Greater Panacea ---------------------------------------------- Lesser Panacea ---------------------------------------------- Magic Herb ---------------------------------------------- Medicinal Herb A commonly found, commonly used item that is useful nonetheless. ---------------------------------------------- Moon's Mercy ---------------------------------------------- Moonwort Bulb ---------------------------------------------- Rose Wort ---------------------------------------------- Rose Root ---------------------------------------------- Seed of Agility ---------------------------------------------- Seed of Defence ---------------------------------------------- Seed of Life ---------------------------------------------- Seed of Magic ---------------------------------------------- Seed of Skill ---------------------------------------------- Seed of Strength ---------------------------------------------- Seed of Wisdom ---------------------------------------------- Special Medicine ---------------------------------------------- Special Antidote ---------------------------------------------- Strong Medicine ---------------------------------------------- Yggrasil Dew ---------------------------------------------- Yggdrasil Leaf ---------------------------------------------- Important Items ----------------------------------------------------------------- Godbird's Soulstone Crystal Ball Tool Bag Jessica's Letter World Map Venus' Tear Moonshadow Harp Sand of Serenity Lizard Humour Argon Heart Great Big Argon Heart Magic Mirror Sun Mirror Kran Spinals The Big Book of Barriers Marta's Bag Illuminated Sea Chart Darktree Leaf Echo Flute Gold Orb Silver Orb Red Orb Blue Orb Yellow Orb Purple Orb Godbird Sceptre Thief's Key Recipe Eros' Bow Recipe Imp Knife Recipe Dragon Slayer Recipe Morrie's Memo #1 Morrie's Memo #2 Morrie's Memo #3 Monster Arena Key Armour, Shields & Helms in order of Defense ------------------------------------------------------------------ 1 - Bandana 33 - Scholar's Cap 1 - Dangerous Bustier 34 - Flame Shield 2 - Pot Lid 34 - Robe of Serenity 3 - Jessica's Outfit 36 - Bone Shield 3 - Leather Hat 37 - Turtle Shell 4 - Leather Shield 38 - Bunny Suit 4 - Plain Clothes 38 - Mythril Helm 5 - Bandit's Grass Skirt 38 - Power Shield 5 - Hairband 38 - Thinking Cap 7 - Pointy Hat 39 - Full-Plate Armour 7 - Scale Shield 39 - Magic Vestment 7 - Wayfarer's Clothes 42 - Raging Bull Helm 8 - Boxer Shorts 42 - Zombie Mail 8 - Silver Platter 43 - Golden Tiara 8 - Turban 43 - Mirror Shield 9 - Feathered Cap 44 - Silk Bustier 10 - Bronze Shield 44 - Silver Cuirass 10 - Silk Robe 45 - Great Helm 11 - Leather Armour 45 - Ogre Shield 12 - Kitty Shield 46 - Saintless Shield 12 - Leather Kilt 46 - Spangled Dress 13 - Templar's Uniform 48 - Phantom Mask 14 - Bunny Ears 48 - Posh Waistcoat 14 - Templar's Shield 48 - Silver Shield 15 - Iron Shield 49 - Skull Helm 15 - Leather Dress 50 - Magic Bikini 15 - Stone Hardhat 50 - Big Boss Shield 16 - Iron Helmet 50 - Ruinous Shield 17 - Light Shield 50 - Silver Mail 17 - Scale Armour 52 - Heavy Armour 18 - Fur Hood 52 - Sun Crown 20 - Bronze Helmet 55 - Goddess Shield 20 - Chain Mail 55 - Magic Armour 20 - Coral Hairpin 55 - Magical Skirt 20 - Hermes' Hat 55 - Metal King Helm 20 - Slime Crown 55 - Sage's Robe 22 - Leather Cape 55 - Thanatos' Shield 22 - Steel Shield 57 - Dancer's Mail 23 - Dancer's Costume 59 - Flowing Dress 23 - Mercury's Bandana 60 - Dragon Mail 24 - Bronze Armour 60 - Velvet Cape 24 - Silver Tiara 65 - Metal King Shield 24 - White Shield 67 - Shimmering Dress 25 - Iron Cuirass 68 - Spiked Armour 25 - Iron Mask 72 - Platinum Mail 25 - Magical Hat 73 - Angel's Robe 27 - Magic Shield 80 - Bandit Mail 29 - Cloak of Evasion 82 - Crimson Robe 29 - Fur Poncho 84 - Sacred Armour 30 - Dragon Shield 87 - Dark Robe 30 - Pirate's Hat 92 - Mirror Armour 30 - Platinum Headgear 94 - Princess' Robe 31 - Happy Hat 95 - Gigant Armour 32 - Iron Armour 101 - Liquid Metal Armour 32 - Iron Headgear 103 - Dragon Robe 33 - Hades' Helm 105 - Divine Bustier 33 - Ice Shield 110 - Dragovian Armour 120 - Metal King Armour Weapons in Order of Attack ------------------------------------------------------------------ 0 - Poison Needle * 52 - Icicle Dirk 4 - Cyprus Stick 52 - Imp Knife 6 - Leather Whip 54 - Holy Silver Rapier 7 - Oaken Club 54 - Rapier 8 - Soldier's Sword 54 - Zombiesbane 9 - Bronze Knife 55 - Uber Falcon Blade 12 - Stone Sword 56 - Bandit Axe 13 - Copper Sword 56 - Sword Braker 13 - Giant Mallet 60 - Moon Axe 14 - Thorn Whip 61 - Bastard Sword 15 - Wizard's Staff 61 - Fallen Angel Rapier 17 - Rapier 62 - Spiked Steel Whip 18 - Dagger 63 - Cheiron's Bow 19 - Boomerang 20 - Stone Axe 63 - Flametang Boomerang 23 - Short Bow 63 - Swallowtail 23 - Snakeskin Whip 65 - Hell Scythe 24 - Iron Lance 65 - Zombie Slayer 24 - Lightening Staff 67 - Sandstorm Spear 27 - Edged Boomerang 69 - Uber War Hammer 27 - Golden Axe 72 - Demon Whip 28 - Farmer's Scythe 72 - Dragonsbane 28 - Magma Staff 76 - Double-Edged Sword 29 - Poison Moth Knife 76 - Uber Double-Edged 30 - Hunter's Bow 77 - Staff of Resurrection 30 - Long Spear 78 - Mercury's Rapier 30 - Rune Staff 79 - Magical Mace 32 - Chain Whip 80 - King Axe 32 - Reinforced Boomerang 80 - Miracle Sword 33 - Sledgehammer 83 - Dragon Slayer 34 - Falcon Knife 86 - Bardiche of Binding 35 - Staff of Divine Wrath 86 - Demon Spear 35 - Steel Broadsword 90 - Blizzard Blade 36 - Templar's Sword 90 - Metal Wing Boomerang 37 - Assassin's Dagger 93 - Flail of Fury 37 - Falcon Blade 95 - Great Bow 38 - Iron Axe 95 - Uber Miracle Sword 39 - Eagle Dagger 99 - Hell Sabre 39 - Holy Lance 99 - Scourge Whip 40 - Platinum Sword 100 - Hero Spear 41 - Staff of Anti-Magic 103 - Conquerer's Axe 42 - Battle Fork 107 - Dragovian Sword 42 - Razor Wing Boomerang 108 - Megaton Hammer 42 - Steel Scythe 110 - Heavy Hatchet 43 - Dream Blade 110 - Shamshir of Light 44 - Partisan 118 - Liquid Metal Sword 45 - Battle Axe 120 - Metal King Spear 45 - Eros' Bow 125 - Flail of Destruction 45 - Rusty Old Sword 125 - Odin's Bow 47 - Dragontail Whip 127 - Gringham Whip 51 - War Hammer 137 - Dragovian King Sword .--------------. | Introduction | '--------------' Each monster yields 1 common and 1 rare drop. See the monsters that are available in each area in the "Area Data" chapter. As for alchemy, there is a list for it in one of the in-depth guides. Items are a very integral part of Dragon Quest VIII in almost every conceivable way, which is why it makes sense that this guide should have a detailed fix on the subject... There are 35 different accessories in total. All characters can wear them except the Garter, which only Jessica can equip. ^_^ Whenever you buy an item its selling price is cut by half, but there are some things you can get for free and sell at shops... 1.01a Item 1.02a Accessories 1.03a Armour 1.03b Hero's Armour 1.03c Yangus' Armour 1.03d Jessica's Armour 1.03e Angelo's Armour 1.03f Armour for Angelo and Jessica 1.04a Helmets 1.04b Hero's Helms 1.04c Yangus' Helms 1.04d Jessica's Helms 1.04e Angelo's Helms 1.05a Swords 1.06a Spears 1.07a Boomerangs 1.08a Whip 1.09a Knife 1.10a Axe 1.11a Scythe 1.12a Hammer 1.13a Flail 1.14a Bow 1.15a Staff 1.16a Special Items 1.17a Medals 1.17b Princess Minnie's Rewards 2.01a In Order of Defence Power 2.02a In Order of Attack Power 2.03a In Order of Selling Price 2.04a In Order of Others 3.01a Shops and Prices 4.01a Jessica's Outfits 5.01a Dodgy Dave's Deals 6.01a Alchemy Trees .---------------------. | [1.02a] Accessories | '---------------------' Item :| Agility Ring | Bonus :| - Gives Agility +15 when equipped. | - Used in making Falcon Knife, Mercury's Bandana and | Meteorite Bracer. | - What's its selling price? | Getting It :| - Mix Prayer Ring + Seed of Agility. | - Buy for 1,000 tokens at the Casino. | - Can you buy it? | - Do monsters carry it? | - Can it be found anywhere? .------------------------. | [1.03c] Yangus' Armour | '------------------------' Item :| Bandit's Grass Skirt | Bonus :| - Give Defence +5 when equipped. | - Sold for 18 Gold. | - Used to help make Magical Skirt. | - Used to help make Bandit Mail. | Description:| Do bandit's wear grass skirts? If there was ever one | to do it, it would be Yangus. | Getting it :| - Buy for 35 Gold from Farebury armour shop. | - It's part of Yangus' beginning equipment. | - Search dresser in the third level of the ruined | abbey. | - Defeat Dancing Flame [common] or Candy Cat, See | Urchin [rare drop]. | ------------+----------------------------------------------------- | Item :| Boxer Shorts | Description:| Dancing Devils are said to have dropped their blue | striped shorts after defeating them. | Bonus :| - Sells for 50 gold. Item rankings? | - Gives Defence +8 when equipped. Item rankings? | - Used in Leather Kilt and Robe of Serenity. | Getting it :| - Found in Farebury countryside [to the west] and in | a bag in Pickham. | - Defeat Caped Caperer [which is found in Black | Citadel and after a certain point in the game, | around Riverside Chapel and Ascantha]. | - Dancing Devil [found in Farebury countryside at | night, Waterfall Cavern and Trodain]. | - Mix Bandana + Bandit's Grass Skirt. .----------------. | [1.05a] Swords | '----------------' Item :| Liquid Metal Sword | Bonus :| - +107 Attack to Hero, Jessica [if she's levelled | in Sword Skill] & Angelo when equipped. | - Casts Zap when used in battle. | - When mixed with Dragovian Sword makes the | strongest weapon in the game. | - Sell for 5,000 G. | - Make Rusty Old Sword when combined with Mystifying | Mixture and Cowpat. | - Extra damage to metal enemies. | Getting it :| - Rusty Old Sword+ Slime Crown + Orihalcum makes it. | ------------+----------------------------------------------------- | Item :| Dragovian Sword | Bonus :| - +107 Attack to Hero when equipped. | - Casts Zap when used in battle. | - When mixed with Liquid Metal Sword makes the | strongest item in the game. | Getting it :| - Beat the Lord of the Dragovians at least twice and | accept the offer to get a sword. | ------------+----------------------------------------------------- | Item :| Dragovian King Sword | Bonus :| - +137 Attack to Hero while equipped. | - Casts Kazap when used as an item in battle. | Getting it :| - Mix Dragovian Sword + Liquid Metal Sword .----------------------------------------. | [1.03f] Armour for Angelo and Jessica | '----------------------------------------' Item :| Silk Robe | Bonus :| - Sells for 210 gold. | - Imbues +10 defence when equipped. | Getting it :| - Buy for 420 gold at Peregrine Quay armour shop. | - Find in house next to riverside chapel. | - Defeat Puppeteer, Bodkin Bowyer. .-----------------------. | [1.16a] Special Items | '-----------------------' Godbird's Soulstone Found: Level six of Godbird's Eyrie. Information: It allows you to fly to anywhere in the world. .-----------------------------------. | [1.17b] Princess Minnie's Rewards | '-----------------------------------' Small medals can be found all over the world of Dragon Quest VIII, and if you collect enough you get yourself some valuable items! Unfortunately, I don't know where any of them are. I can tell you all the things you get for giving medals to Princess Minnie, how- ever. 28 = Fishnet Stockings 36 = Posh Waistcoat 45 = Staff of Divine Wrath 52 = Gold Nugget 60 = Meteorite Bracer 68 = Miracle Sword 75 = Sacred Armour 83 = Orihalcum 90 = Metal King Helmet 99 = Dangerous Bustier 110 = Flail of Destruction .---------------------------------. | [2.03a] Sorted by Selling Price | '---------------------------------' 50 - Elevating Shoes 180 - Agility Ring 240 - Dragon Scale 325 - Strength Ring 435 - Skull Ring 600 - Full Moon Ring 650 - Ring of Clarity 700 - Garter, Ring of Truth 750 - Ring of Immunity 900 - Fishnet Stocking 1,500 - Titan Belt 2,400 - Holy Talismen 4,500 - Mighty Armlet 4,800 - Recovery Ring 7,000 - Life Bracer 7,250 - Sorcerer's Ring 18,000 - Catholican Ring 25,500 - Goddess Ring .-------------------------. | [4.1] Jessica's Outfits | '-------------------------' - Jessica's Bunny Girl outfit requires Bunny Suit, Bunny Ears and Fishnet Stockings to be equipped on her. - Dancer's Costume, Dangerous Bustier, Divine Bustier, Jessica's Outfit and Magic Bikini (all for Jessica) require no other items. - If you equip Dragovian Armour and Helmet on the hero he'll be wearing a special costume. .----------------------------. | [5.01a] Dodgy Dave's Deals | '----------------------------' 1200 Gold Give Dodgy Dave a Reinforced Boomerang 500 Gold Give Dodgy Dave a Special Medicine 6000 Gold Give Dodgy Dave Robe of Serenity Bandit Axe Give Dodgy Dave Ring of Immunity Big Boss Shield Give Dodgy Dave Crimson Robe Happy Hat Give Dodgy Dave Sandstorm Spear Items in order of Selling Value ------------------------------------------------------------------ 60 - Jessica's Outfit 2,900 - Dangerous Bustier .