WWF Wrestlemania Walkthrough by Lethal_shrapnel
WWF Wrestlemania on SuperCheats.com
                                   WWF WRESTLEMANIA (PC)
                                               By lethal_shrapnel v 3.0
                                               email :lethal_shrapnel@yahoo.com

TABLE OF CONTENTS
-------------------

0.0        VERSION HISTORY
1.0        INTRODUCTION
1.1        NOTES ABOUT THE GAME
2.0        CONTROLS
2.1        MOVE NOTATIONS
2.2        GENERAL MOVES
3.0        MOVELISTS
3.1        DOINK THE CLOWN
3.2        THE UNDERTAKER
3.3        \"THE HEARTBREAK KID\" SHAWN MICHAELS
3.4        BRET \"THE HITMAN\" HART
3.5        LEX LUGER
3.7        BAM BAM BIGELOW
3.7        YOKOZUNA
3.8        RAZOR RAMON
4.0        CREDITS
5.0        COPYRIGHT INFORMATION
5.1        WWF: WRESTLEMANIA COPYRIGHT INFORMATION


0.0 VERSION HISTORY
---------------------
v 0.0 - Started the FAQ and completed Section 3 (31/05/03)
v 0.5 - Edited the MOVELISTS section and completed the CREDITS (01/06/03)
v 1.0 - Added COMBOS and the NOTES section. (02/06/03)
v 1.5 - Edited Shawn Michaels, Bam Bam Bigelow and Razor. (02/06/03)
v 2.0 - Edited the NOTES section and added 21, 22, 23 and 24. (02/06/03)
v 2.5 - More Formatting Changes. Added New Doink Move. (03/06/03)
v 3.0 - Added New Shawn Combo and More changes to Yoko and HBK. (03/06/03)

1.0 INTRODUCTION
------------------
Hello! All of you die-hard old WWF fans out there must know about this game.
One of the best in terms of fun and the worst in terms of realism!

It was released way back in 1995 and was a rage among both Sega
Megadrive/Genesis owners and PC Users. I am one of the latter and although the
game is very old, I want to write a FAQ for it as it is still fun and I
discovered all the moves myself.

Wow! Pretty hectic! Three updates in one day! Whew! Everytime I read the FAQ i
realized something was missing and I had to add it. For Tips 21, 22 I referred
the other FAQs as they are for other systems, enabling them to do 720 degree
turns and such. I would like to clarify something. There are no different
colours for PC users. To enable Buddy Mode, you can goto the options menu.
Pressing Punch four times and three times does not work in the PC version.

There are no known cheats for this game. There were rumours of a cheat code
like \"Hulkhoganwearsyellowknickers\" or something to that effect but it doesn\'t
work. The game is easy enough without cheating. I have added all the combos
known to me but welcome any new combos. If it is smaller than my combo, then I
probably know about it. If it is bigger however, I probably don\'t! So, enough
about the FAQ lets get down to business.

1.1 NOTES ABOUT THE GAME
--------------------------
This Game is full of surprises. Here I will talk about some of the stuff that
cannot be detailed anywhere else.

1. Grab Moves *CAN* be reversed. To do so, simply press => => SP or v v SK
before your opponent does and you will reverse it. However, moves done on
reversal cause less damage.

2. To get to the options menu, goto options at the Character selection Screen
and press SP. Then, change choices by pressing Left or Right.

3. To select a wrestler at random, press ^ + SP at your first Character. Thats
*DOINK* for the first player and *RAZOR RAMON* for the second

4. Combos are performed by first charging your Combo Meter. Pressing SP, SK or
doing any move will fill your Charge Meter by a little. Turnbuckle Moves and
moves off the ropes all add to your Meter. When it is full, it is replaced by a
glowing \"COMBO\".

5. After you have a Combo ready, you first need to Grab the opponent (=> =>
SP). Then press a combination to start the combo. *KEEP TAPPING* certain keys
in sequence and the combo will be executed. Combos are impossible to block
except by the computer in Get Real Difficulty.

