======================================================================== 88888888888 8888888888 8888 8888 88888888888888 88888 88888 8888 8888 88 88 888 8888888 8888888 88888888 88 88 888 88888 88888 888888 88 88 888 88888 88888 8888 88 88 888 88888 88888 88 88888888888888 ======================================================================== F I N A L F A N T A S Y V I I I ======================================================================== Final Fantasy VIII Monsters FAQ [English Version] Final Version By Scott Ong E-mail: vaynard_x11x@yahoo.com World Map Source: http://www.risland.org ------------------------------------------------------------------------ <<<< Disclaimer >>>> - please read this! This FAQ is meant for personal usage only. It cannot be altered and it can only be reproduced in electronic form only. It cannot be published in magazines, articles and any other form of reproduction. The FAQ is not meant for sale. Any offenders will be severly dealt with This FAQ is made by me, Scott Ong (vaynard_x11x@yahoo.com). This is an unpublished work of Scott Ong 1999-2000. If you want to use this FAQ for your website or webpage, feel free to do so as long as you do not make any changes to the FAQ. You are allowed to print the FAQ out, but make sure that you did not sell it for cash! These FAQs made by me, are not meant for sale! Final Fantasy VIII and the characters are copyright of Squaresoft. <<< Reference Sites >>> Official Final Fantasy VIII Website - http://www.ff8.com Official Squaresoft Website - http://www.squaresoft.com _____ / I \_________________________________________________________________ ------------------------------------------------------------------------ Table of Contents ------------------------------------------------------------------------ I Table of Contents II Revision History / List of Authorised sites III Author's Note IV Brief Introduction on Monsters 1.0 Credits 1.1 List of Abbreviations 1.2 Monster Besitary 1.2A Cards Page 1 1.2B Cards Page 2 1.2C Cards Page 3 1.2D Cards Page 4 1.2E Cards Page 5 1.2F Miscellaneous 1.3 Important Storylines ("SPOILERS!") 1.4 Strategies 1.4A Miscellaneous Strategies 1.4B Bosses Strategies 1.4C Weapons Strategies 1.5 Frequently Asked Questions 1.6 Ultimate Weapon Upgrading Guide 1.7 Contact the Author 1.8 Frequently Asked Questions ___ / I \___________________________________________________________________ ------------------------------------------------------------------------ Version Updates and authorised sources. ------------------------------------------------------------------------ -[Version 1.0]- |--- - Initial release of Monster List Besitary. - Complete entire Monster Besitary except some of Devour status. and info section. Some combat strategies are not up yet. - Added Strategies Section, and an enhanced combat strategy against Omega. Plus a couple of brand new strategies. -[Version 1.1]- |--- - Added more strategies, including one more devastating one. - Complete the scan ID information. -[Version 1.2]- |--- - Remove Area List section - Added more information to the Omega Strategy -[Version 1.3]- |--- - More stuff regarding combat. - Added a few more strategies. -[Version 1.4]- |--- I have started to use paragraphs instead of point form to illustrate what has been added to the FAQ. I have added a few more strategies regarding battle against Omega and other BOSSES. A reader has also sent me a strategy that can allow you to defeat the Elynole as it was just a piece of cake... -[Version 1.5]- |--- I have added some of the taste status [for Hexadragon] and made some corrections about the FAQ. I have added another 5 questions about FF8 [also frequently asked]. Therefore check out the Frequently Asked Questions. I have updated some of the strategies. -[Final]- |--- Finally, a final update has been made to one of my FAQs. I will no longer accepting any more strategies. Clear up all typos and errors. ------------------------------------------------------------------------ This FAQ can be found at the following URL: GameFAQs http://www.gamefaqs.com Scott's FAQ Page http://members.xoom.com/scottong ------------------------------------------------------------------------ Best viewed with: WordPad - included in Windows 95/98/NT. Make sure you did not use Microsoft Word or you will see a lot of green lines (hopefully not too many..) and red lines as the FAQ are being typed without the Tab Key. [If you are interested to know why, refer to the Writers Guide found in GameFAQs.] ------------------------------------------------------------------------ ____ / II \__________________________________________________________________ ------------------------------------------------------------------------ From the Author ------------------------------------------------------------------------ Why create this FAQ? Why bother to create a mini-FAQ? Well, I have been recieving mails about people saying that they have managed only download a portion of the FAQ.. I can't really sent 500 KB over my mailbox for everyone. That's why, I have decided to create a sub-FAQ. This will be the first sub-FAQ. The detailed list of monsters really takes time, if you want to use any part of the information, please give me credits. BTW, don't read the spoilers section unless you have gotten the Ragnarok section. Section 1.1 is a compulsory section as it gives information about the abbreviations used in this FAQ. Note for those whom want to contact me: Write in with "Final Fantasy VIII" or "FF8" as your subject. Write clearly what your problem/contribution are. If it is regarding combat, tell me the GFs that you have found. * I will not sent my FAQs to anyone who request through e-mail. It's too tiring for me. (as my FF8 FAQs are a bit too huge) NOTICE... - Added some of "lost" strategies - Added some of the Devour status for most monsters. [the remaining is up to you guys to fill up. ^_^;] -[Scott Ong]- ------------------------------------------------------------------------ _____ / III \_________________________________________________________________ ======================================================================== A brief introduction about monsters... ======================================================================== As in almost all RPGs (it stands for Role Playing Games for those whom still do not know...), there is always good guys and the bad guys. I have been serving the web and found that most sites tends to focus on the characters more that the monsters. [of course, there are some exceptions.] Monsters played a vital role in RPGs as they contribute the fun for your battles. Here is basic facts about monsters in FF8. - The monsters don't just disappear, in fact there are some "dying" sequences... [e.g. Defeat the T-Rexaur does not causes it to disappear instantly [except for ST-Atk-J with 100x Death], it will groan and fall onto the ground [negative response: Yummy, we will be having Dino meat for dinner.. :)] - The monsters does not allow you to get fixed EXP. This is one big problem, I have yet to solve. The monster does not give fixed EXP. In fact, you can gain 1,000+ EXP from a monster that nabs you only about 600 EXP (want to know how? read on..). The longer the battle, the higher EXP you will received. The higher the Level of the monster, the more EXP you will received. The last person to kill a monster will normally gets the most EXP. However the AP, you could gain from a monster is fixed. (well how about the most AP?, read on..). Monsters at different levels nabs you different items. So take note. AP allows GFs to learn new abilities such as Str +20%. - Monsters do level up in FF8.. They will gain additional moves, like for example the T-Rexaur will have a special attack that grab your character and swing the character into the air. [which only appears when the T-Rexaur is Level 100). - There is no Morph Command. Well, you can't get additional items by morphing monsters as there is no Morph Command in FF8. Instead they have replaced with Rare Item Ability. There is no more Steal command too, which has instantly replaced with the Mug Command. - Random Draw List. Well, the Draw Command allows you to draw magic from the monsters and stock it for your own usage (which means no more MP!). The draw list is random... for example: Bite Bug Level 1 ~ 15 Draw: Fire, Scan Level 16 ~ 35 Draw: Fira, Scan Level 36 ~ 100 Draw: Firaga, Scan Ruby Dragon Level 1 ~ 15 Draw: Fire, Aero Level 16 ~ 35 Draw: Fira, Aero Level 36 ~ 100 Draw: Firaga, Tornado, Flare, Meteor - Cash (Gil) Problem. A lot of e-mails I have received asked me how to get gil as they can't get gil by defeating monsters. Yeah, that's true! You can only get gil by walking through your SeeD Level. That's the way that SeeDs get their salaries. Need to take tests [*sigh*, school is already killing me, yet still need to take SeeD test..]. There is an alternate way but you must have some cash inside your inventory before you can do so. - Some monsters return from the previous FF Series. For example, Bomb has return from FF Tactics and Tonberry has return from FF VII. Well, as for characters, there seems to be no methods have been proven correct. Besides the methods that I have found, are a bit too impossible. - Don't expect monster's HP to be so restrained... Yeah it is true. For example the Ruby Dragon has massive amount of HP (89,100 HP!) at a level 100! Well now you can expect of the BOSSES in the later game. FF8's Difficulty arises from here.. - There are three basic status of fighting and here they are: 1 Chance for first strike! - All your character's ATB will be at its maximum. 2 Struck First! - All monsters will have their command first. 3 Back Attacked! - 1) Your characters will have their backs facing the monsters.. Monsters will have their command first. Equip GF Cerberus' Alert to prevent this. 2) Your characters will be facing the monsters' back, well don't be fooled by the Imp ^_^; Initative fall into your character's hands. - Most monsters have cards except for certain monsters such as GIM-52A (purple robots found D-District Prison), Raldo (remember those stone like monsters that you face at the training center where you encounter Ellone for the 2nd time?) and others. There are only a few to emulate anyway ^_^; - The bird's nest story from FF VII is back.. During Obel Lake's Quest, you need to look for the stones right? There is one stone that is found inside the nest which leads to an instant battle against the Thrustaevis. For FF VII, you will face a giant ostrich at Corel Mt. which is the mother of the chicks and get you 10x Phoenix Downs. I have finally solved the Obel Lake and I will reveal in Part II and also the walkthrough - Not all precious items can be gotten from monsters. For example, to get Glow Curtain, you can't get it by defeating monsters. Instead, you can get this by converting 100x Malboro's Tentacle into through Eden's GF Abl Med-RF. But you wonder how I get 100x Malboro Tentacle? Malboro are so tough.. therefore this FAQ comes handy. This is another reason why I make this FAQ. - Conditions for Game Over (these words may seem....) - All character's HP drop to 0. - All characters are under Petrify status. - When a monster is being pertified, you will recieved 0 EXP but still recieves its AP. The most EXP you can get, are from the monsters found in the Island closest to Hell/Heaven. The least EXP are from the Cactaurs and Level 1 monsters (through Lv Down). - You can get a ripped part of the EXP gained if you wounded the monster in the battle from running away [hold R2 and L2]. You can also get some items if the battle consist of more than one enemy and you have defeated the monster. Example: Vysage usually appears with Lefty and Righty. If you defeat Vysage and run away, you will get the items [ Lightweights or Wizard Stones]. - There are draw points on the World of FF8 and it is your interest to get them all. Most of the quests such as the Obel Lake Mystery and Elabeak Peninsula Mystery can only be done on the World Map. I would also like to express my thanks to those whom have helped me in solving the mystery. - More battle combats.. You can get to do all sorts of new commands such as Revive [which is equalvent to Full-life], Recover [which is equalvent to Full-cure], Devour [instant death attack against one foe and may gain bonuses/damage] and much more. So it will be your interest to test them out... - List of Status Ailments in Battles I think it will be necessary to mentioned them.. Sleep A "ZZZ" appears on the character, ATB stops moving. Doom A red counter of 24 seconds [basketball?], when it drops to zero, the character will be instantly killed. Petrify A white counter of 20 seconds, when it drops to zero, the character will be petrified [turned into stone..] and will be unusable if not cured. Confuse The character will be turning around in circles.. ATB still moves as normal, but auto-attack commands will be selected. May does damage to oneself, enemy and even allies. Silence A speech bubble with "....". Character is unable to use Magic, GF and Draw Command. GF-type Commands (Recover, Treatment, Revive, etc) will still be usable. Darkness A black cloud surrounds the head of a character. Hit rate reduce by half. Zombie The colour of the character turns dull green except for the weapons. Becomes undead [recieved damage from healing elements.] Berserk Character becomes red hot. ATB moves normally but as it reaches the character's turn, the character does an auto- attack to one. Poison A green cloud appears. ATB moves normally but as you excute a command, the HP drops by a small portion. To counter these, I guess you should all know by now.. if not, feel free to contact me. - In the previous FF series, FF7 and FFT, there are not much emphasis