-----------------. | [6.01a] Alchemy | '-----------------' At a certain point early on in the game you'll be able to make items with two, or at a later point, three ingredients. Items are easy to make because all you have to do is throw some items together and walk around to it's done [and you'll hear a "ting"]. If it's not a good recipe the materials will simply pop back out of the pot. Some recipes take longer than others, but you know it's almost done if it's boiling. Once the making is done you can only retrieve the item from the caravan. For conveniences' sake I'm listing all the recipes you can do. Recipes In Order of Ingredients ------------------------------------------------------------------ Agility Ring + Bandana = Mercury's Bandana Agility Ring x2 + Orihalcum = Meteorite Bracer Agility Ring + tough guy tattoo + slime earrings= falcon knife Angel's Robe + Gold Rosary + Shimmering Dress = Princess' Robe Bandit Mail + Mighty Armlet x2 = Gigant Armour Boxer Shorts + Cloak of Evasion = Robe of Serenity Bronze Shield + Chain Mail = Bronze Mail Chain Mail + Bronze Shield = Bronze Mail Dark Robe + Iron Headgear = Phantom Mask Devil's Tail + Assassin's Knife = Imp Knife Devil's Tail + Battle Fork + Poison Needle = Demon Spear Devil's Tail + Goddess' Shield = Thanatos' Shield Devil's Tail + Holy Silver +Rapier Wing of Bat=Fallen Angel Rapier Devil's Tail + Metal King Shield = Ruinous Shield Devil's Tail + Mythril Helm = Hades' Helm Devil's Tail + Saint's Ashes = Leather Whip Devil's Tail + Scourge Whip = Demon Whip Devil's Tail + Sorcerer's Ring = Skull Ring Devil's Tail + Sun Crown = Skull Helm Devil's Tail + Cloak of Evasion + Wing of Bat = Dark Robe Devil's Tail + Uber Double Edge = Double Edged Sword Dream Blade + Gold Ring = Ring of Awakening Fallen Angel Rapier + Gold Ring = Ring of Clarity Fallen Angel Rapier + Mercury's Bandana 2x = Mercury's Rapier Feathered Cap + Fur Poncho = Fur Hood Flowing Dress + Magical Skirt = Angel Robe Full Moon Ring + Ring of Immunity + Ring of Truth= Gold Ring Fur Poncho + Feathered Cap = Fur Hood Gold Ring + Dream Blade = Ring of Awakening Gold Ring + Fallen Angel Rapier = Ring of Clarity Gold Ring + Poison Moth Knife = Full Moon Ring Gold Ring + Poison Needle = Ring of Immunity Gold Ring + Sandstorm Spear = Ring of Truth Gold Ring + Seed of Magic = Prayer Ring Gold Rosary + Long Spear = Holy Lance Gold Rosary + Angel Robe + Shimmering Dress = Princess Robe Gold Rosary + Holy Water + Tough Guy Tattoo = Holy Talisman Holy Talisman + Templar's Sword = Holy Silver Rapier Holy Talisman + Zombiesbane = Zombie Slayer Holy Water + Gold Rosary + Tough Guy Tattoo = Holy Talisman Holy Water + Cowpat + Wing of Bat = Mystifying Mixture Holy Water + Mirror Shield + White Shield = Saintless Shield Holy Water + Seed of Magic = Magic Water Holy Water + Strong Medicine = Amor Seco Essence Iron Cuirass + Silver Platterx2 = Silver Cuirass Iron Headgear + Dark Robe = Phantom Mask Leather Kilt + Strength Ring = Titan Belt Life Bracer + Miracle Sword = Uber Miracle Sword Life Bracer + Rune Staff + Yggdrasil Leaf = Staff of Resurrection Light Shield + Rune Staff + Shimmering Dress = Shamshir of Light Magic Armour + Edged Boomerang = Spiked Armour Magic Water + Nook Grass + Sage's Robe = Crimson Robe Magical Skirt + Flowing Dress = Angel Robe Meteorite Bracer + Falcon Blade = Uber Falcon Blade Mighty Armlet x2 + Bandit Mail = Gigant Armour Mighty Armlet + Dragonsbane = Dragon Slayer Mighty Armlet + Warhammer = Uber War Hammer Nook Grass + Magic Water + Sage's Robe = Crimson Robe Orihalcum + Conquerer's Axe + Uber Warhammer = Megaton Hammer Orihalcum + Gold Nugget + Yggdrasil Dew = Sage's Stone Orihalcum + Liquid Metal Armour + Slime Crown = King Metal Armour Orihalcum + Recovery Ring = Goddess Ring Orihalcum + Saint's Ashes + Ruinous Shield = Metal King Shield Orihalcum + Slime Crown + Rusty Old Sword = Liquid Metal Sword Platinum Mail + Devil's Tail = Zombie Mail Poison Moth Knife + Gold Ring = Full Moon Ring Poison Moth Knife + Hades' Helm + Steel Scythe = Hell Scythe Poison Needle + Battle Fork + Devil's Tail = Demon Spear Poison Needle + Eagle Dagger = Assassin Dagger Poison Needle + Gold Ring = Ring of Immunity Prayer Ring + Ruby of Protection + Full Plate Armour= Magic Armour Prayer Ring + Ruby of Protection + Steel Shield= Magic Shield Prayer Ring + Seed of Agility = Agility Ring Prayer Ring + Seed of Defense = Ruby of Protection Prayer Ring + Seed of Life = Recovery Ring Prayer Ring + Seed of Strength = Strength Ring Recovery Ring + Gold Bracer = Life Bracer Recovery Ring + Golden Tiara + Orihalcum = Goddess Ring Ring of Awakening + Ring of Clarity+Seed of Wisdom=Scholar's Specs Ring of Clarity + Ring of Awakening+Seed of Wisdom=Scholar's Specs Ring of Immunity + Full Moon Ring + Ring of Truth= Catholican Ring Ring of Truth + Full Moon Ring + Ring of Immunity= Catholican Ring Ruby of Protection + Full Plate Armour + Prayer Ring= Magic Armour Ruby of Protection + Gold Bracer + Spangled Dress=Shimmering Dress Ruby of Protection + Prayer Ring + Steel Shield= Magic Shield Rune Staff + Light Shield + Shimmering Dress = Shamshir of Light Saint's Ashes + Demon's Whip = Scourge Whip Saint's Ashes + Devil's Tail = Leather Whip Saint's Ashes x2 + Double Edged Sword = Uber Double Edge Saint's Ashes + Partisan = Sandstorm Spear Saint's Ashes + Ruinous Shield + Orihalcum = Metal King Shield Saint's Ashes + Skull Helm = Sun Crown Saint's Ashes x2 + Skull Ring = Sorcerer's Ring Saint's Ashes + Thanatos' Shield = Goddess Shield Saint's Ashes + Zombie Mail = Platinum Mail Seed of Agility + Prayer Ring = Agility Ring Seed of Defense + Prayer Ring = Ruby of Protection Seed of Life + Prayer Ring = Recovery Ring Seed of Magic + Gold Ring = Prayer Ring Seed of Magic + Holy Water = Magic Water Sage's Robe + Magic Water + Nook Grass = Crimson Robe Scholar's Specs + Magical Hat = Scholar's Cap Shimmering Dress + Dangerous Bustier = Divine Bustier Shimmering Dress + Light Shield + Rune Staff = Shamshir of Light Skull Ring + Saint's Ashes x2 = Sorcerer's Ring Silver Platter x2 + Iron Cuirass = Silver Cuirass Sorcerer's Ring + Devil's Tail = Skull Ring Strength Ring + Cypress Stick 2x = Hunter's Bow Strength Ring + Cured Cheese + Magic Shield = Power Shield Strength Ring + Leather Kilt = Titan Belt Strength Ring + Titan Belt = Mighty Armlet Templar's Uniform + Iron Shield = Templar's Shield Titan Belt + Strength Ring = Mighty Armlet Tough Guy Tattoo + Gold Rosary + Holy Water = Holy Talisman Tough Guy Tattoo + Agility Ring + Slime Earrings = Agility Ring Tough Guy Tattoo + Magic Beast Hide + Sun Crown=Timbrel of Tension Wayfarer's Clothes + Magic Beast Hide = Leather Armour Wayfarer's Clothes + Templar's Shield = Templar's Uniform Zombie Mail + Saint's Ashes = Platinum Mail ------------------------------------------------------------------ IN-DEPTH GUIDE II: CASINO ROYALE ------------------------------------------------------------------ Gambling can't be rocket science, yet there is an art to it. Why do you leave the casino with a small fortune when you arrived with a big one? You have to be lucky! And learn a few rules while you're at it. Roulette can off a lot of serious money, but the others are for the rookies. The items that can be traded for tokens at Pickham casino are: - Magic Water (100) - Silver Platter (500) - Agility Ring (1,000) - Titan Belt (1,500) - Rune Staff (3,000) - Platinum Headgear (5,000) The items that can be traded for tokens at Baccarat casino are: - Falcon Blade (10,000) - Gringham Whip (200,000) - Liquid Metal (50,000) - Prayer Ring (1,000) - Saint's Ashes (5,000) - Spangled Dress (3,000) ------------------------------------------------------------------ IN-DEPTH GUIDE III: AREA DATA ------------------------------------------------------------------ This chapter is useful if you want to know how much experience you can get from monsters in each area. * means the monster is only available during the night; ** is during the day. Abbey Ruin ------------------------------------------------------------------ Common LV: 1~4 Monster EXP: 28 - Drackyma Gold: 9 30 - Bullfinch 14 35 - Bag o' Laughs 25 41 - Skeleton 15 44 - Flyguy 16 55 - Mummy Boy 9 59 - Walking Corpse 11 1350 - Metal Slime 5 Monsters Common Drop Rare Drop -------- ----------- --------- Bag o' Laughs Hairband Plain Clothes Bullfinch Cowpat Magic Beast Hide Drackyma Moonwort Bulb Wing of Bat Metal Slime Seed of Defence Seed of Agility Mummy Boy Bandana Turban Skeleton Soldier's Sword Templar's Uniform Walking Corpse Antidote Herb Chain Mail Arcadia countryside ------------------------------------------------------------------ Monster EXP: 28 - Drackyma * Gold: 9 96 - Robo-Robin ** 43 118 - Hocus Chimera * 35 123 - Jackal Ripper ** 32 132 - Puppet Master * 51 138 - Iron Rhino 68 154 - Orc King 38 155 - Swingin' Hipster 45 167 - Gryphon 32 176 - Bone Baron 56 216 - Hackasaurus 55 237 - Golem 50 Monsters Common Drop Rare Drop -------- ----------- --------- Abominape Giant Mallet Chilly Cheese Abyss Diver Waterweed Mould Spicy Cheese Anchorman Tough Guy Tattoo Assassin's Dagger Archdemon Rockbomb Shard Battle Fork Argon Lizard Argon Heart - Babonga Dragon Dung Fresh Milk Bag o' Laughs Hairband Plain Clothes Battle Beetle Templar's Shield Iron Helmet Beelzebuzz Cowpat Dragon Dung Beetleboy Medicinal Herb Leather Hat Belial Tough Guy Tattoo Battle Fork Ber Rock Salt Iron Armour Berserker Kitty Shield Iron Axe Brownie Medicinal Herb Giant Mallet Bodkin Archer Bandana Plain Cheese Bodkin Bowyer Silk Robe Short Bow Bodkin Fletcher Antidote Herb Hunter's Bow Body Politic Hard Cheese Magic Armour Boe Plain Cheese Steel Broadsword Boh Plain Cheese Turtle Shell Bomboulder Stone Hardhat Rockbomb Shard Bone Baron Iron Shield Holy Lance Boss Troll Special Medicine Premium Mould Blood Mummy Bandana Red Mould Bloody Hand Medicinal Herb Gold Ring Bubble Slime Antidote Herb Moonwort Bulb Buffalogre Red Mould Iron Cuirass Buffalo Wing Cowpat Fresh Milk Bulldozer Cowpat Plain Cheese Bullfinch Cowpat Magic Beast Hide Bunicorn Leather Hat Bunny Tale Blue Fang Strong Antidote Seed of Wisdom Candy Cat Medicinal Herb Bandit's Grass Skirt Cannibox Iron Nail Pot Lid Caped Caperer Boxer Shorts Devil's Tail Capsichum Cypress Stick Copper Sword Captain Crow Pirate's Hat - Chainine Medicinal Herb Gold Bracer Chimaera Chimaera Wing Hairband Cockateer Stone Hardhat Titan Belt Claws Iron Helmet Assassin's Dagger Clockwork Cuckoo Iron Nail Dagger Crayzee Edged Boomerang Turtle Shell Crocodog Leather Shield Seed of Skill Cureslime Medicinal Herb Moon's Mercy Cyclops Amor Seco Essence Giant Mallet Dancing Devil Chimaera Wing Boxer Shorts Dancing Flame Bandit's Grass Skirt Spicy Cheese Dark Condor Chimaera Wing Wing of Bat Dark Devildog Iron Headgear Life Bracer Dark Gryphon Bunny Tail Saint's Ashes Dark Dullahan Antidote Herb Zombie Mail Dark Macarbour Strong Medicine Yggdrasil Leaf Dark Minister Leather Cape Saint's Ashes Dark Moth Rennet Powder Saint's Ashes Darkodile Hairband Scale Armour Dark Sabrecat Leather Hat Saint's Ashes Dark Sea-Diva Waterweed Mould Leather Cape Dark Skeleton Moonwort Bulb Bronze Shield Dark Slime Medicinal Herb Magical Hat Dark Star Medicinal Herb Edged Boomerang Darksteel Dragon Seed of Skill - Dark Turkey Garter Dream Blade Dead Ringer Chilly Cheese Scholar's Specs Death Scorpion Antidote Herb Poison Needle Democrobot Seed of Magic Gold Nugget Demonrider Copper Sword Cool Cheese Demon Thunderer Devil's Tail Wizard's Staff Devilmoth Antidote Herb Rennet Powder Dhoulmagus - - Dhoulmagus - - Dieablo Gold Bracer Gold Ring Diemon Chimaera Wing Magic Beast Hide Dingaling Hairband Gold Bracer Divine Dragon Seed of Skill - Don Mole - - Drackmage Medicinal Herb Chimaera Wing Dracky Medicinal Herb Chimaera Wing Drackyma Moonwort Bulb Wing of Bat Dragonthorn Medicinal Herb Thorn Whip Dragurn Dragon Dung Dragon Scale Dullahan Leather Cape Steel Shield Fallen Priest Magic Vestment Steel Scythe Fat Bat Wing of Bat Magic Beast Hide Fencing Fox Wayfarer's Clothes Gold Bracer Firespirit Holy Water Amor Seco Essence Flyguy Cowpat Plain Cheese Foul Anchor Iron Lance Farmer's Scythe Fowlfighter Garter Bastard Sword Freezefly Cowpat Dragon Dung Frogface Medicinal Herb Amor Seco Essence Frogman Waterweed Mould Cool Cheese Frostburn Magic Water Chilly Cheese Frostwyvine Dragon Scale Chain Whip Frou-Frou Magic Beast Hide Dragon Scale Funghoul Antidote Herb Plain Cheese Gargoyle Strong Medicine Steel Broadsword Garuda Hairband Poison Moth Knife Gemon Seed of Skill - Geyzer Seed of Strength - Ghoul Antidote Herb Gold Ring Giant Moth Rennet Powder Red Mould Gigantes Amor Seco Essence Elfin Elixir Goodybag Gold Bracer Prayer Ring Gold Golem Gold Bracer Gold Ring Golden Dragon Seed of Skill - Golem Rennet Powder Titan Belt Gorerilla Magic Beast Hide Giant Mallet Great Argon Lizard Great Big Argon Heart- Great Sabrecat Medicinal Herb Magic Beast Hide Great Troll Medicinal Herb Seed of Skill Grim Rider Holy Lance Magical Hat Gryphon Chiamera Wing Razor Wing Boomerang Hackasaurus Dragon Scale Dragon Dung Hades Condor Strong Medicine Eagle Dagger Hammerhood Oaken Club Giant