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no encounters in research lab
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In case you don't know in the research lab you have an encounter every few steps and the no encounter ability does not work here so to avoid battle and save you're health for bahamut only walk when the core isnt glowing.hope this helped smell you later :-p
easier queen of cards sidequest
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If you are lik me and like the card game then you must hate the random rule and you will probably use it alot on this side quest so if you always want you're strong cards before you do this side quest use you're card mod ability to get rid of all you're weaker cards wich means even wen it's random you will only have strong cards
fast and easy lvl ups
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Some people may say if you want lvl ups go to heaven or hell island well this is easier and you can do it sooner on disc 2 wen you are infiltrating the garden to get the sorceress there is a hockey arena fight there you get 6 ap each playerand you usually fight three and I lvl up real easy cause all you have to do is use a gf and there dead but to warn you if you get high lvled like to lvl 70 and then leave it screws you up for the rest of the game so get to lvl 100 on all of you're people before you leave
Where to find the members of the CC card group.
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Alright, starting in Disk Two I believe, you can battle certain Triple Triad players who are a cut above the rest. Each one of these players has rare cards for you to take if you win, and will be a lot harder to defeat them. The players are the Club, the Jack, the Spade, and the Diamond Duo. If defeat all of them, then you can fight the card genius, Heart. If you do manage to defeat Heart, then you will be to fight the Card king, and it is definitely not someone that you would expect.
You must fight The Jack. The Jack is in the lobby area of the Balamb Garden. He will be wearing a blue uniform, and will be walking up from the south entrance. Leave the elevator, and head down the stairs till you reach the exit like you are going outside. This is from where the Jack will emerge.
After you defeat him, you will have to fight the Club. You can find the Club in the hall where you are about enter your dorm room, or the Cafeteria. He will be wearing a Black Seed Uniform. When you talk to him, he will just say, "...." Battle him.
After you beat the Club, you will have to fight the Diamond duo. Go back out into the lobby area, and stand near the sign in the middle of the room that shows you where every important area is located. Soon enough, you should see two girls up and stand in front of the sign. They will both talk after each other, beat them.
Next, there is the the Spade. Go into the elevator and head to the Second floor. When you emerge from the elevator, you should see two people squatting down beside each other. Talk to the one on the right. He will usually say that you are confident about something.
After him, comes the Heart. A true Genius she is. I do not want to reveal her identity, but her name is only Two letters, and it starts with an X. She will be wearing a SeeD uniform.
If you manage to beat her, then you will have to face the CC king, or rather, queen. Head to your dormitory, and save the game. Tell everyone to leave your room, and then soon the Queen should come and challenge you. Prepare ot say wow at who it is.
Have fun.
How to get the Shiva card.
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Here is how you can get the Shiva card for the mini game, Triple Triad. Note that you can only get this on Disc 3.
In order to get the Shiva Card, you first need to find a magazine called, "Girl next door." Or something similar to that. Anyway, you can find the magazine in a stack of magazines in the timber maniacs building. Go into Timber, and go into the building that says Timber Maniacs on the top of it. Right when you enter, you should see several stacks of magazines. Click on on all of the piles from different angles until you find the correct magazine. Now, all you have to do is play the game until Eda tells you to find the White SeeD ship. You can find the ship somehwere on the continent that looks like some bit into it. Go on the ship, and you should be able to talk to Zone before he leaves into another area of the ship.
Follow him and talk to him twice. He will ask for the magazine, and you need select the option to give him the magazine for free. After you give it to him for free, he will give you a re-name card for one of your GF's, as well as the Shiva card. It is a useful addition to your deck.
Hope this helps.
Have hidden conversations with some characters.
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In some instances of the game, you can actually talk to people, and will say things that they normally do not say. You can do this trick, with say...Quistis, or someone else. All you have to do is press the Square button on them like you wanted challenge them to a card duel. Try it with as many people as you like, they will different things. You can also learn a lot more this way.
