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Final Fantasy VIII FAQ/Walkthrough

by Psycho Penguin

!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-
| www.neoseeker.com  | www.gamefaqs.com | www.ign.com | www.honestgamers.com |
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                     _____   _                   _   
                    |  ___| (_)  _ __     __ _  | |  
                    | |_    | | | '_ \   / _` | | |  
                    |  _|   | | | | | | | (_| | | |  
                    |_|     |_| |_| |_|  \__,_| |_|  
                                  
                     _____                   _                         
                    |  ___|   __ _   _ __   | |_    __ _   ___   _   _ 
                    | |_     / _` | | '_ \  | __|  / _` | / __| | | | |
                    |  _|   | (_| | | | | | | |_  | (_| | \__ \ | |_| |
                    |_|      \__,_| |_| |_|  \__|  \__,_| |___/  \__, |
                                                                  |___/ 
                     __     __  ___   ___   ___ 
                     \ \   / / |_ _| |_ _| |_ _|
                      \ \ / /   | |   | |   | | 
                       \ V /    | |   | |   | | 
                        \_/    |___| |___| |___|



!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-
          FINAL FANTASY VIII (PSX) FULL FAQ/WALKTHROUGH v1.00
          By Psycho Penguin ([email protected])
!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-


FIRST STARTED:     May 4, 2005
FINISHED ON:       May 21, 2005
LAST UPDATED:      May 21, 2005
NUMBER OF UPDATES: 9
FILE SIZE:         814.7K


NOTE: The side quests that I think are awesome to go through are listed right 
in the walkthrough. I designated them with special search features so you can 
find them easily. They are the following:
- Tomb of the Unknown King (Getting the GF Brothers) - SQ001
- Centra Ruins (Getting the GF Odin) - SQ002
- Centra Ruins (Getting the GF Tonberry King) - SQ003
- Cactuar Island (Getting the GF Jumbo Cactuar) - SQ004
- Islands Closest to Heaven and Hell - SQ005
- Deep Sea Research Center (Getting the GF Bahamut) - SQ006
- UFO - SQ007

Please email me if you have any questions about:
- Obel Lake
- Chocobo Forest
- CC Group

Or read the great side quests FAQ found here at GameFAQs.


!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-
          CONTENTS
!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-

    < 1.0 >  INTRODUCTION
      1.1    Guide Introduction
      1.2    Game Introduction
      1.3    Author Introduction

    < 2.0 >  STORYLINE
      2.1    Storyline
      2.2    Characters

    < 3.0 >  GAME BASICS
      3.1    Controls
      3.2    Menu
      3.3    Battle
      3.4    Magic/Junction
      3.5    Other Basics

    < 4.0 >  WALKTHROUGH
      4.1    Disc One
      4.2    Disc Two
      4.3    Disc Three
      4.4    Disc Four

    < 5.0 >  GUIDES
      5.1    Bosses
      5.2    GF's
      5.3    GS Codes

    < 6.0 >  LISTS
      6.1    Items
      6.2    Weapons
      6.3    Magic
      6.4    Enemies
      6.5    Cards

    < 7.0 >  OTHER INFORMATION
      7.1    Revision History
      7.2    My Other Guides
      7.3    Contact Information

    < 8.0 >  CONCLUSION
      8.1    Conclusion
      8.2    Copyright Information


!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-
| 1.0                           INTRODUCTION                             1.0 |
!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-

This is where I introduce you to the game, the guide, and my wonderful self. 
Just read this to make me feel all warm inside! Thank you!

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 1.1 ---  Guide Introduction  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

This guide is for Final Fantasy 8, which was originally supposed to be a no 
side-quests guide, but I decided that since the game is a little bit easier at 
the end with all the cool GF's, and the side quests are kind of fun and easy 
to write for, that I would include them. I originally had less sections 
planned, but as I went into the guide, I decided to add more and more into it 
in order to make it as good as I possibly could.

Even though this guide was done solely so I could say I wrote for all of the 
Final Fantasies, and I really didn't like the game much at all, I decided to 
make it pretty in-depth and good. If you find any problems with it, don't 
hestiate to email me with any questions or comments, etc. I wanted to go in-
depth but I did skip on some side quests I didn't like, and I hate doing game 
basics. Otherwise, you should find everything you need.

One more thing.. you won't find any spoilers here really. In the walkthrough, 
I completely ignored most of the storyline, as I hate it and you'll be seeing 
the story anyways. If you don't understand what's going on in the story.. 
don't worry. I don't think it's possible.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 1.2 ---  Game Introduction  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

I cannot stand Final Fantasy 8 really. It has its good points, but overall 
it's one of the weaker entires into the series in my opinion. For some reason, 
Square decided to try to "innovate" a lot, as you'll see below in the game 
basics section. They completely redid magic system, battle system, leveling 
up, etc. A lot of people love this game, but I really couldn't get into it at 
all. I gave it numerous chances, and while it's a decent game, it's not one to 
really go wild about, unlike the other 2 games in the PSX series (which were 
just awesome).


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 1.3 ---  Author Introduction  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

My name is Steve McFadden, and I'm a 21 year old male currently residing in 
Greenacres, FL, near West Palm Beach, until January 2007 more than likely, as 
I have to go to college here before moving to North Carolina to be with my 
girlfriend. That has its bad side, but the good news is that I can pursue my 
main hobby: writing video game guides. It really is a blast for me to do and I 
can't think of anything I'd rather do when I am motivated to write.

In addition to being a big fan of writing, I am a huge fan of the Final 
Fantasy series, as you may expect. Final Fantasies 7 and 6 are probably tied 
for my favorite game ever, while FF9 and FFX are in my top 10. With FFT and 
FF5 being so excellent with their job systems, FF4 being great, FFTA and FFMQ 
being sold entries, and the NES series being mostly good with a rare 
exception, there's a lot to like! 

If you wish to contact me, you may do so by reading the contact information at 
the bottom of the page, and then emailing me or AIMing me with your questions 
or if you just wish to talk. However, please be respectful and understand that 
I do have some sort of a life, and I've written for dozens of games and can't 
be expected to remember everything about every one of them. Thanks in advance.


!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-
| 2.0                             STORYLINE                              2.0 |
!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-

This is a section where I try to explain the really asinine and boring plot of 
this game, followed by a rundown of all the angsty, emo kids you get to 
control during the game.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 2.1 ---  Storyline  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

* Thanks to the instruction manual for the decent summary of the storyline. *

At the forefront of a rising tide of violence brought on by Galbadia's
war  declaration  is a SeeD cadet named Squall Leonhart.  Serious to a
fault,  Squall has earned himself the reputation of being a lone wolf.
A  chance  encounter  with the free-spirited Rinoa Heartilly, however,
turns his  universe upside down.  Having thrived on discipline, Squall
finds  Rinoa's carefree attitude fascinating.  Yet there is no time to
ponder  these  thoughts,  for  the  job  of dealing with the sorceress
behind Galbadia's irrational hostility has fallen to SeeD and Squall.

In  Final Fantasy VIII, the player will assume the roles of Squall and
Laguna to advance the story.

At  times,  Squall  is  known to fall into a "dreamlike" state.  It is
during these periods that he encounters Laguna.

What destiny awaits these two characters?

At what point does the story between the two cross?

Who is Laguna...?

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 2.2 ---  Characters  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

As usual for a post-NES Final Fantasy, Final Fantasy 8 has a variety of 
characters that have different emotions, styles, and ways of living, but are 
joined by one thing: a common goal to save the world.

-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
Squall Lionheart
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

Age:           17
Height:        5'8
Date of Birth: August 23
Blood Type:    AB
Weapon:        Gunblade

Squall's weapon of choice is the Gunblade. It's a very unique sword that also 
doubles as a gun. He is one of only two Gunblade users in Balamb Garden, so 
Squall is a very valuable asset to the people there. Personality wise, he is 
an introvert. He keeps to himself, but he knows what he wants and is willing 
to do what it takes to accomplish it. Squall is a complex person with a cool 
sword, and he will prove to be another great Final Fantasy hero soon enough.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LEVEL BY LEVEL RUNDOWN OF SQUALL'S STATISTICS                              |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LEVEL  | HP      | STR     | VIT     | MAG     | SPR     | SPD     | LUCK  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1      | 223     | 1       | 1       | 2       | 1       | 20      | 15    |
| 10     | 616     | 8       | 8       | 8       | 7       | 22      | 16    |
| 20     | 1,044   | 15      | 14      | 15      | 13      | 24      | 16    |
| 30     | 1,464   | 21      | 19      | 21      | 18      | 25      | 17    |
| 40     | 1,877   | 27      | 24      | 27      | 22      | 27      | 18    |
| 50     | 2,281   | 32      | 28      | 31      | 26      | 29      | 19    |
| 60     | 2,678   | 36      | 32      | 35      | 32      | 30      | 19    |
| 70     | 3,067   | 40      | 35      | 39      | 32      | 32      | 20    |
| 80     | 3,449   | 43      | 37      | 42      | 33      | 34      | 21    |
| 90     | 3,822   | 46      | 39      | 44      | 35      | 35      | 21    |
| 100    | 4,187   | 47      | 41      | 45      | 36      | 37      | 22    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

--------------
LIMIT BREAKS
--------------

Squall uses the Renzokuken limit breaks. These limit breaks require you to 
push R1 when the light hits the small box towards the end. If you do this, 
successfully, the attack will be much stronger than if you miss the box 
entirely. He also randomly gets to add a limit break towards the end of this 
limit break, depending on the weapon.

Rough Divide -  Revolver, Shear Trigger, Cutting Trigger, Flame Saber, Twin 
                Lance, Punishment, Lion Heart
Fated Circle -  Shear Trigger, Cutting Trigger, Flame Saber, Twin Lance, 
                Punishment, Lion Heart
Blasting Zone - Flame Saber, Twin Lance, Punishment, Lion Heart
Lion Heart -    Lion Heart


-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
Rinoa Heartilly
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

Age:           17
Height:        5' 3'1/2"
Date of Birth: March 3
Blood Type:    ??
Weapon:        Blaster Edge

Rinoa comes handy in battle due to her unique Blaster Edge weapon, which acts 
sort of like a handheld flail. She also has the ability to summon her dog when 
she is in trouble during battle. She is important to the game, not only 
because she happens to be Squall's main love interest, but because she is a 
member of the Timber Resistance group "Forest Owls", who is fighting against 
the president of Galbadia due to the suffering in her hometown. She acts based 
on her first instinct, and shows much more emotion than her male counterpart. 

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LEVEL BY LEVEL RUNDOWN OF RINOA'S STATISTICS                               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LEVEL  | HP      | STR     | VIT     | MAG     | SPR     | SPD     | LUCK  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1      | 217     | 1       | 0       | 8       | 3       | 20      | 16    |
| 10     | 610     | 10      | 5       | 15      | 8       | 22      | 17    |
| 20     | 1,038   | 19      | 10      | 22      | 14      | 24      | 17    |
| 30     | 1,458   | 27      | 14      | 29      | 19      | 25      | 18    |
| 40     | 1,871   | 35      | 18      | 35      | 24      | 27      | 19    |
| 50     | 2,275   | 42      | 21      | 42      | 28      | 28      | 19    |
| 60     | 2,672   | 48      | 24      | 46      | 31      | 30      | 20    |
| 70     | 3,061   | 52      | 26      | 51      | 34      | 32      | 20    |
| 80     | 3,443   | 59      | 28      | 55      | 36      | 33      | 21    |
| 90     | 3,816   | 64      | 30      | 59      | 38      | 35      | 22    |
| 100    | 4,181   | 67      | 31      | 63      | 39      | 36      | 22    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

--------------
LIMIT BREAKS
--------------
Rinoa uses the Combine limit break, as she has multiple limit breaks. Her main 
limit break for most of the game is Angelo. You learn new tricks for Angelo by 
getting the various Pet Pals issues of magazines found throughout the world. 
To teach Angelo a trick, go to the Angelo status screen and select a trick 
with an empty or partially filled bar to learn the trick. When the trick is 
learned, you'll hear a whistle, and then you can learn a new trick.

Here are the tricks that Angelo can learn during the game, how he learns them, 
and what the trick does.

------------------------------------------------------------------------------
                                                               / ANGELO RUSH /
------------------------------------------------------------------------------
Learned Via: Automatically learned.
Description: Damages one enemy, randomly does a counterattack as well.

------------------------------------------------------------------------------
                                                             / ANGELO CANNON /
------------------------------------------------------------------------------
Learned Via: Automatically learned.
Description: Damages all enemies.

------------------------------------------------------------------------------
                                                             / ANGELO STRIKE /
------------------------------------------------------------------------------
Learned Via: Pet Pals Vol. 1
Description: Damages one enemy.

------------------------------------------------------------------------------
                                                            / ANGELO RECOVER /
------------------------------------------------------------------------------
Learned Via: Pet Pals Vol. 2
Description: Restores hit points to a party member that has low hit points.

------------------------------------------------------------------------------
                                                           / INVINCIBLE MOON /
------------------------------------------------------------------------------
Learned Via: Pet Pals Vol. 3
Description: Make all party members invincible.

------------------------------------------------------------------------------
                                                            / ANGELO REVERSE /
------------------------------------------------------------------------------
Learned Via: Pet Pals Vol. 4
Description: Revives a party member from death.

------------------------------------------------------------------------------
                                                             / ANGELO SEARCH /
------------------------------------------------------------------------------
Learned Via: Pet Pals Vol. 5
Description: Finds items on the battlefield.

------------------------------------------------------------------------------
                                                              / WISHING STAR /
------------------------------------------------------------------------------
Learned Via: Pet Pals Vol. 6
Description: Damages all enemies severely.


In Disc 3, Rinoa will learn the Angel Wing limit break. This limit break works 
kind of like the berserk status effect, only she'll use magic instead of 
physical attacks. The magic will be stronger than normal, and will be 
completely random. She must have some of the spells in her possession to cast 
them, but the spells she casts will not come out of her stock.


-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
Quistis Trepe
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

Age:           18
Height:        5'6"
Date of Birth: October 4
Blood Type:    A
Weapon:        Chain Whip

Quistis is a great member of the party to have around during battle if you can 
find the items that allow her to learn her various limit break abilities. Some 
of them, like Degenerator, work quite well throughout the game. She also has 
decent attacks with her whip and junctioning makes her quite a powerhouse if 
you like her limit breaks enough. She is much admired in Balamb Garden, and 
she is known as a child prodigy due to her being able to instruct students at 
the young age of 18. Her intelligence and poise come in handy throughout the 
game.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LEVEL BY LEVEL RUNDOWN OF QUISTIS'S STATISTICS                             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LEVEL  | HP      | STR     | VIT     | MAG     | SPR     | SPD     | LUCK  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1      | 26      | 1       | 1       | 1       | 2       | 19      | 14    |
| 10     | 582     | 8       | 6       | 8       | 8       | 21      | 15    |
| 20     | 980     | 15      | 11      | 14      | 13      | 22      | 15    |
| 30     | 1,370   | 21      | 16      | 20      | 18      | 24      | 16    |
| 40     | 1,753   | 26      | 20      | 25      | 22      | 25      | 17    |
| 50     | 2,127   | 31      | 23      | 29      | 26      | 27      | 18    |
| 60     | 2,494   | 36      | 26      | 33      | 29      | 28      | 18    |
| 70     | 2,853   | 39      | 28      | 36      | 31      | 30      | 19    |
| 80     | 3,205   | 42      | 29      | 39      | 33      | 31      | 20    |
| 90     | 3,548   | 45      | 30      | 41      | 34      | 33      | 20    |
| 100    | 3,883   | 46      | 30      | 42      | 34      | 34      | 21    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

--------------
LIMIT BREAKS
--------------
Quistis has the Blue Magic limit break. Basically, you can find items across 
the world, and use them to have her learn the enemy's skill. Below, I will 
list the various limit breaks you can learn in alphabetical order, as well as 
ways to get the item you need to learn the blue magic.. from 
dropping/stealing, to refining items, to card modding.

------------------------------------------------------------------------------
                                                                      / ACID /
------------------------------------------------------------------------------
Item Needed: Mystery Fluid
Drop/Stolen: Gayla
Card Mod Ab: Gayla
Refine Item: N/A

------------------------------------------------------------------------------
                                                               / AQUA BREATH /
------------------------------------------------------------------------------
Item Needed: Water Crystal
Drop/Stolen: Chimera, Fastitocalon-F, Fastitocalon, Grand Mantis, Chimera
Card Mod Ab: Fastitocalon-F, Fastitocalon
Refine Item: None

------------------------------------------------------------------------------
                                                                / BAD BREATH /
------------------------------------------------------------------------------
Item Needed: Malboro Tentacle
Drop/Stolen: Malboro
Card Mod Ab: Malboro
Refine Item: None

------------------------------------------------------------------------------
                                                               / DEGENERATOR /
------------------------------------------------------------------------------
Item Needed: Black Hole
Drop/Stolen: Gesper, Wendigo
Card Mod Ab: Diablos, Gesper
Refine Item: N/A

------------------------------------------------------------------------------
                                                               / ELECTROCUTE /
------------------------------------------------------------------------------
Item Needed: Coral Fragment
Drop/Stolen: Cockatrice, Creeps, Blitz
Card Mod Ab: Creeps
Refine Item: None

------------------------------------------------------------------------------
                                                               / FIRE BREATH /
------------------------------------------------------------------------------
Item Needed: Inferno Fang
Drop/Stolen: Hexadragon, Ruby Dragon
Card Mod Ab: Ruby Dragon
Refine Item: None

------------------------------------------------------------------------------
                                                               / GATLING GUN /
------------------------------------------------------------------------------
Item Needed: Running Fire
Drop/Stolen: BGH251F2, Iron Giant, SAM08G
Card Mod Ab: SAM08G
Refine Item: None

------------------------------------------------------------------------------
                                                              / HOMING LASER /
------------------------------------------------------------------------------
Item Needed: Laser Cannon
Drop/Stolen: Belhelmel, Elastoid, Mobile Type 8
Card Mod Ab: None
Refine Item: None

------------------------------------------------------------------------------
                                                                / LV ? DEATH /
------------------------------------------------------------------------------
Item Needed: Curse Spike
Drop/Stolen: Forbidden, Imp, Malboro, Tri-Face
Card Mod Ab: Tri-Face
Refine Item: None

------------------------------------------------------------------------------
                                                             / MICRO MISSILE /
------------------------------------------------------------------------------
Item Needed: Missile
Drop/Stolen: Death Claw, GIM52A
Card Mod Ab: None
Refine Item: None

------------------------------------------------------------------------------
                                                              / MIGHTY GUARD /
------------------------------------------------------------------------------
Item Needed: Barrier
Drop/Stolen: Behemoth
Card Mod Ab: Behemoth
Refine Item: None

------------------------------------------------------------------------------
                                                                  / RAY BOMB /
------------------------------------------------------------------------------
Item Needed: Power Generator
Drop/Stolen: Blitz
Card Mod Ab: None
Refine Item: None

------------------------------------------------------------------------------
                                                          / SHOCKWAVE PULSAR /
------------------------------------------------------------------------------
Item Needed: Dark Matter
Drop/Stolen: None
Card Mod Ab: None
Refine Item: 100x Curse Spike = 1x Dark Matter

------------------------------------------------------------------------------
                                                               / ULTRA WAVES /
------------------------------------------------------------------------------
Item Needed: Spider Web
Drop/Stolen: Caterchipiller
Card Mod Ab: Caterchipiller
Refine Item: None

------------------------------------------------------------------------------
                                                                / WHITE WIND /
------------------------------------------------------------------------------
Item Needed: Whisper
Drop/Stolen: Adamantoise
Card Mod Ab: None
Refine Item: None


-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
Zell Dincht
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

Age:           17
Height:        5'5"
Date of Birth: March 17
Blood Type:    B
Weapon:        Glove

Zell is gay. Literally. I figured I'd get that out of the way now before 
continuing with the biography. He's not "gay", like in uncool, but gay as in 
GAY. He has a crush on Squall and wants to have butt sex with Seifer. He also 
has an unholy obsession with hot dogs. That being said, he's also a kick ass 
character to have along thanks to his powerful limit breaks, if you can 
remember how to perform them. Outside of battle, he is known as a klutz due to 
how clumsy he is, but everyone seems to get along with him okay.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LEVEL BY LEVEL RUNDOWN OF ZELL'S STATISTICS                                |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LEVEL  | HP      | STR     | VIT     | MAG     | SPR     | SPD     | LUCK  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1      | 252     | 2       | 1       | 1       | 0       | 20      | 14    |
| 10     | 627     | 9       | 7       | 7       | 5       | 22      | 15    |
| 20     | 1,035   | 16      | 12      | 14      | 9       | 23      | 15    |
| 30     | 1,435   | 22      | 17      | 19      | 14      | 25      | 16    |
| 40     | 1,828   | 27      | 21      | 24      | 17      | 26      | 17    |
| 50     | 2,212   | 32      | 25      | 29      | 20      | 28      | 17    |
| 60     | 2,589   | 36      | 28      | 33      | 22      | 29      | 18    |
| 70     | 2,958   | 40      | 30      | 36      | 24      | 31      | 18    |
| 80     | 3,320   | 43      | 32      | 38      | 26      | 32      | 19    |
| 90     | 3,673   | 45      | 33      | 40      | 26      | 34      | 20    |
| 100    | 4,018   | 47      | 33      | 42      | 27      | 35      | 20    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

--------------
LIMIT BREAKS
--------------
Zell's limit break, Duel, is a lot like Sabin's blitz attacks, for those of 
you familiar with Final Fantasy 6. At the start of the game, Zell knows a few 
basic commands. You can input various keys into the controller during the 
limit breaks, to perform different moves. For instance, pushing circle and X 
will let you perform the Punch Rush attack. You can learn different moves by 
finding the Combat King magazines throughout the world. Here is the listing of 
where you can find them:

------------------------------------------------------------------------------
| NAME              | LOCATION                                               |
------------------------------------------------------------------------------
| Combat King 001   | Cell in first floor of the D-District Prison.          |
| Combat King 002   | Defeat Raijin and Fujin in Balamb Garden.              |
| Combat King 003   | Get from Zell's girlfriend in Balamb Garden.           |
| Combat King 004   | Get from an Esthar Soldier in Esthar.                  |
| Combat King 005   | Found in Lunatic Pandora during disc 3.                |
------------------------------------------------------------------------------

When it comes time to perform the limit break, a window appears at the bottom 
of a screen showing your available attacks. Once you perform those, you can 
perform multiple if you have enough time. You also get to perform finishing 
moves. Below, I listed the various finishing moves, as well as where you can 
learn them, and any combos you can perform to get to the finishing maneuver. 

------------------------------------------------------------------------------
                                                                / PUNCH RUSH /
------------------------------------------------------------------------------
Movement:  Circle, X
Location:  Initially learned.
Combos:    None

------------------------------------------------------------------------------
                                                                     / BOOYA /
------------------------------------------------------------------------------
Movement:  Left, Right
Location:  Initially learned.
Combos:    None

------------------------------------------------------------------------------
                                                                 / HEEL DROP /
------------------------------------------------------------------------------
Movement:  Up, Down
Location:  Initially learned.
Combos:    None

------------------------------------------------------------------------------
                                                                 / MACH KICK /
------------------------------------------------------------------------------
Movement:  Left, Left, Circle
Location:  Initially learned.
Combos:    None

------------------------------------------------------------------------------
                                                              / DOLPHIN BLOW /
------------------------------------------------------------------------------
Movement:  L1, R1, L1, R1
Location:  Combat King 001
Combos:    None

------------------------------------------------------------------------------
                                                             / METEOR STRIKE /
------------------------------------------------------------------------------
Movement:  Down, Circle, Up, Circle
Location:  Combat King 002
Combos:    Punch Rush (Circle, X) -> Booyah (Left, Right) -> Meteor Strike

------------------------------------------------------------------------------
                                                              / BURNING RAVE /
------------------------------------------------------------------------------
Movement:  Down, Down, Down, Down, Circle
Location:  Initially learned.
Combos:    Punch Rush (Circle, X) -> Mach Kick (Left, Left, Circle) -> Punch
           Kick (Circle, X) -> Meteor Strike (Down, Circle, Up, Circle) ->
           Burning Rave

------------------------------------------------------------------------------
                                                             / METEOR BARRET /
------------------------------------------------------------------------------
Movement:  Up, X, Down, Triangle, Circle
Location:  Combat King 003
Combos:    Punch Rush (Circle, X) -> Dolphin Blow (L1, R1, L1, R1) -> Meteor
           Barret

------------------------------------------------------------------------------
                                                            / DIFFERENT BEAT /
------------------------------------------------------------------------------
Movement:  Triangle, Square, X, Circle, Up
Location:  Combat King 004
Combos:    Punch Rush (Circle, X) -> Booyah (Right, Left) -> Meteor Strike 
           (Down, Circle, Up, Circle) -> Different Beat

------------------------------------------------------------------------------
                                                           / MY FINAL HEAVEN /
------------------------------------------------------------------------------
Movement:  Up, Right, Down, Left, Triangle
Location:  Combat King 005
Combos:    Punch Rush (Circle, X) -> Booyah (Right, Left) -> Heel Drop (Up, 
           Down) -> Meteor Strike (Down, Circle, Up, Circle) -> My Final
           Heaven


-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
Selphie Tilmit
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

Age:           17
Height:        5'1 1/2"
Date of Birth: July 16
Blood Type:    B
Weapon:        Nunchaku

Selphie is one of them annoying types of women, like Yuffie in FF7, but unlike 
Rinoa, she was INTENTIONALLY annoying. So, I didn't mind her too bad. She was 
a recent transfer student to Balamb Garden, and she is fighting to help the 
Garden Celebration between training sessions. She is a skilled fighter who is 
very capable with her nunchaku, and her slot limit breaks are pretty unique. I 
never used her too much, however, as Squall/Irvine/Zell was my favorite party, 
but she is not a bad supporting character if you choose to use her.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LEVEL BY LEVEL RUNDOWN OF SELPHIE'S STATISTICS                             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LEVEL  | HP      | STR     | VIT     | MAG     | SPR     | SPD     | LUCK  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1      | 211     | 1       | 1       | 5       | 2       | 15      | 18    |
| 10     | 559     | 7       | 6       | 11      | 8       | 17      | 19    |
| 20     | 937     | 14      | 10      | 17      | 13      | 20      | 20    |
| 30     | 1,307   | 20      | 15      | 22      | 18      | 21      | 21    |
| 40     | 1,670   | 25      | 18      | 27      | 23      | 24      | 21    |
| 50     | 2,024   | 30      | 21      | 32      | 27      | 26      | 22    |
| 60     | 2,371   | 34      | 24      | 36      | 30      | 28      | 23    |
| 70     | 2,710   | 38      | 26      | 40      | 33      | 30      | 24    |
| 80     | 3,042   | 41      | 27      | 43      | 35      | 33      | 25    |
| 90     | 3,365   | 43      | 28      | 46      | 37      | 34      | 26    |
| 100    | 3,680   | 45      | 28      | 49      | 38      | 37      | 26    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

--------------
LIMIT BREAKS
--------------
Selphie uses the Slot limit break, which is basically what it sounds like, 
sort of. Basically, the game randomly selects a spell, and how many times it 
will be cast. You can select "do it over" to change this, if you wish. This 
limit break is useful due to the spells you can cast with it. There are four 
spells in all, here they are.

-> A quick tip to getting Wall/Rapture/The End: Have Selphie on a high level 
with VERY little HP remaining. Thanks to Richard Beast for the tip!

------------------------------------------------------------------------------
                                                                 / FULL CURE /
------------------------------------------------------------------------------
Heals all of a character's hit points. I cannot stress how invaluable this is 
early on in the game, and even late if you have these spells junctioned to 
your statistics and don't want to use them.

------------------------------------------------------------------------------
                                                                      / WALL /
------------------------------------------------------------------------------
I used this limit break over 100 times and only ended up with Wall 4 or 5 
times, so I guess it's a little rare. However, it's a great spell that casts 
Protect and Shell on all party members. Definitely useful.

------------------------------------------------------------------------------
                                                                   / RAPTURE /
------------------------------------------------------------------------------
This spell is also pretty rare, as it causes an enemy to fly away from the 
battle, eliminating them from the battle. It doesn't work on bosses, however.

------------------------------------------------------------------------------
                                                                   / THE END /
------------------------------------------------------------------------------
By far the hardest spell to get on her limit break, but incredibly useful as 
it eliminates an enemy completely, and IT WORKS ON ALL BOSSES TOO, except the 
last one, meaning some tough boss fights can become incredibly easy if you get 
lucky and land on this limit break during the slot.


-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
Irvine Kinneas
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

Age:           17
Height:        6'0"
Date of Birth: November 24
Blood Type:    A
Weapon:        Gun

Irvine is an expert shooter who is very capable with a gun in his hand. He 
thinks of himself as a lady's man, as he is always trying to score with the 
latest hot chick. However, appearances can be deceiving, as he has been known 
to lose his cool during pressure situations. He is a great character to have 
on your team due to his great statistics, that can be added on by junctioning. 
In addition to this, his long range attacks definitely come in handy, as well. 
He is a good character, in my opinion.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LEVEL BY LEVEL RUNDOWN OF IRVINE'S STATISTICS                              |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LEVEL  | HP      | STR     | VIT     | MAG     | SPR     | SPD     | LUCK  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1      | 213     | 1       | 1       | 1       | 0       | 19      | 13    |
| 10     | 579     | 8       | 6       | 8       | 6       | 21      | 14    |
| 20     | 977     | 14      | 12      | 14      | 11      | 23      | 15    |
| 30     | 1,367   | 20      | 16      | 20      | 15      | 25      | 15    |
| 40     | 1,750   | 25      | 20      | 25      | 19      | 27      | 17    |
| 50     | 2,124   | 30      | 23      | 30      | 22      | 29      | 17    |
| 60     | 2,491   | 34      | 26      | 33      | 25      | 31      | 18    |
| 70     | 2,850   | 37      | 28      | 36      | 27      | 33      | 19    |
| 80     | 3,202   | 40      | 30      | 39      | 28      | 35      | 20    |
| 90     | 3,545   | 43      | 31      | 41      | 28      | 37      | 21    |
| 100    | 3,880   | 45      | 31      | 42      | 28      | 39      | 21    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

--------------
LIMIT BREAKS
--------------
When Irvine gets to use his Shot limit break, he gets to select the type of 
ammunition he wishes to use. This is very important and actually requires some 
strategy, as you don't want to waste your strong ammunition on weaker enemies. 
First, here is how you can refine ammunition using the Ammo-RF ability.

------------------------------------------------------------------------------
-------------------| REFINING AMMO USING AMM0-RF ABILITY |--------------------
------------------------------------------------------------------------------
| 1 Screw = 8 Pulse Ammo              | 1 Normal Ammo = 1 Fast Ammo          |
| 1 Shotgun Ammo = 2 Fast Ammo        | 1 Bomb Fragment = 20 Fire Ammo       |
| 1 Red Fang = 40 Fire Ammo           | 1 Fuel = 10 Fire Ammo                |
| 1 Poison Powder = 10 Dark Ammo      | 1 Venom Fang = 20 Dark Ammo          |
| 1 Missile = 20 Demolition Ammo      | 1 Running Fire = 40 Demolition Ammo  |
| 1 Cactus Thorn = 40 Demolition Ammo | 1 Sharp Spike = 10 AP Ammo           |
| 1 Chef's Knife = 20 AP Ammo         | 1 Laser Cannon = 5 Pulse Ammo        |
| 1 Energy Crystal = 10 Pulse Ammo    | 1 Power Generator = 20 Pulse Ammo    |
------------------------------------------------------------------------------

A thing to keep in mind is that you can stop shooting by pushing triangle if 
the ammo stops causing damage, because that means the enemy is dead. Now, 
there are eight different types of ammo, and each causes different damage 
values and types. Below, I will list the eight types and explain what each do.

------------------------------------------------------------------------------
                                                               / NORMAL AMMO /
------------------------------------------------------------------------------
Also known as Normal Shot. You can aim at different enemies while shooting 
this ammo, but it only targets one at a time. It causes a decent amount of 
damage and has a solid, but not really great, reloading speed.

------------------------------------------------------------------------------
                                                              / SHOTGUN AMMO /
------------------------------------------------------------------------------
Also known as Scatter Shot. This ammunition is a lot like the Normal Ammo, 
only it attacks every enemy on the screen instead of just one.

------------------------------------------------------------------------------
                                                                 / DARK AMMO /
------------------------------------------------------------------------------
Also known as Dark Shot. This ammunition is a lot like the Normal Ammo, but 
you also have a decent chance of causing a status effect, ranging from Silence 
to Darkness, on the enemy.

------------------------------------------------------------------------------
                                                                 / FIRE AMMO /
------------------------------------------------------------------------------
Also known as Flame Shot. It causes fire damage to all enemies on the screen, 
and has a decent reloading speed. Make sure to focus it on enemies that don't 
absorb fire magic, otherwise this ammo will heal those enemies and you will 
have effectively wasted the ammo.

------------------------------------------------------------------------------
                                                           / DEMOLITION AMMO /
------------------------------------------------------------------------------
Also known as Canister Shot. It is a more powerful version of the Normal Ammo, 
but the reloading time is much slower, so you might be better off with the 
Normal Ammo, especially if you have an excess of it to use up.

------------------------------------------------------------------------------
                                                                 / FAST AMMO /
------------------------------------------------------------------------------
Also known as Quick Shot. As you may have guessed by looking at the name of 
the ammunition and the name of the shot, Fast Ammo has an extremely quick 
reloading speed, which works out well due to the limited attack power. You'll 
need a lot of ammo, though, as it quickly runs out due to the speed of firing.

------------------------------------------------------------------------------
                                                                   / AP AMMO /
------------------------------------------------------------------------------
Also known as Armor Shot. This is a stronger version of the Demolition Ammo, 
as its attack power and reloading speed are much higher. In addition, this 
ammo ignores enemy defenses, causing lots of damage even if the enemy has 
armor or protect status.

------------------------------------------------------------------------------
                                                                / PULSE AMMO /
------------------------------------------------------------------------------
Also known as Hyper Shot. It is by far the best ammunition in the game, as it 
causes a ton of damage to one enemy, and can be aimed between different 
enemies. However, it is rare to find, as you need to refine Laser Cannons, 
Power Generators, or Energy Crystals to get some.


!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-
| 3.0                            GAME BASICS                             3.0 |
!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-

Here is where you can go to get all the information on Final Fantasy 8 before 
you play the game. Well, you can actually use it at any time. This is 
basically just a list of general basics, tips, and strategies I put together 
to help you out on your quest.

Tutorial: The tutorial in Final Fantasy 8 is an excellent way to get questions 
to any answers you may have that weren't answered here, since this is just an 
overview of the basics of the game, and not an in-depth look into them.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 3.1 ---  Controls  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

The controls are taken from the instruction manual, as you may expect.

------------------
| BASIC CONTROLS |
------------------

- The Analog Joysticks may used only when the LED light is ON.

- The Vibration Function may be used even if the LED display is OFF.


MENU SCREEN
-----------

directional button/left stick - Move Cursor / Switch  screens  between
                                Status Attack & Defense and  Elemental
                                Attack & Defense  while  in  the Magic
                                Junction Menu.

right stick - Not Applicable

START button - Not Applicable

<C> button - Not Applicable

<X> button - Execute / Open Status Windows in the Status Menu.

<S> button - Open Limit Break Screen (Applies only in  Status Screen).
             Open Learned Abilities Screen (Applies only in  Junction>
             GF Screen).

<T> button - Cancel

L1 or R1 button - Switch between corresponding character / GF

L2 button - Not Applicable

R2 button - Not Applicable


FIELD SCREEN
------------

directional button/left stick - Move

right stick - Not Applicable

START button - Turn Vibration Function ON/OFF

SELECT button - Not Applicable

<C> button - Open Menu Screen

<X> button - Talk / Execute Commands

<S> button - Talk / Challenge to a Card Game

<T> button - Cancel, Walk (when used with directional  button or  left
             stick)

L1 button - Not Applicable

R1 button - Not Applicable

L2 button - Not Applicable

R2 button - Not Applicable


BATTLE SCREEN
-------------

directional button/left stick - Move Cursor / Select Commands

right stick - Not Applicable

START button - Display help / Pause - Turn Vibration Function ON/OFF*

SELECT button - Hold down to hide battle info

<C> button - Change to another active character

<X> button - Execute

<S> button - Scroll status window when  affected by  status  abnormal-
             ities  /  Increase  GF's  attack  power  while the SELECT
             button is held down

<T> button - Cancel

L1 button - Turn ON/OFF Target window

R1 button - Trigger Squall's Gunblade

L2 button + R2 button - Escape (Press L2 + R2 buttons simultaneously)


WORLD MAP
---------

directional button/left stick - Move

right stick - Move Vehicles forward/backward

START button - Turn Vibration Function ON/OFF

SELECT button - Toggle World Map Display

<C> button - Open Menu

<X> button - Get ON/OFF Vehicles**

<S> button - Move Vehicles forward

<T> button - Move Vehicles backward

L1 button - Turn camera angle counterclockwise

R1 button - Turn camera angle clockwise

L2 button - Not Applicable

R2 button - Change Point of View (POV)

 *  Turning  the  Vibration  Function  ON/OFF  can be done through the
    "Vibration  Mode"  setting  in  the Configuration Screen (see page
    19).

 ** Refer to page 12 on how to operate vehicles.

 - To restart the game without turning off the power, press the  START
   button to pause the game, then press the L1, L2, R1, R2, SELECT and
   START buttons simultaneously.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 3.2 ---  Menu System  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

The menu system is one of the most important aspects of Final Fantasy 8, as it 
allows players to do a variety of things. To get to the menu, push the circle 
button. Here, you will see a listing of your characters on the left hand side, 
along with their current HP and MP and levels. On the right side, you will see 
some commands, then the play time, gold, location, etc. As I said, this is an 
important place to go to, as it tells you a LOT about your file.

I am going to run down each menu command now, starting at the top and working 
my way down towards the bottom. Some of these commands are not that 
complicated, so I might not go into great detail about them, but I will try my 
best.

Item: The item command is pretty simple. Here, you will have access to the 
various items that you have acquired during the game. You can rearrange items 
by going to rearrange and manually rearranging them, or by going to Sort and 
having them grouped by battle items, healing items, etc. A nice feature not 
seen in too many RPGs is the Battle selection, which lets you sort how you 
want the items to be arranged during battles. Finally, you can use a healing 
or other item here by going to the Use command and selecting the item you wish 
to use.

Magic/Junction: I will have a more in-depth analysis of these commands below 
in section 3.4, but a quick rundown of what you can do in the menu. For magic, 
use lets you use a magic spell, exchange lets you trade magic spells between 
party members, All lets you remove all of one character's magic spells, and 
rearrange helps you to arrange the magic spells in the order you like them to 
appear in.

Status: This screen is basically a screen which allows you to check the 
current statistics of the character. Name is their name, LV is their level, HP 
is their current hit points/maximum hit points, Current EXP is how any 
experience points that character has, Next Level indicates how many more 
experience points the character needs to go up to the next level, Strength 
indicates how fast their physical attacks are, while Vitality indicates their 
defense. Magic and Spirit are magic attack/magic defense, while Speed shows 
how quickly the character can act during battle. Luck affects the evasion 
rate, hit rate, and chance to strike first during battle. Evasion and hit rate 
indicate how likely you are to dodge enemy attacks or hit an enemy with an 
attack. Command is the command junctioned for battle, weapon is the 
character's current weapon, and ability is the ability junctioned for battle.
        The second screen shows you your elemental defense, status defense, 
elemental attack, and status attack. This basically indicates what elements 
you are protected against, which elements you have equipped on your weapon, 
and what statuses you attack with/are protected against. For instance, if you 
have the Blind status attack equipped, you will randomly cause an enemy to go 
blind during a battle with a physical attack.
        The third screen shows the statuses of the GFs. First, you will see 
the character's current compatibility with the GF's. If there is a little 
white square with a line through it next to the name of the GF, it means that 
character currently has that GF junctioned.
        The final screen shows the character's limit breaks, and you can 
select if you want them to be done automatically or manual. I always prefer 
manual as it's more fun that way, but it's really up to you either way.

Ability: This screen allows you to use abilities on the menu screen. You can 
only use menu abilities here, and the GF must learn the menu ability before 
you can use it.

Switch: This screen is fairly simple. You can switch party members around, 
either on the status screen or for battles. Junction exchange allows you to 
switch character junctions around as well, which is helpful when you want to 
change people around for battles.

Card: On this screen, you can view your obtained cards. You can see the card, 
its statistics, and how many of the selected card you have. There are ten 
pages to represent the ten levels of cards. Push left or right to go across 
the pages.

Configuration: This screen will allow you to change the game settings. You can 
switch the sound between stereo and mono, you can customize the controls, and 
you can switch how the cursor works during battle. You can set it to memory, 
which memorizes your last command, or you can set it to initial, which takes 
you back to attack each time. ATB indicates whether you want a Wait one or an 
Active one. A Wait one will stop as you select things. Scan will allow you to 
always see the stats of a scanned enemy, if you change it to Always. Camera 
movement indicates how much the camera angle will change, battle speed changes 
the battle speed, battle message changes the speed of battle messages, and 
field messages changes the speed of world map and field messages. Analog Input 
changes the reaction rate of the analog stick, and vibration function lets you 
turn the vibration on or off.

Tutorial: Just a quick breakdown of all the different stuff you can learn in 
Final Fantasy 8, it's a really excellent source for newbies to the game.

Save: Allows you to save your game. Only can be used when on a save point or 
world map.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 3.3 ---  Battle System  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

The battle system works a lot like Final Fantasy 7's in that battles are not 
turn based. Instead, the game runs off an ATB system. Your HP and ATB bar are 
shown in the lower right hand corner, while enemies have an ATB Bar but you'll 
never see it. Instead, you'll just see them on the other side of the screen. 
When it's your turn to battle, you can do one of a few options, depending on 
what abilities you have equipped (when you equip a GF, you can equip abilities 
like Item, Magic, etc.)

Most of the abilities are the same old as always, with a few exceptions. Draw 
is Final Fantasy 8's most unique innovation (and the game has a lot of crazy, 
nonsensical ideas, so that's saying something!). When you choose the Draw 
option, a list of spells the enemy carries appears. Choose the spell you want, 
and whether you want to stock it for later use, or use it on the enemy. You 
sometimes miss drawing, and the amount of magic you draw is random most of the 
time. You can also draw as much as you want, so I like making an enemy weak 
and then firing away with drawing magic over and over.

GF is the summon magic of the game. They work differently than normal, though. 
The GF has its own set of hit points and replace your character in battle when 
summoned. You can either tell them to go away, or keep them around and use 
them as a damage machine during tough boss battles. You can also heal GFs or 
bring them back to life with special items, which is explained in the Items 
section below.

Card helps you to card an enemy. This works good in 2 ways. One, you don't 
gain any experience, and 2, you can get a Card that you can use for the 
awesome Triple Triad card game. How cool is that?

Limit Breaks work a LOT differently in Final Fantasy 8 than they did in its 
predecessor. In this game, being in low health is actually the best way to 
bring limit breaks up. Repeatedly push triangle when in yellow until you hear 
a sound, then push right at the attack command to bring up limit break. Each 
limit break is performed differently and usually requires different button 
commands. In addition, you can use Aura magic to go into limit break status 
without risking an easy death.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 3.4 ---  Magic and Junction System  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Understanding the magic and junction systems is one of the keys to doing well 
in Final Fantasy 8. The game pretty much relies on the junction system, so 
please follow this so you know what you are doing.

First things first. There's no more MP in this game. Instead, you "stock" 
spells, and you can get up to 100 of each kind. Each time you use a spell, you 
reduce the stock of them by 1. Each character goes by their own stock, as 
well. How do you gain magic? There's one of two ways. The new and innovative 
draw system was explained in section 3.3 Battle System, and the 2nd way is by 
refining items. A complete guide on that is available in the items section.

Once you have a few spells to work with, you can learn how to junction magic. 
This really isn't as challenging as it looks. Go to the junction menu, then 
junction a GF to a character. Each GF lets you junction a different kind of 
statistic. Some let you add onto speed, while others lets you add onto magic. 
Know what your characters need and plan accordingly.

Choose the junction option, and select one of the available junctions. Find a 
magic spell, and at the bottom it'll show how your statistic will be affected. 
If you like how it looks, choose that junction and your statistic will go up. 
It's that simple! You can even do it on auto depending on how 
bored/uncomfortable you are. The game makes some odd decisions, though.

Finally, if you junction a spell to your statistic, and then use the spell 
during battle, your statistic WILL be affected depending on how often you use 
the spell. The more stocked spells you have, the higher increase statistics 
will be, so keep that in mind when you're going to use magic during battle.

That's about all you need to know about the magic and junction system in FF8. 
Told you it wasn't that bad! You can do it! Nicorette can help! Whoops, wrong 
thing...


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 3.5 ---  Other Basics  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Now that I gave you a pretty in-depth look at the menu system, battle system, 
and the weird magic/junction hogwash, I'll just run you through some things 
you may need to know to have a successful time playing FF8.

Status Effects: Status effects are a true nightmare for most RPG'ers. The 
amount of negative status effects that can afflict your character is a true 
nightmare. Here is a list of the various status effects that can affect your 
characters during the game. 

 KO       - Character has zero HP.
 Poison   - HP decreases with each action.
 Petrify  - Turns target into stone, disabling the target's commands.
 Darkness - Target becomes blind, decreasing their Hit Rate.
 Silence  - Magic, GF, and Draw commands become disabled.
 Berserk  - Target's strength increases but commands become disabled.
 Zombie   - Applying recovery magic and items will cause damage.
 Sleep    - Puts target to sleep.
 Slow     - Slows down target.
 Stop     - Stops target and disables commands.
 Confuse  - Disables target's commands, they perform unintended commands.
 Drain    - Drains and absorbs HP from target that was attacked.
 Curse    - Disables Limit Breaks.

As you can see, that's a lot of negativity. Fortunately, there are items and 
magic spells (especially Esuna) that will help you heal all these negative 
status effects during the game.

Leveling up: Leveling up in Final Fantasy 8 is different from every other game 
in the series. You only need 1,000 experience points to level up, no matter 
what level you are on. It is not even a good thing to level up in this game, 
because enemies get stronger as you do, and without good junctions, you will 
probably be screwed. So, keep that in mind as you do your random battling.

-> A good way to get AP without actually leveling up is to use the Card 
ability to card enemies. You won't get experience points, but you will get AP. 
Some enemies cannot be carded, however.

-> Also a first for the series: You can gain experience without killing an 
enemy. Just harm them a few times and run away, and you will get some 
experience points for the damage that you caused.

Weapons: You no longer simply can buy weapons. Instead, you have to get items 
from enemies and then combine them to make the weapon. You can combine items 
at any combination weapon shop in the world.

Finally,, some basic tips.
-> If you need money, run around in town for a while until you eventually gain 
money. Money is not won via battles in this game.

-> Use Encounter None a lot if you need to, as leveling up really doesn't do 
you any good in this game.

-> Stay in yellow HP a lot so you can gain easier access to the limit breaks.



!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-
| 4.0                            WALKTHROUGH                             4.0 |
!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-

Finally, the heart and soul of this guide is underway. Here, I attempt to run 
you through the entire game, finding everything there is to find. I really 
disliked this game, as you may have figured out by now, but I'm still going to 
try my hardest to bring you all of the necessary information to help your trip 
through FF8 to be an easy one. Just a couple of things to point out before we 
get started.

-> Leveling up is probably not a good thing. That's one of the only times 
you'll ever hear me say that. That's because enemies level up with you, so try 
not to focus on that too much.

-> I'm not going to waste my time going through the storyline and writing what 
happened in each scene. I have far too many unfinished guides to devote THAT 
much time to this guide. Maybe if I liked the game more...

-> I won't write much about side quests, but you can find them in this 
walkthrough by hitting SQ followed by 001 through 007. More information on 
that is available at the top of the guide.

Good luck! The game isn't really challenging, but some parts are a little 
tricky, and one of the secret bosses sure is a PAIN!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 4,1 ---  Disc One  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

This takes you from Balamb Garden to the parade.

-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
BALAMB GARDEN
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

The opening FMV is totally kick ass, isn't it? One of the finer points of the 
game. It only gets worse from here. ;) After the kick ass FMV, you'll awaken 
in the medical room, and you'll get to name Squall. I personally name him 
Jackass to best describe his personality, but the choice is really up to you. 
After the scenes, Quistis will tell Squall that it's time to go to the Fire 
Cave, but first you may want to check out the study seat.

Here at the study seat, you can read about the various basics of the game, if 
my wonderfully written game basics section just wasn't good enough. ;) Make 
sure to select the Tutorial even if you know what you're doing, because you'll 
get 2 Guardian Forces as a result, Shiva and Quezacotl. I believe this is the 
only spot to get those two, so make sure to do it. 

Now, what abilities are you going to want to learn right now? The big key is 
to have Quezacotl learn the Card ability right away. It's a particularly 
effective ability that lets you turn enemies into cards! Follow that up by 
learning Boost and Card Mod. For Shiva, learn Doom right away.

Leave the study room when you're done, and ask if the girl is okay, then reply 
with sure. Go to the elevator and talk to the guy right besides it. He'll hook 
you up with some cards and ask you if you want to battle. It's up to you, I 
personally never found the game to be that fun but playing it online was 
certainly addictive for a while. Take the elevator down to the first floor 
now.

Head to the library, which is to the right of where you end up. In here, you 
can find the first draw point: Esuna magic, which helps cure status effect 
issues. Also, you can get an issue of the magazine Occult Fans by searching 
the 2nd bookshelf from the left. When you're done exploring the floor, go to 
the front gates and Quistis will meet up with you.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
BALAMB REGION: OVERWORLD
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Wow, the music sure is nice here, isn't it? I like FF7's overworld theme a bit 
better, but I have to admit that I am fairly impressed. The battle theme in 
FF8 kind of sucks, though. It's solid, but gets annoying and isn't anywhere 
near the classic theme of FF7. Anyways, the enemies you meet out here are Bite 
Bugs, Glacial Eye, Caterchipillar, T-Rexaur, and Fastitcalon-F. The good news 
here is that any enemy here is beatable. I'd advise just sticking to the 
grassy area for now to avoid tough enemies, however. Make sure to fight 
battles here to gain AP for your newly acquired GF's.

Before entering the Fire Cave, make sure to draw some Blizzard spells from the 
Glacial Eyes in this area. Ice spells will definitely come in handy, as you 
may have figured out. ;) I also advise drawing spells from the enemies here so 
you can junction them to your statistics. The boosts won't be numerous yet, 
but every little bit counts, so take a few minutes to get magic. Also, get the 
Spider Web from a Caterchipillar to give to Quistis. It gives her the "Ultra 
Waves" blue magic. Make sure to pick a few extra up so you can upgrade your 
weapons later.

Where is the Fire Cave at, anyways? Just go straight north, it's really hard 
to miss.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
FIRE CAVE
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

The first dungeon of the game, but don't expect great difficulty here. Choose 
yes when you enter, then when the game asks you how long you want in the cave, 
just choose 10 minutes. You'll have plenty of time, I assure you. Don't waste 
any time in here, just go straight to the boss. You can come back in after 
you're done to get the items, draw spells, and random battles in here. Get 
random battles done quickly by summoning Shiva or by using the Blizzard magic 
I told you to draw via the Glacial Eyes. Go right at both intersections to 
eventually get to the boss of the cave, Ifrit.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             IFRIT              ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Ice
STRONG VS: Fire
AP GAINED: 20
DRAW LIST: Fire, Cure, Scan

Ifrit's not really a tough boss at all. Junction Fire to your magic-defense 
before the battle, if you found the fire draw point in the cave and had an 
extra minute or two to prepare yourself. He attacks with physical attacks, as 
well as flame-based attacks, so the extra defense goes a long way. I had 
Squall summon Shiva over and over while Quistis used ice magic. Wasn't that 
challenging of a fight, and I won with over 2:30 of timer left to go.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

You now have Ifrit as a Guardian Force. Learn Boost right away, then learn the 
HP and Strength bonuses, as those come in handy. You have plenty of time to 
leave the cave, so search around the cave. Make sure to get at least one Bomb 
Fragment and Card from the Bombs in here, as they'll come in handy later on. 
Red Bats and Buels don't provide any bonuses except for the usual EXP/AP 
advantages.

Return to Balamb Garden when you're done here. Note that the Fastichilion-F 
enemies in the overworld give 3 AP per battle, so you may want to level up 
Ifrit for a while by fighting them. They're usually found on beaches.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
BACK TO BALAMB GARDEN
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Back in Balamb Garden, you'll be offered a spot in SeeD. Return to Squall's 
room, then go back to the Lobby. You'll meet Seifer and Zell, and then you'll 
have to follow them. Follow them to the parking lot, and you'll get a car to 
drive around in. On the overworld, just go southwest to Balamb City, then 
board the naval ship. That's all you're really allowed to do right now. :( 
You'll get to watch a scene on the ship, then select okay when you're ready. 
You'll now get to go to the place that the demo starts you off in. :) 


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
DOLLET
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Reminds you of the kick ass demo, doesn't it? BUT AARGH, they changed the 
music! It used to be so cool on the demo, and while it's still pretty kick ass 
on its own right, the demo music was far superior. Anyways, the ship crashes, 
the landing doors open, and out comes your party. Seifer and Zell join you. 
Tranfer magic from Quistis to Zell, and give each one one of your GF's, 
leaving one on Squall.

You'll soon get into a battle. Just spend some time drawing cure magic from 
the soldiers before killing them with physical attacks. Keep going into the 
town and you'll be attacked by more soldiers. After this, you'll go into the 
center of the town and Seifer will order Squall and Zell to take out any 
remaining soldiers, so go up to the upper right hand part of the alley and 
kill the soldiers here. 

Follow Seifer after the scene, and cross the bridge to watch another scene. 
This will lead to a battle with an Anacondaur, which is weak against Ice 
magic, so use that. You'll randomly fight them here, as well as Geezards (who 
drop Screws, so make sure to get a few if you can) and Elite Soldiers. After 
completing the area, Seifer runs off and Selphie joins up. I hate when that 
happens in Final Fantasy games, seems a little too convenient. Anyways, say 
you don't want to jump off the cliff, then go right and say I guess so. 
Selphie's now in the party.

Here at the elevator, draw some Blind magic from the draw point, then save 
your game. Make sure at least one of your party members can draw magic before 
going up the elevator. A scene will ensue and you'll be fighting two bosses 
now.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----          BIGGS/WEDGE           ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Biggs - Poison, Wedge - Poison
STRONG VS: Biggs - N/A, Wedge - N/A
AP GAINED: 8 total
DRAW LIST: Biggs - Fire, Thunder, Blizzard, Esuna
           Wedge - Fire, Thunder, Blizzard, Cure

Draw some Esuna/Thunder/Blizzard spells if you want from these two guys, then 
when you're done having fun, use physical attacks to kill them. They're really 
not all that tough, you'll have to save your magic, because the next boss is 
much tougher.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

This boss will make an appearance after you kill off Biggs and Wedge.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----            ELVORET             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Wind
STRONG VS: Poison
AP GAINED: 10
DRAW LIST: Thunder, Cure, Double, Siren

Score! This is your first opportunity to get the useful Double spells, which 
allow you to cast a spell twice in one turn. Draw a LOT of those, as many as 
you can for each character, then have one person draw Siren, your next GF. 
After drawing magic, it's time to get the battle underway.

Just summon GF's over and over again, using Boost if you have it to really 
help out. Have someone in hand with cure spells just in case, because the 
Elvoret has a nasty breath attack which does some decent damage to all of the 
party members.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Siren is a pretty awesome GF, learn Boost and then Move-Find as soon as you 
can. It allows you to find hidden save and draw points. You now have 30 
minutes to escape this area. Go down the elevator again, then save. Run back 
through the area and you'll soon meet up with an unfortunate enemy.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----            X-ATM092            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Thunder
STRONG VS: Poison
AP GAINED: 0
DRAW LIST: Fire, Blizzard, Cure, Protect

You only have to do 1,100 damage to it to make it go down, but it won't kill 
it. You probably can kill this sucker right now, but I don't recommend it. 
Keep casting Thunder spells (hope you drew a bunch like I told you to) until 
he goes down, then you can escape the battle by holding down R2 and L2.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

You have to make your way back to the city now, avoiding X-ATM092 along the 
way. When you get to the mountain where you met Selphie, keep the d-pad 
pressed all the way to the left. On the next screen, hold down the triangle 
button to walk slowly through the area. At the bridge, run to the 4th lamp 
post, and the machine will jump over you. Stand still for 5 seconds, then move 
to the lamp post to your left. He'll jump over you again. Now, go all the way 
right to leave this screen.

Run towards the dog and push X over and over to make the dog run away. After 
this, you'll get to watch a cool CGI movie where the party members escape from 
the X-ATM092! I liked it, it was pretty badass.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
BALAMB CITY
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

You will finally be allowed to explore Balamb City now. Go into the train 
station and get the Timber Maniacs magazine, first edition from the signpost 
to the left. There's one at Zell's house as well, but it's a fake. You can 
meet up with his mother here and challenge her to a game of cards if you want. 
She's pretty good at it, however. You can also find the Queen of Cards in this 
city. She is a great player and always explains the current rules and stuff, 
definitely a helpful woman. When you're done here, go back to Balamb Garden to 
get the results of your exam.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
RETURN TO BALAMB GARDEN
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Cid will ask you how the battle went, so say it felt good. After the scene, go 
right, and you will hear on the intercom that the participants of the exam 
should gather on the 2nd floor. Talk to everyone, and as you'll leave, the 
results will be announced. After finding out your results, talk to Cid again 
to get the "Battle Report" item from him. This badass item tells you the 
amount of steps taken, battles fought, and battles escaped from. 

Here is how the rankings work. For conduct, get to the shore at Dollet with 25 
minutes or more left to score 100 points. For judgment, defeat Ifrit with 7 or 
LESS seconds left to score 100 points. For attack, defeat 75 enemies with 
physical attacks to score 100 points. For spirit, don't escape from any 
battles to score 100 points. And finally, for attitude, you have to ignore 
everyone in Balamb City before the Dollet mission, ignore Squad A and C 
members in Dollet, leave Biggs alone, follow all of Seifer's orders, ignore 
the short cut in Dollet cliff area, and save the dog from the X-ATM092.

I got a ranking of 8, which nets some decent change. Your level should be 
around there, too. You'll now get access to the SeeD exams, but wait until 
later to do those. You have to have Squall at level 30 to be able to complete 
all of them. The higher your SeeD ranking is, the more money you get, so it's 
fairly important.

Watch all the scenes at the inauguration ceremony that night, and when 
promoted, choose "Yeah, I guess so.". After this scene, you have to go to the 
Training Center, which is north of the library.

The Training Center is a fairly challenging dungeon. There's two types of 
powerful enemies in here: Grat and the dangerous T-Rexaur. Grats contain some 
nice status ailment spells, but they cast them as well, so be careful. To 
defeat the T-Rexaur, cast Blind on it, followed by Ice spells. Both enemies 
are worth decent EXP and AP but I don't recommend leveling up in here. 
Instead, just go through the dungeon and then save your game. Go to the door, 
then go back and save your game. Going back to the beginning of the Training 
Center lands you in a boss fight.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----       GRANALDO/RALDO X3        ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Granaldo: Wind, Raldo: N/A
STRONG VS: Both: N/A
AP GAINED: 8 total
DRAW LIST: Granaldo: Sleep, Shell, Blind  Raldo: Fire, Thunder, Protect

Use Shiva or Ifrit at the beginning of the battle to eliminate the Raldos (or 
draw some Protect magic from them first), then wipe the Shell magic from 
Granaldo before easily finishing him off. Not a tough boss at all.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Return to the dormitory, and Squall will get his own private room. In the 
morning, you have to meet Selphie in the main entrance. Get the issue of 
Weapons Monthly from Squall's desk first, then watch the scene where you're 
briefed on Squall's 1st SeeD mission. You'll also get the Magical Lamp item, 
which allows you to go get another GF, so let's do so! First, you can 
challenge Cid to a game of cards if you want. He has the valuable Seifer card, 
but he's tricky to beat. When you're ready, go to the overworld map and save, 
then get your three highest magic attack power users into battle by selecting 
the Magical Lamp item from the menu!

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----            DIABLOS             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Wind
STRONG VS: N/A
AP GAINED: 20
DRAW LIST: Cure, Demi

By far the toughest boss in the game up to this point, and don't be 
discouraged if you get a game over once or twice before finally beating him. 
First, get some Demi magic from him, then start casting it on him. After one 
or two times, the damage will be sufficient enough that you can go to work by 
physical attacks, as well as magic and GF attacks.

He attacks with a physical attack, as well as a simple Demi spell to one 
character. Since he only focuses on one character at a time, it's not that 
challenging. If he does the multi-character attack, attack him with a limit 
break, then cure. You should have him defeated fairly soon if you keep healing 
and getting some attacks in.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Before going to Balamb City, take a moment to set up Diablos. Learn Boost 
first, then Mug, Encounter Half, and Encounter None. Mug lets you steal items 
from enemies while attacking, Encounter Half reduces random enemies by half, 
and Encounter None completely eliminates them, making it less harder to avoid 
leveling up your characters later on in the game! So, make sure to learn those 
as you progress through disc 1. Onto Balamb City!


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
RETURN TO BALAMB CITY
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Go to the train station and buy a ticket for 3,000 Gil. Board the train and 
follow Zell into his room. Respond with "Not too much." and then you'll be 
teleported into a weird dream sequence.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
FIRST DREAM SEQUENCE
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

You'll have control of three new characters: Ward, Kiros, and Laguna. Follow 
the path along the way, checking out the kick ass battle theme song along the 
way. It's so much better than the regular battle theme, don't you think? When 
you get to park the vehicle, go to the lower right, and go to the Galbadia 
Hotel. Save, then go right to talk to the waitress. Say "Alright, I'm there!". 
Go upstairs to the reception counter to ask where Julia's room is, and the 
dream sequence will be over.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
HIJACKING A TRAIN
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

I hate this part. All three characters will wake up in the morning and will 
discover that they all had the same dream. Freaky. Talk to the man and tell 
him that the owls are still around, that is the password. You'll be allowed on 
board the train now. Watch the interesting scene, then walk through the train 
into the pink room. You can now name Rinoa and her cool dog. She's way more 
uncool than her dog. Your objective now is to hijack the train that the fake 
president of Galbadia will be riding on.

