_________ __ ________ / _____// |______ _______ \_____ \ ____ ____ _____ ____ \_____ \\ __\__ \\_ __ \ / | \_/ ___\/ __ \\__ \ / \ / \| | / __ \| | \/ / | \ \__\ ___/ / __ \| | \ /_______ /|__| (____ /__| \_______ /\___ >___ >____ /___| / ______\/ __\/ \/ __\/____\/ \/ \/ /_ __/ / ___ / __/__ _______ ___ ___/ / / __/ /____ ______ __ / / / _ \/ -_) _\ \/ -_) __/ _ \/ _ \/ _ / _\ \/ __/ _ \/ __/ // / /_/ /_//_/\__/ /___/\__/\__/\___/_//_/\_,_/ /___/\__/\___/_/ \_, / /___/ ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Author: A I e x | | Began: May 1st, 2006 | | Completed: June 4th, 2006 | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The following guide is extremely large and thus you are encouraged to make full use of the Ctrl + F searching system implemented into the table of contents which will allow you to easily access the info you are looking for. If you find that this guide seems to end abruptly, then most likely it was not properly loaded by your browser. In that case I recommend you try a hard refresh (Ctrl + F5), opening it in another browser, or right-clicking to save. ____________________________________________________________________________ |~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~| | || CT.TS || Table of Contents || CT.TS || | \||_______||____________________________________________________||_______||/ /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | - Table of Contents...............................CT.TS | | - Starting a New Game.............................01.00 | \__________________________________________________________________________/ /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | - Claude Walkthrough..............................02.00 | | - Prologue...................................02.01 | | - Arlia Village..............................02.02 | | - Town of Salva..............................02.03 | | - Salva Drift................................02.04 | | - Arlia Village..............................02.05 | | - Cross......................................02.06 | | - Cross Cave.................................02.07 | | - Port of Clik...............................02.08 | | - Mars Village...............................02.09 | | - Heraldry Forest............................02.10 | | - Recruiting Ashton..........................02.1A | | - PA's and Pickpocketing.....................02.11 | | - Town of Herlie.............................02.12 | | - Port Hilton................................02.13 | | - Lacour.....................................02.14 | | - Raddle the Traveler........................02.15 | | - Recruiting Opera...........................02.16 | | - Mountain Palace............................02.17 | | - Town of Linga..............................02.18 | | - Sanctuary of Linga.........................02.19 | | - Town of Linga..............................02.1F | | - Lacour.....................................02.1G | | - Hoffman Ruins..............................02.20 | | - Elenor's Quest.............................02.21 | | - Odds & Ends................................02.22 | | - Lacour.....................................02.23 | | - Lacour Front Line..........................02.24 | | - Crossing the Ocean.........................02.25 | | - Eluria Colony..............................02.26 | | - Eluria Tower...............................02.27 | | - Energy Nede................................02.28 | | - Central City...............................02.29 | | - North City.................................02.30 | | - Noel's House...............................02.31 | | - Cave of Red Crystal........................02.32 | | - Optional Stuff.............................02.33 | | - Giveaway...................................02.34 | | - Central City...............................02.35 | | - Field of Intelligence......................02.36 | | - Field of Power.............................02.37 | | - Field of Courage...........................02.38 | | - Field of Love..............................02.39 | | - Central City...............................02.40 | | - L'Aqua.....................................02.41 | | - Fienal.....................................02.42 | | - Town of Armlock............................02.43 | | - Heraldry Weapons Laboratory................02.44 | | - Town of Armlock............................02.45 | | - Mihne Cavern...............................02.46 | | - Town of Armlock............................02.47 | | - Fun City...................................02.48 | | - Town of Armlock............................02.49 | | - Fun City...................................02.50 | | - Secret Information Quest...................02.51 | | - L'Aqua.....................................02.52 | | - Fienal.....................................02.53 | \__________________________________________________________________________/ /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | - Rena Walkthrough................................03.00 | | - Prologue...................................03.0A | | - Shingo Forest..............................03.01 | | - Arlia Village..............................03.02 | | - Salva Drift................................03.03 | | - Arlia Village..............................03.04 | | - Town of Salva..............................03.05 | | - Cross......................................03.06 | | - Cross Cave.................................03.07 | | - Port of Clik...............................03.08 | | - Mars Village...............................03.09 | | - Heraldry Forest............................03.10 | | - Recruiting Ashton..........................03.1A | | - PA's and Pickpocketing.....................03.11 | | - Town of Herlie.............................03.12 | | - Port Hilton................................03.13 | | - Lacour.....................................03.14 | | - Raddle the Traveler........................03.15 | | - Recruiting Opera...........................03.16 | | - Mountain Palace............................03.17 | | - Town of Linga..............................03.18 | | - Sanctuary of Linga.........................03.19 | | - Town of Linga..............................03.1F | | - Lacour.....................................03.1G | | - Hoffman Ruins..............................03.20 | | - Odds & Ends................................03.22 | | - Lacour.....................................03.23 | | - Lacour Front Line..........................03.24 | | - Crossing the Ocean.........................03.25 | | - Eluria Colony..............................03.26 | | - Eluria Tower...............................03.27 | | - Energy Nede................................03.28 | | - Central City...............................03.29 | | - North City.................................03.30 | | - Noel's House...............................03.31 | | - Cave of Red Crystal........................03.32 | | - Optional Stuff.............................03.33 | | - Giveaway...................................03.34 | | - Central City...............................03.35 | | - Field of Intelligence......................03.36 | | - Field of Power.............................03.37 | | - Field of Courage...........................03.38 | | - Field of Love..............................03.39 | | - Central City...............................03.40 | | - L'Aqua.....................................03.41 | | - Fienal.....................................03.42 | | - Town of Armlock............................03.43 | | - Heraldry Weapons Laboratory................03.44 | | - Town of Armlock............................03.45 | | - Mihne Cavern...............................03.46 | | - Town of Armlock............................03.47 | | - Fun City...................................03.48 | | - Town of Armlock............................03.49 | | - Fun City...................................03.50 | | - Secret Information Quest...................03.51 | | - L'Aqua.....................................02.52 | | - Fienal.....................................02.53 | \__________________________________________________________________________/ /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | - Sidequests......................................04.00 | | - Secret Information Sidequest...............04.01 | | - Returning to Expel.........................04.02 | | - Before the Cave............................04.03 | | - Cave of Trials.............................04.04 | | - Level 1...............................04.A1 | | - Level 2...............................04.A2 | | - Level 3...............................04.A3 | | - Level 4...............................04.A4 | | - Level 5...............................04.A5 | | - Level 6...............................04.A6 | | - Level 7...............................04.A7 | | - Level 8...............................04.A8 | | - Level 9...............................04.A9 | | - Level 10..............................04.AA | | - Level 11..............................04.AB | | - Level 12..............................04.AC | | - Level 13..............................04.AD | | - Iselia Queen...............................04.05 | | - Indalecio Limiter OFF......................04.06 | | - Secrets, Tips, & Bugs...........................05.00 | | - Easy Leveling..............................05.01 | | - Easy Fol...................................05.02 | | - Mischief, Trickster, & Fortune.............05.03 | | - Powerful Equipment Early...................05.04 | | - Bloody Armor Trick.........................05.05 | | - Hidden Battlefield.........................05.06 | | - Secret Charity / Fake Gallery..............05.07 | | - Voice Clip Trick...........................05.08 | | - Unlockables................................05.09 | \__________________________________________________________________________/ /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | - Character Guide.................................06.00 | | - Claude Kenni...............................06.01 | | - Rena Lanford...............................06.02 | | - Celine jules...............................06.03 | | - Ashton Anchors.............................06.04 | | - Opera Vectra...............................06.05 | | - Ernest Raviede.............................06.06 | | - Precis Neumann.............................06.07 | | - Bowman Jean................................06.08 | | - Leon Geeste................................06.09 | | - Dias Flac..................................06.10 | | - Noel Chandler..............................06.11 | | - Chisato Madison............................06.12 | | - Best Party......................................07.00 | | - Top Tier Characters........................07.01 | | - Honourable Mentions........................07.02 | | - The Rest...................................07.03 | | - Skill Distribution..............................08.00 | | - Important Skills...........................08.01 | | - Gift-Giving Skills.........................08.02 | | - Best Equipment..................................09.00 | | - Talents.........................................10.00 | | - Private Actions.................................11.00 | | - Claude's Scenario..........................11.01 | | - Rena's Scenario............................11.02 | | - EternalSphere's Ultimate FAQ....................12.00 | \__________________________________________________________________________/ /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | - Boss Guide......................................13.00 | | - Alen Tax...................................13.01 | | - Gargoyle...................................13.02 | | - Varmillion.................................13.03 | | - Azamgil....................................13.04 | | - Nightmare..................................13.05 | | - Xine.......................................13.06 | | - Flarelizard................................13.07 | | - Visseyer...................................13.08 | | - Harfainx...................................13.09 | | - Ghost......................................13.10 | | - Shin (Front Lines).........................13.11 | | - Shin (Ocean)...............................13.12 | | - Shin (Eluria Tower)........................13.13 | | - Berle......................................13.14 | | - Synard.....................................13.15 | | - Arcmene....................................13.16 | | - Magichand..................................13.17 | | - Guardian...................................13.18 | | - Guardian...................................13.19 | | - Lover......................................13.20 | | - Marsilio...................................13.21 | | - Bark.......................................13.22 | | - Marsilio...................................13.23 | | - Shigeo.....................................13.24 | | - Berle......................................13.25 | | - Ruprecht, Nicolus, & Jibril................13.26 | | - Vesper & Decus.............................13.27 | | - Cyril......................................13.28 | | - Indalecio..................................13.29 | | - Darkfeather................................13.00 | | - Bloodgarell................................13.31 | | - Dreamshade.................................13.32 | | - Miel 32....................................13.33 | | - Weirdbeast.................................13.34 | | - Weirdbeast.................................13.35 | | - Funny Thief LV99...........................13.36 | | - Mithril Eater..............................13.37 | | - E-Beast....................................13.38 | | - Dragon Tyrant..............................13.39 | | - Phoenix....................................13.40 | | - Wisesorcerer...............................13.41 | | - Gabrie Celeste.............................13.42 | | - Iselia-Queen...............................13.43 | | - Indalecio Limiter OFF......................13.44 | \__________________________________________________________________________/ /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | - Pickpocket Inventory............................14.00 | | - Arlia Village..............................14.01 | | - Town of Salva..............................14.02 | | - Cross......................................14.03 | | - Port of Clik...............................14.04 | | - Mars Village...............................14.05 | | - Town of Herlie.............................14.06 | | - Port Hilton................................14.07 | | - Lacour.....................................14.08 | | - Town of Linga..............................14.09 | | - Lacour Front Line..........................14.10 | | - Eluria Colony..............................14.11 | | - Calnus (Claude Only).......................14.12 | | - Central City...............................14.13 | | - North City.................................14.14 | | - Giveaway...................................14.15 | | - Town of Armlock............................14.16 | | - Fun City...................................14.17 | | - L'Aqua.....................................14.18 | \__________________________________________________________________________/ /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ | - Item List.......................................15.01 | | - Items......................................15.02 | | - Food.......................................15.03 | | - Instruments................................15.04 | | - Equipment List..................................16.00 | | - Weapons....................................16.01 | | - Shields....................................16.02 | | - Helms......................................16.03 | | - Armour.....................................16.04 | | - Greaves....................................16.05 | | - Accessories................................16.06 | | - Legal & Copyright...............................LE.AL | | - Credits & Thanks................................CR.DS | \__________________________________________________________________________/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ |~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~| | || 01.00 || Starting a New Game || 01.00 || | |_||_______||____________________________________________________||_______||_| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After selecting the "New Game" option, but before you start playing, you will be prompted to choose between a number of settings which will determine how the game is played. First we have the simple ones like audio settings which are quite straightforward. Same applies for vibration settings (controller rumble feature.) Now when we get to the point where we choose a main character, that's where it branches out a little. The difference between the main characters is neither trivial, nor major. The story remains mostly the same and the gameplay is unchanged. What is altered however is the perspective you see during some parts of the story, the characters who join your party, Private Actions, and a few other small little changes. For the most part it is generally accepted that Claude is just marginally the better character to choose. Note that this doesn't determine who you will control in battle (you can control any character.) With Claude, you will get Leon in your party, and with Rena you get Dias. Neither are really all that great, although if you like having magic casters in your party then Leon is the one you want. If you like physical fighters, there are still better options than Dias in either story. The main differences is that you will get a better overall picture of the story from Claude's perspective, and you can get an extra suit of one of the best pieces of armour in the game only by playing Claude's scenario. Ultima3tely however, the decision is yours. This guide will cover both characters, so scroll down to the walkthrough section specifically written for whichever character you choose when done here. Naming the character isn't all that important since you can actually change their name as many times as you like, whenever you want during the game right from the status menu. Choosing the combat mode is a fairly big decision (though an obvious one.) The best way to go is Full Active which gives you constant control of your character. The other ones are basically less active in terms of player control. Select the one you want, and get ready to begin! ______________________________________________________________________________ ____________________________________________________________________________ |~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~| | || 02.00 || Claude Walkthrough || 02.00 || | |_||_______||____________________________________________________||_______||_| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _____ (, / ) _/__ / / ) / ________________ +-- (_/ ROLOGUE ------------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.01 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+-------| | ITEM CHECKLIST | None...........................................N/A | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: The game begins with a voice-over by Claude, our main character.. He speaks of a great man who made admiral of the federation at a younger age than anyone before him. This man is Claude's father whom he respects greatly, however Claude is ambitious and wants to be known as more than just the son of Ronixis. When we first see Claude, he is accompanying his father on a mission to a strange planet. He is given a Phase Gun by his father in honour of his new rank as ensign, knowing that he may be forced to defend himself at any point. Since no one seems to be able to identify the odd magnetic field coming from up ahead, the team decides to investigate the phenomenon. Before long you will have control. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Let me give this one quick tip before anything else. It's not something you need to fully understand, but it is something you will seriously want to consider. In this game every character you get has special abilities called "talents" which aren't used directly, but they factor in when doing other things. Characters who do not start with specific talents can learn them through practice of various skills. Among the more difficult talents to learn this way is the talent "Dexterity" which governs skill with the fingers. Primarily this factors heavily into the success of the important Pickpocketing skill. If you have any interest in using this skill then it's probably in your best interests to have your main character with the Dexterity talent. Talents for the main character are randomly assigned at the beginning of the game. Open up your menu when you first get the chance and select "skills." Now press the triangle button again, then again to bring up the talent list. If you don't see Dexterity there then it might be a good idea to reset the game, start a new file and try again to see if you get it. Doing this is much easier and takes far less time then trying to learn the talent if you did not start with it. Obviously this is not a requirement, I just thought I would let you know that this is the easiest way to ensure that you have it. Approach the weird looking control panel on the left side and press the X button to examine it. When you do, the scene will take over again. Fortunately the science officer is able to use the control panel to get the door open. On the other side note the weird purple sphere with rings circling around it. This is what save points look like in Star Ocean: The Second Story. If you stand on the save point (listen for a noise to confirm) and open up the menu with the triangle button then you can save your game there. When you're ready to continue, make your way up toward the device. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Ronixis calls to Claude telling him to get away from the device before they have had more time to study it. Claude, being the reckless young man that he is, decides that there is likely very little danger associated with it and proceeds to check it out anyway. The beeping and blooping of coordinates being sent precede Claude's sudden gravitational movement toward the device which reacts in a flash of light causing him to be sucked away along with the device itself. Claude wakes up alone in the middle of some forest, an environment entirely different from where he just was. Unfortunately his communicator doesn't seem to be within range of anyone else. The only explanation is that the device beamed him somewhere, possibly to an underdeveloped planet of some kind. There isn't much time to think about this however as Claude catches a glimpse of a young girl... being stalked by a large gorilla monster! No time to think about what he's doing, Claude leaps into battle! ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This will be your first experience with the Star Ocean: The Second Story combat system. Things are relatively simple the first time around, and it's virtually impossible for you to lose this battle. Take a moment to familiarize yourself with the controls if you haven't played the game before. Remember that Phase Gun that Ronixis gave you earlier? Well it's still functioning at full capacity. The battle practically wins itself if you keep tapping the Phase Gun (L1) button over and over again until the monster dies. Also note that you will automatically gain a level in this battle and receive one skill point. I'll briefly discuss skill point allocation when you have control of your character again. For now just keep watching the scene. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Uh oh! Using a powerful energy on an underdeveloped planet? That's a direct violation of the prime directive right there. Claude's worried, but there are more pressing issues to deal with for the moment. The girl he just saved, who seems frightened of his awesome power, turns and high-tails it out of there without even a word of thanks. Claude needs to follow he left to the next screen where he'll find her waiting for him. Apparently she was simply overcome with shock after seeing the energy weapon. She introduces herself as Rena Lanford. Claude has an odd question for Rena. He wants to know where they are. Not just the village or continent... but the planet. Rena takes him back to the nearby village and asks where he comes from. Claude mentions that he comes from Earth, which she of course would never understand, so he lies and tells her that it's more of a far off country. The two of them arrive in the small village of Arlia so Rena can thank him formally. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ _____ (, / | /---| ) / |_ ________________ +-- (_/ RLIA VILLAGE ------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.02 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Blueberry......................................|_| | | | Rose Hips......................................|_| | | | Leather Armor..................................|_| | | | 200 Fol........................................|_| | | | Resurrection Bottle............................|_| | | | Strawberry Jam.................................|_| | | | Long Sword.....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Rena needs to make a trip home to her house, so she invites you to wander around the village and explore before meeting up with her again. This will give you a good chance to get used to where everything is, and more importantly how everything works. Open up the menu and select "Skills". Remember that one skill point you got? Well you can use that point (and more that you receive by leveling up) to increase the various skills you see here. Of course you'll learn more as the game goes on. Just keep in mind that it's important to raise you skills to progress and strengthen your characters. Now let's start exploring the town to see what we can find. Begin by going into the building before the bridge, just up and to your left. This is the town church. Not much going on in here although you do get to here your first reference to "The Warrior" which will come into play a little bit later. Cross the bridge outside and go into the large building with the red roof. This is the home of the lovey-dovey newlywed couple. Go upstairs in the house and you will find two treasure chests, one containing 'Blueberry' and the other containing 'Rose Hips.' Leave this house and go right to the next area. In front of the shop you will see three treasure chests. Open them up to receive 'Leather Armor,' '200 Fol,' and 'Resurrection Bottle.' The Leather Armor will be equipped automatically on your character. At the beginning of the game, new and stronger equipment is automatically equipped on your characters (you can still change it manually of course.) You can disable this equipment wizard simply by equipping something manually, or turning it off by pressing the triangle button in the equip menu. Also worthy of note is that the 200 Fol you just found in the chest is money, Fol is the game's currency. Enter the shop just above these three treasure chests. This is the general store of Arlia Village where you can buy various items to help you on your quest. At this point in the game you cannot make any purchases, but don't worry, you will be able to soon. Next you'll want to go into the house just to the right of the store. Open the treasure chest in here to get some 'Strawberry Jam.' Exit this house and make your way down to the lower left corner. This is Rena's house here by the water. Head inside when ready. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Inside Rena's house, Claude finds her speaking with her mother who introducers herself as Westa. Her mother is concerned about all the monsters inhabiting the Shingo Forest where Rena was attacked. If Claude hadn't come along things could have been a lot worse. Rena shrugs off her mother's worries and offers to give Claude a tour of the village. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ We'll begin by heading across the road to the mayor's house on the right side. The mayor isn't home at the moment so there's not much you can do in here. Go up from the mayor's residence into the house above with the two children. Rena explains about how their father is gone all the time and she likes to come by to keep the children company. Now proceed left to the General Store once again. This time after listening to what Rena has to say, you will be able to make a few purchases. When buying things in this game you use the left and right buttons on the D-Pad to select the amount of each item you want, then press X to complete the transaction. When you put your cursor over a piece of equipment you will see an arrow over the characters in the window above indicating whether the equipment is stronger (up) or weaker (down.) For example, the Sandals here are "up" for both Claude and Rena so buy two pairs. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | General Store [Hearn's of Arlia] | |----------------------------------------------------------------------------| | Sandals............................................................ 10 Fol | | Rose Hips......................................................... 230 Fol | | Lavender.......................................................... 490 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Spectacles.......................................................... 8 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Make your way across to the west side of town now. Enter the house at the upper left, home of the newlyweds. After Rena is done talking there's not much else to see in here. Move down to the church across the bridge to the south. Enter the church and listen to what Rena has to say. That about covers all the buildings in this quaint little village. Now what you need to do is turn around and go back to Rena's house where her mother is waiting. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Upon arriving home again, Claude and Rena find that her mother has baked an enormous feast for them as a way of saying thanks to Claude for what he did. After the meal later in the evening, Westa comes upstairs to ask Claude how he liked his dinner. Before she can think too much about it, Westa blurts out something about how bad she would feel if "The Warrior" didn't like her cooking. Westa suddenly looks extremely flustered, and Claude rather confused. Rena comes home and her mother rushes downstairs leaving Claude to wonder exactly what just happened. Claude can hear the conversation going on downstairs. Rena's mother tells her that she accidentally mentioned this "Warrior." When Claude walks downstairs the mayor of the village, Regis, is there as well. The mayor starts to ask Claude about his journey, specific questions that Claude does not seem to be able to answer. Regis then tells Claude that in fact he is lying, and that he is really "The Warrior" from another world who has come to rescue them. Their legends say that when the world is in danger, a warrior wearing "alien raiments' and carrying a "Sword of Light" will appear. Claude admits there are similarities, but says that he is not a warrior of any kind and really isn't there to help them. This coincidence is further compounded by the fact that there world is now in danger. Something called the "Sorcery Globe" has recently descended down. Regis explains: three months ago a meteorite from the sky landed on the Continent of El. This meteorite came to be known as the "Sorcery Globe." Ever since it landed, monsters have started appearing and creatures becoming more violent throughout the land. Now with Claude appearing, the legend seems to be coming true. Claude is unwilling to explain much about his situation, but he is so sure that he is not the warrior of legend that mayor Regis comes to believe him. Rena is very disappointed by this, so much so that she runs out of the house. Regis says that she just needs time to calm down after all that has happened. For now, Claude will be free to stay in the village until he is able to figure out what to do. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The next morning, head downstairs and speak to mayor Regis. He says that your best bet for now would be to head north to the town of Salva. Perhaps you will be able to learn something more there. Since you are no longer able to use your Sword of Light, he gives you a more traditional 'Long Sword" to battle enemies. Before leaving, you might want to say one last goodbye to Rena. You can find her in the Shingo Forest again standing in the area where you first appeared. She is sorry that she confused Claude with the Warrior of Light, after so many years of hearing the tale it's very understandable. As you are leaving the forest, note the mysterious character clad in red standing on the bridge. He doesn't have much to say now, but it's not the last time you will meet. Head for the village's northern exit. A young boy gives you a quick tip before you go. You will fight more battle and find harder enemies on grasses and forests than if you stay on the main path. Keep it in mind. We are finally on the world map. It's fairly simple to figure out however everything works here. L1 and R1 buttons will spin the camera. As you run along the path you may start encountering random battles which work the same way as your first one did, except you'll be using your regular sword now rather than the Sword of Light (although you can still use the Phase Gun, that will all change after you've gone to Salva, so make use of it while you can.) ______________________________________________________________________________ ______) (, / / ) / ________________ +-- (_/ OWN OF SALVA -------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.03 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Heavy Ring.....................................|_| | | | Portrait B.....................................|_| | | | Rena's Hairpin.................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Welcome to the mining town of Salva, not quite as nice as Arlia Village, but you'll probably find there is more to do. First of all the shopping is a lot better in this town. Make your way straight up from the entrance and go into the first house with the pink roof. This is the "Jam Store" and they sell all kinds of jam (you'll find that relatively useless items are quite commonplace in Star Ocean: The Second Story.) You'll find the town inn if you head to the right a little bit. Only costs 10 Fol to rest overnight. Go up the hill just above the inn and into the first shop. This is a combination weapon and armour shop. Open up the treasure chest between the two vendors to acquire the completely useless 'Heavy Ring.' Make sure to pick up whatever new equipment that you can here to upgrade your characters. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Jam Store [Dolphin Kick] | |----------------------------------------------------------------------------| | Strawberry Jam..................................................... 50 Fol | | Raspberry Jam...................................................... 60 Fol | | Apple Jam.......................................................... 70 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons Shop [Ferguson's] | |----------------------------------------------------------------------------| | Long Sword........................................................ 200 Fol | | Both Shaver....................................................... 850 Fol | | Knuckles.......................................................... 110 Fol | | Leather Helm....................................................... 50 Fol | | Leather Armor..................................................... 300 Fol | | Sandals............................................................ 10 Fol | | Leather Greaves.................................................... 50 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Jewelry Store [Fairy Tear] | |----------------------------------------------------------------------------| | Necklace......................................................... 1200 Fol | | Ruby Earring..................................................... 6000 Fol | | Silver Barrette.................................................. 1300 Fol | | Iron.............................................................. 200 Fol | | Silver............................................................ 200 Fol | | Gold.............................................................. 300 Fol | | Rose Hips......................................................... 230 Fol | | Aceras............................................................ 660 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Spectacles.......................................................... 8 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Well you've about covered all there is to this lower section. Leave the shops and head up to the northern section of Salva. Since there is little of interest in the bar on the left side, the building you want to go into is Alen Tax's house on the right side. He's not home right now, but that shouldn't stop you from looting his house. Go upstairs and into the first room on your left. Inside you will find a 'Portrait B,' a painting of Rena. Exactly why does he have this in his house? Well no time to think about that now, since we've exhausted all leads here in this town (none) there's little to do besides head back to Arlia Village. Leave Salva and go there now. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Upon arriving back in Arlia Village again, Claude finds Rena's mother and mayor Regis waiting by the gate. They explain that Rena was carried off forcibly by Alen Tax, the son of the powerful mayor in the neighboring village of Salva. There is no time to waste, Claude agrees immediately to go and rescue her. Using the power of the Sword of Light it should be no problem. It seems the mayor no longer objects to its use. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head up to the door of Alen's house only to find that it is locked. Sounds like a job for that powerful Phase Gun of yours. Upon using it to blast open the lock, Claude finds that the gun is drained of energy and will no longer work. From this point on your will never be able to use the Phase Gun again (time to start relying on that trusty sword of yours.) You can run wild around the mansion if you so choose, but the solution to Rena's whereabouts lies through the door on the right at the bottom of the stairs. After finding 'Rena's Hairpin' on the ground Claude will notice a sparkle on the statue over in the right-hand corner. Examine it to move the bookshelf and reveal a secret passage that goes down into the mine called the "Salva Drift." ______________________________________________________________________________ __ (__/ ) / ) / ________________ +-- (_/ ALVA DRIFT ---------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.04 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Rose Hips......................................|_| | | | Blackberry.....................................|_| | | | Blueberry......................................|_| | | | Silver.........................................|_| | | | Iron...........................................|_| | | | Gold...........................................|_| | | | Spectacles.....................................|_| | | | Blueberry......................................|_| | | | Gold...........................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Walk forward and speak to the man lying on the ground on your right. He'll give you a little bit of background information on what happened. He says that Rena is somewhere here in the mine. Something has happened to Alen, and Claude can probably find both of them in the altar they built at the back. Use the save point on the left side to save your game and then head up into the mine itself. When you come to the first fork in the path, open up the two treasure chests to acquire 'Rose Hips' and 'Blackberry.' Make a left at the fork and go west to the next screen. If you go down from this point you'll reach a dead end guarded by soldiers. Instead, keep going left and open up the two treasure chests to get a 'Blueberry' as well as 'Silver.' Return to the first fork in the road where you entered the mine and go up. Keep going up on the next screen and open the treasure chest to get 'Iron.' Now turn around and go back down a little bit. Just a little bit south of the chest on the left side you can see the wall looks like a black vertical bar (indicating that this is actually a path.) Follow this path left. Make another left at this three way fork. You'll come across a sign that reads "To Dragon's Nest" and won't let you go any further. You'll get the chance to revisit this area later if you're trying to recruit one of the optional characters. For now just go down a little from the sign to find 'Gold' in a chest in the corner. Return to the previous screen and go up at the fork. At the very top you will find a save point beside the door. Feel free to save your game, but don't go through the door yet. Head left from the save point and open the chest to get a pair of 'Spectacles.' You can see below there are two other treasure chests. Go down and around to the left and take the 'Blueberry' and 'Gold.' Now heal your character, save your game, and go through the door beside the save point (the other path to the right which I did not mention just leads back to the hallway you were in before.) ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Claude arrives just in time to find Rena strapped to an altar with Alen Tax there fully intent on forcefully marrying himself to her. He doesn't seem to be speaking very sensibly however. Some kind of green stone emits a powerful burst that knocks them both back, and then... ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Alen Tax | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points.................... 400 | Magic Points...................... 0 | | Experience.................... 150 | Weak.......................... Light | | Fol........................... 500 | Strong......................... Dark | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Either the power of that green stone has transformed Alen Tax into an | | ogre creature, or his map sprite REALLY doesn't match his battle | | sprite. All joking aside, Alen Tax is about as difficult as any other | | typical first boss. Take control of Claude (by pressing the circle | | button and using the D-Pad to select the character you want to control.) | | If Claude starts taking damage then Rena should have no trouble keeping | | him healed, but keep in mind that you are able to use items like | | Blueberries if things get tough (press triangle to bring up the battle | | menu and choose items.) Very few tactics need to be employed in order | | to get you through this battle. You should have no difficulty with it | | just by tapping the X button over and over again, however if you do have | | the Air Slash special attack equipped then that might help out too. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: With Alen Tax on the ground after battle, Rena seems convinced that he must have been possessed. She remembers him being such a nice guy. As Alen lies there struggling to breathe, Rena casts a heal spell to help him out. Suddenly Alen seems like a changed man. He doesn't know how he got to where he is, nor does he remember anything that happened. Claude concludes that with the green stone gone, Alen is no longer under its control. It must have been the stone the whole time. The group returns back to the mansion where the whole situation is explained to Alen. Despite not remembering any of it he is extremely apologetic. Now that everything is back to normal, Claude and Rena agree that they need to head back to Arlia to let everyone know they're okay. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ _____ (, / | /---| ) / |_ ________________ +-- (_/ RLIA VILLAGE ------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.05 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Blackberry.....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Claude and Rena return to Arlia to visit with Regis late in the evening. As Regis and Claude are discussing the rock that took control of Alen, Rena mentions the possible connection between that rock and the Sorcery globe. Regis then asks Claude directly if he would be willing to go and investigate the Sorcery Globe. Knowing that this is likely no mere meteorite, Claude decides that it's probably something he should be checking out. Unexpectedly, Rena pipes up saying that she would like to join him. She knows the area quite well and her magic might be of some use. Regis says that it might be a good idea assuming that her mother gives permission. Regis says goodnight and the two leave his house. After Rena has gone home and Claude heads back inside, Regis asks if they can have a short talk. He begins asking Claude if he noticed things about Rena, her healing ability for example which no one else seems to have. He explains to Claude that Rena is not the real child of Westa. She was found as a child in the Shingo Forest by her current mother. Even now she still does not know according to Regis. There are no clues to her origins. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Just before you go to bed you'll hear a sound. That's Rena down on the ground. Go out to the balcony and she'll say she wants to talk. When you head downstairs and out the front door she's nowhere to be found. Go to the west section of town and you'll see her waiting on the bridge. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: As it turns out, Rena overhead the mayor and her mother talking one night awhile ago after her father died. He mother regrets not destroying the pendant which serves as the only link to her real mother. Now Rena hopes that perhaps the pendant, and the journey she takes with Claude might learn to her finding out about her real mother. With that, Rena heads on home. The next morning everyone says goodbye at the town gate. Regis gives them a letter of introduction to the king of Cross in Cross castle which they should use to get an audience with him. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The game has begun! You are now on the world map and free to progress as you please. Let's get a few basics out of the way. First of all, you're going to start leveling up a lot more now and getting a lot of skill points. Don't just waste all the skill points you get on whatever skills you've got in your menu. You'll not only be getting new skills soon, but if you can store as many points as possible through the next few towns and dungeons, it won't be too long until you learn a skill which actually allows you to put points into it, and reduce the cost to learn other skills. Basically by saving skill points now, you'll be wasting less in the long run since everything gets cheaper. How you want to do it is up to you, but I recommend holding off. Also note that Private Actions have now become available (since you have more than a single party member.) When you step close to a town you will see the "Private Action" icon which can be initiated by pressing square. When you do this your party will split up in the town rather than stay together. This allows you to converse with them and affect your relationship. Every character in the game has a set number of relationship points with everyone else. Depending on your actions those relationships change and will determine what happens in the ending (there are more than 80 marginally different endings in this game based on relationship factors.) Other factors like fighting X number of battles with the same party members can raise relationship points, so can reading books, but it's mostly about Private Actions. As you go through this game I will list when a Private Action is available, with what characters, how to do it, and what it does. For example: ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Rena]. LOCATION [Arlia]. Requirements: After Rena has joined your party, but before staying at the inn in Cross. Also available between the events in Mars village and the Lacour Tournament of Arms. Description: Head to Rena's house and go upstairs to her room to find her there. When speaking to Rena you have three options: - What about the past? [Relationship Points with Rena + 1] - What kind of kid were you when you were young> [Relationship Points with Rena - 1] - Let's not talk about the past. How about the future? [N/A] ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Assuming you did the Private Action, make sure to grab the 'Blackberry' out of the chest while you're in her room. Now that you've done your first Private Action and gotten the hang of it, I'll keep you up to date on each one that you can do as you go along (although I won't necessary cover them the second they become available. If you get a character on some faraway island in the middle of a dungeon, I'll wait until it's convenient to suggest going back to the first town to do a Private Action with him/her. Remember that there's always the full list of Private Actions later in this guide if you want to pace yourself your own way.) For now, head off toward Salva! ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Rena]. LOCATION [Salva]. Requirements: This Private Action has no requirements or prerequisites. Description: You'll find Rena standing beside the shops down in the southern part of town. Speak to her and she'll begin talking about her father. When she asks Claude about his father he begins having a flashback. Just prior to the mission where Claude was sucked into the energy field and warped to the Shingo Forest, he had a disagreement with his father about who would join the landing party. Just as he is leaving Claude can hear other officers talking behind his back about how his career benefits so much from having a father like that. It seems like Claude has always resented his father for that. No relationship changes occur during this P.A. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There is nothing else to do in Salva now. Leave the town and begin making your way north. As you move the day will automatically turn into evening and when you arrive in the town of Cross, night will have already fallen. ______________________________________________________________________________ ) ___ (__/_____) / / ________________ +-- (______) ROSS ----------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.06 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Wooden Shield..................................|_| | | | Leather Helm...................................|_| | | | 600 Fol........................................|_| | | | Passport.......................................|_| | | | Treasure Map...................................|_| | | | ?JEWELRY.......................................|_| | | | Harmonica......................................|_| | | | Leaf Pendant...................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Since you arrived in the middle of the night, most every store is closed and building locked. The only place open for business right now is the town inn. Make your way there now (just up and to the left of the town entrance.) ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Rena greets her Aunt Rachel who runs the town inn. Upon seeing Claude she immediately starts joking with Rena about him being her boyfriend (causing some extreme embarrassment.) She manages to find a room for the two of them. As she walks them down there she casually mentions that a "Mr. Flac" was recently a guest at the hotel. Claude doesn't seem to know who exactly it is they are talking about. He asks Rena once they get into the room and she tells him that he used to live in Arlia, but left the town after an unfortunate incident. Nothing more is said about it. Claude and Rena decide to freshen up and hit the hay. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The town is now at your whim to explore. Let's take it a little bit at a time shall we? It's certainly not the biggest city in the world, but there are more than a couple places to visit. Also note that if you're going to do a Private Action you might want to visit the weapons shop first, since your party is split up they will not display in the shop menu, and you won't know which equipment is better for them. The shopping district is located on the west (left) side of town. The first one above you that you pass by is the equipment shop that sells a number of nice upgrades to what you are wearing. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons Shop [Royal Hunt] | |----------------------------------------------------------------------------| | Broad Sword....................................................... 400 Fol | | Smaller.......................................................... 2000 Fol | | Rod................................................................ 10 Fol | | Leather Helm....................................................... 50 Fol | | Banded Helm....................................................... 120 Fol | | Banded Mail....................................................... 600 Fol | | Robe............................................................... 10 Fol | | Wooden Shield..................................................... 120 Fol | | Boots.............................................................. 40 Fol | | Iron Greaves...................................................... 110 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Tool Shop [Budabing Budaboom] | |----------------------------------------------------------------------------| | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Cure Paralysis.................................................... 180 Fol | | Resurrection Bottle.............................................. 3600 Fol | | Rose Hips......................................................... 230 Fol | | Spectacles......................................................... 80 Fol | | Cure Stone........................................................ 450 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Restaurant [Forum] | |----------------------------------------------------------------------------| | Seafood........................................................... 500 Fol | | Fruit.............................................................. 80 Fol | | Grain............................................................. 145 Fol | | Meat.............................................................. 300 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Skill Guild [Skillie] | |----------------------------------------------------------------------------| | Knowledge 1....................................................... 300 Fol | | Sensibility 1..................................................... 400 Fol | | Technique 1....................................................... 400 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Outside of the equipment shop and just down a little bit, you'll find a person standing among a bunch of pots. This is the tool shop. On the far left side is a restaurant where you can buy food. Most importantly however is the building with the large orange sign above it, this is the Skill Guild. Here you can learn many new skill (which start at the lowest level) simply by buying them. Each skill package comes with a number of skills, you only have to buy each one once and you have it forever. Buying all three of these skill packages will unlock the skills: Mineralogy, Herbal Medicine, Recipe, Courage, Patience, Esthetic Sense, Good Eye, Whistling, Copying, Sketching and Kitchen Knife. Kitchen Knife is a great early skill for physical fighters. If you're ready, then we're going to head up to Cross Castle at this point. The castle is located on the north end of town ( you can't miss it). When you get inside, speak to the person on the left at the reception desk who handles audiences with the king. You won't be able to get an audience right away, but they invite you to go and explore the castle while you are waiting. Ascend the stairs on the left side to the second floor. Run up the hall and go up the stairs on your left again. Enter the first room on the third floor. These are the Prince's chambers. When you speak to the servant in there the response you get is "The prince is resting in his provinces." Rather odd to hear. Regardless, don't worry about it for now. Open up the treasure chest to get '500 Fol.' Speak to the two chambermaids standing out in the hallway now. One of them will say they STILL haven't found the prince, but she is quickly shushed by the other maid. There's nothing to be found in the princess' chambers so head down the stairs on your right and go back down to the first floor. The time has come for your audience with the king however we are not quite done exploring the castle yet. Go down the stairs on the right. Enter the large room above you in the middle. This is the armory; inside the two treasure chests you will find both a 'Wooden Shield' and a 'Leather Helm.' Now that you've checked everything out go back upstairs and speak to the guards in front of the king's throne room on the first floor. They will give you permission to enter, so head up and speak with the king. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: The King of Cross recognizes Rena almost instantly, even though he has not seen her since she was a child. Rena explains that they are starting an investigation of the Sorcery Globe and they would like as much information as possible before they set out. Ask first about the strange events happening and the king explains that many oddities have occurred recently, but there is no direct evidence to tie it to the Sorcery Globe. Next ask about the Continent of El to learn that there is a war going on between the people and monsters. There is little information on the battle so it's difficult to know what's going on. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ask the king about the Sorcery Globe to learn that a survey team has been sent, but has not returned. If you're going to be investigating the Sorcery Globe then you're going to have to be well equipped. The king gives you both '600 Fol' and the special item 'Passport' which will allow you to take a boat over to the continent of El. He tells you to take the ship that leaves from Clik to reach El. After the audience with the king is over, leave the castle and return to town. Before you reach the entrance you'll be interrupted... ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Standing in the middle of the city square is a woman and a man standing over what appears to be some kind of map. Both of them claim ownership of the document and the argument is getting pretty fierce. Claude runs into the middle to try and mediate their dispute. The male wizard charges up an attack but the girl simply casts a spell which sends him running away cursing. She recognizes Claude and Rena from the castle and shows them the map they were fighting over. It's a map of "Cross Cave," a cave nearby which has been fully explored, but recently a new area has been discovered that is shown on the map. After agreeing to tag along with her, she introduces herself as Celine, a treasure hunter. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Make sure you agree to Celine's request to go treasure hunting. Cross Cave is going to be your first real dungeon so you'll definitely want to make sure your party is prepared and well equipped. Celine gives you the 'Treasure Map' and then it's off to the cave for you! Before we go there however, since you have a new party member on your team note that a number of Private Actions have now opened up. You might want to do them before you proceed further. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Celine]. LOCATION [Arlia]. Requirements: This Private Action has no requirements or prerequisites. Description: Look around for Celine in front of the town general store. She'll say that she has something she wants to give you, a good luck charm. You have two options in this case: - No, I can't accept it. I appreciate the thought though. [Celine R. Points with Claude increase by 2.] - Thank you. I love it, Celine. [Claude's R. Points with Celine increase by 4, and vice versa.] You also get a ?JEWELRY item which becomes a Talisman when identified. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Little Girl]. LOCATION [Salva]. Requirements: Must have stayed at the inn in Cross already. Description: Speak to the Little Girl standing to the left of the shops where Rena was standing during her first Private Action here. The Little Girl will ask if you are the Warrior of Light. - That's Right, I'm the Warrior of Light. [Everyone in your party gets one Friendship Point increase toward Claude.] - Sorry, but I'm not the Warrior. [Everyone in your party loses one Friendship Point toward Claude.] - Right now, I don't know whether I'm the Warrior or not. [No relationship changes occur for anyone in the party. Claude explains that he might someday become the Warrior, but until he does something worthy of the title he cannot be called that. The Little Girl gives him a 'Harmonica.' ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Rena]. LOCATION [Salva]. Requirements: I'm not sure, but you might first have to do the Private Action with the Little Girl in Salva before this one. Description: Head to the jewelry store in town and you should find Rena in there. Make sure that you have 200 Fol before you speak with her. Rena points out an Emerald pendant to Claude: - Wow, it is pretty. [Claude loses one Friendship Point toward Rena, and Rena loses one Friendship Point toward Claude.] - I don't know much about jewelry. [Claude's F. Points toward Rena increase by 2, and Rena's FP toward Claude also +2. - Let me buy it for you (200 Fol.) [Claude's Relationship Points toward Rena increase by 3, and Rena's Relationship Points toward Claude increase by 3, as well as FP + 1. In this scenario you lose 200 Fol but get a 'Leaf Pendant.' ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Celine]. LOCATION [Salva]. Requirements: Must have done the other Private Actions in this town with both Rena and the little girl (not in any particular order.) Description: Locate Celine standing frustrated in the jam store. She went there to purchase some jam, but the shopkeeper is nowhere to be found. Now you will be prompted with two choices: - I'll go find her. [This choice branches, see below:] Saying that you will go find her means that you have to leave the store and head up into the entrance to the Salva Drift left of Alen's house. There you will find a pink haired girl naked Yuki. It turns out she is an aspiring singer practicing hard: - Don't give up on your dreams so easily. [Celine's Friendship Points with Claude go up by two, and every else in your party's F. Points toward Claude +1.] - Dreams are dreams, but you should live in reality. [Celine's friendship points toward Claude +1]. - Why don't you come back later? [Celine's FP to Claude -1]. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now it's time to venture to Cross Cave. From the town of Cross you need to follow the path east (if you can't tell the direction on the world map, press start to bring up the full scale minimap.) Make sure you use the minimap that shows the whole world and doesn't rotate. At the fork in the path you should easily be able to spot the entrance to Cross Cave east of where you are. ______________________________________________________________________________ ) ___ (__/_____) / / ________________ +-- (______) ROSS CAVE -----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.07 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Blueberry......................................|_| | | | Iron...........................................|_| | | | Blackberry.....................................|_| | | | Artemis Leaf...................................|_| | | | Sweet Syrup....................................|_| | | | Lavender.......................................|_| | | | ?MINERAL.......................................|_| | | | Lavender.......................................|_| | | | Stink Gel......................................|_| | | | Sweet Syrup....................................|_| | | | ?ITEM..........................................|_| | | | Cure Poison....................................|_| | | | Blackberry.....................................|_| | | | Feather Pen....................................|_| | | | 600 Fol........................................|_| | | | Resurrection Mist..............................|_| | | | Tri-ball.......................................|_| | | | 700 Fol........................................|_| | | | Green Beryl....................................|_| | | | Heart Barriers.................................|_| | | | Ancient Writings...............................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now let's take a moment before we proceed to talk about a couple of other important options that will assist you in battle. The first is controlling the AI of your party members. It's not an advanced system, but if you open the menu and select Combat --> Strategy it will bring up a menu where you can choose the actions of your party members. If you think Celine is wasting too much MP then set her to "Conserve MP" etc. You get the idea. A little bit more advanced option you have is to limit the types of spells and abilities people can cast / use. Open up the "Specialty" menu for a magic caster, put your cursor beside a spell and press square. You will see that it goes dark. This means that the AI controlling the character will never cast this spell ever. It also extends to other things like Combat Skills. You probably don't have any now, but when you get Combat Skills keep in mind that they can be turned off in the menu (with square) if they start to get really annoying. Also here's another bonus tip for those players who don't plan on using Celine throughout the whole game (almost everyone I imagine.) Since she's already pretty weak and not going to help you all that much, I say dump her out of your party now. Open up the character replace menu and stick her on the sidelines. You'll miss out on a few weak spells now and then, but you won't have to share the experience with Celine and you'll find that Claude and Rena gain levels quite a bit faster. The more powerful Claude and Rena will make up for the lack of Celine anyway. It's up to you what you want to do. Proceed up past the entrance hall and into the cave. Make a left at the fork here and open up the treasure chest in the next room to get a 'Blueberry.' Return to the fork in the path and go right, then up. In the next room there are three paths (aside from the one you came in from): up, left, and right. Start by taking the path that branches to the right. It leads to two lone treasure chests containing 'Iron' and 'Blackberry.' Go back to the previous room and take the left path this time. There are two paths branching from this room as well. The left one is somewhat hard to see, but it is there. Go left to find a dead end and another two treasure chests containing 'Artemis Leaf' and 'Sweet Syrup.' Go back again to the previous room. Head right this time to find a single chest containing 'Cure Poison.' If you go down from here you reach a room you've already been to, so the only direction left to go is up. Open the two treasure chests in this room to receive 'Lavender' and '?MINERAL.' Take the left path and go up until you come to another chest, this one with 'Lavender' inside. Keep going up to the next screen and make a left at the fork. Open up the two chests here to get both 'Stink Gel' and 'Sweet Syrup.' Go back to the right and then go right again. You should end up in a large room with weird looking flower-shaped symbols on the ground. This part can get kind of confusing with all the branching paths so make sure that you pay attention (if you want everything.) Go down at the screen I just described in the previous paragraph. Another four-way branching fork. Take the left path here and you should come across a treasure chest with '?ITEM' inside. You're on the right track. Keep moving in this direction to the next screen and down through the red grass. At the bottom you will find a treasure chest containing 'Cure Poison.' If you keep going you can reach a 'Blackberry.' Don't worry about those other chests for now, we'll get them in a second. Go up from here, through the red grass, past the open chest to the screen with the four-way path split. Take the path going down which is somewhat hidden, but you can see it due to the green coloured light shining. You'll follow a short path and end up in the little area with those chests I just mentioned. They contain 'Feather Pen,' '600 Fol,' and 'Resurrection Mist.' Return once again to the four-way split. Take the right path this time and you'll come to another fork. If you go down you'll end up back in a room you've already visited. Go right instead to reach a dead-end with two chests containing a 'Magic Canvas' and a 'Tri- ball.' To get from the room you're in now to where you need to go, head left, left, and up. This will bring you back to that room with all the flower- shaped symbols on the floor. Take the upper right exit to trigger a scene. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Claude, Rena and Celine come to what seems like a dead end in front of an enormous glowing rock structure. According to the map the treasure room is supposed to be just ahead, but there doesn't seem to be anywhere to go. Before they start looking for another path Claude asks to take a look at the map. He finds something written on it that is barely visible. A spell of some kind. Celine tries chanting the spell and suddenly the large rock shines to reveal a secret path leading further into the cave. Seems the map wasn't a fake after all. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Save your game at the save point and heal your party here. When you go up into the next room you'll find a total of five treasure chests. Open them in the following order: the two closest to you, they contain '700 Fol' and 'Green Beryl.' The chest on the right contains 'Heart Barriers' and the one on the left has the valuable 'Ancient Writings' inside of it. Unfortunately the documents are impossible to read, you'll have to find some kind of linguistics scholar. This cave has an optional boss inside of it. Not optional in the traditional sense like "really hard, don't have to fight" but more like "normal boss, don't have to fight." When you open the last treasure chest it's actually empty, but it automatically triggers a boss fight with two Gargoyles. If you don't open the chest, you don't right them, period. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Gargoyle [x2] | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................... 1500 | Magic Points...................... 0 | | Experience................... 1000 | Weak.......................... Light | | Fol.......................... 1700 | Strong......................... Dark | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | If you took Celine out of your party like I suggested earlier, it might | | just be a good idea to put her back into your party for this battle, not | | because she's a powerful character, but for a reason I will explain in a | | moment. The two Gargoyles are somewhat difficult when paired, and | | remarkably easy when alone. Your goal should be to eliminate one of | | them as quickly as possible. They have two total attacks: a normal | | physical hit that does weak damage, and a grab-and-bite attack that | | does weak damage about five or six times in a row. This is the one that | | starts to hurt. The worst position you can possibly find yourself in | | here is between the two Gargoyles. When that happens they sometimes | | catch you in an infinite loop of grabbing-and-biting. This is why | | I suggested bringing Celine along for the battle. With her casting | | the spell "Ray" every two seconds it will interrupt the bosses just | | long enough to let you escape from their grasp. Having only 1500 health | | it shouldn't take more than 15 sword slices each before they go down. | | Focus all you have on one of them until it's dead, then take the other. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now that you have what you came for, you can pretty much backtrack through Cross Cave the same way you came in from. Just before you actually get out of the cave, Celine will take you aside to discuss the situation. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: After learning that Celine has an interest in investigating the Sorcery Globe, Claude has the bright idea of inviting her along on the journey. Rena doesn't have any (verbal) objections. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There are very few (if any) reasons not to have Celine join. If you really wanted to make sure that (warning, minor character spoilers ahead, read the following at your own risk) you got Opera, Ernest, Precis/Bowman, Dias/Leon, Noel and Chisato then you wouldn't have room for Celine, but other than that she's not going to get in the way. If you plan on getting Ashton (instead of Opera and Ernest) then I'm pretty sure there's no way to fill up an eight person party without her. Long story short? Take Celine with you. If for no other reason than to help out now, and keep her in the main storyline. Well now that Cross Cave has been taken care of, it's time to move on toward your real destination: Clik! Clik is located directly north of Cross Cave, there's even a sign out from that will point you in the right direction. The path branches as you are going up, make sure you cross the bridge as opposed to following it in the other direction. Soon enough you will reach Clik. ______________________________________________________________________________ _____ (, / ) _/__ / / ) / ________________ +-- (_/ ORT OF CLIK --------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.08 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Lyre...........................................|_| | | | Vegetables.....................................|_| | | | Grain..........................................|_| | | | Seafood........................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ All right, those of you who like to do everything they possibly can in a game, are you ready to start making some money? This is a very important one-chance only time in the game. This is your one chance to acquire an ultra-rare, can't-get-anywhere-else item, as well as to unlock the hardest "optional" boss in the game. I say this because he's actually sub-optional. What you now have the option of doing, is triggering an event that will multiply the power of the final boss exponentially. Better known as turning his "limiter" off. The only reason one would want to do this is for the added challenge of being able to battle and defeat the most difficult boss in the game. It's entirely optional whether you want to turn off his limiter or not (you don't even do it here, but there is an event you must witness to get the process started now.) Basically the jist of it is this: in Clik there is a girl named Filia. Do the Private Action (outlined below) where you listen to what she has to say. Much later in the game you can find her again (I'll cover that when you reach that point) and turn off the boss of the game's limiter, making him more difficult than any other optional boss you find in any dungeon. Now aside from that, what about the rare item I mentioned? It's called the Mischief. An accessory that (when equipped) gives you random items for free every couple of dozen steps you take. The items are generally low in quality, but they're free! How does one acquire this item? You must "pickpocket" it from the same girl I just mentioned, Filia in Clik. At this point in the game you're not likely going to have the pickpocket skill, which is why it's so difficult. You CAN get it however it's going to take some work, and money. The whole process is covered below in the indented area entitled "OPTIONAL STUFF." If you don't care about anything I've said for the last two paragraphs, skip over it. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OPTIONAL STUFF: We'll begin by getting that special Mischief accessory, since turning off the boss of the game's limiter takes much less work (all it is, is a Private Action.) You will need the following to get started: the Dexterity talent. I mentioned right at the beginning of the game to keep resetting and starting over until your main character was rolled with the "Dexterity" talent. This is the reason. Without this talent it's not impossible to Pickpocket successfully, it's just a hell of a lot more difficult. To view your talents, go to the skill menu and press the triangle button twice. If you don't see "Dexterity" on your main character then you had might as well give up on the Mischief item. If you do see Dexterity then you've met the first requirement. With the second one, even if you don't meet it you can get there with a little work: you need 40,000 Fol. The reason for this? Even if you have the Pickpocket ability, it doesn't actually work unless you have Bandit's Gloves equipped. Bandit's Gloves cost 40,000 Fol to purchase, so start fighting battles and selling items to get that money. Exactly how are you going to work up that kind of money? Well move onto the next paragraph! 40,000 Fol may seem like a lot, and it really is, but you're not limited to just random battles for making the money. First we're going to head to the port town of Herlie on the eastern shore, past the village of Mars. When you arrive there Rena will complain about how you're supposed to be going to Clik. Ignore her. Head up all the way to the top of town where the skill shop is and purchase all of the skills you don't have (you'll need about 3000 Fol for this.) You now have the all important skill: Perseverance. This is the skill which reduces the cost of all other skills. Every level up to level 10 costs 8 Skill Points, so all in all it will cost you 80 Skill Points to max it out. The higher level you can get this, the faster this process will go. You only need to really do this for one character, but since Perseverance is so important, you may as well start leveling it up with everyone anyway. Continue when ready. Another skill that you got with Perseverance is called Playfulness. This seemingly useless skill is actually the biggest contributor toward your new pair of Bandit's Gloves. After you've lowered the cost of all your skills, take a look at how much money you have. Now pump a few Skill Points into Playfulness and check your money again. The first level of the skill deposits about 200 Fol into your wallet, the next level gives you about 700 Fol, 2000 Fol, 4000 Fol, 6000 Fol etc and it just gets bigger. This is the best way to get money at this point in the game. Just keep leveling one character and pumping skills into Playfulness. Remember the higher the level of Perseverance, the cheaper it will be and the faster all this will go. You may want to do it with Celine so you don't have to waste so many points on Playfulness for a good character. Once you have the 40,000 Fol (or more), head to the town Herlie on the east coast, the same one where you bought the new skills. Check the antique shop and that's where you will find the Bandit's Gloves. Equip them on your main character and you're almost ready to rock. You still need to get the actual Pickpocket ability on your main character. To learn it you need to put points into the skills "Poker Face" and "Courage." For every two level of these skills the Pickpocket level will increase by one. I would recommend getting it to at least level four. I'm pretty sure that Courage and Poker Face only cost 1 Skill Point for the first four levels or so with Perseverance maxed, so that should make it really easy to do. Now it's time for you to return to Clik. All you need to know about Pickpocketing is that when you have the ability learned, and the Bandit's Gloves equipped, press square next to almost any character in the game to attempt stealing an item. You'll either succeed or fail based on your skill and Pickpocket level. You can only try once per person, so if you screw up on a rare item you have to reset the game. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The very first time you go into Clik you should do so with a Private Action. You must do this one now otherwise you won't be able to do it later. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Filia]. LOCATION [Clik]. Requirements: This Private Action has no requirements or prerequisites. Description: Quite possibly the most significant Private Action in the game. If you want to turn off the boss of the game's limiter (described elsewhere in this guide) then this P.A. will begin the process. It is also suggested that you have the Pickpocket ability since Filia holds the unique Mischief accessory that you cannot get anywhere else. Run to the middle of town and look for a girl in a purple clock standing near your characters and some other townsfolk. When you approach her she will suddenly begin to speak. She is predicting that massive destruction will befall the town. For turning off the boss of the game's limiter that is all you have to do until much later. To get the Mischief simply equip the Bandit's Gloves and (assuming you have the Pickpocket ability) walk up to her and press square. If you fail at your attempt then no problem, simply reset and try again. If you succeed then leave town and SAVE! ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ As far as I know that is the only Private Action that occurs in Clik. With that out of the way we can finally begin to explore the town. The next indented section covers all of the Pickpocketing that you can do here, and then after that the comes chests, shops and progression through the story. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | 800 Fol...........|_| | Zephyr Earring.....|_| | 500 Fol...........|_| | | Today's Dish......|_| | Flash Pot..........|_| | Aged Berry Juice..|_| | | Artemis Leaf......|_| | 100 Fol............|_| | Aquaberry.........|_| | | Dummy Doll........|_| | Mischief...........|_| | Pancakes..........|_| | | Extension Card....|_| | Silver Charm.......|_| | Battalia Ring.....|_| | | Orange Sherbet....|_| | Silver Cross.......|_| | Ruby..............|_| | | Root Beer.........|_| | Vegetables.........|_| | Odd Clothes.......|_| | | Robe..............|_| | Odd Clothes........|_| | Mandrake..........|_| | | Magical Clay......|_| | Sapphire...........|_| | Mystical Beings...|_| | | On Training.......|_| | Fountain Pen.......|_| | Anklet............|_| | | Iron..............|_| | Hassaku Tea........|_| | Discovery Card....|_| | | Cinderella Glass..|_| | Feet Symbol........|_| | Herbal Oil........|_| | | 'Ishidaya' Tea....|_| | Berserk Ring.......|_| | 50 Fol............|_| | | Apple Crepes......|_| | Bandit's Gloves....|_| | 200 Fol...........|_| | |_______________________|________________________|_______________________| PICKPOCKETING [CLIK]: When you first enter the town there is a purple haired main in front of you. He carries '800 Fol.' Enter the inn and steal from the innkeeper to get a 'Zephyr Earring.' There's a girl on the right side who carries '500 Fol.' The house south of the inn has no one inside, so pickpocket the girl on the left across the bridge to get 'Today's Dish.' Enter the Antique Shop beside that woman and steal from Milly to get a 'Flash Pot.' Exit the shop and head straight up into the pub where there are quite a few people. The Proprietor has 'Aged Berry Juice' in his inventory. The man at the counter holds an 'Artemis Leaf.' Steal from Andrew the Wood Carver to get '100 Fol' and then from the other man with purple hair to get an 'Aquaberry.' You can steal from the guy in the bathroom through the door as well, he holds a 'Dummy Doll.' Make your way to the weapons shop and steal from Flint to get some 'Worn Knuckles.' Now we move onto the central town square. If you're in Private Action mode and you haven't spoke to Filia yet, then you can steal the ultra rare 'Mischief' from here. If you fail at Pickpocketing this item, then reset your game, you can't get it anywhere else. The street vendor in the chef's hat is carrying 'Pancakes' for you to take. Pickpocket the young woman on the right to get an 'Extension Card.' There are five people wandering around on the left side. Boyfriend holds 'Silver Charm,' Girlfriend holds 'Battalia Ring,' Ice Cream Girl has 'Orange Sherbet,' Old Man has 'Silver Cross,' and Old Woman has 'Ruby.' The Restaurant entrance is the door to the building at the upper left corner of this screen. Steal from Owner to get a 'Root Beer.' Cook in the kitchen is holding 'Vegetables.' There are a number of people to be found upstairs, but unfortunately you cannot steal from any of them. Exit the restaurant and go next door (left) into the Clothing Store. Steal from Golgo at the counter to get 'Odd Clothes' and from the Customer to get a 'Robe.' There is a Customer behind the curtain getting changed, she carries 'Odd Clothes' as well. Leave here and go left into the Clik Bakery. The little Girl holds '500 Fol' and the Baker has an 'Egg Sandwich.' Leave here and head up the stairs to the Skill Guild. The Guildmaster holds a 'Mandrake,' the Explainer a 'Magical Clay' and the Advisor a 'Sapphire.' Continue up the hill to the top. If you're in Private Action mode with Claude then you can steal from Rena to get 'Mystical Beings.' If you're playing as Rena then you can steal 'On Training' from Claude. Steal from Old Man to get a 'Fountain Pen' then from Woman for an 'Anklet' and then from Young Man to get 'Iron.' If you've gone through everyone here then proceed down and make your way to the furthest southern screen (pier.) The first Sailor has 'Hassaku Tea' while the Sailor running around with beads of sweat holds 'Discovery Card.' Of you're in Private Action mode then you can steal a 'Cinderella Glass' from Celine here. The Sailor down by the boat holds a 'Feet Symbol' and the Heraldric Wizard holds a 'Herbal Oil.' Steal from the Captain to get ''Ishidaya' Tea.' Over on the right side of the screen the angry Sailor holds a 'Berserk Ring.' Steal from the nearby Boy and Girl to get '50 Fol' and 'Apple Crepes.' That's about all there is for now. You have to begin progressing the story in Clik to open up another couple of characters to steal from. The little blue haired boy Ketil that you meet soon has 'Bandit's Gloves' which can be stolen, and the Housekeeper at his house has '200 Fol' with her. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Clik is a great place to just kick back and relax (assuming you haven't stressed yourself out already on all the stuff you could do before finally getting to this point. If you happened to pick up the Mischief item by stealing from Filia this makes a great time to equip it (and leave it on all the time). Even if it seems kind of annoying, it's worth it, and the reason for that is the random item you will received every once in awhile "Forged Medals." Every time you get one of these open up the item menu and use it on a character to get reduce the EXP needed to gain the next level to 1. Check out the weapons shop and upgrade your equipment there. I would not recommend that you upgrade Claude's sword here since there is a much better one (for 4000 Fol) in the next town and you won't be fighting any bosses between now and then. After you're done checking out the other shops there are still treasures to be found. Enter the house just below you when you come into town. Open up the chest in here to get 'Lyre.' Next you need to head left to the town central square. Go into the Restaurant and get the three chests in the kitchen for 'Vegetables,' 'Grain,' and 'Seafood.' That's about it actually for treasure in this town. Kind of disappointing. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | [International Trading] | |----------------------------------------------------------------------------| | Sinclair Sabre.................................................... 860 Fol | | Hard Knuckles..................................................... 300 Fol | | Rod................................................................ 10 Fol | | Banded Mail....................................................... 600 Fol | | Robe............................................................... 10 Fol | | Wooden Shield..................................................... 120 Fol | | Round Shield...................................................... 500 Fol | | Boots.............................................................. 40 Fol | | Secret Boots....................................................... 80 Fol | | Iron Greaves...................................................... 110 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Antique Shop [Milly's Shop] | |----------------------------------------------------------------------------| | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Anklet............................................................ 400 Fol | | Mandrake.......................................................... 150 Fol | | Wolfsbane......................................................... 360 Fol | | Resurrection Bottle.............................................. 3600 Fol | | Gold.............................................................. 300 Fol | | Harmonica......................................................... 500 Fol | | Magic Canvas..................................................... 1000 Fol | | Magical Clay...................................................... 600 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Street Vendor | |----------------------------------------------------------------------------| | Banana Crepes...................................................... 90 Fol | | Chocolate Crepes.................................................. 115 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Ice Cream Girl | |----------------------------------------------------------------------------| | Orange Sherbet..................................................... 16 Fol | | Vanilla Ice Cream.................................................. 30 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Bakery [The Clik Bakery] | |----------------------------------------------------------------------------| | Pancakes.......................................................... 340 Fol | | Egg Sandwich...................................................... 250 Fol | | Grain............................................................. 145 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Skill Guild [Clik Skills] | |----------------------------------------------------------------------------| | Knowledge 1....................................................... 300 Fol | | Sensibility 1..................................................... 400 Fol | | Technique 1....................................................... 400 Fol | | Combat 1.......................................................... 400 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you're ready to proceed with the game what you need to do is head down to the docks and speak with the Captain of the ship. Show him your Passport to convince him of your status. Since the ship isn't quite ready to leave yet, you've still got some time to explore the town. What you need to do is head up one screen and something will start happening automatically. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Since the ship still has to be loaded, the party decides to take a moment and have a rest. Before they can even sit down Claude is bumped by a small blue haired boy. Doesn't take long before he realizes that his wallet has been stolen. That little kid who bumped into them must have stolen Claude's wallet. Now they have to find the kid. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head down one screen to where the ship is docked and check the right side of this area. You should find an angry sailor there looking over two kids. Speak to both the boy and the girl and they'll tell you there's a boy named Ketil who's always playing by himself at the warehouse. The warehouse is located on the first screen just to the right of the weapons shop. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Claude tries to force the truth out of the little kid who refuses to say that he knows anything about the wallet. Rena tells him that they need the money in order to keep traveling, and he kind of fesses up about his crime. The party agrees that they won't pursue the matter further if the boy agrees to give the a tour of the town. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Start by going into "The House on the Hill" at the bottom of this screen for a scene with Ketil's mother and housekeeper. After that, leave here and go left to the central town square. As you run down the path you'll be stopped in your tracks by some kind of earthquake. Ketil doesn't seem to notice. He believes that he's shown you enough and now you've got to do something for him. Go down one screen and speak with either the little boy or girl. The party manages to reunite Ketil with his little friends. With that complete then enough time should have passed for them to load the ship. In actuality it's almost complete, but not quite. Before you speak to the Captain again, note that (BEFORE talking to him) is your last chance to do everything you need to in Clik. Last chance ever to Pickpocket everyone, most importantly last chance to do the Private Action with Filia. If you believe that all business has been taken care of and you're ready to proceed, speak with the Captain. He'll tell you to go make any last minute purchases that you need. When you head up to the next screen, suddenly the ground begins to shake... ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: There's an earthquake again, but this time much stronger than before. So strong in fact that the party needs to seek higher ground. One of the game's very few CG cutscenes triggers showing the powerful force of the earthquake, and the destruction of the town. When Claude attempts to run up the stairs another cutscene will begin. An enormous tidal wave blasts through the town cleaning up what little didn't get destroyed the first time. Clik as they knew it is now totally gone. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Speak with the Captain who survived the disaster. Obviously there is no longer a ship here that goes to the continent of El. He gives back the Passport and then explains that if they catch a ship from Herlie to the continent of Lacour, then they should be able to get permission from the king of Lacour to cross to the continent of El. You can speak with everyone here who survived and also note that most people now have new items that can be Pickpocketed from. After you've spoken to and stolen from everyone, then you are ready to continue your journey. Your next destination is the village of Mars which is located back down south to Cross Cave, then just east. ______________________________________________________________________________ __ __) (, /| /| / | / | ________________ +-- (_/ |/ |_ ARS VILLAGE ------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.09 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Silence Card...................................|_| | | | Purple Mist....................................|_| | | | Sour Syrup.....................................|_| | | | Silk Robe......................................|_| | | | Mud Boots......................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The quaint village of Mars awaits you. Before we have the luxury of exploring the entire town for treasure, there are a couple of events that we need to get out of the way. The first is entirely optional, it is a chance to acquire one of the most powerful weapons you can find at this early stage in the game. Obviously there are better ones, but none that you will find for quite some time. This weapon is the "Marvel Sword" which has an attack power of 1100. Compare that the to power of the Flame Blade you can purchase in this town which has an attack power of 160. Quite a difference wouldn't you say? This weapon will basically make every battle for the next decent sized stretch of the game a cakewalk. Obviously you're only looking to do this if you don't mind making things ridiculously unbalanced in your favour for awhile. To acquire the Marvel Sword you must have the Pickpocket ability which I described in detail during the last section on Clik. Make sure you have the Bandit's Gloves equipped and a Pickpocketing skill at a decent level. Enter the village of Mars and go over to the right side of town. Directly to the right of the inn standing beside some barrels is a man appropriately called "Old Man." When you Pickpocket this man the item you get is called a "Treasure Chest." What this item does (when used in the menu) is randomly add three items to your inventory. The pool of items it picks from is quite large, but the best weapon (for Claude) that it can give randomly is the Marvel Sword. To get this item, open up your item menu and sort it by how new each item is (triangle button to bring up sort menu.) Now save your game. [Still regarding acquisition of the Marvel Sword] Load up the game and use the Treasure Box. Scroll down to the bottom of your item list to where new items will appear. If you see the Marvel Sword then quickly save the game. If not then quickly load your game. Do this over and over again until finally one of the items you get is the Marvel Sword. If it seems like you are only getting one or two items each time, you're not. Any new items which are copies of something you already have will just add to the quantity of that item elsewhere in your list and not appear at the bottom. It took be approximately half an hour and using the box and loading to get the sword, which I imagine is a pretty average amount of time. Just put on a movie or music or something to occupy yourself while doing it. Trust me, it works. Back to the village of Mars. Before we can proceed to raid the various (but few) treasure chests in the village there is something which we must do. Head to he left side of town and go into the northwest house to trigger a scene. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: This is Celine's hometown, so as you go inside you'll find her mother there along with a number of other people from the town. It seems the party has stumbled into the middle of a meeting about some kind of incident which has occurred in town. Last night all of the children from the village vanished without a trace. Soon after a message was received from the Heraldry Forest which said that they were being held by bandits who demand 500,000 Fol and [The Book of Secret Seals] which is a treasured tome of Mars village. Even though they could likely take down the bandits, the risk to the children would be far too great. At the moment they are entirely at a loss about what to do. At that moment the attention is drawn to the other man at the table who has not yet spoken. Rena suddenly realizes that the white haired man is Dias, the man she once knew who grew up in Arlia Village and left after a tragic incident. Dias is known to be a master swordsman, there is no one around who does not know his name. While they are sure he is a good swordsman, they feel it is irresponsible to hire someone who is merely passing through. Celine suggests that perhaps that could be rectified by having her, Claude and Rena go in and defeat the bandits. Dias is a little put off by the idea of them just running in and screwing up the whole planned operation. He says he doesn't care what they do, but not to come crying to him if the operation fails because of Celine. He leaves to return to the inn. Outside of the house Rena has run off to meet with Dias. She returns to speak with Claude and Celine to suggest that they team up with Dias to defeat the bandits. Dias has agreed to fight together with them if that's how they want it to be. Claude says that if the man is as strong as he says he is then there is really no reason for him to tag along. Rena doesn't agree at all and says that she will accompany Dias then, by herself. The party is split now into two teams, Claude and Celine, as well as Rena and Dias. They will venture separately to save the children. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ With the children out of the village and your party split (making Private Actions difficult) this is neither a good time to go around Pickpocketing the entire town, nor is it a good time to take part in Private Actions. Instead what we will do now is wander around the village to find all of the treasure. Head back into the house you were just inside where the meeting took place. There is a back room to the house where you will find three treasure chests containing 'Silence Card,' 'Purple Mist,' and 'Sour Syrup.' Go right to reach the next screen and into the upper right house. This is Celine's house. Head upstairs and into Celine's room to find a treasure chest with 'Silk Robe' inside. That's about all there is for treasure in this village. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Tool Shop [Roof's] | |----------------------------------------------------------------------------| | Flame Blade...................................................... 4800 Fol | | Cestus........................................................... 1400 Fol | | Ruby Wand......................................................... 600 Fol | | Fame Helm......................................................... 500 Fol | | Magical Hat....................................................... 600 Fol | | Ringed Mail...................................................... 1200 Fol | | Silk Robe........................................................ 1800 Fol | | Round Shield...................................................... 500 Fol | | Suede Boots....................................................... 200 Fol | | Iron Greaves...................................................... 110 Fol | | Killer Poison..................................................... 300 Fol | | Flare Bomb........................................................ 450 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry..........................................................600 Fol | | Resurrection Bottle.............................................. 