on the Elemental Arts. In fact, now they have possess a greater importance as it allows your character to boost to its optimum attacking power. In my own opinion, I think that Elem-Atk-J can be very damaging if you know how to use it. Like I managed to does 9999 HP to the Jumbo Cactaur each time.. Refer to the strategies for more details. - One more thing to clear.. You will not necessary get Level 2 Magic such as Fira, Blizzara, Thundara, etc. If you are just a border line levels such as 20+. The best level to get the Magic is to attain at least 25 for Level 2 Magic. [as you see, the draw list differs as it based on the monster's level.] As Level 3 Magic, Level 40 would be recommended even though you could get the strongest magic at Level 35. - If you spot your time counter turning red, don't worry as this shows that you have accumulated over 100 hours of gameplay. ____ / IV \__________________________________________________________________ ------------------------------------------------------------------------ Frequently asked questions [related to battle combat.] ------------------------------------------------------------------------ Summoning Woes... Why does the Odin does not appeared? The rate that the Odin appears are random, which means it will begin at the start of the battle. I guess the higher is your luck, the more appearance that Odin will made. When you get Gilgamesh, this guy can appear even in between battles... But pray that he will not use his Excuilpur ^_^; I myself believe that Death Spirit increases compability with GF Odin. Is there a way to make the Phoenix appear without using the Phoenix Pinion? No.. Sadly to say, this great GF from FF7 [for those whom have played FF7 before, Phoenix is really your saviour from those Weapons.] can only be summoned using Phoenix Pinions. To get Phoenix Pinions, refer to the strategies sections below. Phoenix Pinions can be used through the item command. It's possible when all characters are dead and at least one character has the Item command, along with at least 1x Phoenix Pinion, the Phoenix will be summoned automatically. When do I know when tap Square during Boost? Practically, you need intution... You must feel when it is needed... As you see the Square tap for long period, the cross will eventually appear and that's the time to stop. It is a skill that can't be teached. You need to try it out yourself. Why sometimes the summon period for a certain GF is so slow and the others are so fast? This is due to the compatibility rating. The higher the compitability, the faster the GF will be summoned. Note that you can build up the compatibiliy by using GF compatibility items. [refer to Part II]. The best compatibility item is the LuvLuv G which can obtained throughout your journey or through Card Mod-RF.. Oops forget the card ^_^; Refer to Part II. Limit Break Woes.. How do I use Limit Breaks? Typically for all characters [including Laguna, Edea, Ward, Kiros and Seifer], you need to get to critical status. Critical status means the character has low HP. Let's say Squall as an example... Situation 1------------------------------------------------------------- In this situation, it is impossible to use Limit Breaks, unless..... Squall's HP: 9999 / 9999 --> no Limit Break ------------------------------------------------------------------------ Situation 2------------------------------------------------------------- For this situation, there is a slight probability that you will not excute a Limit Break. Just tap Circle and you will see a golden blinking triangle on the right of the Attack/Mug Command. Next push Right and you will see the name of the character's Limit Break! Squall's HP: 880 / 9999 --> Limit Break! [880 is less than 10% of his maximum HP.] ------------------------------------------------------------------------ Situation 3------------------------------------------------------------- No matter what HP you have, using Aura spell or Aura Stone [Aura spells can drawn from draw points found at the Island closest to Hell/Heaven, whereas Aura Stones can be gotten through Card Mod-RF or your battles against the Propagator at Ragnarok.] The character will be shinning yellow and you will be able use Limit Break easily. ------------------------------------------------------------------------ How do I get Squall's new Limit Breaks? Basically, you need to tune your weapons and he will get new Limit Breaks. To tune weapons, refer to Part II. You will see the word, "Renzoukuken" replacing the "Attack/Mug". To inflcit more damage, tap R1 when you see the light shine within the box. Refer to Part II. As for Lion Heart for every time excution, it's impossible. [well, what are the Limit Breaks used for.] I guess Squall will only excute Lion Heart when his HP is low as 5% of his max HP and other members are low in HP. I guess it depends on Luck. How do I get Zell's new Limit Breaks? Get Combat King magazines. These magazines allow you to have new Limit Break [or sub-Limit Breaks.]. Zell's combat can be chained unlike other characters. Refer to Part II. For those whom want to save trouble, you can have Auto Duel. You see the word "Duel" replacing the "Attack/Mug" How do I get Quistis' new Limit Breaks? This is the toughest among all characters... you need to find items called Blue Magic Items and these items allows Quistis to learn new Limit Breaks. It works practically like the Enemy Skill Materia in FF7, but you get it by using items dropped or mug from enemies. Refer to Part II for more information. You will see the word "Blue Magic" replacing the "Attack/Mug" command. How do I get Selphie's new Limit Breaks? Getting hers is a bit unique. You can acquired during battles. While she is critical status, you will be able to select spells. Out 1 of 10 chances, you make get rare spells such Full-cure, Rapture, Wall and The End [for The End, it seems to me about 1 out of 20 chances or worse..] There is a trick in getting her Limit Break. Just follow the steps: 1) First of all get Selphie to critical status 2) Tap Circle to change turns, have the next member use a magic and meantime return Selphie and have her excute her Limit Break. 3) Before the other member cast the spell, open the Playstation lid immediately! 4) The character whom is casting the spell looks freezed.. in her/his casting pose. Now happy select your spells! 5) After finished selecting your desired spells, choose to cast. 6) Close the Playstation Lid and the freezed member will start to cast the spell! And it is followed by Selphie casting her Limit Break! How do I get Irvine's new Limit Breaks? I believed that you must get the corresponding shotgun for the corresponding Ammo. Which means, not only you need to get Ammo, you must tune up his Shotgun. I am not so sure about this.. need some testing. To get new Ammo, make full use of Ifrit's Ammo-RF. How do I get Rinoa's new Limit Breaks? This works the same as Zell, but you must get Pet Pals magazines instead. Just simply open the magazine and switched to the Status Screen, press Square and it will brought up the Limit Break Manuals. There you will find the bars next to the Limit Breaks. Just simply select the bar that you wished to filled. Next get back to the field [cities or the World Map] and walk around [use Diablo's Enc-None, note this may decrease your SeeD ranking..]. The bar will start to fill up. Rinoa has a high tendency in using Angelo Cannon or Angelo Strike instead the Wishing Star.. I think that, the more danger Rinoa is in, the higher the rate that she will execute the Wishing Star. I am not sure whether it works if you drive on a car or a Chocobo that the bar will fill up or not.. Anyway, Rinoa must be in your party. As she was being repeatedly hit, Angelo will appear using Angelo Rush or something else. She can get the new skill called Angel Wings while at Ragnarok in Disc 3. Angel Wings prevent you to use her as the computer picks the spells [even it's not found in her inventory, same applies to Selphie.]. Angel Wings cast all attacking magic except for support and recovery magic [except for Dispel]. How do I get Limit Breaks for other characters? Typically, they don't have as you see only a small box appears at the left hand corner of the screen. As for Seifer, if you could recruit him, he could used other Limit Breaks such as Demon Slice and Bloodfest... Well, if anyone on Earth knows how to use him after the Dollet Mission, it will be nice if you could share with everyone in the world. Combat Woes.. In my case, Squall can only does a merely 200 HP damage with his Flame Saber, and his strength stats are only 40+, is there a way to improve it? Yes! Through Junctioning. Listen up everyone, the key difference from FF8 along with other RPGs is this system. In FF7, you can get higher attacking power, by getting better weapons or accessories. But in FF8, the Junction System has replaces all these... Well, the weapons can only give a merely +10 Str points at most. To get boost up Str, you need to get a Junction Ability called Str-J, this ability allows you to junction magic to boost up the character, also customize them. The Junctions works according to its corresponding abilities. Like to boost up HP, you need to get HP-J Can I rearrange my characters? I don't want Squall to stand in the middle... This is just a small section that I have missed since the first time playing.. You can rearrange your members! That's right. Just simply press X on the character's name and move the cursor to another character and you can perform a simple exchange. How to equip commands? This is one of the section that getting on my nerves. Just read the Basic Tutorial section at Part I [NA]! How do I steal from a monster? Use Mug Command [200 AP learnt from Diablos or Bahamut], remember that you must equip it under the abilities. Refer to Basic Tutorial of Part I. _____ / 1.0 \_________________________________________________________________ ------------------------------------------------------------------------ Credits (people tends not to scroll the bottom page... ^_^;) ------------------------------------------------------------------------ Hmm, I have make a minor/special change for my style in FAQ writing.. Yeah, if you are observant, those fancy layout ^_^;. I have intend to shift the credits page here: GameFAQs - CJayC for working hard on updating GameFAQs! Thanks for make the site possible where we FAQ writers can post our FAQs on it. Staff of The Round Island - thanks pals for helping out in maintaining my site. Occasionally please visit it and support it! Special Thanks to Ad B, Holy Griffon, Yashiro Leonhart, Rini, Rubulmdragon, Hojo and Joseph. Markweb Jimenez (markweb_3t@yahoo.com) - Thanks for updating my FAQs. (even though you spoiled the word wrap and make those silly English errors.. for Part II). Thanks for helping out on the site too. Anyway it has been fixed. But I would still like to thank him for updating Part II. Steven Bruck (Stevenbruck@bigfoot.com) - for being helping me out in the translations for the Japanese version. Heero Yuy (kantsetu@usa.net) - thanks for helping me out in the item list translations for the Japanese version. Sung Kato (ssj3kato@hotmail.com) - for being a great pal in terms of gameplay and strategies. Thanks pal! Akuma2000 - for his strategy against Bahamut and Jumbo Cactaur. r_ronjah - for the strategy on the Doomtrain and The Murderer. BTW, thanks for the infinite gil cheat [not gameshark] but it is already mentioned FF8 Japanese Part II under Hidden Stuff. Prasetia Gunawan - for his cheap strategy on gaining EXP and AP. Bloodchylde Thanks for the note for when to tap Square for Shiva's boost. It's kinda handy. BoBaFeT & Sephiroth For one of the most powerful and useful strategy against the Ultima Weapon! For telling me a strategy against the Omega Weapon. Quite helpful. Shawn Nicholas For his strategy against Sorceress Edea at Disc 2 Joshua Banker Rock Hill, SC For contributing a strategy to defeat Ultemicia. It was pretty unbelievable that Ultimecia has over one million HP when your characters are at level 100! Dan Thanks for telling me that you can draw Reflect from Iron Giant. Omega 2003 Thanks for the strategy against GF Diablos. oDiN for his strategy against the Omega without using Aura! borayar@home.com for his valuable strategies on getting rare items such as Dark Matter and Accelerator! SnowBall87@aol.com for his strategies on Omega and a mini-power up and junction guide! MuxerMan@aol.com for a strategy that can pumped up your characters by 40 levels in a day. I have tested this myself and it really works! Fong Liu for the strategy to allow Squall having easy Limit Breaks Vox Necros for his strategy to force Elynoles to easy defeat! Jason Kennedy (leeann1013@juno.com) Thanks for your foolproof strategy on fighting Adel with Squall under level 50. GFMoomba (GFMoomba@aol.com) Thanks for correcting me for information regarding Bombs. Donald Choi (hidden - owner does not want to disclose his e-mail) Thanks for telling me the taste of Hexadragons. ------------------------------------------------------------------------ Want to contribute? Just e-mail me something relevant will do (that are not found in Part II (JP and US version), of course ^_^; this FAQ..). _____ / 1.1 \_________________________________________________________________ ------------------------------------------------------------------------ List of Abbreviations ------------------------------------------------------------------------ Okay.. let's get to work.. I will first start off to tell everyone that be expected of a lot of abbreviations [it will be very tedious to type out every word..]