The game gives you a fairly detailed objective on what to do, but here's some 
tips. You start off at the base, and you have to jump up to the 2nd Escort. 
Run to detach the 1st Escort (left) from the President's Car (which is to the 
right of the 1st Escort). Then, detach the 2nd Escort. The dummy car will now 
be in place of the President's Car. That's the objective, so save when you're 
ready and let's do this!

You have a five minute timer. Start by jumping across to the 2nd Escort when 
the car is close to the base. The guards sensors will be broken, so run across 
really quickly. You'll now have to detach the car while avoiding the guards. 
Enter two passwords, then grapple up to avoid the guard, then back down again 
to enter more passwords. You'll need to enter three passwords to detach this 
car.

When you're done, enter two passwords, push R1 to see if a guard is coming, 
grapple up, enter in one more, push R1, grapple up, then enter two more. The 
car will now be detached. Junction all your members, then return to Rinoa's 
room to get the second volume of Pet Pals. Tell Rinoa you're ready, and the 
fake president will not be happy, so he challenges you to a fight!

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----          FAKE PRESIDENT        ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: N/A
AP GAINED: N/A
DRAW LIST: Cure

The easiest boss in the game up to this point, honestly. Just stock up on cure 
spells if you want, then hit him with a few physical attacks. Don't waste any 
magic or anything, because a much more challenging boss is coming up.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

After the battle, Gerogero will appear.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----            GEROGERO            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Holy, Fire, Earth, Cure
STRONG VS: Poison
AP GAINED: 20
DRAW LIST: Esuna, Double, Berserk, Zombie

Okay I lied, he's not really that challenging. He likes to cast status 
ailments on your characters, but since he has Esuna spells in his arsenal, you 
can draw Esuna directly from him to heal your characters. Now you see why a 
lot of people don't like this game. Use a lot of fire-based attacks to quickly 
defeat him, after drawing all the spells you want from him of course.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Watch the scene, then for the first time you get to choose your own party. I 
used Squall/Zell/Selphie, but whatever you want is okay. Talk to Watts and 
you'll be off to Timber!


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
TIMBER
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

This place has a lot of battles with Galbadian soldiers, which seems like a 
bad thing, but it can be a good thing if you want it to be. Use the Mid-Mag RF 
ability to change the Fire/Blizzard/Thunder spells you can draw from them into 
Fira/Thundara/Blizzara. Excellent for junctioning or casting magic.. although 
at this point I think magic is becoming more and more useful as an attack 
form.

There's also a few magazines to pick up in this town, as well. Go to the pet 
store and get the Pet Pals Volume 3 and 4 from the shop, they cost money but 
they are worth the price. In addition to these, go to the Timber Maniac 
Building and head into the office. You will find a copy of the latest edition 
of Timber Maniacs. Make sure to check the magazine heap as well, you'll end up 
with a copy of Girls Next Door. Someone at Square is definitely perverted, 
there's no denying that!

There's no hotel you can stay at in town, so go to the small house next to the 
Dollet Train Station. Here, an old man will let you drink the Owl's Tears, 
which work just like an inn, only it doesn't cost any money. You can find the 
Owl's Tears by drinking from the faucet on the left side of the room.

Now, enter the pub, and you will come across a man that is blocking your 
access. There are two ways to get him to move. One, you can hook him up with a 
monster card that you can find in a battle outside of the pub. He'll move out 
of the way and give you an additional card, to boot. Or, you can play a little 
mini game. Ask the waitress what his favorite drink is, then see the color of 
the drink he has. Match the two together to find out what he likes.

            RED         GREEN       YELLOW
SWEET       Mimett      Tantal      Curiel
BITTER      Krakka      Reagan      Sylkis

When you are finally outside, save your game and then follow the path towards 
the television station. When Rinoa asks, say "Yeah, I'll tell you..." then 
"Well, I'll just leave it at that." Man, I really hate this Rinoa/Squall lack 
of chemistry thing so far. Listen to the President's speech, then when you can 
move, follow Quistis. Your objective now is to get to the train station to 
board a train heading for Dollet. 

Say that you have your orders, and then meet up with the old man (Zone dressed 
up!) to get the tickets. Head right to get on the train. Leave Zell alone in 
the train carriage, then head for your first optional part of the game, 
Dollet, just to pick up some cool stuff first.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
DOLLET/TIMBER REVISITED
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

You don't have to go here, and you can skip to the East Academy part instead 
if you wish. This is just here so you can pick up some items. 

Go into the hotel room to pick up a second issue of the Timber Maniacs 
magazine. Then, head out of the hotel and go to the Pub. On the 2nd floor, you 
can get another issue of the Timber Maniacs magazine. Search the pile of 
magazines on the floor to get the Occult Fans Volume 2. Now, we're done in 
Dollet, so go back to Timber and you can now enter the hotel for another issue 
of the Timber Maniacs magazine. 

Time to go to East Academy!


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
EAST ACADEMY
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

You just have to be dropped off here. Check your junctions so Quistis, 
Selphie, and Rinoa all have good junctions. The game's going to start getting 
a little tougher, so just be prepared. Leave the academy and head west to get 
to the eastern forest.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
ANOTHER LAGUNA DREAM SEQUENCE
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Well, the game is now interrupted as we get another Laguna dream sequence. 
Wouldn't it have been cool if the game was about Laguna and we got Squall 
flashbacks instead? The battle song for Laguna's battles is literally a 
million times better than the decent but unspectacular regular battle theme, 
as I said before.

LOL, Laguna brought the wrong map. Oh well. Say it's just your imagination, 
then take a right at the intersection. At the following intersection, go left 
this time. When you get to the three hatches in the floor, check the switch in 
the center one and tamper with it. Go back one screen, and the soldiers will 
fall for the trap that you just pulled. LOL, I really enjoy these dream 
sequences.

Anyways, after the idiots fall for that, go back to the hatches and try to 
pull the switch on the right. It won't let you, however, so go all the way 
back to near the beginning and go left at the intersection this time. Take the 
ladder down, and you'll get to the hatches section again. Check the left one, 
and Laguna decides not to tamper with it. Go all the way back to the 
intersection where you went left to get to the hatches, and go up this time. 
Go up at the intersection and pick up the bomb detonator.

Choose to push the red switch, then the blue one. The soldiers will now die. 
Watch out for a boulder that is a few screens north of here, make sure to 
detonate it before it hits you. Eventually, you'll get to a save point, so 
gave your game now. Go north again and you will have a few battles, then the 
dream sequence will sadly be over. They end too soon. :(


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
EASTERN FOREST
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Back here with the losers, you just have to head over to Galbadia Garden. Not 
too challenging, eh? ;)


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
GALBADIA GARDEN
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Quistis will announce upon your entrance that the Reception Room is where the 
party must meet, so go toi the northwestern exit in the main lobby and climb 
the stairs. Talk to everyone, then go over to the main lobby, where a couple 
of buddies of yours show up. ;) WHERE THE HELL IS SEIFER BLAH BLAH WHO CARES. 
Sorry. At the main entrance, the Headmaster of the Garden will give the party 
their new orders. You'll meet Irvine, and select that's no good when you get a 
choice. I'd put him in the main party right now if I were you. Anyways, after 
that's done, go to the train station in the south-west, and board the train to 
get to Deling City.

A quick note on Irvine, real quick. He doesn't need special ammo for his 
weapon, but for his limit breaks, he does need the special ammo. Right now, 
you'll have two types of ammo: normal and shotgun. You need a lot of each 
type, as his limit break typically goes through 8-12 rounds of ammo, as you 
can push R1 a lot to pump out ammo like there's no tomorrow. You can buy ammo 
from the shop here or in Deling City.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
DELING CITY
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* 

This isn't a terribly exciting or interesting place right now. Wait at the 
first bus station until a bus comes, then board it. Exit at the next stop, 
then talk to the guard to the far right. Choose to buy a location displayer 
for 5,000 Gil, since you need it for the next mission. Make sure to pick up 
the Timber Maniacs issue from the 2nd floor of the hotel before you leave this 
city.

The city itself is just a bunch of little areas connected by the various buses 
that run throughout the town. The buses go in various directions, so just wait 
for the bus that you want to take. When you're done, leave the city and head 
northeast to the peninsula there. At the end of this, you will be at the Tomb 
of the Unknown King.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
TOMB OF THE UNKNOWN KING (SQ001)
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

The first objective here is to get the GF that's hidden in the tomb. At the 
first intersection, you'll find a sword laying on the ground. This is all you 
really needed to get in here, believe it or not, as it gives you a code 
number. However, we are going to get that GF, so let's do that now.

This is a pretty tricky task, as the camera angle makes it hard to see where 
you are going. Plus, you have to beat the boss basically twice to get the GF 
to join you. Keep heading right a few screens and you will run into Sacred for 
the first time. Make sure to junction Aero to your attacks before the battle 
for an easier time.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             SACRED             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Poison/Wind
STRONG VS: Earth
AP GAINED: 20
DRAW LIST: Shell, Protect, Berserk, Life

Not a hard fight at all. Draw Protect from him and cast it on your party, then 
pound away on him using your wind-junctioned attacks. He's weak against wind 
so your attacks will do plenty of damage. Also, he does regenerate HP thanks 
to his regen spell, but casting Float on him will take care of that issue. 
See, he's not that challenging at all.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

After beating him, he'll run away, and two more rooms will open up. Go to the 
northern part of the tomb and flip the switch, then go to the western chamber 
and turn the water wheel to change the direction that the water is throwing. 
Leave and save, then come back in and head straight into the center of the 
tomb to fight the boss again.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----          SACRED/MINOTAUR       ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Both - Poison/Wind
STRONG VS: Both - Earth
AP GAINED: Total - 40
DRAW LIST: Sacred - Shell, Protect, Berserk, Life
           Minotaur - Shell, Protect, Berserk, Double

Now, the battle is a little bit trickier, but it's still not too bad. You'll 
need to cast Float again as both of them, regenerate their magic with regen. 
It makes the battle much more drawn out and longer if you don't cast float on 
them. Also, cast Float on your own party, as they combine for a devastating 
earth attack that won't phase you if you are floating. Focus on Minotaur 
first, as he usually has less HP but stronger attacks, then use the same 
strategy as before to defeat Sacred once and for all.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Hooray, you win the GF Brothers, and the Sacred/Minotaur cards. Excellent. 
Brothers have a lot of HP and strength boost abilities, so make sure to learn 
them to get a kick ass character going.

There's a few rare enemies in here that are worth checking out. The Armadodo 
has Turtle Shells that you can steal. Steal 2 of them. Also, Card the 
Forbidden enemy in here to get a Betrayal Sword, it'll come in handy for 
remodeling weapons later. 

Now, it's time to do some weapon remodeling. Leave the Tomb and fight Wendigos 
on the overworld. Steal a Steel Pipe. With a Steal Pipe, Bomb Fragment, and 2 
Screws, you can upgrade Irvine's weapon. To upgrade Squall's weapon, fight 
Geezards and steal some Screws from them. With the Betrayal Sword I told you 
to get in the Tomb, the 2 Turtle Shells I also advised to get, and the 4 
Screws, you can upgrade Squall's weapon to the Flame Saber.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
DELING CITY REVISITED
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* 

Tell the guard the password, then enter the mansion. The group will have to 
split into two groups. One group will be Squall/Irvine, and the other will be 
Quistis/Zell/Selphie. Each group is then given their orders, which I will go 
over more in the paragraphs ahead. Head to the mansion again when you're 
ready, then follow Caraway. He will end up at the Arch of Triumph. Here, he 
will question if he is being too mean, and then you will have to return to the 
mansion AGAIN. Sigh. 

Back there, save your game and then jump into the sewer on the right. Go left 
to get the Weapons Monthly issue, then go to the save point again and climb 
the crates to get to the top, then follow the path. It's now time to control 
Quistis, so have her examine the painting, then pick up a glass cup from the 
shelf on the left. Go left and set the cup on the statue. Then, go into the 
sewers again. Ride the waterwheel on the left side, then go north for a while 
and the scene will switch to Squall.

Follow Irvine, then junction your GFs and magic (making sure you have at least 
one person with the Draw command, as a GF is coming up soon), and save your 
game. Go to Edea's room to meet up with Rinoa. You'll encounter a boss here.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----            IGUION X2           ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Earth, Holy
STRONG VS: Fire, Poison
AP GAINED: 10
DRAW LIST: Esuna, Cure, Break, Carbuncle

The most important thing to do in this battle is to draw the Carbuncle GF from 
them. Otherwise, this battle isn't that hard, despite the fact that there's 2 
of them and only 2 of you. Have Squall in critical condition and unleash a 
limit break if you want, otherwise summon the GF Brothers while Irvine does 
physical attacks or heals. Make sure to eliminate one of them ASAP as they can 
do a powerful combination attack.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Carbuncle is a solid but unspectacular GF that offers mostly defensive 
abilities and bonuses. The good news is that you can attach Status Attacks and 
Defenses now. It's up to you what you want to junction, but I always liked to 
junction Death to Attack and Sleep to Defense. 

Once you're done with the junctioning, go back to the previous screen and open 
the hatch in the floor to the right. Go down and get the rifle. Yay, time for 
a sewers dungeon. I LOVE SEWERS DUNGEONS! :( This one isn't so bad, 
thankfully. I'll get you through this one really quickly. While you're in 
here, you can have Quistis learn a new limit break. Fight the Creeps, and 
they'll randomly drop Curse Spikes or Coral Fragments, depending on what level 
they're on.

Follow the path until you reach a ladder. You can cross it, but I wouldn't 
bother, as you'll have to make your way around again and the draw point is 
just Esuna. Soon, you'll come across a waterwheel that can't be used. Go left 
first to get Bio and Zombie draw points, then ride the waterwheel to the other 
side. Jump onto the next waterwheel, then go south to get to two more 
waterwheels. Let the ladder fall down first, then go right to another wheel. 
Ride it, then follow the path and save your game. Go up the ladder and you'll 
be at the arch of triumph again.

When Zell says to, control Quistis and hit the control panel to the left. Time 
for a boss battle!

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             SEIFER             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Poison
STRONG VS: N/A
AP GAINED: 0
DRAW LIST: Fire, Cure, Life

He only has a few hundred HP, so you really won't have too many problems here. 
Maybe you should try stealing from him first, he has a Hero or Hero's War 
usually which definitely comes in handy. When you're done being bored (Life 
magic can be a good draw too if you need to pick up some), finish him off with 
a few physical attacks.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Edea will come in now, and she's pissed. You get Irvine and Rinoa now, 
however, which makes the battle a little bit easier.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----              EDEA              ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: N/A
AP GAINED: 20
DRAW LIST: Cura, Dispel, Life, Double

She is one of the tougher bosses in disc 1, although with a little bit of 
planning, you can win. Plus, you can always use Cura to draw from her and cast 
it on your own characters to make the battle easier. Start off by casting 
Carbuncle to protect against her powerful attacks. Then, cast other GFs or use 
strong physical attacks to whittle away at her HP. Keep Summoning Carbuncle 
over and over, while drawing the powerful spells if you wish, as they come in 
handy. Edea can't match the power of Carbuncle, as her once strong spells will 
do less damage than before, so don't worry too much.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

After this battle, it will be the end of discs one. Yay, we're doing good so 
far, but disc 2's going to be a little bit trickier! I'll get you through it, 
though, I promise!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 4.2 ---  Disc Two  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Here we are in disc two. Now's the time to really start worrying about weapon 
remodeling, and junctioning is going to become more important now as well! 
Sadly, the game will continue for another two discs after this, but at least 
it starts off with a dream sequence! Whoo hoo!


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
LAGUNA DREAM SEQUENCE: WINHILL
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Head on over to Raine's pub when you get control, and then choose "What's Ward 
up to?" to find out. When you're all ready to leave, junction everyone up and 
then go to the southern tip of the village. The two will have a discussion, 
and then return to the pub. You will discover more story stuff here, then go 
to Laguna's house when you're done. That's all there is to this dream sequence 
sadly.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
D-DISTRICT PRISON
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Zell will wake up in the same cell as the three female characters. Talk to all 
three of them, then watch a long scene. When it's done, you'll be back in 
control of Zell. Say you'll stop him. Back to Squall, he will have a little 
conversation with Seifer, and when you have to choose, choose to die. Back 
with Zell, junction everyone up, and then go up to the next floor. You'll get 
your weapons, but you'll have to fight a boss to get to them!

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           BIGGS/WEDGE          ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Both: Poison
STRONG VS: Both: N/A
AP GAINED: Total: 10
DRAW LIST: Biggs - Cura, Haste, Slow, Regen
           Wedge - Fira, Shell, Protect, Reflect

This is a very easy battle. Spend a lot of the time here drawing regen and 
reflect magic, as they definitely come in handy. In addition, you can steal 
some good items from them as well. Finish them off with physical attacks or 
GF's, either one will work fine really.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Once you're done with this battle, go down to the next floor, then go down to 
the next floor. Save your game before going down to the next floor. Nothing to 
do here except play cards, so go down to the next floor and pick up a Tent 
from the prison cell. Down on the next floor, you can get a Pet House, 
followed by a Pet Name Tag and Str UP on the next floor down. Finally, the 
bottom floor has a Combat King 001. If you get into a random battle with a 
GIM47N along the way, mug them for Steel Orbs, as this can help Quistis learn 
the Micro Missile limit break.

Now, return all the way up to the beginning floor you started at (saving your 
game along the way again if you wish), then go up to the next floor to buy 
some items if you wish. The following floor has a Berserk draw point, followed 
by a save point on the next floor. Beat the man at cards here to get an 
upgrade in the battle report system at the tutorial screen, then a Thundaga 
draw point on the next floor. Go up two floors to meet up with Squall. 

Here, you will have control of Squall. Ride the Arm to the bottom, hitting the 
red switch when you are told to. Go to the end of the hallway on the bottom 
level and search the door. Return to the Arm and you'll have to control Zell 
again. Run in a clockwise direction to escape from the guards. You'll now have 
your whole party back together now, but you'll have to split into two groups.

I advise putting your best junctioned characters with Squall's group, as 
you'll have to fight a boss battle with them. Squall, Quistis, and Irvine was 
my choice. When you're done selecting, have Squall's party go upstairs while 
Irvine's goes downstairs. On the 15h floor as Squall's party, go into the 
lower right corner to meet up with the bosses here.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----     ELITE SOLDIER/GIM521 X2    ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Elite Solider: Poison
           GIM521: Thunder, Water, Earth
STRONG VS: Elite Solider: N/A
           GIM521: Poison
AP GAINED: Total: 8
DRAW LIST: Elite Solider: Fire, Thunder, Blizzard, Scan
           GIM521: Haste, Slow, Dispel

Yet another pretty easy battle overall. Start by casting Quezacoatl a few 
times, that'll take care of the GIM521's. Use physical attacks to take out the 
Elite Soldier, who doesn't have that much HP. The only thing to watch out for 
is the Micro Missile attack of the GIM521, as it causes 50% HP damage to a 
character. 

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Go back to the previous screen and search the control panel in the upper 
right. Go back down, then head up across the bridge to the lower right. Run 
towards a safe spot when the bridge starts to fall, and when you have to, 
quickly maneuver everyone out by holding down the right directional key on the 
d-pad. The party will now leave.

The next place to go is the missile base. You'll have to split the party into 
two groups again. Bring a weak character and a strong character with Squall, 
so you can help the weak character out a little. When you're done planning, 
sneak off into the train to the left. In Selphie's part, return to Deling City 
to get some supplies and remodel some weapons.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
MISSILE BASE
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

The missile base is in the northwest of D-District Prison. Drive the car into 
the base, then drive over to the building to the left. You'll see a save 
point, so save your game here, then search the terminal between the two doors, 
causing the left door to open. Enter that door now, then choose the 2nd option 
to walk. There's a save point after this scene, so save your game and then 
move to the lower left of the screen.

There's a couple of soldiers here, so talk to them, and then return to the 
save point and head through the door to the right (Launcher Lift). There's 
more soldiers in here, so talk to them to. Tell them to leave for the circuit 
room, then get some Full-Life magic from the draw point. Return to where you 
talked to the first two soldiers, and you'll now be allowed to go into the 
Circuit Room. Go there, then choose the 1st option, then 2nd option, then push 
square a lot. Power will now be cut off to the base.

Leave the circuit room, and choose to talk your way out. Then choose "We were 
just about to call on you." The guards will believe you, so enter the room 
with them and a battle will ensue. Hehe. Go back to the launcher lift door, 
then choose the 1st option twice to get access into the launcher lift door. In 
the next part, move Selphie in between the two soldiers, then keep pushing 
square over and over. Go to the right of the launcher lift door and find the 
control panels, located underneath the red light.

Verify the equipment, then Set Target. Then, shift the Error Ratio all the way 
up as high as it can go, then Upload Data to the main terminal. Run a 
Simulation Test, then exit the system. Save your game and head into the 
controls room, which is southeast of the control panels. Talk to the guard, 
and you'll get a pretty easy boss fight triggered.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----   BASE LEADER/BASE SOLDIER X2  ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Base Leader: Poison
           Base Soldier: Poison
STRONG VS: Base Leader: N/A
           Base Soldier: N/A
AP GAINED: Total: 4
DRAW LIST: Base Leader: Thunder, Confuse, Slow, Reflect
           Base Soldier: Blizzard, Silence, Confuse

This is one of the easiest boss battles in the entire game. They don't have a 
lot of hit points, and their statistics are pretty weak. With good 
junctioning, you should have no issue taking these guys out with simple 
physical atacks.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Now, check the panels to the left, middle, then right to stop the launch. Go 
through the door in the right, then check the upper-left hand corner's 
terminal. Activate the self destruct sequence to 20 minutes. Before going 
through this door, junction thundara magic to two of your characters' 
elemental attack. Have the other be equipped with Quezcoatl. If you don't have 
enough, use Quake or Water. The door to the lower-right corner should work, so 
head out of it and soon you'll have to fight another boss!

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             BGH251F2           ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Thunder, Earth, Water
STRONG VS: Poison
AP GAINED: 20
DRAW LIST: Shell, Protect, Stop

Since you junctioned Thundara, Quake, or Water to two of your characters 
elemental attacks before the battle, you should have no problems. First, draw 
Protect from it to use on your characters, since his physical attacks are 
surprisingly strong, especially when it uses Beam Cannon, an extremely strong 
laser attack that can do some serious damage. 

Use the two physical attackers to constantly use their element-based physical 
attacks. BGH251F2 is weak against those magic spells, so the physical attacks 
will do a great amount of damage. Have the third character summon Quezcoatl 
and use Boost to pick up the damage. Shouldn't take more than 2 rounds of this 
to take out this boss.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

You'll get an issue of Weapons Monthly, and your SeeD rank will increase by 2. 
You'll now be sent over to Squall's sequence of events in Balamb Garden.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
BALAMB GARDEN
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

You'll take control of Squall's merry band of idiots now. Select the 2nd 
option to get into a battle. After winning that battle, go into the Garden 
some more and eventually you'll see another scene. You'll now have to go find 
Cid, so start going in a clockwise direction. Each place has some tough 
enemies, so keep healed and stuff. You have to complete all 7 battles. Make 
sure to choose the 1st option each time, and sometimes kids leave behind 
items, so talk to them.

Once you've completed all seven battles, go back to the Main Lobby and go up 
to the 2nd floor, and talk to Xu. Now, go up to the 3rd floor and talk to Cid. 
You'll get a key to the basement, so go down to the basement via the elevator. 
Once the lift is done, check out the control panels, then the floor plate in 
the upper left. Follow the path to get to a wheel, and pound away at the 
square button to turn it in 10 seconds. Go back to the previous screen.. and 
hey, that ladder wasn't there before! Climb it.

There's another Full-Life draw point here, so draw some of its magic and then 
go left at the pillar. Choose to check it out, then go up the ladder and 
activate the green controls panel to the right. Use the same ladder to get 
out, and then choose "Kind of." when you get an option. Search the green light 
near the railings to open a path, then go down the path and save. Hit the 
switch to open a gate, then proceed to fight a boss.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----            OILBOYLE X2         ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Fire
STRONG VS: Water
AP GAINED: 20
DRAW LIST: Esuna, Blind, Cura, Confuse

One Ifrit spell should be enough to take out both of them. Seriously. I guess 
the previous bosses weren't easy enough, I guess. 

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Go through the door, then down the ladder. Run left, and search the middle 
panel to be done with this. 

Back in Balamb Garden, go back to the end of the passageway on the second 
floor to reach the deck, then go to the 3F Command Bridge. During the long 
scene, select "No, I'm just showing her around." Eventually, the scene will be 
over and you'll have to fight another boss.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT! ---- NORG Pod/Right Orb/Left Orb/NORG ----  BOSS FIGHT!  ---
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   NORG Pod: N/A
           Right Orb: N/A
           Left Orb: N/A
           NORG: Wind
STRONG VS: NORG Pod: Thunder, Poison
           Right Orb: All Elements
           Left Orb: All Elements
           NORG: Poison, Thunder
AP GAINED: 20
DRAW LIST: NORG Pod: Cura
           Right Orb: Dispel, Confuse, Slow
           Left Orb: Thundara, Life, Bio
           NORG: Sheel, Protect, Esuna, Leviathan

This boss is a little bit trickier, just because you have to get used to the 
idea of the battle. Have Squall focus his attacks on the NORG Pod, while the 
other 2 take out the Orbs. You'll want the Orbs dead ASAP, as they can cast 
some pretty serious magic spells. Once the NORG Pod is destroyed, NORG will 
come out. Draw Leviathan from him, then keep up the physical attacks, mixed in 
with some wind spells if you have them.  

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

After this battle, watch the scene and then go to the infirmary to find Cid. 
Watch another scene, then return to the directory board. Go back to the 2nd 
Floor Deck now, and watch the scene. You'll now have to go to Fisherman's 
Horizon, so that's our next stop!


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
FISHERMAN'S HORIZON
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Let's get the Occult Fans volume first real quick. From the entrance, follow 
the path until you spot a ladder that goes down. Take it down and follow this 
path along to get to a man who will hand over the Occult Fans after you 
apologize to him. Now, go up the ladder again and continue along the path. 
Take the crane, then go right. Get the Timber Maniacs from the Repair Shop, 
followed by another issue in the 2nd floor of the Hotel. Save your game, then 
head over to the mayor's house, which is in the center of the solar panel.

There's a hidden draw point in his house which contains Ultima magic, so make 
sure to pick that up before leaving here. Now, the entire place will be under 
attack by the army. That's not good. Save your game, then make sure to Mug a 
SAM08G around here to get a Running Fire. You can learn the Gatling Gun limit 
break for Quistis from these items. When you're done, head over to the plaza 
in front of the train station. Choose to help, then fight the boss.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             BGH251F2           ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Thunder, Earth, Water
STRONG VS: Poison
AP GAINED: 20
DRAW LIST: Shell, Protect, Stop

The problem with this game is that it gets way too easy when you start to have 
a lot of GFs at your disposal. Bring out Leviathan and Quezacoatl. It 
shouldn't survive more than 1 or 2 of their boosted attacks. 

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Finally, the party will be reunited with each other again. Choose that you 
were really glad to see them. After the scene is done, talk to Mayor Dobe, 
then go to the guy that gave you the Occult Fans. He'll ask to meet you at the 
hotel, but first head to the repair shop, leave, then re-enter. Talk to Grease 
Monkey to get a Mega Phoenix. Now, go to the hotel and choose to accompany the 
fisherman when you get the option. Now, go to the docks and agree with his 
opinions. Talk to him again and choose the second option to get a Megalixir!

Now, let's return to Balamb Garden!


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
RETURN TO BALAMB GARDEN
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

This is a pretty stupid and boring part of the game. Find Selphie at the Quad 
and choose to cheer her up. Then, go to Cid and he'll give Squall a new 
status. Now, the other party members decide to have a concert for Squall. 
Whatever. Using Irvine, choose Tune A as the performance piece. Back in Balamb 
Garden, choose "I don't know" and head to the Fisherman's Horizon.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
FISHERMAN'S HORIZON
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Move right, and then choose to make a folk song, as this works out best. The 
scene also gives the best possible relationship between the two. If you choose 
a jumbled mess, both Squall and Rinoa will feel uneasy around each other.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
RETURN TO BALAMB GARDEN
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Go up to the 3rd floor bridge, and you will have a new destination: Balamb 
City. You even get to pilot the Garden now! How cool is that? Too bad it's 
freaking slow! Oh well. Let's head to Balamb City!

A quick word of advice.. head to Winhill and fight in the overworld for a 
little bit. You'll encounter a Vysage with 2 hands. Card the Vysage, then Mug 
a Life Ring from the left hand. You can get 20 Life spells from these rings 
using the Siren's L Mag-RF ability. Steal a few to get a lot of Life spells, 
which junction great to your HP!


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
RETURN TO BALAMB CITY
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

You will be allowed to enter here again. Talk to the guards in the Balamb 
Hotel, and they'll tell you that you need to find the captain. Go to the docks 
and talk to the soldiers here. Go to Zell's house now, then to the train 
station. Talk to everyone here, then run off to the docks again. Now, return 
to the docks and find the dog. He will take you to the captain. Follow Raijin 
back to the hotel, and you'll trigger a boss battle again.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             RAIJIN             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Poison
STRONG VS: Thunder
AP GAINED: 10
DRAW LIST: Thunder, Thundara, Shell, Protect

Summon Ifrit or another awesome GF to take out the enemies, then draw Protect 
magic from him to cast on yourselves. After doing that, use physical attacks 
or a few more GF's to finish him off.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Now you'll have to fight both Raijin and Fujin again. They'll never learn. ;-)

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           RAIJIN/FUJIN         ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Raijin: Poison, Fujin: Poison
STRONG VS: Raijin: Thunder, Fujin: Wind
AP GAINED: Total: 22
DRAW LIST: Raijin: Thunder, Thundara, Shell, Protect
           Fujin: Aero, Cura, Life, Pandemona

Note here that Fujin has the Pandemona GF to draw, so draw that first before 
you do anything else. After doing that, keep yourselves healed as Fujin has a 
nasty attack that reduces your HP to 1 HP. Keep healing, while the other 2 
characters use physical attacks. You can use GF if you want, but try to avoid 
Ramuh as it won't do that much damage against Raijin. You'll get a Combat King 
002 for winning this battle.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Immediately junction Pandemona to your character and equip lots of Haste magic 
to Speed-J. You'll immediately notice an improvement. ;) Watch the semi-cool 
scene, which makes you question what's really going on, and then let's head 
off to a tribe village, which is located in the northern-most continent of the 
world. You'll see it highlighted on the map.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
SHUMI TRIBE VILLAGE
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

You'll see 3 Shumi Tribe members blocking a draw point as you enter the town. 
You need to pay 5,000 Gil to draw magic from this, but you get Ultima spells, 
and that's an awesome spell to either use or junction magic to. You can get a 
lot for free later, though, so the choice is up to you. At this point of the 
game, I always had a few thousand extra gil to blow un Ultima, as the 
junctioning power of the spell cannot be underestimated.

Once you're done deciding, go up the elevator. Get the Timber Maniacs issue 
from the Inn, then go out of here and into the left-most workshop next. Then, 
talk to the elder (house north of the Inn), then return back to the workshop. 
The guy here says he needs 5 special stones in order to finish off the statue 
of Laguna that the tribe is erecting. (LOL I said it!)

First, go behind the Laguna statue and get the Blue Stone from the rocks to 
the left. Bring the Blue Stone to the man, then go to the rocks left of the 
Inn to get the Red Stone. Bring it to the man, then find the Life Stone 
underneath the tree to the right of the Inn. Bring it to the man, as usual, 
then go across from the Ultima draw point to find the Shadow Stone on the 
round stone ring. Return it to the man, then get the Water Stone in the sink 
of the resident's house next to the workshop.

Bring back the final stone to the man, and the Elder will hook you up with a 
Phoenix Pinion. This awesome item lets you summon the GF Phoenix once, so it's 
pretty invaluable to have. Now, leave the village and return into it.

Talk to the Elder, and you'll learn that sadly the statue needs even more 
manpower in order to be completed. Well, that sucks. Talk to the Moomba 
outside his house, then follow the Moomba to the workshop. Visit the elder 
again, then go back to the workshop again. Talk to the Elder's attendant, then 
go to the house next to the workshop and talk to the artisan. He needs some 
help, so let's get it for him.

Return to Fisherman's Horizon and talk to the owner of the repair shop. You'll 
also get a Moomba Doll. Return to Shumi Tribe Village and talk to the Elder, 
then the Artisan. He will now help. Talk to the Elder again to get a Status 
Guard item.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
TRABIA GARDEN
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Selphie will be very upset as you enter here, as you may expect. When she 
climbs the green net, you do the same. Go up and you will have a choice, say 
"Not really". Get the Weapon Monthly August magazine from the right hand 
corner of the Gargoyle, then go right until you get to a cemetery. Get the 
issue of Timber Maniacs here, then go to the right side of the Gargoyle and 
help the young cadets enter in the password.

Go left and Selphie will be surrounded by two children. Talk to them and 
they'll scurry off like good little kids. Go left and check the missile on the 
stage to get a secret Aura draw point, then go left to get to a basketball 
court. (One thing I liked about FF8, surprisingly, was the inclusion of a 
basketball court. Basketball rules!). Talk to everyone and try to leave to 
watch a scene.

This is when the game gets even weirder. Suddenly, Squall is much older. WTF. 
Go left and you will meet.. Squall? WTF. He will disappear when you talk to 
him. Go up and enter the house, then go right. Go up to the backyard, talk to 
Squall again, then go to the beach. When the long scene is done, talk to all 
the kids, and go through the door to the right. Talk to Irvine, then talk to 
Quistis, then talk to Selphie. You will now meet up with the Matron.

... Well, you're about to witness the dumbest plot twist in the history of 
video games. Man, this scene makes no sense. I really apologize ahead of time 
for making you watch this crap, but really, there's no alternative. :(

The group will have a conversation.. and really, I just can't stand this 
storyline. Talk to Rinoa, then form a new party. You'll be on the world map, 
so let's get that Odin GF now real quick!

IF YOU EVEN WANT THE GF, BECAUSE APPARENTLY THEY ERASE YOUR MEMORY! :/


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
CENTRA RUINS (SQ002)
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Like I said before, this is a completely optional side quest, but it's a good 
thing to do, as you get an awesome GF that really terrorizes enemies. The 
Centra Ruins are on an island off Centra Plains. Go in it, and you'll have a 
timer that's set off for 20 minutes. You may want to run away from every 
battle or equip Enc-None for an easier time. The 20 minute time limit 
represents the amount of time you have to find Odin and kill him.

Go up the stairs, then look at the stone block elevator. Go up the ladder to 
the right to get some Aero from the draw point, then go left to examine the 
blue orb. Go down the ladder and look at this blue orb on the panel, to reveal 
some stairs. Go up these stairs and climb the ladder on the left. Look at the 
status and choose the top option to get the Eye Ruby. Go up the stairs and 
climb the ladder. Put in the eye and it will give you a password. Remove both 
eyes and return to the first statue. Place the eyes on the statue, then enter 
the password. You'll now get to fight Odin!

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             ODIN               ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Poison
STRONG VS: N/A
AP GAINED: 20
DRAW LIST: Stop, Death, Double, Triple

Oh man, he has Triple spells to draw. If you have a LOT of extra time, like 10 
minutes or so, draw lots of Triple spells. He won't attack you until the timer 
runs out, then it's game over. Just kill him before the time meter runs out, 
stocking up on Double and Triple spells, as they junction to your magic quite 
nicely.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Now, you have the kick ass GF Odin. He can't be junctioned. He just appears 
randomly to kill enemies.

We're now nearing the end of disc 2. Here's a quick update of the cards you 
can get from disc 2, since I'm not a big fan of the card game and totally 
ignore playing it this time around.

- Balamb: Get the Pandemona card from the man outside the Hotel. Also, in the 
Garden, the kid running around on the 1st floor has the Mini Mog card, the 
girls in the 2nd floor Classroom have the Quistis Card. Finally, in Balamb 
City, have Zell in your party and win a card game with Zell's mom to get 
Zell's card.

- Dollet: The master on the 2nd floor of the pub has the Siren card.

- Deling: Lose the Ifrit card to General Caraway, then win Rinoa's card the 
next game. 

- Fisherman's Horizon: Get the Ifrit card back by beating Martine outside of 
the mayor's house. The mayor has the Quezacotl card as well.

Weapons wise, you should have Squall's Punishment, Zell's Gauntlet, Irvine's 
Bismarck, Quistis's Red Scorpion, Rinoa's Cardinal, and Selphie's Morning 
Star. Read section 5-2 for more details on how to obtain these weapons.

-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
BALAMB GARDEN
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Pilot Balamb Garden towards the Orphanage, and you will see a scene. I advise 
using encounter-none here to save a lot of hassle, as you have to switch 
groups a lot. When you have a list of commands, give them out in this order: 
The Garden's Course, Prepare for the Attack, Prepare our Defense, Call My 
Comrades, Take Care of the Junior Classmen, and No Orders/End. Then, meet up 
with everyone else. Go to the quad to check up on Zell, then go to the 3rd 
Floor.

After doing that, you'll have to form a party of 3. You only get 3 choices 
though, as Squall has to go, and Zell has to go rescue Rinoa. I recommend 
using Selphie and Irvine, but it's up to you. If Quistis has decent blue 
magic, she is a possibility. Junction everyone up and then beat up on some 
weak soldiers. After beating their asses, talk to everyone in the classroom 
and leave. You'll be asked to go to the 3rd floor bridge, so do so now.

There, Squall decides to attack Edea's army. Proceed to the 2nd floor and then 
you'll be asked to find a missing kid. He's at the end of the passageway on 
this floor. A trooper will pin Squall against the wall, though. Hit the X 
button to bring up some choices, and select the bottom one. Press X again, 
then select the 2nd option to bring up a mini game.

This mini game is pretty interesting. Push X to punch, Triangle to kick, 
Square to block, and Circle to unleash a Deathblow attack when the enemy's 
about to be dominated. What I do is simply block a few times, then unleash a 
deathblow, then finish him off with some punches. It's not that challenging.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
GALBADIA GARDEN 
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Yay, Rinoa's now rescued. After Squall and Rinoa have their little love scene, 
and select the 2nd option to enter the Garden together. Save your game at the 
save point, reorganizing everyone's junctions, then go right twice to reach 
the stairs. Go up the stairs, and then go left after a scene. Go through the 
door to the right and enter the door to the right to get a Card Key.

Now, return to the save point, and go left, going through the left door. LOL, 
the ice hockey rink has actual ice hockey players that you can fight in random 
battles. How cool is that? Go through the door to the left to get some Life 
spells if you want, or go right to continue on. Go through the door straight 
ahead and talk to the student to get another Card Key. Go back to the save 
point now.

Once there, save your game and go right again. Climb these stairs to the top 
floor, and go down onto the tennis court. Go left, then keep following the 
path down until you get to the main hall. Save your game at the east side of 
the hall if you wish before encountering the GF Boss in the center of the 
hall.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----            CEREBUS             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: Wind, Thunder
AP GAINED: 30
DRAW LIST: Quake, Double, Triple

Cerebus also has some nice double and triple spells to draw, if you didn't 
have enough time to get enough from Odin. He does like to cast them damn 
Triple spells on himself, though, but a quick Dispel can take care of that 
little problem. Cast Float right away, then use some physical attacks and keep 
your characters healed. He has no elemental weaknesses, but using GFs always 
helps. He's not that tough all in all.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

He's a pretty cool GF. Spd-J is a nice thing to learn. Go down to the 
southwest exit now and go left in the next screen. Talk to the student hereee 
to get another Card Key. Go back to the stairs near the tennis court, and go 
down to the 2nd floor. Go left to the elevator, then go down and save your 
game at the save point. Exit here to get into another boss battle, this time 
with that idiot Seifer.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----            SEIFER              ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Poison
STRONG VS: N/A
AP GAINED: 20
DRAW LIST: Fira, Thundara, Dispel, Haste

Really, he's tougher, but he's still not really tough or anything. Cast 
Protect on Squall, and then go to work using physical attacks and your most 
powerful GFs. You know the drill by now. After a while, he'll start doing the 
Demon Slice attack, so keep everyone well healed, as that attack can do 
serious damage to one party member. Devote your weakest character to healing, 
use the other one for GFs, and use Squall to attack. You shouldn't have too 
many issues. 

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Go back to the second floor, then go right from the stairs, then go down and 
enter the auditorium to your right.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----              EDEA              ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: N/A
AP GAINED: 50
DRAW LIST: Blizzara, Demi, Esuna, Alexander

You'll have to fight Seifer again first, but you shouldn't have any problems, 
as he's much weaker now. After defeating him again, Edea will come out to 
challenge you again. She has the GF Alexander to draw, so make sure to get 
that right away, as it's a useful GF. After doing that, do the usual 
attacking/GF/healing method to whittle away at her HP and, as usual, 
eventually she will die.

Some things to watch out for include the Maelstrom attack, which removes half 
of all the party members' current hit points, and Death, which instantly kills 
one character. She also knows Demi and Blizzara, but she doesn't cast those as 
much. Have your characters equipped with Ice in elemental defense just in 
case. You may want to have Squall go in yellow on purpose to bring out a limit 
break. One or two should finish Edea off quickly.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Watch the little scenes, and guess what, we're done disc two! Yay! Disc 3 is 
the longest disc yet, featuring tons of side quests. I won't lead you through 
all of them, just the useful ones that I found entertaining. Sorry, but I 
don't get paid for this. ;) Disc 4 is incredibly short to make up for this, 
however.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 4.3 ---  Disc Three  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

We've finally made it to disc 3! We're more than halfway done the game, as 
disc 4 is pretty damn short. Let's keep rolling, shall we?


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
BALAMB GARDEN AND EDEA'S ORPHANAGE
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

All you have to do at first is form a party of three to head to the orphanage, 
but first let's pick up some misc. side items that can come in handy later 
here. First, go to the Training Center and get the July issue of Weapons 
Monthly on the floor. It's a little brown spot surrounded by a yellow circle. 
Spend the night at the hotel to get the Combat King 003 hopefully, if not you 
can always buy it later. Okay, let's head off to the orphanage now!

Here at the orphanage, you'll watch a surprising scene as a new enemy is 
revealed to you. Oh well, more fun beating up enemies later, I guess. Get the 
copy of Timber Maniacs off the ground here, then head to the overworld and try 
to find a Ruby Dragon. They can be mugged for an Inferno Fang, which you need 
to remodel Selphie's weapon. You can also use it to get Quistis's Fire Breath 
blue magic limit break.

Back to Balamb you go, and you'll get to control Laguna in another freaking 
sweet dream sequence. :-D

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           RUBY DRAGON          ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Ice, Holy
STRONG VS: Fire, Wind
AP GAINED: 14
DRAW LIST: Aero, Firaga, Demi

As you can see here, Ruby Dragon is weak against Ice, so cast them Ice spells 
and Shiva GF for a pretty easy battle. MUG THE INFERNO FANG, as I said before 
those things definitely come in handy, and here's your best chance to have one 
right now. Just keep attacking with Ice spells and physical attacks, you 
shouldn't even have to heal.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
ANOTHER BADASS LAGUNA DREAM SEQUENCE
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Wow, this dream sequence has Laguna becoming an actor. Pretty interesting 
stuff. You'll have to do a mini game now. Square is defend, and Triangle is 
attack. Just do a pattern of attack/defend/attack/defend to win pretty 
handily. After doing so, choose the 2nd option and save your game, because 
you'll have to face a boss. Make sure to junction GFs for an easier time!

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           RUBY DRAGON          ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Ice, Holy
STRONG VS: Fire, Wind
AP GAINED: 14
DRAW LIST: Aero, Firaga, Demi

As you can see here, Ruby Dragon is weak against Ice, so cast them Ice spells 
and Shiva GF for a pretty easy battle. MUG THE INFERNO FANG, as I said before 
those things definitely come in handy, and here's your best chance to have one 
right now. Just keep attacking with Ice spells and physical attacks, you 
shouldn't even have to heal.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

After this easy battle, you'll watch an interesting scene. It's all starting 
to make sense now...


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
TIME TO FIND US A WHITE SEED!
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

No, that's not Seed, it's SeeD, lol. When you wake up, Edea will give you a 
letter to give to the White SeeD, so we need to find that thing now. Go north 
of the orphanage, and you will see three islands. The White SeeD ship is 
located near the southwestern portion of these islands. Once you find it, 
you'll watch a scene and be free to explore the ship. First, follow Zone into 
the bridge and talk to him to exchange the adult magazine for a Shiva card. 
Then, get the Timber Maniacs on the bridge. You should have them all now. =D

When you are done collecting that side stuff, head to the cabin to speak to 
the leader. Your next objective is to go to the Fisherman's Horizon to get to 
Esthar, but you won't be able to get a few side quests done if you do this, so 
let's take care of the important ones.

Here is a list of the places you can go now to do side quests, and the ones I 
chose to detail.

CENTRA RUINS - SQ003
Chocobo Forests - Dome shaped forest on Trabia/Centra continents
CC Group - win 15/20 battles in Balamb Garden.

I'm sorry, but I hated the Chocobo Forest and CC Group side quests a lot. I 
promise I will answer any questions you have about them if you send me an 
email, and there's always the incredible side quests FAQ here at GameFAQs to 
help you if you need it.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
CENTRA RUINS (SQ003)
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

You may remember this place as the area where you fought Odin before. We're 
back now to pick up another useful GF! This one is harder to beat, though, so 
make sure to have Meltdown spells before entering here. Have Squall and 
Quistis both in yellow on your party. Go to the third screen and continually 
unleash limit breaks on the Tonberries. After a while, you'll find a Tonberry 
King. Cast Meltdown on it and use a limit break, and he should join you if the 
limit break did enough damage. Tonberry King has useful abilities, like 
Familiar and Level Down.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
FISHERMAN'S HORIZON BRIDGE AND ESTHAR REGION
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Head on over to Fisherman's Horizon when you're done fooling around with the 
side quests, then get Rinoa from the infirmary. You'll meet up with the other 
characters at the bridge, then choose the 2nd option when you get a choice to. 
You'll now have Edea as a playable character, but don't bother with her as 
she'll soon leave your party anyways. It's time to go to the Great Salt Lake, 
which is in Utah.. err, no it's not, but you'll see it. =D


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
GREAT SALT LAKE
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Go up one screen, then follow the path, picking up some Meteor and Thundaga 
spells along the way. Go up to the cliff and push X to jump off it, then 
follow the path to the north. Go right on the next screen for a save point, so 
save your game and have Ifrit and other fire-based attacks junctioned, as the 
next boss is weak against fire spells. When you're ready, go 2 screens to the 
left to meet up with the boss of this area.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             ABADON             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Fire, Holy, Heal
STRONG VS: N/A
AP GAINED: 40
DRAW LIST: Cura, Esuna, Dispel

This boss is interesting because the characters actually say his weakness 
before the battle, which doesn't happen all that much. Have a character summon 
Ifrit, while the others use fire-based attacks. When Abadon stands up, cast 
Cure spells on it to do some serious damage. He'll eventually die.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Go northeast to the next screen, then examine the background to unlock an 
opening. Climb up to it, and you'll be in Esthar City.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
ESTHAR CITY
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Go right, then enter the door to the northeast. Wait for the elevator to stop, 
then through the door right in front of you. You'll get a badass video of how 
awesome Esthar City is, and then it's time for the final (*sniff*) Laguna 
dream sequence.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
THE LAST AWESOMELY COOL LAGUNA DREAM SEQUENCE
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Talk to both of the soldiers, who will tell you to go upstairs. Go upstairs, 
and talk to the Moomba. Then, talk to the man, then the Moomba again, then 
finally the man again. An Esthar soldier will come in and you'll have to fight 
him, but he's really easy. I LOVE THE BADASS BATTLE THEME STILL! Junction 
Kiros and Ward, then get into another easy battle. After disposing of the 
freaks, go to the right elevator and head down to the first floor. Go right to 
exit and save at the save point. You'll find out that Dr. Odine knows where 
Ellone is, so go back to the labratory.

Here, pick up the Weapons Magazine Monthly issue from the floor before going 
to the basement. You'll meet some enemies here. Mug the Elastoid to get a 
Laser Cannon, which teaches Quistis the Homing Laser blue magic skill. After 
doing this, you'll find out where Ellone is - in Odine's Labratory. You'll 
fight more enemies there, but as usual they're nothing too special. The 
elevator is in the center of the room, then fight more enemies on the next 
floor. Look through the blue glass, then look at the control panel to the 
right, then go back down to the first floor. Go through the door to rescue 
Ellone.

And that concludes the Laguna dream sequences of the game. He finally did what 
he had to do.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
BACK WITH THE LOSERS IN ESTHAR CITY
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Head into the car to go to the Presidential Palace. He'll ask you to leave 
Rinoa behind, as she cannot be allowed to be in your party for more than an 
hour at a time (That's not the actual reason, but if you think about it, it 
should be.) Exit the palace by going down and then right to get to the 
elevator pod. Esthar's a pretty confusing city, but just walk around until you 
are familiar where everything is.

Buy some stuff at the shops. I noticed that the stuff changes depending on how 
often you enter, so enter the shopping mall and get a Force Armlet. Then, you 
should have the Tonberry King's Familiar ability learned by now, so buy some 
Pet Pals and Combat King magazines as well. You should have all of them now. 
Finally, buy a bunch of Power Wrists, as you can refine awesome Aura spells 
from them using Tool-RF (Aura helps you get into limit even if you're not on 
yellow HP.) Finally, go to the Air Station and talk to the Presidential Aide 
near here, then go to the Palace and talk to the secretary to get the Occult 
Fans final volume. 

You can exit here, and I recommend doing some overworld exploring real 
quickly. Walk around the western coast to meet up with Malboros. Junction a 
bunch of stuff to your status defense for an easier time, then mug them and 
run away. When you have 9 Malboro Tentacles, you've done your job. You need 
some for weapon remodeling, and you can use one on Quistis to get her to learn 
that bad ass Bad Breath attack. 

I recommend going to Tear's Point as well, real quick. You don't have to, but 
head in there and you can get the Solomon's Ring underneath a giant statue. If 
you have 6 Malboro Tentacles, 6 Steel Pipes, 6 Remedy Pluses, use the 
Solomon's Ring to get a new GF, Doomtrain.

You can now head to Lunar Gate, which is east of Esthar.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
LUNAR GATE
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Here, just enter the place and then talk to the girl that's standing at the 
gate. Then, follow the soldier and he will explain about an upcoming space 
journey (Ugh, I hate that part, too). Choose "I'll do whatever it takes", and 
you'll actually HAVE TO INCLUDE RINOA NOW. What a concept. Take Irvine or 
Quistis along as well. Choose to trust Zell, then save at the save point. 
You'll be Zell now, so return to Esthar City.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
ESTHAR CITY (AS ZELL)
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Go to Odine's Labratory, and ride the elevator to meet up with him. 
Apparently, Galbadia has succeeded in recovering the Lunatic Pandora. It will 
land in Esthar within 5-8 minutes, then southeast of the Palace within 10-15 
minutes, and finally north of the shopping mall within 17 minutes. I advise 
getting there as quickly as possible. First, exit the labratory and go 2 
screens right. Go up at the intersection, then climb the stairs to the left. 
Wait for the Pandora to come, fight some soldiers, and then you'll be allowed 
inside the Pandora.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
LUNATIC PANDORA
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Since I helpfully instructed you to activate all the traps way back during 
Laguna's 2nd dream sequence, you should have full access here. There's a 
Meteor draw point in here, so stock up on that stuff, then go up the stairs 
and go to the blue 02 elevator. Go along the path, and go left at the 
intersection. At the elevator screen, go down the stairs towards the 
southeastern corner of the room.

Here, go down the ladder to get a Confuse draw point. Stock up, then go right 
to get a LuvLuvG item. Go left from the draw point to get to three opened 
doors. Go through the doors to get a Silence draw point, Power Generator, and 
Phoenix Pinion. Go left to get a copy of Combat King 005, then follow the 
path, eventually going left, to get an Ultima draw point. Go all the way back 
to the red elevator now that you went by earlier.

Go up the elevator, and it will take you to the lobby. Go left and go in the 
green 01 elevator. Stock up on Holy spells at the draw point here, then go up 
to a save point. At the intersection, go up and you will be picked out of the 
Pandora. Well, that sucks.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
LUNAR BASE
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

When you wake up, get Rinoa and follow Piet into the lab. Place Rinoa in the 
chamber (time in your party this time: 32 seconds or so), then save your game 
at the save point. Exit the lab, then follow the path to get to the control 
room. Go to the upper right and check out the panels. Choose the 2nd option, 
then leave the room. Go down the stairs to the left, then go through the door. 
Talk to the girl, then go down the tunnel. Talk to Ellone, then head to the 
lab again. Rinoa won't let yuo come near her, so go back to the control room 
and touch the panel again instead.

Go to the 2nd floor's locker room now, and examine the lockers to get the 
astronaut outfit. Go to the air lock on the left, then go back to the control 
room. Talk to everyone, and then go right to the elevator. Go down it, and 
save your game at the save point. Head right to enter the control pod. Watch 
all the silly little scenes, and soon you'll have to play a mini game to save 
Rinoa. Push triangle a lot and move the directional pad until you see Rinoa in 
the center, then keep her in the center until the timer runs out. All done! 
Watch the silly FMV sequence.

Close the air lock by checking the panel to the left, then go up. 


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
RAGNAROK
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

You'll have to fight a lot of aliens in here, but they're not tough. There's 
four types of aliens, with two of them each. You must defeat the same color 
twice in a row. Do this four times and you're done. Junction everyone up, then 
go right and go down the stairs. A purple one will be here. After beating him, 
go through the door to the left, then quickly through the next door to the 
left. Beat up the purple alien in here.

Go back to the previous room and take out the red alien now. Go through the 
door to the south, then climb the stairs to the right and kill the red alien 
here. Go back down tot he 1st floor and enter the door in the upper right hand 
corner to kill a green alien. Save your game at the save point, then go all 
the way back to where you met the 1st red alien, and go 2 screens left. Kill 
the Green Alien, then go through the door to the left and kill a yellow alien. 
Almost done! Go all the way back to the entrance and kill the last yellow 
alien. Save your game at the save point here.

Now, go all the way back to where the 2nd green alien was, and go up the 
elevator. This is a nice little romantic scene with a pretty little song, but 
IT DOESN'T BLOODY MAKE ANY SENSE. Squall's a complete asshole to her all game,  
yet Rinoa still falls in love anyways. This game, and scene, makes no sense 
whatsoever. Oh well. Go back to the passenger deck now and then to the 
cockpit. You now have control of the Ragnarok. Time to head for the Sorceress 
Memorial, which is south of Lunatic Pandora Labratory.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
SORCERESS MEMORIAL
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Run in here and watch the scenes. Then, head back into the Ranarok and Rinoa 
will apologize. You can theoretically head to the last part of disc 3 now, but 
there's a few side quests that I feel you should do first. Those are Cactuar 
Island, Islands Closest to Heaven and Hell, Deep Sea Research Center, and UFO. 
Let's do these real quick, shall we?

It's recommended that you try to remodel your weapons as strong as you can 
now, as the tough side quests are coming up right now. Check the weapons guide 
for the items you need, and the items section for the locations of said items.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
SHUMI VILLAGE REVISITED
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

The statue of Laguna is finally done, yay! That's all to find out here, so 
let's go do some side questing if you wish, or skip down to Edea's Orphanage 
if you don't feel like it.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
CACTUAR ISLAND (SQ004)
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

To the east of the Centra Ruins, you'll find the Desert. Find the Cactuar that 
randomly appears on the island, and eventually you'll run into it and fight 
the boss here.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----         JUMBO CACTUAR          ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Water
STRONG VS: N/A
AP GAINED: 20
DRAW LIST: Meltdown, Demi, Tornado

The key to winning this battle is to constantly have one person devoted to 
reviving knocked out characters. 10,000 Needles will do 10,000 damage to one 
character, so you need to be doing that a lot. It's weak against Water, so use 
Leviathan and Water-junctioned physical attacks for an easier time. After a 
while, he will start to hesitate, so finish him off quickly with Leviathan 
magic or Meltdown/limit break combination.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

You'll now have access to the GF Jumbo Cactuar! Yay! Let's go get ourselves 
some powerful Guardian Forces now!


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
ISLANDS CLOSEST TO HEAVEN AND HELL (SQ005)
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

There's not too much to do here. The Heaven island is located southeast of 
Esthar, and the Hell island is located to the southwest of Deling City. You 
can fight powerful enemies and draw powerful magic from these islands. The 
enemies are always on level 100, so if you aren't ready to meet them, equip 
the Enc-None ability and draw away! You'll want to get Ultima junctioned to 
everyone's attack or magic power ASAP.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
DEEP SEA RESEARCH CENTER (SQ006)
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

This is by far the toughest side quest yet, so make sure you have everything 
you need to enter. That includes every GF available to this point, ultimate 
weapons, 100 badass spells junctioned to your important statistics, etc. This 
place won't be easy, as you have to fight Bahamut AND Ultima Weapon if you 
choose, who are two of the hardest bosses in the game. And the Research Center 
features a lot of tough enemies, and Enc-None does NOT work, so haha to you if 
you think it's gonna be easy. ;)

There's also a few other things I'd recommend bringing along: Degenerator, 
Level Down, 100 Meltdown, 100 Aura, and Lion Heart limit break. All of these 
things will come in handy in this tough dungeon. When you're ready, go to the 
southwestern corner of the world map and look around for this place.

Inside, you'll see a glowing ball. If it's glowing, you'll get into lots of 
battles. Wait for it to stop glowing before continuing. When you get to the 
ball, select the only option they give you. You have to fight a Ruby Dragon, 
which are pretty nasty enemies. You'll have to face more though, without 
healing between battles, so really, keep healed before you finish them off. I 
recommend summoning weaker GFs that you don't need later for tough boss 
battles. Level Down works as well. 

After the first battle with the Ruby Dragon, choose Never to get into another 
battle with the Ruby Dragon. Do you hate this game yet? I sure do. This one is 
harder because it's a back attack. Gotta love Square. After this battle, 
choose the hidden option underneath "None of your business". Time to fight 
Bahamut!

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             BAHAMUT            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Ice
STRONG VS: Fire
AP GAINED: 40
DRAW LIST: Flare, Curaga, Full-Life, Dispel

Bahamut is not a terribly challenging boss, I just wanted to scare you 
earlier. Cast Blind on him and you won't have to worry about physical attacks 
as much. Then, bring out the Protect/Shell combo to protect against his Mega 
Flare attack. I like summoning strong GFs to take the brute of that attack, 
anyways. Once you're well protected, cast Ice magic and Shiva on him, while 
Squall does the Meltdown/Aura/Lion Heart combo on him. Badda bing, badda boom.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

You now have Bahamut to summon! But we still need one more GF to go, and it's 
located in this place, as well. The dungeon really isn't hard to go through, 
but the boss at the end is pretty insane. Go back out to the Ragnarok and 
enter the conference room. Talk to all the characters, then go back to the 
center of the research center. You should be able to go down.

Now, the way this works is that on each floor, you have to spend a certain 
amount of units of health to progress to the bottom floor, and you need to 
have 10 units of health to fight Ultima Weapon. You start with 20. The enemies 
in here are pretty tough, ranging from Ruby Dragons to Tri-Faces. Make sure to 
mug some Curse Spikes from the Tri-Faces, they're the only enemy that has 
them.

On the first floor, use 4 units. On the second floor, use 2 units. On the 
third floor, use 4 units on the monitor left of the stairs, then enter the 
steam room to recharge 7 units. Go back to the main room and use 1 unit. On 
the next floor, use 1 unit, and on the next floor, use 1 unit as well. Don't 
let Zell operate the machinery. Use 4 units to go to the next floor, then use 
Move-Find to activate a save point. Save and heal up, then use the remaining 
10 units to fight Ultima Weapon. 

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----          ULTIMA WEAPON         ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Ice
STRONG VS: Fire
AP GAINED: 40
DRAW LIST: Regem, Dispel, Ultima, Eden

Hoo boy. This is the nastiest boss you've faced yet, but thanks to the 
easiness of the game, you still shouldn't have too many problems. His nastiest 
attack is an attack that does 9999 damage, so you really can't protect against 
that. Instead, have someone equipped with the Revive ability, or use a Full-
Life spell, to quickly bring them back to life. You definitely want to keep 
everyone healed at all times.

First, draw Eden from him. Eden is the best GF in the game, so it's nice to do 
that first. After, do the usual Meltdown/Aura/limit break combination while 
the other 2 keep healed at all costs. Squall will eventually finish him off 
with limit breaks, especially if the other two heal. The only problem you'll 
run into is if Ultima Weapon uses the 9999 attack on Squall. Use a Full-Life 
on him quickly, then have everyone summon strong GFs and hope they finish him 
off. If not, cast Haste on Squall and repeat the Meltdown/Aura/limit break 
combination. Good luck and stay focused! You can do it!

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Congratulations, you did it! You now have the 2 best GFs in the game! Let's 
continue on, shall we?


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
UFO SIDE QUEST (SQ007)
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

There are four places where you can find the UFO. Equip Enc-None and you can 
still meet them, so go to the following places: Kashkabald Desert, Island east 
of Trabia Garden, eastern shores of Timber continent, and around the Winhill 
Bluffs region. Once you encounter a UFO in each area, go to the cliffs north 
of the Grandidi Forest. Land the Ragnarok here and defeat the UFO that you'll 
meet. Get 5 Elixirs from Johnny's shop in Esthar.

After getting the 5 Elixirs, go to the Balamb region. Defeat the UFO and a 
PuPu will show up. Use the 5 Elixirs on him to get the PuPu card. This is the 
only chance all game to get its card, which is why I put this side quest here. 
That's all there is to do now.

