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Walkthrough

by Tom Hayes

===============================================================================

                              FAQ/Walkthrough for
                                COOL BOARDERS 2

===============================================================================


GUIDE INFORMATION
-----------------

Author:   Tom Hayes
E-mail:   thayesguides(at)gmail(dot)com
System:   PlayStation
Updated:  18th June, 2008
Version:  1.1


CONTENTS
--------

1. Introduction
2. Walkthrough
     2.1. White Resort
     2.2. Sunset Downhill
     2.3. Bear in the Forest
     2.4. Railroad Trip
     2.5. Take it Easy
     2.6. Pipeline Canyon
     2.7. Freezing Point
     2.8. Winding River
     2.9. Snow Ruins
     2.10. Dive Into the Cave
3. Trick List
4. Shortcuts
5. Secrets
6. Copyright Information


VERSION HISTORY
---------------

1.1:  18th June, 2008   (Format update)
1.0:  20th March, 2000  (First version)


===============================================================================

1.                                Introduction

===============================================================================


Cool Boarders 2 is an excellent snowboarding game. There are many combinations
of tricks to try out, and you can always add a few extra spins or flips to
these tricks to make them look even better. Master mode is very fun, as you can
do trick after trick in an attempt to get the furthest down the course. You can
always try and improve your scores in Half-pipe and big air mode. And the Board
Park is always a fun and relaxing course to cruise down.

Cool Boarders 2 will last a very long time, due to all of the different modes
of play. There are a few graphical flaws in the game, such as white lines that
appear on the track, but this doesn't detract from the gameplay value of the
game at all. Everything seems to have been worked on in this game, such as the
levels and all the different modes of play. It's just so fun trying to get a
new high score, or trying to do a new trick. There has just been so much effort
put into this game, which makes Cool Boarders 2 the excellent game that it is.


===============================================================================

2.                                Walkthrough

===============================================================================


-------------------------------------------------------------------------------
2.1.                              White Resort
-------------------------------------------------------------------------------


Length        : 2660 metres
Maximum Slope : 28.4 degrees
Average Slope : 16.8 degrees

Hold down from the start, and drop down on the left side of the tree.  You will
now be in a long straight section, with nothing much to worry about except a
few small bends. After a while, you will come to a checkpoint. Drop down the
small jump, and go through the village, going through the small bends as you
go. Near the end of the village, there will be a tight corner.

Use the square button and the left direction button to move through here, and
then quickly press the right direction and square to get through the next
corner. Carry on through the checkpoint, and down a bit further until you get
to a section with trees on the bank. Swerve as far left as you can, and then
use the square and the right direction button to get through this corner. Carry
on down the rest of the course to the finish!


-------------------------------------------------------------------------------
2.2.                             Sunset Downhill
-------------------------------------------------------------------------------


Length        : 2959 metres
Maximum Slope : 32.2 degrees
Average Slope : 23.1 degrees

Ride down the hill at the start and ride over the first big jump. Swerve
through the three mild bends around the rocky area, and you will soon come to a
checkpoint. Jump through the checkpoint, and stay to the left when you land in
the icy area. Continue along and go through the exit at the left side of the
icy area. When you come to the first tight corner, hold square and left. Carry
on down the course, and you will find yourself in another slidy icy area.

Jump over, or swerve around the logs that litter this place, and then jump over
the two jumps. Quickly swerve to the right when you land, and you will shortly
find yourself looking down on one rather steep looking mountain. Glide down
here as quickly as you can, and stay as low as you can on the curve at the end
of the mountain. Carry on down the rest of the course until you get to the end.


-------------------------------------------------------------------------------
2.3.                           Bear in the Forest
-------------------------------------------------------------------------------


Length        : 3120 metres
Maximum Slope : 49.6 degrees
Average Slope : 29.4 degrees

Glide down the start of the course, swerving around the mild bends, and ride
over the 1st jump. Swerve through the vast amount of stupid trees that are in
this level, and stay on the right hand side of the course as you go over the
2nd jump. Swerve around the trees for a while longer, and you will eventually
come to a VERY sharp curve. Hold square, right and down, and you might be able
to make it around this tight corner.