6. Several Combos exist for each wrestler, each of varying lengths. Combos can
be shortened easily, by trying a different combo sequence key than what I have
listed. This will terminate the combo by either a dropkick or with the final
move of the combo.

7. Wrestlers can be thrown bodily out of the ring. This is done by Body
Slamming them when you are near the rope with your back to it. Other wrestlers
have other ways. Eg. Shawn Michaels can throw a wrestler out with his
Frankensteiner, Lex with his Vertical Suplex etc.

8. To climb up on the Turnbuckle move towards it and then press ^ and the
direction of the turnbuckle.

9. Press a different button to perform a different move off the toprope. I have
not detailed this yet, but plan to do so soon. Press the arrow keys to guide
your Character as he flies around and over the ring. He can jump outside also!

10. Attacking a Wrestler on the toprope with a dropkick will throw him out of
the ring. Attacking with other moves is a far-fetched idea.

11. Jumps off the turnbuckle are unblockable. However, they can be avoided.
Stay away from them, but never stand and block. You can also kick them out of
their flight, by timing a kick *VERY* correctly. Press K just as the wrestler
is above your head.

12. After a wrestler has been thrown outside, you can follow him out. Do this
by moving near the rope and pressing Any key except Block and the direction
towrads the rope. Use the Irish Whip on the wrestlers outside and they will
bang against tables and walls. In the far right of the screen, you can just
make out Jerry \'The King\' Lawler and Vince McMahon, who were the commentators
at the time.

13. Some combos will not execute fully, if your opponent is already dead. Eg.
After the Eye Rake in Hitman\'s combo, the opponent will fall with a bang, and
instead Hitman goes rollin away to do the uppercut. However, since the opponent
is already dead, he will keep rolling till he reaches a dead end. When done
outside, it allows you to get a screen exclusively for your wrestler as he
waves to the crowd, plus it looks great.

14. Try pausing as your wrestler does moves to figure out what he really does.
It looks great!

15. There are bugs in the game. One bug enables you to do half of Bam Bam\'s
combo, and then do a Back Body Drop kleeping your Combo meter filled. Find out
how!!

16. Sometimes, Hitman will do the Super Clothesline, in the correct direction
but facing the wrong way. After doing a Sweet Chin Music, with HBK, just follow
it up with a sliding Toe Drop immediately, andthe move will pick up the
opponent even as he lies down. Cool huh!

17. For a novice, the best wrestlers are The Undertaker, \"The Heartbreak Kid\"
Shawn Michaels, Yokozuna.

18. For an intermediate I would recommend Lex Luger and Bam Bam Bigelow.

19. For Pros, the wrestlers are Razor Ramon and Bret \"The Hitman\" Hart.

20. For those playing for fun, I would suggest Doink The Clown, Yokozuna, Bam
Bam Bigelow and Lex Luger.

21. This tip is from the other FAQs out there. To supercharge your wrestler,
you must turn your wrestler through 720 degrees *TOWARDS* your opponent. He
will taunt the opponent and for 5 seconds, all further moves cause 4X damage.

22. This tip is from the other FAQs out there. To speed up your wrestler, you
must turn your restler through 720 degrees *AWAY* your opponent. He will flash
temporarily and for 5 seconds, he will move very, very fast.

23. I have seen the computer use the above two tips, but frankly it is useless
to a PC user, unless you are using a joystick, which can be used in DOS games,
a rarity nowadays. Doing it with the keyboard is impossible.

24. Doing moves after running onto the ropes classify as \"High Risk\" and cause
2X damage. Same goes for those done after a grab.