Since you beat Ultima Weapon, I think you're safe to progress through the rest 
of the game. ;)


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
EDEA'S ORPHANAGE
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

You need to bring Rinoa on for this one. Watch the long scene here as some new 
and improved storyline stuff unfolds right before your very eyes! Go into the 
orphanage now and talk to Edea. Aww, Rinoa gets in a nice comment here. Okay, 
we have to go to Esthar again, so let's get our freak on!


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
ESTHAR CITY
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

You can land directly in here now, as you may have found earlier while getting 
the Elixirs. Go back to the Presidential Palace right away, as there's enemies 
here now. You'll finally get to meet the president. Ask him the 2nd through 
4th options to learn some interesting stuff about the story, then choose the 
1st option to progress the story. Doctor Odine will blab on about something, 
then choose Yes to advance the storyline again. Well, this time compression 
makes no stuff, but whatever.

Get the Squall card from the President if you're into card collecting, then 
run around Esthar until you meet an Elynoyle. Mug a Moon Stone from it, then 
defeat a few Level 40 or above ones to get 8 Energy Crystals. You'll need this 
later for weapon upgrading. 

Go back to the Ragnarok, and you'll get another time compression confusing 
storyline scene. Oh well. Time to go to Lunatic Pandora, but let me explain 
what you should have equipped as weapons and abilities and stuff before you 
enter this place. Since we beat Ultima Weapon, the last part of the game 
shouldn't be THAT tough, except Omega Weapon.

WEAPONS - Get all the Ultimate weapons. Check the items and weapons sections 
for more details.

JUNCTIONED SPELLS - HP: Full-Life, Strength: Ultima, Vitality: Meltdown, 
Magic: Triple, Spirit: Reflect. You can get Meltdown by drawing from level 30 
or above Gaylas in the Trabia Region. You can get Reflect by drawing from 
level 30 or higher Death Claws in the Centra Forest.

GUARDIAN FORCES - You should have all of them now!

Time to go to Lunatic Pandora!


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
LUNATIC PANDORA
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Go out the Ragnarok and you'll meet up with Raijin and Fujin.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----          RAIJIN/FUJIN          ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Raijin - Poison, Fujin - Poison
STRONG VS: Raijin - Thunder, Fujin - Wind
AP GAINED: 20 total
DRAW LIST: Raijin - Thundara, Thundaga, Shell, Protect
           Fujin - Aero, Curaga, Full Life, Tornado

These guys are so easy. Summon Eden, use limit breaks, do whatever. The only 
thing to watch out for is the Shatter attack which reduces a character's hit 
points to 1. Otherwise, you really won't have too many problems with them. You 
really should be used to them by now, anyways.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Follow these 2 guys into the Pandora now. Go up and then left to meet up with 
Biggs and Wedge. Save your game at the save point, then go to the next screen 
and stock up on Meteor and Holy spells from the draw points. Now, go to the 
green 01 elevator. You'll meet up with another boss now.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----        MOBILE TYPE 8
                          RIGHT PROBE/LEFT PROBE       ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Mobile Type 8 - Thunder, Right Probe - Thunder, Left Probe - 
           Thunder
STRONG VS: Mobile Type - N/A, Right Probe - N/A, Left Probe - N/A
AP GAINED: 40 total
DRAW LIST: Mobile Type 8 - Firaga, Thundaga, Blizzaga, Flare
           Right Probe - Curaga, Demi
           Left Probe - Curaga, Esuna

It has two different modes. One is Mobile Weaponry Attack Mode. In this mode, 
don't use physical attacks. Use Quezcoatl, Eden, Bahamut, Jumbo Cactuar, and 
thunder spells to whittle down its HP quickly. After a while, it'll switch 
modes and reduce everyone's HP to 1. Immediately get everyone healed up by 
Curaga magic (maybe Double or Triple it). Just keep focusing on the magic 
attacks to take these guys out.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

You are at a point that you cannot turn around now. The end of disc 3 is 
coming up now, so save a separate file if you need to, and then go up to meet 
up with the final boss of disc 3. Guess who...

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----              SEIFER            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Poison
STRONG VS: N/A
AP GAINED: 40
DRAW LIST: Firaga, Thundaga, Blizzaga, Aura

Stock up on Aura spells first, as those things come in handy. He has strong 
attacks, but you shouldn't have too many problems. Use Meltdown/Aura/limit 
break for a quick win, or do it the "hard way" by summoning GFs. Yeah, this 
game is so challenging. :/ STOCK UP ON AURA IF YOU NEED IT. YOU WON'T REGRET 
IT.

After the battle, Seifer will kill Odin. :( Gilgamesh will come in sooo pissed 
off, though. Gilgamesh rocks, and he will come in handy.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Rinoa leaves the party again (what else is new really), so replace her with 
Quistis (but do not remove Rinoa's junctions). Leave the room, and guess what 
:) DISC 3 IS DONE! YAY!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 4.4 ---  Disc Four  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

There's no turning back now. The overworld has been completely messed up and 
you can't do anything you could do in disc 3. That's why I recommended a 
separate save file. Anyways, we might as well finish this game off!


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
LUNATIC PANDORA
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Go up the first ladder, then another ladder for a Break draw point. Get as 
many as you need, then go back down the ladder and run left to go up the white 
pole. Go right and go into the opening. Use Move-Find to find the invisible 
save point, then save and heal up, as a tough boss battle is coming up.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           ADEL/RINOA           ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Adel - N/A, Rinoa - N/A
STRONG VS: Adel - N/A, Rinoa - N/A
AP GAINED: 0 total
DRAW LIST: Adel - Firaga, Thundaga, Blizzaga, Flare
           Rinoa - Esuna, Dispel, Regen

Yes, Rinoa is actually a part of the battle. No, you cannot let her die. 
Instead, cast regen on her right away, so when Adel life drains her HP, she 
will recover right away. After taking care of Rinoa's situation, focus on 
Adel. You cannot do any attacks that do multi-hits, like Ultima, limit breaks, 
or GF's. So, hope you have a strong physical attack, as that's about all you 
can do. Use Meltdown on her to make it easier, and keep healed.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Watch the kick ass FMV after this boss battle, and then you'll be in the 
Commencement Room. Save your game, then go through the area. Go to the door, 
then you'll have to fight various Sorceresses. They're all easy, except for 
the last one.


~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           SORCERESS C          ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: N/A
AP GAINED: 55
DRAW LIST: Flare, Holy

She counter attacks with each physical attack, so keep an eye out for that. 
Her counter attack is pretty nasty. Summon Eden/Bahamut while Squall does the 
old Meltdown/Aura/limit break combination. You'll notice her starting to count 
down. When that count down ends, Ultima happens, and that wouldn't be good. 
So, finish her off with all of these powerful attacks before she hits the 
final countdown!

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
EDEA'S ORPHANAGE
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Go up, then right, and go up again to watch a cool FMV. That's the final 
dungeon there, my friends. It features a lot of bosses, but none are really 
that challenging for the most part. Go up some more, then push X to jump 
towards the three portals. Go to the one in the upper left one to be dropped 
off in the Chocobo Sanctuary area.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
OVERWORLD
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Here, go inland and go north of the forest to get to the chocobo sanctuary. 
Use the chocobo to go south along the eastern shore of the continent, then go 
across the water towards the desert. Go to the beach south east of the desert, 
then go towards the center of the desert to get to the Ragnarok.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
RAGNAROK
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

This is the final preparation point of the game. There's no turning back now. 
You may want to do some final preparation in the overworld, battle wise, but 
if you don't need to, go over to the Kashkabald desert and look for a portal 
in the northwest. This opens up another portal in the orphanage, so go back 
there and go in the new portal. You'll now be in the final dungeon of the 
game. Yay!


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
ULTIMECIA'S CASTLE -- FINAL DUNGEON!! --
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

When you enter this castle, all 8 of your commands will be sealed off. Item, 
Magic, GF, Draw, Command, Limit Breaks, Resurrection, and Save. Well, that 
sucks. You need to beat all 8 of the bosses in here to unlock the 8 abilities. 
You also need to split up into two groups. I recommend using Enc-None to save 
time, as you already should have everything you need. Split them into two 
groups, and exchange Diablos each time you switch groups. The green spots in 
the castle let you switch groups.

The main party will start off, so go north and climb the stairs. First boss!

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           SPHINXAUR            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: N/A
AP GAINED: 20
DRAW LIST: Firaga, Thundaga, Blizzaga

Since all you can use is physical attacks, just use them over and over until 
he dies, ignoring all the enemies that he brings along onside him. You should 
have decent enough HP and attack power junctioned by now to survive this boss 
battle without worries.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Unlock Magic or GF, depending on which you use more, then remember to add in 
this command. Go up the stairs, and go right. Go through the lower right hand 
door. Then, go right and down the stairs. Check the bell here. You don't need 
to use it now, but remember where it is for later. Go through the door, 
ignoring the green spot as well. In the next room, you'll see a bunch of 
paintings. Look at the first four paintings on the 1st floor, but don't look 
at the large one to the left. Then go up the stairs to the right and view the 
remaining 8 pictures. 

Return to the large painting on the 1st floor, and look at it this time. Enter 
Vividarium, Intervigilium, and Viator. You'll now get to meet up with yet 
another boss.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             TRAUMA             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Wind
STRONG VS: N/A
AP GAINED: 30
DRAW LIST: Flare

He also summons little creatures, but you shouldn't have to worry about them. 
If you chose to unlock GF, summon Jumbo Cactuar, Bahamut, and Eden, and he 
should be dead in one round. If you unlocked magic, use Triple and Tornado for 
an easy time. 

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Unlock the other command now, either Magic or GF. Go through the door to the 
north and then find the switch spot to the north. Time to switch parties! Make 
sure to junction them nicely, and give them Diablos Enc-None as well. Go up 
the stairs and into the door. Run onto the chandelier, and it will fall down. 
Examine the switch and you'll fall into the Wine Cellar, where you'll meet up 
with the 3rd boss now.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           TRI-POINT            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Fire, Ice
STRONG VS: Thunder
AP GAINED: 30
DRAW LIST: Haste, Tornado, Bio, Siren

Every time you attack him, he counters with a powerful thunder spell. So, keep 
everyone healed at all times, and then use a bunch of Firaga and Blizzaga 
spells for an easy time. Note that you can junction Firaga/Blizzaga to attack 
and Thundaga to defense for an even easier time.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Choose to unlock Limit Breaks. With limit breaks, magic, and GF, you shouldn't 
have too many issues now. Go back up to the Grand Hall, and go through the 
door to find a green switch in the courtyard. Switch parties now. With the 
main party, go through the door to reach the Floodgate. Go to the door in the 
left. It will shut behind you. Then, take the key from the hand of the 
skeleton to meet up with the fourth boss in here.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           RED GIANT            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: Physical attacks
AP GAINED: 30
DRAW LIST: Demi

He is extremely strong against physical attacks, and mostly every GF can't 
hurt him as well. Meltdown/Aura/limit break WILL work though, as will the 
Jumbo Cactuar's 1000 Needles Attack. Next, please.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

I would unlock Save at this point, just because you haven't saved in a while. 
Go back to the switch spot, and switch parties now. Go to the door in the 
background. Remember the organ that's in here, and then climb the staircase to 
the right. Walk towards the wooden bridge to pick up the sparkly object, then 
return to the switch spot and switch parties. With the main party, go back to 
the Floodgate again and unlock the door to the right. Yet another boss, 
hoofreakingrah.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----          GARGANTUA            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: N/A
AP GAINED: 42
DRAW LIST: Bio, Quake, Reflect

The first part of him has 3 separate parts, but you can take them out easy 
with Holy magic or an Alexander summon. He'll then become whole. He likes to 
use status effect magic, so watch out for that or be well protected. Don't use 
physical attacks, as he likes to counter them, as well. Instead, use strong 
magic spells and GFs to take care of business.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!-- 

Unlock Item and return to the switch spot outside of here, as before. Note, 
you need to reoganize your party now maybe. Your main party needs 2 males and 
1 female, and your secondary party needs 1 male and 2 females. Switch to the 
secondary party and head back one screen. Go left towards the door, and step 
through the door at the end of the passageway to get back to the Main Hall. Go 
up the stairs, and then go left towards another door. Go down the steps to the 
left, and go past the switch spot. Go left into the next screen, and use the 
green switch spot here.

With the main party, climb the stairs to the left, into the left opening, save 
your game (finally!), and step onto the elevator. There's a green switch spot, 
so use it to switch to the next party. Go left into a storage room, and then 
pick up the Floodgate Key. Return to the elevator and switch spot to switch to 
the main party. With the main party, go all the way back to the Floodgate and 
examine the switch to the left twice to drain the water. Go to the courtyard 
and pick up the treasure vault key in the fountain. Go back to the Grand Hall 
and step onto the switch spot to the right.

With the secondary party, go back one screen and go through the door to the 
left. This is the treasure vault. Open the leftmost coffin, then the right 
most coffin, then the 2nd to left coffin. Open the 2nd to right coffin to face 
a boss.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           CATOBLEPAS           ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Earth, Water
STRONG VS: Thunder
AP GAINED: 30
DRAW LIST: Meteor

You don't have Squall for this battle, so you won't get to use the 
Meltdown/Aura/limit break combination, but you still shouldn't have too many 
issues. Summon the Brothers and Leviathan, as Catoblepas is weak against those 
particular elements. Keep VERY WELL healed as this jackass will cast Meteor 
before he dies.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Unlock Revive and head back to the Hall. Go through the door to the north, 
then over the chandelier and into the door. Another boss fight will be 
triggered!

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             KRYSTA             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: Ice
AP GAINED: 30
DRAW LIST: Holy

I recommend using only GFs, as she counter attacks anything else and does some 
nasty attacks. Also, she uses Ultima at the end, which is why I also recommend 
using solely GF's. Use a few nice GF attacks to get the bitch begging for 
mercy.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Unlock the Command Abilities slot now, and you'll only need to unlock Draw 
now. Sweet. Return to the switch spot in the hall. With the main party, go 
into the Chapel and head up the staircase to the right. Cross the bridge and 
enter the left door. You're now in the Clock Tower. Use Move-Find to find the 
save point, and save your game. Climb up the path until you reach a bell. 
Position yourselves at the opposite end of the ledge the bell swings to, and 
push X to jump onto the bell. Enter the opening on the ledge to meet up with 
the final of the 8 bosses.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             TIAMAT             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: Fire, Thunder, Wind
AP GAINED: 30
DRAW LIST: Flare, Eden (!)

Cast Shell and Protect on everyone right away to protect against his nasty 
magic attacks. One does over 3,800 damage to everyone, which is not cool. Dark 
Flare is the name of that attack, and it's nasty. Have two people summon GF's 
while the other uses Meltdown/Aura/limit breaks. Where have you heard THAT 
strategy before? ;) Two limit breaks should send Tiamat back to where he came 
from.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Guess what? Unlock Draw.. and you only have the final boss to go. Getting 
excited yet? Go back into the clock tower, leap onto the bell, and travel up 
the path to the top. Go down at the intersection and run across the hands of 
the clock, then climb down the ladder and go right to go down another ladder. 
Save at the save point, and do your final preparations. Make sure one 
character has Bahamut/Jumbo Cactuar, one has Eden, and the other has a lot of 
Meltdown/Aura. The problem is that she randomly selects your characters. 
Junction magic to HP, Mag Power, Atk Power, etx. When you're all prepared, 
save and enter her room.

She will randomly select three characters now. All battles will be done 
consecutively, meaning no time for healing between battles, but that also 
means you can cast stuff early on and have it last later. Keep that in mind. 

Here is what you should do with each character. Have Squall do 
Meltdown/Aura/limit break, of course. Rinoa should be a healer. Zell should 
use Aura/limit break as well. Quistis should be a healer. Irvine can either 
use physical attacks or summon a GF. Selphie should summon GF's.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           ULTIMECIA            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Poison
STRONG VS: Holy
AP GAINED: N/A
DRAW LIST: Haste, Slow, Reflect, Demi

This is by far the easiest of the four forms. Take some time to cast 
Protect/Shell/Aura/Triple on everyone, as well as Haste/Regen. These statuses 
will last for all four battles. After doing so, use the Aura/limit break combo 
to take her out.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             GRIEVER            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: Earth, Poison
AP GAINED: N/A
DRAW LIST: Bio, Quake, Tornado

Griever is her GF, and he's particuarly nasty. He has a high amount of HP, 
draws magic from you, does Demi, and can kill a GF in one hit. So, don't 
summon GF's yet. Devote one character to healing, while the other two cast 
Meltdown, followed by using limit breaks (you did use Aura already, right?). 
If you have 2 guys, use their limit breaks. I am not sexist, but guys have 
better limit breaks at this point.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----        ULTIMECIA-GRIEVER       ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: N/A
AP GAINED: N/A
DRAW LIST: Firaga, Thundaga, Blizzaga

I have yet to mention this yet, but the final boss theme is really cool. 
Anyways, she now combines her two previous forms into one badass form. She 
likes to draw magic, and her badass spells include Tornado, Meteor, and Holy. 
Ouch. Shockwave Pulsar is her nastiest attack, as it does 3,000 damage to 
everyone. She'll randomly summon little guys called Helixes. Once she summons 
two, she'll cast a powerful Great Attractor attack that does serious damage to 
your team. But, one Meltdown/Aura/limit break should be enough to kill a 
Helix, so kill it as soon as she summons one.

As for what you should be doing to beat her.. you already have 
haste/shell/protect, which WILL help, so have a character devoting to healing, 
while the others do the Meltdown/limit break combination that we've been doing 
since about halfway through disc 3 now.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----       ULTIMECIA'S FINAL FORM   ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: N/A
AP GAINED: N/A
DRAW LIST: Holy, Flare, Apocalupse

She is truly nasty in this form, and you have to do whatever it takes to win 
this battle. First, start off by summoning all the GFs you have, and see if 
you can get some damage off them before she kils them. I managed to reduce her 
Hp by over half using this method. After wasting all of them (might as well 
use them, right?), focus on the Meltdown/limit break combination as usual. 

She has some truly frigtening attacks in this form, however. She still knows 
Meteor and Holy, and she also learned Ultima and Flare. Ouch! Her lower body 
will also randomly appear and cast Apocalypse, which does around 3000 damage 
to everyone in the party. She also can draw magic from you, which sucks.

Just keep VERY well healed (have someone in Triple status and cast Curaga over 
and over) while the other two use limit breaks after Meltdown. She'll go down 
eventually. You'll know she's getting weak when she starts to talk crap.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--

Guess what? You just beat the game! Congrats! Enjoy the pretty solid but 
nothing too special ending!



!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-
| 5.0                              GUIDES                                5.0 |
!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-

Here is a section where I give an in depth breakdown on the various guardian 
forces you collect, as well a section devoted to the various secrets in the 
game. I also posted the boss strategies here for easier access, and posted a 
list of the Gameshark codes. Enjoy.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 5.1 ---  Bosses  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

If you need help with any boss, here's an easily accessible way to find the 
help you need! I couldn't really list many stats like I usually do, as the 
stats fluctuate wildly from level to level and it's impossible for me to 
predict what level you'll be on, so I just listed the boss's 
weaknesses/strengths, AP gained, and magic you can draw from them.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             IFRIT              ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Ice
STRONG VS: Fire
AP GAINED: 20
DRAW LIST: Fire, Cure, Scan

Ifrit's not really a tough boss at all. Junction Fire to your magic-defense 
before the battle, if you found the fire draw point in the cave and had an 
extra minute or two to prepare yourself. He attacks with physical attacks, as 
well as flame-based attacks, so the extra defense goes a long way. I had 
Squall summon Shiva over and over while Quistis used ice magic. Wasn't that 
challenging of a fight, and I won with over 2:30 of timer left to go.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----          BIGGS/WEDGE           ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Biggs - Poison, Wedge - Poison
STRONG VS: Biggs - N/A, Wedge - N/A
AP GAINED: 8 total
DRAW LIST: Biggs - Fire, Thunder, Blizzard, Esuna
           Wedge - Fire, Thunder, Blizzard, Cure

Draw some Esuna/Thunder/Blizzard spells if you want from these two guys, then 
when you're done having fun, use physical attacks to kill them. They're really 
not all that tough, you'll have to save your magic, because the next boss is 
much tougher.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----            ELVORET             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Wind
STRONG VS: Poison
AP GAINED: 10
DRAW LIST: Thunder, Cure, Double, Siren

Score! This is your first opportunity to get the useful Double spells, which 
allow you to cast a spell twice in one turn. Draw a LOT of those, as many as 
you can for each character, then have one person draw Siren, your next GF. 
After drawing magic, it's time to get the battle underway.

Just summon GF's over and over again, using Boost if you have it to really 
help out. Have someone in hand with cure spells just in case, because the 
Elvoret has a nasty breath attack which does some decent damage to all of the 
party members.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----            X-ATM092            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Thunder
STRONG VS: Poison
AP GAINED: 0
DRAW LIST: Fire, Blizzard, Cure, Protect

You only have to do 1,100 damage to it to make it go down, but it won't kill 
it. You probably can kill this sucker right now, but I don't recommend it. 
Keep casting Thunder spells (hope you drew a bunch like I told you to) until 
he goes down, then you can escape the battle by holding down R2 and L2.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----       GRANALDO/RALDO X3        ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Granaldo: Wind, Raldo: N/A
STRONG VS: Both: N/A
AP GAINED: 8 total
DRAW LIST: Granaldo: Sleep, Shell, Blind  Raldo: Fire, Thunder, Protect

Use Shiva or Ifrit at the beginning of the battle to eliminate the Raldos (or 
draw some Protect magic from them first), then wipe the Shell magic from 
Granaldo before easily finishing him off. Not a tough boss at all.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----            DIABLOS             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Wind
STRONG VS: N/A
AP GAINED: 20
DRAW LIST: Cure, Demi

By far the toughest boss in the game up to this point, and don't be 
discouraged if you get a game over once or twice before finally beating him. 
First, get some Demi magic from him, then start casting it on him. After one 
or two times, the damage will be sufficient enough that you can go to work by 
physical attacks, as well as magic and GF attacks.

He attacks with a physical attack, as well as a simple Demi spell to one 
character. Since he only focuses on one character at a time, it's not that 
challenging. If he does the multi-character attack, attack him with a limit 
break, then cure. You should have him defeated fairly soon if you keep healing 
and getting some attacks in.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----          FAKE PRESIDENT        ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: N/A
AP GAINED: N/A
DRAW LIST: Cure

The easiest boss in the game up to this point, honestly. Just stock up on cure 
spells if you want, then hit him with a few physical attacks. Don't waste any 
magic or anything, because a much more challenging boss is coming up.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----            GEROGERO            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Holy, Fire, Earth, Cure
STRONG VS: Poison
AP GAINED: 20
DRAW LIST: Esuna, Double, Berserk, Zombie

Okay I lied, he's not really that challenging. He likes to cast status 
ailments on your characters, but since he has Esuna spells in his arsenal, you 
can draw Esuna directly from him to heal your characters. Now you see why a 
lot of people don't like this game. Use a lot of fire-based attacks to quickly 
defeat him, after drawing all the spells you want from him of course.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             SACRED             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Poison/Wind
STRONG VS: Earth
AP GAINED: 20
DRAW LIST: Shell, Protect, Berserk, Life

Not a hard fight at all. Draw Protect from him and cast it on your party, then 
pound away on him using your wind-junctioned attacks. He's weak against wind 
so your attacks will do plenty of damage. Also, he does regenerate HP thanks 
to his regen spell, but casting Float on him will take care of that issue. 
See, he's not that challenging at all.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----          SACRED/MINOTAUR       ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Both - Poison/Wind
STRONG VS: Both - Earth
AP GAINED: Total - 40
DRAW LIST: Sacred - Shell, Protect, Berserk, Life
           Minotaur - Shell, Protect, Berserk, Double

Now, the battle is a little bit trickier, but it's still not too bad. You'll 
need to cast Float again as both of them, regenerate their magic with regen. 
It makes the battle much more drawn out and longer if you don't cast float on 
them. Also, cast Float on your own party, as they combine for a devastating 
earth attack that won't phase you if you are floating. Focus on Minotaur 
first, as he usually has less HP but stronger attacks, then use the same 
strategy as before to defeat Sacred once and for all.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----            IGUION X2           ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Earth, Holy
STRONG VS: Fire, Poison
AP GAINED: 10
DRAW LIST: Esuna, Cure, Break, Carbuncle

The most important thing to do in this battle is to draw the Carbuncle GF from 
them. Otherwise, this battle isn't that hard, despite the fact that there's 2 
of them and only 2 of you. Have Squall in critical condition and unleash a 
limit break if you want, otherwise summon the GF Brothers while Irvine does 
physical attacks or heals. Make sure to eliminate one of them ASAP as they can 
do a powerful combination attack.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             SEIFER             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Poison
STRONG VS: N/A
AP GAINED: 0
DRAW LIST: Fire, Cure, Life

He only has a few hundred HP, so you really won't have too many problems here. 
Maybe you should try stealing from him first, he has a Hero or Hero's War 
usually which definitely comes in handy. When you're done being bored (Life 
magic can be a good draw too if you need to pick up some), finish him off with 
a few physical attacks.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----              EDEA              ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: N/A
AP GAINED: 20
DRAW LIST: Cura, Dispel, Life, Double

She is one of the tougher bosses in disc 1, although with a little bit of 
planning, you can win. Plus, you can always use Cura to draw from her and cast 
it on your own characters to make the battle easier. Start off by casting 
Carbuncle to protect against her powerful attacks. Then, cast other GFs or use 
strong physical attacks to whittle away at her HP. Keep Summoning Carbuncle 
over and over, while drawing the powerful spells if you wish, as they come in 
handy. Edea can't match the power of Carbuncle, as her once strong spells will 
do less damage than before, so don't worry too much.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           BIGGS/WEDGE          ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Both: Poison
STRONG VS: Both: N/A
AP GAINED: Total: 10
DRAW LIST: Biggs - Cura, Haste, Slow, Regen
           Wedge - Fira, Shell, Protect, Reflect

This is a very easy battle. Spend a lot of the time here drawing regen and 
reflect magic, as they definitely come in handy. In addition, you can steal 
some good items from them as well. Finish them off with physical attacks or 
GF's, either one will work fine really.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----     ELITE SOLDIER/GIM521 X2    ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Elite Solider: Poison
           GIM521: Thunder, Water, Earth
STRONG VS: Elite Solider: N/A
           GIM521: Poison
AP GAINED: Total: 8
DRAW LIST: Elite Solider: Fire, Thunder, Blizzard, Scan
           GIM521: Haste, Slow, Dispel

Yet another pretty easy battle overall. Start by casting Quezacoatl a few 
times, that'll take care of the GIM521's. Use physical attacks to take out the 
Elite Soldier, who doesn't have that much HP. The only thing to watch out for 
is the Micro Missile attack of the GIM521, as it causes 50% HP damage to a 
character.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----   BASE LEADER/BASE SOLDIER X2  ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Base Leader: Poison
           Base Soldier: Poison
STRONG VS: Base Leader: N/A
           Base Soldier: N/A
AP GAINED: Total: 4
DRAW LIST: Base Leader: Thunder, Confuse, Slow, Reflect
           Base Soldier: Blizzard, Silence, Confuse

This is one of the easiest boss battles in the entire game. They don't have a 
lot of hit points, and their statistics are pretty weak. With good 
junctioning, you should have no issue taking these guys out with simple 
physical atacks.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             BGH251F2           ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Thunder, Earth, Water
STRONG VS: Poison
AP GAINED: 20
DRAW LIST: Shell, Protect, Stop

Since you junctioned Thundara, Quake, or Water to two of your characters 
elemental attacks before the battle, you should have no problems. First, draw 
Protect from it to use on your characters, since his physical attacks are 
surprisingly strong, especially when it uses Beam Cannon, an extremely strong 
laser attack that can do some serious damage. 

Use the two physical attackers to constantly use their element-based physical 
attacks. BGH251F2 is weak against those magic spells, so the physical attacks 
will do a great amount of damage. Have the third character summon Quezcoatl 
and use Boost to pick up the damage. Shouldn't take more than 2 rounds of this 
to take out this boss.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----            OILBOYLE X2         ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Fire
STRONG VS: Water
AP GAINED: 20
DRAW LIST: Esuna, Blind, Cura, Confuse

One Ifrit spell should be enough to take out both of them. Seriously. I guess 
the previous bosses weren't easy enough, I guess. 

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT! ---- NORG Pod/Right Orb/Left Orb/NORG ----  BOSS FIGHT!  ---
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   NORG Pod: N/A
           Right Orb: N/A
           Left Orb: N/A
           NORG: Wind
STRONG VS: NORG Pod: Thunder, Poison
           Right Orb: All Elements
           Left Orb: All Elements
           NORG: Poison, Thunder
AP GAINED: 20
DRAW LIST: NORG Pod: Cura
           Right Orb: Dispel, Confuse, Slow
           Left Orb: Thundara, Life, Bio
           NORG: Sheel, Protect, Esuna, Leviathan

This boss is a little bit trickier, just because you have to get used to the 
idea of the battle. Have Squall focus his attacks on the NORG Pod, while the 
other 2 take out the Orbs. You'll want the Orbs dead ASAP, as they can cast 
some pretty serious magic spells. Once the NORG Pod is destroyed, NORG will 
come out. Draw Leviathan from him, then keep up the physical attacks, mixed in 
with some wind spells if you have them. 

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             BGH251F2           ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Thunder, Earth, Water
STRONG VS: Poison
AP GAINED: 20
DRAW LIST: Shell, Protect, Stop

The problem with this game is that it gets way too easy when you start to have 
a lot of GFs at your disposal. Bring out Leviathan and Quezacoatl. It 
shouldn't survive more than 1 or 2 of their boosted attacks.  

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             RAIJIN             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Poison
STRONG VS: Thunder
AP GAINED: 10
DRAW LIST: Thunder, Thundara, Shell, Protect

Summon Ifrit or another awesome GF to take out the enemies, then draw Protect 
magic from him to cast on yourselves. After doing that, use physical attacks 
or a few more GF's to finish him off.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           RAIJIN/FUJIN         ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Raijin: Poison, Fujin: Poison
STRONG VS: Raijin: Thunder, Fujin: Wind
AP GAINED: Total: 22
DRAW LIST: Raijin: Thunder, Thundara, Shell, Protect
           Fujin: Aero, Cura, Life, Pandemona

Note here that Fujin has the Pandemona GF to draw, so draw that first before 
you do anything else. After doing that, keep yourselves healed as Fujin has a 
nasty attack that reduces your HP to 1 HP. Keep healing, while the other 2 
characters use physical attacks. You can use GF if you want, but try to avoid 
Ramuh as it won't do that much damage against Raijin. You'll get a Combat King 
002 for winning this battle.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             ODIN               ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Poison
STRONG VS: N/A
AP GAINED: 20
DRAW LIST: Stop, Death, Double, Triple

Oh man, he has Triple spells to draw. If you have a LOT of extra time, like 10 
minutes or so, draw lots of Triple spells. He won't attack you until the timer 
runs out, then it's game over. Just kill him before the time meter runs out, 
stocking up on Double and Triple spells, as they junction to your magic quite 
nicely.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----            CEREBUS             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: Wind, Thunder
AP GAINED: 30
DRAW LIST: Quake, Double, Triple

Cerebus also has some nice double and triple spells to draw, if you didn't 
have enough time to get enough from Odin. He does like to cast them damn 
Triple spells on himself, though, but a quick Dispel can take care of that 
little problem. Cast Float right away, then use some physical attacks and keep 
your characters healed. He has no elemental weaknesses, but using GFs always 
helps. He's not that tough all in all.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----            SEIFER              ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Poison
STRONG VS: N/A
AP GAINED: 20
DRAW LIST: Fira, Thundara, Dispel, Haste

Really, he's tougher, but he's still not really tough or anything. Cast 
Protect on Squall, and then go to work using physical attacks and your most 
powerful GFs. You know the drill by now. After a while, he'll start doing the 
Demon Slice attack, so keep everyone well healed, as that attack can do 
serious damage to one party member. Devote your weakest character to healing, 
use the other one for GFs, and use Squall to attack. You shouldn't have too 
many issues. 

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----              EDEA              ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: N/A
AP GAINED: 50
DRAW LIST: Blizzara, Demi, Esuna, Alexander

You'll have to fight Seifer again first, but you shouldn't have any problems, 
as he's much weaker now. After defeating him again, Edea will come out to 
challenge you again. She has the GF Alexander to draw, so make sure to get 
that right away, as it's a useful GF. After doing that, do the usual 
attacking/GF/healing method to whittle away at her HP and, as usual, 
eventually she will die.

Some things to watch out for include the Maelstrom attack, which removes half 
of all the party members' current hit points, and Death, which instantly kills 
one character. She also knows Demi and Blizzara, but she doesn't cast those as 
much. Have your characters equipped with Ice in elemental defense just in 
case. You may want to have Squall go in yellow on purpose to bring out a limit 
break. One or two should finish Edea off quickly.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           RUBY DRAGON          ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Ice, Holy
STRONG VS: Fire, Wind
AP GAINED: 14
DRAW LIST: Aero, Firaga, Demi

As you can see here, Ruby Dragon is weak against Ice, so cast them Ice spells 
and Shiva GF for a pretty easy battle. MUG THE INFERNO FANG, as I said before 
those things definitely come in handy, and here's your best chance to have one 
right now. Just keep attacking with Ice spells and physical attacks, you 
shouldn't even have to heal.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             ABADON             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Fire, Holy, Heal
STRONG VS: N/A
AP GAINED: 40
DRAW LIST: Cura, Esuna, Dispel

This boss is interesting because the characters actually say his weakness 
before the battle, which doesn't happen all that much. Have a character summon 
Ifrit, while the others use fire-based attacks. When Abadon stands up, cast 
Cure spells on it to do some serious damage. He'll eventually die.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----         JUMBO CACTUAR          ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Water
STRONG VS: N/A
AP GAINED: 20
DRAW LIST: Meltdown, Demi, Tornado

The key to winning this battle is to constantly have one person devoted to 
reviving knocked out characters. 10,000 Needles will do 10,000 damage to one 
character, so you need to be doing that a lot. It's weak against Water, so use 
Leviathan and Water-junctioned physical attacks for an easier time. After a 
while, he will start to hesitate, so finish him off quickly with Leviathan 
magic or Meltdown/limit break combination.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             BAHAMUT            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Ice
STRONG VS: Fire
AP GAINED: 40
DRAW LIST: Flare, Curaga, Full-Life, Dispel

Bahamut is not a terribly challenging boss, I just wanted to scare you 
earlier. Cast Blind on him and you won't have to worry about physical attacks 
as much. Then, bring out the Protect/Shell combo to protect against his Mega 
Flare attack. I like summoning strong GFs to take the brute of that attack, 
anyways. Once you're well protected, cast Ice magic and Shiva on him, while 
Squall does the Meltdown/Aura/Lion Heart combo on him. Badda bing, badda boom.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----          ULTIMA WEAPON         ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Ice
STRONG VS: Fire
AP GAINED: 40
DRAW LIST: Regem, Dispel, Ultima, Eden

Hoo boy. This is the nastiest boss you've faced yet, but thanks to the 
easiness of the game, you still shouldn't have too many problems. His nastiest 
attack is an attack that does 9999 damage, so you really can't protect against 
that. Instead, have someone equipped with the Revive ability, or use a Full-
Life spell, to quickly bring them back to life. You definitely want to keep 
everyone healed at all times.

First, draw Eden from him. Eden is the best GF in the game, so it's nice to do 
that first. After, do the usual Meltdown/Aura/limit break combination while 
the other 2 keep healed at all costs. Squall will eventually finish him off 
with limit breaks, especially if the other two heal. The only problem you'll 
run into is if Ultima Weapon uses the 9999 attack on Squall. Use a Full-Life 
on him quickly, then have everyone summon strong GFs and hope they finish him 
off. If not, cast Haste on Squall and repeat the Meltdown/Aura/limit break 
combination. Good luck and stay focused! You can do it!

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----          RAIJIN/FUJIN          ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Raijin - Poison, Fujin - Poison
STRONG VS: Raijin - Thunder, Fujin - Wind
AP GAINED: 20 total
DRAW LIST: Raijin - Thundara, Thundaga, Shell, Protect
           Fujin - Aero, Curaga, Full Life, Tornado

These guys are so easy. Summon Eden, use limit breaks, do whatever. The only 
thing to watch out for is the Shatter attack which reduces a character's hit 
points to 1. Otherwise, you really won't have too many problems with them. You 
really should be used to them by now, anyways.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----        MOBILE TYPE 8
                          RIGHT PROBE/LEFT PROBE       ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Mobile Type 8 - Thunder, Right Probe - Thunder, Left Probe - 
           Thunder
STRONG VS: Mobile Type - N/A, Right Probe - N/A, Left Probe - N/A
AP GAINED: 40 total
DRAW LIST: Mobile Type 8 - Firaga, Thundaga, Blizzaga, Flare
           Right Probe - Curaga, Demi
           Left Probe - Curaga, Esuna

It has two different modes. One is Mobile Weaponry Attack Mode. In this mode, 
don't use physical attacks. Use Quezcoatl, Eden, Bahamut, Jumbo Cactuar, and 
thunder spells to whittle down its HP quickly. After a while, it'll switch 
modes and reduce everyone's HP to 1. Immediately get everyone healed up by 
Curaga magic (maybe Double or Triple it). Just keep focusing on the magic 
attacks to take these guys out.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----              SEIFER            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Poison
STRONG VS: N/A
AP GAINED: 40
DRAW LIST: Firaga, Thundaga, Blizzaga, Aura

Stock up on Aura spells first, as those things come in handy. He has strong 
attacks, but you shouldn't have too many problems. Use Meltdown/Aura/limit 
break for a quick win, or do it the "hard way" by summoning GFs. Yeah, this 
game is so challenging. :/ STOCK UP ON AURA IF YOU NEED IT. YOU WON'T REGRET 
IT. After the battle, Seifer will kill Odin. :( Gilgamesh will come in sooo 
pissed off, though. Gilgamesh rocks, and he will come in handy.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           ADEL/RINOA           ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Adel - N/A, Rinoa - N/A
STRONG VS: Adel - N/A, Rinoa - N/A
AP GAINED: 0 total
DRAW LIST: Adel - Firaga, Thundaga, Blizzaga, Flare
           Rinoa - Esuna, Dispel, Regen

Yes, Rinoa is actually a part of the battle. No, you cannot let her die. 
Instead, cast regen on her right away, so when Adel life drains her HP, she 
will recover right away. After taking care of Rinoa's situation, focus on 
Adel. You cannot do any attacks that do multi-hits, like Ultima, limit breaks, 
or GF's. So, hope you have a strong physical attack, as that's about all you 
can do. Use Meltdown on her to make it easier, and keep healed.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           SORCERESS C          ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: N/A
AP GAINED: 55
DRAW LIST: Flare, Holy

She counter attacks with each physical attack, so keep an eye out for that. 
Her counter attack is pretty nasty. Summon Eden/Bahamut while Squall does the 
old Meltdown/Aura/limit break combination. You'll notice her starting to count 
down. When that count down ends, Ultima happens, and that wouldn't be good. 
So, finish her off with all of these powerful attacks before she hits the 
final countdown!

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           SPHINXAUR            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: N/A
AP GAINED: 20
DRAW LIST: Firaga, Thundaga, Blizzaga

Since all you can use is physical attacks, just use them over and over until 
he dies, ignoring all the enemies that he brings along onside him. You should 
have decent enough HP and attack power junctioned by now to survive this boss 
battle without worries.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             TRAUMA             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Wind
STRONG VS: N/A
AP GAINED: 30
DRAW LIST: Flare

He also summons little creatures, but you shouldn't have to worry about them. 
If you chose to unlock GF, summon Jumbo Cactuar, Bahamut, and Eden, and he 
should be dead in one round. If you unlocked magic, use Triple and Tornado for 
an easy time. 

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           TRI-POINT            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Fire, Ice
STRONG VS: Thunder
AP GAINED: 30
DRAW LIST: Haste, Tornado, Bio, Siren

Every time you attack him, he counters with a powerful thunder spell. So, keep 
everyone healed at all times, and then use a bunch of Firaga and Blizzaga 
spells for an easy time. Note that you can junction Firaga/Blizzaga to attack 
and Thundaga to defense for an even easier time.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           RED GIANT            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: Physical attacks
AP GAINED: 30
DRAW LIST: Demi

He is extremely strong against physical attacks, and mostly every GF can't 
hurt him as well. Meltdown/Aura/limit break WILL work though, as will the 
Jumbo Cactuar's 1000 Needles Attack. Next, please.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----          GARGANTUA            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: N/A
AP GAINED: 42
DRAW LIST: Bio, Quake, Reflect

The first part of him has 3 separate parts, but you can take them out easy 
with Holy magic or an Alexander summon. He'll then become whole. He likes to 
use status effect magic, so watch out for that or be well protected. Don't use 
physical attacks, as he likes to counter them, as well. Instead, use strong 
magic spells and GFs to take care of business.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           CATOBLEPAS           ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Earth, Water
STRONG VS: Thunder
AP GAINED: 30
DRAW LIST: Meteor

You don't have Squall for this battle, so you won't get to use the 
Meltdown/Aura/limit break combination, but you still shouldn't have too many 
issues. Summon the Brothers and Leviathan, as Catoblepas is weak against those 
particular elements. Keep VERY WELL healed as this jackass will cast Meteor 
before he dies.

Unlock Revive and head back to the Hall. Go through the door to the north, 
then over the chandelier and into the door. Another boss fight will be 
triggered!

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             KRYSTA             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: Ice
AP GAINED: 30
DRAW LIST: Holy

I recommend using only GFs, as she counter attacks anything else and does some 
nasty attacks. Also, she uses Ultima at the end, which is why I also recommend 
using solely GF's. Use a few nice GF attacks to get the bitch begging for 
mercy.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             TIAMAT             ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: Fire, Thunder, Wind
AP GAINED: 30
DRAW LIST: Flare, Eden (!)

Cast Shell and Protect on everyone right away to protect against his nasty 
magic attacks. One does over 3,800 damage to everyone, which is not cool. Dark 
Flare is the name of that attack, and it's nasty. Have two people summon GF's 
while the other uses Meltdown/Aura/limit breaks. Where have you heard THAT 
strategy before? ;) Two limit breaks should send Tiamat back to where he came 
from.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----           ULTIMECIA            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   Poison
STRONG VS: Holy
AP GAINED: N/A
DRAW LIST: Haste, Slow, Reflect, Demi

This is by far the easiest of the four forms. Take some time to cast 
Protect/Shell/Aura/Triple on everyone, as well as Haste/Regen. These statuses 
will last for all four battles. After doing so, use the Aura/limit break combo 
to take her out.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----             GRIEVER            ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: Earth, Poison
AP GAINED: N/A
DRAW LIST: Bio, Quake, Tornado

Griever is her GF, and he's particuarly nasty. He has a high amount of HP, 
draws magic from you, does Demi, and can kill a GF in one hit. So, don't 
summon GF's yet. Devote one character to healing, while the other two cast 
Meltdown, followed by using limit breaks (you did use Aura already, right?). 
If you have 2 guys, use their limit breaks. I am not sexist, but guys have 
better limit breaks at this point.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----        ULTIMECIA-GRIEVER       ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: N/A
AP GAINED: N/A
DRAW LIST: Firaga, Thundaga, Blizzaga

I have yet to mention this yet, but the final boss theme is really cool. 
Anyways, she now combines her two previous forms into one badass form. She 
likes to draw magic, and her badass spells include Tornado, Meteor, and Holy. 
Ouch. Shockwave Pulsar is her nastiest attack, as it does 3,000 damage to 
everyone. She'll randomly summon little guys called Helixes. Once she summons 
two, she'll cast a powerful Great Attractor attack that does serious damage to 
your team. But, one Meltdown/Aura/limit break should be enough to kill a 
Helix, so kill it as soon as she summons one.

As for what you should be doing to beat her.. you already have 
haste/shell/protect, which WILL help, so have a character devoting to healing, 
while the others do the Meltdown/limit break combination that we've been doing 
since about halfway through disc 3 now.

~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
----  BOSS FIGHT!  ----       ULTIMECIA'S FINAL FORM   ----  BOSS FIGHT!  ----
~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--~--!--
WEAK VS:   N/A
STRONG VS: N/A
AP GAINED: N/A
DRAW LIST: Holy, Flare, Apocalupse

She is truly nasty in this form, and you have to do whatever it takes to win 
this battle. First, start off by summoning all the GFs you have, and see if 
you can get some damage off them before she kils them. I managed to reduce her 
Hp by over half using this method. After wasting all of them (might as well 
use them, right?), focus on the Meltdown/limit break combination as usual. 

She has some truly frigtening attacks in this form, however. She still knows 
Meteor and Holy, and she also learned Ultima and Flare. Ouch! Her lower body 
will also randomly appear and cast Apocalypse, which does around 3000 damage 
to everyone in the party. She also can draw magic from you, which sucks.

Just keep VERY well healed (have someone in Triple status and cast Curaga over 
and over) while the other two use limit breaks after Meltdown. She'll go down 
eventually. You'll know she's getting weak when she starts to talk crap.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 5.2 ---  Guardian Forces  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Final Fantasy 8 ditches the traditional summoning system and replaces it with 
an innovative Guardian Force system. It is something unlike anything you have 
ever seen before. Guardian forces work in several unique ways that make them 
different from your average summons.

1.) They level up and gain statistics like you do. When you get EXP, Guardian 
Forces also gain EXP. When they reach enough EXP, they gain a level, and get 
increased statistics. Unlike FFX, however, they only gain increases in HP and 
attack power. It's still better than nothing, though. 

2) The abilities system is pretty unique. Each GF can learn new abilities in 
addition to their pre-existing abilities. When a GF starts off with their 
preset list of abilities, you can use items to give them new abilities, which 
can then be leveled up. Once it levels up to the amount of AP needed, that 
ability becomes active and you can then use it. A lot of things in the game 
can be "modified" into new items, which give you the ability to give a GF new 
abilities. Everything from "Encounter Zero" to "HP +10%" can be learned, and 
it helps each GF become as strong as possible.

3) They work totally different in battle, as well. When you summon a GF, they 
replace the person in battle. If Selphie summons Bahamut, she disappears, and 
Bahamut comes in her place. Bahamut gets its own HP amount, ATB bar, etc. When 
it runs out of HP, it falls apart, and you return to battle. 

4) You can make GFs go faster by increasing your relationship with them. The 
maximum compatibility rating for each GF is 1,000, but I recommend getting 
every one to about 700, at least. You need high compatibility to summon your 
GFs quicker. If the GF doesn't like the person, it takes forever for it to 
come, and it takes damage along the way, so you might not even get to use it 
before it dies. How do you increase compatibility? There's 3 main ways.
         - Use an item outside of the battle that increases GF compatibility 
with the person.
         - Summon the GF with that person. This usually increases the 
compatibility by 20 points.
         - Cast magic that is the same element of the GF. Ifrit likes Fire, so 
if you use Fira, it increases the compatibility that Ifrit has towards you.

5) Junctioning is only available if you junction a GF first. Each GF lets you 
junction magic to certain statistics. One GF may let you increase attack and 
speed, but another might not, instead choosing for Magic-Def and Speed. It's 
good to get a variety of GFs for each person, so you can junction to as many 
statistics as possible for each person. 

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| QUEZACOTL                                                                  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Element: Thunder       | Starting Level: 1        | Starting HP: 300       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| STATISTICS                          | ABILITIES                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LEVEL     | HP        | ATTACK      | START          | AP   | FINISH       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| 1         | 300       | 275         | HP-J           | 50   | N/A          |
| 10        | 754       | 572         | Vit-J          | 50   | Elem-Def J   |
| 20        | 1,266     | 902         | Mag-J          | N/A  | N/A          |
| 30        | 1,786     | 1,232       | Elem-Atk-J     | 160  | N/A          |
| 40        | 2,314     | 1,562       | Elem-Def-J     | 100  | Elem-Def x2  |
| 50        | 2,850     | 1,892       | Elem-Def x2    | 130  | N/A          |
| 60        | 3,394     | 2,222       | Magic          | N/A  | N/A          |
| 70        | 3,949     | 2,552       | GF             | N/A  | N/A          |
| 80        | 4,506     | 2,882       | Draw           | N/A  | N/A          |
| 90        | 5,074     | 3,212       | Item           | N/A  | N/A          |
| 100       | 5,650     | 3,542       | Card           | 40   | Card Mod     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Mag +20%       | 60   | Mag +40%     | 
|                                     | Mag +40%       | 120  | N/A          |
|                                     | SumMag +10%    | 40   | SumMag +20%  |
|                                     | SumMag +20%    | 70   | SumMag +30%  |
|                                     | SumMag +30%    | 140  | N/A          |
|                                     | GF HP +10%     | 40   | GF HP +20%   |
|                                     | GF HP +20%     | 70   | N/A          |
|                                     | Boost          | 10   | N/A          |
|                                     | T Mag-RF       | 30   | Mid Mag-RF   |
|                                     | Mid Mag-RF     | 60   | N/A          |
|                                     | Card Mod       | 80   | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

Location: Balamb Garden
Find Squall's study panel from the desk in his classroom and choose 
"Tutorial". After a tutorial, you will receive this one, as well as Shiva.

Main Attack: Thunder Storm
It lets off a large electrical charge to all enemies on screen. It works 
especially well against enemies weak against lightning magic.

Best Ability: Card/Card Mod
Card is one of the most useful abilities at the early part of the game. It 
lets you turn enemies into cards. It's great for adding to your collection, 
especially when you don't have many. Card Mod is also very useful. It allows 
you to refine items from cards. 

Advantages: HP and Speed
Quezacotl has a higher HP amount than several other Guardian Forces, and it 
actually is a tad faster than I expected. It's not as fast as Shiva, but it 
gets the job done.

Disadvantages: Late Game
It basically becomes useless later on, as I used it for nothing more than a 
way to junction statistics by the end of the game.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| SHIVA                                                                      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Element: Ice           | Starting Level: 1        | Starting HP: 298       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| STATISTICS                          | ABILITIES                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LEVEL     | HP        | ATTACK      | START          | AP   | FINISH       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| 1         | 298       | 263         | Str-J          | 50   | Elem-Atk-J   |
| 10        | 734       | 564         | Vit-J          | 50   | Vit +20%     |
| 20        | 1,226     | 897         | Spr-J          | N/A  | N/A          |
| 30        | 1,726     | 1,230       | Elem-Atk-J     | 160  | N/A          |
| 40        | 2,234     | 1,564       | Elem-Def-J     | 100  | Elem-Def x2  |
| 50        | 2,750     | 1,897       | Elem-Def x2    | 130  | N/A          |
| 60        | 3,274     | 2,230       | Magic          | N/A  | N/A          |
| 70        | 3,806     | 2,563       | GF             | N/A  | N/A          |
| 80        | 4,346     | 2,897       | Draw           | N/A  | N/A          |
| 90        | 4,894     | 3,230       | Item           | N/A  | N/A          |
| 100       | 5,450     | 3,563       | Doom           | Lv10 | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Vit +20%       | 60   | Vit +40%     | 
|                                     | Vit +40%       | 120  | N/A          |
|                                     | Spr +20%       | 60   | Spr +40%     |
|                                     | Spr +40%       | 120  | N/A          |
|                                     | SumMag +10%    | 40   | SumMag +20%  |
|                                     | SumMag +20%    | 70   | SumMag +30%  |
|                                     | SumMag +30%    | 140  | N/A          |
|                                     | GF HP +10%     | 40   | GF HP +20%   |
|                                     | GF HP +20%     | 70   | N/A          |
|                                     | Boost          | 10   | N/A          |
|                                     | I Mag-RF       | 30   | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

Location: Balamb Garden
Find Squall's study panel from the desk in his classroom and choose 
"Tutorial". After a tutorial, you will receive this one, as well as Quezcoatl.

Main Attack: Diamond Dust
It lets off a large ice cloud dust that attacks all enemies on screen. It 
works especially well against enemies weak against ice magic.

Best Ability: Doom
I may want to argue that the Vitality and Spirit abilities come in handy, but 
a lot of GF's let you learn those, and not Doom. Doom is awesome because you 
can refine magic spells from it, and you can also use it to cast Slow Death on 
enemies, which works well when you want to draw magic from enemies and then 
kill them right away. 

Advantages: Speed, Abilities
The speed of Shiva is great, as she's one of the faster GFs around, especially 
when compatibility is high. The vitality and spirit boosts that the GF 
provides are also a nice bonus.

Disadvantages: Late Game, Only Good In Some Battles
It basically becomes useless later on, as I used it for nothing more than a 
way to junction statistics by the end of the game. Also, Shiva is only good 
for battles with enemies of the fire element, so after the first cave in the 
game, you won't be using her all that much except for learning abilities and 
junctioning.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| IFRIT                                                                      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Element: Fire          | Starting Level: 1        | Starting HP: 305       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| STATISTICS                          | ABILITIES                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LEVEL     | HP        | ATTACK      | START          | AP   | FINISH       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| 1         | 305       | 298         | HP-J           | 50   | N/A          |
| 10        | 804       | 607         | Str-J          | N/A  | N/A          |
| 20        | 1,366     | 950         | Elem-Atk-J     | N/A  | N/A          |
| 30        | 1,936     | 1,293       | Elem-Def-J     | 100  | Elem-Def x2  |
| 40        | 2,514     | 1,636       | Elem-Def x2    | 130  | N/A          |
| 50        | 3,100     | 1,980       | Magic          | N/A  | N/A          |
| 60        | 3,694     | 2,323       | GF             | N/A  | N/A          |
| 70        | 4,296     | 2,666       | Draw           | N/A  | N/A          |
| 80        | 4,906     | 3,009       | Item           | N/A  | N/A          |
| 90        | 5,524     | 3,352       | Mad Rush       | Lv10 | N/A          |
| 100       | 6,150     | 3,695       | Str +20%       | 60   | Str +40%     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Str +40%       | 120  | Str Bonus    | 
|                                     | Str Bonus      | 100  | N/A          |
|                                     | SumMag +10%    | 40   | SumMag +20%  |
|                                     | SumMag +20%    | 70   | SumMag +30%  |
|                                     | SumMag +30%    | 140  | N/A          |
|                                     | GF HP +10%     | 40   | GF HP +20%   |
|                                     | GF HP +20%     | 70   | GF HP +30%   |
|                                     | Boost          | 10   | N/A          |
|                                     | F Mag-RF       | 30   | N/A          |
|                                     | Ammo-RF        | 30   | Level 10     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

Location: Fire Cavern
He is located as the boss in Fire Cavern. Defeat him and he will join you as a 
Guardian Force.

Main Attack: Hell Fire
This powerful fire attack will send enemies to a fiery doom. It works 
extremely well against enemies that are weak against fire, as you may expect.

Best Ability: HP-J/Str Bonus
Yeah, he has two best abilities. HP-J is a life saver early on in the game. 
You get to junction statistics towards your hit points, which makes life a lot 
easier for you.. literally. Str Bonus is great when learned at low levels, 
because you get a bonus point in strength every time you level up! A character 
can become a MACHINE by the end of the game if they level up enough using Str 
Bonus, which is why I think it's Ifrit's best ability.. well, tied anyways. ;)

Advantages: Attack Power
Ifrit has a much stronger attack power than your previous two Guardian Forces. 
At least 100 points higher at mostly any time, which really comes in handy for 
those battles where the enemy doesn't really have any particular weakness to 
magic.

Disadvantages: Weak Main Ability
Mad Rush is not the best main ability in the world. It does decent damage 
towards one enemy, but you would be better off summoning stronger guardian 
forces if you wanted to do physical attacks with them.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| SIREN                                                                      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Element: None          | Starting Level: 3        | Starting HP: 391       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| STATISTICS                          | ABILITIES                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LEVEL     | HP        | ATTACK      | START          | AP   | FINISH       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| 1         | 391       | 223         | Mag-J          | N/A  | N/A          |
| 10        | 724       | 393         | ST Atk-J       | N/A  | N/A          |
| 20        | 1,206     | 634         | ST Def-J       | N/A  | N/A          |
| 30        | 1,696     | 875         | ST Def-J x2    | 130  | N/A          |
| 40        | 2,194     | 1,115       | Magic          | N/A  | N/A          |
| 50        | 2,700     | 1,356       | GF             | N/A  | N/A          |
| 60        | 3,214     | 1,596       | Draw           | N/A  | N/A          |
| 70        | 3,736     | 1,837       | Item           | N/A  | N/A          |
| 80        | 4,266     | 2,078       | Item           | N/A  | N/A          |
| 90        | 4,804     | 2,318       | Treatment      | 100  | Level 12     |
| 100       | 5,350     | 2,559       | Mag +20%       | 60   | Mag +40%     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Mag +40%       | 120  | Mag Bonus    | 
|                                     | Mag Bonus      | 100  | N/A          |
|                                     | Move-Find      | 40   | N/A          |
|                                     | SumMag +10%    | 40   | SumMag +20%  |
|                                     | SumMag +20%    | 70   | SumMag +30%  |
|                                     | SumMag +30%    | 140  | N/A          |
|                                     | GF HP +10%     | 40   | GF HP +20%   |
|                                     | GF HP +20%     | 70   | GF HP +30%   |
|                                     | Boost          | 10   | N/A          |
|                                     | L Mag-RF       | 30   | N/A          |
|                                     | ST Med-RF      | 30   | N/A          |
|                                     | Tool-RF        | 30   | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

Location: Elvoret Boss Battle
You have to draw Siren from Elvoret during the boss battle with him in Dollet.

Main Attack: Silent Voice
It's a non-elemental attack, which makes it useful against pretty much any 
enemy in the game, and the added bonus of a random silence effect also is 
good. However, it's not as strong as other guardian forces, so keep that in 
mind.

Best Ability: Move-Find
Move-Find is one of the best abilities in the entire game. With it, you can 
move around and uncover hidden save points and draw points, although you still 
can't find hidden ones on the world map with this ability equipped. Treatment 
is another great ability, as you can cure any status effect like silence, 
poison, etc. all without consuming a valuable esuna spell or remedy item.

Advantages: Non-elemental/good support abilities
Siren lets you junction magic to your status defense and attack, which really 
comes in handy. Its non-elemental attack means it will come in handy pretty 
much during any fight, as opposed to elementals which may be rendered obsolete 
for a battle.

Disadvantages: Weak Statistics
As you can see in the listing above, Siren gains statistics at a much slower 
rate as every other guardian force. Her weak HP and attack power means that 
you won't be using Siren as much else but a junctioning GF.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| BROTHERS                                                                   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Element: Earth         | Starting Level: 7        | Starting HP: 670       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| STATISTICS                          | ABILITIES                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LEVEL     | HP        | ATTACK      | START          | AP   | FINISH       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| 7         | 670       | 529         | HP-J           | N/A  | N/A          |
| 10        | 824       | 632         | Str-J          | 50   | Elem-Atk-J   |
| 20        | 1,406     | 977         | Spr-J          | 50   | Elem-Def-J   |
| 30        | 1,996     | 1,322       | Elem-Atk-J     | 160  | N/A          |
| 40        | 2,594     | 1,667       | Elem-Def-J     | 100  | N/A          |
| 50        | 3,200     | 2,012       | Magic          | N/A  | N/A          |
| 60        | 3,814     | 2,357       | GF             | N/A  | N/A          |
| 70        | 4,436     | 2,702       | Draw           | N/A  | N/A          |
| 80        | 5,066     | 3,047       | Item           | N/A  | N/A          |
| 90        | 5,704     | 3,392       | Defend         | 100  | N/A          |
| 100       | 6,350     | 3,737       | HP +20%        | N/A  | HP +40%      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Mag +40%       | 120  | HP +80%      | 
|                                     | HP +80%        | 240  | HP Bonus     |
|                                     | Cover          | 100  | N/A          |
|                                     | HP Bonus       | 100  | N/A          |
|                                     | SumMag +10%    | 40   | SumMag +20%  |
|                                     | SumMag +20%    | 70   | SumMag +30%  |
|                                     | SumMag +30%    | 140  | N/A          |
|                                     | GF HP +10%     | 40   | GF HP +20%   |
|                                     | GF HP +20%     | 70   | GF HP +30%   |
|                                     | GF HP +30%     | 140  | N/A          |
|                                     | Boost          | 10   | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

Location: Tomb of the Unknown King
You have to defeat Sacred, then defeat Sacred and Minotaur.

Main Attack: Brotherly Love
It sucks against flying creatures, but land-based enemies will feel the pain 
when the Brothers combine to form their deadly earth-based attack Brotherly 
Love. With their strong attack power, you will have no issues defeating 
enemies.

Best Ability: HP Abilities
I love junctioning magic to my HP, and with the HP Bonus and HP +80% that the 
Brothers provide, you can get 9999 HP very quickly if you wanted to, making it 
very hard for enemies to kill you. Most of the other abiltiies are either 
found on other GFs or pretty weak (Defend is a terrible secondary ability for 
a GF to provide), so it was really a matter of elimination anyways..

Advantages: Strong attack power, HP Bonuses
As said above, the HP bonuses that this GF provides cannot be overlooked. In 
addition, their statistics are AWESOME. They have supper high hit points and 
attack power, making them a force to be reckoned with throughout the game. 