. Here is the legend: Legend ------------------------------------------------------------------------ Key Defination ------------------------------------------------------------------------ Name - Name of monster LV - Level of a monster from its minimum level to maximum level HP - monsters' minimum HP to maximum HP Taste - the effect by using Devour command to that monster [Eden] Refreshing/Delicious/All systems go!/Increased morale - Gained HP, Bonus, fix status ailments. Awful/Barf-Bwahh... - lost HP + abnormal status according to the monster No Taste - typically applies to all mechanical beasts. AP - AP point gained to that monster [this is very important..] Steal - Item you will steal from that monster by using Mug command ability Drop (') - Item that you will find after battle Rare Item - Item that you can find when equiped with Rare Item. Attack (^) - list of monster's attack Draw (*) - magic you can draw/gained to that monster by using Draw. Descri. - description, what monster look like or similar to Where - the locations of the monsters. Card - using the card command. NOTE - my battle strategies ^_^; Info - the list of words that I noted while scanning... ------------------------------------------------------------------------ ^ Notes on the attack list Monster also get new attacks when they level up same as your characters. One major difference from FF8 between other RPGs, is that the monster too also get Level Ups and have more HP at a higher level. Usually the key factor that causes this will be Squall's Level. To fix this, uses Tonberry's LV Down. At lower levels, you will see the monster using that tactic. Attacks are being enclosed in the brackets are names that I think of it myself. [quite creative, huh?]. The monster also uses spells, just BOSSES, some of them even use Blue Magic Items... ' Notes on Item Drop You can get better items by equiped the Party Ability, Rare Item which can be obtained from GF Bahamut. Most of the time, you will get GF items than Junk Items with this ability equiped. So make full use of this. You can less better items, if you perform LV Down or LV Up. Below is a slight scenario.. Bite Bug Level 1 ~ 10 M-Stone Piece [draw list: Fire, Scan] Level 11 ~ 25 Magic Stone [draw list: Fira, Scan] Level 26 ~ 100 Wizard Stone [draw list: Firaga, Scan] NOTE: Rare Item does not mean that you will get the item always. Without Rare Item, you can also get rare items. The Rare Item only helps to increase the success rate. Piss.. really have a hard time to get the Devour status.. One more thing about this.. You can only get items from a monster if you did not use the Mug Command. So it is like a double-edged sword.. * Notes about the Draw List Here is the explaination. As you see, whenever monsters level up, you will get new spells such as Firaga, Tornado, Curaga, etc. This spells can be obtained from strong foes. For those whom want to take a short cut, you can get them by using the Tonberry's LV Up and you will get new spells. Refer to Guardian Force Section found in Part II for more details. Situation #1 Fire* - this denotes that you can draw.. (it is not 100% accurate, it is just an estimation.) -> Fire from Level 1 ~15 Monsters -> Fira from Level 16 ~ 35 Monsters -> Firaga from Level 36 and above Monsters Situation #2 [Death] - this denotes that you will get this new spell as the monster has gain its level. [Death]- you can draw Death from the monster from Level 16 onwards, but can't below Level 16. {Death}- you can draw Death from the monster from Level 36 onwards, but can't below Level 36. Situation #3 {Scan -> Dispel}- this denotes a spell replacement.. [Scan -> Dispel]- you will draw Dispel instead of Scan from a monster that is Level 16 onwards, but could only draw Scan from the same monster below Level 16. {Scan -> Dispel}- you will draw Dispel instead of Scan from a monster that is Level 36 onwards, but could only draw Scan from the same monster below Level 16. _____ / 1.2 \_________________________________________________________________ ------------------------------------------------------------------------ Monster Besitary ------------------------------------------------------------------------ Clear with the abbreviations? I will tell you guys to read the list first before.. If you don't.. don't expect get help from me! It will be very frustrating and you will be provoking a volcano... Most of these monsters can be encounter mostly inside Ultimecia Castle at disc 4 in random, except for monster on the list at the last part. So, Let's start our hunting or knowing the monster... ^_^; as the saying "Knowing one foe, half the battle is already won." Okay on with List. I have arranged in form of cards... enjoy the list! ______ / 1.2A \________________________________________________________________ ------------------------------------------------------------------------ Card Page 1 ------------------------------------------------------------------------ GEEZARD LV.1-100 HP: 120-2,000 Taste: Awful AP: 1 Steal/Drop: Screw, Magic Stone, M-Stone Piece, Wizard Stone, Geezard Card Rare Item : Healing Water, Screw Card : Geezard Card Attack : Bad Breath, (Bite), (Swipe) Draw : Cure, [Cura], Thunder, [Thundara] Descri. : Red-grey color ugly face stay mostly in grassy land in western continent [Galbadia.] Usually appears in pairs or single. Where : Dollet - Hasberry Plains Galbadia - Great Plains of Galbadia, Montersou Plateau, Shenard Hills Timber - Vaulny Canyon, Nanchuket Island, Mandy Beach Missile Base D-District Prison B-Garden (NORG's Anger) NOTE : If you need one for this, you ought to be shot ^_^; Ideal for storing Cura in middle stages. It's Bad Breath does damage against all allies plus inflicit the Sleep Status. You can easily killed it with ST-Atk-J junctioned Death. Info : Lives in humid places. It sneaks and lurks on humans that passes by. Uses status attack when fully grown. ------------------------------------------------------------------------ FUNGAUR LV.1-100 HP: 200-2,200 Taste: Delicious AP:1 Steal/Drop: Sleep Powder, Magic Stone, Silence Powder, Fungaur Card, M-Stone, Wizard Stone. Rare Item: Wizard Stone, Sleep Powder Card : Fungaur Card, Biggs & Wedge Card Attack : Confuse, Sleep, Fire*, Rip Laser Draw : Sleep, Scan, Silence, [Confuse] Descri. : Large orange mushroom with 2 large eye it shrunk itself if defeated. Usually appears in large numbers, especially in forests. Where : Dollet- Hasberry Plains [forests] Galbadia- Great Plains of Galbadia Timber - Vaulny Canyon, Nanchuket Island, Mandy Beach Esthar- Grandidi Forest Laguna Dream Seqeunce #1 NOTE : If you need one for this, you ought to be shot ^_^; It is weak against physical attacks. The Rip Laser does a small amount damage compared to its magic. Info : A giant walking mushroom. Uses status change attacks with damage attacks. ------------------------------------------------------------------------ BITE BUG LV.1-100 HP:200-2600 Taste: Okay AP:1 Steal/Drop: Magic Stone, Wizard Stone, M-Stone Pieces, Bite Bug Card Rare Item : Wizard Stone Card : Bite Bug Card, Elvoret Card Attack : Poison Needle, Fire, Fira, (Bite), (Embeded Fire attack) Draw : Fira*, Scan Descri. : Big blue insect like a bee or a fly Where : Balamb- Accauld Plains Trabia- Winter Island (you will find the Shumi Tribe) Trabia- Bika Snowfields Great Plain of Esthar (before Lunar Cry Incident) Trabia Canyon Laguna's Dream Sequence #3 at Winhill. Balamb Garden (NORG's Anger) Esthar- Morded Plains NOTE : The bitebug is weak against Ice/Wind elements. Junction Blizzard*/Aero/Tornado to inflicit more damage. Fly Monster. Indeal monster for storing Scan. It's Poison Needle causes Poison, so take note. Info : A bug monster that files, stay calm and attack. It's not a very strong enemy. ------------------------------------------------------------------------ RED BAT LV.1-100 HP:150-2,000+ Taste: Taste Okay AP:1 Steal/Drop: Vampire Fang, Magic Stone, M-Stone Piece, Wizard Stone, Red Bat Card. Rare Item : Vampire Fang, Wizard Stone Card : Red Bat Card, X-ATM092 Card Attack : Vampire, (Bite), Ultra Sound Draw : Thunder*, Scan, [Drain] Descri. : A red & black bat (vampires..) Where : Balamb -Fire Cavern Centra- Centra Ruins, Deling City- Sewers, Galbadia -Tomb of the Unknown King NOTE : Weak against Wind, so junction Aero/Tornado to inflicit more damage, an ideal monster for storing up Drain [you can also use Drain on it.] The Ultra Sound does damage to all and Vampire drains ally's HP. Fly Monster. Info : A type of bat with huge mouth lurks in dark places, dives quietly from the air to its target. ------------------------------------------------------------------------ BLOBRA LV.1-100 HP:350-3,840 Taste: Delicious AP:3 Steal/Drop : Rune Armlet, Wizard Stone, Magic Stone, Blobra Card Rare Item : Rune Armlet, Wizard Stone Card : Blobra Card, Granaldo Card Attack : Sticky Tap, Cure*, Slow, Shell, (Lengthen punch) Draw : Shell, [Blind], [Protect], [Confuse] Descri. : A blue blob with a big mouth and eyes Where : Tomb of the Unknown King [weak against Earth] Centra Ruins [weak against Holy] B-Garden- MD System [weak against Fire] NOTE : Indeed this is a very special monster. It's weakness lies on which type of area you find it. For example at the Tomb of Unknown King, it is -very- weak against Earth. It works differently for those you find at Centra Ruins. It is weak against Holy. Info : A half-liquid creature resistant to physical attack. Elemental weakness different with each one that it appears. ------------------------------------------------------------------------ GAYLA LV.1-100 HP:150-13,000 Taste: Delicious AP: 2 Steal/Drop: Mystery Liquid, Wizard Stone, Magic Stone, Gayla Card Rare Item : Mystery Liquid, Wizard Stone Card : Gayla Card, Gerogero Card Attacks : Hypnotize, Sleep, Gastric Fluid, (Tail Whip), (head bang) Draw : Sleep, Thunder*, {Meltdown} Descri. : Black & white stingray floating like a kite [more like a sting ray to me.] Where : Trabia Winter Island - where you find the Shumi Village Trabia- Trabia Crater, Thor Peninsula, Bika Snowfields Esthar City (before Lunar Cry Incident) Trabia Canyon NOTE : This monster has one of Quistis' Blue Magic Item called the Mystery Liquid which allows her to learn "Acid". Ideal monster for stocking up Meltdown. Fly Monster. The Hypnotize causes Sleep, so take note. It's Gastric Fluid does a handy sum of damage against one ally. Info : Puts enemies to sleep with the ttacks. Splits fluid which removes enemy's strength. ------------------------------------------------------------------------ GESPER LV.1-100 HP:200-4000 Taste: n/a AP: 2 Steal/Drop: Black Hole, Wizard Stone, Magic Stone, Gesper Card Rare Item : n/a Card : Gesper Card, Iguion Card Attack : Degenerator, Telekinesis, Protect, Blind, Curaga, (Punch) Draw : Shell, Protect, [Float], {Dispel} Descri. : Blue & Gray like a hunchback mechanical monster [quite an Esthar old model..] Where : Centra-Excavation Site (Laguna's Dream Sequence #2) Lunatic Pandora's Research Center (Laguna's Dream Sequence #4.) NOTE : This beast is rather damaging.. if you wait for a long time. It's Degenerator removes the character from the battlefield [which seldom misses] and you can't revive that character. It's telekinesis lifts up your character.. [circus?]. Weak against Poison. Info : Esthar's defective weapon. Attacks enemies and allies alike. Degenerator destroys opponent. ------------------------------------------------------------------------ FASTITOCALON-F LV.1-100 HP:300-8,200+ Taste: Okay AP:3 Steal/Drop : Water Crystal, Fish Fin, M-Stone Pieces, Fastitcocalon-F Card, Magic Stone, Wizard Stone Rare Item : Water Crystal, Fish Fin Card : Fastitocalon-F Card, Tonberry King Card Attack : (Bite), (Whip), Blizzard*, (Hide) Draw : Blizzard*, Scan, [Water], Sleep Descri. : Huge orange colored fighting fish with an attitude Where : mostly in the shoreline in any continent. NOTE : Weak against Fire, Nullifies Water. Junction Fire* to Elem-Atk-J. Always appears in groups of three. Defense is extremely high when underground. Can force it appear by inflicit sufficient damage. Summon GF Ifrit and you will have no woes.. Info : A fish that swins in the ground only fin can be seen. One theory says that it may be a shark.... ------------------------------------------------------------------------ BLOOD SOUL LV.1-100 HP:650-6,500 Taste: it's rotten AP:1 Steal/Drop : Zombie Powder, Wizard Stone, Healing Water, Blood Soul Card, Magic Stone, M-Stone Piece Rare Item : Healing Water, Zombie Powder Card : Blood Soul Card, Abadon Card Attack : Berserk, Blind, Silence, Zombie, (Bite), Disease Breath, Breath of Death, Curaga. Draw : Zombie, [Float -> Blind], [Silence -> Sleep], [Dispel] Descri. : small brown shape like a jelly fish only floating Where : Winhill - Winhill bluffs, Humphrey Archipelago. Esthar- Grandidi forest Deep Sea Research Center, B-Garden MD System (NORG's Anger) Galbadia Missile Base D-District Prison. Galbadia- Montersou Plateau, Shenard Hills, Lallapahooza Canyon NOTE : This monster can causes a series of damage [status related] to your characters. It is very weak against Holy. Undead monster. Use Revive or Life for an instant victory. Don't use Drain at it... Weak against Fire. Info : Floats with gas that fills its body. Looks weak but its status changing attacks may prove otherwise. ------------------------------------------------------------------------ CATERCHIPILLAR LV.1-100 HP:730-7,360 Taste: Delicious AP:2 Steal/Drop: Spider Web, Magic Stone, Wizard Stone, M-Stone Piece, Caterchipillar Card. Rare Item : Spider Web Card : Caterchipillar Card, Trauma Card Attack : (Tail Whip), (bite), Ultra Waves, Sticky Web Draw : Thunder*, Cure*, [Slow], {Stop} Descri. : A giant caterpillar Where : Balamb- Accuald Plain's forests, Trabia- forests, near mountains. Esthar- Grandid Forest Winhill - Laguna's Dream Sequence #3 NOTE : Strong against Earth Attacks, Weak against Fire/Ice. This