Digimon World - The Basic Stuff by Hanz24891
Digimon World on SuperCheats.com
				  DIGIMON WORLD
			       	 THE BASIC STUFF
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     DDD  I  GGG  I MM     MM  OO  NN   N	     W    W  OO  RR   L    DDD
     D  D I G     I M M   M M O  O N N  N	     W    W O  O R R  L    D  D
     D  D I G GGG I M  M M  M O  O N  N N	     W WW W O  O RR   L    D  D
     D  D I G  G  I M   M   M O  O N  N N	     W WW W O  O R R  L    D  D
     DDD  I  GGG  I M   M   M  OO  N   NN	     WW  WW  OO  R  R LLLL DDD
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

This FAQ is Copyright to Hanif Ahmed. ©

This FAQ will give a Basic Guide of beginning DIGIMON World and Training and 
provide useful information for other things. This is because, most DIGIMON 
players have forgotten the basic art of raising DIGIMON.

NOTE: DIGIMON names and words relating to the game DIGIMON will be in CaPiTaLs!
(Well most of them anyway) As well as some of the text belonging to this file.

This FAQ is for Personal Use Only and belongs to me, Hanif Ahmed. 
Under NO circumstances, is anyone allowed to steal, borrow, take or use any part
of this FAQ for his or her own FAQ, for Public Viewing, or other types of media, 
or for anything else, on the Internet or in everyday life, without the
permission of the owner, me. You may save this FAQ on to your Hard Drive and you
may print it out, but you are not to distribute it around. Any one wishing to
take parts of this FAQ will have to seek permission from me (Look below for
email address). If you do take parts of this FAQ for your own FAQ, and I have
given you permission, you must leave it exactly as it is typed up here, unless I
have told you to do so. My name must also appear on the page somewhere clearly
stating which section was borrowed.
You may not profit from this FAQ in any way possible (that mean's everyone!).
Violation of this Law will lead to legal action!

If you want to contact me whether it be a question, a typo or a 
submission please email me at:
hanif248@yahoo.co.uk
The SUBJECT should be named DIGIMON WORLD FAQ, and the message should look nice,
no offensive things, I won't reply if it isn't nice, and you won't go on my 
Credits section.
THANK YOU VERY MUCH.

VERSION HISTORY

Written by Hanif Ahmed
Version 1.0	
		Begun this FAQ and posted it. 
Version 1.1	
		Edited some parts and made sure all sections were filled in 
		properly.
Version 2.0	
		Edited and added to	AN EXTRA PART
		Added Section 4.1	HELP ON EVERYDAY LIFE - THE CITY LIFE
		Added New Section 1	THE MAIN THINGS
Version 2.5	
		Just a basic Layout change
		Added some sections and changed some around due to basic
		logic... Decided to change a couple of things because of 
		feedback.
Version 2.51	
		It didn't come out very well on the website. Had to make some
		Major Technical Readjustments. Worked out, eventually.
		The contents stayed mostly the same. Should look better now, and
		easier to read.
Version 2.7
		Re-Opened this FAQ from Final Version to version 2.7.

********************************************************************************
NOTE: If some of the diagrams don't appear properly or aligned, & you have a
scrolling mouse, try holding CTRL and scrolling up and down to ZOOM IN AND OUT!
********************************************************************************

TIP: To get to the Section Faster, press Control (CTRL) and 'F' on your Keyboard 
and type in the Code.

NO.	NAME				CODE	
1)	THE BASICS			BA001
						
2)	START				ST002
						
2.1) 	NEXT 				NE0021	
						
2.2) 	THEN 				TH0022	

2.3)	AN EXTRA PART			EP0023	
						
3) 	HELP ON EVERYDAY LIFE		HE003

3.1)	THE CITY LIFE			HC0031	
						
4) 	HOW TO TRAIN - TRAINING		TR004
						
5) 	TRAINING AREA			TA005	
						
6) 	BATTLES - HOW TO BATTLE		HT006	
						
7) 	HELP DURING BATTLES		HD007	
					
8) 	CARE MISTAKES			CM008	
					
9)	WHAT DIGIMON DO			WD009	
					
10)	TIPS AND TRICKS			TT010

11)	CREDITS AND CONTACT ME		CC011

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
1) THE BASICS - BA001
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
We start with the Basics.
You are a HUMAN. You have been chosen by JIJIMON to save DIGIMON WORLD. You are 
given a DIGIMON as a partner to help you on your task. Your mission is to save 
DIGIMON WORLD by recruiting DIGIMON into FILE CITY, and help defeat the boss at
the end.

CONTROLS - OUT OF BATTLE
X			SELECT COMMAND/TALK/INTERACT/CHOOSE
O			OPEN MENU
TRI			WALK/CLOSE MENU/EXIT/CANCEL
SQUARE			NOTHING
L1			NOT USED
L2			NOT USED
R1			WALK
R2			NOT USED
UP, DOWN, LEFT, RIGHT	SCROLL THROUGH COMMANDS/SCROLL THROUGH ITEMS FROM MENU
START			PAUSE/RESTART A GAME
SELECT			NOT USED

CONTROLS - IN BATTLE
X			CHOOSE COMMAND/CHOOSE ITEM FROM MENU
O			OPEN ITEM'S MENU
TRI			CLOSE MENU/CANCEL
SQUARE			USE FINISHING MOVE WHEN AVAILABLE
L1			CHARGE FINISHING MOVE
L2			NOT USED
R1			CHARGE FINISHING MOVE
R2			NOT USED
UP, DOWN, LEFT, RIGHT	SCROLL THROUGH COMMANDS/SCROLL THROUGH ITEMS FROM MENU
START			PAUSE THE GAME
SELECT			VIEW OPPONENT(S) HP

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
2) START - ST002
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
HERE'S THE DEAL - If you want AGUMON, Choose DAY! 
And if you want GABUMON, choose NIGHT.
We start off with you coming up the elevator to your flat. You find your mum 
isn't home and so you go to your DIGIVICE and you find KOROMON there and he
pulls you in to DIGIMON WORLD. Okay?

You start in FILE CITY. After the talk with JIJIMON head back in. Go to TOKOMON
on the right of JIJIMON (YOUR RIGHT) and collect:  2 Small Recoveries, 3 Meat, 
1 Restore, 1 Bandage and 1 Medicine from him. Then head out. 
Go to TANEMON on the MEAT FARM, by going right and up. He'll explain about the 
meat farm. Head down to the little purple and white DIGIMON YURAMON, he'll talk 
a bit, then head down in to the next screen. Talk to the orange DIGIMON with the
horn called TSUNOMON. After that head back and head left and you'll see a little
TOILET. Always go there when he wants to do POOP. 