The Magical lamp.
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Alright, as most of you all know, you will receive the Magical Lamp from Headmaster Cid when Squall, Selphie, and Zell are on their way towards Timber. Now, Cid warns you that only someone powerful should use it, and I, recently learning of the power contained within, am inclined to agree. For you see, inside the Magical Lamp lies a powerful creature that goes by the name of Diablos. You can battle him whenever you want, but you will have a very, very, very hard time fighting him if each character is not above level 20. So I would recommend fighting him on Disk 2, after all of your characters will be a lot stronger. When you fight him make sure that you use draw on him because you can learn the spell Demi. He will be on level 9. Yes, he is a Guardian Force.
Make sure that you save your game before you attempt to battle him.
The Tomb of the Unknown King. How to get the GF inside.
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Alright, I figured that since I just got done beating this, and it was fresh in my memory, I should go ahead and submit it so that others can solve the puzzle.
Before you even attempt to get the Guardian Force inside, I recommend that the characters that you are going to use to battle him are at least level20, or above. The Guardian Force(s) here are really strong. You will quickly die if you are not above level 20 in the battle. Also, I suggest that you make sure that you have already completed the events there, by finding the student's ID number and reporting to Caraway, before you attempt to get the brothers Guardian Force.
It would also be good that you have the map for the cave, you can buy a map from the guy who gives you your task, and even a marker so that you will know where you are. The map costs 5,000 gil, while the marker costs 3,000 gil.
Okay, if you have done all of that, then you re ready to get the Guardian Force. Enter the cave, and then pull up the map. You should see a room on the east side of the map, it will be obvious so there is no confusion. Go in there, and fight the giant statue. After you beat it, pull the map, and again, you should see another room that stands out from the rest. This time on the west side of the cave. Make your way to that room, and when you are inside it, you should see a wheel, and some water. On the wall to your left, there will be an odd mechanism. Press it and then when you are done, look on the map again.
You should see a room that stands out from the rest on the North side of the cave. Head there, and once you are there, you should see a strange bridge with a chain across it. Now, if you look directly to the right of that, you will see a hidden switch. Press X along the wall until you press it. After you do, leave the cave by going through the entrance.
Now, head back into the cave, and keep going forward until you are on the center of the map, in the area that is surrounded by water. You should now see a small bridge letting you cross the water into the room. Go there, and you will see the statue again. This time he will call his brother. You will have to battle both of them. Win, and you will get the new Guardian Force called Brothers.
Hope this helps.
Rare magic found from draw point.
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The Earliest time that you can get this rare magic is in Disk 2. It is in the Missile Base that you have to get inside using Selphie's team to stop them from launching missiles at Balamb Garden. Note that in order to actually get past the front gate, you will have to enter the facility with a car. After you leave the car, head west and you should see a door.
Once you enter the door you should be in a room with two doors, and a save point. The doors will be locked, so you need to press the X button between the two doors. When you do that, you should see a small scene where the character's talk, and you receive an ID card. Go through one of the doors, and you will have to go past a guard. Choose the option to walk along slowly. After you walk past him, head into the next room.
You should now be in a hall with two guards. One guard is blocking some stairs and says this area is off limit, the other says that the missile launchers are in the next room when you talk to him. Go inside the room with the missile launchers, and press the X button on the big missile that has the number .03 cover on it. If you are in the right area, you will see that you have found a draw point containing the magic Full-Life. This will be very useful later on in the game, and even now.
If you cannot find it immediately, then click on different parts of the rocket until you see it.
Good luck.
Two different sides to squalls attitude
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Ok first off this can only be done once in FH when you doing that festival thingy ok fist off if you pick the guitar,violin,flute,and the tap then when rinoa goes to talk to you squall will act more nice and he says that he'll try and let every body know how he feels but if you pick the sax,electric guitar piano,and the bass guitar then squall will act selfish and mean.if you've never given it a try then do so it's funny.