Disadvantages: Won't work against flying enemies/Crappy abilities
This is not really a terrible disadvantage, but the fact that their attack 
won't work against flying enemies is something to keep in mind. In addition, 
their crappy abilities like Cover and Defend are terribly disappointing for 
such a kickass GF.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| DIABLOS                                                                    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Element: None          | Starting Level: 9        | Starting HP: 730       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| STATISTICS                          | ABILITIES                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LEVEL     | HP        | ATTACK      | START          | AP   | FINISH       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| 9         | 730       | 9%          | HP-J           | N/A  | HP +20%      |
| 10        | 784       | 10%         | Mag-J          | N/A  | N/A          |
| 20        | 1,326     | 20%         | Hit-J          | 120  | N/A          |
| 30        | 1,876     | 30%         | Ability x3     | N/A  | N/A          |
| 40        | 2,434     | 40%         | Dark           | 100  | N/A          |
| 50        | 3,000     | 50%         | Magic          | N/A  | N/A          |
| 60        | 3,574     | 60%         | GF             | N/A  | N/A          |
| 70        | 4,156     | 70%         | Draw           | N/A  | N/A          |
| 80        | 4,746     | 80%         | Item           | N/A  | N/A          |
| 90        | 5,344     | 90%         | HP +20%        | 60   | HP +40%      |
| 100       | 5,950     | 100%        | HP +40%        | 120  | HP +80%      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- HP +48%        | 240  | N/A          | 
|  Note: The attack power means the   | Mag +20%       | 60   | Mag +40%     |
|  percentage of max HP of the enemy. | Mag +40%       | 120  | N/A          |
|                                     | Mug            | 200  | N/A          |
|                                     | Enc-Half       | 30   | Enc-None     |
|                                     | Enc-None       | 100  | N/A          |
|                                     | GF HP +10%     | 40   | GF HP +20%   |
|                                     | GF HP +20%     | 70   | GF HP +30%   |
|                                     | GF HP +30%     | 140  | N/A          |
|                                     | Time Mag-RF    | 30   | N/A          |
|                                     | ST Mag-RF      | 30   | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

Location: Sacred Lamp
Talk to Headmaster Cid before leaving for Timber and he'll give you a Sacred 
Lamp. Use it and defeat Diablos to have him join you.

Main Attack: Dark Messenger
The Dark Messenger attacks works differently than most GF attacks do. Instead 
of doing elemental or attack power damage, Dark Messenger removes a percentage 
of the enemy's HP, depending on the level Diablos is on. The maximum amount of 
damage he can do is 9999, however, and lots of enemies are immune to it, so 
it's not as great as it sounds at first.

Best Ability: Mug, Ability x3, Enc-None
All of these abilities are totally kick ass and really make the Diablos GF a 
force to be reckoned with. Mug allows you to steal items from enemies, and 
that proves to be invaluable in gaining rare items needed to create better 
weapons. Ability x3 gives you an extra ability to equip, and Enc-None removes 
all random battles from the game. How cool is that?

Advantages: Good as a decoy, nice abilities
The Diablo has a high amount of hit points, so using him in a tough battle to 
guard against powerful attacks comes in handy. Also, his abilities are some of 
the best in the game. In addition to the ones listed above, Enc-Half is a good 
ability that reduces the amount of random battles, and Hit-J lets you junction 
magic to increase your hit rate.

Disadvantages: Dark Messenger attack
It sounds like such a good attack, but the problem with it is that it's 
basically worthless all game. It does crappy damage early, and by the time it 
reaches level 100, most enemies won't be affected by it. Oh well, it's a good 
idea in theory.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| CARBUNCLE                                                                  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Element: None          | Starting Level: 16       | Starting HP: 1,220     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| STATISTICS                          | ABILITIES                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LEVEL     | HP        | ATTACK      | START          | AP   | FINISH       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| 1         | N/A       | N/A         | HP-J           | N/A  | HP +20%      |
| 16        | 1,220     | N/A         | Vit-J          | N/A  | N/A          |
| 20        | 1,326     | N/A         | Mag-J          | 50   | ST-Atk-J     |
| 30        | 2,086     | N/A         | ST-Atk-J       | 160  | N/A          |
| 40        | 2,714     | N/A         | ST-Def-J       | 100  | ST-Def-J x2  |
| 50        | 3,350     | N/A         | Ability x3     | N/A  | N/A          |
| 60        | 3,994     | N/A         | Magic          | N/A  | N/A          |
| 70        | 4,646     | N/A         | GF             | N/A  | N/A          |
| 80        | 5,306     | N/A         | Draw           | N/A  | N/A          |
| 90        | 5,974     | N/A         | Item           | N/A  | N/A          |
| 100       | 6,650     | N/A         | HP +20%        | 60   | HP +40%      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- HP +40%        | 120  | N/A          | 
|                                     | Vit +20%       | 60   | Vit +40%     |
|                                     | Vit +40%       | 120  | N/A          |
|                                     | Vit Bonus      | 100  | N/A          |
|                                     | Counter        | 200  | Auto Reflect |
|                                     | Auto-Reflect   | 250  | N/A          |
|                                     | GF HP +10%     | 40   | GF HP +20%   |
|                                     | GF HP +20%     | 70   | GF HP +30%   |
|                                     | GF HP +30%     | 140  | N/A          |
|                                     | Recov Med-RF   | 30   | N/A          |
|                                     | ST-Def J x2    | 130  | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

Location: Draw from Iguion
You must draw the GF Carbuncle from Iguion during a boss battle in the first 
disc.

Main Attack: Ruby Light
All it does is cast Reflect on your party members. This can be proven to be 
useful, but overall it's not as good as attacks that actually go after the 
enemy.

Best Ability: Counter, Ability x3
Counter is an awesome ability that lets you attack the enemy sometimes after 
it attacks you, helping battles to go by quicker. Ability x3 lets you junction 
another ability, which could prove to be invaluable. Other useful abilities 
include the Status junctioning ones, as it's always nice to be able to 
junction status effects to your physical attack or physical defense.

Advantages: Good as a decoy, nice abilities
The Carbuncle has a high amount of hit points, so using him in a tough battle 
to guard against powerful attacks comes in handy. Also, his abilities are some 
of the best in the game. In addition to the ones listed above, Vit Bonus gives 
you an extra vitality point on each level up, and Vitality +40% increases your 
physical defense by almost half!

Disadvantages: Main attack, some worthless abilities
The main attack is probably the most useless of any in the game by GFs, 
because all it does is cast Reflect on your party members. That means it's 
only useful for one or two boss battles in the entire game. In addition to 
this, some of his abilities are pretty worthless or found on plenty of other 
GFs instead.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LEVIATHAN                                                                  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Element: Water         | Starting Level: 17       | Starting HP: 1,349     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| STATISTICS                          | ABILITIES                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LEVEL     | HP        | ATTACK      | START          | AP   | FINISH       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| 1         | N/A       | N/A         | Spr-J          | N/A  | N/A          |
| 17        | 1,349     | 963         | Magic          | N/A  | N/A          |
| 20        | 1,546     | 1,075       | GF             | N/A  | N/A          |
| 30        | 2,206     | 1,455       | Draw           | N/A  | N/A          |
| 40        | 2,847     | 1,815       | Item           | 100  | N/A          |
| 50        | 3,550     | 2,185       | Mag-J          | 50   | Elem-Atk J   |
| 60        | 4,234     | 2,555       | Elem-Atk-J     | 160  | N/A          |
| 70        | 4,926     | 2,925       | Elem-Def x2    | 130  | N/A          |
| 80        | 5,626     | 3,295       | Recover        | 200  | N/A          |
| 90        | 6,334     | 3,666       | Spr +20%       | 60   | Spr +40%     |
| 100       | 7,050     | 4,036       | Spr +40%       | 120  | Spr Bonus    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Spr Bonus      | 100  | N/A          | 
|                                     | Auto Potion    | 150  | N/A          |
|                                     | Sum Mag +10%   | 40   | Sum Mag +20% |
|                                     | Sum Mag +20%   | 70   | Sum Mag +30% |
|                                     | Sum Mag +30%   | 140  | N/A          |
|                                     | GF HP +10%     | 40   | GF HP +20%   |
|                                     | GF HP +20%     | 70   | GF HP +30%   |
|                                     | GF HP +30%     | 140  | N/A          |
|                                     | Boost          | 10   | N/A          |
|                                     | Supt Mag-RF    | 20   | GFRecovMed-RF|
|                                     | GFRecov Med-RF | 30   | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

Location: Draw from NORG
You must draw Leviathan from NORG during the boss battle in disc 2.

Main Attack: Tsunami
Leviathan's Tsunami attack is the strongest water-based attack in the entire 
game, and it causes decent amount of damage to any enemy that is not strong 
against magic spells.

Best Ability: Recover
Recover is by far Leviathan's best ability, as it completely restores one 
character's hit points. And you don't even need to use up a valuable healing 
spell that may be used for junctioning! The only downside is that you can only 
use it outside of battle, but that's to be expected I suppose.

Advantages: Spirit-based abilities, strong statistics
The Leviathan's Tsunami attack is awesome due to the fact that with its high 
attack power, the attack will be useful against almost any enemy that does not 
have a strength against water magic. Also, his high HP (over 7000 at level 
100!) makes it a valuable asset during tough boss battles. Leviathan also has 
a few useful abilities, like Spirit +40% and Spirit Bonus, which will really 
help your character out in the magic defense category.

Disadvantages: No killer abilities
Most GFs have at least one super ability that you cannot live without, but 
Leviathan doesn't. Recover is useful, but not really necessary, and its 
junction abilities aren't particularly strong. Also, very few enemies in the 
game are weak against water magic.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| PANDEMONA                                                                  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Element: None          | Starting Level: 19       | Starting HP: 1,442     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| STATISTICS                          | ABILITIES                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LEVEL     | HP        | ATTACK      | START          | AP   | FINISH       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| 1         | N/A       | N/A         | Str-J          | N/A  | N/A          |
| 19        | 1,442     | 1,052       | Spd-J          | 120  | Spd +20%     |
| 20        | 1,506     | 1,092       | Elem-Atk-J     | N/A  | N/A          |
| 30        | 2,146     | 1,466       | Elem-Def-J     | N/A  | N/A          |
| 40        | 2,794     | 1,840       | Magic          | N/A  | N/A          |
| 50        | 3,450     | 2,213       | GF             | N/A  | N/A          |
| 60        | 4,114     | 2,587       | Draw           | N/A  | N/A          |
| 70        | 4,786     | 2,961       | Item           | N/A  | N/A          |
| 80        | 5,466     | 3,335       | Absorb         | 80   | N/A          |
| 90        | 6,154     | 3,708       | Str +20%       | 60   | Str +40%     |
| 100       | 6,850     | 4,082       | Str +40%       | 120  | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Spd +20%       | 150  | Spd +40%     | 
|                                     | Spd +40%       | 200  | N/A          |
|                                     | Initiative     | 160  | N/A          |
|                                     | Sum Mag +10%   | 40   | Sum Mag +20% |
|                                     | Sum Mag +20%   | 70   | Sum Mag +30% |
|                                     | Sum Mag +30%   | 140  | N/A          |
|                                     | GF HP +10%     | 40   | GF HP +20%   |
|                                     | GF HP +20%     | 70   | GF HP +30%   |
|                                     | GF HP +30%     | 140  | N/A          |
|                                     | Boost          | 10   | N/A          |
|                                     | Elem-Def-J x2  | 130  | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

Location: Draw from Fujin
You must draw this GF from Fujin during the battle with Fujin and Raijin in 
disc 2.

Main Attack: Tornado Zone
This is an awesome attack, as lots of enemies are weak against wind, and 
there's not a lot of wind based attacks out there. Use this a lot, as its got 
strong attack power as well. The attack shows the enemies being picked up by a 
tornado and driven into the ground. Pretty cool stuff.

Best Ability: Speed-based stuff
The speed abilities that the Pandemona offer are nice additions, as you'll 
want to have a fast character. With Spd-J, Spd +40%, and Initiative, you'll 
find yourself getting a lot more chances in battle than your opposition.

Advantages: Awesome attack, Initiative
Tornado Zone is one of my favorite GF attacks to use in the entire game, due 
to the fact that it works on practically every enemy in the game. Also, 
Initiative is an awesome support ability to equip, as it helps your character 
go first in battle.

Disadvantages: Mostly weak junction
Outside of the incredibly useful Speed junctions that this GF provides, there 
really isn't a whole lot here that you haven't seen before.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| CERBERUS                                                                   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Element: None          | Starting Level: 23       | Starting HP: 1,490     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| STATISTICS                          | ABILITIES                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LEVEL     | HP        | ATTACK      | START          | AP   | FINISH       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| 1         | N/A       | N/A         | Str-J          | N/A  | N/A          |
| 10        | N/A       | N/A         | Mag-J          | 50   | ST-Atk-J     |
| 23        | 1,490     | N/A         | Spr-J          | 50   | ST-Def-J     |
| 30        | 1,876     | N/A         | Spd-J          | 120  | Spd +20%     |
| 40        | 2,434     | N/A         | Hit-J          | N/A  | N/A          |
| 50        | 3,000     | N/A         | ST-Atk-J       | 160  | N/A          |
| 60        | 3,574     | N/A         | ST-Def-J       | 160  | ST-Def-J x2  |
| 70        | 4,156     | N/A         | ST-Def-J x2    | 130  | ST-Def-J x4  |
| 80        | 4,746     | N/A         | ST-Def-J x4    | 180  | N/A          |
| 90        | 5,344     | N/A         | Ability x3     | N/A  | N/A          |
| 100       | 5,950     | N/A         | Magic          | N/A  | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- GF             | N/A  | N/A          | 
|                                     | Draw           | N/A  | N/A          |
|                                     | Item           | N/A  | N/A          |
|                                     | Spd +20%       | 150  | Spd +40%     |
|                                     | Spd +40%       | 200  | Auto Haste   |
|                                     | Auto Haste     | 250  | N/A          |
|                                     | Expend x2-1    | 250  | N/A          |
|                                     | Alert          | 200  | N/A          |
|                                     | GF HP +10%     | 40   | GF HP +20%   |
|                                     | GF HP +20%     | 70   | GF HP +30%   |
|                                     | GF HP +30%     | 140  | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

Location: Galbadia Garden
During the invasion of Galbadia Garden in disc 2, you can find him in the 
center of the main hall. Defeat him and he will join you.

Main Attack: Counter Rockets
I don't understand the name of this attack, as it neither uses rockets or 
counters any attacks. Regardless, it's an awesome ability that casts Double 
and Triple on your entire party, allowing you to kick some serious ass in the 
magic department.

Best Ability: ST-Def-J x4
You pretty much won't have to worry about status effects as much with this 
ability equipped, as you can protect against FOUR different status effects at 
once, making the game a little bit more pleasant. I recommend 
sleep/confuse/petrify/silence myself.

Advantages: Counter Rockets, Junctions
Counter Rockets is an awesome move simply because it allows you to have double 
and triple magic for the entire battle. Junction wise, it's hard to find a 
better GF, with everything from strength to hit percentage taken care of, plus 
the awesome status effect bonuses it provides. Auto-Haste is an awesome 
ability as well, as it automatically helps your character goes 50 percent 
faster in battle.

Disadvantages: No physical attack
It's hard to write off a GF that doesn't have a physical attack, but really, 
that's the only real weakness that this awesome GF has.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| ALEXANDER                                                                  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Element: Holy          | Starting Level: 25       | Starting HP: 1,925     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| STATISTICS                          | ABILITIES                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LEVEL     | HP        | ATTACK      | START          | AP   | FINISH       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| 1         | N/A       | N/A         | Str-J          | N/A  | N/A          |
| 10        | N/A       | N/A         | Elem-Atk-J     | 160  | N/A          |
| 25        | 1,925     | 1,350       | Elem-Def x2    | N/A  | N/A          |
| 30        | 2,266     | 1,542       | Elem-Def x4    | 180  | N/A          |
| 40        | 2,954     | 1,920       | Ability x3     | N/A  | N/A          |
| 50        | 3,650     | 2,298       | Magic          | N/A  | N/A          |
| 60        | 4,354     | 2,676       | GF             | N/A  | N/A          |
| 70        | 5,066     | 3,054       | Draw           | N/A  | N/A          |
| 80        | 5,786     | 3,432       | Item           | N/A  | N/A          |
| 90        | 6,514     | 3,810       | Revive         | 200  | N/A          |
| 100       | 7,250     | 4,188       | Spr +40%       | 60   | Spr +40%     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Spr +40%       | 120  | N/A          | 
|                                     | Med Data       | 200  | Med LV Up    |
|                                     | Sum Mag +10%   | 40   | Sum Mag +20% |
|                                     | Sum Mag +20%   | 70   | Sum Mag +30% |
|                                     | Sum Mag +30%   | 140  | N/A          |
|                                     | GF HP +10%     | 40   | GF HP +20%   |
|                                     | GF HP +20%     | 70   | GF HP +30%   |
|                                     | GF HP +30%     | 140  | N/A          |
|                                     | Boost          | 10   | N/A          |
|                                     | High Mag-RF    | 60   | N/A          |
|                                     | Med LV Up      | 120  | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

Location: Draw from Edea
You must draw this GF from Edea during the battle with her in disc 2.

Main Attack: Holy Judgment
Simply put, this attack kicks all kinds of ass. Holy is an extremely strong 
spell, and coupled with his decent attack power, you can just imagine how much 
damage it does. It isn't strong at first, but turning enemies into zombies 
helps make this attack a lot stronger.

Best Ability: Revive
Revive is an awesome ability that brings a character back to life with full 
hit points. It is extremely useful throughout the game, especially in tough 
boss battles.

Advantages: Nice Abilities, Speed
It's a pretty quick GF to summon, no matter what the compatibility between the 
caster and GF is. That always comes in handy. The Alexander GF also has some 
nice abilities to learn, like Med LV UP, which lets you take a few lower items 
and combine them to make a stronger item, like Potion to Hi Potion, and the 
Elem-Def x4 ability, which lets you junction four different elements to your 
defense.

Disadvantages: Attack can be worthless at times
The attack takes forever to level up properly, and it's only extremely good 
against enemies that are undead, so you might need to do extra work just to 
get the attack to be really strong.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| DOOMTRAIN                                                                  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Element: Poison       | Starting Level: 28        | Starting HP: 2,521     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| STATISTICS                          | ABILITIES                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LEVEL     | HP        | ATTACK      | START          | AP   | FINISH       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| 1         | N/A       | N/A         | Elem-Atk-J     | N/A  | N/A          |
| 10        | N/A       | N/A         | ST-Atk-J       | N/A  | N/A          |
| 28        | 2,521     | 1,931       | Elem-Def x4    | 180  | N/A          |
| 30        | 2,686     | 2,028       | ST-Def-J x4    | 180  | N/A          |
| 40        | 3,514     | 2,509       | Magic          | N/A  | N/A          |
| 50        | 4,350     | 2,990       | GF             | N/A  | N/A          |
| 60        | 5,194     | 3,471       | Draw           | N/A  | N/A          |
| 70        | 6,046     | 3,953       | Item           | N/A  | N/A          |
| 80        | 6,907     | 4,434       | Darkside       | 100  | N/A          |
| 90        | 7,774     | 4,915       | Absorb         | 80   | N/A          |
| 100       | 8,650     | 5,396       | Auto-Shell     | 250  | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+| Sum Mag +10%   | 40   | Sum Mag +20% |
|                                     | Sum Mag +20%   | 70   | Sum Mag +30% |
|                                     | Sum Mag +30%   | 140  | Sum Mag +40% |
|                                     | Sum Mag +40%   | 200  | N/A          |
|                                     | GF HP +10%     | 40   | GF HP +20%   |
|                                     | GF HP +20%     | 70   | GF HP +30%   |
|                                     | GF HP +30%     | 140  | GF HP +40%   |
|                                     | GF HP +40%     | 200  | N/A          |
|                                     | Boost          | 10   | N/A          |
|                                     | Junk Shop      | N/A  | N/A          |
|                                     | Forbid Med-RF  | 200  | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

Location: Tear's Point
Get the Solomon's Ring from Tear's Point. If you have six Malboro Tentacles, 
six Steel Pipes, and six Remedy Pluses, use the ring and Doomtrain will join 
you.

Main Attack: Runaway Train
Runaway train, never coming back. Wrong way, on a one way track. Sorry, I got 
carried away there for a moment. This attack is poison-based and does poison 
damage to enemies. A lot of enemies are weak against poison so this is a good 
attack. It also randomly causes a bunch of different status effects, which is 
nice.

Best Ability: Forbid Med-RF
It's rare for me to choose a refinement ability as a best ability for a GF, 
but getting forbidden magic like Ultima from items is truly an awesome thing 
indeed. It's hard to get the items but the rewards are well worh it!

Advantages: Nice Abilities
Doomtrain's first 4 junction abilities: Elem-Atk-J, ST-Atk-J, Elem Def-J x4, 
and ST-Atk-J x4, are hard to come by individually, so getting them on the same 
GF is a real treat indeed. Junk Shop is another nice ability, Auto-Shell comes 
in handy against enemies that like to use magic, and the Sum Mag +40% and GF 
HP +40% are awesome as well. 

Disadvantages: Attack can be worthless at times
Especially against bosses, as the attack really doesn't do that much damage 
and most bosses are immune to status effects anyways.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| BAHAMUT                                                                    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Element: None          | Starting Level: 35       | Starting HP: 3,274     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| STATISTICS                          | ABILITIES                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LEVEL     | HP        | ATTACK      | START          | AP   | FINISH       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| 1         | N/A       | N/A         | Ability x4     | N/A  | N/A          |
| 10        | N/A       | N/A         | Magic          | N/A  | N/A          |
| 20        | N/A       | N/A         | GF             | N/A  | N/A          |
| 35        | 3,274     | 1,451       | Draw           | N/A  | N/A          |
| 40        | 3,714     | 1,614       | Item           | N/A  | N/A          |
| 50        | 4,600     | 1,940       | Str +60%       | N/A  | N/A          |
| 60        | 5,494     | 2,266       | Mag +60%       | N/A  | N/A          |
| 70        | 6,396     | 2,593       | Mug            | 200  | N/A          |
| 80        | 7,306     | 2,919       | Move HP Up     | 200  | N/A          |
| 90        | 8,224     | 3,245       | Auto Protect   | 250  | N/A          |
| 100       | 9,150     | 3,571       | Expendx2-1     | 250  | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Rare Item      | 250  | N/A          | 
|                                     | Sum Mag +10%   | 40   | Sum Mag +20% |
|                                     | Sum Mag +20%   | 70   | Sum Mag +30% |
|                                     | Sum Mag +30%   | 140  | Sum Mag +40% |
|                                     | Sum Mag +40%   | 200  | N/A          |
|                                     | GF HP +10%     | 40   | GF HP +20%   |
|                                     | GF HP +20%     | 70   | GF HP +30%   |
|                                     | GF HP +30%     | 140  | GF HP +40%   |
|                                     | GF HP +40%     | 200  | N/A          |
|                                     | Boost          | 10   | N/A          |
|                                     | Forbid Mag-RF  | N/A  | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

Location: Defeat Bahamut
You must defeat Bahamut in the Deep Sea Research Center in disc 3 to get him 
to join you.

Main Attack: Mega Flare
This powerful attack takes a long time to boost, meaning you can get it to 
cause a lot of non-elemental damage to all of the enemies on the screen via 
Boost.

Best Ability: Rare Item/Ability x4
Rare Item does what it says it does, and that's help you find rare items by 
increasing the percentage of enemies dropping rare items after defeating them 
in battle. Ability x4 lets you equip on 2 more abilities than you normally 
would be allowed to, so that's definitely an invaluable ability to have.

Advantages: Powerful, long attack, and Nice Abilities
The fact that Mega Flare takes so long to charge means that you will get a 
load of chances to Boost it to 250, meaning it's going to do some SERIOUS 
damage to an enemy. Also, the abilities this GF provide totally kick ass. You 
get another Mug ability in case you need it (can't ever have enough Muggers!), 
Auto-Protect is a life saver (literally) against powerful foes, and Str 
+60%/Mag +60% help boost your characters up a lot.

Disadvantages: Mega Flare taking forever/Eden being better
Well, the downside to Mega Flare taking half a year to charge is that you WILL 
get bored of seeing it quickly, meaning you won't cast it as much (if you're 
like me). Also, Eden is a lot more powerful, although harder to get.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| JUMBO CACTUAR                                                              |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Element: None         | Starting Level: 20        | Starting HP: 1,766     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| STATISTICS                          | ABILITIES                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LEVEL     | HP        | ATTACK      | START          | AP   | FINISH       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| 1         | N/A       | N/A         | Eva-J          | 200  | Eva +30%     |
| 10        | N/A       | N/A         | Luck-J         | 200  | Luck +50%    |
| 28        | 1,766     | 2,000       | Magic          | N/A  | N/A          |
| 30        | 2,536     | 3,000       | GF             | N/A  | N/A          |
| 40        | 3,314     | 4,000       | Draw           | N/A  | N/A          |
| 50        | 4,100     | 5,000       | Item           | N/A  | N/A          |
| 60        | 4,894     | 6,000       | Defend         | 100  | N/A          |
| 70        | 5,696     | 7,000       | Kamikaze       | 100  | N/A          |
| 80        | 6,498     | 8,000       | Eva +30%       | 150  | Expendx2-1   |
| 90        | 7,324     | 9,000       | Luck +50%      | 200  | N/A          |
| 100       | 8,150     | 10,000      | Initiative     | 160  | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+| Move-HP Up     | 200  | N/A          |
|                                     | HP Bonus       | N/A  | N/A          |
|                                     | Str Bonus      | N/A  | N/A          |
|                                     | Vit Bonus      | N/A  | N/A          |
|                                     | Mag Bonus      | N/A  | N/A          |
|                                     | Spr Bonus      | N/A  | N/A          |
|                                     | Auto Potion    | 150  | N/A          |
|                                     | Expendx2-1     | 250  | N/A          |
|                                     | GF HP +10%     | 40   | GF HP +20%   |
|                                     | GF HP +20%     | 70   | GF HP +30%   |
|                                     | GF HP +30%     | 140  | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

Location: Defeat the Jumbo Cactuar on Cactuar Island
Cactuar Island is the island east of Centra Ruins. Randomly fight here until 
you get into battle with one of these, and defeat it to gain access to its 
powers.

Main Attack: 1,000 Needles
This attack is pretty badass. It's non elemental, and does the GF's level 
times 1000 of damage. Well, every 10 levels it basically goes up 1,000 attack 
points, so level 39 will do 3,000 while level 40 will do 4,000. This is such 
an awesome attack. It ignores spells like protect, so you will do the same 
amount to any enemy at any time.

Best Ability: I don't know if it has any.
The problem here is that most of the abilities are pretty worthless. Bonuses 
are nice, but by the time you et this GF, it should be near the end of the 
game, and you won't have a lot of leveling up to do anyways. Auto Potion is a 
pretty nice ability to have, but nothing life altering.

Advantages: Non-elemental attack/High HP
The fact that you know consistently how much damage the attack will do every 
time is definitely a nice advantage. Also, it has high HP which helps make it 
a good decoy during tough boss battles. 

Disadvantages: Too late in game :(
You'll only really have access to it for 1/4 of the game or so, but I guess 
that's okay, as having this the entire game would mean a severe lack of 
challenge in a game that's already lacking in that department.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| TONBERRY KING                                                              |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Element: None         | Starting Level: 30        | Starting HP: 2,596     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| STATISTICS                          | ABILITIES                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LEVEL     | HP        | ATTACK      | START          | AP   | FINISH       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| 1         | N/A       | N/A         | Magic          | N/A  | N/A          |
| 10        | N/A       | N/A         | GF             | N/A  | N/A          |
| 20        | N/A       | N/A         | Draw           | N/A  | N/A          |
| 30        | 2,596     | 1,492       | Item           | N/A  | N/A          |
| 40        | 3,394     | 1,830       | LV Down        | N/A  | N/A          |
| 50        | 4,200     | 2,167       | LV Up          | N/A  | N/A          |
| 60        | 5,014     | 2,505       | Eva +30%       | N/A  | N/A          |
| 70        | 5,836     | 2,842       | Luck +50%      | N/A  | N/A          |
| 80        | 6,666     | 3,180       | Initiative     | 160  | N/A          |
| 90        | 7,504     | 3,517       | Move-HP Up     | 200  | N/A          |
| 100       | 8,350     | 3,855       | Auto-Potion    | 150  | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+| Sum Mag +10%   | 40   | Sum Mag +20% |
|                                     | Sum Mag +20%   | 70   | Sum Mag +30% |
|                                     | Sum Mag +30%   | 140  | N/A          |
|                                     | GF HP +10%     | 40   | GF HP +20%   |
|                                     | GF HP +20%     | 70   | GF HP +30%   |
|                                     | GF HP +30%     | 140  | N/A          |
|                                     | Boost          | 10   | N/A          |
|                                     | Haggle         | 150  | Sell High    |
|                                     | Sell High      | 150  | N/A          |
|                                     | Familiar       | 150  | Call Shop    |
|                                     | Call Shop      | 200  | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

Location: Centra Ruins
Go onto the third screen and kill a bunch of Tonberries using the 
Meltdown/limit breaks. After a while, a Tonberry King will show up. Kill him 
and he will join you as a GF.

Main Attack: Chef's Knife
Very disappointing, especially when compared to 1000 Needles, a much better 
attack. This attack selects an enemy at random and does an unspectacular 
amount of damage on them. I advise sticking with 1000 Needles.

Best Ability: LV UP/Down
Level Up and Down are crucial in low level games, and they also help you to 
steal or obtain items from enemies, as enemies items differ depending on their 
current level. These abilities also come in handy when fighting enemies 
normally, as you can make them stronger for more EXP, or kill them easier by 
lowing their level.

Advantages: Nice Abilities
Tonberry King has some awesome abilities that will come in handy many times 
during the end of the game. Haggle and Sell High will help you get items 
cheaper, while increasing the sell price of items. Call Shop is a life saver 
in disc 4, as you can revisit previously visited shops right from the menu. 
Finally, Familiar adds in new items to every shop. All of these abilities are 
very helpful indeed.

Disadvantages: Worthless main attack
Probably the worst main attack in the game, when you consider when you get the 
GF.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| EDEN                                                                       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Element: None         | Starting Level: 30        | Starting HP: 4,786     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| STATISTICS                          | ABILITIES                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LEVEL     | HP        | ATTACK      | START          | AP   | FINISH       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| 1         | N/A       | N/A         | Spd-J          | N/A  | N/A          |
| 10        | N/A       | N/A         | Eva-J          | N/A  | N/A          |
| 20        | N/A       | N/A         | Hit-J          | N/A  | N/A          |
| 30        | 4,786     | 5,425       | Magic          | N/A  | N/A          |
| 40        | 6,314     | 6,300       | GF             | N/A  | N/A          |
| 50        | 7,850     | 7,175       | Draw           | N/A  | N/A          |
| 60        | 9,334     | 8,050       | Item           | N/A  | N/A          |
| 70        | 9,999     | 8,925       | Mad Rush       | 60   | N/A          |
| 80        | 9,999     | 9,600       | Darkside       | 100  | N/A          |
| 90        | 9,999     | 10,675      | Devour         | N/A  | N/A          |
| 100       | 9,999     | 11,550      | Luck +50%      | 200  | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+| Expendx3-1     | 250  | N/A          |
|                                     | Sum Mag +10%   | 40   | Sum Mag +20% |
|                                     | Sum Mag +20%   | 70   | Sum Mag +30% |
|                                     | Sum Mag +30%   | 140  | Sum Mag +40% |
|                                     | Sum Mag +40%   | 200  | N/A          |
|                                     | GF HP +10%     | 40   | GF HP +20%   |
|                                     | GF HP +20%     | 70   | GF HP +30%   |
|                                     | GF HP +30%     | 140  | GF HP +40%   |
|                                     | GF HP +40%     | 200  | N/A          |
|                                     | Boost          | 10   | N/A          |
|                                     | GFAbl Med-RF   | 30   | N/A          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

Location: Draw from Ultima Weapon
Well, Ultima Weapon is in the Deep Sea Research Center, and he's a real bitch 
to beat, but make sure to draw this powerful GF from him before killing him.

Main Attack: Eternal Breath
Holy freaking cow, is this attack strong or what?!? It does like 10,000 damage 
when you get it, and with Boost, it can do some serious non-elemental damage. 
This game is officially too easy when you have this GF.

Best Ability: Devour
Devour helps you eat enemies, which is the best way by far to raise your 
statistics to the maximum level. Most enemies can be devoured, and the rare 
few offer bonuses to your statistics, like Speed +1. Well worth checking out 
if you want to get some really kick ass characters. 

Advantages: Everything
Eden is by far the best GF in the game. The junctions are a little weak, but 
the statistics and strong ass attack more than make up for it.

Disadvantages: Junctions
Really the only disadvantage in equipping Eden is that it only has a few areas 
you can junction with, and most of the abilities are GF-related, but otherwise 
this is one killer GF.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
LIST OF ALL THE GF ABILITIES AND WHAT THEY DO AND STUFF
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Since the above guide only listed what the GFs learned, I decided to include 
this section to explain what each ability in the game does, as well as the 
item needed to learn the Ability, if applicable. They're in alphabetical order 
and separated by their type.

Junction: Junction magic onto the statistics.
Command: Perform abilities during battle.
Character: Improves a character's statistics.
Party: Helps the party overall.
GF: Improves a GF's statistics.
Menu: Gives you abilities to use on the menu.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|--------------------------------| JUNCTION |--------------------------------|
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Junction: Junction magic onto the statistics.

------------------------------------------------------------------------------
                                                                / ABILITY X3 /
------------------------------------------------------------------------------
Description: Allows you to equip three party/character abilities instead of 
             two.
Item Used:   None

------------------------------------------------------------------------------
                                                                / ABILITY X4 /
------------------------------------------------------------------------------
Description: Allows you to equip four party/character abilities instead of 
             two.
Item Used:   Rosetta Stone

------------------------------------------------------------------------------
                                                                / ELEM ATK-J /
------------------------------------------------------------------------------
Description: Junctions elemental magic to a character's elemental attack.
Item Used:   Elem Atk

------------------------------------------------------------------------------
                                                                / ELEM-DEF-J /
------------------------------------------------------------------------------
Description: Junctions elemental magic to a character's elemental defense.
Item Used:   None

------------------------------------------------------------------------------
                                                             / ELEM DEF-J X2 /
------------------------------------------------------------------------------
Description: Junctions two elemental magic to a character's elemental defense.
Item Used:   None

------------------------------------------------------------------------------
                                                             / ELEM DEF-J X4 /
------------------------------------------------------------------------------
Description: Junctions four elemental magic to a character's elemental 
             defense.
Item Used:   Elem Guard

------------------------------------------------------------------------------
                                                                     / EVA-J /
------------------------------------------------------------------------------
Description: Junctions magic to a character's evasion percentage.
Item Used:   Eva-J Scroll

------------------------------------------------------------------------------
                                                                     / HIT-J /
------------------------------------------------------------------------------
Description: Junctions magic to a character's hit percentage.
Item Used:   None

------------------------------------------------------------------------------
                                                                      / HP-J /
------------------------------------------------------------------------------
Description: Junctions magic to a character's hit points.
Item Used:   HP-J Scroll

------------------------------------------------------------------------------
                                                                    / LUCK-J /
------------------------------------------------------------------------------
Description: Junctions magic to a character's luck.
Item Used:   Luck-J Scroll

------------------------------------------------------------------------------
                                                                     / MAG-J /
------------------------------------------------------------------------------
Description: Junctions magic to a character's magic power.
Item Used:   Mag-J Scroll

------------------------------------------------------------------------------
                                                                     / SPD-J /
------------------------------------------------------------------------------
Description: Junctions magic to a character's speed.
Item Used:   Spd-J Scroll

------------------------------------------------------------------------------
                                                                     / SPR-J /
------------------------------------------------------------------------------
Description: Junctions magic to a character's spirit.
Item Used:   Spr-J Scroll

------------------------------------------------------------------------------
                                                                  / ST-ATK J /
------------------------------------------------------------------------------
Description: Junctions status magic to a character's status attack.
Item Used:   Status Atk

------------------------------------------------------------------------------
                                                                  / ST-DEF J /
------------------------------------------------------------------------------
Description: Junctions status magic to a character's status defense.
Item Used:   None

------------------------------------------------------------------------------
                                                               / ST-DEF J X2 /
------------------------------------------------------------------------------
Description: Junctions two status magic to a character's status defense.
Item Used:   None

------------------------------------------------------------------------------
                                                               / ST-DEF J X4 /
------------------------------------------------------------------------------
Description: Junctions four status magic to a character's status defense.
Item Used:   Status Guard

------------------------------------------------------------------------------
                                                                     / STR-J /
------------------------------------------------------------------------------
Description: Junctions magic to a character's strength.
Item Used:   Str-J Scroll

------------------------------------------------------------------------------
                                                                     / VIT-J /
------------------------------------------------------------------------------
Description: Junctions magic to a character's vitality.
Item Used:   Vit-J Scroll


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|--------------------------------| COMMAND |---------------------------------|
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Command: Perform abilities during battle.

------------------------------------------------------------------------------
                                                                    / ABSORB /
------------------------------------------------------------------------------
Description: Drains hit points from the enemy and gives those HP to the 
             caster.
Item Used:   None

------------------------------------------------------------------------------
                                                                      / CARD /
------------------------------------------------------------------------------
Description: Transforms enemy into a card.
Item Used:   Gambler Spirit

------------------------------------------------------------------------------
                                                                  / DARKSIDE /
------------------------------------------------------------------------------
Description: Character's attack power triples, but loses 10% of HP with each
             attack.
Item Used:   None

------------------------------------------------------------------------------
                                                                    / DEFEND /
------------------------------------------------------------------------------
Description: Allows a character to defend during battle.
Item Used:   None

------------------------------------------------------------------------------
                                                                    / DEVOUR /
------------------------------------------------------------------------------
Description: Allows you to devour enemies. Has different results based on 
             enemy.
Item Used:   Hungry Cookpot

------------------------------------------------------------------------------
                                                                      / DOOM /
------------------------------------------------------------------------------
Description: Casts Death on an enemy. Doesn't always work.
Item Used:   None

------------------------------------------------------------------------------
                                                                      / DRAW /
------------------------------------------------------------------------------
Description: Allows character to draw magic during battle.
Item Used:   Draw Scroll

------------------------------------------------------------------------------
                                                                        / GF /
------------------------------------------------------------------------------
Description: Allows character to summon GFs during battle.
Item Used:   GF Scroll

------------------------------------------------------------------------------
                                                                      / ITEM /
------------------------------------------------------------------------------
Description: Allows character to use an item during battle.
Item Used:   Item Scroll

------------------------------------------------------------------------------
                                                                  / KAMIKAZE /
------------------------------------------------------------------------------
Description: Does serious damage and knocks the caster out.
Item Used:   Bomb Spirit

------------------------------------------------------------------------------
                                                                   / LV DOWN /
------------------------------------------------------------------------------
Description: Reduces a target's level by half.
Item Used:   None

------------------------------------------------------------------------------
                                                                     / LV UP /
------------------------------------------------------------------------------
Description: Doubles the target's level.
Item Used:   None

------------------------------------------------------------------------------
                                                                  / MAD RUSH /
------------------------------------------------------------------------------
Description: Casts Berserk, Haste, and Protect on all allies.
Item Used:   None

------------------------------------------------------------------------------
                                                                     / MAGIC /
------------------------------------------------------------------------------
Description: Enables use of Magic in battle.
Item Used:   Magic Scroll

------------------------------------------------------------------------------
                                                                  / MINI MOG /
------------------------------------------------------------------------------
Description: Restores hit points to all GFs, costs character's average level
             times 100 Gil to use.
Item Used:   Mog's Amulet

------------------------------------------------------------------------------
                                                                   / RECOVER /
------------------------------------------------------------------------------
Description: Restores all of one character's hit points.
Item Used:   Healing Ring

------------------------------------------------------------------------------
                                                                    / REVIVE /
------------------------------------------------------------------------------
Description: Revives one character from KO status.
Item Used:   Phoenix Spirit

------------------------------------------------------------------------------
                                                                 / TREATMENT /
------------------------------------------------------------------------------
Description: Cures all abnormal status effects.
Item Used:   Med Kit


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|-------------------------------| CHARACTER |--------------------------------|
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Character: Improves a character's statistics.

------------------------------------------------------------------------------
                                                                / AUTO HASTE /
------------------------------------------------------------------------------
Description: Character automatically has haste. Does not go away even if 
             character dies. Lasts the whole battle.
Item Used:   None

------------------------------------------------------------------------------
                                                               / AUTO POTION /
------------------------------------------------------------------------------
Description: Uses a recovery item automatically after sustaining damage.
Item Used:   Accelerator

------------------------------------------------------------------------------
                                                              / AUTO PROTECT /
------------------------------------------------------------------------------
Description: Character automatically has protect. Does not go away even if 
             character dies. Lasts the whole battle.
Item Used:   Steel Curtain

------------------------------------------------------------------------------
                                                              / AUTO REFLECT /
------------------------------------------------------------------------------
Description: Character automatically has reflect. Does not go away even if 
             character dies. Lasts the whole battle.
Item Used:   Glow Curtain

------------------------------------------------------------------------------
                                                                / AUTO SHELL /
------------------------------------------------------------------------------
Description: Character automatically has shell. Does not go away even if 
             character dies. Lasts the whole battle.
Item Used:   Moon Curtain

------------------------------------------------------------------------------
                                                                   / COUNTER /
------------------------------------------------------------------------------
Description: Character counterattacks after being hit with a physical attack.
Item Used:   Monk's Code

------------------------------------------------------------------------------
                                                                     / COVER /
------------------------------------------------------------------------------
Description: Take the physical damage another ally was supposed to get, 1/2
             damage.
Item Used:   Knight's Code

------------------------------------------------------------------------------
                                                                  / EVA +30% /
------------------------------------------------------------------------------
Description: Increases a character's evasion percentage by 30 percent.
Item Used:   None

------------------------------------------------------------------------------
                                                               / EXPEND X2-1 /
------------------------------------------------------------------------------
Description: Reduces the number of magic taken in Double from 2 to 1.
Item Used:   None

------------------------------------------------------------------------------
                                                               / EXPEND X2-2 /
------------------------------------------------------------------------------
Description: Reduces the number of magic taken in Triple from 3 to 1.
Item Used:   Three Stars

------------------------------------------------------------------------------
                                                                   / HP +20% /
------------------------------------------------------------------------------
Description: Increases a character's maximum hit points by 20 percent.
Item Used:   Regen Ring

------------------------------------------------------------------------------
                                                                   / HP +40% /
------------------------------------------------------------------------------
Description: Increases a character's maximum hit points by 40 percent.
Item Used:   Giant's Ring

------------------------------------------------------------------------------
                                                                   / HP +80% /
------------------------------------------------------------------------------
Description: Increases a character's maximum hit points by 80 percent.
Item Used:   Gaea's Ring

------------------------------------------------------------------------------
                                                                  / HP BONUS /
------------------------------------------------------------------------------
Description: When a character levels up, the character gains 30 extra HP.
Item Used:   None

------------------------------------------------------------------------------
                                                                 / INITATIVE /
------------------------------------------------------------------------------
Description: Character always gets the first turn during battle.
Item Used:   None

------------------------------------------------------------------------------
                                                                 / LUCK +50% /
------------------------------------------------------------------------------
Description: Increases a character's evasion luck by 50 percent.
Item Used:   None

------------------------------------------------------------------------------
                                                                  / MAG +20% /
------------------------------------------------------------------------------
Description: Increases a character's magic power by 20 percent.
Item Used:   Circlet

------------------------------------------------------------------------------
                                                                  / MAG +40% /
------------------------------------------------------------------------------
Description: Increases a character's magic power by 40 percent.
Item Used:   Hypno Crown

------------------------------------------------------------------------------
                                                                  / MAG +60% /
------------------------------------------------------------------------------
Description: Increases a character's magic power by 60 percent.
Item Used:   Royal Crown

------------------------------------------------------------------------------
                                                                 / MAG BONUS /
------------------------------------------------------------------------------
Description: When a character levels up, the character gains 1 extra magic
             point.
Item Used:   None

------------------------------------------------------------------------------
                                                                  / MED DATA /
------------------------------------------------------------------------------
Description: Doubles the recovery rate of items during battle.
Item Used:   Doc's Code

------------------------------------------------------------------------------
                                                                / MOVE HP UP /
------------------------------------------------------------------------------
Description: Recover HP just by walking around.
Item Used:   None

------------------------------------------------------------------------------
                                                                       / MUG /
------------------------------------------------------------------------------
Description: Changes steal command to mug so you can steal items and attack 
             the enemy at the same time.
Item Used:   None

------------------------------------------------------------------------------
                                                             / RETURN DAMAGE /
------------------------------------------------------------------------------
Description: Character sends back 1/4 of the damage taken, whether magical or
             physical.
Item Used:   Hundred Needles

------------------------------------------------------------------------------
                                                                  / SPD +20% /
------------------------------------------------------------------------------
Description: Increases a character's speed by 20 percent.
Item Used:   Jet Engine

------------------------------------------------------------------------------
                                                                  / SPD +40% /
------------------------------------------------------------------------------
Description: Increases a character's speed by 20 percent.
Item Used:   Jet Engine

------------------------------------------------------------------------------
                                                                  / SPD +60% /
------------------------------------------------------------------------------
Description: Increases a character's speed by 60 percent.
Item Used:   Rocket Engine

------------------------------------------------------------------------------
                                                                  / SPR +20% /
------------------------------------------------------------------------------
Description: Increases a character's spirit by 20 percent.
Item Used:   Rune Armlet

------------------------------------------------------------------------------
                                                                  / SPR +40% /
------------------------------------------------------------------------------
Description: Increases a character's spirit by 40 percent.
Item Used:   Force Armlet

------------------------------------------------------------------------------
                                                                  / SPR +60% /
------------------------------------------------------------------------------
Description: Increases a character's spirit by 60 percent.
Item Used:   Magic Armlet

------------------------------------------------------------------------------
                                                                 / SPR BONUS /
------------------------------------------------------------------------------
Description: When a character levels up, the character gains 1 extra spirit
             point.
Item Used:   None

------------------------------------------------------------------------------
                                                                  / STR +20% /
------------------------------------------------------------------------------
Description: Increases a character's strength by 20 percent.
Item Used:   Strength Love

------------------------------------------------------------------------------
                                                                  / STR +40% /
------------------------------------------------------------------------------
Description: Increases a character's strength by 40 percent.
Item Used:   Power Wrist

------------------------------------------------------------------------------
                                                                  / STR +60% /
------------------------------------------------------------------------------
Description: Increases a character's strength by 60 percent.
Item Used:   Hyper Wrist

------------------------------------------------------------------------------
                                                                 / STR BONUS /
------------------------------------------------------------------------------
Description: When a character levels up, the character gains 1 extra strength 
             point.
Item Used:   None

------------------------------------------------------------------------------
                                                                  / VIT +20% /
------------------------------------------------------------------------------
Description: Increases a character's vitality by 20 percent.
Item Used:   Turtle Shell

------------------------------------------------------------------------------
                                                                  / VIT +40% /
------------------------------------------------------------------------------
Description: Increases a character's vitality by 40 percent.
Item Used:   Orihalcon

------------------------------------------------------------------------------
                                                                  / VIT +60% /
------------------------------------------------------------------------------
Description: Increases a character's vitality by 60 percent.
Item Used:   Adamantine

------------------------------------------------------------------------------
                                                                 / VIT BONUS /
------------------------------------------------------------------------------
Description: When a character levels up, the character gains 1 extra vitality
             point.
Item Used:   None


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|---------------------------------| PARTY |----------------------------------|
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Party: Helps the party overall.

------------------------------------------------------------------------------
                                                                     / ALERT /
------------------------------------------------------------------------------
Description: Prevents an enemy from landing a sneak attack, increases chances
             of your party landing a sneak attack.
Item Used:   None

------------------------------------------------------------------------------
                                                                  / ENC HALF /
------------------------------------------------------------------------------
Description: Random encounters are cut in half.
Item Used:   None

------------------------------------------------------------------------------
                                                                  / ENC NONE /
------------------------------------------------------------------------------
Description: Random battles are completely eliminated.
Item Used:   None

------------------------------------------------------------------------------
                                                                 / MOVE-FIND /
------------------------------------------------------------------------------
Description: Allows you to see hidden save points and hidden draw points.
Item Used:   None

------------------------------------------------------------------------------
                                                                 / RARE ITEM /
------------------------------------------------------------------------------
Description: Rare items become easier to obtain after a battle is won.
Item Used:   None



-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|-----------------------------------| GF |-----------------------------------|
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

GF: Improves a GF's statistics.

------------------------------------------------------------------------------
                                                                     / BOOST /
------------------------------------------------------------------------------
Description: Allows you to boost up a GF for added attack power.
Item Used:   None

------------------------------------------------------------------------------
                                                                / GF HP +10% /
------------------------------------------------------------------------------
Description: Increases a GF's hit points by 10 percent.
Item Used:   Healing Mail

------------------------------------------------------------------------------
                                                                / GF HP +20% /
------------------------------------------------------------------------------
Description: Increases a GF's hit points by 20 percent.
Item Used:   Silver Mail

------------------------------------------------------------------------------
                                                                / GF HP +30% /
------------------------------------------------------------------------------
Description: Increases a GF's hit points by 30 percent.
Item Used:   Gold Armor

------------------------------------------------------------------------------
                                                                / GF HP +40% /
------------------------------------------------------------------------------
Description: Increases a GF's hit points by 40 percent.
Item Used:   Diamond Armor

------------------------------------------------------------------------------
                                                              / SUM MAG +10% /
------------------------------------------------------------------------------
Description: Increases a GF's attack power by 10 percent.
Item Used:   Steel Pipe

------------------------------------------------------------------------------
                                                              / SUM MAG +20% /
------------------------------------------------------------------------------
Description: Increases a GF's attack power by 20 percent.
Item Used:   Star Fragment

------------------------------------------------------------------------------
                                                              / SUM MAG +30% /
------------------------------------------------------------------------------
Description: Increases a GF's attack power by 30 percent.
Item Used:   Energy Crystal

------------------------------------------------------------------------------
                                                              / SUM MAG +40% /
------------------------------------------------------------------------------
Description: Increases a GF's attack power by 40 percent.
Item Used:   Samantha Soul


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|----------------------------------| MENU |----------------------------------|
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Menu: Gives you abilities to use on the menu.

------------------------------------------------------------------------------
                                                                   / AMMO-RF /
------------------------------------------------------------------------------
Description: Allows you to refine ammunition from items.
Item Used:   None

------------------------------------------------------------------------------
                                                                 / CALL SHOP /
------------------------------------------------------------------------------
Description: Allows you to access previously visited shops from the menu.
Item Used:   None

------------------------------------------------------------------------------
                                                                  / CARD MOD /
------------------------------------------------------------------------------
Description: Allows you to refine items from cards.
Item Used:   None

------------------------------------------------------------------------------
                                                                  / FAMILIAR /
------------------------------------------------------------------------------
Description: Allows you to buy previously unlisted items at shops.
Item Used:   None

------------------------------------------------------------------------------
                                                                  / F MAG-RF /
------------------------------------------------------------------------------
Description: Allows you to refine fire magic from items.
Item Used:   None

------------------------------------------------------------------------------
                                                             / FORBID MAG-RF /
------------------------------------------------------------------------------
Description: Allows you to refine forbidden from items.
Item Used:   None

------------------------------------------------------------------------------
                                                             / FORBID MED-RF /
------------------------------------------------------------------------------
Description: Allows you to refine forbidden medicine items from items.
Item Used:   None

------------------------------------------------------------------------------
                                                              / GFABL MED-RF /
------------------------------------------------------------------------------
Description: Allows you to refine GF Ability items from items.
Item Used:   None

------------------------------------------------------------------------------
                                                            / GFRECOV MED-RF /
------------------------------------------------------------------------------
Description: Allows you to refine GF recovery medicine items from items.
Item Used:   None

------------------------------------------------------------------------------
                                                                    / HAGGLE /
------------------------------------------------------------------------------
Description: Buy items at shops at a reduced price.
Item Used:   None

------------------------------------------------------------------------------
                                                               / HIGH MAG-RF /
------------------------------------------------------------------------------
Description: Allows you to refine High-Level magic from Mid-Level magic.
Item Used:   None

------------------------------------------------------------------------------
                                                                  / I MAG-RF /
------------------------------------------------------------------------------
Description: Allows you to refine water and ice magic from items.
Item Used:   None

------------------------------------------------------------------------------
                                                                 / JUNK SHOP /
------------------------------------------------------------------------------
Description: Allows you to access a Junk Shop from the main menu.
Item Used:   None

------------------------------------------------------------------------------
                                                                  / L MAG-RF /
------------------------------------------------------------------------------
Description: Allows you to refine life and recovery magic from items.
Item Used:   None

------------------------------------------------------------------------------
                                                                 / MED LV UP /
------------------------------------------------------------------------------
Description: Allows you to refine rare medicine from common medicines.
Item Used:   None

------------------------------------------------------------------------------
                                                                / MID MAG-RF /
------------------------------------------------------------------------------
Description: Allows you to refine Mid-Level magic from Low-Level magic.
Item Used:   None

------------------------------------------------------------------------------
                                                              / RECOV MAG-RF /
------------------------------------------------------------------------------
Description: Allows you to refine recovery magic from items.
Item Used:   None

------------------------------------------------------------------------------
                                                                 / SELL HIGH /
------------------------------------------------------------------------------
Description: Sell items for a higher than normal price.
Item Used:   None

------------------------------------------------------------------------------
                                                                 / ST MAG-RF /
------------------------------------------------------------------------------
Description: Allows you to refine status effect magic from items.
Item Used:   None

------------------------------------------------------------------------------
                                                                 / ST MED-RF /
------------------------------------------------------------------------------
Description: Allows you to refine status recovery medicine items from items.
Item Used:   None

------------------------------------------------------------------------------
                                                               / SUPT MAG-RF /
------------------------------------------------------------------------------
Description: Allows you to refine support magic from items.
Item Used:   None

------------------------------------------------------------------------------
                                                                  / T MAG-RF /
------------------------------------------------------------------------------
Description: Allows you to refine lightning and wind magic from items.
Item Used:   None

------------------------------------------------------------------------------
                                                               / TIME MAG-RF /
------------------------------------------------------------------------------
Description: Allows you to refine time magic from items.
Item Used:   None

------------------------------------------------------------------------------
                                                                   / TOOL-RF /
------------------------------------------------------------------------------
Description: Allows you to refine tools from items.
Item Used:   None



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 5.3 ---  Gameshark Codes  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Here is a list of all the gameshark codes in Final Fantasy 8. Note that some 
of them may lock up your file or corrupt it, so be careful.

All credit for these codes go to RPGClassics.com and the GS Code Creators 
site, both wonderful places to go.

Gameshark codes below are from The Game Shark Code Creators Club. Codes Made & 
Tested on Version 2.3 Game Shark

1E Allows FF 8 to Play in a
 Mod-Chipped System D009B2B0 FFF3
 8009B2E0 0046
 D009B2B0 FFF3
 8009B2E2 1000

1 Infinite Money 80076BA4 0FFF
 80066BA6 5F5E 
 2 Save Anywhere 8006F372 0100

3 Play Time 80076D68 FFFF

4 Limit Time Play Fast 80076D6C FFFF

5 Super Chocobo 8009D4B4 0000 8009D4B6 0401

Characters

Main Character 
 6 Max HP 80076528 270F 
 7 Infinite HP 8007652A 270F 
 8 Max EXP 8007652C FFFF 
 9 EXP For Next Level Up 8007652E ???? 
 10 Change Character (Replace ? For 0-A) 80076530 000? 
 11 Max Strength 80076532 FFFF 
 12 Max Knowledge 80076534 FFFF 
 13 Max Lucky 80076536 FFFF

Second Character 
 14 Max HP 800766F0 270F 
 15 Infinite HP 800766F2 270F 
 16 Max EXP 800766F4 FFFF 
 17 EXP For Next Level Up 800766F6 ???? 
 18 Change Character (Replace ? For 0-A) 800766F8 000? 
 19 Max Strength 800766FA FFFF 
 20 Max Knowledge 800766FC FFFF 
 21 Max Lucky 800766FE FFFF

Third Character 
 22 Max HP 800768B8 270F 
 23 Infinite HP 800768BA 270F 
 24 Max EXP 800768BC FFFF 
 25 EXP For Next Level Up 800768BE ???? 
 26 Change Character (Replace ? For 0-A) 800768C0 000? 
 27 Max Strength 800768C2 FFFF 
 28 Max knowledge 800768C4 FFFF 
 29 Max Lucky 800768C6 00FF

Fourth Character 
 30 Max HP 80076A80 270F 
 31 Infinite HP 80076A82 270F 
 32 Max EXP 80076A84 FFFF 
 33 EXP For Next Level Up 80076A86 ???? 
 34 Change Character (Replace ? For 0-A) 80076A88 000? 
 35 Max Strength 80076A8A FFFF 
 36 Max Knowledge 80076A8C FFFF 
 37 Max Lucky 80076A8E FFFF

Fifth Character 
 38 Max HP 80076788 270F 
 39 Now HP 8007678A 270F 
 40 Max EXP 8007678C FFFF 
 41 EXP For Next Level Up 8007678E ???? 
 42 Change Character (Replace ? For 0-A) 80076790 000? 
 43 Max Strength 80076792 FFFF 
 44 Max Knowledge 80076794 FFFF 
 45 Max Lucky 80076796 FFFF

Sixth Character 
 46 Max HP 80076820 270F 
 47 Now HP 80076822 270F 
 48 Max EXP 80076824 82B8 
 49 EXP For Next Level Up 80076826 ???? 
 50 Change Character (Replace ? For 0-A) 80076828 000? 
 51 Max Strength 8007682A FFFF 
 52 Max Knowledge 8007682C FFFF 
 53 Max Lucky 8007682E FFFF

7th Character 
 54 Max HP 800768B8 270F 
 55 Now HP 800768BA 270F 
 56 Max EXP 800768BC 82B8 
 57 EXP For Next Level Up 800768BE ???? 
 58 Change Character (Replace ? For 0-A) 800768C0 000? 
 59 Max Strength 800768C2 FFFF 
 60 Max Knowledge 800768C4 FFFF 
 61 Max Lucky 800768C6 00FF

8th Character 
 62 Max HP 80076950 270F 
 63 Now HP 80076952 270F 
 64 Max EXP 80076954 82B8 
 65 EXP For Next Level Up 80076956 ???? 
 66 Change Character (Replace ? For 0-A) 80076958 000? 
 67 Max Strength 8007695A FFFF 
 68 Max Knowledge 8007695C FFFF 
 69 Max Lucky 8007695E FFFF

70 Main Character (All Magic) 80076538 6301
 8007653A 6302
 8007653C 6303
 8007653E 6304
 80076540 6305
 80076542 6306
 80076544 6307
 80076548 6308
 8007654A 6309
 8007654C 630A
 8007654E 630B
 80076550 630C
 80076552 630D
 80076554 630E
 80076556 630F
 80076558 6310
 8007655A 6311
 8007655C 6312
 8007655E 6313
 80076560 6314
 80076562 6315
 80076564 6316
 80076566 6317
 80076568 6318
 8007656A 6319
 8007656C 631A
 8007656E 631B
 80076570 631C
 80076572 631D
 80076574 631E
 80076576 631F

71 Second Character (All Magic) 80076700 6311
 80076702 6312
 80076704 6313
 80076706 6314
 80076708 6315
 8007670A 6316
 8007670C 6317
 8007670E 6318
 80076710 6319
 80076712 631A
 80076714 631B
 80076716 631C
 80076718 631D
 8007671A 631E
 8007671C 631F
 8007671E 6320
 80076720 6321
 80076722 6322
 80076724 6323
 80076726 6324
 80076728 6325
 8007672A 6326
 8007672C 6327
 8007672E 6328
 80076730 6329
 80076732 632A
 80076734 632B
 80076736 632C
 80076738 632D
 8007673A 632E
 8007673C 632F
 8007673E 6330

72 Third Character (All Magic) 800768C8 6321
 800768CA 6322
 800768CC 6323
 800768CE 6324
 800768D0 6325
 800768D2 6326
 800768D4 6327
 800768D6 6328
 800768D8 6329
 800768DA 632A
 800768DC 632B
 800768DE 632C
 800768E0 632D
 800768E2 632E
 800768E4 632F
 800768E6 6330
 800768E8 6331
 800768EA 6332
 800768EC 6333
 800768EE 6334
 800768F0 6335
 800768F2 6336
 800768F4 6337
 800768F6 6338
 800768F8 6339
 800768FA 633A
 800768FC 633B
 800768FE 633C
 80076900 633D
 80076902 633E
 80076904 633F
 80076906 6340

73 Fourth Character (All Magic) 80076A90 6331
 80076A92 6332
 80076A94 6333
 80076A96 6334
 80076A98 6335
 80076A9A 6336
 80076A9C 6337
 80076A9E 6338
 80076AA0 6339
 80076AA2 633A
 80076AA4 633B
 80076AA6 633C
 80076AA8 633D
 80076AAA 633E
 80076AAC 633F
 80076AAE 6340
 80076AB0 6341
 80076AB2 6342
 80076AB4 6343
 80076AB6 6344
 80076AB8 6345
 80076ABA 6346
 80076ABC 6347
 80076ABE 6348
 80076AC0 6349
 80076AC2 634A
 80076AC4 634B
 80076AC6 634C
 80076AC8 634D
 80076ACA 634E
 80076ACC 634F
 80076ACE 6350

74 Fifth Character (All Magic) 80076798 6301
 8007679A 6302
 8007679C 6303
 8007679E 6304
 800767A0 6305
 800767A2 6306
 800767A4 6307
 800767A6 6308
 800767A8 6309
 800767AA 630A
 800767AC 630B
 800767AE 630C
 800767B0 630D
 800767B2 630E
 800767B4 630F
 800767B6 6310
 800767B8 6311
 800767BA 6312
 800767BC 6313
 800767BE 6314
 800767C0 6315
 800767C2 6316
 800767C4 6317
 800767C6 6318
 800767C8 6319
 800767CA 631A
 800767CC 631B
 800767CE 631C
 800767D0 631D
 800767D2 631E
 800767D4 631F
 800767D6 6320

75 Sixth Character (All Magic) 80076830 6301
 80076832 6302
 80076834 6303
 80076836 6304
 80076838 6305
 8007683A 6306
 8007683C 6307
 8007683E 6308
 80076840 6309
 80076842 630A
 80076844 630B
 80076846 630C
 80076848 630D
 8007684A 630E
 8007684C 630F
 8007684E 6310
 80076850 6311
 80076852 6312
 80076854 6313
 80076856 6314
 80076858 6315
 8007685A 6316
 8007685C 6317
 8007685E 6318
 80076860 6319
 80076862 631A
 80076864 631B
 80076866 631C
 80076868 631D
 8007686A 631E
 8007686C 631F
 8007686E 6320

76 G.F. Acquisition & Change Shiva (Main Character) 800760FC FFFF
 800760FE FFFF
 80076100 FFFF
 80076102 FFFF
 80076104 FFFF
 80076106 FFFF
 80076108 FFFF
 8007610A 00FF
 80076140 FFFF
 80076142 FFFF
 80076144 FFFF
 80076146 FFFF
 80076148 FFFF
 8007614A FFFF
 8007614C FFFF
 8007614E 00FF

77 All Acquisition 800760F8 0100
 8007613C 0100
 80076180 0100
 800761C4 0100
 80076208 0100
 8007624C 0100
 80076290 0100
 800762D4 0100
 80076318 0100
 8007635C 0100
 800763A0 0100
 800763E4 0100
 80076428 0100
 8007646C 0100
 800764B0 0100
 800764F4 0100

78 Pocket Muumuu Unlock 8001F7B4 576D
 8001F7B6 106F

79 Acquisition LV100 After 1 Battle 80022752 34A2 
 In-Battle Codes

80 After One Battle, GF Max D002276C 000C
 8002276E AE30

81 After One Battle, Memorize All Enemy Skill 800229A0 0001

82 When Make Magic, Magic Stone Will Not Reduced D01E6986 0066
 801E6986 0060

83 Fast Store Energy to Attack 800775C4 2EE0
 80077794 2EE0
 80077964 2EE0

84 Infinite HP 800775B2 270F
 80077782 270F
 80077952 270F

85 1st Character (Down+L2 to Use Special Attack) D0081B0E 8001
 80077460 0400

86 2nd Character (Down+R2 to Use Special Attack) D0081B0E 8002
 80077630 0400

87 3rd Character (Down+L1 to Use Special Attack) D0081B0E 8004
 80077800 0400

88 1st Character (Up+L2 to Use Acquisition Attack) D0081B0E 1001
 80077454 0000

89 2nd Character (Up+R2 to Use Acquisition Attack) D0081B0E 1002
 80077624 0000

90 3rd Character (Up+L1 to Use Acquisition Attack) D0081B0E 1004
 800777F4 0000

Caetla Only Codes

91 Main Character (All Magic) B0310002 00000001
 80076538 6301

92 Second Character (All Magic) B0310002 00000001
 80076700 6311

93 Third Character (All Magic) B0310002 00000001
 800768C8 6321

94 Fourth Character (All Magic) B0310002 00000001
 80076A90 6331

95 Fifth Character (All Magic) B0200002 00000001
 80076798 6301

96 Sixth Character (All Magic) B0200002 00000001
 80076830 6301

97 All GF Card And Player B04B0002 00000000
 80077378 E4E4
 300773C4 00E4
 B01F0002 00000000
 800773C6 F0F0
 300773C5 00F0
 800773E6 FFFF
 800773E8 FFFF
 300773EA 00FF

Guardian Forces Codes
 GF 1 
 98 Max HP 80077A58 270F
 80077A5A 270F 
 99 Max exp 80077A5C 967F
 80077A5E 0098 
 100 Level 99 30077A60 0063

GF 2 
 101 Max HP 80077A64 270F
 80077A66 270F 
 102 Max exp 80077A68 967F
 80077A6A 0098 
 103 Level 99 30077A6C 0063

GF 3 
 104 Max HP 80077A70 270F
 80077A72 270F 
 105 Max exp 80077A74 967F
 80077A76 0098 
 106 Level 99 30077A78 0063

GF 4 
 107 Max HP 80077A7C 270F
 80077A7E 270F 
 108 Max exp 80077A80 967F
 80077A82 0098 
 109 Level 99 30077A84 0063

GF 5 
 110 Max HP 80077A88 270F
 80077A8A 270F 
 111 Max exp 80077A8C 967F
 80077A8E 0098 
 112 Level 99 30077A90 0063

GF 6 
 113 Max HP 80077A94 270F
 80077A96 270F 
 114 Max exp 80077A98 967F
 80077A9A 0098 
 115 Level 99 30077A9C 0063

GF 7 
 116 Max HP 80077AA0 270F
 80077AA2 270F 
 117 Max exp 80077AA4 967F
 80077AA6 0098 
 118 Level 99 30077AA8 0063

GF 8 
 119 Max HP 80077AAC 270F
 80077AAE 270F 
 120 Max exp 80077AB0 967F
 80077AB2 0098 
 121 Level 99 30077AB4 0063

GF 9 
 122 Max HP 80077AB8 270F
 80077ABA 270F 
 123 Max exp 80077ABC 967F
 80077ABE 0098 
 124 Level 99 30077AC0 0063

GF 10 
 125 Max HP 80077AC4 270F
 80077AC6 270F 
 126 Max exp 80077AC8 967F
 80077ACA 0098 
 127 Level 99 30077ACC 0063

GF 11 
 128 Max HP 80077AD0 270F
 80077AD2 270F 
 129 Max exp 80077AD4 967F
 80077AD6 0098 
 130 Level 99 30077AD8 0063

GF 12 
 131 Max HP 80077ADC 270F
 80077ADE 270F 
 132 Max exp 80077AE0 967F
 80077AE2 0098 
 133 Level 99 30077AE4 0063

GF 13 
 134 Max HP 80077AE8 270F
 80077AEA 270F 
 135 Max exp 80077AEC 967F
 80077AEE 0098 
 136 Level 99 30077AF0 0063

GF 14 
 137 Max HP 80077AF4 270F
 80077AF6 270F 
 138 Max exp 80077AF8 967F
 80077AFA 0098 
 139 Level 99 30077AFC 0063

GF 15 
 140 Max HP 80077B00 270F
 80077B02 270F 
 141 Max exp 80077B04 967F
 80077B06 0098 
 142 Level 99 30077B08 0063

GF 16 
 143 Max HP 80077B0C 270F
 80077B0E 270F 
 144 Max exp 80077B10 967F
 80077B12 0098 
 145 Level 99 30077B14 0063

Enable GF Codes 
 146 GF1 800760F8 0100 
 147 GF2 8007613C 0100 
 148 GF3 80076180 0100 
 149 GF4 800761C4 0100 
 150 GF5 80076208 0100 
 151 GF6 8007624C 0100 
 152 GF7 80076290 0100 
 153 GF8 800762D4 0100 
 154 GF9 80076318 0100 
 155 GF10 8007635C 0100 
 156 GF11 800763A0 0100 
 157 GF12 800763E4 0100 
 158 GF13 80076428 0100 
 159 GF14 8007646C 0100 
 160 GF15 800764B0 0100 
 161 GF16 800764F4 0100 
 162 No Random Battles 80077B18 000C
      

!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-
| 6.0                               LISTS                                6.0 |
!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-

Here is the usual lists.. items, weapons, enemies, yadda yadda. There's no 
armor or accessories in this unusual game, so at least it'll be easier now.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 6.1 ---  Items  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

As with the rest of Final Fantasy 8, Squaresoft decided to go and make the 
whole system of items a tad more complicated than it should be. Instead of 
just your normal, average  list of items, this is the most complex one yet. 
This is because they decided  to add a "mod" aspect to the game. Now, you can 
mod items to get new items and abilities. It certainly makes describing items 
a tad more interesting than usual.