Mallet Hawk Man Chiamera Wing Copper Sword Headhunter Medicinal Herb Scale Shield Head of State Soft Cheese Thinking Cap Healslime Medicinal Herb Amor Seco Essence Heavy Hood Velvet Cape Pirate's Hat Heligator Hairband Scale Armour Hell Hopper Moon's Mercy Elevating Shoes Hell Hornet Moonwort Bulb Poison Moth Knife Hell Hound Medicinal Herb Magic Beast Hide Hell Gladiator Hades' Helm Platinum Sword Hell's Gatekeeper Platinum Mail Ruinous Shield Hellspawn Nook Grass Cloak of Evasion Hellstalker Magic Water Demon Whip Hipster Red Mould Wing of Bat High Roller Leather Hat Prayer Wing Hocus Chimaera Chimaera Wing Magic Water Hood Stone Axe Leather Cape Hoodlum Tough Guy Tattoo Iron Axe Hunter Mech Hunter's Bow Steel Broadsword Icekiller Titan Belt Poison Moth Knife Ice Queen Fishnet Stockings Staff of Divine Wrath Imp Chimaera Wing Cool Cheese Infernal Armour Iron Armour Steel Broadsword Invisible Swordsman Dark Robe Rusty Old Sword Iron Rhino Farmer's Scythe Iron Helmet Iron Scorpion Iron Nail Farmer's Scythe Jab Moonwort Bulb Iron Helm Jabberwockee Special Medicine Steel Broadsword Jackal Ripper Titan Belt Assassin's Dagger Jailcat Bandana Plain Cheese Jargon Rennet Powder Fresh Milk Jum Plain Cheese Copper Sword Jumping Jackal Magic Beast Hide Assassin's Dagger Kee Antidote Herb Steel Broadsword Khalamari - - Khalamari Kid Waterweed Mould Oaken Club Killer Croaker Waterweed Mould Bandana Killer Moth Rennet Powder Antidote Herb Killing Machine Iron Cuirass Steel Broadsword King Cureslime Amor Seco Essence Yggdrasil Dew King Kelp Waterweed Mould Coral Hairpin King Slime Slime Earrings Slime Crown King Squid Leather Whip Strong Medicine Kisser Waterweed Mould Red Mould Left Wing Highly Strung CheesePowerShield Lesser Demon Red Mould Gold Bracer Lethal Armour Soldier's Sword Heavy Armour Lips Medicinal Herb Moonwort Bulb Liquid Metal Slime Seed of Agility Elevating Shoes Living Statue Stone Hardhat Ruby of Protection Lump Mage Cypress Stick Wizard's Staff Lump Shaman Red Mould Wizard's Staff Lump Wizard Holy Water Wizard's Staff Lord of the Dragovians Medicinal Herb Moonwort Bulb Lost Soul Holy Water Magic Water Mad Mole Medicinal Herb Stone Hardhat Magic Dumbbell Red Mould Rapier Magic Marionette Iron Nail Slime Earrings Man o' War Moonwort Bulb Plain Cheese Marcello - - Mars Rover Iron Cuirass Chain Whip Mecha-Mynah Pot Lid Chimaera Wing Megalodon Yggdrasil Leaf - Merking Antidote Herb Medicinal Herb Merman Medicinal Herb Scale Shield Metal Slime Seed of Defence Seed of Agility Metal King Slime Slime Crown Orichalcum Metal Slime Knight Slime Earrings Kitty Shield Mimic Iron Nail Seed of Strength Mimic King Iron Name Seed of Wisdom Minidemon Wing of Bat Rockbomb Shard Mischievous Mole Medicinal Herb Oaken Club Mohawker Waterweed Mould Iron Shield Morphean Mushroom Red Mould Plain Cheese Mucho Macho Strong Medicine Magical Hat Mud Mannequin Rock Salt Cypress Stick Muddy Hand Medicinal Herb Strength Ring Mushroom Mage Red Mould Waterweed Mould Mum Plain Cheese Leather Armour Mumboh-Jumboe Plain Cheese Seed of Life Mummy Turban Scholar's Specs Mummy Boy Bandana Turban Night Emperor Wing of Bat Gold Ring Night Fox Rapier Feathered Cap Night Sneaker Moonwort Bulb Bunny Tail Notso Macho Medicinal Herb Gold Bracer Octavian Pirate Iron Shield Iron Lance Octavian Sentry Iron Helmet Long Spear Orc Medicinal Herb Iron Lance Orc King Magic Beast Hide Long Spear Pan Piper Medicinal Herb Leather Kilt Paprikan Red Mould Rapier Peeper Holy Water Magic Water Pandora's Box Recovery Ring Orichalcum Phantom Fencer Leather Cape Templar's Sword Phantom Swordsman Amor Seco Essence Magic Water Pigmalion Antidote Herb Waterweed Mould Pink Pongo Giant Mallet Magic Beast Hide Poison Eveel Medicinal Herb Snakeskin Whip Puppeteer Silk Robe Slime Earrings Puppet Master Chimaera Wing Dancer's Costume Puppet Player Medicinal Herb Scholar's Specs Red Horn Strong Medicine Seed of Strength Redtail Hipster Wing of Bat Thorn Whip Restless Armour Iron Shield Iron Armour Rhapthorne - - Rhapthorne - - Right Wing Chunky Cheese Bastard Sword Riptide Dagger Scale Armour Robo-Robin Iron Nail Iron Cuirass Rockbomb Rock Salt Rockbomb Shard Ruin Orichalcum - Satyr Plain Clothes Wayfarer's Clothes Scorpion Antidote Herb Iron Lance Sea Dragon Dragon Scale Scholar's Specs Seasaur Dragon Scale Mercury's Bandana See Angel Amor Seco Essence Bunny Tail See Urchin Medicinal Herb Bandit's Grass Skirt Servant of Darkness Hades' Helm Mirror Armour Shade Rennet Powder Wing of Bat Shadow Bronze Knife Iron Mask She-Slime Medicinal Herb Slime Earrings Silenus Magic Beast Hide Fur Hood Silhouette Rennet Powder Saint's Ashes Silver Dragon Seed of Skill - Siren Coral Hairpin Wizard's Staff Skeleton Soldier's Sword Templar's Uniform Skeleton Soldier Titan Belt Steel Broadsword Skipper Medicinal Herb Bunny Tail Skullrider Medicinal Herb Bandana Slime Medicinal Herb Amor Seco Essence Slime Knight Slime Earrings Templar's Shield Smacker Moonwort Bulb Waterweed Mould Snapdragon Thorn Whip Spiked Steel Whip Solaris Moonwort Bulb Seed of Skill Soul Mole - - Soulspawn Moonwort Bulb Elfin Elixir Spiked Hare Medicinal Herb Bunny Tail Spitnik Boomerang Moon's Mercy Squid Kid Pointy Hat Dancer's Costume Statue of Angelo - - Statue of Hero* - - Statue of Jessica - - Statue of Yangus - - Stone Golem Strong Medicine Rockbomb Shard Stone Guardian Rock Salt Mighty Armlet Swingin' Hipster Medicinal Herb Spangled Dress Tortured Soul Gold Rosary - Tap Devil Leather Cape Devil's Tail Tentacular Medicinal Herb Full Moon Ring Terror Tabby Leather Whip Turban Tortured Soul Gold Rosary - Toxic Zombie Antidote Herb Wayfarer's Clothes Trap Box Venus' Tear - Treeface Medicinal Herb Strong Medicine Treeville Strong Medicine Yggdrasil Leaf Troll Tough Guy Tattoo Sledgehammer Tyrantosaurus Dragon Scale Iron Axe Ultimate Dragon Seed of Skill - Unholy Bishop Spangled Dress Velvet Cape Venom Wasp Moonwort Bulb Poison Needle Vermillion Dragon Seed of Skill - Volpone Leather Cape Templar's Sword Wailin' Weed Red Mould Coral Hairpin Walking Corpse Antidote Herb Chain Mail War Gryphon Chimaera Wing Spicy Cheese Wight King Saint's Ashes Skull Ring Wight Priest Magic Vestment Rune Staff Wild Boarfish Antidote Herb Scale Shield Winky Holy Water Magic Water Witch Wizard's Staff Garter Woc Medicinal Herb Iron Shield Alexandra ------------------------------------------------------------------ Though less fortified and stone founded than Farebury town, the village of Alexandra boasts a large mansion where a very rich and powerful regional family live. It's more rural than Farebury is too; Farebury probably export their food from there. Only residents of Alexandra village know how to enter the nearby tower, which contains many treasures and a ghost (players of Drag- on Quest V will be strongly reminded of a similar adventure in a haunted mansion). The Albert Family own the ferry and lighthouse in Port Prospect, a pleasant little seaside town nestled in a sheltered bay. Monster EXP: 5 - Bubble Slime Gold: 7 5 - Mecha Mynah 8 9 - Drackmage 7 10 - Bodkin Archer 8 12 - Beetleboy 10 12 - Skipper 10 13 - Funghoul 12 13 - Imp 12 18 - Healslime 13 19 - Jailcat 8 20 - Fencing Fox 16 20 - Frogface 13 21 - Hammerhood 9 30 - Spiked Hare 13 Monsters Common Drop Rare Drop -------- ----------- --------- Beetleboy Medicinal Herb Leather Hat Bodkin Archer Bandana Plain Cheese Bubble Slime Antidote Herb Moonwort Bulb Drackmage Medicinal Herb Chimaera Wing Fencing Fox Wayfarer's Clothes Gold Bracer Frogface Medicinal Herb Amor Seco Essence Funghoul Antidote Herb Plain Cheese Hammerhood Oaken Club Giant Mallet Healslime Medicinal Herb Amor Seco Essence Imp Chimaera Wing Cool Cheese Jailcat Bandana Plain Cheese Mecha-Mynah Pot Lid Chimaera Wing Skipper Medicinal Herb Bunny Tail Spiked Hare Medicinal Herb Bunny Tail Argonia, East ------------------------------------------------------------------ Monster EXP: 41 - Magic Dumbell Gold: 9 75 - Mushroom Mage 13 78 - Shade 14 78 - Tap Devil 21 82 - Iron Scorpion 21 88 - Frogman 18 98 - Ghoul 17 97 - Skullrider 32 106 - Hoodlum 32 108 - Magical Marionette 27 112 - Lump Wizard 22 115 - Hocus Chimera 35 117 - Bulldozer 38 120 - Notso Macho 38 124 - Lethal Armour 52 131 - Demonrider 37 136 - King Cureslime 16 Monsters Common Drop Rare Drop -------- ----------- --------- Bulldozer Cowpat Plain Cheese Demonrider Copper Sword Cool Cheese Frogman Waterweed Mould Cool Cheese Ghoul Antidote Herb Gold Ring Hocus Chimaera Chimaera Wing Magic Water Hoodlum Tough Guy Tattoo Iron Axe Iron Scorpion Iron Nail Farmer's Scythe King Cureslime Amor Seco Essence Yggdrasil Dew Lethal Armour Soldier's Sword Heavy Armour Lump Wizard Holy Water Wizard's Staff Magic Dumbbell Red Mould Rapier Magic Marionette Iron Nail Slime Earrings Mushroom Mage Red Mould Waterweed Mould Notso Macho Medicinal Herb Gold Bracer Shade Rennet Powder Wing of Bat Skullrider Medicinal Herb Bandana Tap Devil Leather Cape Devil's Tail Argonia, West ------------------------------------------------------------------ Monster EXP: 41 - Magic Dumbell Gold: 9 75 - Toxic Zombie 17 82 - Iron Scorpion 21 88 - Frog Man 18 95 - Treevil 27 97 - Skullrider 32 99 - Hades Condor 22 103 - Jumping Jackal 32 108 - Magical Marionette 27 111 - Bomboulder 11 112 - Lump Wizard 22 114 - Gargoyle 36 117 - Bulldozer 31 118 - Berserker 19 Monsters Common Drop Rare Drop -------- ----------- --------- Berserker Kitty Shield Iron Axe Bomboulder Stone Hardhat Rockbomb Shard Bulldozer Cowpat Plain Cheese Frogman Waterweed Mould Cool Cheese Gargoyle Strong Medicine Steel Broadsword Hades Condor Strong Medicine Eagle Dagger Iron Scorpion Iron Nail Farmer's Scythe Jumping Jackal Magic Beast Hide Assassin's Dagger Lump Wizard Holy Water Wizard's Staff Magic Dumbbell Red Mould Rapier Magic Marionette Iron Nail Slime Earrings Skullrider Medicinal Herb Bandana Toxic Zombie Antidote Herb Wayfarer's Clothes Treeville Strong Medicine Yggdrasil Leaf Ascantha realm ------------------------------------------------------------------ Monster EXP: 8 - She-Slime Gold: 6 9 - Drackmage 7 18 - Healslime 13 28 - Drackyma 9 30 - Spiked Hare 13 32 - Winky 12 35 - Bag o' Laughs 25 37 - Giant Moth 12 40 - Morphean Mushroom 11 41 - Skeleton 15 42 - Scorpion 8 43 - Bodkin Bowyer 17 43 - Brownie 12 44 - Flyguy 16 45 - Puppeteer 21 51 - Hell Hornet 12 52 - Night Sneaker 20 53 - Kisser 15 54 - Pan Piper 18 55 - Mummy Boy 9 55 - Slime Knight 22 56 - Clockwork Cuckoo 31 59 - Boe 4 58 - Diemon 19 60 - Jum 4 61 - Fat Bat 9 64 - Chimaera 12 64 - Jargon 32 65 - Boh 16 67 - Treeface 23 68 - Mad Mole 16 68 - Mum 25 88 - Frogman 18 1350 - Metal Slime 5 Monsters Common Drop Rare Drop -------- ----------- --------- Bodkin Bowyer Silk Robe Short Bow Boe Plain Cheese Steel Broadsword Boh Plain Cheese Turtle Shell Chimaera Chimaera Wing Hairband Diemon Chimaera Wing Magic Beast Hide Fat Bat Wing of Bat Magic Beast Hide Flyguy Cowpat Plain Cheese Giant Moth Rennet Powder Red Mould Healslime Medicinal Herb Amor Seco Essence Hell Hornet Moonwort Bulb Poison Moth Knife Jargon Rennet Powder Fresh Milk Jum Plain Cheese Copper Sword Kisser Waterweed Mould Red Mould Mad Mole Medicinal Herb Stone Hardhat Metal Slime Seed of Defence Seed of Agility Morphean Mushroom Red Mould Plain Cheese Mum Plain Cheese Leather Armour Mummy Boy Bandana Turban Night Sneaker Moonwort Bulb Bunny Tail Pan Piper Medicinal Herb Leather Kilt Puppeteer Silk Robe Slime Earrings Scorpion Antidote Herb Iron Lance She-Slime Medicinal Herb Slime Earrings Skeleton Soldier's Sword Templar's Uniform Slime Knight Slime Earrings Templar's Shield Spiked Hare Medicinal Herb Bunny Tail Treeface Medicinal Herb Strong Medicine Ascantha subterrain ------------------------------------------------------------------ Monster EXP: 4 - Mischievous Mole Gold: 5 32 - Goodybag 106 56 - Mars Rover 17 68 - Mad Mole 16 Monsters Common Drop Rare Drop -------- ----------- --------- Goodybag Gold Bracer Prayer Ring Mad Mole Medicinal Herb Stone Hardhat Mars Rover Iron Cuirass Chain Whip Mischievous Mole Medicinal Herb Oaken Club Baccarat countryside ------------------------------------------------------------------ Monster EXP: 1 - Slime Gold: 1 64 - Volpone 43 69 - Treeface 23 86 - Bookin Fletcher 23 89 - Venom Wasp 13 90 - Cockateer 23 90 - Puppeteer 41 91 - Metal Slime Knight 33 92 - Spitnik 18 93 - Night Emperor 46 94 - Orc 31 95 - Treevil 27 96 - Battle Beetle 22 103 - Jumping Jackal 32 110 - King Slime 51 111 - Bomb Boulder 11 120 - Great Sabrecat 31 Monsters Common Drop Rare Drop -------- ----------- --------- Battle Beetle Templar's Shield Iron Helmet Bodkin Fletcher Antidote Herb Hunter's Bow Bomboulder Stone Hardhat Rockbomb Shard Cockateer Stone Hardhat Titan Belt Great Sabrecat Medicinal Herb Magic Beast Hide King Slime Slime Earrings Slime Crown Metal Slime Knight Slime Earrings Kitty Shield Night Emperor Wing of Bat Gold Ring Orc Medicinal Herb Iron Lance Puppeteer Silk Robe Slime Earrings Slime Medicinal Herb Amor Seco Essence Spitnik Boomerang Moon's Mercy