monster allows you to nab a blue magic item [ Spider Web]. It's Ultra Waves does damage to all characters.. It's Sticky Web causes Slow/Stop Status. Info : Use an attack called Ultra Waves that damages all enemies ------------------------------------------------------------------------ COCKATRICE LV.1-100 HP:520-5,200 Taste: Delicious AP: 2 Steal/Drop : Cockatrice Pinion, Coral Fragment, Magic Stone, Cockatrice Card, Dynamo Stone Rare Item : Dynamo Stone, Cockatrice Pinion Card : Cockatrice Card, Oilboyle Card Attack : (Forward Kick), (Upward Kick), Petrify Stare, Break, Electric Discharge, Electrocute. Draw : Thunder*, {Break} Descri. : An average peacock with an antenna ^_^; Where : Timber- Vaunly Canyon, Shenard Hill Esthar- Grandidi Forest, Esthar- Nortes Mountains, Sollet Mountains. Galbadia- Lallapahooza Canyon NOTE : Thunder/Poison does not work on it. It has a petrifying ability. So be on your guard. Junction Thunder* to your character's Elem-Def-J. It allows you to get Corel Fragment [a Blue Magic Item] Weak against Wind. Info : Petrifies enemies with its tail. Uses thunder by flapping its wing. Uses Electrocute when fully grown. ------------------------------------------------------------------------ ______ / 1.2B \________________________________________________________________ ------------------------------------------------------------------------ Card Page 2 ------------------------------------------------------------------------ GRAT LV.1-100 HP:300-5,600 Taste: Taste Awful AP:2 Steal/Drop: Silence Powder, Magic Stone, Sleep Powder, Grat Card Rare Item : Wizard Stone Card : Grat Card, Shumi Tribe Card Attack : (Tentacle beat), Vampire, Gastric Juice, Sleep, Silence, Sleeping Gas. Draw : Sleep, Silence, [Berserk], [Confuse] Descri. : Looks like a man-eater with a long tentacles Where : Balamb Garden Training Center Balamb Garden (NORG's Anger). NOTE : Pretty weak.. but considered along with its other attacks. It can does a series of damage. An ideal monster for storing up status spells. It's gastric juice causes Poison against 1 ally. It's Sleeping gas causes Sleep Status on all characters. Info : It's body is mosty a digestive bag. Digset enemy by catching with its vine. Use a gas attack that causes Sleep. ------------------------------------------------------------------------ BUEL LV.1-100 HP:50-1,840 Taste: Tastes Okay AP:1 Steal/Drop: Magic Stone, Buel Card, M-Stone Piece, Wizard Stone Rare Item : Death Spirit, Wizard Stone Card : Buel Card, Krysta Card Attack : Thunder*, Reflect, Blizzard*, Fire*, Death, (Spin attack) Draw : Thunder*, Blizzard*, Fire*, {Death} Descri. : Like a kite with a face which rotates vertically. Where : Balamb- Fire Cavern Galbadia- Tomb of Unknown King, Centra- Centra Ruins Deep Sea Research Center. (during Bahamut's Quest) NOTE : It is extremely weak against physical damage. Make sure you have Death junctioned to ST-Def-J. Weak vs. Wind/Holy. Sometimes even Ultima does not works well.. Info : Any magic attacks are almost inaffective. However very, very weak against physical attacks. ------------------------------------------------------------------------ MESMERIZE LV.1-100 HP:645-6,450 Taste: Refreshing AP:2 Steal/Drop : Mesmerize Blade, Life Ring, Wizard Stone, Mesmerize Card, Magic Stone, M-Stone Piece. Rare Item : Healing Mail, Regen Ring, Mesmerize Blade, Life Ring Card : Mesmerize Card, Propagator Card Attack : Blade Shot, (Head Dash, after Blade has broken off), Blade Slice, Hind Kick Draw : Cure*, Esuna, [Life], {Dispel} Descri. : Looks like a Deer only its horn are Crescent Where : Trabia - Eldbeau Penisula, Sorbald Snowfield, Winter Island, Bika Snowfield, Trabia Crater, Hawkwind Plains, Great Plains of Esthar (before Lunar Cry Incident) Trabia Canyon (during Laguna Dream Sequence #4) NOTE : It's blade shot packs a punch.. so beware. However an ideal monster for storing up spells such as Cure*. This monster is great when your characters are under status elemental woes. Info : Has a large blade for a horn. This blade has a healing effect when used as an item or make magic. ------------------------------------------------------------------------ GLACIAL EYE LV 1-100 HP:320-3,200 Taste: Tastes Okay AP:1 Steal/Drop : Vampire Fang, Arctic Wind, Glacial Eye Card, Wizard Stone, M-Stone Piece, Magic Stone. Rare Item : North Wind, Vampire Fang Card : Glacial Eye Card, Jumbo Cactaur Card Attack : (Slap), Blizzard*, Reflect, Petrify Stare, Vampire Draw : Blizzard*, Cure*, Scan Descri. : Look a floating gel with a face, resembles one of Unknown in FF7 in the Crashed Gelinka. Where : Balamb- Accauld Plains, near mountains Esthar- Minde Island, Morded Plains Trabia- Winter Island (plains and snowy grasslands), Bika Snowfield NOTE : A pretty good monster for stocking up spells. It has Blizzard and Cure which makes it an effective monster. Ice has no effect on it. Fly Monster. Weak against Fire. Petrify Stare causes Petrify status to one ally. Info : A floating Monster that uses Ice Magic. When running low on HP, uses Vampire to suck HP from opponents. ------------------------------------------------------------------------ BELHELMEL LV.1-100 HP:300-5,760 Taste: No taste AP:2 Steal/Drop : Saw Blade, Magic Stone, Wizard Stone, Laser Cannon (rare), Belhelmel Card, M-Stone Piece. Rare Item : Laser Cannon, Saw Blade Card : Belhelmel Card, Tri-Point Card Attack : Berserk, Counter Slice, Thunder*, (Slice), Laser Eye, Counter Laser Eye Draw : Thunder*, [Berserk] -> {Confuse} Descri. : A flying mask with a sharp edge. It is a mask being embedded a blade. Where : Timber- Shenard Hills Galbadia- Montersou Plateau D-District Prison Missile Base NOTE : This monster has two fighting styles. One is when it is furious (swing greatly...) and smile (normal). It will become when you attack it too often or stock 9x of it spells (result it using Counter). It will smile if you fail to draw magic. Weak against Holy, Strong against Thunder Info : Has a rotating blade around its face. It's battle tactics change when it face changes. ------------------------------------------------------------------------ THRUSTAEVIS LV.1-100 HP: 300-6,300 Taste: Delicious AP:3 Steal/Drop : Shear Feather, Windmill, Thrustaevis Card Rare Item : Windmill, Shear Feather Card : Thrustaevis Card, Garguntua Card Attack : Aero, (Tail Whip), (Dive), (Repeated Bite), Tornado Draw : Blizzard*, [Scan -> Aero], {Tornado}, Float Descri. : Like a vulture on it deep-blue in color with 2 pair of wings. Most of time appears in pairs or one. Where : Great Plains of Galbadia, Timber- Vaulny Canyon, Nanchuket Island, Mandy Beach Dollet- Hasberry Plains (mountains) D-District Prison. NOTE : This monster turn out to be one of monsters that allows you to draw a great Strength boosting spell, Tornado. -Extremely vulunerable- against Sleep/Blind Status Info : A monster on the Galbadia continent. Usually swoops down to attack enemy but also bits and causes wind gust when danager. ------------------------------------------------------------------------ ANACONDAUR LV.1-100 HP:250-24,800 Taste: ???? AP:4 Steal/Drop : Venom Fang, Dragon Skin, Magic Stone, Wizard Stone, Anacondaur Card Card : Anacondaur Card, Mobile Type 8 Card Rare Item : Venom Fang, Dragon Skin Attack : Dark Mist, Squeeze, (Slap) Draw : Fire*, Cure*, {Bio} Descri. : A large cobra shape snake Where : Timber- Vaunly Canyon (forests) Dollet- Hasberry Plains (forests) Deep Sea Research Center Esthar- Grandidi Forest NOTE : It's Dark Mist does damage plus Poison status against one ally. It's Squeeze attack does twice the damage of its normal attack. Weak against Ice. Strong against Fire, Absorbs Poison. ST Weakness: Sleep/Blind/Death Info : A large venomous snake that use squeeze attacks. Use Caution when its HP is low, its splits poisonous fluid. ------------------------------------------------------------------------ CREEPS LV.1-100 HP:60-6,200 Taste: ???? AP:2 Steal/Drop : , Dynamo Stone, Creeps Card, Wizard Stone, Magic Stone, M-Stone Piece, Cursed Spike Rare Item : Cursed Spike, Dynamo Stone Card : Creeps Card, Sphinxara Card Attack : (Swipe), Heart Break, Thunder* Draw : Thunder*, Life, {Death} Descri. : A thin shadow creature with red eyes floating. Where : Deling City Sewers Esthar- Grandidi Forest Galbadia Garden [The Garden Crash] NOTE : Weak against Holy. This black shadow do some harm too.. It's Heart Break could does a handsome attack... Quite high evasion stats.. Better to have Squall do the attacking. Absorbs Thunder. Selphie's Flail tends to miss very frequently. Info : Has a flat black body like a shadow. Said to be a living creature. Kills its opponent when it dies. ------------------------------------------------------------------------ GRENDEL LV.1-100 HP:300-30,000 Taste: Delicious AP:6 Steal/Drop : Dragon Fin, Dragon Skin, Grendel Card Card : Grendel Card, Tiamat Card Rare Item : Fury Fragment, Dragon Fin Attack : Breath, Tail Blade, (rising bite), (cross swipe) Draw : Fire*, Blizzard*, Double Descri. : A blue & brown coloured lizard-like only it has fur Where : Island Closest to Hell Winhill- Winhill Bluffs (hilltops) Galbadia - Lallapahooza Canyon (hilltops) Deep Sea Deposit (Ultima Weapon's Quest) NOTE : Weak against ST such as Sleep/Blind/Death. It is weak against Earth/Wind/Blizzard. Absorbs Thunder. It's Breath carries a Thunder Elemental. So make use of Thunder* junctioned to Elem-Def-J combo. Make sure your characters has high evasion stats as its Tail Blade can does a massive 4000+ HP damage to a low-Vit character at Level 100. Info : A smaller type of dragon. Sometimes appears in groups of two. May be more dangerous than other dragons. ------------------------------------------------------------------------ JELLEYE LV.1-100 HP:65-6,500 Taste: Tastes okay AP:3 Steal/Drop : Wizard Stone, Jelleye Card, M-Stone Piece, Healing Water, Magic Stone Rare Item : Wizard Stone Card : Jelleye Card, Fujin and Rajin Card Attack : Reverse, Bite, Fire*, Blizzard*, Thunder*, Silence, Sleep Draw : Fire*, [Blizzard*], [Thunder*] Descri. : Pink, red & blue jelley fish with 3 eyes much like a kite to Markweb and a flaten hourglass to me. Where : Centra-Lenown Plains, Poccarahi Island, Centra Crater, Serengetti Plains, Nectar Peninsula, Vorn Mountains, Shalmal Peninsula. Galbadia Garden (The Garden Crash) Esthar- Minde Island. NOTE : Very weak against Holy, weak against Wind. It can change its tactics as it differ from battle to battle. Take note you can killed it with Death junctioned to ST-Atk-J. Info : Changes it attacks as the battle progress, its magic also changes from fire to ice to thunder, etc. ------------------------------------------------------------------------ GRAND MANTIS LV.1-100 HP:130-13,000 Taste: Delicious AP:4 Steal/Drop : Sharp Spike, Grand Mantis Card, Wizard Stone, Water Crystal, Magic Stone, M-Stone Piece Rare Item : Water Crystal, Sharp Spike Card : Grand Mantis Card, BGH52IF2 Card Attack : Super Arm, Melting Bubbles, (Swipe) Draw : [Water], Esuna, Life Descri. : Combination of a large spider and a mantis, much like a giant lobster Where : Centra- Lenown Plains, Serengetti Plains Esthar- Kashkablad Desert Deling City Sewers NOTE : This monster can be quite tough for its physical attacks. Junction Blind to ST-Atk-J to prevent this. It's Melting Bubbles causes Silence status to one ally. Can be killed using Death ST-Atk-J Combo. Info : Used to live in water, but now lives above ground. Skewers enemies with its large claws and causes major damage. ------------------------------------------------------------------------ ______ / 1.2C \________________________________________________________________ ------------------------------------------------------------------------ Cards Page 3 ------------------------------------------------------------------------ FORBIDDEN LV.1-100 HP:221-22,100 Taste: It's rotten AP:4 Steal/Drop : Dead Spirit, Betrayal Sword, Curse Spike, Forbidden Card Card : Forbidden Card, Red Giant Card Rare Item : Cursed Spike, Zombie Powder Attack : (Thrust), Double Sword, Death, Confuse, Blind, Stop, Zombie Draw : Zombie, Blind, Stop, {Death} Descri. : A skeleton holding with a two rusty swords Where : Centra - Centra Ruins Galbadia -Tomb of the Unknown King Esthar- Grandidi Forests Esthar- Nortes and Sollet Mountains Trabia- Winter Island (near mountains) NOTE : Undead Monster. The best way to defeat it is by using a Phoenix Down, Revive command or Recover. Quite a strong foe at high levels. Don't use Drain junctioned to ST-Atk-J. Very weak against Holy. Weak against Fire. Poison has no effect. Info : Not afraid of death. Its death blow kills enemies with 1 hit. ------------------------------------------------------------------------ ARMADODO LV.1-100 HP:187-18,700 Taste: ???? AP:3 Steal/Drop : [Fury Fragment*], , M-Stone Piece, Armadodo Card, Magic Stone, Wizard Stone Rare Item : Fury Fragment Card : Armadodo Card, Catoblepas Card Attack : Earthquake, (Swipe Claw), (Roll Attack), Protect, Shell Draw : Protect, Shell, {Quake} Descri. : a green shell with red skin, Knocks on his back if hits sometimes Where : Galbadia- Tomb of the Unknown King Centra- Centra Ruins NOTE : Not quite a strong foe. Info : The legs are small compared to its body and it falls easily when attacked with force. ------------------------------------------------------------------------ TRI-FACE LV.1-100 HP:216-21,600 Taste: ???? AP:8 Steal/Drop : Poison Powder, Star Fragment, Curse Spike, Tri-face Card Rare Item : Star Fragment, Cursed Spike Card : Tri-Face Card, Ultima Weapon Card Attack : (Bite), (Triple Bite), Poison Gas Draw : {Slow -> Stop}, {Silence -> Pain}, {Blind -> Flare}, Bio Descri. : A big dog with one small head with a two big mouth at the side. Looks quite alike like GF Cerberus. Where : Deep Sea Deposit (Ultima Weapon's