I will explain what everything you will see in each individual list means now.

Item Type - There's several types of items. Some are used to modify for ammo, 
some are used to modify for limit breaks, some are used for healing, etc.

Use - What the item is used for. 

Win - The best way to receive the item.

Card Mod - What card/cards you can modify in order to receive the item.

Weapon - What weapon you can modify in order to receive the item.

Refine - What you can refine from the item. This is not to receive the item, 
this is what you get when you don't want the item and want to refine new items 
out of it.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| ACCELERATOR                                             | Price: 150 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  GF Ability                                                     |
| Use:        GF learns Auto Haste ability.                                  |
| Win:        Mod from Kiros card.                                           |
| Card Mod:   1x Kiros = 3x Item                                             |
| Weapon:     N/A                                                            |
| Refine:     Med-RF: 1x item = 10x Spd-J Scroll                             |
|             Med-RF: 1x item = 100x Lightweight                             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| ADAMANTINE                                              | Price: 150 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  GF Ability                                                     |
| Use:        GF learns Vitality +60% ability.                               |
| Win:        Defeat 2X Adamantine.                                          |
| Card Mod:   1x Minotaur = 6x Item                                          |
| Weapon:     Squall's Lion Heart (x1)                                       |
|             Zell's Ehreigz (x1)                                            |
|             Selphie's Strange Vision (x1)                                  |
| Refine:     Med-RF: 1x item = 10x Orcichalons                              |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| AEGIS AMULET                                            | Price: 350 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  GF Ability                                                     |
| Use:        Makes GF forget an ability.                                    |
| Win:        Defeat/Mug UFO.                                                |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     Med-RF: 1x item = 50x Barriers                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| AMNESIA GREENS                                        | Price: 1,000 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  GF Ability                                                     |
| Use:        GF learns Vitality +60% ability.                               |
| Win:        Buy from pet shops.                                            |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| ANTIDOTE                                                | Price: 100 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  Healing Item                                                   |
| Use:        Cures the poison status effect.                                |
| Win:        Buy from shops.                                                |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     Med-RF: 10x item = 1x Venom Fang                               |
|             Med-RF: 3x Item = 1x Poison Powder                             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| AP AMMO                                                 | Price: 150 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  Ammunition                                                     |
| Use:        Ammo for Irvine's limit breaks.                                |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     Ammo-RF: 20x Item = 1x Chef's Knife                            |
|             Ammo-RF: 10x Item = Sharp Spike                                |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| ARCTIC WIND                                             | Price: 200 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  GF Affection Item                                              |
| Use:        Improves affection with Shiva by 1. Can be refined into ice.   |
| Win:        Defeat or mug a Glaccid Eye.                                   |
| Card Mod:   1x Glaccid Eye = 1x Item                                       |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| AURA STONE                                                | Price: 5 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  Combat Item                                                    |
| Use:        Casts Aura magic. Can cast onto character or an ally.          |
| Win:        Defeat BOSS Propagandor.                                       |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     Tool-RF: 10x Item = 1x Hypno Crown                             |
|             Tool-RF: 10x Item = 1x Power Wrist                             |
|             Tool-RF: 2x Item = 1x Circlet                                  |
|             Tool-RF: 2x Item = 1x Strength Love                            |
|             Tool-RF: 2x Item = 1x Fury Fragment                            |
|             Tool-RF: 1x Item = 1x Steel Pipe                               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| BARRIER                                                 | Price: 125 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  Limit Break Ability                                            |
| Use:        Allows Quistis to learn the Mighty Guard limit break.          |
| Win:        Defeat or mug a Behemoth.                                      |
| Card Mod:   10x Behemoth = 1x Item                                         |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| BETRAYAL SWORD                                           | Price: 50 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  Refinement                                                     |
| Use:        Used to remodel weapons and refine magic from.                 |
| Win:        Mug Blitz.                                                     | 
|             Defeat Forbidden.                                              |
| Card Mod:   1x Forbidden = 1x Item                                         |
| Weapon:     Squall's Flame Saber (x1)                                      |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| BLACK HOLE                                               | Price: 75 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  Blue Magic                                                     |
| Use:        Teaches Quistis the Degenerator limit break.                   |
| Win:        Defeat/Mug Gesper                                              |
| Card Mod:   1x Gesper = 1x Item                                            |
|             1x Diablos = 100x Item                                         |
| Weapon:     N/A                                                            |
| Refine:     Time Mag-RF: 1x Item = 30x Demi                                |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| BOMB FRAGMENT                                            | Price: 25 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  GF Affection Item                                              |
| Use:        Improves affection with Ifrit by 1. Can be refined into fire.  |
| Win:        Defeat/Mug Bomb                                                |
| Card Mod:   1x Bomb = 1x Item                                              |
| Weapon:     Selphie's Flail (x1)                                           |
|             Irvine's Ulysses (x1)                                          |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| BOMB SPIRIT                                           | Price: 5,000 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  GF Ability                                                     |
| Use:        Teaches a GF the Kamikaze ability.                             |
| Win:        Mug Level 100 Bombs (have the Rare Item ability equipped.)     |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     Med-RF: 1x Item = 100x Bomb Fragments                          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| CACTUS THORN                                             | Price: 75 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  GF Affection Item                                              |
| Use:        Improves affection with Cactuar by 3.                          |
| Win:        Defeat a Cactuar.                                              |
| Card Mod:   1x Cactuar = 1x Item                                           |
|             1x Jumbo Cactuar = 1x Item                                     |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| CHEF'S KNIFE                                             | Price: 75 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  GF Affection Item                                              |
| Use:        Improves affection with Tonberry by 3.                         |
| Win:        Defeat/Mug Tonberry.                                           |
| Card Mod:   1x Tonberry = 1x Item                                          |
|             1x Tonberry King = 1x Item                                     |
| Weapon:     Squall's Punishment (x1)                                       |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| CHOCOBO'S TAG                                           | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  Misc.                                                          |
| Use:        Changes a chocobo's name.                                      |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| CIRCLET                                                  | Price: 75 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  GF Ability                                                     |
| Use:        Teaches a GF the Mag +20% Ability.                             |
| Win:        Mug NORG.                                                      |
| Card Mod:   10x Gerogero: 1x Item                                          |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| COCKATRICE PINION                                        | Price: 50 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  Refinement                                                     |
| Use:        Refines into soft or break magic usually.                      |
| Win:        Defeat/Mug Cockatrice                                          |
| Card Mod:   1x Cockatrice = 1x Item                                        |
|             1x Iguion = 1x Item                                            |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| COMBAT KING #001                                        | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  Limit Break                                                    |
| Use:        Helps Rinoa learn a limit break.                               |
| Win:        Located in 1st floor of D-District Prison.                     |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| COMBAT KING #002                                        | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  Limit Break                                                    |
| Use:        Helps Rinoa learn a limit break.                               |
| Win:        Defeat Fujin and Raijin at Balamb Hotel.                       |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| COMBAT KING #003                                        | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  Limit Break                                                    |
| Use:        Helps Rinoa learn a limit break.                               |
| Win:        During Zell's Love Quest side story, talk to the girl in the   |
|             library, then return to Balamb and talk to her friend. Go to   |
|             Dinct's house and talk to mom, then rest at the Balamb hotel.  |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| COMBAT KING #004                                        | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  Limit Break                                                    |
| Use:        Helps Rinoa learn a limit break.                               |
| Win:        Receive from the only Esthar soldier during the Lunatic        |
|             Pandora's attack on Esthar.                                    |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
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| COMBAT KING #005                                        | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  Limit Break                                                    |
| Use:        Helps Rinoa learn a limit break.                               |
| Win:        Found on the path leading left from elevator 3's basement.     |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
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| CORAL FRAGMENT                                           | Price: 75 Gil   |
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| Item Type:  Blue Magic                                                     |
| Use:        Teaches Quistis the Electrocute limit break.                   |
| Win:        Mug Creeps.                                                    |
|             Defeat/Mug Cockatrice.                                         |
| Card Mod:   1x Creeps = 1x Item                                            |
| Weapon:     none                                                           |
| Refine:     T Mag-RF: 1x Item = 20x Thundara                               | 
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| COTTAGE                                                 | Price: 450 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  Healing                                                        |
| Use:        Restores HP/MP to party and HP to all GF.                      |
| Win:        Defeat Elynole.                                                |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     Tool-RF: 1x Item = 1x Whisper                                  |
|             Tool-RF: 30x Item = 1x Healing Ring                            |
|             Tool-RF: 50x Item = 1x Diamond Armor                           |
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| CURSE SPIKE                                              | Price: 75 Gil   |
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| Item type:  Blue Magic                                                     |
| Use:        Teaches Quistis the Lv? Death limit break.                     |
| Win:        Defeat/Mug Tri-Face                                            |
| Card Mod:   1x Tri-Face = 1x Item                                          |
| Weapon:     Selphie's Strange Vision (x2)                                  |
| Refine:     ST Mag-RF: 1x Item = 10x Pain                                  |
|             ST Med-RF: 1x Item = 1x Remedy                                 |
|             Tool-RF: 100x Item = 1x Dark Matter (Siren must be level 100)  |
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| DARK AMMO                                                | Price: 30 Gil   |
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| Item type:  Ammunition                                                     |
| Use:        Ammo with status changing effect.                              |
| Win:        N/A                                                            |
| Card Mod:   1x Abadon = 20x Item                                           |
| Weapon:     N/A                                                            |
| Refine:     Ammo-RF: 10x Item = 1x Poison Powder                           |
|             Ammo-RF: 20x Item = 1x Venom Fang                              |
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| DARK MATTER                                             | Price: 250 Gil   |
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| Item type:  Blue Magic                                                     |
| Use:        Teaches Quistis the Shockwave Pulsar limit break.              |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     Tool-RF: 1x Item = 100x Curse Spike                            |
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| DEAD SPIRIT                                             | Price: 150 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Attack Item                                                    |
| Use:        Same effect as Death.                                          |
| Win:        Defeat Propagator during disc 3's space journey.               |
| Card Mod:   1x Elvoret = 10x Item                                          |
| Weapon      N/A                                                            |
| Refine:     Tool-RF: 1x Item = 2x Death Stone                              |
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| DEATH STONE                                             | Price: 150 Gil   |
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| Item type:  Attack Item                                                    |
| Use:        Same effect as Death.                                          |
| Win:        Defeat Propagator during disc 3's space journey.               |
| Card Mod:   1x Elvoret = 10x Item                                          |
| Weapon      N/A                                                            |
| Refine:     Tool-RF: 1x Item = 2x Death Stone                              |
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| DEMOLITION AMMO                                         | Price: 150 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Ammunition                                                     |
| Use:        Ammo for Irvine's limit break.                                 |
| Win:        N/A                                                            |
| Card Mod:   1x Trauma = 30x Item                                           |
| Weapon      N/A                                                            |
| Refine:     Ammo-RF: 20x Item = 1x Missile                                 |
|             Ammo-RF: 40x Item = 1x Running Fire                            |
|             Ammo-RF: 40x Item = 1x Cactus Thorn                            |
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| DIAMOND ARMOR                                         | Price: 1,000 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns HP +40% Ability.                                     |
| Win:        Defeat Iron Giant in the Prison Cell at Ultimecia's Castle.    |
| Card Mod:   1x Seifer = 3z Item                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 5x Gold Armor                                |
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| DINO BONE                                               | Price: 150 Gil   |
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| Item type:  GF Affection                                                   |
| Use:        Improves affectionm with the GF Brothers by 3.                 |
| Win:        Defeat T-Rexaur.                                               |
| Card Mod:   2x T-Rexaur = 1x Item                                          |
|             1x Armadodo = 1x Item                                          |
|             1x Sacred = 100x Item                                          |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| DOC'S CODE                                           | Price: 20,000 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns Med Data Ability.                                    |
| Win:        N/A                                                            |
| Card Mod:   1x Leviathan = 3x Item                                         |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 10x Elixir                                   |
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| DRAGON FANG                                             | Price: 100 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Refinement                                                     |
| Use:        Used to refine into items, magic, and weapon remodeling.       |
| Win:        Defeat the Blue Dragon.                                        |
| Card Mod:   N/A                                                            |
| Weapon      Squall's Lion Heart (x4)                                       |
| Refine:     N/A                                                            |
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| DRAGON FIN                                               | Price: 50 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Affection                                                   |
| Use:        Improves affection with Cerebrus by 3.                         |
| Win:        Defeat Grendel.                                                |
| Card Mod:   N/A                                                            |
| Weapon      Zell's Maverick (x1)                                           |
| Refine:     N/A                                                            |
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| DRAGON SKIN                                             | Price: 150 Gil   |
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| Item type:  GF Affection                                                   |
| Use:        Improves affection with Carbuncle by 3.                        |
| Win:        Defeat the Blue Dragon, Anacoundaur, or Blue Dragon.           |
| Card Mod:   N/A                                                            |
| Weapon      Quistis's Red Scorpion (x2)                                    |
|             Zell's Gauntlet (x1)                                           |
|             Zell's Ehrgeiz (x4)                                            |
| Refine:     N/A                                                            |
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| DRAW SCROLL                                           | Price: 2,500 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns Draw Ability.                                        |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| DYNAMO STONE                                            | Price: 250 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Affection                                                   |
| Use:        Improves affection with Quezacotl by 3.                        |
| Win:        Defeat the Blitz or Cockatrice.                                |
| Card Mod:   1x Blitz = 1x Item                                             |
|             1x Quezacotl = 100x Item                                       |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| ECHO SCREEN                                             | Price: 100 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Item                                                           |
| Use:        Used to heal the Silence status effect.                        |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| ELEM ATK                                             | Price: 25,000 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the Elem Atk-J Ability.                              |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| ELEM GUARD                                           | Price: 25,000 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the Elem Def-J Ability.                              |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| ELIXIR                                                | Price: 5,000 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Healing                                                        |
| Use:        Restores all HP and status to one character.                   |
| Win:        Defeat Elvoret or Mug Edea at Deling City.                     |
| Card Mod:   1x Angelo = 100x Item                                          |
| Weapon      N/A                                                            |
| Refine:     Med LV Up: 1x Item = 10x Remedy                                |
|             Forbid Med-RF: 1x Item = 20x Mega Potions                      |
|             Forbid Med-RF: 4x Item = 1x Elem Atk                           |
|             Forbid Med-RF: 4x Item = 1x Elem Guard                         |
|             Forbid Med-RF: 4x Item = 1x Status Atk                         |
|             Forbid Med-RF: 4x Item = 1x Status Guard                       |
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| ENERGY CRYSTAL                                           | Price: 50 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the SumMag +30% Ability.                             |
| Win:        Defeat a Level 100 Ruby Dragon, Behemoth, or Elynole.          |
| Card Mod:   10x Elynoles = 1x Item                                         |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| EYE DROPS                                                | Price: 50 Gil   |
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| Item type:  Healing                                                        |
| Use:        Heals the Darkness status effect.                              |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     ST Med-RF: 3x Item = 1x Ochu Tentacle                          |
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| FAST AMMO                                                 | Price: 5 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Ammunition                                                     |
| Use:        Ammunition for rapid fire.                                     |
| Win:        N/A                                                            |
| Card Mod:   1x GIM47N = 10x Fast Ammo                                      |
| Weapon      N/A                                                            |
| Refine:     Ammo-RF: 1x Item = 1x Normal Ammo                              |
|             Ammo-RF: 2x Item = 1x Shotgun Ammo                             |
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| FIRE AMMO                                                | Price: 25 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Ammunition                                                     |
| Use:        Ammunition that has the fire element.                          |
| Win:        N/A                                                            |
| Card Mod:   1x Oilboyle = 30x Item                                         |
| Weapon      N/A                                                            |
| Refine:     Ammo-RF: 20x Item = 1x Bomb Fragment                           |
|             Ammo-RF: 40x Item = 1x Red Fang                                |
|             Ammo-RF: 10x Item = 1x Fuel                                    |
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| FISH FIN                                                 | Price: 25 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Affection                                                   |
| Use:        Improves affection with Leviathan by 2.                        |
| Win:        Defeat either the Fastitocalon-F or Fastitocalon.              |
| Card Mod:   N/A                                                            |
| Weapon      Zell's Metal Knuckle (x1)                                      |
| Refine:     N/A                                                            |
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| FLARE STONE                                               | Price: 5 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Attack                                                         |
| Use:        Has the same effect as Flare magic.                            |
| Win:        Defeat Propagator or Abadon in Disc 3.                         |
| Card Mod:   1x Tiamat = 10x Item                                           |
| Weapon      N/A                                                            |
| Refine:     Tool-RF: 2x Item = 1x Inferno Fang                             |
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| FORCE ARMLET                                          | Price: 5,000 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        Helps the GF learn Spirit +40% ability.                        |
| Win:        Defeat Malboro, Ochu, or Seifer/Edea.                          |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Tool-RF: 1x Item = 10x Spr-J Scroll                            |
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| FRIENDSHIP                                              | Price: 100 Gil   |
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| Item type:  Summon                                                         |
| Use:        Summons the Moomba summon during battle, attacking all enemies.|
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| FUEL                                                    | Price: 750 Gil   |
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| Item type:  Refinement                                                     |
| Use:        Used as fuel for cars.                                         |
| Win:        Mug or defeat Oilboyles.                                       |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| FURY FRAGMENT                                           | Price: 125 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Refinement                                                     |
| Use:        Used to refine into magic, also used for weapon remodeling.    |
| Win:        Mug a Blue Dragon, or win from level 20-30 Ruby Dragons.       |
| Card Mod:   1x Blue Dragon = 1x Item                                       |
| Weapon      Zell's Gauntlet (x1), Zell's Ehrgeiz (x1)                      |
| Refine:     N/A                                                            |
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| G-POTION                                                 | Price: 50 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Healing                                                     |
| Use:        Used to restore 200 HP to a GF.                                |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| G-HI POTION                                             | Price: 150 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Healing                                                     |
| Use:        Used to restore 1,000 HP to a GF.                              |
| Win:        Defeat Sacred in Tomb of Unknown King.                         |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     GFRecov Med-RF: 2x Item = 1x Healing Water                     |
|             GFRecov Med-RF: 2x Item = 1x Mesmerize Blade                   |
|             GFRecov Med-RF: 4x Item = 1x Whisper                           |
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| G-MEGA POTION                                           | Price: 250 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Healing                                                     |
| Use:        Used to restore 1,000 HP to all GF's.                          |
| Win:        Defeat Odin in Centra Ruins.                                   |
| Card Mod:   1x Sphinxuar = 1x Item                                         |
|             1x Propagator = 1x Item                                        |
| Weapon      N/A                                                            |
| Refine:     GFRecov Med-RF: 20x Item = 1x Healing Ring                     |
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| G-RETURNER                                              | Price: 125 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Healing                                                     |
| Use:        Brings a GF back from death.                                   |
| Win:        Defeat Ifrit, Elvoret, Diablos, Minotaur, Cerebus.             |
| Card Mod:   1x Granaldo = 1x Item                                          |
| Weapon      N/A                                                            |
| Refine:     GFRecov Med-RF: 2x Item = 1x Pet House                         |
|             GFRecov Med-RF: 2x Item = 1x Life Ring                         |
|             GFRecov Med-RF: 6x Item = 1x Regen Ring                        |
|             GFRecov Med-RF: 40x Item = 1x Phoenix Spirit                   |
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| GAEA'S RING                                          | Price: 11,250 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the HP +80% Ability.                                 |
| Win:        Defeat a Jumbo Cactuar.                                        |
| Card Mod:   1x Ward = 3x Item                                              |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 10x Giant Ring                               |
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| GAMBLER'S SPIRIT                                      | Price: 1,250 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the Card Ability.                                    |
| Win:        N/A                                                            |
| Card Mod:   3x Shumi = 1x Item                                             |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| GF SCROLL                                             | Price: 1,250 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the GF Ability.                                      |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| GIANT'S RING                                          | Price: 5,000 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the HP +40% Ability.                                 |
| Win:        Defeat a Behemoth.                                             |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 10x HP-J Scroll                              |
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| GIRL NEXT DOOR                                          | Price: 100 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Magazine                                                       |
| Use:        Just a dirty magazine. :P                                      |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| GLOW CURTAIN                                            | Price: 100 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the Auto Reflect Ability.                            |
| Win:        N/A                                                            |
| Card Mod:   1x Carbuncle = 3x Item                                         |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 100x Dragon Skin                             |
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| GOLD ARMOR                                              | Price: 100 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the HP +83% Ability.                                 |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 5x Silver Mail                               |
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| GYASHAL GREENS                                            | Price: 5 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Chocobo Related                                                |
| Use:        Pocketstation related item.                                    |
| Win:        N/A                                                            |
| Card Mod:   1x Chicobo = 100x Gysahl Greens                                |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| HEALING MAIL                                            | Price: 100 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the HP +10% Ability.                                 |
| Win:        Mug Snow Lion or Defeat a Tutrapod.                            |
| Card Mod:   5x Tutrapod = 1x Item                                          |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| HEALING RING                                             | Price: 75 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the Recover ability.                                 |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 100x Whisper = 1x Item                                 |
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| HEALING WATER                                            | Price: 25 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Refining                                                       |
| Use:        Used to refine into item or magic.                             |
| Win:        Defeat or Mug a Jelleye.                                       |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| HERO                                                  | Price: 5,000 Gil   |
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| Item type:  Invisibility                                                   |
| Use:        Use this to make a character invisible.                        |
| Win:        Mug Seiger during Galbadia Garden or Lunatic Pandora.          |
| Card Mod:   1x Laguna = 100x Item                                          |
| Weapon      N/A                                                            |
| Refine:     Med LV Up: 10x Hero-trial: 1x Item                             |
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| HERO TRIAL                                              | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Invisibility                                                   |
| Use:        Pocketstation related item.                                    |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| HI-POTION                                               | Price: 250 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Healing                                                        |
| Use:        Character recovers 1,000 HP.                                   |
| Win:        Mug or defeat a G-Soldier/Esthar Soldier.                      |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Recov Med-RF: 6x Item = 6x Healing Mail                        |
|             Med LV Up: 1x Item = 3x Potion                                 |
|             Recov Med-RF: 2x Item = 1x Healing Mail                        |
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| HI-POTION+                                              | Price: 500 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Healing                                                        |
| Use:        Character recovers 2,000 HP.                                   |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med LV Up: 1x Item = 3x Hi-Potion                              |
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| HOLY STONE                                                | Price: 5 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Attack                                                         |
| Use:        Same effect as Holy magic.                                     |
| Win:        Defeat Propagator. Defeat Edea.                                |
| Card Mod:   1x Krysta = 10x Item                                           |
| Weapon      N/A                                                            |
| Refine:     Tool-RF: 2X Item = 1x Moon Stone                               |
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| HOLY WAR                                                 | Price: 50 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Invisibility                                                   |
| Use:        Makes the entire party invisible.                              |
| Win:        N/A                                                            |
| Card Mod:   1x Gilgamesh = 10x Holy War                                    |
| Weapon      N/A                                                            |
| Refine:     Med LV Up: 1x Item = 10x Holy War-trial                        |
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-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| HOLY WAR - TRIAL                                        | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Invisibility                                                   |
| Use:        Sometimes makes the entire party invisible.                    |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med LV Up: 1x Item = 10x Hero                                  |
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-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| HOLY WATER                                               | Price: 50 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Healing                                                        |
| Use:        Cures the Zombie and Curse status effects.                     |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     ST Med-RF: 3x Item = 1x Zombie Powder                          |
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-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| HP UP                                                   | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Character Stats                                                |
| Use:        Increases a character's max HP by 10.                          |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Forbid Med-RF: 1x Item = 1x Gaea's Ring                        |
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-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| HP-J SCROLL                                          | Price: 2,500 Gil    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the HP-J Ability.                                    |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 2x HP Up                                     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| HUNDRED NEEDLES                                         | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the Damage Return Ability.                           |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 100x Cactuar's Thorn                         |
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-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| HUNGRY COOKPOT                                          | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the Devour Ability.                                  |
| Win:        Give 5 Elixirs to the PuPu enemy.                              |
| Card Mod:   1x PuPu = 1x Item                                              |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| HYPER WRIST                                             | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the Str +60% Ability.                                |
| Win:        Mug/Defeat Bahamut.                                            |
| Card Mod:   1x Zell = 3x Item                                              |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 10x Power Wrist                              |
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| HYPNO CROWN                                           | Price: 5,000 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the Mag +40% Ability.                                |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 10x Mag-J Scroll                             |
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-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| INFERNO FANG                                             | Price: 75 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Blue Magic                                                     |
| Use:        Teaches Quistis the Fire Breath limit break.                   |
| Win:        Mug or Defeat a Ruby Dragon or Hexdragon.                      |
| Card Mod:   10x Ruby Dragon = 1x Inferno Fang                              |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| ITEM SCROLL                                           | Price: 1,250 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the Item Ability.                                    |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| JET ENGINE                                              | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the Spd +20% Ability.                                |
| Win:        Defeat Cactuar.                                                |
| Card Mod:   40x Tri-Point = 1x Item                                        |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| KNIGHT'S CODE                                           | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the Cover Ability.                                   |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 5x Holy War                                  |
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| LASER CANNON                                            | Price: 125 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Blue Magic                                                     |
| Use:        Allows Quistis to learn the Homing Laser limit break.          |
| Win:        Defeat Behelmel or Mug Mobile Type 8.                          |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| LIFE RING                                                | Price: 50 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Refinement                                                     |
| Use:        Used to refine into items and magic.                           |
| Win:        Mug or Defeat a Mesmerize or Torama.                           |
| Card Mod:   5x Torama = 1x Life Ring                                       |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| LIGHTWEIGHT                                              | Price: 50 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Refinement                                                     |
| Use:        Used to refine into items and magic.                           |
| Win:        Mug or defeat a Vysage.                                        |
| Card Mod:   1x Cerebus = 100x Item                                         |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LUCK UP                                                 | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Character Statistics                                           |
| Use:        Used to increase a character's Luck by 1.                      |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Item-RF: 1x Item = 1x Luck-J Scroll                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LUCK-J SCROLL                                           | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the Luck-J Ability.                                  |
| Win:        Mug Odin at Centra Ruins.                                      |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 2x Luck Up                                   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| LUVLUV G                                                | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Affection                                                   |
| Use:        Improves affection with all GFs by 20.                         |
| Win:        N/A                                                            |
| Card Mod:   1x Chubby Chocobo = 100x Item                                  |
| Weapon      N/A                                                            |
| Refine:     Tool-RF: 1x Item = 1x Shaman Stone                             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

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| M-STONE PIECE                                             | Price: 5 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Refinement                                                     |
| Use:        Used to refine into magic and remodel weapons.                 |
| Win:        Defeat Bite Bug or Jelleye.                                    |
| Card Mod:   1x Funguar = 1x Item                                           |
|             1x Bite Bug = 1x Item                                          |
| Weapon      Squall's Revolver (x2), Rinoa's Pinwheel (x3), Quistis's       |
|             Chain Whip (x2), Zell's Metal Knuckle (x4), Selphie's Flail    |
|             (x2)                                                           |
| Refine:     N/A                                                            |
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-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| MAG UP                                                  | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Character Statistics                                           |
| Use:        Increases a character's magic power by 1.                      |
| Win:        Mug the Left Orb during the fight with NORG.                   |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Forbid Med-RF: 1x Item = 10x Royal Crown                       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| MAG-J SCROLL                                          | Price: 2,500 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        Helps the GF learn the Mag-J Ability.                          |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 2x Item = 1x Mag-J Scroll                              |
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| MAGIC ARMLET                                          | Price: 7,500 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        Helps the GF learn the Spr +60% Ability.                       |
| Win:        Defeat Gargamtia at Ultimecia's Castle.                        |
| Card Mod:   1x Rinoa = 3x Item                                             |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 10x Force Armlet                             |
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-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| MAGIC SCROLL                                          | Price: 1,250 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        Helps the GF learn the Magic ability.                          |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| MAGIC STONE                                              | Price: 12 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Refinement                                                     |
| Use:        Used to refine into magic and refine weapons.                  |
| Win:        Defeat a Bite Bug or Jelleye.                                  |
| Card Mod:   1x Grat = 1x Item                                              |
|             1x Buel = 1x Item                                              |
|             1x Jelleye = 1x Item                                           |
| Weapon      Rinoa's Valkyrie (x1) Quistis's Slaying Tail (x2)              |
| Refine:     N/A                                                            |
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-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| MAGICAL LAMP                                            | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF House                                                       |
| Use:        Houses the GF Diablo. Will trigger a battle.                   |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| MALBORO TENTACLE                                        | Price: 100 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Blue Magic                                                     |
| Use:        Allows Quistis to learn the Bad Breath limit break.            |
| Win:        Mug or defeat a Malboro.                                       |
| Card Mod:   4x Malboro = 1x Item                                           |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| MED KIT                                                 | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        Helps the GF learn the Treatment Ability.                      |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 100x Dragon Fang = 1x Item                             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

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| MEGA PHOENIX                                          | Price: 5,000 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Healing                                                        |
| Use:        Revives all characters from knockout.                          |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 50x Phoenix Down                             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| MEGA POTION                                           | Price: 5,000 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Healing                                                        |
| Use:        Recovers 1,000 hit points to all characters.                   |
| Win:        Defeat Seifer in Galbadia Garden during Disc 2.                |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med LV Up: 1x Item = 3x X-Potion                               |
|             Recov Med-RF: 1x Item = 4x Tent                                |
|             Recov Med-RF: 1x Item = 2x Cottage                             |
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| MEGALIXIR                                             | Price: 5,000 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Healing                                                        |
| Use:        Recovers abnormal status and all HP to every character.        |
| Win:        Mug Fujin during Balamb fight, Defeat Sphinxaur.               |
| Card Mod:   1x Bahamut = 100x Item                                         |
| Weapon      N/A                                                            |
| Refine:     Med LV Up: 1x Item = 10x Elixir                                |
|             Forbid Med-RF: 1x Item = 1x Doc's Code                         |
|             Forbid Med-RF: 2x Item = 1x Med Kit                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| METEOR STONE                                              | Price: 5 Gil   |
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| Item type:  Attack                                                         |
| Use:        Same effect as Meteor magic.                                   |
| Win:        Defeat Propagator or Edea.                                     |
| Card Mod:   1x Red Giant = 5x Item                                         |
| Weapon      N/A                                                            |
| Refine:     Tool-RF: 2x Item = 1x Star Fragment                            |
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| MESMERIZE BLADE                                          | Price: 50 Gil   |
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| Item type:  Refinement                                                     |
| Use:        Used to refine into items or magic.                            |
| Win:        Mug or defeat a Mesmerize.                                     |
| Card Mod:   1x Mesmerize = 1x Mesmerize Blade                              |
| Weapon      Squall's Cutting Trigger (x1), Rinoa's Cardinal (x1)           |
| Refine:     N/A                                                            |
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| MISSILE                                                  | Price: 75 Gil   |
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| Item Type:  Blue Magic                                                     |
| Use:        Teaches Quistis the Micro Missiles limit break.                |
| Win:        Mug GIM-52A                                                    |
|             Defeat BGH251F2                                                |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     Ammo-RF: 1x Item = 20x Demolition Ammo                         |
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| MONK'S CODE                                             | Price: N/A Gil   |
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| Item type:  GF Affection                                                   |
| Use:        Improves affection with all GFs by 20.                         |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| MOON CURTAIN                                            | Price: N/A Gil   |
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| Item type:  GF Ability                                                     |
| Use:        Helps the GF learn the Counter Ability.                        |
| Win:        N/A                                                            |
| Card Mod:   1x Eden = 3x Item                                              |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 2x Moon Curtain                              |
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| MOON STONE                                               | Price: 75 Gil   |
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| Item type:  GF Affection                                                   |
| Use:        Improves affection with Alexander by 3.                        |
| Win:        Defeat Torama, or Mug the Elynole.                             |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| MYSTERY FLUID                                            | Price: 75 Gil   |
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| Item Type:  Blue Magic                                                     |
| Use:        Teaches Quistis the Acid limit break.                          |
| Win:        Defeat Gayla                                                   |
| Card Mod:   1x Gayla = 1x Item                                             |
| Weapon:     N/A                                                            |
| Refine:     ST Mag-RF: 1x Item = 10x Meltdown                              |
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| NORMAL AMMO                                               | Price: 1 Gil   |
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| Item Type:  Ammunition                                                     |
| Use:        Decent ammunition.                                             |
| Win:        Defeat G-Soldier.                                              |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     ST Mag-RF: 8x Item = 1x Screw                                  |
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| NORTH WIND                                               | Price: 75 Gil   |
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| Item Type:  GF Affection                                                   |
| Use:        Improves affection with Shiva by 3.                            |
| Win:        Defeat or mug a Snow Lion.                                     |
| Card Mod:   1x Snow Lion = 1x Item                                         |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
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| OCCULT FAN VOL 1                                     | Price: 17,500 Gil   |
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| Item Type:  Magazine                                                       |
| Use:        N/A                                                            |
| Win:        Found in library in Balamb Garden.                             |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
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| OCCULT FAN VOL II                                    | Price: 17,500 Gil   |
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| Item Type:  Magazine                                                       |
| Use:        N/A                                                            |
| Win:        Magazine pile in Card Master's arena in Dollet.                |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
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| OCCULT FAN VOL III                                   | Price: 17,500 Gil   |
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| Item Type:  Magazine                                                       |
| Use:        N/A                                                            |
| Win:        Master Fisherman gives it to you.                              |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
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| OCCULT FAN VOL IV                                    | Price: 17,500 Gil   |
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| Item Type:  Magazine                                                       |
| Use:        N/A                                                            |
| Win:        Esthar, during departure for Lunar Gate.                       |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
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| OCHU TENTACLE                                            | Price: 75 Gil   |
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| Item Type:  Refinement                                                     |
| Use:        Used to refine into items and magic.                           |
| Win:        Defeat an Ochu.                                                |
| Card Mod:   1x Ochu = 1x Item                                              |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
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| ORIHALCON                                               | Price: N/A Gil   |
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| Item Type:  GF Ability                                                     |
| Use:        Teaches a GF the Vit +40% Ability.                             |
| Win:        Defeat an Adamantoise.                                         |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     Med-RF: 1x Item = 10x Vit-J Scroll                             |
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| PET HOUSE                                               | Price: 250 Gil   |
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| Item Type:  GF Healing                                                     |
| Use:        Restores HP to all GFs.                                        |
| Win:        N/A                                                            |
| Card Mod:   1x Mini Mog = 100x Item                                        |
| Weapon:     N/A                                                            |
| Refine:     GFRecov Med-RF: 1x Item = 1x Healing Mail                      |
|             GFRecov Med-RF: 2x Item = 1x Silver Mail                       |
|             GFRecov Med-RF: 4x Item = 1x Gold Armor                        |
|             GFRecov Med-RF: 16x Item = 1x Diamond Armor                    |
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| PET PALS VOL 1                                          | Price: 500 Gil   |
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| Item Type:  Magazine                                                       |
| Use:        Angelo Ability                                                 |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
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| PET PALS VOL 2                                          | Price: 500 Gil   |
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| Item Type:  Magazine                                                       |
| Use:        Angelo Ability                                                 |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
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| PET PALS VOL 3                                          | Price: 500 Gil   |
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| Item Type:  Magazine                                                       |
| Use:        Angelo Ability                                                 |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
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| PET PALS VOL 4                                          | Price: 500 Gil   |
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| Item Type:  Magazine                                                       |
| Use:        Angelo Ability                                                 |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
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| PET PALS VOL 5                                          | Price: 500 Gil   |
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| Item Type:  Magazine                                                       |
| Use:        Angelo Ability                                                 |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
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| PET PALS VOL 6                                          | Price: 500 Gil   |
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| Item Type:  Magazine                                                       |
| Use:        Angelo Ability                                                 |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     N/A                                                            |
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| PHOENIX DOWN                                            | Price: 250 Gil   |
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| Item Type:  Healing                                                        |
| Use:        Revives a character from death.                                |
| Win:        Mug level 1-19 Soldiers of any kind.                           |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     Recov Med-RF: 2x Item = 1x Life Ring                           |
|             Recov Med-RF: 8x Item = 1x Regen Ring                          |
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| PHOENIX PINION                                            | Price: 5 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  Summon                                                         |
| Use:        Allows you to summon Phoenix.                                  |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon:     N/A                                                            |
| Refine:     Tool-RF: 1x Item = 3x Mega Phoenix                             |
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| PHOENIX SPIRIT                                          | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  GF Ability                                                     |
| Use:        Teaches a GF the Revive Ability.                               |
| Win:        N/A                                                            |
| Card Mod:   1x Phoenix = 3x Item                                           |
| Weapon:     N/A                                                            |
| Refine:     GFAbl Med-RF: 20x Item = 1x Phoenix Spirit                     |
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| POISON POWDER                                            | Price: 25 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Affection                                                   |
| Use:        Improves affection with Doomtrain by 1.                        |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| POTION                                                   | Price: 50 Gil   |
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| Item type:  Healing                                                        |
| Use:        Restores HP by 200.                                            |
| Win:        Defeat or Mug a Level 1-19 Esthar Soldier.                     |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| POTION+                                                 | Price: 100 Gil   |
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| Item type:  Healing                                                        |
| Use:        Restores HP by 400.                                            |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med LV Up: 1x Item = 3x Potion                                 |
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| POWER GENERATOR                                         | Price: 100 Gil   |
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| Item type:  Blue Magic                                                     |
| Use:        Allows Quistis to learn the blue magic limit break Ray Bomb.   |
| Win:        Mug a Blitz (rare)                                             |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| POWER WRIST                                           | Price: 5,000 Gil   |
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| Item type:  GF Ability                                                     |
| Use:        Teaches a GF the Str +40% Ability.                             |
| Win:        Mug an Abadon.                                                 |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 10x Str-J Scroll                             |
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| PROTECT STONE                                             | Price: 5 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Support                                                        |
| Use:        Same effect as Protect.                                        |
| Win:        Won from Propagator.                                           |
| Card Mod:   1x BGH251F2 = 10x Item                                         |
| Weapon      N/A                                                            |
| Refine:     Tool-RF: 30x Item = 1x Orihalcon                               |
|             Tool-RF: 10x Item = 1x Turtle Shell                            |
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| PULSE AMMO                                              | Price: 250 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Ammunition                                                     |
| Use:        Ammo that contains powerful energy.                            |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Ammo-RF: 5x Item = 1x Laser Cannon                             |
|             Ammo-RF: 10x Item = 1x Energy Crystal                          |
|             Ammo-RF: 20x Item = 1x Power Generator                         |
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| RED FANG                                               | Price: 75 Gil     |
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| Item type:  GF Affection                                                   |
| Use:        Improves affection with Ifrit by 3.                            |
| Win:        Defeat or Mug a Hexadragon or Chimera.                         |
| Card Mod:   3x Hexdragon = 1x Red Fang                                     |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| REGEN RING                                               | Price: 75 Gil   |
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| Item type:  GF Ability                                                     |
| Use:        Teaches a GF the HP +20% Ability.                              |
| Win:        Defeat a Torama or a Chimera.                                  |
| Card Mod:   10x Chimera = 1x Item                                          |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| REMEDY                                                  | Price: 500 Gil   |
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| Item type:  Healing                                                        |
| Use:        Cures any abnormal status effects.                             |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     ST Med-RF: 1x Item = 5x Betrayal Sword                         |
|             ST Med-RF: 1x Item = 5x Sleep Powder                           |
|             ST Med-RF: 1x Item = 1x Dragon Fang                            |
|             ST Med-RF: 2x Item = 1x Malboro Tentacle                       |
|             ST Med-RF: 20x Item = 1x Med Kit                               |
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| REMEDY+                                               | Price: 1,000 Gil   |
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| Item type:  Healing                                                        |
| Use:        Cures any abnormal status and magical effects.                 |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med LV Up: 1x Item = 10x Remedy                                |
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| RENAME CARD                                              | Price: 25 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Renaming                                                    |
| Use:        Rename a GF.                                                   |
| Win:        N/A                                                            |
| Card Mod:   1x Catoblepas = 5x Item                                        |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| RIBBON                                                  | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        Pocketstation related item.                                    |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| ROCKET ENGINE                                         | Price: 7,500 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        Teaches the GF the Spd +40% Ability.                           |
| Win:        Won from Tri-Point.                                            |
| Card Mod:   1x Irvine = 3x Item                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 10x Accelerator                              |
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| ROSETTA STONE                                        | Price: 18,750 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        Teaches the GF the Ability x4 Ability.                         |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 1x Shaman Stone                              |
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| ROYAL CROWN                                           | Price: 7,500 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        Teaches the GF the Mag +60% Ability.                           |
| Win:        Won from Tonberry King.                                        |
| Card Mod:   1x Edea = 3x Item                                              |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 10x Hypno Crown                              |
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| RUNE ARMLET                                              | Price: 75 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        Teaches the GF the Spr +20% Ability.                           |
| Win:        Win from Blobra.                                               |
| Card Mod:   5x Blobra = 1x Item                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| RUNNING FIRE                                             | Price: 75 Gil   |
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| Item Type:  Blue Magic                                                     |
| Use:        Teaches Quistis the Gatling Gun limit break.                   |
| Win:        Defeat/Mug SAM08G                                              |
|             Defeat/Mug Iron Giant                                          |
|             Defeat/Mug GIM52A                                              |
| Card Mod:   1x SAM08G = 1x Item                                            |
| Weapon:     N/A                                                            |
| Refine:     Ammo-RF: 1x Item = 40x Demolition Ammo                         |
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| SAMANTHA SOUL                                           | Price: 100 Gil   |
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| Item type:  GF Ability                                                     |
| Use:        Teaches the GF the Sum Mag +40% Ability.                       |
| Win:        Mug Adel at Lunatic Pandora.                                   |
| Card Mod:   1x Quistis = 3x Item                                           |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 50x Energy Crystal                           |
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| SAW BLADE                                                | Price: 50 Gil   |
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| Item type:  Refinement                                                     |
| Use:        Used to refine into magic and items.                           |
| Win:        Mug or win from a Behelmel.                                    |
| Card Mod:   1x Behelmel = 1x Item                                          |
| Weapon      Rinoa's Rising Sun (x1)                                        |
| Refine:     N/A                                                            |
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| SCREW                                                    | Price: 25 Gil   |
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| Item type:  Refinement                                                     |
| Use:        Used to refine into weapons.                                   |
| Win:        Mug or win from a Geezard.                                     |
| Card Mod:   1x Geezard = 5x Item                                           |
| Weapon      Squall's Revolver (X2), Squall's Shear Trigger (x4), Squall's  |
|             Cutting Trigger (x8), Squall's Flame Saber (x4), Squall's Twin |
|             Lance (x12), Squall's Punishment (x8), Rinoa's Rising Sun (x8),|
|             Irvine's Valiant (x4), Irvine's Ulysses (x2), Irvine's         |
|             Bismarck (x8), Irvine's Exeter (x18)                           |
| Refine:     N/A                                                            |
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| SHAMAN STONE                                            | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Affection                                                   |
| Use:        Improves affection with Bahamut by 3.                          |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Tool-RF: 1x Item = 1x Rosetta Stone                            |
|             Tool-RF: 1x Item = 1x Hungry Cookpot                           |
|             Tool-RF: 1x Item = 1x Mog's Amulet                             |
|             Tool-RF: 1x Item = 1x Dark Matter                              |
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| SHARP SPIKE                                              | Price: 50 Gil   |
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| Item type:  Refinement                                                     |
| Use:        Used to refine into weapons.                                   |
| Win:        Mug or win from a Grand Mantis.                                |
| Card Mod:   1x Death Claw = 1x Item                                        |
|             1x Grand Mantis = 1x Item                                      |
| Weapon      Rinoa's Cardinal (x1), Quistis's Save the Queen (x4), Selphie's|
|             Morning Star (x2), Selphie's Crescent Wish (x4)                |
| Refine:     N/A                                                            |
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| SHEAR FEATHER                                           | Price: 125 Gil   |
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| Item type:  GF Affection                                                   |
| Use:        Improves affection with Pandemona by 1.                        |
| Win:        Win from a Thrustaveis.                                        |
| Card Mod:   1x Thrustaveis = 1x Item                                       |
| Weapon      Rinoa's Valkyrie (x1)                                          |
| Refine:     N/A                                                            |
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| SHELL STONE                                             | Price: 100 Gil   |
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| Item type:  Support                                                        |
| Use:        Same effect as Shell.                                          |
| Win:        Defeat the Propagator during Space Journey in disc 3.          |
| Card Mod:   1x Mobile Type 8 = 10x Item                                    |
| Weapon      N/A                                                            |
| Refine:     Tool-RF: 10x Item = 1x Rune Armlet                             |
|             Tool-RF: 30x Item = 1x Force Armlet                            |
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| SHOTGUN AMMO                                              | Price: 2 Gil   |
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| Item type:  Ammunition                                                     |
| Use:        Shotgun ammo that attacks all enemies.                         |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| SILENCE POWDER                                           | Price: 25 Gil   |
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| Item type:  GF Affection                                                   |
| Use:        Improves affection with Siren by 3.                            |
| Win:        Win from Grat.                                                 |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| SILVER MAIL                                             | Price: N/A Gil   |
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| Item type:  GF Ability                                                     |
| Use:        Teaches the GF the HP +20% Ability.                            |
| Win:        Win from a Snow Lion.                                          |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| SLEEP POWDER                                             | Price: 50 Gil   |
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| Item type:  Refinement                                                     |
| Use:        Defeat or Mug a Grat.                                          |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| SOFT                                                     | Price: 50 Gil   |
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| Item type:  Healing                                                        |
| Use:        Cures the Petrify status effect.                               |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     ST Med-RF: 3x Item = 1x Cockatrice Pinion                      |
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| SOLOMON'S RING                                          | Price: 125 Gil   |
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| Item type:  GF Housing                                                     |
| Use:        Houses the Doomtrain GF.                                       |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| SORCERESS'S LETTER                                      | Price: 125 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Letter                                                         |
| Use:        Edea's introduction letter.                                    |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| SPIDER WEB                                               | Price: 50 Gil   |
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| Item Type:  Blue Magic                                                     |
| Use:        Teaches Quistis the Ultra Waves limit break.                   |
| Win:        Defeat/Mug Caterchipillar                                      |
| Card Mod:   1x Caterchipillar = 1x Item                                    |
| Weapon:     Quistis' Chain Whip (x1)                                       |
|             Zell's Maverick (x1)                                           |
| Refine:     Time Mag-RF: 1x Item = 20x Slow                                |
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| STAR FRAGMENT                                           | Price: 125 Gil   |
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| Item type:  GF Ability                                                     |
| Use:        Teaches the GF the Sum Mag +20% Ability.                       |
| Win:        Won from Level 100 T-Rexaur, or Mug Level 40 Iron Giant.       |
| Card Mod:   3x Iron Giant = 1x Item                                        |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| STATUS ATK                                              | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        Teaches the GF the ST-Atk-J Ability.                           |
| Win:        Won from Catoblepas in Ultimaceia's Castle                     |
| Card Mod:   1x Siren = 3x Item                                             |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 20x Royal Crown                              |
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| STATUS GUARD                                         | Price: 12,500 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        Teaches the GF the ST-Def-J x4 Ability.                        |
| Win:        Won from Tiamat in Ultimecia's Castle.                         |
| Card Mod:   1x Doomtrain = 3x Item                                         |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| STEEL CURTAIN                                           | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        Teaches the GF the Auto Protect Ability.                       |
| Win:        N/A                                                            |
| Card Mod:   20x Adamantine = 1x Item                                       |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| STEEL ORB                                                | Price: 75 Gil   |
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| Item type:  GF Affection                                                   |
| Use:        Improves affection with Diablos by 3.                          |
| Win:        Won from GIM47N or Wendigo.                                    |
| Card Mod:   1x Wendigo = 1x Item                                           |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| STEEL PIPE                                               | Price: 75 Gil   |
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| Item type:  GF Ability                                                     |
| Use:        Teaches the GF the Sum Mag +10% Ability.                       |
| Win:        Mug a level 20 or higher Wendigo.                              |
| Card Mod:   1x Elastoid = 1x Item                                          |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| STRENGTH LOVE                                           | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        Teaches the GF the Strength +20% Ability.                      |
| Win:        Won from Wendigo.                                              |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| SPD UP                                                  | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Statistics                                                     |
| Use:        Increases a character's speed by 1.                            |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Forbid Med-RF: 1x Item = 2x Aegis Amulet                       |
|             Forbid Med-RF: 1x Item = 50x Jet Engine                        |
|             Forbid Med-RF: 1x Item = 5x Rocket Engine                      |
|             Forbid Med-RF: 1x Item = 1x Hundred Needles                    |
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| SPD-J SCROLL                                          | Price: 2,500 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        Teaches the GF the Spd-J Ability.                              |
| Win:        Mug Cerberus at Galbadia Garden in disc 2.                     |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 2x Spd Up                                    |
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| SPR UP                                                  | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Statistics                                                     |
| Use:        Increases a character's spirit by 1.                           |
| Win:        Mug the Right Orb during the fight against NORG.               |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Forbid Med-RF: 1x Item = 10x Magic Amulet                      |
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| SPR-J SCROLL                                          | Price: 2,500 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        Teaches the GF the Spr-J Ability.                              |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 2x Spr Up                                    |
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| STR UP                                                  | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Statistics                                                     |
| Use:        Increases a character's strength by 1.                         |
| Win:        You can steal it from Raijin in every encounter.               |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Forbid Med-RF: 1x Item = 10x Hyper Wrist                       |
|             Forbid Med-RF: 1x Item = 1x Monk's Code                        |
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| STR-J SCROLL                                          | Price: 2,500 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        Teaches the GF the Str-J Ability.                              |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 2x Str Up                                    |
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| TENT                                                    | Price: 250 Gil   |
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| Item type:  Healing                                                        |
| Use:        Fully restores abnormal statuses and HP to all characters.     |
| Win:        Muf a Level 30-40 Elite Solider.                               |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Tool-RF: 2x Item = 1x Healing Water                            |
|             Tool-RF: 5x Item = 1x Regen Ring                               |
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| THREE STARS                                          | Price: 12,500 Gil   |
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| Item type:  GF Ability                                                     |
| Use:        GF learns the Expend x3-1 Ability.                             |
| Win:        Mug or won from Ultima Weapon.                                 |
| Card Mod:   1x Squall = 3x Item                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| TURTLE SHELL                                             | Price: 75 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        GF learns the Vit +20% Ability.                                |
| Win:        Won from an Armadodo.                                          |
| Card Mod:   2x X-ATM092 = 1x Turtle Shell                                  |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| ULTIMA STONE                                              | Price: 5 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Magic                                                          |
| Use:        Has the same effect as Ultima.                                 |
| Win:        Won from Propagator or Ultima Weapon.                          |
| Card Mod:   1x Ultima Weapon = 2x Item                                     |
| Weapon      N/A                                                            |
| Refine:     Tool-RF: 2x Item = 1x Energy Crystal                           |
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| VAMPIRE FANG                                             | Price: 50 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Refinement                                                     |
| Use:        Used to refine into magic.                                     |
| Win:        Won from or Mug a Red Bat or Glacial Eye.                      |
| Card Mod:   1x Red Bat = 1x Item                                           |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| VENOM FANG                                               | Price: 75 Gil   |
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| Item type:  GF Affection                                                   |
| Use:        Improves affection with Doomtrain by 3.                        |
| Win:        Won from or Mug an Anacoundar.                                 |
| Card Mod:   1x Anacondour = 1x Item                                        |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| VIT UP                                                  | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Statistics                                                     |
| Use:        Raises a character's vitality by 1.                            |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Forbid Med-RF: 1x Item = 5x Adamantine                         |
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| VIT-J SCROLL                                          | Price: 2,500 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Ability                                                     |
| Use:        Teaches he GF the Vit-J Ability.                               |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     Med-RF: 1x Item = 2x Vit Up                                    |
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| WATER CRYSTAL                                            | Price: 75 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item Type:  Blue Magic                                                     |
| Use:        Teaches Quistis the Aqua Breath limit break.                   |
| Win:        Defeat Grand Mantis (rare item)                                |
|             Defeat/Mug Fastitocalon                                        |
|             Defeat/Mug Fastitocalon-F                                      |
| Card Mod:   5x Fastitocalon-F = 1x Item                                    |
|             1x Fastitocalon = 1x Item                                      |
| Weapon:     N/A                                                           |
| Refine:     I Mag-RF: 1x Item = 50x Water                                  |
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| WEAPONS MONTHLY 1ST                                     | Price: N/A Gil   |
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| Item type:  Magazine                                                       |
| Use:        Teaches you about weapon remodeling.                           |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| WEAPONS MONTHLY APR                                     | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Magazine                                                       |
| Use:        Teaches you about weapon remodeling.                           |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| WEAPONS MONTHLY AUG                                     | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Magazine                                                       |
| Use:        Teaches you about weapon remodeling.                           |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
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| WEAPONS MONTHLY JUL                                     | Price: N/A Gil   |
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| Item type:  Magazine                                                       |
| Use:        Teaches you about weapon remodeling.                           |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| WEAPONS MONTHLY JUNE                                    | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Magazine                                                       |
| Use:        Teaches you about weapon remodeling.                           |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| WEAPONS MONTHLY MAR                                     | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Magazine                                                       |
| Use:        Teaches you about weapon remodeling.                           |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| WEAPONS MONTHLY MAY                                     | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Magazine                                                       |
| Use:        Teaches you about weapon remodeling.                           |
| Win:        N/A                                                            |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| WHISPER                                                 | Price: N/A Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Blue Magic                                                     |
| Use:        Teaches Quistis the Wind Whisper blue magic.                   |
| Win:        Mug or won from a Adamantoise.                                 |
| Card Mod:   N/A                                                            |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| WINDMILL                                                 | Price: 75 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  GF Affection                                                   |
| Use:        Improves affection with Pandemona by 3.                        |
| Win:        Mug a Thrustaevis or Abyss Worm.                               |
| Card Mod:   1x Abyss Worm = 1x Item                                        |
|             1x Pandemona = 100x Item                                       |
| Weapon      Rinoa's Shooting Star (x2)                                     |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| WIZARD STONE                                             | Price: 20 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Refinement                                                     |
| Use:        Used to refine into magic or weapons.                          |
| Win:        Won from Granaldo or Level 30-100 Jelleyes.                    |
| Card Mod:   1x Vysage = 1x Item                                            |
|             1x Imp = 1x Item                                               |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| X-POTION                                              | Price: 2,500 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Healing                                                        |
| Use:        Fully restores one character's hit points.                     |
| Win:        N/A                                                            |
| Card Mod:   1x Biggs/Wedge = 1x Item                                       |
|             1x Fujin/Raijin = 1x Item                                      |
| Weapon      N/A                                                            |
| Refine:     Med LV Up: 1x Item = 3x Hi-Potion+                             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| ZOMBIE POWDER                                            | Price: 50 Gil   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
| Item type:  Refinement                                                     |
| Use:        Used to refine into magic or items.                            |
| Win:        Mug or win from a Blood Soul. Won from Gerogero.               |
| Card Mod:   1x Blood Soul = 1x Item                                        |
| Weapon      N/A                                                            |
| Refine:     N/A                                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+--+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 6.2 ---  Weapons  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Weapons are your main source of attacking in Final Fantasy 8, as in mostly any 
RPG. However, weapons are obtained a little differently this time. Instead of 
finding them in chests or in shops, you usually have to go to a creation shop 
and find items that enemies drop to combine into the weapon. Here is how I 
list each weapon.