Head left and into the next screen: GREEN GYM. Here is the training arena, where
you can raise the DIGIMON'S stats e.g. HP (Hit Points), MP (Magic Points), 
Offence (Power of the Attack), Defence (How well he can block an attack), Speed
(How fast he can execute moves) and Brains (ability to fight with power in
battle with instructions from you). First of all, you need to train all his
stats up as the first fight is against a strong AGUMON. Train his HP to 1500, MP
to 1500, and all other stats to around 100. Use 'Normal' mode as there is a
trick to the 'Bonus Try' that rookies (that's the player) will find hard to
crack.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
2.1) NEXT - NE0021
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Right, after you've met my requirements for your rookie, go down into NATIVE 
FOREST 

Get ready to fight AGUMON, he has 400HP, and you should now either SPIT FIRE 
(AGUMON) or SONIC JAB (GABUMON). Defeat him and he will make the ITEM BANK. Here
you can store ITEMS.EXCELLENT AGUMON IS DEFEATED AND NOW YOU CAN CARRY ON. Head 
back to DIGIMON and Save It on the Battle Machine (ON LEFT) and JIJIMON will 
explain. On the right, there is a little red lump called PUNIMON. Go to him and 
Rest there for an hour if necessary.  

Head back down where you found AGUMON and there should be MEDOKIBETAMON there 
now. They only came during the day. Fighting them will sometimes be useful as 
sometimes they drop Small Recoveries. At night, there are DOKUNEMON there. They
drop VARIOUS. Head to the Next Screen, but near the left, pick up the
DIGIMUSHROOM and near the bottom right (there is a MODOKIBETAMON NEAR THERE!)
there is also one, pick it up.Head to the next screen (bottom left). Here you'll
find your self at the edge of MT. PANORAMA, pick up a DIGIMUSHROOM if it's there
and go down to the next screen. It's a big place so be careful, avoid the
DIGIMON and go through the Bottom RIGHT exit. Here go forward, and you'll see a
Yellow Bug there. Go on the Side of it or near it and Press 'X'. He'll say he's
hungry, give him a DIGIMUSHROOM and prepare to fight (900 HP) and Win.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
2.2) THEN  - TH0022
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
What KUNEMON does in the City is well... nothing! But he does make a shortcut to
DIGIMON Bridge by eating the weeds and plants away. So you know have a shortcut 
and it's still your first day! Now head Right and Down and go the next screen 
where there's nothing there and so head down again. It should be around Late 
Afternoon Now (the needle is at the red section or just below it). Enter 
COELA POINT. Go southeast and there should be a shadow in the sea moving, answer
his question and get across to...

TROPICAL JUNGLE.
YES! Welcome to TROPICAL JUNGLE where you can get necessary DIGIMON for your 
campaign! Instead head left into the next screen and into DIGIMON Bridge where
as he sees it he will say something like " OH IT'S FIXED" and hurry across it
back, avoiding all the DIGIMON and back to NATIVE FOREST. Now, remember KUNEMON
ate those plants; there should a gap there on the other side of DIGIMON Bridge.
Go through there and into FILE CITY. Head up and rest and save at the Machine
and talk to JIJIMON. 

Now quick, have a rest IF necessary and head back down that path and near
DIGIMON BRIDE again and head back down to KUNEMON'S BED. Now there's a little
RUMOUR going around that if you sleep in KUNEMON'S BED as a IN-TRAINING DIGIMON, 
there's a 50% chance that it might DIGIVOLVE in to a KUNEMON, which is the only 
DIGIMON you can't get normally through an egg.

Watch out now as there are REDVEGIEMON there now so, dodge them and go towards
THE SOUTH WESTERN (The one we didn't go down before!) exit and into the next
screen.
Go right and into the next Screen. Go forward and you'll see a stack of flowers 
and there's a pretty obvious one there that is disguising it self as a flower. 
Keep talking to her and she'll eventually fight you. She's PALMON! With 900 HP.
Defeat her with ease. She will upgrade the Meat Farm and will give you 3 Giant 
Meat each day. Head back to File City and save and Sleep. THAT'S THREE DIGIMON 
ON YOUR FIRST DAY! Your prosperity rate should be 3 now.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
2.3) AN EXTRA PART - EP0023
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
You have just got PALMON, AGUMON and KUNEMON to the CITY, now I will tell you
how to get DRIMOGEMON. First, train up all your stats and if the PARAMETERS meet
to a specific DIGIMON, let it DIGIVOLVE to a CHAMPION (FIGHT SOME DIGIMON AS
WELL AS TRAIN). So, you've got a CHAMPION, here is my recommended STATS for that

CHAMPION:
NAME		STAT	
HP: 		2,000	 -	3,500
MP: 		1,500     -	3,000
OFF:		  200     -	  300
DEF:		  150     -	  250
SPEED:		  200     -	  300
BRAINS:		  200     -	  250

You don't need to have these exact stats, just close to them. Moving on, by now 
your DIGIMON should now at least 2 ATTACKS he has LEARNT from other DIGIMON. If 
not, he should at least know SPIT FIRE and/or SONIC JAB.

So we've got that sorted, time to get DRIMOGEMON.
Head down to the screen below GREEN GYM.

NATIVE FOREST
Go down and into the next screen. Here take the south-eastern route (not the
southern). 
DRILL TUNNEL ENTRANCE. 
Go inside. 
DRILL TUNNEL. 
If your PARTNER is a FIRE type, he should love this place and if he's WATER  type, 
he shouldn't like it so much. Head down to the next screen, passing the DIGIMON 
with the club over his head, called GOBURIMON. Now, head over the plastic bridge 
on the left, avoiding the 3 GOBURIMON'S and into the next screen.
Here you should see, a DRIMOGEMON going crazy because of the heat, go fight him.
After fighting him, leave that area and go on the screen on the right, passing 
the GOBURIMON'S again. Here is a great place to get some BITS! He will give you
500 bits and boosts some stats as well. Do a job for about 2 days and then he
should breakthrough, here you will fight MERAMON. He has about 2000HP. Defeat 
him, as he is trying to destroy the area. A DIGIMON, with the stats I mentioned 
above, should be used, but high SPEED is recommended. After defeating him he 
will join the city as a COOK, and open the 'RESTAURANT'. Collect the stuff from
the computers and head down till you go to the next screen and down again to the 
next screen. Now there should be DEMIMERAMON left in that area, little balls of
fire that is DIGIMON, they are harmless. Head towards the screen you came from
and head down. You shall find them there. They are quite friendly, and one of
them trades a MERAMON card with you if you have it. Go to the PC's and collect
the items. Head back towards where you first see the DEMIMERAMON and head down.
You should find DRIMOGEMON still digging. Come back a couple of days later, the
path to  GEAR SAVANNAH should now be open. When it is open, talk to the
DRIMOGEMON there and he should join the city. He opens the TREASURE HUNT. Very
useful, for DIGIVOLUTION ITEMS and stuff for cheap.

The other DRIMOGEMON (the one who's always digging), should be handy after 45 
prosperity points and I think the other one is useless.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
3) HELP ON EVERYDAY LIFE  - HE003
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
So, you require help on everyday DIGIMON life? Okay, 

BITS
The Currency in DIGIMON WORLD. You can collect bits by fighting, selling things, 
doing jobs and some other ways. You need BITS to get around DIGIMON WORLD.

FEEDING
When your DIGIMON wants to eat, he will tell you through a speech bubble over 
his head which shows: A piece of meat being bitten by a DIGIMON (doesn't show
the DIGIMON, just the meat loosing meat leaving the bone). Give him a MEAT, 
GIANT MEAT,SIRLOIN, DIGIMUSHROOM and loads of other foods such as
DIGIFISH that are available (that's not the name).