Carry on, and swerve once again around a few trees until you arrive at a
checkpoint. Jump through this, and once again twist and turn through all of the
trees until you arrive at another checkpoint. Stay on the right side as you go
through the checkpoint, as this part of the checkpoint has a jump. Carry on
once again through the extremely annoying trees, until you arrive at what could
possibly be the biggest jump in the entire game. Jump over this, and then
continue on to the finish.


-------------------------------------------------------------------------------
2.4.                              Railroad Trip
-------------------------------------------------------------------------------


Length        : 2770 metres
Maximum Slope : 34.0 degrees
Average Slope : 23.5 degrees

Swerve around the first two mild corners, and jump over the first jump. Carry
on down the course, and you will soon find yourself on an icy section, leading
up to a nice little jump through a checkpoint. Carry on down the level to find
yourself near a log. To do a grind, jump 90 degrees onto the log, so you land
sideways, and then balance using left and right directions. Continue down the
course, holding right as you take the exceptionally long corner.

Go over the jump, and then swerve around the rocky corners onto a kind of half-
pipe. For some reason, the game doesn't consider this to be a half-pipe, and
won't let you do tricks when you go up it. Ah well, continue down this half-
pipe, and go over the checkpoint. Hold right as you swerve around the tight
corners, and then jump over the three jumps on the way to the end of the level.


-------------------------------------------------------------------------------
2.5.                              Take It Easy
-------------------------------------------------------------------------------


Length        : 1674 metres
Maximum Slope : 34.9 degrees
Average Slope : 22.6 degrees

There's a nice easy corner leading up to the 1st jump. Jump over this, and
swerve around the mild corners on the way to the 2nd jump. After this, stay on
the left side of the track, to avoid falling off of the mountain. Go along this
bit of track for a while, and eventually you will drop down into an area where
rocks are on all the sides. Glide down the middle of this part, and then hold
left as you go around the corner.

There's a nice easy ride up to the 3rd jump, so glide over this. There will be
some pretty tight corners coming up, so make sure you use the square button to
swerve around them. You should soon enter a tunnel, with a huge jump at the
other side. After this, there are a few annoying trees dotted all over the
track. Stay to the left side of the track, and you should soon notice a jump.
This is the 5th jump, and after this is the finish.


-------------------------------------------------------------------------------
2.6.                             Pipeline Canyon
-------------------------------------------------------------------------------


Length        : 3841 metres
Maximum Slope : 41.3 degrees
Average Slope : 30.8 degrees

Ride Straight down the beginning of this extremely fast course, and you should
arrive at the first jump. After this, use the square button to swerve around
the corners. After a while, you should arrive at a part with three poles. Be
careful going through this part, and ride straight on to the second jump. You
should soon arrive at a part of the course that has a blue fence on the left.
Drop down the hill, and then swerve off to the left and follow the course
along, taking the sharp turns using the square button when necessary. You
should soon arrive at yet another jump.

After this, it's a nice gentle ride down to a checkpoint. Soon after, you
should come to a part of the course with nothing on the right side. Stay on the
right side to avoid the two pipes that stick out of the ground. Carry on down
the course and you should notice a long bendy pipe. This is great fun if you
can actually get on the stupid thing. Carry on after this to another jump,
which leads on to a sharp corner. After this, there is a very sharp corner with
a drop on the right side. Hold left as you go around this corner, and then
glide down the rest of the course to the finish.