I list the name, then the cost, attack power, hit percentage, and what limit 
break it triggers. I then list the items it takes to create. Weapons are 
listed by character and in order of attack power, so you know which one you 
should have at the time.


-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
Squall Lionheart
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

Squall typically uses powerful gunblade weapons.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                             BASIC REVOLVER |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 100 GIL          | ATTACK POWER: 11        | HIT: 255                |
| LIMIT BREAK:  Rough Divide                                                 |
| ITEMS NEEDED: M-Stone Piece x2, Screw x2                                   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                              SHEAR TRIGGER |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 200 GIL          | ATTACK POWER: 14        | HIT: 255                |
| LIMIT BREAK:  Rough Divide, Fated Circle                                   |
| ITEMS NEEDED: Steel Pipe x1, Screw x4                                      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                            CUTTING TRIGGER |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 400 GIL          | ATTACK POWER: 18        | HIT: 255                |
| LIMIT BREAK:  Rough Divide, Fated Circle                                   |
| ITEMS NEEDED: Mesmerize Blade x1, Screw x8                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                FLAME SABER |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 600 GIL          | ATTACK POWER: 20        | HIT: 255                |
| LIMIT BREAK:  Rough Divide, Fated Circle, Blasting Zone                    |
| ITEMS NEEDED: Betrayal Sword x1, Turtle Shell x1, Screw x4                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                 TWIN LANCE |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 800 GIL          | ATTACK POWER: 22        | HIT: 255                |
| LIMIT BREAK:  Rough Divide, Fated Circle, Blasting Zone                    |
| ITEMS NEEDED: Dino Bone x1, Red Fang x1, Screw x12                         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                 PUNISHMENT |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 1,000 GIL        | ATTACK POWER: 24        | HIT: 255                |
| LIMIT BREAK:  Rough Divide, Fated Circle, Blasting Zone                    |
| ITEMS NEEDED: Chef's Knife x1, Star Fragment x2, Turtle Shell x1, Screw x8 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                 LION HEART |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 2,000 GIL        | ATTACK POWER: 30        | HIT: 255                |
| LIMIT BREAK:  Rough Divide, Fated Circle, Blasting Zone                    |
| ITEMS NEEDED: Adamantine x1, Dragon Fang x4, Pulse Ammo x12                |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+


-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
Rinoa Heartilly
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

Rinoa uses long range blaster edge weapons.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                   PINWHEEL |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 100 GIL          | ATTACK POWER: 11        | HIT: 99                 |
| ITEMS NEEDED: M-Stone Piece z3                                             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                   VALKYRIE |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 200 GIL          | ATTACK POWER: 14        | HIT: 101                |
| ITEMS NEEDED: Shear Feather x1, Magic Stone x1                             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                 RISING SUN |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 400 GIL          | ATTACK POWER: 18        | HIT: 103                |
| ITEMS NEEDED: Saw Blade x1, Screw x8                                       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                   CARDINAL |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 800 GIL          | ATTACK POWER: 24        | HIT: 104                |
| ITEMS NEEDED: Cockatrice Pinion x1, Mesmerize Blade x1, Sharp Spike x1     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                              SHOOTING STAR |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 1,000 GIL        | ATTACK POWER: 28        | HIT: 107                |
| ITEMS NEEDED: Windmill x2, Regen Ring x1, Force Armlet x1, Energy Crystal  |
|               x2                                                           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+


-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
Quistis Trepe
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

Quistis uses chain whips.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                 CHAIN WHIP |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 100 GIL          | ATTACK POWER: 12        | HIT: 103                |
| ITEMS NEEDED: M-Stone Piece x2, Spider Web x1                              |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                               SLAYING TAIL |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 200 GIL          | ATTACK POWER: 15        | HIT: 104                |
| ITEMS NEEDED: Magic Stone x2, Sharp Spike x1                               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                               RED SCORPION |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 400 GIL          | ATTACK POWER: 20        | HIT: 105                |
| ITEMS NEEDED: Ochu Tentacle x2, Dragon Skin x2                             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                             SAVE THE QUEEN |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 800 GIL          | ATTACK POWER: 25        | HIT: 107                |
| ITEMS NEEDED: Malboro Tentacle x2, Sharp Spike x4, Energy Crystal x4       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+


-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
Zell Dincht
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

Zell attacks with his fists, but the boxing gloves he uses comes in handy, I'm 
sure. ;)

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                              METAL KNUCKLE |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 100 GIL          | ATTACK POWER: 12        | HIT: 98                 |
| ITEMS NEEDED: M-Stone Piece x4, Fish Fin x1                                |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                   MAVERICK |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 200 GIL          | ATTACK POWER: 15        | HIT: 99                 |
| ITEMS NEEDED: Dragon Fin x1, Spider Web x1                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                   GAUNTLET |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 400 GIL          | ATTACK POWER: 20        | HIT: 101                |
| ITEMS NEEDED: Dragon Skin x1, Fury Fragment x1                             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                    EHRGEIZ |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 800 GIL          | ATTACK POWER: 25        | HIT: 103                |
| ITEMS NEEDED: Adamantine x1, Dragon Skin x4, Fury Fragment x1              |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+


-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
Selphie Tilmit
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

Selphie attacks with her world famous nunchaku, sort of like Michaelangelo I 
guess.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                      FLAIL |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 100 GIL          | ATTACK POWER: 12        | HIT: 98                 |
| ITEMS NEEDED: M-Stone Piece x2, Bomb Fragment x1                           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                               MORNING STAR |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 200 GIL          | ATTACK POWER: 15        | HIT: 99                 |
| ITEMS NEEDED: Steel Orb x2, Sharp Spike x2                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                              CRESCENT WISH |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 400 GIL          | ATTACK POWER: 20        | HIT: 100                |
| ITEMS NEEDED: Inferno Fang x1, Life Ring x1, Sharp Spike x4                |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                             STRANGE VISION |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 800 GIL          | ATTACK POWER: 25        | HIT: 255                |
| ITEMS NEEDED: Adamantine x1, Star Fragment x3, Curse Spike x3              |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+


-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
Irvine Kinneas
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

Irvine uses kick ass guns to attack!

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                    VALIANT |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 100 GIL          | ATTACK POWER: 12        | HIT: 105                |
| ITEMS NEEDED: Steel Pipe x1, Screw x4                                      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                    ULYSSES |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 200 GIL          | ATTACK POWER: 15        | HIT: 108                |
| ITEMS NEEDED: Steel Pipe x1, Bomb Fragment x1, Screw x2                    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                   BISMARCK |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 400 GIL          | ATTACK POWER: 20        | HIT: 110                |
| ITEMS NEEDED: Steel Pipe x1, Dynamo Stone x4, Screw x8                     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                     EXETER |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COST: 800 GIL          | ATTACK POWER: 25        | HIT: 115                |
| ITEMS NEEDED: Dino Bone x1, Moon Stone x1, Star Fragment x1, Screw x18     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 6.3 ---  Magic  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

This magic listing is different than my usual magic listings. The reason for 
this is that magic now affects multiple things. Not only can they be used as 
magic spells, but they also affect your statistics if you choose to junction 
them. In this section, I will list the spells in order of their type, 
alphabetically. So, all the life spells will be grouped together 
alphabetically. I will list the descriptions, and how well your statistics 
improve if you junction 100 SPELLS to the status.

HP: Hit Points
STR: Strength
VIT: Defense
MAG: Magic Power
SPR: Magic Defense
SPD: Speed
EVA: Evade
HIT: Attack Percentage
LUCK: Luck

ELEMENTAL ATTACK
%: The percentage of increase.
FIRE, ICE, THUNDER, EARTH, POISON, WIND, WATER, HOLY: How your statistics 
increase in those areas.

ELEMENTAL DEFENSE
%: The percentage of increase.
FIRE, ICE, THUNDER, EARTH, POISON, WIND, WATER, HOLY: How your statistics 
increase in those areas.

STATUS ATTACK
%: The percentage of increase.
STATUS EFFECT: What status effect it adds.

STATUS DEFENSE
%: The percentage of increase.
STATUS EFFECT: What status effect it helps protect against.

-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
LIFE SPELLS
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

Life spells are good for healing, and they usually improve HP and Vitality 
pretty well for the most part.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                       CURA |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Restores a decent amount of HP to one ally.

JUNCTIONING TO STATISTICS
--------------------------
HP: 500       STR: 8         VIT: 28        MAG: 8         SPR: 28
SPD: 4        EVA: 5         HIT: 3         LUCK: 3

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                     CURAGA |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Restores a large amount of HP to one ally.

JUNCTIONING TO STATISTICS
--------------------------
HP: 2,200     STR: 20        VIT: 65        MAG: 20        SPR: 65
SPD: 10       EVA: 10        HIT: 10        LUCK: 10

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                       CURE |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Restores a small amount of HP to one ally.

JUNCTIONING TO STATISTICS
--------------------------
HP: 200       STR: 4         VIT: 15        MAG: 4         SPR: 15
SPD: 3        EVA: 4         HIT: 2         LUCK: 2

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                      DEATH |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Randomly kills the targeted enemy.

JUNCTIONING TO STATISTICS
--------------------------
HP: 1,800     STR: 22        VIT: 22        MAG: 38        SPR: 58
SPD: 10       EVA: 10        HIT: 10        LUCK: 38

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: 100        ADDS: Death

STATUS DEFENSE
---------------
%: 100        ADDS: Death

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                  FULL-LIFE |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Revives an ally with full hit points.

JUNCTIONING TO STATISTICS
--------------------------
HP: 4,800     STR: 20        VIT: 80        MAG: 20         SPR: 85
SPD: 8        EVA: 10        HIT: 8         LUCK: 20

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -      EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 40         FIRE: Yes      ICE: Yes       THUNDER: Yes    EARTH: Yes
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: 40         ADDS: Death

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                       HOLY |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Causes lots of damage to the targeted enemy.

JUNCTIONING TO STATISTICS
--------------------------
HP: 3,800     STR: 55        VIT: 28        MAG: 45        SPR: 48
SPD: 10       EVA: 18        HIT: 24        LUCK: 14

ELEMENTAL ATTACK
-----------------
%: 100        FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: Yes

ELEMENTAL DEFENSE
------------------
%: 100        FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: Yes

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: 40         ADDS: Berserk, Bio, Confuse, Cursed, Death, Drain, Sleep,
                    Zombie

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                       LIFE |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Revives an ally with a small amount of HP.

JUNCTIONING TO STATISTICS
--------------------------
HP: 1,200     STR: 8         VIT: 50        MAG: 10        SPR: 50
SPD: 4        EVA: 3         HIT: 3         LUCK: 4

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 30         FIRE: Yes      ICE: Yes       THUNDER: Yes   EARTH: Yes
POISON: Yes   WIND: Yes      WATER: Yes     HOLY: Yes

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: 20         ADDS: Death

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                      REGEN |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Restores a small amount of HP to one ally every few seconds during battle.

JUNCTIONING TO STATISTICS
--------------------------
HP: 2,600     STR: 18        VIT: 70        MAG: 18        SPR: 60
SPD: 8        EVA: 8         HIT: 8         LUCK: 8

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                     ZOMBIE |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Turns an enemy into a zombie.

JUNCTIONING TO STATISTICS
--------------------------
HP: 800       STR: 15        VIT: 24        MAG: 15        SPR: 12
SPD: 2        EVA: 2         HIT: 2         LUCK: 2

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: 100        ADDS: Zombie

STATUS DEFENSE
---------------
%: 100        ADDS: Zombie


-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
FIRE SPELLS
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

If you can't figure out what fire spells do, stop playing this game 
immediately.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                       FIRA |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Inflict decent fire damage on the enemy.

JUNCTIONING TO STATISTICS
--------------------------
HP: 200       STR: 15        VIT: 8         MAG: 15        SPR: 8
SPD: 12       EVA: 8         HIT: 16        LUCK: 12

ELEMENTAL ATTACK
-----------------
%: 80         FIRE: Yes      ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 80         FIRE: Yes      ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                     FIRAGA |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Inflict major fire damage on the enemy.

JUNCTIONING TO STATISTICS
--------------------------
HP: 1,400     STR: 30        VIT: 16        MAG: 30        SPR: 16
SPD: 14       EVA: 10        HIT: 20        LUCK: 14

ELEMENTAL ATTACK
-----------------
%: 100        FIRE: Yes      ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 150        FIRE: Yes      ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                       FIRE |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Inflict minor fire damage on the enemy.

JUNCTIONING TO STATISTICS
--------------------------
HP: 100       STR: 10        VIT: 4         MAG: 10        SPR: 4
SPD: 8        EVA: 6         HIT: 10        LUCK: 8

ELEMENTAL ATTACK
-----------------
%: 50         FIRE: Yes      ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 50         FIRE: Yes      ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                      FLARE |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Inflict major non-elemental damage on the enemy.

JUNCTIONING TO STATISTICS
--------------------------
HP: 3,200     STR: 56        VIT: 26        MAG: 44        SPR: 26
SPD: 12       EVA: 10        HIT: 26        LUCK: 12

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 80         FIRE: Yes      ICE: Yes       THUNDER: Yes   EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -


-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
ICE SPELLS
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

If you can't figure out what ice spells do, Final Fantasy X will give you a 
nice little explanation, as Tidus is apparently 4 years old.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                   BLIZZARA |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Inflict decent ice damage on the enemy.

JUNCTIONING TO STATISTICS
--------------------------
HP: 200       STR: 15        VIT: 8         MAG: 15        SPR: 8
SPD: 12       EVA: 8         HIT: 16        LUCK: 12

ELEMENTAL ATTACK
-----------------
%: 80         FIRE: -        ICE: Yes       THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 80         FIRE: -        ICE: Yes        THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                   BLIZZAGA |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Inflict major ice damage on the enemy.

JUNCTIONING TO STATISTICS
--------------------------
HP: 1,400     STR: 30        VIT: 16        MAG: 30        SPR: 16
SPD: 14       EVA: 10        HIT: 20        LUCK: 14

ELEMENTAL ATTACK
-----------------
%: 100        FIRE: -        ICE: Yes       THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 150        FIRE: -        ICE: Yes       THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                   BLIZZARD |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Inflict minor ice damage to one enemy.
 
JUNCTIONING TO STATISTICS
--------------------------
HP: 100       STR: 10        VIT: 4         MAG: 10        SPR: 4
SPD: 8        EVA: 6         HIT: 10        LUCK: 8

ELEMENTAL ATTACK
-----------------
%: 50         FIRE: -        ICE: Yes       THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 50         FIRE: -        ICE: Yes       THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                      WATER |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Inflict decent water damage to one enemy.
 
JUNCTIONING TO STATISTICS
--------------------------
HP: 300       STR: 20        VIT: 14        MAG: 44        SPR: 14
SPD: 12       EVA: 10        HIT: 18        LUCK: 13

ELEMENTAL ATTACK
-----------------
%: 100        FIRE: -        ICE: Yes       THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 100        FIRE: -        ICE: Yes       THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -


-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
THUNDER SPELLS
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

If you can't figure out what thunder spells do, Final Fantasy X will give you 
a nice little explanation, as Tidus is apparently 4 years old.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                       AERO |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Inflict decent wind damage to one enemy.
 
JUNCTIONING TO STATISTICS
--------------------------
HP: 300       STR: 17        VIT: 10        MAG: 16        SPR: 10
SPD: 20       EVA: 18        HIT: 22        LUCK: 15

ELEMENTAL ATTACK
-----------------
%: 80         FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: Yes      WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 80         FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: Yes      WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                   THUNDARA |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Inflict decent lightning damage on the enemy.

JUNCTIONING TO STATISTICS
--------------------------
HP: 200       STR: 15        VIT: 8         MAG: 15         SPR: 8
SPD: 12       EVA: 8         HIT: 16        LUCK: 12

ELEMENTAL ATTACK
-----------------
%: 80         FIRE: -        ICE: -         THUNDER: Yes    EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 80         FIRE: -        ICE: -         THUNDER: Yes    EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                   THUNDAGA |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Inflict major thunder damage on the enemy.

JUNCTIONING TO STATISTICS
--------------------------
HP: 1,400     STR: 30        VIT: 16        MAG: 30        SPR: 16
SPD: 14       EVA: 10        HIT: 20        LUCK: 14

ELEMENTAL ATTACK
-----------------
%: 100        FIRE: -        ICE: -         THUNDER: Yes   EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 150        FIRE: -        ICE: -         THUNDER: Yes   EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                    THUNDER |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Inflict minor lightning damage to one enemy.
 
JUNCTIONING TO STATISTICS
--------------------------
HP: 100       STR: 10        VIT: 4         MAG: 10        SPR: 4
SPD: 8        EVA: 6         HIT: 10        LUCK: 8

ELEMENTAL ATTACK
-----------------
%: 50         FIRE: -        ICE: -         THUNDER: Yes   EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 50         FIRE: -        ICE: -         THUNDER: Yes   EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                    TORNADO |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Inflict decent wind damage to all enemies.

JUNCTIONING TO STATISTICS
--------------------------
HP: 3,000     STR: 48        VIT: 24        MAG: 42        SPR: 24
SPD: 33       EVA: 32        HIT: 38        LUCK: 14

ELEMENTAL ATTACK
-----------------
%: 100        FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: Yes      WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 100        FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: Yes      WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -


-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
TIME SPELLS
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

Time magic does a variety of different things, ranging from earth-based 
attacks to spells that speed up your speed or slow down enemy opposition.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                       DEMI |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Reduces the target's hit points by 1/4.

JUNCTIONING TO STATISTICS
--------------------------
HP: 16        STR: 34        VIT: 18        MAG: 36        SPR: 18
SPD: 12       EVA: 8         HIT: 14        LUCK: 10

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                     DOUBLE |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Allows target to cast two of the same spells at the same time.

JUNCTIONING TO STATISTICS
--------------------------
HP: 200       STR: 15        VIT: 16        MAG: 18        SPR: 6
SPD: 10       EVA: 10        HIT: 40        LUCK: 2

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                      HASTE |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Speeds up the target's ATB gauge.

JUNCTIONING TO STATISTICS
--------------------------
HP: 500       STR: 12        VIT: 16        MAG: 20        SPR: 20
SPD: 50       EVA: 20        HIT: 10        LUCK: 10

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                      QUAKE |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Causes earth elemental damage to all enemies.

JUNCTIONING TO STATISTICS
--------------------------
HP: 20        STR: 40        VIT: 20        MAG: 40        SPR: 20
SPD: 7        EVA: 7         HIT: 30        LUCK: 12

ELEMENTAL ATTACK
-----------------
%: 100        FIRE: -        ICE: -         THUNDER: -     EARTH: Yes
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 100        FIRE: -        ICE: -         THUNDER: -     EARTH: Yes
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                       SLOW |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Slows down the target's ATB gauge.

JUNCTIONING TO STATISTICS
--------------------------
HP: 500       STR: 12        VIT: 16        MAG: 20        SPR: 20
SPD: 50       EVA: 40        HIT: 10        LUCK: 10

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: 100        ADDS: Slow

STATUS DEFENSE
---------------
%: 100        ADDS: Slow

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                       STOP |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Completely stops the target's ATB gauge.

JUNCTIONING TO STATISTICS
--------------------------
HP: 20        STR: 18        VIT: 20        MAG: 30        SPR: 24
SPD: 48       EVA: 25        HIT: 20        LUCK: 10

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: 100        ADDS: Stop

STATUS DEFENSE
---------------
%: 100        ADDS: Stop

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                     TRIPLE |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Allows the target to cast three of the same spells at the same time.

JUNCTIONING TO STATISTICS
--------------------------
HP: 2,400     STR: 70        VIT: 10        MAG: 70        SPR: 10
SPD: 70       EVA: 40        HIT: 150       LUCK: 30

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -



-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
SUPPORT SPELLS
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

Support spells range in variety, from spells that protect the party, to spells 
that harm the opposition's defenses and attack powers.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                       AURA |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Allows the target to be in limit break mode more often.

JUNCTIONING TO STATISTICS
--------------------------
HP: 3,400     STR: 70        VIT: 22        MAG: 24        SPR: 24
SPD: 10       EVA: 5         HIT: 50        LUCK: 40

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: 200        ADDS: Curse

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                     DISPEL |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Removes an enemy's beneficial status effects.

JUNCTIONING TO STATISTICS
--------------------------
HP: 1,000     STR: 12        VIT: 38        MAG: 16        SPR: 60
SPD: 8        EVA: 8         HIT: 8         LUCK: 14

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: 50         ADDS: Drain

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                      DRAIN |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Caster will get healed for the amount of damage inflicted.

JUNCTIONING TO STATISTICS
--------------------------
HP: 400       STR: 13        VIT: 30        MAG: 20        SPR: 24
SPD: 6        EVA: 5         HIT: 5         LUCK: 4

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: 100        ADDS: Drain

STATUS DEFENSE
---------------
%: 100        ADDS: Drain

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                      ESUNA |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Removes all status effects from the target.

JUNCTIONING TO STATISTICS
--------------------------
HP: 500       STR: 6         VIT: 36        MAG: 12        SPR: 36
SPD: 3        EVA: 8         HIT: 8         LUCK: 14

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: 20         ADDS: All status effects.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                      FLOAT |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Protects target against earth based attacks.

JUNCTIONING TO STATISTICS
--------------------------
HP: 200       STR: 8         VIT: 15        MAG: 8         SPR: 15
SPD: 16       EVA: 8         HIT: 12        LUCK: 20

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 50         FIRE: -        ICE: -         THUNDER: -     EARTH: Yes
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                    PROTECT |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Increases the target's physical defense.

JUNCTIONING TO STATISTICS
--------------------------
HP: 400       STR: 6         VIT: 40        MAG: 10        SPR: 18
SPD: 3        EVA: 3         HIT: 3         LUCK: 14

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 20         FIRE: Yes      ICE: Yes       THUNDER: Yes   EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                    REFLECT |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Target will reflect cast spells back at the caster.

JUNCTIONING TO STATISTICS
--------------------------
HP: 2,000     STR: 14        VIT: 46        MAG: 20        SPR: 72
SPD: 10       EVA: 10        HIT: 8         LUCK: 16

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: 25         ADDS: Bio, Petrify, Blind, Silence, Berserk, Sleep, Slow, Stop,
                    Confuse

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                       SCAN |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Allows the caster to see the statistics of the target.

JUNCTIONING TO STATISTICS
--------------------------
HP: 100       STR: 5         VIT: 5         MAG: 5         SPR: 5
SPD: 3        EVA: 3         HIT: 3         LUCK: 3

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                      SHELL |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Increases the target's magic defense.

JUNCTIONING TO STATISTICS
--------------------------
HP: 400       STR: 6         VIT: 18        MAG: 10        SPR: 40
SPD: 3        EVA: 3         HIT: 3         LUCK: 14

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 20         FIRE: Yes      ICE: Yes       THUNDER: Yes   EARTH: Yes
POISON: Yes   WIND: Yes      WATER: Yes     HOLY: Yes

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -


-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
FORBIDDEN SPELLS
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

Forbidden spells are by far the strongest in the game, and are perfect choices 
for high junctioning power.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                     METEOR |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Randomly attacks enemies for large amounts of damage.

JUNCTIONING TO STATISTICS
--------------------------
HP: 4,600     STR: 75        VIT: 34        MAG: 52        SPR: 34
SPD: 30       EVA: 30        HIT: 40        LUCK: 22

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 50         FIRE: -        ICE: -         THUNDER: -     EARTH: Yes
POISON: -     WIND: Yes      WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                     ULTIMA |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Causes a ton of damage to all enemies.

JUNCTIONING TO STATISTICS
--------------------------
HP: 6,000     STR: 100       VIT: 82        MAG: 100       SPR: 95
SPD: 60       EVA: 60        HIT: 60        LUCK: 60

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 100        FIRE: Yes      ICE: Yes       THUNDER: Yes   EARTH: Yes
POISON: Yes   WIND: Yes      WATER: Yes     HOLY: Yes

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -


-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-
STATUS EFFECT SPELLS
-*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*--*-

As you may have guessed, status effect spells are used to inflict various 
status effects on enemies.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                    BERSERK |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Causes the berserk status effect.

JUNCTIONING TO STATISTICS
--------------------------
HP: 300       STR: 13        VIT: 8         MAG: 14        SPR: 8
SPD: 5        EVA: 5         HIT: 4         LUCK: 3

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: 100        ADDS: Berserk

STATUS DEFENSE
---------------
%: 100        ADDS: Berserk

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                        BIO |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Causes poison damage and adds the poison status effect.

JUNCTIONING TO STATISTICS
--------------------------
HP: 700       STR: 24        VIT: 15        MAG: 24        SPR: 15
SPD: 5        EVA: 5         HIT: 4         LUCK: 4

ELEMENTAL ATTACK
-----------------
%: 100        FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: Yes   WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: 100        FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: Yes   WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: 100        ADDS: Bio

STATUS DEFENSE
---------------
%: 100        ADDS: Bio

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                      BLIND |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Causes the blind status effect.

JUNCTIONING TO STATISTICS
--------------------------
HP: 100       STR: 6         VIT: 5         MAG: 12        SPR: 10
SPD: 3        EVA: 3         HIT: 30        LUCK: 2

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: 100        ADDS: Blind

STATUS DEFENSE
---------------
%: 100        ADDS: Blind

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                      BREAK |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Causes non-elemental damage and adds the petrify status effect.

JUNCTIONING TO STATISTICS
--------------------------
HP: 1,000     STR: 20        VIT: 20        MAG: 34        SPR: 35
SPD: 10       EVA: 10        HIT: 10        LUCK: 12

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: 100        ADDS: Petrify

STATUS DEFENSE
---------------
%: 100        ADDS: Petrify

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                    CONFUSE |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Causes the confuse status effect.

JUNCTIONING TO STATISTICS
--------------------------
HP: 700       STR: 22        VIT: 18        MAG: 28        SPR: 18
SPD: 18       EVA: 8         HIT: 8         LUCK: 8

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: 100        ADDS: Confuse

STATUS DEFENSE
---------------
%: 100        ADDS: Confuse

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                   MELTDOWN |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Causes non elemental damage and lowers the target's defense.

JUNCTIONING TO STATISTICS
--------------------------
HP: 1,500     STR: 24        VIT: 80        MAG: 20        SPR: 20
SPD: 3        EVA: 4         HIT: 12        LUCK: 8

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: -          ADDS: -

STATUS DEFENSE
---------------
%: -          ADDS: -

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                       PAIN |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Causes the blind, poison, and silence status effects.

JUNCTIONING TO STATISTICS
--------------------------
HP: 2,800     STR: 42        VIT: 38        MAG: 60        SPR: 45
SPD: 4        EVA: 4         HIT: 4         LUCK: 4

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: 100        ADDS: Blind, Bio, Silence

STATUS DEFENSE
---------------
%: 100        ADDS: Blind, Bio, Silence

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                    SILENCE |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Causes the silence status effect.

JUNCTIONING TO STATISTICS
--------------------------
HP: 100       STR: 6         VIT: 5         MAG: 12        SPR: 10
SPD: 3        EVA: 3         HIT: 3         LUCK: 2

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: 100        ADDS: Silence

STATUS DEFENSE
---------------
%: 100        ADDS: Silence

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|                                                                      SLEEP |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Causes the sleep status effect.

JUNCTIONING TO STATISTICS
--------------------------
HP: 100       STR: 6         VIT: 5         MAG: 12        SPR: 10
SPD: 4        EVA: 10        HIT: 3         LUCK: 2

ELEMENTAL ATTACK
-----------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

ELEMENTAL DEFENSE
------------------
%: -          FIRE: -        ICE: -         THUNDER: -     EARTH: -
POISON: -     WIND: -        WATER: -       HOLY: -

STATUS ATTACK
--------------
%: 100        ADDS: Sleep

STATUS DEFENSE
---------------
%: 100        ADDS: Sleep



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 6.4 ---  Enemies  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