2.0 CONTROLS
--------------
This is the general configuration I work with and it\'s fine for me.

Move Arouund  --- Cursor Keys
Super Punch   --- Numpad 4
Punch         --- Numpad 1
Super Kick    --- Numpad 6
Kick          --- Numpad 3
Block         --- Numpad 5
Run           --- Numpad 0

2.1 MOVE NOTATIONS
--------------------
Here are the notations I will be using for the movelist

<= - Back
=> - Forward
^ - Up
v - Down

SP - Super Punch
P -  Punch
SK - Super Kick
K - Super Kick
R - Run

If there is nothing between keys then you need to press the keys only once.
If there is a \'H\' between Brackets after a key, it means you must hold that
Button eg. SP (H) means hold for 3 seconds

**COMBO SPECIAL NOTE**
Under the COMBOS Section, I have just detailed all the keys to be pressed in
sequence to generate the combos. Note that these keys *MUST BE TAPPED* and on;y
by practice will a player know when to stop tapping one key and start the
other. This is done normally, just as the moves related to one key are coming
to an end and you need to tap the next key, before the earlier move finishes.
That way, you will bufferthe moves into memory and will be able to perform
combos easily. Razor\'s Combo is the largest I have discovered. If there is a
bigger one out there, please let me know. If I have skipped any moves, please
let me know also.


2.2 GENERAL MOVES
-------------------
This is a list of all the generic moves in the game i.e moves performed all the
wrestlers. I will assume you are facing right for all moves.

2.2.1 OPPONENT STANDING
-------------------------
<= <= SP  --- Irish Whip

=> => SP --- Body Grab

<= <= P --- Body Slam

v SP --- Uppercut

2.2.2 WRESTLER RUNNING
------------------------
SK or K --- Drop Kick

SP or P --- Flying Clothesline / Super Clothesline / Running Super Punch

2.2.3 OPPONENT RUNNING
------------------------
SK --- Big Boot

<= <= SP --- Body Slam

2.2.4 OPPONENT LYING
----------------------
SP or P --- Elbow Drop or Falling Punch

Sk or K --- Angry Stomp

Run + Any Key Except Block --- Leg Drop

2.2.5 OPPONENT IN GRAB
------------------------
=> => SP --- Special Move  1

v v SK --- Special Move 2

2.2.6 WRESTLER ON TURNBUCKLE
------------------------------
SP / SK --- Elbow Drop


3.0 MOVELISTS
---------------

3.1 DOINK THE CLOWN
---------------------
\"Life\'s A Joke!\"

Doink The Clown was a crowd favourite years ago. He was accompanied by Dink,
who is not in the Game.

3.1.1 OPPONENT STANDING
-------------------------
v SP --- Uppercut

Gloved Fist --- P (Tap 3 Times)

v => P --- Face Clap (Tap P To Attack Repeatedly)

P (H) ---- Joy Buzzer

R (H) ---- Joy Buzzer

SK (H) --- Standing Dropkick

3.1.2 WRESTLER RUNNING
------------------------
SK or K --- Drop Kick

SP or P --- Flying Clothesline

3.1.3 OPPONENT RUNNING
------------------------
SK --- Big Boot

<= <= SP --- Hip Toss

<= <= P --- Hip Toss

3.1.4 OPPONENT LYING
----------------------
SP or P --- Elbow Drop

SK or K --- Angry Stomp

Run + Any Key Except Block --- Leg Drop

3.1.5 OPPONENT IN GRAB
------------------------
=> => SP --- Doink Driver

v v SK  --- Face Buster (Tap K to Attack Repeatedly)

3.1.6 WRESTLER ON TURNBUCKLE
------------------------------
SP --- Leg Drop

P --- Elbow Drop

SK --- Stomp

3.1.7 COMBOS
--------------
*OPPONENT MUST BE IN GRAB FOR COMBOS TO EXECUTE*

Sequence :==: => => SP SK K
Listing  :==: Uppercuts, Headbutts and throws
Total    :==: 14 Moves

Sequence :==: => => SK SP P K
Listing  :==: Kicks, Super Kicks, Face Claps and Joy Buzzer
Total    :==: 16 Moves


3.2 THE UNDERTAKER
--------------------
\"Rest In Peace\"

The Undertaker, The Grim Reaper, The Phenom and many other names were
associated with this dark soul from Death Valley.