-------------------------------------------------------------------------------
2.7.                             Freezing Point
-------------------------------------------------------------------------------


Length        : 3674 metres
Maximum Slope : 49.8 degrees
Average Slope : 40.1 degrees

Tap left and right to get around the first few corners, and then use the left +
square combination to get around the particularly difficult corner. Carry on,
and jump over the first huge jump near the trees. There is a few more corners
before a rocky area. Most of these rocks are pretty harmless, and can be glided
over. Some of them however, can not. It's best to just avoid them completely,
and glide around them. After the rocky area, there is what could possibly be
the tightest corner in the game. Use right + square + down to get around this
corner, and then carry on down the course to the 2nd jump.

Carry on down the course, and you will soon be in an icy bit, followed by a 3rd
jump, followed by another icy bit. After this, there's a bridge, which leads on
to a few corners, and then a checkpoint, which is actually a huge gap in
disguise. Jump over the gap, and then follow the course until you get to
another huge jump. After this, you should notice a few yellow warning signs.
Swerve to the left as you take the first corner, and then quickly swerve to the
right as you take the next corner. Carry on down the rest of this course until
you get to the finish.


-------------------------------------------------------------------------------
2.8.                              Winding River
-------------------------------------------------------------------------------


Length        : 2950 metres
Maximum Slope : 34.7 degrees
Average Slope : 29.6 degrees

Jump over the first gap near the start, and then use the right + square
combination to go around the particularly nasty corner. After this, there is a
few mild bends, leading up to a hidden corner. It looks like the track carries
on, but it doesn't, it turns to the right. So hold right as you swerve around
this corner, and carry on down this lengthy part of the track. Hold left as you
reach the corner in the icy tunnel, and then ride out the checkpoint on the
other side. There's another hidden corner around here.

Hold left as you reach the suspicious looking track, and then jump the gap at
the other side. Glide down the bumps, and then hold right + square to get
around the corner. There is a checkpoint near here, which neatly hides a big
gap. Jump through the checkpoint, hopefully clearing the gap, and continue down
the course. After the trees, there is a kind of slope section in the course.
Jump onto the slope, and you should be able to make it up the other side. Jump
over the two jumps that are in this part of the course, and then swerve around
a few mild corners until you get to the finish.


-------------------------------------------------------------------------------
2.9.                               Snow Ruins
-------------------------------------------------------------------------------


Length        : 2664 metres
Maximum Slope : 62.7 degrees
Average Slope : 46.2 degrees

Ride down the extremely fast first part of this course, and you should soon see
a snow covered rock in the distance. If you go to the left of the rock, it is a
quicker, but much more difficult way. If you go to the right of the rock, it is
a slower, but much easier way. After the rock, there is a jump over a gap.
There is a few more tight corners, and then suddenly you drop right down in to
the steepest part of the course! Use the square to make it down this part of
the course.

Again, choose whether to go left or right. After this rock, there is yet
another jump over yet another gap, into yet another steep part of the course.
Carry on down the course, using the square button to get around some of the
tight corners in the steep section. You should soon arrive at another jump,
which hides a gap. Jump over this, and ride down to the next jump, which also
hides a gap. After this, it's a nice gentle ride down to the finish.


-------------------------------------------------------------------------------
2.10.                          Dive into the Cave
-------------------------------------------------------------------------------


Length        : 1295 metres
Maximum Slope : 58.5 degrees
Average Slope : 30.2 degrees

There are two tunnels at the beginning of the level:

First Left   : For the first part of this fast tunnel, stay near the right
               side, as there is a drop on the left side. After a while, you
               should arrive at a jump. Ride over this, and stay in the middle
               of the track as you cross the thin bridge. Jump through the
               checkpoint, and over the gap.

First Right  : Glide down this icy tunnel, swerving around the mild corners,
               until you get to a jump, with a small gap. Jump over the gap,
               and stay in the middle of the track as you cross the thin
               bridge. Jump through the checkpoint, and over the gap. You
               should soon be faced with two more tunnels.