There's a lot to talk about with the enemies of Final Fantasy 8. For one, gold 
is no longer gained from winning battles. Therefore, you will not see a 
section here for "GP". Enemies still give experience, but as previously noted, 
you only need 1,000 to level up. As you level up, enemies level up, too. 
Therefore, I have included a helpful chart to help you out with the statistics 
no matter what level you are at. Everything is straight forward here, so 
enjoy.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| ABADON                              | Location: Eshtar                     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 40          | EXP: N/A          | WEAK VS: Fire, Holy, Cure            | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 510     | 39      | 2/141   | 61      | 2/41    | 16      | 8      |
| 10    | 5,010   | 52      | 6/145   | 69      | 6/45    | 18      | 9      |
| 20    | 10,010  | 64      | 12/150  | 79      | 12/50   | 20      | 11     |
| 30    | 15,010  | 80      | 17/155  | 87      | 17/55   | 22      | 12     |
| 34    | 17,010  | 85      | 19/157  | 91      | 19/57   | 22      | 12     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Power Wrist (all levels)                                   |
| Items Dropped | Flare Stone (all levels)                                   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Cure           | Esuna          | Dispel         | None           |
| 20-29  | Cure           | Esuna          | Dispel         | None           |
| 30-34  | Curaga         | Esuna          | Dispel         | Flare          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | These guys are undead, so you know what to do. One Phoenix   |
|             | Down will kill them no matter what level you are on.         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| ABYSS WORM                          | Location: Kashkabald Desert          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 6           | EXP: 100 (+10)    | WEAK VS: Wind, Water                 | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 210     | 11      | 2       | 3       | 8       | 3       | 0      |
| 10    | 2,150   | 24      | 7       | 9       | 9       | 4       | 0      |
| 20    | 4,400   | 38      | 13      | 15      | 10      | 6       | 1      |
| 30    | 6,750   | 52      | 19      | 21      | 11      | 7       | 1      |
| 40    | 9,200   | 66      | 26      | 27      | 13      | 8       | 2      |
| 50    | 11,750  | 80      | 32      | 33      | 14      | 9       | 2      |
| 60    | 14,400  | 93      | 38      | 38      | 15      | 11      | 3      |
| 70    | 17,150  | 107     | 44      | 44      | 16      | 12      | 3      |
| 80    | 20,000  | 120     | 51      | 49      | 18      | 13      | 3      |
| 90    | 22,950  | 132     | 57      | 54      | 19      | 14      | 4      |
| 100   | 26,000  | 145     | 63      | 59      | 20      | 16      | 4      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Windmill (all levels), Magic Stone (Levels 1-19, 178/256   |
|               | success rate)                                              |
| Items Dropped | Level 1-19: M-Stone Magic Stone, Windmill                  |
|               | All Other Levels: Magic Stone, Wizard Stone, Windmill      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Aero           | None           | None           | None           |
| 20-29  | Aero           | None           | None           | None           |
| 30-100 | Aero           | Tornado        | Quake          | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | These guys are not that tough. Their only major attack is    |
|             | Sand Shake, which they counter with if you attack them.      |
|             | However, it's not that strong, and their other attacks are   |
|             | a little powerful but very manageable.                       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| ADAMANTOISE                         | Location: Ultamecia Castle           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 4           | EXP: 50 (+10)     | WEAK VS: Thunder, Earth              | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 573     | 13      | 210     | 2       | 151     | 3       | 3      |
| 10    | 1,550   | 27      | 210     | 10      | 155     | 4       | 3      |
| 20    | 3,300   | 42      | 210     | 17      | 160     | 4       | 3      |
| 30    | 5,750   | 56      | 210     | 25      | 166     | 5       | 3      |
| 40    | 8,900   | 70      | 210     | 32      | 171     | 6       | 3      |
| 50    | 12,750  | 85      | 210     | 39      | 176     | 7       | 3      |
| 60    | 17,300  | 99      | 210     | 46      | 182     | 7       | 3      |
| 70    | 22,550  | 113     | 210     | 52      | 187     | 8       | 3      |
| 80    | 28,500  | 127     | 210     | 59      | 192     | 9       | 3      |
| 90    | 35,150  | 141     | 210     | 65      | 198     | 9       | 3      |
| 100   | 42,500  | 155     | 210     | 70      | 203     | 10      | 3      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Turtle Shell, Whisper, Orichalon               |
|               | All Other Levels: Turtle Shell, Orichalon, Adamantine      |
| Items Dropped | Level 1-19: Whisper                                        |
|               | All Other Levels: Whisper, Orichalon                       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Blizzard       | None           | None           | None           |
| 20-29  | Blizzara       | Shell          | Protect        | None           |
| 30-100 | Blizzaga       | Shell          | Protect        | Protect        |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | Their hard-shell make them particularly hard to defeat.      |
|             | Thunder magic is probably the best way to go here, as their  |
|             | physical defense is extremely high. It will take a while to  |
|             | beat these creatures no matter how you try it, but they are  |
|             | definitely worth it. Plus, their attacks are not really THAT |
|             | strong. They are just more annoying than anything.           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| ANACONDAUR                          | Location: Hasberry Plateau           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 4           | EXP: 60 (+10)     | WEAK VS: Ice                         | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 842     | 18      | 10      | 2       | 2       | 10      | 0      |
| 10    | 1,400   | 30      | 15      | 13      | 9       | 11      | 1      |
| 20    | 2,400   | 42      | 20      | 26      | 17      | 12      | 1      |
| 30    | 3,800   | 55      | 25      | 38      | 26      | 13      | 2      |
| 40    | 5,600   | 67      | 30      | 50      | 34      | 14      | 2      |
| 50    | 7,800   | 79      | 35      | 62      | 42      | 15      | 3      |
| 60    | 10,400  | 91      | 40      | 75      | 51      | 16      | 3      |
| 70    | 13,400  | 103     | 45      | 86      | 59      | 17      | 4      |
| 80    | 16,800  | 115     | 50      | 98      | 67      | 18      | 4      |
| 90    | 20,600  | 126     | 55      | 110     | 76      | 19      | 5      |
| 100   | 24,800  | 138     | 60      | 122     | 84      | 20      | 6      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Venom Fang                                     |
|               | All Other Levels: Venom Fang                               |
| Items Dropped | Level 1-19: M Stone, Venom Fang, Dragon Skin               |
|               | All Other Levels: M Stone, Venom Fang, Dragon Skin, Star   |
|               | Fragment                                                   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Fire           | Cure           | None           | None           |
| 20-29  | Fira           | Cura           | None           | None           |
| 30-100 | Firaga         | Curaga         | Bio            | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | Their physical attacks are not that bad, as they usually     |
|             | rely on the prototypical physical attacks. The big thing to  |
|             | worry about here is that they will use a poison attack on    |
|             | you when its HP gets below 1/4 of its max.                   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| ARMADODO                            | Location: Tomb of Unknown King       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 4           | EXP: 60 (+10)     | WEAK VS: Ice                         | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 731     | 12      | 120     | 1       | 4       | 4       | 0      |
| 10    | 1,150   | 23      | 120     | 10      | 5       | 5       | 0      |
| 20    | 1,900   | 34      | 121     | 18      | 6       | 6       | 1      |
| 30    | 2,950   | 45      | 122     | 27      | 7       | 7       | 1      |
| 40    | 4,300   | 56      | 123     | 35      | 9       | 8       | 2      |
| 50    | 5,950   | 67      | 124     | 43      | 10      | 9       | 2      |
| 60    | 7,900   | 77      | 125     | 50      | 11      | 10      | 2      |
| 70    | 10,150  | 87      | 125     | 58      | 12      | 11      | 3      |
| 80    | 12,700  | 97      | 126     | 65      | 14      | 12      | 3      |
| 90    | 15,550  | 107     | 127     | 72      | 15      | 13      | 4      |
| 100   | 18,700  | 116     | 128     | 79      | 16      | 14      | 4      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Magic Stone                                    |
|               | All Other Levels: Magic Stone                              |
| Items Dropped | Level 1-19: M Stone, Sharp Spike                           |
|               | All Other Levels: Magic Stone, Sharp Spike, Turtle Shell   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Protect        | None           | None           | None           |
| 20-29  | Protect        | Shell          | None           | None           |
| 30-100 | Protect        | Shell          | Quake          | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | It has a very hard shell, so physical attacks will be a tad  |
|             | difficult to land properly. They'll rarely do too much       |
|             | damage, unless you have Ice junctioned to your weapon. That  |
|             | is probably your best bet, as it's weak against Ice magic.   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| BEHEMOTH                            | Location: Great Plains of Esthar     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 12          | EXP: N/A          | WEAK VS: N/A                         | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 35,263  | 64      | 12      | 3       | 3       | 3       | 0      |
| 10    | 37,900  | 81      | 12      | 26      | 24      | 4       | 1      |
| 20    | 41,400  | 101     | 13      | 51      | 46      | 4       | 1      |
| 30    | 45,500  | 120     | 13      | 76      | 69      | 5       | 2      |
| 40    | 50,200  | 138     | 14      | 101     | 91      | 6       | 3      |
| 50    | 55,500  | 157     | 15      | 125     | 114     | 6       | 3      |
| 60    | 61,400  | 176     | 15      | 149     | 136     | 7       | 4      |
| 70    | 67,900  | 195     | 16      | 173     | 159     | 7       | 4      |
| 80    | 75,000  | 213     | 17      | 197     | 181     | 8       | 5      |
| 90    | 82,700  | 231     | 17      | 220     | 204     | 9       | 6      |
| 100   | 91,000  | 250     | 18      | 243     | 226     | 9       | 6      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Barrier                                        |
|               | All Other Levels: Barrier                                  |
| Items Dropped | Level 1-19: Wizard Stone, Barrier                          |
|               | All Other Levels: Barrier, Giant's Ring, Energy Crystal    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Regen          | Tornado        | None           | None           |
| 20-29  | Regen          | Tornado        | None           | None           |
| 30-100 | Regen          | Tornado        | Flame          | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | For those that are used to Final Fantasy games, you know how |
|             | tough the Behemoth enemies are. They have lots of HP and use |
|             | strong ass magic. They cast Meteor when they die, so that is |
|             | the biggest problem with them.                               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| BELHELMEL                           | Location: Monterosa Plateau          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 2           | EXP: 10 (+6)      | WEAK VS: Holy                        | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 369     | 4       | 30      | 5       | 10      | 10      | 0      |
| 10    | 495     | 14      | 30      | 14      | 11      | 12      | 0      |
| 20    | 720     | 25      | 30      | 23      | 12      | 13      | 1      |
| 30    | 1,035   | 36      | 30      | 33      | 13      | 15      | 1      |
| 40    | 1,440   | 46      | 31      | 42      | 15      | 17      | 2      |
| 50    | 1,935   | 57      | 31      | 51      | 16      | 18      | 2      |
| 60    | 2,520   | 67      | 31      | 60      | 17      | 20      | 3      |
| 70    | 3,195   | 77      | 32      | 69      | 18      | 22      | 3      |
| 80    | 3,960   | 87      | 32      | 78      | 20      | 23      | 4      |
| 90    | 4,815   | 97      | 32      | 87      | 21      | 25      | 4      |
| 100   | 5,760   | 106     | 33      | 95      | 22      | 27      | 5      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Saw Blade                                      |
|               | All Other Levels: Saw Blade                                |
| Items Dropped | Level 1-19: M Stone, Saw Blade                             |
|               | All Other Levels: Magic Stone, Saw Blade, Laser Cannon,    |
|               | Saw Blade                                                  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Sleep          | Thunder        | None           | None           |
| 20-29  | Berserk        | Thundara       | None           | None           |
| 30-100 | Confuse        | Thundaga       | None           | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | The Belhelmel is an unique enemy in that its battle strategy |
|             | will change from time to time depending on how its face      |
|             | changes. It sometimes casts magic, and sometimes focuses     |
|             | more on physical attacks. This makes it an unique enemy. It  |
|             | is not very challenging to kill, though.                     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| BITE BUG                            | Location: Alcauld Plains             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 1           | EXP: 15 (+5)      | WEAK VS: N/A                         | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 114     | 2       | 4       | 1       | 2       | 4       | 2      |
| 10    | 170     | 9       | 4       | 7       | 3       | 5       | 3      |
| 20    | 270     | 17      | 4       | 13      | 5       | 5       | 4      |
| 30    | 410     | 24      | 4       | 19      | 7       | 6       | 4      |
| 40    | 590     | 32      | 4       | 24      | 8       | 6       | 5      |
| 50    | 810     | 39      | 5       | 30      | 10      | 7       | 6      |
| 60    | 1,070   | 46      | 5       | 35      | 12      | 7       | 6      |
| 70    | 1,370   | 53      | 5       | 40      | 13      | 8       | 7      |
| 80    | 1,710   | 59      | 5       | 44      | 15      | 8       | 8      |
| 90    | 2,090   | 65      | 5       | 49      | 17      | 9       | 8      |
| 100   | 2,510   | 72      | 6       | 53      | 18      | 9       | 9      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: M Stone                                        |
|               | All Other Levels: Magic Stone, Wizard Stone                |
| Items Dropped | Level 1-19: M Stone                                        |
|               | All Other Levels: M Stone, Magic Stone, Wizard Stone       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Fire           | Scan           | None           | None           |
| 20-29  | Fira           | Scan           | None           | None           |
| 30-100 | Fira           | Scan           | None           | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | These enemies are found at the beginning of the game, so     |
|             | they are not terribly tough at all. Just attack them with a  |
|             | physical attack for a quick and painless victory.            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| BLITZ                               | Location: Galbadia Garden            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 2           | EXP: 20 (+10)     | WEAK VS: N/A                         | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 611     | 9       | 35      | 57      | 25      | 4       | 1      |
| 10    | 765     | 18      | 35      | 60      | 25      | 4       | 1      |
| 20    | 1,040   | 29      | 35      | 62      | 26      | 6       | 1      |
| 30    | 1,425   | 39      | 36      | 65      | 26      | 7       | 2      |
| 40    | 1,920   | 48      | 36      | 67      | 27      | 9       | 2      |
| 50    | 2,525   | 58      | 37      | 69      | 28      | 10      | 3      |
| 60    | 3,240   | 68      | 37      | 71      | 28      | 12      | 3      |
| 70    | 4,065   | 77      | 37      | 73      | 29      | 14      | 4      |
| 80    | 5,000   | 86      | 38      | 75      | 30      | 16      | 4      |
| 90    | 6,045   | 95      | 38      | 76      | 30      | 17      | 5      |
| 100   | 7,200   | 103     | 39      | 78      | 31      | 19      | 5      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Betrayal Sword                                 |
|               | All Other Levels: Betrayal Sword, Power Generator          |
| Items Dropped | Level 1-19: M Stone, Betrayal Sword, Coral Fragment        |
|               | All Other Levels: Magic Stone, Betrayal Sword, Dynamo      |
|               | Stone                                                      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Thunder        | None           | None           | None           |
| 20-29  | Thunder        | Thundara       | None           | None           |
| 30-100 | Thunder        | Thundara       | Thundaga       | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | You do not want to attack these guys with Thunder magic. Not |
|             | only will they absorb it, but then they will become electric,|
|             | and any physical attacks you do on it will turn to Thunder   |
|             | attacks.                                                     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| BLOBRA                              | Location: Tomb of the Unknown King   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 3           | EXP: 40 (+8)      | WEAK VS: N/A                         | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 246     | 8       | 240     | 9       | 170     | 6       | 0      |
| 10    | 330     | 15      | 240     | 23      | 171     | 6       | 1      |
| 20    | 480     | 22      | 241     | 38      | 172     | 7       | 2      |
| 30    | 690     | 29      | 241     | 53      | 173     | 7       | 3      |
| 40    | 960     | 36      | 242     | 67      | 173     | 7       | 3      |
| 50    | 1,290   | 43      | 242     | 82      | 175     | 8       | 5      |
| 60    | 1,680   | 49      | 243     | 96      | 176     | 8       | 6      |
| 70    | 2,130   | 56      | 243     | 111     | 177     | 9       | 7      |
| 80    | 2,640   | 62      | 244     | 125     | 178     | 9       | 8      |
| 90    | 3,210   | 68      | 244     | 139     | 180     | 9       | 9      |
| 100   | 3,840   | 74      | 245     | 153     | 181     | 10      | 10     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: M Stone, Rune Armlet                           |
|               | All Other Levels: Magic Sword, Rune Armlet, Wizard Stone   |
| Items Dropped | Level 1-19: M Stone, Three Stars                           |
|               | All Other Levels: Magic Stone, Rune Armlet, Wizard Stone   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Shell          | None           | None           | None           |
| 20-29  | Shell          | Blind          | Berserk        | None           |
| 30-100 | Shell          | Reflect        | Blind          | Berserk        |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | They are completely immune to physical attacks, so you have  |
|             | to use magic to kill them. The problem is that they have a   |
|             | different elemental defense every time you fight them, so    |
|             | you may have to do some experimenting in order to defeat     |
|             | them.                                                        |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| BLOOD SOUL                          | Location: Monterosa Plateau          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 1           | EXP: 15 (+5)      | WEAK VS: Holy, Fire                  | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 510     | 4       | 7       | 10      | 150     | 8       | 0      |
| 10    | 650     | 10      | 11      | 21      | 153     | 9       | 0      |
| 20    | 900     | 16      | 17      | 32      | 156     | 11      | 1      |
| 30    | 1,250   | 23      | 22      | 44      | 160     | 12      | 1      |
| 40    | 1,700   | 28      | 28      | 55      | 163     | 13      | 2      |
| 50    | 2,250   | 34      | 34      | 66      | 166     | 14      | 2      |
| 60    | 2,900   | 39      | 39      | 77      | 170     | 16      | 3      |
| 70    | 3,650   | 45      | 45      | 88      | 173     | 17      | 3      |
| 80    | 4,500   | 49      | 51      | 98      | 176     | 18      | 4      |
| 90    | 5,450   | 54      | 56      | 109     | 180     | 19      | 4      |
| 100   | 6,500   | 58      | 62      | 119     | 183     | 21      | 5      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Zombie Powder                                  |
|               | All Other Levels: Zombie Powder                            |
| Items Dropped | Level 1-19: M Stone, M Stone, Zombie Powder                |
|               | All Other Levels: Magic Stone, M Stone, Zombie Powder      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Zombie         | Float          | None           | None           |
| 20-29  | Zombie         | Float          | Silence        | None           |
| 30-100 | Zombie         | Float          | Silence        | Dispel         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | Its physical attacks are not that strong, but they provide   |
|             | status effects depending on how they are feeling at the time.|
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| BLUE DRAGON                         | Location: Trabia Snowfield           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 6           | EXP: 100 (+20)    | WEAK VS: Ice                         | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 236     | 15      | 71      | 27      | 120     | 5       | 0      |
| 10    | 2,525   | 29      | 76      | 46      | 125     | 8       | 1      |
| 20    | 5,400   | 45      | 82      | 67      | 130     | 10      | 1      |
| 30    | 8,625   | 60      | 88      | 87      | 135     | 13      | 2      |
| 40    | 12,200  | 76      | 95      | 108     | 140     | 15      | 3      |
| 50    | 16,125  | 91      | 101     | 128     | 145     | 18      | 3      |
| 60    | 20,400  | 107     | 107     | 148     | 150     | 20      | 4      |
| 70    | 25,025  | 122     | 113     | 167     | 155     | 23      | 4      |
| 80    | 30,000  | 137     | 120     | 187     | 167     | 25      | 5      |
| 90    | 35,525  | 151     | 126     | 206     | 165     | 28      | 6      |
| 100   | 41,000  | 166     | 132     | 225     | 170     | 30      | 6      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Fury Fragment                                  |
|               | All Other Levels: Fury Fragment                            |
| Items Dropped | Level 1-19: Dragon Fang, Fury Fragment                     |
|               | All Other Levels: Dragon Fang, Fury Fragment               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Blind          | None           | None           | None           |
| 20-29  | Blind          | Drain          | Bio            | None           |
| 30-100 | Drain          | Break          | Death          | Bio            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | Physical attacks with ice junctioned onto elemental attack   |
|             | work best against these dragons. They attack with a breath   |
|             | attack that causes status effects to each member of your     |
|             | party, making them a pretty frustrating enemy to kill.       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| BOMB                                | Location: Fire Cavern                |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 1           | EXP: 30 (+5)      | WEAK VS: Ice                         | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 288     | 2       | 2       | 1       | 4       | 2       | 0      |
| 10    | 400     | 11      | 6       | 14      | 13      | 3       | 0      |
| 20    | 600     | 21      | 12      | 28      | 23      | 5       | 1      |
| 30    | 880     | 30      | 17      | 42      | 33      | 6       | 1      |
| 40    | 1,240   | 40      | 23      | 56      | 44      | 7       | 2      |
| 50    | 1,680   | 49      | 29      | 69      | 54      | 8       | 2      |
| 60    | 2,200   | 58      | 34      | 82      | 64      | 10      | 3      |
| 70    | 2,800   | 66      | 40      | 95      | 75      | 11      | 3      |
| 80    | 3,480   | 75      | 46      | 108     | 85      | 12      | 4      |
| 90    | 4,240   | 83      | 51      | 120     | 95      | 13      | 4      |
| 100   | 5,080   | 91      | 57      | 132     | 105     | 15      | 5      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Bomb Fragment                                  |
|               | All Other Levels: Bomb Fragment, Bomb Spirit               |
| Items Dropped | Level 1-19: M Stone, Bomb Fragment                         |
|               | All Other Levels: Magic Stone, Bomb Fragment               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Fire           | None           | None           | None           |
| 20-29  | Fire           | Fira           | None           | None           |
| 30-100 | Fire           | Fira           | Firaga         | Meltdown       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | Ice attacks are most affective against the Bombs. Usually, a |
|             | single ice spell will be enough to kill them. Junctioning Ice|
|             | to your attack will be wise as well. If you don't kill them  |
|             | quickly enough, they self destruct, so beware of that.       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| BUEL                                | Location: Fire Cavern                |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 1           | EXP: 5 (+1)       | WEAK VS: Wind, Holy                  | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 43      | 1       | 1       | 3       | 200     | 10      | 0      |
| 10    | 85      | 6       | 1       | 24      | 201     | 11      | 0      |
| 20    | 160     | 10      | 2       | 47      | 202     | 11      | 1      |
| 30    | 265     | 15      | 2       | 70      | 203     | 12      | 1      |
| 40    | 400     | 19      | 3       | 93      | 205     | 13      | 1      |
| 50    | 565     | 24      | 4       | 115     | 206     | 14      | 2      |
| 60    | 760     | 28      | 4       | 138     | 207     | 14      | 2      |
| 70    | 985     | 32      | 5       | 160     | 208     | 15      | 3      |
| 80    | 1,240   | 36      | 6       | 183     | 210     | 16      | 3      |
| 90    | 1,525   | 39      | 6       | 205     | 211     | 16      | 3      |
| 100   | 1,840   | 43      | 7       | 227     | 212     | 17      | 4      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: M Stone                                        |
|               | All Other Levels: Magic Stone, Wizard Stone, Circlet       |
| Items Dropped | Level 1-19: M Stone                                        |
|               | All Other Levels: Magic Stone, Wizard Stone                |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Fire           | Thunder        | Blizzard       | None           |
| 20-29  | Fira           | Thundara       | Blizzara       | None           |
| 30-100 | Fira           | Thundaga       | Blizzaga       | Bio            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | They are very strong against magic attacks, but one physical |
|             | attack will usually be enough to take out these weird flying |
|             | enemies. Their attacks are nothing to worry about, and the   |
|             | magic you can draw from them can also be drawn from other    |
|             | enemies. You can draw here, though, since they will barely   |
|             | phase you with their physical and magic attacks.             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| CACTAUR                             | Location: Cactaur Island             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 20          | EXP: 1 (+1)       | WEAK VS: N/A                         | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 202     | 2       | 16      | 5       | 254     | 8       | 100    |
| 10    | 230     | 5       | 31      | 19      | 254     | 9       | 100    |
| 20    | 280     | 9       | 49      | 33      | 254     | 11      | 100    |
| 30    | 350     | 12      | 66      | 47      | 254     | 12      | 100    |
| 40    | 440     | 15      | 84      | 60      | 254     | 13      | 100    |
| 50    | 550     | 17      | 101     | 73      | 254     | 14      | 100    |
| 60    | 680     | 20      | 119     | 86      | 254     | 16      | 100    |
| 70    | 830     | 22      | 136     | 99      | 254     | 17      | 100    |
| 80    | 1,000   | 24      | 154     | 111     | 254     | 18      | 100    |
| 90    | 1,190   | 25      | 171     | 123     | 254     | 19      | 100    |
| 100   | 1,400   | 27      | 189     | 134     | 254     | 21      | 100    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Cactus Thorn                                   |
|               | All Other Levels: Cactus Thorn                             |
| Items Dropped | Level 1-19: Cactus Thorn, Lightweight                      |
|               | All Other Levels: Cactus Thorn, Lightweight, Jet Engine    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Haste          | None           | None           | None           |
| 20-29  | Haste          | None           | None           | None           |
| 30-100 | Haste          | None           | None           | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | These little green cacti have been known as a major pest in  |
|             | a majority of the Final Fantasy games, and FF8 is certainly  |
|             | no exception. They are deceptively quick, so the only way to |
|             | kill them effectively is by summoning a GF and hoping for    |
|             | the best. Physical attacks will usually miss, and magic will |
|             | always miss. Their main attack is 1,000 Needles, which will  |
|             | always amount to 1,000 HP of damage to the character it is   |
|             | aimed at.                                                    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| CATERCHIPILLER                      | Location: Alcauld Plains             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 2           | EXP: 28 (+5)      | WEAK VS: Fire, Ice                   | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 172     | 10      | 2       | 7       | 18      | 4       | 0      |
| 10    | 340     | 19      | 8       | 23      | 18      | 5       | 0      |
| 20    | 640     | 27      | 15      | 40      | 19      | 5       | 1      |
| 30    | 1,060   | 36      | 21      | 58      | 19      | 6       | 1      |
| 40    | 1,600   | 49      | 29      | 75      | 20      | 7       | 1      |
| 50    | 2,260   | 53      | 36      | 92      | 20      | 8       | 2      |
| 60    | 3,040   | 61      | 42      | 108     | 21      | 8       | 2      |
| 70    | 3,940   | 69      | 50      | 125     | 21      | 9       | 3      |
| 80    | 4,960   | 76      | 57      | 142     | 22      | 10      | 3      |
| 90    | 6,100   | 84      | 63      | 158     | 22      | 10      | 3      |
| 100   | 7,360   | 91      | 71      | 174     | 23      | 11      | 4      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Spider Web                                     |
|               | All Other Levels: Spider Web                               |
| Items Dropped | Level 1-19: Spider Web, M Stone                            |
|               | All Other Levels: Spider Stone, Magic Stone, Wizard Stone  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Thunder        | Cure           | None           | None           |
| 20-29  | Thunder        | Cure           | Slow           | None           |
| 30-100 | Thundaga       | Curaga         | Slow           | Stop           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | Its Ultra Wave attack is the most potent of their attacks,   |
|             | as it will deal mid-level damage physical damage to all of   |
|             | the characters. In addition, they have a range of physical   |
|             | attacks, which will do normal damage to one character. They  |
|             | are elusively quick, so be careful and keep striking. Fire,  |
|             | ice, and physical attacks work best to take down these       |
|             | slithery enemies.                                            | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| CHIMERA                             | Location: Kashkabald Desert          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 10          | EXP: 150 (+20)    | WEAK VS: Holy                        | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 352     | 21      | 41      | 27      | 89      | 5       | 2      |
| 10    | 3,750   | 38      | 49      | 46      | 97      | 7       | 3      |
| 20    | 8,000   | 55      | 59      | 68      | 106     | 9       | 3      |
| 30    | 12,750  | 73      | 67      | 90      | 115     | 11      | 4      |
| 40    | 18,000  | 90      | 77      | 111     | 125     | 13      | 5      |
| 50    | 23,750  | 107     | 86      | 133     | 134     | 15      | 5      |
| 60    | 30,000  | 124     | 95      | 154     | 143     | 17      | 6      |
| 70    | 36,750  | 141     | 104     | 175     | 152     | 19      | 6      |
| 80    | 44,000  | 158     | 114     | 197     | 161     | 21      | 7      |
| 90    | 51,750  | 174     | 122     | 217     | 170     | 23      | 8      |
| 100   | 60,000  | 190     | 132     | 238     | 180     | 25      | 8      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Red Fang                                       |
|               | All Other Levels: Red Fang                                 |
| Items Dropped | Level 1-19: Water Crystal, Red Fang                        |
|               | All Other Levels: Water Crystal, Red Fang, Star Fragment   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Water          | Thunder        | Esuna          | None           |
| 20-29  | Water          | Bio            | Thundara       | Esuna          |
| 30-100 | Water          | Bio            | Thundaga       | Esuna          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | High attack power and lots of HP make Chimera one of the     |
|             | more formidable opponents you will face in this part of FF8. |
|             | Their Aqua Breath attack is most effective, but their normal |
|             | physical attacks can be deadly if you are not careful. They  |
|             | have the Esuna spell to draw if you wish, but otherwise,     |
|             | take them out with physical attacks.                         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COCKATRICE                          | Location: Roshfall Forest            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 2           | EXP: 40 (+10)     | WEAK VS: Wind                        | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 1,007   | 9       | 9       | 14      | 91      | 12      | 2      |
| 10    | 1,105   | 18      | 15      | 32      | 97      | 14      | 4      |
| 20    | 1,280   | 28      | 22      | 52      | 105     | 15      | 6      |
| 30    | 1,525   | 37      | 29      | 71      | 111     | 17      | 7      |
| 40    | 1,840   | 46      | 36      | 90      | 119     | 19      | 9      |
| 50    | 2,225   | 55      | 43      | 108     | 126     | 20      | 10     |
| 60    | 2,680   | 64      | 50      | 127     | 133     | 22      | 12     |
| 70    | 3,205   | 72      | 57      | 145     | 140     | 24      | 14     |
| 80    | 3,800   | 80      | 64      | 163     | 148     | 25      | 16     |
| 90    | 4,465   | 88      | 70      | 180     | 154     | 27      | 17     |
| 100   | 5,200   | 96      | 78      | 198     | 162     | 29      | 19     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Cockatrice Pinion                              |
|               | All Other Levels: Cockatrice Pinion                        |
| Items Dropped | Level 1-19: Coral Fragment, Cockatrice Pinion              |
|               | All Other Levels: Coral Fragment, Cockatrice Pinion,       |
|               | Dynamo Stone                                               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Thunder        | None           | None           | None           |
| 20-29  | Thunder        | Break          | None           | None           |
| 30-100 | Thundaga       | Break          | None           | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | The Cockatrices have 3 of the most annoying attacks in the   |
|             | game. For those familiar with the Final Fantasy series, you  |
|             | know the Cockatrices have the ability to turn a party member |
|             | into Stone. And boy, they like to do it a lot in this game.  |
|             | In addition to that, it will start to 'grow' during the      |
|             | battle, while using lightning-based attacks. When it is      |
|             | fully grown, it uses the Electrocute skill. Use physical     |
|             | attacks or Wind magic on it to kill it before it reaches     |
|             | this final stage (hopefully) and make sure to bring along a  |
|             | few Softs, just in case.                                     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COMMAND LEADER                      | Location: Galbadia Missile Base      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 2           | EXP: 30 (+5)      | WEAK VS: Poison                      | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 806     | 6       | 31      | 9       | 45      | 6       | 2      |
| 10    | 890     | 22      | 37      | 24      | 49      | 7       | 3      |
| 20    | 1,040   | 38      | 44      | 41      | 54      | 7       | 4      |
| 30    | 1,250   | 54      | 51      | 57      | 60      | 8       | 5      |
| 40    | 1,520   | 70      | 58      | 74      | 65      | 9       | 5      |
| 50    | 1,850   | 86      | 65      | 90      | 70      | 10      | 6      |
| 60    | 2,240   | 102     | 72      | 106     | 76      | 10      | 7      |
| 70    | 2,690   | 118     | 79      | 122     | 81      | 11      | 8      |
| 80    | 3,200   | 133     | 86      | 138     | 86      | 12      | 9      |
| 90    | 3,770   | 148     | 93      | 154     | 92      | 12      | 10     |
| 100   | 4,400   | 163     | 100     | 170     | 97      | 13      | 10     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Tent, Cottage                                  |
|               | All Other Levels: Tent, Cottage                            |
| Items Dropped | Level 1-19: Potion, Phoenix Down, Shotgun Ammo, Cottage    |
|               | All Other Levels: Potion, Phoenix Down, Hi-Potion, Cottage |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Thunder        | Confuse        | Slow           | Reflect        |
| 20-29  | Thundara       | Confuse        | Slow           | Reflect        |
| 30-100 | Thundaga       | Confuse        | Slow           | Reflect        |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | They are slightly stronger than the normal Galbadian         |
|             | soldiers you will encounter, but they are still not too bad. |
|             | They just do normal physical attacks, and you can kill them  |
|             | by just attacking them until they die. Not a terribly tough  |
|             | or complex enemy.                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| COMMAND SOLDIER                     | Location: Galbadia Missile Base      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 1           | EXP: 30 (+5)      | WEAK VS: N/A                         | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 217     | 7       | 23      | 4       | 32      | 4       | 0      |
| 10    | 455     | 18      | 29      | 13      | 32      | 5       | 1      |
| 20    | 880     | 30      | 36      | 23      | 32      | 5       | 2      |
| 30    | 1,475   | 41      | 43      | 33      | 33      | 6       | 3      |
| 40    | 2,240   | 52      | 50      | 44      | 33      | 7       | 3      |
| 50    | 3,175   | 63      | 57      | 54      | 33      | 8       | 4      |
| 60    | 4,280   | 74      | 64      | 63      | 34      | 8       | 5      |
| 70    | 5,555   | 84      | 71      | 73      | 34      | 9       | 6      |
| 80    | 7,000   | 94      | 78      | 83      | 34      | 10      | 7      |
| 90    | 8,615   | 104     | 85      | 92      | 35      | 10      | 8      |
| 100   | 10,400  | 114     | 92      | 101     | 35      | 11      | 8      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Hi-Potion                                      |
|               | All Other Levels: Hi-Potion                                |
| Items Dropped | Level 1-19: Potion, Normal Ammo, Phoenix Down              |
|               | All Other Levels: Potion, Normal Ammo, Phoenix Down        |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Blizzard       | Silence        | Confuse        | None           |
| 20-29  | Blizzara       | Silence        | Confuse        | None           |
| 30-100 | Blizzaga       | Silence        | Confuse        | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | They're not as strong as the leaders. Just hit them with a   |
|             | physical attack or two and they will die.                    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| CREEPS                              | Location: Galbadia Garden            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 2           | EXP: 35 (+8)      | WEAK VS: Holy                        | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 210     | 6       | 3       | 7       | 171     | 25      | 30     |
| 10    | 350     | 13      | 3       | 16      | 175     | 26      | 31     |
| 20    | 600     | 20      | 4       | 26      | 180     | 28      | 32     |
| 30    | 950     | 28      | 4       | 35      | 185     | 29      | 33     |
| 40    | 1,400   | 35      | 5       | 45      | 190     | 30      | 34     |
| 50    | 1,950   | 42      | 5       | 55      | 195     | 31      | 35     |
| 60    | 2,600   | 48      | 6       | 64      | 200     | 33      | 36     |
| 70    | 3,350   | 55      | 6       | 73      | 205     | 34      | 37     |
| 80    | 4,200   | 62      | 7       | 83      | 210     | 35      | 38     |
| 90    | 5,150   | 68      | 8       | 92      | 215     | 36      | 39     |
| 100   | 6,200   | 74      | 8       | 101     | 220     | 38      | 40     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Coral Fragment                                 |
|               | All Other Levels: Coral Fragment                           |
| Items Dropped | Level 1-19: M Stone, Coral Fragment                        |
|               | All Other Levels: Curse Spike, Coral Fragment, Dynamo Stone|
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Thunder        | Life           | None           | None           |
| 20-29  | Thundara       | Life           | None           | None           |
| 30-100 | Thundaga       | Death          | Life           | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | These are some annoying enemies because they will kill the   |
|             | person that killed it. Therefore, you will have a major      |
|             | problem with them. Kill them with physical attacks.          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| DEATH CLAW                          | Location: Galbadia Garden            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 3           | EXP: 40 (+15)     | WEAK VS: N/A                         | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 4,231   | 11      | 45      | 11      | 8       | 4       | 0      |
| 10    | 4,650   | 23      | 46      | 20      | 9       | 7       | 1      |
| 20    | 5,400   | 37      | 47      | 30      | 11      | 9       | 1      |
| 30    | 6,450   | 50      | 48      | 40      | 13      | 12      | 2      |
| 40    | 7,800   | 63      | 50      | 50      | 14      | 14      | 2      |
| 50    | 9,450   | 75      | 51      | 60      | 16      | 17      | 3      |
| 60    | 11,400  | 88      | 52      | 69      | 18      | 19      | 3      |
| 70    | 13,650  | 100     | 53      | 78      | 19      | 22      | 4      |
| 80    | 16,200  | 112     | 55      | 87      | 21      | 24      | 4      |
| 90    | 19,050  | 123     | 56      | 95      | 23      | 27      | 5      |
| 100   | 22,200  | 135     | 57      | 103     | 24      | 29      | 5      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Windmill                                       |
|               | All Other Levels: Windmill                                 |
| Items Dropped | Level 1-19: M Stone, Sharp Spike, Windmill                 |
|               | All Other Levels: Sharp Spike, Shear Feather, Windmill     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Aero           | None           | None           | None           |
| 20-29  | Aero           | Dispel         | None           | None           |
| 30-100 | Aero           | Dispel         | Reflect        | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | They mainly do physical attacks, but some of their attacks   |
|             | are breath attacks. They involve gas, so beware of that      |
|             | stuff. Magic won't really work well, neither will summons.   |
|             | Physical attacks will work best.                             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| ELASTOID                            | Location: Centra Ruins               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 3           | EXP: 80 (+20)     | WEAK VS: Thunder                     | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 531     | 9       | 130     | 10      | 120     | 3       | 4      |
| 10    | 950     | 22      | 130     | 26      | 121     | 5       | 5      |
| 20    | 1,700   | 36      | 130     | 44      | 122     | 7       | 4      |
| 30    | 2,750   | 50      | 130     | 62      | 123     | 8       | 7      |
| 40    | 4,100   | 63      | 130     | 79      | 125     | 10      | 7      |
| 50    | 5,750   | 77      | 130     | 97      | 126     | 11      | 8      |
| 60    | 7,700   | 90      | 130     | 114     | 127     | 13      | 9      |
| 70    | 9,950   | 103     | 130     | 131     | 128     | 15      | 10     |
| 80    | 12,500  | 116     | 130     | 149     | 130     | 17      | 11     |
| 90    | 15,350  | 128     | 130     | 166     | 131     | 18      | 12     |
| 100   | 18,500  | 141     | 131     | 182     | 132     | 20      | 12     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Dynamo Stone                                   |
|               | All Other Levels: Dynamo Stone, Laser Cannon               |
| Items Dropped | Level 1-19: M Stone                                        |
|               | All Other Levels: Magic Stone, Wizard Stone, Laser Cannon  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Dispel         | None           | None           | None           |
| 20-29  | Dispel         | Stop           | None           | None           |
| 30-100 | Dispel         | Stop           | Meltdown       | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | These floating creatures are a tad tricky to kill. They only |
|             | attack with mid-range physical attacks, so that is not too   |
|             | bad. Your best bet is to use either Thunder magic or         |
|             | physical attacks.                                            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| ELITE SOLDIER                       | Location: Dollet                     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 2           | EXP: 30 (+5)      | WEAK VS: Poison                      | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 148     | 3       | 36      | 6       | 38      | 6       | 2      |
| 10    | 260     | 15      | 37      | 17      | 38      | 7       | 3      |
| 20    | 460     | 28      | 38      | 29      | 38      | 8       | 4      |
| 30    | 740     | 41      | 39      | 42      | 38      | 9       | 5      |
| 40    | 1,100   | 54      | 41      | 54      | 39      | 9       | 5      |
| 50    | 1,540   | 67      | 42      | 66      | 39      | 10      | 6      |
| 60    | 2,060   | 79      | 43      | 77      | 39      | 11      | 7      |
| 70    | 2,660   | 91      | 44      | 89      | 40      | 12      | 8      |
| 80    | 3,340   | 103     | 46      | 101     | 40      | 13      | 9      |
| 90    | 4,100   | 115     | 47      | 112     | 40      | 14      | 10     |
| 100   | 4,940   | 127     | 48      | 123     | 41      | 14      | 10     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Tent, Cottage                                  |
|               | All Other Levels: Tent, Cottage                            |
| Items Dropped | Level 1-19: Potion, Phoenix Down, Shotgun Ammo, Cottage    |
|               | All Other Levels: Potion, Phoenix Down, Hi Potion, Cottage |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Fire           | Thunder        | Blizzard       | Scan           |
| 20-29  | Fira           | Thundara       | Blizzara       | Scan           |
| 30-100 | Firaga         | Thundaga       | Blizzaga       | Dispel         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | The soldiers here won't do much except for weak physical     |
|             | attacks, so now would be an excellent time to draw any magic |
|             | you may need, especially magic that will help with your      |
|             | junctions. Two physical attacks should be enough to defeat   |
|             | these weak soldiers.                                         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| ELNOYLE                             | Location: Ultimecia Castle           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 18          | EXP: 220 (+20)    | WEAK VS: Wind                        | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 30,968  | 64      | 11      | 64      | 81      | 10      | 0      |
| 10    | 39,975  | 82      | 17      | 81      | 90      | 11      | 0      |
| 20    | 50,600  | 101     | 25      | 101     | 100     | 11      | 1      |
| 30    | 61,875  | 120     | 32      | 120     | 110     | 12      | 1      |
| 40    | 73,800  | 139     | 39      | 138     | 120     | 13      | 1      |
| 50    | 86,375  | 158     | 47      | 157     | 130     | 13      | 1      |
| 60    | 99,600  | 177     | 54      | 176     | 140     | 14      | 2      |
| 70    | 113,475 | 196     | 61      | 195     | 150     | 14      | 2      |
| 80    | 128,000 | 214     | 69      | 213     | 160     | 15      | 2      |
| 90    | 143,175 | 233     | 76      | 231     | 170     | 16      | 3      |
| 100   | 159,000 | 251     | 83      | 250     | 180     | 16      | 3      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Moon Stone                                     |
|               | All Other Levels: Moon Stone                               |
| Items Dropped | Level 1-19: Wizard Stone, Moon Stone, Energy Crystal       |
|               | All Other Levels: Wizard Stone, Moon Stone, Energy Crystal |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Pain           | Double         | None           | None           |
| 20-29  | Pain           | Double         | None           | None           |
| 30-100 | Pain           | Double         | None           | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | The Elnoyle is a flying creature that can really dish the    |
|             | pain. Seeing as he is in the final dungeon of the game, I    |
|             | recommend you have some pretty strong junctions before facing|
|             | him and his crushing attacks. He uses physical attacks       |
|             | rarely. His main one is Tail Needle, which does heavy damage |
|             | to all characters. Plus, his magic attacks are strong. Use   |
|             | physical attacks or Wind magic to kill him, but make sure to |
|             | heal as needed, because he will kill you if you underestimate|
|             | his abilities.                                               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| ESTHAR SOLDIER (CYBORG)             | Location: Centra Ruins               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 1           | EXP: 30 (+3)      | WEAK VS: Thunder                     | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 163     | 8       | 44      | 6       | 31      | 6       | 0      |
| 10    | 345     | 21      | 44      | 18      | 35      | 10      | 1      |
| 20    | 670     | 35      | 44      | 31      | 41      | 14      | 1      |
| 30    | 1,125   | 49      | 44      | 44      | 46      | 19      | 2      |
| 40    | 1,710   | 63      | 45      | 57      | 52      | 22      | 2      |
| 50    | 2,425   | 76      | 45      | 69      | 57      | 26      | 3      |
| 60    | 3,270   | 89      | 45      | 82      | 63      | 30      | 3      |
| 70    | 4,245   | 102     | 46      | 94      | 68      | 34      | 4      |
| 80    | 5,350   | 115     | 46      | 107     | 74      | 38      | 4      |
| 90    | 6,585   | 128     | 46      | 119     | 79      | 42      | 5      |
| 100   | 7,950   | 140     | 47      | 131     | 85      | 46      | 6      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Phoenix Down                                   |
|               | All Other Levels: Phoenix Down                             |
| Items Dropped | Level 1-19: Potion, Phoenix Down, Tent, Cottage            |
|               | All Other Levels: Potion, Phoenix Down, Hi-Potion, Tent,   |
|               | Cottage                                                    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Fire           | Thunder        | Blizzard       | None           |
| 20-29  | Fira           | Thundara       | Blizzara       | None           |
| 30-100 | Firaga         | Thundaga       | Blizzaga       | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | The soldiers here are basically cyborg versions of the human |
|             | soldiers. Their attacks are a tad stronger, and it will take |
|             | a little bit longer than usual to kill them, but they still  |
|             | are not too bad. Use the usual strategy of draw magic/attacks|
|             | to win this relatively painless and easy battle.             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| ESTHAR SOLDIER (HUMAN)              | Location: Centra Ruins               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 1           | EXP: 20 (+3)      | WEAK VS: Poison                      | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 98      | 3       | 2       | 1       | 5       | 5       | 0      |
| 10    | 210     | 13      | 2       | 8       | 6       | 7       | 1      |
| 20    | 410     | 22      | 3       | 16      | 7       | 9       | 3      |
| 30    | 690     | 32      | 3       | 24      | 8       | 10      | 4      |
| 40    | 1,050   | 41      | 4       | 31      | 10      | 12      | 5      |
| 50    | 1,490   | 50      | 5       | 39      | 11      | 13      | 6      |
| 60    | 2,010   | 59      | 5       | 46      | 12      | 15      | 8      |
| 70    | 2,610   | 68      | 6       | 54      | 13      | 17      | 9      |
| 80    | 3,290   | 77      | 7       | 61      | 15      | 19      | 10     |
| 90    | 4,050   | 85      | 7       | 68      | 16      | 20      | 11     |
| 100   | 4,890   | 93      | 8       | 75      | 17      | 22      | 13     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Potion                                         |
|               | All Other Levels: Potion, Hi-Potion                        |
| Items Dropped | Level 1-19: Potion, Phoenix Down                           |
|               | All Other Levels: Potion, Hi Potion, Phoenix Down          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Fire           | Thunder        | Blizzard       | Cure           |
| 20-29  | Fira           | Thundara       | Blizzara       | Cura           |
| 30-100 | Firaga         | Thundaga       | Blizzaga       | Curaga         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | The soldiers here won't do much except for weak physical     |
|             | attacks, so now would be an excellent time to draw any magic |
|             | you may need, especially magic that will help with your      |
|             | junctions. Two physical attacks should be enough to defeat   |
|             | these weak soldiers.                                         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| FASTITOCALON                        | Location: Dingo Desert               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 1           | EXP: 60 (+20)     | WEAK VS: N/A                         | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 215     | 6       | 40      | 36      | 58      | 3       | 5      |
| 10    | 425     | 16      | 43      | 50      | 60      | 5       | 6      |
| 20    | 800     | 27      | 46      | 65      | 62      | 7       | 7      |
| 30    | 1,325   | 38      | 50      | 80      | 64      | 8       | 8      |
| 40    | 2,000   | 49      | 53      | 95      | 66      | 10      | 9      |
| 50    | 2,825   | 59      | 56      | 110     | 68      | 11      | 10     |
| 60    | 3,800   | 70      | 60      | 124     | 70      | 13      | 11     |
| 70    | 4,925   | 80      | 63      | 138     | 72      | 15      | 12     |
| 80    | 6,200   | 90      | 66      | 153     | 74      | 17      | 13     |
| 90    | 7,625   | 100     | 70      | 167     | 76      | 18      | 14     |
| 100   | 9,200   | 110     | 73      | 181     | 78      | 20      | 15     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Water Crystal                                  |
|               | All Other Levels: Water Crystal                            |
| Items Dropped | Level 1-19: Fish Fin, Water Crystal                        |
|               | All Other Levels: Fish Fin, Water Crystal                  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Blizzard       | Sleep          | Scan           | None           |
| 20-29  | Blizzara       | Sleep          | Scan           | None           |
| 30-100 | Blizzaga       | Scan           | Water          | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | No one knows exactly what these swimming creatures are, but  |
|             | they put up a good fight. Their physical attacks are what    |
|             | they are best known for. Expect to lose a few HP while       |
|             | fighting these creatures. Drawing magic won't really work    |
|             | here, as they have a few mediocre spells and spells you can  |
|             | get from a lot of other creatures. Therefore, just focus on  |
|             | using physical attacks on it to send it to its grave. Magic  |
|             | attacks definitely won't work well at all, sorry to say.     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| FASTITOCALON-F                      | Location: Galbadia Beaches           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 3           | EXP: 15 (+5)      | WEAK VS: N/A                         | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 215     | 6       | 40      | 36      | 58      | 3       | 5      |
| 10    | 425     | 16      | 43      | 50      | 60      | 5       | 6      |
| 20    | 800     | 27      | 46      | 65      | 62      | 7       | 7      |
| 30    | 1,325   | 38      | 50      | 80      | 64      | 8       | 8      |
| 40    | 2,000   | 49      | 53      | 95      | 66      | 10      | 9      |
| 50    | 2,825   | 59      | 56      | 110     | 68      | 11      | 10     |
| 60    | 3,800   | 70      | 60      | 124     | 70      | 13      | 11     |
| 70    | 4,925   | 80      | 63      | 138     | 72      | 15      | 12     |
| 80    | 6,200   | 90      | 66      | 153     | 74      | 17      | 13     |
| 90    | 7,625   | 100     | 70      | 167     | 76      | 18      | 14     |
| 100   | 9,200   | 110     | 73      | 181     | 78      | 20      | 15     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Fish Fin                                       |
|               | All Other Levels: Fish Fin                                 |
| Items Dropped | Level 1-19: Fish Fin, Water Crystal                        |
|               | All Other Levels: Fish Fin, Water Crystal                  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Blizzard       | Sleep          | Scan           | None           |
| 20-29  | Blizzara       | Sleep          | Scan           | None           |
| 30-100 | Blizzaga       | Scan           | Water          | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | No one knows exactly what these swimming creatures are, but  |
|             | they put up a good fight. Their physical attacks are what    |
|             | they are best known for. Expect to lose a few HP while       |
|             | fighting these creatures. Drawing magic won't really work    |
|             | here, as they have a few mediocre spells and spells you can  |
|             | get from a lot of other creatures. Therefore, just focus on  |
|             | using physical attacks on it to send it to its grave. Magic  |
|             | attacks definitely won't work well at all, sorry to say.     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| FORBIDDEN                           | Location: Tomb of the Unknown King   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 4           | EXP: 85 (+15)     | WEAK VS: Holy, Fire                  | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 221     | 14      | 25      | 1       | 200     | 11      | 2      |
| 10    | 1,400   | 28      | 26      | 14      | 201     | 15      | 4      |
| 20    | 2,900   | 43      | 27      | 28      | 202     | 20      | 6      |
| 30    | 4,600   | 59      | 28      | 41      | 203     | 25      | 7      |
| 40    | 6,500   | 74      | 30      | 54      | 205     | 30      | 9      |
| 50    | 8,600   | 89      | 31      | 68      | 206     | 35      | 10     |
| 60    | 10,900  | 104     | 32      | 81      | 207     | 40      | 12     |
| 70    | 13,400  | 119     | 33      | 94      | 208     | 45      | 14     |
| 80    | 16,100  | 134     | 35      | 107     | 210     | 50      | 16     |
| 90    | 19,000  | 149     | 36      | 120     | 211     | 55      | 17     |
| 100   | 22,100  | 163     | 37      | 133     | 212     | 60      | 19     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Dead Spirit                                    |
|               | All Other Levels: Dead Spirit                              |
| Items Dropped | Level 1-19: Betrayal Sword, Dead Spirit, Zombie Powder     |
|               | All Other Levels: Dead Spirit, Zombie Powder, Curse Spike, |
|               | Force Amulet                                               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Zombie         | None           | None           | None           |
| 20-29  | Zombie         | Blind          | Stop           | None           |
| 30-100 | Zombie         | Blind          | Stop           | Death          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | These undead creatures like to strike with an attack that    |
|             | causes instant death to one of your party members. However,  |
|             | seeing as this is an undead enemy, there is a way to get him |
|             | to die pretty quickly. Just use a single phoenix down on the |
|             | enemy to take care of it instantly. ^_^                      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| FUNGUAR                             | Location: Timber Forest              |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 1           | EXP: 20 (+3)      | WEAK VS: N/A                         | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 303     | 5       | 2       | 1       | 2       | 2       | 0      |
| 10    | 345     | 11      | 6       | 8       | 6       | 3       | 0      |
| 20    | 420     | 18      | 12      | 16      | 12      | 3       | 1      |
| 30    | 525     | 24      | 17      | 24      | 17      | 4       | 1      |
| 40    | 660     | 30      | 23      | 31      | 23      | 5       | 2      |
| 50    | 825     | 36      | 28      | 38      | 28      | 5       | 2      |
| 60    | 1,020   | 42      | 34      | 45      | 34      | 6       | 3      |
| 70    | 1,245   | 47      | 39      | 52      | 39      | 6       | 3      |
| 80    | 1,500   | 52      | 45      | 59      | 45      | 7       | 3      |
| 90    | 1,785   | 57      | 50      | 66      | 50      | 8       | 4      |
| 100   | 2,100   | 62      | 56      | 72      | 56      | 8       | 4      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Sleep Powder                                   |
|               | All Other Levels: Sleep Powder                             |
| Items Dropped | Level 1-19: M-Stone, Sleep Powder                          |
|               | All Other Levels: Magic Stone, Wizard Stone, Sleep Powder  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Sleep          | Scan           | None           | None           |
| 20-29  | Sleep          | Scan           | Silence        | None           |
| 30-100 | Sleep          | Scan           | Silence        | Confuse        |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | You would think fire spells would work best against these    |
|             | enemies, but fire not effective at all. They don't use fire  |
|             | based attacks, either. They use these status changing moves  |
|             | that are very effective in making you poisoned, tired, etc.  |
|             | Physical attacks work best to kill them.                     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| GALBADIAN SOLDIER                   | Location: Galbadia Missile Base      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 1           | EXP: 20 (+3)      | WEAK VS: Poison                      | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 45      | 3       | 1       | 1       | 2       | 4       | 0      |
| 10    | 115     | 11      | 2       | 8       | 3       | 5       | 1      |
| 20    | 240     | 18      | 3       | 14      | 4       | 5       | 2      |
| 30    | 415     | 26      | 4       | 24      | 5       | 6       | 3      |
| 40    | 640     | 33      | 6       | 31      | 7       | 7       | 3      |
| 50    | 915     | 40      | 7       | 39      | 8       | 8       | 4      |
| 60    | 1,240   | 47      | 8       | 46      | 9       | 8       | 5      |
| 70    | 1,615   | 54      | 9       | 54      | 10      | 9       | 6      |
| 80    | 2,040   | 61      | 11      | 61      | 12      | 10      | 7      |
| 90    | 2,515   | 67      | 12      | 68      | 13      | 10      | 8      |
| 100   | 3,040   | 73      | 13      | 75      | 14      | 11      | 8      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Sleep Powder                                   |
|               | All Other Levels: Sleep Powder                             |
| Items Dropped | Level 1-19: M-Stone, Sleep Powder                          |
|               | All Other Levels: Magic Stone, Wizard Stone, Sleep Powder  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Fire           | Thunder        | Blizzard       | Cure           |
| 20-29  | Fira           | Thundara       | Blizzara       | Cura           |
| 30-100 | Firaga         | Thundaga       | Blizzaga       | Curaga         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | The soldiers here won't do much except for weak physical     |
|             | attacks, so now would be an excellent time to draw any magic |
|             | you may need, especially magic that will help with your      |
|             | junctions. Two physical attacks should be enough to defeat   |
|             | these weak soldiers.                                         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| GAYLA                               | Location: Trabia Snowfield           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 2           | EXP: 30 (+5)      | WEAK VS: Wind                        | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 1,021   | 5       | 15      | 7       | 34      | 10      | 1      |
| 10    | 1,300   | 14      | 20      | 17      | 40      | 13      | 2      |
| 20    | 1,800   | 24      | 25      | 29      | 48      | 15      | 3      |
| 30    | 2,500   | 33      | 30      | 39      | 54      | 18      | 4      |
| 40    | 3,400   | 42      | 35      | 50      | 62      | 20      | 4      |
| 50    | 4,500   | 51      | 40      | 61      | 69      | 23      | 5      |
| 60    | 5,800   | 59      | 45      | 71      | 76      | 25      | 6      |
| 70    | 7,300   | 68      | 50      | 82      | 83      | 28      | 7      |
| 80    | 9,000   | 76      | 55      | 92      | 91      | 30      | 8      |
| 90    | 10,900  | 84      | 60      | 102     | 98      | 33      | 9      |
| 100   | 13,000  | 93      | 65      | 112     | 105     | 35      | 9      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Mystery Fluid                                  |
|               | All Other Levels: Mystery Fluid                            |
| Items Dropped | Level 1-19: M-Stone, Mystery Fluid                         |
|               | All Other Levels: Magic Stone, Wizard Stone, Mystery Fluid |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Sleep          | Thunder        | None           | None           |
| 20-29  | Sleep          | Thundara       | None           | None           |
| 30-100 | Sleep          | Thundaga       | Meltdown       | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | These enemies are some of the weirdest in the game. They     |
|             | will always start off with a sleep attack, and then follow   |
|             | it up with a normal physical attack, or an attack which      |
|             | removes the strength from the sleeping character. Use wind   |
|             | magic for a quick win. Physical attacks also work well.      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| GEEZARD                             | Location: Monterosa Plateau          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 1           | EXP: 10 (+5)      | WEAK VS: N/A                         | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 43      | 5       | 4       | 1       | 1       | 3       | 0      |
| 10    | 85      | 12      | 4       | 6       | 2       | 4       | 1      |
| 20    | 160     | 19      | 4       | 11      | 4       | 5       | 1      |
| 30    | 265     | 25      | 4       | 16      | 6       | 6       | 2      |
| 40    | 400     | 32      | 5       | 21      | 7       | 6       | 3      |
| 50    | 565     | 38      | 5       | 26      | 9       | 7       | 4      |
| 60    | 760     | 44      | 5       | 30      | 11      | 8       | 4      |
| 70    | 985     | 50      | 6       | 34      | 12      | 9       | 5      |
| 80    | 1,240   | 55      | 6       | 37      | 14      | 10      | 6      |
| 90    | 1,525   | 60      | 6       | 41      | 16      | 11      | 6      |
| 100   | 1,840   | 65      | 7       | 44      | 17      | 11      | 7      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Screws                                         |
|               | All Other Levels: Screws                                   |
| Items Dropped | Level 1-19: G-Returners, Screws, Healing Water             |
|               | All Other Levels: Screws, Magic Stone, Wizard Stone,       |
|               | Healing Water                                              |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Thunder        | Cure           | None           | None           |
| 20-29  | Thunder        | Thundara       | Cure           | Cura           |
| 30-100 | Thunder        | Thundara       | Cure           | Cura           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | These enemies are fast-paced and very agile. Fortunately,    |
|             | speed is really their only asset. Their statistics are       |
|             | pretty mediocre overall, and this makes them easy to kill.   |
|             | Watch out for that status attack that they use when they're  |
|             | fully grown. Otherwise, you should have no problem handling  |
|             | these fully capable monsters.                                |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| GESPER                              | Location: Centra Ruins               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 2           | EXP: 32 (+8)      | WEAK VS: Poison                      | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 525     | 6       | 10      | 51      | 60      | 4       | 3      |
| 10    | 860     | 16      | 10      | 62      | 61      | 7       | 3      |
| 20    | 1,460   | 26      | 11      | 75      | 62      | 9       | 4      |
| 30    | 2,300   | 37      | 12      | 87      | 63      | 12      | 4      |
| 40    | 3,380   | 48      | 13      | 100     | 64      | 14      | 4      |
| 50    | 4,700   | 58      | 14      | 112     | 65      | 17      | 5      |
| 60    | 6,260   | 69      | 15      | 125     | 66      | 22      | 5      |
| 70    | 8,060   | 79      | 15      | 135     | 67      | 24      | 5      |
| 80    | 10,100  | 89      | 16      | 147     | 68      | 26      | 6      |
| 90    | 5,250   | 99      | 17      | 158     | 69      | 27      | 6      |
| 100   | 14,900  | 109     | 18      | 169     | 70      | 29      | 6      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Black Hole                                     |
|               | All Other Levels: Black Hole                               |
| Items Dropped | Level 1-19: Black Hole, M-Stone, Remedy                    |
|               | All Other Levels: Black Hole, Remedy, Wizard Stone         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Shell          | Protect        | None           | None           |
| 20-29  | Shell          | Protect        | Float          | None           |
| 30-100 | Shell          | Protect        | Confuse        | Float          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | Very erratic enemies that will end up attacking their allies |
|             | as much as they attack your party. They are still pretty     |
|             | dangerous, however, especially with their Degenerator attack,|
|             | which really destroys whoever he decides to use the attack   |
|             | on. Very weird enemies, yet still plenty dangerous overall.  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| GIM47N                              | Location: Galbadia D-District Prison |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 3           | EXP: 30 (+5)      | WEAK VS: Thunder, Earth, Water       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 310     | 11      | 40      | 2       | 6       | 2       | 0      |
| 10    | 450     | 21      | 40      | 3       | 7       | 3       | 1      |
| 20    | 700     | 32      | 41      | 5       | 8       | 3       | 1      |
| 30    | 1,050   | 43      | 41      | 6       | 9       | 4       | 2      |
| 40    | 1,500   | 53      | 42      | 7       | 11      | 5       | 3      |
| 50    | 2,050   | 64      | 43      | 9       | 12      | 5       | 3      |
| 60    | 2,700   | 71      | 43      | 10      | 13      | 6       | 4      |
| 70    | 3,450   | 80      | 44      | 11      | 14      | 6       | 4      |
| 80    | 4,300   | 88      | 45      | 12      | 16      | 7       | 5      |
| 90    | 5,250   | 95      | 45      | 13      | 17      | 8       | 6      |
| 100   | 6,300   | 102     | 46      | 13      | 18      | 8       | 6      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Steel Orb                                      |
|               | All Other Levels: Steel Orb                                |
| Items Dropped | Level 1-19: Screws, Steel Pipe, Steel Orb                  |
|               | All Other Levels: Steel Orb, Screws, Steel Pipe, Dynamo    |
|               | Stone                                                      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Cure           | Esuna          | None           | None           |
| 20-29  | Esuna          | Life           | None           | None           |
| 30-100 | Curaga         | Esuna          | Life           | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | The GIM47N comes equipped with numerous offensive abilities, |
|             | as well as a high defensive power. Fortunately, they are     |
|             | pretty weak against Thunder and Water magic, so try to use   |
|             | those a lot. They will attack using their steel orbs, which  |
|             | provide a decent amount of damage, but shouldn't be          |
|             | something you can't overcome.                                |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| GIM52A                              | Location: Lunatic Pandora            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 3           | EXP: 30 (+8)      | WEAK VS: Thunder, Earth, Water       | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 1,431   | 13      | 3       | 5       | 120     | 5       | 0      |
| 10    | 1,850   | 26      | 12      | 15      | 121     | 6       | 1      |
| 20    | 2,600   | 39      | 22      | 26      | 122     | 8       | 1      |
| 30    | 3,650   | 53      | 32      | 37      | 123     | 9       | 2      |
| 40    | 5,000   | 66      | 43      | 47      | 125     | 10      | 2      |
| 50    | 6,650   | 79      | 53      | 57      | 126     | 11      | 3      |
| 60    | 8,600   | 91      | 63      | 67      | 127     | 13      | 3      |
| 70    | 10,850  | 104     | 73      | 77      | 128     | 14      | 4      |
| 80    | 13,400  | 116     | 84      | 86      | 130     | 15      | 4      |
| 90    | 16,250  | 128     | 94      | 95      | 131     | 16      | 5      |
| 100   | 19,400  | 140     | 104     | 104     | 132     | 18      | 5      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Missile                                        |
|               | All Other Levels: Missile                                  |
| Items Dropped | Level 1-19: Screw, Missile, Windmill, Fuel                 |
|               | All Other Levels: Screw, Missile, Windmill, Fuel           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Haste          | Slow           | None           | None           |
| 20-29  | Haste          | Slow           | Dispel         | None           |
| 30-100 | Haste          | Slow           | Esuna          | Dispel         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | Like its GIM47N brethren, these robotic machines have a      |
|             | variety of offensive attacks, mainly focusing on magic and   |
|             | missiles. However, they are also weak against thunder,       |
|             | earth, and water, so using those would help you tremendously.|
|             | These are the most advanced of the Galbadia Machines, but    |
|             | that doesn't mean they are terribly challenging to defeat.   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| GLACIAL EYE                         | Location: Alcauld Plains             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 1           | EXP: 15 (+5)      | WEAK VS: Fire                        | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 205     | 3       | 12      | 5       | 100     | 10      | 0      |
| 10    | 275     | 9       | 15      | 12      | 100     | 10      | 0      |
| 20    | 400     | 15      | 18      | 20      | 101     | 11      | 1      |
| 30    | 575     | 21      | 22      | 28      | 101     | 11      | 1      |
| 40    | 800     | 26      | 25      | 36      | 102     | 12      | 1      |
| 50    | 1,075   | 31      | 28      | 43      | 103     | 12      | 2      |
| 60    | 1,400   | 35      | 32      | 51      | 103     | 13      | 2      |
| 70    | 1,775   | 39      | 35      | 58      | 104     | 13      | 2      |
| 80    | 2,200   | 42      | 38      | 65      | 105     | 13      | 3      |
| 90    | 2,675   | 45      | 42      | 72      | 105     | 14      | 3      |
| 100   | 3,200   | 47      | 45      | 79      | 106     | 14      | 3      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Vampire Fang, M-Stone                          |
|               | All Other Levels: Vampire Fang, North Wind, Artic Wind     |
| Items Dropped | Level 1-19: Vampire Fang, M-Stone                          |
|               | All Other Levels: Vampire Fang, North Wind, Artic Wind     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Blizzard       | Cure           | Scan           | None           |
| 20-29  | Blizzara       | Cure           | Scan           | None           |
| 30-100 | Blizzaga       | Curaga         | Scan           | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | They are very weak against fire magic, so use that for an    |
|             | easy win. Make sure to have your armor protected against Ice |
|             | magic, since they almost always attack with Ice magic. Also, |
|             | when their HP gets low, they will use the Vampire attack,    |
|             | which sucks HP from you and gives it to them.                |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| GRAND MANTIS                        | Location: Deling City Sewers         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 4           | EXP: 80 (+20)     | WEAK VS: Ice, Thunder                | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 5,213   | 8       | 150     | 2       | 2       | 3       | 0      |
| 10    | 5,395   | 18      | 152     | 3       | 6       | 4       | 0      |
| 20    | 5,720   | 28      | 155     | 5       | 12      | 5       | 1      |
| 30    | 6,135   | 37      | 157     | 6       | 17      | 6       | 1      |
| 40    | 6,760   | 47      | 160     | 7       | 23      | 7       | 1      |
| 50    | 7,475   | 56      | 162     | 9       | 28      | 8       | 2      |
| 60    | 8,320   | 65      | 165     | 10      | 34      | 9       | 2      |
| 70    | 9,295   | 73      | 167     | 11      | 39      | 10      | 3      |
| 80    | 10,400  | 81      | 170     | 12      | 45      | 11      | 3      |
| 90    | 11,635  | 89      | 172     | 13      | 50      | 12      | 3      |
| 100   | 13,000  | 97      | 175     | 13      | 56      | 13      | 4      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Sharp Spike                                    |
|               | All Other Levels: Sharp Spike                              |
| Items Dropped | Level 1-19: Sharp Spike, Curse Spike, Water Crystal        |
|               | All Other Levels: Sharp Spike, Curse Spike, Water Crystal  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Water          | Esuna          | Scan           | None           |
| 20-29  | Water          | Esuna          | Scan           | None           |
| 30-100 | Water          | Esuna          | Life           | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | They were formerly water-based creatures, so thunder magic   |
|             | works very effectively. Their statistics are not majorly     |
|             | high, but they do have a few attacks which will cause some   |
|             | damage if you are not careful.                               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| GRAT                                | Location: Training Center            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 2           | EXP: 38 (+10)     | WEAK VS: Ice, Fire                   | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 209     | 3       | 3       | 2       | 8       | 8       | 0      |
| 10    | 535     | 14      | 3       | 12      | 9       | 9       | 0      |
| 20    | 560     | 26      | 4       | 24      | 10      | 10      | 1      |
| 30    | 875     | 38      | 4       | 35      | 11      | 11      | 1      |
| 40    | 1,280   | 50      | 5       | 46      | 12      | 11      | 2      |
| 50    | 1,775   | 61      | 6       | 57      | 13      | 12      | 2      |
| 60    | 2,360   | 73      | 6       | 68      | 14      | 13      | 3      |
| 70    | 3,035   | 84      | 7       | 78      | 15      | 14      | 3      |
| 80    | 3,800   | 96      | 8       | 89      | 16      | 15      | 4      |
| 90    | 4,655   | 107     | 8       | 99      | 17      | 16      | 4      |
| 100   | 5,600   | 118     | 9       | 110     | 18      | 16      | 5      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Silence Powder                                 |
|               | All Other Levels: Silence Powder                           |
| Items Dropped | Level 1-19: Sleep Powder, Silence Powder, Poison Powder    |
|               | All Other Levels: Sleep Powder, Silence Powder, Poison     |
|               | Powder                                                     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Sleep          | Silence        | None           | None           |
| 20-29  | Sleep          | Silence        | Berserk        | None           |
| 30-100 | Sleep          | Silence        | Berserk        | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | These large plant-like creatures are a lot like the Ochus    |
|             | you may have encountered in later Final Fantasy games. They  |
|             | have a digestive attack which causes it to engulf one of     |
|             | your characters for several turns, and it also has a sleep   |
|             | attack that proves to be quite effective. These enemies are  |
|             | quite positive, so don't hesitate to use your strongest fire |
|             | magic, even if you have it junctioned.                       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| GRENDEL                             | Location: Roshall Forest             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 6           | EXP: 80 (+15)     | WEAK VS: Earth, Wind, and Holy       | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 2,131   | 22      | 51      | 52      | 121     | 10      | 2      |
| 10    | 3,450   | 41      | 58      | 70      | 127     | 11      | 3      |
| 20    | 5,200   | 62      | 66      | 89      | 135     | 12      | 3      |
| 30    | 7,250   | 83      | 73      | 109     | 141     | 13      | 4      |
| 40    | 9,600   | 103     | 81      | 128     | 149     | 14      | 5      |
| 50    | 12,250  | 124     | 89      | 147     | 156     | 15      | 6      |
| 60    | 15,200  | 145     | 96      | 165     | 163     | 16      | 6      |
| 70    | 18,450  | 160     | 104     | 184     | 170     | 17      | 7      |
| 80    | 22,000  | 185     | 112     | 202     | 178     | 18      | 8      |
| 90    | 25,850  | 206     | 119     | 220     | 185     | 19      | 8      |
| 100   | 30,000  | 226     | 127     | 238     | 192     | 20      | 9      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Dragon Fin                                     |
|               | All Other Levels: Dragon Fin, Power Wrist                  |
| Items Dropped | Level 1-19: Dragon Fin, Dragon Skin, Dragon Fang           |
|               | All Other Levels: Dragon Fin, Dragon Fang, Fury Fragment   | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Fire           | Blizzard       | Double         | None           |
| 20-29  | Fira           | Blizzara       | Double         | None           |
| 30-100 | Firaga         | Blizzaga       | Double         | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | These dragon-like enemies have amazingly high statistics,    |
|             | which means defeating them will be a little tougher than     |
|             | normal. Magic wise, earth and wind seem to work best. Fire   |
|             | really does nothing whatsoever. Physical attacks are what I  |
|             | recommend usually, however. The physical attacks of the      |
|             | Grendel are somewhat powerful, but you should be able to     |
|             | overcome quite a few of them without perishing.              |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| GUARD                               | Location: D-District Prison          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 1           | EXP: 20 (+3)      | WEAK VS: Poison                      | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 45      | 3       | 1       | 1       | 2       | 5       | 0      |
| 10    | 115     | 11      | 2       | 8       | 3       | 6       | 1      |
| 20    | 240     | 18      | 3       | 16      | 4       | 6       | 2      |
| 30    | 415     | 26      | 4       | 24      | 5       | 7       | 3      |
| 40    | 640     | 33      | 6       | 31      | 7       | 8       | 3      |
| 50    | 915     | 40      | 7       | 39      | 8       | 9       | 4      |
| 60    | 1,240   | 47      | 8       | 46      | 9       | 9       | 5      |
| 70    | 1,615   | 54      | 9       | 54      | 10      | 10      | 6      |
| 80    | 2,040   | 61      | 11      | 61      | 12      | 11      | 7      |
| 90    | 2,515   | 67      | 12      | 68      | 13      | 11      | 8      |
| 100   | 3,040   | 73      | 13      | 75      | 14      | 12      | 8      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Potion, Phoenix Down, Remedy                   |
|               | All Other Levels: Potion, Phoenix Down, Remedy             |
| Items Dropped | Level 1-19: Potion, Phoenix Down, Remedy                   |
|               | All Other Levels: Potion, Phoenix Down, Remedy             | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Sleep          | Silence        | Blind          | Cure           |
| 20-29  | Sleep          | Silence        | Blind          | Cura           |
| 30-100 | Sleep          | Silence        | Blind          | Curaga         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | These soldiers like to use sleep magic and other sleep       |
|             | attacks a lot, but otherwise they are relatively harmless.   |
|             | Their attacks and defense are weak, so just kill them with   |
|             | physical attacks and move on.                                |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| HEXADRAGON                          | Location: Grandidi Forest            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 8           | EXP: 240 (+30)    | WEAK VS: Water                       | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 10,052  | 52      | 71      | 47      | 51      | 10      | 0      |
| 10    | 10,750  | 70      | 75      | 65      | 57      | 11      | 1      |
| 20    | 12,000  | 89      | 81      | 85      | 64      | 12      | 1      |
| 30    | 13,750  | 109     | 87      | 104     | 71      | 13      | 2      |
| 40    | 16,000  | 129     | 92      | 124     | 78      | 13      | 2      |
| 50    | 18,750  | 148     | 98      | 143     | 85      | 14      | 3      |
| 60    | 22,000  | 167     | 104     | 162     | 92      | 15      | 3      |
| 70    | 25,750  | 186     | 110     | 181     | 99      | 16      | 4      |
| 80    | 30,000  | 205     | 115     | 200     | 106     | 17      | 4      |
| 90    | 34,750  | 224     | 121     | 219     | 113     | 18      | 5      |
| 100   | 40,000  | 243     | 127     | 238     | 120     | 18      | 5      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Red Fang                                       |
|               | All Other Levels: Red Fang                                 |
| Items Dropped | Level 1-19: Dragon Fang, Red Fang, Dragon Skin             |
|               | All Other Levels: Dragon Fang, Red Fang, Inferno Fang,     |
|               | Star Fragment                                              | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Fire           | Shell          | Protect        | None           |
| 20-29  | Fira           | Shell          | Protect        | None           |
| 30-100 | Firaga         | Dispel         | Shell          | Protect        |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | These weird looking dragons love to attack your party with   |
|             | fire magic. Their breath attacks can also be particularly    |
|             | nasty, especially if you are not prepared for them. These    |
|             | enemies also have high HP, so don't mess around too much     |
|             | when you fight them!                                         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| IMP                                 | Location: Lunatic Pandora            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 3           | EXP: 60 (+10)     | WEAK VS: Holy                        | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 4,212   | 6       | 8       | 9       | 121     | 4       | 30     |
| 10    | 4,380   | 13      | 10      | 21      | 126     | 8       | 32     |
| 20    | 4,680   | 21      | 13      | 33      | 132     | 13      | 33     |
| 30    | 5,100   | 28      | 15      | 45      | 138     | 18      | 35     |
| 40    | 5,640   | 36      | 18      | 57      | 144     | 23      | 36     |
| 50    | 6,300   | 43      | 20      | 68      | 150     | 28      | 38     |
| 60    | 7,080   | 50      | 23      | 80      | 156     | 33      | 39     |
| 70    | 7,980   | 57      | 25      | 91      | 162     | 38      | 41     |
| 80    | 9,000   | 63      | 28      | 102     | 168     | 43      | 42     |
| 90    | 10,140  | 69      | 30      | 113     | 174     | 48      | 44     |
| 100   | 11,400  | 76      | 33      | 124     | 180     | 53      | 45     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Poison Powder                                  |
|               | All Other Levels: Poison Powder                            |
| Items Dropped | Level 1-19: Dead Spirit, Curse Spike                       |
|               | All Other Levels: Dead Spirit, Curse Spike, Moon Stone     | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Blind          | Silence        | Confuse        | Break          |
| 20-29  | Blind          | Silence        | Confuse        | Break          |
| 30-100 | Blind          | Silence        | Confuse        | Break          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | These Imps are usually weak creatures in other Final Fantasy |
|             | titles (it's practically a tradition!), but not so here. The |
|             | reason for this is the powerful magic that the Imp has the   |
|             | ability to cast. It's weak versus Holy magic, so exploit     |
|             | that to your advantage if you wish.                          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| IRON GIANT                          | Location: Lunatic Pandora            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 8           | EXP: 140 (+30)    | WEAK VS: Thunder                     | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 663     | 14      | 120     | 3       | 1       | 7       | 0      |
| 10    | 6,900   | 32      | 120     | 5       | 2       | 8       | 0      |
| 20    | 14,400  | 52      | 121     | 7       | 3       | 10      | 1      |
| 30    | 22,500  | 72      | 121     | 9       | 4       | 11      | 1      |
| 40    | 31,200  | 90      | 122     | 11      | 6       | 12      | 2      |
| 50    | 40,500  | 111     | 123     | 13      | 7       | 13      | 2      |
| 60    | 50,400  | 130     | 123     | 15      | 8       | 15      | 3      |
| 70    | 60,900  | 150     | 124     | 16      | 9       | 16      | 3      |
| 80    | 72,00   | 169     | 125     | 18      | 11      | 17      | 4      |
| 90    | 83,700  | 188     | 125     | 19      | 12      | 18      | 4      |
| 100   | 96,000  | 207     | 126     | 20      | 13      | 20      | 5      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Star Fragment                                  |
|               | All Other Levels: Star Fragment                            |
| Items Dropped | Level 1-19: Wizard Stone, Star Fragment                    |
|               | All Other Levels: Running Fire, Star Fragment              | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Haste          | Shell          | Reflect        | None           |
| 20-29  | Haste          | Quake          | Shell          | Reflect        |
| 30-100 | Haste          | Quake          | Shell          | Reflect        |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | They rely solely on physical attacks, as their strong attack |
|             | power makes them a force to be reckoned with. Physical       |
|             | attacks barely hurt them due to their strong, fortified      |
|             | armor, so use limit breaks and magic attacks to take down    |
|             | these truly giant enemies.                                   | 
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| JELLEYE                             | Location: Centra Plains              |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 1           | EXP: 30 (+5)      | WEAK VS: Holy, Wind                  | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 510     | 5       | 6       | 21      | 80      | 10      | 0      |
| 10    | 650     | 10      | 9       | 39      | 85      | 11      | 0      |
| 20    | 900     | 16      | 12      | 58      | 90      | 11      | 1      |
| 30    | 1,250   | 22      | 16      | 77      | 95      | 12      | 1      |
| 40    | 1,700   | 27      | 19      | 96      | 100     | 12      | 1      |
| 50    | 2,250   | 32      | 22      | 115     | 105     | 13      | 2      |
| 60    | 2,900   | 37      | 26      | 134     | 110     | 14      | 3      |
| 70    | 3,650   | 42      | 29      | 153     | 115     | 14      | 3      |
| 80    | 4,500   | 47      | 32      | 172     | 120     | 15      | 4      |
| 90    | 5,450   | 52      | 36      | 190     | 125     | 16      | 4      |
| 100   | 6,500   | 56      | 39      | 208     | 130     | 16      | 5      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Healing Water                                  |
|               | All Other Levels: Healing Water                            |
| Items Dropped | Level 1-19: M-Stone                                        |
|               | All Other Levels: Magic Stone, Wizard Stone                | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Fire           | Thunder        | Blizzard       | None           |
| 20-29  | Fira           | Thundara       | Blizzara       | None           |
| 30-100 | Firaga         | Thundaga       | Blizzaga       | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | One of the strangest creatures to be found in the entire     |
|             | game, the Jelleye repeatedly changes what it does during a   |
|             | battle, changing from physical to magic, even changing the   |
|             | type of magic it casts. It's always an interesting battle    |
|             | when you face one of these oddities.                         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LEFTY                               | Location: Great Salt Lake            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 3           | EXP: 40 (+10)     | WEAK VS: Holy                        | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 1,821   | 1       | 1       | 33      | 180     | 2       | 0      |
| 10    | 2,100   | 6       | 1       | 52      | 181     | 3       | 1      |
| 20    | 2,600   | 11      | 2       | 72      | 182     | 4       | 1      |
| 30    | 3,300   | 16      | 3       | 93      | 184     | 5       | 2      |
| 40    | 4,200   | 20      | 4       | 113     | 185     | 6       | 2      |
| 50    | 5,300   | 25      | 5       | 134     | 187     | 7       | 3      |
| 60    | 6,600   | 29      | 6       | 154     | 188     | 8       | 3      |
| 70    | 8,100   | 33      | 7       | 174     | 190     | 9       | 4      |
| 80    | 9,800   | 37      | 8       | 194     | 191     | 10      | 4      |
| 90    | 11,700  | 40      | 9       | 214     | 192     | 11      | 5      |
| 100   | 13,800  | 44      | 10      | 234     | 194     | 12      | 5      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Life Ring                                      |
|               | All Other Levels: Life Ring                                |
| Items Dropped | Level 1-19: M-Stone, Life Ring                             |
|               | All Other Levels: Life Ring, M-Stone, Regen Ring, Wizard   |
|               | Stone                                                      | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Blind          | Drain          | None           | None           |
| 20-29  | Blind          | Drain          | Slow           | None           |
| 30-100 | Bio            | Demi           | Quake          | Ring           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | A very interesting character design for sure. This enemy is  |
|             | basically a hand that sticks out of the ground for some      |
|             | unknown reason. He's not terribly strong, but is very well   |
|             | protected against magic with its high spirit ratings, so     |
|             | I advise mostly using physical attacks, for an easier time.  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| MALBORO                             | Location: Grandidi Forest            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 12          | EXP: 220 (+40)    | WEAK VS: Fire/Ice                    | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 1,410   | 26      | 10      | 4       | 8       | 4       | 0      |
| 10    | 14,150  | 39      | 11      | 27      | 9       | 6       | 1      |
| 20    | 28,400  | 53      | 12      | 52      | 52      | 7       | 1      |
| 30    | 42,750  | 67      | 13      | 78      | 11      | 8       | 2      |
| 40    | 57,200  | 80      | 15      | 102     | 13      | 10      | 2      |
| 50    | 71,750  | 94      | 16      | 127     | 14      | 11      | 3      |
| 60    | 86,400  | 107     | 17      | 152     | 15      | 12      | 3      |
| 70    | 101,150 | 120     | 18      | 177     | 16      | 14      | 4      |
| 80    | 116,000 | 133     | 20      | 202     | 18      | 15      | 4      |
| 90    | 130,950 | 145     | 21      | 226     | 19      | 16      | 5      |
| 100   | 146,000 | 158     | 22      | 251     | 20      | 18      | 6      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Marlboro Tentacle                              |
|               | All Other Levels: Marlboro Tentacle                        |
| Items Dropped | Level 1-19: Malboro Tentacle, Curse Spike                  |
|               | All Other Levels: Malboro Tentacle, Curse Spike, Hypno     |
|               | Crown                                                      | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Bio            | None           | None           | None           |
| 20-29  | Bio            | Demi           | None           | None           |
| 30-100 | Bio            | Demi           | Quake          | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | The Malboros became truly a nightmare in this game, as their |
|             | Bad Breath attack causes ALL status abnormalities to occur.  |
|             | You better hope you have some ribbons equipped when you      |
|             | fight these creatures, or you might see that game over       |
|             | screen pretty quickly, thanks to the confusion status        |
|             | effect that will have your own characters attack themselves. |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| MESMERIZE                           | Location: Bika Snowfield             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 2           | EXP: 15 (+4)      | WEAK VS: Nothing                     | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 400     | 5       | 11      | 6       | 26      | 12      | 0      |
| 10    | 600     | 13      | 16      | 15      | 33      | 16      | 1      |
| 20    | 850     | 20      | 22      | 25      | 41      | 20      | 1      |
| 30    | 1,200   | 28      | 28      | 35      | 54      | 24      | 2      |
| 40    | 1,650   | 36      | 34      | 45      | 58      | 27      | 3      |
| 50    | 2,200   | 43      | 40      | 55      | 66      | 31      | 4      |
| 60    | 2,850   | 50      | 46      | 64      | 75      | 35      | 4      |
| 70    | 3,600   | 58      | 52      | 74      | 83      | 39      | 5      |
| 80    | 4,450   | 65      | 58      | 83      | 91      | 42      | 6      |
| 90    | 5,400   | 72      | 64      | 92      | 100     | 46      | 6      |
| 100   | 6,450   | 78      | 70      | 101     | 108     | 50      | 7      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Mesmerize Blade                                |
|               | All Other Levels: Mesmerize Blade                          |
| Items Dropped | Level 1-19: Life Ring, Mesmerize Blade, Healing Water      |
|               | All Other Levels: Mesmerize Blade, Life Ring, Healing Mail,|
|               | Regen Ring                                                 | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Cure           | Esuna          | None           | None           |
| 20-29  | Cure           | Esuna          | Life           | None           |
| 30-100 | Curaga         | Esuna          | Dispel         | Life           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | They are not terribly tough enemies. They have low           |
|             | statistics for the most part, and their only valuable thing  |
|             | is their horns, which heals them sometimes. However, you     |
|             | will usually have them killed by then, unless you want to    |
|             | draw some life spells or something from them.                |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| OCHU                                | Location: Roshall Forest             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 7           | EXP: 140 (+20)    | WEAK VS: Fire/Ice                    | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 152     | 19      | 20      | 9       | 16      | 4       | 0      |
| 10    | 1,750   | 35      | 22      | 30      | 16      | 5       | 1      |
| 20    | 4,000   | 53      | 24      | 52      | 17      | 6       | 1      |
| 30    | 6,750   | 70      | 26      | 74      | 17      | 7       | 2      |
| 40    | 10,000  | 88      | 28      | 96      | 18      | 8       | 2      |
| 50    | 13,750  | 105     | 30      | 118     | 19      | 9       | 3      |
| 60    | 18,000  | 122     | 32      | 140     | 19      | 10      | 3      |
| 70    | 22,750  | 139     | 34      | 162     | 20      | 11      | 4      |
| 80    | 28,000  | 155     | 36      | 183     | 21      | 12      | 4      |
| 90    | 33,750  | 171     | 38      | 205     | 21      | 13      | 5      |
| 100   | 40,000  | 188     | 40      | 226     | 22      | 14      | 5      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Ochu Tentacle                                  |
|               | All Other Levels: Ochu Tentacle                            |
| Items Dropped | Level 1-19: Magic Stone, Ochu Tentacle                     |
|               | All Other Levels: Magic Stone, Ochu Tentacle, Wizard Stone,|
|               |                   Force Armlet                             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Silence        | Blind          | None           | None           |
| 20-29  | Silence        | Blind          | Confuse        | None           |
| 30-100 | Silence        | Blind          | Confuse        | Life           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | Ochus have been known to be some of the more annoying        |
|             | enemies in Final Fantasy games, and the FF8 reincarnation    |
|             | is certainly no exception to the rule, with their nasty      |
|             | status effect attacks and decent physical attack power.      |
|             | Make sure to be well protected against blindness and         |
|             | confusion, and have some fire spells/Ifrit for an easier     |
|             | time.                                                        |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| PARATROOPER                         | Location: Balamb Garden              |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 3           | EXP: 30 (+5)      | WEAK VS: Poison                      | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 607     | 11      | 36      | 11      | 45      | 11      | 5      |
| 10    | 705     | 28      | 37      | 30      | 45      | 12      | 6      |
| 20    | 880     | 45      | 38      | 49      | 45      | 13      | 7      |
| 30    | 1,125   | 63      | 39      | 69      | 45      | 14      | 9      |
| 40    | 1,440   | 80      | 41      | 89      | 46      | 14      | 9      |
| 50    | 1,825   | 97      | 42      | 108     | 46      | 15      | 11     |
| 60    | 2,280   | 114     | 43      | 127     | 46      | 16      | 12     |
| 70    | 2,805   | 131     | 44      | 147     | 47      | 17      | 13     |
| 80    | 3,400   | 148     | 46      | 166     | 47      | 18      | 14     |
| 90    | 4,065   | 164     | 47      | 185     | 47      | 19      | 15     |
| 100   | 4,800   | 180     | 48      | 203     | 48      | 19      | 16     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Remedy                                         |
|               | All Other Levels: Remedy                                   |
| Items Dropped | Level 1-19: Potion, Phoenix Down, Remedy                   |
|               | All Other Levels: Hi-Potion, Phoenix Down, Remedy          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Aero           | Water          | Esuna          | None           |
| 20-29  | Aero           | Water          | Esuna          | None           |
| 30-100 | Aero           | Water          | Esuna          | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | Paratroopers are stronger than your normal, garden variety   |
|             | Galbadian soldiers, but overall they are still nothing to    |
|             | really be terribly fearful of. For one, their statistics     |
|             | are pretty low, when compared to other enemies in the game.  |
|             | In addition, they don't have any special or strong attacks,  |
|             | so just kill them with normal physical attacks and roll out! |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| PUPU                                | Location: Alcauld Plains             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: N/A         | EXP: N/A          | WEAK VS: N/A                         | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 10      | 3       | 2       | 2       | 2       | 16      | 0      |
| 10    | 10      | 11      | 6       | 3       | 6       | 28      | 1      |
| 20    | 10      | 18      | 12      | 5       | 12      | 30      | 1      |
| 30    | 10      | 26      | 17      | 6       | 17      | 32      | 2      |
| 40    | 10      | 33      | 23      | 7       | 23      | 34      | 2      |
| 50    | 10      | 40      | 28      | 9       | 28      | 35      | 3      |
| 60    | 10      | 47      | 34      | 10      | 34      | 38      | 3      |
| 70    | 10      | 54      | 39      | 11      | 39      | 39      | 4      |
| 80    | 10      | 61      | 45      | 12      | 45      | 41      | 4      |
| 90    | 10      | 67      | 50      | 13      | 50      | 43      | 5      |
| 100   | 10      | 73      | 56      | 13      | 56      | 45      | 5      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: None                                           |
|               | All Other Levels: None                                     |
| Items Dropped | Level 1-19: None                                           |
|               | All Other Levels: Accelerator                              |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Fire           | Thunder        | Cure           | None           |
| 20-29  | Fira           | Thundara       | Cura           | None           |
| 30-100 | Firaga         | Thundaga       | Curaga         | Life           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | Give him five elixirs and he will give you the PuPu card.    |
|             | This is done after defeating the UFO Quest, and you can      |
|             | only get the PuPu card via this method.                      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| RED BAT                             | Location: Fire Cavern                |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 1           | EXP: 8 (+3)       | WEAK VS: Wind                        | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 1       | 23      | 2       | 1       | 4       | 6       | 10     |
| 10    | 65      | 10      | 6       | 5       | 6       | 7       | 12     |
| 20    | 140     | 19      | 12      | 10      | 8       | 9       | 13     |
| 30    | 245     | 27      | 17      | 14      | 10      | 10      | 15     |
| 40    | 380     | 34      | 23      | 18      | 12      | 11      | 17     |
| 50    | 545     | 20      | 28      | 22      | 14      | 12      | 28     |
| 60    | 740     | 44      | 34      | 26      | 16      | 14      | 20     |
| 70    | 965     | 48      | 39      | 30      | 18      | 15      | 22     |
| 80    | 1,220   | 50      | 45      | 33      | 20      | 16      | 23     |
| 90    | 1,505   | 51      | 50      | 36      | 22      | 17      | 25     |
| 100   | 1,820   | 51      | 56      | 50      | 24      | 19      | 27     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Vampire Fang                                   |
|               | All Other Levels: Vampire Fang                             |
| Items Dropped | Level 1-19: M-Stone, Vampire Fang                          |
|               | All Other Levels: Magic Stone, Vampire Fang, Wizard Stone  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Thunder        | Scan           | None           | None           |
| 20-29  | Thundara       | Scan           | Drain          | None           |
| 30-100 | Thundaga       | Scan           | Drain          | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | The Red Bat is not a terribly challenging enemy, even on     |
|             | higher levels, as its statistics aren't great and they have  |
|             | no special attacks whatsoever to speak of. Just kill them    |
|             | with physical attacks and move on.                           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| RIGHTY                              | Location: Great Salt Lake            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 3           | EXP: 40 (+10)     | WEAK VS: Holy                        | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 1,821   | 1       | 1       | 33      | 180     | 2       | 0      |
| 10    | 2,100   | 6       | 1       | 52      | 181     | 3       | 1      |
| 20    | 2,600   | 11      | 2       | 72      | 182     | 4       | 1      |
| 30    | 3,300   | 16      | 3       | 93      | 184     | 5       | 2      |
| 40    | 4,200   | 20      | 4       | 113     | 185     | 6       | 2      |
| 50    | 5,300   | 25      | 5       | 134     | 187     | 7       | 3      |
| 60    | 6,600   | 29      | 6       | 154     | 188     | 8       | 3      |
| 70    | 8,100   | 33      | 7       | 174     | 190     | 9       | 4      |
| 80    | 9,800   | 37      | 8       | 194     | 191     | 10      | 4      |
| 90    | 11,700  | 40      | 9       | 214     | 192     | 11      | 5      |
| 100   | 13,800  | 44      | 10      | 234     | 194     | 12      | 5      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Magic Stone                                    |
|               | All Other Levels: Wizard Stone, Rune Armlet                |
| Items Dropped | Level 1-19: M-Stone, Rune Armlet                           |
|               | All Other Levels: Magic Stone, Wizard Stone, Rune Armlet   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Shell          | Protect        | None           | None           |
| 20-29  | Shell          | Protect        | None           | None           |
| 30-100 | Shell          | Protect        | None           | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | As you may expect, the Righty is completely different than   |
|             | the Lefty. While the Lefty used magic and was weak against   |
|             | physical attacks, the Righty uses solely physical attacks    |
|             | and is very weak against magic attacks, so get that magic    |
|             | out after drawing some Protect spells to cast on your party  |
|             | members.                                                     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| SAM08G                              | Location: Missile Base               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 4           | EXP: 30 (+5)      | WEAK VS: Thunder, Poison             | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 747     | 9       | 25      | 8       | 15      | 8       | 0      |
| 10    | 1,375   | 23      | 27      | 14      | 15      | 9       | 1      |
| 20    | 2,500   | 37      | 30      | 20      | 15      | 9       | 1      |
| 30    | 4,075   | 51      | 32      | 26      | 16      | 10      | 2      |
| 40    | 6,100   | 64      | 35      | 32      | 16      | 10      | 3      |
| 50    | 8,575   | 77      | 37      | 37      | 17      | 11      | 4      |
| 60    | 11,500  | 89      | 40      | 42      | 17      | 11      | 4      |
| 70    | 14,875  | 101     | 42      | 47      | 17      | 12      | 5      |
| 80    | 18,700  | 112     | 45      | 52      | 18      | 12      | 6      |
| 90    | 22,975  | 123     | 47      | 57      | 18      | 13      | 6      |
| 100   | 27,700  | 133     | 50      | 61      | 19      | 13      | 7      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Running Fire                                   |
|               | All Other Levels: Running Fire                             |
| Items Dropped | Level 1-19: M-Stone, Running Fire, Dragon Fin, Dragon Fang |
|               | All Other Levels: Dragon Fin, Running Fire, Dragon Fang    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Shell          | Protect        | None           | None           |
| 20-29  | Shell          | Protect        | None           | None           |
| 30-100 | Shell          | Protect        | Reflect        | Life           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | The SAM08G is one of the stronger robotic-like machine       |
|             | enemies you will face in the game, but their weakness to     |
|             | lightning will be their ultimate undoing. Cast Lightning     |
|             | magic or use Lightning-based physical attacks to take care   |
|             | of these nuisances. You can rarely get a XATM092 card by     |
|             | carding them, which is a good card to have.                  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| SLAPPER                             | Location: Galbadia Garden            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 3           | EXP: 40 (+10)     | WEAK VS: N/A                         | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 44      | 8       | 36      | 7       | 40      | 20      | 20     |
| 10    | 240     | 21      | 37      | 20      | 40      | 22      | 21     |
| 20    | 590     | 34      | 38      | 33      | 40      | 24      | 22     |
| 30    | 1,080   | 47      | 39      | 47      | 40      | 26      | 23     |
| 40    | 1,710   | 60      | 40      | 60      | 41      | 28      | 24     |
| 50    | 2,480   | 72      | 42      | 73      | 41      | 30      | 25     |
| 60    | 3,390   | 85      | 43      | 86      | 41      | 32      | 26     |
| 70    | 4,440   | 97      | 44      | 99      | 42      | 34      | 27     |
| 80    | 5,630   | 109     | 46      | 112     | 42      | 36      | 29     |
| 90    | 6,960   | 121     | 47      | 125     | 42      | 38      | 30     |
| 100   | 8,430   | 133     | 48      | 137     | 43      | 40      | 31     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Hi-Potion                                      |
|               | All Other Levels: Hi-Potion                                |
| Items Dropped | Level 1-19: Hi-Potion                                      |
|               | All Other Levels: Hi-Potion                                |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Blizzard       | None           | None           | None           |
| 20-29  | Blizzard       | Blizzara       | None           | None           |
| 30-100 | Blizzard       | Blizzara       | Blizzaga       | Water          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | LOL, these are by far my favorite enemies in the entire      |
|             | game! They are actually HOCKEY PLAYERS, well skeletons       |
|             | dressed up as hockey players, down to the jersey and stick   |
|             | and everything. How awesome is that? They attack with        |
|             | their hockey sticks and use teamwork to attack you as well.  |
|             | Their statistics aren't good at first, but they have an      |
|             | insanely good growth rate, so be wary of them at higher      |
|             | levels and use GFs for an easier time.                       |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| SNOW LION                           | Location: Trabia Snowfield           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 8           | EXP: 150 (+20)    | WEAK VS: Fire, Earth, Wind           | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 1,063   | 16      | 25      | 1       | 8       | 10      | 0      |
| 10    | 10,900  | 31      | 28      | 13      | 9       | 11      | 0      |
| 20    | 22,400  | 46      | 31      | 27      | 11      | 13      | 1      |
| 30    | 34,500  | 62      | 35      | 40      | 13      | 14      | 1      |
| 40    | 47,200  | 77      | 38      | 53      | 14      | 15      | 2      |
| 50    | 60,500  | 92      | 41      | 66      | 16      | 16      | 2      |
| 60    | 74,400  | 107     | 45      | 79      | 18      | 18      | 3      |
| 70    | 88,900  | 122     | 48      | 92      | 19      | 19      | 3      |
| 80    | 104,000 | 136     | 51      | 104     | 21      | 20      | 3      |
| 90    | 119,700 | 150     | 55      | 116     | 23      | 21      | 4      |
| 100   | 136,000 | 164     | 58      | 128     | 24      | 23      | 4      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Healing Mail                                   |
|               | All Other Levels: Healing Mail                             |
| Items Dropped | Level 1-19: North Wind, Healing Mail                       |
|               | All Other Levels: North Wind, Healing Mail, Silver Mail    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Blizzard       | Berserk        | None           | None           |
| 20-29  | Blizzard       | Blizzara       | Berserk        | None           |
| 30-100 | Blizzard       | Blizzara       | Blizzaga       | Berserk        |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | Wow. As you can see, these enemies have very high statistics.|
|             | And once you start to whittle down its HP, it casts a very   |
|             | powerful Ice Breath attack that causes serious damage to all |
|             | three of your characters. Stay focused and healed while using|
|             | Ifrit and other fire-based attacks to eventually melt this   |
|             | beast and send him back to where he belongs!                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| THRUSTAEVIS                         | Location: Galbadia Plains            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 3           | EXP: 20 (+8)      | WEAK VS: Wind                        | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 310     | 8       | 6       | 1       | 12      | 20      | 20     |
| 10    | 450     | 17      | 10      | 4       | 12      | 23      | 21     |
| 20    | 700     | 27      | 15      | 7       | 13      | 25      | 22     |
| 30    | 1,050   | 36      | 20      | 10      | 13      | 28      | 23     |
| 40    | 1,500   | 46      | 26      | 12      | 14      | 31      | 23     |
| 50    | 2,050   | 55      | 31      | 15      | 15      | 33      | 24     |
| 60    | 2,700   | 64      | 37      | 17      | 15      | 36      | 25     |
| 70    | 3,450   | 73      | 42      | 18      | 16      | 39      | 26     |
| 80    | 4,300   | 81      | 47      | 20      | 16      | 39      | 27     |
| 90    | 5,250   | 89      | 52      | 21      | 17      | 44      | 28     |
| 100   | 6,300   | 98      | 58      | 22      | 18      | 47      | 28     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Shear Feather, Windmill                        |
|               | All Other Levels: Shear Feather, Windmill                  |
| Items Dropped | Level 1-19: Shear Feather, M-Stone, Windmill               |
|               | All Other Levels: Shear Feather, Windmill                  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Blizzard       | Scan           | Float          | None           |
| 20-29  | Blizzara       | Aero           | Scan           | Float          |
| 30-100 | Blizzaga       | Aero           | Tornado        | Float          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | Their statistics aren't so impressive. These flying enemies  |
|             | are pretty decently powered though, and it takes a few       |
|             | attacks to kill them. They mostly use physical attacks, but  |
|             | they sometimes use wind-based attacks when they're low on    |
|             | hit points.                                                  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| TONBERRY                            | Location: Centra Ruins               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 1           | EXP: N/A          | WEAK VS: Nothing                     | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 15,200  | 19      | 32      | 8       | 37      | 12      | 1      |
| 10    | 17,000  | 36      | 47      | 26      | 52      | 15      | 1      |
| 20    | 19,000  | 55      | 65      | 46      | 70      | 18      | 1      |
| 30    | 21,000  | 73      | 82      | 66      | 87      | 20      | 1      |
| 40    | 23,000  | 92      | 100     | 86      | 105     | 22      | 1      |
| 50    | 25,000  | 110     | 117     | 105     | 122     | 25      | 1      |
| 60    | 27,000  | 128     | 135     | 124     | 140     | 27      | 1      |
| 70    | 29,000  | 146     | 152     | 143     | 157     | 30      | 1      |
| 80    | 31,000  | 164     | 170     | 162     | 175     | 32      | 1      |
| 90    | 33,000  | 181     | 187     | 181     | 192     | 35      | 1      |
| 100   | 35,000  | 198     | 205     | 200     | 210     | 37      | 1      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Chef's Knife                                   |
|               | All Other Levels: Chef's Knife                             |
| Items Dropped | Level 1-19: Chef's Knife                                   |
|               | All Other Levels: Chef's Knife                             |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Death          | None           | None           | None           |
| 20-29  | Death          | None           | None           | None           |
| 30-100 | Death          | None           | None           | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | These are one of the more interesting and infamous enemies   |
|             | in Final Fantasy lore. They have a load of hit points, and   |
|             | therefore are hard to kill. They walk slowly towards a       |
|             | character and then unleash the Chef's Knife on them, killing |
|             | them instantly (9999 damage). Use Meltdown and limit breaks  |
|             | for a quick  victory before they cause problems for you.     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| TORAMA                              | Location: Lunatic Pandora            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 4           | EXP: 100 (+10)    | WEAK VS: Nothing                     | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 231     | 11      | 39      | 64      | 111     | 10      | 10     |
| 10    | 2,450   | 20      | 44      | 80      | 115     | 11      | 13     |
| 20    | 5,520   | 30      | 50      | 97      | 121     | 13      | 15     |
| 30    | 8,250   | 40      | 56      | 114     | 127     | 14      | 18     |
| 40    | 11,600  | 50      | 63      | 131     | 133     | 14      | 18     |
| 50    | 15,250  | 60      | 69      | 149     | 139     | 15      | 20     |
| 60    | 19,200  | 69      | 75      | 166     | 145     | 18      | 25     |
| 70    | 23,450  | 79      | 81      | 183     | 150     | 19      | 28     |
| 80    | 28,000  | 89      | 88      | 199     | 156     | 20      | 30     |
| 90    | 32,850  | 96      | 94      | 216     | 162     | 21      | 33     |
| 100   | 38,000  | 105     | 100     | 233     | 168     | 23      | 35     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Regen Ring                                     |
|               | All Other Levels: Regen Ring                               |
| Items Dropped | Level 1-19: Wizard Stone, Life Ring, Regen Ring, Moon      |
|               |             Stone                                          |
|               | All Other Levels: North Wind, Healing Mail, Silver Mail    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Death          | Demi           | Life           | None           |
| 20-29  | Death          | Demi           | Life           | None           |
| 30-100 | Death          | Demi           | Life           | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | I really hate these guys. They're known as Couerls in the    |
|             | later installments of the series. Their Blaster attack is a  |
|             | real pain, as it kills a character automatically. When they  |
|             | are sitting down, they use powerful magic attacks. So, they  |
|             | have lots of HP, strong magic attacks, and an instant death  |
|             | attack. I wonder why I hate them. ;) Use your strongest      |
|             | available attacks, even GFs if you want to.                  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| T-REXAUR                            | Location: Balamb Training Center     |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 10          | EXP: 160 (+10)    | WEAK VS: Ice                         | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 10,363  | 17      | 6       | 1       | 35      | 3       | 0      |
| 10    | 13,900  | 38      | 7       | 5       | 35      | 4       | 1      |
| 20    | 18,400  | 61      | 8       | 8       | 35      | 5       | 1      |
| 30    | 23,500  | 83      | 9       | 12      | 36      | 6       | 2      |
| 40    | 29,200  | 106     | 11      | 14      | 36      | 7       | 2      |
| 50    | 35,500  | 128     | 12      | 17      | 37      | 8       | 3      |
| 60    | 42,400  | 151     | 13      | 19      | 37      | 9       | 3      |
| 70    | 49,900  | 173     | 14      | 20      | 37      | 10      | 4      |
| 80    | 58,000  | 195     | 16      | 21      | 38      | 11      | 4      |
| 90    | 66,700  | 217     | 17      | 22      | 38      | 12      | 5      |
| 100   | 76,000  | 239     | 18      | 22      | 39      | 13      | 5      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Dino Bone                                      |
|               | All Other Levels: Dino Bone                                |
| Items Dropped | Level 1-19: Dino Bone, M-Stone, Magic Stone                |
|               | All Other Levels: Dino Bone, Dragon Fang, Star Fragment    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Fire           | Thunder        | None           | None           |
| 20-29  | Fira           | Thundara       | None           | None           |
| 30-100 | Firaga         | Thundaga       | Quake          | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | Early on in the game, it's going to be an extreme pain to    |
|             | beat these guys, unless you get some Ice magic from the      |
|             | Balamb overworld, but even then these battles are beyond     |
|             | difficult due to the high statistics that the T-Rexaur       |
|             | possesses. You may be better off just running from one and   |
|             | living to see another day.                                   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| TRI-FACE                            | Location: Deep Sea Research Center   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 8           | EXP: 130 (+40)    | WEAK VS: Holy, Fire                  | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 6,027   | 16      | 41      | 10      | 20      | 5       | 0      |
| 10    | 6,390   | 31      | 45      | 33      | 20      | 8       | 0      |
| 20    | 7,040   | 47      | 50      | 59      | 21      | 10      | 1      |
| 30    | 7,950   | 62      | 56      | 84      | 21      | 13      | 1      |
| 40    | 9,120   | 78      | 61      | 109     | 22      | 15      | 2      |
| 50    | 10,550  | 93      | 67      | 134     | 22      | 18      | 2      |
| 60    | 12,240  | 108     | 72      | 158     | 23      | 20      | 3      |
| 70    | 14,190  | 122     | 77      | 182     | 23      | 23      | 3      |
| 80    | 16,400  | 137     | 83      | 206     | 24      | 25      | 4      |
| 90    | 18,870  | 151     | 88      | 230     | 25      | 28      | 4      |
| 100   | 21,600  | 165     | 94      | 253     | 25      | 30      | 5      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Curse Spike                                    |
|               | All Other Levels: Curse Spike                              |
| Items Dropped | Level 1-19: Poison Powder, Dead Spirit, Curse Spike        |
|               | All Other Levels: Poison Powder, Curse Spike, Star         |
|               |                   Fragment                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Silence        | Blind          | None           | None           |
| 20-29  | Silence        | Blind          | None           | None           |
| 30-100 | Stop           | Bio            | Pain           | Flare          |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | They're a fixed encounter in the Deep Sea Research Center and|
|             | you can very rarely find them in Balamb Garden. Anyways,     |
|             | you should really look into fighting these guys as that's    |
|             | the only way to get Curse Spikes, which you need for weapon  |
|             | remodeling. This powerful three-headed enemies will give you |
|             | some problems, however, so keep healed.                      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| TURTAPOD                            | Location: Lunatic Pandora            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 2           | EXP: 50 (+10)     | WEAK VS: Nothing                     | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 1,205   | 9       | 110     | 5       | 8       | 10      | 0      |
| 10    | 1,275   | 18      | 112     | 9       | 9       | 11      | 0      |
| 20    | 1,400   | 28      | 115     | 12      | 10      | 11      | 1      |
| 30    | 1,575   | 37      | 116     | 16      | 11      | 12      | 1      |
| 40    | 1,800   | 46      | 120     | 19      | 13      | 13      | 1      |
| 50    | 2,075   | 55      | 122     | 23      | 14      | 13      | 1      |
| 60    | 2,400   | 63      | 125     | 26      | 15      | 14      | 2      |
| 70    | 2,775   | 71      | 127     | 29      | 16      | 14      | 2      |
| 80    | 3,200   | 78      | 130     | 31      | 18      | 15      | 2      |
| 90    | 3,675   | 86      | 132     | 34      | 19      | 16      | 3      |
| 100   | 4,200   | 93      | 135     | 36      | 20      | 16      | 3      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Wizard Stone                                   |
|               | All Other Levels: Wizard Stone                             |
| Items Dropped | Level 1-19: Wizard Stone, Life Ring                        |
|               | All Other Levels: Life Mail, Healing Ring, Regen Ring      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Cure           | Esuna          | Dispel         | None           |
| 20-29  | Cure           | Esuna          | Dispel         | None           |
| 30-100 | Cure           | Esuna          | Dispel         | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | Yet another interesting enemy, as it randomly changes its    |
|             | weakness depending on what kind of damage it is suffering.   |
|             | So, rotate between physical and magic attacks, depending on  |
|             | what kind of attacks it is doing at the time.                |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| VYSAGE                              | Location: Great Salt Lake            |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 6           | EXP: 100 (+15)    | WEAK VS: Holy                        | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 3,031   | 12      | 18      | 14      | 15      | 5       | 0      |
| 10    | 3,450   | 23      | 20      | 23      | 20      | 6       | 1      |
| 20    | 4,200   | 35      | 22      | 33      | 25      | 7       | 1      |
| 30    | 5,250   | 46      | 24      | 43      | 30      | 8       | 2      |
| 40    | 6,600   | 57      | 26      | 53      | 35      | 8       | 3      |
| 50    | 8,250   | 68      | 28      | 62      | 40      | 9       | 3      |
| 60    | 10,200  | 79      | 30      | 72      | 45      | 10      | 4      |
| 70    | 12,450  | 89      | 32      | 81      | 50      | 11      | 4      |
| 80    | 15,000  | 99      | 34      | 91      | 55      | 12      | 5      |
| 90    | 17,850  | 109     | 36      | 100     | 60      | 13      | 6      |
| 100   | 21,000  | 119     | 38      | 109     | 65      | 13      | 6      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Lightweight                                    |
|               | All Other Levels: Lightweight                              |
| Items Dropped | Level 1-19: M-Stone, Lightweight                           |
|               | All Other Levels: Magic Stone, Wizard Stone, Lightweight   |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Esuna          | Haste          | None           | None           |
| 20-29  | Esuna          | Haste          | None           | None           |
| 30-100 | Esuna          | Haste          | Bio            | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | This is the jackass that brings Righty and Lefty along with  |
|             | him, so you have to contend with those enemies as well. This |
|             | enemy likes to use special attacks when they are around, as  |
|             | well as a lot of support magic. I would focus on Righty and  |
|             | Lefty first before taking care of this clown.                |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| WENDIGO                             | Location: Missile Base               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| AP: 2           | EXP: 30 (+5)      | WEAK VS: Nothing                     | 
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV    | HP      | STR     | VIT     | MAG     | SPR     | SPD     | EVA    |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1     | 1,026   | 7       | 3       | 3       | 4       | 12      | 1      |
| 10    | 1,375   | 20      | 7       | 6       | 5       | 15      | 1      |
| 20    | 2,000   | 33      | 13      | 9       | 6       | 17      | 2      |
| 30    | 2,875   | 46      | 19      | 12      | 7       | 20      | 2      |
| 40    | 4,000   | 59      | 25      | 15      | 9       | 22      | 3      |
| 50    | 5,375   | 71      | 31      | 17      | 10      | 25      | 3      |
| 60    | 7,000   | 83      | 37      | 20      | 11      | 27      | 4      |
| 70    | 8,875   | 94      | 43      | 22      | 12      | 30      | 4      |
| 80    | 11,000  | 105     | 49      | 25      | 14      | 32      | 4      |
| 90    | 13,575  | 115     | 55      | 27      | 15      | 35      | 5      |
| 100   | 16,000  | 124     | 62      | 29      | 16      | 37      | 5      |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Items Stolen  | Level 1-19: Steel Pipe                                     |
|               | All Other Levels: Steel Pipe, Strength Love                |
| Items Dropped | Level 1-19: Steel Orb, Steel Pipe                          |
|               | All Other Levels: Steel Orb, Steel Pipe, Strength Love,    |
|               |                   Black Hole                               |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Draw Magic                                                                 |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LV     | SLOT 1         | SLOT 2         | SLOT 3         | SLOT 4         |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 1-19   | Berserk        | None           | None           | None           |
| 20-29  | Berserk        | Protect        | None           | None           |
| 30-100 | Berserk        | Protect        | None           | None           |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Description | He has excellent attack power, so draw some protect magic    |
|             | from him to cast on yourselves, then follow that up with some|
|             | magic attacks, as he's weak against magic. Also, he has low  |
|             | speed which comes in handy.                                  |
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 6.5 ---  Cards  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