Treeface Medicinal Herb Strong Medicine Treeville Strong Medicine Yggdrasil Leaf Venom Wasp Moonwort Bulb Poison Needle Volpone Leather Cape Templar's Sword Black Citadel ------------------------------------------------------------------ Monster EXP: 136 - King Cureslime Gold: 16 143 - Dancing Flame 14 Monsters Common Drop Rare Drop -------- ----------- --------- Dancing Flame Bandit's Grass Skirt Spicy Cheese King Cureslime Amor Seco Essence Yggdrasil Dew Blizzard Peaks ------------------------------------------------------------------ Monster EXP: 68 - Dead Ringer Gold: 12 160 - Freeze Fly 36 Monsters Common Drop Rare Drop -------- ----------- --------- Dead Ringer Chilly Cheese Scholar's Specs Freezefly Cowpat Dragon Dung Dark Ruins ------------------------------------------------------------------ Monster EXP: 67 - Mummy Gold: 10 125 - Blood Mummy 16 138 - Soulspawn 9 164 - Phantom Swordsman 34 176 - Bone Baron 56 183 - Fallen Priest 63 Monsters Common Drop Rare Drop -------- ----------- --------- Bone Baron Iron Shield Holy Lance Blood Mummy Bandana Red Mould Fallen Priest Magic Vestment Steel Scythe Mummy Turban Scholar's Specs Phantom Swordsman Amor Seco Essence Magic Water Soulspawn Moonwort Bulb Elfin Elixir Desert ------------------------------------------------------------------ EXP Monster G Common Drop Rare Drop --- ------ - ----------- --------- 67 - Muddy Hand 12 Medicinal Herb Strength Ring 82 - Iron Scorpion 21 Iron Nail Farmer's Scythe 99 - Death Scorpion 14 Antidote Herb Poison Needle 124 - Lethal Armour 52 Soldier's Sword Heavy Armour 131 - Demonrider 37 Copper Sword Cool Cheese 143 - Dancing Flame 14 Bandit's Grass Skirt Spicy Cheese Farebury town ------------------------------------------------------------------ You're typical parochial stone-walled town with a dumbed down pop- ulace that very rarely has a bright spark; case in point is the local fortune teller, who is forever on the point of giving up his profession. Farebury Armour Shop -------------------- ITEM BUY/SELL DEF+ FOUND? DROPPED? ALCHEMY? Bandit's Grass Skirt 35/18 5 YES YES NO Wayfarer's Clothes 70/35 7 NO YES YES Leather Armour 180/90 11 NO NO YES Farebury Weapon Shop --------------------- ITEM BUY/SELL ATT+ FOUND? DROPPED? ALCHEMY? Boomerang 420/210 19 NO NO NO Oaken Club 110/55 7 YES NO NO Giant Mallet 240/120 13 NO NO NO Cypress Stick 10/5 4 YES YES NO Copper Sword 270/135 13 YES YES YES Boomerang has the best attack for any of the weapons you can get in Farebury town and the surrounding areas but in the long run it would be better to find the Copper Sword in the first floor of the Waterfall Cave. I guess you could get the boomerang but not level up the boomerang skill [as this is Hero's worst skill]. Farebury countryside ------------------------------------------------------------------ Monster EXP: 1 - Slime Gold: 1 2 - Candy Cat 2 2 - Dracky 3 2 - Lips 3 3 - Capischum 3 3 - Satyr 4 5 - Bunicorn 5 5 - Bubble Slime 7 5 - Firespirit 5 5 - Mecha Mynah 8 7 - Dancing Devil 10 12 - Beetleboy 10 Godbird's Eyrie ------------------------------------------------------------------ Monster EXP: 2 - Dracky 3 87 - Dark Slime 12 146 - Bloody Hand 17 149 - Smacker 18 163 - Elysium Bird 43 166 - Killer Croaker 16 216 - Shadow 14 224 - Dark Condor 26 245 - High Roller 87 250 - Demon Thunderer 48 283 - Tyrantosaurus 57 283 - Zombie Gladiator 71 287 - Dark Sea-Diva 61 301 - Dark Star 66 302 - Dragurn 61 304 - Dark Skeleton 31 304 - Grim Rider 72 309 - Dark Turkey 73 316 - Dark Minister 101 318 - Mucho Macho 51 326 - Dark Dullahan 138 340 - Stone Golem 38 637 - Darkodile 138 8,600 - Gemon 0 10,050 - Liquid Metal Slime 18 Herb Grotto ------------------------------------------------------------------ Holy Isle of Neos ------------------------------------------------------------------ 54 - Gold Golem 726 64 - Volpone 43 75 - Mushroom Mage 13 75 - Toxic Zombie 17 78 - Tap Devil 21 92 - Redtail Hipster 36 93 - Night Emperor 46 99 - Hades Condor 22 Isolated Plateau ------------------------------------------------------------------ Monster EXP: 1 - Slime 1 2 - Dracky 3 Maella Abbey ------------------------------------------------------------------ Monster EXP: 20 - Frogface 13 30 - Spiked Hare 13 30 - Bullfinch 14 31 - Dingaling 16 32 - Winky 12 36 - Chainine 11 37 - Giant Moth 12 40 - Morphean Mushroom 11 42 - Scorpion 8 43 - Brownie 12 64 - Jargon 32 67 - Treeface 23 Maella district ------------------------------------------------------------------ Monster EXP: 8 - She-Slime Gold: 6 31 - Lump Mage 18 32 - Winky 12 26 - Chainine 11 30 - Bullfinch 14 31 - Dingaling ? 37 - Giant Moth 12 40 - Morphean Mushroom 11 42 - Scorpion 8 43 - Brownie 13 64 - Jargon 32 67 - Treeface 23 Mole Hole ------------------------------------------------------------------ Monster EXP: 56 - Mars Rover Gold: 17 67 - Muddy Hand 12 68 - Mad Mole 16 70 - Rockbomb 11 75 - Peeper 14 4 - Mischievous Mole 5 Monsters Common Drop Rare Drop -------- ----------- --------- Abominape Giant Mallet Chilly Cheese Abyss Diver Waterweed Mould Spicy Cheese Anchorman Tough Guy Tattoo Assassin's Dagger Archdemon Rockbomb Shard Battle Fork Argon Lizard Argon Heart - Babonga Dragon Dung Fresh Milk Bag o' Laughs Hairband Plain Clothes Battle Beetle Templar's Shield Iron Helmet Beelzebuzz Cowpat Dragon Dung Beetleboy Medicinal Herb Leather Hat Belial Tough Guy Tattoo Battle Fork Ber Rock Salt Iron Armour Berserker Kitty Shield Iron Axe Brownie Medicinal Herb Giant Mallet Bodkin Archer Bandana Plain Cheese Bodkin Bowyer Silk Robe Short Bow Bodkin Fletcher Antidote Herb Hunter's Bow Body Politic Hard Cheese Magic Armour Boe Plain Cheese Steel Broadsword Boh Plain Cheese Turtle Shell Bomboulder Stone Hardhat Rockbomb Shard Bone Baron Iron Shield Holy Lance Boss Troll Special Medicine Premium Mould Blood Mummy Bandana Red Mould Bloody Hand Medicinal Herb Gold Ring Bubble Slime Antidote Herb Moonwort Bulb Buffalogre Red Mould Iron Cuirass Buffalo Wing Cowpat Fresh Milk Bulldozer Cowpat Plain Cheese Bullfinch Cowpat Magic Beast Hide Bunicorn Leather Hat Bunny Tale Blue Fang Strong Antidote Seed of Wisdom Candy Cat Medicinal Herb Bandit's Grass Skirt Cannibox Iron Nail Pot Lid Caped Caperer Boxer Shorts Devil's Tail Capsichum Cypress Stick Copper Sword Captain Crow Pirate's Hat - Chainine Medicinal Herb Gold Bracer Chimaera Chimaera Wing Hairband Cockateer Stone Hardhat Titan Belt Claws Iron Helmet Assassin's Dagger Clockwork Cuckoo Iron Nail Dagger Crayzee Edged Boomerang Turtle Shell Crocodog Leather Shield Seed of Skill Cureslime Medicinal Herb Moon's Mercy Cyclops Amor Seco Essence Giant Mallet Dancing Devil Chimaera Wing Boxer Shorts Dancing Flame Bandit's Grass Skirt Spicy Cheese Dark Condor Chimaera Wing Wing of Bat Dark Devildog Iron Headgear Life Bracer Dark Gryphon Bunny Tail Saint's Ashes Dark Dullahan Antidote Herb Zombie Mail Dark Macarbour Strong Medicine Yggdrasil Leaf Dark Minister Leather Cape Saint's Ashes Dark Moth Rennet Powder Saint's Ashes Darkodile Hairband Scale Armour Dark Sabrecat Leather Hat Saint's Ashes Dark Sea-Diva Waterweed Mould Leather Cape Dark Skeleton Moonwort Bulb Bronze Shield Dark Slime Medicinal Herb Magical Hat Dark Star Medicinal Herb Edged Boomerang Darksteel Dragon Seed of Skill - Dark Turkey Garter Dream Blade Dead Ringer Chilly Cheese Scholar's Specs Death Scorpion Antidote Herb Poison Needle Democrobot Seed of Magic Gold Nugget Demonrider Copper Sword Cool Cheese Demon Thunderer Devil's Tail Wizard's Staff Devilmoth Antidote Herb Rennet Powder Dhoulmagus - - Dhoulmagus - - Dieablo Gold Bracer Gold Ring Diemon Chimaera Wing Magic Beast Hide Dingaling Hairband Gold Bracer Divine Dragon Seed of Skill - Don Mole - - Drackmage Medicinal Herb Chimaera Wing Dracky Medicinal Herb Chimaera Wing Drackyma Moonwort Bulb Wing of Bat Dragonthorn Medicinal Herb Thorn Whip Dragurn Dragon Dung Dragon Scale Dullahan Leather Cape Steel Shield Fallen Priest Magic Vestment Steel Scythe Fat Bat Wing of Bat Magic Beast Hide Fencing Fox Wayfarer's Clothes Gold Bracer Firespirit Holy Water Amor Seco Essence Flyguy Cowpat Plain Cheese Foul Anchor Iron Lance Farmer's Scythe Fowlfighter Garter Bastard Sword Freezefly Cowpat Dragon Dung Frogface Medicinal Herb Amor Seco Essence Frogman Waterweed Mould Cool Cheese Frostburn Magic Water Chilly Cheese Frostwyvine Dragon Scale Chain Whip Frou-Frou Magic Beast Hide Dragon Scale Funghoul Antidote Herb Plain Cheese Gargoyle Strong Medicine Steel Broadsword Garuda Hairband Poison Moth Knife Gemon Seed of Skill - Geyzer Seed of Strength - Ghoul Antidote Herb Gold Ring Giant Moth Rennet Powder Red Mould Gigantes Amor Seco Essence Elfin Elixir Goodybag Gold Bracer Prayer Ring Gold Golem Gold Bracer Gold Ring Golden Dragon Seed of Skill - Golem Rennet Powder Titan Belt Gorerilla Magic Beast Hide Giant Mallet Great Argon Lizard Great Big Argon Heart- Great Sabrecat Medicinal Herb Magic Beast Hide Great Troll Medicinal Herb Seed of Skill Grim Rider Holy Lance Magical Hat Gryphon Chiamera Wing Razor Wing Boomerang Hackasaurus Dragon Scale Dragon Dung Hades Condor Strong Medicine Eagle Dagger Hammerhood Oaken Club Giant Mallet Hawk Man Chiamera Wing Copper Sword Headhunter Medicinal Herb Scale Shield Head of State Soft Cheese Thinking Cap Healslime Medicinal Herb Amor Seco Essence Heavy Hood Velvet Cape Pirate's Hat Heligator Hairband Scale Armour Hell Hopper Moon's Mercy Elevating Shoes Hell Hornet Moonwort Bulb Poison Moth Knife Hell Hound Medicinal Herb Magic Beast Hide Hell Gladiator Hades' Helm Platinum Sword Hell's Gatekeeper Platinum Mail Ruinous Shield Hellspawn Nook Grass Cloak of Evasion Hellstalker Magic Water Demon Whip Hipster Red Mould Wing of Bat High Roller Leather Hat Prayer Wing Hocus Chimaera Chimaera Wing Magic Water Hood Stone Axe Leather Cape Hoodlum Tough Guy Tattoo Iron Axe Hunter Mech Hunter's Bow Steel Broadsword Icekiller Titan Belt Poison Moth Knife Ice Queen Fishnet Stockings Staff of Divine Wrath Imp Chimaera Wing Cool Cheese Infernal Armour Iron Armour Steel Broadsword Invisible Swordsman Dark Robe Rusty Old Sword Iron Rhino Farmer's Scythe Iron Helmet Iron Scorpion Iron Nail Farmer's Scythe Jab Moonwort Bulb Iron Helm Jabberwockee Special Medicine Steel Broadsword Jackal Ripper Titan Belt Assassin's Dagger Jailcat Bandana Plain Cheese Jargon Rennet Powder Fresh Milk Jum Plain Cheese Copper Sword Jumping Jackal Magic Beast Hide Assassin's Dagger Kee Antidote Herb Steel Broadsword Khalamari - - Khalamari Kid Waterweed Mould Oaken Club Killer Croaker Waterweed Mould Bandana Killer Moth Rennet Powder Antidote Herb Killing Machine Iron Cuirass Steel Broadsword King Cureslime Amor Seco Essence Yggdrasil Dew King Kelp Waterweed Mould Coral Hairpin King Slime Slime Earrings Slime Crown King Squid Leather Whip Strong Medicine Kisser Waterweed Mould Red Mould Left Wing Highly Strung CheesePowerShield Lesser Demon Red Mould Gold Bracer Lethal Armour Soldier's Sword Heavy Armour Lips Medicinal Herb Moonwort Bulb Liquid Metal Slime Seed of Agility Elevating Shoes Living Statue Stone Hardhat Ruby of Protection Lump Mage Cypress Stick Wizard's Staff Lump Shaman Red Mould Wizard's Staff Lump Wizard Holy Water Wizard's Staff Lord of the Dragovians Medicinal Herb Moonwort Bulb Lost Soul Holy Water Magic Water Mad Mole Medicinal Herb Stone Hardhat Magic Dumbbell Red Mould Rapier Magic Marionette Iron Nail Slime Earrings Man o' War Moonwort Bulb Plain Cheese Marcello - - Mars Rover Iron Cuirass Chain Whip Mecha-Mynah Pot Lid Chimaera Wing Megalodon Yggdrasil Leaf - Merking Antidote Herb Medicinal Herb Merman Medicinal Herb Scale Shield Metal Slime Seed of Defence Seed of Agility Metal King Slime Slime Crown Orichalcum Metal Slime Knight Slime Earrings Kitty Shield Mimic Iron Nail Seed of Strength Mimic King Iron Name Seed of Wisdom Minidemon Wing of Bat Rockbomb Shard Mischievous Mole Medicinal Herb Oaken Club Mohawker Waterweed Mould Iron Shield Morphean Mushroom Red Mould Plain Cheese Mucho Macho Strong Medicine Magical Hat Mud Mannequin Rock Salt Cypress Stick Muddy Hand Medicinal Herb Strength Ring Mushroom Mage Red Mould Waterweed Mould Mum Plain Cheese Leather Armour Mumboh-Jumboe Plain Cheese Seed of Life Mummy Turban Scholar's Specs Mummy Boy Bandana Turban Night Emperor Wing of Bat Gold Ring Night Fox Rapier Feathered Cap Night Sneaker Moonwort Bulb Bunny Tail Notso Macho Medicinal Herb Gold Bracer Octavian Pirate Iron Shield Iron Lance Octavian Sentry Iron Helmet Long Spear Orc Medicinal Herb Iron Lance Orc King Magic Beast Hide Long Spear Pan Piper Medicinal Herb Leather Kilt Paprikan Red Mould Rapier Peeper Holy Water Magic Water Pandora's Box Recovery Ring Orichalcum Phantom Fencer Leather Cape Templar's Sword Phantom Swordsman Amor Seco Essence Magic Water Pigmalion Antidote Herb Waterweed Mould Pink Pongo Giant Mallet Magic Beast Hide Poison Eveel Medicinal Herb Snakeskin Whip Puppeteer Silk Robe Slime Earrings Puppet Master Chimaera Wing Dancer's Costume Puppet Player Medicinal Herb Scholar's Specs Red Horn