POOP
When your DIGIMON wants to poop, he will tell you through a speech bubble over 
his head which shows: A POOP symbol. Take him to the toilets or give him a
PORTABLE POTTY. If he doesn't take the PORTABLE POTTY, scold him and then try it
again (it should raise his discipline).

TIREDNESS
When your DIGIMON is tired, he will tell you through a speech bubble over his 
head which shows: Tear Drops. Take him to PUNIMON in JIJIMON'S HOUSE or when the 
house is upgraded, take him to CENTAUR CLINIC (WHEN CENTARUMON IS IN THE CITY).

SLEEP
When your DIGIMON wants to sleep, he will tell you through a speech bubble over 
his head, which shows: Z's. A bunch of Z's will appear. Press the CIRCLE menu
and select 'SLEEP'. You can SAVE + SLEEP or just SLEEP.

ILLNESS
When your DIGIMON is ill, he will tell you through a speech bubble over his head 
which shows: a SYRINGE (INJECTION)? Give him a MEDICINE or take him to CENTAR 
CLINIC (WHEN CENTARUMON IS IN THE CITY).

WOUNDED
When your DIGIMON is wounded, he will tell you through a speech bubble over his 
head which shows: a Bandage. Give him a Bandage or take him to CENTAR CLINIC 
(WHEN CENTARUMON IS IN THE CITY)

MORE INFORMATION AVAILABLE ON THIS ON THE CARE MISTAKES SECTION

FOOD 
DIGIMUSHROOM
They increase a DIGIMON'S Weight (pounds or grams. Pounds seem like the logical 
choice...) by 1. They can be found almost anywhere in the DIGIMON World except 
for TRASH MOUNTAIN, FACTORIAL TOWN, MT. INFINITY and inside places.

HAPPYMUSHROOM
Increases a DIGIMON'S happiness, but risky as it can make him ill. Found in 
Native Forest and other places.

DELUXEMUSHROOM
Increases stats of a DIGIMON can be found rarely in NATIVE FOREST and 
sometimes in OVERDELL.

ICEMUSHROOM (Zakaria & RajZ)
Increases DISCIPLINE greatly. Found mainly in FREEZELAND. Rare.

MEAT
Increases a DIGIMON'S weight by one pound

GIANT MEAT
Increases a DIGIMON'S weight by two pounds

SIRLOIN
Increases a DIGIMON'S weight by three pounds and cures TIREDNESS for one hour.

DIGIPINE (Zakaria & RajZ)
Reduces DIGIMON'S WEIGHT. Can be found near GREAT CANYON TOP AREA, and GREAT 
CANYON.

DIGIANCHOVY
Raises weight by 1

DIGITROUT
Raises weight by 2

BLACK TROUT
Raises weight by 2 and increase all STATS by one.

DIGICATFISH
Raises weight by 3

DIGISEABASS
Raises weight by 4 and fully recover HP and MP (FOR ULTIMATES, IT ALSO INCREASES 
LIFE SPAN).

BLUE APPLE
Increases HAPPINESS GREATLY. Can be found in NATIVE FOREST.

There are 28 different Items of food in the DIGIMON WORLD. Ask NINJAMON for more 
information after you have got him to the city.

LIFE SPAN
CHAMPION DIGIMON can live up to the age of 14 (15 if you’re good), if it has 
DIGIVOLVED into an ULTIMATE naturally, it'll be around 20, 23. They're age goes 
up by one every day. Give an ULTIMATE a DIGISEABASS in order to increase it's 
LIFE SPAN. Catch it by using a SUPERROD from DRAGON EYE LAKE (GET AMAZING ROD 
FROM SHOGUNGEKOMON [VOLUME VILLA, GEKO SWAMP])

PROSPERITY RATE
Your Prosperity rate is the level of your City when you recruit DIGIMON.
ROOKIE DIGIMON 			 	PROSPERITY RATE + 1
CHAMPION DIGIMON			PROSPERITY RATE + 2
USELESS CHAMPION DIGIMON 		PROSPERITY RATE + 1
ULTIMATE DIGIMON	 		PROSPERITY RATE + 3

Prosperity Rate is absolutely necessary as it unlocks things e.g. at 15 PR, 
GREYMON comes to you and challenges you as soon after you talk to JIJIMON, and
at 50, AIRDRAMON fights you and MT. INFINITY is unlocked.

TAMER LEVEL
Your TAMER LEVEL tells you how well you are at raising DIGIMON. Ways of increasing
it are:
1) 	Making a DIGIMON DIGIVOLVE with EXACT PARAMETERS into a CHAMPION
2) 	DIGIVOLVING into an ULTIMATE naturally (SINCE YOU NEED TO HAVE EXACT 
	PARAMETERS IT GOES UP ANYWAY!)
3) 	Finishing the Game
There are loads of other too... (Check back for more...)

DEATH AND FADING AWAY
There are differences between when a DIGIMON DIES and FADES AWAY

DEATH
When he is dead, it means he has died not from a natural cause, but from losing 
3 LIVES in a battle, sickness or bad health (NOT VIRUS METER). When he is dead,
he will take with him 1, 2 or 3 moves from the BATTLE CHART. He will start off
with fewer moves then your last DIGIMON, but I think with a clean VIRUS METER, 
because he does not inherit the other DIGIMON'S ABILITIES and an EGG is chosen
at random for you.

FADES AWAY
When he FADES AWAY, he has died from a natural cause and everything is passed 
on,all your moves and your VIRUS METER to. You are then able to choose a egg
from the 4 EGGS they show you.


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
3.1) HELP ON EVERYDAY LIFE - THE CITY LIFE - HC0031
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
______________________________
|&&&&&&&&&&&  4 4 4   __8__|7| 	<-- Here's a PICTURE of FILE CITY.
|&&5 5 5|          _  __8__|7|	1)  	THE TOILET
|&&5 5 5|        6| ||~~~~~~~~	2)  	ITEM BANK (AGUMON)
|&__5 __| __     6|_||___~~~~~	3)	JIJMON'S HOUSE
||1 ||2 ||3 |    6|_||_9_~~~~~	4)	TREASURE HUNT (DRIMOGEMON)
||1_||2_||3_|   |10  |~~~~~~~~	5)	MEAT FARM (EXPANDS TWICE!)
|               |10  |~~~~~~~~	6)  	WHERE DIGIMON HANG OUT...
|&&___________&&|10__|~~~~~~~~	7)  	ENTRANCE TO MT. INFINITY (AFTER 50 
					PROSPERITY POINTS)
				8)  	WATERFALL - BECOMES BRIDGE AFTER MT. 
					INFINITY IS UNLOCKED
				9)  	WHAMON'S PORT - (WHAMON)			
				10) 	BIRDRAMON'S PORT - (BIRDRAMON)
				~)	THE SEA
				&)	TREES/PLANTS

1) 	When your DIGIMON wants to do POOP bring him here (DUH)
2) 	Store ITEMS here
3) 	JIJIMON'S house - he gives you information and come and save here.
4) 	Pay DRIMOGEMON 1000 or 5000 bits to look for Items
5) 	Meat Farm, get Meat from here. 3 MEAT when TANEMON is there or five when 
	he's happy, 3 GIANT MEAT when PALMON is there or five when she's happy 
	and 3 SIRLOINS when VEGIEMON is there or five when he's happy too. He 
	also sells SUPPER CARROTS and HAWK RADISHES
6) 	TANEMON and PALMON hang out here, RAIN PLANT grows here on DAY 15.
7) 	Entrance to Mt. Infinity
8) 	Waterfall or Bridge
9) 	WHAMON'S Port. Takes you to Secret Beach Cave or Factorial Town for Free
10) 	BIRDRAMON'S Port- Takes you anywhere for a Price...
			 