3600 Fol | | Cure Paralysis.................................................... 180 Fol | | Spectacles.......................................................... 8 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Grocery Store [Golden Spoon] | |----------------------------------------------------------------------------| | Seafood........................................................... 500 Fol | | Fruit.............................................................. 80 Fol | | Grain............................................................. 145 Fol | | Meat.............................................................. 300 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | | Daikon Miso Soup.................................................. 300 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you are ready to proceed with the game then you need to re-enter the northwest house where the meeting took place. Speak with the elder standing on the right and when he asks if you want to rest, tell him yes. In the morning you will meet up in front of the house and prepare to leave for the Heraldry Forest. You are reminded once more that should you meet up with Dias and Rena in there, you'll need to work together for the sake of the children. In order to get across the swampy parts of the forest, the elder gives Claude some 'Mud Boots.' Make sure that you equip them before entering. Also note before entering that you no longer have Rena in your party, so in order to heal you're going to need to max the number of Blueberries you can hold in your inventory. They can be purchased any time at the Tool Shop. ______________________________________________________________________________ ____ ___) (, / / /---/ ) / / ________________ +-- (_/ (__ ERALDRY FOREST -----------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.10 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | ?HERB..........................................|_| | | | Amber Robe.....................................|_| | | | Smelling Salts.................................|_| | | | Dummy Doll.....................................|_| | | | Flame Blade....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Begin by saving your game at the save point. Note that you can still leave and return to the village to get supplies if you need them. Make a left and open the treasure chest you find to get a '?HERB' which turns into Rose Hips when identified. Turn around and start heading right. before long you will automatically encounter a group of bandits on the path. The bandit's aren't painfully difficult, but you'll most likely find them harder than any other enemy you've encountered so far in the game unless you managed to get the Marvel Sword. Once again I remind you that you are still free to return to the village at any time. Make sure to stop and save on every return trip. The rest of the path between now and the next set of bandits is entirely linear, so continue to follow it. Defeat this next set of bandits as well and then make sure that you have the Mud Boots equipped on your main character. Walk across the marshy area on the next screen. Go directly up past to the march to find a single treasure chest with an 'Amber Robe' inside of it. Go back down and left, then up to the next screen when you'll encounter a few more bandits. On the left side there is a treasure chest containing 'Smelling Salts.' Go up to the next screen and check the right side for a chest. Open it up to receive a 'Dummy Doll.' Up just a little bit further and over to the right you'll find the forest's second save point. Save your game and go down. There is a lone treasure chest here containing a 'Flame Blade.' Head right from the save point area. You need to cross over another marsh before going up again. Turn right at the fork on the next screen and get the 'Mandrake' out of the treasure chest. Before making your way over to the left, make sure that your party is healed and well equipped. As you do, you'll suddenly be interrupted by the "Master of Heraldry." It doesn't take long before it becomes obvious that the Master of Heraldry at the meeting earlier, was actually a spy for the bandits in the forest. He says that all of the bandits in the forest are very much alive, it was Celine's father who actually fell. After this is revealed, obviously there is no choice but to fight! ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Varmillion | DROPPED: Talisman | |-------------------------------------+--------------------------------------| | Hit Points................... 3000 | Magic Points...................... 0 | | Experience................... 1000 | Weak..................... Fire, Light| | Fol.......................... 1000 | Strong......................... Dark | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Despite being the "Master of Heraldry" this boss actually does not use | | any magic whatsoever, he is an exclusively physical attacker. His attacks | | are quite strong however so make sure as I suggested that you have a | | number of Blueberries on hand. If you've got the Flame Blade equipped | | then his weakness to fire will make this battle easier. If you've got the | | Marvel Sword equipped then weaknesses are pretty much irrelevant, it | | won't take more than three hits or so anyway. For the less-powerfully- | | equipped party you should let Claude distract the boss while Celine (set | | to cast until all MP are gone) attacks with magic. Ideally she should | | have the powerful Energy Arrow spell, but if not then you'll have to | | settle for the weak Ray spell. Have Claude just keep pounding away and | | remember that since you don't have a healer in your party, you'll mostly | | need to keep an eye on your own health and use items when necessary. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Just after the battle is over, out from the forest pops Dias and Rena. They are just coming back from rescuing the children deep within the forest. Claude explains that the dead creature before them was the real form of the Master of Heraldry. Dias seems impressed that Claude was able to defeat the creature, and says in passing that perhaps the day when they cross swords might not be far off. Celine realizes that there is no time for them to be discussing this kind of thing, what's more important is that they quickly return to the village to check on everyone. Celine's father Eglas is badly injured, but it seems as though he will be able to recover (thanks to Rena's mysterious healing abilities.) Rena and Claude have a discussion about Dias and his powerful fighting abilities. Rena says that Dias has always been like a big brother to her, but she doesn't want anything to get in the way of their investigation. After all, their main intent is still to look into the Sorcery Globe. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you attempt to leave the village of Mars, Celine will run outside and catch up with you. From that point another scene will be initiated. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Celine invites the two of them to stay at her house for the night in thanks for everything that they have done. Eglas suggests that they spend some time gathering information once they reach the continent of Lacour. Rena agrees that it's probably a good idea. Given that they plan an early start the next day, everyone gets ready to retire. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now before we continue to Herlie let's take a moment to revisit some areas and do some Private Actions and Pickpocketing. The whole next section will cover these things which are entirely optional, so if you wish you can just skip it entirely and scroll down to section 2 point 12 covering Herlie. By the way, if you're interested in recruiting new characters then there's a Private Action you will need to check out in Cross that is listed in the "PA's and Pickpocketing" section below. Basically you can now choose whether you want to recruit Ashton, or Opera & Ernest. Opera & Ernest sort of come as a pair, and Ashton comes alone. If you get Ashton you can't get Opera & Ernest and vice versa. The Opera & Ernest quest begins with a PA in Cross. ______________________________________________________________________________ _____ (, / ) /__ / ) / \_ ________________ +-- (_/ ECRUITING ASHTON ---------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.1A | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Maple Syrup....................................|_| | | | Brigandine.....................................|_| | | | Iron...........................................|_| | | | Aquaberry......................................|_| | | | Golden Earring.................................|_| | | | Cinderella Glass...............................|_| | | | Luna Tablet....................................|_| | | | Crystal........................................|_| | | | Fairy's Statue.................................|_| | | | Emerald Ring...................................|_| | | | ?MINERAL.......................................|_| | | | Amber Robe.....................................|_| | | | Crest Rod......................................|_| | | | Damascus.......................................|_| | | | Fairy's Cologne................................|_| | | | Wolfsbane......................................|_| | | | ?HERB..........................................|_| | | | Resurrection Bottle............................|_| | | | ?JEWELRY.......................................|_| | | | Cure Stone.....................................|_| | | | Sweet Syrup....................................|_| | | | ?MINERAL.......................................|_| | | | Cestus.........................................|_| | | | Silver Goblet..................................|_| | | | Tears of the King..............................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Keep in mind that if you choose to recruit Ashton, you cannot recruit either Opera or Ernest. Opera is one of the best characters in the game so I'd choose her over Ashton personally, plus the fact that it allows you to recruit Ernest as well means you can get a couple of early Battle Suits. Ashton is a great character as well however, and one of the best melee fighters so he's a worthy addition to any party. If you want to recruit him, follow this guide: Head east of Mars Village and enter the town of Herlie. Speak with the old man near the entrance and he'll tell you about a two-headed dragon which recently appeared in Salva. Obviously this is a good cue for you to head back to Salva and enter the Salva Drift (through the main entrance, not through Alen's house.) Make your way through going left until you reach the sign. Head up at the first fork and take the 'Maple Syrup' out of the chest. Head back down and go left this time. At the next fork go up again and you'll find some 'Brigandine' inside that chest. Take another left at the fork to see a man run by. Don't follow him yet. Instead go up at this fork and open the two treasure chests at the top containing 'Iron' and 'Aquaberry.' Head left from here and take the 'Golden Earring' out of the chest. Just down from here at the bottom is a chest containing 'Cinderella Glass.' Further down on the next screen you'll find a save point, use it and head to the right. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: A young man has already arrived before them and is battling the two-headed dragon. There isn't enough room for all of them to fight so the party instead decides to just stand at the side and cheer him on. He turns around to shut them up when suddenly the dragons lunge! Upon waking up the man realizes that both dragon heads have attached themselves to his shoulders. He asks that the party take responsibility. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Make sure to choose "Take Responsibility" if you want Ashton to join your party. Once you choose that he will join permanently. There is still an optional sidequest that involves trying to exorcise his dragon curse. You can feel free to skip it if you wish, but the sidequest is described below: Return to the village of Mars. Enter the elder's house and go into the back where all the bookshelves are. Examine the shelf and choose "The Book of Exorcism" Watch the scene that follows. Now you need to head to the Mountain Palace, it is located Northwest of the sign a the path fork. On your way to Clik, instead of crossing the bridge follow the path left up to a cave. Speak with the guard, but he won't let you pass until you have spoken with the king of Cross. Now return to Cross. I recommend stopping at the weapon shop now and buying Ashton's "Smaller" weapon, it's more than twice as powerful as the one he comes equipped with. Run all the way up to the castle and get another audience with the king. He will give you permission '3000 Fol.' Now return to the mountain. Enter the cave, grab the two chests containing a 'Luna Tablet' and a 'Crystal' then speak with the guard again. He will grant you passage. Begin by heading up and right at the first fork. Follow the path and go northeast at the next fork. Keep following this path in the same direction until you've gone down two flights of stairs. At the bottom take the Southeast path to a room with a 'Fairy's Statue' and 'Emerald Ring.' Go back to the split at the bottom of the first stairs and head Northwest. Save your game here and continue. Go into the first door that you pass and open the three chests containing a '?MINERAL,' 'Amber Robe' and a 'Crest Rod.' Go back to the path in the same direction you were going and follow it all the way to the end. You'll find yourself in a room with three chests, get the 'Damascus,' 'Fairy's Cologne' and 'Wolfsbane.' Now backtrack to the save point and save your game. Go down and proceed Southwest back up the stairs. At the first fork you come to go northwest and follow the path. When you reach the four way split continue northwest. Enter the first door you reach and go along to get a '?HERB.' Go back to the door and proceed northeast. Enter the next door. You will find two chests along the way with a 'Resurrection Bottle' and a '?JEWELRY.' Continuing further you will find a 'Cure Stone' and a 'Sweet Syrup' in a large room. Head right and down the stairs. Finally at the end of the path you will find yourself in a special room. The two chests contain a '?MINERAL' and a 'Cestus,' while the pedestal in the centre holds the 'Silver Goblet' you seek. A quick scene follows. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Nightmare | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................... 9000 | Magic Points.................... 100 | | Experience................... 4000 | Weak............................ N/A | | Fol.......................... 2200 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | This boss can be pretty hard, but if you've bee able to navigate through | | the dungeon this far you should be able to win. She seems to have the | | able to be randomly immune to physical attacks every once in awhile, so | | use all your best killer moves first. Hopefully Celine has learned the | | Energy Arrow spell. If so turn off all spells for her except that one | | (in her spell menu press square on a spell to turn it off.) Make sure she | | and Rena are stocked with Mp and you'll probably need a few Resurrection | | Bottles if your levels aren't high. She has 9000 Hp but it drops fast. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Leave the mountain cave for now. At the four way split head Southwest for the fastest way out. Return to Cross. I recommend doing as much shopping here as you can, picking up lots of berries and bottles. When you're ready proceed northwest to the mountain. It would probably be in your best interests to level up around the base of the mountain. I'd say try and get to at least 25 if you can, the boss coming up is extremely difficult. Proceed when you think you are ready. There is a simple path to follow all the way to the top. You you reach the top, save your game and approach the next. Watch the scene. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Xine | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 20,000 | Magic Points.................... 300 | | Experience................... 8300 | Weak............................ N/A | | Fol.......................... 3200 | Strong................... Fire, Wind | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | This boss is extremely hard IF you aren't prepared. 90% of the damage in | | this fight is likely going to come from Celine's Energy Arrow so start by | | going into the menu and turning off all other spells. Make sure she is | | set to use all Mp as fast as possible. For Claude the trick is to | | constantly keep using Head Splitter. If you run out of Mp be sure you | | have items to heal both your Mp as well as Celine's. Ashton will help a | | bit and Rena's Cure Light is very important. With all these factors you | | should be able to beat him without anyone even dying around level 23-24. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After the fight you will receive the 'Tears of The King.' Head down the mountain and return once again to the Dragon's Lair of the Salva Drift. At this point Ashton is now a "full fledged" official member of your party. ______________________________________________________________________________ _____ (, / ) _/__ / / ) / ________________ +-- (_/ A'S AND PICKPOCKETING ----------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.11 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ We'll begin in the closest town to where we are now which should be the village of Mars. Get those Bandit's Gloves ready and go inside. This of course is assuming you have completed all the events in Mars and finished with the Heraldry Forest. If not then you might not see some of these people. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Rena]. LOCATION [Mars]. Requirements: Not have completed the Lacour Tournament of Arms. Description: You'll find Rena on the eastern screen standing in front of some man by the grocery store. Rena says that the store is just too good to be some kind of street vendor. - You're right. [Rena's Relationship Points with Claude increase by one and Claude's R.P. with Rena increase by one.] - I don't know much about that. [Nothing happens.] ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Robe..............|_| | Magical Hat........|_| | 120 Fol...........|_| | | Boots.............|_| | Ring of Sadness....|_| | Ruby Wand.........|_| | | Portrait A........|_| | Portrait B.........|_| | Fairy Glass.......|_| | | 200 Fol...........|_| | Magic Rock.........|_| | Silence Card......|_| | | Raw Milk..........|_| | Angel's Statue.....|_| | Treasure Chest....|_| | | Rose Hips.........|_| | Berry Juice........|_| | Root Beer.........|_| | | Grain.............|_| | Silk Robe..........|_| | Cinderella Glass..|_| | |_______________________|________________________|_______________________| PICKPOCKETING [MARS]: Begin on the left (western) side of town. At the top left corner you can steal a 'Robe' from the Young Man. The Young Woman walking around has a 'Magical Hat' in her inventory. You can take '120 Fol' from the young boy named Colin. There are two people sitting on the nearby bench, Cecille and the Old Man. Old Man carries 'Boots' while Cecille carries the 'Ring of Sadness.' You can steal a 'Ruby Wand' from the Young Man by the entrance to the Heraldry Forest. During a Private Action you will find both Claude and Rena in this part of town. Rena has a 'Portrait A' with her and Claude has a 'Portrait B.' That should be about everyone you find here at this point, enter the upper left house. Inside the elder's house steal fro the elder to get a 'Fairy Glass.' Inside the Tool Shop to the south the Shopping Customer holds '200 Fol.' You cannot steal from Mrs. Roof unfortunately. Head to the eastern side of town and steal from the little kid named Batts to get a 'Magic Rock.' Grandmother has a 'Silence Card' in her inventory. Look for Milly by the eastern exit and steal a 'Raw Milk' from her. Down near the bottom there is a young woman who has an 'Angel's Statue' with her. One of the most important items you will find here is being held by the Old Man beside the inn. Steal a 'Treasure Chest' from him which gives you three random items when used. As I described in the section for Mars, you have a chance of getting a "Marvel Sword" when using it, by far the most powerful sword you can get early in the game. Now head down and go inside the inn. Steal some 'Rose Hips' from Finn, the innkeeper. Proprietor and Man hold 'Berry Juice' and 'Root Beer' respectively. Leave here and go up into the grocery store. You can steal some 'Grain' from the Middle-aged Woman. Finally we have Celine's house to investigate. Her mother Labe is holding a 'Silk Robe.' Go upstairs to find Celine in her room and steal a 'Cinderella Glass' from her. That about covers the village of Mars. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Three-Eyed Man]. LOCATION [Cross]. Requirements: Before taking the boat over to the continent of Lacour. Might actually be available a little after that, but not forever. Also not available until after the events of Clik / Mars. Description: Enter the town of Cross in Private Action mode and head north toward the castle. As you are running north a man with three eyes will run down and sort of pardon himself as he gets in your way. No relationships are affected by this Private Action, but it does have a purpose. You must witness this little encounter to be able to recruit Opera and Ernest later. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Worn-Out Sword....|_| | Spectacles.........|_| | Weird Lump........|_| | | Iron..............|_| | Pet Food...........|_| | Orichalcum........|_| | | Aquaberry.........|_| | Blackberry.........|_| | Round Shield......|_| | | Boots.............|_| | Sake Lees Pickles..|_| | 200 Fol...........|_| | | Root Beer.........|_| | Sashimi............|_| | Pear Compote......|_| | | Long Sword........|_| | Blueberry..........|_| | Blurry Photo......|_| | | Aloe Jam..........|_| | 50 Fol.............|_| | 'Ishidaya' Tea....|_| | | Spectacles........|_| | Feather Pen........|_| | Fol Up Card.......|_| | | Leather Armor.....|_| | Cinderella Glass...|_| | Cure Poison.......|_| | | Leather Helm......|_| | Leather Greaves....|_| | 200 Fol...........|_| | | Sweet Syrup.......|_| | Magical Camera.....|_| | Magical Film......|_| | | 200 Fol...........|_| | Anklet.............|_| | Fruit.............|_| | | 200 Fol...........|_| | 80 Fol.............|_| | Stink Gel.........|_| | | Banded Mail.......|_| | Banded Helm........|_| | Cure Paralysis....|_| | | Weird Doll........|_| | 500 Fol............|_| | 50 Fol............|_| | | 100 Fol...........|_| | Silk Robe..........|_| | Paralysis Oil.....|_| | |_______________________|________________________|_______________________| PICKPOCKETING [CROSS]: Return to the town of Cross and get ready to start stealing! The Traveler on the left carries a 'Worn-Out Sword.' You can steal 'Spectacles' from the Young Man also on the left. Up at the top there is a Young Woman who holds a 'Weird Lump.' Steal 'Iron' from the Young Man in the middle of the circle, 'Pet Food' from the Man and the rare material 'Orichalcum' from the Dog. The Girl at the lower right holds '20 Fol' and the Devious Fighting Man has 'Paralysis Oil' in his inventory. Once you've stolen all this stuff then go inside the inn. Steal an 'Aquaberry' from the innkeeper here. Exit the inn and go left to the west side of town. You can steal a 'Blackberry' from Belle who runs the tool shop. During Private Actions both Claude and Rena can be found here. Claude holds a 'Round Shield' while Rena holds 'Boots.' You can steal 'Sake Lees Pickles' from the Old Man and '200 Fol' from the Young Man. Go into the restaurant and Pickpocket the Lady Owner for a 'Root Beer,' Walmeyer for a 'Sashimi,' and Meyer for 'Pear Compote.' Next check out the bar. Fighting Man holds a 'Long Sword,' Man has a 'Blueberry,' Husband has a 'Blurry Photo' and Wife has an 'Aloe Jam.' The Man drinking at the bar holds '50 Fol' while the Bartender has ''Ishidaya' Tea.' Now we move on to the Skill Guild. The Explainer has 'Spectacles,' the Guildmaster has a 'Feather Pen' and the Advisor has a 'Fol Up Card.' Go into the weapons shop and steal from Zott to get a 'Leather Armor.' Make your way over to the eastern side of town and steal from Celine during a Private Action to get a 'Cinderella Glass.' There's also an Old Guy here who holds a 'Cure Poison.' Now after this you need to return to the centre of town and go north toward the castle. If you're in Private Action mode you might encounter a three-eyed man here. An explanation of this Private Action is listed in the first PA's and Pickpocketing section. Up here in Cross Castle there are many of people we can Pickpocket as well. One of the Receptionists has a 'Leather Helm' and the other has 'Leather Greaves.' The Soldier on the left has '200 Fol' and the Soldier on the right has 'Sweet Syrup.' Steal from the young Man in the upper right corner to get a 'Magical Camera' and the Young Woman to get 'Magical Film.' Take either set of stairs down to the basement. The Soldier here also carries '200 Fol.' Enter the room on the lower left and steal from the Chambermaid to get 'Anklet' and then from the Cook for some 'Fruit.' In the lower right room you can steal '200 Fol' from Page. Go upstairs then upstairs again using the stairs on the right. Steal from the Chambermaid to get '80 Fol' then go left into the throne room and Pickpocket the guard to get 'Stink Gel.' Enter the Waiting Room above you and steal from the two Soldiers to get 'Banded Helm' and 'Banded Mail.' Return to the first floor and go up the stairs on the left. In the throne room again steal from the other soldier to get 'Cure Paralysis.' Ascend to the third floor and steal from the two Chambermaids to get 'Weird Doll' and '500 Fol.' The Chambermaid in the room on the left holds '50 Fol' and the one on the right has '100 Fol.' Steal from Princess Rosalia to get a 'Silk Robe.' On your way out of town there will be a Man where you met the three-eyed man. This guy has a 'Paralysis Oil' with him. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Paralysis Check...|_| | Blurry Photo.......|_| | Artemis Leaf......|_| | | Magical Clay......|_| | Silver Idol........|_| | 500 Fol...........|_| | | Berry Juice.......|_| | 5 Fol..............|_| | 12 Fol............|_| | | Resurrection Btle.|_| | Sambai Tea.........|_| | Silver............|_| | | Gold..............|_| | Spring Water.......|_| | Wolfsbane.........|_| | | 24 Fol............|_| | Succubus Cologne...|_| | Golden Idol.......|_| | | Sapphire..........|_| | Pet Food...........|_| | Spectacles........|_| | | Paralysis Check...|_| | Resurrection Btle..|_| | Dummy Doll........|_| | | Apple Jam.........|_| | Second Ledger......|_| | Mental Pot........|_| | | Skanda Compass....|_| | Suede Boots........|_| | Crystal...........|_| | | Iron Greaves......|_| | N/A................|_| | N/A...............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [SALVA]: Enter Salva from the northern side (the side you enter when you come back down from Cross.) Here you will find quite a few people wandering around. Steal from the first Young Woman to get a 'Paralysis Check' and then from the pink haired Young Woman for a 'Blurry Photo.' Steal from the green haired man to get an 'Artemis Leaf' and then from the purple haired man for 'Magical Clay.' Girl has a 'Silver Idol' and the Young Man in front of the bar holds '500 Fol.' Go into Alen's Mansion and steal from the Butler to get a 'Berry Juice.' The Cook in the left room has '5 Fol' on him and the Servant upstairs has '12 Fol.' Leave the mansion and go into the bar on the left. The Young Man in white at the bar holds a 'Resurrection Bottle.' The Worker at the counter has a 'Sambai Tea.' The Worker upstairs holds 'Gold' while the one downstairs holds 'Silver.' Steal from the Bartender to get 'Spring Water.' Head down to the southern area of town and steal from the Young Man with purple hair to get 'Wolfsbane' then the Young Man with green hair for '24 Fol.' You can steal some 'Succubus Cologne' from Celine during a Private Action. A 'Golden Idol' can be stolen form woman down below. During a Private Action Rena can be found here, she has a 'Sapphire' with her. Steal from the Child to get 'Pet Food' then from the Old Woman for some 'Spectacles.' The Young Man down here has a 'Paralysis Check' in his inventory. In the house on the left you can steal a 'Resurrection Bottle' from Mother and a 'Dummy Doll' from the Boy. Yuki of the Jam Store holds an 'Apple Jam' with her. Inside the inn on the right you can steal 'Second Ledger' from Rockhopper, 'Mental Pot' from the Traveler upstairs and 'Skanda Compass' from the Tourist. In Rena's game Claude can be found in the inn. Steal some 'Suede Boots' from him. Finally we have the two shops. Faye in the Jewelry Store holds a 'Crystal' while Ferguson at the Weapons Shop has a pair of 'Iron Greaves.' That about covers Salva. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Blackberry........|_| | 100 Fol............|_| | 100 Fol...........|_| | | Attack Vial.......|_| | Sour Syrup.........|_| | 10 Fol............|_| | | Silver Cross......|_| | Spring Water.......|_| | Blueberry.........|_| | | 24 Fol............|_| | Vegetables.........|_| | 120 Fol...........|_| | | Skanda Compass....|_| | Rock...............|_| | Strawberry Jam....|_| | | Resurrection Btle.|_| | Fried Eggs.........|_| | Necklace..........|_| | | Knuckles..........|_| | N/A................|_| | N/A...............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [ARLIA]: Enter the village of Arlia using a Private Action. Steal from the Young Girl to get a 'Blackberry' and then from Lucia for '100 Fol.' Down at the bottom there is an Old Man who also holds '100 Fol.' During Rena's game you can find Claude here and steal an 'Attack Vial' from him. Go into the upper left house and steal from Husband to get '10 Fol,' then from Wife to get a rare 'Rainbow Diamond.' Next we move onto the Belding Church and steal from Young Girl to get 'Sour Syrup,' from Boy to get '10 Fol,' and from Priest for a 'Silver Cross.' Head next to the eastern side of town. During a Private Action you can steal a 'Spring Water' from Celine. Steal from Man to get a 'Blueberry' and then Little Girl for '24 Fol' and finally Aunty to get 'Vegetables.' You can steal '120 Fol' from Mr. Hearn in the General Store. Enter the House at the upper right. Bossman holds a 'Skanda Compass,' Little Boy has a 'Rock' and Little Girl has 'Strawberry Jam.' Enter Mayor Regis' house and steal a 'Resurrection Bottle' from him. His maid upstairs has 'Fried Eggs' in her inventory. Inside Rena's house you can steal her mother Westa's 'Necklace' and a pair of 'Knuckles' from Rena upstairs. That should be about everyone there is to steal from in Arlia aside from party members you haven't recruited at this point. On we go to Herlie! ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ ______) (, / / ) / ________________ +-- (_/ OWN OF HERLIE ------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.12 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Ring of Sadness................................|_| | | | Leather Boots..................................|_| | | | 1200 Fol.......................................|_| | | | Sinclair Sabre.................................|_| | | | Ringed Mail....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Herlie is a nice little port town. You can cross over to the Continent of Lacour right away if you want, but you'll miss out on a number of treasures and shops. It is recommended that you stay here for a little bit and do some exploring. Head up north past the ship to reach the more populated area. Enter "Elanor's House" on the left side and go upstairs to find a treasure chest containing 'Ring of Sadness.' Leave the house and go up all of the stairs to the north end of town. Here you will find a large house called "Zand's Mansion." Make a right when you enter and you'll find two chests in the next room, one containing 'Leather Boots' and the other containing '1200 Fol.' Keep going right and head upstairs. There are two more chests here with 'Sinclair Sabre' and 'Ringed Mail' inside. That covers all the chests. There is still plenty of shopping to do. Herlie is home to quite a few good shops which feature new skills and the special "Bandit's Gloves" which allow you to Pickpocket people when they are equipped (and you have learned the Pickpocket skill.) Also note that you will first encounter the "Seltzer" here at the Delicatessen. This is an ultra-expensive drink that gets more expensive as you put more time into the game. If you can afford one now you can hang onto it until the end of the game and make a huge profit on it! Just remember not to use it. After upgrading your equipment and picking up any new items you need, what remains aside from crossing the sea is just the typical optional stuff: Private Actions and Pickpocketing. Scroll down to the bottom of this section once that stuff is either taken care of, or ignored. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons Shop [Premia] | |----------------------------------------------------------------------------| | Ruby Wand......................................................... 600 Fol | | Silk Robe........................................................ 1800 Fol | | Knight's Shield.................................................. 1000 Fol | | Secret Boots....................................................... 80 Fol | | Plate Greaves..................................................... 800 Fol | | Brigandine....................................................... 3500 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Antique Dealer [The Grasping Hand] | |----------------------------------------------------------------------------| | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Magic Canvas..................................................... 1000 Fol | | Magical Clay...................................................... 600 Fol | | Bandit's Gloves................................................ 40,000 Fol | | Anklet............................................................ 400 Fol | | Spectacles.......................................................... 8 Fol | | Cure Paralysis.................................................... 180 Fol | | Cure Stone........................................................ 450 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Delicatessen [Red Dragon Manor] | |----------------------------------------------------------------------------| | Seltzer........................................................... ??? Fol | | Seafood........................................................... 500 Fol | | Fruit.............................................................. 80 Fol | | Grain............................................................. 145 Fol | | Meat.............................................................. 300 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | | Sweet Dumpling.................................................... 140 Fol | | Potstickers....................................................... 280 Fol | | Shu-mai........................................................... 280 Fol | | Toro Tuna........................................................ 2000 Fol | | Sashimi.......................................................... 2800 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Skill Guild [Giono Vallon] | |----------------------------------------------------------------------------| | Knowledge 2...................................................... 1500 Fol | | Sensibility 2.................................................... 1600 Fol | | Technique 1....................................................... 400 Fol | | Combat 1.......................................................... 400 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | 120 Fol...........|_| | Faeries Card.......|_| | Extension Card....|_| | | 'Ishidaya' Tea....|_| | Hassaku Tea........|_| | 200 Fol...........|_| | | Purple Mist.......|_| | Ruby Earring.......|_| | Pickled Plum......|_| | | Ring of Happiness.|_| | Life Insurance.....|_| | Mixed Syrup.......|_| | | Blueberry.........|_| | Coconut Milk.......|_| | Round Shield......|_| | | Silk Robe.........|_| | Forged Bills.......|_| | Forged Checks.....|_| | | Ring of Sadness...|_| | Sambai Tea.........|_| | Toro Tuna.........|_| | | Raw Milk..........|_| | Bandit's Gloves....|_| | Buckler...........|_| | | Suede Boots.......|_| | Meat Dumpling......|_| | Silence Card......|_| | | Twin Swords.......|_| | Shrimp au Gratin...|_| | Leather Whip......|_| | |_______________________|________________________|_______________________| PICKPOCKETING [HERLIE]: I've never been able to Pickpocket the Father near the entrance. The Traveler beside him is holding '120 Fol.' Steal from Rena in Claude's game to get 'Faeries Card' and from Claude in Rena's game to get an 'Extension Card.' The Sailor near the boat is holding an ''Ishidaya' Tea' and the other Sailor has a 'Hassaku Tea.' Steal from Woman as well to get '200 Fol.' From here head up one screen and go into the inn. Steal from Karen behind the desk to get a 'Fountain Pen.' Turn left and go into the first room you pass. Young Boy is carrying 'Purple Mist.' The second room is empty, but the third room has the Proprietor who is carrying a 'Ruby Earring.' Head to the other side of the inn and go into the middle room. Steal a 'Pickled Plum' from the old man. The room to the right of his has two people in it, both Newlywed and Newlywed are holding 'Life Insurance' and 'Ring of Happiness.' Leave the inn and go across the street to the left. Inside Elenor's House you can steal a 'Mixed Syrup' from Mother. Up the stairs outside in the Delicatessen you can steal a 'Blueberry' from Celine and a 'Coconut Milk' from the guy at the counter named Chinnen. Continue up the stairs and steal from the guy in the Weapons Shop to get a 'Round Shield.' Lord of the Turtles as he is called in the Antique Shop holds a 'Silk Robe.' Head next for the tavern and steal from both of Zand's Minions to get 'Forged Bills' and 'Forged Checks.' Corey holds a 'Ring of Sadness,' Sailor a 'Sambai Tea,' and the last Sailor a 'Toro Tuna.' Finally you can steal from the Proprietor behind the counter to get a 'Raw Milk.' Head south and go into the Skill Guild. Explainer holds 'Bandit's Gloves,' Guildmaster holds 'Buckler,' and Advisor holds 'Suede Boots.' Exit the Skill Guild and steal a 'Meat Dumpling' from Boy and then a 'Silence Card' from the man. All that remains is to go up into Zand's Mansion. Make a left and steal from Zand's Minion in the hallway to get 'Twin Swords.' The Cook in the next room holds 'Shrimp au Gratin.' From the room with the Cook go left and upstairs. Steal from Zand's Minion here to get a 'Leather Whip.' That covers everything you can steal. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Speak to the Sailor standing next to the ship and ask to cross over to the continent of Lacour. It'll only cost you a measly 90 Fol. ______________________________________________________________________________ _____ (, / ) _/__ / / ) / ________________ +-- (_/ ORT HILTON ---------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.13 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is just a pit stop on your way to the town of Lacour, but there are some interesting things you can pick here as well as a scene involving Claude. To trigger the scene all you need to do is head to the inn and rest overnight. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: During the night, Claude gets up and leaves the room. Rena is awake and catches a glimpse of him going outside. Claude tries to use his communicator device to contact either his father or any other nearby ship, but it's out of transmission range. He wonders how his parents are doing and then turns around to go back to bed. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons Shop [Gerencer] | |----------------------------------------------------------------------------| | Smaller.......................................................... 2000 Fol | | Cestus........................................................... 1400 Fol | | Splinter......................................................... 1300 Fol | | Iron Helm........................................................ 1200 Fol | | Ringed Mail...................................................... 1200 Fol | | Silk Robe........................................................ 1800 Fol | | Round Shield...................................................... 500 Fol | | Leather Boots..................................................... 105 Fol | | High Heels........................................................ 120 Fol | | Brigandine....................................................... 3500 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Tool Shop [Rosso's] | |----------------------------------------------------------------------------| | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Iron.............................................................. 200 Fol | | Silver............................................................ 200 Fol | | Gold.............................................................. 300 Fol | | Ruby.............................................................. 400 Fol | | Sapphire.......................................................... 800 Fol | | Green Beryl....................................................... 500 Fol | | Feather Pen........................................................ 20 Fol | | Bandit's Gloves................................................ 40,000 Fol | | Spectacles.......................................................... 8 Fol | | Mandrake.......................................................... 150 Fol | | Rose Hips......................................................... 230 Fol | | Artemis Leaf...................................................... 720 Fol | | Wolfsbane......................................................... 360 Fol | | Lavender.......................................................... 490 Fol | | Aceras............................................................ 660 Fol | | Resurrection Bottle.............................................. 3600 Fol | | Cure Poison....................................................... 140 Fol | | Cure Paralysis.................................................... 180 Fol | | Cure Stone........................................................ 450 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Seaside Music Shop | |----------------------------------------------------------------------------| | Harmonica......................................................... 500 Fol | | Cembalo.......................................................... 8000 Fol | | Feather Pen........................................................ 20 Fol | | Conductor's Baton.................................................. 85 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Food Store [Munchies] | |----------------------------------------------------------------------------| | Seltzer........................................................... ??? Fol | | Meat Dumpling..................................................... 360 Fol | | Sweet Dumpling.................................................... 140 Fol | | Chicken Skewers................................................... 500 Fol | | Seafood........................................................... 500 Fol | | Fruit.............................................................. 80 Fol | | Grain............................................................. 145 Fol | | Meat.............................................................. 300 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | | Root Beer......................................................... 300 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Skill Guild [Skill Power] | |----------------------------------------------------------------------------| | Knowledge 2...................................................... 1500 Fol | | Sensibility 2.................................................... 1600 Fol | | Technique 2...................................................... 1600 Fol | | Combat 2......................................................... 1600 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Sad-Looking Boy]. LOCATION [Hilton]. Requirements: This Private Action has no requirements or prerequisites. Description: Enter Hilton as Claude during a Private Action and go right to the eastern side. There you will find a boy called 'Sad-Looking Boy." You have to have the Pickpocket Skill and Bandit's Gloves for this. Steal the "Rocket Pendant" from the little boy and Claude will automatically run away. At this point you have two choices: neither choice has any affect on the relationships or friendships of any character, and in both cases you lose the Rocket Pendant so there really isn't any purpose to this PA aside from watching the events. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Vegetables........|_| | Pickled Plum.......|_| | 500 Fol...........|_| | | Bandit's Gloves...|_| | Magic Canvas.......|_| | Spectacles........|_| | | Egg/Dairy Prodcts.|_| | Rocket Pendant.....|_| | 25 Fol............|_| | | High-Laced Shoes..|_| | Banded Mail........|_| | Skanda Compass....|_| | | Leather Boots.....|_| | Feather Pen........|_| | Lavender..........|_| | | Super Ball........|_| | 200 Fol............|_| | Hyper Ball........|_| | | Root Beer.........|_| | Blackberry.........|_| | Pyre Tear.........|_| | |_______________________|________________________|_______________________| PICKPOCKETING [HILTON]: Begin with the Woman near the entrance who is holding 'Vegetables,' then steal from the Sailor on the left side to get 'Pickled Plum.' The Sailor in the middle that you talk to if you want to cross the ocean has '500 Fol' in his inventory. Steal from the Man on the right side to get 'Bandit's Gloves.' Enter the Skill Guild next. The Explainer holds 'Magic Canvas,' the Guildmaster 'Spectacles' and the Advisor has 'Egg/Dairy Products.' After doing this, leave the Skill Guild and go right to the eastern side. Steal from Sad-Looking Boy to get a 'Rocket Pendant.' This is actually a Private Action and both choices cause you to lose the Rocket Pendant anyway. Steal from Just Another Boy to get '25 Fol' from him. Adventurer near the top holds a 'Skanda Compass.' You can find both Rena and Claude on this screen. Rena is holding 'High-Laced Shoes' while Claude carries 'Banded Mail.' You can Pickpocket the shopkeepers in this area. Gerencer holds 'Leather Boots,' L.Prima has a 'Feather Pen' and Rosso holds 'Lavender.' If you've got all this stuff then head inside the tavern. Man on the left carries '150 Fol,' and the three Fighting Men on the right carry 'Super Ball,' '200 Fol,' and 'Hyper Ball.' Steal from the Proprietor to get a 'Root Beer.' Finally we have the large inn. Steal a 'Blackberry' from Paula at the desk and a 'Pyre Tear' from Celine in the middle room on the left. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There isn't much else to do here. Your next destination should be the town of Lacour which you can't miss if you just follow the path from here. ______________________________________________________________________________ _ ___/__) (, / / ________________ +-- (_____ ACOUR -----------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.14 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Star Ruby......................................|_| | | | Rainbow Diamond................................|_| | | | Star Ruby......................................|_| | | | Tournament Pass................................|_| | | | 6500 Fol.......................................|_| | | | Sharp Edge.....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you arrive in Lacour you will undoubtedly be made aware by almost everyone that the Lacour Tournament of Arms is to begin soon. You'll learn more about this tournament later. You might want to begin by doing plenty of shopping, or finding all the treasures, or doing lots of Private Actions. Unfortunately none of these are very plentiful at the moment with the shops closed due to the upcoming tournament. There is one PA to do however: ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Old Woman]. LOCATION [Lacour]. Requirements: This Private Action has no requirements or prerequisites. Description: The Old Woman says she is simply too old to go shopping and asks if maybe you will go shopping for her: - No problem, I'd be happy to. [What you need to do is go as far as you possibly can east. On the left side of this screen there is a shopkeeper in a tiny booth. Speak with him to get "Gold" and then return it to the old lady. As thanks she gives you 'Star Ruby' and 'Rainbow Diamond.' - Sorry, but I'm in a hurry right now. [Nothing happens]. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ We'll cover all the Pickpocketing stuff later. Remember however that during special events while here at the tournament you will likely come across people that won't be there later once the tournament is over, so it is advised that you do plenty of stealing whenever you have the chance. Get out of Private Action mode and head north up toward Lacour Castle. Run past the receptionists in Lacour Castle and go straight up the stairs in front of you to the throne room. Turn right and go upstairs again. Enter the first room and open the treasure chest here to get a 'Star Ruby.' Head back downstairs and return to the front hall. Enter the reception area and speak to the receptionists. You want the one for an audience with the king (the lower one.) After that speak with the upper receptionist and choose "Yes I will." ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: As it turns out, it's not possible to get an audience with the king for quite awhile (a few days after the end of the tournament.) It is suggested however that one who did well in the tournament would have the chance to meet with the king earlier. Claude then does the predictable thing and decides to enter the Lacour Tournament of Arms. Not only does Claude want to test himself, he wants to test himself specifically against Dias. Now all he needs is a sponsor. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Entrants into the Lacour Tournament of Arms are required to register with one of the four weapons shops in town. During the tournament you won't actually be using your own equipment, but rather the equipment given to you by the sponsoring shop. Each shop allows you to take a look at the equipment before you sponsor with them. Leave the castle to trigger another scene. Now make your way down to the four weapons shops on the east side. Speak with the person running each shop to see what kind of equipment they offer. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +===================================+====================================+ | Weapons Shop [Counterpunch] | Weapons Shop [Knockout] | +-----------------------------------+------------------------------------+ | Weapon Sinclair Sabre | Weapon Long Edge | | Armor Brigandine | Armor Leather Armor | | Shield Buckler | Shield Wooden Shield | | Helmet Plate Helm | Helmet Leather Helm | | Greaves Silver Greaves | Greaves Leather Greaves | | Accessory1 (None) | Accessory1 (None) | | Accessory2 (None) | Accessory2 (None) | +-----------------------------------+------------------------------------+ | Items: Sweet Syrup [x2], | Items: Sweet Syrup [x2], | | Mixed Syrup, Blackberry | Mixed Syrup, Blackberry | +===================================+====================================+ | Weapons Shop [Slayer] | Weapons Shop [Straight] | +-----------------------------------+------------------------------------+ | Weapon Walloon Sword | Weapon Gusguine | | Armor Ringed Mail | Armor Banded Mail | | Shield Round Shield | Shield Knight's Shield | | Helmet Iron Helm | Helmet Banded Helm | | Greaves Iron Greaves | Greaves Plate Greaves | | Accessory1 (None) | Accessory1 (None) | | Accessory2 (None) | Accessory2 (None) | +-----------------------------------+------------------------------------+ | Items: Fruit Syrup, Fresh Syrup, | Items: Sweet Syrup [x2], | | Attack Vial, Violence Pill | Mixed Syrup, Blackberry | +===================================+====================================+ ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Knockout weapons shop offers the most powerful offense with the "Long Edge," while the Counterpunch offers the best defense. The fact of the matter is that when the tournament is over you will get to keep all of your equipment, and immediately after the tournament I will begin into a little aside on how to acquire the best weapon (in the entire game) for Claude, so you're probably better off choosing the Counterpunch store to get all that armour rather than a weapon you're not going to need. Note however that getting the super powerful sword isn't easy, and might not happen right away. If you're just playing casually through the game the Long Edge will help more. After choosing a weapons shop to sponsor you, you will automatically acquire the 'Tournament Pass.' Now all there is left to do is wait for the day of the tournament. Staying at the inn is free for all registered participants, so when you're done painting the down red that's where you should go. Tell the hotel person that you are ready (assuming that you are). After that you won't be able to do anything else aside from proceed into the tournament. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: The party gathers inside Claude's hotel room as they sit around waiting for the tournament to begin. Rena gets a little impatient and decides to go wander about the town for awhile. In Claude's on words, Rena seemed a little distracted and melancholic after returning. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In the morning you will have control of Claude again. It's finally the day of the tournament and you know what that means! There are plenty more people around town to be Pickpocketed. Use the section below while proceeding through the tournament (back and forth) to help locate all the items. The actual guide for the next place to go comes after the following section: ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | 100 Fol...........|_| | Gold Ring..........|_| | 20 Fol............|_| | | Sandals...........|_| | Lavender...........|_| | First Earring.....|_| | | Attack Earring....|_| | 500 Fol............|_| | Root Beer.........|_| | | 500 Fol...........|_| | Apple Cider........|_| | Aquaberry.........|_| | | 600 Fol...........|_| | 555 Fol............|_| | Iron..............|_| | | Gold..............|_| | Silver.............|_| | Blackberry........|_| | | 120 Fol...........|_| | Hard Knuckles......|_| | Wolfsbane.........|_| | | Choose Ingredents.|_| | 12 Fol.............|_| | Crystal...........|_| | | Fruit.............|_| | 100 Fol............|_| | Egg/Dairy Prodcts.|_| | | Magical Film......|_| | Magic Canvas.......|_| | Magical Clay......|_| | | Carrot Juice......|_| | Silver Ring........|_| | Raspberry Jam.....|_| | | Fairy Tear........|_| | Aqua Ring..........|_| | Blueberry.........|_| | | Crumpled Paper....|_| | Pyre Tear..........|_| | Orangeade.........|_| | | Soy Milk..........|_| | 500 Fol............|_| | Fountain Pen......|_| | | Fountain Pen......|_| | Twin-Edge..........|_| | Ruby..............|_| | | Mandrake..........|_| | Wolfsbane..........|_| | Sour Syrup........|_| | | Sweet Dumpling....|_| | Round Shield.......|_| | Banded Mail.......|_| | | Boots.............|_| | Buckler............|_| | Rice Cakes........|_| | | Leather Greaves...|_| | 300 Fol............|_| | Blueberry.........|_| | | Wooden Shield.....|_| | Worn-Out Sword.....|_| | Fountain Pen......|_| | | Feather Pen.......|_| | Harmonica..........|_| | Cinderella Glass..|_| | | Cinderella Glass..|_| | 600 Fol............|_| | Black Earring.....|_| | | Necklace..........|_| | Leather Greaves....|_| | N/A...............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [LACOUR]: This should be done ideally on the day of the Lacour Tournament of Arms. Steal from the Hotel Manager in the hotel to get '100 Fol.' Leave the hotel to reach the town square. Stunning Girl in front of the hotel holds a 'Gold Ring' while the Young Man beside her has '20 Fol.' Steal from Old Guy to get a pair of 'Sandals,' then from Young Man to get 'Lavender.' Steal from the pink haired Young Woman to receive 'First Earring.' Girl near the bottom is holding 'Attack Earring' and the other Young Man has '500 Fol.' Next enter the tavern. Pickpocket the man on the left to get 'Root Beer.' Man at the top middle has something (I'm not sure what) and man on the right holds '500 Fol.' Steal from the Proprietor to get 'Apple Cider.' Leave the bar and go left to the west area. Steal from the Store Keeper to get an 'Aquaberry.' Man is in the middle and has '600 Fol' on him. Efficient girl carries '555 Fol.' Turn around and head for the eastern side. Dagor who runs the Counterpunch shop has 'Iron' on him. Furlong of the Knockout is carrying 'Gold.' Fastread of the straight has a 'Silver' on him. Steal from Man to get 'Blackberry' and then from Young Man for '120 Fol.' Go into the Weapons Shop [Slayer] and steal from Edda to get 'Hard Knuckles.' Leave the shop and go east one more time. There are a fair number of people here. Nor of the Tool Shop holds 'Wolfsbane,' Editor of the Publishing Company has 'Choose Ingredients' in his inventory. Steal from child to acquire '12 Fol' then from Housewife for a 'Crystal.' Grandma is carrying 'Fruit' and Man holds '100 Fol.' You can get 'Egg/Dairy Products' from Chef at the food store. Next enter the Skill Guild. Explainer has 'Magical Film' in his inventory, Guildmaster 'Magic Canvas' and Advisor 'Magical Clay.' Return to the town square and go north. There are quite a few people here in the northern alley. You can steal 'Carrot Juice' from Boy, a 'Silver Ring' from Mother, 'Raspberry Jam' from Young Man, 'Fairy Tear' from Boyfriend, 'Aqua Ring' from Girlfriend, and 'Blueberry' from man. Keep going up and there are even more people on the bridge to the castle. Steal some 'Crumpled Paper' from Scalper, a 'Pyre Tear' from Woman, 'Orangeade' from the female Tourist and some 'Soy Milk' from the male. Man up at the top is holding '500 Fol.' Up inside the castle in the registration area, the lower Receptionist carries 'Fountain Pen' and the upper one, another 'Fountain Pen.' Go up into the castle. In the main front hall, steal from the Maid to get 'Twin-Edge' and then from the Soldier to acquire 'Ruby.' Make a right and steal from the Maid to get 'Silver.' The first guard is holding 'Blackberry' and the second Soldier has 'Aquaberry.' Now descend the stairs into the Laboratory. One Researcher has 'Mandrake,' the other has 'Wolfsbane.' Soldier is holding 'Sour Syrup' if you can steal from him. Head back to the castle front hall and go left this time. The maid holds 'Left Dumpling' and the two Soldiers hold 'Round Shield' and 'Banded Mail.' Return to the front hall. Ascend the stairs leading north into the throne room and steal from the guard here to get 'Worn-Out Sword.' Take the left door and go upstairs. The first Soldier has a 'Buckler' on him and the second a pair of 'Boots.' Steal from the Maid here to get 'Rice Cakes.' Head back to the front hall yet another time and go all the way left, then up the stairs toward the arena. Steal from the guard at the entrance to get 'Leather Greaves.' Inside the arena lobby there are quite a few Pickpocketing targets. You can steal '300 Fol' and 'Blueberry' from the two Soldiers at the entrance. Soldier on the left side holds 'Wooden Shield' and Soldier by the door at the top has a 'Worn-Out Sword.' Steal from the person at the desk to get a 'Fountain Pen.' On the left side Fighting Man holds 'Leather Armor,' Father has a 'Feather Pen,' Son has 'Harmonica.' Both Fans at the bottom area holding 'Cinderella Glass.' Steal from Man to get '600 Fol,' Woman to get 'Black Earring,' and Youth to get 'Necklace.' You can steal from the Soldier at the top left and get 'Leather Greaves.' ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The next morning you will be ready to head off for the tournament. Make a quick stop at the tavern first and speak to the man in the middle to get some insight into what Rena has been up to. You need to make your way to the arena now. Head for Lacour Castle and turn left in the main hall. Go up the stairs on the far left side and straight up into the arena. Speak to the person at the front desk and tell them that you are an entrant in the tournament. You have to give up all your stuff for the time being, but in exchange you receive the stuff from the weapons shop and it is equipped automatically. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Just as Claude is getting ready, into the room walks Dias. He's looking to see if his special weapon has arrived yet, it has not. Rena doesn't seem to understand why "Grandpa Gamgee's weapon" hasn't come in yet. She's concerned about it so much because she was the one who found the weapon for him [incidentally this one part is explained in Rena's game.] Rena runs out of the room in spite of Claude's ravenous jealously. He's starting to think she would rather Dias win the tourney. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Enter the room on the left which is the tournament waiting room. All you need to do is start speaking to all the various participants until someone comes in and announces that your match is about to begin. Let the guy know when you're ready and you'll be taken out to the fighting arena. The first enemy is pretty easy. He's just a typical knight character who can't do all that much damage. He's only got 2000 hit points so just go nuts with your sword and he won't be able to move fast enough to interrupt you. After the battle is over you will find yourself once again back in the waiting room. Exit the waiting room and go up through the door on the right side to reach the spectator's area. In the upper-middle section you will find Celine there watching your matches. Speak with her to trigger a little scene. Before long Rena will return to the arena and Dias' match will begin. It becomes obvious quite quickly what a powerful fighter he is. Following Dias' match is the announcement of Claude's second match. You're taken back automatically. Things are going to start getting difficult now. If you want to actually win this tournament I would recommend at least level 25, but more likely 30. If you can't beat the bosses then simply put Claude on a team by himself and battle enemies outside of Lacour Castle. Shouldn't take more than half an hour to reach 30. The real trick to winning this battle and the one after it (both enemies have 3000 HP) is using the Head Splitter attack over and over again. Don't let the enemies get near you and you won't risk getting the crap kicked out of you. Next two battles follow one after the other. Head out of the waiting room and go up to find Rena again. You will soon learn that Dias has also made it to the final match. The guard comes out and summons you back to the waiting room again. The final match against Dias is about to begin. Just so you know now, there is absolutely no possible way you can win. You can max out your level and equipment, you will still lose. You can input various Gameshark codes to win which I believe cause the game to crash, and if not that then to just proceed as if you had lost. You will lose. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Claude wakes up in the waiting room surrounded by Celine and Rena. He doesn't seem to remember anything about the final match where he got pounded by Dias. Just then Dias enters the room. He wants to express his "appreciation" to Claude for proving to be a worthy opponent. The party decides the next thing to do is to head for the town of Linga where they can maybe get the ancient writings deciphered. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons Shop [Counterpunch] | |----------------------------------------------------------------------------| | Sinclair Sabre.................................................... 860 Fol | | Plate Helm....................................................... 7000 Fol | | Brigandine....................................................... 3500 Fol | | Buckler........................................................... 650 Fol | | Silver Greaves................................................... 5200 Fol | | Sweet Syrup....................................................... 300 Fol | | Mixed Syrup....................................................... 500 Fol | | Blackberry........................................................ 200 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons Shop [Knockout] | |----------------------------------------------------------------------------| | Long Edge...................................................... 12,300 Fol | | Leather Helm....................................................... 50 Fol | | Leather Armor..................................................... 300 Fol | | Wooden Shield..................................................... 120 Fol | | Leather Greaves.................................................... 50 Fol | | Sweet Syrup....................................................... 300 Fol | | Mixed Syrup....................................................... 500 Fol | | Blackberry........................................................ 200 Fol | | Twin-Edge........................................................ 3000 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons Shop [Slayer] | |----------------------------------------------------------------------------| | Walloon Sword.................................................... 3900 Fol | | Iron helm........................................................ 1200 Fol | | Ringed Mail...................................................... 1200 Fol | | Round Shield...................................................... 500 Fol | | Iron Greaves...................................................... 110 Fol | | Fruit Syrup....................................................... 600 Fol | | Fresh Syrup....................................................... 800 Fol | | Attack Vial....................................................... 230 Fol | | Violence Pill..................................................... 140 Fol | | Hard Whip........................................................ 3000 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons Shop [Straight] | |----------------------------------------------------------------------------| | Gusguine......................................................... 4500 Fol | | Banded Helm....................................................... 120 Fol | | Banded Mail....................................................... 600 Fol | | Knight's Shield.................................................. 1000 Fol | | Plate Greaves..................................................... 800 Fol | | Sweet Syrup....................................................... 300 Fol | | Mixed Syrup....................................................... 500 Fol | | Blackberry........................................................ 200 Fol | | Crest Rod........................................................ 1200 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Tool Shop [Pellen Nor] | |----------------------------------------------------------------------------| | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Poison Check..................................................... 5000 Fol | | Fountain Pen...................................................... 460 Fol | | Mandrake.......................................................... 150 Fol | | Rose Hips......................................................... 230 Fol | | Artemis Leaf...................................................... 720 Fol | | Wolfsbane......................................................... 360 Fol | | Lavender.......................................................... 490 Fol | | Aceras............................................................ 660 Fol | | Attack Vial....................................................... 180 Fol | | Pet Food........................................................... 10 Fol | | Smith's Hammer.................................................... 250 Fol | | Cure Stone........................................................ 450 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Food Store [Carnival] | |----------------------------------------------------------------------------| | Seltzer........................................................... ??? Fol | | Seafood........................................................... 500 Fol | | Fruit.............................................................. 80 Fol | | Grain............................................................. 145 Fol | | Meat.............................................................. 300 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ It's not listed above, but there is now quite a bit more Pickpocketing you can do around the castle and from various people who didn't appear before. Leave the castle and head back to the weapons shop where you registered. When you speak to the shopkeeper you'll get all your sponsored equipment as well as 6500 Fol. ***CLAUDE'S BEST WEAPON ALERT*** Before you leave town on the day of the tournament there is something you must do now, otherwise you will never have the opportunity to acquire the weapon again. Head over to the west side of town and go north from there to Grandpa Gamgee's house. Inside you will find the old man named Gamgee who supplied Dias with his weapon. According to Gamgee Dias said that Claude should have the weapon as it would suit him better. At this point you receive the special sword 'Sharp Edge.' The Sharp Edge is not Claude's best weapon in the game, far from it. It has the "potential" to become the best weapon. This potential likely won't be realized until much later in the game (if at all) by most people, however there is a way to forge it into the ultimate blade right this second. What you need is a decent amount of skill points and a little bit of luck. Leave Lacour with the Sharp Edge and save your game. Now here's what you need to do. Go into Lacour and purchase all of the Skill Guild upgrades that they have available, then go south to Linga and buy all the skill upgrades there as well. You will not have virtually every skill for every character available. The ones you need are Craft, Metal Casting, Functionality and Radar. The first three I just mentioned will teach you the ability "Customize." The skill Radar will come into play soon. You need to begin upgrading your Customize skill which means pumping skill points into Craft, Metal Casting and Functionality. In order to do this successfully I would recommend a minimum Customize level of 7. I had to get Claude to level 40 before I had enough skill points for this. The best place to level right now is the Sanctuary of Linga which is the cave just across from Linga. Put Claude in a party by himself and fight enemies there to boost your level. Once you've got the Customize skill to level 7 or more you need to get the customizing items. To create Claude's best weapon you need two "Mithril" items. At this point in the game you are not likely to have any. There is only one way I know of to get them now and that's with the Radar skill. For every point you pump into Radar, a random item appears in your inventory. More often than not that item is a mineral, and sometimes that mineral is Mithril. What you need to do is save your game, increase Radar a few levels then check your items. If you get a Mithril then save. If not, then load your game. After getting the first one keep doing it further until you get another Mithril. Now you are ready. Go to the item menu and press triangle. Select Customize and choose Claude (make sure you have saved the game.) Customize the Sharp Edge with one of the Mithrils and begin. If you end up with a "Dull Sword" then load your previous save. If you end up with a ?WEAPON then you can identify it, though it's probably a Dull Sword. If you end up with the "Minus Sword" then you are half way there. Close this menu and save your game. The final step is quite easy as well. You Customized the Sharp Edge with the Mithril to get the Minus Sword, now you need to Customize the Minus Sword with the Mithril successfully to get the 'Eternal Sphere.' I have to say that despite my best efforts, when it comes to the Eternal Sphere I wasn't able to make it with a Customization level less than 10 (even then it took a few tries.) That probably means getting Claude to almost level 50. If you don't mind that then you have what it takes to get the weapon. A weapon you'll likely never unequip again. The Eternal Sphere has 1600 attack power (more than the Marvel Sword's 1100. Not only is it that much more powerful than the already unbalanced Marvel Sword, the best thing about this weapon is that it actually shoots a burst of sparks when it connects with the enemy doing even more damage! Give it a try and you'll wonder how you ever lived without it. Even if you find weapons with more attack power (which you will at the end of the game) you'll likely find yourself equipping this over them just because of the star spray that this weapon has. Of course the combination of the Holy Sword Farwell / Levantine and Angel Armband can be arguably more effective, but that's an argument best left for long after you've beaten the final boss (and more.) So now you might think "Finally time to go to Linga" and you may be right, but maybe not. If you recruited Ashton already then you are right. If you didn't, then this point right now is when you begin the quest to recruit Opera (and Ernest.) Assuming you're going for those two characters you need to do a U turn and head back to the port of Hilton northwest of Lacour. There is also and insignificant sidequest I will cover just before recruiting Opera. ______________________________________________________________________________ _____ (, / ) /__ / ) / \_ ________________ +-- (_/ ADDLE THE TRAVELER -------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.15 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Funny Slayer...................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There is a small little sidequest available right now that doesn't take much work, just a few minutes of your time (and it's entirely optional.) Head to the town of Salva and go down to the southern screen. There you will find a man standing around named Raddle the Traveler and he seems to be lost. When you talk to him he'll ask how to get to Herlie (north or south). The answer is north so choose that option. Leave Salva now and head for Mars village. Go into the shop to find Raddle looking a little flustered. Speak to him and tell him it's further east. Now what you need to do is take a boat from Herlie over to Hilton. You'll find Raddle in front of the tavern. Tell him to take the return boat to get to Herlie. You'll find that Raddle is staying at the inn. Speak to him and he'll give you a 'Funny Slayer' as a reward. (Also note that you can Pickpocket a "Wonder Drug" from him here.) As you might have guessed, the Funny Slayer is pretty much useless to you (at least right now.) Despite being weak, what it does is automatically kill in a single hit any "funny" thief enemy in the game. You've only encountered one type so far, the little brown ones just outside of Arlia and Cross that only have like 8 hit points. There are two more types: metal ones and blue ones. The metal ones can barely be damaged by normal attacks and run away almost every battle. The blue ones are some of the most powerful and difficult enemies in the game. Both give outrageous amounts of experience and neither can be found in the "main" game. They're both located in the Cave of Trials, a special dungeon harder than the final dungeon you will locate later. The Funny Slayer will help you kill these super difficult enemies in a single blow (even though you find another Funny Slayer in the Cave of Trials, this is the FIRST one you can get.) Overall the point is that it's not too useful. ______________________________________________________________________________ _____ (, / ) /__ / ) / \_ ________________ +-- (_/ ECRUITING OPERA ----------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.16 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | 10,000 Fol.....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This section, and the following section on "Mountain Palace" are entirely optional. They are part of the events you have to take part in to recruit Opera and Ernest, two optional characters. If you have not recruited Ashton then you can get these two in your party. If you have recruited Ashton, then skip ahead to the section below on Linga. Now without further adieu... This quest actually began as a Private Action I mentioned in Cross quite awhile ago. Before the Lacour Tournament of Arms you had to have done a Private Action in Cross where you saw a three-eyed man running down the alley. If you saw this Private Action then you can continue. If you didn't then you missed your chance to get these characters and unfortunately it is too late. Make your way to the port town of Hilton where you arrived on the Lacour continent and go into the tavern. You should find a woman in the bar right here. She's looking for information on the three-eyed man named Ernest (she also has three eyes.) She is extremely surprised when Claude turns out to have seen him in Cross. She introduces herself as Opera Vectra and runs off. Cross is now your next destination. Head for the castle and get yourself an audience with the king. Ask him about the three-eyed woman and he will say that she did come through here. She was looking for permission to enter the Mountain Palace. Before you leave the guard gives you some additional travel money in the amount of '10,000 Fol' and the king gives you permission to enter the Mountain Palace as well. The palace is not very difficult to find. Make your way to the junction on the world map where Cross Cave is located and head up north as if you were going to Clik. When you reach the bridge, turn left instead of going across it and head up the hill to where you'll find the entrance to the Mountain Palace. Save your game and go inside. ______________________________________________________________________________ __ __) (, /| /| / | / | ________________ +-- (_/ |/ |_ OUNTAIN PALACE ---------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.17 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Luna Tablet....................................|_| | | | Crystal........................................|_| | | | ?HERB..........................................|_| | | | ?JEWELRY.......................................|_| | | | Resurrection Bottle............................|_| | | | Cure Stone.....................................|_| | | | Sweet Syrup....................................|_| | | | Cestus.........................................|_| | | | ?MINERAL.......................................|_| | | | Crest Rod......................................|_| | | | Amber Robe.....................................|_| | | | ?MINERAL.......................................|_| | | | Wolfsbane......................................|_| | | | Fairy's Cologne................................|_| | | | Damascus.......................................|_| | | | Fairy's Statue.................................|_| | | | Emerald Ring...................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Speak to the guard at the entrance and he'll allow you to pass through. Before entering the palace make sure to open the two treasure chests here to get 'Luna Tablet' and 'Crystal.' Now the palace itself is kind of a maze, so follow my directions exactly and I will lead you to every treasure that you can find. Make a left at the first fork in the path and pass through the next hallway. When you come to a fork in the road with four paths, turn left and go off in that direction. When you pass a doorway on your left, go through it and run to the end of the hall where you'll find a chest containing '?HERB.' Return to the doorway once again and this time follow the hallway to the upper left. Around the next corner you'll find another door, this time leading up. Follow the linear path until you reach two treasure chests, one with '? JEWELRY' inside and the other containing a 'Resurrection Bottle.' Take the upper left door in this room to find another larger room also containing two treasure chests. Open both of them up to receive a 'Cure Stone' and a 'Sweet Syrup.' Take the door on the right side of this room and go down to the lower floor. Save your game at the save point and continue on. There are two treasure chests here in this dead end room. They contain 'Cestus' and '? MINERAL.' This room serves no purpose for this quest. What you need to do now is go all the way back to the entrance of the palace. It shouldn't be difficult to find at all as long as you just retrace your steps. From the main entrance go straight at the fork this time. When you come to another fork in the road, go straight ahead the second time and here you will find Opera standing at the top of the stairs looking a little frustrated. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Claude pulls Opera aside and tells her that he knows she's not from this planet. Her three eyes make that pretty obvious. He asks what it is she is doing here knowing full well that the underdeveloped planet protection policy prohibits interference. When Rena asks what they're talking about, Opera breaks away and says that she is looking for her boyfriend Earnest who is an archeologist. Supposedly he come down to this palace recently and he's likely in the interior. Claude agrees to tag along to see if they can locate her missing boyfriend. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Descend the stairs and make a left turn (up) at the fork. Save your game and heal up your party, then continue north. You'll find two "dead" monsters. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Flarelizard [x2] | DROPPED: Reflection Ring | |-------------------------------------+--------------------------------------| | Hit Points................... 5000 | Magic Points...................... 0 | | Experience................... 8000 | Weak.......................... Water | | Fol........................ 16,000 | Strong................ Fire, Thunder | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | For a person of average level and equipment, this may very well be the | | most difficult boss you have faced so far. Each Flarelizard has a total | | of 5000 HP and two powerful attacks. The first and far weaker of the two | | is a simple tail swipe that does a couple of hundred damage. What you | | really need to watch out for is their fire breath which (if traps you | | in a corner) can hit you repeatedly and stun you over and over so that you | | can't move or escape. Never allow yourself to be cornered by these | | beasts. It's also a good idea to have Aquaberries and Rena's magic to | | help out since their attacks have a chance of poisoning. Make sure you | | focus on a single boss at a time and that your other party members know | | that as well. Just go after the one that Opera is focusing her attacks on | | to make things easier. Rena should have Cure Light to keep your HP high | | and Celine's magic will hopefully interrupt from fire breath attacks. | | Someone equipped with the Eternal Sphere and Berserk ring should be able | | to do 4000 damage with a single strike, and 1000 subsequent damage from | | one of the sparks, basically meaning each lizard will go down in one hit. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You can go back and save again if you're worried about your condition. Leave the boss room through the door on the right and enter the first room you pass. You'll find three treasure chests in here containing 'Crest Rod,' 'Amber Robe,' and '?MINERAL.' Exit this room and turn right. The path from here leads around a number of hallways, but is still entirely linear. Eventually you will end up in some kind of laboratory and it becomes all too evident that Ernest is not there. Opera agrees to join the party since it will increase her chances of finding Ernest. Open up the three treasure chests in this room to get 'Wolfsbane,' 'Fairy's Cologne,' and 'Damascus.' Now turn around and go back to the save point located in the room before the two bosses. When you leave the save point room go right (from your perspective) and down the stairs (as opposed to up the stairs.) Go down at the first fork and get the two chests here for 'Fairy's Statue' and 'Emerald Ring.' That's it for this particular dungeon. We're almost done everything we need to do for Opera. Keep in mind that while she has joined your party, it is not yet entirely certain that she will stay and you are not guaranteed to get Ernest. There is still one more thing you have to do before proceeding further. Leave the Mountain Palace and make your way back toward the beginning, the village of Arlia. Head down into the Shingo Forest (not in Private Action mode) and go up to the top right corner where you first appeared. There you will also find Opera's destroyed spaceship. She too is trapped hopelessly on this planet. This is the last event you need to see optionally. Now as you progress normally in the game the events involving Ernest will unfold automatically. Depending on a simple choice you make a little bit later, either Opera and Ernest will join permanently, or you can reject both. ______________________________________________________________________________ ______) (, / / ) / ________________ +-- (_/ OWN OF LINGA -------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.18 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Right when you enter the town of Linga you'll find yourself in a head on collision with some clumsy girl chasing after a little robotic toy she calls a Bobot. She apologizes to the party for getting the way and without wasting any time, runs off after the Bobot. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Linga is well known for its scholars and not much else. There's a little bit of shopping to do here, but it is mostly an uneventful little town. It's worth noting that you now have the option of recruiting one of two characters: either Precis (the girl you just ran into) or Bowman. Personally I like Bowman quite a lot better and often use him in my final party while playing through this game, but there is a good case that can be made for Precis as well. To recruit Bowman it's really quite simple: don't take any of the necessary steps to recruit Precis. Basically do nothing special and you will end up with Bowman. I'll cover how to recruit Precis in this section: To get Precis in your party, once you have seen the scene with her after first entering Linga, leave and re-enter the town with a Private Action. If you're playing as Claude then you will find her in the north section of town, if you're playing as Rena then you need to go down and visit her house. Basically from this point it's just a long scene that leads to either recruiting her or ditching her. It's your choice which character you want. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Pharmacy [Tsuyoshi Takemoto] | |----------------------------------------------------------------------------| | Apple Jam.......................................................... 70 Fol | | Aloe Jam........................................................... 80 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Pharmacy [Jean Medicine Home] | |----------------------------------------------------------------------------| | Mandrake.......................................................... 150 Fol | | Rose Hips......................................................... 230 Fol | | Artemis Leaf...................................................... 720 Fol | | Wolfsbane......................................................... 360 Fol | | Lavender.......................................................... 490 Fol | | Aceras............................................................ 660 Fol | | Cure Poison....................................................... 140 Fol | | Cure Paralysis.................................................... 180 Fol | | Cure Stone........................................................ 450 Fol | | Attack Vial....................................................... 230 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | University Co-Op [Academy Co-Op] | |----------------------------------------------------------------------------| | Material Kit..................................................... 1200 Fol | | Reference Book................................................... 2300 Fol | | Amber Robe....................................................... 4000 Fol | | Magic Canvas..................................................... 1000 Fol | | Magical Clay...................................................... 600 Fol | | Feather Pen........................................................ 20 Fol | | Magical Camera................................................... 9800 Fol | | Magical Film...................................................... 900 Fol | | Spectacles.......................................................... 8 Fol | | Fountain Pen...................................................... 460 Fol | | Pet Food........................................................... 10 Fol | | Bandit's Gloves................................................ 40,000 Fol | | Smith's Hammer.................................................... 250 Fol | | Resurrection Bottle.............................................. 3600 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Vellum Paper...................................................... 150 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Skill Guild [Le Skill] | |----------------------------------------------------------------------------| | Knowledge 1....................................................... 300 Fol | | Knowledge 2...................................................... 1500 Fol | | Knowledge 3...................................................... 2700 Fol | | Technique 3...................................................... 3600 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For now what you need to do is head right from where you entered the town and go into the house on the right side. This is Keith (the linguist's) house. His assistant will greet you at the door and inform your party that Keith is not currently receiving any visitors at the moment. It'll take at least a month. Since there is no way you're going to be willing to wait that long, Rena suggest that perhaps you can find one of his friends to help you get into contact with him. Go up to the next screen and turn left before the bridge to reach the pharmacy. It turns out that Bowman who runs the pharmacy is an acquaintance of Keith's. Bowman is a little skeptical about your claim to have fully explored Cross Cave. He says that anyone able to make it through there could surely explore the Sanctuary of Linga just as easily. He tasks you to bring back a new species of herb no one has seen before. So the basic idea is that you now have to complete a dungeon before Bowman is willing to use his influence to get an appointment. Now you need to leave the town and head just a few short steps away to the Sanctuary of Linga. As for recruiting Precis (remember that if you recruit her, you can't get Bowman) what you have to do is leave and do a Private Action. Read the Private Action part below and it will describe how the PA with Precis works. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Precis]. LOCATION [Linga]. Requirements: After arriving at Linga, Bowman has not joined party. Description: Once you have seen the scene with Precis when you first enter the town, do a Private Action and go up one screen to the pharmacy. You will see her standing outside. She'll talk to you about her various machines and inventions and hen bring you back to her house. A scene will ensue and ultimately you will get the option of bring her along. Note that recruiting Precis excludes the possibility of recruiting Bowman into your party, and vice versa. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ __ (__/ ) / ) / ________________ +-- (_/ ANCTUARY OF LINGA --------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.19 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Lavender.......................................|_| | | | Ruby...........................................|_| | | | Wolfsbane......................................|_| | | | Mixed Syrup....................................|_| | | | Might Chain....................................|_| | | | Mandrake.......................................|_| | | | Rainbow Diamond................................|_| | | | Clarisage......................................|_| | | | Artemis Leaf...................................|_| | | | Bubble Lotion..................................|_| | | | Aceras.........................................|_| | | | Lavender.......................................|_| | | | Straight Punch.................................|_| | | | Lavender.......................................|_| | | | Rose Hips......................................|_| | | | Poison Check...................................|_| | | | Twin-Edge......................................|_| | | | Aceras.........................................|_| | | | ?GUARD.........................................|_| | | | Spring Water...................................|_| | | | Cinderella Glass...............................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Right when you get inside the Sanctuary of Linga there is an herb on the ground right in front of you. This herb turns out to be 'Lavender' which as you know is relatively common. You'll have to explore deeper into the cave to find something a little more rare. Make a left turn right at the entrance and go down the stairs. You'll find a treasure chest at the bottom containing 'Ruby.' Now head north from here to the next screen and pick up the herb on the ground. This one turns out to be 'Wolfsbane' which is also quite common. Make a right from where you found the Wolfsbane and go under the bridge to find a chest containing 'Mixed Syrup.' Below the chest is a set of stairs. Take these stairs and head south to the next fork in the road. You're back near the entrance to the sanctuary again (but not quite there). At the fork which splits into three paths, the one you want to take is the one going northwest (upper left.) When the path splits into a fork again (this time with four paths) head right and get the chest at the bottom of the stairs for a 'Might Chain.' Now take the left path and proceed to the next screen. Go up until you reach a staircase leading down to another herb. This herb is a 'Mandrake' (once again, exceptionally common.) Below the Mandrake herb it's kind of hard to see, but the path actually splits into two. Take the path going down on the left to reach a treasure chest containing a 'Rainbow Diamond.' Note that the herb here is a 'Clarisage,' but it's not the best herb you can find. The best herb is called Dill Whip, but if you pick this one up the Dill Whip won't appear since you can only get one of the two. Both are good enough, the only difference it makes is that Bowman will make a bigger deal about the Dill Whip. Nothing changes aside from the scene with Bowman. I'll continue the guide as if you picked up this Clarisage since we're going to explore the entire sanctuary either way, but if you want the Dill Whip then just ignore any time I say to pick up a herb and don't pick any up until right near the end of the sanctuary near the dead dragon skeleton. Head back up a little bit and this time take the path that is going down on the right side. Keep going right to the next screen and take the 'Artemis Leaf' (another useless herb.) Return to the previous area and go down. Open up the treasure chest that you find here to get 'Bubble Lotion.' If you keep going down you might find yourself in a familiar area. True you've just gone in a circle, but you got all the chests and items in that area. Climb the stairs south of you and again take the northwest path when you come to the fork. This time at the four-way split you'll be going north (up.) When the path splits into three on the next screen, take the right-most one. Pick up the herb to get another common one, 'Aceras.' Return to the three-way split and go straight up. On the next screen make a right and go down the stairs on the right side. Keep going right past the large skeleton and pick up the 'Lavender' herb. Take a few steps back left and go up where the large skeleton is on the previous screen. At the top you'll come across a treasure chest with a 'Straight Punch' inside. Head left from there until you reach a large dragon skeleton. Go around the right side of him and pick up the 'Lavender.' Make a left and get the 'Rose Hips' around the next bend. At the south end of this turn you'll end up back where you started a moment ago after taking the 'Poison Check' out of the chest. All that remains now is to go back to the right side, but all the way north this time. Just a few steps up you'll come to another fork. Proceed right to the next screen and get the herb: 'Aceras' and the chest: 'Twin-Edge.' You can go further right from here up into the purple area. At the very top you'll find a save point (a good indication that a boss may be coming up.) Save your game and proceed north. Before you can open up the three treasure chests you'll be attacked. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Visseyer [x3] | DROPPED: Damascus, Orichalcum | |-------------------------------------+--------------------------------------| | Hit Points................. 10,000 | Magic Points.................... 100 | | Experience................. 12,600 | Weak............... Lightning, Light | | Fol........................ 21,000 | Strong......................... Void | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | These slug-like creatures are surprisingly dangerous. They only really | | have one attack and that's to bite you. The bite doesn't do very much | | damage so they're pretty harmless in that regard, what makes them so | | dangerous is that this bite has a chance to "consume" your character. | | Sometimes when you are hit your character will be eaten, and the only | | way to get them out is to attack the slug that ate you. If all of your | | characters get eaten then it's game over, making this a dangerous | | battle for people playing through the game doing a single character | | challenge. They also have the ability to poison you whenever you get | | hit, just to add insult to injury. Abilities that works best include | | Claude's Head Splitter and Ripper Blast (if you have it.) Anything | | like magic is great since it keeps you a distance away from the enemies | | and interrupts their attacks. Opera is an especially effective character | | since she attacks mostly at long range. They only have 10,000 HP so | | that's not one of their strong points. Just make sure that you | | eliminate them one at a time and don't lose track of your target. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Open up the treasure chests to get '?GUARD,' 'Spring Water,' and 'Cinderella Glass.' Head back past the save point out of the purple area. You've found pretty much all there is to find in here so return to the sanctuary entrance. ______________________________________________________________________________ ______) (, / / ) / ________________ +-- (_/ OWN OF LINGA -------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.1F | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ We're back here once again, but this time with some proof of our heroism! Head up and go into Bowman's pharmacy. Speak to him and show him the item. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Claude shows Bowman the rare herb that he found in the Sanctuary of Linga. Depending on which herb he found Bowman will act differently, impressed by the Clarisage but fascinated by the yet-to-be- discovered Dill Whip. Regardless of which herb Claude has Bowman agrees to give Keith a shout for them. He follows the group back to Keith's house where he yells up to Keith from the group. The assistant comes out of the house wondering what the hell is going on. Bowman explains that these nice people (Claude and the others) have been trying to see Keith with no luck. The assistant tells them they can go up right away. Keith is sitting there behind his desk not really doing anything in particular. Supposedly people have been going on and on about some meaningless writings they've got him working on and he just hasn't wanted to deal with them. The party shows Keith the writings found in Cross Cave, he is quite impressed by them. Keith says it will likely take a while before he is able to decipher what it actually says. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Later that evening Bowman invites everyone over to his house to stay the night. Speak to everyone in your party and then go upstairs and talk to Bowman. You'll find him standing in the room on the left side. This will be your chance to recruit Bowman if you haven't already recruited Precis. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Claude soon finds out that Bowman has more than a passing interest in the investigation of the Sorcery Globe. He mentions that on such an adventure that a person with experience and knowledge might be very beneficial. Assuming that the player has not already recruited Precis into their party, they will at this time have the opportunity to recruit Bowman. Also assuming that the player agreed Bowman heads off happily to get ready for their journey. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now you're ready to head off and continue your journey. Before doing so and now that you have more party members and full access to the town, this would be a good time to head around Pickpocketing everyone. Once that is taken care of then it's back to Lacour for you to speak with the king about El. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Spicy Cake........|_| | Grain..............|_| | Pet Food..........|_| | | Iron..............|_| | Attack Vial........|_| | Iron..............|_| | | Madness Mist......|_| | Fountain Pen.......|_| | 200 Fol...........|_| | | On Revenge........|_| | On Training........|_| | Forest Friends....|_| | | 1500 Fol..........|_| | Silk Robe..........|_| | Fountain Pen......|_| | | Wolfsbane.........|_| | Promised Ring......|_| | High-Laced Shoes..|_| | | 300 Fol...........|_| | Paralysis Oil......|_| | Bitter Lotion.....|_| | | Medical Rinse.....|_| | Meat...............|_| | Risky Liquid......|_| | | Fairy's Cologne...|_| | Energy Tonic.......|_| | Smoke Oil.........|_| | | Shock Oil.........|_| | Pin Heels..........|_| | Fine Shield.......|_| | | Spectacles........|_| | Magical Drops......|_| | Fanzine [Note]....|_| | | Engineering.......|_| | Operation Manual...|_| | The Land's Secret.|_| | | The Hermes Theory.|_| | Fountain Pen.......|_| | Crumpled Paper....|_| | | Beret.............|_| | Plate Mail.........|_| | N/A...............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [LINGA]: Steal from the woman near the entrance to get 'Spicy Cake.' Down below her is another woman who holds 'Grain.' The Man with green hair a bit further down is holding 'Pet Food' and the other Man has 'Iron.' Steal from Muscle-Bound Guy to get an 'Attack Vial.' Enter Precis' House through the garage and steal from her father to get 'Iron.' Exit her house and go next door to the pharmacy. You can steal 'Madness Mist' from Tsuyoshi. Go up and into the University Co-Op next to Keith's house and steal a 'Fountain Pen' from The Co-Op lady. Go into the inn and steal '200 Fol' from Chie-Chan then into the Skill Guild next. Explainer has 'On Revenge,' Guildmaster has 'On Training' and Advisor has 'Forest Friends.' When you're done here then proceed up to the next screen. Steal from Young Man in green hair to get '1500 Fol' and then from Celine during a Private Action for a 'Silk Robe.' During a Private Action there will be many people up at the top. Steal from Student on the left side to get a 'Fountain Pen.' After you have taken part in the Private Action steal from the Untrustworthy Vendor to get a 'Fountain Pen.' You can also get a 'Wolfsbane' from the Professor. Now enter the Pharmacy (Jean Medicine Home) and steal from Niveh his wife to get a 'Promised Ring.' The last destination is the university and library. Enter through the door on the right and steal from Rena during Claude's game to get 'High- Laced Shoes.' Receptionist is holding '200 Fol' and Assistant has 'Paralysis Oil.' Turn right on the main floor to reach the hallway, then go down into Hall 1. You can't steal from the students, but the Professor holds 'Bitter Lotion.' Leave here and go right to reach the Student Cafe. Student carries 'Medical Rinse,' Old Lady has 'Meat' and the other student is holding 'Risky Liquid.' Climb the stairs and enter Hall 2. Steal from the Professor to get 'Fairy's Cologne.' The room next door is the Laboratory. Professor is carrying 'Energy Tonic,' Assistant has 'Smoke Oil' and the other Assistant holds 'Shock Oil.' Leave the academy. Next we have the Academy Library next door. There are quite a few people in this building. During a PA you can steal 'Pin Heels' from Opera here and a 'Fine Shield' from Claude. The two Librarians at the desk are holding 'Spectacles' and 'Magical Drops.' Student sitting on the couch has 'Fanzine [Note]' and the student behind her holds 'Engineering' Steal fro the Student on the left to get 'Operation Manual' and then go upstairs where the final two Students are carrying 'The Land's Secret' and 'The Hermes Theory.' Leave the library and leave the town entirely, we're almost done. Since you can't enter Keith's house alone without your party, you need to regroup and re-enter Linga. Go into Keith's house and steal both a 'Fountain Pen' and 'Crumpled Paper' from his two Assistants. Head upstairs and steal a 'Beret' from Keith. Finally if you have Ashton, then you can steal a 'Plate Mail' from him in the main town area. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Vendor]. LOCATION [Linga]. Requirements: This Private Action has no requirements or prerequisites. Description: Head up north to the university and you will see a bunch of people standing around. Approach them and you'll find some guy trying to sell his books to students. You can choose: - I guess I'll buy one. [You get a generic book that you can get almost anywhere and lose 1980 Fol for it]. - No. I'm not interested. [Nothing really happens]. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Rena]. LOCATION [Linga]. Requirements: This Private Action has no requirements or prerequisites. Description: Head for the Academy Library and go inside. If you find Rena there then leave Linga and try a Private Action again. When you enter the library and she is not there, then try to leave she will appear. Go up and talk to her again after she takes out the book and Rena will mention that she has always wanted to go to college. Claude agrees to tutor he for a little while and teach her a few things. After this Private Action Claude and Rena's FPs with each increase by four. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ _ ___/__) (, / / ________________ +-- (_____ ACOUR -----------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.1G | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Link Combo.....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: When the party arrives in the town of Lacour, the lone guard at the entrance asks if they are refugees. Monsters have swarmed and taken over the entire continent of El and now there are worries that they are headed to Lacour next. They are being held off at the front lines, but there's no guarantee that will last. The guard tells them they should go up to register at the castle and take shelter there. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you get into the castle register at the reception desk and make a right. Go down the hall and down the stairs at the end to reach the laboratory. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Down in the laboratory in the basement of the castle a number of scientists are talking about the completion of a device. Unfortunately they do not have any "material" that can withstand the device's energy release. The young scientist Leon tells the king he needs only two days to venture to the Hoffman Ruins to acquire it. Just then the guard hears Claude and the rest of the party around the corner listening in on the conversation. From here the events which transpire will be different depending on whether or not you have Bowman with you. If you do have Bowman in your party then he will come out and ask he guard to pardon them for his sake. Bowman walks over into the laboratory saying that he hasn't seen the place for quite some time. He used to be head of the pharmacology department when he was here, but left after only half a year. The king asked him why he has returned and Bowman says that after being brought to the castle as refugees, he remembered about the "Lacour Hope," and extremely powerful Heraldric weapon. Right now Leon plans to go to the Hoffman Ruins and get the material to finish it, but having him go alone may not be a good idea. Bowman suggests that as punishment for eavesdropping they should be sent to the Hoffman Ruins as well. This plans is agreed upon by all and Leon gives Bowman the 'Link Combo.' ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Before we go any further I'll give you a quick explanation of how the "Link Combo" that you just acquired works. Basically what it does is allow you to set two Killer Moves for each button rather than one. Say for example if you assign Head Splitter and Twin Slash to Claude's R1 button, you will do a Head Splitter and then a Twin Slash immediately after without having to press another button. To be honest this really isn't as great as it sounds, but note that if you are going to do this the downside is that one other character can't use Killer Moves. Go to Claude Specialty menu where you assign Killer Moves and press triangle. You will get the option to "steal" from another party member. That is how you set up the double KM per button thing. Whoever had their moves stolen cannot perform Killer Moves until you un-steal them. Now all you have to do is leave Lacour and head back to Hilton. I would recommend you stock up on items that heal paralysis and stone (Cure Paralysis and Cure Stone) as well as accessories that prevent it (Stone Check and Paralysis Check.) You'll encounter enemies in the ruins that inflict both ailments. When you arrive there speak with the Soldier standing beside the boat and assuming that everything is ready and prepared you will be able to leave for the Hoffman Ruins. The path to the actual ruins once you reach the continent is straightforward, there really isn't anywhere else you can go. ______________________________________________________________________________ ____ ___) (, / / /---/ ) / / ________________ +-- (_/ (__ OFFMAN RUINS -------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.20 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Cure Stone.....................................|_| | | | Recoil Bracelet................................|_| | | | Angel Hair.....................................|_| | | | Light Box......................................|_| | | | Aquaberry......................................|_| | | | Dictionary.....................................|_| | | | Cure Paralysis.................................|_| | | | Holy Mist......................................|_| | | | Green beryl....................................|_| | | | Zephyr Earring.................................|_| | | | Orichalcum.....................................|_| | | | 1-Up Pudding...................................|_| | | | Gold...........................................|_| | | | Hyperball......................................|_| | | | Diamond........................................|_| | | | Spring Water...................................|_| | | | Fruit Syrup....................................|_| | | | Hot Syrup......................................|_| | | | Peep Half......................................|_| | | | Material Kit...................................|_| | | | Peep-Peep Bomb.................................|_| | | | Blackberry.....................................|_| | | | Green Beryl....................................|_| | | | Sturm Ring.....................................|_| | | | 'Spring'.......................................|_| | | | ?HERB..........................................|_| | | | Sour Syrup.....................................|_| | | | Paralysis Check................................|_| | | | Energy Stone...................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Upon arriving at the large door and entrance to the Hoffman Ruins, Leon tells the party to step aside while he opens the door on his own. After a number of failed attempts he asks the main character to give hi ma hand pushing the door and suddenly it opens with the greatest of ease. He tries to take the credit for a job well done, but it's fairly obvious to the rest of the party that he's totally full of it. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you get inside ignore the path going right and enter the first room on your left (those are actually doors in the wall.) Open up the treasure chest to acquire 'Cure Stone.' In the next room on the left side there is a treasure chest containing a 'Recoil Bracelet.' Finally the last door at the top of the hall leads to a room with two chests. The one on the left has 'Angel Hair' inside and the one on the right a 'Light Box' for Opera. Return to the hallway and this time take the path leading right. You'll find a save point here (which it would be a good idea to use) and an elevator going down. Just a quick note before we go anywhere. During battles here in the ruins there is a mine cart that always rides through the middle of the map doing 50 damage to any enemy or player that it hits. It is possible to get stuck in front of it and basically be "50 damaged" so many times that it kills you, but luckily the same thing can happen to the enemy. Just keep this in mind. Another note is that you will find a number of detonator switches in this dungeon, the majority of which serve no purpose. There is really only one that you need to pull. I have a habit of pulling them all anyway since it's kind of fun so I mentioned doing so as I was going along below. Feel free not to pull any of them except the one which I expressly say you need to. Follow the path down and to the left when you enter the ruins. You'll reach a fork in the road almost right away. Take the path going down to reach a larger room where you'll find a chest containing 'Aquaberry' near the entrance. Take the path leading left out of this room and go up at the next fork. You'll end up at a dead end with two chests containing 'Dictionary' and 'Cure Paralysis.' Turn around and this time head down and left at the fork. You'll end up in front of some kind of detonator switch. Pull this switch, but note that it will damage your party after you do so don't go back into battle until you've healed. Return to the previous room and go back up to the fork in the path just below the elevator. Head to the upper right this time. You will find two treasure chests in this room, they contain both 'Holy Mist' and 'Green Beryl.' Take the lower right path and you'll wind up in another room which forks the road in two new directions. Follow the path going east (right) and pull the next detonator switch at the top of this room (the only one in the entire dungeon which actually serves a purpose.) It will blow a large hole in the wall in front of you. Proceed north and go left at the fork. Open up the treasure chest here to get a 'Zephyr Earring.' Take the right path at the fork, and then up at the next one to find a umber of bunk beds and an 'Orichalcum' in the chest beside them. The path going own and right of the bunk bed area leads to a '1-Up Pudding' and some 'Gold.' Return to the previous room and take the lower right exit. Open up the treasure chest here to get a 'Hyperball.' Just down a little bit you'll come across another detonator switch. Pull this one as you have all the others. In the room down below this one you'll find a treasure chest containing 'Diamond,' and another on the left side containing 'Spring Water.' Take the exit out of here on the right side and get the 'Fruit Syrup' from the chest. Down a little bit more and down at the fork are two chests containing 'Hot Syrup' and 'Peep Half.' Take the upper right branch to reach another detonator switch at the top. Pull the switch and head down on the right side. You will find two treasure chests in this room containing both 'Material Kit' and 'Peep-Peep Bomb.' Take the north exit out of this room (the only one) and the northwest exit out of the next. You'll be back where you opened those two chests again. Take the road out of this room down and to the left. Open up the treasure chest in front of you here to get a 'Blackberry,' then go down and right at the fork for a chest containing 'Green Beryl.' Exit this area via the south road. You'll find a chest in the upper right corner here containing 'Sturm Ring.' Follow the southern path to the next room where you'll find ''Spring'' in a chest as well as a save point you should use. Don't go up for the time being, that's where the boss is located and there is still more to be done. Take the lower left path and go up to the next screen where you'll find yet another detonator switch. Pull the switch and take the path leading left. At the end of it you'll find '?HERB' and 'Sour Syrup' inside the treasure chests. On the way back make sure to pull the detonator switch. Open the chest in the upper left corner of the room to get a handy 'Paralysis Check.' Head up to the next screen and then up again. On the right side of the large pile here is a chest containing a 'Hexagram Card.' Head down again and take the right path this time. You'll end up in a familiar room with a treasure chest you have already opened. Proceed down from here to reach the room with the save point again. Heal up your party's HP & MP then make sure they are well equipped. Head up when you're ready. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: The group finally locates the room they were looking for, the credit for which Leon attributes entirely to himself. Rena suddenly realizes that the pendant she has always had is beginning to glow faintly. Just as Leon suggests they should hurry up and get out of there, some kind of creatures descends on them from the ceiling and attacks. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Harfainx [x2] | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 36,700 | Magic Points.................... 100 | | Experience................. 40,000 | Weak...........Fr, Wnd, Vd, Vcm, Str | | Fol........................ 10,000 | Strong............... Lght, Drk, Thu | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | One of the main game's more difficult boss battles awaits you here, one | | that requires good planning in advance and a solid battle strategy. A | | good party setup also helps, I think that Claude, Rena, Opera and | | Bowman/Ashton is a good party, however you may want to substitute Bowman | | or Ashton for Leon just to have a magic presence. The most important | | thing is that you have at minimum two physical attackers. Most of the | | time when you fight two bosses then best strategy is to go after one of | | them exclusively to try and pick it off alone. It's a totally different | | strategy that is needed here. The reason for this is that both bosses | | have the ability to cast magic, and if you're not constantly interrupting | | both of them, it means that one of them can cast spells all he wants. | | | | The bosses have two attacks: a normal physical strike and the spell | | Thunderstorm which can deal up to and beyond 1000 damage to every member | | of your party. To avoid this spell you must be constantly attacking both | | bosses making it impossible for them to cast. Just in case they do Rena | | will need to be ready with lots of MP and the Cure All spell. If you | | don't have it then level her up until you do. Another of their strongest | | points is their massive HP total making even a ridiculously overpowered | | character unable to kill them in less than 5-6 hits. For a normal | | character this would translate into twenty or thirty times as many attacks | | before even one of them will go down. You just have to keep pounding | | them both as hard as you can. If any of the equipment or accessories | | in your inventory give thunder resistance, make sure to equip them and | | make sure that none of your magic casters are using magic that the bosses | | are strong against. If all else fails, just keep leveling up your party. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After defeating the bosses you will be rewarded the 'Energy Stone' from the large deposits of it right in front of your face. With nothing else to get in this dungeon, leave the room and save your game then return to the entrance. Make sure to save your game at the entrance as well, especially if you have Opera in your party. An event just might occur when you get outside. For those who did not recruit Ashton and instead choose to have Opera join their party and take part in her sidequest, there is a chance you may trigger a scene here. It all depends on whether or not you went back to Arlia village and watched the event with her in the Shingo Forest as I described earlier. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: If the scene does occur then Opera will be distracted by something when the party exits the ruins. She has finally found the man she knew, her boyfriend Ernest is standing off to the side by himself. There is something markedly different about him and Opera doesn't quite understand what is going on. Ernest comes on so strong that Opera is forced to shoot him back, but Ernest is undaunted. As it turns out he was possessed by ghost intent on acquiring the Energy Stone that Leon is holding, but after that failed he wants to now just take it by force. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Ghost | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................... 8200 | Magic Points.................... 100 | | Experience................... 5200 | Weak.......................... Light | | Fol.......................... 8500 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Compared to the bosses you just faced, this one is a cakewalk. His | | attacks are so weak and infrequent that one wonders whether it's actually | | possible to be killed by this boss. Just use normal attacks and it | | won't take more than a few well placed blows to take him down entirely. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Ernest wakes up after the ghost has been defeated and introduces himself to the rest of the party. Opera mentions that since she has now found Ernest there is very little reason for her to keep traveling with the party. Assuming that the main character suggests she should stay with him, both Opera and Ernest will permanently join. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Make sure to tell Opera that you want her to continue journeying with your party if you want her and Ernest to join you permanently. Either way you now need to head back to the beach where the soldier is waiting for you. Before you return to Lacour, there are a number of things which can now be done including acquiring more than one of the best pieces of armour in the game. ______________________________________________________________________________ _____) / )__ / ________________ +-- (_____) LENOR'S QUEST --------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.21 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Metox..........................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There is a small sidequest available now for those who are playing with Claude as the main character, and recruited Bowman into their party. What you need to do is take the sailing ship back to Herlie and do a Private Action there. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Bowman]. LOCATION [Herlie]. Requirements: After completing the Sanctuary of Linga. Description: Head north of the entrance of Herlie and find Bowman standing with another woman out front of Elenor's House. Enter the house and go upstairs to find them there. Bowman is with the woman and her daughter who appears to be sick. He must deliver the bad news to the woman saying that her disease is only going to get worse and there is little if anything he can do for her. Perhaps if they go back to Linga... ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Take Bowman's suggestion and head back to the town of Linga on the Lacour continent. Do a Private Action in Linga and head for the Academy Library. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Bowman]. LOCATION [Linga]. Requirements: Seen the Private Action with Bowman in Herlie. Description: Bowman is wading through much research in the Academy Library trying to learn more about the disease. He managed to find an article on the disease (called Ayarow's Disease) which is virtually untreatable except for rumours of a legendary healing herb called Metox plant. Supposedly the plant only grows on mountain peaks. Claude agrees to help out. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The mountain that Bowman is talking about turns out to be the Lassguss Mountain back on the continent of Cross. You can reach it by heading to the town of Cross and going west rather than east. If you look on the full world map you can see a red dot northwest of Cross, that is the Lassguss Mountain. Follow the only path up and make a right at the fork. Here you will see an herb growing out of the ground. This is the fabled 'Metox.' That's all you need from here so just go back the way you came, none of the other paths lead anywhere special nor yield any treasures. Return to Herlie and do a PA. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Bowman]. LOCATION [Herlie]. Requirements: After acquiring the Metox plant from Lassguss Mountain. Description: This will trigger automatically if you do a Private Action in Herlie after getting the Metox. Claude and Bowman will head up to Elenor's house and get ready. Bowman says that giving her the medicine is risky considering how weak she is, and the mother must decide whether they want to chance saving her and risk having her die, or let her live in this horrible condition for up to one more year. The mother seems unable to make the decision and in a totally unrealistic turn of events, Claude will choose how to treat the girl: - Gambling on that possibility is best for the girl's sake. [You should choose this one. The girl afterwards has an equal chance of living or dying, but it does not really change anything either way. Bowman and Claude each get FP + 2.] - She should live life to the fullest in that one year. [That's the end of the PA and nothing else really happens.] ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ If you chose to gamble with the girl's life then there is one more Private Action to see. Leave the town and do a PA once more to go back inside. Assuming you have completed the Hoffman Ruins, return to Elenor's House. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Bowman]. LOCATION [Herlie]. Requirements: After getting Metox plant and after the Hoffman Ruins. Description: There is a chance the girl will live, and a chance she will die. You can keep doing it over and over until you get the result you want, but it doesn't make much difference. Either way Bowman and Claude's Friendship Points for each other will increase by another three. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ __) /(, ) / / / / ________________ +-- (___ / DDS & ENDS ------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.22 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Battle Suit....................................|_| | | | Battle Suit....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ With the trip to the continent of El coming up soon and a whole bunch of new party members with you, it's time to take care of those leftover Private Actions you may have been putting off, and for some people it's time to acquire a few suits of what is arguably the best armour in the game. Our little adventure begins right at the beginning of the game in Arlia. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Bowman]. LOCATION [Arlia]. Requirements: This Private Action has no requirements or prerequisites. Description: Bowman is in the house of the newlyweds near the village entrance. He seems to be just there... watching them. - Anyway, what brings you here? [Claude's FP with Bowman +1]. - Bowman, are you this way with your wife, too? [This makes Bowman kind of angry and decreases his FP with Claude by one, but it also unlocks a PA with him in Linga]. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After we're done in Arlia, we will proceed north from here to reach Salva. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Bowman]. LOCATION [Salva]. Requirements: This Private Action has no requirements or prerequisites. Description: Speak to Bowman standing in front of Alen's house. The woman will ask you if you know about all the commotion in Salva. - Sure I know; it's pretty well known. [Claude & Bowman FP + 1]. - No I don't. What happened? [Claude and Bowman FP + 1]. Either way the same result occurs. The woman is talking about when Claude saved Rena, but the way she heard the story was that a strange man came and stole Alen's bride. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Opera]. LOCATION [Salva]. Requirements: This Private Action has no requirements or prerequisites. Description: Find Opera standing out front of the shops on the southern screen. She asks if you want to make a little bet. Just a bet as to whether the next person to come out of the store in front of them will be a man or a woman. The choice is: - Sounds interesting [Opens up another two possible choices.] - I guess a man. [Claude and Opera FP for each other +1]. - It'll be a woman. [Claude and Opera FP + 1, RP + 2]. - No, I'll pass. [Claude and Opera FP for each other - 1]. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ That's about all there is to do in Salva. The next destination is Cross. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Bowman]. LOCATION [Cross]. Requirements: This Private Action has no requirements or prerequisites. Description: Speak to Bowman standing outside of the church on the main screen. Claude asks Bowman what he's doing and he says that he is "girl-watching." He shows Claude two entirely different girls and asks him which one is cuter. - The longhaired girl waiting [No relationship change]. - The shorthaired girl near the clock tower [Nothing happens]. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Next on our Private Action journey is the small village of Mars. As I mentioned you can now acquire some of the best armour in the game, but only if you have Ernest in your party. Don't be too dismayed if not, it just means you'll have to wait until either the continent of El to get one if you're playing as Claude, or after you beat the game if you don't have Ernest and you're playing as Rena. Of the five that exist in the game, Ernest holds two of them in his inventory for Pickpocketing, one during a Private Action in Mars and the other during a Private Action in Linga. Don't dismay if you can't get these, at the end of the game there is one type of armour that exists which is actually better (Seraphic Garb) and you can get a few of them. Back to the matter at hand, all you have to do is start a Private Action in Mars and enter the Elder's house. In the back room you will find Opera and Ernest there. Pickpocket from Ernest to get the 'Battle Suit.' Even if you have the Dexterity talent and a level 10 Pickpocketing ability this item is still hard to steal. Make absolutely sure to save before entering town and load each time you fail Probably takes an average of about three tries at level 10, maybe a few more, maybe a few less, but it's worth it. Compare the best suit of armour you probably have right now (the Plate Mail) with a defense rating of 90. The Battle Suit has a defense rating of 500. A player with the Battle Suit, Eternal Sphere and maybe a Berserk Ring to top it off could easily finish the rest of the game with Claude by himself. When you're done here in Mars then take a ship across and return to Linga. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Nineh]. LOCATION [Linga]. Requirements: Must have seen Private Action with Bowman in Arlia. Description: Claude walks right up to Nineh and asks her if it's true that Bowman wears the pants in the house. Bowman rushes in and tries to explain himself to Nineh. Everyone finds it kind of funny and no relationships change. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The second Battle Suit is also now ripe for the picking. You will find Ernest minding his own business standing on the second floor of the Academy Library. Steal the second Battle Suit from him and equip it on one of your other less powerful supporting characters. The great thing about the battle suit is that even your magic users can wear it, giving them the defense boost they need. That about covers all the odds and ends left to take care of before progressing any further in the game. Head back to Lacour when you're ready. ______________________________________________________________________________ _ ___/__) (, / / ________________ +-- (_____ ACOUR -----------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.23 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Enter Lacour and head up to the king' throne room to trigger a scene. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: The group returns with the Energy Stone needed to complete the Lacour Hope. Leon and his parents head off to work on the weapon. The king speaks to the group, saying that he is aware they are on a journey approved by the king of Cross and believes they are worthy of great trust. He hopes they will go to the Lacour front lines and help fight the battle against the coming invasion. The party agrees to help. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now that this has been taken care of you need to head off to the Lacour Front Lines. They aren't difficult to find at all, just make your way back toward Hilton and follow the path north when it forks. It will lead you right there. ______________________________________________________________________________ _ ___/__) (, / / ________________ +-- (_____ ACOUR FRONT LINE ------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.24 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you arrive at the front line use the save point to save your game and head north. Enter the Arsenal on your right and equip your characters with all of the best things you can buy at this point in the game. There are even more things to buy in the general store on the left side. After you're done here go upstairs and into the room on the right to trigger a scene. When the commander is done speaking, leave the room to trigger another scene with Dias. After he's done talking head downstairs and out of the store to find him. Speak to Dias there and then go back up to the lookout point to find Rena. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Lacour Front Line [Arsenal] | |----------------------------------------------------------------------------| | Long Edge...................................................... 12,300 Fol | | Crest Rod........................................................ 1200 Fol | | Plate Helm....................................................... 7000 Fol | | Brigandine....................................................... 3500 Fol | | Knight's Shield.................................................. 1000 Fol | | Buckler........................................................... 650 Fol | | Silver Greaves................................................... 5200 Fol | | Plate Mail..................................................... 13,400 Fol | | Fine Shield...................................................... 6800 Fol | | Resurrection Bottle.............................................. 3600 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Lacour Front Line [General Store] | |----------------------------------------------------------------------------| | Walloon Sword.................................................... 4500 Fol | | Gusguine......................................................... 3900 Fol | | Bagh Nakh........................................................ 1400 Fol | | Hard Whip........................................................ 3000 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Spectacles.......................................................... 8 Fol | | Resurrection Bottle.............................................. 3600 Fol | | Pet Food........................................................... 10 Fol | | Crystal........................................................... 500 Fol | | Green Beryl....................................................... 500 Fol | | Sapphire.......................................................... 800 Fol | | Ruby.............................................................. 400 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Cure Paralysis....|_| | Cure Poison........|_| | Fairy's Cologne...|_| | | Blackberry........|_| | Blueberry..........|_| | Aquaberry.........|_| | | Blueberry.........|_| | Lavender...........|_| | Rose Hips.........|_| | | Paralysis Check...|_| | Magic Rock.........|_| | Iron Greaves......|_| | | Steel Armor.......|_| | Round Shield.......|_| | Rose Hips.........|_| | | Blackberry........|_| | Cure Poison........|_| | Sweet Syrup.......|_| | | High Heels........|_| | Bitter Lotion......|_| | Smelling Salts....|_| | | Broad Sword.......|_| | Hard Earring.......|_| | Hard Ring.........|_| | | 500 Fol...........|_| | Anklet.............|_| | Blurry Photo......|_| | | Ring Mail.........|_| | Knight's Shield....|_| | Victorial Card....|_| | |_______________________|________________________|_______________________| PICKPOCKETING [LACOUR FRONT LINE]: The Soldier on the left at the entrance has a 'Cure Paralysis,' while the Soldier on the right holds 'Cure Poison.' Steal 'Fairy's Cologne' from the Soldier on the left a little further back and then move toward the three people at the back. Captain is holding 'Blackberry' while the other two Soldiers carry 'Blueberry' and 'Aquaberry.' Head north of the first screen and steal from the two soldiers standing together to get 'Blueberry' and 'Lavender.' The Soldier on the left is holding 'Rose Hips.' Enter the Arsenal on your right and steal 'Paralysis Check' from Soldier and 'Magic Rock' from Fighting Man. To the left inside the Lacour Store you can steal 'Iron Greaves' from the Soldier at the entrance, 'Steel Armor' from Grover at the counter and 'Round Shield' from the remaining Soldier. Head up the stairs above you and steal 'Rose Hips' from the Nurse and 'Blackberry' from the Captain. Enter the Field Hospital and steal 'Cure Poison' from her, a 'Sweet Syrup' from the second Nurse and 'High Heels' from the third. One Soldier holds 'Bitter Lotion,' the next some 'Smelling Salts' and Fighting Man has a 'Broad Sword.' Exit this room and go into the one left, and down. The first Commanding Officer has a 'Hard Earring,' the second has a 'Hard Ring.' The third Commanding Officer is holding '500 Fol' and the last one has an 'Anklet.' Leave this room and go outside to the north. Melancholy Captain holds a 'Blurry Photo' and Soldier has some 'Ring Mail.' Go back and enter the room on the right. Watch the scene, steal from the two people in here, and then leave the room for another scene. Go back down to the general store where three more people have appeared. Captain holds 'Knight's Shield,' Fighting Man has 'Victorial Card.' ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Standing alongside the soldiers at the front line is Dias Flac. He seems more surprised to see Claude and Rena than they are to see him. After the commander is done speaking Claude and Rena go outside. Claude asks Rena exactly what happened with Dias and the village of Arlia years ago. Dias himself appears offering to give an explanation. He doesn't so much "give an explanation" as point out the frequency at which the two seems to meet. He wanders off and Rena goes to follow. Claude finds Dias outside of the general store standing by the fence. He asks Claude to look after Rena, but Claude says that he may not be able to protect her given that he's not as strong as Dias. Dias says that his strength is the power to protect himself, not the power to protect someone else. With that, Dias is gone. Claude returns upstairs and finds Rena outside. He asks her one more time why Dias left the village. Rena explains that it was because his entire family was attacked and killed by a group of bandits in the Shingo Forest. He himself was the sole survivor and now he blames himself for their deaths. Claude apologizes for asking, but Rena says that she always wanted him to know, and do did Dias... ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The next day when you have control again you basically need to run around the front line area until you're interrupted by someone yelling. Speak with the commander, then go speak with Dias in the general store and head back upstairs. Also speak to the two soldiers standing on the lookout area. Make sure to set up your party the way you want it since it may have been screwed up while Rena was temporarily gone. You'll automatically trigger a battle... ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Shin | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 21,000 | Magic Points.................... 200 | | Experience.................... N/A | Weak............................ N/A | | Fol........................... N/A | Strong.......................... All | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | This is an interesting boss battle in that it is one you cannot win, and | | one that you cannot lose. It's physically impossible to deal damage | | to this boss and if you are killed by him then it's game over. Your | | only goal is to stay alive for one full minute. It's almost an absolute | | necessity to have Rena in your party for this battle. Don't even try to | | attack the boss since it will inevitably just end up with you getting | | hurt. All of his attacks seem to ignore defense making those powerful | | Battle Suits you may or may not have just acquired almost entirely | | useless; you're still going to die in about two hits. As long as Rena | | keeps casting Cure Light and Cure All as you run up and down (not left | | and right) for about a minute you should be able to survive the battle. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After the battle they get a message from Lacour saying that the Energy Stone has been completed. Several days later it still has not yet arrived. Save your game and head up to the medical ward. Speak with the soldiers on the lookout area, speak with Dias and the commander, then go into the medical ward and choose to rest overnight. When you try to leave there is another attack. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Everyone goes outside just in time to see the largest swarm of monsters yet. There are so many in the sky flying toward them that it seems impossible they can be stopped. Suddenly Leon appears saying they won't need to do any fighting at all. He places the Energy Stone into the Lacour Hope and fires the cannon, annihilating every monster almost instantaneously. After this is over, Claude meets with Leon's parents back inside again. They explain that the king of Lacour intends to invade the continent of El with the Lacour Hope and he wants the party to come along. They are all taken back to Lacour Castle. The king of Lacour explains their plan of attack. He wishes to strike while the enemy is in no position to counterattack. He doe not intend to fire on the continent of El until a commando unit has been sent in to evacuate the people there. That unit will be comprised of everyone in Claude and Rena's party. They are to depart for Hilton as soon as possible. Dias chooses to remain behind and protect the front lines. As he leaves, Rena gets the funny feeling that she will never see him again. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ ) ___ (__/_____) / / ________________ +-- (______) ROSSING THE OCEAN ---------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.25 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Everyone is aboard the ship headed for the continent of El. An aerial squadron of monsters appears in the sky and the Lacour Hope is fired... but it has no effect! The lead monster Shin that you fought before swoops down out of the sky and attacks. Prepare yourself for another boss battle. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Shin | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 21,000 | Magic Points.................... 200 | | Experience.................... N/A | Weak............................ N/A | | Fol........................... N/A | Strong.......................... All | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | It's a little easier to get through this one because you can't possibly | | win, and you are destined to lose. There is no longer any time limit | | here. The battle simply goes until every party member is defeated. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Claude wakes up on the beach by himself wondering whether he was the only one who survived. He finds the limp, but alive body of Leon washed up on the beach. It seems (at least to them) that they were the only ones who made it. This makes Leon start crying like a baby. Claude tries to console him by grabbing him and hitting him. After they're done talking head up from the beach to reach the world map. Welcome to the continent of El. Save your game and make your way southeast to the Eluria Colony in the forest. It looks kind of like a large tent, it's not the enormous tower off in the distance. ______________________________________________________________________________ _____) / )__ / ________________ +-- (_____) LURIA COLONY ---------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.26 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Plate Mail.....................................|_| | | | Plate Mail.....................................|_| | | | Rune Cap.......................................|_| | | | Giant Fists....................................|_| | | | Silver Greaves.................................|_| | | | Silver Greaves.................................|_| | | | Metal Fangs....................................|_| | | | Silver Robe....................................|_| | | | Silver Robe....................................|_| | | | Shield Sword...................................|_| | | | Veil Piercer...................................|_| | | | Fine Shield....................................|_| | | | ID Card........................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Upon arriving at the colony you'll find virtually all of your party members, but you won't find Leon's parents. If you're playing Rena's game then you won't even find Leon here either (Leon does not return in her game as Dias is considered his replacement character.) Enter the leader's room on the right. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: The party enters the leader's home to announce their arrival. One woman inside asks them when the ships are coming to rescue them, but the group is forced to admit that Lacour has been defeated by the monsters and there is very little left they can do. The leader explains that the Sorcery Globe landed in Eluria destroying half the city right before all of the demons began to attack. They have built Eluria into their stronghold and now it bears little resemblance to its original form. Claude asks to know exactly where the Sorcery Globe is, They will not sit back and do nothing, they will investigate the globe and destroy it if necessary. He offers them all of the weapons they have in the armory. Before leaving, Claude asks whether anyone else that he knows of has washed up on shore, but unfortunately nobody else has. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For those playing as Claude they can ask Leon to come along with them which will permanently add him as a member of your party. Leave here and go next door into the Arsenal. You can get all sorts of free weapons in here just by examining everything. Let's start on the bottom on the right side and go up and around. You can find 'Plate mail,' 'Plate Mail,' 'Rune Cap,' 'Giant Fists,' 'Silver Greaves,' 'Silver Greaves,' 'Metal Fangs,' 'Silver Robe,' 'Silver Robe,' 'Shield Sword, 'Veil Piercer,' and 'Fine Shield.' Note also that you can buy tools from him as well. When you try to leave the guy will stop you to hand over an 'ID Card' that he found. That will come in handy. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Arsenal | |----------------------------------------------------------------------------| | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Spectacles.......................................................... 8 Fol | | Resurrection Bottle.............................................. 3600 Fol | | Cure Paralysis.................................................... 180 Fol | | Cure Stone........................................................ 450 Fol | | Pet Food........................................................... 10 Fol | | Seafood........................................................... 500 Fol | | Fruit.............................................................. 80 Fol | | Grain............................................................. 145 Fol | | Meat.............................................................. 300 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Ring of Sadness...|_| | Lot Bracelet.......|_| | Paralysis Check...|_| | | Reverse Doll......|_| | Holy Mist..........|_| | Peep Half.........|_| | | Star Ruby.........|_| | Glass Slippers.....|_| | Sandals...........|_| | | Melting Lotion....|_| | Magical Theory.....|_| | N/A...............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [ELURIA COLONY]: Not too many people here, most of them are located right where you come in. Woman is holding 'Ring of Sadness,' Child has a 'Lot Bracelet,' the two women above have 'Paralysis Check' and 'Reverse Doll' in their inventory. Youth is holding 'Holy Mist' and Man has a 'Peep Half.' Enter the leader's place on the right and steal a 'Star Ruby' from the Leader. Woman is carrying 'Glass Slippers' and Youth has 'Sandals.' Make your way over to the Armory and steal a 'Melting Lotion' from the guy. If you are playing as a Claude and told Leon not to join you then you can steal a 'Magical Theory' from him as well. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Upon trying to leave the colony the view switches to that of Ronixis aboard his ship up in space. He is told that they are 8 hours and 27 minutes away from their destination. The Commodore still seems to be having quite a bit of difficulty with the loss of his son. Suddenly someone receives a mayday communication from a planet in the Arctura System which has never been surveyed. The call sign matches that of his son Claude. He orders the ship to head immediately for that planet at full warp speed. With that the scene changes back to Claude again. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you get out onto the world map, turn your camera to face east. From the colony it's just a short walk to the Eluria Tower. Be sure to save first. ______________________________________________________________________________ _____) / )__ / ________________ +-- (_____) LURIA TOWER ----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.27 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Meteor Ring....................................|_| | | | Holy Mist......................................|_| | | | Stone Check....................................|_| | | | Steel Helm.....................................|_| | | | X Box..........................................|_| | | | Crestier Guard.................................|_| | | | Musical Software...............................|_| | | | Trickster......................................|_| | | | Cure Paralysis.................................|_| | | | Sapphire.......................................|_| | | | Aquaberry......................................|_| | | | Ultra Punch....................................|_| | | | Fresh Syrup....................................|_| | | | Crestier Guard.................................|_| | | | ?GUARD.........................................|_| | | | Card Key.......................................|_| | | | Murasame Sword.................................|_| | | | Giant Fists....................................|_| | | | Gale Earring...................................|_| | | | Splinter.......................................|_| | | | Spring Water...................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Assuming that you have the ID Card you will be able to enter the tower right away upon arriving. Right when you get inside ignore the stairs and head up. You'll find five treasure chests here containing 'Meteor Ring,' 'Holy Mist,' 'Stone Check,' 'Steel Helm,' and an 'X Box.' It's merely a weapon for Opera. Make sure that you equip Claude with the Meteor Ring you just found. What it does is make it so every time he strikes with his sword, he hits twice rather than once pretty much doubling your attack power. Examine the statue of the man in the centre to get the message [3 - O]. This is a clue you'll need for later. Head down from the chests and go up the stairs on the left. Stop at the top of these stairs. There is a hidden room here that you probably wouldn't find if no one told you it was there. On the left side of this hallway where you can see the bright yellow shine it's actually a doorway leading left. This room is secretive enough to hide another of the game's rarest accessories, the 'Trickster' which can be found in the middle chest. The powerful 'Crestier Guard' and 'Musical Software' aren't bad either. The Trickster is the upgraded version of the Mischief which I mentioned earlier that could be stolen from Filia in Clik. Equip this item on anyone and just walk around to have items randomly added to your inventory. The items that you get with this are better than the ones you get from the Mischief, but there is still one even better version you'll find at the end of the game. Return to the previous hallway and examine either of the statues here to get the clue [5 - A]. Open up the three chests containing 'Cure Paralysis,' 'Sapphire,' and 'Aquaberry.' Proceed up from here and use the save point at the bottom of the elevator. Make sure that you save here. Take the elevator up and turn right at the top. Examine the glass statue to get the clue [4 - C]. Keep going up on the right side and don't worry about the chests you see on the other side. We'll get those in a moment. Head up and examine the statue to get the clue [1 - A]. Open the chests on the left to get 'Ultra Punch' and 'Crystal.' From here take the elevator up to the next floor. Open the chest on the right side to get 'Fresh Syrup' and then the two on the left for 'Crestier Guard' and '?GUARD.' You now have four out of the five clues and you really don't need any of them since I can just give you the answer. Examine the statue here and it will ask for the first letter. Each letter corresponds to the letter the statues have been giving you (it's not a difficult puzzle.) There are five letters which turn out to be the first five letters of the word apocalypse (APOCA.) Enter A-P-O-C-A to get the 'Card Key' which unlocks the gates in another room. Take the elevator on the left side down to the lower floor, then the elevator in the middle down again. Grab the two treasure chests here to get 'Cure Stone' and 'Star Ruby.' If you're playing with Claude as the main character and you have the Pickpocket ability at a decent level then you absolutely MUST head down from here and save your game at the save point again. Even if this doesn't describe you it's probably a good idea anyway, but most important for Claude- players who can Pickpocket. Take the elevator on the left side (the one you just used) back up again, but this time turn left and take the elevator on the left side up. You should come to an area with two red gates. Walk over to the left red gate and use the Card Key that you got to open it up. Make your way around the corner to what looks to be a dead end for a scene. You only have the opportunity to Pickpocket here in Claude's game. The importance of Pickpocketing here now cannot be underestimated because you will never have this opportunity again and one of the Cadets is carrying the third suit of ultimate armour: the 500 DEF rating "Battle Suit." As I explained before there are two other pieces you could have found by now and both had to be stolen from Ernest during a Private Action. This is the first suit in the game you can get if you don't have Ernest in your party. Even if you do have the other two this is still a rare opportunity to equip a third party member. Make sure to read the section on Pickpocketing and load if you miss it. Right when you get on the bridge and have control, that's your chance to rip everyone off. DON'T talk to Ronixis before you finish the job. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: As the group makes their way up the tower Claude suddenly hears a voice chime in on his communicator. The voice is counting down a beam up sequence. Claude suddenly runs away from the group saying not to go anywhere, he will be back soon. Claude is beamed up to the ship where he is greeted by his dad. He tries to tell them to let him go back down to the planet, but he cannot get permission. Ronixis explains that there is an odd high-energy body in the system which they have been monitoring. Claude wonders if perhaps it could have any relation to the Sorcery Globe. When they reach the bridge someone informs Ronixis that the large energy body is on course to collide with the planet. Claude is finally permitted to beam down and say goodbye to his battle comrades before the planet is destroyed. Immediately after he appears back on Expel he abandons his communicator which is beamed back up without Claude. He now has no way to return back to his ship. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Battle Suit.......|_| | Music Box..........|_| | Fountain Pen......|_| | | Pet Food..........|_| | Text Software......|_| | Graphic Software..|_| | | Musical Software..|_| | Survival Kit.......|_| | Material Kit......|_| | | Survival Kit......|_| | Shortcake..........|_| | Peep Non..........|_| | |_______________________|________________________|_______________________| PICKPOCKETING [CALNUS]: Steal a 'Battle Suit' from the Cadet to the right of the door. Cadet further right is holding 'Music Box,' and Cadet to the left of the door has 'Fountain Pen.' Steal from the Science Officer on the left to get 'Pet Food.' Kurtzman is holding 'Text Software.' You can steal 'Graphic Software' and 'Musical Software' from the Helmsmen. 'Survival Kit' from Officer, 'Material Kit' from Operator, 'Survival Kit' from Officer and 'Shortcake' from Operator. Ronixis has a 'Peep Non.' ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Leave the area and take the elevator on the right side up to the next floor. Use the save point here and heal your party in preparation for a boss fight ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Shin | DROPPED: Emerald Ring | |-------------------------------------+--------------------------------------| | Hit Points................. 21,000 | Magic Points.................... 200 | | Experience................. 45,400 | Weak............................ N/A | | Fol........................ 52,100 | Strong.......................... All | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Stonestatue [x2] | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................... 2200 | Magic Points...................... 0 | | Experience.................... N/A | Weak.......................... Light | | Fol........................... N/A | Strong......................... Dark | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Third time's a charm with this boss. Either you have gotten stronger or | | he has gotten weaker because damaging him this time around is no problem | | at all. You'd be surprised how easy he is to take down when you can | | actually hurt him. His attacks are still powerful, but his HP is low. | | Eliminate the two Stonestatues first before you go after him. He has | | three main attacks: Spoiling sucks HP and MP out of your characters and | | heals him. He has a projectile attack that does quite a bit of damage | | if it connects (run up and down to avoid it) and a magic spell called | | Foehn that does moderate damage to the entire party. The only thing | | that makes him difficult is the fact that he is a flying enemy making | | him harder to hit. Opera is an ideal character for this battle, but | | any two physical attackers combined with a magic user and a healer | | should be enough to take him down without too much trouble. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go back and save your game before you proceed any further up the tower. Take the elevator up above where you fought Shin. At the top you will find yourself in front of tree doors. Take the door on the left and open the two chests to get 'Murasame Sword' and 'Giant Fists.' Exit this area via the upper right path and open the lone chest in this room to get 'Gale Earring.' Do NOT go through the door on the right side, instead head down to reach the three door area again. Take the door on the right and get the two chests containing 'Splinter' and 'Spring Water.' Leave this room. You may want to save your game since there is a boss "fight" coming up. I only mention this so you don't have to get those chests again if you die. Up to you. Take the middle of the three doors and then go through the door on the right. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: The party finally arrives at the top of the Eluria Tower. There they find the Sorcery Globe and surrounding the globe are ten men. One is curious as to how Rena has acquired a "Quadratic Key." With her powers of healing, one man says she must be a Nedian. They also identify Claude as being an Earthling and either Opera or Ernest as a Tetragenes. The ten men say that like Rena, they are also Nedian. They explain that the collision between Expel and Nede will allow them to travel back to Nede (and eventually conquer the galaxy of course.) As it turns out the Sorcery Globe (or more accurately the Quadratic Sphere) is used to alter the orbit of a planet so that it may collide with Nede. Before the planet is destroyed, one of the "Ten Wise Men" named Berle steps forward to "entertain" the group in the moments before their death. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Berle | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 100,000 | Magic Points.................... 100 | | Experience.................... N/A | Weak............................ N/A | | Fol........................... N/A | Strong.......................... All | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | This is another battle similar to the earliest fight against Shin. You | | cannot possibly win, but nor are you allowed to have your entire party | | killed. He is so powerful that even attempting to put up a fight for a | | second will likely lead to your death. The only reasonable option is to | | run like hell. The faster you are the longer you will survive. Make | | sure to have Rena in your party just to help extend your life. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Just as the Ten Wise Men planned, Expel is destroyed. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This completes everything there is to do on the first disc. You will have the chance to save your game here and put in disc 2 when you're ready. ______________________________________________________________________________ _____) / )__ / ________________ +-- (_____) NERGY NEDE -----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.28 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | | | ...............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Claude and Rena wake up on a path in some kind of forest. They had expected to die so neither of them knows exactly where they are when they wake up. Suddenly as the party joins back together Rena becomes more familiar with their location. She says they are in a place called The Outer Wall on the planet Nede. She does not know how or why she knows this, only that they must proceed in a certain direction. Those who left loved ones behind on Expel seem eerily certain that they are all right, despite impossible odds. Most likely just to avoid the shock of losing everyone they know. A voice from ahead speaks and tells them to enter the transporter device where everything will become clear. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Step into the transporter and you will be warped away from that area. When you arrive in another transporter room, exit on the right to meet mayor Narl. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Mayor Narl knows of the Ten Wise Men who Claude and Rena met back in the Eluria Tower. He says that to explain the Ten Wise Men he must first explain the history of Nede. 3.7 billion years ago Nede was a single planet. Currently Nede is not a planet, but an artificial planet covered by a large energy body creating what is called "Energy Nede." Many planets were ruled under the power of Nede not forcibly, but symbiotically. here were a group called the Ten Wise Men who would not exist peacefully with the rest of the world. One by one they destroyed the cities of Nede before being defeated by the Nedians and sealed away. By this time the Nedians had come to realize what immense power they had. They could have ruled the entire universe if they wanted. In order to prevent this power from being used for wrongdoing the Nedians voluntarily created Energy Nede which effectively cut them off from the rest of the universe. No one could ever go in or out. Somehow the Ten Wise Men have managed to escape from their prison onto Expel, and from there reach Energy Nede once again. Narl explains that Claude and Rena's group was summoned because they are powerful and show promise. Nedians hold the same type of power as the Wise Men, what they need is a different type of power. The mission to defeat the Ten Wise Men will begin immediately with the acquisition of something to transport them around the world. The best means of transport is a Heraldric beast known as a Synard. One can be obtained by venturing to North City. The group gets ready to leave. Rena is told by mayor Narl to stay behind for a moment since he has something he wants to say to her. Claude and the rest of the party wait outside for her. When they both return then it is time to go. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ ) ___ (__/_____) / / ________________ +-- (______) ENTRAL CITY ---------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.29 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There isn't a lot to do in Central City at this point in the game. It's a large city used mostly for its great shopping and Pickpocketing opportunities. If you plan on recruiting Chisato then there is one thing that you have to do however. Make sure that you are not in Private Action mode. From the City Hall where you first arrived in Central City go left one screen. There you will find a red haired girl who is surprised to be spotted and runs off. That's all you have to do for now, and the rest will play out by itself. I would suggest you head to the restaurant and stock up on 20 Steaks. Every character in the game has a specific favourite food, and Claude's is steak. When used in the main menu on the correct character, his/her favourite food will restore HP and MP 100% rather than the normal restorative amount. Here's another tip: if you're using Leon in your party then you'll want to Pickpocket the "Treatise" from one of the editors on the fourth floor of the city hall. You won't likely have any book at the moment which comes close to the magic power given by this one, and even if you're not using Leon right now (or playing Rena's scenario) it still sells for a whopping 200,000 Fol or more! ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Rena]. LOCATION [Central City]. Requirements: This Private Action has no requirements or prerequisites. Description: Head to the second floor of the inn and speak with Rena there. She will ask if she can ask a question. - Sorry, but I'm busy now. [Rena's Relationship Points with Claude decrease by one and there is a follow up question.] - I won't go after all [No relationship changes]. - I will go [Rena's RP & FP for Claude decrease by two]. - What is it Rena? [There is a follow up question]. - Without a doubt, Rena, you are a Nedian [Claude and Rena's Relationship points for each other + 2]. - Rena, you're our friend, right? [Claude and Rena's Friendship Points for each other increase by 2]. - That... I don't know either. [Claude and Rena's Friendship Points for each other decrease by one]. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons Shop [Hyper-on-Hyper] | |----------------------------------------------------------------------------| | Ignite Sword................................................... 17,000 Fol | | Scyther........................................................ 18,000 Fol | | Pain Cestus.................................................... 15,000 Fol | | Hecatoncheire.................................................. 16,200 Fol | | Silver Rod....................................................... 9800 Fol | | Great Punch.................................................... 14,000 Fol | | Light Whip..................................................... 14,000 Fol | | Heraldry......................................................... 7000 Fol | | Electro Gun.................................................... 15,000 Fol | | Steel Helm..................................................... 16,000 Fol | | Silver Robe.................................................... 10,000 Fol | | Plate Mail..................................................... 13,400 Fol | | Fine Shield...................................................... 6800 Fol | | Silver Greaves................................................... 5200 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Tool Shop [Reverse Edge] | |----------------------------------------------------------------------------| | Lezard Flask.................................................. 120,000 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Mandrake.......................................................... 150 Fol | | Rose Hips......................................................... 230 Fol | | Artemis Leaf...................................................... 720 Fol | | Wolfsbane......................................................... 360 Fol | | Lavender.......................................................... 490 Fol | | Aceras............................................................ 660 Fol | | Resurrection Bottle.............................................. 3600 Fol | | Magic Canvas..................................................... 1000 Fol | | Magical Clay...................................................... 600 Fol | | Fountain Pen...................................................... 460 Fol | | Beret.......................................................... 40,000 Fol | | Spectacles.......................................................... 8 Fol | | Poison Check..................................................... 5000 Fol | | Cure Paralysis.................................................... 180 Fol | | Cure Stone........................................................ 450 Fol | | Vellum Paper...................................................... 150 Fol | | Bandit's Gloves................................................ 40,000 Fol | | Pet Food........................................................... 10 Fol | | Conductor's Baton.................................................. 85 Fol | | Magical Film...................................................... 900 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Restaurant [Weight Lawyer] | |----------------------------------------------------------------------------| | Seafood........................................................... 500 Fol | | Fruit.............................................................. 80 Fol | | Grain............................................................. 145 Fol | | Meat.............................................................. 300 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | | Steak............................................................. 600 Fol | | Berry Juice....................................................... 200 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Skill Guild | |----------------------------------------------------------------------------| | Knowledge 1....................................................... 300 Fol | | Knowledge 2...................................................... 1500 Fol | | Sensibility 1..................................................... 400 Fol | | Technique 1....................................................... 400 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Sweet Syrup.......|_| | Magical Clay.......|_| | Ruby..............|_| | | Shortcake.........|_| | 500 Fol............|_| | Discovery Card....|_| | | Mortalial Card....|_| | French Toast.......|_| | Baby Rabbit Rstto |_| | | Golden Bracelet...|_| | 5000 Fol...........|_| | Magic Canvas......|_| | | Holy Rod..........|_| | Erlenmeyer Flask...|_| | Antiseptic Gloves.|_| | | Survival Kit......|_| | Shiny Earring......|_| | Misty Symbol......|_| | | Attack Earring....|_| | Ring of Happiness..|_| | Evening Dress.....|_| | | Blackberry........|_| | Lavender...........|_| | Berry Juice.......|_| | | 500 Fol...........|_| | Fairy Tear.........|_| | Ring of Sadness...|_| | | Feather Pen.......|_| | Sour Syrup.........|_| | Encyclopedia......|_| | | Scribbles.........|_| | Gale Earring.......|_| | Pretty Idol.......|_| | | Meat..............|_| | Succubus Cologne...|_| | Medical Rinse.....|_| | | Vellum Paper......|_| | Spectacles.........|_| | 10 Volt Stun Gun..|_| | | Mirror of Wisdom..|_| | 720 Fol............|_| | Resurrection Mist.|_| | | Crumpled Paper....|_| | Smelling Salts.....|_| | Text Software.....|_| | | Raw Milk..........|_| | Fanzine [Male].....|_| | 500 Fol...........|_| | | Star Earring......|_| | 800 Fol............|_| | Treatise..........|_| | | Dictionary........|_| | Root Beer..........|_| | Graphic Software..|_| | | Musical Software..|_| | N/A................|_| | N/A...............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [CENTRAL CITY]: There's a Man sitting at the table on the left holding 'Sweet Syrup.' Old Man near the entrance has some 'Magical Clay' and Woman above him holds 'Ruby.' Steal from the other Woman to get 'Shortcake' then from Young Man for '500 Fol.' During a Private Action Ernest appears here and you can steal a 'Discovery Card' from him. Enter the weapons shop and steal a 'Mortalial Card' then go into the restaurant and steal from the person at the counter to get 'French Toast.' Proprietor is holding 'baby Rabbit Risotto' and the two old people by the shelves have 'Golden Bracelet' and '5000 Fol.' Enter the tool shop next and steal from Arnon to get 'Magic Canvas' and from Celine for 'Holy Rod.' Across the road in the Skill Guild the Guildmaster has 'Erlenmeyer Flask, 'Advisor has 'Antiseptic Gloves' and Explainer holds 'Survival Kit.' head west of the town entrance and go into the inn. The person at the desk is holding 'Shiny Earring.' Starting at the top of the bar and going down: Young Girl holds 'Misty Symbol,' Young Girl has 'Attack Earring,' Good-Looking Girl has 'Ring of Happiness,' Opera has 'Evening Dress,' Normal Young Man has 'Blackberry,' Pickup Guy holds 'Lavender' and pickup Guy holds 'Berry Juice.' Boyfriend carries '500 Fol' and Girlfriend a 'Fairy Tear.' Go upstairs and steal a 'Ring of Sadness' from Rena if she is there. Afterwards leave the inn and head east to the northern area. You'll find that Man is holding 'Feather Pen,' 'Bowman has 'Sour Syrup' and Leon has 'Encyclopedia.' Now enter the City Hall. On the first floor you can get 'Scribbles' from Boy, 'Gale Earring' from Woman, 'Pretty Idol' from Girl and 'Meat' from Mother of Child. Go upstairs to the reception area. On the left one Woman carries 'Succubus Cologne' and the other has 'Medical Rinse.' One Clerk at the desk has 'Vellum Paper' and the other has 'Spectacles.' Female Clerk is carrying '10 Volt Stun Gun' and the Receptionist has a 'Mirror of Wisdom.' You can steal '720 Fol' from the Young Man in the room on the side. Up to the next floor. The Assistant Editor in Chief has 'Resurrection Mist' with him. You can steal 'Crumpled Paper' from one Editor, 'Smelling Salts' from another, 'Text Software' from the next, 'Raw Milk' from another editor and 'Fanzine [Male]' from the Editor in Chief. Go upstairs and steal '500 Fol' from the Young Girl. The Young Man in the Publishing Company is carrying 'Star Earring.' You can steal '800 Fol' from one Editor, 'Treatise' from another, 'Dictionary' from another and some 'Root Beer' from the Editor in Chief. Finally head up to the top floor. The Receptionist is holding 'Graphic Software' and Mayor Narl is carrying 'Musical Software.' ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Note before you get started: This is not the ONLY way to get the gloves. You can steal some from someone later in the game, this is just the only way to get them now. Also note that the part of this section detailing the use of music is extremely beneficial, but not 100% necessary. Finally just an extra tip: the "Beret" helm they sell in the Tool Shop in Central City increases item creation success. Wearing it will help. MAGICIAN'S HAND: For the Pickpocket in all of us, upon reaching Energy Nede it is finally time to acquire the Magician's Hand (and upgraded form of the Bandit's Gloves.) Combined with a level 10 skill in Pickpocketing this will dramatically increase your success rate. Here's what we need to do. Head for the world map and open up your menu. Go to the skill menu and press triangle twice to see talents. Find someone in your party who has the "Pitch" talent, there's bound to be someone who does. That person is going to be your musician. Find someone else in your party who has the "Sense of Design" talent. That person will be your machinist. If no one has it then don't worry, pick someone at random who has a lot of skill points (or is at a low level so they can GET a lot of skill points easily. The person who has the Pitch talent needs to start leveling up and distributing points into the skills Music Instrument and Musical Notation. Max out both of these skills to level 10. The person who has Sense of Design needs to put all his/her skill points into Mech Knowledge and Mech Operation until both of those reach level 10. This could take awhile, but you're in a great location because the land and forests between Central City and North City are populated with enemies that give enormous experience. Build smaller parties consisting of only members that need to build skills so that they get more experience faster. Once one person has a level 10 Machinery skill and the other has level 10 Musical Talent, then you're already most of the way there. Make your way to North City. Just up the stairs to the north is a Tool Shop. They sell the following items here: Material Kit, Conductor's Baton, Feather Pen and Violin. You'll need 20 of each of those except the Violin, which you only need one of. Leave the shop and return to the world map. Save your game and open the menu. Go to "Specialty" for your person with the Musical Talent and choose the Musical Talent skill. Pick "Compose" as opposed to play music and choose the Violin. Every time you choose the Violin the character will try to learn a song. Every instrument has two songs. Most of the time it will say "cant come up with a good sound", but each time there is a chance you will learn a song. Keep choosing the Violin until you learn the song "Hail the Goddess." If you run out of Feather Pens then go buy more and keep using them until you eventually learn the song. One more note: each time you pick and instrument and try to learn a song, there is a chance you will learn the "Sense of Rhythm" talent. Keep selecting instruments and using as many Feather Pens as it takes until you unlock this new talent for the character. It will help out in the long run. Now for your musical character select Musical Talent, but this time choose "Play music." Find "Hail the Goddess" and select it. If your Musical Talent skill is at level 10, and you have both the Pitch and Sense of Rhythm talents then it is almost guaranteed this will work. There are two outcomes: the song sounds decent and it worked. Otherwise the song will sound terrible and off-key. You can tell for sure if the song is wrong by moving your cursor up and down. Sound effects sound different when a failed attempt at music is playing in the background. If it fails then most likely you didn't level up Musical Talent to 10, or you don't have the Pitch/Sense of Rhythm talents. To be honest I'm not even sure Sense of Rhythm has anything to do with playing. It's very likely it only helps with composing and Pitch exclusively governs playing which just underlines the importance of having the Pitch talent. Now you may be wondering what the point of this was. Well, while playing this Violin song all item creation success is increased dramatically. That's how it's going to help. While the violin song is playing, cancel out of the music menu and go to the item menu. Press triangle and choose "Item Creation" then "Machinery." Select the character with Sense of Design and a level 10 Machinery skill. Assuming you bought those Material Kits then they will all be here ready to be molded into something. Select the Material Kit and get to work. With the song playing you will almost always succeed in making the Material Kit into an item. There are approximately 20 different items that can be created chosen randomly. Most often you will get some kind of bomb which doesn't have much use, but almost as often you will create items which are designed to assist in the creation of OTHER items. For example, Machinery creates devices which increase success in writing, artistry, music, compounding, alchemy, and much more. You have about a 1 in 20 chance of making the Magician's Gloves, but even when you fail it will most likely give you an item that you would want anyway. Eventually however (even if it takes many more than 20 Material Kits) you will craft the Magician's Gloves which increase Pickpocketing success. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Assuming you're caught up with everything to this point then it's time to make your way to North City which is located not surprisingly, north of here. ______________________________________________________________________________ __ __) (, /| / / | / ) / |/ ________________ +-- (_/ ' ORTH CITY ------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.30 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ North City is quite a bit smaller than Central City, but still offers some ice shopping. Aside from the equipment upgrades and the unique musical selection at the tool shop, there really isn't much to do besides proceed with the main game. Do whatever shopping that you need to do and then head up into the building in the upper left corner while not in Private Action mode. When you get inside the building speak to the receptionist and enter the back room. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Celine]. LOCATION [North City]. Requirements: This Private Action has no requirements or prerequisites. Description: Head into the inn and you'll find Celine there. She introduces Claude to some fortuneteller. Celine will ask whether or not you want your fortune told: - No, not me thanks. [Claude's FP toward Celine - 1]. - Sure, why not? [This will branch open three new options]. - My fortune. [Celine's FP for Claude decrease by 1]. - Will I improve? [No relationship changes]. - Are Celine and I compatible? [Claude and Celine's Relationship Points + 4 and Friendship Points + 2]. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Rena]. LOCATION [North City]. Requirements: This Private Action has no requirements or prerequisites. Description: Head up into the library at the north end of town and this Private Action will trigger automatically. Rena is in there fiddling around with a computer and can't seem to figure it out. She runs out of the library in frustration and no relationships or friendships are affected. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | [Account] Weapons | |----------------------------------------------------------------------------| | Eagle's Claws.................................................. 20,000 Fol | | Pain Cestus.................................................... 15,000 Fol | | Hecatoncheire.................................................. 16,200 Fol | | Light Whip..................................................... 14,000 Fol | | Steel Helm..................................................... 16,000 Fol | | Jeanne's Helm.................................................... 8600 Fol | | Mithril Coat................................................... 15,000 Fol | | Steel Armor.................................................... 52,000 Fol | | Crestier Guard................................................. 36,600 Fol | | High-Laced Shoes................................................. 4100 Fol | | Silver Greaves................................................... 5200 Fol | | Steel-Toed Boots................................................. 3200 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Tool Shop [Blue Flask] | |----------------------------------------------------------------------------| | Lezard Flask.................................................. 120,000 Fol | | Mandrake.......................................................... 150 Fol | | Rose Hips......................................................... 230 Fol | | Artemis Leaf...................................................... 720 Fol | | Wolfsbane......................................................... 360 Fol | | Lavender.......................................................... 490 Fol | | Aceras............................................................ 660 Fol | | Attack Vial....................................................... 230 Fol | | Cembalo.......................................................... 8000 Fol | | Harmonica......................................................... 500 Fol | | Organ.......................................................... 12,000 Fol | | Piano.......................................................... 30,000 Fol | | Lyre............................................................. 5000 Fol | | Violin......................................................... 21,000 Fol | | Feather Pen........................................................ 20 Fol | | Conductor's Baton.................................................. 85 Fol | | Spectacles.......................................................... 8 Fol | | Material Kit..................................................... 1200 Fol | | Seltzer........................................................... ??? Fol | | Smith's Hammer.................................................... 250 Fol | | Iron.............................................................. 200 Fol | | Gold.............................................................. 300 Fol | | Silver............................................................ 200 Fol | | Green Beryl....................................................... 500 Fol | | Sapphire.......................................................... 800 Fol | | Ruby.............................................................. 400 Fol | | Crystal........................................................... 500 Fol | | Diamond.......................................................... 9000 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | [Smiley's] Grocery Store | |----------------------------------------------------------------------------| | Seafood........................................................... 500 Fol | | Fruit.............................................................. 80 Fol | | Grain............................................................. 145 Fol | | Meat.............................................................. 300 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Skill Guild [Synard Reception Area] | |----------------------------------------------------------------------------| | Knowledge 3...................................................... 2700 Fol | | Sensibility 2.................................................... 1600 Fol | | Technique 2...................................................... 1600 Fol | | Technique 3...................................................... 3600 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | 400 Fol...........|_| | Jack-in-the-Box....|_| | Luna Tablet.......|_| | | Wolfsbane.........|_| | Cure Poison........|_| | Mandrake..........|_| | | Pin Heels.........|_| | Carrot Ice Cream...|_| | Stock Certificate.|_| | | Sard..............|_| | Steel-Toed Boots...|_| | Weird Doll........|_| | | Mithril Dress.....|_| | Fruit Syrup........|_| | Violin............|_| | | Musical Software..|_| | Fountain Pen.......|_| | Heart Barriers....|_| | | Prism Ring........|_| | Forest Friends.....|_| | Flash Pot.........|_| | | Today's Dish......|_| | Before Tea's Ready.|_| | Fountain Pen......|_| | | Smith's Hammer....|_| | Smith's Hammer.....|_| | Weird Lump........|_| | |_______________________|________________________|_______________________| PICKPOCKETING [NORTH CITY]: We'll start with the people here right at the entrance. You can steal '400 Fol' from the Young Man on the left and a rare 'Jack-in-the-Box' from the Young Man on the right. Just up a little bit the Woman is holding 'Luna Tablet,' Grandfather has 'Wolfsbane' and Young Man has 'Cure Poison.' During a Private Action Bowman is carrying a 'Mandrake' and way up at the top Opera has 'Pin Heels.' Enter the grocery store on the left and steal 'Carrot Ice Cream' from the girl at the counter, then 'Stock Certificates' from the Old Woman. Go into the equipment store on the right and take the 'Steel-Toed Boots' from Shop Boy and the 'Sard' from Grocer. The "Sard" is actually a misspelling or mistranslation. When you look in your inventory the item is really called the "Sawed," a very powerful weapon that can be equipped by Claude. Head up into the inn and steal from the Receptionist to get 'Weird Doll.' Go into the back room to find Celine for a Private Action. You can steal a 'Mithril Dress' from her. Proceed next up into the tool shop. You can steal a 'Fruit Syrup' from Customer and a 'Violin' from Mrs. Heath. Leave here and go up into the silo shaped building at the north end of town. You can steal 'Musical Software' from Operator, 'Fountain Pen' from Librarian, 'Heart Barriers' from Secretary, 'Prism Ring' from little girl and 'Forest Friends' from Leon during a Private Action. Now we enter the final building in the upper right corner. Steal a 'Flash Pot' from Man, a 'Today's Dish' from Receptionist, 'Before Tea's Ready' from the other Receptionist. The skill guild guys are in here too. Explainer has 'Fountain Pen,' Advisor has 'Smith's Hammer' and Guildmaster has 'Smith's Hammer.' You can steal a 'Weird Lump' from Ernest. Most of the rest of the people can only be stolen from during the next sequence of the game, so exit the Private Action and continue with the story progression. Remember whenever you can move freely to Pickpocket those you see. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: The party meets up with the researcher Artis who says he will be in charge of producing their Synard. As it turns out, despite being living creatures the Synards have their master's data entered into them so that they obey. One of the researchers is concerned that Claude's data might be a problem since he is not from Nede, but they will have to try anyway. They read the data of both Claude and Rena and then try to input it into the Synard. Suddenly the creature becomes violent, almost undoubtedly a result of Claude's data. There is no choice but to fight. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Synard | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 43,000 | Magic Points.................... 200 | | Experience................. 80,000 | Weak........................ Thunder | | Fol........................ 20,000 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | This boss has one primary attack and it's devastating. The smoke coloured | | breath that the Synard expels is extremely powerful and multi-hitting | | capable of eliminating a single or multiple party members in one use. | | What you need to be concerned with primarily is getting the weaker | | characters back and attacking from a distance, while having your more | | powerful characters doing whatever they can to attack from behind. The | | more melee fighters you have attacking at once the less chance the boss | | will have to use his attacks. Effective characters in this battle include | | both Claude and Rena of course for their combined power and healing | | ability. Additionally the two other ideal characters are Celine for her | | Thunder Storm spell (the boss is weak to it) and Opera for her long range | | anti-air attacks. Claude's Head Splitter also works great in this fight. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: While they may have had no choice but to destroy it, that doesn't change the fact that there is now one less Synard to work with. Obviously it will not be possible to try using their data again, but perhaps there is another viable option. If the previous scenes with Chisato had been triggered, then she will show up here just as the party leaves the room. Artis says that everything will become clear once they go through the transporter. The party steps through it and disappears. When they emerge from the transporter room they find themselves in the house of some odd Nedian guy. Claude and Rena explain that Artis sent them here to obtain a Synard through other means. Noel explains that they are here to catch a wild Synard, the only wild one left known to exist. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ __ __) (, /| / / | / ) / |/ ________________ +-- (_/ ' OEL'S HOUSE ----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.31 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Nature's Life Force............................|_| | | | Pet Food.......................................|_| | | | 50,000 Fol.....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Noel joins the party for now, but he has not technically joined permanently yet. Open up the three treasure chests to get 'Nature's Life Force,' 'Pet Food,' and '50,000 Fol.' You can rest here for free whenever you want. All you have to do is leave and re-enter. When you're ready, head north of the world map to reach the Cave of the Red Crystal. Save your game and go inside. ______________________________________________________________________________ ) ___ (__/_____) / / ________________ +-- (______) AVE OF RED CRYSTAL --------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.32 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Resurrection Bottle............................|_| | | | Dream Bracelet.................................|_| | | | Heraldry.......................................|_| | | | ?MINERAL.......................................|_| | | | Cinderella Glass...............................|_| | | | Flying Hawk Robes..............................|_| | | | Chisato's Job ID...............................|_| | | | Fruit Syrup....................................|_| | | | ?MINERAL.......................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Enter the main area and take the far right path when you come to a fork. Open up the treasure chest at the very top to get 'Resurrection Bottle.' head back down to the fork and this time take one of the two middle paths. They both lead to some kid of yellow doorway that takes you downstairs to three treasure chests containing 'Dream Bracelet,' ''Heraldry,' and '?MINERAL.' Head back up to the previous floor and this time take the path on the far left side. Take the left path at this fork in the road as well and open up the chest to get a 'Cinderella Glass.' Now make your way down to the lower right corner and take that exit. Ignore the first path you come across that branches downward and keep going to the right. Descend the stairs and follow the road. If you did the previous things that begin the process of recruiting Chisato then you will see her here above you. She drops something on the ground. Ignore it for now and get the chest on the left containing 'Flying Hawk Robes.' When you go back up make sure to pick up the item that Chisato dropped: 'Chisato's Job ID.' Continue going right and into the next area. You'll see the Synard here, but you can't reach it at the moment. Keep moving right and ignore any branching paths. On the next screen head down and to the left at the bottom. Descend the stairs and use the save point to save your game here. Before you go up make sure to look around the lower part of this area to find 'Fruit Syrup' and '?MINERAL' in the two chests. Save your game again and heal up your party in preparation for what awaits you above. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Arcmene [x2] | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 40,000 | Magic Points...................... 0 | | Experience................. 78,000 | Weak........................ Thunder | | Fol........................ 52,000 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | A very difficult boss for those parties which are underleveled. The | | two spider things are fast, powerful, and did I mention fast? Not only | | that they have the ability to teleport around the battlefield putting | | your magic casting characters in serious jeopardy. The best way to take | | on this battle is to divide your melee fighters so that they focus on both | | enemies to keep them busy rather than one at a time. Once again these | | monsters have a weakness to Thunder so Celine's Thunder Storm is | | extremely effective against them. They also have a nasty tendency to | | block attacks from the front so the Flip skill or just having two | | party members double team from both sides will work well. Since you may | | have to do quite a bit of healing, Rena (or Noel's) MP is important. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: After the battle with the two spiders which were leeching off the Synard, the Synard is too weak to fight. Just as Claude is about to take on the beast anyway, two of its cubs crawl out from the Synard's protection. The party agrees that they just cannot take the mother away from her babies and decide to find another way. Just as they are about to leave, Noel says that the Synard is trying to say something. It seems he is able to understand the beast somehow. Not only Noel, Rena as well can suddenly interpret what the Synard is trying to say. She says that the Synard wishes to help them out despite the circumstances. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ As you jump onto the Synard, Noel will call up saying that he wants to join your party. Whether or not you let him join should depend on one thing: how full your party is right now and whether or not you want to recruit Chisato. If you have the maximum number of party members you can have at this point (seven: Claude, Rena, Celine, Opera, Ernest, Bowman/Precis, Dias/Leon) then letting Noel join will make it impossible to get Celine. If you got Ashton instead of Opera and Ernest then you must recruit Noel in order to fill up an entire party of eight members. You can still get Chisato. If you have to decide between Chisato and Noel, then I recommend Chisato. Noel blows. After all this is done you'll be out on the world map flying your Synard. The controls are as follows: left analog and R1/L1 buttons steer. The X button flies forward, the circle button lands, and holding the square button will let you move in any direction with the left analog stick (including reverse.) _____________________________________________________________________________ __) /(, ) / / / / ________________ +-- (___ / PTIONAL STUFF ---------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.33 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There are a number of things we can do right now which aren't directly tied to the main story. At this point you can finally recruit Chisato, visit all the various towns, start the sidequest involving the secret database, visit hidden areas, power-level your characters and more. We'll begin with Chisato who (assuming you did everything else so far and got her ID card in the Cave of Red Crystal) is located in Central City. Enter the City Hall and go up to the third floor where the Nede Chronicle is located. There you will find Chisato. Just walk up and talk to her. As it turns out your adventures are well documented and of interest to all the readers of the paper and she's been following you around for quite some time. If you suggest that she join your party rather than follow you around, then she will assuming you have a slot open. That's all that you need to do to get her on your team. Next we have a couple of interesting stores that are worth visiting. If you want to know where the best weapons that you can purchase are then all you need to do is head for the town of Armlock. Armlock is the furthest southeast town on the world map, just south of Fun City. The weapons in this shop cost hundreds of thousands of Fol, but are about as powerful as you can get for typical shop weapons (obviously you create and find better stuff later.) There's also a "secret shop" you can access as well. Here's what you have to do: fly your Synard to the west side of the world near the icy continents. There are two icy continents that are north and south of one another. Between these continents are two extremely small islands barely big enough to land your Synard on. Land on the larger of these two small islands and run to the corner. Suddenly you'll find yourself taken to a secret shop location. All there is here is a crazy man who sells stuff. His inventory is listed below: ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | [Secret Charity / Fake Gallery] | |----------------------------------------------------------------------------| | Wizard's Hat................................................... 65,200 Fol | | Mithril Helm................................................... 83,400 Fol | | Mithril Mesh.................................................. 250,000 Fol | | Wizard's Mail................................................. 240,000 Fol | | Steel Armor.................................................... 52,000 Fol | | Crestier Guard................................................. 36,600 Fol | | Rare Gauntlets................................................ 105,000 Fol | | Mithril Greaves................................................ 76,000 Fol | | Tri-Emplem..................................................... 31,419 Fol | | Sacknoth's Helmet.............................................. 