Strong Medicine Seed of Strength Redtail Hipster Wing of Bat Thorn Whip Restless Armour Iron Shield Iron Armour Rhapthorne - - Rhapthorne - - Right Wing Chunky Cheese Bastard Sword Riptide Dagger Scale Armour Robo-Robin Iron Nail Iron Cuirass Rockbomb Rock Salt Rockbomb Shard Ruin Orichalcum - Satyr Plain Clothes Wayfarer's Clothes Scorpion Antidote Herb Iron Lance Sea Dragon Dragon Scale Scholar's Specs Seasaur Dragon Scale Mercury's Bandana See Angel Amor Seco Essence Bunny Tail See Urchin Medicinal Herb Bandit's Grass Skirt Servant of Darkness Hades' Helm Mirror Armour Shade Rennet Powder Wing of Bat Shadow Bronze Knife Iron Mask She-Slime Medicinal Herb Slime Earrings Silenus Magic Beast Hide Fur Hood Silhouette Rennet Powder Saint's Ashes Silver Dragon Seed of Skill - Siren Coral Hairpin Wizard's Staff Skeleton Soldier's Sword Templar's Uniform Skeleton Soldier Titan Belt Steel Broadsword Skipper Medicinal Herb Bunny Tail Skullrider Medicinal Herb Bandana Slime Medicinal Herb Amor Seco Essence Slime Knight Slime Earrings Templar's Shield Smacker Moonwort Bulb Waterweed Mould Snapdragon Thorn Whip Spiked Steel Whip Solaris Moonwort Bulb Seed of Skill Soul Mole - - Soulspawn Moonwort Bulb Elfin Elixir Spiked Hare Medicinal Herb Bunny Tail Spitnik Boomerang Moon's Mercy Squid Kid Pointy Hat Dancer's Costume Statue of Angelo - - Statue of Hero* - - Statue of Jessica - - Statue of Yangus - - Stone Golem Strong Medicine Rockbomb Shard Stone Guardian Rock Salt Mighty Armlet Swingin' Hipster Medicinal Herb Spangled Dress Tortured Soul Gold Rosary - Tap Devil Leather Cape Devil's Tail Tentacular Medicinal Herb Full Moon Ring Terror Tabby Leather Whip Turban Tortured Soul Gold Rosary - Toxic Zombie Antidote Herb Wayfarer's Clothes Trap Box Venus' Tear - Treeface Medicinal Herb Strong Medicine Treeville Strong Medicine Yggdrasil Leaf Troll Tough Guy Tattoo Sledgehammer Tyrantosaurus Dragon Scale Iron Axe Ultimate Dragon Seed of Skill - Unholy Bishop Spangled Dress Velvet Cape Venom Wasp Moonwort Bulb Poison Needle Vermillion Dragon Seed of Skill - Volpone Leather Cape Templar's Sword Wailin' Weed Red Mould Coral Hairpin Walking Corpse Antidote Herb Chain Mail War Gryphon Chimaera Wing Spicy Cheese Wight King Saint's Ashes Skull Ring Wight Priest Magic Vestment Rune Staff Wild Boarfish Antidote Herb Scale Shield Winky Holy Water Magic Water Witch Wizard's Staff Garter Woc Medicinal Herb Iron Shield Moles, Land of ------------------------------------------------------------------ Monster EXP: 4 - Mischievous Mole Gold: 5 100 - Hawk Man 24 Northwest Isle ------------------------------------------------------------------ Monster EXP: 75 - Mushroom Mage 13 75 - Toxic Zombie 17 90 - Lump Shaman 32 93 - Skeleton Soldier 26 107 - Lesser Demon 38 Ocean ------------------------------------------------------------------ 78 - Shade Gold: 14 99 - Hades Condor 22 100 - Hawk Man 24 Pickham Cape ------------------------------------------------------------------ Monster EXP: 41 - Magic Dumbell 9 56 - Clockwork Cuckoo 31 61 - Kee 25 61 - Woc 25 71 - Ber 25 96 - Robo-Robin 43 106 - Hoodlum 32 110 - Jab 80 111 - Bomboulder 11 132 - Puppet Master 51 318 - Jabberwockee 100 Pickham countryside ------------------------------------------------------------------ Monster EXP: 9 - Drackmage 7 47 - Paprikan 10 53 - Kisser 15 56 - Night Fox 16 58 - Diemon 19 59 - Minidemon 11 59 - Walking Corpse 11 62 - Headhunter 18 64 - Chimaera 12 65 - Gorerilla 10 66 - Hood 14 66 - Witch 22 67 - Treeface 23 69 - Hipster 16 Pirates Cave ------------------------------------------------------------------ 128 - Mimic 72 Royal Hunting Ground ------------------------------------------------------------------ 115 - Hocus Chimera 35 116 - Killer Moth 14 123 - Jackal Ripper ** 32 154 - Orc King 38 216 - Hackasaurus 55 Rydon's Tower ------------------------------------------------------------------ 61 - Woc 25 61 - Kee 25 71 - Ber 25 110 - Jab 80 136 - King Cureslime 16 138 - Iron Rhino 68 138 - Soulspawn 9 154 - Orc King 38 167 - Gryphon 32 237 - Golem 50 306 - Living Statue 90 318 - Jabberwockee 100 Savella countryside ------------------------------------------------------------------ 41 - Magic Dumbell 9 78 - Shade Gold: 14 93 - Skeleton Soldier 26 93 - Night Emperor 46 96 - Robo-Robin ** 43 106 - Hoodlum 32 113 - Silenus 38 116 - Killer Moth 14 117 - Bulldozer 31 131 - Demonrider 37 Swordsman's Labyrinth ------------------------------------------------------------------ Monster EXP: 32 - Goodybag 106 55 - Mummy Boy 9 56 - Night Fox 16 67 - Mummy 10 62 - Lost Soul 9 68 - Phantom Fencer ? 74 - Restless Armour 13 76 - Cannibox 110 Trodain Kingdom ------------------------------------------------------------------ Monster EXP: 1 - Slime 1 2 - Candy Cat 2 2 - Dracky 3 7 - Dancing Devil 10 9 - Drackmage 7 10 - Bodkin Archer 8 12 - Beetleboy 10 100 - Hawk Man 24 Trodain Castle ------------------------------------------------------------------ Monster EXP: 70 - Rockbomb 11 73 - Wailin' Weed 17 75 - Garuda 12 76 - Hunter Mech 20 90 - Infernal Armour 19 101 - Dragonthorn 25 10,050 - Liquid Metal Slime 18 Troll's Maze ------------------------------------------------------------------ 136 - King Cureslime 16 Unnamed Isle ------------------------------------------------------------------ Monster EXP: 1 - Slime 1 64 - Volpone 43 70 - Cureslime 11 75 - Mushroom Mage 13 75 - Toxic Zombie 17 76 - Cannibox 110 78 - Tap Devil 21 82 - Iron Scorpion 21 86 - Bookin Fletcher 23 88 - Frogman 18 89 - Venom Wasp 13 90 - Puppet Player 41 92 - Redtail Hipster 36 93 - Skeleton Soldier 26 94 - Orc 31 95 - Treevil 27 96 - Battle Beetle 22 97 - Skullrider 32 103 - Jumping Jackal 32 110 - King Slime 51 111 - Bomboulder 11 128 - Mimic 72 1350 - Metal Slime 5 10,050 - Liquid Metal Slime 18 Waterfall Cave ------------------------------------------------------------------ The river that leads to Farebury town runs from this cave that lies on the footstep of the mountains. A man who makes tools lives on the top of the cave, and a monster with a very tough skull lives under the waterfall. Monster EXP: 1 - Slime 1 2 - Dracky 3 4 - Mischievous Mole Gold: 5 5 - Bubble Slime Gold: 7 5 - Firespirit 5 5 - Mecha Mynah 8 7 - Dancing Devil 10 12 - Skipper 10 21 - Hammerhood 9 Wisher's Peak ------------------------------------------------------------------ Monster EXP: 18 - Healslime 13 21 - Hammerhood 9 43 - Bodkin Bowyer 17 51 - Hell Hornet 12 55 - Slime Knight 22 59 - Walking Corpse 11 61 - Fat Bat 9 67 - Treeface 23 ------------------------------------------------------------------ IN-DEPTH GUIDE IV: BESTIARY ------------------------------------------------------------------ - This chapter is a summary of all the monster types and strategies that are useful for defeating monsters of specific families. - There are two hundred and ninety-five monsters in DQ8 and if you wanna have a full bestiary list have a look at the Area Data chapter. Full Monster Index ------------------------------------------------------------------ 001. Slime 149. Phantom Swordsman 002. Candy Cat 150. Hackasaurus 003. Lips 151. Baron Bone 004. Dracky 152. Swingin' Hipster 005. Satyr 153. Orc King 006. Capsichum 154. Soulspawn 007. Bunicorn 155. Gryphon 008. She-Slime 156. Golem 009. Fire Spirit 157. Fallen Priest 010. Mischievous Mole 158. Dead Ringer 011. Mecha Mynah 159. Living Statue 012. Bubble Slime 160. Freeze Fly 013. Dancing Devil 161. Dark Slime 014. Bodkin Archer 162. Frostburn 015. Skipper 163. Hellhound 016. Drackmage 164. Troll 017. Beetleboy 165. Ice Queen 018. Imp 166. Abominape 019. Funghoul 167. Beelzebuzz 020. Fencing Fox 168. Killing Machine 021. Healslime 169. Icekiller 022. Hammerhood 170. Shadow 023. Jailcat 171. Metal King Slime 024. Frogface 172. Frost Wyvyne 025. Lump Mage 173. Elysium Bird 026. Winky 174. Dragurn 027. Spiked Hare 175. Smacker 028. Chainine 176. Zombie Gladiator 029. Giant Moth 177. Stone Golem 030. Dingaling 178. Dark Condor 031. Jargon 179. Mucho Macho 032. Drackyma 180. Dark Skeleton 033. Bullfinch 181. Dark Macarbour 034. Bag o' Laughs 182. Tyrantosaurus 035. Skeleton 183. Demon Thunderer 036. Metal Slime 184. Dark Star 037. Scorpion 185. Dark Minister 038. Morphean Mushroom 186. Grim Rider 039. Brownie 187. Dark Sea-Diva 040. Flyguy 188. War Gryphon 041. Puppeteer 189. Dark Turkey 042. Bodkin Bowyer 190. Heligator 043. Night Sneaker 191. Dark Dullahan 044. Mummy Boy 192. Killer Croaker 045. Hell Hornet 193. High Roller 046. Pan Piper 194. Darkodile 047. Slime Knight 195. Cyclops 048. Clockwork Cuckoo 196. Bloody Hand 049. Treeface 197. Snapdragon 050. Kisser 198. Buffalogre 051. Diemon 199. Mohawker 052. Walking Corpse 200. Archdemon 053. Fat Bat 201. Bobonga 054. Night Fox 202. Caped Caperer 055. Paprikan 203. Claws 056. Chimaera 204. Boss Troll 057. Hood 205. Mimic King 058. Headhunter 206. Fowl Fighter 059. Minidemon 207. Dullahan 060. Gorerilla 208. Gigantes 061. Mud Mannequin 209. Frou-Frou 062. Cannibox 210. Stone Guarian 063. Goodybag 211. Wight Priest 064. Witch 212. Hell Gladiator 065. Mummy 213. Dark Moth 066. Cureslime 214. Dark Gryphon 067. Restless Armour 215. Dark Sabrecat 068. Lost Soul 216. Hell Hopper 069. Phantom Fancer 217. Dark Devildog 070. Hipster 218. Heavy Hood 071. Rockbomb 219. Hellstalker 072. Dieablo 220. Silhouette 073. Muddy Hand 221. Democrobot 074. Terror Tabby 222. Head of State 075. Devilmoth 223. Body Politic 076. Buffalo Wing 224. Right Wing 077. Mumboh Jumboh 225. Left Wing 078. Mum 226. Pandora's Box 079. Boh 227. Wight King 080. Jum 228. Invisible Swordsman 081. Boe 229. Hellspawn 082. Hunter Mech 230. Belial 083. Pink Pongo 231. Solaris 084. Liquid Metal Slime 232. Great Troll 085. Mad Mole 233. Unholy Bishop 086. Wailin' Weed 234. Hell's Gatekeeper 087. Garuda 235. Crockodog 088. Infernal Armour 236. Khalamari Kid 089. Dragonthron 237. See Urchin 090. Mars Rover 238. Man o' War 091. Peeper 239. Yabby 092. Cockateer 240. King Kelp 093. Great Sabrecat 241. Wild Boarfish 094. Metal Slime Knight 242. Anchorman 095. Puppet Player 243. See Angel 096. Spitnik 244. Squid Kid 097. Bodkin Fletcher 245. Crayzee 098. Venom Wasp 246. Eveel 099. Orc 247. Merman 100. Night Emperor 248. King Squid 101. Treevil 249. Octavian Sentry 102. Battle Beetle 250. Pigmalion 103. Lamp Shaman 251. Sea Dragon 104. Skeleton Soldier 252. Foul Anchor 105. Hawk Man 253. Poison Eveel 106. Tap Devil 254. Siren 107. Mushroom Mage 255. Merking 108. Redtail Hipster 256. Seasaur 109. Jumping Jackal 257. Octavian Pirate 110. Gold Golem 258. Riptide 111. King Slime 259. Tentacular 112. Iron Scorpion 260. Abyss Diver 113. Toxic Zombie 261. Geyzer 114. Lesser Demon 262. Khalamari 115. Volpone 263. Tortured Soul 116. Bomboulder 264. Trap Box 117. Skullrider 265. Don Mole 118. Hades Condor 266. Soul Mole 119. Frogman 267. Argon Lizard 120. Mimic 268. Great Argon Lizard 121. Magic Dumbbell 269. Dhoulmagus** 122. Gargoyle 270. Dhoulmagus** 123. Magic Marionette 271. Evil Jessica** 124. Notso Macho 272. Captain Crow 125. Lump Wizard 273. Red Horn 126. Berserker 274. Blue Fang 127. Bulldozer 275. Empyrea** 128. Ghoul 276. Gemon 129. Shade 277. Evil Sir Leopold** 130. Lethal Armour 278. Marcello** 131. King Cureslime 279. Servant of Darkness** 132. Hoodlum 280. Statue of Hero* ** 133. Hocus Chimaera 281. Statue of Yangus** 134. Demonrider 282. Statue of Jessica** 135. Killer Moth 283. Statue of Angelo** 136. Jabberwockee 284. Megalon** 137. Jab 285. Ruin** 138. Ber 286. Rhapthorne** 139. Kee 287. Rhapthorne** 140. Woc 288. Lord of the Dragovians** 141. Silenus 289. Vermillion Dragon** 142. Robo-Robin 290. Emerald Dragon** 143. Puppet Master 291. Silver Dragon** 144. Death Scorpion 292. Golden Dragon** 145. Jackal Ripper 293. Darksteel Dragon** 146. Iron Rhino 294. Divine Dragon** 147. Dancing Flame 295. Ultimate Dragon** 148. Blood Mummy * Or whatever you named the Hero. ** These are bosses whose info can be found in the walk-through Aquatics ------------------------------------------------------------------ 236. Khalamari Kid 237. Sea Urchin 238. Man o' War 239. Yabby 240. King Kelp 241. Wild Boarfish 242. Anchorman 243. See Angel 244. Squid Kid 245. Crayzee 246. Eveel 247. Merman 248. King Squid 249. Octavian Sentry 250. Pigmalion 251. Sea Dragon 252. Foul Anchor 253. Poison Eveel 254. Siren 255. Merking 256. Seasaur 257. Octavian Pirate 258. Riptide 259. Tentacular 260. Abyss Diver 261. Geyzer 262. Khalamari Beasts ------------------------------------------------------------------ 002. Candy Cat 007. Bunicorn 010. Mischievous Mole 020. Fencing Fox 023. Jailcat 027. Spiked Hare 028. Chainine 033. Bullfinch 051. Diemon 053. Fat Bird 060. Gorerilla 072. Dieablo 074. Terror Tabby 076. Buffalo Wing 083. Pink Pongo 085. Mad Mole 090. Mars Rover 093. Great Sabrecat 099. Orc 109. Jumping Jackal 115. Volpone 127. Bulldozer 141. Silenus 145. Jackal Ripper 153. Orc King 163. Hellhound 166. Abominape 190. Heligator 193. High Roller 194. Darkodile 198. Buffalogre 199. Mohawker 215. Dark Sabrecat 