3.2.1 OPPONENT STANDING
-------------------------
v SP --- HUGE Uppercut

v => P --- Choke Hold

In Choke Hold:

a. => => SP  --- Neck Breaker

b. v v SK --- Piledriver (Not the Tombstone)

c. v v K --- Reverse Chokeslam (Tap P to Attack Repeatedly)

d. v SK --- Flyin\' High Chokeslam

v <= K --- Sleep Demons

v => K --- Damage Demons

=> => SK --- Tombstone Attack (Tap K to Attack Repeatedly)

3.2.2 WRESTLER RUNNING
------------------------
SK or K --- Drop Kick

SP or P --- Running Super Punch

3.2.3 OPPONENT RUNNING
------------------------
SK --- Big Boot

<= <= SP --- Snapmare

<= <= P --- Snapmare

3.2.4 OPPONENT LYING
----------------------
SP or P --- Fist Fall

Sk or K --- Quick Angry Stomp

Run + Any Key Except Block --- Leg (Bum) Drop

3.2.5 OPPONENT IN GRAB
------------------------
=> => SP  --- Neck Breaker

v v SK --- Piledriver (Not the Tombstone)

v v K --- Reverse Chokeslam (Tap K to Attack Repeatedly)

3.1.6 WRESTLER ON TURNBUCKLE
------------------------------
SP / SK --- Leg (Bum) Drop

3.2.7 COMBOS
--------------
*OPPONENT MUST BE IN GRAB FOR COMBOS TO EXECUTE*

Sequence :==: => => SK K P SP SK
Listing  :==: Lil\' Uppercuts, Headbutts, Kicks and Chokeslams
Total    :==: 21 Moves

Sequence :==: => => K SK SP P
Listing  :==: Kicks, Super Punches and Tombstone Attacks
Total    :==: 13 Moves


3.3 \"THE HEARTBREAK KID\" SHAWN MICHAELS
-----------------------------------------
\"I\'m The Greatest Thing On God\'s Green Earth!\"

Everyone knows HBK! One of the most famous WWF Hall of Famers HBK, had many
patented moves like Sweet Chin Music, The German Suplex and the Hurricanrana /
Frankensteiner.

3.3.1 OPPONENT STANDING
-------------------------
<= <= SK --- Sweet Chin Music

v => K --- Face Kick (Tap K To Attack Repeatedly)

=> => SK ---- Frankensteiner (Can throw Opponent out of ring, if close enough
to ropes)

=> => K ---- Sliding Toe Drop (Can be done while running)

P (H) ---- German Suplex

R (H) ---- German Suplex

SK (H) --- Standing Dropkick

3.3.2 WRESTLER RUNNING
------------------------
SK --- Frankensteiner (Can throw Opponent out of ring, if close enough to
ropes)

K --- Drop Kick

SP or P --- Sunset Flip

3.3.3 OPPONENT RUNNING
------------------------
SK --- Frankensteiner (Can throw Opponent out of ring, if close enough to
ropes)

<= <= SP --- Body Slam

<= <= P --- Body Slam

3.3.4 OPPONENT LYING
----------------------
SP or P --- Fist Drop

Sk or K --- Angry Stomp

Run + Any Key Except Block --- Body Stomp (Tap SK / SP to Attack Repeatedly)

3.3.5 OPPONENT IN GRAB
------------------------
=> => SP --- Frankensteiner (Can throw Opponent out of ring, if close enough to
ropes)

v v SK  --- German Suplex

=> => SK --- Face Buster

=> => P --- Arm Break

=> => K --- Sliding Toe Drop

v => K --- Standing Dropkick

3.1.6 WRESTLER ON TURNBUCKLE
------------------------------
SP --- Elbow Drop

SK --- Stomp

3.3.7 COMBOS
--------------
*OPPONENT MUST BE IN GRAB FOR COMBOS TO EXECUTE*

Sequence :==: => => K SK SP P Block
Listing  :==: Fast Punches, Super Kicks, Body Slams and Body Stomps
Total    :==: 20 Moves

Sequence :==: => => K SK P
Listing  :==: Fast Punches, Super Kicks and German Suplex
Total    :==: 13 Moves

Sequence :==: => => P SP SK K Block
Listing  :==: Kicks, Headbutts, Sliding Toe Drop, Frankensteiner and Body
Stomps
Total    :==: 17 Moves

Sequence :==: => => P SP SK P Block
Listing  :==: Kicks, Headbutts, Sliding Toe Drop, Sunset Flip and Body Stomps
Total    :==: 17 Moves


3.4 BRET \"THE HITMAN\" HART
----------------------------
\"I\'m The Excellence Of Execution\"

One of the most charismatic and popular wrestlers of all time, Bret Hart was
well known for his excruciating submissions and his dialogues alike. The
Excellence of Execution, The Best there is, the best there was, and the best
there ever will be.