How to defeat almost any monster
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Ok first cast the spell zombie on a monster that isnt undead then simply use a very powerful healing spell or item such as phoenix down or the ability recover and revive once you cast or use that then the monster will be dead almost instantly,but this trick probly wont work on bosses
How to do catopleas littel box trick
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Ok, first off before you go and do anything be sure that your ready to fight him his weak elements are earth and water so use those when the chance comes.
Now for the box trick for the first step close the box to the far right and then close the box to the far left then close the box next to the one thats furthest right, then open the box next to that one and there you have it all the boxs are open if they arn't then try again !
How to kill monsters with 1 hit
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First, you have to equip a GF that has ST/Attack ability then in the attack part you put in 100 Deaths (you can get them from draw it from a monster.
I forgot what monster I draw it from put it's possible) so now when you attack you kill the monster with 1 hit.
It dosn't work on some monster but I know it works on T-Rex's so you can train on them.
Thats how I got all my characters up to 100.
Guide to Island Closest to Hell
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OK, this is for people that want to learn a level experience a battle, leveling up to 100 quickly, but there are a few things that are highly recommended to assist you. Here is a checklist...
_ GF Doomtrain (If you do not have Doomtrain yet, then Quistis with Degenerator and a lot of Aura spells.)
_ Squall's Lionheart Weapon
_ Selphie's Strange Vision Weapon
_ GF Cerberus with Auto-Haste
_ GF's Pandemona & Tonberry both with Iniative
_ 100 Firaga, 100 Thundaga, 100 Death, 100 Confuse and 100 Sleep spells on Squall
_ 100 Firaga, 100 Thundaga and 100 Sleep spells on Selphie and you other character
Now build Squall with 100 Firaga and 100 Thundaga elemental defense. 100 Death status attack and 100 Confuse and 100 Sleep status defense. Give Squall both Auto-Haste and Initiative.
Build your other two characters with 100 Firaga and 100 Thundaga elemental defense. 100 Sleep status attack. Give Selphie the second inititive and GF Doomtrain.
Now knowing the island.
You will encounter one of 6 monsters. They are Grendels, Blue Dragons, T-Rexaurs, Hexadragons, Malboros (rare) and Ruby Dragons (rare).
Now to combat them...
Grendels are most common for me. They only have one real special attack which is lightning based, so you will be defended against it. Just use regular attacks. They are easily affected by you two teammates sleep spell and you have a 50/50 chance of killing them with you death attack.
Blue Dragons are the same, they are affected greatly by the sleep and death attacks.
T-Rexuar is taken out with the lowest resistance to you death. I have never had a T-Rexuar get a hit on me with death. He always goes down with Squall's first attack.
Hexadragon is another story, they are not affected by your sleep or death. Cast Doomtrain to hit them with meltdown, unless you want to waste a spell on them. But Doomtrain will heal them, but after the meltdown it's nothing that cannot be erased with two regular attacks. All of Hexadragons magic attacks, except "Breath" are fire based so they will pose no threat and even breath is not that devastating if you have high Vitality. Ruby Dragons are affected by your sleep, but not death. Make sure to have high vitality (at least 100+) to go up against it's "Fire Breath". Use Doomtrain to put them to sleep and melt them down. Then my recommendation is to follow it up with your quickest and strongest GF's, such as Shiva, Quezacotl...GF's that do not have an insanly long FMV sequence (ie Eden) and do not use Ifrit on him.
Malboro...these things are a pain...my recommendation do not fight them, if you need to for weapons upgrading...use mug and get the hell out of there. Malboro will start off almost every time with "Bad Breath" It will cast Berserk, Confuse, Sleep, Silence, Poison and Death on you. This is why you have 100 Confuse and Sleep junctioned to defense, you will be able to stay awake to escape and you will not run the risk attacking your teammates if the escape does not take right away, remember you do have haste on Squall...