      _
 ____/|\_____
|&111 | 2222&| <--THE CITY AREA 2 - DIGIMON TOWN
|1111   22222| 		1)	ITEM SHOP - EXPANDS AND OPENS SECRET ITEM SHOP
|1111   22222| 		2)	RESTAURANT 
|1111   22222| 		3)	CENTAR CLINIC - CENTARUMON'S CLINIC
<-   000   &-> 		4)	GREYMON'S AREA
<-   000    ->
|3333   44444| 		%)	RUBBISH		
|3333   44444| 		0)	FOUNTAIN / STATUE	
|3333   44444| 			<-OR -> - DIRECTION TO NEXT SCREEN
|&333%&%44444|		&%)	TREES/PLANTS/RUBBISH

1)	ITEM SHOP - Buy item's from here. All RECOVERY ITEMS come out as more 
	DIGIMON are recruited to the ITEM SHOP. Expands when about 3 or 4 
	DIGIMON run the shop.
2)	Come here to buy food for your DIGIMON, more food will come out as more 
	DIGIMON are recruited to the RESTAURANT. The food also changes STAT. 
	£XP€N$IV£ TA$T£... 
3)	Clinic opens when CENTARUMON is recruited to the CITY. Cures TIREDNESS, 
	SICKNESS and WOUNDS. 
	Also sells MEDICINES and BANDAGES. Gives you 'APPARENT' discount every 
	time you use his service.
4)	After you get 20 PROSPERITY POINTS, GREYMON comes and challenges you to 
	a fight. WIN. Opens an ARENA. The more the DIGIMON in the CITY or joined 
	the ARENA the more available Contests.
&%)	TREES/PLANTS/RUBBISH - Trees, Plants or some electronic parts that are 
	rubbish.
0)	After the CITY expands, the fountain is made active. And after you have 
	completed the game once, a STATUE of you is placed in the centre.


 __
|9*|_________
|DAY 1YEAR 2| This is the CIRCLE MENU. 
| _   _   _ |	1)	THE DAY
||3| |4| |5||	2) 	THE YEAR
| _   _   _ |	3) 	YOUR ITEMS
||6| |7| |8||	4) 	YOUR DIGIMON'S STATUS
|___________|	5) 	YOUR STATUS
		6) 	PRAISE YOUR DIGIMON
		7) 	SCOLD YOUR DIGIMON
		8) 	SLEEP (ONLY WHEN HE WANTS TOO)
		9*) 	WHEN YOU HAVE A FISHING ROD, THE FISHING MENU APPEARS AT 
			DRAGON EYE LAKE.

1) 	What day it is
2) 	What year it is
3) 	Your Item's are stored here and what you have with you (expand it with a 
	DIGITAL KEYCAHIN and a XENOTYPE KEY CHAIN from NANIMON)
4) 	Your DIGIMON'S STATUS. You can select his moves and check his parameters
5) 	Your status. Check your Bits, Time Playing, Medals, DIGIVOLUTION Chart, 
	and DIGIMON
	Cards and whatever you want to do. 
6) 	Make him happier but his discipline will go down.
7) 	Make him angrier but his discipline will go up.
8) 	Sleep. When he wants to Sleep, Press Here. You can just SLEEP + SAVE or 
	SLEEP
9*) 	When you have a Fishing Rod, the 'Fishing' Menu will be active only at 
	DRAGON EYE LAKE. 
	Information about Fishing at DRAGON EYE LAKE is available at DRAGON EYE 	
	LAKE.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
4) HOW TO TRAIN - TRAINING - TR004
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Now on to TRAINING. Here's the deal, if you want to get good in the DIGIMON 
World, you have to get good at 'BONUS TRY'.

Go to GREEN GYM in order to train. There are two different training options 
available, 'NORMAL' and 'BONUS TRY'.
Every thing is based on your (what I like to call) DEFAULT STAT RISE.
For every different DIGIMON, a different amount of stat will go up for each 
different training. (READ TRAINING AREA BELOW FOR MORE INFORMATION)

RULES OF NORMAL
In NORMAL, you train for an HOUR in DIGIMON TIME, and your DEFAULT STAT RISE is 
added on to your MAXIMUM STAT. 

RULES OF BONUS TRY
1) 	YOU HAVE ONE HOUR TO TRY AND GET THREE MATCHING SYMBOLS IN A ROW
2) 	E.G. IF YOUR TRAINING IN HP, AND YOU GET THREE HEARTS, FOUR TIMES YOUR 
	DEFAULT HP 
	RISE WILL BE ADDED TO YOUR STATS.
3) 	IF YOU’RE TRAINING IN MP AND YOU GET THREE PURPLE CIRCLES, FOUR TIMES 
	YOUR DEFAULT 
	MP RISE WILL BE ADDED TO YOUR STATS. AND THE SAME WITH REST.
4) 	DANGER! IF YOU FAIL TO GET 3 OF THE SAME, THEN HALF OF THE DEFAULT STAT 
	RISE WILL
	BE ADDED TO YOUR STATS.
5) 	AND HERE'S THE GREAT ONE! IF YOU MANAGE TO GET THE 'POOP' SYMBOL ON ALL 
	3 OF THEM, 
	THEN -
	HP AND MP - 	RISE BY 800, 900, 999 OR 1,000 (THEY DO VARY!)
	REST OF THEM- 	RISE BY 80, 90, 99 OR 100 (THEY DO VARY!)

WARNING - Use this only if you have a strategy for 'BONUS TRY' and no other 
time. Just stick to 'NORMAL'.

When training, you have got to remember to give your DIGIMON about a 2 second 
break after training to check if he wants anything or just simply go to his menu
and check there BUT!
It usually takes about 2 seconds to appear first. If he wants to do poop, take 
him to the toilet, if he wants to rest, REST! And the rest...

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
5) TRAINING AREA - TA005
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
__________
|11    22|
|11    22|
|   33   |
|44      |
|      66|
|55______|


1) 	BRAINS (LIGHT BULB) - BOOSTS MAX BRAINS. By training his brains, he can 
	learn more battle moves ALSO BOOSTS - MAGIC POINTS (MP)

IMPORTANT INFORMATION REGARDING BRAINS. When training BRAINS, you can learn some 
BATTLE COMMANDS and moves.
Here are the BATTLE COMMANDS you can learn.

NAME		STAT		EFFECT
AUTO	   	AUTOMATIC  	Always there. Do anything you want.
				
ATTACK      	100 BRAINS  	Attack the current SELECTED OPPONENT with the 
				STRONGEST move selected. 
				
MODERATE  	200 BRAINS  	Attack with Calm, Run and Attack, or just run 
				away. 
				
DISTANCE     	300 BRAINS  	Move away from the opponent, also defends. 
				
CHANGE TARGET 	300 BRAINS  	Switch opponents if multiple battle. 
				