3.4.1 OPPONENT STANDING
-------------------------
v SP --- Uppercut

v => P --- Eye Rake

v => SP --- Rollin\' Uppercut

<= <= SK --- Super Kick

P (H) --- Eye Rake

R (H) --- Eye Rake

SP (H) --- Standing Bulldog

SK (H) --- Standing Dropkick

3.4.2 WRESTLER RUNNING
------------------------
SK or K --- Drop Kick

SP or P --- Super Clothesline

3.4.3 OPPONENT RUNNING
------------------------
<= <= SP --- Arm Drag

<= <= P --- Arm Drag

3.4.4 OPPONENT LYING
----------------------
SP or P --- Quick Punch

Sk or K --- Quick Angry Stomp

Run + Any Key Except Block --- Twisting Arm Drop

SP (Near Legs Only) --- Sharpshooter (Tap SP to Attack Repeatedly)

3.4.5 OPPONENT IN GRAB
------------------------
=> => SP  --- Shoulder Breaker

v v SK --- Bulldog

v => P --- Face Buster  (Tap P to Attack Repeatedly)

3.1.6 WRESTLER ON TURNBUCKLE
------------------------------
SP / SK --- Elbow Drop

3.4.7 COMBOS
--------------
*OPPONENT MUST BE IN GRAB FOR COMBOS TO EXECUTE*

Sequence :==: => => P SP SK K
Listing  :==: Punches, Eye Rake, Rolling Uppercuts and a Super Clothesline
Total    :==: 11 Moves

Sequence :==: => => SK SP P K SK
Listing  :==: Kicks, Headbutts, Arm Drags and Shoulder Breakers
Total    :==: 16 Moves


3.5 LEX LUGER
---------------
\"Lex Is An All American Hero\"

Narcissist or Lex Luger, was a real powerhouse. During his reign, rumour spread
that he had had steel plates embedded into his arms. His submission maneuver:
The Torture Rack

3.5.1 OPPONENT STANDING
-------------------------
=> => P --- Sliding Steel Plate

=> => SK --- Flying Mace  (Tap K To Attack Repeatedly)

P (H) ---- Double Fisted Press

R (H) ---- Double Fisted Press

SP + SK --- Body Press Lift

After Lift:

^ SK --- Torture Rack

Any Key --- Body Press Slam

^ SP --- Neck Drop

^ + => SP (Near Rope) --- Throw Outside

3.5.2 WRESTLER RUNNING
------------------------
SK or K --- Super Standing Kick

SP or P --- Super Standing Kick

3.5.3 OPPONENT RUNNING
------------------------
SK --- Big Boot

<= <= SP --- Hip Toss

3.5.4 OPPONENT LYING
----------------------
SP or P --- Double Fisted Press

Sk or K --- Angry Stomp

Run + Any Key Except Block --- Flying Double Fisted Press

3.5.5 OPPONENT IN GRAB
------------------------
=> => SP --- Vertical Suplex (Can throw Opponent out of ring, if close enough
to ropes)

v v SK  --- Steel In Your Face

3.1.6 WRESTLER ON TURNBUCKLE
------------------------------
SP / SK --- Flying Double Fisted Press

3.5.7 COMBOS
--------------
*OPPONENT MUST BE IN GRAB FOR COMBOS TO EXECUTE*

Sequence :==: => => K SK SP P
Listing  :==: Kicks, Sliding Steel Plate, Torture Racks and Flying Maces
Total    :==: 17 Moves

Sequence :==: => => SK K P SP SK K
Listing  :==: Punches, Headbutts, Hip Tosses, Steel In Your Face and Double
Fisted Presses
Total    :==: 19 Moves


3.6 BAM BAM BIGELOW
---------------------
\"The Beast From The East! Yeah!\"

Bam! Bam!. Bam! Bam! The Fire breathing Bam Bam is back with a flame.