Quest) Island Closest to Heaven Esthar- Grandidi Forest G-Garden -Hall (The Garden Crash) B-Garden MD System (NORG's Anger) NOTE : This monster can be quite mean if you battle it at Level 100. It's status causing breath [which causes Sleep/ Silence/ Pain/ Berserk/ Poison] is very damaging. Plus its attack power becomes that strong that your characters can't withstand the damage. The best way to defeat it is to junction Blind to your character's ST-Atk-J and Blizzaraga to Elem-Def-J. Info : A mosnters with three heads, the 2 heads on the right are not real but they bite and spit Poison as they were. ------------------------------------------------------------------------ FASTITOCALON LV.1-100 HP:400-3,000+ Taste: Delicious AP: 1 Steal/Drop : Fish Fin, Wizard Stone, Fastitocalon Card, Fastitocalon-F Card, Tonberry King Card, Water Crystal Rare Item : Water Crystal Card : Fastitocalon Card, Tonberry King Card Attack : Water, (Whip), Confuse, Sand Storm Draw : Water, Blizzard*, Scan, {Confuse} Descri. : It is a huge fish (shark..) with big mouth and orange fins. Where : Galbadia- Dingo Desert (where you find D-District Prison) Centra - Vorn Mountains. NOTE : Weak against Fire, Nullifies Water. Junction Fire* to Elem-Atk-J. Always appears in groups of three. Defense is extremely high when underground. Can force it appear by inflicit sufficient damage. Summon GF Ifrit and you will have no woes.. The only difference that this monster also uses Sand Storm and higher attacking power. The monster mostly nabs you a Water Crystal. Info : A fish that swins in the ground only fin can be seen. One theory says that it may be a shark.... ------------------------------------------------------------------------ SNOW LION LV.1-100 HP:121-121,000 Taste: ???? AP:10 Steal/Drop : North Wind, Healing Mail, Biggs & Wedge card, Snow Lion Card Rare Item : Silver Mail, North Wind Card : Snow Lion Card, Biggs and Wedge Card Attack : Ice Breath, (Tail Whip), Blizzard*, Berserk Draw : Blizzard*, Berserk Descri. : Like a giant Penguin only it has a big mouth and eyes Where : Trabia - Bika Snowfields, Winter Island NOTE : Indeed one of the strongest foes. Junctioned Sleep/Death/ Blind to your character's ST-Atk-J to kill it. To have 9999 HP damage at a strength of 255, junction 100x Firaga to your character's Elem-Atk-J. It's Ice Breath causes damage to all characters and also carries an Ice element. Absorbs Ice and weak against Fire. Info : Lives in the northern snowfields. Takes time to defeat because of its high HP. Uses Ice Breath. ------------------------------------------------------------------------ OCHU LV.1-100 HP:40-40,000 Taste: Barf-Bwahh... AP:7 Steal/Drop : Ochu Tentacle, Magic Stone, Giant's Ring, Force Armlet, Ochu Card Rare Item : Giant's Ring, Force Armlet, Ochu Tentacle Card : Ochu Card, Elvoret Card Attack : Ochu Dance, Drink Magic, (Tentacles), Earthquake, Blind Draw : Silence, Blind, Confuse, {Pain} Descri. : A giant man-eater plant like Malboro and a bigger version of Grat Where : Timber- Vaulny Canyon (forests) Island Closest to Heaven Esthar- Grandidi Forest Trabia - Hawkind Plains (forests) NOTE : Probably the weakest foe found in Island closest to Heaven. It's Ochu Dance causes damage and also the Slow/ Curse status. Its Earthquake attack causes Earth element damage to all foes. Info : Likes to live in the forests. Attacks with its tentacles and also uses status attacks. ------------------------------------------------------------------------ SAM08G LV.1-100 HP:400-6,000+ Taste: n/a AP:4 Steal/Drop : Running Fire, Screw, Magic Stone, Wizard Stone, SAM08G Card, M-Stone Piece Rare Item : n/a Card : SAM08G Card, X-ATM092 Card Attack : Store, Rocket Launcher, Shoulder Charge, Gatling Gun Draw : Shell, Protect, [Life], {Reflect} Descri. : A dinosaur shape monster with a rocket pod on its shoulder (160mm cannons..) Where : Galbadia- D-District Prison Galbadia Missile Base Lunatic Pandora (before Lunar Cry) FH- (Balamb Garden's Arrival), Esthar- City (during Arrival of Lunatic Pandora) NOTE : Not quite strong. Weak against Poison. Info : A living weapon made by Galbadia. Carries 155mm cannon on both shoulders and a 60mm vulcan cannon in its both. ------------------------------------------------------------------------ DEATH CLAW LV.1-100 HP:222-22,200 Taste: ???? AP:3 Steal/Drop : Shear Feather, Windmill, Curse Spike, Death Claw Card Rare Item : Cursed Spike, Windmill Card : Death Claw Card, Granaldo Card Attack : (Death Claw), Gas, (Swipe) Draw : Aero, Dispel, {Reflect} Descri. : Large Polar bear with four sharp arm claw. It has a couple of damaging attacks. Where : Centra- Lenown Plains (forests) Esthar- Grandidi forest Galbadia Garden [The Garden Crash] NOTE : Another average monster. This monster is pretty weak as its attacks could only inflicit minor damage. It's gas weapon could causes Sleep status to all allies, so take note. Info : A monster with 4 claws. Attacks with shear power but also uses gas attacks. ------------------------------------------------------------------------ CACTAUR LV.1-100 HP:112-1,600+ Taste: Refreshing AP:20 Steal/Drop : Cactaur Thorn, Jet Engine, Cactaur Card Card : Cactaur Card, Gerogero Card Rare Item : Jet Engine Attack : (Kick), 1,000 Needles, (Escape) Draw : Haste Descri. : small green Cactus man with super hyperactive speed and evasion. Pretty hard to hit it.. Where : Esthar-Kashkabald Desert Cactaur's Island NOTE : This thing can only be hurt if your character's Hit Rate is over 100. The best attacking weapons are gunblade (any type..) and the Strange Vision (Selphie's Ultimate Weapon). It's 1000 Needles will cause 1000 HP damage and it's karate kick could causes random damage, pretty damaging. Info : A speedy cactus of the desert. Damage always amount to 1000 units with it's special skill 1000 Needles. ------------------------------------------------------------------------ TONBERRY LV.1-100 HP:350-35,000 Taste: Refreshing AP:1 Steal/Drop : Chef's Knife, Tonberry Card Rare Item : Chef's Knife Card : Tonberry Card, Iguion Card Attack : Everyone's Grudge, (walk forward), Chef's Knife, Death Draw : Death Descri. : Similar to Tonberry of FF7, but it look like turtle with no shell and holding a lantern along with a knife. Where : Centra Ruins NOTE : No weakness against elements and status. This is the thing could does tedious damage. You need to have 100x Death to protect your character's from its attacks. Its Everyone's Grudge could does a massive damage to one character based on the damage. Note that the Chef's Knife hits randomly. The Tonberry will normally use up some of its turns for walking. Degenerator and Rapture does not work on it. Summon GF Diablos to finish it off. Gatling Gun packs a punch. Doomtrain is worth summoning for it reduces its' Vit to 0. Info : Mysterious looking living in dungeons walks slowly towards the enemu and kills that enemy with Chef's Knife. ------------------------------------------------------------------------ ABYSS WORM LV.1-100 HP:260-26,000 Taste: Delicious AP:6 Steal/Drop : Windmill, Shear Feather, Magic Stone, Wizard Stone, Abyss Worm Card Card : Abyss Worm Card, Abadon Card Rare Item : Windmill Attack : Sand Shake, (head rise), (Head Whip), Tornado, Gastric Juice Draw : Aero, {Tornado}, {Quake} Descri. : A giant orange worm look like it stock its head Where : Esthar-Kashkabald Desert Galbadia- Dingo Desert NOTE : Not quite a strong. Sand Shake causes damage to all allies. Info : A head protruding the earth only a part of the body is exposed. Use Earthquake when attack by enemies. ------------------------------------------------------------------------ ______ / 1.2D \________________________________________________________________ ------------------------------------------------------------------------ Card Page 4 ------------------------------------------------------------------------ TURTAPOD LV.1-100 HP:42-5,000 Taste: Delicious AP:2 Steal/Drop : Life Ring, Wizard Stone, [Healing Mail*], Turtapod Card Card : Turtapod Card, Trauma Card Rare Item : Healing Mail, Life Ring Attack : (Defend), (Spin) Draw : Cure*, Esuna, Dispel, {Life} Descri. : Blue and yellow creature, but it looks like a small chair along with sharp spikes at its edges. Where : Esthar- City (Lunar Cry) Witch Memorial Hall (Lunar Cry) Great Plains of Esthar (Lunar Cry) Lunatic Pandora NOTE : Quite a weak enemy. Note that when it closes up, its defensive stats will drop. Counter this with Meltdown. Info : Atatcks with magic and sharp claws. It may change into defensive mode in order to protect itself from danager. ------------------------------------------------------------------------ VYSAGE (head) LV.1-100 HP:210-21,000 Taste: n/a AP:6 Steal/Drop : Wizard Stone, Vysage Card, , Magic Stone, M-Stone Piece. Card : n/a Rare Item : Wizard Stone, Lightweights Attack : Sigh, Esuna, Stare, Reflect, Haste, Protect Draw : Esuna, Haste, [Bio] Descri. : Black with gray stripes head of a monster which stuck out from the ground Where : Esthar-Great Salt Lake Winhill- Winhill Bluffs, Humphrey Archipelago. Timber- Shenard Hills NOTE : Pretty a formidible foe.. It's Stare can causes a series of status attacks such as Darkness, Confuse, Silence. It's Sigh can cause damage to all foe. It is weak against Holy. Junction 100x Holy to Elem-Atk-J. Sigh causes status ailments. Stare causes Petrify. Curse can only be done with Lefty and Righty and it causes Doom. Info : A monster shaped like a face. It uses support magic and special attacks when attacking with Righty and Lefty. ------------------------------------------------------------------------ VYSAGE (hand) LV.1-100 HP:138-13,800 Taste: n/a AP:6 Steal/Drop : Lightweights, Regen Ring, Wizard Stone, Rune Armlet, Magic Stone, Vysage Card Card : Vysage Card Rare Item : Regen Ring, Life Ring [Lefty], Rune Armlet [Righty] Attack : Righty - (Slap), (Grab along with Righty), (Squeeze) Lefty - Silence, Drain, Draw, Stop, Meteor, Quake, Demi, Bio Draw : Lefty - Bio, Demi, Quake, Regen Righty - Shell Protect Descri. : Black along with gray stripes in color, heck it is just a pair of hands. Where : Esthar-Great Salt Lake Winhill- Winhill Bluffs, Humphrey Archipelago, Shenard Hills. NOTE : Weak against Holy. Both of them are very powerful.. Lefty can does all sorts of magicial attacks [that's alot..] However, it is not quite strong in defense. Physical attacks works quite well. Righty is a monster that relies more on physical attacks and is usually be covered up with spells such as Protect and Reflect. Junction 100x Blind to ST-Atk-J works well. Anyway, Doomtrain will be the most apporiate summon. [it causes Vit 0 and does 9999 HP damage at Level 100!] Info : Lefty- A large left hand protruding from the earth. Sometimes cures party members with status abnormalities. Righty- A large right hand protruding from the earth. Can't uses magic, Uses strength to attack with force. ------------------------------------------------------------------------ T-REXAUR LV.1-100 HP:760-76,000 Taste: ???? AP:10 Steal/Drop : Dino Bone, Star Fragment, Wizard Stone, T-Rexaur Card Card : T-Rexaur Card, Shumi Tribe Rare Item : Star Fragment, Dino Bone. Attack : (Great Bite), (Bite), (Tail Whip), Quake Draw : Fire*, Thunder*, {Quake} Descri. : Look like the king of dinosaurs, T-Rex, but it is actually an Allosaurous. Where : Balamb- Accauld Plains (forest) Island Closest to Hell B-Garden Training Center NOTE : The most powerful foe in Balamb areas. It attacks can does whooping damage of 4000+ at high levels. It's Tail Whip does damage to all characters. The best way to defeat it and gain most EXP, is by junction Blind/Sleep to ST-Atk-J. Junction 100x Blizzarga to get 9999 HP damage on the foe. Info : Alive since the beginning of time. Its power and HP are very high. It is better to run if you encounter one. ------------------------------------------------------------------------ BOMB LV.1-100 HP:44-4,400 Taste: Danger! AP:1 Steal/Drop : Bomb Fragment, Magic Stone, Wizard Stone, Bomb Card, Bomb Spirit, M-Stone Piece Card : Bomb Card, Krysta Card Rare Item : Bomb Spirit Attack : Suicide, (Anger), (Bite) Draw : Fire, [Fira], {Firaga}, {Meltdown} Descri. : Big orange balloon (pumpkin?) with a pair of small hands. Originated from former FF series. Where : Balamb- Fire Cavern Centra- Centra Ruins Deep Sea Research Center Lunatic Pandora B-Garden (during NORG's Anger) Esthar- Shalmal Peninsula, Minde Island NOTE : Very damaging. It can causes a suicide accident that will instantly kill your ally (if HP is below 4,400, based on the Bomb's HP). As you attacks or draw magic, it becomes bigger and it will sooner or later explode! Weak against Ice (extremely weak), Weak against Wind. Junction 100x Blizzaga to your characters' Elem-Atk-J. Info : A monster power by fire. Usually plain but still a dangerous monster that becomes gigantic or explodes with attack. ------------------------------------------------------------------------ BLITZ LV.1-100 HP:72-7,200 Taste: No taste AP:2 Steal/Drop : Dynamo Stone, Betrayal Sword, Power Generator, Blitz Card Rare Item : Dynamo Stone Card : Blitz Card, Propagator Card Attack : (Charge up itself), (Swipe), Thunder* Draw : Thunder, [Thundara], {Thundaga} Descri. : Dress in white the guy who cast Thunder on itself.. Hmm it looks more a barbarian to a knight to me. Where : Centra Ruins Centra- Lenown Plains Forest, Serengetti PLains, Nectar Peninsula. Esthar- Grandidi Forest, Kashkabald Desert, Shalmal Peninsula NOTE : Don't ever use Thunder as it does not only absorbs the damage but its Speed and Strength stats also increases. Absorbs Thunder. Info : Becomes electrified when attack with thunder. Attacks while its electrified causes thunder damage. ------------------------------------------------------------------------ WENDIGO LV.1-100 HP:160-16,000 