12,000 Fol | | Magical Rasp.................................................. 350,000 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUNNY SHOES: Without a doubt, the best boots you could ever hope to wear on your feet. The second you put them on you'll wonder how you ever lived without them. The Bunny Shoes increase your combat movement speed by a ridiculous amount, turning your character into a mach-speed agile death machine. You'll end up finding at least four pairs of them in the game to fit your entire party, but only one pair can be found now. In order to get them you will need a character with a level 10 Pickpocketing skill, the Dexterity talent and preferably the Magician's Hand (Bandit's Gloves will work, but it will probably take longer.) If you need an easy Magician's Hand then just do this: fly to Armlock (the town on the east side of the world near Fun City.) Enter the skill guild and steal from he Guildmaster. He is holding the Magician's Hand Pickpocketing accessory. Now fly your Synard to Fun City which is located on the far mid-eastern continent of the world. It looks like a circus from the outside and even more of a circus on the inside. Save your game before going inside, since you probably won't get them on your first try. Enter Fun City and pay the small free at the entrance. Head all the way north and into the bunny races area. There is a large Bunny Mannequin standing at the door who sells tickets. Forget the tickets and steal from him. Even with maximum level and equipment it's still hard to succeed, but keep loading your game and trying again. Eventually you will steal the ultra rare Bunny Shoes. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ SECRET INFORMATION SIDEQUEST: The Secret Information Sidequest is not a long one, and provides some valuable information you might not have been able to obtain otherwise. Note before you begin this that while you don't need Chisato to be in your party, you must have at least triggered the seen in the Cave of Red Crystal and picked up her ID Card. The quest begins by flying your Synard to North City and going up to the library at the north end of town. Speak with the Operator who lets you access all kinds of information. At the bottom you'll see something called "Secret Information." Select that option and it says you will need a password to get to it (which you don't have of course.) Leave and get in your Synard. Fly northwest to the icy islands on the west side of the world and locate a town there. That town is Giveaway. Head all the way up to the top and into the university. Go to the far right office (the Dean's Office) and speak to Parel who tells you that Reyfus has been working on some questionable research. Go upstairs and then into the far left room (the research laboratory.) Speak to Reyfus at the back and he will tell you about those files in North City which no one has been able to access. He wonders if perhaps a resourceful person could get the information. It's time to leave Giveaway and fly all the way back to Central City. If Chisato is in your party then you will need to do a Private Action here. If not then just enter the town normally. Make your way up to the Nede Chronicle on the third floor of City Hall. Tell Chisato to investigate the matter with the secret files. She'll say that she needs a bit of time. Leave Central City and then go back inside the same way you did before depending on whether or not she's in your party. Talk to Chisato again upstairs and this time she will have the password for you. Leave here and head back to North City again. Choose secret information to trigger a scene of getting into the database. Unfortunately when you finally choose a topic you will be unable to access it after all. The sidequest isn't over yet, but you might not be able to continue at this point. There is an impasse now that forces you to have progressed past the "Heraldric Weapons Laboratory" point in the game. If you haven't done this yet then you can continue this sidequest when you have. I will cover the continuation of these events in the guide once you reach that point. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ POWER LEVELING & BIG MONEY: The following is a tried-and-tested trick to leveling your entire party to 100 in a relatively short amount of time. The maximum level in this game is 255, but unfortunately this one only works up to 100. You will likely need to do some leveling in order to prepare. If you followed my little section earlier on acquiring the Magician's Hand then you'll be in good shape for this one. If not then don't worry, it'll just take a little but more time. Fly your Synard to the area between North City and Central City then land. Enter the Central City tool shop and buy 20 Conductor's Batons and 20 Vellum Paper. You should note that the Reverse Side super specialty that you're going to be using quite a bit will technically lower your relationship points with other characters by an extremely small amount whenever it is used (same with Pickpocketing.) If you're only playing this game to see a particular ending then I do not recommend you do the following. If you're playing the game just to have fun with it, or want to build the most powerful party then this is something you'll definitely want to pay attention to. Here's what we're going to need: check the talents for your party members and look for someone who has the Pitch talent. Also having the Sense of Rhythm talent is good too, but not necessary. If you did what I mentioned earlier to get the Magician's Gloves then you already have this. That person needs to build up the skills Music Instrument and Musical Notation to level 10 so that their Musical Talent skill is level 10. Next go to North City tool shop and buy a Violin along with 20 Feather Pens. Use the Musical Talent skill with that person (in the Specialty menu) and keep composing with the Violin until you learn "Hail the Goddess." A person who has the Pitch talent will be able to play that song successfully using a Conductor's Baton. You can tell when you play the song wrong because it sounds terrible and the game's sound effects get all distorted. While playing that song, item creation success is increased dramatically, which is why it's so important you have it to create the items you'll need. For the next part talents are irrelevant. Whoever has the most skill points to waste needs to build up his or her "Copying" skill to level 10. That will give them a level 10 "Reproduction" specialty. Hang on to that for now. Lastly you need to learn the "Reverse Side" Super Specialty. Super Specialties are learned through the combined skills of all party members. For Reverse Side you will learn it based on the Reproduction and Pickpocketing specialties of every member in your party. Have everyone in your party build up some skill points and distribute them all into the skills Courage, Poker Face, and Copying. As you are building these skills for everyone you should notice that the Reverse Side Super Specialty is slowly leveling up. It doesn't take too long for it to hit level 10. We are finally ready to start creating now. Not only are you going to be able to gain fast levels, but you'll also make a LOT of money in the process. Save your game and open up the menu. Have the person with the level 10 Musical Talent Specialty and the Pitch talent play music, and have them play the song "Hail the Goddess." Assuming it doesn't sound distorted then what you need to do is open up the item menu and press triangle. Choose Super Specialty skills and select Reverse Side. You should have this at level 10 and you should have 20 Vellum Papers. All you have to do is choose execute and let her rip. You'll start creating all kinds of great items from this. Forged Bills, Forged Checks and Stock Certificates all sell for tens of thousands of Fol. Fill-Up and Lien will randomly place items in your inventory, Second Ledger will lower the prices in stores around the world (and make shopkeepers angry), Contract when used in an inn will claim ownership and let you sleep free, and Life Insurance when used on a dead party member will give you money equal to their level x 1000. The one final item you can make and the one you are aiming for is called Forged Medals, and it's the rarest of the creations. After making five or six things, that's about when the song will end and you will have to start it up again to get the increased success. You will very rarely fail while the music is playing (note that a "Bounced Check" is a failure.) Bounced Checks will constantly drain your money by about 1 Fol per second for each one you have. You actually have to pay stores to get rid of them (they sell for "negative" 300 Fol or so) but it's the only way to get them out of your inventory. Anyway, like I said you are ultimately trying to create Forged Medals. It might take you 10 Vellum Papers or 100 before you make them, but it will happen eventually. When used on a party member the Forged Medals will lower the amount of EXP needed to gain a level to "1" meaning they will automatically level up in the next battle against any foe no matter how weak. Obviously this is a lot of work just for one level, which is why we're not going to use those Forged Medals right away. No... we're going to start reproducing them. Open up your item menu and sort then items by "New" which should put the Forged Medals near the top and save us a lot of time later. Now before we continue, you need to have a few things. One is the "Reproduction" skill at level 10 for any one character, talents don't matter. The second is 20 rolls of Magical Film which can be bought in the Central City tool shop. The last is up to you, either a Magical Camera (bad) or a Ririca (good). The Ririca is a more powerful camera that increases success with Reproduction. If you followed the guide to getting the Magician's Hand in guide section 2.29 then you will likely already have one. If not then a Ririca can be created by someone with the Sense of Design and a high level Machinery specialty which turns Material Kits into items. Material Kits can be purchased at the tool shop in North City. If you can't create a Ririca then a Magical Camera will do. One can be purchased in Fun City which is one of the numerous places you can now visit with the Synard. Now that you have either a Magical Camera or Ririca, 20 rolls of Magical Film, a level 10 Reproduction skill and at least one set of Forged Medals then it's time to save the game. Once again the song "Hail the Goddess" will dramatically increase your success here so make sure someone plays it before you start. After playing the song go into the item menu and press triangle. Choose Item Creation and then the Reproduction Specialty. Choose the camera you want to use and then select the Forged Medals. If you sorted your items by "New" then they'll be right at the top. If not then you'll need to scroll down a lot and waste quite a bit of time finding them. Assuming that your skill is a high level, the music is playing and you're using the Ririca, your success in turning one Magical Film into Forged Medals should be approximately 90%-95%. Basically 20 rolls of Magical Film will reproduce almost 20 Forged Medals assuming you start the song over whenever it ends (after about five or so.) So if you're still following me then you have 20 Forged Medals which give pretty much any character an instant level up, and the means to create many more just by purchasing more Magical Film. Remember never to use up all the Forged Medals, you always need to keep at least one to copy again unless you want to go back to using Reverse Side (which is very profitable, so maybe you do.) Keep in mind that once a character reaches level 100, the Forged Medals no longer have an effect on them. This trick cannot be used to build your party all the way to 255, just keep that in mind. Also keep in mind that we're not even done yet. Despite now having the ability to create an unlimited number of these and tons of money from selling all those forged documents, there is one more trick to speed your level-gain. This is actually a minor glitch in the game so if you're 100% against exploits then you can just stop reading here. It's only a small glitch (more like a trick) and there's no risk whatsoever. Back in the Cave of Red Crystal you should have found an accessory called the "Dream Bracelet." When equipped it increases your level by one (which pretty much sucks), but get this: if you equip the Dream Bracelet on a character and then use Forged Medals on them, there is a trick you can do so that the character will gain two levels instead of one effectively doubling your leveling speed for a single character. Ask yourself what's better than doubling the leveling speed for a single character. The answer is doubling the leveling speed of all your characters! You've already built up a good enough Reproduction specialty to duplicate the Forged Medals. Well the Dream Bracelet can be duplicated as well. Reproduce three more Dream Bracelets, and then equip them on every member of your party. Notice in the main menu that their EXP bar looks kind of weird (a minor game glitch.) Well now use Forged Medals on each of those party members wearing it. The glitchy look will go away and everyone will need 1 EXP to level up. Now unequip all of the Dream Bracelets before going into battle. Suddenly everyone now needs 0 EXP to gain a level! What does this mean? The next battle, even against the weakest enemies will boost everyone in your party by two levels at the end of the battle. With this trick you can have the entire party at level 100 in no time and pretty much finish the rest of the "main game" without much difficulty. I say "main game" in quotations because level 100 is far too low to complete the optional Cave of Trials dungeon, or beat any of the super bonus bosses. Regardless it's still a nice trick to know. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ _____) / / / / ) ________________ +-- (____ / IVEAWAY -----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.34 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Fairy Glass....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Visiting this town is entirely optional, it's just a nice place to check out since you never really HAVE to go there. Giveaway is located on the northern icy continent on the west side of the world. All there really is to do here is go shopping, and then head up into the university where you will find a 'Fairy Glass' upstairs in the far left lab. Also don't forget to Pickpocket. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Ernest]. LOCATION [Giveaway]. Requirements: This Private Action has no requirements or prerequisites. Description: You'll find Ernest in one of the classrooms in the university. When you speak to Ernest he will talk about school testing. - When you say tests, I think cheating. [Ernest's Friendship points for Claude will decrease by one.] - I think serious study is best [Claude and Ernest FP + 3] - Maybe I should take some tests myself [Claude / Ernest FP + 2] ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Chisato]. LOCATION [Giveaway]. Requirements: This Private Action has no requirements or prerequisites. Description: In the university library, Claude asks Chisato what she is doing. She says that she is researching the history of Energy Nede which seems to be a little biased given that it was written entirely by Nedians. She also points out how odd it is that every book describes the past the same way: the Ten Wise Men tried to rule the galaxy, but were defeated and locked up in some kind of space prison. It's all so similar that it is as if someone rewrote the history. After they are done talking, no relationships have changed. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Rokumondo's Secondhand Shop | |----------------------------------------------------------------------------| | Cure Poison....................................................... 140 Fol | | Cure Paralysis.................................................... 180 Fol | | Cure Stone........................................................ 450 Fol | | Resurrection Bottle.............................................. 3600 Fol | | Fairy's Statue.................................................... 400 Fol | | Mirror of Wisdom................................................. 1200 Fol | | Poison Check..................................................... 5000 Fol | | Paralysis Check.................................................. 6000 Fol | | Stone Check...................................................... 7000 Fol | | Pet Food........................................................... 10 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Dining Hall [Fresh Meat] | |----------------------------------------------------------------------------| | Seafood........................................................... 500 Fol | | Meat.............................................................. 300 Fol | | Egg/Dairy Products................................................. 10 Fol | | Hamburger......................................................... 200 Fol | | Beef Croquettes................................................... 420 Fol | | Steak............................................................. 600 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Traveling Salesman [Salesman in the Snow] | |----------------------------------------------------------------------------| | Dictionary..................................................... 20,000 Fol | | Holy Cloak..................................................... 30,000 Fol | | Beret.......................................................... 40,000 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Magic Canvas..................................................... 1000 Fol | | Magical Clay...................................................... 600 Fol | | Feather Pen........................................................ 20 Fol | | Conductor's Baton.................................................. 85 Fol | | Magical Camera................................................... 9800 Fol | | Magical Film...................................................... 900 Fol | | Spectacles.......................................................... 8 Fol | | Fountain Pen...................................................... 460 Fol | | Pet Food........................................................... 10 Fol | | Bandit's Gloves................................................ 40,000 Fol | | Smith's Hammer.................................................... 250 Fol | | Iron.............................................................. 200 Fol | | Vellum Paper...................................................... 150 Fol | | Material Kit..................................................... 1200 Fol | | Hard Ring......................................................... 800 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Misty Symbol......|_| | Superball..........|_| | 5000 Fol..........|_| | | Artemis Leaf......|_| | Cinderella Glass...|_| | Scribbles.........|_| | | Encyclopedia......|_| | Yarma Cooking Set..|_| | 200 Fol...........|_| | | Wilted Salad......|_| | Fanzine [...]......|_| | X Box.............|_| | | Fruit Nectar......|_| | Rune Metal.........|_| | 500 Fol...........|_| | | Ruby Rod..........|_| | Glass Slippers.....|_| | Pain Cestus.......|_| | | Peep Half.........|_| | Flare Whip.........|_| | Fountain Pen......|_| | | Vellum Paper......|_| | Element Analyzer...|_| | The Hermes Theory.|_| | | 10,000 Fol........|_| | Star Earring.......|_| | 500 Fol...........|_| | | Crumpled Paper....|_| | Mirror of Wisdom...|_| | All About herbs...|_| | | Fountain Pen......|_| | All About Herbs....|_| | Nature Life Force.|_| | | Gaudy Earring.....|_| | N/A................|_| | N/A...............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [GIVEAWAY]: Steal a 'Misty Symbol' from the woman near the entrance. The Boy beside the snowman is holding 'Superball,' and the Old Man nearby has '5000 Fol.' Steal from the Man above these people to get 'Artemis Leaf.' Enter the tool shop on the right and steal from Rouge to get 'Cinderella Glass.' Go inside the inn on the left and steal 'Scribbles' from the Innkeeper and 'Encyclopedia' from Leon if he's in your party. If you go upstairs you can steal a 'Yarma Cooking Set' from Guard Yarma. Inside the dining hall above the inn you can steal '200 Fol' from Student and 'Wilted Salad' from Abdullah. Inside the tavern across the street you can steal 'Fanzine ...' from Boy., a rare 'Fruit Nectar' from Flare, another 'X Box' from Opera, 'Rune Metal' from Old Man and '500 Fol' from Boy. Leave here and head north up the stairs. Steal a 'Ruby Rod' from Celine and some 'Glass Slippers' from Woman. Inside the university you can steal a 'Pain Cestus' from Rena if you're playing as Claude, and a 'Peep Half' from the Traveling Salesman. Go down the hall to the right and enter the first classroom. Speak to Ernest for a Private Action and then steal a 'Flare Ship' from him. Take a 'Fountain Pen' from Student, 'Vellum Paper' from another Student and 'Element Analyzer' from Female Student. Professor is holding 'The Hermes Theory.' Leave the classroom and go right into the Dean's Office. Parel is holding '10,000 Fol.' Go upstairs and to the right into the library. You can steal a 'Star Earring' from the Librarian and '500 Fol' from Student. Leave the library and go to the left side. Enter the first classroom and steal 'Crumpled Paper' from Student, 'Mirror of Wisdom' from Female Student, 'All About Herbs' from Female Student and 'Fountain Pen' from Student. The Professor is holding 'All About Herbs' as well. In the research lab on the left Reyfus is holding 'Nature's Life Force' and his assistant has a 'Gaudy Earring' you can steal. That about covers it all. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ ) ___ (__/_____) / / ________________ +-- (______) ENTRAL CITY ---------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.35 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Rune Codes.....................................|_| | | | Link Combo.....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Return to Central City and head up to the top of the City Hall to find Mayor Narl in his office. He will explain that there are four "fields" that you have to visit in order to gather up the power of Nede or something along those lines. More importantly what you need to focus on is the fact that there are now four dungeons you must pass. They can be completed in any order, but there is an approximate "difficulty" order that this guide will follow. Narl gives you the 'Rune Codes' which allow you to access the fields, as well as a 'Link Combo' to help you out. Leave Central City and get in your Synard. Your destination is the Field of Intelligence which is a temple-like building located on a relatively small island almost directly north of Central City. ______________________________________________________________________________ ________) (, / /___, ) / ________________ +-- (_/ IELD OF INTELLIGENCE ---------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.36 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Fairy Glass....................................|_| | | | Jeanne's Helm..................................|_| | | | Alpha Box......................................|_| | | | Mirror of Wisdom...............................|_| | | | Rune Metal.....................................|_| | | | Great Punch....................................|_| | | | Fruit Syrup....................................|_| | | | Jewel of Intelligence..........................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The mirrors that you find in here are actually used to warp you around the dungeon. We'll begin by examining the mirror on the right to be warped right beside a treasure chest. Open it up to get 'Fairy Glass' then examine the mirror again to return to the main entrance. Take the mirror on the left this time and open up the treasure chest to get 'Jeanne's Helm.' Now step on the yellow square to get warped to another area (on a red square.) Red squares in this dungeon are pads that you are warped "to" while yellow squares will actually do the "warping." Stepping on red squares does nothing. Examine the weird orb in this area and it will start spinning. In order to complete the dungeon you must set all of the orbs spinning. Step on the yellow pad and you'll be warped to another red square. Head up and right at the fork, then up at the next fork to step on the nearest yellow transporter pad. Examine the orb here to get it spinning and then warp back using the yellow square. This time go right at the fork where you went up last time. Go up to the mirror in the middle and examine it to be taken to a room with two treasure chests containing 'Alpha Box' and 'Mirror of Wisdom.' Take the mirror in the middle and you'll find three more treasure chests here with 'Rune Metal,' 'Great Punch,' and 'Fruit Syrup.' Return to the previous room and take the mirror on the right side. When you appear, follow the path to the left and warp to the next orb. Once it's spinning warp back using the yellow square and run all the way across to the right side. Take the warp pad and start this orb spinning as well. When you go back, take the mirror in the middle to the room with two chests you already opened and then take the mirror on the left side of this room to get back to the area you were in previously. Keep going right to the next yellow square you pass. Examine the orb here to get it spinning and then warp back. Run all the way to the lower right and take the yellow square here. Examine the orb to get it spinning and warp out of here. You'll find yourself back near the beginning again. Take the mirror here to reach the main entrance and leave the Field of Intelligence. Save your game now and then go back inside. Use the mirror in the middle of the room and you'll be warped to an area with a single yellow square which appeared after you got all the orbs spinning. If you don't see it then it means you missed at least one. Take the yellow orb to reach a circular room. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Magichand | DROPPED: Resurrection Mist | |-------------------------------------+--------------------------------------| | Hit Points................. 60,000 | Magic Points.................... 100 | | Experience................ 161,600 | Weak............................ N/A | | Fol........................ 82,200 | Strong....Er, Wt, Fr, Th, St, Vc, Vd | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Magicbox [x2] | DROPPED: Reverse Doll | |-------------------------------------+--------------------------------------| | Hit Points................. 30,000 | Magic Points.................... 100 | | Experience.................... N/A | Weak........................... Star | | Fol........................... N/A | Strong.................Fire, Thunder | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Guardbox | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 30,000 | Magic Points.................... 100 | | Experience.................... N/A | Weak........................... Fire | | Fol........................... N/A | Strong................ Thunder, Star | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Workbox | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 30,000 | Magic Points.................... 100 | | Experience.................... N/A | Weak........................ Thunder | | Fol........................... N/A | Strong................... Star, Fire | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Depending on how reliant you are on your party members this boss may | | be either difficult or easy. It's most difficult right at the beginning | | when all of the pods are still alive. Those should be your primary | | targets during the entire battle (especially the ones in the middle) | | before you start attacking the main gun. Since all of the enemies are | | stationary in this battle it's fairly easy to avoid being hit, but the | | same thing cannot be said for you party so it's important to move | | quickly. Once all of the pods have been eliminated you can turn your | | attention to the big gun. Never stand out directly in front of it or | | you risk eating the giant burst of flame that it shoots every once in | | awhile. If you want your party members to get the hell out of the way | | you're going to need to set them on some kind of escaping battle | | strategy or have them set up with long range / magic attacks. Opera | | is a good character to have for this battle since most of her attacks | | are long range. If you stand in front of the boss and keep using the | | normal jump attack over and over, sometimes you can keep the boss from | | attacking, but the safest way is to just spam the Head Splitter move over | | and over again. If your party members do happen to keep dying then just | | leave them dead and control Claude. Revive them near the end for the EXP. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Claude steps toward the Jewel of Intelligence and suddenly sees his father back on Earth. Claude himself runs into the room as a very young boy who is sad to see his father home, but still working. Ronixis is trying to work out a plan to stop the invasion of an alien race. It's quite evident that Claude never really had a very good relationship with his father, who never seemed to have time for him. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You will receive the 'Jewel of Intelligence' for defeating the boss. That's all there is to do here. Time to leave and head for the next field. ______________________________________________________________________________ ________) (, / /___, ) / ________________ +-- (_/ IELD OF POWER ----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.37 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Assault Bomb...................................|_| | | | Melting Lotion.................................|_| | | | Jeanne's Armor.................................|_| | | | Rune Full Moon.................................|_| | | | Blackberry.....................................|_| | | | Marvel Sword...................................|_| | | | ?GUARD.........................................|_| | | | Atlas Ring.....................................|_| | | | Jewel of Power.................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You'll find this field south of the ice town of Giveaway. it's up the path on the icy continent and into the mountains. Make sure to save before you enter. Right off the bat you'll come across a fork in the path with some red arrows on the wall showing that you can go up. Ignore these paths and keep going right. In the next room you'll find some kind of gorilla creature. How this works is they trigger a battle with a large switch on the wall. You have to prevent the gorilla creatures from making it across the battlefield to that switch. With all of your party members helping out this is fairly easy, however in a solo game it can be difficult. Having the Bunny Shoes equipped on Claude helps quite a bit. If the creatures manage to reach the switch then a wall will appear forcing you to go in another direction. It's still possible to navigate the field with the walls up, but it makes things more difficult. If you fail here I just recommend loading and trying again. Keep going all the way over to the far right (ignoring the stairs for now.) Open up the two treasure chests to get 'Assault Bomb' and 'Melting Lotion.' Ascend the stairs you passed a moment ago and you'll find a chest at the top. Open it up to acquire 'Jeanne's Armor.' Now head back to the entrance again. If you want to leave and save then that might be a good idea. Head back to the fork right near the entrance and take the path going up and to the left. As you make your way through this room, get ready to take on another of those gorilla switch battles. Assuming you are able to win then head down and exit this room on the lower right side. Climb up the first ladder here and take the 'Rune Full Moon' out of the chest. At the top of the ladder make a left and enter the cave. Eliminate the ape creatures here and get the chest on the far left side containing 'Blackberry.' Take the exit below the chest. Head left (ignoring the ladder for now) and go into the next cave. You'll find a lone treasure chest in this room containing 'Marvel Sword.' Head back out again and ascend the ladder this time. Go right at the top to reach a cave with another gorilla monster. Keep going right and get the '?GUARD' out of the chest (it's really a Mithril Helm.) Head down at this fork and back outside again. You'll appear outside just above another entrance, all you have to do is go left a little then back right again. Eliminate the gorilla creatures and then use the save point on the far left side. Below this save point is the entrance to the field again so there's no point going there. Backtrack through this room and up into the cave door you came from previously. Return to the fork where you found the ?GUARD and then went down. This time you are going to head right at the fork and exit the cave. Go up using the path on the left and exit this screen at the top. You'll find yourself having to cross some kind of wooden plank. Climb up the ladder at the end and then go to the right. You'll find two ladders here. Take the one on the right up to the top and open the chest to get an 'Atlas Ring.' The Atlas Ring is an extremely powerful accessory which pretty much doubles your attack power. Unfortunately it also makes you weak to every elemental attack in the game, so while you will be an offensive powerhouse you'll end up dying very easily. Keep this risk in mind when equipping the ring. The Berserk Ring (which you may already have) doubles your attack power without any of the bad side effects and thus, is a far better accessory. The berserk ring puts you in a permanent "angry" state which normally happens when another party members dies and your attack power doubles. You can't be angered more than once so it makes no difference how many Berserk Rings you equip. Atlas Rings however do stack, so equipping a couple of them will quadruple your attack power. For this reason if you've got two of them, may as well equip both. Head back down the ladder and climb up the other one. You'll find a save point here at the top just before the bridge. Equip your party properly and heal yourself up before you begin to cross. As you cross the bridge, suddenly a large mechanical robot monster will appear. This is the Guardian. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Guardian | DROPPED: Protection Ring | |-------------------------------------+--------------------------------------| | Hit Points................ 130,000 | Magic Points...................... 0 | | Experience................ 150,000 | Weak........................... Dark | | Fol........................ 64,000 | Strong........... Earth, Water, Fire | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | The Guardian has a number of various attacks that it uses at different | | times during different stages of the battle. Initially it will use either | | the "Smash Lash" which is a one two punch combination for moderate damage, | | or the unnamed launching rocket fist which can hit any character at a | | distance. After you've done a certain amount of damage the boss will | | use the "Release Fist" which launches his arms at you for heavy damage | | leaving him... without any arms. Now his primary attack will be an | | electrical shock for moderate damage at close range. After further | | damage is done he will transform into his final form which is just a pod | | which cannot be damage until the little camera head pops up. This head | | will use either a projectile attack or a wide area explosion called | | "Extermination" which can be dangerous to the entire party. | | | | When it comes to actually damaging this boss, those who acquired the | | Eternal Sphere will be leaps and bounds ahead of the others here. The | | size of the boss combined with the sheer amount of hits the Eternal | | Sphere does will keep the boss peeping for pretty much the entire battle | | if you just keep attacking relentlessly. Some effective Killer Moves | | include Claude's Mirror Slice if you happen to have that now. Opera's | | Alpha on One is extremely useful, as if Bowman's Explosion Pills. Most | | KMs tend to work well here, and any magic users in your party who have | | Dark elemental magic will find it especially useful here too. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: When Claude was just a young boy, he always resented his father for never being around and always working. As he grew up and worked toward following his father's footsteps, he still considered to resent him for all the special treatment he got just for being his son. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For defeating the Guardian you will get the 'Jewel of Power.' Go back across the bridge and save your game, then exit the field entirely. ______________________________________________________________________________ ________) (, / /___, ) / ________________ +-- (_/ IELD OF COURAGE --------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.38 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Sour Syrup.....................................|_| | | | Spring Water...................................|_| | | | Jeanne's Shield................................|_| | | | Warrior Statue.................................|_| | | | Mithril Greaves................................|_| | | | Stone Check....................................|_| | | | Jewel of Courage...............................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Field of Courage can be found on the island just east of Central City. It's a cave built into a large hill. If you end up in the Mihne Cavern then it means you went too far east. When you get inside the field make a left and open up the treasure chest for a 'Sour Syrup.' Return to the previous screen and go directly up the path on the left side. Get the 'Spring Water' from the chest here and then head left. The chest in this area contains 'Jeanne's Shield.' From here go up once and then left. You'll find a 'Warrior Statue' sitting atop the pedestal here. This is a special item you'll need to complete this field. Head back to the right and then go right one more time. Open up the chest here to get a 'Scyther' and then head straight down. Open up the lone chest in this area to get a pair of 'Mithril Greaves.' Take the left exit to reach a four way split, then take the lower right exit. Go right at the next fork and open the chest on the next screen to get a 'Stone Check.' Take the lower right exit from here and then go up the stairs to the right. Ride the elevator up and use the save point at the top. Now go over to the right side and place the statue on top of the altar to trigger a fight. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Guardian | DROPPED: Protection Ring | |-------------------------------------+--------------------------------------| | Hit Points................ 130,000 | Magic Points...................... 0 | | Experience................ 150,000 | Weak........................... Dark | | Fol........................ 64,000 | Strong........... Earth, Water, Fire | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | There is absolutely no difference between this boss and the boss you faced | | in the Field of Power. All of his attacks and everything are exactly | | the same in this fight as they were in the last one. For those who | | decided to do them out of order, or need a quick refresher, here it is: | | | | When it comes to actually damaging this boss, those who acquired the | | Eternal Sphere will be leaps and bounds ahead of the others here. The | | size of the boss combined with the sheer amount of hits the Eternal | | Sphere does will keep the boss peeping for pretty much the entire battle | | if you just keep attacking relentlessly. Some effective Killer Moves | | include Claude's Mirror Slice if you happen to have that now. Opera's | | Alpha on One is extremely useful, as if Bowman's Explosion Pills. Most | | KMs tend to work well here, and any magic users in your party who have | | Dark elemental magic will find it especially useful here too. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You get the 'Jewel of Courage' for completing the field. That takes care of three out of the four. The final field (Field of Love) awaits you. ______________________________________________________________________________ ________) (, / /___, ) / ________________ +-- (_/ IELD OF LOVE -----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.39 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Serpent's Tooth................................|_| | | | Resurrection Mist..............................|_| | | | Holy Rob.......................................|_| | | | Hot Syrup......................................|_| | | | Jewel of Love..................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Field of Love is located in the exact middle or the world, on a floating island above the ocean. Fly your Synard into it to reach it. The Rune Codes will allow you to pass through the door. Make a right at the first fork and get the 'Serpent's Tooth' out of the treasure chest. Head left this time and then go left again on the next screen. When you reach another fork in the path head directly up. Touch the red orb in the middle of the platform and it will connect a walkway to the two chests containing 'Resurrection Mist' and 'Holy Rod.' Head back down to the bottom and touch that red orb to connect the bridge. Go across and up to find a chest with 'Hot Syrup' inside. Save your game at the save point and then head up to trigger a scene and a boss. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Lover | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 60,000 | Magic Points...................... 0 | | Experience................. 55,200 | Weak.......................... Light | | Fol........................ 38,040 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Breakwing [x2] | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 30,000 | Magic Points.................... 100 | | Experience.................... N/A | Weak........................ Thunder | | Fol........................... N/A | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Compared to some of the other boss battles you have taken on, this one | | should prove easy by comparison. The only thing that makes it difficult | | in any way is the two Breakwing servants that she has working for her. | | They both have a tendency to cast the powerful Star Flare spell which | | does pretty massive damage to your entire party (especially if your | | levels are low.) Ignore the main boss entirely and split your party | | between the two Breakwing enemies to keep them from casting magic. Once | | they are out of the way it should be no trouble at all to gang up | | everyone on Lover who is barely able to defend herself before going under. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After the scene you are given the fourth and final jewel, the Jewel of Love. With that in your hand you are now set to return to Central City again. ______________________________________________________________________________ ) ___ (__/_____) / / ________________ +-- (______) ENTRAL CITY ---------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.40 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Speak to Mayor Narl in the City Hall and he will inform you that the defense task force has been assembled. They will make the attack tomorrow before the Ten Wise Men have time to finish their preparations. When a party members asks Narl if there is any way to contact their loved ones back on Expel, he tells them once and for all that Expel no longer exists. He explains that using some kind of "time-shift" it may be possible to bring Expel into the present. All they have to do is take back the city of Fienal so that the energy of all the cities can be channeled to bring back Expel. They have no choice, they must win the battle. The party decides to rest up for tomorrow. ______________________________________________________________________________ _ ___/__) (, / / ________________ +-- (_____ 'AQUA -----------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.41 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ As it turns out, the energy shields that protect Fienal only reach about 100 meters below the ocean floor. They will be using a submarine-esque beast in order to get under the shield and reach Fienal. Everyone jumps onto the Herush and heads for Fienal, home base of god's Ten Wise Men. ______________________________________________________________________________ ________) (, / /___, ) / ________________ +-- (_/ IENAL ------------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.42 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Fienal is the large tower (and really the only structure) on this land mass. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Some of the Ten Wise Men appear almost immediately. As it turns out they have already had time to complete the massive energy weapon and are very near completion of a weapon capable of destroying an entire planet. They explain that the Earth's Federation cannot possibly withstand their attacks and have no hope of retaliating. One of the wise men activates the large viewing screen which shows Ronixis' ship, the Calnus, orbiting in space. An antimatter beam of 10% intensity is fired at the ship which nearly drains their shields entirely, but the force of the blow is stopped. Again the blast is fired, this time at 30% intensity which the ship can barely handle. They fire back to try and stop the blasts, but their neutron cannon has no effect. A final shot is fired against the Calnus which it has no chance of withstanding. The ship crumbles and detonates with the force of the blast. Claude is furious with Indalecio and the Ten Wise Men. He demands revenge. Another of the wise men, Marsilio, appears and says that he can take care of them easily. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After the scene you'll have to battle a number of regular enemies. They shouldn't be too difficult assuming you are well equipped. After that... ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Marsilio | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 150,000 | Magic Points.................... 100 | | Experience.................... N/A | Weak............................ N/A | | Fol........................... N/A | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Every one of his attacks ignores defense, so it doesn't matter what the | | hell you're equipped with. Every one of your attacks, regardless of how | | powerful it is, will deal 0 damage to this boss. If you haven't | | figured it out already, then listen well: you cannot win this battle. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You'll end up back in Central City after this battle speaking with Mayor Narl. He explains that while the power of the party is great, they simply do not have any suitable weapons. There exist weapons in the world of great power which are not supposed to be used, but in times like this is cannot be helped. He'll explain everything when they meet at the town of Armlock, but there is one more thing. The Crest behind the wise men during the battle. Narl says that it was the ultimate Crest capable of annihilating the entire universe, not that there's anything they can do now, but to develop a countermeasure. ______________________________________________________________________________ ______) (, / / ) / ________________ +-- (_/ OWN OF ARMLOCK -----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.43 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Armlock is the furthest southeastern town on the world map. When you get inside you'll be instructed to meet up with Mayor Narl up by the "Portal of Sealing." You can find him at the north end of town. He explains that they will be visiting a secret location for which only he and very few others know the access code. The portal will take them to the Heraldry Weapons Laboratory. ______________________________________________________________________________ ____ ___) (, / / /---/ ) / / ________________ +-- (_/ (__ ERALDRY WEAPONS LABORATORY -----------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.44 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Mind Ring......................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The laboratory turns out to actually be in ruins, abandoned a very long time ago. Narl decides to go on ahead and tells you to follow him when you are ready. When you have control of your character, go up and save your game at the save point. Enter the facility and go right at the desk and then left into the first room. Open the treasure chest here to get a 'Mind Ring.' Return to the entrance and head left this time. Explore the various rooms and eventually you will come across Mayor Narl again at the end of the hall. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Narl begins to access the records of the facility's destruction. He believes that in doing so they might find a hint for defeating the Ten Wise Men. The records show a countdown to the destruction of the lab, and the director of the lab: a blue-haired woman named Reema. She explains to the assistant that it is far too late for either of them to escape, but she wishes to try something. She asks that her daughter, Rena, be brought to her. Just before the place explodes she recites the access code for the research database to the camera and... Obviously the girl in the images is Rena who stands with the party. As it turns out the accident occurred 700 million years ago. Rena was somehow phase-shifted into this particular time frame. Unable to cope, Rena runs. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Chase Rena out of the room and down toward the transport where you first entered. Claude and Rena will speak to one another about the past, and then before they return to the party. Narl takes the weapons research out of the computer using a data chip and after that, they no longer have any reason to be there. The group decides that now would be a good time to return. ______________________________________________________________________________ ______) (, / / ) / ________________ +-- (_/ OWN OF ARMLOCK -----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.45 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | The Key to Mihne Cave..........................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Let's take a moment to explore the town of Armlock before we go and visit this "genius" that Mayor Narl speaks of. Tons of great shopping to be done here, especially in terms of new and expensive equipment. Also don't forget to do lots of Pickpocketing. Take care of these things before proceeding. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons and Tool Shop [Milword's] | |----------------------------------------------------------------------------| | Force Sword.................................................... 50,000 Fol | | Ruins' Fate................................................... 190,000 Fol | | Lotus Eater................................................... 188,000 Fol | | Rune Full Moon................................................. 50,000 Fol | | Grizzly Claps................................................. 140,000 Fol | | Ruby Rod....................................................... 80,000 Fol | | Atomic Punch.................................................. 170,000 Fol | | Spark Whip.................................................... 160,000 Fol | | Encyclopedia................................................... 50,000 Fol | | Lightning Gun................................................. 158,000 Fol | | Alpha Box..................................................... 139,900 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Traveling Salesman [Inn] | |----------------------------------------------------------------------------| | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Smith's Hammer.................................................... 250 Fol | | Material Kit..................................................... 1200 Fol | | Iron.............................................................. 200 Fol | | Silver............................................................ 200 Fol | | Gold.............................................................. 300 Fol | | Ruby.............................................................. 400 Fol | | Sapphire.......................................................... 800 Fol | | Green Beryl....................................................... 500 Fol | | Crystal........................................................... 500 Fol | | Diamond.......................................................... 9000 Fol | | Magic Canvas..................................................... 1000 Fol | | Magical Clay...................................................... 600 Fol | | Bandit's Gloves................................................ 40,000 Fol | | Fountain Pen...................................................... 460 Fol | | Pet Food........................................................... 10 Fol | | Lilith Tonic...................................................... 150 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Restaurant [Yamato-Ya] | |----------------------------------------------------------------------------| | Seafood........................................................... 500 Fol | | Fruit.............................................................. 80 Fol | | Grain............................................................. 145 Fol | | Meat.............................................................. 300 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | 'The Last Supper'.|_| | Sour Syrup.........|_| | Secret Boots......|_| | | Weird Lump........|_| | Cinderella Glass...|_| | Mithril Dress.....|_| | | Musical Software..|_| | Magician's Hand....|_| | Antiseptic Gloves.|_| | | Smith's Hammer....|_| | Yaegaki Tea........|_| | Moon Earring......|_| | | Herbal Oil........|_| | Tri-Emplem.........|_| | 5000 Fol..........|_| | | 1500 Fol..........|_| | Before Tea's Ready.|_| | Grain.............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [ARMLOCK]: Steal from the Old Man in the middle of town to get 'The Last Supper' and then from the Young Girl for a 'Sour Syrup.' Young Man on the left has a pair of 'Secret Boots' while the Man above him is holding 'Weird Lump.' The last person in this area is the woman on the right side who holds 'Cinderella Glass.' Enter the weapons and tool shop in the lower left corner and steal a 'Mithril Dress' from Rock. Go into the Skill Guild above the weapons shop. Explainer has 'Musical Software' and the Guildmaster has the rare 'Magician's Hand' which increases Pickpocketing success when equipped. If you don't have one then make sure you get this. Advisor is holding 'Antiseptic Gloves.' Enter the building on the lower right side beside the main town entrance. Steal from Gramps to get 'Smith's Hammer,' Granny to get 'Yaegaki Tea,' Young Man for a 'Pear Compote' and Woman to get a 'Moon Earring.' Go upstairs here to find the inn. The innkeeper Kella is holding 'Herbal Oil,' Traveling Salesman has a 'Tri-Emplem' and Inn Guest carries '5000 Fol.' Exit this building and go into the restaurant at the upper right. Steal from Customer to get '1500 Fol,' Waitress to get 'Before Tea's Ready' and Lemmers for 'Grain.' Aside from those members of your current party during Private Actions, that's about all there is to find here. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head into the house in almost the exact middle of town. You will be introduced to Dr. Mirage who will be building these weapons for you. You'll need something called LEA Metal from the nearby Mihne cavern. Narl gives you 'The Key to Mihne Cave' which will allow you to access it. Leave Armlock and get in your Synard. Mihne Cavern is on an island just west of here. ______________________________________________________________________________ __ __) (, /| /| / | / | ________________ +-- (_/ |/ |_ IHNE CAVERN ------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.46 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Fruit Syrup....................................|_| | | | ?MINERAL.......................................|_| | | | Encyclopedia...................................|_| | | | Fresh Syrup....................................|_| | | | Smelling Salts.................................|_| | | | Mithril Mesh...................................|_| | | | Smith's Hammer.................................|_| | | | Spring Water...................................|_| | | | Meteorite......................................|_| | | | Wonder Drug....................................|_| | | | Lightning Gun..................................|_| | | | LEA Metal......................................|_| | | | Dummy Doll.....................................|_| | | | Aceras.........................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Use the key that Narl gave you to unlock the cavern and go inside. Make a right turn at the first fork and open up the chest to get a 'Fruit Syrup.' Head up now and then right again at the next fork to find a '?MINERAL' inside the chest. Take the left branch near the top of this room to reach the next screen. Open up the treasure chest here for an 'Encyclopedia' and then head up the left side of the room. There's another chest here at the top with 'Fresh Syrup' inside. Continue going up to the next screen and open the chest on the left to acquire 'Smelling Salts.' Directly up from there is another treasure chest containing 'Mithril Mesh' and then up at the top right corner that one has 'Smith's Hammer.' Directly below this chest there is another one barely visible hidden behind a wall. It has a 'Spring Water' inside. Now head back all the way down to the bottom. Not quite as far as the entrance, you want to be near the chest you opened that had an Encyclopedia in it. We're going to go back up again, but this time we'll be going up on the right side of the room. Open up the two chests at the top to receive 'Meteorite' and 'Wonder Drug.' Continue over to the right and open the chest too get a 'Lightning Gun.' head straight up from this area until you come to a save point. Save your game and prepare your party for a boss fight. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Bark | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 150,000 | Magic Points.................... 400 | | Experience................. 59,800 | Weak............................ N/A | | Fol........................ 55,000 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Here's an interesting boss. He remains stationary for the entire battle | | pretty much letting you pummel him to death until he gets sick of being | | hurt at which point he uses "Lost patience" which does massive damage | | (4000+) to the entire party. The move cannot be interrupted, but | | the boss cannot use it while peeping (stunned) either. The more | | characters in your party capable of using attacks which hit multiple | | times the better. The Eternal Sphere will make this fight a Cakewalk, | | but assuming you don't have it you'll need to rely on things like Ripper | | Blast for Claude and other similar KMs for other characters. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For defeating the boss you are awarded the 'LEA Metal' you came searching for. As it turns out, defeating the boss rid the entire cave of all monsters. You are now free to roam around without any risk of encounter. We already found most of the treasure, but not quite all of them. Head down from the save point and down through the next screen. Keep going down past the open treasure chest which had a Lightning Gun (under the rock) and go right when you come out the other side. Ass you go up the right side you'll find 'Dummy Doll' in the first chest and an 'Aceras' in the second. That's really all there is to find in here so exit the cavern and head back to Armlock. ______________________________________________________________________________ ______) (, / / ) / ________________ +-- (_/ OWN OF ARMLOCK -----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.47 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N.F.I.D........................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head back inside Dr. Mirage's house and give her the LEA Metal she needs to complete the weapon. Narl is gone, but he did leave you a little present: a free pass to Fun City, an 'N.F.I.D.' Dr. Mirage says that you are to go there under Narl's orders. Even though it is an amusement park, you won't exactly be playing there. Fun City is located just a little bit north of Armlock. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Leon]. LOCATION [Armlock]. Requirements: This Private Action has no requirements or prerequisites. Description: Find Leon standing in Dr. Mirage's house and speak to him. - Are you homesick? [Claude and Leon's Friendship Points for each other increase by 3, Claude's RP for Leon + 1]. - I know what you mean, I can't believe it myself [Claude and Leon's Friendship Points for each other increase by 3]. - Well, lots of things have happened. [Leon's Friendship Points towards Claude will decrease by one]. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ ________) (, / /___, ) / ________________ +-- (_/ UN CITY ----------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.48 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Sacred Tear....................................|_| | | | Fallen Hope....................................|_| | | | Void Matter....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ As it turns out, they created a virtual reality simulation of the Ten Wise Men in the Fun City battle arena. After three days of intense training, the party is now ready to finally take them on. Dr. Mirage will appear from the side of the arena saying that the new weapons are finally complete. She has the 'Sacred Tear' sword for Claude and the 'Fallen Hope' knuckles for Rena. She also gives you the 'Void Matter' which will allow you to damage the Ten Wise Men with any weapon that you have equipped. After she is gone you can keep training (against normal enemies) or continue with the game. Make sure you save at the save point before you agree to go and see Narl. Suddenly as the party chooses to battle one last time against the simulation wise men, some of the real Ten Wise Men appear in the arena. Marsilio will challenge the party. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Marsilio | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 150,000 | Magic Points.................... 100 | | Experience................. 72,000 | Weak............................ N/A | | Fol........................ 50,000 | Strong...............Er, Fr, Th, Drk | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Now that you have those antimatter weapons working effectively and the | | Void Matter in your inventory, you will be able to damage Marsilio and | | the rest of the Ten Wise Men. Not only can you finally do damage to him, | | but his damage against you compared to the last battle is significantly | | reduced. His biggest advantage against you by far is his blinding speed | | (a trait shared by most of the en Wise Men.) He is able to dodge your | | while coming around behind for a counterattack on the rebound. Pretty | | much all of his attacks are some variation of a wild sword swing, so it's | | mostly your close range battlers who will take the bulk of the | | punishment. Do your best to lock him into a corner so that he can't | | run around so much and then pound him there as hard as you can with | | whatever the most powerful weapons and Killer Moves you have. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Leave the battle arena after the fight is over and use the save point that you will find in the lobby. When you go to leave the arena, another one appears. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Shigeo | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 160,000 | Magic Points.................... 100 | | Experience................. 83,000 | Weak............................ N/A | | Fol........................ 54,000 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | It's that damn robot guy who only speaks in capitol letters. It's like | | Fujin in robot form. He even went so far as to totally obliterate some | | little girl. This guy has to die. Fortunately all that he seems to | | want to do is fly around the battlefield with his ass-rocket and use a | | weak attack called Infringement which does low damage to every member | | in your party (unless they are moving) in which case it tends to just | | miss completely. Like the previous boss, speed is his greatest advantage | | and if you can take that away from him either by cornering or peeping | | him (or both) then the battle is yours. Not quite as easy to corner | | as Marsilio was, but his attacks are weaker so it pretty much balances. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ ______) (, / / ) / ________________ +-- (_/ OWN OF ARMLOCK -----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.49 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Enter the town and run up toward Dr. Mirage's house. Berle will be there. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Berle | DROPPED: Merlin Drink | |-------------------------------------+--------------------------------------| | Hit Points................ 170,000 | Magic Points.................... 100 | | Experience................. 99,000 | Weak............................ N/A | | Fol........................ 58,000 | Strong.......................... All | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | This guy is much more difficult than the previous two for one reason, | | his ability to raise the Meta-Guard shield which renders him totally | | invulnerable to all attacks for a short period of time. Your stupid | | party members won't realize this and they'll keep attacking over and | | over again until they are inevitably slaughtered. Hopefully the shield | | will wear off before this happens so you are able to lure him to one | | corner of the field where you can have your entire party gang up on | | him at once. In terns of offensive strategies, pretty much anything | | that worked against the other two will work against this guy. Just be | | aware that he has a strong defense against all the elementals. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ ________) (, / /___, ) / ________________ +-- (_/ UN CITY ----------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.50 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This part of the guide is optional. You really don't have to come back here right now. Basically it just serves to cover the various shops and Pickpocketing you can do here. It won't cover all the intricacies of the battle arena or any other things you can do there. For more information on all the events in Fun City, check the Sidequests & Minigames section. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Claude] and [Marianna]. LOCATION [Fun City]. Requirements: May only be possible to see between visiting Fienal the first time and being defeated, and then visiting it again later as the final dungeon. Not positive about this. Description: Enter Fun City as a Private Action and head toward the Battle Arena. You will find Marianna standing there. After talking to her you will be transported to a room where she is resting Talk to her to get a 'Silver Cross' and a 'Slayer's Ring.' ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You'll definitely want to equip the Slayer's Ring, it's similar to the Meteor Ring, but works even better. Every one of your normal attacks will hit not once, not twice, but thrice. Having Claude equipped with the Berserk Ring and Slayer's Ring is arguably the best accessory combination you can get until you defeat one of the most difficult optional bosses and get the Angel Armband. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Gift Shop [Gift Box] | |----------------------------------------------------------------------------| | All-Purpose Knife.............................................. 12,000 Fol | | Feather Pen........................................................ 20 Fol | | Fountain Pen...................................................... 460 Fol | | Magical Camera................................................... 9800 Fol | | Magical Film...................................................... 900 Fol | | Vellum Paper...................................................... 150 Fol | | Material Kit..................................................... 1200 Fol | | Conductor's Baton.................................................. 85 Fol | | Beret.......................................................... 40,000 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Crown............................................................ 1600 Fol | | Harmonica......................................................... 500 Fol | | Spectacles.......................................................... 8 Fol | | Evening Dress.................................................... 5000 Fol | | Pin Heels......................................................... 300 Fol | | Cure Poison....................................................... 140 Fol | | Cure Paralysis.................................................... 180 Fol | | Cure Stone........................................................ 450 Fol | | Strawberry Jam..................................................... 50 Fol | | Raspberry Jam...................................................... 60 Fol | | Apple Jam.......................................................... 70 Fol | | Aloe Jam........................................................... 80 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Restaurant [Light Step] | |----------------------------------------------------------------------------| | Seltzer........................................................... ??? Fol | | Chicken Doria..................................................... 520 Fol | | Orangeade......................................................... 110 Fol | | Apple Crepes...................................................... 200 Fol | | Pancakes.......................................................... 340 Fol | | Chicken Skewers................................................... 500 Fol | | Friend Rice....................................................... 300 Fol | | Potstickers....................................................... 280 Fol | | Strawberry Mochi................................................. 2250 Fol | | Root Beer......................................................... 300 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | [Fanzine Spot Sale] | |----------------------------------------------------------------------------| | Fanzine........................................................... 800 Fol | | Fanzine [Note]................................................... 3000 Fol | | Fanzine !...................................................... 10,000 Fol | | Fanzine [Female]............................................... 10,000 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Fountain Pen......|_| | Crumpled Paper.....|_| | Insanity Ring.....|_| | | Promised Ring.....|_| | Attack Earring.....|_| | Crumpled Paper....|_| | | Orange Sherbert...|_| | Orangeade..........|_| | Vanilla Ice Cream.|_| | | Root Beer.........|_| | Banana Crepes......|_| | Golden Idol.......|_| | | Silver Idol.......|_| | Pretty Idol........|_| | 500 Fol...........|_| | | Cure Stone........|_| | Necklace...........|_| | Carrot Ice Cream..|_| | | Fountain Pen......|_| | Might Chain........|_| | Holy Ring.........|_| | | Vellum Paper......|_| | 500 Fol............|_| | Rotten Sashami....|_| | | Wonder Drug.......|_| | Discovery Card.....|_| | Fol Up Card.......|_| | | Idol..............|_| | 400 Fol............|_| | Ring of Happiness.|_| | | Ring of Sadness...|_| | Skanda Compass.....|_| | Knuckles..........|_| | | Scribbles.........|_| | Jack-in-the-Box....|_| | Mirror of Wisdom..|_| | | 'Spring'..........|_| | Pixie Cologne......|_| | Fol Up Card.......|_| | | Natural High......|_| | Carrot Juice.......|_| | Victorial Card....|_| | | Berry Juice.......|_| | Carrot Ice Cream...|_| | Idol..............|_| | | Treasure Chest....|_| | 600 Fol............|_| | Necklace..........|_| | | Blueberry.........|_| | Lavender...........|_| | Crystal...........|_| | | Hexagram Card.....|_| | Spicy Cake.........|_| | Raw Milk..........|_| | | Fruit Nectar......|_| | Bunny Shoes........|_| | Root Beer.........|_| | | Lot Bracelet......|_| | High Heels.........|_| | Natural High......|_| | | Crumpled Paper....|_| | Shiny Earring......|_| | Super Ball........|_| | | Before Tea Ready..|_| | Odd Hat............|_| | Odd Clothes.......|_| | | Engineering.......|_| | Apple Cider........|_| | Pin Heels.........|_| | | Goddess Statue....|_| | 1000 Fol...........|_| | Hassaku Tea.......|_| | | Blueberry.........|_| | Succubus Cologne...|_| | Maple Syrup.......|_| | | Wisdom Ring.......|_| | Lady Fingers.......|_| | Gaudy Earring.....|_| | | 800 Fol...........|_| | Dull Sword.........|_| | Aloe Jam..........|_| | | Spring Water......|_| | Friend vegetables..|_| | Peking Duck.......|_| | | Orangeade.........|_| | Second Ledger......|_| | Heart Barriers....|_| | | Super Ball........|_| | Fanzine !..........|_| | Lunatic Ring......|_| | | Pretty Idol.......|_| | Fairies Card.......|_| | N/A...............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [FUN CITY]: Right at the entrance you can steal a 'Fountain Pen' from the Receptionist on the left, and 'Crumpled paper' from the one on the right. Ticket Taker carries the 'Insanity Ring.' Inside Fun City itself Boyfriend on the right has a 'Promised Ring' and Girlfriend has 'Attack Earring.' You can get 'Crumpled Paper' from the Clerk, 'Orange Sherbert' from Child, 'Orangeade' from Mother, 'Vanilla Ice Cream' from another Child, 'Root Beer' from Father, 'Banana Crepes' from Mother, and from the three girls at the upper right you get 'Golden Idol,' 'Silver Idol,' and 'Pretty Idol.' Next let's head left to the battle arena. Standing in front of the entrance are quite a few people. Normal Man holds '500 Fol,' Opponent Man is carrying 'Cure Stone,' Youth has a 'Necklace,' Child is carrying 'Carrot Ice Cream,' Father has a 'Fountain Pen,' and the two soldiers hold 'Might Chain' and 'Holy Ring.' During a Private Action you can steal 'Vellum Paper' from Chisato. Inside the fighting arena you can get '500 Fol' from the Receptionist, 'Rotten Sashami' from Hopeless Swordsman and 'Wonder Drug' from his friend. The two Soldiers in this area carry 'Discovery Card' and 'Fol Up Card.' Head left into the other room and steal 'Idol' from Hopeless Swordsman and '400 Fol' from his friend. Head up into the southern hall and steal 'Ring of Happiness' from Brother and 'Ring of Sadness' from Little Sister. Boyfriend is carrying a 'Skanda Compass' and Girlfriend has 'Knuckles.' In the southern audience area Clerk has some 'Scribbles,' Man holds a 'Jack-in-the-Box,' and Old Woman has 'Mirror of Wisdom.' Head up to the northern audience area. Steal a 'Spring' from Mysterious Old Man, 'Pixie Cologne' from Girl and 'Fol Up Card' from Boy. Man is carrying 'Natural High,' 'Woman has 'Carrot Juice,' the other Man holds a 'Victorial Card,' the last Man has some 'Berry Juice' and Woman carries 'Carrot Ice Cream.' Exit the battle arena and make your way over to the Cooking Master Square. Steal 'Idol' from Old Woman and a rare 'Treasure Chest' from the Old Man. Go up the stairs here and into the fortunetellers' room. You can get '600 Fol' from Stylish Girl, a 'Necklace' from Precocious girl, and 'Blueberry' from Unfortunate Girl. Cool Fortuneteller has some 'Lavender,' Woman Fortuneteller has 'Crystal' and Experienced Fortuneteller holds 'Hexagram Card.' Go downstairs into the Cooking Master area and steal from the three Receptionists to get 'Spicy Cake,' 'Raw Milk' and the rare 'Fruit Nectar.' Head back to the main area. Go up into the BUNNY RACE WINDOW. If you don't already have them yet, make absolutely sure you get the 'Bunny Shoes' from the Bunny Mannequin. Siggy the Tipster has 'Root Beer,' the Receptionists have 'Lot Bracelet' and 'High Heels,' Good-Looking Woman holds 'Natural High' and Celine has some 'Crumpled Paper' on her. Head down and into the information Center. Information has a 'Shiny Earring,' Information has a 'Super Ball,' and Information has 'Before Tea's Ready.' Head across to the right and go into the Tavern. Girlfriend has an 'Odd Hat,' Boyfriend holds 'Odd Clothes,' Leon has 'Engineering,' Waiter has 'Apple Cider,' Youth has 'Pin Heels' and you can steal a 'Goddess Statue' from the Proprietor. Cross the street and enter the inn on the left side. The Innkeeper has '1000 Fol' in her inventory. Upstairs you can take a 'Hassaku Tea' from Opera, 'Blueberry' from Man, 'Succubus Cologne' from Woman, 'Maple Syrup' from Man, and 'Wisdom Ring' from Marianna. Inside the shop on the left side you can steal 'Lady Fingers' from Rena, 'Gaudy Earring,' '800 Fol' and 'Dull Sword' from the three Tourists, and 'Aloe Jam' from the Shopkeeper. In the restaurant on the right side Bowman has 'Spring Water,' Tourist has 'Fried Vegetables' and Man holds 'Peking Duck.' Steal from Clerk to get 'Orangeade.' Our last destination is up above the battle stadium, the Fanzine Spot Sale. Fanzine Seller holds a 'Second Ledger,' Girl has 'Heart Barriers,' Boy has 'Super Ball,' Woman is carrying 'Fanzine !,' Star Ocean Girl Fan has a 'Lunatic Ring,' Action Figure Man has a 'Pretty Idol' and Card Collector holds 'Fairies Card.' ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ __ (__/ ) / ) / ________________ +-- (_/ ECRET INFORMATION QUEST --------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.51 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Pandora's Box..................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is actually a "continuation" of the sidequest. I first covered it earlier in the guide (section 2.33 to be exact). If you haven't yet started it and are interested, you should look to that section for more information. As I mentioned at the end, you cannot continue with it until you have visited the Heraldry Weapons Laboratory. Now that you have the quest can be finished. Head back to the university in Giveaway and speak with Reyfus in his laboratory. Tell him that it was you who busted in the research lab. Tell hi the password that you saw as well and he will use it to access the files. Begin reading every one of them you can find. For those who are interested in the contents, they explain the process of creating special Heraldric super- soldier bioweapons and using them as planetary defense for Nede. These weapons eventually became known as the Ten Wise Men. The final file in the section ection talks about the daughter of the researcher (Dr. Lantis) who created the Ten Wise Men. Her name was Filia and she was killed in a terrorist attack by some people opposed to the bioweapon project. After reading the first two sections, two more will appear. When you try to read those you will be locked out. Head downstairs and speak to Parel in the Dean's Office. He'll give you a very special item called 'Pandora's Box' which is used to help get the information you seek. Bring it back to Reyfus and he'll ask for some time in order to finish everything. All you have to do to satisfy his condition is go to some town and do a Private Action. Return and speak to him, all the files will be unlocked. The final ones explain that Dr. Lantis learned about the attack on his daughter through some of the wise men designed for gathering information. He reprogrammed the Ten Wise Men to destroy the entire universe. After they were stopped and confined in the energy space, Dr. Lantis committed suicide, but stored his thought patterns in the computer along with those of his daughter Filia beside a not-yet complete wise man named Indalecio. It is safe to assume that Indalecio was created with the mind of Dr. Lantis, which is why he thinks of Filia as his daughter. ______________________________________________________________________________ _ ___/__) (, / / ________________ +-- (_____ 'AQUA -----------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.52 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ L'Aqua is located on an island northwest of Fun City, just in case you haven't been there before. Make sure to Pickpocket everyone you see in here. The guide below will tell you what items are available. Head into the base and go into the room on the right where you'll find Mayor Narl. He'll ask whether you've made sufficient preparations for the last battle. You should note this choice isn't binding. You can return here and fly your Synard whenever you want to all the way up to the save point before the room with the final boss, there isn't any "point of no return" in this game. As a matter of fact, in order to unlock the secret bonus dungeon you must play through to the final boss anyway. So tell him that you are ready and prepared to go. There will be a scene during the night and the next day, everything is prepared for your departure. Arrive at the docks and make your way up to the final dungeon. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | 3000 Fol..........|_| | Rune Metal.........|_| | Nuclear Bomb......|_| | | Star Cloak........|_| | Sylvan Mail........|_| | Holy Scriptures...|_| | | Ruby Rod..........|_| | Meteorite..........|_| | Resurrection Mist.|_| | | Resurrection Btle.|_| | N/A................|_| | N/A...............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [L'AQUA]: The soldier on the left has '3000 Fol' and the one on the right is holding 'Rune Metal.' Go into the room on the right and watch the scene. When you have control of your character again you will automatically be transported to Fienal. Steal from the Soldier to get a 'Nuclear Bomb' and then ask him to return. Steal a 'Star Cloak' from Narl, a 'Sylvan Mail' from Mirage, 'Holy Scriptures' from the soldier and a 'Ruby Rod' from the other one. The soldier outside this area has a 'Meteorite.' Head upstairs and into the dispensary. One Nurse has 'Resurrection Mist' and the other has a 'Resurrection Bottle.' ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ ________) (, / /___, ) / ________________ +-- (_/ IENAL ------------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 02.53 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Mithril Shield.................................|_| | | | Heraldry Book..................................|_| | | | Spark Whip.....................................|_| | | | Nuclear Bomb...................................|_| | | | Left Cross.....................................|_| | | | ?ITEM..........................................|_| | | | Resurrection Mist..............................|_| | | | Lotus Eater....................................|_| | | | Beta Box.......................................|_| | | | Atomic Punch...................................|_| | | | Sylvan Boots...................................|_| | | | Mithril........................................|_| | | | Titan's Fists..................................|_| | | | Rune Shoes.....................................|_| | | | Pleiad Sword...................................|_| | | | Fresh Syrup....................................|_| | | | Spring water...................................|_| | | | Spark..........................................|_| | | | Clap Rod.......................................|_| | | | Duel Helm......................................|_| | | | Sage's Stone...................................|_| | | | Flash Pot......................................|_| | | | Aceras.........................................|_| | | | Duel Suit......................................|_| | | | Goddess Statue.................................|_| | | | Cure Stone.....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Make sure that you save your game and equip your party well before you go inside. Right when you get there you'll be confronted by multiple bosses. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Ruprecht | DROPPED: Reverse Doll | |-------------------------------------+--------------------------------------| | Hit Points................ 105,800 | Magic Points.................... 200 | | Experience................. 72,000 | Weak............................ N/A | | Fol........................ 70,000 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Nicolus | DROPPED: Reverse Doll | |-------------------------------------+--------------------------------------| | Hit Points................. 45,500 | Magic Points.................... 150 | | Experience.................... N/A | Weak................. Er, Fr, St, Dk | | Fol........................... N/A | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Jibril | DROPPED: Reverse Doll | |-------------------------------------+--------------------------------------| | Hit Points................. 85,200 | Magic Points.................... 180 | | Experience.................... N/A | Weak............................ N/A | | Fol........................... N/A | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | It's hard to describe this battle as there are three wise men going | | crazy and using whatever means they have at their disposal to eliminate | | you. For the most part it will end up being a crazy battle of attrition, | | but there are a few things you can do to give yourself an advantage. | | First of all, since no one stands out as much more difficult than another | | it's probably a good idea to have your party split apart and doing their | | own thing. If all three of them are being attacked equally then it means | | less magic is being cast and less damage on your party. While each | | one of them is perfectly capable of executing powerful melee attacks, | | you'll probably find it's the magic spells that really drain your HP. | | To give yourself an advantage in this battle you'll want to equip | | accessories that give you strength or immunities to water and thunder | | since the tidal wave spell Noah and the Thundercloud are the two big | | damage magic spells you'll find used against you. Most Killer Moves that | | are effective in random battles are effective here since you're fighting | | multiple enemies rather than one big boss. A high proficiency Ripper | | Blast from Claude, or some of Bowman's trademark Explosion Pills can | | really clean up here. Magic is pretty effective as well. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After the battle is over make sure to exit the dungeon and save your game! Now go up from where you fought them and make a right when you reach the first hall, then go up at the fork. Enter the first room that you pass and take both the 'Mithril Shield' and the 'Heraldry Book' out of the chests. Leave this room and return to the first fork just north of where you fought the wise men. Take the left branch this time and go through the first door you come to, and then the next one after it. You should see three chests in this room. They contain 'Spark Whip,' 'Nuclear Bomb,' and 'Left Cross.' Exit this room and make a left. This path will take you to a transporter pad which warps you up to the second floor. There are quite a few of these pads in Fienal taking you from one floor to another and it becomes difficult to navigate your pay around. Follow this guide exactly and you should find all the treasure. Head up from the transporter pad and when you come out of the room, go through the first door you see above you. Keep going up until you find two chests containing '?ITEM' and 'Resurrection Mist.' The item turns out to be a simple box of Pet Food. Head back and take the door on the right. The path forks into a number of direction here. You just want to go up and take the transporter pad to the third floor. Make your way up along the side of the water until you come to a four-way split. Take the south exit and use the transporter pad to warp back down to the second floor. When you leave this room you'll find yourself in a dead-end room with two chests containing a 'Lotus Eater' and a 'Beta Box.' Return to the third floor and this time take the north path to another warp portal. Head up to reach another fork again. Enter the door on the left and open the lone treasure chest to get 'Atomic Punch.' Exit this room and go through the door at the top. Open up all of the treasure chests here to get 'Sylvan Boots,' 'Mithril,' and 'Titan's Fists.' Finally, check the room on the right and get the 'Rune Shoes' out of the chest in there. Take the warp portal back down to the third floor and that four-way split again. Take the west (left) path at the fork. You'll come to a transporter pad which brings you up to the fourth floor. There are no branching paths on this floor, so it's pretty much a linear straight line to reach the fifth floor. When you get there you'll find a save point just around the corner. This indicates that there is a boss coming up. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Vesper | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 140,000 | Magic Points.................... 200 | | Experience................ 197,000 | Weak.......................... Water | | Fol........................ 65,000 | Strong.......................... All | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Decus | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 180,000 | Magic Points.................... 300 | | Experience.................... N/A | Weak............................ N/A | | Fol........................... N/A | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | In this battle you'll come up against what is no doubt the most powerful | | attack you've ever seen, in what could easily be called the most difficult | | battle you've ever fought. Even those who were so built that the other | | wise men seemed like pushovers might find this battle extremely | | difficult. Primarily they rely on strong close ranged attacks, but | | each one is capable of using a charged up power attack. Vesper is the | | less dangerous of the two using a large beam which can actually turn | | party members to stone. Be ready with a Cure Stone item or have Rena | | able to cast Dispel. What you really need to watch out for is Decus' | | Spicule spell. He launches himself in the air and pounds back down for | | anywhere between 5000 and 9999 damage to the entire party, often capable | | of wiping out an entire group at full HP. For this reason the pre-battle | | preparation is very important. Spicule is a fire based spell so make sure | | to equip accessories and equipment that have a resistance to fire. Often | | it's the only way to survive. Aside from that you'll just have to focus | | most of your attacks on Decus to get him out of the way, then finish off | | Vesper when he's on his own. No particular attacks are super-effective. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Once again head back to the save point and save your game there. Head up through the room where you fought Vesper and Decus then use the warp pad to get to the next floor. This floor is somewhat confusing so listen carefully. Note that there are no random battles here so that makes it a lot less frustrating. Use the following guide to get you through this area: ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. Go right, then up and press the middle button 2. Go right and press the right button 3. Go up, up and get the three chests containing: - 'Pleiad Sword' - 'Fresh Syrup' - 'Spring Water' 4. Go down, down and press the middle button 5. Go left and press the left button 6. Go down, left, left and press the switch 7. Go right, right, up and press the middle button 8. Go left, left and press the switch 9. Go right, right and press the left button 10. Go up, left and press the right button 11. Go left, up and press the switch 12. Go down, right and press the left button 13. Go right, down and press the middle button 14. Go right, down and press the switch 15. Go up, left and press the left button 16. Go up, left, and up and press the middle button 17. Go right, up and take the elevator ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ head up from the transporter room until you reach a fork in the path. Make a left and keep going until you come to a door. Go through it and open up the chest to get a 'Spark.' Head back in the other direction and keep going to the right. Save your game at the save point and prepare for another boss. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Cyril | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 300,000 | Magic Points................... 5900 | | Experience................ 460,000 | Weak............................ N/A | | Fol........................ 80,000 | Strong.......................... All | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | If you're not well prepared then you may have a touch time with this | | battle. While the boss does appear by himself (giving you an advantage) | | his individual power easily matches the combined power of the bosses | | you've faced in the tower thus far. He has one primary attack where | | he warps around the battlefield shooting a single bolt of thunder at | | one party member for about 1000 damage. His other common attack can | | get annoying, the Word of Death will choose one party member at random and | | kill them instantly. Sometimes it misses, but more often than not it | | doesn't. What you have to watch out for primarily is the Wind of | | Destruction attack which does approximately 4000 to 5000 damage to | | every member of your party. Make sure that Rena is ready with Fairy | | Light after that, or Healing Star from Opera at the very least. Having | | Wind resistance will make this battle much easier. Be sure as well to | | unequip any Atlas Rings you have which give you elemental weaknesses to | | everything and double the damage of Wind of Destruction (making it very | | difficult to survive no matter how much HP you have. Unfortunately | | this boss is actually immune to the star spray of Claude's Eternal | | Sphere, but the sword itself still does normal damage. Use non- | | elemental Killer Moves that hit multiple times to try to keep him | | peeped for the entire fight and not casting spells on your party. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Return to the save point and save your game again. Above the room where you fought Cyril, make a right and get the 'Clap Rod' out of the treasure chest. Head back left again and go up to the next floor. Once again you've got an linear path which leads you to level nine. While this is the top floor, the boss of the game is actually on level eight. Enter the first room you pass and open up the two chests to get 'Duel Helm' and 'Sage's Stone.' Keep going right and take the transporter down one level. You'll come to a save point, ignore it for now. Keep going left and go into the first room to get a 'Flash Pot' and an 'Aceras.' Inside the second room you'll find 'Duel Suit,' 'Goddess Statue,' and 'Cure Stone.' Return to the save point and SAVE. As soon as you save your game here there are suddenly a ton of options available to you. Using this save point is the trigger for two enormous events in the game. The first is the long unmentioned "Limiter-Off" version of Indalecio. If you witnessed the Private Action with Filia in Clik a long time ago then you are now able to turn the normal boss of the game, into and exponentially harder version requiring levels of 200 or more to beat. At this moment if you fight him he will actually be the normal version. Turning off his limiter requires you to leave this tower and see an event in Central City, then come all the way back. Most likely you won't be coming right back anyway since it's going to take a hell of a lot of work to get the levels and equipment you need to actually beat him. For more information on Indalecio's limiter, see the Sidequests & Minigames section of this guide. Saving your game at this save point triggers another huge event: you can now go back to Expel. When you do this your Synard will come with you, allowing you to fly around the world and explore. Having your Synard on Expel also lets you land on a secret island with a huge thirteen floor dungeon containing enemies much harder than the final boss or anything you've seen in Fienal. You pretty much have to complete this dungeon to beat Indalecio without his limiter. Once again all the information you need regarding the return to Expel and the Cave of Trials is found in the Sidequests & Minigames section. For now we will continue onward to complete the game. Remember that once you go through the door above the save point there is no going back. You will face the final boss, see the ending, and that will be it. There is no saving after the game is over for "completion data" or anything like that, so if you want to beat the game now then it's just for the sake of beating it and watching the ending. If you're ready to continue then go up through the door. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Indalecio | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 500,000 | Magic Points................. 10,000 | | Experience................ 600,000 | Weak............................ N/A | | Fol........................ 90,000 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Even with his limiter on, Indalecio is a force to be reckoned with. I | | would recommend a level of no less than 70 if you're going to take on | | this battle, but 80 and above would be a preferable. Aside from his | | numerous close range attacks, his two main attacks are the extremely | | devastating Devine Wave and the Star Flare spell. Divine wave is like a | | circle which extends outward damaging all party members in range and | | hitting multiple times. If you get caught up in it then it can easily | | wipe you out almost instantly, and he uses it over and over. The Star | | Flare hits many fewer times, but for a lot more damage. Thousands of | | damage and even more if you're wearing Atlas Rings. Equip things | | which protect against Star elemental damage before the battle. After | | awhile Indalecio will use an ability which gives him large wings and | | increases his combat speed and agility exponentially making him much | | harder to hit. As for actual offensive, your best and safest bet is | | to trap him in a corner and peep him with extremely fast hard hitting | | KMs from characters like Ashton, Chisato, Opera, Claude and Bowman. | | Magic works of course, but it's not nearly as effective. Focus on healing | | and staying alive since you may be battling for a long time. Good luck. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Enjoy whatever endings and character pairings you get! There are more than eighty total combinations of friendships and romances. Congratulations! ______________________________________________________________________________ ____________________________________________________________________________ |~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~| | || 03.00 || Rena Walkthrough || 03.00 || | |_||_______||____________________________________________________||_______||_| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _____ (, / ) _/__ / / ) / ________________ +-- (_/ ROLOGUE ------------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.0A | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Leather Armor..................................|_| | | | 200 Fol........................................|_| | | | Resurrection Bottle............................|_| | | | Strawberry Jam.................................|_| | | | Blackberry.....................................|_| | | | Blueberry......................................|_| | | | Rose Hips......................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: The game begins with a flash of energy in the sky which descends down on the Shingo Forest. The main character, Rena, leaves her home and heads for that same forest, unaware of the event which just occurred. Her mother warns her that the forest is dangerous, but Rena insists on going anyway. Ever since the "Sorcery Globe" fell, animals have become violent and earthquakes have shaken the land. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Let me give this one quick tip before anything else. It's not something you need to fully understand, but it is something you will seriously want to consider. In this game every character you get has special abilities called "talents" which aren't used directly, but they factor in when doing other things. Characters who do not start with specific talents can learn them through practice of various skills. Among the more difficult talents to learn this way is the talent "Dexterity" which governs skill with the fingers. Primarily this factors heavily into the success of the important Pickpocketing skill. If you have any interest in using this skill then it's probably in your best interests to have your main character with the Dexterity talent. Talents for the main character are randomly assigned at the beginning of the game. Open up your menu when you first get the chance and select "skills." Now press the triangle button again, then again to bring up the talent list. If you don't see Dexterity there then it might be a good idea to reset the game, start a new file and try again to see if you get it. Doing this is much easier and takes far less time then trying to learn the talent if you did not start with it. Obviously this is not a requirement, I just thought I would let you know that this is the easiest way to ensure that you have it. Start by looking up above you to find three treasure chests. Open them up to receive 'Leather Armor,' '200 Fol,' and 'Resurrection Bottle.' The Leather Armor will be equipped automatically on your character. At the beginning of the game, new and stronger equipment is automatically equipped on your characters (you can still change it manually of course.) You can disable this equipment wizard simply by equipping something manually, or turning it off by pressing the triangle button in the equip menu. Also worthy of note is that the 200 Fol you just found in the chest is money, Fol is the game's currency. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | General Store [Hearn's of Arlia] | |----------------------------------------------------------------------------| | Sandals............................................................ 10 Fol | | Rose Hips......................................................... 230 Fol | | Lavender.......................................................... 490 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Spectacles.......................................................... 8 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Enter the shop beside the three chests and make any purchases you think you may need for your quest (Blueberries and whatnot.) The house to the right of the shop has a single chest containing 'Strawberry Jam.' If you go back down and left into Rena's House, you can find a 'Blackberry' in the chest in her room upstairs. Make your way over to the left side of town and go into the building with the curved red roof. Upstairs there are two chests containing 'Blueberry' and 'Rose Hips.' Now it's time to head for the Shingo Forest. Leave this house and head directly down to the southern exit. ______________________________________________________________________________ __ (__/ ) / ) / ________________ +-- (_/ HINGO FOREST -------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.01 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Rena arrives in the peaceful forest when suddenly she is attacked by a wandering gorilla monster. Suddenly a blond haired man appears above her and tells her to watch out. He fires a huge blast of energy at the creature, destroying it almost instantaneously. Rena runs away from him, shocked and scared at what just happens. He catches up with her and he introduces himself as Claude Kenni. He knows who he is, but doesn't seem to know anything about "where" he is. He says that he's from Earth, but Rena just thinks that's some other far away continent. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ _____ (, / | /---| ) / |_ ________________ +-- (_/ RLIA VILLAGE ------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.02 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you get back to Arlia Village, head right to the east side of town. We'll begin by heading across the road to the mayor's house on the right side. The mayor isn't home at the moment so there's not much you can do in here. Go up from the mayor's residence into the house above with the two children. Rena explains about how their father is gone all the time and she likes to come by to keep the children company. Now proceed left to the General Store once again. This time after listening to what Rena has to say, you will be able to make a few purchases. When buying things in this game you use the left and right buttons on the D-Pad to select the amount of each item you want, then press X to complete the transaction. When you put your cursor over a piece of equipment you will see an arrow over the characters in the window above indicating whether the equipment is stronger (up) or weaker (down.) For example, the Sandals here are "up" for both Claude and Rena so buy two pairs. Make your way across to the west side of town now. Enter the house at the upper left, home of the newlyweds. After Rena is done talking there's not much else to see in here. Move down to the church across the bridge to the south. Enter the church and listen to what Rena has to say. That about covers all the buildings in this quaint little village. Now what you need to do is turn around and go back to Rena's house where her mother is waiting. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Rena runs inside her house, leaving Claude outside. She begins to frantically tell her mother that she has found "The Warrior of Light." Claude steps into the house and sort of interrupts their conversation. Rena tells him to keep wandering around a bit longer. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When it's time to go find Claude, leave your house and head up into the house above the mayor's place. Speak to the two kids and go west to the left screen. Enter the red-roofed house and talk to the newlywed couple. After you do you'll find Claude wandering around south of the bridge. Speak to him here and then escort him back to Rena's house where her mother is waiting. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Upon arriving home again, Claude and Rena find that her mother has baked an enormous feast for them as a way of saying thanks to Claude for what he did. After the meal later in the evening, Westa tells Rena to head across the street and bring the mayor over to their house. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Just leave Rena's home and go across the street. She tells the mayor that the warrior has come and he needs to come over to her house right away. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: When Rena gets back from the mayor's her mother tells her that she accidentally mentioned this "Warrior." When he comes down the mayor starts to ask Claude about his journey, specific questions that Claude does not seem to be able to answer. Regis then tells Claude that in fact he is lying, and that he is really "The Warrior" from another world who has come to rescue them. Their legends say that when the world is in danger, a warrior wearing "alien raiments' and carrying a "Sword of Light" will appear. Claude admits there are similarities, but says that he is not a warrior of any kind and really isn't there to help them. This coincidence is further compounded by the fact that there world is now in danger. Something called the "Sorcery Globe" has recently descended down. Regis explains: three months ago a meteorite from the sky landed on the Continent of El. This meteorite came to be known as the "Sorcery Globe." Ever since it landed, monsters have started appearing and creatures becoming more violent throughout the land. Now with Claude appearing, the legend seems to be coming true. Claude is unwilling to explain much about his situation, but he is so sure that he is not the warrior of legend that mayor Regis comes to believe him. Rena is very disappointed by this, so much so that she runs out of the house. Regis says that she just needs time to calm down after all that has happened. For now, Claude will be free to stay in the village until he is able to figure out what to do. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The next morning, head downstairs and leave Rena's house. Make your way to the Shingo Forest and run up to the top for a quick scene. Rena remembers back to when her father died, and she overheard her mother talking about how she now had the responsibility of telling Rena herself that she wasn't her real daughter. Westa never knew that Rena overheard her talking that night. When you go to leave the Shingo Forest as Rena there will be someone there waiting for you. His name is Alen and Rena is familiar with him. He says that the preparations are now complete for their wedding ceremony, but Rena doesn't remember ever agreeing to something like that. Suddenly three guards appear from the bushes and grab Rena. Much to the despair of the villagers he takes her away north to his enormous mansion in the Town of Salva. ______________________________________________________________________________ __ (__/ ) / ) / ________________ +-- (_/ ALVA DRIFT ---------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.03 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Portrait B.....................................|_| | | | Rose Hips......................................|_| | | | Blackberry.....................................|_| | | | Blueberry......................................|_| | | | Silver.........................................|_| | | | Iron...........................................|_| | | | Gold...........................................|_| | | | Spectacles.....................................|_| | | | Blueberry......................................|_| | | | Gold...........................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Leave this room and go into the one next to it to get a 'Portrait B' from the treasure chest. Head down the stairs and into the room on the right. Examine the shiny thing in the corner and it will open up a secret passage. Walk forward and speak to the man lying on the ground on your right. He'll give you a little bit of background information on what has happened. Use the save point on the left side to save your game and then head up into the mine itself. When you come to the first fork in the path, open up the two treasure chests to acquire 'Rose Hips' and 'Blackberry.' Make a left at the fork and go west to the next screen. If you go down from this point you'll reach a dead end guarded by soldiers. Instead, keep going left and open up the two treasure chests to get a 'Blueberry' as well as 'Silver.' Return to the first fork in the road where you entered the mine and go up. Keep going up on the next screen and open the treasure chest to get 'Iron.' Now turn around and go back down a little bit. Just a little bit south of the chest on the left side you can see the wall looks like a black vertical bar (indicating that this is actually a path.) Follow this path left. Make another left at this three way fork. You'll come across a sign that reads "To Dragon's Nest" and won't let you go any further. You'll get the chance to revisit this area later if you're trying to recruit one of the optional characters. For now just go down a little from the sign to find 'Gold' in a chest in the corner. Return to the previous screen and go up at the fork. At the very top you will find a save point beside the door. Feel free to save your game, but don't go through the door yet. Head left from the save point and open the chest to get a pair of 'Spectacles.' You can see below there are two other treasure chests. Go down and around to the left and take the 'Blueberry' and 'Gold.' Now heal your character, save your game, and go through the door beside the save point (the other path to the right which I did not mention just leads back to the hallway you were in before.) ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Claude arrives just in time to find Rena strapped to an altar with Alen Tax there fully intent on forcefully marrying himself to her. He doesn't seem to be speaking very sensibly however. Some kind of green stone emits a powerful burst that knocks them both back, and then... ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Alen Tax | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points.................... 400 | Magic Points...................... 0 | | Experience.................... 150 | Weak.......................... Light | | Fol........................... 500 | Strong......................... Dark | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Either the power of that green stone has transformed Alen Tax into an | | ogre creature, or his map sprite REALLY doesn't match his battle | | sprite. All joking aside, Alen Tax is about as difficult as any other | | typical first boss. Take control of Claude (by pressing the circle | | button and using the D-Pad to select the character you want to control.) | | If Claude starts taking damage then Rena should have no trouble keeping | | him healed, but keep in mind that you are able to use items like | | Blueberries if things get tough (press triangle to bring up the battle | | menu and choose items.) Very few tactics need to be employed in order | | to get you through this battle. You should have no difficulty with it | | just by tapping the X button over and over again, however if you do have | | the Air Slash special attack equipped then that might help out too. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: With Alen Tax on the ground after battle, Rena seems convinced that he must have been possessed. She remembers him being such a nice guy. As Alen lies there struggling to breathe, Rena casts a heal spell to help him out. Suddenly Alen seems like a changed man. He doesn't know how he got to where he is, nor does he remember anything that happened. Claude concludes that with the green stone gone, Alen is no longer under its control. It must have been the stone the whole time. The group returns back to the mansion where the whole situation is explained to Alen. Despite not remembering any of it he is extremely apologetic. Now that everything is back to normal, Claude and Rena agree that they need to head back to Arlia to let everyone know they're okay. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ _____ (, / | /---| ) / |_ ________________ +-- (_/ RLIA VILLAGE ------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.04 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Claude and Rena return to Arlia to visit with Regis late in the evening. As Regis and Claude are discussing the rock that took control of Alen, Rena mentions the possible connection between that rock and the Sorcery globe. Regis then asks Claude directly if he would be willing to go and investigate the Sorcery Globe. Knowing that this is likely no mere meteorite, Claude decides that it's probably something he should be checking out. Unexpectedly, Rena pipes up saying that she would like to join him. She knows the area quite well and her magic might be of some use. Regis says that it might be a good idea assuming that her mother gives permission. Regis says goodnight and the two leave his house. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Try to go upstairs and Rena will stop for a moment. She tells her mother about the investigation of the Sorcery Globe and asks if she may have permission to go along. After talking to Rena's mother, leave her house and try to enter the Shingo Forest. When you go back up you'll find Claude. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Rena explains to Claude that she overheard her mother talking one night awhile ago after her father died. He mother regrets not destroying the pendant which serves as the only link to her real mother. Now Rena hopes that perhaps the pendant, and the journey she takes with Claude might learn to her finding out about her real mother. With that, Rena heads on home. The next morning everyone says goodbye at the town gate. Regis gives them a letter of introduction to the king of Cross in Cross castle which they should use to get an audience with him. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The game has begun! You are now on the world map and free to progress as you please. Let's get a few basics out of the way. First of all, you're going to start leveling up a lot more now and getting a lot of skill points. Don't just waste all the skill points you get on whatever skills you've got in your menu. You'll not only be getting new skills soon, but if you can store as many points as possible through the next few towns and dungeons, it won't be too long until you learn a skill which actually allows you to put points into it, and reduce the cost to learn other skills. Basically by saving skill points now, you'll be wasting less in the long run since everything gets cheaper. How you want to do it is up to you, but I recommend holding off. Also note that Private Actions have now become available (since you have more than a single party member.) When you step close to a town you will see the "Private Action" icon which can be initiated by pressing square. When you do this your party will split up in the town rather than stay together. This allows you to converse with them and affect your relationship. Every character in the game has a set number of relationship points with everyone else. Depending on your actions those relationships change and will determine what happens in the ending (there are more than 80 marginally different endings in this game based on relationship factors.) Other factors like fighting X number of battles with the same party members can raise relationship points, so can reading books, but it's mostly about Private Actions. As you go through this game I will list when a Private Action is available, with what characters, how to do it, and what it does. For example: ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Rena] and [Claude]. LOCATION [Arlia]. Requirements: Must be seen before visiting town of Cross. Description: Enter Arlia in Private Action mode and look for Claude sort of hidden behind the church on the western screen. Claude is talking about getting used to another planet other than Earth, and nature outside of a holodeck. No relationships change. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now that you've done your first Private Action and gotten the hang of it, I'll keep you up to date on each one that you can do as you go along (although I won't necessary cover them the second they become available. If you get a character on some faraway island in the middle of a dungeon, I'll wait until it's convenient to suggest going back to the first town to do a Private Action with him/her. Remember that there's always the full list of Private Actions later in this guide for you to use.) For now, head off toward Salva! ______________________________________________________________________________ ______) (, / / ) / ________________ +-- (_/ OWN OF SALVA -------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.05 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Heavy Ring.....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Welcome to the mining town of Salva, not quite as nice as Arlia Village, but you'll probably find there is more to do. First of all the shopping is a lot better in this town. Make your way straight up from the entrance and go into the first house with the pink roof. This is the "Jam Store" and they sell all kinds of jam (you'll find that relatively useless items are quite commonplace in Star Ocean: The Second Story.) You'll find the town inn if you head to the right a little bit. Only costs 10 Fol to rest overnight. Go up the hill just above the inn and into the first shop. This is a combination weapon and armour shop. Open up the treasure chest between the two vendors to acquire the completely useless 'Heavy Ring.' Make sure to pick up whatever new equipment that you can here to upgrade your characters. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Jam Store [Dolphin Kick] | |----------------------------------------------------------------------------| | Strawberry Jam..................................................... 50 Fol | | Raspberry Jam...................................................... 60 Fol | | Apple Jam.......................................................... 70 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons Shop [Ferguson's] | |----------------------------------------------------------------------------| | Long Sword........................................................ 200 Fol | | Both Shaver....................................................... 850 Fol | | Knuckles.......................................................... 110 Fol | | Leather Helm....................................................... 50 Fol | | Leather Armor..................................................... 300 Fol | | Sandals............................................................ 10 Fol | | Leather Greaves.................................................... 50 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Jewelry Store [Fairy Tear] | |----------------------------------------------------------------------------| | Necklace......................................................... 1200 Fol | | Ruby Earring..................................................... 6000 Fol | | Silver Barrette.................................................. 1300 Fol | | Iron.............................................................. 200 Fol | | Silver............................................................ 200 Fol | | Gold.............................................................. 300 Fol | | Rose Hips......................................................... 230 Fol | | Aceras............................................................ 660 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Spectacles.......................................................... 8 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Rena] and [Claude]. LOCATION [Salva]. Requirements: This Private Action has no requirements or prerequisites. Description: Head up to the north screen and talk to Claude by the town exit. He asks Rena what is on the other side of the sky. - Nothing, right? [Claude Relationship Points for Rena -1]. - Wouldn't it be neat if it was another world? [Claude and Rena's Relationship Points + 1 for each other]. - Hmm. I don't know. [Claude's FP and RP for Rena decrease by one, and Rena's Friendship Points for Claude -1]. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There is nothing else to do in Salva now. Leave the town and begin making your way north. As you move the day will automatically turn into evening and when you arrive in the town of Cross, night will have already fallen. ______________________________________________________________________________ ) ___ (__/_____) / / ________________ +-- (______) ROSS ----------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.06 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Wooden Shield..................................|_| | | | Leather Helm...................................|_| | | | 600 Fol........................................|_| | | | Passport.......................................|_| | | | Treasure Map...................................|_| | | | ?JEWELRY.......................................|_| | | | Harmonica......................................|_| | | | Leaf Pendant...................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Since you arrived in the middle of the night, most every store is closed and building locked. The only place open for business right now is the town inn. Make your way there now (just up and to the left of the town entrance.) ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Rena greets her Aunt Rachel who runs the town inn. Upon seeing Claude she immediately starts joking with Rena about him being her boyfriend (causing some extreme embarrassment.) She manages to find a room for the two of them. As she walks them down there she casually mentions that a "Mr. Flac" was recently a guest at the hotel. Claude doesn't seem to know who exactly it is they are talking about. He asks Rena once they get into the room and she tells him that he used to live in Arlia, but left the town after an unfortunate incident. Nothing more is said about it. Claude and Rena decide to freshen up and hit the hay. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The town is now at your whim to explore. Let's take it a little bit at a time shall we? It's certainly not the biggest city in the world, but there are more than a couple places to visit. Also note that if you're going to do a Private Action you might want to visit the weapons shop first, since your party is split up they will not display in the shop menu, and you won't know which equipment is better for them. The shopping district is located on the west (left) side of town. The first one above you that you pass by is the equipment shop that sells a number of nice upgrades to what you are wearing. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons Shop [Royal Hunt] | |----------------------------------------------------------------------------| | Broad Sword....................................................... 400 Fol | | Smaller.......................................................... 2000 Fol | | Rod................................................................ 10 Fol | | Leather Helm....................................................... 50 Fol | | Banded Helm....................................................... 120 Fol | | Banded Mail....................................................... 600 Fol | | Robe............................................................... 10 Fol | | Wooden Shield..................................................... 120 Fol | | Boots.............................................................. 40 Fol | | Iron Greaves...................................................... 110 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Tool Shop [Budabing Budaboom] | |----------------------------------------------------------------------------| | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Cure Paralysis.................................................... 180 Fol | | Resurrection Bottle.............................................. 3600 Fol | | Rose Hips......................................................... 230 Fol | | Spectacles......................................................... 80 Fol | | Cure Stone........................................................ 450 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Restaurant [Forum] | |----------------------------------------------------------------------------| | Seafood........................................................... 500 Fol | | Fruit.............................................................. 80 Fol | | Grain............................................................. 145 Fol | | Meat.............................................................. 300 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Skill Guild [Skillie] | |----------------------------------------------------------------------------| | Knowledge 1....................................................... 300 Fol | | Sensibility 1..................................................... 400 Fol | | Technique 1....................................................... 400 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Outside of the equipment shop and just down a little bit, you'll find a person standing among a bunch of pots. This is the tool shop. On the far left side is a restaurant where you can buy food. Most importantly however is the building with the large orange sign above it, this is the Skill Guild. Here you can learn many new skill (which start at the lowest level) simply by buying them. Each skill package comes with a number of skills, you only have to buy each one once and you have it forever. Buying all three of these skill packages will unlock the skills: Mineralogy, Herbal Medicine, Recipe, Courage, Patience, Esthetic Sense, Good Eye, Whistling, Copying, Sketching and Kitchen Knife. Kitchen Knife is a great early skill for physical fighters. If you're ready, then we're going to head up to Cross Castle at this point. The castle is located on the north end of town (you can't miss it). When you get inside, speak to the person on the left at the reception desk who handles audiences with the king. You won't be able to get an audience right away, but they invite you to go and explore the castle while you are waiting. Ascend the stairs on the left side to the second floor. Run up the hall and go up the stairs on your left again. Enter the first room on the third floor. These are the Prince's chambers. When you speak to the servant in there the response you get is "The prince is resting in his provinces." Rather odd to hear. Regardless, don't worry about it for now. Open up the treasure chest to get '500 Fol.' Speak to the two chambermaids standing out in the hallway now. One of them will say they STILL haven't found the prince, but she is quickly shushed by the other maid. There's nothing to be found in the princess' chambers so head down the stairs on your right and go back down to the first floor. The time has come for your audience with the king however we are not quite done exploring the castle yet. Go down the stairs on the right. Enter the large room above you in the middle. This is the armory; inside the two treasure chests you will find both a 'Wooden Shield' and a 'Leather Helm.' Now that you've checked everything out go back upstairs and speak to the guards in front of the king's throne room on the first floor. They will give you permission to enter, so head up and speak with the king. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: The King of Cross recognizes Rena almost instantly, even though he has not seen her since she was a child. Rena explains that they are starting an investigation of the Sorcery Globe and they would like as much information as possible before they set out. Ask first about the strange events happening and the king explains that many oddities have occurred recently, but there is no direct evidence to tie it to the Sorcery Globe. Next ask about the Continent of El to learn that there is a war going on between the people and monsters. There is little information on the battle so it's difficult to know what's going on. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ask the king about the Sorcery Globe to learn that a survey team has been sent, but has not returned. If you're going to be investigating the Sorcery Globe then you're going to have to be well equipped. The king gives you both '600 Fol' and the special item 'Passport' which will allow you to take a boat over to the continent of El. He tells you to take the ship that leaves from Clik to reach El. After the audience with the king is over, leave the castle and return to town. Before you reach the entrance you'll be interrupted... ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Standing in the middle of the city square is a woman and a man standing over what appears to be some kind of map. Both of them claim ownership of the document and the argument is getting pretty fierce. Claude runs into the middle to try and mediate their dispute. The male wizard charges up an attack but the girl simply casts a spell which sends him running away cursing. She recognizes Claude and Rena from the castle and shows them the map they were fighting over. It's a map of "Cross Cave," a cave nearby which has been fully explored, but recently a new area has been discovered that is shown on the map. After agreeing to tag along with her, she introduces herself as Celine, a treasure hunter. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Make sure you agree to Celine's request to go treasure hunting. Cross Cave is going to be your first real dungeon so you'll definitely want to make sure your party is prepared and well equipped. Celine gives you the 'Treasure Map' and then it's off to the cave for you! Before we go there however, since you have a new party member on your team note that a number of Private Actions have now opened up. You might want to do them before you proceed further. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Rena] and [Three-Eyed Man]. LOCATION [Cross]. Requirements: Before taking the boat over to the continent of Lacour. Might actually be available a little after that, but not forever. Also not available until after the events of Clik / Mars. Description: Enter the town of Cross in Private Action mode and head north toward the castle. As you are running north a man with three eyes will run down and sort of pardon himself as he gets in your way. No relationships are affected by this Private Action, but it does have a purpose. You must witness this little encounter to be able to recruit Opera and Ernest later. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Rena] and [Celine]. LOCATION [Cross]. Requirements: This Private Action must before before visiting Lacour. Description: Celine will say that she is bored and invites you to go inside and have tea with her. You have three options: - Certainly, I'd love to [Opens up another couple options] Inside there is a man who is unable to pay for his meal. - We'll pay for him then [Opens up another Private Action]. - Perhaps we had better find someplace else to have tea. [Nothing happens and PA chain ends here]. - I'm sorry Celine, I wanted to keep strolling around some more [Nothing changes and the PA chain ends here]. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Rena] and [Celine]. LOCATION [Cross]. Requirements: Must have seen the first PA with Celine in Cross. Description: Go back to the left side of town again and you'll see Celine and Chris. He says that he wants to thank Celine and asks her to go with him. The two walk away. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Rena] and [Celine]. LOCATION [Cross]. Requirements: Must have seen the second PA with Celine in Cross. Description: Run over to the far right side of town and turn around. Chris and Celine will appear. As they are talking suddenly three guards appear saying the it is time for the prince's wedding. After he is dragged off Rena speaks to Celine. - Take her to Chris even if you have to drag her there. [Celine and Rena's FP for each other + 4 and a special ending is flagged automatically which involves Celine]. - What do I care? Do as you please [Nothing happens]. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now it's time to venture to Cross Cave. From the town of Cross you need to follow the path east (if you can't tell the direction on the world map, press start to bring up the full scale minimap.) Make sure you use the minimap that shows the whole world and doesn't rotate. At the fork in the path you should easily be able to spot the entrance to Cross Cave east of where you are. ______________________________________________________________________________ ) ___ (__/_____) / / ________________ +-- (______) ROSS CAVE -----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.07 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Blueberry......................................|_| | | | Iron...........................................|_| | | | Blackberry.....................................|_| | | | Artemis Leaf...................................|_| | | | Sweet Syrup....................................|_| | | | Lavender.......................................|_| | | | ?MINERAL.......................................|_| | | | Lavender.......................................|_| | | | Stink Gel......................................|_| | | | Sweet Syrup....................................|_| | | | ?ITEM..........................................|_| | | | Cure Poison....................................|_| | | | Blackberry.....................................|_| | | | Feather Pen....................................|_| | | | 600 Fol........................................|_| | | | Resurrection Mist..............................|_| | | | Tri-ball.......................................|_| | | | 700 Fol........................................|_| | | | Green Beryl....................................|_| | | | Heart Barriers.................................|_| | | | Ancient Writings...............................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now let's take a moment before we proceed to talk about a couple of other important options that will assist you in battle. The first is controlling the AI of your party members. It's not an advanced system, but if you open the menu and select Combat --> Strategy it will bring up a menu where you can choose the actions of your party members. If you think Celine is wasting too much MP then set her to "Conserve MP" etc. You get the idea. A little bit more advanced option you have is to limit the types of spells and abilities people can cast / use. Open up the "Specialty" menu for a magic caster, put your cursor beside a spell and press square. You will see that it goes dark. This means that the AI controlling the character will never cast this spell ever. It also extends to other things like Combat Skills. You probably don't have any now, but when you get Combat Skills keep in mind that they can be turned off in the menu (with square) if they start to get really annoying. Also here's another bonus tip for those players who don't plan on using Celine throughout the whole game (almost everyone I imagine.) Since she's already pretty weak and not going to help you all that much, I say dump her out of your party now. Open up the character replace menu and stick her on the sidelines. You'll miss out on a few weak spells now and then, but you won't have to share the experience with Celine and you'll find that Claude and Rena gain levels quite a bit faster. The more powerful Claude and Rena will make up for the lack of Celine anyway. It's up to you what you want to do. Proceed up past the entrance hall and into the cave. Make a left at the fork here and open up the treasure chest in the next room to get a 'Blueberry.' Return to the fork in the path and go right, then up. In the next room there are three paths (aside from the one you came in from): up, left, and right. Start by taking the path that branches to the right. It leads to two lone treasure chests containing 'Iron' and 'Blackberry.' Go back to the previous room and take the left path this time. There are two paths branching from this room as well. The left one is somewhat hard to see, but it is there. Go left to find a dead end and another two treasure chests containing 'Artemis Leaf' and 'Sweet Syrup.' Go back again to the previous room. Head right this time to find a single chest containing 'Cure Poison.' If you go down from here you reach a room you've already been to, so the only direction left to go is up. Open the two treasure chests in this room to receive 'Lavender' and '?MINERAL.' Take the left path and go up until you come to another chest, this one with 'Lavender' inside. Keep going up to the next screen and make a left at the fork. Open up the two chests here to get both 'Stink Gel' and 'Sweet Syrup.' Go back to the right and then go right again. You should end up in a large room with weird looking flower-shaped symbols on the ground. This part can get kind of confusing with all the branching paths so make sure that you pay attention (if you want everything.) Go down at the screen I just described in the previous paragraph. Another four-way branching fork. Take the left path here and you should come across a treasure chest with '?ITEM' inside. You're on the right track. Keep moving in this direction to the next screen and down through the red grass. At the bottom you will find a treasure chest containing 'Cure Poison.' If you keep going you can reach a 'Blackberry.' Don't worry about those other chests for now, we'll get them in a second. Go up from here, through the red grass, past the open chest to the screen with the four-way path split. Take the path going down which is somewhat hidden, but you can see it due to the green coloured light shining. You'll follow a short path and end up in the little area with those chests I just mentioned. They contain 'Feather Pen,' '600 Fol,' and 'Resurrection Mist.' Return once again to the four-way split. Take the right path this time and you'll come to another fork. If you go down you'll end up back in a room you've already visited. Go right instead to reach a dead-end with two chests containing a 'Magic Canvas' and a 'Tri- ball.' To get from the room you're in now to where you need to go, head left, left, and up. This will bring you back to that room with all the flower- shaped symbols on the floor. Take the upper right exit to trigger a scene. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Claude, Rena and Celine come to what seems like a dead end in front of an enormous glowing rock structure. According to the map the treasure room is supposed to be just ahead, but there doesn't seem to be anywhere to go. Before they start looking for another path Claude asks to take a look at the map. He finds something written on it that is barely visible. A spell of some kind. Celine tries chanting the spell and suddenly the large rock shines to reveal a secret path leading further into the cave. Seems the map wasn't a fake after all. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Save your game at the save point and heal your party here. When you go up into the next room you'll find a total of five treasure chests. Open them in the following order: the two closest to you, they contain '700 Fol' and 'Green Beryl.' The chest on the right contains 'Heart Barriers' and the one on the left has the valuable 'Ancient Writings' inside of it. Unfortunately the documents are impossible to read, you'll have to find some kind of linguistics scholar. This cave has an optional boss inside of it. Not optional in the traditional sense like "really hard, don't have to fight" but more like "normal boss, don't have to fight." When you open the last treasure chest it's actually empty, but it automatically triggers a boss fight with two Gargoyles. If you don't open the chest, you don't right them, period. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Gargoyle [x2] | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................... 1500 | Magic Points...................... 0 | | Experience................... 1000 | Weak.......................... Light | | Fol.......................... 1700 | Strong......................... Dark | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | If you took Celine out of your party like I suggested earlier, it might | | just be a good idea to put her back into your party for this battle, not | | because she's a powerful character, but for a reason I will explain in a | | moment. The two Gargoyles are somewhat difficult when paired, and | | remarkably easy when alone. Your goal should be to eliminate one of | | them as quickly as possible. They have two total attacks: a normal | | physical hit that does weak damage, and a grab-and-bite attack that | | does weak damage about five or six times in a row. This is the one that | | starts to hurt. The worst position you can possibly find yourself in | | here is between the two Gargoyles. When that happens they sometimes | | catch you in an infinite loop of grabbing-and-biting. This is why | | I suggested bringing Celine along for the battle. With her casting | | the spell "Ray" every two seconds it will interrupt the bosses just | | long enough to let you escape from their grasp. Having only 1500 health | | it shouldn't take more than 15 sword slices each before they go down. | | Focus all you have on one of them until it's dead, then take the other. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now that you have what you came for, you can pretty much backtrack through Cross Cave the same way you came in from. Just before you actually get out of the cave, Celine will take you aside to discuss the situation. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: After learning that Celine has an interest in investigating the Sorcery Globe, Claude has the bright idea of inviting her along on the journey. Rena doesn't have any (verbal) objections. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There are very few (if any) reasons not to have Celine join. If you really wanted to make sure that (warning, minor character spoilers ahead, read the following at your own risk) you got Opera, Ernest, Precis/Bowman, Dias/Leon, Noel and Chisato then you wouldn't have room for Celine, but other than that she's not going to get in the way. If you plan on getting Ashton (instead of Opera and Ernest) then I'm pretty sure there's no way to fill up an eight person party without her. Long story short? Take Celine with you. If for no other reason than to help out now, and keep her in the main storyline. Well now that Cross Cave has been taken care of, it's time to move on toward your real destination: Clik! Clik is located directly north of Cross Cave, there's even a sign out from that will point you in the right direction. The path branches as you are going up, make sure you cross the bridge as opposed to following it in the other direction. Soon enough you will reach Clik. ______________________________________________________________________________ _____ (, / ) _/__ / / ) / ________________ +-- (_/ ORT OF CLIK --------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.08 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Lyre...........................................|_| | | | Vegetables.....................................|_| | | | Grain..........................................|_| | | | Seafood........................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ All right, those of you who like to do everything they possibly can in a game, are you ready to start making some money? This is a very important one-chance only time in the game. This is your one chance to acquire an ultra-rare, can't-get-anywhere-else item, as well as to unlock the hardest "optional" boss in the game. I say this because he's actually sub-optional. What you now have the option of doing, is triggering an event that will multiply the power of the final boss exponentially. Better known as turning his "limiter" off. The only reason one would want to do this is for the added challenge of being able to battle and defeat the most difficult boss in the game. It's entirely optional whether you want to turn off his limiter or not (you don't even do it here, but there is an event you must witness to get the process started now.) Basically the jist of it is this: in Clik there is a girl named Filia. Do the Private Action (outlined below) where you listen to what she has to say. Much later in the game you can find her again (I'll cover that when you reach that point) and turn off the boss of the game's limiter, making him more difficult than any other optional boss you find in any dungeon. Now aside from that, what about the rare item I mentioned? It's called the Mischief. An accessory that (when equipped) gives you random items for free every couple of dozen steps you take. The items are generally low in quality, but they're free! How does one acquire this item? You must "pickpocket" it from the same girl I just mentioned, Filia in Clik. At this point in the game you're not likely going to have the pickpocket skill, which is why it's so difficult. You CAN get it however it's going to take some work, and money. The whole process is covered below in the indented area entitled "OPTIONAL STUFF." If you don't care about anything I've said for the last two paragraphs, skip over it. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OPTIONAL STUFF: We'll begin by getting that special Mischief accessory, since turning off the boss of the game's limiter takes much less work (all it is, is a Private Action.) You will need the following to get started: the Dexterity talent. I mentioned right at the beginning of the game to keep resetting and starting over until your main character was rolled with the "Dexterity" talent. This is the reason. Without this talent it's not impossible to Pickpocket successfully, it's just a hell of a lot more difficult. To view your talents, go to the skill menu and press the triangle button twice. If you don't see "Dexterity" on your main character then you had might as well give up on the Mischief item. If you do see Dexterity then you've met the first requirement. With the second one, even if you don't meet it you can get there with a little work: you need 40,000 Fol. The reason for this? Even if you have the Pickpocket ability, it doesn't actually work unless you have Bandit's Gloves equipped. Bandit's Gloves cost 40,000 Fol to purchase, so start fighting battles and selling items to get that money. Exactly how are you going to work up that kind of money? Well move onto the next paragraph! 40,000 Fol may seem like a lot, and it really is, but you're not limited to just random battles for making the money. First we're going to head to the port town of Herlie on the eastern shore, past the village of Mars. When you arrive there Rena will complain about how you're supposed to be going to Clik. Ignore her. Head up all the way to the top of town where the skill shop is and purchase all of the skills you don't have (you'll need about 3000 Fol for this.) You now have the all important skill: Perseverance. This is the skill which reduces the cost of all other skills. Every level up to level 10 costs 8 Skill Points, so all in all it will cost you 80 Skill Points to max it out. The higher level you can get this, the faster this process will go. You only need to really do this for one character, but since Perseverance is so important, you may as well start leveling it up with everyone anyway. Continue when ready. Another skill that you got with Perseverance is called Playfulness. This seemingly useless skill is actually the biggest contributor toward your new pair of Bandit's Gloves. After you've lowered the cost of all your skills, take a look at how much money you have. Now pump a few Skill Points into Playfulness and check your money again. The first level of the skill deposits about 200 Fol into your wallet, the next level gives you about 700 Fol, 2000 Fol, 4000 Fol, 6000 Fol etc and it just gets bigger. This is the best way to get money at this point in the game. Just keep leveling one character and pumping skills into Playfulness. Remember the higher the level of Perseverance, the cheaper it will be and the faster all this will go. You may want to do it with Celine so you don't have to waste so many points on Playfulness for a good character. Once you have the 40,000 Fol (or more), head to the town Herlie on the east coast, the same one where you bought the new skills. Check the antique shop and that's where you will find the Bandit's Gloves. Equip them on your main character and you're almost ready to rock. You still need to get the actual Pickpocket ability on your main character. To learn it you need to put points into the skills "Poker Face" and "Courage." For every two level of these skills the Pickpocket level will increase by one. I would recommend getting it to at least level four. I'm pretty sure that Courage and Poker Face only cost 1 Skill Point for the first four levels or so with Perseverance maxed, so that should make it really easy to do. Now it's time for you to return to Clik. All you need to know about Pickpocketing is that when you have the ability learned, and the Bandit's Gloves equipped, press square next to almost any character in the game to attempt stealing an item. You'll either succeed or fail based on your skill and Pickpocket level. You can only try once per person, so if you screw up on a rare item you have to reset the game. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The very first time you go into Clik you should do so with a Private Action. You must do this one now otherwise you won't be able to do it later. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Rena] and [Filia]. LOCATION [Clik]. Requirements: This Private Action has no requirements or prerequisites. Description: Quite possibly the most significant Private Action in the game. If you want to turn off the boss of the game's limiter (described elsewhere in this guide) then this P.A. will begin the process. It is also suggested that you have the Pickpocket ability since Filia holds the unique Mischief accessory that you cannot get anywhere else. Run to the middle of town and look for a girl in a purple clock standing near your characters and some other townsfolk. When you approach her she will suddenly begin to speak. She is predicting that massive destruction will befall the town. For turning off the boss of the game's limiter that is all you have to do until much later. To get the Mischief simply equip the Bandit's Gloves and (assuming you have the Pickpocket ability) walk up to her and press square. If you fail at your attempt then no problem, simply reset and try again. If you succeed then leave town and SAVE! ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ As far as I know that is the only Private Action that occurs in Clik. With that out of the way we can finally begin to explore the town. The next indented section covers all of the Pickpocketing that you can do here, and then after that the comes chests, shops and progression through the story. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | 800 Fol...........|_| | Zephyr Earring.....|_| | 500 Fol...........|_| | | Today's Dish......|_| | Flash Pot..........|_| | Aged Berry Juice..|_| | | Artemis Leaf......|_| | 100 Fol............|_| | Aquaberry.........|_| | | Dummy Doll........|_| | Mischief...........|_| | Pancakes..........|_| | | Extension Card....|_| | Silver Charm.......|_| | Battalia Ring.....|_| | | Orange Sherbet....|_| | Silver Cross.......|_| | Ruby..............|_| | | Root Beer.........|_| | Vegetables.........|_| | Odd Clothes.......|_| | | Robe..............|_| | Odd Clothes........|_| | Mandrake..........|_| | | Magical Clay......|_| | Sapphire...........|_| | Mystical Beings...|_| | | On Training.......|_| | Fountain Pen.......|_| | Anklet............|_| | | Iron..............|_| | Hassaku Tea........|_| | Discovery Card....|_| | | Cinderella Glass..|_| | Feet Symbol........|_| | Herbal Oil........|_| | | 'Ishidaya' Tea....|_| | Berserk Ring.......|_| | 50 Fol............|_| | | Apple Crepes......|_| | Bandit's Gloves....|_| | 200 Fol...........|_| | |_______________________|________________________|_______________________| PICKPOCKETING [CLIK]: When you first enter the town there is a purple haired main in front of you. He carries '800 Fol.' Enter the inn and steal from the innkeeper to get a 'Zephyr Earring.' There's a girl on the right side who carries '500 Fol.' The house south of the inn has no one inside, so pickpocket the girl on the left across the bridge to get 'Today's Dish.' Enter the Antique Shop beside that woman and steal from Milly to get a 'Flash Pot.' Exit the shop and head straight up into the pub where there are quite a few people. The Proprietor has 'Aged Berry Juice' in his inventory. The man at the counter holds an 'Artemis Leaf.' Steal from Andrew the Wood Carver to get '100 Fol' and then from the other man with purple hair to get an 'Aquaberry.' You can steal from the guy in the bathroom through the door as well, he holds a 'Dummy Doll.' Make your way to the weapons shop and steal from Flint to get some 'Worn Knuckles.' Now we move onto the central town square. If you're in Private Action mode and you haven't spoke to Filia yet, then you can steal the ultra rare 'Mischief' from here. If you fail at Pickpocketing this item, then reset your game, you can't get it anywhere else. The street vendor in the chef's hat is carrying 'Pancakes' for you to take. Pickpocket the young woman on the right to get an 'Extension Card.' There are five people wandering around on the left side. Boyfriend holds 'Silver Charm,' Girlfriend holds 'Battalia Ring,' Ice Cream Girl has 'Orange Sherbet,' Old Man has 'Silver Cross,' and Old Woman has 'Ruby.' The Restaurant entrance is the door to the building at the upper left corner of this screen. Steal from Owner to get a 'Root Beer.' Cook in the kitchen is holding 'Vegetables.' There are a number of people to be found upstairs, but unfortunately you cannot steal from any of them. Exit the restaurant and go next door (left) into the Clothing Store. Steal from Golgo at the counter to get 'Odd Clothes' and from the Customer to get a 'Robe.' There is a Customer behind the curtain getting changed, she carries 'Odd Clothes' as well. Leave here and go left into the Clik Bakery. The little Girl holds '500 Fol' and the Baker has an 'Egg Sandwich.' Leave here and head up the stairs to the Skill Guild. The Guildmaster holds a 'Mandrake,' the Explainer a 'Magical Clay' and the Advisor a 'Sapphire.' Continue up the hill to the top. If you're in Private Action mode with Claude then you can steal from Rena to get 'Mystical Beings.' If you're playing as Rena then you can steal 'On Training' from Claude. Steal from Old Man to get a 'Fountain Pen' then from Woman for an 'Anklet' and then from Young Man to get 'Iron.' If you've gone through everyone here then proceed down and make your way to the furthest southern screen (pier.) The first Sailor has 'Hassaku Tea' while the Sailor running around with beads of sweat holds 'Discovery Card.' Of you're in Private Action mode then you can steal a 'Cinderella Glass' from Celine here. The Sailor down by the boat holds a 'Feet Symbol' and the Heraldric Wizard holds a 'Herbal Oil.' Steal from the Captain to get ''Ishidaya' Tea.' Over on the right side of the screen the angry Sailor holds a 'Berserk Ring.' Steal from the nearby Boy and Girl to get '50 Fol' and 'Apple Crepes.' That's about all there is for now. You have to begin progressing the story in Clik to open up another couple of characters to steal from. The little blue haired boy Ketil that you meet soon has 'Bandit's Gloves' which can be stolen, and the Housekeeper at his house has '200 Fol' with her. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Clik is a great place to just kick back and relax (assuming you haven't stressed yourself out already on all the stuff you could do before finally getting to this point. If you happened to pick up the Mischief item by stealing from Filia this makes a great time to equip it (and leave it on all the time). Even if it seems kind of annoying, it's worth it, and the reason for that is the random item you will received every once in awhile "Forged Medals." Every time you get one of these open up the item menu and use it on a character to get reduce the EXP needed to gain the next level to 1. Check out the weapons shop and upgrade your equipment there. I would not recommend that you upgrade Claude's sword here since there is a much better one (for 4000 Fol) in the next town and you won't be fighting any bosses between now and then. After you're done checking out the other shops there are still treasures to be found. Enter the house just below you when you come into town. Open up the chest in here to get 'Lyre.' Next you need to head left to the town central square. Go into the Restaurant and get the three chests in the kitchen for 'Vegetables,' 'Grain,' and 'Seafood.' That's about it actually for treasure in this town. Kind of disappointing. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | [International Trading] | |----------------------------------------------------------------------------| | Sinclair Sabre.................................................... 860 Fol | | Hard Knuckles..................................................... 300 Fol | | Rod................................................................ 10 Fol | | Banded Mail....................................................... 600 Fol | | Robe............................................................... 10 Fol | | Wooden Shield..................................................... 120 Fol | | Round Shield...................................................... 500 Fol | | Boots.............................................................. 40 Fol | | Secret Boots....................................................... 80 Fol | | Iron Greaves...................................................... 110 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Antique Shop [Milly's Shop] | |----------------------------------------------------------------------------| | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Anklet............................................................ 400 Fol | | Mandrake.......................................................... 150 Fol | | Wolfsbane......................................................... 360 Fol | | Resurrection Bottle.............................................. 3600 Fol | | Gold.............................................................. 300 Fol | | Harmonica......................................................... 500 Fol | | Magic Canvas..................................................... 1000 Fol | | Magical Clay...................................................... 600 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Street Vendor | |----------------------------------------------------------------------------| | Banana Crepes...................................................... 90 Fol | | Chocolate Crepes.................................................. 115 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Ice Cream Girl | |----------------------------------------------------------------------------| | Orange Sherbet..................................................... 16 Fol | | Vanilla Ice Cream.................................................. 30 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Bakery [The Clik Bakery] | |----------------------------------------------------------------------------| | Pancakes.......................................................... 340 Fol | | Egg Sandwich...................................................... 250 Fol | | Grain............................................................. 145 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Skill Guild [Clik Skills] | |----------------------------------------------------------------------------| | Knowledge 1....................................................... 300 Fol | | Sensibility 1..................................................... 400 Fol | | Technique 1....................................................... 400 Fol | | Combat 1.......................................................... 400 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you're ready to proceed with the game what you need to do is head down to the docks and speak with the Captain of the ship. Show him your Passport to convince him of your status. Since the ship isn't quite ready to leave yet, you've still got some time to explore the town. What you need to do is head up one screen and something will start happening automatically. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Since the ship still has to be loaded, the party decides to take a moment and have a rest. Before they can even sit down Rena is bumped by a small blue haired boy. Doesn't take long before she realizes that her wallet has been stolen. That little kid who bumped into them must have stolen the wallet. Now they have to find the kid. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head down one screen to where the ship is docked and check the right side of this area. You should find an angry sailor there looking over two kids. Speak to both the boy and the girl and they'll tell you there's a boy named Ketil who's always playing by himself at the warehouse. The warehouse is located on the first screen just to the right of the weapons shop. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Claude tries to force the truth out of the little kid who refuses to say that he knows anything about the wallet. Rena tells him that they need the money in order to keep traveling, and he kind of fesses up about his crime. The party agrees that they won't pursue the matter further if the boy agrees to give the a tour of the town. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Start by going into "The House on the Hill" at the bottom of this screen for a scene with Ketil's mother and housekeeper. After that, leave here and go left to the central town square. As you run down the path you'll be stopped in your tracks by some kind of earthquake. Ketil doesn't seem to notice. He believes that he's shown you enough and now you've got to do something for him. Go down one screen and speak with either the little boy or girl. The party manages to reunite Ketil with his little friends. With that complete then enough time should have passed for them to load the ship. In actuality it's almost complete, but not quite. Before you speak to the Captain again, note that (BEFORE talking to him) is your last chance to do everything you need to in Clik. Last chance ever to Pickpocket everyone, most importantly last chance to do the Private Action with Filia. If you believe that all business has been taken care of and you're ready to proceed, speak with the Captain. He'll tell you to go make any last minute purchases that you need. When you head up to the next screen, suddenly the ground begins to shake... ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: There's an earthquake again, but this time much stronger than before. So strong in fact that the party needs to seek higher ground. One of the game's very few CG cutscenes triggers showing the powerful force of the earthquake, and the destruction of the town. When Claude attempts to run up the stairs another cutscene will begin. An enormous tidal wave blasts through the town cleaning up what little didn't get destroyed the first time. Clik as they knew it is now totally gone. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Speak with the Captain who survived the disaster. Obviously there is no longer a ship here that goes to the continent of El. He gives back the Passport and then explains that if they catch a ship from Herlie to the continent of Lacour, then they should be able to get permission from the king of Lacour to cross to the continent of El. You can speak with everyone here who survived and also note that most people now have new items that can be Pickpocketed from. After you've spoken to and stolen from everyone, then you are ready to continue your journey. Your next destination is the village of Mars which is located back down south to Cross Cave, then just east. ______________________________________________________________________________ __ __) (, /| /| / | / | ________________ +-- (_/ |/ |_ ARS VILLAGE ------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.09 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Silence Card...................................|_| | | | Purple Mist....................................|_| | | | Sour Syrup.....................................|_| | | | Silk Robe......................................|_| | | | Mud Boots......................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The quaint village of Mars awaits you. Before we have the luxury of exploring the entire town for treasure, there are a couple of events that we need to get out of the way. The first is entirely optional, it is a chance to acquire one of the most powerful weapons you can find at this early stage in the game. Obviously there are better ones, but none that you will find for quite some time. This weapon is the "Marvel Sword" which has an attack power of 1100. Compare that the to power of the Flame Blade you can purchase in this town which has an attack power of 160. Quite a difference wouldn't you say? This weapon will basically make every battle for the next decent sized stretch of the game a cakewalk. Obviously you're only looking to do this if you don't mind making things ridiculously unbalanced in your favour for awhile. To acquire the Marvel Sword you must have the Pickpocket ability which I described in detail during the last section on Clik. Make sure you have the Bandit's Gloves equipped and a Pickpocketing skill at a decent level. Enter the village of Mars and go over to the right side of town. Directly to the right of the inn standing beside some barrels is a man appropriately called "Old Man." When you Pickpocket this man the item you get is called a "Treasure Chest." What this item does (when used in the menu) is randomly add three items to your inventory. The pool of items it picks from is quite large, but the best weapon (for Claude) that it can give randomly is the Marvel Sword. To get this item, open up your item menu and sort it by how new each item is (triangle button to bring up sort menu.) Now save your game. [Still regarding acquisition of the Marvel Sword] Load up the game and use the Treasure Box. Scroll down to the bottom of your item list to where new items will appear. If you see the Marvel Sword then quickly save the game. If not then quickly load your game. Do this over and over again until finally one of the items you get is the Marvel Sword. If it seems like you are only getting one or two items each time, you're not. Any new items which are copies of something you already have will just add to the quantity of that item elsewhere in your list and not appear at the bottom. It took be approximately half an hour and using the box and loading to get the sword, which I imagine is a pretty average amount of time. Just put on a movie or music or something to occupy yourself while doing it. Trust me, it works. Back to the village of Mars. Before we can proceed to raid the various (but few) treasure chests in the village there is something which we must do. Head to he left side of town and go into the northwest house to trigger a scene. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: This is Celine's hometown, so as you go inside you'll find her mother there along with a number of other people from the town. It seems the party has stumbled into the middle of a meeting about some kind of incident which has occurred in town. Last night all of the children from the village vanished without a trace. Soon after a message was received from the Heraldry Forest which said that they were being held by bandits who demand 500,000 Fol and [The Book of Secret Seals] which is a treasured tome of Mars village. Even though they could likely take down the bandits, the risk to the children would be far too great. At the moment they are entirely at a loss about what to do. At that moment the attention is drawn to the other man at the table who has not yet spoken. Rena suddenly realizes that the white haired man is Dias, the man she once knew who grew up in Arlia Village and left after a tragic incident. Dias is known to be a master swordsman, there is no one around who does not know his name. While they are sure he is a good swordsman, they feel it is irresponsible to hire someone who is merely passing through. Celine suggests that perhaps that could be rectified by having her, Claude and Rena go in and defeat the bandits. Dias is a little put off by the idea of them just running in and screwing up the whole planned operation. He says he doesn't care what they do, but not to come crying to him if the operation fails because of Celine. He leaves to return to the inn. Outside of the house Rena has run off to meet with Dias. She tells him that the elder wants him to rescue the children. Rena wants him to join forces with the party and fighter together with them. Dias doesn't believe it is necessary, but if Rena is asking then he will reluctantly agree. Rena goes back to speak with Claude and Celine in front of the elder's house. Claude doesn't think there is any need to bring him along. Rena decides that if he's going to be that way, she'll go with him alone. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ With the children out of the village and your party split (making Private Actions difficult) this is neither a good time to go around Pickpocketing the entire town, nor is it a good time to take part in Private Actions. Instead what we will do now is wander around the village to find all of the treasure. Head back into the house you were just inside where the meeting took place. There is a back room to the house where you will find three treasure chests containing 'Silence Card,' 'Purple Mist,' and 'Sour Syrup.' Go right to reach the next screen and into the upper right house. This is Celine's house. Head upstairs and into Celine's room to find a treasure chest with 'Silk Robe' inside. That's about all there is for treasure in this village. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Tool Shop [Roof's] | |----------------------------------------------------------------------------| | Flame Blade...................................................... 4800 Fol | | Cestus........................................................... 1400 Fol | | Ruby Wand......................................................... 600 Fol | | Fame Helm......................................................... 500 Fol | | Magical Hat....................................................... 600 Fol | | Ringed Mail...................................................... 1200 Fol | | Silk Robe........................................................ 1800 Fol | | Round Shield...................................................... 500 Fol | | Suede Boots....................................................... 200 Fol | | Iron Greaves...................................................... 110 Fol | | Killer Poison..................................................... 300 Fol | | Flare Bomb........................................................ 450 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry..........................................................600 Fol | | Resurrection Bottle.............................................. 3600 Fol | | Cure Paralysis.................................................... 180 Fol | | Spectacles.......................................................... 8 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Grocery Store [Golden Spoon] | |----------------------------------------------------------------------------| | Seafood........................................................... 500 Fol | | Fruit.............................................................. 80 Fol | | Grain............................................................. 145 Fol | | Meat.............................................................. 300 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | | Daikon Miso Soup.................................................. 300 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you are ready to proceed with the game then you need to re-enter the inn and speak to Dias. Tell him that you wish to rest up until tomorrow morning. As you head off for the forest Dias will give you some 'Mud Boots.' Make sure that you equip them before entering. You'll need them to proceed. ______________________________________________________________________________ ____ ___) (, / / /---/ ) / / ________________ +-- (_/ (__ ERALDRY FOREST -----------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.10 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | ?HERB..........................................|_| | | | Amber Robe.....................................|_| | | | Smelling Salts.................................|_| | | | Dummy Doll.....................................|_| | | | Flame Blade....................................|_| | | | Hut Key........................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Begin by saving your game at the save point. Note that you can still leave and return to the village to get supplies if you need them. Make a left and open the treasure chest you find to get a '?HERB' which turns into Rose Hips when identified. Turn around and start heading right. before long you will automatically encounter a group of bandits on the path. The bandit's aren't painfully difficult, but you'll most likely find them harder than any other enemy you've encountered so far in the game unless you managed to get the Marvel Sword. Once again I remind you that you are still free to return to the village at any time. Make sure to stop and save on every return trip. The rest of the path between now and the next set of bandits is entirely linear, so continue to follow it. Defeat this next set of bandits as well and then make sure that you have the Mud Boots equipped on your main character. Walk across the marshy area on the next screen. Go directly up past to the march to find a single treasure chest with an 'Amber Robe' inside of it. Go back down and left, then up to the next screen when you'll encounter a few more bandits. On the left side there is a treasure chest containing 'Smelling Salts.' Go up to the next screen and check the right side for a chest. Open it up to receive a 'Dummy Doll.' Up just a little bit further and over to the right you'll find the forest's second save point. Save your game and go down. There is a lone treasure chest here containing a 'Flame Blade.' Head right from the save point area. You need to cross over another marsh before going up again. Turn right at the fork on the next screen and get the 'Mandrake' out of the treasure chest. Now head over to the left side and you'll see a child named Cecille (followed immediately by a battle.) Follow the little girl to a hut in the woods and before you know it, a boss battle will trigger. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Azamgil | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................... 2000 | Magic Points...................... 0 | | Experience................... 1840 | Weak............................ N/A | | Fol.......................... 3750 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Shielder | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................... 1400 | Magic Points...................... 0 | | Experience.................... N/A | Weak............................ N/A | | Fol........................... N/A | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Make sure that you are controlling Dias for this battle. Before the fight | | begins it might be a good idea to go into the menu and distribute all of | | his default 200 Skill Points into the Kitchen Knife skill. This should | | dramatically increase his attack power. When the actual battle begins | | your slow normal attack won't be very effective at all. Air Slash is | | probably your best bet. Try to lure all the enemies toward you and then | | spam the Air Slash attack over and over again to hit as many of them as | | you can. Most likely the Shielders will be able to damage you, but not | | the boss so eliminate them first. There's always Rena and items to | | keep you alive in case your HP starts to drop a little too low. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For defeating this boss you are awarded the 'Hut Key' which unlocks the door. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Dias and Rena use the key and rescue all the children from the hut. Claude explains that the dead creature before them was the real form of the Master of Heraldry. Dias seems impressed that Claude was able to defeat the creature, and says in passing that perhaps the day when they cross swords might not be far off. Celine realizes that there is no time for them to be discussing this kind of thing, what's more important is that they quickly return to the village to check on everyone. Celine's father Eglas is badly injured, but it seems as though he will be able to recover (thanks to Rena's mysterious healing abilities.) Rena and Claude have a discussion about Dias and his powerful fighting abilities. Rena says that Dias has always been like a big brother to her, but she doesn't want anything to get in the way of their investigation. After all, their main intent is still to look into the Sorcery Globe. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you attempt to leave the village of Mars, Celine will run outside and catch up with you. From that point another scene will be initiated. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Celine invites the two of them to stay at her house for the night in thanks for everything that they have done. Eglas suggests that they spend some time gathering information once they reach the continent of Lacour. Rena agrees that it's probably a good idea. Given that they plan an early start the next day, everyone gets ready to retire. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now before we continue to Herlie let's take a moment to revisit some areas and do some Private Actions and Pickpocketing. The whole next section will cover these things which are entirely optional, so if you wish you can just skip it entirely and scroll down to section 2 point 12 covering Herlie. By the way, if you're interested in recruiting new characters then there's a Private Action you will need to check out in Cross that is listed in the "PA's and Pickpocketing" section below. Basically you can now choose whether you want to recruit Ashton, or Opera & Ernest. Opera & Ernest sort of come as a pair, and Ashton comes alone. If you get Ashton you can't get Opera & Ernest and vice versa. The Opera & Ernest quest begins with a PA in Cross. ______________________________________________________________________________ _____ (, / ) /__ / ) / \_ ________________ +-- (_/ ECRUITING ASHTON ---------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.1A | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Maple Syrup....................................|_| | | | Brigandine.....................................|_| | | | Iron...........................................|_| | | | Aquaberry......................................|_| | | | Golden Earring.................................|_| | | | Cinderella Glass...............................|_| | | | Luna Tablet....................................|_| | | | Crystal........................................|_| | | | Fairy's Statue.................................|_| | | | Emerald Ring...................................|_| | | | ?MINERAL.......................................|_| | | | Amber Robe.....................................|_| | | | Crest Rod......................................|_| | | | Damascus.......................................|_| | | | Fairy's Cologne................................|_| | | | Wolfsbane......................................|_| | | | ?HERB..........................................|_| | | | Resurrection Bottle............................|_| | | | ?JEWELRY.......................................|_| | | | Cure Stone.....................................|_| | | | Sweet Syrup....................................|_| | | | ?MINERAL.......................................|_| | | | Cestus.........................................|_| | | | Silver Goblet..................................|_| | | | Tears of the King..............................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Keep in mind that if you choose to recruit Ashton, you cannot recruit either Opera or Ernest. Opera is one of the best characters in the game so I'd choose her over Ashton personally, plus the fact that it allows you to recruit Ernest as well means you can get a couple of early Battle Suits. Ashton is a great character as well however, and one of the best melee fighters so he's a worthy addition to any party. If you want to recruit him, follow this guide: Head east of Mars Village and enter the town of Herlie. Speak with the old man near the entrance and he'll tell you about a two-headed dragon which recently appeared in Salva. Obviously this is a good cue for you to head back to Salva and enter the Salva Drift (through the main entrance, not through Alen's house.) Make your way through going left until you reach the sign. Head up at the first fork and take the 'Maple Syrup' out of the chest. Head back down and go left this time. At the next fork go up again and you'll find some 'Brigandine' inside that chest. Take another left at the fork to see a man run by. Don't follow him yet. Instead go up at this fork and open the two treasure chests at the top containing 'Iron' and 'Aquaberry.' Head left from here and take the 'Golden Earring' out of the chest. Just down from here at the bottom is a chest containing 'Cinderella Glass.' Further down on the next screen you'll find a save point, use it and head to the right. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: A young man has already arrived before them and is battling the two-headed dragon. There isn't enough room for all of them to fight so the party instead decides to just stand at the side and cheer him on. He turns around to shut them up when suddenly the dragons lunge! Upon waking up the man realizes that both dragon heads have attached themselves to his shoulders. He asks that the party take responsibility. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Make sure to choose "Take Responsibility" if you want Ashton to join your party. Once you choose that he will join permanently. There is still an optional sidequest that involves trying to exorcise his dragon curse. You can feel free to skip it if you wish, but the sidequest is described below: Return to the village of Mars. Enter the elder's house and go into the back where all the bookshelves are. Examine the shelf and choose "The Book of Exorcism" Watch the scene that follows. Now you need to head to the Mountain Palace, it is located Northwest of the sign a the path fork. On your way to Clik, instead of crossing the bridge follow the path left up to a cave. Speak with the guard, but he won't let you pass until you have spoken with the king of Cross. Now return to Cross. I recommend stopping at the weapon shop now and buying Ashton's "Smaller" weapon, it's more than twice as powerful as the one he comes equipped with. Run all the way up to the castle and get another audience with the king. He will give you permission '3000 Fol.' Now return to the mountain. Enter the cave, grab the two chests containing a 'Luna Tablet' and a 'Crystal' then speak with the guard again. He will grant you passage. Begin by heading up and right at the first fork. Follow the path and go northeast at the next fork. Keep following this path in the same direction until you've gone down two flights of stairs. At the bottom take the Southeast path to a room with a 'Fairy's Statue' and 'Emerald Ring.' Go back to the split at the bottom of the first stairs and head Northwest. Save your game here and continue. Go into the first door that you pass and open the three chests containing a '?MINERAL,' 'Amber Robe' and a 'Crest Rod.' Go back to the path in the same direction you were going and follow it all the way to the end. You'll find yourself in a room with three chests, get the 'Damascus,' 'Fairy's Cologne' and 'Wolfsbane.' Now backtrack to the save point and save your game. Go down and proceed Southwest back up the stairs. At the first fork you come to go northwest and follow the path. When you reach the four way split continue northwest. Enter the first door you reach and go along to get a '?HERB.' Go back to the door and proceed northeast. Enter the next door. You will find two chests along the way with a 'Resurrection Bottle' and a '?JEWELRY.' Continuing further you will find a 'Cure Stone' and a 'Sweet Syrup' in a large room. Head right and down the stairs. Finally at the end of the path you will find yourself in a special room. The two chests contain a '?MINERAL' and a 'Cestus,' while the pedestal in the centre holds the 'Silver Goblet' you seek. A quick scene follows. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Nightmare | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................... 9000 | Magic Points.................... 100 | | Experience................... 4000 | Weak............................ N/A | | Fol.......................... 2200 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | This boss can be pretty hard, but if you've bee able to navigate through | | the dungeon this far you should be able to win. She seems to have the | | able to be randomly immune to physical attacks every once in awhile, so | | use all your best killer moves first. Hopefully Celine has learned the | | Energy Arrow spell. If so turn off all spells for her except that one | | (in her spell menu press square on a spell to turn it off.) Make sure she | | and Rena are stocked with Mp and you'll probably need a few Resurrection | | Bottles if your levels aren't high. She has 9000 Hp but it drops fast. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Leave the mountain cave for now. At the four way split head Southwest for the fastest way out. Return to Cross. I recommend doing as much shopping here as you can, picking up lots of berries and bottles. When you're ready proceed northwest to the mountain. It would probably be in your best interests to level up around the base of the mountain. I'd say try and get to at least 25 if you can, the boss coming up is extremely difficult. Proceed when you think you are ready. There is a simple path to follow all the way to the top. You you reach the top, save your game and approach the next. Watch the scene. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Xine | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 20,000 | Magic Points.................... 300 | | Experience................... 8300 | Weak............................ N/A | | Fol.......................... 3200 | Strong................... Fire, Wind | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | This boss is extremely hard IF you aren't prepared. 90% of the damage in | | this fight is likely going to come from Celine's Energy Arrow so start by | | going into the menu and turning off all other spells. Make sure she is | | set to use all Mp as fast as possible. For Claude the trick is to | | constantly keep using Head Splitter. If you run out of Mp be sure you | | have items to heal both your Mp as well as Celine's. Ashton will help a | | bit and Rena's Cure Light is very important. With all these factors you | | should be able to beat him without anyone even dying around level 23-24. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After the fight you will receive the 'Tears of The King.' Head down the mountain and return once again to the Dragon's Lair of the Salva Drift. At this point Ashton is now a "full fledged" official member of your party. ______________________________________________________________________________ _____ (, / ) _/__ / / ) / ________________ +-- (_/ A'S AND PICKPOCKETING ----------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.11 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Salamander Helmet..............................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Rena] and [Ashton]. LOCATION [Arlia]. Requirements: This Private Action has no requirements or prerequisites. Description: You'll find Ashton standing inside the shop. Supposedly his dragons are pestering him to buy something he doesn't want to. He'll quote a price for the items which will end up being 75% of the money you have with a minimum of 2000. - It's OK let's buy it [Lose money and get 'Salamander Helmet.'] - That's unreasonable, it's a little too expensive [Nothing]. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Rena] and [Celine & Ashton]. LOCATION [Salva]. Requirements: This Private Action has no requirements or prerequisites. Description: head into the double-sided store and you'll find both Celine and Ashton in there. They'll talk about the jewelry being sold in the town and ask Rena what she thinks: - I do like jewelry [Opens up another branching choice]. - Well, maybe a sapphire [Rena and Celine's FP for each other goes up by two, Rena and Ashton's FP goes up by one, Celine and Ashton's + 1 and get 'Aqua Ring']. - So, how about an emerald... [Rena / Celine's FP for each other goes up by two, Rena and Ashton's FP goes up by one, Celine and Ashton's + 1 and get 'Emerald Ring.'] - I guess the diamond [Rena's FP for Celine + 2, Celine's FP for Rena + 1, Rena and Ashton's FP + 1, and Celine and Ashton's FP + 1, and get a 'First Earring.' - I'm not really interested [Nothing happens]. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Rena] and [Celine]. LOCATION [Salva]. Requirements: Must have done the other Private Actions in this town with both Rena and the little girl (not in any particular order.) Description: Locate Celine standing frustrated in the jam store. She went there to purchase some jam, but the shopkeeper is nowhere to be found. Now you will be prompted with two choices: - I'll go find her. [This choice branches, see below:] Saying that you will go find her means that you have to leave the store and head up into the entrance to the Salva Drift left of Alen's house. There you will find a pink haired girl naked Yuki. It turns out she is an aspiring singer practicing hard: - Don't give up on your dreams so easily. [Celine's Friendship Points with Rena go up by two, and every else in your party's F. Points toward Rena + 1.] - Dreams are dreams, but you should live in reality. [Celine's friendship points toward Rena + 1]. - Why don't you come back later? [Celine's FP to Rena - 1]. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Rena] and [Claude]. LOCATION [Mars]. Requirements: Must have seen the PA with Claude in Salva. Description: Find Claude on the bench in the west section of town. Claude will ask Rena which kind of sky she likes the best: - Maybe a deep blue sky? [Claude and Rena's Relationship Points for each other + 1, Rena's FP for Claude + 1]. - How about the bright red sky at sunset? [Claude's Friendship Points for Rena increase by one]. - I like a twinkling starlit night [Claude and Rena's Relationship Points for each other + 1]. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Robe..............|_| | Magical Hat........|_| | 120 Fol...........|_| | | Boots.............|_| | Ring of Sadness....|_| | Ruby Wand.........|_| | | Portrait A........|_| | Portrait B.........|_| | Fairy Glass.......|_| | | 200 Fol...........|_| | Magic Rock.........|_| | Silence Card......|_| | | Raw Milk..........|_| | Angel's Statue.....|_| | Treasure Chest....|_| | | Rose Hips.........|_| | Berry Juice........|_| | Root Beer.........|_| | | Grain.............|_| | Silk Robe..........|_| | Cinderella Glass..|_| | |_______________________|________________________|_______________________| PICKPOCKETING [MARS]: Begin on the left (western) side of town. At the top left corner you can steal a 'Robe' from the Young Man. The Young Woman walking around has a 'Magical Hat' in her inventory. You can take '120 Fol' from the young boy named Colin. There are two people sitting on the nearby bench, Cecille and the Old Man. Old Man carries 'Boots' while Cecille carries the 'Ring of Sadness.' You can steal a 'Ruby Wand' from the Young Man by the entrance to the Heraldry Forest. During a Private Action you will find both Claude and Rena in this part of town. Rena has a 'Portrait A' with her and Claude has a 'Portrait B.' That should be about everyone you find here at this point, enter the upper left house. Inside the elder's house steal fro the elder to get a 'Fairy Glass.' Inside the Tool Shop to the south the Shopping Customer holds '200 Fol.' You cannot steal from Mrs. Roof unfortunately. Head to the eastern side of town and steal from the little kid named Batts to get a 'Magic Rock.' Grandmother has a 'Silence Card' in her inventory. Look for Milly by the eastern exit and steal a 'Raw Milk' from her. Down near the bottom there is a young woman who has an 'Angel's Statue' with her. One of the most important items you will find here is being held by the Old Man beside the inn. Steal a 'Treasure Chest' from him which gives you three random items when used. As I described in the section for Mars, you have a chance of getting a "Marvel Sword" when using it, by far the most powerful sword you can get early in the game. Now head down and go inside the inn. Steal some 'Rose Hips' from Finn, the innkeeper. Proprietor and Man hold 'Berry Juice' and 'Root Beer' respectively. Leave here and go up into the grocery store. You can steal some 'Grain' from the Middle-aged Woman. Finally we have Celine's house to investigate. Her mother Labe is holding a 'Silk Robe.' Go upstairs to find Celine in her room and steal a 'Cinderella Glass' from her. That about covers the village of Mars. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Worn-Out Sword....|_| | Spectacles.........|_| | Weird Lump........|_| | | Iron..............|_| | Pet Food...........|_| | Orichalcum........|_| | | Aquaberry.........|_| | Blackberry.........|_| | Round Shield......|_| | | Boots.............|_| | Sake Lees Pickles..|_| | 200 Fol...........|_| | | Root Beer.........|_| | Sashimi............|_| | Pear Compote......|_| | | Long Sword........|_| | Blueberry..........|_| | Blurry Photo......|_| | | Aloe Jam..........|_| | 50 Fol.............|_| | 'Ishidaya' Tea....|_| | | Spectacles........|_| | Feather Pen........|_| | Fol Up Card.......|_| | | Leather Armor.....|_| | Cinderella Glass...|_| | Cure Poison.......|_| | | Leather Helm......|_| | Leather Greaves....|_| | 200 Fol...........|_| | | Sweet Syrup.......|_| | Magical Camera.....|_| | Magical Film......|_| | | 200 Fol...........|_| | Anklet.............|_| | Fruit.............|_| | | 200 Fol...........|_| | 80 Fol.............|_| | Stink Gel.........|_| | | Banded Mail.......|_| | Banded Helm........|_| | Cure Paralysis....|_| | | Weird Doll........|_| | 500 Fol............|_| | 50 Fol............|_| | | 100 Fol...........|_| | Silk Robe..........|_| | Paralysis Oil.....|_| | |_______________________|________________________|_______________________| PICKPOCKETING [CROSS]: Return to the town of Cross and get ready to start stealing! The Traveler on the left carries a 'Worn-Out Sword.' You can steal 'Spectacles' from the Young Man also on the left. Up at the top there is a Young Woman who holds a 'Weird Lump.' Steal 'Iron' from the Young Man in the middle of the circle, 'Pet Food' from the Man and the rare material 'Orichalcum' from the Dog. The Girl at the lower right holds '20 Fol' and the Devious Fighting Man has 'Paralysis Oil' in his inventory. Once you've stolen all this stuff then go inside the inn. Steal an 'Aquaberry' from the innkeeper here. Exit the inn and go left to the west side of town. You can steal a 'Blackberry' from Belle who runs the tool shop. During Private Actions both Claude and Rena can be found here. Claude holds a 'Round Shield' while Rena holds 'Boots.' You can steal 'Sake Lees Pickles' from the Old Man and '200 Fol' from the Young Man. Go into the restaurant and Pickpocket the Lady Owner for a 'Root Beer,' Walmeyer for a 'Sashimi,' and Meyer for 'Pear Compote.' Next check out the bar. Fighting Man holds a 'Long Sword,' Man has a 'Blueberry,' Husband has a 'Blurry Photo' and Wife has an 'Aloe Jam.' The Man drinking at the bar holds '50 Fol' while the Bartender has ''Ishidaya' Tea.' Now we move on to the Skill Guild. The Explainer has 'Spectacles,' the Guildmaster has a 'Feather Pen' and the Advisor has a 'Fol Up Card.' Go into the weapons shop and steal from Zott to get a 'Leather Armor.' Make your way over to the eastern side of town and steal from Celine during a Private Action to get a 'Cinderella Glass.' There's also an Old Guy here who holds a 'Cure Poison.' Now after this you need to return to the centre of town and go north toward the castle. If you're in Private Action mode you might encounter a three-eyed man here. An explanation of this Private Action is listed in the first PA's and Pickpocketing section. Up here in Cross Castle there are many of people we can Pickpocket as well. One of the Receptionists has a 'Leather Helm' and the other has 'Leather Greaves.' The Soldier on the left has '200 Fol' and the Soldier on the right has 'Sweet Syrup.' Steal from the young Man in the upper right corner to get a 'Magical Camera' and the Young Woman to get 'Magical Film.' Take either set of stairs down to the basement. The Soldier here also carries '200 Fol.' Enter the room on the lower left and steal from the Chambermaid to get 'Anklet' and then from the Cook for some 'Fruit.' In the lower right room you can steal '200 Fol' from Page. Go upstairs then upstairs again using the stairs on the right. Steal from the Chambermaid to get '80 Fol' then go left into the throne room and Pickpocket the guard to get 'Stink Gel.' Enter the Waiting Room above you and steal from the two Soldiers to get 'Banded Helm' and 'Banded Mail.' Return to the first floor and go up the stairs on the left. In the throne room again steal from the other soldier to get 'Cure Paralysis.' Ascend to the third floor and steal from the two Chambermaids to get 'Weird Doll' and '500 Fol.' The Chambermaid in the room on the left holds '50 Fol' and the one on the right has '100 Fol.' Steal from Princess Rosalia to get a 'Silk Robe.' On your way out of town there will be a Man where you met the three-eyed man. This guy has a 'Paralysis Oil' with him. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Paralysis Check...|_| | Blurry Photo.......|_| | Artemis Leaf......|_| | | Magical Clay......|_| | Silver Idol........|_| | 500 Fol...........|_| | | Berry Juice.......|_| | 5 Fol..............|_| | 12 Fol............|_| | | Resurrection Btle.|_| | Sambai Tea.........|_| | Silver............|_| | | Gold..............|_| | Spring Water.......|_| | Wolfsbane.........|_| | | 24 Fol............|_| | Succubus Cologne...|_| | Golden Idol.......|_| | | Sapphire..........|_| | Pet Food...........|_| | Spectacles........|_| | | Paralysis Check...|_| | Resurrection Btle..|_| | Dummy Doll........|_| | | Apple Jam.........|_| | Second Ledger......|_| | Mental Pot........|_| | | Skanda Compass....|_| | Suede Boots........|_| | Crystal...........|_| | | Iron Greaves......|_| | N/A................|_| | N/A...............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [SALVA]: Enter Salva from the northern side (the side you enter when you come back down from Cross.) Here you will find quite a few people wandering around. Steal from the first Young Woman to get a 'Paralysis Check' and then from the pink haired Young Woman for a 'Blurry Photo.' Steal from the green haired man to get an 'Artemis Leaf' and then from the purple haired man for 'Magical Clay.' Girl has a 'Silver Idol' and the Young Man in front of the bar holds '500 Fol.' Go into Alen's Mansion and steal from the Butler to get a 'Berry Juice.' The Cook in the left room has '5 Fol' on him and the Servant upstairs has '12 Fol.' Leave the mansion and go into the bar on the left. The Young Man in white at the bar holds a 'Resurrection Bottle.' The Worker at the counter has a 'Sambai Tea.' The Worker upstairs holds 'Gold' while the one downstairs holds 'Silver.' Steal from the Bartender to get 'Spring Water.' Head down to the southern area of town and steal from the Young Man with purple hair to get 'Wolfsbane' then the Young Man with green hair for '24 Fol.' You can steal some 'Succubus Cologne' from Celine during a Private Action. A 'Golden Idol' can be stolen form woman down below. During a Private Action Rena can be found here, she has a 'Sapphire' with her. Steal from the Child to get 'Pet Food' then from the Old Woman for some 'Spectacles.' The Young Man down here has a 'Paralysis Check' in his inventory. In the house on the left you can steal a 'Resurrection Bottle' from Mother and a 'Dummy Doll' from the Boy. Yuki of the Jam Store holds an 'Apple Jam' with her. Inside the inn on the right you can steal 'Second Ledger' from Rockhopper, 'Mental Pot' from the Traveler upstairs and 'Skanda Compass' from the Tourist. In Rena's game Claude can be found in the inn. Steal some 'Suede Boots' from him. Finally we have the two shops. Faye in the Jewelry Store holds a 'Crystal' while Ferguson at the Weapons Shop has a pair of 'Iron Greaves.' That about covers Salva. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Blackberry........