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UFO Intercept/Combat Reference

by Ledmeister

X-Com UFO Defense (PlayStation) UFO Interception Window, quick-reference sheet:

.----.------------------------------------------------------------------------.
|Hide|                                | .-----------------.-----------------. |
|____|             _                  | |                 |                 | |
|                 (_)                 | |  ()       -=<#  |  ().......-=<#  | |
|                                     | |                 |                 | |
|                 UFO                 | |    Standoff     | Cautious attack | |
|                                     | :=================:=================: |
|           _______                   | |                 |                 | |
|          |                          | |   ():::::-=<#   |    ():::-=<#    | |
|          |                          | |                 |                 | |
|          |      \                   | | Standard attack |Aggressive attack| |
|          |                          | :=================:=================: |
|          |   Max-range              | | |~~             |                 | |
|          |   indicator              | | |-              |    #>=-  -->    | |
|          |   for X-Com              | | |-              |                 | |
| .------. |   weapon(s)     .------. | | |-  X-Com craft |    Disengage    | |
| |      | |   (example)     |      | | | |-- status (red :=================: |
| |Weapon| |                 |Weapon| | | |-  is damaged) ||~     _._     ~|| |
| |system|_|        \       _|system| | | |-              |      <___>      | |
| |1 icon|                 | |2 icon| | | |-              ||_             _|| |
| |      |          _______| |      | | | |__             |    UFO image    | |
| `------'                   `------' | `-----------------'-----------------' |
| Ammo left        .        Ammo left | |"""|"""|"""|   Range to UFO          |
| . . . . . .     / \     . . . . . . | }>-        ()                         |
|-----------------------------------------------------------------------------|
| Engagement status reports                                                   |
`-----------------------------------------------------------------------------'

Hide button: Minimize window during Standoff (window converts to numbered icon)
Standoff button: Remain within visual range but do not approach or attack UFO
Cautious Attack button: Attack while remaining at maximum X-Com weapon range
Standard Attack button: Attack with both weapons (if available)
Aggressive Attack button: Attack with both weapons, close to point-blank range
Disengage button: Break off contact with UFO and return to base
UFO Image button: Replace window with image of UFO (scale indicates UFO's size)

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Copyright (C) 1997-2008                                      www.Ledmeister.com
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