Taste: Delicious AP:2 Steal/Drop : Steel Orb, Steel Pipe, Strength Love, Wendigo Card Card : Wendigo Card, Jumbo Cactaur Card Rare Item : Strength Love Attack : Shoot, Grab, Dribble, (Punch), Powerbomb Draw : Berserk, [Protect] Descri. : Yellow spot and green color headless gorilla, like the one in Congo movie except it is headless ^_^; Where : Timber- Vaulny Canyon Great Plains of Galbadia [Outside Deling, red desert] D-District Prison Galbadia Missile Base Dollet- Hasberry Plains [forests] NOTE : The killer damage is the move, Shot as it does a bounce on one character and reject across the entire party. Better make use of Blind/Sleep to ST-Atk-J combo. Info : A strong monster but not good at magic. Uses powerful physical attacks, replying on its strength instead. ------------------------------------------------------------------------ TORAMA LV.1-100 HP: 320-32,000 Taste: Delicious AP:4 Steal/Drop : Regen Ring, Moon Stone, Wizard Stone, Torama Card Card : Torama Card, Tri-Point Card Rare Item : Moon Stone, Regen Ring Attack : Esuna, (Blaster), LV5 Death, Meteor, Confuse, Holy, (Angry), (Charge), Blizzaga Draw : Death, Demi, Life Descri. : a giant Leopard with a pair of long whiskers, quite wise too ^_^;) Where : Esthar- City Area (after Lunar Cry) Great Plains of Esthar (after Lunar Cry) Lunatic Pandora Deep Sea Research Center NOTE : Beware of it's LV5 Death as it could cause a instant gameover when characters are at level 100 and are not protect against Death. It randonly uses powerful magic such as Meteor and it's consider a tough cookie. Info : Use multiple magic attacks while sitting. Even more powerful when it uses its blaster attack. ------------------------------------------------------------------------ IMP LV.1-100 HP:110-11,000 Taste: Tastes Okay.. AP:5 Steal/Drop : Poison Powder, Dead Spirit, Cursed Spike, Wizard Stone, Imp Card Rare Item : Cursed Spike Card : Imp Card, Garguntua Card Attack : Berserk, Blind, Holy, Meteor, Firaga, Blizzaga, Thundaga, (Fly), Break Draw : Blind, Silence, Confuse, Break Descri. : Red-violet small demon with a red long nose with wings and a devil-like tail Where : Esthar City area (after Lunar Cry) Great Plains of Esthar Deep Sea Deposit (during Ultima Weapon Quest), Lunatic Pandora NOTE : Better make sure of Elemental defense as it could cast spells like Firaga and Blizzaga. Holy junctioned to Elem-Def-J is essential. Info : A devlish looking monster with wings. Uses powerful magic despite its small size. ------------------------------------------------------------------------ BLUE DRAGON LV.1-100 HP:410-41,000 Taste: Refreshing AP:6 Steal/Drop : Dragon Fang, Dragon Skin, Blue Dragon Card, Fury Fragment Card : Blue Dragon Card, Mobile Type 8 Card Rare Item : Dragon Skin, Dragon Fang, Fury Fragment Attack : (Grab Punch), (Punch), Breath, (Tail Whip), Reflect Draw : Drain, Break, Death, Bio Descri. : early version of Bahamut and Tiamat, and it looks a bit awkward.. Where : Island Closest to Hell Trabia- Winter Island (near the mountains) Trabia- Hawkwind Plains (forests) NOTE : One great strange part about this foe that is you can't drain HP from it. It's damage are a bit strong. Best work with Blind/Sleep/Death ST-Atk-J Combo. Weak against Cold. Absorbs Poison. Info : A dragon that walks on 2 legs, Attacks with breath that causes statuses changes and drops a rare item called Fury Fragment. Map Help ____________________ | . . . . . . . . . | On the left, you will find a simple ASCII |. a ______ .| art map of Shumi-Winter Island map. It's a | / Shumi\ | zoom-in portion. The dots represents the | |Village | | mountains surrounding the Shumi Village | \_| |_/ b | building, you can encounter the Blue Dragon |____________________| if you wanders near the mountains. If you go far from the mountains, you will definitely not encounter Blue Dragons. ------------------------------------------------------------------------ ADAMANTOISE LV.1-100 HP:425-42,500 Taste: ???? AP:4 Steal/Drop : Turtle Shell, Whisper, Orichalcon, Adamantine, Adamantoise Card Rare Item : Adamantine (defeat both), Orichalcon, Whisper Card : Adamantoise Card, Sphinxara Card Attack : Shell, Protect, (Bite), White Wind, Sand Storm Draw : Blizzard*, Shell, Protect, {Reflect} Descri. : A normal black turtle (of course with a hard shell!) usually come in pairs. Where : Long Horn Island (shores) Dollet- Hasberry Plains (shores, behind Dollet City, rare) NOTE : Pretty amazed from the difference in the difficulty from the Japanese version and US version. It's normal attacks are strong and its Sand Storm does damage to all allies. Its White Wind restores HP for both Adamantoise. Junction Blind to ST-Atk-J and summon Pandemona to finish it off. Weak against Wind. Earth has no effect. Info : It's high defense make it difficult to defeat. Owns rare items that makes it worth the effort. Refer to the World Map found at my FF8 website for the location of Long Horn Island. ------------------------------------------------------------------------ HEXADRAGON LV. 1-100 HP:400-40,000 Taste: Delicious AP:8 Steal/Drop : Red Fang, Inferno Fang, Hexadragon Card, Star Fragment Rare Item : Star Fragment, Red Fang Card : Hexdragon Card, Tiamat Card Attack : (Kick), Fire*, Breath, Melt-Eye Draw : Fire*, [Dispel], [Shell], [Protect] Descri. : Black covering along with a blue color torso. Has a large tail (Z-shaped), 3 pairs of legs and multiple red eyes Where : Island Closest to Hell Esthar- Talle Mountains (after Lunar Cry) Esthar- Great Plains of Esthar (before Lunar Cry) NOTE : Quite a stronge enemy. Absorbs Fire damage. Weak against Ice. Junctioned Blizzaga to Elem-Atk-J and Firaga to Elem-Def-J. It's attcks are strong, so make sure you have used Blind ST-Atk-J combo as well. It's Melt-Eye causes Fire element damage to all characters. It's Breath causes non-element damage to one ally. Info : A type of mutated dragon burn with 6 eyes. Uses fire magic and special breath attack. ------------------------------------------------------------------------ ______ / 1.2E \________________________________________________________________ ------------------------------------------------------------------------ Card Page 5 ------------------------------------------------------------------------ IRON GIANT LV.1-100 HP:780-78,000 Taste: no taste! AP:8 Steal/Drop : , Moon Stone, Running Fire, Wizard Stone, Iron Giant Card Card : Iron Giant Card, Fujin and Raijin Card Rare Item : Star Fragment Attack : Mighty Guard, Grand Slash, (Slash) Draw : Haste, {Quake}, Shell, Protect -> {Reflect} Descri. : Dark Blue armored with short knees warrior holding a giant blade. Also makes it appearance in FF7. Where : Deep Sea Deposit (Ultima Weapon Quest) Esthar City Area (after Lunar Cry) Lunatic Pandora NOTE : It is weak against Thunder. Poison does no effect on it. It is a mechnical beast with strong armor. Junction Thundaga to Elem-Atk-J and Sleep/Blind to Elem-Atk-J. May need to use Dispel to remove Mighty Guard. Info : Hard to damage due to its steel armor. Doesn't use magic but its sword causes significant damage. ------------------------------------------------------------------------ BEHEMOTH LV.1-100 HP:670-67,000 Taste: ???? AP:12 Steal/Drop : Barrier, Giant's Ring, Behemoth Card, Moon Stone, Energy Crystal Card : Behemoth Card, BGH521F2 Card Rare Item : Energy Crystal, Giant's Ring, Barrier Attack : Assualt Horn, Meteor, Holy, Flare, Tornado, Firaga, (Horn Rush), Mighty Guard Draw : Regen, Tornado, Flare Descri. : A gaint Purple bull with a pair of tiny wings at its back and armed a pair of large black horns. Returns from FFT. Where : Deep Sea Deposit (during Ultima Quest), Esthar City (Lunar Cry) Great Plains of Esthar (Lunar Cry) Lunatic Pandora NOTE : Perhaps one of most powerful enemies in the game. This guy always uses Meteor as its counter. The Assault Horn packs a punch. Junction 100x Death and you can say good bye to it. Simple huh? Info : Use powerful magic such as Meteor. A strong enemy that's hard to defeat. ------------------------------------------------------------------------ CHIMERA LV.1-100 HP:600-60,000 Taste: Refreshing AP:10 Steal/Drop : Red Fang, Inferno Fang, Energy Crystal, Chimera Card Rare Item : Energy Crystal Card : Chimera Card, Red Giant Card Attack : According to the its features (the heads and its tail) Lion Head- (Bite Attack) Eagle Head- Tornado Toad Head- Aqua Breath, Water Goat Head- Dispel, Confuse, Stop, Serpent Tail- Bio Draw : Water, Bio, Esuna, Thunder* Descri. : A 4-headed yellow dragon armed with the 4 different heads and a giant serpent tail. Where : Island Closest to Heaven Esthar-Kashkabald Desert NOTE : Just take note of the Lion Head and Toad Head. Junctioned 100x Blind to ST-Atk-J to prevent the Lion Head from creating harvoc. Junction 100x Water to absorbs its Aqua Breath (which does damage to all allies) Absorbs Thunder and Water. Poison has no effect. Info : A monsters with 4 heads that uses magic and physical attacks, status changes, and their original skill, Aqua Breath. ------------------------------------------------------------------------ ELASTOID LV.1-100 HP:220-16,000 Taste: n/a AP:3 Steal/Drop : Laser Cannon, Screw, Elastoid Card, Steel Pipe Card : Elastoid Card, Ultima Weapon Card Rare Item : n/a Attack : Meltdown, Shell, Protect, (Buckle drop), (Spin Attack), Beam Laser Draw : Dispel, Shell, Protect, {Meltdown} Descri. : Gold in color, 4 long poles, looks like a giant windchime. A hob is being embedded its middle. Where : Centra-Excavation Site (Laguna Dream Sequence #1) Esthar- Lunatic Pandora Research Center (Laguna Dream Sequence #5) Lunatic Pandora (during Lunatic Pandora's Arrival at Esthar) NOTE : Weak against Thunder, Poison has no effect. Same method for against mechnical beasts, junction 100x Thunder* to Elem-Atk-J. Info : Anti-personal weapon made in Esthar. Floats with anti- gravity engine. Attacks with its 4 pilable metallic legs. ------------------------------------------------------------------------ GIM47N LV.1-100 HP:300-3,400 Taste: n/a AP:3 Steal/Drop : Steel Pipe, Steel Orb, Screw, GIM47N Card, Fast Ammo Card : GIM47N Card, Oilboyle Card Rare Item : n/a Attack : Rip Laser, (spin punch), Chain Gun Draw : Cure*, Esuna, [Life] Descri. : A yellow big robot with a boxing gloves, like to move its hands Where : D-District Prison, FH- (Balamb arrival at Fisherman's Horizon) NOTE : I think fighting this mechnical beast is no worries. It is very simple for its low attacking power. Rip Laser does damage to one ally and Chain Gun does damage to all allies. Junction Thunder* to Elem-Atk-J to inflicit more damage. Weak against Thunder, Poison has no effect. Info : An older type of Galbadia support weapon. Has laser cannon but mostly punches using steel orbs on both hands. ------------------------------------------------------------------------ MALBORO LV.1-100 HP:1,435-143,500 Taste: Increased morale AP:12 Steal/Drop : Malboro Tentacles, Cursed Spike, Tonberry King Card, Force Armlet, Malboro Card Card : Malboro Card, Tonberry King Card Rare Item : Malboro Tentacles, Force Armlet Attack : Bad Breath, Earthquake, Dissolving Acid, Eerie Sound Wave Draw : Bio, Demi, Quake Descri. : A large green plant with a big mouth and you will hear him laugh before the fight (curly tentacles..) Where : Island Closest to Heaven Island Closest to Hell Esthar- Grandidi Forest (see map below) NOTE : As one of the strongest monsters, this is indeed a tough one. Junction Sleep/Berserk/Pain/Confuse to nullify its Bad Breath (or you have to wait for the counter to stop) Draw and cast Demi [it's 9999 HP damage...]. It's Eerie Sound Wave does damage to all allies. It's Dissolving Acid damge to one ally. Absorbs Poison. Weak against Ice. Info : Uses Bad Breath, which causes all status abnormalities. Be ready with status defenses before fighting it. The Grandidi Forests _______________________________________________________________________ ________________________ / . . . . . . . . . . . \ Legend | .ggggggggCFgggggggggggg \ ggg Grandidi Forests \. ggggggggggg.......... gg| ... mountains | | . . .ggggggggggggggggg.gg| RC Research Center \|_._ . . .gggggggggggggg.gg| LG Lunar Gate T r a b i a | |ggggg . .gggggggggg.g | TP Tears' Point \ | ggggggggggggggggggg / MH Sorceress' Memorial \__/..................../ Hall . . TC . . . . . . . . . . | GL Great Salt Lake | | TC Trabia Canyon | M o r d e d | | P l a i n s | I have been receiving e-mails __| | like where to located the | \. . . . . . . . . . . . .. .| Grandidi Forests. You can't miss | \. . . . . . . . . . .......