That's it, majority of these will give a level up a battle and if you have 3000 HP, then most everything except the Ruby Dragon and Malboro are no danger. And after every encounter, SAVE, because you never know when that Ruby Dragon or Malboro will get the drop on you and wipe you out...
The easiest way to win bahamut.
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You can win bahamut in disk 4. it is possible.
How????
First don't get to the deep sea research center during disc 3. It will be a "waste"
Aftre the time compression head to ultimecias castle.
Fight the first boss, spinhaxaur,
Then unlock the draw ability first before unlocking other ability.
Then find tiamat.
Then draw eden from him then run away.
Then go to cactuar island to have him learn the ability "boost" the ability "boost is quite short though and it requires a short amount of time.
Then head down to the deep sea research center.
Go in to the place. You will see a core pumping.
Move it when it is not moving if not you will waste a lot of time battleing unwanted monsters.
Then talk to the core.
The first answer is:we do not will to fight.
After winning the first time ruby dragon, you will be forced to fight the second time this time he ask again
Begging me for mercy
Then answer: never
After you are done with ruby dragon, that bahamut will ask the question again
Damned imbeciles why do you wish to fight
Then choose the hidden one
You will be taken into the core to fight bahamut.
If you have doomtrain, don't be afarid to summon it or junction blind to your status attack and he will go blind .
Then pummel him with eden(boosted). This should make the damage go about 10000 or so. keep doing this and eventually he(bahamut) will be defeated.
Good luck and have fun and keep doing this and eventuallly he will be defeated.
And as for ruby dragon, cast doomtrain. This should leave him paralyzed or sleep. thats all.
Super Powered GF
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This requires a turbo feature on your controller and the GF must learn boost. Set the boost on square and when the GF is summoned hold select and hold down square ( not when there is an X over it ). The number on the bottom should easily go over 200. The max is 255.
Easy Exp. At begining of game
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This requires the card mod from Questcoltal ( after getting card )
After the Dollet mission and you can go in the training center with Quistis, card mod a Gayal to get a mystery fluid and that will give Quistis Degenorator. Kill her and use a pheniox down so she will use her limit break. Battle a T-Rexaur and use Degenorator. This will instantally kill it and you will get a lot of Exp.
A "clue"
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Well for those who wanna who squalls father and mother is, look here.
The answer lies in ragnarok where laguna was briefing the final misson on assaulting the lunatic pandora
When the mission is finished talk to kiros.
He will tell you by saying this:
You look like your mother(raine)if I am not wrong
Talk to ward after you have done talking with kiros and he will say
........
And kiros will interrupt by saying: at least you don't look like your father.
Hope you lovers of squall parents like this.
A trick to winning tmose monsters in island closest to hell
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Altough most people think that island closest to hell is a place for seeking death. but it is possible to defeat them.
How?
Junction pain on their status attack. This will blind grendels and T-rexaurs.
Then pummel those monster with diablos,eden. And they wont be a threat and you can take your time to draw magicsor to fight them.
And you will get tons of exp!
But I can't gurantee that it will work on ruby dragon.
Seeing adel getting sealed up
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I wonder whether can I call this a cheat or something like that.the second time when you visit esthar,talk to laguna and he will tell you the past that he did and how he became the president of esthar.
Halfway through the story,you will see soceress adel,(you will fight her later) getting sealed by laguna and how he tricked her (adel) into coming inside the place where rinoa was frozen and tricked adel by freezing her and and sent her to the moon.
PS:you can do this only ONCE!
Points of Interest II
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First off - a correction. You can only get an adamantine the SECOND TIME you face the 'Iron Clad' (it's name is far too awkward to remember). Sorry.
This time I will be focussing on junctions, and ways to get them.
To begin with, Ultima is occasionally NOT the best magic for a particular stat. The best example is that the best magic to junction to 'hit' is triple, not ultima, and by FAR. 100 triples add 150% accuracy to the equipped character - normally enough to raise accuracy to the ceiling 255%, and pretty much gaurantee a hit every time. (Very helpful under blind or against cactaurs.)