I don't have the time nor knowledge to whip up a complete guide dedicated to 
Triple Triad, the great card game found in Final Fantasy 8, but I did manage 
to get every card in the game at one time or another, so here is a list of 
every card in the game, their numerical values, their class, where/win you can 
win them, the element of the card, and what you can get out of it via modding.

The cards go in the order that they appear in the game.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|--------------------------------| LEVEL 1 |---------------------------------|
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Note: All level 1 cards can be won in card games with card players throughout 
the world. I will list the alternative way to get the card, if one is 
available.

------------------------------------------------------------------------------
                                                                   / GEEZARD /
------------------------------------------------------------------------------
 1       Class:    Monster
5 4      Element:  None
 1       Modding:  1x Geezard = 5x Screws
         Obtained: Card a Geezard enemy (usually found in Galbadia)

------------------------------------------------------------------------------
                                                                   / FUNGUAR /
------------------------------------------------------------------------------
 5       Class:    Monster
3 1      Element:  None
 1       Modding:  1x Funguar = 1x M-Stone Piece
         Obtained: Card a Funguar enemy (usually found in Galbadia)

------------------------------------------------------------------------------
                                                                  / BITE BUG /
------------------------------------------------------------------------------
 1       Class:    Monster
5 3      Element:  None
 3       Modding:  1x Bite Bug = 1x M-Stone Piece
         Obtained: Card a Bite Bug enemy (usually found in the Balamb region)

------------------------------------------------------------------------------
                                                                   / RED BAT /
------------------------------------------------------------------------------
 6       Class:    Monster
2 1      Element:  None
 1       Modding:  1x Red Bat = 1x Vampire Fang
         Obtained: Card a Red Bat enemy (found in Fire Cavern)

------------------------------------------------------------------------------
                                                                    / BLOBRA /
------------------------------------------------------------------------------
 2       Class:    Monster
5 3      Element:  None
 1       Modding:  4x Blobra = 1x Rune Armlet
         Obtained: Card a Blobra enemy (found in Tomb of Unknown King)

------------------------------------------------------------------------------
                                                                     / GAYLA /
------------------------------------------------------------------------------
 2       Class:    Monster
4 1      Element:  Thunder
 4       Modding:  1x Gayla = 1x Mystery Fluid
         Obtained: Card a Gayla enemy (usually found in the Trabia region)

------------------------------------------------------------------------------
                                                                    / GESPER /
------------------------------------------------------------------------------
 1       Class:    Monster
4 5      Element:  None
 4       Modding:  1x Gesper = 1x Black Hole
         Obtained: Card a Gesper enemy (must be during Laguna's 2nd dream 
                   scenario)

------------------------------------------------------------------------------
                                                            / FASTITOCALON-F /
------------------------------------------------------------------------------
 3       Class:    Monster
1 5      Element:  Earth
 2       Modding:  5x Fastitocalon-F = 1x Water Crystal
         Obtained: Card a Fastitocalon-F enemy (usually found in the beach
                   near Balamb Garden/Fire Cavern)

------------------------------------------------------------------------------
                                                                / BLOOD SOUL /
------------------------------------------------------------------------------
 2       Class:    Monster
1 1      Element:  None
 6       Modding:  1x Blood Soul = 1x Zombie Powder
         Obtained: Card a Blood Soul enemy (usually found in Galbadia)

------------------------------------------------------------------------------
                                                            / CATERCHIPILLAR /
------------------------------------------------------------------------------
 4       Class:    Monster
3 2      Element:  None
 4       Modding:  1x Caterchipillar = 1x Spider Web
         Obtained: Card a Caterchipillar enemy (found in forests)

------------------------------------------------------------------------------
                                                                / COCKATRICE /
------------------------------------------------------------------------------
 2       Class:    Monster
6 1      Element:  Thunder
 2       Modding:  1x Cockatrice = 1x Cockatrice Pinion
         Obtained: Card a Cockatrice enemy (usually found in forests around 
                   Galbadia Garden)


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|--------------------------------| LEVEL 2 |---------------------------------|
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Level 2 cards can also be won in general card games, so again I will give 
alternative locations as needed.

------------------------------------------------------------------------------
                                                                      / GRAT /
------------------------------------------------------------------------------
 7       Class:    Monster
1 1      Element:  None
 3       Modding:  1x Grat = 1x Magic Stone
         Obtained: Card a Grat enemy (usually found in Training Center)

------------------------------------------------------------------------------
                                                                      / BUEL /
------------------------------------------------------------------------------
 6       Class:    Monster
3 2      Element:  None
 2       Modding:  1x Buel = 1x Magic Stone
         Obtained: Card a Buel enemy (found in Fire Cavern)

------------------------------------------------------------------------------
                                                                / MESEMERIZE /
------------------------------------------------------------------------------
 5       Class:    Monster
4 3      Element:  None
 3       Modding:  1x Mesmerize = 1x Mesmerize Blade
         Obtained: Card a Mesmerize enemy (usually found in Trabia overworld)

------------------------------------------------------------------------------
                                                               / GLACIAL EYE /
------------------------------------------------------------------------------
 6       Class:    Monster
3 1      Element:  Ice
 4       Modding:  1x Glacial Eye = 1x Arctic Wind
         Obtained: Card a Glacial Eye enemy (usually found in Balamb 
                   snowfield)

------------------------------------------------------------------------------
                                                                 / BELHELMEL /
------------------------------------------------------------------------------
 3       Class:    Monster
3 4      Element:  None
 5       Modding:  1x Belhelmel = 1x Saw Blade
         Obtained: Card a Belhelmel enemy (found in Galbadia desert)

------------------------------------------------------------------------------
                                                               / THRUSTAEVIS /
------------------------------------------------------------------------------
 5       Class:    Monster
5 3      Element:  Wind
 2       Modding:  1x Thrustaevis = 1x Shear Feather
         Obtained: Card a Thrustaevis enemy (usually found in Galbadia)

------------------------------------------------------------------------------
                                                                / ANACONDAUR /
------------------------------------------------------------------------------
 5       Class:    Monster
5 1      Element:  Bio
 3       Modding:  1x Anacondaur = 1x Venom Fang
         Obtained: Card an Anacondaur enemy (usually found in forests)

------------------------------------------------------------------------------
                                                                    / CREEPS /
------------------------------------------------------------------------------
 4       Class:    Monster
3 2      Element:  None
 4       Modding:  1x Caterchipillar = 1x Spider Web
         Obtained: Card a Caterchipillar enemy (found in forests)

------------------------------------------------------------------------------
                                                                   / GRENDEL /
------------------------------------------------------------------------------
 4       Class:    Monster
2 4      Element:  Thunder
 5       Modding:  1x Grendel = 1x Dragon Fin
         Obtained: Card a Grendel enemy (found in Galbadia mountains)

------------------------------------------------------------------------------
                                                                   / JELLEYE /
------------------------------------------------------------------------------
 3       Class:    Monster
7 2      Element:  None
 1       Modding:  1x Jelleye = 1x Magic Stone
         Obtained: Card a Jelleye enemy (found in Centra Ruins)

------------------------------------------------------------------------------
                                                              / GRAND MANTIS /
------------------------------------------------------------------------------
 5       Class:    Monster
3 2      Element:  None
 5       Modding:  1x Grand Mantis = 1x Sharp Spike
         Obtained: Card a Grand Mantis (found in Centra Ruins)


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|--------------------------------| LEVEL 3 |---------------------------------|
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

As usual, you can win these in card games, but I will list alternative 
locations.

------------------------------------------------------------------------------
                                                                 / FORBIDDEN /
------------------------------------------------------------------------------
 6       Class:    Monster
2 6      Element:  None
 3       Modding:  1x Forbidden = 1x Betrayal Sword
         Obtained: Card a Forbidden enemy (found in Galbadia)

------------------------------------------------------------------------------
                                                                  / ARMADODO /
------------------------------------------------------------------------------
 6       Class:    Monster
6 3      Element:  Earth
 1       Modding:  1x Armadodo = 1x Dino Bone
         Obtained: Card an Armadodo enemy (found in Tomb of Unknown King)

------------------------------------------------------------------------------
                                                                  / TRI-FACE /
------------------------------------------------------------------------------
 3       Class:    Monster
5 5      Element:  Poison
 5       Modding:  1x Tri-Face = 1x Curse Spike
         Obtained: Card a Tri-Face enemy (usually found in the Islands Closest 
                   to Heaven and Hell)

------------------------------------------------------------------------------
                                                              / FASTITOCALON /
------------------------------------------------------------------------------
 7       Class:    Monster
3 5      Element:  Earth
 1       Modding:  1x Fastitocalon = 1x Water Crystal
         Obtained: Card a Fastiticalon enemy (found in the Balamb Beach near
                   the Fire Cavern)

------------------------------------------------------------------------------
                                                                 / SNOW LION /
------------------------------------------------------------------------------
 7       Class:    Monster
3 1      Element:  Ice
 5       Modding:  1x Snow Lion = 1x North Wind
         Obtained: Card a Snow Lion enemy (usually found in Trabia snowfields)

------------------------------------------------------------------------------
                                                                      / OCHU /
------------------------------------------------------------------------------
 5       Class:    Monster
3 6      Element:  None
 3       Modding:  1x Ochu = 1x Ochu Tentacle
         Obtained: Card an Ochu enemy (usually found in Training Center)

------------------------------------------------------------------------------
                                                                    / SAM08G /
------------------------------------------------------------------------------
 5       Class:    Monster
4 6      Element:  Fire
 2       Modding:  1x SAM08G = 1x Running Fire
         Obtained: Card a SAM08G enemy (usaully found in Missile Base)

------------------------------------------------------------------------------
                                                                / DEATH CLAW /
------------------------------------------------------------------------------
 4       Class:    Monster
2 4      Element:  Fire
 7       Modding:  1x Death Claw = 1x Sharp Spike
         Obtained: Card a Death Claw enemy (usually found in Galbadia 
                   overworld)

------------------------------------------------------------------------------
                                                                   / CACTUAR /
------------------------------------------------------------------------------
 6       Class:    Monster
3 2      Element:  None
 6       Modding:  1x Cactuar = 1x Cactus Thorn
         Obtained: Card a Cactuar enemy (found only on Cactuar Island)

------------------------------------------------------------------------------
                                                                  / TONBERRY /
------------------------------------------------------------------------------
 3       Class:    Monster
4 6      Element:  None
 4       Modding:  1x Tonberry = 1x Chef's Knife
         Obtained: Card a Tonberry enemy (found in Centra Ruins)

------------------------------------------------------------------------------
                                                                / ABYSS WORM /
------------------------------------------------------------------------------
 7       Class:    Monster
5 2      Element:  Earth
 3       Modding:  1x Abyss Worm = 1x Windmill
         Obtained: Card an Abyss Worm enemy (usually found in Centra Ruins)


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|--------------------------------| LEVEL 4 |---------------------------------|
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

As usual, you can win these in card games, but I will list alternative 
locations.

------------------------------------------------------------------------------
                                                                  / TURTAPOD /
------------------------------------------------------------------------------
 2       Class:    Monster
7 3      Element:  None
 6       Modding:  5x Turtapod = 1x Healing Mail
         Obtained: Card a Turtapod enemy (found in Tear's Point)

------------------------------------------------------------------------------
                                                                    / VYSAGE /
------------------------------------------------------------------------------
 6       Class:    Monster
5 5      Element:  None
 4       Modding:  1x Vysage = 1x Wizard Stone
         Obtained: Card a Vysage enemy (found in Esthar)

------------------------------------------------------------------------------
                                                                  / T-REXAUR /
------------------------------------------------------------------------------
 4       Class:    Monster
7 6      Element:  None
 2       Modding:  2x T-Rexaur = 1x Dino Bone
         Obtained: Card a T-Rexaur enemy (found in Training Center in Balamb)

------------------------------------------------------------------------------
                                                                      / BOMB /
------------------------------------------------------------------------------
 2       Class:    Monster
3 7      Element:  Fire
 6       Modding:  1x Bomb = 1x Bomb Fragment
         Obtained: Card a Bomb enemy (found in the Fire Cavern)

------------------------------------------------------------------------------
                                                                     / BLITZ /
------------------------------------------------------------------------------
 1       Class:    Monster
7 6      Element:  Thunder
 4       Modding:  1x Blitz = 1x Dynamo Stone
         Obtained: Card a Blitz enemy (found in Edea's House)

------------------------------------------------------------------------------
                                                                   / WENDIGO /
------------------------------------------------------------------------------
 7       Class:    Monster
6 3      Element:  None
 1       Modding:  1x Wendigo = 1x Steel Orb
         Obtained: Card a Wendigo enemy (usually found in Galbadia Desert)

------------------------------------------------------------------------------
                                                                    / TORAMA /
------------------------------------------------------------------------------
 7       Class:    Monster
4 4      Element:  None
 4       Modding:  5x Torama = 1x Life Ring
         Obtained: Card a Torama enemy (usually found in Tear's Point)

------------------------------------------------------------------------------
                                                                       / IMP /
------------------------------------------------------------------------------
 3       Class:    Monster
6 7      Element:  None
 3       Modding:  1x Imp = 1x Wizard Stone
         Obtained: Card a Imp enemy (usually found in Esthar)

------------------------------------------------------------------------------
                                                               / BLUE DRAGON /
------------------------------------------------------------------------------
 6       Class:    Monster
3 7      Element:  Poison
 2       Modding:  4x Blue Dragon = 1x Fury Fragment
         Obtained: Card a Blue Dragon enemy (found in Island Closest to Hell)

------------------------------------------------------------------------------
                                                              / ADAMANTOISE /
------------------------------------------------------------------------------
 4       Class:    Monster
6 5      Element:  Earth
 4       Modding:  3x Adamantoise = 1x Turtle Shell
         Obtained: Card an Adamantoise enemy (usually found in Dollet beach)

------------------------------------------------------------------------------
                                                                / HEXADRAGON /
------------------------------------------------------------------------------
 7       Class:    Monster
3 5      Element:  Fire
 4       Modding:  3x Hexadragon = 1x Red Fang
         Obtained: Card a Hexadragon enemy (found in Island Closest to Hell)


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|--------------------------------| LEVEL 5 |---------------------------------|
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

As usual, you can win these in card games, but I will list alternative 
locations.

------------------------------------------------------------------------------
                                                                / IRON GIANT /
------------------------------------------------------------------------------
 6       Class:    Monster
5 5      Element:  None
 6       Modding:  3x Iron Giant = 1x Star Fragment
         Obtained: Card an Iron Giant enemy (usually found in Deep Sea 
                   Research Center).

------------------------------------------------------------------------------
                                                                  / BEHEMOTH /
------------------------------------------------------------------------------
 3       Class:    Monster
7 6      Element:  None
 5       Modding:  10x Behemoth = 1x Barrier
         Obtained: Card a Behemoth enemy (usually found in Deep Sea Research
                   Center).

------------------------------------------------------------------------------
                                                                   / CHIMERA /
------------------------------------------------------------------------------
 7       Class:    Monster
3 6      Element:  Water
 5       Modding:  10x Chimera = 1x Regen Ring
         Obtained: Card a Chimera enemy (found in Island Closest to Heaven).

------------------------------------------------------------------------------
                                                                      / PUPU /
------------------------------------------------------------------------------
 3       Class:    Monster
1 A      Element:  None
 2       Modding:  1x PuPu = 1x Hungry Cookpot
         Obtained: Complete the UFO Side Quest.

------------------------------------------------------------------------------
                                                                  / ELASTOID /
------------------------------------------------------------------------------
 6       Class:    Monster
7 2      Element:  None
 6       Modding:  1x Elastoid = 1x Steel Pipe
         Obtained: Card an Elastoid enemy (found in Centra Excavation Site)

------------------------------------------------------------------------------
                                                                    / GIM47N /
------------------------------------------------------------------------------
 5       Class:    Monster
4 5      Element:  None
 7       Modding:  1x GIM47N = 10x Fast Ammo
         Obtained: Card a GIM47N enemy (found in Islands Closest to Heaven or
                   Hell)

------------------------------------------------------------------------------
                                                                   / MALBORO /
------------------------------------------------------------------------------
 7       Class:    Monster
2 7      Element:  Poison
 4       Modding:  4x Malboro = 1x Malboro Tentacle
         Obtained: Card a Malboro enemy (found in Islands Closest to Heaven or
                   Hell).

------------------------------------------------------------------------------
                                                               / RUBY DRAGON /
------------------------------------------------------------------------------
 7       Class:    Monster
4 2      Element:  Fire
 7       Modding:  10x Ruby Dragon = 1x Inferno Fang
         Obtained: Card a Ruby Dragon (found in Islands Closest to Heaven or
                   Hell).

------------------------------------------------------------------------------
                                                                  / ELYNOYLE /
------------------------------------------------------------------------------
 5       Class:    Monster
6 3      Element:  None
 7       Modding:  10x Elnoyle = 1x Energy Crystal
         Obtained: Card a Elnoyle enemy (found in Esthar).

------------------------------------------------------------------------------
                                                             / TONBERRY KING /
------------------------------------------------------------------------------
 4       Class:    Monster
4 6      Element:  None
 7       Modding:  1x Tonberry King = 1x Chef's Knife
         Obtained: Defeat a Tonberry King (found in Centra Ruins).

------------------------------------------------------------------------------
                                                               / WEDGE/BIGGS /
------------------------------------------------------------------------------
 6       Class:    Monster
7 6      Element:  None
 2       Modding:  1x Biggs/Wedge = 1x X-Potion
         Obtained: Won in a mid-level card game.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|--------------------------------| LEVEL 6 |---------------------------------|
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

*yawn* As usual, you can win all of these from a mid-level card game. I'm just 
going to list the enemies you can card, as there's multiple enemies per 
monster card.

------------------------------------------------------------------------------
                                                              / FUJIN/RAIJIN /
------------------------------------------------------------------------------
 2       Class:    Boss
4 8      Element:  None
 8       Modding:  1x Fujin/Raijin = 1x X-Potion
         Obtained: Iron Giant (Deep Sea Research Center)/Jelleye (Centra 
                   Plains)

------------------------------------------------------------------------------
                                                                   / ELVORET /
------------------------------------------------------------------------------
 7       Class:    Boss
4 8      Element:  Wind
 3       Modding:  1x Elvoret = 10x Death Stone
         Obtained: Ochu (Island Closest to Heaven)

------------------------------------------------------------------------------
                                                                  / X-ATM092 /
------------------------------------------------------------------------------
 4       Class:    Boss
3 8      Element:  None
 7       Modding:  2x X-ATMO92 = 1x Turtle Shell
         Obtained: Red Bat (Fire Cavern)

------------------------------------------------------------------------------
                                                                  / GRANALDO /
------------------------------------------------------------------------------
 7       Class:    Boss
5 2      Element:  None
 8       Modding:  1x Granaldo = 1x G-Returner
         Obtained: Blobra/Death Claw (Tomb of Unknown King/Death Plains)

------------------------------------------------------------------------------
                                                                    / IGUION /
------------------------------------------------------------------------------
 8       Class:    Boss
2 2      Element:  None
 8       Modding:  1x Iguion = 1x Cockatrice Pinion
         Obtained: Gesper/Tonberry (Centra Ruins/Centra Ruins)

------------------------------------------------------------------------------
                                                                    / ABADON /
------------------------------------------------------------------------------
 6       Class:    Boss
5 8      Element:  None
 4       Modding:  1x Abadon = 30x Dark Ammo
         Obtained: Abyss Worm/Blood Soul (Esthar/Windhill)

------------------------------------------------------------------------------
                                                                    / TRAUMA /
------------------------------------------------------------------------------
 4       Class:    Boss
6 8      Element:  None
 5       Modding:  1x Trauma = 30x Demolition Ammo
         Obtained: Caterchipillar/Turtapod (Alcauld Plains/Lunatic Pandora)

------------------------------------------------------------------------------
                                                                  / OILBOYLE /
------------------------------------------------------------------------------
 1       Class:    Boss
8 8      Element:  None
 4       Modding:  1x Oilboyle = 30x Fire Ammo
         Obtained: Cockatrice/GIM47N (Obel Lake/D-District Prison)

------------------------------------------------------------------------------
                                                               / SHUMI TRIBE /
------------------------------------------------------------------------------
 6       Class:    Boss
4 5      Element:  None
 8       Modding:  5x Shumi Tribe = 1x Gambler Spirit
         Obtained: Gnat/T-Rexaur (Balamb Training Center/Balamb Training 
                   Center)

------------------------------------------------------------------------------
                                                                    / KRYSTA /
------------------------------------------------------------------------------
 7       Class:    Boss
1 5      Element:  None
 8       Modding:  1x Krysta = 10x Holy Stone
         Obtained: Bomb/Buel (Fire Cavern/Centra Ruins)


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|--------------------------------| LEVEL 7 |---------------------------------|
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

*yawn* As usual, you can win all of these from a high-level card game. I'm 
just going to list the enemies you can card, as there's multiple enemies per 
monster card.

------------------------------------------------------------------------------
                                                                / PROPAGATOR /
------------------------------------------------------------------------------
 8       Class:    Boss
8 4      Element:  None
 4       Modding:  1x Propagator = 1x G-Mega-Potion
         Obtained: Blitz/Mesmerize (Galbadia Garden/Trabia Snowfield)

------------------------------------------------------------------------------
                                                             / JUMBO CACTUAR /
------------------------------------------------------------------------------
 8       Class:    Boss
4 8      Element:  None
 4       Modding:  1x Jumbo Cactuar = 1x Cactus Thorn
         Obtained: Glacial Eye/Wendigo (Esthar City/Missile Base)

------------------------------------------------------------------------------
                                                                 / TRI-POINT /
------------------------------------------------------------------------------
 8       Class:    Boss
8 5      Element:  Thunder
 2       Modding:  40x Tri-Point = 1x Jet Engine
         Obtained: Belhelmel/Torama (Monterosa Plateau/Esthar City)

------------------------------------------------------------------------------
                                                                 / GARGANTUA /
------------------------------------------------------------------------------
 5       Class:    Boss
8 6      Element:  None
 6       Modding:  10x Gargantua = 1x Strength Love
         Obtained: Imp/Thrustaevis (Lunatic Pandora/Obel Lake)

------------------------------------------------------------------------------
                                                             / MOBILE TYPE 8 /
------------------------------------------------------------------------------
 8       Class:    Boss
3 6      Element:  None
 7       Modding:  1x Mobile Type 8 = 10x Shell Stone
         Obtained: Anacoundar/Blue Dragon (Timber/Trabia Snowfield)

------------------------------------------------------------------------------
                                                                 / SPHINXARA /
------------------------------------------------------------------------------
 8       Class:    Boss
8 3      Element:  None
 5       Modding:  1x Sphinxara = 1x G-Mega-Potion
         Obtained: Adamantoise/Creeps (Dollet/Deling City Sewers)

------------------------------------------------------------------------------
                                                                    / TIAMAT /
------------------------------------------------------------------------------
 8       Class:    Boss
4 8      Element:  None
 5       Modding:  1x Tiamat = 10x Flare Stone
         Obtained: Grendel/Hexadragon (Deep Sea Research Center/Grandidi 
                   Forest)

------------------------------------------------------------------------------
                                                                  / BGH251F2 /
------------------------------------------------------------------------------
 5       Class:    Boss
5 7      Element:  None
 8       Modding:  1x BGH251F2 = 10x Protect Stone
         Obtained: Behemoth/Grand Mantis (Esthar Plains/Deling City Sewers)

------------------------------------------------------------------------------
                                                                 / RED GIANT /
------------------------------------------------------------------------------
 6       Class:    Boss
7 8      Element:  None
 4       Modding:  1x Red Giant = 5x Meteor Stone
         Obtained: Forbidden (Tomb of the Unknown King)

------------------------------------------------------------------------------
                                                                / CATOBLEPAS /
------------------------------------------------------------------------------
 1       Class:    Boss
7 8      Element:  None
 7       Modding:  1x Catoblepas = 1x Rename Card
         Obtained: Armadodo/Elnoyle (Tomb of the Unknown King/Ultimaceia 
                   Castle)

------------------------------------------------------------------------------
                                                             / ULTIMA WEAPON /
------------------------------------------------------------------------------
 7       Class:    Boss
8 7      Element:  None
 2       Modding:  1x Ultima Weapon = 1x Ultima Stone
         Obtained: Elastoid/Tri-Face (Centra Ruins/Balamb Garden)


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|--------------------------------| LEVEL 8 |---------------------------------|
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Finally! You actually need to find these cards during the game, not just 
carding enemies, thank God!

------------------------------------------------------------------------------
                                                            / CHUBBY CHOCOBO /
------------------------------------------------------------------------------
 4       Class:    GF
9 4      Element:  None
 8       Modding:  1x Chubby Chocobo = 100x LuvLuvG
         Obtained: Won from student outside library in Balamb Garden. Must
                   lose Chicobo to the Queen first.

------------------------------------------------------------------------------
                                                                    / ANGELO /
------------------------------------------------------------------------------
 9       Class:    GF
3 6      Element:  None
 7       Modding:  1x Angelo = 100x Elixir
         Obtained: Won from Watts on the White SeeD ship.

------------------------------------------------------------------------------
                                                                 / GILGAMESH /
------------------------------------------------------------------------------
 3       Class:    GF
6 7      Element:  None
 9       Modding:  1x Gilgamesh = 10x Holy War
         Obtained: Won from the King in Squall's dorm room.

------------------------------------------------------------------------------
                                                                  / MINI MOG /
------------------------------------------------------------------------------
 9       Class:    GF
2 3      Element:  None
 9       Modding:  1x Mini Mog = 100x Pet House
         Obtained: Won from jogger inside Balamb Garden.

------------------------------------------------------------------------------
                                                                   / CHICOBO /
------------------------------------------------------------------------------
 9       Class:    GF
4 4      Element:  None
 8       Modding:  1x Chicobo = 100x Gyashl Greens
         Obtained: Complete all six Chocobo Forest puzzles.

------------------------------------------------------------------------------
                                                                 / QUEZACOTL /
------------------------------------------------------------------------------
 2       Class:    GF
4 9      Element:  Thunder
 9       Modding:  1x Quezacotl = 100x Dynamo Stone
         Obtained: Won from Mayor Dobe at Fisherman's Horizon.

------------------------------------------------------------------------------
                                                                     / SHIVA /
------------------------------------------------------------------------------
 6       Class:    GF
9 7      Element:  Ice
 4       Modding:  1x Shiva = 100x North Wind
         Obtained: On White SeeD ship, Give Zone the Girl Next Door magazine
                   for free. He will give you the Shiva card for your 
                   kindness.

------------------------------------------------------------------------------
                                                                     / IFRIT /
------------------------------------------------------------------------------
 9       Class:    GF
8 6      Element:  Fire
 2       Modding:  1x Ifrit = 3x Elem Atk
         Obtained: Won from Ifrit in the Fire Cavern after defeating him in
                   regular battle.

------------------------------------------------------------------------------
                                                                     / SIREN /
------------------------------------------------------------------------------
 8       Class:    GF
2 9      Element:  None
 6       Modding:  1x Siren = 3x Status Atk
         Obtained: Won from pub owner in Dollet after beating him twice.

------------------------------------------------------------------------------
                                                                    / SACRED /
------------------------------------------------------------------------------
 5       Class:    GF
9 1      Element:  Earth
 9       Modding:  1x Sacred = 100x Dino Bone
         Obtained: Defeat Sacred in the Tomb of the Unknown King.

------------------------------------------------------------------------------
                                                                  / MINOTAUR /
------------------------------------------------------------------------------
 9       Class:    GF
9 5      Element:  Earth
 2       Modding:  1x Minotaur = 10x Adamantine
         Obtained: Defeat Minotaur in the Tomb of the Unknown King.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|--------------------------------| LEVEL 9 |---------------------------------|
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

As with the level 8 cards, you can only win these via special methods.

------------------------------------------------------------------------------
                                                                 / CARBUNCLE /
------------------------------------------------------------------------------
 8       Class:    GF
4 4      Element:  None
 A       Modding:  1x Carbuncle = 3x Glow Curtain
         Obtained: Won from Xu in the CC Group side quest.

------------------------------------------------------------------------------
                                                                   / DIABLOS /
------------------------------------------------------------------------------
 5       Class:    GF
3 A      Element:  None
 8       Modding:  1x Diablo = 100x Black Hole
         Obtained: Defeat Diablos in the Magical Lamp.

------------------------------------------------------------------------------
                                                                 / LEVIATHAN /
------------------------------------------------------------------------------
 7       Class:    GF
7 A      Element:  Water
 1       Modding:  1x Leviathan = 3x Doc's Code
         Obtained: Won from Joker in the CC Group side quest.

------------------------------------------------------------------------------
                                                                      / ODIN /
------------------------------------------------------------------------------
 8       Class:    GF
5 A      Element:  None
 3       Modding:  1x Odin = 100x Dead Spirit
         Obtained: Defeat Odin in the Centra Ruins.

------------------------------------------------------------------------------
                                                                 / PANDEMONA /
------------------------------------------------------------------------------
 A       Class:    GF
7 1      Element:  Wind
 7       Modding:  1x Pandemona = 100x Windmill
         Obtained: Won from Balamb Hotel owner after Galbadia takes over.

------------------------------------------------------------------------------
                                                                  / CERBERUS /
------------------------------------------------------------------------------
 7       Class:    GF
A 4      Element:  None
 6       Modding:  1x Cerberus = 100x Lightweight
         Obtained: Defear Cerberus in Galbadia Garden.

------------------------------------------------------------------------------
                                                                 / ALEXANDER /
------------------------------------------------------------------------------
 9       Class:    GF
2 A      Element:  None
 4       Modding:  1x Alexander = 3x Moon Curtain
         Obtained: Won from Piet in space.

------------------------------------------------------------------------------
                                                                   / PHOENIX /
------------------------------------------------------------------------------
 7       Class:    GF
A 2      Element:  Fire
 7       Modding:  1x Phoenix = 3x Phoenix Spirit
         Obtained: Won from the Presidential Aide in Esthar during the Card
                   Queen side quest. Must lose Doomtrain to the Queen first.

------------------------------------------------------------------------------
                                                                   / BAHAMUT /
------------------------------------------------------------------------------
 A       Class:    GF
6 8      Element:  None
 2       Modding:  1x Bahamut = 100x Megalixir
         Obtained: Defeat Bahamut in the Deep Sea Research Center.

------------------------------------------------------------------------------
                                                                 / DOOMTRAIN /
------------------------------------------------------------------------------
 3       Class:    GF
A 1      Element:  None
 A       Modding:  1x Doomtrain = 3x Status Guard
         Obtained: Won from the pub owner in Dollet during the Card Queen side
                   quest. Must lose Alexander to the Queen first.

------------------------------------------------------------------------------
                                                                      / EDEN /
------------------------------------------------------------------------------
 4       Class:    GF
A 4      Element:  None
 9       Modding:  1x Eden = 3x Monk's Code
         Obtained: Defeat Ultima Weapon in the Deep Sea Research Center.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|--------------------------------| LEVEL 10 |--------------------------------|
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

These are the best, and as you may imagine, hardest to find, cards in the 
game. They make EXCELLENT modding cards, as you get a crapload of good items 
from each one, but you may want to build your collection instead.

------------------------------------------------------------------------------
                                                                      / WARD /
------------------------------------------------------------------------------
 A       Class:    Player
8 7      Element:  None
 2       Modding:  1x Ward = 3x Gaea's Ring
         Obtained: Won from Dr. Odine in Esthar.

------------------------------------------------------------------------------
                                                                     / KIROS /
------------------------------------------------------------------------------
 6       Class:    Player
A 7      Element:  None
 6       Modding:  1x Kiros = 3x Accelerator
         Obtained: Lose Mini Mog to the Queen, then win from the man in the 
                   black outfit in the Deling City shopping mall during the 
                   Card Queen side quest.

------------------------------------------------------------------------------
                                                                    / LAGUNA /
------------------------------------------------------------------------------
 5       Class:    Player
9 A      Element:  None
 3       Modding:  1x Laguna = 100x Hero
         Obtained: Win from Ellone before the Ragnarok.

------------------------------------------------------------------------------
                                                                   / SELPHIE /
------------------------------------------------------------------------------
 A       Class:    Player
4 8      Element:  None
 6       Modding:  1x Selphie = 3x Elem Guard
         Obtained: Win from her friend in Trabia Garden.

------------------------------------------------------------------------------
                                                                   / QUISTIS /
------------------------------------------------------------------------------
 9       Class:    Player
2 6      Element:  None
 A       Modding:  1x Quistis = 3x Samantha Soul
         Obtained: Win from Trepie in Balamb Garden's cafeteria.

------------------------------------------------------------------------------
                                                                    / IRVINE /
------------------------------------------------------------------------------
 2       Class:    Player
A 6      Element:  None
 9       Modding:  1x Irvine = 3x Rocket Engine
         Obtained: Lose the Sacred to the Queen, then win from Mayor Dobe's 
                   wife in Fisherman's Horizon during the Card Queen side 
                   quest.

------------------------------------------------------------------------------
                                                                      / ZELL /
------------------------------------------------------------------------------
 8       Class:    Player
6 5      Element:  None
 A       Modding:  1x Zell = 3x Hyper Wrist
         Obtained: Have Zell in your party, then defeat Ma Dinct in Balamb.

------------------------------------------------------------------------------
                                                                     / RINOA /
------------------------------------------------------------------------------
 4       Class:    Player
A A      Element:  None
 2       Modding:  1x Rinoa = 3x Magic Armlet
         Obtained: Lose the Ifrit card to General Caraway in Deling City, then
                   beat him to get Rinoa's card.

------------------------------------------------------------------------------
                                                                      / EDEA /
------------------------------------------------------------------------------
 A       Class:    Player
3 A      Element:  None
 3       Modding:  1x Edea = 3x Royal Crown
         Obtained: Won from Edea in Edea's house.

------------------------------------------------------------------------------
                                                                    / SEIFER /
------------------------------------------------------------------------------
 6       Class:    Player
4 9      Element:  None
 A       Modding:  1x Seifer = 3x Diamond Armor
         Obtained: Won from Cid in Balamb Garden.

------------------------------------------------------------------------------
                                                                    / SQUALL /
------------------------------------------------------------------------------
 A       Class:    Player
9 4      Element:  None
 6       Modding:  1x Squall = 3x Three Stars
         Obtained: Won from Laguna on board the Ragnarok.



!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-
| 7.0                          OTHER INFORMATION                         7.0 |
!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-

Finally, the end of the guide is near! Just a random section with the usual 
stuff that only I care about..

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 7.1 ---  Credits  ---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Cassey Blankenship - The love of my life, for always listening to me and 
putting up with me through the good times and hard times. This guide, as well 
as every other guide I write, is done with love in my heart for only her. She 
keeps me inspired and motivated and I love her with every beat of my heart.

Richard Beast, Ryan Harrison, Dale Kulas, etc. - Being my best GameFAQs 
buddies and providing me with the needed inspiration, etc. to finish off this 
guide!

Everyone who put up with my constant FAQ Progress updates - Thanks for not 
telling me to shut up!

Brady Games/FF8 board/Other FAQs/instruction manual - Minor tips and notes 
taken from those sources. Thanks to everyone and everything that helped me 
complete this massive game ansd guide!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
--- 7.2 ---  Revision History  ---
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v1.00 - May 21, 2005 - 814.7K
------------------------------
- =D =D =D =D
- I woke up and was like MAN I gotta do an entire disc 4 today? :(
- So, I wrote up the battle basics, then the deep sea center side quest..
- Then I decided WHAT THE HECK and finished the walkthrough entirely :)
- It's only 11 AM and this guide is officially DONE.
- I AM SO HAPPY RIGHT NOW!!!! YAY!!!

v0.08 - May 20, 2005 - 775.3K
------------------------------
- HOLY COW! I almost added 200 freaking KB today!
- Following lists done: GF's, GF abilities, items, enemies, cards. Yes, that's
EVERY list now finished.
- Walkthrough updated through disc 3. This includes all side quests except 
Deep Sea Research Center, which I'll do tomorrow.
- Added in the magic/junction basic section, as well as introduction and 
conclusion/other information.
- All I'll need to do tomorrow: battle basics, disc 4, Deep Sea Research 
Center. Then the guide will be done. :-D
- I am about 4000000000000000000x percent happy with this update. I DID SOME 
SERIOUS WRITING TODAY! GO ME!

v0.07 - May 19, 2005 - 579.7K
------------------------------
- I am super happy about this update!
- After taking a few days off, I'm back with style!
- Lists updated: GF's, enemies, items, cards. Almost done all of those.
- The other tips section was added in.
- Walkthrough finished through disc 2, disc 3 updated to Great Salt Lake.
- Reorganized the top and added in the notes about the side quests being
  in the walkthrough, including a nice handy search engine feature so you
  can easily find the side quest you're looking for. Also included a list
  of side quests I did not write about, so you can email me if you need any
  help with those.
- Yay! Maybe I'll be done this weekend after all..

v0.06 - May 15, 2005 - 492.2K
------------------------------
- You can always tell when I'm on fire, when 80K in one day is considered a 
  disappointment.
- Worked on GFs and items a lot, as those sections will be a bitch to finish. 
  Also worked on cards and enemies.
- Got some more of the walkthrough done, up to the invasion of Balamb Garden 
  now.
- Tomorrow I hope to finish the card list, get items and GFs done a lot more,
  and finish disc 2. Total planned K: 560K. Wish me luck!

v0.05 - May 14, 2005 - 411.3K
------------------------------
- I am on FIRE now!
- Following sections were FINISHED: Story, characters, controls, menu, 
  weapons, and magic.
- I also worked on items. Items and enemies are the largest sections still 
  left to do, besides the walkthrough of course.
- I decided to add in a cards list, and got THAT done through level 3 too.
- I am totally happy with my progress. Tomorrow, I hope to finish the cards 
  list, finish disc 2, and work on items/enemies a lot. Wish me luck!

v0.04 - May 13, 2005 - 304.5K
------------------------------
- This is more like it!
- Work done on the GF's, characters, items, weapons, and enemies.
- I started the magic list as well.
- Walkthrough updated through the beginning parts of disc 2, up to the Missile 
  Base.
- More to come tomorrow!

v0.03 - May 12, 2005 - 235.7K
------------------------------
- Sorry for the late update, I've been busy with life.
- Game sharks code list section added, added a few items as well.
- I plan to work on the enemies, items, and walkthrough tomorrow.

v0.02 - May 5, 2005 - 222.4K
-------------------------------
- Not as huge an update as yesterday, but I'm still happy.
- Enemies updated through the letter J.
- Walkthrough started and completed to the point of going to Timber for the 
  first time.

v0.01 - May 4, 2005 - 185.3K
-------------------------------
- I am officially a sadist.
- Format looks rather cool.
- Weapons, characters, enemies, GF's, items, and basics all started.
- Enemies updated through H. Wow.
- Squall's weapons added. Squall and Rinoa added into characters.
- One GF and dozens of items added.
- Not bad for a first day, let's see if I can keep it going now. ;)


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--- 7.3 ---  My Other Guides  ---
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I have written about 35 complete guides now, give or take a few. I've written 
for a wide variety of games, mainly RPGs and wrestling games, but lately I am 
trying to deviate from that. I know this is not a good start, but hey, its an 
FF game, right? :D

You can check out all of my other guides on GameFAQs, which will hopefully 
include a very sexy Tales of Symphonia guide soon. I can't wait to finish that 
thing. I am most proud of this guide and Legend of Legaia, but I did guides 
for a lot of Final Fantasies, as well as some random Castlevania and wrestling 
games, and both Tales of Destiny games. Check them out!

In addition on my quest to write for all the Final Fantasy games, I will try 
to finish my Aria of Sorrow and NCAA 2004 guides, as well as some random NES 
games (Predator, NOES, Jeopardy Jr., and Puss and Boots, anyone?) and guides 
for the other 2 Castlevania games that employ the new style. Oh, and I might 
do a Wild Arms 3 guide. And I still have to finish my ToS and FF8 guides..

And there's always Final Fantasy 12 and NCAA Football 2006 to look forward 
to...

I plan to write guides for the following 5 games by the end of the summer:
    - Mega Man 4
    - WWF No Mercy
    - Circus Capers
    - Tales of Phantasia
    - Final Fantasy Tactics

Wish me luck with that, I'll need it. ;)


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--- 7.4 ---  Contact Information  ---
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I appreciate any information you can contribute, especially to game basics, 
and team ratings. Also, feel free to email any questions that would be good 
for a FAQ section,  as I plan to add one to a future update.

Any errors and omissions that you may see can be corrected if you inform me of  
them. I'll also credit you, if your error or omission is actually correct and  
worth an update for me to fix. I am somewhat busy, you know.

That's about it. If anyone would like me to add anything, you can always email 
me. 

AIM: JuanDixonFor3
MSN: [email protected]
YIM: nicklacheysnightmare

If you contact me on one of the instant messengers, and I do not respond, it
probably means I am busy. I am always talking with my girl, and friends, so
sometimes I just ignore some instant messages from people I do not know. Be
nice, and I will talk to you, just don't come out and ask the question and be
all rude if I do not respond in five seconds, otherwise I probably will just
block you. I will answer all e-mails about the game, however.

You can contact me by emailing me at [email protected]

One last note: Only email me about the game at [email protected], all 
emails about Final Fantasy 8 sent to my other e-mail addresses will be deleted 
and/or ignored. Thanks to all those that have emailed me so far, I appreciate 
it!

1. Check my email backlog. If it's filled up, you may have to wait a while 
before you get a response.

2. I check my email once in a while. Please wait for a response, because I 
will respond to all emails.

3. Please read my guide before asking questions, that's why I have a FAQ 
section.

4. I will only post your question/tip in my guide if it is good, and has not 
been answered in this guide.

Also, I have AIM and Yahoo. My AIM name is JuanDixonFor3, but PLEASE do not 
harass me with annoying questions or I'll block you. I only wish to chat with 
people.


!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-
| 8.0                             CONCLUSION                             8.0 |
!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-

YAY! The guide is mercifully over! I hope you enjoyed reading it more than I 
enjoyed writing it!

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--- 8.1 ---  Conclusion  ---
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Wow, I can't believe I actually finished this guide! One more FF down on the 
list! Hooray! I am so happy that you chose to read this guide and I really 
hope it helped you in some way, as I worked VERY hard to finish this guide. I 
hope you appreciate my hard work! Remember to check out my other guides!


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--- 8.2 ---  Copyright Information  ---
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Do not steal my guide, fuckers.

Love always,
Psycho Penguin

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OVER AND OUT, 2005!
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