DEFEND      	400 BRAINS  	Defends against an opponent's move. HIGH 
				DEFENSIVE POWER
								
ENABLED TECH  	500 BRAINS   	Select, which move to use MANUALLY. 
				
RUN AWAY  	AUTOMATIC  	Always there. Runs away from battle. EXCEPT BOSS
				BATTLES! 
				
Very rarely, you can learn some new moves for your DIGIMON to use. 
Look in the BATTLE Section for more information on how they will appear.

2) 	MAGIC POINTS (MP) (PURPLE AND WHITE CIRCLE) - BOOSTS MAX MP. 
	The More MP, the more moves you can execute. Restore it with MP 
	Floppies. (ESSENTIAL IN ALL BATTLES)
	ALSO BOOSTS - DEFENSIVE POWER


3)	SPEED (PINK AND YELLOW ARROWS) - BOOSTS MAX SPEED. 
	The higher the speed the quicker you can attack the opponent with a 
	charged up move. E.g. Powerful Moves take a lot of time to charge, so
	999 SPEED equals INSTANT ATTACK. (ESSENTIAL FOR BOSS BATTLES!)
	ALSO BOOSTS - HIT POINTS (HP)

4) 	DEFENSIVE POWER (BLUE CIRCLE, YELLOW SPARK) - BOOSTS MAX DEFENCE. 
	The higher the Defensive Power the better you can withstand or defend 
	from attack therefore resulting as less damage inflicted upon your
	DIGIMON. (ESSENTIAL IN ALL BATTLES)
	ALSO BOOSTS - BRAINS

5)	OFFENSIVE POWER (RED EDGED CIRCLE, WITH WHITE SHARDS OF GLASS) - 
	BOOSTS MAX OFFENCE. 
	The higher the Offensive Power, the stronger your DIGIMON'S attack is, 
	thus resulting  in a more powerful attack. (ESSENTIAL IN BOSS BATTLES)
	ALSO BOOSTS - SPEED

6)	HIT POINTS (HP) (HEART) - BOOSTS MAX HP. 
	The higher the HP, the longer your DIGIMON will survive in Battle. 
	(ESSENTIAL IN ALL BATTLES)
	ALSO BOOSTS - OFFENSIVE POWER

There are some Item's that can boost Training Effect. They are:
NAME			FROM			PRICE		BOOSTS
SUPPER CARROT		Buy from VEGIEMON     	500 Bits	HP, SPD AND OFF
HAWK RADISH		Buy from VEGIEMON     	500 Bits      	MP, BRS AND DEF
TRAINING MANUAL		Buy from PIXIMON      	50,000 Bits    	BOOST FOR ALL
DIGIPINE     		Anywhere     		FREE		ALL
BLACK TROUT		Fishing      		FREE		ALL + 1 

NOTE - Any BOOST ITEM that you’re DIGIMON has to eat in order for it to work, 
its effect will last until you have fed your DIGIMON something to eat.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
6) BATTLES - HOW TO BATTLE - HT006
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
To get in a Battle just touch a DIGIMON (DUH).
When you are battling there are many things you can do. (READ TRAINING BRAINS 
FOR MORE INFO)
You can have the Commands
NAME		STAT		EFFECT
AUTO	   	AUTOMATIC  	Always there. Do anything you want.
				
ATTACK      	100 BRAINS  	Attack the current SELECTED OPPONENT with the 
				STRONGEST move selected. 
				
MODERATE  	200 BRAINS  	Attack with Calm, Run and Attack, or just run 
				away. 
				
DISTANCE     	300 BRAINS  	Move away from the opponent, also defends. 
				
CHANGE TARGET 	300 BRAINS  	Switch opponents if multiple battle. 
				
DEFEND      	400 BRAINS  	Defends against an opponent's move. HIGH 
				DEFENSIVE POWER
								
ENABLED TECH  	500 BRAINS   	Select, which move to use MANUALLY. 
				
RUN AWAY  	AUTOMATIC  	Always there. Runs away from battle. EXCEPT BOSS 
				BATTLES!


These are the commands you can have in battle. As you can see, you need to have 
a certain amount of brainpower to use these moves. There is also something in
battle called the FINISH meter.

FINISH METER
Every DIGIMON in the DIGIMON WORLD has a FINISHING MOVE, which in turn is 
stronger than any other attack they possess. And also the higher up the
generation the better the attack. 

E.G.
NAME		TYPE			FINISHING MOVE		DAMAGE
AGUMON 		FIRE			PEPPER BREATH		89
GREYMON		FIRE, BATTLE		MEGA FLAME		196
METAL GREYMON	FIRE, BATTLE, MECH    	GIGA SCISSOR CLAW    	215

BASIC
When using the FINISH METER, you have to press the SQUARE button continuously or 
once, and soon a yellow wall will surround the DIGIMON using the attack. The
best time to use it is straight after the opponent attacks as he is close-by and
the DIGIMON requires him to be close-by when he attacks. When a FINISHING MOVE
is hitting you, you will stay still for about 10 seconds as he charges up his
attack (we'll move on to that), and also, THERE IS NO WAY TO DEFEND AGAINST A
FINISHING MOVE!

CHARGING A FINISHING MOVE
When you are using your FINISHING MOVE and the yellow wall appears, there is 
ONLY ONE THING YOU SHOULD DO! And that is... 
PRESSING L1 AND R1 AS FAST AND RAPIDLY AS YOU CAN! Yes! And, by doing this you 
will fill-up the bar on top of your DIGIMON and hit the opponent with more than 
DOUBLE, yes that's right, MORE THAN DOUBLE than your original attack strength. I
think my strongest was 2,000 with METAL GREYMON'S GIGA SCISSOR CLAW.

STOPPING A FINISHING MOVE
You can stop a FINISHING MOVE, only at one moment. If your DIGIMON attacks the 
opponent or releases its attack just as soon as the opponent summons its wall to
charge his attack. 
THIS RARELY HAPPENS, and can happen to you too!

STRATEGIES - A GOOD WAY TO BATTLE
When battling, you should always have a strategy, a new strategy for a new 
DIGIMON. Currently (while writing this FAQ), I have METAL GREYMON, and I have a
strategy on how to battle with him. First of all, keep your strategies simple,
they should be easy to understand by someone else. Second of all, always keep a
back-up strategy in case one fails.

My Main Strategy is:
1) 	DEFEND FIRST, THEN ATTACK AFTER THE OPPONENT HAS ATTACKED AND DEFEND 
	AGAIN.

My Back-Up Is:
2)	IF ALL FAILS... KILL THE DIGIMON WITH GIGA SCISSOR CLAW!
	I've never had to turn to my Back-Up plan with MG, even against 
	MACHINEDRAMON (last DIGIMON).

THE BATTLE COMMANDS		(LOOK IN THE TRAINING SECTION FOR MORE INFO.)