3.6.1 OPPONENT STANDING
-------------------------
<= <= SK --- Super Kick

P (H) --- Fire Punches

R (H) --- Fire Punches

SP (H) --- Swinging Neck Breaker

SP + SK --- Body Press Lift

After Lift:

v SK --- Back Breaker

Any Key --- Side Slam

3.6.2 WRESTLER RUNNING
------------------------
SK or K --- Fiery Drop Kick

SP or P --- Flying Clothesline

3.6.3 OPPONENT RUNNING
------------------------
<= <= SP --- Back Body Drop

<= <= P --- Back Body Drop

3.6.4 OPPONENT LYING
----------------------
SP or P --- Elbow Drop

SK or K --- Angry Stomp

Run + Any Key Except Block --- Leg (Bum) Drop

3.6.5 OPPONENT IN GRAB
------------------------
=> => SP  --- Piledriver

v v SK --- Pogo Piledriver (Tap SP to Attack Repeatedly)

3.6.6 WRESTLER ON TURNBUCKLE
------------------------------
SP / SK --- Fiery Splash

3.6.7 COMBOS
--------------
*OPPONENT MUST BE IN GRAB FOR COMBOS TO EXECUTE*

Sequence :==: => => P SP P K SK
Listing  :==: Kicks, Fiery Punches, Headbutts and Backbreakers
Total    :==: 22 Moves

Sequence :==: => => SP P K SK
Listing  :==: Kicks, Fiery Punches, Headbutts and Backbreakers
Total    :==: 20 Moves

Sequence :==: => => P SP SK K
Listing  :==: Punches, Kicks, Head Smashes and Leg Drop
Total    :==: 19 Moves

------------------------------
NOTE:: THIS IS A BUGGY COMBO
------------------------------

Sequence :==: => => SP P SP
Listing  :==: Kicks, Fiery Punches and a Back Body Drop
Total    :==: ?? Moves

This combo is buggy as it allows you to do half of Bam bam\'s true combo and
then inflicts full damage for the Back Body Drop (In combos, all moves do the
same amount of damage - very little). In the end though, your Combo Meter
remains lit and you can do another one of these things.

3.7 YOKOZUNA
--------------
\"Banzai!\"

The Sumo from Japan is back, minus his manager.

3.7.1 OPPONENT STANDING
-------------------------
v SP --- Uppercut

SP (Near Opponent) --- 3 Quick Jabs

P (Near Opponent) --- 4 Grab Headbutts

=> => SK --- Splash

=> => P --- Tummy Thrust

P (H) --- Salt Throw

R (H) --- Salt Throw

SP + SK --- Body Press Lift

After Lift:

v SK --- Twirl \'N Slam

=> Sk , <= Sk, v SK --- Body Press Slam

^ + => SK (Near Rope) --- Throw Outside

3.7.2 WRESTLER RUNNING
------------------------
SK / K --- Splash

SP or P --- Running Super Punch

3.7.3 OPPONENT RUNNING
------------------------
<= <= SP --- Choke Toss

<= <= P --- Choke Toss

3.7.4 OPPONENT LYING
----------------------
SP or P --- HUGE Elbow Drop

Sk or K --- Angry Stomp

Run + Any Key Except Block --- Bum Bomb

3.7.5 OPPONENT IN GRAB
------------------------
=> => SP --- Splash

v v SK  --- Sit Down PileDriver

v => P --- Salt Throw

3.1.6 WRESTLER ON TURNBUCKLE
------------------------------
SP / SK --- Yoko Bomb

3.7.7 COMBOS
--------------
*OPPONENT MUST BE IN GRAB FOR COMBOS TO EXECUTE*

Sequence :==: => => SP P SK
Listing  :==: Jabs, Kicks and Uppercut
Total    :==: 11 Moves