| it as it is located in northern | \ | part of Esthar. You can only | GL|______________ RC LG | enter it through one of doors | / \ | from Ultimecia's Castle. The area |___/ E S T H A R | | marked "ggg" is the Grandidi | | MH TP| forest itself, you can't really | | | miss it. The island closest to heaven is located northwest of the Grandidi Forests. ________________________________________________________________________ ------------------------------------------------------------------------ RUBY DRAGON LV.1-100 HP:891-89,100 Taste: All systems go! AP:14 Steal/Drop : Fury Fragment, Inferno Fang, Red Fang, Energy Crystal, Ruby Dragon Card Card : Ruby Dragon Card Rare Item : Fury Fragment, Energy Crystal Attack : Breath, Fire*, Meteor, Reflect, (claw swipe) Draw : Fire*, {Aero -> Reflect}, {Meteor}, {Flare} Descri. : A giant red dragon with a large black eye brow, thus forming like a V-shaped horn Where : Island Closest to Hell Centra- Lenown Plains (forests), Serengetti Plains (forests), Lolestern Plains (forests) Trabia Canyon (Laguan's Dream Sequence #4) Esthar- Grandidi Forest, Nortes Mountains NOTE : Considered as the strongest non-BOSS monster. It's Breath packs a punch against all allies and it is non-elemental. It's Claw Swipe does a whooping 2000+ HP damage to one ally. Make use of Vit-J and get it above 100. [Characters with 100 and below will be instantly killed.] Of course HP must be 8000+ and above. Make use of Meltdown, Demi as you can cause more damage to it. Have Firaga to Elem-Def-J, so that it has become an alternate source of regaining HP. Drain ST-Atk-J works fine and it will be better if you get Revive and Recover. Weak against Holy/ Blizzaga. Absorbs Wind/Fire. Doomtrain will be the best GF for the fight. It's weak against the following combos: Meltdown/Doom/Sleep --> Summon Doomtrain to do harvoc! Info : Strong and smart dragon. If enemies are using Reflect. It casts Reflect on itself to mirror the attack. ------------------------------------------------------------------------ ELNOYLE LV.100 HP: 82,000 Taste: Can't AP:18 Steal/Drop : , Energy Crystal (drop only), Elnoyle Card Card : Elynole Card, Catoblepas Card Rare Item : Energy Crystal Attack : Storm Breath, Meteor, Dispel, Holy, Pain, Death, (Claw Swipe), Tail Needle Draw : {Double -> Death}, Pain, Holy Descri. : Similar to Elvoret at Dollet tower in disc 1 except it is dull gray in color. Where : Esthar City- look for Esthar Soldier who answer "Heehehahahehe" [north from the place where you find Odine's laboratory] (Lunar Cry) NOTE : One of most toughest cookies in the game. You can't perform level down or devour it. Simply a strong enemy. You can easily defeat it when your characters are at Level 100, junction 100x Blind to your characters' ST-Atk-J. Can't Level down the monster. Storm Breath does damage to all allies. Make use of Tornado junction to Elem-Atk-J. Weak against Wind. Info : A powerful monster. Uses magic but also uses Tail Needle which causes heavy damage. The map below is the map that is taken from Part I of my FF8 NA FAQ. Head to area marked [6]. BTW, this code may not work for the Japanese version/Import version. ------------------------------------------------------------------------ Esthar City Map. ------------------------------------------------------------------------ ______________________________________________________________________ | |LEGEND | | _ _ _ _ _ | _ _ _ |-------------| | | \ | / | | E Elevator| | | [2]--- [ 1 ]--- [10] | | [] Area | | | E E| | | -- Path | | | | | | | | [3]-- [4] -- [5] [9]-- [11] | | | | | | | | | | | [6]__ | [12] | | | [20]--[17]E________/ \_[7]_____| | | | | |_ ______/ | | | | | | / | | | | | \_ [16]-- [15]-- [14] --[8]----[13] | | | | | | | | [18] [19] | | | | | | | WORLD MAP | | |_______________________________________________________|_____________| [1] It is the main compound of the city, there is a Draw Point here. [Blizzard] Most of them are card players. [2] Left Elevator Junction. Just go to the elevator and pick your destination. To Odine's Laboratory Via Airstation Via Inner Skyway [3] The area with the red pipe of the left. [4] A busy street and you will be able to view the picture of the main city. [5] A path with a yellow travelling duct on the left with the elevator. [6] A busy street with the town folks being dressed in green. *You will find the werid guy in black here!* [7] A street with yellow duct on the right. You will find a draw point [Curaga] [8] The Front Gate of Esthar City, exit to the Rent-A-Car station. Head here after done with your shopping. Right of it is the Esthar Shopping Mall. Here are the prompts: To Presidential Palace To Shopping Mall To Odine's Laboratory Cancel [9] The path heading upwards with intersecting the path below. On the sides were the green pipe and the yellow pipe. [10] Right Wing Elevator Junction. Just go to the elevator and pick your choice. To City Entrance via Shopping Mall via Inner Skyway [11] Screen with the red pipe on the right of the street. [12] Red pipe on the right and a trace of the green pipe. There is a construction works. [13] The Shopping Mall. Refer below for more details. [14] The horizontal street with the "LEFT SIDE" and "RIGHT SIDE" letterings on the pipe. [15] Odine's Laboratory Elevator Junction To Presidential Palace To City Entrance To Airstation Cancel [16] Here you will find a stop for the elevator and the Save Point. [17] The red pipe on the right with the elevator. The left path leads to the Airstation. To Presidential Palace To Odine's Laboratory Cancel [18] Entrance of Odine's Laboratory. Can't enter it yet. A guard prevent you from doing so. There is a Draw Point here. [Quake] [19] The Rent-A-Car Platform. To rent a car, examine the panel and pay 3,500 gil to rent a car. If you want to walk. Stand on the platform, and choose first option to exit the town. There will be an CGI of the elevator platform moving. [20] Esthar Airstation. You will know the usage of it later. E stands for the elevator. ------------------------------------------------------------------------ ______ / 1.2F \________________________________________________________________ ------------------------------------------------------------------------ OTHERS ------------------------------------------------------------------------ OILBOYLE LV.1-100 HP:200-20,000 Taste: ????? AP:10 Steal/Drop : Fuel, Wizard Stone Card : n/a Rare Item : Fuel Attack : Oil, (Grab and Suck), Light Beam, Water Draw : Esuna, Blind, Cure*, Confuse Descri. : White creature with red torso, looks like a mutation or advance version of Blobra Where : Balamb Garden MD Level [NORG's Anger] Ultimecia Castle NOTE : Weak against Fire. Water has no effect. It's Light Beam packs a punch compared to Oil. Both affects only one ally. Info : This creature lives underground. Its slimy body is full of oil. Attacks by splitting oil. ------------------------------------------------------------------------ PROPAGATOR LV.1-100 HP:125-12,500 Taste: n/a AP: 5 Steal : 8x Wizard Stone Drop : Aura Stone, Ultima Stone, Flare Stone, Shell Stone, Protect Stone, Death Stone, Holy Stone Rare Item : n/a Card : n/a Attack : BiteBite, Silence, Blind, Bio, Thunder* Draw : Thunder*, Cure*, Esuna, Life Descri. : 6-10 meter ailen monster Where : Inside Ragnarok (The Space Incident) NOTE : Yeah, no fear.. refer to strategy found in walkthrough Info : A monster living in space ship Ragnarok. Very violent in nature. Attacks anything moves within the ship. ------------------------------------------------------------------------ PuPu LV.1-100 HP:10-810 Taste: n/a AP:0 Drop : Accelerator Rare Item : Accelerator Card : PuPu Card Attack : (none), Elixir Please!, More Elixir Please!, Thank you Draw : Cure*, Fire*, Blizzard*, Thunder* Descri. : Cute alien, can't explain more.. (refer to UFO Sighting Incident for more info.) Where : Balamb - Accauld Plains where Balamb Garden formerly located (must did all the UFO Sighting before this) NOTE : I would recommend you not to kill it as that's the only way to get PuPu Card [which in turns get the Hungry Cookpot.]. Anyway Accelerator can be gotten through another method. Make sure you have aleast 5 Elixirs and a character with Item command. Info : An ailen from other planet. Someone destroyed its UFO and the alien is in need of help. ------------------------------------------------------------------------ UFO? LV.1-100 HP:121-12,100 Taste: n/a AP:0 Drop : Aegis Amulet Rare Item : Aegis Amulet Card : n/a Attack : (none) Draw : Demi Descri. : small blue and white Unindentified Flying Object with a yellow antenna Where : Grandidi Mountain north of Chocobo Holy Region (refer to UFO Sighting Incident in Part II for more info) NOTE : Not a strong foe (even an enemy), Just attack! Info : Unidentified flying object from outher space. ------------------------------------------------------------------------ RALDO LV.1-100 HP:24-2,800 Taste:???? AP:2 Steal/Drop: Magic Stone, Wizard Stone Rare Item : ??? Card : n/a Attack : (claw Swipe) Draw : Fire*, Thunder*, [Protect], Shell Descri. : A small version of Armadodo only with high defensive stats, It is like a solid rock! Where : Balamb Training Center Ultimecia Castle NOTE : Due to its high defensive stats, it will be more advisible to use Magic on it than normal attacks. Info : May look slow due to its stone-like body, but it is actually quite fast, appear in numbers. ------------------------------------------------------------------------ ESTHAR SOLDIER LV.1-100 HP:120-6,000 Taste: n/a AP:1 Steal : Potion, Tent, Hi-Potion Drop : Magic Stone, Potion, Tent, Hi-Potion, Phoenix Down Card : n/a Rare Item : n/a Attacks : Shotgun, (knife strike) Draw : Cure*, Thunder*, Blizzard*, Fire* Descri. : Type 1- Navy blue in color, Its head looks a grasshopper Where : Centra- Excavation Site (Laguna Dream Sequence #2) Lunatic Pandora Research Center (Laguna Dream Sequence #5) Esthar Odine's Labortary (Laguna Dream Sequence #5) NOTE : It just like the G-Soldier in Laguna's Dream Sequence. Junction 100x Bio to your characters' Elem-Atk-J or ST-Atk-J to deal with it. Weak against Poison Info : Esthar Soldier who uses both gun and sword. Shotgun attack can cause major damage. Not a strong enemy. ------------------------------------------------------------------------ ESTHAR SOLDIER LV.1-100 HP: 150-6,500 Taste: n/a AP:1 Steal : Potion, Tent, Hi-Potion Drop : Magic Stone, Potion, Tent, Hi-Potion, Phoenix Down Card : n/a Rare Item : n/a Attacks : Shotgun, (knife strike), Boomerang Sword, Soul Crash Draw : Thunder*, Blizzard*, Fire* Descri. : Type 2- Dark Navy blue in color, Its head looks a grasshopper (cyborg version) Where : Centra- Excavation Site (Laguna Dream Sequence #2) Lunatic Pandora Research Center (Laguna Dream Sequence #5) Esthar Odine's Labortary (Laguna Dream Sequence #5) NOTE : Weak against Thunder, Poison has no effect. The Soul Crush is the move that it uses on Ward and Kiros at Laguna's adventure at the evacuation site. Its Boomerang Sword affects all allies. Junction 100x Thundaga to inflicit more damage on it (of course, use Elem-Atk-J) Info : A cyborg in the form of an Esthar Soldier but far stronger. It only uses physical attacks. ------------------------------------------------------------------------ ELITE SOLDIER LV.1-100 HP:50-3,000+ Taste: n/a AP:2 Steal/Drop: Cottage, Tent, Phoenix Down, Hi-Potion Card : n/a Attack : (Charge), (Double Shot), Thunder*, Potion Rare Item : n/a Draw : Fire*, Blizzard*, Thunder*, {Scan -> Dispel} Descri. : A red soldier of Galbadia with a metallic padding on its shoulder. Where : Dollet Mission, Balamb Arrival at Fisherman's Horizon, Esthar during arrival of Lunatic Pandora, Lunatic Pandora. Galbadia Missile Base, Timber Town NOTE : A stronger G-Soldier. Has quite strong attacks against low level characters. Quite good enemy for storing magic. Weak against Poison. Info : An officer acting together with G-Soldiers, Reflect him first he uses recover magic on other soldiers. ------------------------------------------------------------------------ G-SOLDIER LV.1-100 HP: 50-1,200 Taste: n/a AP:1 Steal/Drop : Potion, Tent, Hi-Potion, Phoenix Down Card : n/a Attack : (Sword Swipe), Fire. Rare Item : n/a Draw : Fire*, Blizzard*, Thunder*, Cure* Descri. : A blue soldier of Galbadia holding a sword Where : Dollet Communications Tower Lunatic Pandora Esthar- arrival of Lunatic Pandora FH- Balamb Garden Arrival at Fisherman's Horizon, Balamb Garden- Garden Crash Galbadia Missile Base NOTE : The basic human enemy, extremely weak. Good for stocking the basic elementals. Weak against Poison. Sleep junctioned ST-Atk-J works well on this guy. Info : G-Soldier that use magic with a sword. Strong enough but nowhere near as strong as any SeeD member. ------------------------------------------------------------------------ GUARD LV.1-100 HP: 50-1,200 Taste: n/a AP: 1 Steal/Drop : Remedy, Hi-Potion, Phoenix Down Rare Item : n/a Card : n/a Attack : (sword swipe), Sleep Draw : Sleep, Silence, Blind, Cure* Descri. : same as G-Soldier Where : D-District Prison NOTE : Weak against Poison. Typically make them sleep before they did so! While they are "sleeping", summon GFs to finish them off! Info : A Prison secruity guard. A Galbadia Soldier that trained in sleep magic to capture escapees. ------------------------------------------------------------------------ PARATROOPER LV.1-100 HP:50-3,000+ Taste: n/a AP:1 Steal/Drop : Remedy, Antidote, Phoenix Down, Hi-Potion Rare Item : n/a Card : n/a Attack : (sword swipe), Blind, Demi, Water, Silence, Reflect, Remedy Draw : Sleep, Blind, Water, Silence Descri. : Similar to G-Soldier, Guard of Galbadia on its green Where : Balamb Garden - The Garden Crash NOTE : These guys are quite dangerous as they could cast Demi, along with dangerous status spells such as Silence. It will be best if you have equipped the Treatment command. Junction 100x Silence or 100x Sleep to ST-Atk-J, could does serious damage against it. Weak against Poison. Info : Soldier assigned to Galbadia Garden. Specializes in sneak attacks. Much stronger than regular Galbadia Soldiers. ------------------------------------------------------------------------ GIM-52A LV.1-100 HP:105-11,000 Taste: n/a AP:3 Steal/Drop : Missile, Running Fire Card : n/a Rare Item : Missile Attack : Micro Missile, Haste, Gatling Gun, Ray-Bomb, (Charge) Draw : Haste, Slow, {Dispel}, {Reflect} Descri. : A blue robot keep moving its hands, looks like Weltall of Xenogears. Where : D-District Prison, Esthar- City (Arrival of Lunatic Pandora) Inside Lunatic Pandora (before Lunar Cry) NOTE : Weak against Thunder. Cast Slow on it and cast Haste on your members and attack! Make use of Thunder Elem-Atk-J Combo. It's Micro Missile does 3/4 damage to one ally. Gatling Gun does damage to one ally. Ray-Bomb does damage to all characters. Info : A Galbadia Machine that attacks with magic and missile. The more advance models uses high powered beams. ------------------------------------------------------------------------ SLAPPER LV 40 HP: 1710 Taste: n/a AP: 