To Defeat Phantom
As you will need a great number of MP, you should provide Sora with Elixers and rations of Ether. Equip accessories that increase Sora's MP.
If you are taking Goofy along, equip his MP Gift abiility. Sora's corresponding abilities (such as MP Rage) should also be equipped.
The phantom will only sustain damage if you hit its glowing orb with the correct attack. The colour of the orb will indicate how you should attack: white - normal blows; red - Fire magic; blue - Blizzard magic; yellow - Thunder magic.
Any other attacks will prove ineffective. The orb will change colour after a while or when struck.
After being struck 3 times it will temporarily disappear.
The Phantom curses members of your party causing a timer to appear over that party members head. This itmer will start a countdown from 12.
Whenever the minute hand on the Clock Tower moves forward by 5 minutes, the number on the timer will drop by 1. The character will become knocked out when the timer reaches 0.
You can delay the countdown, but not indefinitely. Target the minute hand the clock cast Stop on it to prevent it from moving for one minute (real time). After that, you should periodically cast Stop magic on the hand again to keep it in place.
Peter Pan will be cursed first, followed by Donald or Goofy. SOra will be affected last. You will losw this battle if the timer reaches 0 before the Phantom is defeated.
Your opponent will occasionally fire an energy ball at Sora. If this hits him, Sora will sustain damage upto 5 seperate times.
You can avoid this attack by hiding around the corner of the Clock Tower. You can neutralise the ball of energy with Aeroga, if you remain motionless.
Following your victory over Phantom Sora's Stop Spell is upgraded.
Added by: Shadow-Sora Mar 20th 2005, ID#13788