o----------------------------------------------------------o | | | C R I M S O N T E A R S | | | o----------------------------------------------------------o Crimson Tears Mini-Guide by Daniel Glenfield (tom76b) Version 1.1 (Last updated 08/17/09) (US time format) Copyright (c) 2009 Daniel Glenfield <[email protected]> /************************************* 1.0 About the Guide *************************************/ 1.1. Brief Intro I was very surprised to find that a guide had not been written for Crimson Tears when visiting GameFaqs the other month. It's a fun game for hacking and slashing mindless button-bashing fun, and gets quite tough in places. I thought I'd put together a few hints and tips in this mini-guide - a collection of useful tricks I picked up during my 40+ hours of play time with it. 1.2 Updates Version 1.0 09/05/05 - Initial revision. Version 1.1 08/17/09 - Added details on EX Mode (under 'Sidequest notes') - Note: Wow four years sure does fly by... /***************************************** 2.0 Button Config and Character Manoeuvres ******************************************/ X button - Horizontal attack Square button - Vertical attack Circle button - Gun / Bomb Triangle button - Special move L1 button - Evade R1 button - Guard /***************************************** 3.0 General Tips ******************************************/ If anyone's seen my published guides before they'll be sure to recognise the 'General Tips' section. Here you go, as standard. * Choose your favourite hero and concentrate on powering up that and only that character. * Make good use of the evasion button (L1). At the end of the game you'll find this an invaluable manoeuvre, so get practicing early on. * Should you get defeated at any point you get to send in one of the other two heroes. For this reason it is a good idea to keep your pals equipped with fairly good weapons in case they need to perform a rescue (as you cannot get to your item storage area). Oh, and you can save before you teleport too. * When rescuing, listen to the guidance by Lana and follow her directions. * Finally on rescues, against a boss you can rematch whereby said boss has only 50% health but you cannot use any items (making the functionality next to worthless). * Furthermore, it is not at all necessary to level up the other characters as they'll get stronger by themselves. Simply choose your favourite and stick to that one - the game will take too long otherwise. * Have a selection of weapons that you level up throughout the game - for example two or three glove-types, multiple knives, a couple of swords etc. This is especially useful as some enemies are more susceptible to differently-attributed attacks. * Guns can be equipped alongside hand weapons. Guns can be used to clear mines, take out enemies at a distance (such as dogs) and kill those impervious to blades (Prototype drones). Guns do not break, nor do they level up. * If your inventory is full (24 items) you may not be able to swap weapons. Remove an item to remedy this. * Blue dogs Appearing in the later stages these pests will steal a random item from your inventory when they successfully attack, and then try to escape through the nearest exit. Once they are through the door they - and your item - disappear forever. Because of the likelihood of your powered-up weapons being stolen it's best to make these dogs a priority target and use guns to keep them at bay. * Prototypes (White faceless drones) These guys are the reason why you always carry a gun with you! Impervious to bladed weapons and capable of seriously damaging knives etc. with one of their combos, you'll need to blast away with a handgun to destroy them. When encountered with other enemies draw the faster ones away and attack them before the drone gets close. Move to the other side of the room and repeat. /***************************************** 4.0 Levelling Up (Character and Weapons) ******************************************/ * Make sure you have a Returner as you begin levelling up. Not being able to return to the garage when you need to is a real pain! In this situation all you can do is defeat every enemy you find until you get one. * EXP gained from enemies gets lower as you become stronger e.g. when you enter a new level you may get 300EXP per enemy destroyed. As you get stronger (and hence enemies get easier) the EXP gained is reduced. When the EXP points gained start to get too low to be of any benefit, look to be moving on to another level. * Don�t do too much in one go. Returners are cheap enough and you don�t want to spend 30 minutes power-levelling only for your best weapon to break or get stolen right? * Remember that the stronger a weapon gets the more expensive it is to both repair and combine with the same type (to get a +1 advantage). * Rare weapons (such as the Hell's Knuckle) are even more expensive to repair and combine! * If you have a commonly-found weapon and have the opportunity to combine it with items in your inventory (to transform it into a rarer item) you should consider holding off for a moment. By combining MyCommonSword with identical ones you can create MyCommonSword+n, which can then be combined with inventory items to make MyRareSword+n. This is preferable to finding common items, combining to make rarer items, and then combining those together. * Check the status of weapons in hand periodically (yellow means damaged so swap before it goes orange or red). The warning text is sometimes only on screen for a moment so you may not notice. /***************************************** 5.0 Items ******************************************/ A number