Dreadnought Leviathin Help - Final Fantasy XII
Complete Final Fantasy XIII Game Guide with over 70 videos. Chris takes you through the whole game in a fun easy to read style, most sections are also covered with video clips so you can see what is be written about too. The bosses are all tackled and achievements and trophies dealt with within the guide. All stone missions are covered too both in the main guide and as a stand alone guide for easy reference.
Click here to go to our guide
Dreadnought Leviathin Help
The Dreadnought Leviathin is a rather difficult area to get through as it has so many enemies to deal with. Plus you are rescuing the Princess which is only more difficult to deal with. In any case, here are some general things to remember when going through the Leviathin:
~Sometimes you may need to go back through the tripwires. This is especially when you may want to resave your game at the crystal after you have progressed somewhat through the Leviathin.
~Avoiding conflicts is both foolish and wise. It's foolish because if you let a large group of enemies gather together, they will be much harder to defeat than if you had beaten the one guy period. However, when either low on health, or there are too many enemies to begin with, it might be best to avoid the situation altogether.
~When nearing the Cell Block where Ashe is, it's best to avoid any conflict whatsoever. You will have to go through a set of tripwires, but simply flee from the fight as you have a much harder one coming up.
~During the fight between the Judges and the Swordsmen, fight one Judge at a time with two of your teammates staying back with a Gambit for healing at 70.
~Don't let Vossler die! He is the strongest fighter of your party to that point and is one of the only ones who will be able to fight extremely well against the enemies. Letting him die is your ticket to the end.
~After rescuing Ashe, sell whatever items you don't need. Then exchange your gil for a couple of Phoenix Down's, several potions, and whatever else you may need.
~Once you leave the cellblock, flee from any enemy. Because the warning signal is always on, no matter how many guys you destroy, more will always come. Simply use the Fleeing command to make sure you can avoid the situation. You will take some blows for it, but it's the only way you can survive.
~When in the main rooms for security access panels, don't forget to turn off the alarm. It will go off for 60 seconds, allowing you time to either heal yourself or to run without any enemies chasing you.
~When you near the Launch Bay (or where you originally started out on the Leviathin), the alarm should signal. However if you are right by the door, no enemies will come around you. This is a good time to reheal your team and equip weapons. The next fight is difficult.
~Judge Ghis is hard so the only thing that can be said is to kill him quickly! You can have two of your companions attack Judge Ghis while you take out the Swordsmen, or use and alternate startegy. However defeating Judge Ghis quickly is the only thing you should set out to do.
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Complete Final Fantasy XIII Game Guide with over 70 videos. Chris takes you through the whole game in a fun easy to read style, most sections are also covered with video clips so you can see what is be written about too. The bosses are all tackled and achievements and trophies dealt with within the guide. All stone missions are covered too both in the main guide and as a stand alone guide for easy reference.
Click here to go to our guide
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