Your Account
    Log into your account here:
       Forgot Password

    Not registered? Sign Up for free
    Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums.
Thank you for printing this page from www.SuperCheats.com. Remember to come back to check for more great content for Final Fantasy XII.

Gambit Tips hints and tips for Final Fantasy XII

Comment | Bookmark
Rate this hints and tips:   0   0  

Gambit Tips

Added:

For all of us, Gambits is a very new system and with it are bugs and problems that we must over come to use it properly. Here are a few of my Gambit tricks that I have found to be very effective.

1. First let me say that the most important thing you should do is to heal your party first. So make sure that your White Mage (or just person who heals the party) has CURE set to ALLY:HP <70 (you can change that a little, but I like 70). This way your party's health will ususally stay above 70, unless you are fighting something pretty strong, and that is what the next part is about.

2. Now there are going to be some fiends that will deal you some good damage. To help heal your party I have my healing gambits staggered.

EX. Vaan is your primary White Mage and has ALLY:HP <70 [Cure] set.

Penelo then has ALLY HP <50 [Cure] set, so in the event that one of your party members recieves major damage, he also get a double dose of cure. ***It is optional to put your third party members at ALLY HP <20 (or 30) [cure], but then you lose all of your attack, so it depends how you want to play it.

***** For 1 & 2 Cure can be substituted by CURAGA or POTION, HI POTION ect.

3. Berserk is possibly one of the best melee attacks you can have. For your melee warrior I have found that SELF [BERSERK] is a very powerful Gambit. Instantly upon entering the world that character will begin casting Berserk on him or herself until he or she becomes berserk. While in this state he or she turns red, attacks quicker and does more damage. The drawback is the player does not listen to commands and aimlessly attacks any foe (*Except enemies with a GREEN HP BAR which must be attacked by another party member first). While you are not able to use him or her as a Party Leader, he or she will deal major damage. For most of my Boss fights I put two of my meleers into Berserk and make my Party Leader my best white mage and manage them as they go off hitting combos and eating away the Bosses HP.

*** A note to remember on this is that it is best if the person going berserk casts it upon himself or herself because he or she can't cast spells or use techniks during this time, but if you want another party member can cast it on them just set ALLY: (Name) [BERSERK]

4.Healing is an annoying task, especially after a battle when you are just roaming the world. Regen is an amazing thing to have on your party memebrs to make sure they are always gaining hp. Choose a party member (probably best if it is a character that doesn't use magic often or is not your primary White Mage) and have his or her Gambit set to ALLY:ANY [Regen]. Now, upon entering a battle area, this character will automatically begin casting Regen on all of your allies and Regen cures about 20hp ever second to two seconds, so it not only helps in the heat of battle to have that constant HP supply, but afterwards it brings people back to full hp pretty quick.

***NOTE: Regen costs some good MP, so don't be surprised if you find your self drained of it.

5. My final Gambit Tip for now is to get a lot of Gambit slots for your White Mage and set them to cure all statuses ALLY STATUS: BLIND [Blinda] ALLY STATUS: PETRIFIED: {Stona} ect. It makes life easier when foes begin to rely on such trickery.

Hope these tips will help you out Smile

-Cheating101 (I'll post more when I find them)

We have more cheats and tips for this game here, Final Fantasy XII cheats

Added by: cheating101
ID#25077 | REPORT
 
 
Have a question for Final Fantasy XII?

Comments for this hint