  _     _     _     _		1) 	AUTO 		ALWAYS THERE	YELLOW F
 /1\ _ /3\ _ /5\ _ /7\ _      	2) 	ATTACK      	100 BRAINS	RED F 
 \1//2\\*//4\\5//6\\7//8\   	2*) 	ATTACK 1      	500 BRAINS	1ST ICON
    \*/   \*/   \6/   \8/   	3) 	MODERATE     	200 BRAINS	BLUE F
				3*) 	ATTACK 2      	500 BRAINS	2ND ICON
				4*)	ATTACK 3      	500 BRAINS	3RD ICON	
				5)	DISTANCE     	300 BRAINS	GREEN F
				6)	CHANGE TARGET	300 BRAINS	EYE
				7)	DEFEND		400 BRAINS	GREY F
				8)	RUN AWAY     	ALWAYS THERE	BLUE MAN 

Number 2 and 3 are replaced with 2* and 3* and 4* appears also when it is 
replaced. It appears when you have around 400-500 Brain Power.
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
7) HELP DURING BATTLES - HD007
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
RECOVERIES - Recovers HP and MP of DIGIMON.
NAME			EFFECT
SMALL RECOVERY		Recovers a DIGIMON'S HP by  500 points
MEDIUM RECOVERY		Recovers a DIGIMON'S HP by 1500 points
LARGE RECOVERY		Recovers a DIGIMON'S HP by 5000 points
SUPER RECOVERY		Recovers a DIGIMON'S HP by 9999 points

NAME			EFFECT
MP FLOPPY  		Recovers a DIGIMON'S MP by  500 points
MEDIUM MP  		Recovers a DIGIMON'S MP by 1500 points
LARGE MP  		Recovers a DIGIMON'S MP by 5000 points

Some FLOPPIES have Special Effects
NAME			EFFECT
PROTECTION FLOPPY	Protects a DIGIMON from Status Change (more below)
VARIOUS			Recovers a DIGIMON from a status effect (more below)
RESTORE			Recovers a DIGIMON back from a KNOCKOUT COMA and 
			recovers half HP
SUPER RESTORE		Recovers a DIGIMON back from a KNOCKOUT COMA and 
			ASPHYXIATION and recovers full HP

Some FLOPPIES have the power to recover more than one stat at a time.
NAME			EFFECT
OMNIPOTENT FLOPPY     	Recovers Half HP and MP (current not total) and cures 
			status change.
DOUBLE FLOPPY  		Recovers 1500 HP and MP.

There are also some foods that have special effects.
DIGISEABASS 		Recovers full HP and MP and Life Span grows 
			(ONLY ON ULTIMATE DIGIMON) DANGER OF SICKNESS
ORANGE BANANA		Recovers HP and MP
VITAMIN C    		RARE! Reduces FATIGUE (TIREDNESS) HAPPINESS and 
			DISCIPLINE go up.

Some CHIPS can PERMANENTLY change a STAT by feeding it to a DIGIMON.
NAME			EFFECT		+ STAT
HP CHIP			HP 		+ 500
MP CHIP			MP 		+ 500
OFFENCE CHIP		OFFENCE    	+  50
DEFENCE CHIP		DEFENCE    	+  50
QUICK CHIP		SPEED 		+  50
BRAIN CHIP		BRAIN 		+  50

There are also some DISKS that only change a stat TEMPORARILY in a Battle.
NAME			EFFECT
OFFENCE DISK		RANDOMLY BOOSTS OFFENCE 
DEFENCE DISK		RANDOMLY BOOSTS DEFENCE
HISPEED DISK		RANDOMLY BOOSTS SPEED
BRAIN DISK		RANDOMLY BOOSTS BRAIN (RARE)
OMNIPOTENT DISK		BOOST ALL STATS RANDOMLY EXCEPT FOR HP AND MP

There can also be 'S. DISKS'. They are a Super Version of the Above 
Ordinary Disks. They greatly boost the stat.

MEDICINE AND BANDAGE
Medicine Recovers a DIGIMON'S Sickness. They can be found or bought from 
CENTARUMON who opens a clinic when he comes to the city. You can also buy
bandages from him they heal wounds from long battles and some sickness. 

STATUS CHANGES
When a DIGIMON'S Status is changed, there is something different about him. The 
4 STATUS CHANGES are:

LIQUID CRYSTALLISATION
PARALYSATION
CONFUSION
POISON

LIQUID CRYSTALLISATION is when your DIGIMON is reduced to 2D Pixels on the TV 
Screen. He will attack faster but much weaker. NO DEFENCE AVAILABLE!!!

PARALYSATION
When a Yellow Cylinder Wall rotates around your DIGIMON preventing him from 
attacking, moving, defending and obeying commands. It is temporary and only for
about 10 seconds. It can increase based on the type of opponent and the power of
the move. 

CONFUSION
Confusion is when Red Question Marks appear on top of the DIGIMON'S head. He is 
confused and uses any attack he wishes anywhere. He may still defend if the
option is available on your commands and if he has high discipline.

POISON
You get poisoned from mainly EARTH attacks such as 'DANGER STING' 'POISON CLAW' 
and 'POISON CLOUD'. A Purple Blob appears on top of the DIGIMON'S head and
slowly reduces your HP. The higher the generation (ROOKIE, CHAMPION, ULTIMATE)
the higher the HP loss. Your DIGIMON walks around when he is poisoned.

All STATUS CHANGES are gone after the battle has ended, but he may be left ILL,
or WOUNDED.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
8) CARE MISTAKES - CM008
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
CARE MISTAKES are mistakes that you have made on the caring and raising of your DIGIMON. 
They are:

NO.	CARE MISTAKE		EFFECT
1)	NOT FEEDING		WEIGHT GOES DOWN AND HAPPINESS AND DISCIPLINE 
				GOES DOWN
2) 	POOPING ON GROUND    	VIRUS METER GOES UP AND HAPPINESS AND DISCIPLINE 
				GOES DOWN
3)	NOT RESTING		TIREDNESS GOES UP AND HAPPINESS AND DISCIPLINE 
				GOES DOWN
4)	NOT SLEEPING		LIKELY TO GET SICK AND HAPPINESS AND DISCIPLINE 
				GOES DOWN
5)	MAKE HIM ANGRY		DISCIPLINE GOES DOWN AND MORE SELFISH


NO.	MORE INFORMATION
1) 	A DIGIMON will ask to be fed for about 3 hours in a row maximum and 
	1-hour minimum.
2) 	A DIGIMON will hold its poop for about an hour before it releases it. 
7	(There's a rumour going around that after you get SUKAMON [TRASH 
	MOUNTAIN] to the CITY and you SLEEP in front of him, the ability to
	hold your poop increases.)
3)	If you stop resting and you carry on training, your stat, after 3 hours 
	or so, will only go up by 1.
4)	SAME AS ABOVE as well as getting Sick.
5)	You can make him angry by CARE MISTAKES or RUNNING AWAY from a battle or 
	scolding. 
	A Butterfly will appear to make him happier. It leaves as soon as he's 
	happy.

There are in some cases, a good CARE MISTAKE, if it is the only way to get a 
DIGIMON e.g. NANIMON, SUKAMON AND NUMEMON. Or to get some ULTIMATE and CHAMPION
DIGIMON.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
9) WHAT DIGIMON DO - WD009
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Here is a list of what DIGIMON do in the CITY. BE WARNED! It may not contain 
every DIGIMON yet.