217. Dark Devildog 235. Crocodog 265. Don Mole 266. Soul Mole 273. Red Horn 274. Blue Fang Bugs ------------------------------------------------------------------ 003. Lips 017. Beetleboy 024. Frogface 029. Giant Moth 037. Scorpion 040. Flyguy 045. Hell Hornet 050. Kisser 075. Devilmouth 098. Venom Wasp 102. Battle Beetle 112. Iron Scorpion 119. Frogman 135. Killer Moth 144. Death Scorpion 146. Iron Rhino 160. Freeze Fly 167. Beelzebuzz 175. Smacker 192. Killer Croaker 213. Dark Moth Birds ------------------------------------------------------------------ 004. Dracky 016. Drackmage 032. Drackyma 053. Fat Bat 056. Chimaera 087. Garuda 092. Cockateer 105. Hawk Man 118. Hades Condor 122. Gargoyle 133. Hocus Chimaera 155. Gryphon 173. Elysium Bird 178. Dark Condor 188. War Gryphon 189. Dark Turkey 206. Fowl Fighter 214. Dark Gryphon 276. Gemon Demons ------------------------------------------------------------------ 013. Dancing Devil 018. Imp 026. Winky 059. Minidaemon 064. Witch 070. Hipster 091. Peeper 092. Cockateer 093. Great Sabrecat 093. Metal Slime Knight 100. Night Emperor 106. Tap Devil 108. Redtail Hipster 114. Lesser Demon 117. Skullrider 134. Demon Rider 152. Swingin' Hipster 164. Troll 165. Ice Queen 183. Demon Thunderer 185. Dark Minister 187. Dark Sea-Diva 195. Cyclops 200. Archdemon 202. Caped Caperer 204. Boss Troll 208. Gigantes 129. Hellstalker 230. Belial 232. Great Troll Dragons ------------------------------------------------------------------ 031. Jargon 089. Dragonthorn 150. Hackasaurus 172. Frost Wyvern 174. Dragurn 182. Tyrantosaurus 197. Snapdragon 201. Bobonga 209. Frou-Frou 267. Argon Lizard 268. Great Argon Lizard Elementals ------------------------------------------------------------------ 009. Firespirit 068. Lost Soul 096. Spitnik 097. Bodkin Fletcher 129. Shade 147. Dancing Flame 154. Soulspawn 162. Frostburn 170. Shadow 184. Dark Star 220. Silhouette 229. Hellspawn 231. Solaris Humanoids ------------------------------------------------------------------ 005. Satyr 014. Bodkin Archer 022. Hammerhood 025. Lump Mage 039. Brownie 041. Puppeteer 042. Bodkin Bowyer 046. Pan Piper 054. Night Fox 057. Hood 058. Headhunter 077. Mumboh-Jumboe 078. Mum 079. Boh 080. Jum 081. Boe 095. Puppet Player 197. Bodkin Fletcher 103. Lump Shaman 124. Notso Macho 125. Lump Wizard 126. Berserker 132. Hoodlum 136. Jabberwockee 137. Jab 138. Ber 139. Kee 140. Woc 141. Silenus 143. Puppet Master 157. Fallen Priest 169. Icikiller 179. Mucho Macho 203. Claws 218. Heavy Hood 221. Democrobot 222. Head of State 223. Body Politic 224. Right Wing 225. Left Wing 233. Unholy Bishop Materials ------------------------------------------------------------------ 015. Skipper 030. Dingaling 034. Bag o' Laughs 043. Night Sneaker 061. Mud Mannequin 062. Cannibox 063. Goodybag 067. Restless Armour 171. Rockbomb 088. Infernal Armour 110. Gold Golem 116. Bomboulder 120. Mimic 121. Magic Dumbell 123. Magic Marionette 130. Lethal Armour 156. Golem 158. Dead Ringer 169. Living Statue 177. Stone Golem 205. Mimic King 210. Stone Guardian 216. Hell Hopper 226. Pandora's Box 264. Trap Box Machines ------------------------------------------------------------------ 011. Mecha-Mynah 048. Cluckwork Cuckoo 082. Hunter Mech 142. Robo-Robin 168. Killing Machine Plants ------------------------------------------------------------------ 006. Capsichum 019. Funghoul 038. Morphean Mushroom 049. Treeface 055. Paprikan 086. Wailin' Weed 101. Treevil 107. Mushroom Mage 181. Mark Macarbour Slimes ------------------------------------------------------------------ There are several types of slimes; normal, supportive, metal and knight. The normal ones are the easiest monsters in the game to defeat. Bubble Slimes cause poison and supportive Slimes heal their allies; both should be killed as soon as possible. Metal Slimes have very low HP, very high defence, infinite MP and decent attack/agility. If you manage to defeat them (which is very hard, as they're always running away you get bucket-loads of EXP! The knight Slimes are harder than usual ones, as are the king Slimes. - Speed is an important part of battle, especially when hunting Metal Slimes. 036. Metal Slime 047. Slime Knight 066. Cureslime 084. Liquid Metal Slime 094. Metal Slime Knight 111. King Slime 131. King Cureslime 161. Dark Slime 171. Metal King Slime Zombies ------------------------------------------------------------------ 035. Skeleton 044. Mummy Boy 052. Walking Corpse 065. Mummy 069. Phantom Fencer 073. Muddy Hand 104. Skeleton Soldier 113. Toxic Zombie 128. Ghoul 148. Blood Mummy 149. Phantom Swordsman 151. Bone Baron 176. Zombie Gladiator 180. Dark Skeleton 186. Grim Rider 191. Dark Dullahan 196. Bloody Hand 207. Dullahan 211. Wight Priest 212. Hell Gladiator 227. Wight King 228. Invisible Swordsman 234. Hell's Gatekeeper 263. Tortured Soul 272. Captain Crow Monster Drops ------------------------------------------------------------------ Monsters Common Drop Rare Drop -------- ----------- --------- Abominape Giant Mallet Chilly Cheese Abyss Diver Waterweed Mould Spicy Cheese Anchorman Tough Guy Tattoo Assassin's Dagger Archdemon Rockbomb Shard Battle Fork Argon Lizard Argon Heart - Babonga Dragon Dung Fresh Milk Bag o' Laughs Hairband Plain Clothes Battle Beetle Templar's Shield Iron Helmet Beelzebuzz Cowpat Dragon Dung Beetleboy Medicinal Herb Leather Hat Belial Tough Guy Tattoo Battle Fork Ber Rock Salt Iron Armour Berserker Kitty Shield Iron Axe Brownie Medicinal Herb Giant Mallet Bodkin Archer Bandana Plain Cheese Bodkin Bowyer Silk Robe Short Bow Bodkin Fletcher Antidote Herb Hunter's Bow Body Politic Hard Cheese Magic Armour Boe Plain Cheese Steel Broadsword Boh Plain Cheese Turtle Shell Bomboulder Stone Hardhat Rockbomb Shard Bone Baron Iron Shield Holy Lance Boss Troll Special Medicine Premium Mould Blood Mummy Bandana Red Mould Bloody Hand Medicinal Herb Gold Ring Bubble Slime Antidote Herb Moonwort Bulb Buffalogre Red Mould Iron Cuirass Buffalo Wing Cowpat Fresh Milk Bulldozer Cowpat Plain Cheese Bullfinch Cowpat Magic Beast Hide Bunicorn Leather Hat Bunny Tale Blue Fang Strong Antidote Seed of Wisdom Candy Cat Medicinal Herb Bandit's Grass Skirt Cannibox Iron Nail Pot Lid Caped Caperer Boxer Shorts Devil's Tail Capsichum Cypress Stick Copper Sword Captain Crow Pirate's Hat - Chainine Medicinal Herb Gold Bracer Chimaera Chimaera Wing Hairband Cockateer Stone Hardhat Titan Belt Claws Iron Helmet Assassin's Dagger Clockwork Cuckoo Iron Nail Dagger Crayzee Edged Boomerang Turtle Shell Crocodog Leather Shield Seed of Skill Cureslime Medicinal Herb Moon's Mercy Cyclops Amor Seco Essence Giant Mallet Dancing Devil Chimaera Wing Boxer Shorts Dancing Flame Bandit's Grass Skirt Spicy Cheese Dark Condor Chimaera Wing Wing of Bat Dark Devildog Iron Headgear Life Bracer Dark Gryphon Bunny Tail Saint's Ashes Dark Dullahan Antidote Herb Zombie Mail Dark Macarbour Strong Medicine Yggdrasil Leaf Dark Minister Leather Cape Saint's Ashes Dark Moth Rennet Powder Saint's Ashes Darkodile Hairband Scale Armour Dark Sabrecat Leather Hat Saint's Ashes Dark Sea-Diva Waterweed Mould Leather Cape Dark Skeleton Moonwort Bulb Bronze Shield Dark Slime Medicinal Herb Magical Hat Dark Star Medicinal Herb Edged Boomerang Darksteel Dragon Seed of Skill - Dark Turkey Garter Dream Blade Dead Ringer Chilly Cheese Scholar's Specs Death Scorpion Antidote Herb Poison Needle Democrobot Seed of Magic Gold Nugget Demonrider Copper Sword Cool Cheese Demon Thunderer Devil's Tail Wizard's Staff Devilmoth Antidote Herb Rennet Powder Dhoulmagus - - Dhoulmagus - - Dieablo Gold Bracer Gold Ring Diemon Chimaera Wing Magic Beast Hide Dingaling Hairband Gold Bracer Divine Dragon Seed of Skill - Don Mole - - Drackmage Medicinal Herb Chimaera Wing Dracky Medicinal Herb Chimaera Wing Drackyma Moonwort Bulb Wing of Bat Dragonthorn Medicinal Herb Thorn Whip Dragurn Dragon Dung Dragon Scale Dullahan Leather Cape Steel Shield Fallen Priest Magic Vestment Steel Scythe Fat Bat Wing of Bat Magic Beast Hide Fencing Fox Wayfarer's Clothes Gold Bracer Firespirit Holy Water Amor Seco Essence Flyguy Cowpat Plain Cheese Foul Anchor Iron Lance Farmer's Scythe Fowlfighter Garter Bastard Sword Freezefly Cowpat Dragon Dung Frogface Medicinal Herb Amor Seco Essence Frogman Waterweed Mould Cool Cheese Frostburn Magic Water Chilly Cheese Frostwyvine Dragon Scale Chain Whip Frou-Frou Magic Beast Hide Dragon Scale Funghoul Antidote Herb Plain Cheese Gargoyle Strong Medicine Steel Broadsword Garuda Hairband Poison Moth Knife Gemon Seed of Skill - Geyzer Seed of Strength - Ghoul Antidote Herb Gold Ring Giant Moth Rennet Powder Red Mould Gigantes Amor Seco Essence Elfin Elixir Goodybag Gold Bracer Prayer Ring Gold Golem Gold Bracer Gold Ring Golden Dragon Seed of Skill - Golem Rennet Powder Titan Belt Gorerilla Magic Beast Hide Giant Mallet Great Argon Lizard Great Big Argon Heart- Great Sabrecat Medicinal Herb Magic Beast Hide Great Troll Medicinal Herb Seed of Skill Grim Rider Holy Lance Magical Hat Gryphon Chiamera Wing Razor Wing Boomerang Hackasaurus Dragon Scale Dragon Dung Hades Condor Strong Medicine Eagle Dagger Hammerhood Oaken Club Giant Mallet Hawk Man Chiamera Wing Copper Sword Headhunter Medicinal Herb Scale Shield Head of State Soft Cheese Thinking Cap Healslime Medicinal Herb Amor Seco Essence Heavy Hood Velvet Cape Pirate's Hat Heligator Hairband Scale Armour Hell Hopper Moon's Mercy Elevating Shoes Hell Hornet Moonwort Bulb Poison Moth Knife Hell Hound Medicinal Herb Magic Beast Hide Hell Gladiator Hades' Helm Platinum Sword Hell's Gatekeeper Platinum Mail Ruinous Shield Hellspawn Nook Grass Cloak of Evasion Hellstalker Magic Water Demon Whip Hipster Red Mould Wing of Bat High Roller Leather Hat Prayer Wing Hocus Chimaera Chimaera Wing Magic Water Hood Stone Axe Leather Cape Hoodlum Tough Guy Tattoo Iron Axe Hunter Mech Hunter's Bow Steel Broadsword Icekiller Titan Belt Poison Moth Knife Ice Queen Fishnet Stockings Staff of Divine Wrath Imp Chimaera Wing Cool Cheese Infernal Armour Iron Armour Steel Broadsword Invisible Swordsman Dark Robe Rusty Old Sword Iron Rhino Farmer's Scythe Iron Helmet Iron Scorpion Iron Nail Farmer's Scythe Jab Moonwort Bulb Iron Helm Jabberwockee Special Medicine Steel Broadsword Jackal Ripper Titan Belt Assassin's Dagger Jailcat Bandana Plain Cheese Jargon Rennet Powder Fresh Milk Jum Plain Cheese Copper Sword Jumping Jackal Magic Beast Hide Assassin's Dagger Kee Antidote Herb Steel Broadsword Khalamari - - Khalamari Kid Waterweed Mould Oaken Club Killer Croaker Waterweed Mould Bandana Killer Moth Rennet Powder Antidote Herb Killing Machine Iron Cuirass Steel Broadsword King Cureslime Amor Seco Essence Yggdrasil Dew King Kelp Waterweed Mould Coral Hairpin King Slime Slime Earrings Slime Crown King Squid Leather Whip Strong Medicine Kisser Waterweed Mould Red Mould Left Wing Highly Strung CheesePowerShield Lesser Demon Red Mould Gold Bracer Lethal Armour Soldier's Sword Heavy Armour Lips Medicinal Herb Moonwort Bulb Liquid Metal Slime Seed of Agility Elevating Shoes Living Statue Stone Hardhat Ruby of Protection Lump Mage Cypress Stick Wizard's Staff Lump Shaman Red Mould Wizard's Staff Lump Wizard Holy Water Wizard's Staff Lord of the Dragovians Medicinal Herb Moonwort Bulb Lost Soul Holy Water Magic Water Mad Mole Medicinal Herb Stone Hardhat Magic Dumbbell Red Mould Rapier Magic Marionette Iron Nail Slime Earrings Man o' War Moonwort Bulb Plain Cheese Marcello - - Mars Rover Iron Cuirass Chain Whip Mecha-Mynah Pot Lid Chimaera Wing Megalodon Yggdrasil Leaf - Merking Antidote Herb Medicinal Herb Merman Medicinal Herb Scale Shield Metal Slime Seed of Defence Seed of Agility Metal King Slime Slime Crown Orichalcum Metal Slime Knight Slime Earrings Kitty Shield Mimic Iron Nail Seed of Strength Mimic King Iron Name Seed of Wisdom Minidemon Wing of Bat Rockbomb Shard Mischievous Mole Medicinal Herb Oaken Club Mohawker Waterweed Mould Iron Shield Morphean Mushroom Red Mould Plain Cheese Mucho Macho Strong Medicine Magical Hat Mud Mannequin Rock Salt Cypress Stick Muddy Hand Medicinal Herb Strength Ring Mushroom Mage Red Mould Waterweed Mould Mum Plain Cheese Leather Armour Mumboh-Jumboe Plain Cheese Seed of Life Mummy Turban Scholar's Specs Mummy Boy Bandana Turban Night Emperor Wing of Bat Gold Ring Night Fox Rapier Feathered Cap Night Sneaker Moonwort Bulb Bunny Tail Notso Macho Medicinal Herb Gold Bracer Octavian Pirate Iron Shield Iron Lance Octavian Sentry Iron Helmet Long Spear Orc Medicinal Herb Iron Lance Orc King Magic Beast Hide Long Spear Pan Piper Medicinal Herb Leather Kilt Paprikan Red Mould Rapier Peeper Holy Water Magic Water Pandora's Box Recovery Ring Orichalcum Phantom Fencer Leather Cape Templar's Sword Phantom Swordsman Amor Seco Essence Magic Water Pigmalion Antidote Herb Waterweed Mould Pink Pongo Giant Mallet Magic Beast Hide Poison Eveel Medicinal Herb Snakeskin Whip Puppeteer Silk Robe Slime Earrings Puppet Master Chimaera Wing Dancer's Costume Puppet Player