Second Left  : Go down this tunnel, and you should soon be outside of the cave.
               Swerve as far right as you can on this corner, and you should
               arrive back in the cave again. When you get to the part where
               light is coming through, stay to the left side of the course to
               avoid falling down the drop. Glide over the jump, and stay in
               the middle of the track as you cross the long thin bridge. Go
               through the checkpoint, and then jump through the huge jump at
               the end of the course.

Second Right : Stay to the right side of this tunnel to avoid hitting that
               ledge, and then glide over the jump. You should be in a part of
               the tunnel with pillars everywhere. Glide around these pillars
               by using the square button. Stay in the middle of the track as
               you cross the long thin bridge. Go through the checkpoint, and
               then jump through the huge jump at the end of the course.


===============================================================================

3.                                Trick List

===============================================================================


Left            : Spin to the left
Right           : Spin to the right
Up              : Front flip
Down            : Back flip
Up + Right      : Misty flip
Up + Left       : Misty flip
Down + Right    : Misty flip
Down + Left     : Misty flip
L1              : Shifty
Down + R1       : Lien Air
Up + R2         : Indy Grab
Up + R1         : Mute Grab
Down + R2       : Stalefish
Down + L2       : Method
L1 + L2         : Shuffle
Up, Up + R1     : Nose Grab
Down, Down + R2 : Tail Grab
Up, R2 + L2     : Indy Nosebone
Down, R1 + L1   : Tweak
Up, R1 + L2     : Stiffie
Down, R1 + L2   : Melancholy


===============================================================================

4.                                 Shortcuts

===============================================================================


TAKE IT EASY
------------

About half-way down the course, there is a section with lots of trees on the
left hand side. Somewhere in that mass of green there is actually a shortcut.
Swerve around the trees, and try and go as far right as you can. Hopefully, you
will fly out the other side and land on the other part of the course.


PIPELINE CANYON
---------------

This shortcut is near the part of the course with the blue fence of the left
side. Once you are at the blue fence, you should notice a snow-covered pole
leading off into the distance. Grind this pole by jumping onto it sideways.
Alternatively, get to the shortcut by jumping up the part of the mountain where
the pole goes.


FREEZING POINT
--------------

About half-way down the course, there is an area on the left side of the course
that has some trees. Hold left when you get to this area, and jump until you
reach the top of the hill. This is a very annoying shortcut because of the huge
amount of trees.


SNOW RUINS
----------

This is the most creative and fun shortcut in the entire game! Whereas all the
normal shortcuts in the game just skip a bit of the track, and don't take you
anywhere new, this shortcut takes you to a whole new part of the level! But
this is also the most difficult shortcut in the game, so don't expect it to
work straight away. Here's how to do it: About half-way down the course, in the
distance, you should see a roof. If you want to take the shortcut, slide over
the jump, and angle yourself so you are pointing the front of your board at the
roof. Hopefully, you should land so that you go inbetween the pillars. Enjoy
the best shortcut in the game!


DIVE INTO THE CAVE
------------------

Go through either of the 1st tunnels, and then go through the 2nd left tunnel.
Near the beginning of the tunnel, you should notice a small ledge on the right
side of the tunnel. Jump up to the ledge to ride through a waterfall, as well
as having the opportunity to jump down one of the biggest drops in the game!


===============================================================================

5.                                  Secrets

===============================================================================


Boss: Win the Mirror Tournament event.

Gray: Score over 37.9 points in the half-pipe event.

Snowman: Do over 100 tricks in the master big-air event.

Dive into the Cave level: Break all records for all levels in freestyle mode.


===============================================================================

6.                          Copyright Information

===============================================================================


This file is Copyright 2000-2008 Tom Hayes. As it can be difficult to keep
track of websites that haven't posted the latest version of this file, please
do not distribute it without my permission. Send an e-mail to me if you would
like to post this file on your website and you will likely receive a positive
response. If you do post the file, please keep it in its original form with all
of the sections intact and credit the author (Tom Hayes) as the writer of the
file. The latest version of the file can be found at www.gamefaqs.com.