				ROOKIE DIGIMON

NAME		JOB
AGUMON		He open's the IITEM BANK. AGUMON is the DIGIMON that keeps 
		ITEMS' for you
		when you don't want to or can't keep ITEMS' with yourself. He is 
		FREE OF CHARGE and you can deposit or withdraw stuff at any
		time. You can only deposit ITEM'S, no MONEY, no CARDS or
		ANYTHING ELSE.
BETAMON		Opens the first ITEM SHOP or COELAMON.
BIYMON		Works in the ITEM SHOP
ELECMON		Places light around the CITY to make it brighter.
GABUMON		Works with DRIMOGEMON in the TREASURE HUNT.
TANEMON		MEAT FARM. Hands out 3 MEAT Everyday. 5 if it’s happy.
KUNEMON		Makes getting to DIGIMON BRIDGE easier by eating the weeds.
PALMON		PALMON takes over from TANEMON in the MEAT FARM, and hands out 3 
		or 5 GIANT MEAT everyday.
PATAMON		Works in the ITEM SHOP with the other DIGIMON.
PENGUINMON	Opens DIGIMON CURLING RING in GREYMON'S ARENA. (1 FISH TO 
		PARTICIPATE)


				CHAMPION DIGIMON

NAME		JOB
AIRDRAMON    	Reads FORTUNE in GREYMON'S ARENA.
ANGEMON		Gives advice on DIGIMON, and where to get them.
BAKEMON		Patrols the CITY (night)
BIRDRAMON    	Flies you to different parts of the DIGITAL WORLD.
		Flies you to:	GEAR SAVANNAH	1000 BITS
				GREAT CANYON	1500 BITS
				FREEZELAND	2000 BITS
				MISTY TREES	2500 BITS
				BEETLELAND	2500 BITS
CENTARUMON	Opens the CENTAUR CLINIC, cures ILLNESS/WOUNDS and sells 
		BANDAGE/MEDICINE.
COELAMON    	Works in ITEM SHOP. Introduces more ITEMS' for sale.
		Sells things such as:	SMALL RECOVERY
					MED. RECOVERY
					LARGE RECOVERY
					SUP RECOVERY
					MP FLOPPY
					MED. MP FLOPPY
					LARGE MP FLOPPY
					RESTORE (MONOCHROMON)
					SUP. RESTORE (UNIMON)
					AUTO PILOT
					PORTABLE POTTY
					MEAT
					AND LOADS MORE!
DRIMOGEMON	Opens the TREASURE HUNT. Find TREASURE  for you at a price.
DEVIMON		Works in SECRET ITEM SHOP, sells DEVIL CHIPS (DANGER!)
FRIGIMON     	Works in the RESTAURANT
GARURUMON    	Works in the RESTAURANT
GEKOMON		Joins the ARENA
GREYMON		Opens the BATTLE ARENA, this is where TOURNAMENTS take place.
KABUTERIMON	Upgrades GREEN GYM
KOKATERIMON	Makes a statue near the toilet.
KUWAGGAMON	Upgrades GRREN GYM
LEOMON		Stays in BIRDRAMON'S PORT.
MERAMON		Opens/Works in the RESTAURANT
MONOCHROMOMON	Works in ITEM SHOP. Also makes it bigger and better.
MOJYAMON    	Works in ITEM SHOP. Also makes it bigger and better.
MYOTISMON    	Joins the ARENA
NINJAMON    	Works in SECRET ITEM SHOP, gives advice about ITEMS.
NUMEMON		Opens the SECRET ITEM SHOP underneath the ITEM SHOP selling 
		ENEMY REPEL and ENEMY BELL.
OGREMON		Patrols the CITY (day)
SHELLMON    	Writes the NEWSPAPER
SUKAMON		Sits near the toilet
TYRANNAMON	Opens/Works in the RESTAURANT
UNIMON		Works in ITEM SHOP. Also makes it bigger and better. Introduces 
		CARD VENDING MACHINE.
VEGIEMON    	Expands the MEAT FARM to hand out 3 or 5 SIRLOINS per day.
WHAMON		Takes you to SECRET BEACH CAVE or FACTORIAL TOWN.


			ULTIMATE DIGIMON

NAME		JOB
ANDROMON    	Goes back and forth between FACTORIAL TOWN and the CITY, stands 
		outside BIRDRAMON'S PORT.
DIGITAMAMON	Works in RESTAURANT (RANDOM)
ETEMON		Sells GOLDEN BANANAS' near DIGIMON BRIDGE.
GIROMON		Opens JUKEBOX in the RESTAURANT. (WARNING! FOR MOST GAMEPLAYERS, 
		THE GAME WILL CRASH IF YOU SPEAK TO HIM!)
MAMEMON		Works in the SECRET ITEM SHOP to sell SUPER DISKS.
MEGADRAMON	Competes in GREYMON'S ARENA
METALGREYMON	Opens NAME STAND in GREYMON'S ARENA
METALMAMEMON	Competes against you in CURLING (1 FISH to participate) .
MONZAEMON    	Upgrades JIJIMON'S HOUSE and just hangs in the back room.
PIXIMON		Works in the ITEM SHOP, sells TRAINING MANUALS (RANDOM)
SKULLGREYMON	Competes in the ARENA
VADEMON		Works in RESTAURANT (RANDOM)

If I missed any, I apologise... (mail me)

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
10) TIPS AND TRICKS - TT010
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Some TIPS to keep you on your toes...
TIP: Rest to pass time...
TIP: After every 5/6 Hours of TRAINING, Rest.
TIP: If you plan to TRAIN all day long, have SIRLOINS to reduce TIREDNESS
TIP: When you have reached the STATS required to get an ULTIMATE from a CHAMPION 
     DIGIMON, go FISHING for some DIGICATIFISH and some DIGISEABASS.
TIP: DIGISEABASS are !CRAZY! for DIGICATFISH, they follow it even though it 
     hasn't hit the water. Pull the FISH to near the shore when you have a
     DIGISEABASS enticed and it will be much easier to catch.
TIP: Give a DIGISEABASS to an ULTIMATE to make its LIFESPAN increase. WARNING!: 
     Use it only if you are near CENTARUMON'S CLINIC or if you have a MEDICINE.
     It can make your DIGIMON sick, but it RECOVERS FULL HP+MP.
TIP: It is best to go to TOY TOWN when you are nearly going to SLEEP, nearly 2 
     HOURS before. This is because you will need all your strength in TOY TOWN,
     so if your DIGIMON falls asleep before the last door before WARUMONZAEMON,
     it will have FULL HEALTH before you fight it.
TIP: Have different types of moves, LONG RANGE are SLOW and very easy to 
     interrupt, CLOSE RANGE are QUICK but effective, allowing room for attack
     and defending; also GLOBAL ATTACKS are good for MULTIPLE BATTLES.
TIP: If you have many strong moves (e.g. MEGALO SPARK), have high MP. You will 
     need it as they can take up a lot of MP, even if they fail they take up a
     lot of MP.
TIP: Have at least 500 BRAINS for an ULTIMATE. This is because, you will have 
     ENABLED TECH.
     This allows you to choose what moves you can use. Effective for BOSS 
     BATTTLES.
TIP: Have high DEFENSIVE power, this is because, and moves like SONIC JAB or 
     ELECTRIC CLOUD will take as little as 1 HP from you.
TIP: If you like quick but weak moves, have 999 SPEED and 999 OFFENSE. This way, 
     say if you use SONIC JAB, you can use it every second on any DIGIMON taking
     at least 300 DAMAGE each time. You can win flawlessly.
TIP: To enter ICE SANCTUARY, you will require a VACCINE DIGIMON.
TIP: To enter GREY LORD'S MANSION, you will require a VIRUS DIGIMON
TIP: To enter FACTORIAL TOWN, you must recruit WHAMON first. He is in FREEZELAND 
     near where the MOJYAMON are (southern fork). After defeating OGREMON, he
     will be recruited.
TIP: When you have the big ITEM SHOP, buy things after you have DIGIVOLVED a 
     FRESH, or IN-TRAINING DIGIMON. You will get a DISCOUNT.
TIP: To get KUNEMON as your DIGIMON, first you need to have been to BEETLELAND, 
     and have KUNEON in the city so you can at least guarantee a chance of this 
     working. Then, get an IN-TRAINING DIGIMON, and make it sleep in KUNEMON'S
     BED. When it wake's up there is a 50% chance that it will DIGIVOLVE, to a
     KUNEMON. It is all about luck, you can try resetting the console if it 
     doesn’t work, but sometimes it doesn’t tend to do the job. Just make him
     sleep there when ever he is sleepy taking KUNEMON'S path to save time.
TIP: To learn moves that you’re DIGIMON doesn't have at the current time, your 
     DIGIMON needs high brains. He could learn it from another DIGIMON that does
     the move, so long as he is
     compatible to learn the move, or he could learn it through TRAINING BRAINS. 
     When it gets around 250, 350 or even 500 BRAINS he could learn a move.
     Maybe even he won't...
TIP: An easy way to get all the water moves easily is to catch SEADRAMON. When 
     you catch him
     ask him to teach you a move. He will teach you and swim off. You need to 
     catch him every time
     to learn a move. Then after that, get him to be friends with you. 
	