Medicinal Herb Scholar's Specs Red Horn Strong Medicine Seed of Strength Redtail Hipster Wing of Bat Thorn Whip Restless Armour Iron Shield Iron Armour Rhapthorne - - Rhapthorne - - Right Wing Chunky Cheese Bastard Sword Riptide Dagger Scale Armour Robo-Robin Iron Nail Iron Cuirass Rockbomb Rock Salt Rockbomb Shard Ruin Orichalcum - Satyr Plain Clothes Wayfarer's Clothes Scorpion Antidote Herb Iron Lance Sea Dragon Dragon Scale Scholar's Specs Seasaur Dragon Scale Mercury's Bandana See Angel Amor Seco Essence Bunny Tail See Urchin Medicinal Herb Bandit's Grass Skirt Servant of Darkness Hades' Helm Mirror Armour Shade Rennet Powder Wing of Bat Shadow Bronze Knife Iron Mask She-Slime Medicinal Herb Slime Earrings Silenus Magic Beast Hide Fur Hood Silhouette Rennet Powder Saint's Ashes Silver Dragon Seed of Skill - Siren Coral Hairpin Wizard's Staff Skeleton Soldier's Sword Templar's Uniform Skeleton Soldier Titan Belt Steel Broadsword Skipper Medicinal Herb Bunny Tail Skullrider Medicinal Herb Bandana Slime Medicinal Herb Amor Seco Essence Slime Knight Slime Earrings Templar's Shield Smacker Moonwort Bulb Waterweed Mould Snapdragon Thorn Whip Spiked Steel Whip Solaris Moonwort Bulb Seed of Skill Soul Mole - - Soulspawn Moonwort Bulb Elfin Elixir Spiked Hare Medicinal Herb Bunny Tail Spitnik Boomerang Moon's Mercy Squid Kid Pointy Hat Dancer's Costume Statue of Angelo - - Statue of Hero* - - Statue of Jessica - - Statue of Yangus - - Stone Golem Strong Medicine Rockbomb Shard Stone Guardian Rock Salt Mighty Armlet Swingin' Hipster Medicinal Herb Spangled Dress Tortured Soul Gold Rosary - Tap Devil Leather Cape Devil's Tail Tentacular Medicinal Herb Full Moon Ring Terror Tabby Leather Whip Turban Tortured Soul Gold Rosary - Toxic Zombie Antidote Herb Wayfarer's Clothes Trap Box Venus' Tear - Treeface Medicinal Herb Strong Medicine Treeville Strong Medicine Yggdrasil Leaf Troll Tough Guy Tattoo Sledgehammer Tyrantosaurus Dragon Scale Iron Axe Ultimate Dragon Seed of Skill - Unholy Bishop Spangled Dress Velvet Cape Venom Wasp Moonwort Bulb Poison Needle Vermillion Dragon Seed of Skill - Volpone Leather Cape Templar's Sword Wailin' Weed Red Mould Coral Hairpin Walking Corpse Antidote Herb Chain Mail War Gryphon Chimaera Wing Spicy Cheese Wight King Saint's Ashes Skull Ring Wight Priest Magic Vestment Rune Staff Wild Boarfish Antidote Herb Scale Shield Winky Holy Water Magic Water Witch Wizard's Staff Garter Woc Medicinal Herb Iron Shield Monsters in order of Gold Received ------------------------------------------------------------------ 0 - Hades Condor, Restless Armour 1 - Slime 2 - Candy Cat, Dracky, Lips, Capsichum, Satyr 4 - Firespirit, Jum, Boe, Mischievous Mole 5 - Bunicorn, Metal Slime 6 - She-Slime 7 - Drackmage, Bubble Slime 8 - Bodkin Archer, Jailcat 8 - Mecha-Mynah, Muddy Hand, Mummy Boy, Scorpion 9 - Drackyma, Fat Bat, Lost Soul, Magic Dumbbell 10 - Beetleboy, Dancing Devil, Gorerilla, Mummy, Paprikan,Skipper 11 - Bomboulder, Chainine, Cureslime, Imp, Minidemon, Morphean Mushroom, Rockbomb, Walking Corpse 12 - Brownie, Chimaera, Funghoul, Garuda, Giant Moth, Hell Hornet, Phantom Fencer, Terror Tabby, Winky 13 - Healslime, Frogface, Mushroom Mage, Spiked Hare, Venom Wasp 14 - Bullfinch, Hood, Killer Moth, Peeper, Shade 15 - Kisser, Mud Mannequin, Skeleton 16 - Boh, Dingaling, Fencing Fox, Flyguy, Hipster, King Cureslime, Mad Mole, Nightfox 17 - Bodkin Bowyer, Buffalo Wing, Ghoul, Mars Rover, Toxic Zombie, Wailin' Weed 18 - Frogman, Headhunter, Liquid Metal Slime, Lump Mage, Pan Piper, Pink Pongo 19 - Berserker, Devilmoth, Diemon, Infernal Armour 20 - Hunter Mech, Night Sneaker 21 - Hammerhood, Iron Scorpion, Puppeteer, Tap Devil 22 - Battle Beetle, Lump Wizard, Slime Knight, Witch 23 - Bodkin Fletcher, Treeface 24 - Hawk Man 25 - Bag O' Laughs, Dragonthorn, Jab, Ber, Kee, Woc, Mum 26 - Skeleton Soldier 27 - Magic Marionette, Treevil 28 - Cockateer 31 - Bulldozer, Clockwork Cuckoo, Great Sabrecat, Orc 32 - Lump Shaman, Hoodlum, Jargon, Jumping Jackal, Skullrider 33 - Metal Slime Knight 35 - Hocus Chimaera 36 - Redtail Hipster, Gargoyle 37 - Demonrider, Dieablo 38 - Lesser Demon, Notso Macho 41 - Mumboh-Jumboe, Puppet Player 43 - Volpone 46 - Night Emperor 51 - King Slime 52 - Lethal Armour 58 - Spitnik 72 - Mimic 100 - Jabberwockee 106 - Goodybag 110 - Cannibox Monsters in order of EXP Received ------------------------------------------------------------------ 0 - Hades Condor, Restless Armour 1 - Slime 2 - Candy Cat 3 - Lips, Dracky, Capsichum 4 - Satyr 5 - Bubble Slime, Bunicorn, Firespirit, Mecha-Mynah, Mischievous Mole 7 - Dancing Devil 8 - She-Slime 9 - Drackmage, Hammerhood 10 - Bodkin Archer 12 - Skipper, Beetleboy 13 - Funghoul 15 - Imp 18 - Healslime 19 - Jailcat 20 - Fencing Fox, Frogface 28 - Drackyma 30 - Bullfinch, Spiked Hare 31 - Dingaling, Lump Mage 32 - Goodybag, Winky 35 - Bag o' Laughs 36 - Chainine 37 - Giant Moth 40 - Morphean Mushroom 41 - Magic Dumbbell, Skeleton 42 - Scorpion 43 - Bodkin Bowyer, Brownie 44 - Flyguy 45 - Muddy Hand, Puppeteer 47 - Paprikan 51 - Hell Hornet 52 - Night Sneaker 53 - Kisser 54 - Gold Golem, Pan Piper 55 - Mummy Boy, Slime Knight 56 - Clockwork Cuckoo, Mars Rover, Night Fox 57 - Terror Tabby 58 - Diemon 59 - Boe, Walking Corpse, Minidemon 60 - Jum 61 - Fat Bat, Kee, Woc 62 - Buffalo Wing, Headhunter, Lost Soul 64 - Chimaera, Jargon 65 - Boh, Gorerilla 66 - Devilmoth, Hood, Witch 67 - Treeface, Mummy 68 - Mad Mole, Mum, Phantom Fencer 69 - Hipster, Mud Mannequin 71 - Ber 70 - Cureslime, Rockbomb 72 - Dieablo 73 - Wailin' Weed 75 - Garuda, Mushroom Mage, Peeper, Toxic Zombie 76 - Cannibox, Hunter Mech 78 - Pink Pongo, Shade, Tap Devil 81 - Jab 82 - Iron Scorpion 86 - Bodkin Fletcher 88 - Frogman 89 - Venom Wasp 90 - Cockateer, Infernal Armour, Lump Shaman, Puppet Player 91 - Metal Slime Knight 92 - Redtail Hipster, Spitnik 93 - Night Emperor, Skeleton Soldier 94 - Orc 95 - Treevil 96 - Battle Beetle 97 - Skullrider 98 - Ghoul 1350 - Metal Slime Monster Encounter Lists ------------------------------------------------------------------ Farebury-west: Slime [d], Candy Cat [n], Lips [n/d], Dracky [n], Satyr [d], Capsichum [n/d], Bunicorn [n/d], Firespirit [n] -east: Slime [n], Candy Cat [n/d], Dracky [n], Bubble Slime [n], Dark Slime* [n], Dark Turkey* [d/n], Archdemon* [n], Mimic King* [d] -tree: Lips [n/d], Satyr [d], Bunicorn [d], Bubble Slime [n/d], Firespirit [n/d], Mecha-Mynah [d], Dancing Devil [n], Beetleboy [n], Shadow* [n], Dark Dullahan [d], Dark Minister* [n], Archdemon* [d] -nearby island: Metal Slime [n/d], Cannibox [n/d], Liquid Metal Slime [n], Orc [d], Redtail Hipster [d], Claws* [n/d] Waterfall Cave-nearby: Slime [n/d], Candy Cat [n/d], Lips [n/d], Dracky [n], Satyr [d], Capsichum [n/d], Bunicorn [n], Bubble Slime [n], Dark Slime* [n], Dark Minister* [n], Dark Turkey* [n], Archdemon* [n], Mimic King* [d] -lv 1: Slime -lv 1~3: Dracky, Mischievous Mole, Mecha-Mynah, Bubble Slime, Dancing Devil -lv 2: Hammerhood -lv 2/3: Firespirit, Skipper Trodain-countryside: Slime [d], Dracky [n], Dancing Devil [n], Beetleboy [n/], Healslime [d], Dieablo [n/d], Terror Tabby [n/d], Devilmouth [d], Buffalo Wing [n/d], Gardua, Dark Dullahan [n/d], Hawk Man [n/d], Dullahan [n], Dark Moth* [d] -near church: Slime [d], Dracky [n], Dancing Devil [n], Beetleboy [n/], Healslime [d], Dieablo [n/d], Terror Tabby [n/d], Devilmouth [d], Buffalo Wing [n/d], Mumboh Jumboe [n/d], Mum [n/d], Boh, [n/d], Jum [n/d], Boe [n/d], Pink Pongo [n/d], Gardua, [n/d], Hawk [n/d], Dark Turkey* [n/d], Devilmoth[d] -southwest: Cannibox-in-a-chest -castle: Cureslime [1~3F], Hunter Mech [1~3F], Liquid Metal Slime [1F], Wailin' Weed [1~3F], Infernal Armour [1~3F], Dragonthorn [1~3F] -town: Cureslime, Rockbomb, Liquid Metal Slime, Wailin' Weed, Infernal Armour, Dragonthorn Maella-countryside: She-Slime, Lump Mage, Winkie, Chainine, Giant Moth, Dingaling, Jargon, Bullfinch, Scorpion, Morphean Mushroom, Brownie, . Alexandra-countryside: Bodkin Archer, Skipper, Drackmage, Beetle- boy, Fencing Fox, Hammerhood, Jailcat, Frogface, Spiked Hair. -tower: Imp, Funghoul, Healslime Seaview Church: Slime (can form into King Slime) [n/], Cockateer [n/d], Great Sabrecat [d], Spitnik [d], Venom Wasp [d], Orc [n/d], Bomboulder [d], Dark Macarbour* [d] Darkodile* [d], Hell Gladiator [n/d], Dark Moth*[d] Ascantha-countryside: Drackyma, Bag o' Laughs, Skeleton, Metal Slime, Flyguy, Puppeteer, Bodkin Bowyer, Night Sneaker, Mummy Boy, Hell Hornet, Pan Piper, Slime Knight, Diemon, Fat Bat, Mud Mannequin. Pickham-countryside: Clockwork Cuckoo, Treeface, Kisser, Walking Corpse, Night Fox, Paprikan, Chimaera, Hood, Headhunter, Minidemon, Gorerilla, Witch. Swordsman's Labyrinth: Cannibox, Goodybag, Mummy, Restless Armour, Lost Soul, Phantom Fencer. Trodain-castle: Cureslime, Rockbomb, Hunter Mech, Liquid Metal Slime, Wailin' Weed, Infernal Armour, Dragonthorn. -countryside: Hipster, Dieablo, Muddy Hand, Terror Tabby, Devil Moth, Buffalo Wing, Mumboh-Jumboe, Mum, Boh, Jum, Boe, Pink Pongo, Garuda, Hawk Man. Mole Hole: Mars Rover, Peeper, Mad Mole. Baccarat-countryside: Cockateer, Great Sabrecat, Metal Slime Knight, Puppet Player, Spitnik, Bodkin Fletcher, Venom Wasp, Orc, Night Emperor, Treevil, Battle Beetle, Jumping Jackal, King Slime. Northwest Isle: Lump Shaman, Skeleton Soldier, Mushroom Mage, Lesser Demon. Holy Island of Neos: Tap Devil, Redtail Hipster, Gold Golem, Volpone. Argonia-west: Iron Scorpion, Toxic Zombie, Bomboulder, Hades Condor, Frogman, Magic Dumbell, Gargoyle, Marion- ette, Lump Wizard, Berserker. Argonia-east: Notso Macho, Bulldozer, Ghoul, Shade, Lethal Armour, King Cureslime, Hoodlum, Hocus Chimaera, Demon- rider. Pirate's Cove: Mimic. Saevella-coountryside: Killer Moth. Rydon's Tower: Jabberwockee, Jab, Ber, Woc, Kee Strategies ------------------------------------------------------------------ 8x Hellhounds Found: On the bottom floor of the Cave north of Orkutsk. Strategy: As there are so many monsters in this fight, Kasizzle comes to mind. strategies section ------------------------------------------------------------------ IN-DEPTH GUIDE V: SKILL PATHS ------------------------------------------------------------------ Each skill path requires 100 points, and you get a bit over 300 for each character. That means fully doing three paths and divid- ing the rest as you see fit. Abilities and status bonuses aren't as important as what weapons can be used, but they're elements that can be put into consideration. Hero's Path ------------------------------------------------------------------ You should be able to get up to "God of the Sword" Status by the time the hero is level 28. With the skill point bonuses that he gets throughout his career, the Hero should be able to fully master about three paths and learn ten spells (though I won't tell you what they are). Sword: The most powerful weapons in the game are swords, so this is a good choice all round, though not so good if you don't want to bother with items. What's more, Hero's sword path is better than Angelo's. Spear: Only the hero has the spear skills path, and there are some good spears out there. The Metal King Spear gives only +17 points less than the Dragovian King Sword and it'd be a shame to waste Boomerang: This path offers more attack power with the use of the weapon, but there isn't a great diversity of weapons (and the strongest is pretty weak). Fisticuffs: Offers the best attack power bonuses for fighting weapon-less (+75), but even then, how can you beat the Dragovian King Sword at +137 even if swords only off- ers a maximum of +40? For Angelo it offers +72. Courage: With all the abilities that are offered, it would be crazy not to go fully down this path. Crazy. Bearing that in mind, it's quite easy to choose what paths you should take the hero on. I would choose sword or spear (depends on whether you want to use the Dragovian King Sword, useful after the false end of the game), fisticuffs and courage. Boomerang is not recommended in any case. Yangus ------------------------------------------------------------------ The best weapon Yangus can use is the flail of destruction, so I would recommend building up his fisticuffs and humanity foremost. Axes: Heavy Hatchet is Yangus' most powerful weapon other than the Flail of Destruction; even more powerful considering this paths' meagre 35+ attack bonus. Fisticuffs: Yangus' weapons aren't very strong, and the ones that are can be difficult to obtain; what's more, you get 80+ attack power for fighting unarmed with fisticuffs (the most you can get with any character). 33 points gives Yangus the Padfoot spell btw. Jessica ------------------------------------------------------------------ Knives: With 65+ Attack Power awarded up to 82 points, 30 points will give attributes to Jessica when she wields a sword. I wouldn't go up to the full 100 points pers- onally, however. Jessica would be able to use the Liquid Metal Sword Whips: The Gringham Whip is the second most powerful weapon in the game with 9 points under the Dragovian King Sword; Jessica's attack bonus is 55+; so the total is one point less than what you would get with full knives. Swords and knives are more common than whips, however... My proposal is that you do one fully and the other a little. Staves: A must-have path if you're planning on making Jessica more magically astute. 