|_| | 100 Fol............|_| | 100 Fol...........|_| | | Attack Vial.......|_| | Sour Syrup.........|_| | 10 Fol............|_| | | Silver Cross......|_| | Spring Water.......|_| | Blueberry.........|_| | | 24 Fol............|_| | Vegetables.........|_| | 120 Fol...........|_| | | Skanda Compass....|_| | Rock...............|_| | Strawberry Jam....|_| | | Resurrection Btle.|_| | Fried Eggs.........|_| | Necklace..........|_| | | Knuckles..........|_| | N/A................|_| | N/A...............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [ARLIA]: Enter the village of Arlia using a Private Action. Steal from the Young Girl to get a 'Blackberry' and then from Lucia for '100 Fol.' Down at the bottom there is an Old Man who also holds '100 Fol.' During Rena's game you can find Claude here and steal an 'Attack Vial' from him. Go into the upper left house and steal from Husband to get '10 Fol,' then from Wife to get a rare 'Rainbow Diamond.' Next we move onto the Belding Church and steal from Young Girl to get 'Sour Syrup,' from Boy to get '10 Fol,' and from Priest for a 'Silver Cross.' Head next to the eastern side of town. During a Private Action you can steal a 'Spring Water' from Celine. Steal from Man to get a 'Blueberry' and then Little Girl for '24 Fol' and finally Aunty to get 'Vegetables.' You can steal '120 Fol' from Mr. Hearn in the General Store. Enter the House at the upper right. Bossman holds a 'Skanda Compass,' Little Boy has a 'Rock' and Little Girl has 'Strawberry Jam.' Enter Mayor Regis' house and steal a 'Resurrection Bottle' from him. His maid upstairs has 'Fried Eggs' in her inventory. Inside Rena's house you can steal her mother Westa's 'Necklace' and a pair of 'Knuckles' from Rena upstairs. That should be about everyone there is to steal from in Arlia aside from party members you haven't recruited at this point. On we go to Herlie! ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ ______) (, / / ) / ________________ +-- (_/ OWN OF HERLIE ------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.12 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Ring of Sadness................................|_| | | | Leather Boots..................................|_| | | | 1200 Fol.......................................|_| | | | Sinclair Sabre.................................|_| | | | Ringed Mail....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Herlie is a nice little port town. You can cross over to the Continent of Lacour right away if you want, but you'll miss out on a number of treasures and shops. It is recommended that you stay here for a little bit and do some exploring. Head up north past the ship to reach the more populated area. Enter "Elanor's House" on the left side and go upstairs to find a treasure chest containing 'Ring of Sadness.' Leave the house and go up all of the stairs to the north end of town. Here you will find a large house called "Zand's Mansion." Make a right when you enter and you'll find two chests in the next room, one containing 'Leather Boots' and the other containing '1200 Fol.' Keep going right and head upstairs. There are two more chests here with 'Sinclair Sabre' and 'Ringed Mail' inside. That covers all the chests. There is still plenty of shopping to do. Herlie is home to quite a few good shops which feature new skills and the special "Bandit's Gloves" which allow you to Pickpocket people when they are equipped (and you have learned the Pickpocket skill.) Also note that you will first encounter the "Seltzer" here at the Delicatessen. This is an ultra-expensive drink that gets more expensive as you put more time into the game. If you can afford one now you can hang onto it until the end of the game and make a huge profit on it! Just remember not to use it. After upgrading your equipment and picking up any new items you need, what remains aside from crossing the sea is just the typical optional stuff: Private Actions and Pickpocketing. Scroll down to the bottom of this section once that stuff is either taken care of, or ignored. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons Shop [Premia] | |----------------------------------------------------------------------------| | Ruby Wand......................................................... 600 Fol | | Silk Robe........................................................ 1800 Fol | | Knight's Shield.................................................. 1000 Fol | | Secret Boots....................................................... 80 Fol | | Plate Greaves..................................................... 800 Fol | | Brigandine....................................................... 3500 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Antique Dealer [The Grasping Hand] | |----------------------------------------------------------------------------| | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Magic Canvas..................................................... 1000 Fol | | Magical Clay...................................................... 600 Fol | | Bandit's Gloves................................................ 40,000 Fol | | Anklet............................................................ 400 Fol | | Spectacles.......................................................... 8 Fol | | Cure Paralysis.................................................... 180 Fol | | Cure Stone........................................................ 450 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Delicatessen [Red Dragon Manor] | |----------------------------------------------------------------------------| | Seltzer........................................................... ??? Fol | | Seafood........................................................... 500 Fol | | Fruit.............................................................. 80 Fol | | Grain............................................................. 145 Fol | | Meat.............................................................. 300 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | | Sweet Dumpling.................................................... 140 Fol | | Potstickers....................................................... 280 Fol | | Shu-mai........................................................... 280 Fol | | Toro Tuna........................................................ 2000 Fol | | Sashimi.......................................................... 2800 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Skill Guild [Giono Vallon] | |----------------------------------------------------------------------------| | Knowledge 2...................................................... 1500 Fol | | Sensibility 2.................................................... 1600 Fol | | Technique 1....................................................... 400 Fol | | Combat 1.......................................................... 400 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | 120 Fol...........|_| | Faeries Card.......|_| | Extension Card....|_| | | 'Ishidaya' Tea....|_| | Hassaku Tea........|_| | 200 Fol...........|_| | | Purple Mist.......|_| | Ruby Earring.......|_| | Pickled Plum......|_| | | Ring of Happiness.|_| | Life Insurance.....|_| | Mixed Syrup.......|_| | | Blueberry.........|_| | Coconut Milk.......|_| | Round Shield......|_| | | Silk Robe.........|_| | Forged Bills.......|_| | Forged Checks.....|_| | | Ring of Sadness...|_| | Sambai Tea.........|_| | Toro Tuna.........|_| | | Raw Milk..........|_| | Bandit's Gloves....|_| | Buckler...........|_| | | Suede Boots.......|_| | Meat Dumpling......|_| | Silence Card......|_| | | Twin Swords.......|_| | Shrimp au Gratin...|_| | Leather Whip......|_| | |_______________________|________________________|_______________________| PICKPOCKETING [HERLIE]: I've never been able to Pickpocket the Father near the entrance. The Traveler beside him is holding '120 Fol.' Steal from Rena in Claude's game to get 'Faeries Card' and from Claude in Rena's game to get an 'Extension Card.' The Sailor near the boat is holding an ''Ishidaya' Tea' and the other Sailor has a 'Hassaku Tea.' Steal from Woman as well to get '200 Fol.' From here head up one screen and go into the inn. Steal from Karen behind the desk to get a 'Fountain Pen.' Turn left and go into the first room you pass. Young Boy is carrying 'Purple Mist.' The second room is empty, but the third room has the Proprietor who is carrying a 'Ruby Earring.' Head to the other side of the inn and go into the middle room. Steal a 'Pickled Plum' from the old man. The room to the right of his has two people in it, both Newlywed and Newlywed are holding 'Life Insurance' and 'Ring of Happiness.' Leave the inn and go across the street to the left. Inside Elenor's House you can steal a 'Mixed Syrup' from Mother. Up the stairs outside in the Delicatessen you can steal a 'Blueberry' from Celine and a 'Coconut Milk' from the guy at the counter named Chinnen. Continue up the stairs and steal from the guy in the Weapons Shop to get a 'Round Shield.' Lord of the Turtles as he is called in the Antique Shop holds a 'Silk Robe.' Head next for the tavern and steal from both of Zand's Minions to get 'Forged Bills' and 'Forged Checks.' Corey holds a 'Ring of Sadness,' Sailor a 'Sambai Tea,' and the last Sailor a 'Toro Tuna.' Finally you can steal from the Proprietor behind the counter to get a 'Raw Milk.' Head south and go into the Skill Guild. Explainer holds 'Bandit's Gloves,' Guildmaster holds 'Buckler,' and Advisor holds 'Suede Boots.' Exit the Skill Guild and steal a 'Meat Dumpling' from Boy and then a 'Silence Card' from the man. All that remains is to go up into Zand's Mansion. Make a left and steal from Zand's Minion in the hallway to get 'Twin Swords.' The Cook in the next room holds 'Shrimp au Gratin.' From the room with the Cook go left and upstairs. Steal from Zand's Minion here to get a 'Leather Whip.' That covers everything you can steal. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Speak to the Sailor standing next to the ship and ask to cross over to the continent of Lacour. It'll only cost you a measly 90 Fol. ______________________________________________________________________________ _____ (, / ) _/__ / / ) / ________________ +-- (_/ ORT HILTON ---------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.13 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is just a pit stop on your way to the town of Lacour, but there are some interesting things you can pick here as well as a scene involving Claude. To trigger the scene all you need to do is head to the inn and rest overnight. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: During the night, Claude gets up and leaves the room. Rena is awake and catches a glimpse of him going outside. Claude tries to use his communicator device to contact either his father or any other nearby ship, but it's out of transmission range. He wonders how his parents are doing and then turns around to go back to bed. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons Shop [Gerencer] | |----------------------------------------------------------------------------| | Smaller.......................................................... 2000 Fol | | Cestus........................................................... 1400 Fol | | Splinter......................................................... 1300 Fol | | Iron Helm........................................................ 1200 Fol | | Ringed Mail...................................................... 1200 Fol | | Silk Robe........................................................ 1800 Fol | | Round Shield...................................................... 500 Fol | | Leather Boots..................................................... 105 Fol | | High Heels........................................................ 120 Fol | | Brigandine....................................................... 3500 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Tool Shop [Rosso's] | |----------------------------------------------------------------------------| | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Iron.............................................................. 200 Fol | | Silver............................................................ 200 Fol | | Gold.............................................................. 300 Fol | | Ruby.............................................................. 400 Fol | | Sapphire.......................................................... 800 Fol | | Green Beryl....................................................... 500 Fol | | Feather Pen........................................................ 20 Fol | | Bandit's Gloves................................................ 40,000 Fol | | Spectacles.......................................................... 8 Fol | | Mandrake.......................................................... 150 Fol | | Rose Hips......................................................... 230 Fol | | Artemis Leaf...................................................... 720 Fol | | Wolfsbane......................................................... 360 Fol | | Lavender.......................................................... 490 Fol | | Aceras............................................................ 660 Fol | | Resurrection Bottle.............................................. 3600 Fol | | Cure Poison....................................................... 140 Fol | | Cure Paralysis.................................................... 180 Fol | | Cure Stone........................................................ 450 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Seaside Music Shop | |----------------------------------------------------------------------------| | Harmonica......................................................... 500 Fol | | Cembalo.......................................................... 8000 Fol | | Feather Pen........................................................ 20 Fol | | Conductor's Baton.................................................. 85 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Food Store [Munchies] | |----------------------------------------------------------------------------| | Seltzer........................................................... ??? Fol | | Meat Dumpling..................................................... 360 Fol | | Sweet Dumpling.................................................... 140 Fol | | Chicken Skewers................................................... 500 Fol | | Seafood........................................................... 500 Fol | | Fruit.............................................................. 80 Fol | | Grain............................................................. 145 Fol | | Meat.............................................................. 300 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | | Root Beer......................................................... 300 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Skill Guild [Skill Power] | |----------------------------------------------------------------------------| | Knowledge 2...................................................... 1500 Fol | | Sensibility 2.................................................... 1600 Fol | | Technique 2...................................................... 1600 Fol | | Combat 2......................................................... 1600 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Vegetables........|_| | Pickled Plum.......|_| | 500 Fol...........|_| | | Bandit's Gloves...|_| | Magic Canvas.......|_| | Spectacles........|_| | | Egg/Dairy Prodcts.|_| | Rocket Pendant.....|_| | 25 Fol............|_| | | High-Laced Shoes..|_| | Banded Mail........|_| | Skanda Compass....|_| | | Leather Boots.....|_| | Feather Pen........|_| | Lavender..........|_| | | Super Ball........|_| | 200 Fol............|_| | Hyper Ball........|_| | | Root Beer.........|_| | Blackberry.........|_| | Pyre Tear.........|_| | |_______________________|________________________|_______________________| PICKPOCKETING [HILTON]: Begin with the Woman near the entrance who is holding 'Vegetables,' then steal from the Sailor on the left side to get 'Pickled Plum.' The Sailor in the middle that you talk to if you want to cross the ocean has '500 Fol' in his inventory. Steal from the Man on the right side to get 'Bandit's Gloves.' Enter the Skill Guild next. The Explainer holds 'Magic Canvas,' the Guildmaster 'Spectacles' and the Advisor has 'Egg/Dairy Products.' After doing this, leave the Skill Guild and go right to the eastern side. Steal from Sad-Looking Boy to get a 'Rocket Pendant.' This is actually a Private Action and both choices cause you to lose the Rocket Pendant anyway. Steal from Just Another Boy to get '25 Fol' from him. Adventurer near the top holds a 'Skanda Compass.' You can find both Rena and Claude on this screen. Rena is holding 'High-Laced Shoes' while Claude carries 'Banded Mail.' You can Pickpocket the shopkeepers in this area. Gerencer holds 'Leather Boots,' L.Prima has a 'Feather Pen' and Rosso holds 'Lavender.' If you've got all this stuff then head inside the tavern. Man on the left carries '150 Fol,' and the three Fighting Men on the right carry 'Super Ball,' '200 Fol,' and 'Hyper Ball.' Steal from the Proprietor to get a 'Root Beer.' Finally we have the large inn. Steal a 'Blackberry' from Paula at the desk and a 'Pyre Tear' from Celine in the middle room on the left. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There isn't much else to do here. Your next destination should be the town of Lacour which you can't miss if you just follow the path from here. ______________________________________________________________________________ _ ___/__) (, / / ________________ +-- (_____ ACOUR -----------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.14 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Star Ruby......................................|_| | | | Rainbow Diamond................................|_| | | | Star Ruby......................................|_| | | | Tournament Pass................................|_| | | | 6500 Fol.......................................|_| | | | Sharp Edge.....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you arrive in Lacour you will undoubtedly be made aware by almost everyone that the Lacour Tournament of Arms is to begin soon. You'll learn more about this tournament later. You might want to begin by doing plenty of shopping, or finding all the treasures, or doing lots of Private Actions. Unfortunately none of these are very plentiful at the moment with the shops closed due to the upcoming tournament. There is one PA to do however: ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Rena] and [Old Woman]. LOCATION [Lacour]. Requirements: This Private Action has no requirements or prerequisites. Description: The Old Woman says she is simply too old to go shopping and asks if maybe you will go shopping for her: - No problem, I'd be happy to. [What you need to do is go as far as you possibly can east. On the left side of this screen there is a shopkeeper in a tiny booth. Speak with him to get "Gold" and then return it to the old lady. As thanks she gives you 'Star Ruby' and 'Rainbow Diamond.' - Sorry, but I'm in a hurry right now. [Nothing happens]. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ We'll cover all the Pickpocketing stuff later. Remember however that during special events while here at the tournament you will likely come across people that won't be there later once the tournament is over, so it is advised that you do plenty of stealing whenever you have the chance. Get out of Private Action mode and head north up toward Lacour Castle. Run past the receptionists in Lacour Castle and go straight up the stairs in front of you to the throne room. Turn right and go upstairs again. Enter the first room and open the treasure chest here to get a 'Star Ruby.' Head back downstairs and return to the front hall. Enter the reception area and speak to the receptionists. You want the one for an audience with the king (the lower one.) After that speak with the upper receptionist and choose "Yes I will." ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: As it turns out, it's not possible to get an audience with the king for quite awhile (a few days after the end of the tournament.) It is suggested however that one who did well in the tournament would have the chance to meet with the king earlier. Claude then does the predictable thing and decides to enter the Lacour Tournament of Arms. Not only does Claude want to test himself, he wants to test himself specifically against Dias. Now all he needs is a sponsor. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Entrants into the Lacour Tournament of Arms are required to register with one of the four weapons shops in town. During the tournament you won't actually be using your own equipment, but rather the equipment given to you by the sponsoring shop. Each shop allows you to take a look at the equipment before you sponsor with them. Leave the castle to trigger another scene. Now make your way down to the four weapons shops on the east side. Speak with the person running each shop to see what kind of equipment they offer. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +===================================+====================================+ | Weapons Shop [Counterpunch] | Weapons Shop [Knockout] | +-----------------------------------+------------------------------------+ | Weapon Sinclair Sabre | Weapon Long Edge | | Armor Brigandine | Armor Leather Armor | | Shield Buckler | Shield Wooden Shield | | Helmet Plate Helm | Helmet Leather Helm | | Greaves Silver Greaves | Greaves Leather Greaves | | Accessory1 (None) | Accessory1 (None) | | Accessory2 (None) | Accessory2 (None) | +-----------------------------------+------------------------------------+ | Items: Sweet Syrup [x2], | Items: Sweet Syrup [x2], | | Mixed Syrup, Blackberry | Mixed Syrup, Blackberry | +===================================+====================================+ | Weapons Shop [Slayer] | Weapons Shop [Straight] | +-----------------------------------+------------------------------------+ | Weapon Walloon Sword | Weapon Gusguine | | Armor Ringed Mail | Armor Banded Mail | | Shield Round Shield | Shield Knight's Shield | | Helmet Iron Helm | Helmet Banded Helm | | Greaves Iron Greaves | Greaves Plate Greaves | | Accessory1 (None) | Accessory1 (None) | | Accessory2 (None) | Accessory2 (None) | +-----------------------------------+------------------------------------+ | Items: Fruit Syrup, Fresh Syrup, | Items: Sweet Syrup [x2], | | Attack Vial, Violence Pill | Mixed Syrup, Blackberry | +===================================+====================================+ ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Knockout weapons shop offers the most powerful offense with the "Long Edge," while the Counterpunch offers the best defense. The fact of the matter is that when the tournament is over you will get to keep all of your equipment, and immediately after the tournament I will begin into a little aside on how to acquire the best weapon (in the entire game) for Claude, so you're probably better off choosing the Counterpunch store to get all that armour rather than a weapon you're not going to need. Note however that getting the super powerful sword isn't easy, and might not happen right away. If you're just playing casually through the game the Long Edge will help more. After choosing a weapons shop to sponsor you, you will automatically acquire the 'Tournament Pass.' Now all there is left to do is wait for the day of the tournament. Staying at the inn is free for all registered participants, so when you're done painting the down red that's where you should go. Tell the hotel person that you are ready (assuming that you are). After that you won't be able to do anything else aside from proceed into the tournament. Rena decides to head off on her own. Head to the far west side of town and go up from there to find a girl named Suphia. Speak to her and then go back to the town square. Enter the bar to the left of the inn. Keep speaking to all the people in the bar as Suphia walks around. When she walks up near the top, try to leave the bar and it should trigger a scene with Dias. Once everything is taken care of you need to go back to the inn and rest for the night. In the morning you will have control of Rena again. It's finally the day of the tournament and you know what that means! There are plenty more people around town to be Pickpocketed. Use the section below while proceeding through the tournament (back and forth) to help locate all the items. The actual guide for the next place to go comes after the following section: ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | 100 Fol...........|_| | Gold Ring..........|_| | 20 Fol............|_| | | Sandals...........|_| | Lavender...........|_| | First Earring.....|_| | | Attack Earring....|_| | 500 Fol............|_| | Root Beer.........|_| | | 500 Fol...........|_| | Apple Cider........|_| | Aquaberry.........|_| | | 600 Fol...........|_| | 555 Fol............|_| | Iron..............|_| | | Gold..............|_| | Silver.............|_| | Blackberry........|_| | | 120 Fol...........|_| | Hard Knuckles......|_| | Wolfsbane.........|_| | | Choose Ingredents.|_| | 12 Fol.............|_| | Crystal...........|_| | | Fruit.............|_| | 100 Fol............|_| | Egg/Dairy Prodcts.|_| | | Magical Film......|_| | Magic Canvas.......|_| | Magical Clay......|_| | | Carrot Juice......|_| | Silver Ring........|_| | Raspberry Jam.....|_| | | Fairy Tear........|_| | Aqua Ring..........|_| | Blueberry.........|_| | | Crumpled Paper....|_| | Pyre Tear..........|_| | Orangeade.........|_| | | Soy Milk..........|_| | 500 Fol............|_| | Fountain Pen......|_| | | Fountain Pen......|_| | Twin-Edge..........|_| | Ruby..............|_| | | Mandrake..........|_| | Wolfsbane..........|_| | Sour Syrup........|_| | | Sweet Dumpling....|_| | Round Shield.......|_| | Banded Mail.......|_| | | Boots.............|_| | Buckler............|_| | Rice Cakes........|_| | | Leather Greaves...|_| | 300 Fol............|_| | Blueberry.........|_| | | Wooden Shield.....|_| | Worn-Out Sword.....|_| | Fountain Pen......|_| | | Feather Pen.......|_| | Harmonica..........|_| | Cinderella Glass..|_| | | Cinderella Glass..|_| | 600 Fol............|_| | Black Earring.....|_| | | Necklace..........|_| | Leather Greaves....|_| | N/A...............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [LACOUR]: This should be done ideally on the day of the Lacour Tournament of Arms. Steal from the Hotel Manager in the hotel to get '100 Fol.' Leave the hotel to reach the town square. Stunning Girl in front of the hotel holds a 'Gold Ring' while the Young Man beside her has '20 Fol.' Steal from Old Guy to get a pair of 'Sandals,' then from Young Man to get 'Lavender.' Steal from the pink haired Young Woman to receive 'First Earring.' Girl near the bottom is holding 'Attack Earring' and the other Young Man has '500 Fol.' Next enter the tavern. Pickpocket the man on the left to get 'Root Beer.' Man at the top middle has something (I'm not sure what) and man on the right holds '500 Fol.' Steal from the Proprietor to get 'Apple Cider.' Leave the bar and go left to the west area. Steal from the Store Keeper to get an 'Aquaberry.' Man is in the middle and has '600 Fol' on him. Efficient girl carries '555 Fol.' Turn around and head for the eastern side. Dagor who runs the Counterpunch shop has 'Iron' on him. Furlong of the Knockout is carrying 'Gold.' Fastread of the straight has a 'Silver' on him. Steal from Man to get 'Blackberry' and then from Young Man for '120 Fol.' Go into the Weapons Shop [Slayer] and steal from Edda to get 'Hard Knuckles.' Leave the shop and go east one more time. There are a fair number of people here. Nor of the Tool Shop holds 'Wolfsbane,' Editor of the Publishing Company has 'Choose Ingredients' in his inventory. Steal from child to acquire '12 Fol' then from Housewife for a 'Crystal.' Grandma is carrying 'Fruit' and Man holds '100 Fol.' You can get 'Egg/Dairy Products' from Chef at the food store. Next enter the Skill Guild. Explainer has 'Magical Film' in his inventory, Guildmaster 'Magic Canvas' and Advisor 'Magical Clay.' Return to the town square and go north. There are quite a few people here in the northern alley. You can steal 'Carrot Juice' from Boy, a 'Silver Ring' from Mother, 'Raspberry Jam' from Young Man, 'Fairy Tear' from Boyfriend, 'Aqua Ring' from Girlfriend, and 'Blueberry' from man. Keep going up and there are even more people on the bridge to the castle. Steal some 'Crumpled Paper' from Scalper, a 'Pyre Tear' from Woman, 'Orangeade' from the female Tourist and some 'Soy Milk' from the male. Man up at the top is holding '500 Fol.' Up inside the castle in the registration area, the lower Receptionist carries 'Fountain Pen' and the upper one, another 'Fountain Pen.' Go up into the castle. In the main front hall, steal from the Maid to get 'Twin-Edge' and then from the Soldier to acquire 'Ruby.' Make a right and steal from the Maid to get 'Silver.' The first guard is holding 'Blackberry' and the second Soldier has 'Aquaberry.' Now descend the stairs into the Laboratory. One Researcher has 'Mandrake,' the other has 'Wolfsbane.' Soldier is holding 'Sour Syrup' if you can steal from him. Head back to the castle front hall and go left this time. The maid holds 'Left Dumpling' and the two Soldiers hold 'Round Shield' and 'Banded Mail.' Return to the front hall. Ascend the stairs leading north into the throne room and steal from the guard here to get 'Worn-Out Sword.' Take the left door and go upstairs. The first Soldier has a 'Buckler' on him and the second a pair of 'Boots.' Steal from the Maid here to get 'Rice Cakes.' Head back to the front hall yet another time and go all the way left, then up the stairs toward the arena. Steal from the guard at the entrance to get 'Leather Greaves.' Inside the arena lobby there are quite a few Pickpocketing targets. You can steal '300 Fol' and 'Blueberry' from the two Soldiers at the entrance. Soldier on the left side holds 'Wooden Shield' and Soldier by the door at the top has a 'Worn-Out Sword.' Steal from the person at the desk to get a 'Fountain Pen.' On the left side Fighting Man holds 'Leather Armor,' Father has a 'Feather Pen,' Son has 'Harmonica.' Both Fans at the bottom area holding 'Cinderella Glass.' Steal from Man to get '600 Fol,' Woman to get 'Black Earring,' and Youth to get 'Necklace.' You can steal from the Soldier at the top left and get 'Leather Greaves.' ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The next morning you will be ready to head off for the tournament. You need to make your way to the arena now. Head for Lacour Castle and turn left in the main hall. Go up the stairs on the far left side and straight up into the arena. Speak to the person at the front desk. As it turns out, Dias' weapon has not yet arrived. What you need to do is leave the castle and run back to Gamgee's house on the west side. Once you have learned about what happened, go back to the bar. You'll be forced to a fight a battle (which is extremely easy) to get Dias' weapon back. Return to the arena once you have it and speak with the man at the desk. Go out the door and run around to the north side of the spectator section. You'll find Claude standing near the centre, go and speak with him. Following this you will get to watch Dias' first match. Run around to the other side of the arena and speak to Gamgee. Then run back to your seat. Now you will get to watch one of Claude's fights. In order to get one of Claude's best weapons in the game, he must fight ad win all battles up until the final match against Dias. To do this you must make sure he is at a decent level. The Head Splitter is probably the most effective Killer Move you can give him. When the battle is over run around again, speak to Gamgee, run around in the lobby to pass time then return to your seat to trigger Dias' second match. Following that is the next match from Claude. He is automatically assumed to have won, he returns to speak with you at the stands. Dias' third match begins and he wins once again, we've reached the finals. Go talk with Gamgee again, then return to your seat. The final match will now begin between Claude and Dias. Watch the match. By no surprise Dias wipes the floor with Claude, it is not physically possible for him to win this fight. Following a lengthy conversation, leave the castle and return to the weapons shop that sponsored you. For coming in second you will receive all the equipment you were given for the tournament as well as a cash prize. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons Shop [Counterpunch] | |----------------------------------------------------------------------------| | Sinclair Sabre.................................................... 860 Fol | | Plate Helm....................................................... 7000 Fol | | Brigandine....................................................... 3500 Fol | | Buckler........................................................... 650 Fol | | Silver Greaves................................................... 5200 Fol | | Sweet Syrup....................................................... 300 Fol | | Mixed Syrup....................................................... 500 Fol | | Blackberry........................................................ 200 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons Shop [Knockout] | |----------------------------------------------------------------------------| | Long Edge...................................................... 12,300 Fol | | Leather Helm....................................................... 50 Fol | | Leather Armor..................................................... 300 Fol | | Wooden Shield..................................................... 120 Fol | | Leather Greaves.................................................... 50 Fol | | Sweet Syrup....................................................... 300 Fol | | Mixed Syrup....................................................... 500 Fol | | Blackberry........................................................ 200 Fol | | Twin-Edge........................................................ 3000 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons Shop [Slayer] | |----------------------------------------------------------------------------| | Walloon Sword.................................................... 3900 Fol | | Iron helm........................................................ 1200 Fol | | Ringed Mail...................................................... 1200 Fol | | Round Shield...................................................... 500 Fol | | Iron Greaves...................................................... 110 Fol | | Fruit Syrup....................................................... 600 Fol | | Fresh Syrup....................................................... 800 Fol | | Attack Vial....................................................... 230 Fol | | Violence Pill..................................................... 140 Fol | | Hard Whip........................................................ 3000 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons Shop [Straight] | |----------------------------------------------------------------------------| | Gusguine......................................................... 4500 Fol | | Banded Helm....................................................... 120 Fol | | Banded Mail....................................................... 600 Fol | | Knight's Shield.................................................. 1000 Fol | | Plate Greaves..................................................... 800 Fol | | Sweet Syrup....................................................... 300 Fol | | Mixed Syrup....................................................... 500 Fol | | Blackberry........................................................ 200 Fol | | Crest Rod........................................................ 1200 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Tool Shop [Pellen Nor] | |----------------------------------------------------------------------------| | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Poison Check..................................................... 5000 Fol | | Fountain Pen...................................................... 460 Fol | | Mandrake.......................................................... 150 Fol | | Rose Hips......................................................... 230 Fol | | Artemis Leaf...................................................... 720 Fol | | Wolfsbane......................................................... 360 Fol | | Lavender.......................................................... 490 Fol | | Aceras............................................................ 660 Fol | | Attack Vial....................................................... 180 Fol | | Pet Food........................................................... 10 Fol | | Smith's Hammer.................................................... 250 Fol | | Cure Stone........................................................ 450 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Food Store [Carnival] | |----------------------------------------------------------------------------| | Seltzer........................................................... ??? Fol | | Seafood........................................................... 500 Fol | | Fruit.............................................................. 80 Fol | | Grain............................................................. 145 Fol | | Meat.............................................................. 300 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ It's not listed above, but there is now quite a bit more Pickpocketing you can do around the castle and from various people who didn't appear before. Leave the castle and head back to the weapons shop where you registered. When you speak to the shopkeeper you'll get all your sponsored equipment as well as 6500 Fol. ***CLAUDE'S BEST WEAPON ALERT*** Before you leave town on the day of the tournament there is something you must do now, otherwise you will never have the opportunity to acquire the weapon again. Head over to the west side of town and go north from there to Grandpa Gamgee's house. Inside you will find the old man named Gamgee who supplied Dias with his weapon. According to Gamgee Dias said that Claude should have the weapon as it would suit him better. At this point you receive the special sword 'Sharp Edge.' The Sharp Edge is not Claude's best weapon in the game, far from it. It has the "potential" to become the best weapon. This potential likely won't be realized until much later in the game (if at all) by most people, however there is a way to forge it into the ultimate blade right this second. What you need is a decent amount of skill points and a little bit of luck. Leave Lacour with the Sharp Edge and save your game. Now here's what you need to do. Go into Lacour and purchase all of the Skill Guild upgrades that they have available, then go south to Linga and buy all the skill upgrades there as well. You will not have virtually every skill for every character available. The ones you need are Craft, Metal Casting, Functionality and Radar. The first three I just mentioned will teach you the ability "Customize." The skill Radar will come into play soon. You need to begin upgrading your Customize skill which means pumping skill points into Craft, Metal Casting and Functionality. In order to do this successfully I would recommend a minimum Customize level of 7. I had to get Claude to level 40 before I had enough skill points for this. The best place to level right now is the Sanctuary of Linga which is the cave just across from Linga. Put Claude in a party by himself and fight enemies there to boost your level. Once you've got the Customize skill to level 7 or more you need to get the customizing items. To create Claude's best weapon you need two "Mithril" items. At this point in the game you are not likely to have any. There is only one way I know of to get them now and that's with the Radar skill. For every point you pump into Radar, a random item appears in your inventory. More often than not that item is a mineral, and sometimes that mineral is Mithril. What you need to do is save your game, increase Radar a few levels then check your items. If you get a Mithril then save. If not, then load your game. After getting the first one keep doing it further until you get another Mithril. Now you are ready. Go to the item menu and press triangle. Select Customize and choose Claude (make sure you have saved the game.) Customize the Sharp Edge with one of the Mithrils and begin. If you end up with a "Dull Sword" then load your previous save. If you end up with a ?WEAPON then you can identify it, though it's probably a Dull Sword. If you end up with the "Minus Sword" then you are half way there. Close this menu and save your game. The final step is quite easy as well. You Customized the Sharp Edge with the Mithril to get the Minus Sword, now you need to Customize the Minus Sword with the Mithril successfully to get the 'Eternal Sphere.' I have to say that despite my best efforts, when it comes to the Eternal Sphere I wasn't able to make it with a Customization level less than 10 (even then it took a few tries.) That probably means getting Claude to almost level 50. If you don't mind that then you have what it takes to get the weapon. A weapon you'll likely never unequip again. The Eternal Sphere has 1600 attack power (more than the Marvel Sword's 1100. Not only is it that much more powerful than the already unbalanced Marvel Sword, the best thing about this weapon is that it actually shoots a burst of sparks when it connects with the enemy doing even more damage! Give it a try and you'll wonder how you ever lived without it. Even if you find weapons with more attack power (which you will at the end of the game) you'll likely find yourself equipping this over them just because of the star spray that this weapon has. Of course the combination of the Holy Sword Farwell / Levantine and Angel Armband can be arguably more effective, but that's an argument best left for long after you've beaten the final boss (and more.) So now you might think "Finally time to go to Linga" and you may be right, but maybe not. If you recruited Ashton already then you are right. If you didn't, then this point right now is when you begin the quest to recruit Opera (and Ernest.) Assuming you're going for those two characters you need to do a U turn and head back to the port of Hilton northwest of Lacour. There is also and insignificant sidequest I will cover just before recruiting Opera. ______________________________________________________________________________ _____ (, / ) /__ / ) / \_ ________________ +-- (_/ ADDLE THE TRAVELER -------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.15 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Funny Slayer...................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There is a small little sidequest available right now that doesn't take much work, just a few minutes of your time (and it's entirely optional.) Head to the town of Salva and go down to the southern screen. There you will find a man standing around named Raddle the Traveler and he seems to be lost. When you talk to him he'll ask how to get to Herlie (north or south). The answer is north so choose that option. Leave Salva now and head for Mars village. Go into the shop to find Raddle looking a little flustered. Speak to him and tell him it's further east. Now what you need to do is take a boat from Herlie over to Hilton. You'll find Raddle in front of the tavern. Tell him to take the return boat to get to Herlie. You'll find that Raddle is staying at the inn. Speak to him and he'll give you a 'Funny Slayer' as a reward. (Also note that you can Pickpocket a "Wonder Drug" from him here.) As you might have guessed, the Funny Slayer is pretty much useless to you (at least right now.) Despite being weak, what it does is automatically kill in a single hit any "funny" thief enemy in the game. You've only encountered one type so far, the little brown ones just outside of Arlia and Cross that only have like 8 hit points. There are two more types: metal ones and blue ones. The metal ones can barely be damaged by normal attacks and run away almost every battle. The blue ones are some of the most powerful and difficult enemies in the game. Both give outrageous amounts of experience and neither can be found in the "main" game. They're both located in the Cave of Trials, a special dungeon harder than the final dungeon you will locate later. The Funny Slayer will help you kill these super difficult enemies in a single blow (even though you find another Funny Slayer in the Cave of Trials, this is the FIRST one you can get.) Overall the point is that it's not too useful. ______________________________________________________________________________ _____ (, / ) /__ / ) / \_ ________________ +-- (_/ ECRUITING OPERA ----------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.16 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | 10,000 Fol.....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This section, and the following section on "Mountain Palace" are entirely optional. They are part of the events you have to take part in to recruit Opera and Ernest, two optional characters. If you have not recruited Ashton then you can get these two in your party. If you have recruited Ashton, then skip ahead to the section below on Linga. Now without further adieu... This quest actually began as a Private Action I mentioned in Cross quite awhile ago. Before the Lacour Tournament of Arms you had to have done a Private Action in Cross where you saw a three-eyed man running down the alley. If you saw this Private Action then you can continue. If you didn't then you missed your chance to get these characters and unfortunately it is too late. Make your way to the port town of Hilton where you arrived on the Lacour continent and go into the tavern. You should find a woman in the bar right here. She's looking for information on the three-eyed man named Ernest (she also has three eyes.) She is extremely surprised when Claude turns out to have seen him in Cross. She introduces herself as Opera Vectra and runs off. Cross is now your next destination. Head for the castle and get yourself an audience with the king. Ask him about the three-eyed woman and he will say that she did come through here. She was looking for permission to enter the Mountain Palace. Before you leave the guard gives you some additional travel money in the amount of '10,000 Fol' and the king gives you permission to enter the Mountain Palace as well. The palace is not very difficult to find. Make your way to the junction on the world map where Cross Cave is located and head up north as if you were going to Clik. When you reach the bridge, turn left instead of going across it and head up the hill to where you'll find the entrance to the Mountain Palace. Save your game and go inside. ______________________________________________________________________________ __ __) (, /| /| / | / | ________________ +-- (_/ |/ |_ OUNTAIN PALACE ---------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.17 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Luna Tablet....................................|_| | | | Crystal........................................|_| | | | ?HERB..........................................|_| | | | ?JEWELRY.......................................|_| | | | Resurrection Bottle............................|_| | | | Cure Stone.....................................|_| | | | Sweet Syrup....................................|_| | | | Cestus.........................................|_| | | | ?MINERAL.......................................|_| | | | Crest Rod......................................|_| | | | Amber Robe.....................................|_| | | | ?MINERAL.......................................|_| | | | Wolfsbane......................................|_| | | | Fairy's Cologne................................|_| | | | Damascus.......................................|_| | | | Fairy's Statue.................................|_| | | | Emerald Ring...................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Speak to the guard at the entrance and he'll allow you to pass through. Before entering the palace make sure to open the two treasure chests here to get 'Luna Tablet' and 'Crystal.' Now the palace itself is kind of a maze, so follow my directions exactly and I will lead you to every treasure that you can find. Make a left at the first fork in the path and pass through the next hallway. When you come to a fork in the road with four paths, turn left and go off in that direction. When you pass a doorway on your left, go through it and run to the end of the hall where you'll find a chest containing '?HERB.' Return to the doorway once again and this time follow the hallway to the upper left. Around the next corner you'll find another door, this time leading up. Follow the linear path until you reach two treasure chests, one with '? JEWELRY' inside and the other containing a 'Resurrection Bottle.' Take the upper left door in this room to find another larger room also containing two treasure chests. Open both of them up to receive a 'Cure Stone' and a 'Sweet Syrup.' Take the door on the right side of this room and go down to the lower floor. Save your game at the save point and continue on. There are two treasure chests here in this dead end room. They contain 'Cestus' and '? MINERAL.' This room serves no purpose for this quest. What you need to do now is go all the way back to the entrance of the palace. It shouldn't be difficult to find at all as long as you just retrace your steps. From the main entrance go straight at the fork this time. When you come to another fork in the road, go straight ahead the second time and here you will find Opera standing at the top of the stairs looking a little frustrated. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Claude pulls Opera aside and tells her that he knows she's not from this planet. Her three eyes make that pretty obvious. He asks what it is she is doing here knowing full well that the underdeveloped planet protection policy prohibits interference. When Rena asks what they're talking about, Opera breaks away and says that she is looking for her boyfriend Earnest who is an archeologist. Supposedly he come down to this palace recently and he's likely in the interior. Claude agrees to tag along to see if they can locate her missing boyfriend. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Descend the stairs and make a left turn (up) at the fork. Save your game and heal up your party, then continue north. You'll find two "dead" monsters. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Flarelizard [x2] | DROPPED: Reflection Ring | |-------------------------------------+--------------------------------------| | Hit Points................... 5000 | Magic Points...................... 0 | | Experience................... 8000 | Weak.......................... Water | | Fol........................ 16,000 | Strong................ Fire, Thunder | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | For a person of average level and equipment, this may very well be the | | most difficult boss you have faced so far. Each Flarelizard has a total | | of 5000 HP and two powerful attacks. The first and far weaker of the two | | is a simple tail swipe that does a couple of hundred damage. What you | | really need to watch out for is their fire breath which (if traps you | | in a corner) can hit you repeatedly and stun you over and over so that you | | can't move or escape. Never allow yourself to be cornered by these | | beasts. It's also a good idea to have Aquaberries and Rena's magic to | | help out since their attacks have a chance of poisoning. Make sure you | | focus on a single boss at a time and that your other party members know | | that as well. Just go after the one that Opera is focusing her attacks on | | to make things easier. Rena should have Cure Light to keep your HP high | | and Celine's magic will hopefully interrupt from fire breath attacks. | | Someone equipped with the Eternal Sphere and Berserk ring should be able | | to do 4000 damage with a single strike, and 1000 subsequent damage from | | one of the sparks, basically meaning each lizard will go down in one hit. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You can go back and save again if you're worried about your condition. Leave the boss room through the door on the right and enter the first room you pass. You'll find three treasure chests in here containing 'Crest Rod,' 'Amber Robe,' and '?MINERAL.' Exit this room and turn right. The path from here leads around a number of hallways, but is still entirely linear. Eventually you will end up in some kind of laboratory and it becomes all too evident that Ernest is not there. Opera agrees to join the party since it will increase her chances of finding Ernest. Open up the three treasure chests in this room to get 'Wolfsbane,' 'Fairy's Cologne,' and 'Damascus.' Now turn around and go back to the save point located in the room before the two bosses. When you leave the save point room go right (from your perspective) and down the stairs (as opposed to up the stairs.) Go down at the first fork and get the two chests here for 'Fairy's Statue' and 'Emerald Ring.' That's it for this particular dungeon. We're almost done everything we need to do for Opera. Keep in mind that while she has joined your party, it is not yet entirely certain that she will stay and you are not guaranteed to get Ernest. There is still one more thing you have to do before proceeding further. Leave the Mountain Palace and make your way back toward the beginning, the village of Arlia. Head down into the Shingo Forest (not in Private Action mode) and go up to the top right corner where you first appeared. There you will also find Opera's destroyed spaceship. She too is trapped hopelessly on this planet. This is the last event you need to see optionally. Now as you progress normally in the game the events involving Ernest will unfold automatically. Depending on a simple choice you make a little bit later, either Opera and Ernest will join permanently, or you can reject both. ______________________________________________________________________________ ______) (, / / ) / ________________ +-- (_/ OWN OF LINGA -------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.18 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Right when you enter the town of Linga you'll find yourself in a head on collision with some clumsy girl chasing after a little robotic toy she calls a Bobot. She apologizes to the party for getting the way and without wasting any time, runs off after the Bobot. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Linga is well known for its scholars and not much else. There's a little bit of shopping to do here, but it is mostly an uneventful little town. It's worth noting that you now have the option of recruiting one of two characters: either Precis (the girl you just ran into) or Bowman. Personally I like Bowman quite a lot better and often use him in my final party while playing through this game, but there is a good case that can be made for Precis as well. To recruit Bowman it's really quite simple: don't take any of the necessary steps to recruit Precis. Basically do nothing special and you will end up with Bowman. I'll cover how to recruit Precis in this section: To get Precis in your party, once you have seen the scene with her after first entering Linga, leave and re-enter the town with a Private Action. If you're playing as Claude then you will find her in the north section of town, if you're playing as Rena then you need to go down and visit her house. Basically from this point it's just a long scene that leads to either recruiting her or ditching her. It's your choice which character you want. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Pharmacy [Tsuyoshi Takemoto] | |----------------------------------------------------------------------------| | Apple Jam.......................................................... 70 Fol | | Aloe Jam........................................................... 80 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Pharmacy [Jean Medicine Home] | |----------------------------------------------------------------------------| | Mandrake.......................................................... 150 Fol | | Rose Hips......................................................... 230 Fol | | Artemis Leaf...................................................... 720 Fol | | Wolfsbane......................................................... 360 Fol | | Lavender.......................................................... 490 Fol | | Aceras............................................................ 660 Fol | | Cure Poison....................................................... 140 Fol | | Cure Paralysis.................................................... 180 Fol | | Cure Stone........................................................ 450 Fol | | Attack Vial....................................................... 230 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | University Co-Op [Academy Co-Op] | |----------------------------------------------------------------------------| | Material Kit..................................................... 1200 Fol | | Reference Book................................................... 2300 Fol | | Amber Robe....................................................... 4000 Fol | | Magic Canvas..................................................... 1000 Fol | | Magical Clay...................................................... 600 Fol | | Feather Pen........................................................ 20 Fol | | Magical Camera................................................... 9800 Fol | | Magical Film...................................................... 900 Fol | | Spectacles.......................................................... 8 Fol | | Fountain Pen...................................................... 460 Fol | | Pet Food........................................................... 10 Fol | | Bandit's Gloves................................................ 40,000 Fol | | Smith's Hammer.................................................... 250 Fol | | Resurrection Bottle.............................................. 3600 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Vellum Paper...................................................... 150 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Skill Guild [Le Skill] | |----------------------------------------------------------------------------| | Knowledge 1....................................................... 300 Fol | | Knowledge 2...................................................... 1500 Fol | | Knowledge 3...................................................... 2700 Fol | | Technique 3...................................................... 3600 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For now what you need to do is head right from where you entered the town and go into the house on the right side. This is Keith (the linguist's) house. His assistant will greet you at the door and inform your party that Keith is not currently receiving any visitors at the moment. It'll take at least a month. Since there is no way you're going to be willing to wait that long, Rena suggest that perhaps you can find one of his friends to help you get into contact with him. Go up to the next screen and turn left before the bridge to reach the pharmacy. It turns out that Bowman who runs the pharmacy is an acquaintance of Keith's. Bowman is a little skeptical about your claim to have fully explored Cross Cave. He says that anyone able to make it through there could surely explore the Sanctuary of Linga just as easily. He tasks you to bring back a new species of herb no one has seen before. So the basic idea is that you now have to complete a dungeon before Bowman is willing to use his influence to get an appointment. Now you need to leave the town and head just a few short steps away to the Sanctuary of Linga. As for recruiting Precis (remember that if you recruit her, you can't get Bowman) what you have to do is leave and do a Private Action. Read the Private Action part below and it will describe how the PA with Precis works. ______________________________________________________________________________ __ (__/ ) / ) / ________________ +-- (_/ ANCTUARY OF LINGA --------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.19 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Lavender.......................................|_| | | | Ruby...........................................|_| | | | Wolfsbane......................................|_| | | | Mixed Syrup....................................|_| | | | Might Chain....................................|_| | | | Mandrake.......................................|_| | | | Rainbow Diamond................................|_| | | | Clarisage......................................|_| | | | Artemis Leaf...................................|_| | | | Bubble Lotion..................................|_| | | | Aceras.........................................|_| | | | Lavender.......................................|_| | | | Straight Punch.................................|_| | | | Lavender.......................................|_| | | | Rose Hips......................................|_| | | | Poison Check...................................|_| | | | Twin-Edge......................................|_| | | | Aceras.........................................|_| | | | ?GUARD.........................................|_| | | | Spring Water...................................|_| | | | Cinderella Glass...............................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Right when you get inside the Sanctuary of Linga there is an herb on the ground right in front of you. This herb turns out to be 'Lavender' which as you know is relatively common. You'll have to explore deeper into the cave to find something a little more rare. Make a left turn right at the entrance and go down the stairs. You'll find a treasure chest at the bottom containing 'Ruby.' Now head north from here to the next screen and pick up the herb on the ground. This one turns out to be 'Wolfsbane' which is also quite common. Make a right from where you found the Wolfsbane and go under the bridge to find a chest containing 'Mixed Syrup.' Below the chest is a set of stairs. Take these stairs and head south to the next fork in the road. You're back near the entrance to the sanctuary again (but not quite there). At the fork which splits into three paths, the one you want to take is the one going northwest (upper left.) When the path splits into a fork again (this time with four paths) head right and get the chest at the bottom of the stairs for a 'Might Chain.' Now take the left path and proceed to the next screen. Go up until you reach a staircase leading down to another herb. This herb is a 'Mandrake' (once again, exceptionally common.) Below the Mandrake herb it's kind of hard to see, but the path actually splits into two. Take the path going down on the left to reach a treasure chest containing a 'Rainbow Diamond.' Note that the herb here is a 'Clarisage,' but it's not the best herb you can find. The best herb is called Dill Whip, but if you pick this one up the Dill Whip won't appear since you can only get one of the two. Both are good enough, the only difference it makes is that Bowman will make a bigger deal about the Dill Whip. Nothing changes aside from the scene with Bowman. I'll continue the guide as if you picked up this Clarisage since we're going to explore the entire sanctuary either way, but if you want the Dill Whip then just ignore any time I say to pick up a herb and don't pick any up until right near the end of the sanctuary near the dead dragon skeleton. Head back up a little bit and this time take the path that is going down on the right side. Keep going right to the next screen and take the 'Artemis Leaf' (another useless herb.) Return to the previous area and go down. Open up the treasure chest that you find here to get 'Bubble Lotion.' If you keep going down you might find yourself in a familiar area. True you've just gone in a circle, but you got all the chests and items in that area. Climb the stairs south of you and again take the northwest path when you come to the fork. This time at the four-way split you'll be going north (up.) When the path splits into three on the next screen, take the right-most one. Pick up the herb to get another common one, 'Aceras.' Return to the three-way split and go straight up. On the next screen make a right and go down the stairs on the right side. Keep going right past the large skeleton and pick up the 'Lavender' herb. Take a few steps back left and go up where the large skeleton is on the previous screen. At the top you'll come across a treasure chest with a 'Straight Punch' inside. Head left from there until you reach a large dragon skeleton. Go around the right side of him and pick up the 'Lavender.' Make a left and get the 'Rose Hips' around the next bend. At the south end of this turn you'll end up back where you started a moment ago after taking the 'Poison Check' out of the chest. All that remains now is to go back to the right side, but all the way north this time. Just a few steps up you'll come to another fork. Proceed right to the next screen and get the herb: 'Aceras' and the chest: 'Twin-Edge.' You can go further right from here up into the purple area. At the very top you'll find a save point (a good indication that a boss may be coming up.) Save your game and proceed north. Before you can open up the three treasure chests you'll be attacked. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Visseyer [x3] | DROPPED: Damascus, Orichalcum | |-------------------------------------+--------------------------------------| | Hit Points................. 10,000 | Magic Points.................... 100 | | Experience................. 12,600 | Weak............... Lightning, Light | | Fol........................ 21,000 | Strong......................... Void | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | These slug-like creatures are surprisingly dangerous. They only really | | have one attack and that's to bite you. The bite doesn't do very much | | damage so they're pretty harmless in that regard, what makes them so | | dangerous is that this bite has a chance to "consume" your character. | | Sometimes when you are hit your character will be eaten, and the only | | way to get them out is to attack the slug that ate you. If all of your | | characters get eaten then it's game over, making this a dangerous | | battle for people playing through the game doing a single character | | challenge. They also have the ability to poison you whenever you get | | hit, just to add insult to injury. Abilities that works best include | | Claude's Head Splitter and Ripper Blast (if you have it.) Anything | | like magic is great since it keeps you a distance away from the enemies | | and interrupts their attacks. Opera is an especially effective character | | since she attacks mostly at long range. They only have 10,000 HP so | | that's not one of their strong points. Just make sure that you | | eliminate them one at a time and don't lose track of your target. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Open up the treasure chests to get '?GUARD,' 'Spring Water,' and 'Cinderella Glass.' Head back past the save point out of the purple area. You've found pretty much all there is to find in here so return to the sanctuary entrance. ______________________________________________________________________________ ______) (, / / ) / ________________ +-- (_/ OWN OF LINGA -------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.18 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ We're back here once again, but this time with some proof of our heroism! Head up and go into Bowman's pharmacy. Speak to him and show him the item. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Claude shows Bowman the rare herb that he found in the Sanctuary of Linga. Depending on which herb he found Bowman will act differently, impressed by the Clarisage but fascinated by the yet-to-be- discovered Dill Whip. Regardless of which herb Claude has Bowman agrees to give Keith a shout for them. He follows the group back to Keith's house where he yells up to Keith from the group. The assistant comes out of the house wondering what the hell is going on. Bowman explains that these nice people (Claude and the others) have been trying to see Keith with no luck. The assistant tells them they can go up right away. Keith is sitting there behind his desk not really doing anything in particular. Supposedly people have been going on and on about some meaningless writings they've got him working on and he just hasn't wanted to deal with them. The party shows Keith the writings found in Cross Cave, he is quite impressed by them. Keith says it will likely take a while before he is able to decipher what it actually says. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Later that evening Bowman invites everyone over to his house to stay the night. Speak to everyone in your party and then go upstairs and talk to Bowman. You'll find him standing in the room on the left side. This will be your chance to recruit Bowman if you haven't already recruited Precis. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Claude soon finds out that Bowman has more than a passing interest in the investigation of the Sorcery Globe. He mentions that on such an adventure that a person with experience and knowledge might be very beneficial. Assuming that the player has not already recruited Precis into their party, they will at this time have the opportunity to recruit Bowman. Also assuming that the player agreed Bowman heads off happily to get ready for their journey. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now you're ready to head off and continue your journey. Before doing so and now that you have more party members and full access to the town, this would be a good time to head around Pickpocketing everyone. Once that is taken care of then it's back to Lacour for you to speak with the king about El. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Spicy Cake........|_| | Grain..............|_| | Pet Food..........|_| | | Iron..............|_| | Attack Vial........|_| | Iron..............|_| | | Madness Mist......|_| | Fountain Pen.......|_| | 200 Fol...........|_| | | On Revenge........|_| | On Training........|_| | Forest Friends....|_| | | 1500 Fol..........|_| | Silk Robe..........|_| | Fountain Pen......|_| | | Wolfsbane.........|_| | Promised Ring......|_| | High-Laced Shoes..|_| | | 300 Fol...........|_| | Paralysis Oil......|_| | Bitter Lotion.....|_| | | Medical Rinse.....|_| | Meat...............|_| | Risky Liquid......|_| | | Fairy's Cologne...|_| | Energy Tonic.......|_| | Smoke Oil.........|_| | | Shock Oil.........|_| | Pin Heels..........|_| | Fine Shield.......|_| | | Spectacles........|_| | Magical Drops......|_| | Fanzine [Note]....|_| | | Engineering.......|_| | Operation Manual...|_| | The Land's Secret.|_| | | The Hermes Theory.|_| | Fountain Pen.......|_| | Crumpled Paper....|_| | | Beret.............|_| | Plate Mail.........|_| | N/A...............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [LINGA]: Steal from the woman near the entrance to get 'Spicy Cake.' Down below her is another woman who holds 'Grain.' The Man with green hair a bit further down is holding 'Pet Food' and the other Man has 'Iron.' Steal from Muscle-Bound Guy to get an 'Attack Vial.' Enter Precis' House through the garage and steal from her father to get 'Iron.' Exit her house and go next door to the pharmacy. You can steal 'Madness Mist' from Tsuyoshi. Go up and into the University Co-Op next to Keith's house and steal a 'Fountain Pen' from The Co-Op lady. Go into the inn and steal '200 Fol' from Chie-Chan then into the Skill Guild next. Explainer has 'On Revenge,' Guildmaster has 'On Training' and Advisor has 'Forest Friends.' When you're done here then proceed up to the next screen. Steal from Young Man in green hair to get '1500 Fol' and then from Celine during a Private Action for a 'Silk Robe.' During a Private Action there will be many people up at the top. Steal from Student on the left side to get a 'Fountain Pen.' After you have taken part in the Private Action steal from the Untrustworthy Vendor to get a 'Fountain Pen.' You can also get a 'Wolfsbane' from the Professor. Now enter the Pharmacy (Jean Medicine Home) and steal from Niveh his wife to get a 'Promised Ring.' The last destination is the university and library. Enter through the door on the right and steal from Rena during Claude's game to get 'High- Laced Shoes.' Receptionist is holding '200 Fol' and Assistant has 'Paralysis Oil.' Turn right on the main floor to reach the hallway, then go down into Hall 1. You can't steal from the students, but the Professor holds 'Bitter Lotion.' Leave here and go right to reach the Student Cafe. Student carries 'Medical Rinse,' Old Lady has 'Meat' and the other student is holding 'Risky Liquid.' Climb the stairs and enter Hall 2. Steal from the Professor to get 'Fairy's Cologne.' The room next door is the Laboratory. Professor is carrying 'Energy Tonic,' Assistant has 'Smoke Oil' and the other Assistant holds 'Shock Oil.' Leave the academy. Next we have the Academy Library next door. There are quite a few people in this building. During a PA you can steal 'Pin Heels' from Opera here and a 'Fine Shield' from Claude. The two Librarians at the desk are holding 'Spectacles' and 'Magical Drops.' Student sitting on the couch has 'Fanzine [Note]' and the student behind her holds 'Engineering' Steal fro the Student on the left to get 'Operation Manual' and then go upstairs where the final two Students are carrying 'The Land's Secret' and 'The Hermes Theory.' Leave the library and leave the town entirely, we're almost done. Since you can't enter Keith's house alone without your party, you need to regroup and re-enter Linga. Go into Keith's house and steal both a 'Fountain Pen' and 'Crumpled Paper' from his two Assistants. Head upstairs and steal a 'Beret' from Keith. Finally if you have Ashton, then you can steal a 'Plate Mail' from him in the main town area. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Rena] and [Vendor]. LOCATION [Linga]. Requirements: This Private Action has no requirements or prerequisites. Description: Head up north to the university and you will see a bunch of people standing around. Approach them and you'll find some guy trying to sell his books to students. You can choose: - I guess I'll buy one. [You get a generic book that you can get almost anywhere and lose 1980 Fol for it]. - No. I'm not interested. [Nothing really happens]. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ _ ___/__) (, / / ________________ +-- (_____ ACOUR -----------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.19 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Link Combo.....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: When the party arrives in the town of Lacour, the lone guard at the entrance asks if they are refugees. Monsters have swarmed and taken over the entire continent of El and now there are worries that they are headed to Lacour next. They are being held off at the front lines, but there's no guarantee that will last. The guard tells them they should go up to register at the castle and take shelter there. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you get into the castle register at the reception desk and make a right. Go down the hall and down the stairs at the end to reach the laboratory. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Down in the laboratory in the basement of the castle a number of scientists are talking about the completion of a device. Unfortunately they do not have any "material" that can withstand the device's energy release. The young scientist Leon tells the king he needs only two days to venture to the Hoffman Ruins to acquire it. Just then the guard hears Claude and the rest of the party around the corner listening in on the conversation. From here the events which transpire will be different depending on whether or not you have Bowman with you. If you do have Bowman in your party then he will come out and ask he guard to pardon them for his sake. Bowman walks over into the laboratory saying that he hasn't seen the place for quite some time. He used to be head of the pharmacology department when he was here, but left after only half a year. The king asked him why he has returned and Bowman says that after being brought to the castle as refugees, he remembered about the "Lacour Hope," and extremely powerful Heraldric weapon. Right now Leon plans to go to the Hoffman Ruins and get the material to finish it, but having him go alone may not be a good idea. Bowman suggests that as punishment for eavesdropping they should be sent to the Hoffman Ruins as well. This plans is agreed upon by all and Leon gives Bowman the 'Link Combo.' ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Before we go any further I'll give you a quick explanation of how the "Link Combo" that you just acquired works. Basically what it does is allow you to set two Killer Moves for each button rather than one. Say for example if you assign Head Splitter and Twin Slash to Claude's R1 button, you will do a Head Splitter and then a Twin Slash immediately after without having to press another button. To be honest this really isn't as great as it sounds, but note that if you are going to do this the downside is that one other character can't use Killer Moves. Go to Claude Specialty menu where you assign Killer Moves and press triangle. You will get the option to "steal" from another party member. That is how you set up the double KM per button thing. Whoever had their moves stolen cannot perform Killer Moves until you un-steal them. Now all you have to do is leave Lacour and head back to Hilton. I would recommend you stock up on items that heal paralysis and stone (Cure Paralysis and Cure Stone) as well as accessories that prevent it (Stone Check and Paralysis Check.) You'll encounter enemies in the ruins that inflict both ailments. When you arrive there speak with the Soldier standing beside the boat and assuming that everything is ready and prepared you will be able to leave for the Hoffman Ruins. The path to the actual ruins once you reach the continent is straightforward, there really isn't anywhere else you can go. ______________________________________________________________________________ ____ ___) (, / / /---/ ) / / ________________ +-- (_/ (__ OFFMAN RUINS -------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.20 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Cure Stone.....................................|_| | | | Recoil Bracelet................................|_| | | | Angel Hair.....................................|_| | | | Light Box......................................|_| | | | Aquaberry......................................|_| | | | Dictionary.....................................|_| | | | Cure Paralysis.................................|_| | | | Holy Mist......................................|_| | | | Green beryl....................................|_| | | | Zephyr Earring.................................|_| | | | Orichalcum.....................................|_| | | | 1-Up Pudding...................................|_| | | | Gold...........................................|_| | | | Hyperball......................................|_| | | | Diamond........................................|_| | | | Spring Water...................................|_| | | | Fruit Syrup....................................|_| | | | Hot Syrup......................................|_| | | | Peep Half......................................|_| | | | Material Kit...................................|_| | | | Peep-Peep Bomb.................................|_| | | | Blackberry.....................................|_| | | | Green Beryl....................................|_| | | | Sturm Ring.....................................|_| | | | 'Spring'.......................................|_| | | | ?HERB..........................................|_| | | | Sour Syrup.....................................|_| | | | Paralysis Check................................|_| | | | Energy Stone...................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Upon arriving at the large door and entrance to the Hoffman Ruins, Leon tells the party to step aside while he opens the door on his own. After a number of failed attempts he asks the main character to give hi ma hand pushing the door and suddenly it opens with the greatest of ease. He tries to take the credit for a job well done, but it's fairly obvious to the rest of the party that he's totally full of it. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you get inside ignore the path going right and enter the first room on your left (those are actually doors in the wall.) Open up the treasure chest to acquire 'Cure Stone.' In the next room on the left side there is a treasure chest containing a 'Recoil Bracelet.' Finally the last door at the top of the hall leads to a room with two chests. The one on the left has 'Angel Hair' inside and the one on the right a 'Light Box' for Opera. Return to the hallway and this time take the path leading right. You'll find a save point here (which it would be a good idea to use) and an elevator going down. Just a quick note before we go anywhere. During battles here in the ruins there is a mine cart that always rides through the middle of the map doing 50 damage to any enemy or player that it hits. It is possible to get stuck in front of it and basically be "50 damaged" so many times that it kills you, but luckily the same thing can happen to the enemy. Just keep this in mind. Another note is that you will find a number of detonator switches in this dungeon, the majority of which serve no purpose. There is really only one that you need to pull. I have a habit of pulling them all anyway since it's kind of fun so I mentioned doing so as I was going along below. Feel free not to pull any of them except the one which I expressly say you need to. Follow the path down and to the left when you enter the ruins. You'll reach a fork in the road almost right away. Take the path going down to reach a larger room where you'll find a chest containing 'Aquaberry' near the entrance. Take the path leading left out of this room and go up at the next fork. You'll end up at a dead end with two chests containing 'Dictionary' and 'Cure Paralysis.' Turn around and this time head down and left at the fork. You'll end up in front of some kind of detonator switch. Pull this switch, but note that it will damage your party after you do so don't go back into battle until you've healed. Return to the previous room and go back up to the fork in the path just below the elevator. Head to the upper right this time. You will find two treasure chests in this room, they contain both 'Holy Mist' and 'Green Beryl.' Take the lower right path and you'll wind up in another room which forks the road in two new directions. Follow the path going east (right) and pull the next detonator switch at the top of this room (the only one in the entire dungeon which actually serves a purpose.) It will blow a large hole in the wall in front of you. Proceed north and go left at the fork. Open up the treasure chest here to get a 'Zephyr Earring.' Take the right path at the fork, and then up at the next one to find a umber of bunk beds and an 'Orichalcum' in the chest beside them. The path going own and right of the bunk bed area leads to a '1-Up Pudding' and some 'Gold.' Return to the previous room and take the lower right exit. Open up the treasure chest here to get a 'Hyperball.' Just down a little bit you'll come across another detonator switch. Pull this one as you have all the others. In the room down below this one you'll find a treasure chest containing 'Diamond,' and another on the left side containing 'Spring Water.' Take the exit out of here on the right side and get the 'Fruit Syrup' from the chest. Down a little bit more and down at the fork are two chests containing 'Hot Syrup' and 'Peep Half.' Take the upper right branch to reach another detonator switch at the top. Pull the switch and head down on the right side. You will find two treasure chests in this room containing both 'Material Kit' and 'Peep-Peep Bomb.' Take the north exit out of this room (the only one) and the northwest exit out of the next. You'll be back where you opened those two chests again. Take the road out of this room down and to the left. Open up the treasure chest in front of you here to get a 'Blackberry,' then go down and right at the fork for a chest containing 'Green Beryl.' Exit this area via the south road. You'll find a chest in the upper right corner here containing 'Sturm Ring.' Follow the southern path to the next room where you'll find ''Spring'' in a chest as well as a save point you should use. Don't go up for the time being, that's where the boss is located and there is still more to be done. Take the lower left path and go up to the next screen where you'll find yet another detonator switch. Pull the switch and take the path leading left. At the end of it you'll find '?HERB' and 'Sour Syrup' inside the treasure chests. On the way back make sure to pull the detonator switch. Open the chest in the upper left corner of the room to get a handy 'Paralysis Check.' Head up to the next screen and then up again. On the right side of the large pile here is a chest containing a 'Hexagram Card.' Head down again and take the right path this time. You'll end up in a familiar room with a treasure chest you have already opened. Proceed down from here to reach the room with the save point again. Heal up your party's HP & MP then make sure they are well equipped. Head up when you're ready. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: The group finally locates the room they were looking for, the credit for which Leon attributes entirely to himself. Rena suddenly realizes that the pendant she has always had is beginning to glow faintly. Just as Leon suggests they should hurry up and get out of there, some kind of creatures descends on them from the ceiling and attacks. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Harfainx [x2] | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 36,700 | Magic Points.................... 100 | | Experience................. 40,000 | Weak...........Fr, Wnd, Vd, Vcm, Str | | Fol........................ 10,000 | Strong............... Lght, Drk, Thu | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | One of the main game's more difficult boss battles awaits you here, one | | that requires good planning in advance and a solid battle strategy. A | | good party setup also helps, I think that Claude, Rena, Opera and | | Bowman/Ashton is a good party, however you may want to substitute Bowman | | or Ashton for Leon just to have a magic presence. The most important | | thing is that you have at minimum two physical attackers. Most of the | | time when you fight two bosses then best strategy is to go after one of | | them exclusively to try and pick it off alone. It's a totally different | | strategy that is needed here. The reason for this is that both bosses | | have the ability to cast magic, and if you're not constantly interrupting | | both of them, it means that one of them can cast spells all he wants. | | | | The bosses have two attacks: a normal physical strike and the spell | | Thunderstorm which can deal up to and beyond 1000 damage to every member | | of your party. To avoid this spell you must be constantly attacking both | | bosses making it impossible for them to cast. Just in case they do Rena | | will need to be ready with lots of MP and the Cure All spell. If you | | don't have it then level her up until you do. Another of their strongest | | points is their massive HP total making even a ridiculously overpowered | | character unable to kill them in less than 5-6 hits. For a normal | | character this would translate into twenty or thirty times as many attacks | | before even one of them will go down. You just have to keep pounding | | them both as hard as you can. If any of the equipment or accessories | | in your inventory give thunder resistance, make sure to equip them and | | make sure that none of your magic casters are using magic that the bosses | | are strong against. If all else fails, just keep leveling up your party. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After defeating the bosses you will be rewarded the 'Energy Stone' from the large deposits of it right in front of your face. With nothing else to get in this dungeon, leave the room and save your game then return to the entrance. Make sure to save your game at the entrance as well, especially if you have Opera in your party. An event just might occur when you get outside. For those who did not recruit Ashton and instead choose to have Opera join their party and take part in her sidequest, there is a chance you may trigger a scene here. It all depends on whether or not you went back to Arlia village and watched the event with her in the Shingo Forest as I described earlier. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: If the scene does occur then Opera will be distracted by something when the party exits the ruins. She has finally found the man she knew, her boyfriend Ernest is standing off to the side by himself. There is something markedly different about him and Opera doesn't quite understand what is going on. Ernest comes on so strong that Opera is forced to shoot him back, but Ernest is undaunted. As it turns out he was possessed by ghost intent on acquiring the Energy Stone that Leon is holding, but after that failed he wants to now just take it by force. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Ghost | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................... 8200 | Magic Points.................... 100 | | Experience................... 5200 | Weak.......................... Light | | Fol.......................... 8500 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Compared to the bosses you just faced, this one is a cakewalk. His | | attacks are so weak and infrequent that one wonders whether it's actually | | possible to be killed by this boss. Just use normal attacks and it | | won't take more than a few well placed blows to take him down entirely. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Ernest wakes up after the ghost has been defeated and introduces himself to the rest of the party. Opera mentions that since she has now found Ernest there is very little reason for her to keep traveling with the party. Assuming that the main character suggests she should stay with him, both Opera and Ernest will permanently join. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Make sure to tell Opera that you want her to continue journeying with your party if you want her and Ernest to join you permanently. Either way you now need to head back to the beach where the soldier is waiting for you. Before you return to Lacour, there are a number of things which can now be done including acquiring more than one of the best pieces of armour in the game. ______________________________________________________________________________ __) /(, ) / / / / ________________ +-- (___ / DDS & ENDS ------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.22 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Battle Suit....................................|_| | | | Battle Suit....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Next on our Private Action journey is the small village of Mars. As I mentioned you can now acquire some of the best armour in the game, but only if you have Ernest in your party. Don't be too dismayed if not, it just means you'll have to wait until either the continent of El to get one if you're playing as Claude, or after you beat the game if you don't have Ernest and you're playing as Rena. Of the five that exist in the game, Ernest holds two of them in his inventory for Pickpocketing, one during a Private Action in Mars and the other during a Private Action in Linga. Don't dismay if you can't get these, at the end of the game there is one type of armour that exists which is actually better (Seraphic Garb) and you can get a few of them. Back to the matter at hand, all you have to do is start a Private Action in Mars and enter the Elder's house. In the back room you will find Opera and Ernest there. Pickpocket from Ernest to get the 'Battle Suit.' Even if you have the Dexterity talent and a level 10 Pickpocketing ability this item is still hard to steal. Make absolutely sure to save before entering town and load each time you fail Probably takes an average of about three tries at level 10, maybe a few more, maybe a few less, but it's worth it. Compare the best suit of armour you probably have right now (the Plate Mail) with a defense rating of 90. The Battle Suit has a defense rating of 500. A player with the Battle Suit, Eternal Sphere and maybe a Berserk Ring to top it off could easily finish the rest of the game with Claude by himself. When you're done here in Mars then take a ship across and return to Linga. The second Battle Suit is also now ripe for the picking. You will find Ernest minding his own business standing on the second floor of the Academy Library. Steal the second Battle Suit from him and equip it on one of your other less powerful supporting characters. The great thing about the battle suit is that even your magic users can wear it, giving them the defense boost they need. That about covers all the odds and ends left to take care of before progressing any further in the game. Head back to Lacour when you're ready. ______________________________________________________________________________ _ ___/__) (, / / ________________ +-- (_____ ACOUR -----------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.23 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Enter Lacour and head up to the king' throne room to trigger a scene. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: The group returns with the Energy Stone needed to complete the Lacour Hope. Leon and his parents head off to work on the weapon. The king speaks to the group, saying that he is aware they are on a journey approved by the king of Cross and believes they are worthy of great trust. He hopes they will go to the Lacour front lines and help fight the battle against the coming invasion. The party agrees to help. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Now that this has been taken care of you need to head off to the Lacour Front Lines. They aren't difficult to find at all, just make your way back toward Hilton and follow the path north when it forks. It will lead you right there. ______________________________________________________________________________ _ ___/__) (, / / ________________ +-- (_____ ACOUR FRONT LINE ------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.24 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you arrive at the front line use the save point to save your game and head north. Enter the Arsenal on your right and equip your characters with all of the best things you can buy at this point in the game. There are even more things to buy in the general store on the left side. After you're done here go upstairs and into the room on the right to trigger a scene. When the commander is done speaking, leave the room to trigger another scene with Dias. Run down the stairs and find Dias outside. After having a talk with him you will have the option of recruiting him into your party. You'll get him for playing as Rena. People using Claude as the main character get Leon later. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Lacour Front Line [Arsenal] | |----------------------------------------------------------------------------| | Long Edge...................................................... 12,300 Fol | | Crest Rod........................................................ 1200 Fol | | Plate Helm....................................................... 7000 Fol | | Brigandine....................................................... 3500 Fol | | Knight's Shield.................................................. 1000 Fol | | Buckler........................................................... 650 Fol | | Silver Greaves................................................... 5200 Fol | | Plate Mail..................................................... 13,400 Fol | | Fine Shield...................................................... 6800 Fol | | Resurrection Bottle.............................................. 3600 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Lacour Front Line [General Store] | |----------------------------------------------------------------------------| | Walloon Sword.................................................... 4500 Fol | | Gusguine......................................................... 3900 Fol | | Bagh Nakh........................................................ 1400 Fol | | Hard Whip........................................................ 3000 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Spectacles.......................................................... 8 Fol | | Resurrection Bottle.............................................. 3600 Fol | | Pet Food........................................................... 10 Fol | | Crystal........................................................... 500 Fol | | Green Beryl....................................................... 500 Fol | | Sapphire.......................................................... 800 Fol | | Ruby.............................................................. 400 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Cure Paralysis....|_| | Cure Poison........|_| | Fairy's Cologne...|_| | | Blackberry........|_| | Blueberry..........|_| | Aquaberry.........|_| | | Blueberry.........|_| | Lavender...........|_| | Rose Hips.........|_| | | Paralysis Check...|_| | Magic Rock.........|_| | Iron Greaves......|_| | | Steel Armor.......|_| | Round Shield.......|_| | Rose Hips.........|_| | | Blackberry........|_| | Cure Poison........|_| | Sweet Syrup.......|_| | | High Heels........|_| | Bitter Lotion......|_| | Smelling Salts....|_| | | Broad Sword.......|_| | Hard Earring.......|_| | Hard Ring.........|_| | | 500 Fol...........|_| | Anklet.............|_| | Blurry Photo......|_| | | Ring Mail.........|_| | Knight's Shield....|_| | Victorial Card....|_| | |_______________________|________________________|_______________________| PICKPOCKETING [LACOUR FRONT LINE]: The Soldier on the left at the entrance has a 'Cure Paralysis,' while the Soldier on the right holds 'Cure Poison.' Steal 'Fairy's Cologne' from the Soldier on the left a little further back and then move toward the three people at the back. Captain is holding 'Blackberry' while the other two Soldiers carry 'Blueberry' and 'Aquaberry.' Head north of the first screen and steal from the two soldiers standing together to get 'Blueberry' and 'Lavender.' The Soldier on the left is holding 'Rose Hips.' Enter the Arsenal on your right and steal 'Paralysis Check' from Soldier and 'Magic Rock' from Fighting Man. To the left inside the Lacour Store you can steal 'Iron Greaves' from the Soldier at the entrance, 'Steel Armor' from Grover at the counter and 'Round Shield' from the remaining Soldier. Head up the stairs above you and steal 'Rose Hips' from the Nurse and 'Blackberry' from the Captain. Enter the Field Hospital and steal 'Cure Poison' from her, a 'Sweet Syrup' from the second Nurse and 'High Heels' from the third. One Soldier holds 'Bitter Lotion,' the next some 'Smelling Salts' and Fighting Man has a 'Broad Sword.' Exit this room and go into the one left, and down. The first Commanding Officer has a 'Hard Earring,' the second has a 'Hard Ring.' The third Commanding Officer is holding '500 Fol' and the last one has an 'Anklet.' Leave this room and go outside to the north. Melancholy Captain holds a 'Blurry Photo' and Soldier has some 'Ring Mail.' Go back and enter the room on the right. Watch the scene, steal from the two people in here, and then leave the room for another scene. Go back down to the general store where three more people have appeared. Captain holds 'Knight's Shield,' Fighting Man has 'Victorial Card.' ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Standing alongside the soldiers at the front line is Dias Flac. He seems more surprised to see Claude and Rena than they are to see him. After the commander is done speaking Claude and Rena go outside. Claude asks Rena exactly what happened with Dias and the village of Arlia years ago. Dias himself appears offering to give an explanation. He doesn't so much "give an explanation" as point out the frequency at which the two seems to meet. He wanders off and Rena goes to follow. Claude finds Dias outside of the general store standing by the fence. He asks Claude to look after Rena, but Claude says that he may not be able to protect her given that he's not as strong as Dias. Dias says that his strength is the power to protect himself, not the power to protect someone else. With that, Dias is gone. Claude returns upstairs and finds Rena outside. He asks her one more time why Dias left the village. Rena explains that it was because his entire family was attacked and killed by a group of bandits in the Shingo Forest. He himself was the sole survivor and now he blames himself for their deaths. Claude apologizes for asking, but Rena says that she always wanted him to know, and do did Dias... ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The next day when you have control again you basically need to run around the front line area until you're interrupted by someone yelling. Speak with the commander, also speak to the two soldiers standing on the lookout area. Make sure to set up your party the way you want it, and you'll trigger a battle... ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Shin | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 21,000 | Magic Points.................... 