And a few tricks...
TRICK: Press SELECT at any time during a BATTLE to view an OPPONENT'S HP.
TRICK: To catch SEADRAMON, have at least 20 DIGIMUSHROOMS and about 10 MEAT. 
       Also have and AMAZING ROD from SHOGUNGEKOMON by accumulating 300 MERIT
       POINTS from CARDS. 
       Go to the Southern Half of DRAGON EYE LAKE. Press CIRCLE and select FISH 
       and pick BAIT. Don't throw it, now hold circle and press left. The screen
       should move, go to the middle of the screen where there is a bucket and a
       pipe reaching to the sky next to it. If every 10 seconds a long and dark
       DIGIMON swims through it continuously, that's SEADRAMON. Now face NORTH.
       Throw some bait into its path and wait for the
       heart symbol. When it shows it you have its attention. Wait for it to
       bite and reel it in. It is pretty difficult, took me about 5 minutes and
       13 DIGIMUSHROOMS to complete it. When you have reeled it in, you have 3
       choices: - BE FRIENDS
		- TEACH ME A MOVE
		- GIVE ME AN ITEM
       If you choose the first one, he will give you a BLUE FLUTE, used to 
       SUMMON him to get to BEETLELAND. If you choose the second one, he will
       teach you an ICE/WATER move and be gone. You will have to catch him
       again. If you pick the third one, he will give you a DIGIVOLUTION ITEM
       and be gone. You will have to catch him again. 
TRICK: If you are in TOY TOWN, with the two TANKMON, go in between and as soon 
       as they turn in towards you press CIRCLE. Feed your DIGIMON something you
       know your DIGIMON won't eat and by the time the sequence is over, the
       TANKMON should be looking another way,
       and you are free to go through the next door.
TRICK: If you ever get a SUKAMON as your DIGIMON PARTNER, and want to change him 
       back to your previous DIGIMON, go to TRASH MOUNTAIN in GEAR SAVANNA and
       talk to KINGSUKAMON.
       He should be pleased to see the SUKAMON, but say you want to change him 
       back. He will DIGIVOLVE soon.
TRICK: If you get a NUMEMON, and you have access to TOY TOWN, you can make it 
       DIGIVOLVE to MOZAEMON, there is a bear on a sofa, and the NUMEMON can
       slide it self in to the bear making it DIGIVOLVE to a MONZAEMON, then you
       can fight WARUMONZAEMON.
TRICK: !WARNING! This trick will seriously muck up your game, but is really 
       good. First you have to save your progress. Make sure you have at
       least one DIGIMON CARD in your INVENTORY and go to it. Here, keep
       pressing Triangle and X over and over again, until the card gets stuck on
       your screen when you let go. From here, go to your DIGIVOLUTION CHART.
       Press X on any DIGIMON and then press Triangle, Now you can scroll around 
       looking at all the DIGIMON in the game and what they can DIGIVOLVE to.
       NEAT TRCIK 'EH!??!!! 
       !WARNING! DON'T SAVE IT LIKE THIS!!!!
TRICK: To get NANIMON, you need a DIGIMON with no HAPPINESS and no DISCIPLINE. 
       NANIMON is good because he DIGIVOLVES to DIGITAMAMON, one of the best
       DIGIMON in the game. You can get him through a CHAMPION or even better, a
       ROOKIE who has no HAPPINESS and no DISCIPLINE. Keep SCOLDING your
       DIGIMON, until it reaches angry mode. Then go into a battle and 
       run away. This will get your DIGIMON'S HAPPINESS and DISCIPLINE down. 
       When you have got both down, SCOLD your DIGIMON one last time, and he
       should DIGIVOLVE to NANIMON. He is a FILTH type with rubbish STATS, but
       train him well and he should be a valuable asset.

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
10) CREDITS AND CONTACT ME - CC010
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
If you have any information for me please email me at:
hanif248@yahoo.co.uk
The SUBJECT should be named DIGIMON WORLD FAQ, and the message should look nice, 
no offensive things, I won't reply if it isn't nice, and you won't go on my
Credits section.
THANK YOU VERY MUCH.

CREDITS
1)	Mum and Dad for getting a computer for me with Internet Access.
2)	My Cousin (Zakaria) for helping me with some of the parts
3)	My Brother (RajZ) for helping me with some of the parts
4)	Supercheats (www.supercheats.com) for posting this.
5)	BANDAI, who made this game.
6)	Samuel K. Typo... recommended stats. '2,500 - 300' - TK Very Much
7)	Samuel K. Typo... 'DELUXEMUSHROOM - Raises stat of DIGIMUSHROOM' should 
	be 'of DIGIMON'
8)	Dark_Grey123... PIXIMON is an ULTIMATE not a CHAMPION and sells MANUAL'S
	in the	ITEM SHOP not SECRET ITEM SHOP. TK!!
9)	x_devil_x, gave idea on having a TIPS AND TRICKS SECTION.
10)	!sPiDeYbOy! AIRDRAMON is a CHAMPION, not an ULTIMATE. It was put in the 
	wrong section.
11)	And everyone else.

This FAQ is available at the following websites:

supercheats.com
gamefaqs.com
neoseeker.com

If you see this FAQ on any other site apart from the ones mentioned above, 
please let me know. Also, if I did give you permission to use this FAQ but it's
not there, please wait till the next version update or lookout for my next FAQ.

Copyright Hanif Ahmed ©