100 points for 100 extra MP! And of course there are certain spells you can only get with things like staves, sex appeal, humanity, courage or charisma. Fisticuffs: Magic Burst spell Sex Appeal: Spells: Kasnooze * denotes spells that are only learned with a characters' specific skill path. A character can only learn ________________________________________________________________ | Type | Spell |He|Ya|An|Je|St|Ch|Co|Se|Hu|Fi|Te| |_________|_____________________|__|__|__|__|__|__|__|__|__|__|__| | Combat | Acceleratle | -| -| -| X| X| -| -| -| -| -| -| | | Ban Dance | -| -| X| -| -| X| -| -| -| -| X| | | Bang | -| -| -| X| -| -| -| -| -| -| X| | | Boom | -| -| -| X| -| -| -| -| -| -| X| | | Buff | -| -| X| -| -| -| -| -| -| -| X| | | Bounce | -| -| X| X| X| -| -| -| -| -| -| | | Crack | -| -| -| X| -| -| -| -| -| -| X| | | Crackle | -| -| -| X| -| -| -| -| -| -| X| | | Dazzle | -| -| X| -| X| -| -| -| -| -| -| | | Divine Intervention | -| -| X| -| -| X| -| -| -| -| -| | | Drain Magic | -| -| -| X| X| -| -| -| -| -| -| | | Fizzle | X| -| X| -| X| -| X| -| -| -| -| | | Frizz | -| -| -| X| -| -| -| -| -| -| X| | | Frizzle | -| -| -| X| -| -| -| -| -| -| X| | | Fuddle | -| -| X| X| -| X| -| X| -| -| -| | | Insulatle | -| -| -| X| -| -| -| -| -| -| -| | | Kaboom | -| -| -| X| -| -| -| -| -| -| X| | | Kabuff | -| X| X| -| -| -| -| -| X| -| X| | | Kacrackle | -| -| -| X| -| -| -| -| -| -| X| | | Kafrizzle | -| -| -| X| -| -| -| -| -| -| X| | | Kafuddle | -| -| X| -| -| X| -| -| -| -| -| | | Kamikaze | X| -| -| -| -| -| X| -| -| -| -| | | Kasap | -| -| -| X| X| -| -| -| -| -| -| | | Kasizzle | X| -| -| X| -| -| -| -| -| -| X| | | Kaznooze | X| -| -| X| -| -| -| -| -| -| X| | | Kaswoosh | -| -| -| X| -| -| -| -| -| -| -| | | Kathwack | -| -| X| -| X| -| -| -| -| -| -| | | Kazap | X| -| -| -| -| -| X| -| -| -| -| | | Magic Barrier | -| -| -| X| X| -| -| -| -| -| -| | | Magic Burst | -| -| -| X| -| -| -| -| -| X| X| | | Oomph | -| -| X|*X| X| -| -| -| -| -| -| | | Pearly Gates | -| -| X| -| -| X| -| -| -| -| X| | | Sap | -| -| -| X| -| -| -| -| -| -| -| | | Share Magic | -| X| -| -| -| -| -| -| X| -| -| | | Sizz | X| -| -| X| -| -| -| -| -| -| X| | | Sizzle | X| -| -| X| -| -| -| -| -| -| X| | | Snooze | -| -| -| X| -| -| -| -| -| -| -| | | Swoosh | -| -| X| -| -| -| -| -| -| -| X| | | Thwack | -| -| X| -| -| -| -| -| -| -| -| | | Whack | -| -| X| -| -| -| -| -| -| -| -| | | Woosh | -| -| X| -| -| -| -| -| -| -| X| | | Zap | X| -| -| -| -| -| X| -| -| -| X| |_________|_____________________|__|__|__|__|__|__|__|__|__|__|__| | Field | Evac | X| -| -| X| -| -| -| -| -| -| -| | | Holy Protection | X| -| -| -| -| -| X| -| -| -| -| | | Nose for Treasure | -| X| -| -| -| -| -| -| X| -| -| | | Padfoot | -| X| -| -| -| -| -| -| -| X| -| | | Whistle | -| X| -| -| -| -| -| -| X| -| -| | | Zoom | X| -|*X| -| -| -| X| -| -| -| -| |_________|_____________________|__|__|__|__|__|__|__|__|__|__|__| | Healing | Fullheal | X| -| X| -| -| -| -| -| -| -| -| | | Heal | X| X| X| -| -| -| -| -| X| -| X| | | Kazing | -| -|*X| X| -| -| -| -| -| -| -| | | Kerplunk | -| X| -| -| -| -| -| -| X| -| -| | | Midheal |*X| X|*X| -| -| -| -| -| X| -| X| | | Multiheal | -| -| X| -| -| -| -| -| -| -| X| | | Omniheal | X| -| -| -| -| -| X| -| -| -| -| | | Squelch |*X| -| X| -| -| X| -| -| -| -| X| | | Tingle | X| -|*X| -| -| X| -| -| -| -| -| | | Zing | X| -| X| -| -| -| -| -| -| -| -| |_________|_____________________|__|__|__|__|__|__|__|__|__|__|__| ------------------------------------------------------------------ IN-DEPTH GUIDE VI: SPELLS & ABILITIES ADVICE ------------------------------------------------------------------ guide on using spells only use tension for practicality and plan, plan, plan! ------------------------------------------------------------------ IN-DEPTH GUIDE VII: MONSTER ARENA ------------------------------------------------------------------ .-----------. | Archfiend | '-----------' With all round good stats this is one monster you don't want to miss. It's found on the bridge west of Tryan Gully. Its stats are 926 HP, 51 MP, 315 Attack, 145 Defense, 135 Agility. ------------------------------------------------------------------ ------------------------------------------------------------------ PART 5) SPECIAL FEATURES ------------------------------------------------------------------ SPECIAL FEATURE I: FREQUENTLY ASKED QUESTIONS ------------------------------------------------------------------ Q: What are the things that the Japanese version has that's diff- erent to the European and American versions...? A: 1) The menus look different, 2) Music isn't played by the Tokyo Orchestra and 3) There's no voice acting. Instead of "Journey of the Cursed King" it's The Sky, the Ocean, the Earth and the Cursed Princess. Q: What are the other Dragon Quests like? A: I've played the some 100% Dragon Quests for Famicom and the issue of Dragon Quest I & II that was released in the USA for Super Nintendo, as well fan-translated Dragon Quests V and VI. The early DQs were really just the same as what Final Fantasy was like around that period except you got a maximum of two characters in the story line and the controls interface was clunky. To give you an idea of this, you had to open up the menu and press "DOOR" every time you wanted to leave a room. Everything happened so slowly and pretty much my only exciting moments were when I fought Slimes [which looked far meaner than their intelligent modern-day cousins] and got a torch from the king [who saved your game] to enter a nearby cave. There was still a certain quaint charm that stays with the series to this day... The Dragon Quest series was always popular and they had already released many titles for the Famicom by the time they finally decided to upgrade. I believe they were up to Dragon Quest VI, which was being released as Dragon Warrior VI in the USA. Reputedly Dragon Quest VIII was the first NOT to be called Dragon Warrior in the USA. It's certainly the first to go to PAL regions. Dragon Quest V is possibly one of my favourite RPGs for two main reasons. 1) You can recruit monsters to actually *join your party,* 2) the character line-up is unique; very family orientated. The game begins with the hero as a baby and ends with him married with teenage children. But for some strange reason all the mothers keep disappearing... I've not played much of Dragon Quest VI but it's got the prettiest graphics of all the Super Famicom titles and it's interesting how the hero is really a ghost. I also think it's more fun somehow than its sombre younger brother. ------------------------------------------------------------------ SPECIAL FEATURE II: SUMMARY OF THE DRAGON QUEST TIMELINE ------------------------------------------------------------------ ------------------------------------------------------------------ SPECIAL FEATURE III: GET RICH QUICK SCHEMES ------------------------------------------------------------------ ------------------------------------------------------------------ ------------------------------------------------------------------ PART 6) EPILOGUE ------------------------------------------------------------------ EPILOGUE I: ACKNOWLEDGEMENTS ------------------------------------------------------------------ Most of the work has been done by me, but I still have people to thank for helping in some way. Always remember that if you help me you will get a mention here as well. Other guide-writers: I used many guides from Game FAQs and other web-sites as reference material. Mainly from Red Scarlet. Alex: For telling me so many things I needed to know about Dragon Quest VIII, and for buying the game in the first place. Sony: For publishing this game on the PlayStation 2 and not letting Microsoft do it instead!! Square-Enix: For making this game what it is. Legitimate webmasters: GameFAQs, Neoseeker, SuperCheats and 1up. Thank you! ------------------------------------------------------------------ EPILOGUE II: DISCLAIMER ------------------------------------------------------------------ This document does not have the permission of anyone; Dragon Quest and its particulars are copyright of Square, co., and as such you will need to get the corporation's personal blessing before you can make any profit from this game. If you would like to use this guide in some way, please notify me first. My e-mail address is [email protected]. This guide is allowed on GameFAQs, Neoseeker, SuperCheats, and 1up only. ------------------------------------------------------------------ EPILOGUE III: REVISION HISTORY ------------------------------------------------------------------ Dates are in day/month/year format -- as opposed to month/day/year like the Americans (*and* Yankee hating Canadians!) do it. 0.0: Began this guide on a whim. [27/01/07] 0.1: Added more basics, and began the walkthrough. [29/01/07] 0.2: Perfected the tutorials. [30/01/07] 0.3: Perfected the story summary and introduction. [01/02/07] 0.4: Added Bibliography. [19/11/07] 0.5: Deleted an acknowledgement to Jesus Christ. [19/11/07] 0.6: Did organisational work. [19/11/07] 0.7: Wrote extensive list of general advice. [20/01/08] 0.8: Began detailed items data. Happy 17th to me! [20/02/08] 0.9: Added the armour in order of defence bonus. [24/02/08] 0.10: Added spells chart. [28/02/08] 0.11: Added table of content. [10/03/08] 0.12: Finished the EXP and gold info for area data. [07/05/08] 1.0: Completed monster index for bestiary. [27/06/08] 1.1: Did massive monster drop list. [28/06/08] 1.2: Did monster encounter lists for Farebury. [29/06/08] 1.3: Did encounter lists for Waterfall Cave and etc. [30/06/08] 1.4: Re-did first walk-through chapter. [01/07/08] 1.5: Did encounter list for Trodain and etc. [04/07/08] 1.6: Did monster encounter list for Seaview Church. [05/07/08] 1.7: Wrote a list of monsters in order of EXP got. [05/07/08] 1.8: Wrote monster list in order of Gold got. [05/07/08]. 1.9: Added monster item list for Abbey Ruin area. [21/07/08]. 1.10: Added shopping data for Farebury town area. [21/07/08]. 1.11: Changed the "refining tree" and restarted to it.[08/10/08]. 1.12: Finished monster encounter list. [30/10/08] 1.13: Worked more on the HUGE alchemy refining list. [30/10/08] ------------------------------------------------------------------ EPILOGUE IV: CLOSING STATEMENTS ------------------------------------------------------------------ For me this project has been a turning point in my guide-writing career. No longer have I decided to fiddle around with ineffectual lists and miles of extraneous data, but organise an efficient sys- tem of research and compile only what is relevant to *playing the game.* I mean, what's relevant about finding every single thing about every single monster when you're only going to need that data at most once in every game? I have strategical help for mons- ter families instead. Any volume of typed material takes a long time to get together, but it allows me to become proficient at a game, while also helping others to do the same. I hope I have been as useful to you as a have to myself! Thanks for reading, and don't forget to drop me a line if you ever spot something amiss. My e-mail address is [email protected]. Auf Wiedersehen! Au revoir! Do svianiya! Good bye! Oh and ����Ȃ� (sayonara!)! ~ Zenalasca Other game guides by me: Complete strategy guide for Final Fantasy VIII, for PlayStation Complete strategy guide for Final Fantasy VIII, for PC Uncompleted strategy guide for Alpine Racer 3, for PlayStation 2 ------------------------------------------------------------------ EPILOGUE V: INDEX ------------------------------------------------------------------ Here are the places you should go if you want to find out about a particular topic. Everything you would practicably want to know about items and equipment is covered in my items and equipment sweatshop. Topic Chapter ----- ------- Item checklists Not covered Full monster list Bestiary Monster behaviours Bestiary Monster drops Area Data, Bestiary Monster description Bestiary Monster encounters Area Data Monster EXP Area Data Monster families Bestiary Monster gold Area Data Monster HP/MP Not covered Suggested Levels Not Covered Store List Area Data ================================================================== THANK YOU FOR READING! ================================================================== Zenalasca, 2007 --------------------- An unofficial DQ8 strategy guide = END OF FILE = ------------------------------------------------------------------ ------------------------------------------------------------------ E-Mail: [email protected] | Date: 28/06/08 | Size: 700 KB