And, Meltdown comes very highly recommended for vitality; given that it's easier to obtain than Ultima, use it in it's stead.
The second point is how to obtain regular junction scrolls (i.e. Str-J, vit-J, HP-J, spr-J, mag-J) - you get Tonberry's Familiar ability, and you can then buy them from Timber Pet Shop - and a few of the 'rarer' ones.
Spd-J is the easiest to get, and very helpful too. You'll need Eden's ability to refine items into gf-teaching items, and Doomtrain's ability to refine things like str-up. Then, keep facing plenty of cactaurs. When you have 100 cactuar needles, refine them (using Eden) into 1 'hundred needles' (teaches Return Damage). Then further refine into 1 spd-up - raises speed by 1 point. Do this twice, and you can then refine the two spd-ups into a spd-J scroll.
The Aegis Amulet is much tougher to get a hold of, but allows junctioning to Evade (and so works in part with spd-J). Get 50 barriers, and you can then refine them into 1 Aegis Amulet. (You tend to get barriers from Iron Giants and Behemoths most - but at around 2 a time, if you're lucky!) You'll need Eden again, though.
Luck-J scrolls can be hard to get too. Get a level 100 siren, 100 curse spikes (Best bet is to mug from Tri-Faces) and then use tool refine to create 1 Dark Matter. This is a very useful item for several things. It can be refined into Shaman Stones (Which increase compatability for Bahamut by 3 each) using a further Tool refine, then further refined into a Rosetta Stone - which teaches a GF the Abilityx4 ability. Or, it can be given to Quistis to teach Shockwave Pulsar - which can break the limit of 9999 for damage. Lastly, to get the luck-J scroll, it can be refined into 1 luck-up, which should be refinable into 1 luck-J scroll. Given you have Eden again...
I'm afraid I don't know of any item with which you can teach hit-J, though.
Oh, and thirdly, triple is easiest made by refining dragon fins into Doubles, then using Alexander's High Magic Refine to turn the 20 doubles from each fin into 2 triples. If that takes too long for your liking, draw as many as possible from Odin or Cerberus.
And fourthly, a hint I read here before, but has since gone missing... To absorb 90% of every element, equip 100 ultimas, 100 shells, 100 lifes and 100 full-lifes to elemental defence (If you have less than 4 slots, then Ultima takes proirity, followed by full-life and then life). This is very helpful for me as a substitute for healing magic in a fix...
Gaining double levels
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You MUST have ragnarok to do this.
Go to the hills of esthar,(which is the great plains) fight ruby dragon and cockatrice and you will get about 800 exp.if odin appears,you will get additional 400exp (I think)and I trained there untill my squall lv68, zell lv58,and irvine lv39(i think).
Hope this helps you in the place where you need to train people.
Points of Interest
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Firstly, when facing Odin, you can mug a luck-J scroll from him. Very good.
Secondly, when playing for a short time as Irvine, choosing the instruments for the song , you can actually get up and explare Fisherman's Horizon. This may sound boring, but there are 2 key incentives to do this. One, speak to a person when going back to Balamb Garden; this'll change what he says later, but there won't be any major differences.
Two, go to near where you fought 'Iron Clad' for the second time and go in the house near the entrance. Speak to the galbadian major inside, and then go back out. Immediately reenter. The major should be knocked out. Keep clicking on his body to get various ammos... INCLUDING 5 PULSE AMMO. (so you only need 1 energy crystal or whatever to make Lionheart!)
Also speak to the fellow who was being bullied to get a phoenix down. Then, when you're finished, go back to the centre of town and finish selecting the instruments.
Thirdly, for 2 adamantines, you can mug one each time from the 'Iron Clad' - the blue machine, remember?
I'll probably add more to this later. So keep checking in!