200 | | Experience.................... N/A | Weak............................ N/A | | Fol........................... N/A | Strong.......................... All | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | This is an interesting boss battle in that it is one you cannot win, and | | one that you cannot lose. It's physically impossible to deal damage | | to this boss and if you are killed by him then it's game over. Your | | only goal is to stay alive for one full minute. It's almost an absolute | | necessity to have Rena in your party for this battle. Don't even try to | | attack the boss since it will inevitably just end up with you getting | | hurt. All of his attacks seem to ignore defense making those powerful | | Battle Suits you may or may not have just acquired almost entirely | | useless; you're still going to die in about two hits. As long as Rena | | keeps casting Cure Light and Cure All as you run up and down (not left | | and right) for about a minute you should be able to survive the battle. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After the battle they get a message from Lacour saying that the Energy Stone has been completed. Several days later it still has not yet arrived. Save your game and head up to the medical ward. Speak with the soldiers on the lookout area, speak with Dias and the commander, then go into the medical ward and choose to rest overnight. When you try to leave there is another attack. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Everyone goes outside just in time to see the largest swarm of monsters yet. There are so many in the sky flying toward them that it seems impossible they can be stopped. Suddenly Leon appears saying they won't need to do any fighting at all. He places the Energy Stone into the Lacour Hope and fires the cannon, annihilating every monster almost instantaneously. After this is over, Claude meets with Leon's parents back inside again. They explain that the king of Lacour intends to invade the continent of El with the Lacour Hope and he wants the party to come along. They are all taken back to Lacour Castle. The king of Lacour explains their plan of attack. He wishes to strike while the enemy is in no position to counterattack. He doe not intend to fire on the continent of El until a commando unit has been sent in to evacuate the people there. That unit will be comprised of everyone in Claude and Rena's party. They are to depart for Hilton right away. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ ) ___ (__/_____) / / ________________ +-- (______) ROSSING THE OCEAN ---------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.25 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Everyone is aboard the ship headed for the continent of El. An aerial squadron of monsters appears in the sky and the Lacour Hope is fired... but it has no effect! The lead monster Shin that you fought before swoops down out of the sky and attacks. Prepare yourself for another boss battle. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Shin | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 21,000 | Magic Points.................... 200 | | Experience.................... N/A | Weak............................ N/A | | Fol........................... N/A | Strong.......................... All | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | It's a little easier to get through this one because you can't possibly | | win, and you are destined to lose. There is no longer any time limit | | here. The battle simply goes until every party member is defeated. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Claude wakes up on the beach by himself wondering whether he was the only one who survived. He finds the limp, but alive body of Leon washed up on the beach. It seems (at least to them) that they were the only ones who made it. This makes Leon start crying like a baby. Claude tries to console him by grabbing him and hitting him. After they're done talking head up from the beach to reach the world map. Welcome to the continent of El. Save your game and make your way southeast to the Eluria Colony in the forest. It looks kind of like a large tent, it's not the enormous tower off in the distance. ______________________________________________________________________________ _____) / )__ / ________________ +-- (_____) LURIA COLONY ---------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.26 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Plate Mail.....................................|_| | | | Plate Mail.....................................|_| | | | Rune Cap.......................................|_| | | | Giant Fists....................................|_| | | | Silver Greaves.................................|_| | | | Silver Greaves.................................|_| | | | Metal Fangs....................................|_| | | | Silver Robe....................................|_| | | | Silver Robe....................................|_| | | | Shield Sword...................................|_| | | | Veil Piercer...................................|_| | | | Fine Shield....................................|_| | | | ID Card........................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Upon arriving at the colony you'll find virtually all of your party members, but you won't find Leon's parents. If you're playing Rena's game then you won't even find Leon here either (Leon does not return in her game as Dias is considered his replacement character.) Enter the leader's room on the right. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: The party enters the leader's home to announce their arrival. One woman inside asks them when the ships are coming to rescue them, but the group is forced to admit that Lacour has been defeated by the monsters and there is very little left they can do. The leader explains that the Sorcery Globe landed in Eluria destroying half the city right before all of the demons began to attack. They have built Eluria into their stronghold and now it bears little resemblance to its original form. Claude asks to know exactly where the Sorcery Globe is, They will not sit back and do nothing, they will investigate the globe and destroy it if necessary. He offers them all of the weapons they have in the armory. Before leaving, Claude asks whether anyone else that he knows of has washed up on shore, but unfortunately nobody else has. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Next door in the Arsenal you can get all sorts of free weapons in here just by examining everything. Let's start on the bottom on the right side and go up and around. You can find 'Plate mail,' 'Plate Mail,' 'Rune Cap,' 'Giant Fists,' 'Silver Greaves,' 'Silver Greaves,' 'Metal Fangs,' 'Silver Robe,' 'Silver Robe,' 'Shield Sword, 'Veil Piercer,' and 'Fine Shield.' Note also that you can buy tools from him as well. When you try to leave the guy will stop you to hand over an 'ID Card' that he found. That will come in handy. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Arsenal | |----------------------------------------------------------------------------| | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Spectacles.......................................................... 8 Fol | | Resurrection Bottle.............................................. 3600 Fol | | Cure Paralysis.................................................... 180 Fol | | Cure Stone........................................................ 450 Fol | | Pet Food........................................................... 10 Fol | | Seafood........................................................... 500 Fol | | Fruit.............................................................. 80 Fol | | Grain............................................................. 145 Fol | | Meat.............................................................. 300 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Ring of Sadness...|_| | Lot Bracelet.......|_| | Paralysis Check...|_| | | Reverse Doll......|_| | Holy Mist..........|_| | Peep Half.........|_| | | Star Ruby.........|_| | Glass Slippers.....|_| | Sandals...........|_| | | Melting Lotion....|_| | Magical Theory.....|_| | N/A...............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [ELURIA COLONY]: Not too many people here, most of them are located right where you come in. Woman is holding 'Ring of Sadness,' Child has a 'Lot Bracelet,' the two women above have 'Paralysis Check' and 'Reverse Doll' in their inventory. Youth is holding 'Holy Mist' and Man has a 'Peep Half.' Enter the leader's place on the right and steal a 'Star Ruby' from the Leader. Woman is carrying 'Glass Slippers' and Youth has 'Sandals.' Make your way over to the Armory and steal a 'Melting Lotion' from the guy. If you are playing as a Claude and told Leon not to join you then you can steal a 'Magical Theory' from him as well. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you get out onto the world map, turn your camera to face east. From the colony it's just a short walk to the Eluria Tower. Be sure to save first. ______________________________________________________________________________ _____) / )__ / ________________ +-- (_____) LURIA TOWER ----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.27 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Meteor Ring....................................|_| | | | Holy Mist......................................|_| | | | Stone Check....................................|_| | | | Steel Helm.....................................|_| | | | X Box..........................................|_| | | | Crestier Guard.................................|_| | | | Musical Software...............................|_| | | | Trickster......................................|_| | | | Cure Paralysis.................................|_| | | | Sapphire.......................................|_| | | | Aquaberry......................................|_| | | | Ultra Punch....................................|_| | | | Fresh Syrup....................................|_| | | | Crestier Guard.................................|_| | | | ?GUARD.........................................|_| | | | Card Key.......................................|_| | | | Murasame Sword.................................|_| | | | Giant Fists....................................|_| | | | Gale Earring...................................|_| | | | Splinter.......................................|_| | | | Spring Water...................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Assuming that you have the ID Card you will be able to enter the tower right away upon arriving. Right when you get inside ignore the stairs and head up. You'll find five treasure chests here containing 'Meteor Ring,' 'Holy Mist,' 'Stone Check,' 'Steel Helm,' and an 'X Box.' It's merely a weapon for Opera. Make sure that you equip Claude with the Meteor Ring you just found. What it does is make it so every time he strikes with his sword, he hits twice rather than once pretty much doubling your attack power. Examine the statue of the man in the centre to get the message [3 - O]. This is a clue you'll need for later. Head down from the chests and go up the stairs on the left. Stop at the top of these stairs. There is a hidden room here that you probably wouldn't find if no one told you it was there. On the left side of this hallway where you can see the bright yellow shine it's actually a doorway leading left. This room is secretive enough to hide another of the game's rarest accessories, the 'Trickster' which can be found in the middle chest. The powerful 'Crestier Guard' and 'Musical Software' aren't bad either. The Trickster is the upgraded version of the Mischief which I mentioned earlier that could be stolen from Filia in Clik. Equip this item on anyone and just walk around to have items randomly added to your inventory. The items that you get with this are better than the ones you get from the Mischief, but there is still one even better version you'll find at the end of the game. Return to the previous hallway and examine either of the statues here to get the clue [5 - A]. Open up the three chests containing 'Cure Paralysis,' 'Sapphire,' and 'Aquaberry.' Proceed up from here and use the save point at the bottom of the elevator. Make sure that you save here. Take the elevator up and turn right at the top. Examine the glass statue to get the clue [4 - C]. Keep going up on the right side and don't worry about the chests you see on the other side. We'll get those in a moment. Head up and examine the statue to get the clue [1 - A]. Open the chests on the left to get 'Ultra Punch' and 'Crystal.' From here take the elevator up to the next floor. Open the chest on the right side to get 'Fresh Syrup' and then the two on the left for 'Crestier Guard' and '?GUARD.' You now have four out of the five clues and you really don't need any of them since I can just give you the answer. Examine the statue here and it will ask for the first letter. Each letter corresponds to the letter the statues have been giving you (it's not a difficult puzzle.) There are five letters which turn out to be the first five letters of the word apocalypse (APOCA.) Enter A-P-O-C-A to get the 'Card Key' which unlocks the gates in another room. Take the elevator on the left side down to the lower floor, then the elevator in the middle down again. Grab the two treasure chests here to get 'Cure Stone' and 'Star Ruby.' If you're playing with Claude as the main character and you have the Pickpocket ability at a decent level then you absolutely MUST head down from here and save your game at the save point again. Even if this doesn't describe you it's probably a good idea anyway, but most important for Claude- players who can Pickpocket. Take the elevator on the left side (the one you just used) back up again, but this time turn left and take the elevator on the left side up. You should come to an area with two red gates. Walk over to the left red gate and use the Card Key that you got to open it up. Make your way around the corner to what looks to be a dead end for a scene. Leave the area and take the elevator on the right side up to the next floor. Use the save point here and heal your party in preparation for a boss fight ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Shin | DROPPED: Emerald Ring | |-------------------------------------+--------------------------------------| | Hit Points................. 21,000 | Magic Points.................... 200 | | Experience................. 45,400 | Weak............................ N/A | | Fol........................ 52,100 | Strong.......................... All | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Stonestatue [x2] | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................... 2200 | Magic Points...................... 0 | | Experience.................... N/A | Weak.......................... Light | | Fol........................... N/A | Strong......................... Dark | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Third time's a charm with this boss. Either you have gotten stronger or | | he has gotten weaker because damaging him this time around is no problem | | at all. You'd be surprised how easy he is to take down when you can | | actually hurt him. His attacks are still powerful, but his HP is low. | | Eliminate the two Stonestatues first before you go after him. He has | | three main attacks: Spoiling sucks HP and MP out of your characters and | | heals him. He has a projectile attack that does quite a bit of damage | | if it connects (run up and down to avoid it) and a magic spell called | | Foehn that does moderate damage to the entire party. The only thing | | that makes him difficult is the fact that he is a flying enemy making | | him harder to hit. Opera is an ideal character for this battle, but | | any two physical attackers combined with a magic user and a healer | | should be enough to take him down without too much trouble. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Go back and save your game before you proceed any further up the tower. Take the elevator up above where you fought Shin. At the top you will find yourself in front of tree doors. Take the door on the left and open the two chests to get 'Murasame Sword' and 'Giant Fists.' Exit this area via the upper right path and open the lone chest in this room to get 'Gale Earring.' Do NOT go through the door on the right side, instead head down to reach the three door area again. Take the door on the right and get the two chests containing 'Splinter' and 'Spring Water.' Leave this room. You may want to save your game since there is a boss "fight" coming up. I only mention this so you don't have to get those chests again if you die. Up to you. Take the middle of the three doors and then go through the door on the right. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: The party finally arrives at the top of the Eluria Tower. There they find the Sorcery Globe and surrounding the globe are ten men. One is curious as to how Rena has acquired a "Quadratic Key." With her powers of healing, one man says she must be a Nedian. They also identify Claude as being an Earthling and either Opera or Ernest as a Tetragenes. The ten men say that like Rena, they are also Nedian. They explain that the collision between Expel and Nede will allow them to travel back to Nede (and eventually conquer the galaxy of course.) As it turns out the Sorcery Globe (or more accurately the Quadratic Sphere) is used to alter the orbit of a planet so that it may collide with Nede. Before the planet is destroyed, one of the "Ten Wise Men" named Berle steps forward to "entertain" the group in the moments before their death. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Berle | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 100,000 | Magic Points.................... 100 | | Experience.................... N/A | Weak............................ N/A | | Fol........................... N/A | Strong.......................... All | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | This is another battle similar to the earliest fight against Shin. You | | cannot possibly win, but nor are you allowed to have your entire party | | killed. He is so powerful that even attempting to put up a fight for a | | second will likely lead to your death. The only reasonable option is to | | run like hell. The faster you are the longer you will survive. Make | | sure to have Rena in your party just to help extend your life. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Just as the Ten Wise Men planned, Expel is destroyed. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This completes everything there is to do on the first disc. You will have the chance to save your game here and put in disc 2 when you're ready. ______________________________________________________________________________ _____) / )__ / ________________ +-- (_____) NERGY NEDE -----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.28 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | | | ...............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Claude and Rena wake up on a path in some kind of forest. They had expected to die so neither of them knows exactly where they are when they wake up. Suddenly as the party joins back together Rena becomes more familiar with their location. She says they are in a place called The Outer Wall on the planet Nede. She does not know how or why she knows this, only that they must proceed in a certain direction. Those who left loved ones behind on Expel seem eerily certain that they are all right, despite impossible odds. Most likely just to avoid the shock of losing everyone they know. A voice from ahead speaks and tells them to enter the transporter device where everything will become clear. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Step into the transporter and you will be warped away from that area. When you arrive in another transporter room, exit on the right to meet mayor Narl. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Mayor Narl knows of the Ten Wise Men who Claude and Rena met back in the Eluria Tower. He says that to explain the Ten Wise Men he must first explain the history of Nede. 3.7 billion years ago Nede was a single planet. Currently Nede is not a planet, but an artificial planet covered by a large energy body creating what is called "Energy Nede." Many planets were ruled under the power of Nede not forcibly, but symbiotically. here were a group called the Ten Wise Men who would not exist peacefully with the rest of the world. One by one they destroyed the cities of Nede before being defeated by the Nedians and sealed away. By this time the Nedians had come to realize what immense power they had. They could have ruled the entire universe if they wanted. In order to prevent this power from being used for wrongdoing the Nedians voluntarily created Energy Nede which effectively cut them off from the rest of the universe. No one could ever go in or out. Somehow the Ten Wise Men have managed to escape from their prison onto Expel, and from there reach Energy Nede once again. Narl explains that Claude and Rena's group was summoned because they are powerful and show promise. Nedians hold the same type of power as the Wise Men, what they need is a different type of power. The mission to defeat the Ten Wise Men will begin immediately with the acquisition of something to transport them around the world. The best means of transport is a Heraldric beast known as a Synard. One can be obtained by venturing to North City. The group gets ready to leave. Rena is told by mayor Narl to stay behind for a moment since he has something he wants to say to her. Claude and the rest of the party wait outside for her. When they both return then it is time to go. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ ) ___ (__/_____) / / ________________ +-- (______) ENTRAL CITY ---------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.29 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There isn't a lot to do in Central City at this point in the game. It's a large city used mostly for its great shopping and Pickpocketing opportunities. If you plan on recruiting Chisato then there is one thing that you have to do however. Make sure that you are not in Private Action mode. From the City Hall where you first arrived in Central City go left one screen. There you will find a red haired girl who is surprised to be spotted and runs off. That's all you have to do for now, and the rest will play out by itself. I would suggest you head to the restaurant and stock up on 20 Steaks. Every character in the game has a specific favourite food, and Claude's is steak. When used in the main menu on the correct character, his/her favourite food will restore HP and MP 100% rather than the normal restorative amount. Here's another tip: if you're using Leon in your party then you'll want to Pickpocket the "Treatise" from one of the editors on the fourth floor of the city hall. You won't likely have any book at the moment which comes close to the magic power given by this one, and even if you're not using Leon right now (or playing Rena's scenario) it still sells for a whopping 200,000 Fol or more! ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons Shop [Hyper-on-Hyper] | |----------------------------------------------------------------------------| | Ignite Sword................................................... 17,000 Fol | | Scyther........................................................ 18,000 Fol | | Pain Cestus.................................................... 15,000 Fol | | Hecatoncheire.................................................. 16,200 Fol | | Silver Rod....................................................... 9800 Fol | | Great Punch.................................................... 14,000 Fol | | Light Whip..................................................... 14,000 Fol | | Heraldry......................................................... 7000 Fol | | Electro Gun.................................................... 15,000 Fol | | Steel Helm..................................................... 16,000 Fol | | Silver Robe.................................................... 10,000 Fol | | Plate Mail..................................................... 13,400 Fol | | Fine Shield...................................................... 6800 Fol | | Silver Greaves................................................... 5200 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Tool Shop [Reverse Edge] | |----------------------------------------------------------------------------| | Lezard Flask.................................................. 120,000 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Mandrake.......................................................... 150 Fol | | Rose Hips......................................................... 230 Fol | | Artemis Leaf...................................................... 720 Fol | | Wolfsbane......................................................... 360 Fol | | Lavender.......................................................... 490 Fol | | Aceras............................................................ 660 Fol | | Resurrection Bottle.............................................. 3600 Fol | | Magic Canvas..................................................... 1000 Fol | | Magical Clay...................................................... 600 Fol | | Fountain Pen...................................................... 460 Fol | | Beret.......................................................... 40,000 Fol | | Spectacles.......................................................... 8 Fol | | Poison Check..................................................... 5000 Fol | | Cure Paralysis.................................................... 180 Fol | | Cure Stone........................................................ 450 Fol | | Vellum Paper...................................................... 150 Fol | | Bandit's Gloves................................................ 40,000 Fol | | Pet Food........................................................... 10 Fol | | Conductor's Baton.................................................. 85 Fol | | Magical Film...................................................... 900 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Restaurant [Weight Lawyer] | |----------------------------------------------------------------------------| | Seafood........................................................... 500 Fol | | Fruit.............................................................. 80 Fol | | Grain............................................................. 145 Fol | | Meat.............................................................. 300 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | | Steak............................................................. 600 Fol | | Berry Juice....................................................... 200 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Skill Guild | |----------------------------------------------------------------------------| | Knowledge 1....................................................... 300 Fol | | Knowledge 2...................................................... 1500 Fol | | Sensibility 1..................................................... 400 Fol | | Technique 1....................................................... 400 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Sweet Syrup.......|_| | Magical Clay.......|_| | Ruby..............|_| | | Shortcake.........|_| | 500 Fol............|_| | Discovery Card....|_| | | Mortalial Card....|_| | French Toast.......|_| | Baby Rabbit Rstto |_| | | Golden Bracelet...|_| | 5000 Fol...........|_| | Magic Canvas......|_| | | Holy Rod..........|_| | Erlenmeyer Flask...|_| | Antiseptic Gloves.|_| | | Survival Kit......|_| | Shiny Earring......|_| | Misty Symbol......|_| | | Attack Earring....|_| | Ring of Happiness..|_| | Evening Dress.....|_| | | Blackberry........|_| | Lavender...........|_| | Berry Juice.......|_| | | 500 Fol...........|_| | Fairy Tear.........|_| | Ring of Sadness...|_| | | Feather Pen.......|_| | Sour Syrup.........|_| | Encyclopedia......|_| | | Scribbles.........|_| | Gale Earring.......|_| | Pretty Idol.......|_| | | Meat..............|_| | Succubus Cologne...|_| | Medical Rinse.....|_| | | Vellum Paper......|_| | Spectacles.........|_| | 10 Volt Stun Gun..|_| | | Mirror of Wisdom..|_| | 720 Fol............|_| | Resurrection Mist.|_| | | Crumpled Paper....|_| | Smelling Salts.....|_| | Text Software.....|_| | | Raw Milk..........|_| | Fanzine [Male].....|_| | 500 Fol...........|_| | | Star Earring......|_| | 800 Fol............|_| | Treatise..........|_| | | Dictionary........|_| | Root Beer..........|_| | Graphic Software..|_| | | Musical Software..|_| | N/A................|_| | N/A...............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [CENTRAL CITY]: There's a Man sitting at the table on the left holding 'Sweet Syrup.' Old Man near the entrance has some 'Magical Clay' and Woman above him holds 'Ruby.' Steal from the other Woman to get 'Shortcake' then from Young Man for '500 Fol.' During a Private Action Ernest appears here and you can steal a 'Discovery Card' from him. Enter the weapons shop and steal a 'Mortalial Card' then go into the restaurant and steal from the person at the counter to get 'French Toast.' Proprietor is holding 'baby Rabbit Risotto' and the two old people by the shelves have 'Golden Bracelet' and '5000 Fol.' Enter the tool shop next and steal from Arnon to get 'Magic Canvas' and from Celine for 'Holy Rod.' Across the road in the Skill Guild the Guildmaster has 'Erlenmeyer Flask, 'Advisor has 'Antiseptic Gloves' and Explainer holds 'Survival Kit.' head west of the town entrance and go into the inn. The person at the desk is holding 'Shiny Earring.' Starting at the top of the bar and going down: Young Girl holds 'Misty Symbol,' Young Girl has 'Attack Earring,' Good-Looking Girl has 'Ring of Happiness,' Opera has 'Evening Dress,' Normal Young Man has 'Blackberry,' Pickup Guy holds 'Lavender' and pickup Guy holds 'Berry Juice.' Boyfriend carries '500 Fol' and Girlfriend a 'Fairy Tear.' Go upstairs and steal a 'Ring of Sadness' from Rena if she is there. Afterwards leave the inn and head east to the northern area. You'll find that Man is holding 'Feather Pen,' 'Bowman has 'Sour Syrup' and Leon has 'Encyclopedia.' Now enter the City Hall. On the first floor you can get 'Scribbles' from Boy, 'Gale Earring' from Woman, 'Pretty Idol' from Girl and 'Meat' from Mother of Child. Go upstairs to the reception area. On the left one Woman carries 'Succubus Cologne' and the other has 'Medical Rinse.' One Clerk at the desk has 'Vellum Paper' and the other has 'Spectacles.' Female Clerk is carrying '10 Volt Stun Gun' and the Receptionist has a 'Mirror of Wisdom.' You can steal '720 Fol' from the Young Man in the room on the side. Up to the next floor. The Assistant Editor in Chief has 'Resurrection Mist' with him. You can steal 'Crumpled Paper' from one Editor, 'Smelling Salts' from another, 'Text Software' from the next, 'Raw Milk' from another editor and 'Fanzine [Male]' from the Editor in Chief. Go upstairs and steal '500 Fol' from the Young Girl. The Young Man in the Publishing Company is carrying 'Star Earring.' You can steal '800 Fol' from one Editor, 'Treatise' from another, 'Dictionary' from another and some 'Root Beer' from the Editor in Chief. Finally head up to the top floor. The Receptionist is holding 'Graphic Software' and Mayor Narl is carrying 'Musical Software.' ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Note before you get started: This is not the ONLY way to get the gloves. You can steal some from someone later in the game, this is just the only way to get them now. Also note that the part of this section detailing the use of music is extremely beneficial, but not 100% necessary. Finally just an extra tip: the "Beret" helm they sell in the Tool Shop in Central City increases item creation success. Wearing it will help. MAGICIAN'S HAND: For the Pickpocket in all of us, upon reaching Energy Nede it is finally time to acquire the Magician's Hand (and upgraded form of the Bandit's Gloves.) Combined with a level 10 skill in Pickpocketing this will dramatically increase your success rate. Here's what we need to do. Head for the world map and open up your menu. Go to the skill menu and press triangle twice to see talents. Find someone in your party who has the "Pitch" talent, there's bound to be someone who does. That person is going to be your musician. Find someone else in your party who has the "Sense of Design" talent. That person will be your machinist. If no one has it then don't worry, pick someone at random who has a lot of skill points (or is at a low level so they can GET a lot of skill points easily. The person who has the Pitch talent needs to start leveling up and distributing points into the skills Music Instrument and Musical Notation. Max out both of these skills to level 10. The person who has Sense of Design needs to put all his/her skill points into Mech Knowledge and Mech Operation until both of those reach level 10. This could take awhile, but you're in a great location because the land and forests between Central City and North City are populated with enemies that give enormous experience. Build smaller parties consisting of only members that need to build skills so that they get more experience faster. Once one person has a level 10 Machinery skill and the other has level 10 Musical Talent, then you're already most of the way there. Make your way to North City. Just up the stairs to the north is a Tool Shop. They sell the following items here: Material Kit, Conductor's Baton, Feather Pen and Violin. You'll need 20 of each of those except the Violin, which you only need one of. Leave the shop and return to the world map. Save your game and open the menu. Go to "Specialty" for your person with the Musical Talent and choose the Musical Talent skill. Pick "Compose" as opposed to play music and choose the Violin. Every time you choose the Violin the character will try to learn a song. Every instrument has two songs. Most of the time it will say "cant come up with a good sound", but each time there is a chance you will learn a song. Keep choosing the Violin until you learn the song "Hail the Goddess." If you run out of Feather Pens then go buy more and keep using them until you eventually learn the song. One more note: each time you pick and instrument and try to learn a song, there is a chance you will learn the "Sense of Rhythm" talent. Keep selecting instruments and using as many Feather Pens as it takes until you unlock this new talent for the character. It will help out in the long run. Now for your musical character select Musical Talent, but this time choose "Play music." Find "Hail the Goddess" and select it. If your Musical Talent skill is at level 10, and you have both the Pitch and Sense of Rhythm talents then it is almost guaranteed this will work. There are two outcomes: the song sounds decent and it worked. Otherwise the song will sound terrible and off-key. You can tell for sure if the song is wrong by moving your cursor up and down. Sound effects sound different when a failed attempt at music is playing in the background. If it fails then most likely you didn't level up Musical Talent to 10, or you don't have the Pitch/Sense of Rhythm talents. To be honest I'm not even sure Sense of Rhythm has anything to do with playing. It's very likely it only helps with composing and Pitch exclusively governs playing which just underlines the importance of having the Pitch talent. Now you may be wondering what the point of this was. Well, while playing this Violin song all item creation success is increased dramatically. That's how it's going to help. While the violin song is playing, cancel out of the music menu and go to the item menu. Press triangle and choose "Item Creation" then "Machinery." Select the character with Sense of Design and a level 10 Machinery skill. Assuming you bought those Material Kits then they will all be here ready to be molded into something. Select the Material Kit and get to work. With the song playing you will almost always succeed in making the Material Kit into an item. There are approximately 20 different items that can be created chosen randomly. Most often you will get some kind of bomb which doesn't have much use, but almost as often you will create items which are designed to assist in the creation of OTHER items. For example, Machinery creates devices which increase success in writing, artistry, music, compounding, alchemy, and much more. You have about a 1 in 20 chance of making the Magician's Gloves, but even when you fail it will most likely give you an item that you would want anyway. Eventually however (even if it takes many more than 20 Material Kits) you will craft the Magician's Gloves which increase Pickpocketing success. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Assuming you're caught up with everything to this point then it's time to make your way to North City which is located not surprisingly, north of here. ______________________________________________________________________________ __ __) (, /| / / | / ) / |/ ________________ +-- (_/ ' ORTH CITY ------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.30 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ North City is quite a bit smaller than Central City, but still offers some ice shopping. Aside from the equipment upgrades and the unique musical selection at the tool shop, there really isn't much to do besides proceed with the main game. Do whatever shopping that you need to do and then head up into the building in the upper left corner while not in Private Action mode. When you get inside the building speak to the receptionist and enter the back room. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | [Account] Weapons | |----------------------------------------------------------------------------| | Eagle's Claws.................................................. 20,000 Fol | | Pain Cestus.................................................... 15,000 Fol | | Hecatoncheire.................................................. 16,200 Fol | | Light Whip..................................................... 14,000 Fol | | Steel Helm..................................................... 16,000 Fol | | Jeanne's Helm.................................................... 8600 Fol | | Mithril Coat................................................... 15,000 Fol | | Steel Armor.................................................... 52,000 Fol | | Crestier Guard................................................. 36,600 Fol | | High-Laced Shoes................................................. 4100 Fol | | Silver Greaves................................................... 5200 Fol | | Steel-Toed Boots................................................. 3200 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Tool Shop [Blue Flask] | |----------------------------------------------------------------------------| | Lezard Flask.................................................. 120,000 Fol | | Mandrake.......................................................... 150 Fol | | Rose Hips......................................................... 230 Fol | | Artemis Leaf...................................................... 720 Fol | | Wolfsbane......................................................... 360 Fol | | Lavender.......................................................... 490 Fol | | Aceras............................................................ 660 Fol | | Attack Vial....................................................... 230 Fol | | Cembalo.......................................................... 8000 Fol | | Harmonica......................................................... 500 Fol | | Organ.......................................................... 12,000 Fol | | Piano.......................................................... 30,000 Fol | | Lyre............................................................. 5000 Fol | | Violin......................................................... 21,000 Fol | | Feather Pen........................................................ 20 Fol | | Conductor's Baton.................................................. 85 Fol | | Spectacles.......................................................... 8 Fol | | Material Kit..................................................... 1200 Fol | | Seltzer........................................................... ??? Fol | | Smith's Hammer.................................................... 250 Fol | | Iron.............................................................. 200 Fol | | Gold.............................................................. 300 Fol | | Silver............................................................ 200 Fol | | Green Beryl....................................................... 500 Fol | | Sapphire.......................................................... 800 Fol | | Ruby.............................................................. 400 Fol | | Crystal........................................................... 500 Fol | | Diamond.......................................................... 9000 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | [Smiley's] Grocery Store | |----------------------------------------------------------------------------| | Seafood........................................................... 500 Fol | | Fruit.............................................................. 80 Fol | | Grain............................................................. 145 Fol | | Meat.............................................................. 300 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Skill Guild [Synard Reception Area] | |----------------------------------------------------------------------------| | Knowledge 3...................................................... 2700 Fol | | Sensibility 2.................................................... 1600 Fol | | Technique 2...................................................... 1600 Fol | | Technique 3...................................................... 3600 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | 400 Fol...........|_| | Jack-in-the-Box....|_| | Luna Tablet.......|_| | | Wolfsbane.........|_| | Cure Poison........|_| | Mandrake..........|_| | | Pin Heels.........|_| | Carrot Ice Cream...|_| | Stock Certificate.|_| | | Sard..............|_| | Steel-Toed Boots...|_| | Weird Doll........|_| | | Mithril Dress.....|_| | Fruit Syrup........|_| | Violin............|_| | | Musical Software..|_| | Fountain Pen.......|_| | Heart Barriers....|_| | | Prism Ring........|_| | Forest Friends.....|_| | Flash Pot.........|_| | | Today's Dish......|_| | Before Tea's Ready.|_| | Fountain Pen......|_| | | Smith's Hammer....|_| | Smith's Hammer.....|_| | Weird Lump........|_| | |_______________________|________________________|_______________________| PICKPOCKETING [NORTH CITY]: We'll start with the people here right at the entrance. You can steal '400 Fol' from the Young Man on the left and a rare 'Jack-in-the-Box' from the Young Man on the right. Just up a little bit the Woman is holding 'Luna Tablet,' Grandfather has 'Wolfsbane' and Young Man has 'Cure Poison.' During a Private Action Bowman is carrying a 'Mandrake' and way up at the top Opera has 'Pin Heels.' Enter the grocery store on the left and steal 'Carrot Ice Cream' from the girl at the counter, then 'Stock Certificates' from the Old Woman. Go into the equipment store on the right and take the 'Steel-Toed Boots' from Shop Boy and the 'Sard' from Grocer. The "Sard" is actually a misspelling or mistranslation. When you look in your inventory the item is really called the "Sawed," a very powerful weapon that can be equipped by Claude. Head up into the inn and steal from the Receptionist to get 'Weird Doll.' Go into the back room to find Celine for a Private Action. You can steal a 'Mithril Dress' from her. Proceed next up into the tool shop. You can steal a 'Fruit Syrup' from Customer and a 'Violin' from Mrs. Heath. Leave here and go up into the silo shaped building at the north end of town. You can steal 'Musical Software' from Operator, 'Fountain Pen' from Librarian, 'Heart Barriers' from Secretary, 'Prism Ring' from little girl and 'Forest Friends' from Leon during a Private Action. Now we enter the final building in the upper right corner. Steal a 'Flash Pot' from Man, a 'Today's Dish' from Receptionist, 'Before Tea's Ready' from the other Receptionist. The skill guild guys are in here too. Explainer has 'Fountain Pen,' Advisor has 'Smith's Hammer' and Guildmaster has 'Smith's Hammer.' You can steal a 'Weird Lump' from Ernest. Most of the rest of the people can only be stolen from during the next sequence of the game, so exit the Private Action and continue with the story progression. Remember whenever you can move freely to Pickpocket those you see. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: The party meets up with the researcher Artis who says he will be in charge of producing their Synard. As it turns out, despite being living creatures the Synards have their master's data entered into them so that they obey. One of the researchers is concerned that Claude's data might be a problem since he is not from Nede, but they will have to try anyway. They read the data of both Claude and Rena and then try to input it into the Synard. Suddenly the creature becomes violent, almost undoubtedly a result of Claude's data. There is no choice but to fight. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Synard | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 43,000 | Magic Points.................... 200 | | Experience................. 80,000 | Weak........................ Thunder | | Fol........................ 20,000 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | This boss has one primary attack and it's devastating. The smoke coloured | | breath that the Synard expels is extremely powerful and multi-hitting | | capable of eliminating a single or multiple party members in one use. | | What you need to be concerned with primarily is getting the weaker | | characters back and attacking from a distance, while having your more | | powerful characters doing whatever they can to attack from behind. The | | more melee fighters you have attacking at once the less chance the boss | | will have to use his attacks. Effective characters in this battle include | | both Claude and Rena of course for their combined power and healing | | ability. Additionally the two other ideal characters are Celine for her | | Thunder Storm spell (the boss is weak to it) and Opera for her long range | | anti-air attacks. Claude's Head Splitter also works great in this fight. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: While they may have had no choice but to destroy it, that doesn't change the fact that there is now one less Synard to work with. Obviously it will not be possible to try using their data again, but perhaps there is another viable option. If the previous scenes with Chisato had been triggered, then she will show up here just as the party leaves the room. Artis says that everything will become clear once they go through the transporter. The party steps through it and disappears. When they emerge from the transporter room they find themselves in the house of some odd Nedian guy. Claude and Rena explain that Artis sent them here to obtain a Synard through other means. Noel explains that they are here to catch a wild Synard, the only wild one left known to exist. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ __ __) (, /| / / | / ) / |/ ________________ +-- (_/ ' OEL'S HOUSE ----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.31 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Nature's Life Force............................|_| | | | Pet Food.......................................|_| | | | 50,000 Fol.....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Noel joins the party for now, but he has not technically joined permanently yet. Open up the three treasure chests to get 'Nature's Life Force,' 'Pet Food,' and '50,000 Fol.' You can rest here for free whenever you want. All you have to do is leave and re-enter. When you're ready, head north of the world map to reach the Cave of the Red Crystal. Save your game and go inside. ______________________________________________________________________________ ) ___ (__/_____) / / ________________ +-- (______) AVE OF RED CRYSTAL --------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.32 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Resurrection Bottle............................|_| | | | Dream Bracelet.................................|_| | | | Heraldry.......................................|_| | | | ?MINERAL.......................................|_| | | | Cinderella Glass...............................|_| | | | Flying Hawk Robes..............................|_| | | | Chisato's Job ID...............................|_| | | | Fruit Syrup....................................|_| | | | ?MINERAL.......................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Enter the main area and take the far right path when you come to a fork. Open up the treasure chest at the very top to get 'Resurrection Bottle.' head back down to the fork and this time take one of the two middle paths. They both lead to some kid of yellow doorway that takes you downstairs to three treasure chests containing 'Dream Bracelet,' ''Heraldry,' and '?MINERAL.' Head back up to the previous floor and this time take the path on the far left side. Take the left path at this fork in the road as well and open up the chest to get a 'Cinderella Glass.' Now make your way down to the lower right corner and take that exit. Ignore the first path you come across that branches downward and keep going to the right. Descend the stairs and follow the road. If you did the previous things that begin the process of recruiting Chisato then you will see her here above you. She drops something on the ground. Ignore it for now and get the chest on the left containing 'Flying Hawk Robes.' When you go back up make sure to pick up the item that Chisato dropped: 'Chisato's Job ID.' Continue going right and into the next area. You'll see the Synard here, but you can't reach it at the moment. Keep moving right and ignore any branching paths. On the next screen head down and to the left at the bottom. Descend the stairs and use the save point to save your game here. Before you go up make sure to look around the lower part of this area to find 'Fruit Syrup' and '?MINERAL' in the two chests. Save your game again and heal up your party in preparation for what awaits you above. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Arcmene [x2] | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 40,000 | Magic Points...................... 0 | | Experience................. 78,000 | Weak........................ Thunder | | Fol........................ 52,000 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | A very difficult boss for those parties which are underleveled. The | | two spider things are fast, powerful, and did I mention fast? Not only | | that they have the ability to teleport around the battlefield putting | | your magic casting characters in serious jeopardy. The best way to take | | on this battle is to divide your melee fighters so that they focus on both | | enemies to keep them busy rather than one at a time. Once again these | | monsters have a weakness to Thunder so Celine's Thunder Storm is | | extremely effective against them. They also have a nasty tendency to | | block attacks from the front so the Flip skill or just having two | | party members double team from both sides will work well. Since you may | | have to do quite a bit of healing, Rena (or Noel's) MP is important. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: After the battle with the two spiders which were leeching off the Synard, the Synard is too weak to fight. Just as Claude is about to take on the beast anyway, two of its cubs crawl out from the Synard's protection. The party agrees that they just cannot take the mother away from her babies and decide to find another way. Just as they are about to leave, Noel says that the Synard is trying to say something. It seems he is able to understand the beast somehow. Not only Noel, Rena as well can suddenly interpret what the Synard is trying to say. She says that the Synard wishes to help them out despite the circumstances. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ As you jump onto the Synard, Noel will call up saying that he wants to join your party. Whether or not you let him join should depend on one thing: how full your party is right now and whether or not you want to recruit Chisato. If you have the maximum number of party members you can have at this point (seven: Claude, Rena, Celine, Opera, Ernest, Bowman/Precis, Dias/Leon) then letting Noel join will make it impossible to get Celine. If you got Ashton instead of Opera and Ernest then you must recruit Noel in order to fill up an entire party of eight members. You can still get Chisato. If you have to decide between Chisato and Noel, then I recommend Chisato. Noel blows. After all this is done you'll be out on the world map flying your Synard. The controls are as follows: left analog and R1/L1 buttons steer. The X button flies forward, the circle button lands, and holding the square button will let you move in any direction with the left analog stick (including reverse.) _____________________________________________________________________________ __) /(, ) / / / / ________________ +-- (___ / PTIONAL STUFF ---------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.33 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There are a number of things we can do right now which aren't directly tied to the main story. At this point you can finally recruit Chisato, visit all the various towns, start the sidequest involving the secret database, visit hidden areas, power-level your characters and more. We'll begin with Chisato who (assuming you did everything else so far and got her ID card in the Cave of Red Crystal) is located in Central City. Enter the City Hall and go up to the third floor where the Nede Chronicle is located. There you will find Chisato. Just walk up and talk to her. As it turns out your adventures are well documented and of interest to all the readers of the paper and she's been following you around for quite some time. If you suggest that she join your party rather than follow you around, then she will assuming you have a slot open. That's all that you need to do to get her on your team. Next we have a couple of interesting stores that are worth visiting. If you want to know where the best weapons that you can purchase are then all you need to do is head for the town of Armlock. Armlock is the furthest southeast town on the world map, just south of Fun City. The weapons in this shop cost hundreds of thousands of Fol, but are about as powerful as you can get for typical shop weapons (obviously you create and find better stuff later.) There's also a "secret shop" you can access as well. Here's what you have to do: fly your Synard to the west side of the world near the icy continents. There are two icy continents that are north and south of one another. Between these continents are two extremely small islands barely big enough to land your Synard on. Land on the larger of these two small islands and run to the corner. Suddenly you'll find yourself taken to a secret shop location. All there is here is a crazy man who sells stuff. His inventory is listed below: ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | [Secret Charity / Fake Gallery] | |----------------------------------------------------------------------------| | Wizard's Hat................................................... 65,200 Fol | | Mithril Helm................................................... 83,400 Fol | | Mithril Mesh.................................................. 250,000 Fol | | Wizard's Mail................................................. 240,000 Fol | | Steel Armor.................................................... 52,000 Fol | | Crestier Guard................................................. 36,600 Fol | | Rare Gauntlets................................................ 105,000 Fol | | Mithril Greaves................................................ 76,000 Fol | | Tri-Emplem..................................................... 31,419 Fol | | Sacknoth's Helmet.............................................. 12,000 Fol | | Magical Rasp.................................................. 350,000 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUNNY SHOES: Without a doubt, the best boots you could ever hope to wear on your feet. The second you put them on you'll wonder how you ever lived without them. The Bunny Shoes increase your combat movement speed by a ridiculous amount, turning your character into a mach-speed agile death machine. You'll end up finding at least four pairs of them in the game to fit your entire party, but only one pair can be found now. In order to get them you will need a character with a level 10 Pickpocketing skill, the Dexterity talent and preferably the Magician's Hand (Bandit's Gloves will work, but it will probably take longer.) If you need an easy Magician's Hand then just do this: fly to Armlock (the town on the east side of the world near Fun City.) Enter the skill guild and steal from he Guildmaster. He is holding the Magician's Hand Pickpocketing accessory. Now fly your Synard to Fun City which is located on the far mid-eastern continent of the world. It looks like a circus from the outside and even more of a circus on the inside. Save your game before going inside, since you probably won't get them on your first try. Enter Fun City and pay the small free at the entrance. Head all the way north and into the bunny races area. There is a large Bunny Mannequin standing at the door who sells tickets. Forget the tickets and steal from him. Even with maximum level and equipment it's still hard to succeed, but keep loading your game and trying again. Eventually you will steal the ultra rare Bunny Shoes. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ SECRET INFORMATION SIDEQUEST: The Secret Information Sidequest is not a long one, and provides some valuable information you might not have been able to obtain otherwise. Note before you begin this that while you don't need Chisato to be in your party, you must have at least triggered the seen in the Cave of Red Crystal and picked up her ID Card. The quest begins by flying your Synard to North City and going up to the library at the north end of town. Speak with the Operator who lets you access all kinds of information. At the bottom you'll see something called "Secret Information." Select that option and it says you will need a password to get to it (which you don't have of course.) Leave and get in your Synard. Fly northwest to the icy islands on the west side of the world and locate a town there. That town is Giveaway. Head all the way up to the top and into the university. Go to the far right office (the Dean's Office) and speak to Parel who tells you that Reyfus has been working on some questionable research. Go upstairs and then into the far left room (the research laboratory.) Speak to Reyfus at the back and he will tell you about those files in North City which no one has been able to access. He wonders if perhaps a resourceful person could get the information. It's time to leave Giveaway and fly all the way back to Central City. If Chisato is in your party then you will need to do a Private Action here. If not then just enter the town normally. Make your way up to the Nede Chronicle on the third floor of City Hall. Tell Chisato to investigate the matter with the secret files. She'll say that she needs a bit of time. Leave Central City and then go back inside the same way you did before depending on whether or not she's in your party. Talk to Chisato again upstairs and this time she will have the password for you. Leave here and head back to North City again. Choose secret information to trigger a scene of getting into the database. Unfortunately when you finally choose a topic you will be unable to access it after all. The sidequest isn't over yet, but you might not be able to continue at this point. There is an impasse now that forces you to have progressed past the "Heraldric Weapons Laboratory" point in the game. If you haven't done this yet then you can continue this sidequest when you have. I will cover the continuation of these events in the guide once you reach that point. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ POWER LEVELING & BIG MONEY: The following is a tried-and-tested trick to leveling your entire party to 100 in a relatively short amount of time. The maximum level in this game is 255, but unfortunately this one only works up to 100. You will likely need to do some leveling in order to prepare. If you followed my little section earlier on acquiring the Magician's Hand then you'll be in good shape for this one. If not then don't worry, it'll just take a little but more time. Fly your Synard to the area between North City and Central City then land. Enter the Central City tool shop and buy 20 Conductor's Batons and 20 Vellum Paper. You should note that the Reverse Side super specialty that you're going to be using quite a bit will technically lower your relationship points with other characters by an extremely small amount whenever it is used (same with Pickpocketing.) If you're only playing this game to see a particular ending then I do not recommend you do the following. If you're playing the game just to have fun with it, or want to build the most powerful party then this is something you'll definitely want to pay attention to. Here's what we're going to need: check the talents for your party members and look for someone who has the Pitch talent. Also having the Sense of Rhythm talent is good too, but not necessary. If you did what I mentioned earlier to get the Magician's Gloves then you already have this. That person needs to build up the skills Music Instrument and Musical Notation to level 10 so that their Musical Talent skill is level 10. Next go to North City tool shop and buy a Violin along with 20 Feather Pens. Use the Musical Talent skill with that person (in the Specialty menu) and keep composing with the Violin until you learn "Hail the Goddess." A person who has the Pitch talent will be able to play that song successfully using a Conductor's Baton. You can tell when you play the song wrong because it sounds terrible and the game's sound effects get all distorted. While playing that song, item creation success is increased dramatically, which is why it's so important you have it to create the items you'll need. For the next part talents are irrelevant. Whoever has the most skill points to waste needs to build up his or her "Copying" skill to level 10. That will give them a level 10 "Reproduction" specialty. Hang on to that for now. Lastly you need to learn the "Reverse Side" Super Specialty. Super Specialties are learned through the combined skills of all party members. For Reverse Side you will learn it based on the Reproduction and Pickpocketing specialties of every member in your party. Have everyone in your party build up some skill points and distribute them all into the skills Courage, Poker Face, and Copying. As you are building these skills for everyone you should notice that the Reverse Side Super Specialty is slowly leveling up. It doesn't take too long for it to hit level 10. We are finally ready to start creating now. Not only are you going to be able to gain fast levels, but you'll also make a LOT of money in the process. Save your game and open up the menu. Have the person with the level 10 Musical Talent Specialty and the Pitch talent play music, and have them play the song "Hail the Goddess." Assuming it doesn't sound distorted then what you need to do is open up the item menu and press triangle. Choose Super Specialty skills and select Reverse Side. You should have this at level 10 and you should have 20 Vellum Papers. All you have to do is choose execute and let her rip. You'll start creating all kinds of great items from this. Forged Bills, Forged Checks and Stock Certificates all sell for tens of thousands of Fol. Fill-Up and Lien will randomly place items in your inventory, Second Ledger will lower the prices in stores around the world (and make shopkeepers angry), Contract when used in an inn will claim ownership and let you sleep free, and Life Insurance when used on a dead party member will give you money equal to their level x 1000. The one final item you can make and the one you are aiming for is called Forged Medals, and it's the rarest of the creations. After making five or six things, that's about when the song will end and you will have to start it up again to get the increased success. You will very rarely fail while the music is playing (note that a "Bounced Check" is a failure.) Bounced Checks will constantly drain your money by about 1 Fol per second for each one you have. You actually have to pay stores to get rid of them (they sell for "negative" 300 Fol or so) but it's the only way to get them out of your inventory. Anyway, like I said you are ultimately trying to create Forged Medals. It might take you 10 Vellum Papers or 100 before you make them, but it will happen eventually. When used on a party member the Forged Medals will lower the amount of EXP needed to gain a level to "1" meaning they will automatically level up in the next battle against any foe no matter how weak. Obviously this is a lot of work just for one level, which is why we're not going to use those Forged Medals right away. No... we're going to start reproducing them. Open up your item menu and sort then items by "New" which should put the Forged Medals near the top and save us a lot of time later. Now before we continue, you need to have a few things. One is the "Reproduction" skill at level 10 for any one character, talents don't matter. The second is 20 rolls of Magical Film which can be bought in the Central City tool shop. The last is up to you, either a Magical Camera (bad) or a Ririca (good). The Ririca is a more powerful camera that increases success with Reproduction. If you followed the guide to getting the Magician's Hand in guide section 3.29 then you will likely already have one. If not then a Ririca can be created by someone with the Sense of Design and a high level Machinery specialty which turns Material Kits into items. Material Kits can be purchased at the tool shop in North City. If you can't create a Ririca then a Magical Camera will do. One can be purchased in Fun City which is one of the numerous places you can now visit with the Synard. Now that you have either a Magical Camera or Ririca, 20 rolls of Magical Film, a level 10 Reproduction skill and at least one set of Forged Medals then it's time to save the game. Once again the song "Hail the Goddess" will dramatically increase your success here so make sure someone plays it before you start. After playing the song go into the item menu and press triangle. Choose Item Creation and then the Reproduction Specialty. Choose the camera you want to use and then select the Forged Medals. If you sorted your items by "New" then they'll be right at the top. If not then you'll need to scroll down a lot and waste quite a bit of time finding them. Assuming that your skill is a high level, the music is playing and you're using the Ririca, your success in turning one Magical Film into Forged Medals should be approximately 90%-95%. Basically 20 rolls of Magical Film will reproduce almost 20 Forged Medals assuming you start the song over whenever it ends (after about five or so.) So if you're still following me then you have 20 Forged Medals which give pretty much any character an instant level up, and the means to create many more just by purchasing more Magical Film. Remember never to use up all the Forged Medals, you always need to keep at least one to copy again unless you want to go back to using Reverse Side (which is very profitable, so maybe you do.) Keep in mind that once a character reaches level 100, the Forged Medals no longer have an effect on them. This trick cannot be used to build your party all the way to 255, just keep that in mind. Also keep in mind that we're not even done yet. Despite now having the ability to create an unlimited number of these and tons of money from selling all those forged documents, there is one more trick to speed your level-gain. This is actually a minor glitch in the game so if you're 100% against exploits then you can just stop reading here. It's only a small glitch (more like a trick) and there's no risk whatsoever. Back in the Cave of Red Crystal you should have found an accessory called the "Dream Bracelet." When equipped it increases your level by one (which pretty much sucks), but get this: if you equip the Dream Bracelet on a character and then use Forged Medals on them, there is a trick you can do so that the character will gain two levels instead of one effectively doubling your leveling speed for a single character. Ask yourself what's better than doubling the leveling speed for a single character. The answer is doubling the leveling speed of all your characters! You've already built up a good enough Reproduction specialty to duplicate the Forged Medals. Well the Dream Bracelet can be duplicated as well. Reproduce three more Dream Bracelets, and then equip them on every member of your party. Notice in the main menu that their EXP bar looks kind of weird (a minor game glitch.) Well now use Forged Medals on each of those party members wearing it. The glitchy look will go away and everyone will need 1 EXP to level up. Now unequip all of the Dream Bracelets before going into battle. Suddenly everyone now needs 0 EXP to gain a level! What does this mean? The next battle, even against the weakest enemies will boost everyone in your party by two levels at the end of the battle. With this trick you can have the entire party at level 100 in no time and pretty much finish the rest of the "main game" without much difficulty. I say "main game" in quotations because level 100 is far too low to complete the optional Cave of Trials dungeon, or beat any of the super bonus bosses. Regardless it's still a nice trick to know. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ _____) / / / / ) ________________ +-- (____ / IVEAWAY -----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.34 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Fairy Glass....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Visiting this town is entirely optional, it's just a nice place to check out since you never really HAVE to go there. Giveaway is located on the northern icy continent on the west side of the world. All there really is to do here is go shopping, and then head up into the university where you will find a 'Fairy Glass' upstairs in the far left lab. Also don't forget to Pickpocket. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Rokumondo's Secondhand Shop | |----------------------------------------------------------------------------| | Cure Poison....................................................... 140 Fol | | Cure Paralysis.................................................... 180 Fol | | Cure Stone........................................................ 450 Fol | | Resurrection Bottle.............................................. 3600 Fol | | Fairy's Statue.................................................... 400 Fol | | Mirror of Wisdom................................................. 1200 Fol | | Poison Check..................................................... 5000 Fol | | Paralysis Check.................................................. 6000 Fol | | Stone Check...................................................... 7000 Fol | | Pet Food........................................................... 10 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Dining Hall [Fresh Meat] | |----------------------------------------------------------------------------| | Seafood........................................................... 500 Fol | | Meat.............................................................. 300 Fol | | Egg/Dairy Products................................................. 10 Fol | | Hamburger......................................................... 200 Fol | | Beef Croquettes................................................... 420 Fol | | Steak............................................................. 600 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Traveling Salesman [Salesman in the Snow] | |----------------------------------------------------------------------------| | Dictionary..................................................... 20,000 Fol | | Holy Cloak..................................................... 30,000 Fol | | Beret.......................................................... 40,000 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Magic Canvas..................................................... 1000 Fol | | Magical Clay...................................................... 600 Fol | | Feather Pen........................................................ 20 Fol | | Conductor's Baton.................................................. 85 Fol | | Magical Camera................................................... 9800 Fol | | Magical Film...................................................... 900 Fol | | Spectacles.......................................................... 8 Fol | | Fountain Pen...................................................... 460 Fol | | Pet Food........................................................... 10 Fol | | Bandit's Gloves................................................ 40,000 Fol | | Smith's Hammer.................................................... 250 Fol | | Iron.............................................................. 200 Fol | | Vellum Paper...................................................... 150 Fol | | Material Kit..................................................... 1200 Fol | | Hard Ring......................................................... 800 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Misty Symbol......|_| | Superball..........|_| | 5000 Fol..........|_| | | Artemis Leaf......|_| | Cinderella Glass...|_| | Scribbles.........|_| | | Encyclopedia......|_| | Yarma Cooking Set..|_| | 200 Fol...........|_| | | Wilted Salad......|_| | Fanzine [...]......|_| | X Box.............|_| | | Fruit Nectar......|_| | Rune Metal.........|_| | 500 Fol...........|_| | | Ruby Rod..........|_| | Glass Slippers.....|_| | Pain Cestus.......|_| | | Peep Half.........|_| | Flare Whip.........|_| | Fountain Pen......|_| | | Vellum Paper......|_| | Element Analyzer...|_| | The Hermes Theory.|_| | | 10,000 Fol........|_| | Star Earring.......|_| | 500 Fol...........|_| | | Crumpled Paper....|_| | Mirror of Wisdom...|_| | All About herbs...|_| | | Fountain Pen......|_| | All About Herbs....|_| | Nature Life Force.|_| | | Gaudy Earring.....|_| | N/A................|_| | N/A...............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [GIVEAWAY]: Steal a 'Misty Symbol' from the woman near the entrance. The Boy beside the snowman is holding 'Superball,' and the Old Man nearby has '5000 Fol.' Steal from the Man above these people to get 'Artemis Leaf.' Enter the tool shop on the right and steal from Rouge to get 'Cinderella Glass.' Go inside the inn on the left and steal 'Scribbles' from the Innkeeper and 'Encyclopedia' from Leon if he's in your party. If you go upstairs you can steal a 'Yarma Cooking Set' from Guard Yarma. Inside the dining hall above the inn you can steal '200 Fol' from Student and 'Wilted Salad' from Abdullah. Inside the tavern across the street you can steal 'Fanzine ...' from Boy., a rare 'Fruit Nectar' from Flare, another 'X Box' from Opera, 'Rune Metal' from Old Man and '500 Fol' from Boy. Leave here and head north up the stairs. Steal a 'Ruby Rod' from Celine and some 'Glass Slippers' from Woman. Inside the university you can steal a 'Pain Cestus' from Rena if you're playing as Claude, and a 'Peep Half' from the Traveling Salesman. Go down the hall to the right and enter the first classroom. Speak to Ernest for a Private Action and then steal a 'Flare Ship' from him. Take a 'Fountain Pen' from Student, 'Vellum Paper' from another Student and 'Element Analyzer' from Female Student. Professor is holding 'The Hermes Theory.' Leave the classroom and go right into the Dean's Office. Parel is holding '10,000 Fol.' Go upstairs and to the right into the library. You can steal a 'Star Earring' from the Librarian and '500 Fol' from Student. Leave the library and go to the left side. Enter the first classroom and steal 'Crumpled Paper' from Student, 'Mirror of Wisdom' from Female Student, 'All About Herbs' from Female Student and 'Fountain Pen' from Student. The Professor is holding 'All About Herbs' as well. In the research lab on the left Reyfus is holding 'Nature's Life Force' and his assistant has a 'Gaudy Earring' you can steal. That about covers it all. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ ) ___ (__/_____) / / ________________ +-- (______) ENTRAL CITY ---------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.35 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Rune Codes.....................................|_| | | | Link Combo.....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Return to Central City and head up to the top of the City Hall to find Mayor Narl in his office. He will explain that there are four "fields" that you have to visit in order to gather up the power of Nede or something along those lines. More importantly what you need to focus on is the fact that there are now four dungeons you must pass. They can be completed in any order, but there is an approximate "difficulty" order that this guide will follow. Narl gives you the 'Rune Codes' which allow you to access the fields, as well as a 'Link Combo' to help you out. Leave Central City and get in your Synard. Your destination is the Field of Intelligence which is a temple-like building located on a relatively small island almost directly north of Central City. ______________________________________________________________________________ ________) (, / /___, ) / ________________ +-- (_/ IELD OF INTELLIGENCE ---------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.36 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Fairy Glass....................................|_| | | | Jeanne's Helm..................................|_| | | | Alpha Box......................................|_| | | | Mirror of Wisdom...............................|_| | | | Rune Metal.....................................|_| | | | Great Punch....................................|_| | | | Fruit Syrup....................................|_| | | | Jewel of Intelligence..........................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The mirrors that you find in here are actually used to warp you around the dungeon. We'll begin by examining the mirror on the right to be warped right beside a treasure chest. Open it up to get 'Fairy Glass' then examine the mirror again to return to the main entrance. Take the mirror on the left this time and open up the treasure chest to get 'Jeanne's Helm.' Now step on the yellow square to get warped to another area (on a red square.) Red squares in this dungeon are pads that you are warped "to" while yellow squares will actually do the "warping." Stepping on red squares does nothing. Examine the weird orb in this area and it will start spinning. In order to complete the dungeon you must set all of the orbs spinning. Step on the yellow pad and you'll be warped to another red square. Head up and right at the fork, then up at the next fork to step on the nearest yellow transporter pad. Examine the orb here to get it spinning and then warp back using the yellow square. This time go right at the fork where you went up last time. Go up to the mirror in the middle and examine it to be taken to a room with two treasure chests containing 'Alpha Box' and 'Mirror of Wisdom.' Take the mirror in the middle and you'll find three more treasure chests here with 'Rune Metal,' 'Great Punch,' and 'Fruit Syrup.' Return to the previous room and take the mirror on the right side. When you appear, follow the path to the left and warp to the next orb. Once it's spinning warp back using the yellow square and run all the way across to the right side. Take the warp pad and start this orb spinning as well. When you go back, take the mirror in the middle to the room with two chests you already opened and then take the mirror on the left side of this room to get back to the area you were in previously. Keep going right to the next yellow square you pass. Examine the orb here to get it spinning and then warp back. Run all the way to the lower right and take the yellow square here. Examine the orb to get it spinning and warp out of here. You'll find yourself back near the beginning again. Take the mirror here to reach the main entrance and leave the Field of Intelligence. Save your game now and then go back inside. Use the mirror in the middle of the room and you'll be warped to an area with a single yellow square which appeared after you got all the orbs spinning. If you don't see it then it means you missed at least one. Take the yellow orb to reach a circular room. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Magichand | DROPPED: Resurrection Mist | |-------------------------------------+--------------------------------------| | Hit Points................. 60,000 | Magic Points.................... 100 | | Experience................ 161,600 | Weak............................ N/A | | Fol........................ 82,200 | Strong....Er, Wt, Fr, Th, St, Vc, Vd | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Magicbox [x2] | DROPPED: Reverse Doll | |-------------------------------------+--------------------------------------| | Hit Points................. 30,000 | Magic Points.................... 100 | | Experience.................... N/A | Weak........................... Star | | Fol........................... N/A | Strong.................Fire, Thunder | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Guardbox | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 30,000 | Magic Points.................... 100 | | Experience.................... N/A | Weak........................... Fire | | Fol........................... N/A | Strong................ Thunder, Star | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Workbox | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 30,000 | Magic Points.................... 100 | | Experience.................... N/A | Weak........................ Thunder | | Fol........................... N/A | Strong................... Star, Fire | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Depending on how reliant you are on your party members this boss may | | be either difficult or easy. It's most difficult right at the beginning | | when all of the pods are still alive. Those should be your primary | | targets during the entire battle (especially the ones in the middle) | | before you start attacking the main gun. Since all of the enemies are | | stationary in this battle it's fairly easy to avoid being hit, but the | | same thing cannot be said for you party so it's important to move | | quickly. Once all of the pods have been eliminated you can turn your | | attention to the big gun. Never stand out directly in front of it or | | you risk eating the giant burst of flame that it shoots every once in | | awhile. If you want your party members to get the hell out of the way | | you're going to need to set them on some kind of escaping battle | | strategy or have them set up with long range / magic attacks. Opera | | is a good character to have for this battle since most of her attacks | | are long range. If you stand in front of the boss and keep using the | | normal jump attack over and over, sometimes you can keep the boss from | | attacking, but the safest way is to just spam the Head Splitter move over | | and over again. If your party members do happen to keep dying then just | | leave them dead and control Claude. Revive them near the end for the EXP. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You will receive the 'Jewel of Intelligence' for defeating the boss. That's all there is to do here. Time to leave and head for the next field. ______________________________________________________________________________ ________) (, / /___, ) / ________________ +-- (_/ IELD OF POWER ----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.37 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Assault Bomb...................................|_| | | | Melting Lotion.................................|_| | | | Jeanne's Armor.................................|_| | | | Rune Full Moon.................................|_| | | | Blackberry.....................................|_| | | | Marvel Sword...................................|_| | | | ?GUARD.........................................|_| | | | Atlas Ring.....................................|_| | | | Jewel of Power.................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You'll find this field south of the ice town of Giveaway. it's up the path on the icy continent and into the mountains. Make sure to save before you enter. Right off the bat you'll come across a fork in the path with some red arrows on the wall showing that you can go up. Ignore these paths and keep going right. In the next room you'll find some kind of gorilla creature. How this works is they trigger a battle with a large switch on the wall. You have to prevent the gorilla creatures from making it across the battlefield to that switch. With all of your party members helping out this is fairly easy, however in a solo game it can be difficult. Having the Bunny Shoes equipped on Claude helps quite a bit. If the creatures manage to reach the switch then a wall will appear forcing you to go in another direction. It's still possible to navigate the field with the walls up, but it makes things more difficult. If you fail here I just recommend loading and trying again. Keep going all the way over to the far right (ignoring the stairs for now.) Open up the two treasure chests to get 'Assault Bomb' and 'Melting Lotion.' Ascend the stairs you passed a moment ago and you'll find a chest at the top. Open it up to acquire 'Jeanne's Armor.' Now head back to the entrance again. If you want to leave and save then that might be a good idea. Head back to the fork right near the entrance and take the path going up and to the left. As you make your way through this room, get ready to take on another of those gorilla switch battles. Assuming you are able to win then head down and exit this room on the lower right side. Climb up the first ladder here and take the 'Rune Full Moon' out of the chest. At the top of the ladder make a left and enter the cave. Eliminate the ape creatures here and get the chest on the far left side containing 'Blackberry.' Take the exit below the chest. Head left (ignoring the ladder for now) and go into the next cave. You'll find a lone treasure chest in this room containing 'Marvel Sword.' Head back out again and ascend the ladder this time. Go right at the top to reach a cave with another gorilla monster. Keep going right and get the '?GUARD' out of the chest (it's really a Mithril Helm.) Head down at this fork and back outside again. You'll appear outside just above another entrance, all you have to do is go left a little then back right again. Eliminate the gorilla creatures and then use the save point on the far left side. Below this save point is the entrance to the field again so there's no point going there. Backtrack through this room and up into the cave door you came from previously. Return to the fork where you found the ?GUARD and then went down. This time you are going to head right at the fork and exit the cave. Go up using the path on the left and exit this screen at the top. You'll find yourself having to cross some kind of wooden plank. Climb up the ladder at the end and then go to the right. You'll find two ladders here. Take the one on the right up to the top and open the chest to get an 'Atlas Ring.' The Atlas Ring is an extremely powerful accessory which pretty much doubles your attack power. Unfortunately it also makes you weak to every elemental attack in the game, so while you will be an offensive powerhouse you'll end up dying very easily. Keep this risk in mind when equipping the ring. The Berserk Ring (which you may already have) doubles your attack power without any of the bad side effects and thus, is a far better accessory. The berserk ring puts you in a permanent "angry" state which normally happens when another party members dies and your attack power doubles. You can't be angered more than once so it makes no difference how many Berserk Rings you equip. Atlas Rings however do stack, so equipping a couple of them will quadruple your attack power. For this reason if you've got two of them, may as well equip both. Head back down the ladder and climb up the other one. You'll find a save point here at the top just before the bridge. Equip your party properly and heal yourself up before you begin to cross. As you cross the bridge, suddenly a large mechanical robot monster will appear. This is the Guardian. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Guardian | DROPPED: Protection Ring | |-------------------------------------+--------------------------------------| | Hit Points................ 130,000 | Magic Points...................... 0 | | Experience................ 150,000 | Weak........................... Dark | | Fol........................ 64,000 | Strong........... Earth, Water, Fire | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | The Guardian has a number of various attacks that it uses at different | | times during different stages of the battle. Initially it will use either | | the "Smash Lash" which is a one two punch combination for moderate damage, | | or the unnamed launching rocket fist which can hit any character at a | | distance. After you've done a certain amount of damage the boss will | | use the "Release Fist" which launches his arms at you for heavy damage | | leaving him... without any arms. Now his primary attack will be an | | electrical shock for moderate damage at close range. After further | | damage is done he will transform into his final form which is just a pod | | which cannot be damage until the little camera head pops up. This head | | will use either a projectile attack or a wide area explosion called | | "Extermination" which can be dangerous to the entire party. | | | | When it comes to actually damaging this boss, those who acquired the | | Eternal Sphere will be leaps and bounds ahead of the others here. The | | size of the boss combined with the sheer amount of hits the Eternal | | Sphere does will keep the boss peeping for pretty much the entire battle | | if you just keep attacking relentlessly. Some effective Killer Moves | | include Claude's Mirror Slice if you happen to have that now. Opera's | | Alpha on One is extremely useful, as if Bowman's Explosion Pills. Most | | KMs tend to work well here, and any magic users in your party who have | | Dark elemental magic will find it especially useful here too. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For defeating the Guardian you will get the 'Jewel of Power.' Go back across the bridge and save your game, then exit the field entirely. ______________________________________________________________________________ ________) (, / /___, ) / ________________ +-- (_/ IELD OF COURAGE --------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.38 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Sour Syrup.....................................|_| | | | Spring Water...................................|_| | | | Jeanne's Shield................................|_| | | | Warrior Statue.................................|_| | | | Mithril Greaves................................|_| | | | Stone Check....................................|_| | | | Jewel of Courage...............................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Field of Courage can be found on the island just east of Central City. It's a cave built into a large hill. If you end up in the Mihne Cavern then it means you went too far east. When you get inside the field make a left and open up the treasure chest for a 'Sour Syrup.' Return to the previous screen and go directly up the path on the left side. Get the 'Spring Water' from the chest here and then head left. The chest in this area contains 'Jeanne's Shield.' From here go up once and then left. You'll find a 'Warrior Statue' sitting atop the pedestal here. This is a special item you'll need to complete this field. Head back to the right and then go right one more time. Open up the chest here to get a 'Scyther' and then head straight down. Open up the lone chest in this area to get a pair of 'Mithril Greaves.' Take the left exit to reach a four way split, then take the lower right exit. Go right at the next fork and open the chest on the next screen to get a 'Stone Check.' Take the lower right exit from here and then go up the stairs to the right. Ride the elevator up and use the save point at the top. Now go over to the right side and place the statue on top of the altar to trigger a fight. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Guardian | DROPPED: Protection Ring | |-------------------------------------+--------------------------------------| | Hit Points................ 130,000 | Magic Points...................... 0 | | Experience................ 150,000 | Weak........................... Dark | | Fol........................ 64,000 | Strong........... Earth, Water, Fire | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | There is absolutely no difference between this boss and the boss you faced | | in the Field of Power. All of his attacks and everything are exactly | | the same in this fight as they were in the last one. For those who | | decided to do them out of order, or need a quick refresher, here it is: | | | | When it comes to actually damaging this boss, those who acquired the | | Eternal Sphere will be leaps and bounds ahead of the others here. The | | size of the boss combined with the sheer amount of hits the Eternal | | Sphere does will keep the boss peeping for pretty much the entire battle | | if you just keep attacking relentlessly. Some effective Killer Moves | | include Claude's Mirror Slice if you happen to have that now. Opera's | | Alpha on One is extremely useful, as if Bowman's Explosion Pills. Most | | KMs tend to work well here, and any magic users in your party who have | | Dark elemental magic will find it especially useful here too. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You get the 'Jewel of Courage' for completing the field. That takes care of three out of the four. The final field (Field of Love) awaits you. ______________________________________________________________________________ ________) (, / /___, ) / ________________ +-- (_/ IELD OF LOVE -----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.39 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Serpent's Tooth................................|_| | | | Resurrection Mist..............................|_| | | | Holy Rob.......................................|_| | | | Hot Syrup......................................|_| | | | Jewel of Love..................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Field of Love is located in the exact middle or the world, on a floating island above the ocean. Fly your Synard into it to reach it. The Rune Codes will allow you to pass through the door. Make a right at the first fork and get the 'Serpent's Tooth' out of the treasure chest. Head left this time and then go left again on the next screen. When you reach another fork in the path head directly up. Touch the red orb in the middle of the platform and it will connect a walkway to the two chests containing 'Resurrection Mist' and 'Holy Rod.' Head back down to the bottom and touch that red orb to connect the bridge. Go across and up to find a chest with 'Hot Syrup' inside. Save your game at the save point and then head up to trigger a scene and a boss. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Lover | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 60,000 | Magic Points...................... 0 | | Experience................. 55,200 | Weak.......................... Light | | Fol........................ 38,040 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Breakwing [x2] | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 30,000 | Magic Points.................... 100 | | Experience.................... N/A | Weak........................ Thunder | | Fol........................... N/A | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Compared to some of the other boss battles you have taken on, this one | | should prove easy by comparison. The only thing that makes it difficult | | in any way is the two Breakwing servants that she has working for her. | | They both have a tendency to cast the powerful Star Flare spell which | | does pretty massive damage to your entire party (especially if your | | levels are low.) Ignore the main boss entirely and split your party | | between the two Breakwing enemies to keep them from casting magic. Once | | they are out of the way it should be no trouble at all to gang up | | everyone on Lover who is barely able to defend herself before going under. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After the scene you are given the fourth and final jewel, the Jewel of Love. With that in your hand you are now set to return to Central City again. ______________________________________________________________________________ ) ___ (__/_____) / / ________________ +-- (______) ENTRAL CITY ---------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.40 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Speak to Mayor Narl in the City Hall and he will inform you that the defense task force has been assembled. They will make the attack tomorrow before the Ten Wise Men have time to finish their preparations. When a party members asks Narl if there is any way to contact their loved ones back on Expel, he tells them once and for all that Expel no longer exists. He explains that using some kind of "time-shift" it may be possible to bring Expel into the present. All they have to do is take back the city of Fienal so that the energy of all the cities can be channeled to bring back Expel. They have no choice, they must win the battle. The party decides to rest up for tomorrow. ______________________________________________________________________________ _ ___/__) (, / / ________________ +-- (_____ 'AQUA -----------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.41 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ As it turns out, the energy shields that protect Fienal only reach about 100 meters below the ocean floor. They will be using a submarine-esque beast in order to get under the shield and reach Fienal. Everyone jumps onto the Herush and heads for Fienal, home base of god's Ten Wise Men. ______________________________________________________________________________ ________) (, / /___, ) / ________________ +-- (_/ IENAL ------------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.42 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Fienal is the large tower (and really the only structure) on this land mass. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Some of the Ten Wise Men appear almost immediately. As it turns out they have already had time to complete the massive energy weapon and are very near completion of a weapon capable of destroying an entire planet. They explain that the Earth's Federation cannot possibly withstand their attacks and have no hope of retaliating. One of the wise men activates the large viewing screen which shows Ronixis' ship, the Calnus, orbiting in space. An antimatter beam of 10% intensity is fired at the ship which nearly drains their shields entirely, but the force of the blow is stopped. Again the blast is fired, this time at 30% intensity which the ship can barely handle. They fire back to try and stop the blasts, but their neutron cannon has no effect. A final shot is fired against the Calnus which it has no chance of withstanding. The ship crumbles and detonates with the force of the blast. Claude is furious with Indalecio and the Ten Wise Men. He demands revenge. Another of the wise men, Marsilio, appears and says that he can take care of them easily. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After the scene you'll have to battle a number of regular enemies. They shouldn't be too difficult assuming you are well equipped. After that... ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Marsilio | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 150,000 | Magic Points.................... 100 | | Experience.................... N/A | Weak............................ N/A | | Fol........................... N/A | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Every one of his attacks ignores defense, so it doesn't matter what the | | hell you're equipped with. Every one of your attacks, regardless of how | | powerful it is, will deal 0 damage to this boss. If you haven't | | figured it out already, then listen well: you cannot win this battle. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You'll end up back in Central City after this battle speaking with Mayor Narl. He explains that while the power of the party is great, they simply do not have any suitable weapons. There exist weapons in the world of great power which are not supposed to be used, but in times like this is cannot be helped. He'll explain everything when they meet at the town of Armlock, but there is one more thing. The Crest behind the wise men during the battle. Narl says that it was the ultimate Crest capable of annihilating the entire universe, not that there's anything they can do now, but to develop a countermeasure. ______________________________________________________________________________ ______) (, / / ) / ________________ +-- (_/ OWN OF ARMLOCK -----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.43 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Armlock is the furthest southeastern town on the world map. When you get inside you'll be instructed to meet up with Mayor Narl up by the "Portal of Sealing." You can find him at the north end of town. He explains that they will be visiting a secret location for which only he and very few others know the access code. The portal will take them to the Heraldry Weapons Laboratory. ______________________________________________________________________________ ____ ___) (, / / /---/ ) / / ________________ +-- (_/ (__ ERALDRY WEAPONS LABORATORY -----------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.44 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Mind Ring......................