of items come thoroughly recommended - here are a few of my favourites. * Teleporters � Warps you to the next floor. They Can be found in Sealed Zone 10 and R&D Lab. Worth returning when you find one as they are rare. * Attack, Defence, and HP Boosters - Will increase your stats and are vital to progressing through the later stages. These seem most common in the Metal Processor stage, where they reside inside the empty oil drums. Be sure to re-visit this stage often! * Resurrection - very handy for the final level, these can be found on the fourth floor of the R&D stage. * Key / Exit Radars - It's best to use the Key Radar first as you may well find the teleporter to the next floor on your way there. Essential items for getting to the boss quickly. /***************************************** 6.0 Levels ******************************************/ I shan't bother to give you a run through of all the areas in the game as they're pretty similar, but I will point out a few tips for the tougher sections of certain stages. 6.1 Tips * Before attempting a level "for real" (i.e. to beat the boss) I first suggest a run through the level to gain some EXP and learn what you�re up against (types of monsters, strengths/weaknesses etc.). * With a now-stronger character, stock up on health items and multiple weapons, equipping your weaker ones until you get to the later floors and the boss. Using the Key and Exit Radars run past the monsters, fighting only when necessary as you�ll only damage your weapons and use up health items. 6.2 Level 7 R&D This level is particularly nasty as you have a total of 10 (count 'em!) floors, with a boss sandwiched inbetween as well as the usual one at the end. Sounds daunting? Well it would be, if we were planning on fighting past all those monster-filled areas. Instead, try the following method of finishing the stage. Play through floors 1-3 using the usual technique of utilising Key Radars and avoiding fights. Save on level four using the Recorder item and teleport to level five. To defeat Time Reaper equip a Glove and use the X button combo, levelled up so as to use flying kicks (which the boss cannot block). Save again on level six, and teleport through the remaining floors to the boss. To beat the Unidentified Bio-Weapon see section 6.3 below. 6.3 Level 8 Boss fights Here you fight the bosses again. You get EXP for fighting here and can return at any point, but unfortunately you cannot teleport or save :( As such, you'll need health items. Get X-Energy on the fourth floor and above in the R&D lab � they restore all your health! Take a trip back to Metal Processor to find HP, Att, and Def boosters and power up your character. Item checklist: (You can hold five of each � and you�ll need them!) Energy Drink Energy Boost High Energy X-Energy Resurrection (one from the old mayor after rennovation, others on the fourth floor and higher of R&D stage) X-Coolant High coolant Weapons � Your favourites, levelled up hopefully. You must include two Gloves and preferably two or three Thunderbolt / Force Blades (Lightning-powered beam sword carried by the white robots on level 7). As a point of reference my character Amber was something like Level: 55 Power with weapon: 220 Defence: 160 Health: 688 * Boss #1 Liquid Assassin Get in close and hack 'n' slash away with weaker weapons that you can afford to lose (perhaps powered-up Assassin Knives or Kaiser Swords). When Talos starts disappearing stand still in the middle of the arena. Turn and hit X to strike when he appears behind you. When he appears at the edge of the inner circle run over to him and attack - you'll get there before he fires off his liquid bullet attack. * Boss #2 Mighty Destroyer You can't kill the big juggernaut-wannabe but you can attack the small drone that wanders around the arena. When its health is low run towards it at a 45 degree angle so as to cut off its escape route (slash early to catch him as he goes past). Strike the earthquake-causing foe and dash away to create some space between you both. * Boss #3 Flame Citadel Get close (around the back or side) and attach with cool weapons if you have them. When the boss generates its white aura and rises up push L1 as it falls to evade the crush attack and continue hacking away. * Boss #4 Roadside Predator Stay close all the time! Use paralysis and overheat cures and equip a weapon such as the Thunderbolt. Hammer the X button to strike him down with the fourth blow. After rising he'll run towards you and kick - simply evade with L1 and counter attack. * Boss #5 Avian Transformer Equip a Genbu Katana or other sword and run around in circles repeating the two-slash combo (the second hit knocks the boss down). Keep moving in a circle and attack when it has risen. When it splits into two, go for the flying part and when they merge together again repeat the previous tactic. * Boss #6 Time Reaper Hell Knuckle or other fighting glove and use the X combo to kick your way to victory! Start kicking when she is on the ground � if you don�t get a cheap hit in your combo will be in its latter stage when she stands up. * Boss #7 Unidentified Bio-Weapon To beat the Unidentified Bio-Weapon use a weapon with a fair range if possible (Thunderbolt is also a good option) and get your hit in before the boss strikes. With a one handed sword and upgraded combo you can continue slashing to use a block-breaking attack and tag a couple more hits in after. Back away as she rises and repeat. When the stream of electricity appears run to the bottom of the screen to avoid being forced there by it. Avoid the spiked balls the boss sends out by running left to right or vice-versa, then run back to your enemy when the barrier disappears and continue the attack. 