Sequence :==: => => P SP SK K
Listing  :==: Kicks, Grab Heabutts, Choke Tosses and Super Punches
Total    :==: 13 Moves


3.8 RAZOR RAMON
-----------------
\"Take A Look At The Bad Guy\"

You know this guy eh? Chico. Ramon and his toothpick are back this time with a
Spanish Blade

3.8.1 OPPONENT STANDING
-------------------------
v SP --- Uppercut

=> => SK --- Rug Toss

v => P --- Full Blade Swipe

SK (H) --- Standing Dropkick

3.8.2 WRESTLER RUNNING
------------------------
SK or K --- Drop Kick

SP or P --- Running Full Blade Swipe

3.8.3 OPPONENT RUNNING
------------------------
<= <= SP --- Hip Toss

<= <= P --- Hip Toss

SP --- Full Blade Swipe

3.8.4 OPPONENT LYING
----------------------
SP or P --- Quick Punch

Sk or K --- Quick Angry Stomp

Run + Any Key Except Block --- Flying Elbow Drop

SP (Near Legs Only) --- Rug Toss (Tap K to Attack Repeatedly)

3.8.5 OPPONENT IN GRAB
------------------------
=> => SP  --- Razor\'s Edge

v v SK --- Piledriver

v v K --- Rug Toss (Tap K to Attack Repeatedly)

v P (Tap P) + SP --- Blade Swipes followed by a HUGE Piledriver.

3.1.6 WRESTLER ON TURNBUCKLE
------------------------------
SP / SK --- Flying Elbow Drop

3.8.7 COMBOS
--------------
*OPPONENT MUST BE IN GRAB FOR COMBOS TO EXECUTE*

Sequence :==: => => SP P K SK
Listing  :==: Punches, Kicks, Razor Swipes and Rug Tosses
Total    :==: 24 Moves

Sequence :==: => => SP P SP SK P
Listing  :==: Punches, Kicks, Hip Tosses and Giant Uppercut
Total    :==: 17 Moves

Sequence :==: => => SP P SP SK K
Listing  :==: Punches, Kicks, Hip Tosses and Razor\'s Edge
Total    :==: 17 Moves

Sequence :==: => => K P K SK
Listing  :==: Punches, Kicks, Razor Swipes and Rug Tosses
Total    :==: 23 Moves

Sequence :==: => => K P SP SK P
Listing  :==: Punches, Kicks, Hip Tosses and Giant Uppercut
Total    :==: 16 Moves

Sequence :==: => => K P SP SK K
Listing  :==: Punches, Kicks, Hip Tosses and Razor\'s Edge
Total    :==: 16 Moves


4.0 CREDITS
-------------
Me - For Writing this FAQ singlehandedly and finding ALL moves

Acclaim, Midway and Sculptured Inc. - For a Fantastic and Fun Game

WWF - For Wholesome Entertainment to the Millions... and Millions!


5.0 COPYRIGHT INFORMATION
---------------------------
This document has been submitted ONLY to Gamefaqs - http://www.gamefaqs.com. If
this
is found anywhere else, it is unauthorized and illegal. Please contact me at
lethal_shrapnel@yahoo.com

This document was made for personal use only.  No part of this document may
be copied or used in any form of media withthout the express written consent
of lethal_shrapnel.  Unauthorized use of any information herein is a direct
violation of Copyright Law, and legal action will be taken.

        No part of this FAQ may be used in any way, shape, or form
        without express written consent of lethal_shrapnel.

This document is Copyright  2003 lethal_shrapnel.  All Rights Reserved.


5.1 WWF: WRESTLEMANIA COPYRIGHT INFORMATION
---------------------------------------------
WWF: WRESTLEMANIA Copyright  1995 Midway. All rights reserved. Game developed
by
and Software Engine Copyright  Sculptured Inc. All rights reserved. All
related
characters Copyright  WWE, World Wrestling Entertainment (R) 2003.


			  *******************************
                                       EOF