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The laboratory turns out to actually be in ruins, abandoned a very long time ago. Narl decides to go on ahead and tells you to follow him when you are ready. When you have control of your character, go up and save your game at the save point. Enter the facility and go right at the desk and then left into the first room. Open the treasure chest here to get a 'Mind Ring.' Return to the entrance and head left this time. Explore the various rooms and eventually you will come across Mayor Narl again at the end of the hall. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE STORY SO FAR: Narl begins to access the records of the facility's destruction. He believes that in doing so they might find a hint for defeating the Ten Wise Men. The records show a countdown to the destruction of the lab, and the director of the lab: a blue-haired woman named Reema. She explains to the assistant that it is far too late for either of them to escape, but she wishes to try something. She asks that her daughter, Rena, be brought to her. Just before the place explodes she recites the access code for the research database to the camera and... Obviously the girl in the images is Rena who stands with the party. As it turns out the accident occurred 700 million years ago. Rena was somehow phase-shifted into this particular time frame. Unable to cope, Rena runs. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Run out of the room leaving the rest of the party behind, and head back to the transporter. Claude and Rena will speak to one another about the past and then before they return to the party. Narl takes the weapons research out of the computer using a data chip and after that, they no longer have any reason to be there. The group decides that now would be a good time to return. ______________________________________________________________________________ ______) (, / / ) / ________________ +-- (_/ OWN OF ARMLOCK -----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.45 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | The Key to Mihne Cave..........................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Let's take a moment to explore the town of Armlock before we go and visit this "genius" that Mayor Narl speaks of. Tons of great shopping to be done here, especially in terms of new and expensive equipment. Also don't forget to do lots of Pickpocketing. Take care of these things before proceeding. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weapons and Tool Shop [Milword's] | |----------------------------------------------------------------------------| | Force Sword.................................................... 50,000 Fol | | Ruins' Fate................................................... 190,000 Fol | | Lotus Eater................................................... 188,000 Fol | | Rune Full Moon................................................. 50,000 Fol | | Grizzly Claps................................................. 140,000 Fol | | Ruby Rod....................................................... 80,000 Fol | | Atomic Punch.................................................. 170,000 Fol | | Spark Whip.................................................... 160,000 Fol | | Encyclopedia................................................... 50,000 Fol | | Lightning Gun................................................. 158,000 Fol | | Alpha Box..................................................... 139,900 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Traveling Salesman [Inn] | |----------------------------------------------------------------------------| | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Smith's Hammer.................................................... 250 Fol | | Material Kit..................................................... 1200 Fol | | Iron.............................................................. 200 Fol | | Silver............................................................ 200 Fol | | Gold.............................................................. 300 Fol | | Ruby.............................................................. 400 Fol | | Sapphire.......................................................... 800 Fol | | Green Beryl....................................................... 500 Fol | | Crystal........................................................... 500 Fol | | Diamond.......................................................... 9000 Fol | | Magic Canvas..................................................... 1000 Fol | | Magical Clay...................................................... 600 Fol | | Bandit's Gloves................................................ 40,000 Fol | | Fountain Pen...................................................... 460 Fol | | Pet Food........................................................... 10 Fol | | Lilith Tonic...................................................... 150 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Restaurant [Yamato-Ya] | |----------------------------------------------------------------------------| | Seafood........................................................... 500 Fol | | Fruit.............................................................. 80 Fol | | Grain............................................................. 145 Fol | | Meat.............................................................. 300 Fol | | Vegetables......................................................... 30 Fol | | Egg/Dairy Products................................................. 10 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | 'The Last Supper'.|_| | Sour Syrup.........|_| | Secret Boots......|_| | | Weird Lump........|_| | Cinderella Glass...|_| | Mithril Dress.....|_| | | Musical Software..|_| | Magician's Hand....|_| | Antiseptic Gloves.|_| | | Smith's Hammer....|_| | Yaegaki Tea........|_| | Moon Earring......|_| | | Herbal Oil........|_| | Tri-Emplem.........|_| | 5000 Fol..........|_| | | 1500 Fol..........|_| | Before Tea's Ready.|_| | Grain.............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [ARMLOCK]: Steal from the Old Man in the middle of town to get 'The Last Supper' and then from the Young Girl for a 'Sour Syrup.' Young Man on the left has a pair of 'Secret Boots' while the Man above him is holding 'Weird Lump.' The last person in this area is the woman on the right side who holds 'Cinderella Glass.' Enter the weapons and tool shop in the lower left corner and steal a 'Mithril Dress' from Rock. Go into the Skill Guild above the weapons shop. Explainer has 'Musical Software' and the Guildmaster has the rare 'Magician's Hand' which increases Pickpocketing success when equipped. If you don't have one then make sure you get this. Advisor is holding 'Antiseptic Gloves.' Enter the building on the lower right side beside the main town entrance. Steal from Gramps to get 'Smith's Hammer,' Granny to get 'Yaegaki Tea,' Young Man for a 'Pear Compote' and Woman to get a 'Moon Earring.' Go upstairs here to find the inn. The innkeeper Kella is holding 'Herbal Oil,' Traveling Salesman has a 'Tri-Emplem' and Inn Guest carries '5000 Fol.' Exit this building and go into the restaurant at the upper right. Steal from Customer to get '1500 Fol,' Waitress to get 'Before Tea's Ready' and Lemmers for 'Grain.' Aside from those members of your current party during Private Actions, that's about all there is to find here. ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head into the house in almost the exact middle of town. You will be introduced to Dr. Mirage who will be building these weapons for you. You'll need something called LEA Metal from the nearby Mihne cavern. Narl gives you 'The Key to Mihne Cave' which will allow you to access it. Leave Armlock and get in your Synard. Mihne Cavern is on an island just west of here. ______________________________________________________________________________ __ __) (, /| /| / | / | ________________ +-- (_/ |/ |_ IHNE CAVERN ------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.46 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Fruit Syrup....................................|_| | | | ?MINERAL.......................................|_| | | | Encyclopedia...................................|_| | | | Fresh Syrup....................................|_| | | | Smelling Salts.................................|_| | | | Mithril Mesh...................................|_| | | | Smith's Hammer.................................|_| | | | Spring Water...................................|_| | | | Meteorite......................................|_| | | | Wonder Drug....................................|_| | | | Lightning Gun..................................|_| | | | LEA Metal......................................|_| | | | Dummy Doll.....................................|_| | | | Aceras.........................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Use the key that Narl gave you to unlock the cavern and go inside. Make a right turn at the first fork and open up the chest to get a 'Fruit Syrup.' Head up now and then right again at the next fork to find a '?MINERAL' inside the chest. Take the left branch near the top of this room to reach the next screen. Open up the treasure chest here for an 'Encyclopedia' and then head up the left side of the room. There's another chest here at the top with 'Fresh Syrup' inside. Continue going up to the next screen and open the chest on the left to acquire 'Smelling Salts.' Directly up from there is another treasure chest containing 'Mithril Mesh' and then up at the top right corner that one has 'Smith's Hammer.' Directly below this chest there is another one barely visible hidden behind a wall. It has a 'Spring Water' inside. Now head back all the way down to the bottom. Not quite as far as the entrance, you want to be near the chest you opened that had an Encyclopedia in it. We're going to go back up again, but this time we'll be going up on the right side of the room. Open up the two chests at the top to receive 'Meteorite' and 'Wonder Drug.' Continue over to the right and open the chest too get a 'Lightning Gun.' head straight up from this area until you come to a save point. Save your game and prepare your party for a boss fight. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Bark | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 150,000 | Magic Points.................... 400 | | Experience................. 59,800 | Weak............................ N/A | | Fol........................ 55,000 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Here's an interesting boss. He remains stationary for the entire battle | | pretty much letting you pummel him to death until he gets sick of being | | hurt at which point he uses "Lost patience" which does massive damage | | (4000+) to the entire party. The move cannot be interrupted, but | | the boss cannot use it while peeping (stunned) either. The more | | characters in your party capable of using attacks which hit multiple | | times the better. The Eternal Sphere will make this fight a Cakewalk, | | but assuming you don't have it you'll need to rely on things like Ripper | | Blast for Claude and other similar KMs for other characters. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For defeating the boss you are awarded the 'LEA Metal' you came searching for. As it turns out, defeating the boss rid the entire cave of all monsters. You are now free to roam around without any risk of encounter. We already found most of the treasure, but not quite all of them. Head down from the save point and down through the next screen. Keep going down past the open treasure chest which had a Lightning Gun (under the rock) and go right when you come out the other side. Ass you go up the right side you'll find 'Dummy Doll' in the first chest and an 'Aceras' in the second. That's really all there is to find in here so exit the cavern and head back to Armlock. ______________________________________________________________________________ ________________ +-- TOWN OF ARMLOCK --------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.47 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N.F.I.D........................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head back inside Dr. Mirage's house and give her the LEA Metal she needs to complete the weapon. Narl is gone, but he did leave you a little present: a free pass to Fun City, an 'N.F.I.D.' Dr. Mirage says that you are to go there under Narl's orders. Even though it is an amusement park, you won't exactly be playing there. Fun City is located just a little bit north of Armlock. ______________________________________________________________________________ ______) (, / / ) / ________________ +-- (_/ OWN OF ARMLOCK -----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.48 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Sacred Tear....................................|_| | | | Fallen Hope....................................|_| | | | Void Matter....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ As it turns out, they created a virtual reality simulation of the Ten Wise Men in the Fun City battle arena. After three days of intense training, the party is now ready to finally take them on. Dr. Mirage will appear from the side of the arena saying that the new weapons are finally complete. She has the 'Sacred Tear' sword for Claude and the 'Fallen Hope' knuckles for Rena. She also gives you the 'Void Matter' which will allow you to damage the Ten Wise Men with any weapon that you have equipped. After she is gone you can keep training (against normal enemies) or continue with the game. Make sure you save at the save point before you agree to go and see Narl. Suddenly as the party chooses to battle one last time against the simulation wise men, some of the real Ten Wise Men appear in the arena. Marsilio will challenge the party. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Marsilio | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 150,000 | Magic Points.................... 100 | | Experience................. 72,000 | Weak............................ N/A | | Fol........................ 50,000 | Strong...............Er, Fr, Th, Drk | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Now that you have those antimatter weapons working effectively and the | | Void Matter in your inventory, you will be able to damage Marsilio and | | the rest of the Ten Wise Men. Not only can you finally do damage to him, | | but his damage against you compared to the last battle is significantly | | reduced. His biggest advantage against you by far is his blinding speed | | (a trait shared by most of the en Wise Men.) He is able to dodge your | | while coming around behind for a counterattack on the rebound. Pretty | | much all of his attacks are some variation of a wild sword swing, so it's | | mostly your close range battlers who will take the bulk of the | | punishment. Do your best to lock him into a corner so that he can't | | run around so much and then pound him there as hard as you can with | | whatever the most powerful weapons and Killer Moves you have. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Leave the battle arena after the fight is over and use the save point that you will find in the lobby. When you go to leave the arena, another one appears. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Shigeo | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 160,000 | Magic Points.................... 100 | | Experience................. 83,000 | Weak............................ N/A | | Fol........................ 54,000 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | It's that damn robot guy who only speaks in capitol letters. It's like | | Fujin in robot form. He even went so far as to totally obliterate some | | little girl. This guy has to die. Fortunately all that he seems to | | want to do is fly around the battlefield with his ass-rocket and use a | | weak attack called Infringement which does low damage to every member | | in your party (unless they are moving) in which case it tends to just | | miss completely. Like the previous boss, speed is his greatest advantage | | and if you can take that away from him either by cornering or peeping | | him (or both) then the battle is yours. Not quite as easy to corner | | as Marsilio was, but his attacks are weaker so it pretty much balances. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ ______) (, / / ) / ________________ +-- (_/ OWN OF ARMLOCK -----------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.49 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Enter the town and run up toward Dr. Mirage's house. Berle will be there. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Berle | DROPPED: Merlin Drink | |-------------------------------------+--------------------------------------| | Hit Points................ 170,000 | Magic Points.................... 100 | | Experience................. 99,000 | Weak............................ N/A | | Fol........................ 58,000 | Strong.......................... All | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | This guy is much more difficult than the previous two for one reason, | | his ability to raise the Meta-Guard shield which renders him totally | | invulnerable to all attacks for a short period of time. Your stupid | | party members won't realize this and they'll keep attacking over and | | over again until they are inevitably slaughtered. Hopefully the shield | | will wear off before this happens so you are able to lure him to one | | corner of the field where you can have your entire party gang up on | | him at once. In terns of offensive strategies, pretty much anything | | that worked against the other two will work against this guy. Just be | | aware that he has a strong defense against all the elementals. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ ________) (, / /___, ) / ________________ +-- (_/ UN CITY ----------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.50 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This part of the guide is optional. You really don't have to come back here right now. Basically it just serves to cover the various shops and Pickpocketing you can do here. It won't cover all the intricacies of the battle arena or any other things you can do there. For more information on all the events in Fun City, check the Sidequests & Minigames section. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PRIVATE ACTION: Involving [Rena] and [Marianna]. LOCATION [Fun City]. Requirements: May only be possible to see between visiting Fienal the first time and being defeated, and then visiting it again later as the final dungeon. Not positive about this. Description: Enter Fun City as a Private Action and head toward the Battle Arena. You will find Marianna standing there. After talking to her you will be transported to a room where she is resting Talk to her to get a 'Silver Cross' and a 'Slayer's Ring.' ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You'll definitely want to equip the Slayer's Ring, it's similar to the Meteor Ring, but works even better. Every one of your normal attacks will hit not once, not twice, but thrice. Having Claude equipped with the Berserk Ring and Slayer's Ring is arguably the best accessory combination you can get until you defeat one of the most difficult optional bosses and get the Angel Armband. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Gift Shop [Gift Box] | |----------------------------------------------------------------------------| | All-Purpose Knife.............................................. 12,000 Fol | | Feather Pen........................................................ 20 Fol | | Fountain Pen...................................................... 460 Fol | | Magical Camera................................................... 9800 Fol | | Magical Film...................................................... 900 Fol | | Vellum Paper...................................................... 150 Fol | | Material Kit..................................................... 1200 Fol | | Conductor's Baton.................................................. 85 Fol | | Beret.......................................................... 40,000 Fol | | Aquaberry......................................................... 105 Fol | | Blackberry........................................................ 200 Fol | | Blueberry.......................................................... 60 Fol | | Crown............................................................ 1600 Fol | | Harmonica......................................................... 500 Fol | | Spectacles.......................................................... 8 Fol | | Evening Dress.................................................... 5000 Fol | | Pin Heels......................................................... 300 Fol | | Cure Poison....................................................... 140 Fol | | Cure Paralysis.................................................... 180 Fol | | Cure Stone........................................................ 450 Fol | | Strawberry Jam..................................................... 50 Fol | | Raspberry Jam...................................................... 60 Fol | | Apple Jam.......................................................... 70 Fol | | Aloe Jam........................................................... 80 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Restaurant [Light Step] | |----------------------------------------------------------------------------| | Seltzer........................................................... ??? Fol | | Chicken Doria..................................................... 520 Fol | | Orangeade......................................................... 110 Fol | | Apple Crepes...................................................... 200 Fol | | Pancakes.......................................................... 340 Fol | | Chicken Skewers................................................... 500 Fol | | Friend Rice....................................................... 300 Fol | | Potstickers....................................................... 280 Fol | | Strawberry Mochi................................................. 2250 Fol | | Root Beer......................................................... 300 Fol | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | [Fanzine Spot Sale] | |----------------------------------------------------------------------------| | Fanzine........................................................... 800 Fol | | Fanzine [Note]................................................... 3000 Fol | | Fanzine !...................................................... 10,000 Fol | | Fanzine [Female]............................................... 10,000 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | Fountain Pen......|_| | Crumpled Paper.....|_| | Insanity Ring.....|_| | | Promised Ring.....|_| | Attack Earring.....|_| | Crumpled Paper....|_| | | Orange Sherbert...|_| | Orangeade..........|_| | Vanilla Ice Cream.|_| | | Root Beer.........|_| | Banana Crepes......|_| | Golden Idol.......|_| | | Silver Idol.......|_| | Pretty Idol........|_| | 500 Fol...........|_| | | Cure Stone........|_| | Necklace...........|_| | Carrot Ice Cream..|_| | | Fountain Pen......|_| | Might Chain........|_| | Holy Ring.........|_| | | Vellum Paper......|_| | 500 Fol............|_| | Rotten Sashami....|_| | | Wonder Drug.......|_| | Discovery Card.....|_| | Fol Up Card.......|_| | | Idol..............|_| | 400 Fol............|_| | Ring of Happiness.|_| | | Ring of Sadness...|_| | Skanda Compass.....|_| | Knuckles..........|_| | | Scribbles.........|_| | Jack-in-the-Box....|_| | Mirror of Wisdom..|_| | | 'Spring'..........|_| | Pixie Cologne......|_| | Fol Up Card.......|_| | | Natural High......|_| | Carrot Juice.......|_| | Victorial Card....|_| | | Berry Juice.......|_| | Carrot Ice Cream...|_| | Idol..............|_| | | Treasure Chest....|_| | 600 Fol............|_| | Necklace..........|_| | | Blueberry.........|_| | Lavender...........|_| | Crystal...........|_| | | Hexagram Card.....|_| | Spicy Cake.........|_| | Raw Milk..........|_| | | Fruit Nectar......|_| | Bunny Shoes........|_| | Root Beer.........|_| | | Lot Bracelet......|_| | High Heels.........|_| | Natural High......|_| | | Crumpled Paper....|_| | Shiny Earring......|_| | Super Ball........|_| | | Before Tea Ready..|_| | Odd Hat............|_| | Odd Clothes.......|_| | | Engineering.......|_| | Apple Cider........|_| | Pin Heels.........|_| | | Goddess Statue....|_| | 1000 Fol...........|_| | Hassaku Tea.......|_| | | Blueberry.........|_| | Succubus Cologne...|_| | Maple Syrup.......|_| | | Wisdom Ring.......|_| | Lady Fingers.......|_| | Gaudy Earring.....|_| | | 800 Fol...........|_| | Dull Sword.........|_| | Aloe Jam..........|_| | | Spring Water......|_| | Friend vegetables..|_| | Peking Duck.......|_| | | Orangeade.........|_| | Second Ledger......|_| | Heart Barriers....|_| | | Super Ball........|_| | Fanzine !..........|_| | Lunatic Ring......|_| | | Pretty Idol.......|_| | Fairies Card.......|_| | N/A...............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [FUN CITY]: Right at the entrance you can steal a 'Fountain Pen' from the Receptionist on the left, and 'Crumpled paper' from the one on the right. Ticket Taker carries the 'Insanity Ring.' Inside Fun City itself Boyfriend on the right has a 'Promised Ring' and Girlfriend has 'Attack Earring.' You can get 'Crumpled Paper' from the Clerk, 'Orange Sherbert' from Child, 'Orangeade' from Mother, 'Vanilla Ice Cream' from another Child, 'Root Beer' from Father, 'Banana Crepes' from Mother, and from the three girls at the upper right you get 'Golden Idol,' 'Silver Idol,' and 'Pretty Idol.' Next let's head left to the battle arena. Standing in front of the entrance are quite a few people. Normal Man holds '500 Fol,' Opponent Man is carrying 'Cure Stone,' Youth has a 'Necklace,' Child is carrying 'Carrot Ice Cream,' Father has a 'Fountain Pen,' and the two soldiers hold 'Might Chain' and 'Holy Ring.' During a Private Action you can steal 'Vellum Paper' from Chisato. Inside the fighting arena you can get '500 Fol' from the Receptionist, 'Rotten Sashami' from Hopeless Swordsman and 'Wonder Drug' from his friend. The two Soldiers in this area carry 'Discovery Card' and 'Fol Up Card.' Head left into the other room and steal 'Idol' from Hopeless Swordsman and '400 Fol' from his friend. Head up into the southern hall and steal 'Ring of Happiness' from Brother and 'Ring of Sadness' from Little Sister. Boyfriend is carrying a 'Skanda Compass' and Girlfriend has 'Knuckles.' In the southern audience area Clerk has some 'Scribbles,' Man holds a 'Jack-in-the-Box,' and Old Woman has 'Mirror of Wisdom.' Head up to the northern audience area. Steal a 'Spring' from Mysterious Old Man, 'Pixie Cologne' from Girl and 'Fol Up Card' from Boy. Man is carrying 'Natural High,' 'Woman has 'Carrot Juice,' the other Man holds a 'Victorial Card,' the last Man has some 'Berry Juice' and Woman carries 'Carrot Ice Cream.' Exit the battle arena and make your way over to the Cooking Master Square. Steal 'Idol' from Old Woman and a rare 'Treasure Chest' from the Old Man. Go up the stairs here and into the fortunetellers' room. You can get '600 Fol' from Stylish Girl, a 'Necklace' from Precocious girl, and 'Blueberry' from Unfortunate Girl. Cool Fortuneteller has some 'Lavender,' Woman Fortuneteller has 'Crystal' and Experienced Fortuneteller holds 'Hexagram Card.' Go downstairs into the Cooking Master area and steal from the three Receptionists to get 'Spicy Cake,' 'Raw Milk' and the rare 'Fruit Nectar.' Head back to the main area. Go up into the BUNNY RACE WINDOW. If you don't already have them yet, make absolutely sure you get the 'Bunny Shoes' from the Bunny Mannequin. Siggy the Tipster has 'Root Beer,' the Receptionists have 'Lot Bracelet' and 'High Heels,' Good-Looking Woman holds 'Natural High' and Celine has some 'Crumpled Paper' on her. Head down and into the information Center. Information has a 'Shiny Earring,' Information has a 'Super Ball,' and Information has 'Before Tea's Ready.' Head across to the right and go into the Tavern. Girlfriend has an 'Odd Hat,' Boyfriend holds 'Odd Clothes,' Leon has 'Engineering,' Waiter has 'Apple Cider,' Youth has 'Pin Heels' and you can steal a 'Goddess Statue' from the Proprietor. Cross the street and enter the inn on the left side. The Innkeeper has '1000 Fol' in her inventory. Upstairs you can take a 'Hassaku Tea' from Opera, 'Blueberry' from Man, 'Succubus Cologne' from Woman, 'Maple Syrup' from Man, and 'Wisdom Ring' from Marianna. Inside the shop on the left side you can steal 'Lady Fingers' from Rena, 'Gaudy Earring,' '800 Fol' and 'Dull Sword' from the three Tourists, and 'Aloe Jam' from the Shopkeeper. In the restaurant on the right side Bowman has 'Spring Water,' Tourist has 'Fried Vegetables' and Man holds 'Peking Duck.' Steal from Clerk to get 'Orangeade.' Our last destination is up above the battle stadium, the Fanzine Spot Sale. Fanzine Seller holds a 'Second Ledger,' Girl has 'Heart Barriers,' Boy has 'Super Ball,' Woman is carrying 'Fanzine !,' Star Ocean Girl Fan has a 'Lunatic Ring,' Action Figure Man has a 'Pretty Idol' and Card Collector holds 'Fairies Card.' ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ __ (__/ ) / ) / ________________ +-- (_/ ECRET INFORMATION QUEST --------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.51 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Pandora's Box..................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is actually a "continuation" of the sidequest. I first covered it earlier in the guide (section 2.33 to be exact). If you haven't yet started it and are interested, you should look to that section for more information. As I mentioned at the end, you cannot continue with it until you have visited the Heraldry Weapons Laboratory. Now that you have the quest can be finished. Head back to the university in Giveaway and speak with Reyfus in his laboratory. Tell him that it was you who busted in the research lab. Tell hi the password that you saw as well and he will use it to access the files. Begin reading every one of them you can find. For those who are interested in the contents, they explain the process of creating special Heraldric super- soldier bioweapons and using them as planetary defense for Nede. These weapons eventually became known as the Ten Wise Men. The final file in the section ection talks about the daughter of the researcher (Dr. Lantis) who created the Ten Wise Men. Her name was Filia and she was killed in a terrorist attack by some people opposed to the bioweapon project. After reading the first two sections, two more will appear. When you try to read those you will be locked out. Head downstairs and speak to Parel in the Dean's Office. He'll give you a very special item called 'Pandora's Box' which is used to help get the information you seek. Bring it back to Reyfus and he'll ask for some time in order to finish everything. All you have to do to satisfy his condition is go to some town and do a Private Action. Return and speak to him, all the files will be unlocked. The final ones explain that Dr. Lantis learned about the attack on his daughter through some of the wise men designed for gathering information. He reprogrammed the Ten Wise Men to destroy the entire universe. After they were stopped and confined in the energy space, Dr. Lantis committed suicide, but stored his thought patterns in the computer along with those of his daughter Filia beside a not-yet complete wise man named Indalecio. It is safe to assume that Indalecio was created with the mind of Dr. Lantis, which is why he thinks of Filia as his daughter. ______________________________________________________________________________ _ ___/__) (, / / ________________ +-- (_____ 'AQUA -----------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.52 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ L'Aqua is located on an island northwest of Fun City, just in case you haven't been there before. Make sure to Pickpocket everyone you see in here. The guide below will tell you what items are available. Head into the base and go into the room on the right where you'll find Mayor Narl. He'll ask whether you've made sufficient preparations for the last battle. You should note this choice isn't binding. You can return here and fly your Synard whenever you want to all the way up to the save point before the room with the final boss, there isn't any "point of no return" in this game. As a matter of fact, in order to unlock the secret bonus dungeon you must play through to the final boss anyway. So tell him that you are ready and prepared to go. There will be a scene during the night and the next day, everything is prepared for your departure. Arrive at the docks and make your way up to the final dungeon. ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ________________________________________________________________________ | _ | _ | _ | | 3000 Fol..........|_| | Rune Metal.........|_| | Nuclear Bomb......|_| | | Star Cloak........|_| | Sylvan Mail........|_| | Holy Scriptures...|_| | | Ruby Rod..........|_| | Meteorite..........|_| | Resurrection Mist.|_| | | Resurrection Btle.|_| | N/A................|_| | N/A...............|_| | |_______________________|________________________|_______________________| PICKPOCKETING [L'AQUA]: The soldier on the left has '3000 Fol' and the one on the right is holding 'Rune Metal.' Go into the room on the right and watch the scene. When you have control of your character again you will automatically be transported to Fienal. Steal from the Soldier to get a 'Nuclear Bomb' and then ask him to return. Steal a 'Star Cloak' from Narl, a 'Sylvan Mail' from Mirage, 'Holy Scriptures' from the soldier and a 'Ruby Rod' from the other one. The soldier outside this area has a 'Meteorite.' Head upstairs and into the dispensary. One Nurse has 'Resurrection Mist' and the other has a 'Resurrection Bottle.' ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ ________) (, / /___, ) / ________________ +-- (_/ IENAL ------------------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 03.53 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Mithril Shield.................................|_| | | | Heraldry Book..................................|_| | | | Spark Whip.....................................|_| | | | Nuclear Bomb...................................|_| | | | Left Cross.....................................|_| | | | ?ITEM..........................................|_| | | | Resurrection Mist..............................|_| | | | Lotus Eater....................................|_| | | | Beta Box.......................................|_| | | | Atomic Punch...................................|_| | | | Sylvan Boots...................................|_| | | | Mithril........................................|_| | | | Titan's Fists..................................|_| | | | Rune Shoes.....................................|_| | | | Pleiad Sword...................................|_| | | | Fresh Syrup....................................|_| | | | Spring water...................................|_| | | | Spark..........................................|_| | | | Clap Rod.......................................|_| | | | Duel Helm......................................|_| | | | Sage's Stone...................................|_| | | | Flash Pot......................................|_| | | | Aceras.........................................|_| | | | Duel Suit......................................|_| | | | Goddess Statue.................................|_| | | | Cure Stone.....................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Make sure that you save your game and equip your party well before you go inside. Right when you get there you'll be confronted by multiple bosses. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Ruprecht | DROPPED: Reverse Doll | |-------------------------------------+--------------------------------------| | Hit Points................ 105,800 | Magic Points.................... 200 | | Experience................. 72,000 | Weak............................ N/A | | Fol........................ 70,000 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Nicolus | DROPPED: Reverse Doll | |-------------------------------------+--------------------------------------| | Hit Points................. 45,500 | Magic Points.................... 150 | | Experience.................... N/A | Weak................. Er, Fr, St, Dk | | Fol........................... N/A | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Jibril | DROPPED: Reverse Doll | |-------------------------------------+--------------------------------------| | Hit Points................. 85,200 | Magic Points.................... 180 | | Experience.................... N/A | Weak............................ N/A | | Fol........................... N/A | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | It's hard to describe this battle as there are three wise men going | | crazy and using whatever means they have at their disposal to eliminate | | you. For the most part it will end up being a crazy battle of attrition, | | but there are a few things you can do to give yourself an advantage. | | First of all, since no one stands out as much more difficult than another | | it's probably a good idea to have your party split apart and doing their | | own thing. If all three of them are being attacked equally then it means | | less magic is being cast and less damage on your party. While each | | one of them is perfectly capable of executing powerful melee attacks, | | you'll probably find it's the magic spells that really drain your HP. | | To give yourself an advantage in this battle you'll want to equip | | accessories that give you strength or immunities to water and thunder | | since the tidal wave spell Noah and the Thundercloud are the two big | | damage magic spells you'll find used against you. Most Killer Moves that | | are effective in random battles are effective here since you're fighting | | multiple enemies rather than one big boss. A high proficiency Ripper | | Blast from Claude, or some of Bowman's trademark Explosion Pills can | | really clean up here. Magic is pretty effective as well. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After the battle is over make sure to exit the dungeon and save your game! Now go up from where you fought them and make a right when you reach the first hall, then go up at the fork. Enter the first room that you pass and take both the 'Mithril Shield' and the 'Heraldry Book' out of the chests. Leave this room and return to the first fork just north of where you fought the wise men. Take the left branch this time and go through the first door you come to, and then the next one after it. You should see three chests in this room. They contain 'Spark Whip,' 'Nuclear Bomb,' and 'Left Cross.' Exit this room and make a left. This path will take you to a transporter pad which warps you up to the second floor. There are quite a few of these pads in Fienal taking you from one floor to another and it becomes difficult to navigate your pay around. Follow this guide exactly and you should find all the treasure. Head up from the transporter pad and when you come out of the room, go through the first door you see above you. Keep going up until you find two chests containing '?ITEM' and 'Resurrection Mist.' The item turns out to be a simple box of Pet Food. Head back and take the door on the right. The path forks into a number of direction here. You just want to go up and take the transporter pad to the third floor. Make your way up along the side of the water until you come to a four-way split. Take the south exit and use the transporter pad to warp back down to the second floor. When you leave this room you'll find yourself in a dead-end room with two chests containing a 'Lotus Eater' and a 'Beta Box.' Return to the third floor and this time take the north path to another warp portal. Head up to reach another fork again. Enter the door on the left and open the lone treasure chest to get 'Atomic Punch.' Exit this room and go through the door at the top. Open up all of the treasure chests here to get 'Sylvan Boots,' 'Mithril,' and 'Titan's Fists.' Finally, check the room on the right and get the 'Rune Shoes' out of the chest in there. Take the warp portal back down to the third floor and that four-way split again. Take the west (left) path at the fork. You'll come to a transporter pad which brings you up to the fourth floor. There are no branching paths on this floor, so it's pretty much a linear straight line to reach the fifth floor. When you get there you'll find a save point just around the corner. This indicates that there is a boss coming up. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Vesper | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 140,000 | Magic Points.................... 200 | | Experience................ 197,000 | Weak.......................... Water | | Fol........................ 65,000 | Strong.......................... All | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Decus | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 180,000 | Magic Points.................... 300 | | Experience.................... N/A | Weak............................ N/A | | Fol........................... N/A | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | In this battle you'll come up against what is no doubt the most powerful | | attack you've ever seen, in what could easily be called the most difficult | | battle you've ever fought. Even those who were so built that the other | | wise men seemed like pushovers might find this battle extremely | | difficult. Primarily they rely on strong close ranged attacks, but | | each one is capable of using a charged up power attack. Vesper is the | | less dangerous of the two using a large beam which can actually turn | | party members to stone. Be ready with a Cure Stone item or have Rena | | able to cast Dispel. What you really need to watch out for is Decus' | | Spicule spell. He launches himself in the air and pounds back down for | | anywhere between 5000 and 9999 damage to the entire party, often capable | | of wiping out an entire group at full HP. For this reason the pre-battle | | preparation is very important. Spicule is a fire based spell so make sure | | to equip accessories and equipment that have a resistance to fire. Often | | it's the only way to survive. Aside from that you'll just have to focus | | most of your attacks on Decus to get him out of the way, then finish off | | Vesper when he's on his own. No particular attacks are super-effective. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Once again head back to the save point and save your game there. Head up through the room where you fought Vesper and Decus then use the warp pad to get to the next floor. This floor is somewhat confusing so listen carefully. Note that there are no random battles here so that makes it a lot less frustrating. Use the following guide to get you through this area: ____________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. Go right, then up and press the middle button 2. Go right and press the right button 3. Go up, up and get the three chests containing: - 'Pleiad Sword' - 'Fresh Syrup' - 'Spring Water' 4. Go down, down and press the middle button 5. Go left and press the left button 6. Go down, left, left and press the switch 7. Go right, right, up and press the middle button 8. Go left, left and press the switch 9. Go right, right and press the left button 10. Go up, left and press the right button 11. Go left, up and press the switch 12. Go down, right and press the left button 13. Go right, down and press the middle button 14. Go right, down and press the switch 15. Go up, left and press the left button 16. Go up, left, and up and press the middle button 17. Go right, up and take the elevator ______________________________________________________________________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ head up from the transporter room until you reach a fork in the path. Make a left and keep going until you come to a door. Go through it and open up the chest to get a 'Spark.' Head back in the other direction and keep going to the right. Save your game at the save point and prepare for another boss. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Cyril | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 300,000 | Magic Points................... 5900 | | Experience................ 460,000 | Weak............................ N/A | | Fol........................ 80,000 | Strong.......................... All | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | If you're not well prepared then you may have a touch time with this | | battle. While the boss does appear by himself (giving you an advantage) | | his individual power easily matches the combined power of the bosses | | you've faced in the tower thus far. He has one primary attack where | | he warps around the battlefield shooting a single bolt of thunder at | | one party member for about 1000 damage. His other common attack can | | get annoying, the Word of Death will choose one party member at random and | | kill them instantly. Sometimes it misses, but more often than not it | | doesn't. What you have to watch out for primarily is the Wind of | | Destruction attack which does approximately 4000 to 5000 damage to | | every member of your party. Make sure that Rena is ready with Fairy | | Light after that, or Healing Star from Opera at the very least. Having | | Wind resistance will make this battle much easier. Be sure as well to | | unequip any Atlas Rings you have which give you elemental weaknesses to | | everything and double the damage of Wind of Destruction (making it very | | difficult to survive no matter how much HP you have. Unfortunately | | this boss is actually immune to the star spray of Claude's Eternal | | Sphere, but the sword itself still does normal damage. Use non- | | elemental Killer Moves that hit multiple times to try to keep him | | peeped for the entire fight and not casting spells on your party. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Return to the save point and save your game again. Above the room where you fought Cyril, make a right and get the 'Clap Rod' out of the treasure chest. Head back left again and go up to the next floor. Once again you've got an linear path which leads you to level nine. While this is the top floor, the boss of the game is actually on level eight. Enter the first room you pass and open up the two chests to get 'Duel Helm' and 'Sage's Stone.' Keep going right and take the transporter down one level. You'll come to a save point, ignore it for now. Keep going left and go into the first room to get a 'Flash Pot' and an 'Aceras.' Inside the second room you'll find 'Duel Suit,' 'Goddess Statue,' and 'Cure Stone.' Return to the save point and SAVE. As soon as you save your game here there are suddenly a ton of options available to you. Using this save point is the trigger for two enormous events in the game. The first is the long unmentioned "Limiter-Off" version of Indalecio. If you witnessed the Private Action with Filia in Clik a long time ago then you are now able to turn the normal boss of the game, into and exponentially harder version requiring levels of 200 or more to beat. At this moment if you fight him he will actually be the normal version. Turning off his limiter requires you to leave this tower and see an event in Central City, then come all the way back. Most likely you won't be coming right back anyway since it's going to take a hell of a lot of work to get the levels and equipment you need to actually beat him. For more information on Indalecio's limiter, see the Sidequests & Minigames section of this guide. Saving your game at this save point triggers another huge event: you can now go back to Expel. When you do this your Synard will come with you, allowing you to fly around the world and explore. Having your Synard on Expel also lets you land on a secret island with a huge thirteen floor dungeon containing enemies much harder than the final boss or anything you've seen in Fienal. You pretty much have to complete this dungeon to beat Indalecio without his limiter. Once again all the information you need regarding the return to Expel and the Cave of Trials is found in the Sidequests & Minigames section. For now we will continue onward to complete the game. Remember that once you go through the door above the save point there is no going back. You will face the final boss, see the ending, and that will be it. There is no saving after the game is over for "completion data" or anything like that, so if you want to beat the game now then it's just for the sake of beating it and watching the ending. If you're ready to continue then go up through the door. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Indalecio | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 500,000 | Magic Points................. 10,000 | | Experience................ 600,000 | Weak............................ N/A | | Fol........................ 90,000 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Even with his limiter on, Indalecio is a force to be reckoned with. I | | would recommend a level of no less than 70 if you're going to take on | | this battle, but 80 and above would be a preferable. Aside from his | | numerous close range attacks, his two main attacks are the extremely | | devastating Devine Wave and the Star Flare spell. Divine wave is like a | | circle which extends outward damaging all party members in range and | | hitting multiple times. If you get caught up in it then it can easily | | wipe you out almost instantly, and he uses it over and over. The Star | | Flare hits many fewer times, but for a lot more damage. Thousands of | | damage and even more if you're wearing Atlas Rings. Equip things | | which protect against Star elemental damage before the battle. After | | awhile Indalecio will use an ability which gives him large wings and | | increases his combat speed and agility exponentially making him much | | harder to hit. As for actual offensive, your best and safest bet is | | to trap him in a corner and peep him with extremely fast hard hitting | | KMs from characters like Ashton, Chisato, Opera, Claude and Bowman. | | Magic works of course, but it's not nearly as effective. Focus on healing | | and staying alive since you may be battling for a long time. Good luck. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Enjoy whatever endings and character pairings you get! There are more than eighty total combinations of friendships and romances. Congratulations! ______________________________________________________________________________ ____________________________________________________________________________ |~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~| | || 04.00 || Sidequests || 04.00 || | |_||_______||____________________________________________________||_______||_| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __ (__/ ) / ) / ________________ +-- (_/ ECRET INFORMATION SIDQUEST -----------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 04.01 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Pandora's Box..................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Secret Information Sidequest is not a long one, and provides some valuable information you might not have been able to obtain otherwise. Note before you begin this that while you don't need Chisato to be in your party, you must have at least triggered the seen in the Cave of Red Crystal and picked up her ID Card. The quest begins by flying your Synard to North City and going up to the library at the north end of town. Speak with the Operator who lets you access all kinds of information. At the bottom you'll see something called "Secret Information." Select that option and it says you will need a password to get to it (which you don't have of course.) Leave and get in your Synard. Fly northwest to the icy islands on the west side of the world and locate a town there. That town is Giveaway. Head all the way up to the top and into the university. Go to the far right office (the Dean's Office) and speak to Parel who tells you that Reyfus has been working on some questionable research. Go upstairs and then into the far left room (the research laboratory.) Speak to Reyfus at the back and he will tell you about those files in North City which no one has been able to access. He wonders if perhaps a resourceful person could get the information. It's time to leave Giveaway and fly your Synard all the way back to Central City. If Chisato is in your party then you will need to do a Private Action here. If not then just enter the town normally. Make your way up to the Nede Chronicle on the third floor of City Hall. Tell Chisato to investigate the matter with the secret files. She'll say that she needs a bit of time. Leave Central City and then go back inside the same way you did before depending on whether or not she's in your party. Talk to Chisato again upstairs and this time she will have the password for you. Leave here and head back to North City again. Choose secret information to trigger a scene of getting into the database. Unfortunately when you finally choose a topic you will be unable to access it after all. The sidequest isn't over yet, but you might not be able to continue at this point. There is an impasse now that forces you to have progressed past the "Heraldric Weapons Laboratory" point in the game. If you haven't done this yet then you can continue this sidequest when you have. Head back to the university in Giveaway and speak with Reyfus in his laboratory. Tell him that it was you who busted in the research lab. Tell hi the password that you saw as well and he will use it to access the files. Begin reading every one of them you can find. For those who are interested in the contents, they explain the process of creating special Heraldric super- soldier bioweapons and using them as planetary defense for Nede. These weapons eventually became known as the Ten Wise Men. The final file in the secret section talks about the daughter of the researcher (Dr. Lantis) who created the Ten Wise Men. Her name was Filia and she was killed in a terrorist attack by some people opposed to the bioweapon project. After reading the first two sections, two more will appear. When you try to read those you will be locked out. Head downstairs and speak to Parel in the Dean's Office. He'll give you a very special item called 'Pandora's Box' which is used to help get the information you seek. Bring it back to Reyfus and he'll ask for some time in order to finish everything. All you have to do to satisfy his condition is go to some town and do a Private Action. Return and speak to him, all the files will be unlocked. The final ones explain that Dr. Lantis learned about the attack on his daughter through some of the wise men designed for gathering information. He reprogrammed the Ten Wise Men to destroy the entire universe. After they were stopped and confined in the energy space, Dr. Lantis committed suicide, but stored his thought patterns in the computer along with those of his daughter Filia beside a not-yet complete wise man named Indalecio. It is safe to assume that Indalecio was created with the mind of Dr. Lantis, which is why he thinks of Filia as his daughter. ______________________________________________________________________________ _____ (, / ) /__ / ) / \_ ________________ +-- (_/ ETURNING TO EXPEL --------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 04.02 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Santa's Boots..................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Believe it or not, it's actually possible to get back to planet Expel even though you saw it get utterly destroyed at the end of the first disk, and it's all thanks to a totally inconspicuous NPC with magic powers. First of all, you cannot do this until you have reached the final boss of the game. In order to trigger the event you MUST make it all the way through Fienal and save at the save point before the door that leads to the boss of the game. After doing this, head all the way back down and leave Fienal entirely. Take your magic beast back to L'Aqua, exit there, and get on your Synard. What you have to do is fly your Synard to Fun City. Turn left and go into the battle arena. Head past the reception and out into the stands. Make your way up to the north part of the stands where most people are sitting. At the upper left you will see a bearded old man in green just... standing there. When you talk to him he will ask if you wish to recover past memories. Tell him that you do and suddenly you'll wake up in Arlia village, just like that. The wonders of virtual reality. Fortunately this VR is so good that everything you do affects you just like it would in real life. If you die you're dead, if you find treasure you keep it, etc. Make sure you note the purple penguin named Vern Vern in the little pen above you in Arlia Village. Speaking to Vern Vern and choosing "You Silly Vern Vern" will get you kicked all the way back to the battle arena in Energy Nede. You can do this anytime you want. Go back and forth freely whenever you choose with no consequences. Not much has changed here. No one in your party seems to care that you're back on Expel. When you talk to Rena's mother she just asks if you want to rest, nothing special happens. There is one minor and one major difference you will want to note however: the minor difference is inside the house of the lovers just left of the entrance to Arlia Village. The last time you visited here they were not parents, and there was no little boy standing in their house. Before you do anything make sure to exit the village and save (you'll notice your Synard there, which is the major difference, but we'll get to that in a minute.) Head back inside the village and steal from the Boy in the lovers' house to get: 'Santa's Boots,' and when I say "get" I mean "extremely hard to get." Dexterity talent, Magician's Hand, level 10 skill, it still requires quite a bit of saving and loading sometimes even with that. Very worth it. While it may seem at first glance that the boots don't do anything, that's far from true. Equip the Santa's Boots and stay at any inn. In the morning you will magically receive a free random present from Santa. That present can be as dull as a Cinderella Glass, or as rare and extravagant as a pair of Bunny Shoes, Seraphic Garb (best armour in the game) or the Holy Sword Farwell (sword for Claude with 1900 ATK.) If this doesn't satisfy you, then maybe the 3 MILLION Fol selling price will make the Pickpocket worth it. The major difference about coming back here of course is that you have your Synard. You'd be surprised at how little most places have changed actually. There really isn't much to do with the Synard aside from visit the ultimate secret dungeon: Cave of Trials. It's really not all that difficult to find. The location is described in the Cave of Trials section just below. ______________________________________________________________________________ ______ (, / ) /---( ) / ____) ________________ +-- (_/ ( EFORE THE CAVE ----------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 04.03 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | N/A............................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This section is being written to help you build up the ultimate party and prepare for the dangerous Cave of Trials dungeon. While it is difficult, it doesn't necessarily require a huge amount of preparation, so if you follow these recommendations you'll likely find that you are more than ready to kick the asses of most enemies you find for a good portion of the way through. CLAUDE - He should definitely have the Eternal Sphere if you have been following this guide, it's by far the best weapon you can get for him even at this point in the game. If you don't have the Eternal Sphere then there are a number of other options. For those who want the "all-around" next best weapon then it's the Sacred Tear which you pretty much have to have because Dr. Mirage gave it to you before you went to Fienal. For the average player this will be his best weapon. After good option is the Windsley Sword. Compare the Sacred Tear's attack power of 1250 to the Windsley Swords' 1400. The Sacred Tear however halves your MP consumption and gives you boosts to both HIT and CRT, so I'd say it's a better weapon. If you want the Windsley Sword, you will get it for beating the Duel Rank A fight in Fun City with Claude. RENA - Without a doubt it's the Fallen Hope that you got from Dr. Mirage before going to Fienal. Not only does it halve your MP consumption and give you an attack power of 1000, but it also gives you a magic boost of 300. CELINE - The best weapon you can get for her right now is the Dragon's Tusk. To get it you'll need a Holy Rod. One can be stolen from someone in Central City, check out the Pickpocketing section for the exact person. If that doesn't work then you can make one by combining a Clap Rod or Prime Prayer or Rod of Snakes or Ruby Rod or Tongue Twister or Silvermoon with an Orichalcum. This will get you a Holy Rod. Once you have the Holy Rod, Customize it with a Star Ruby to acquire Celine's current best weapon, the Dragon's Tusk. ASHTON - His current best weapon you can get right now is the Melufa. All you have to do is get a Scyther (which can be purchased in Central City) and Customize it with a Damascus mineral to get the Melufa. OPERA - The Pulse Box is her weapon of choice for this point in the game. With an attack power of 1000 it's actually probably her best weapon in the game, period. To acquire it you'll need to have the Beta Box that you found in Fienal. Customize the Beta Box with an Orichalcum to get Pulse Box. ERNEST - The Dark Whip is created by Customizing Molecule Wire with Damascus. DIAS - The best weapon you can get for him at the moment is the Crimson Diablos. In order to get this weapon you must Customize Cromlea Sword or Hard Cleaver or Ignite Sword or Marvel Sword or Pleiad Sword or Hope of Breeze or Ruins' Fate with a Star Ruby to get a Soul Slayer. Take this weapon and Customize it with a Sage's Stone to get the Crimson Diablos. Before going into the Cave of Trials, the only place you can find a Sage's Stone is in a chest in Fienal. Keep in mind you need one to create Chisato's best weapon, and while there are plenty in the cave, you might want to wait for now. LEON - Steal a Treatise from one of the people in the Central City, City Hall. BOWMAN - His best weapon is the Moon Fists. You should have been able to find a weapon called the Rune Full Moon by now. They sell it everywhere. Take the Rune Full Moon and Customize it with a Diamond to get the Moon Fists. PRECIS - Customize a UGA Punch with a Meteorite to get the SDUGA Punch NOEL - Customize a Tiger's Fangs with a Mithril to get the Platinum Nails. CHISATO - Her best weapon at the moment is the Psychic Gun. In order to get it you will have to have a Lightning Gun which can be purchased in Armlock. Take the Lightning Gun and Customize it with a Damascus to get a weapon called Cracker. Take the Cracker and Customize it with the Sage's Stone that you found in Fienal to get the Psychic Gun (which uses 2 MP for every attack). If you don't have the Sage's Stone you can get more in the Cave of Trials. ______________________________________________________________________________ ) ___ (__/_____) / / ________________ +-- (______) AVE OF TRIALS -------------------------------+ |~~~~~~~~|~~~~~~~| ___________________________________________________________| SEARCH | 04.04 | |~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+--------+----_--| | ITEM CHECKLIST | Fruit Nectar...................................|_| | | | Link Stock.....................................|_| | | | Nuclear Bomb...................................|_| | | | Tri-Emplem.....................................|_| | | | Juicy Beef.....................................|_| | | | Wonder Drug....................................|_| | | | Blueberry......................................|_| | | | Bunny Shoes....................................|_| | | | Reflective Armor...............................|_| | | | Resurrection Mist..............................|_| | | | Purity Leaf....................................|_| | | | Link Combo.....................................|_| | | | Seraphic Garb..................................|_| | | | Slayer's Ring..................................|_| | | | Fruit Nectar...................................|_| | | | Fruit Nectar...................................|_| | | | Wonder Drug....................................|_| | | | Dream Crown....................................|_| | | | Juicy Beef.....................................|_| | | | Sylvan Mail....................................|_| | | | Magical Drops..................................|_| | | | Fruit Nectar...................................|_| | | | Extinction.....................................|_| | | | Resurrection Mist..............................|_| | | | Purity Leaf....................................|_| | | | Seraphic Garb..................................|_| | | | Peep Non.......................................|_| | | | Black Earring..................................|_| | | | Illusive Shamisen..............................|_| | | | Fresh Syrup....................................|_| | | | Slayer's Ring..................................|_| | | | Juicy Beef.....................................|_| | | | Seraphic Garb..................................|_| | | | Weird Slayer...................................|_| | | | Fairy Ring.....................................|_| | | | Fruit Nectar...................................|_| | | | Wonder Drug....................................|_| | | | Red Lotus Gem..................................|_| | | | Dream Crown....................................|_| | | | Cure Poison....................................|_| | | | Purity Leaf....................................|_| | | | Peep Non.......................................|_| | | | Weird Slayer...................................|_| | | | Tri-Emplem.....................................|_| | | | Fresh Syrup....................................|_| | | | Ganze Sea Urchin...............................|_| | | | Resurrection Mist..............................|_| | | | Cracked Gem....................................|_| | | | Million Staff..................................|_| | | | 'Ishidaya' Tea.................................|_| | | | Yukiyucho Tea..................................|_| | | | Bunny Shoes....................................|_| | | | Lavender.......................................|_| | | | Funny Slayer...................................|_| | | | Seraphic Garb..................................|_| | | | Amoeba Soup....................................|_| | | | Slime Jelly....................................|_| | | | Soda-Pop.......................................|_| | | | Million Staff..................................|_| | | | Wonder Drug....................................|_| | | | Fresh Syrup....................................|_| | | | Ganze Sea Urchin...............................|_| | | | Special Tuna...................................|_| | | | Peep Non.......................................|_| | | | Gelatin Steak..................................|_| | | | Artemis Leaf...................................|_| | | | Valiant Boots..................................|_| | | | Resurrection Mist..............................|_| | | | Wonder Drug....................................|_| | | | Funny Slayer...................................|_| | | | Bunny Shoes....................................|_| | | | Valkyrie Boots.................................|_| | | | Sage's Stone...................................|_| | | | Valkyrie Boots.................................|_| | | | Rainbow Diamond................................|_| | | | Valiant Boots..................................|_| | | | Purity Leaf....................................|_| | | | Million Staff..................................|_| | | | Meteor Swarm...................................|_| | | | tri-Ace........................................|_| | | | Float..........................................|_| | | | Valkyrie Guard.................................|_| | | | Battle Suit....................................|_| | | | Bunny Shoes....................................|_| | | | Battle Suit....................................|_| | | | Holy Sword Farwell.............................|_| | | | Levantine Sword................................|_| | | | Valiant Mail...................................|_| | | | Valiant Guard..................................|_| | | | Silver Trumpet.................................|_| | | | Angel Armband..................................|_| | |_______________________|____________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ To reach the Cave of Trials dungeon you must first meet all the conditions of returning to Expel (which is described in detail just two sections above.) Get in your Synard on the planet Expel and fly it to the desert island in the southwest corner of the world. On the southernmost tip of the island there is a large pyramid-shaped structure. This is the infamous Cave of Trials. *ALERT* - Before you enter there is one thing you must be made aware of. As you may have already noticed thus far, Star Ocean 2 is not a game free of bugs and glitches. One of the most debilitating of these is the glitch where the game will randomly freeze and hang on a black screen after a battle is over. This is VERY uncommon, so far on the file I am playing to write the guide, I am fortunate enough to have 987 battles and not a single freeze. The problem is that the frequency of this glitch seems to be increased while playing in the Cave of Trials and I don't know why. Statistically I'd say you'll probably have it happen maybe once during your trek through there. It really sucks because there are NO save points in the Cave of Trials, and only two exits. Luckily you will be able to buy a special item as you go down, which lets you escape instantly. The purpose of all this is just to strongly caution you against leveling for long periods of time without exiting to save your game. Even if you have to go back down manually, it's still worth it. There's nothing worse than losing hours of leveling after the game freezes. ______________________________________________________________________________ --- [Cave of Trials] Level 1 -- Heraldric Ruins -------------------- 04.A1 --- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Enter the Cave of Trials and prepare yourself for the difficult battles which await. One Specialty you might want to have in here is the ""Familiar" Specialty which lets you call a shop using some kind of bird. It really helps when you're running low on the necessities. Anyway, head up from the entrance and turn right at the fork. Go up and open the first chest to get a 'Fruit Nectar.' Keep going to the right and head down in the next room. Open up the treasure chest in the room on the right to get the 'Link Stock.' This special item works in tandem with the Link Combo allowing you to steal Killer Moves from the stock, rather than another character. (Press the triangle button in the Killer Move menu while the Link Combo is equipped to steal.) Proceed down from this room and then go right at the fork to find a dead-end and a chest containing 'Nuclear Bomb.' Keep going down from here and down in the next room. The treasure chest at the bottom of the room contains a 'Tri- Emplem.' Enter the room to the left of where you came from and open up the two treasure chests to get 'Juicy Beef' and 'Wonder Drug.' Leave this room and go left. Ignore the door with the switch for now. Keep going left and you'll find yourself with two rooms to choose from. Enter the room on the left and take the 'Blueberry' out of the chest. Leave here and take the door on the right. There are another two doors here. The room on the left is an interesting one you'll want to note for later, but not right now. Above those red panels you can see light coming out of the floor. Step on those wobbly tiles (above the red squares) and you'll hear a noise. Keep walking on them and eventually you'll fall through the floor and land on level nine. A nice shortcut once you've been down that far normally, but we don't want to skip all the treasure so keep it in mind for later when you'll need it. Head back to the door with the switch you passed and open it up for a miniboss. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Darkfeather | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 160,000 | Magic Points.................... 500 | | Experience................ 372,000 | Weak............................ N/A | | Fol........................ 22,400 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weirdknight [x2] | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 23,000 | Magic Points..................... 60 | | Experience.................... N/A | Weak............................ N/A | | Fol........................... N/A | Strong................... Fire, Dark | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | The Weirdknights are certainly easy enough, their Hp totals are just | | laughable. They have the ability to poison you, but if you've got Rena | | or Noel in your party that's no problem, and if not then just be ready to | | use an Aquaberry or Cure Poison if necessary. The boss herself is | | a joke as well. She really only has two attacks: one is a normal melee | | attack which deals small amounts of damage, and the other is the powerful | | Daemon's Gate spell which can really devastate your party assuming she | | is able to actually cast it. The only time she can get away with it | | is when you're busy with the Weirdknights, otherwise it takes her like | | a minute to cast it and any normal attack will interrupt. Lastly she has | | the ability to turn party members to stone, but first she actually | | has to hit them and that won't happen if you're pummeling her. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For defeating this boss you are awarded another pair of the ultra rare 'Bunny Shoes' which increase your battle movement speed exponentially. (I say another because the first pair can be stolen in Fun City.) Equip them on any other melee combateers you have in your party (there's little to no reason to put them on magic users since those people rarely move and the Bunny Shoes gives no reason stat bonuses.) Proceed now down to the second floor. ______________________________________________________________________________ --- [Cave of Trials] Level 2 -- Love Alley ------------------------- 04.A2 --- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There is a puzzle on this floor that you have to solve before you proceed, but it shouldn't be too difficult if you follow these instructions. Head left at the bottom of the stairs and then down. Keep going down to the bottom and examine the statue (the name should be Yufie). Turn this statue to face south and then keep going down. Examine the statue of Lloyd and face him to he east. Over on the right side is the statue of Cistina who should be facing south. Proceed back up to the room with the Yufie statue and examine the one in the upper right corner (Feria) and turn her to face east. Note that after 987 battle, it's only down one floor before I get into a battle just a moment ago and the game freezes after it ends. I'm wasn't kidding when I said it's more likely to happen in here than anywhere else. If you don't know what I'm talking about then you didn't read the *alert* above. Go back and save often. Head up into the room above Feria and open up the chest to get 'Reflective Armor' and 'Resurrection Mist.' Leave the room and go right and then down to the end of the hall where you'll find the statue of Sharon. Turn her to face west and then go back to the stairs up to the first floor. Ignore the stairs and keep going right. When you come to a fork in the path go down ad open up the treasure chest containing 'Purity Leaf.' Take the right branch at the fork and you'll end up beside the final two statues. Turn the upper one (Milene) to face south and the lower one (Luke) to face north. There is a really interesting secret here. Stand between the two statues and press X to get a 'Link Combo.' It's just... on the ground. When you do this you should hear a chime and a door opening. Head back to he stairs and note that the door above you is open. There is a boss waiting for you here. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Bloodgarell | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 60,000 | Magic Points...................... 0 | | Experience................. 65,000 | Weak............................ N/A | | Fol........................ 32,000 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Huntinggel [x4] | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 20,000 | Magic Points...................... 0 | | Experience.................... N/A | Weak............................ N/A | | Fol........................... N/A | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | This thing can barely even be considered a boss. You fight some kind of | | normal enemy along with some other normal enemies and that's it. I'd | | say something about the attacks he uses, but unfortunately it was dead | | about three seconds into the battle and it didn't even move. Oh well. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For beating this joke of a boss you actually get one hell of a reward. The 'Seraphic Garb' is the first piece of armour to actually surpass those totally awesome Battle Suits you may or may not have acquired earlier in the game. While the 400 DEF of the garb is actually less than the 500 DEF of the battle Suit, it has a special property where it becomes much more defensive the more damage you take, so that when you're low on HP it offers far more than 500 DEF (making it a lot better than the Battle Suit in my books.) Plus it offers great elemental resistance as other stat bonuses as well. Descend the stairs. ______________________________________________________________________________ --- [Cave of Trials] Level 3 -- Love Alley ------------------------- 04.A3 --- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ah, the Single Path Cave. Your goal is to visit every room once (but no more than once) in a single trip to unlock the door. Follow my directions and you'll do it without any problems. Begin by heading up through the door at the bottom of the stairs, then up again, and left, then down. Get the two treasure chests in this room containing a 'Slayer's Ring' and a 'Fruit Nectar.' head down from this screen and then go down one more time. Open up the treasure chest in this room to get another 'Fruit Nectar.' Go right from here, and then right again, and then right again. The three chests in this room contain 'Wonder Drug,' 'Dream Crown,' and 'Juicy Beef.' Proceed up from this room and then up again and then up again and then... up once more. Take the left exit out of this room and then go down in the next one. Open up the treasure chest here to acquire a 'Sylvan Mail.' Exit this room via the south door and then finally, take the left door to reach the entrance again. A chime will sound and the door will be open. When you try to go through it and down the stairs, you'll be stopped by a "boss." ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Dreamshade [x3] | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 35,000 | Magic Points...................... 0 | | Experience................ 180,000 | Weak............................ N/A | | Fol........................ 90,000 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | This fight is all about agility and luck. I'm not talking about the | | luck stat, I mean good old fashioned random chance. Each one of the | | three enemies can use an ability called Dream Peace which halts the | | movement of all your party members for a short period of time. If any of | | them use Dream Peace during this time it starts over, effectively making | | it possible for them to paralyze you for the entire if they keep using it. | | Fortunately there will usually be a break in between at which point you | | need to move and attack extremely quickly so that you can kill | | each one of them before they are able to paralyze your party again. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For defeating this miniboss you will receive the 'Magical Drops' which are an extremely commonplace item you will soon have millions of and pale in comparison to the awesome pieces of equipment you got for defeating the previous bosses. Oh well. Now might be a good time to go back up to the first floor and save your game. The puzzle stay done, and the bosses beaten. ______________________________________________________________________________ --- [Cave of Trials] Level 4 -- Dancing God Altar ------------------ 04.A4 --- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When you head up on this floor you'll see two treasure chest in entirely closed off rooms. The walls on the south side of each room are fake and you can pass right through them. Open up the chest on the left to get a 'Fruit Nectar.' When you open up the chest on the right, if you don't have Leon in your party then it will say "We have no use for this" and close the chest. If you do have Leon in your party, then opening this chest will automatically teach him his ultimate spell 'Extinction.' head up to the top of the room and take the exit on the right side. Open up the two chests in this room to get 'Resurrection Mist' and 'Purity Leaf.' Take the door out of this room on the north wall. In this room the wall on the left has a secret fake section on the lower part of it. Pull the switch to open a door in the distance Leave this room and head off to the right. When the path forks in two, head up and open the chest to get another 'Seraphic Garb.' Return to the main room where you first came down to this floor. Notice that the door in the middle at the top is now open. Ignore it for now and go into the room on the right side. Inside the treasure chest here you will find a 'Peep Non.' Go into the room on the left and open up the chest to get a 'Black Earring.' Make sure that at least one character in your party has a level 10 Musical Talent skill and preferably the Pitch talent. Enter the room in the middle and the goddess will ask you to play music Choose that special musician and if they play well enough, you will get the rare musical instrument: the 'Illusive Shamisen.' Leave this room and head over to the left side. The boss is at the top. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Miel 32 | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 190,000 | Magic Points.................... 150 | | Experience................ 400,000 | Weak............................ N/A | | Fol........................ 50,000 | Strong.......................... All | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | The speed of this boss creature is what makes it so difficult. It's hard | | to trap an enemy which refuses to be cornered. Regardless, just | | use the fastest Killer Moves you have available to you (but try to avoid | | elemental ones since he has so many resistances.) The boss also has the | | ability to inflict negative status ailments on your party, so having | | someone with Dispel and/or the "Check" accessories will help. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Unfortunately you don't get a single damn thing for beating this guy. ______________________________________________________________________________ --- [Cave of Trials] Level 5 -- Lady's Revenge -------------------- 04.A5 ---- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ grab the two treasure chests you see right at the beginning here on this floor to get both 'Fresh Syrup' and another 'Slayer's Ring.' Keep going up until you are interrupted by a voice. Some girl appears as if you're supposed to recognize her. Technically her name is "Puffy," but it doesn't matter what you answer. She'll ask you another question to which the answer doesn't matter again. If you really want to know, "A Beast" is the right answer. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weirdbeast | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 811,200 | Magic Points...................... 0 | | Experience.................... N/A | Weak............................ N/A | | Fol........................... N/A | Strong.......................... All | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | You've fought battles before where you must win in order to avoid | | getting game over. You've fought battles where you have no choice but | | to allow your party to be defeated. You've fought battles where you | | cannot win, but you must stay alive for a certain amount of time. What's | | the catch with the battle? You have no choice but to run away. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Don't worry about that creature for now, you'll have another chance to take him down soon. Take the exit on the upper right side just next to you and go down and around to get the 'Juicy Beef' out of the treasure chest. Take the right exit out of this room and get the chest in the top corner for a third 'Seraphic Garb.' Take the exit at the bottom right corner of this room and then go down for another scene with Puffy. You'll have to fight a few of those timer enemies again if you choose to help (which you must.) After the battle Puffy runs off, but not before dropping the 'Weird Slayer' on the ground. With this equipped you can now kill all "Weird" type enemies in one hit (Puffy's monster is called the Weirdbeast) so you get the idea. The Weird Slayer is not only effective at killing that beast in one hit, it kills any enemy whose name starts with "Weird" in one hit. Not only that, but it's also Chisato's best weapon in the game BY FAR. Not only is it even more powerful than her Psychic Gun with 1000 ATK power, but it has the incredible bonus feature of converting half of all damage done into HP for the character. Basically with this weapon equipped, Chisato is nearly invincible. It works almost as good for Bowman as well who does however have a weapon with more than 1000 ATK. If you don't have Chisato then he should use it, but she is the better choice if you're using both characters in your party. Either way SOMEONE needs to equip it so you can kill the Weirdbeast for now. Leave this room using the west exit, then take the west exit again. Go down here and you'll find a hallway that leads to a dead-end with a fake wall and two treasure chests containing 'Fairy Ring' and 'Fruit Nectar.' Head up once, then up again. Go through the north door and get the 'Wonder Drug' from the chest, then leave the room and take the west exit. Go down and to the right from this first room where you initially arrived. In this tiny room is the Weirdbeast which you could not kill before. No problem this time around. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Weirdbeast | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 811,200 | Magic Points...................... 0 | | Experience................ 171,252 | Weak............................ N/A | | Fol........................ 52,000 | Strong.......................... All | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Hit the creature. Once. With the Weird Slayer. That's it. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For defeating the beast you are awarded the rare 'Red Lotus Gem.' Exit this room and go back up, taking the upper right exit. Head down from here and then to the right, past the closed red door and follow that hallway to the closed red door at the end. Use the Red lotus Gem to unlock it and proceed. ______________________________________________________________________________ --- [Cave of Trials] Level 6 -- Burglar's Nest --------------------- 04.A6 --- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Want some good EXP? Did you do that Raddle sidequest earlier in the game? If so then you probably still have the Funny Slayer weapon. The only enemies you will fight on this floor are funny thieves of two types: the brown ones which you found just outside of Arlia village with like 2 HP and 1 EXP, and gray invincible metal funny thieves which give good EXP if you want kill them. The Funny Slayer is the only weapon that can so make sure you have it equipped while fighting on this floor. If you don't have it yet then don't worry, you'll get one soon. For now you'll just have to run away if you get into a battle with the metal funny thieves since there is no other way to kill them. Head up from the stairs and take the upper left exit. Make your way down the hall until you come to a room with a bunch of statues. This is a very special room for one reason, and one reason alone: it is Santa's hiding place. Every time you enter the Cave of Trials and visit this room there is a slight chance that "Santa" will be here. He doesn't look like the jolly red fat man, just a normal guy. He gets his name from the shop that he runs which offers some of the best items in the game (but unlike the real Santa, he asks for huge sums of money in return.) His stuff is expensive, but well worth it. There is even a way to exploit his store for an unlimited amount of money, the trick is listed in the "Secrets & Bugs" section of this guide. For now you'll just have to hope you find him. In my experience I'd say here's there about once in every four or five visits. You can't just leave the room and try again though. If he's not here then you must leave the entire dungeon and come back for him to have a chance of appearing again. Here's a list of what he sells: ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Santa | |----------------------------------------------------------------------------| | Moonite.......................................................... 1500 Fol | | Orichalcum..................................................... 10,000 Fol | | Meteorite........................................................ 5200 Fol | | Mithril........................................................ 15,000 Fol | | Damascus......................................................... 6400 Fol | | Rune Metal....................................................... 7000 Fol | | Green Beryl....................................................... 500 Fol | | Sapphire.......................................................... 800 Fol | | Ruby.............................................................. 400 Fol | | Star Ruby...................................................... 10,000 Fol | | Crystal........................................................... 500 Fol | | Sage's Stone................................................... 50,000 Fol | | Diamond.......................................................... 9000 Fol | | Rainbow Diamond................................................ 14,000 Fol | | Santa's Boots.............................................. 10,000,000 Fol | | Tri-Emblem.................................................. 5,000,000 Fol | | Go-Home Frog.................................................. 300,001 Fol | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The most noteworthy items are as follows: Sage's Stone is the rarest mineral in the game and not available in such large quantities anywhere else. It is required to create some of the most powerful equipment. Santa's Boots as I already described in the section on returning to Expel, give you a special item whenever you sleep at an inn (which can sometimes be extremely rare.) Worth Pickpocketing from the kid in Arlia, but not worth 10,000,000. The Tri- Emblem is the real version of the Tri-Em"p"lems you've probably been finding up to this point. Rather than giving a minor boost to all stats it gives a substantial boost to all stats. One of the best accessories in the game and worth the price for buying at least one. Finally the Go-Home Frog is valuable because it's the only item that will let you escape from this dungeon when used in the menu. Buy lots of them while you can before Santa disappears. Head north from the statue room and go left at the fork to find a 'Dream Crown' and then back across to the right side where you'll find a chest containing a 'Cure Poison.' Return to the statue room and start examining the statues until you find one that has a button on it (usually the bottom right one.) After pressing the button head over to the left side and go up through the door when you have prepared yourself for another "boss" fight. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Funny Thief LV99 | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 40,000 | Magic Points...................... 0 | | Experience................ 380,016 | Weak............................ N/A | | Fol........................ 55,030 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | FunnyThief [x3] | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points...................... 3 | Magic Points...................... 0 | | Experience.................... N/A | Weak............................ N/A | | Fol........................... N/A | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Dreamshade | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................. 35,000 | Magic Points...................... 0 | | Experience.................... N/A | Weak............................ N/A | | Fol........................... N/A | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | You're about to face a very difficult enemy, but you're not allowed to | | find this enemy difficult because on the very next floor you will | | encounter random battles where you must fight six of them at once. | | Funny Thief LV99 is arguably one of the hardest normal "random battle" | | enemies in the game. His one weakness is that his HP total isn't very | | high. Apart from that he is ridiculously fast (as if wearing Bunny Shoes) | | and his attacks are ultra powerful. On top of that each hit poisons you. | | To defeat these enemies you have to options: they're really easy obviously | | if you have the Funny Slayer equipped. If not then use your fastest | | (as opposed to most powerful) attack to take the thief down. You will | | also be interested to note that they give some of the best experience | | in the game. Hundreds of thousands of EXP. The random battle where six | | of them swarm you may be extremely dangerous, but the millions of | | experience points you get as a reward is easily worth the risk. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For defeating the Funny Thief LV99 you are awarded the 'Funny Slayer,' so now regardless of what you've done you will have at least one of them. On the right is the staircase down to the next floor. On the left is one of the only other exits to the Cave of Trials aside from the one you used to enter back on the first floor. If you haven't been up to save your game for awhile then I highly recommend you use the warp portal to exit the dungeon and save. It takes a hell of a lot less time to get back down to this point now that you've cleared every floor than it does the first time you visited them. Also remember that the shortcut on the first floor drops you to level nine which we haven't reached yet, so at this point your best bet is still to run back down. ______________________________________________________________________________ --- [Cave of Trials] Level 7 -- Goddess's Altar -------------------- 04.A7 --- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head up from the stairs through the next room and into the large room with the pedestal in the middle. Make a left at the pedestal and then go up through the door in the next hall and get the 'Purity Leaf' out of the treasure chest. Head down to the bottom of the hall and enter the room on the right side. In here you'll find a treasure chest containing 'Peep Non.' Keep going down to the next room. The enclosed chest here can be accessed through the fake wall on the left side. There is a 'Weird Slayer' inside of it. Head down from here and you'll find yourself at the door where you first come down to this floor. Once again head back up to the pedestal, but this time go right. Get the chest on the lower right side of this room for another fake 'Tri- Emplem.' Proceed to the right of this room as well and when you come to a fork in the path, head down and get the treasure chest for a 'Fresh Syrup.' South of this room there are two treasure chests on the left and right side containing 'Ganze Sea Urchin' and Resurrection Mist' respectively. Head up, then up one more time and go right at the fork. There is a treasure chest here in the closed off room. The wall on the south side is fake/ Open up the chest to get a 'Cracked Gem' and then head back to the altar in the middle. Make sure someone has a level 10 Metalworking skill and then go into the item menu. Select Item Creation and then "Metalwork." Use Metalwork on the Cracked Gem you just found to turn it into a Red Lotus Gem. Now place it atop the pedestal and then north door will open up, leading to a boss. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Mithril Eater | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 600,000 | Magic Points.................... 400 | | Experience................ 242,000 | Weak............................ N/A | | Fol........................ 60,000 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | This boss acts pretty much the same as its cousin from the Mihne Cave. | | Your best bet is to use Killer moves which hit multiple times and the | | Eternal Sphere on Claude if you have it for the maximum number of hits | | and thus the maximum chance of keeping the boss peeping the whole time. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For defeating this boss you are awarded the 'Million Staff,' Celine's best weapon. Head up into the room on the left side and open the three treasure chests to get ''Ishidaya' Tea,' 'Yukiyucho Tea,' and another pair of 'Bunny Shoes.' After you've got all the items proceed down to the next floor. ______________________________________________________________________________ --- [Cave of Trials] Level 8 -- Food God --------------------------- 04.A8 --- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Pick up the 'Lavender' out of the treasure chest on the right side and then go up to the next screen. Make a right immediately when you first get the chance. Go all the way down and take the south exit here. On the right side of the next room you'll find another 'Funny Slayer' in the treasure chest. Head back up to the top and go right this time. You'll end up in a room with two closed off treasure chests. Use the secret wall on the middle and open both of them to get 'Seraphic garb' and 'Amoeba Soup.' Make your way back to the central room with the blob monster and head take the lower left exit. Make your way around to the west exit out of here. The chest just below you and to the left can be accessed through the fake north wall. It contains a 'Slime Jelly.' Just above this chest is another one in an enclosed space with a fake south wall. That chest contains 'Soda-Pop.' Up at the top left corner you can find a second 'Million Staff' in that chest. Next take the southern exit to reach a small room with three treasure chests containing 'Wonder Drug,' 'Fresh Syrup,' and 'Ganze Sea Urchin.' Head north from here and keep going north until you reach a small room with two treasure chests containing 'Special Tuna' and a 'Peep Non.' Leave this room and head to the right. At the top of this room is the food god. When you speak to him he will ask for delicious foods and then a list will pop up. You must feed him four or five different types of foods. After you do this he will say that you must not have anything delicious, at which point a number of new "foods" will appear if you have them like Mandrake, Spicy Cake, Rotten Sashami, Pet Food etc. Choose to feed him one of these horrible foods and suddenly Puffy will fall out from behind the statue and the door below you will open up. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | E-Beast | DROPPED: N/A | |-------------------------------------+--------------------------------------| | Hit Points................ 450,000 | Magic Points.................... 100 | | Experience................ 300,000 | Weak............................ All | | Fol........................ 42,000 | Strong.......................... N/A | |_____________________________________|______________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Another relatively easy boss by comparison. The only thing you have to | | watch out for is that he'll eat your party members if he gets the chance. | | If that happens you'll have to keep pummeling him until he spits them | | back out again. If you're really worried about being eaten then you | | should rely on ranged attacks like Claude's Head Splitter (which really | | isn't very useful at this point in the game) but if it keeps you from | | being devoured then I guess it's worth it. Everyone else in your party | | can do their own thing, just make sure at least one person stays alive. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For defeating this creature you get a 'Gelatin Steak.' Continue downstairs. ______________________________________________________________________________ --- [Cave of Trials] Level 9 -- Sealed Coffin