3 Steal/Drop : Hi-Potion, Potion, Phoenix Down Card : n/a Rare Item : n/a Attack : (Slap), (teamwork) Draw : Blizzard, [Blizzara], {Blizzaga}, {Water} Descri. : A monster dressed like a hockey player Where : Galbadia Garden (The Garden Crash) NOTE : Pretty a weak monster.... Use Fire Elem-Atk-J Combo. Info : A member of Garden's semi-human ice-hockey club, attacks with speed and teamwork. ------------------------------------------------------------------------ _____ / 1.3 \_________________________________________________________________ ------------------------------------------------------------------------ Important Storylines (!SPOLIERS!), Press Page Down 11 times. ------------------------------------------------------------------------ In RPGs, there are generally important sequences about the game. They may include in differences in gameplay. For example, you will be able to access more areas and thus allow you to have more leisure. If you find along the Monster Besitary, I have shortened the sequences using key words such as "Lunar Cry", "The Garden Crash", etc. Here they are: _____________________________________________________________ / Lunar Cry Incident (Disc 3 onwards, after getting Ragnarok) \_________ ------------------------------------------------------------------------ Upon your jounery to Lunar Base, Rinoa (possessed by the future witch Ultimecia) has freed the Adel (whom is sealed inside the ice chamber..), which causes the Lunar Cry which struck several years ago to occur once again. From the "Realm of Evil", the Lunatic Pandora (which has settled at the Tears Point), absorbs the energy of evil, thus causing the following areas become infested with more powerful, devil-looking monsters. The Lunar Cry has occured once and it forms the Centra Crater where you find the Centra Ruins. Esthar City (the streets of Giant Esthar City) It is on the World Map View. ------------------------------------------------------------------------ Original After Lunar Cry ------------------------------------------------------------------------ Gayla Behemoth Bite Bug Elynole Torama Imp Tutrapod ------------------------------------------------------------------------ Great Plains of Esthar (where you find the building structures of Lunatic Pandora Research Center, Tears Point, Lunar Gate, Witch Memorial Hall) ------------------------------------------------------------------------ Original After Lunar Cry ------------------------------------------------------------------------ Hexdragon Behemoth Mesmerize Torama Bite Bug Imp Caterchipillar Tutrapod Malboro ------------------------------------------------------------------------ _____________________________ / "The Garden Crash" (Disc 2) \_________________________________________ ------------------------------------------------------------------------ At Disc 2, you will experience this sequence where the two Gardens colliding together.. Seifer, Fuijin and Raijin at the other party as they were in search of Ellone. Galbadians start to invade the Balamb Garden along with Paratroopers.. You will start to have a sequence where Rinoa is in life-threatening damage [she is with Zell, coz she wants Squall's ring (with Griver engraved in it.)] Galbadia Garden is also full of monsters too.. the Sorceress generally wants to prolonged the time. ------------------------------------------------------------------------ Monsters (Balamb Garden) ------------------------------------------------------------------------ G-Soldier Elite Soldier SAM08G GIM-52A Paratrooper ------------------------------------------------------------------------ Monsters (Galbadia Garden) ------------------------------------------------------------------------ Jelleye Creeps Death Claw Tri-Face Slapper (only in the hockey fields) ------------------------------------------------------------------------ __________________________________________ / "Balamb Garden's Arrival at FH" (Disc 2) \____________________________ ------------------------------------------------------------------------ After drifting for several days, the Balamb Garden has finally undocked at the FH (also known as Fisherman's Horizons). Squall will be called by Cid Kramer (the headmaster of Balamb Garden) to apologise the Mayor of the incident. At the same time, they have company. It is the Galbadians! They are searching for the mysterious lady Ellone (or The "Sis" mentioned in Squall's Dreams). ------------------------------------------------------------------------ Monsters (Fisherman's Horizons) ------------------------------------------------------------------------ G-Soldier Elite Soldier GIM-72N SAM08G _____________________________________________________ / "Lunatic Pandora's Arrival at Esthar City" (Disc 3) \_________________ ------------------------------------------------------------------------ Things are really getting bad.. Upon leaving from the Lunar Gate, after bid farewell to Squall whom seeks treatment for Rinoa from Ellone, Zell are being assigned to protect the Matron (Edea, well Edea can protect herself anyway, why need him to do that?). As the Lunatic Pandora is once being brought alive from the face of earth and is heading the Tears Point. Zell and his company are to head to the City where they will be brief about the Lunatic Pandora from Dr. Odine. ------------------------------------------------------------------------ Monsters (inside Esthar City) ------------------------------------------------------------------------ G-Soldier Elite Soldier SAM08G GIM-52A ------------------------------------------------------------------------ Monsters (inside Lunatic Pandora) ------------------------------------------------------------------------ G-Soldier Elite Soldier SAM08G GIM-52A Elastoid ------------------------------------------------------------------------ ______________________________________ / "Ultima Weapon Quest" Disc 3 onwards \________________________________ ------------------------------------------------------------------------ Yeah.. the Ultima Weapon is back from FF7.. This Weapon is far one of the strongest in FF8. This weapon has a couple of damaging attacks. It's Light Pillar is indeed a killer (well, Irvine at Level 100 is more a killer ^_^;). After getting GF Bahamut at the Deep Sea Research Center, you will see a hole down the path.. this leads to the basement where Squall can gain access to the Deep Sea Deposit. You need make use of the Reserve Steam Pressure to reduce the crystal that is encovering the Ultima Weapon. Just have Zell, in the party. Head down to the hole. Examine the steam machine located on the left and you will have a short briefing about the scenario. Just do in 2-2-1-1 RSP usage and have Zell to handle the last steam machine (refer to Part II for more details). Upon that you will be able to access to the Deep Sea Deposit and a whole hell of them are awaiting for you... NOTE: Can't ran away... ------------------------------------------------------------------------ Monsters (Deep Sea Deposit) ------------------------------------------------------------------------ Tri-Face Grendel Imp Behemoth Ruby Dragon Iron Giant ------------------------------------------------------------------------ _________________________ / "NORG's Anger" (Disc 2) \_____________________________________________ ------------------------------------------------------------------------ After done with the Missile Base Sequence, Squall and the remainding two characters will head back to Balamb Garden to warn Cid Kramer for the incoming Missiles. (they have been launched..) This time, there are a dispute between the SeeD Cadets and Garden. A co-headmaster of the Garden, known as NORG is very unpleased with Cid (not his managment but the fact that Balamb Garden has been involved with opposition against the Sorceress.) The Garden Faculties along with those Garden cadets that have not been graduated (well, there are some exceptions..) fought against the SeeDs. ------------------------------------------------------------------------ Monsters (Balamb Garden) ------------------------------------------------------------------------ T-Rexaur (hopefully you got Siren..) Bomb Glaccid Eye Caterchipillar Bite Bug Grat ------------------------------------------------------------------------ Monsters (MD System) ------------------------------------------------------------------------ Geezard Blobra Tri-Face Blood Soul Oilboyle __________________________________________ / Laguna Dream Sequences (Disc 1 ~ Disc 3) \____________________________ ------------------------------------------------------------------------ Due to "Sis" Ellone doing, Squall repeatedly have this sequence about the past about this guy known as Laguna Loire (that's my fan favourite!) Generally, you will expect some battle sequences and here is a brief summary about the sequences. Laguna Dream Sequence #1: Laguna and his party on a jounery across the forests in Galbadia. Intend to meet his dream girl, Julia HEARTILLY at the capital city of Galbadia, Deling City (Disc 1) ------------------------------------------------------------------------ Monsters ------------------------------------------------------------------------ Funguar Geezard ------------------------------------------------------------------------ Laguna Dream Sequence #2: Laguna and his party are been instructed to investigate the evacuation site found in Centra. Laguna has a bad feeling about this (well, he bring the wrong map ^_^;, his leg got cramped.. as usual.). Ward and Kiros got injured.. (Disc 1) ------------------------------------------------------------------------ Monsters ------------------------------------------------------------------------ Esthar Soldier Esthar Soldier (cyborg) Gesper Elastoid ------------------------------------------------------------------------ Laguna Dream Sequence #3: Laguna is recovering from his injuries at Winhill where he is attended by Raine, the owner of the Pub. Next he has a job of killing off monsters that invaded Winhill. Ellone is a hot- wanted personal due to her special abilities that allows to transport back to the past and are heavily wanted by the Sorceress Adel (aka. Leader of Esthar). Laguna has to protect her... ------------------------------------------------------------------------ Monsters ------------------------------------------------------------------------ Bite Bug Caterchipillar ------------------------------------------------------------------------ Laguna Dream Sequence #4: Laguna's broke ^_^; He was acting as a knight at Trabia Canyon where he was on the journey to save Ellone.. Kiros are to act as the dragon.. but amusingly enough, a real Ruby Dragon appears. Laguna as a Dragon Slayer! ------------------------------------------------------------------------ Monsters ------------------------------------------------------------------------ Gayla Bite Bug Mesmerize Ruby Dragon (BOSS) ------------------------------------------------------------------------ Laguna Dream Sequence #5: Laguna is finally at Esthar.. but held captive ^_^;. He was at the Lunatic Pandora Research Center. The people of Esthar are pretty upset over Adel's rule and Laguna seems to the best candidate for the position. Now bracing through all dangers, Laguna managed to save Ellone whom was held captive at Odine's Lab. ------------------------------------------------------------------------ Monsters ------------------------------------------------------------------------ Esthar Soldier Esthar Soldier (cyborg) Gesper Elastoid ------------------------------------------------------------------------ Well that's all for the sub-quests. Enough Spoilers? ^_^; _____ / 1.4 \_________________________________________________________________ ------------------------------------------------------------------------ Strategies ------------------------------------------------------------------------ The strategies section are back, so that you gamers can help to reveal some of the top secrets in combat in FF8. If you have one, just feel free to submit to me through e-mail at kangning@mbox5.singnet.com.sg Thanks the following strategies masters, for their awesome strategies! ______ / 1.4A \________________________________________________________________ ------------------------------------------------------------------------ Things that you should know.... ------------------------------------------------------------------------ - Ways to equip commands (refer to basic tutorial found in Part I) - Junction magic to your characters' stats, thus bolstering them up. (refer to Basic Tutorial found in Part I) - Ways to get the spells [refer to GF Mag-RF Menu Abilities such as Triple] e.g. Hi Mag-RF -> Getting Triple Draw Double from Grendel (refer to monster besitary above) and you can get Triple by exchange 5x Double for 1x Triple ______ / 1.4B \________________________________________________________________ ------------------------------------------------------------------------ Miscellaneous Strategies ------------------------------------------------------------------------ Here you will find some of top killer strategies in detail.. These strategies are extremely useful as they help in making life easier for you. ------------------------------------------------------------------------ Defeating Malboros by Qiao2324 Scott Ong (kangning@mbox5.singnet.com.sg) ------------------------------------------------------------------------ Malboros can be defeated! Just meet the following requirements - Berserk, Confuse, Sleep and Death (Pain will be quite good...) - 3x Initiative (c) [Pandemona, Tonberry, Cactaur] - Spd +40% [Pandemona, Cerberus] - Spd J [Cerberus, Pandemona] - Auto Haste [Cerberus] - Aura [gotten from the Draw Points at the borders of Island closest