6.4 Level 8 the Last Wildcat Lana You can stand back and fire guns safely but this takes a long time and you can do more damage up close, so long as you learn when to dodge. When her health drops below 80% she�ll use charged plasma blasts to attack, coupled with paralysis-causing ground slaps. The attack pattern to follow should be along the following lines: * Cure paralysis caused by the ground tremor or use L1 to evade it. * Run from one side to the other to avoid the plasma blast. * Get in close and attack two or three times (immediately after the sweeping arm). * Dash back to the bottom of the screen to avoid the flame blast (she may use this up to three times) OR use L1 to evade it when next to her and attack, then dodge the next and strike again. * Attack quickly again before retreating. 6.5 Level 8 Vixer All the way here and still no save point? Here�s how to best deal damage to Vixer. It is very tough so you should aim to have plenty of health top-ups still by the time you fight. First of all don�t pay much attention to the 9000.00% health meter � this will drop quick rapidly with each attack. * When Vixer is surrounded by the crimson aura he is vulnerable, so get a few hits in here. He�ll probably summon super-strong faceless drones at this point but you can keep Vixer between you and them and keep attacking. * When he takes to the sky Vixer will launch white energy balls which home in on your fighter. You can cause these to explode harmlessly by running alongside the arena wall. Start from the left or right side and keep running towards the bottom of the screen and then back up the other side to avoid both volleys of shots (you�ll notice them hitting the space behind you). Note: Un-equip your weapon(s) now to avoid them taking damage. * Vixer now lands and charges up another attack, which is to cause firebolts to drop on your position one after another. Don�t stand too close to him while charging as it�ll cause damage, but you need to be ready to dash forward and attack quickly. Keeping those prototype monsters in mind, position your character so his/her back is to Vixer just after he unleashes his attack. WHEN THE SCREEN FLASHES PRESS L1 to evade the firebolt and move closer to Vixer. Turn and run to him and (equipping a weapon) strike hard before the next bolt strikes (you have a chance to evade, but the Prototypes will no doubt get a hit in). * Vixer will then rise up and fire those white energy balls once again, so repeat the same technique as before. When the boss� health drops to around 1000% the arena turns reddish to indicate a temperature rise � so remember your health will begin dropping steadily from this point on. The same tactics apply throughout the fight but the window of opportunity to get a hit in after the first firebolt is greatly reduced � oh, and there are many more firebolts so you WILL get hit. Hope you packed plenty of X-Energy! /***************************************** 7.0 Sidequest notes and renovating the city ******************************************/ * Completing a level will cause a side quest to become available - go talk to the shopkeepers to learn of a special item hidden away in the stage you just cleared. My advice is to get a few spare weapons, max out your health items, and head straight for the last floor (not the boss floor). Destroy all the monsters here and you'll find the rare item which can be exchanged for something useful from the shopkeeper. * If you speak to the mayor in the area just past the shopkeepers you can make a donation to renovate the city (i.e. increase the traders' selection of goods). He'll quite happily pocket all money above what he needs, so here's how much you should offer to donate each time. 5000, 5000, 10,000 -> All shopkeepers get a stall. 23,000, then 50,000 -> Even bigger stalls are given out. You'll be given a Resurrection item for your trouble as well. * Once you have finished the game and have given the mayor enough cash to renovate the city you can unlock the EX Mode quests. Speak to the mayor and he should tell you that he'll give you something good if you remove all your items. Store the items and weapons in the garage inventory and speak to him again. He'll say he's seen a portal around the back and will ask for money. He'll charge 100G for the first floor (the only option) and the screen will fade to black, starting the dungeon with your character at level 99 equipped with some weapons but no items. /***************************************** 8.0 Contacting The Author ******************************************/ If you want to send me a question, comment, etc. feel free to contact me by email. E-mail question/comments to [email protected] /***************************************** 9.0 Credits ******************************************/ Ok I've hunted on the net, searched through my internet explorer history, flicked through the instruction manual, and yet I cannot remember the name or the website of the company who did the translation and testing for Crimson Tears. But a big thanks goes out to those unsung heroes. And of course, the developers and testers at Spike and Capcom for getting the cash together to publish the title. I'm going to go ahead and thank all the people who have ever supported me in all the things I've done in the past. Thanks for helping me achieve my goals. /***************************************** 10.0 Legal Info ******************************************/ Do what you like with this guide - but if you could give my name a mention somewhere that would be appreciated :)