_____ _ ____ _ ____ |_ _| |__ ___ / ___|(_)_ __ ___ ___ |___ \ | | | '_ \ / _ \ \___ \| | '_ ` _ \/ __| __) | _____ | | | | | | __/ ___) | | | | | | \__ \ / __/ |_____| |_| |_| |_|\___| |____/|_|_| |_| |_|___/ |_____| ____ / ___| ___ __ _ ___ ___ _ __ ___ \___ \ / _ \/ _` / __|/ _ \| '_ \/ __| ___) | __/ (_| \__ \ (_) | | | \__ \ |____/ \___|\__,_|___/\___/|_| |_|___/ Author: Warfreak Version: 1.4 Date Started: 1/5/07 ------------------------------------------------------------------------------ Table of Contents [1] Introduction, Read it Punk [1.01] Introduction [1.02] Version History [1.03] Riverblossom Hills [2] The Seasons, The Name of the Game [2.01] The Concept [2.02] Summer [2.03] Autumn [2.04] winter [2.05] Spring [3] The Careers, There are 5 + 1 of them [3.01] Gamer [3.02] Education [3.03] Law [3.04] Journalism [3.05] Music [3.06] Adventurer [3.07] Job Analysis [3.08] Update from Uni [3.09] Teen Gamer [3.10] Teen Education [3.11] Teen Law [3.12] Teen Journalism [3.13] Teen Music [3.14] Teen Adventurer [3.15] Teen Job Analysis [4] Career Rewards, Pay for your Work [4.01] Books First for Learning: A Bookshelf of Education [4.02] The Rock Hammer [4.03] The Gootentaugen Award for Excellence in Journalism [4.04] "I Object" Litigator Podium [4.05] Golden Skull of Jumbok IV [4.06] Tribal Flame a la Coconut Pinball [5] Chance Cards, Russian Roulette Style [5.01] Gamer [5.02] Education [5.03] Law [5.04] Journalism [5.05] Music [5.06] Adventurer [5.07] Teen Gamer [5.08] Teen Education [5.09] Teen Law [5.10] Teen Journalism [5.11] Teen Music [5.12] Teen Adventurer [6] Food and Drink, Lifeblood of SimCity's Economy [6.01] Bass with Squash [6.02] Blackened Catfish [6.03] Stuffed Rainbow Trout [6.04] Stuffed Golden Trout [6.05] Apple Juice [6.06] Beauty Cocktail [6.07] Eggplant Juice [6.08] Lemonade [6.09] Orange Juice [6.10] Orangeaid [6.11] Pepper Punch [6.12] Pureed Boot [6.13] Strawberry Juice [6.14] Strawberry Lemonade [6.15] Tomato Juice [6.16] Vegetable Cocktail [7] Fishing, Overrated says Fluffy the Cat [7.01] Starters [7.02] Bait [7.03] Percentages [7.04] Catch [8] Growing Produce, 100% Organic [8.01] Starters [8.02] Bronze [8.03] Silver [8.04] Gold [8.05] Greenhouse [8.06] Trees [8.07] When to Grow [8.08] Harvested [9] PlantSims, Tax Reduction in SimCity Tax Claims [9.01] PlantSim 101 [9.02] Mutation [9.03] The Effects [9.04] The Pros and Cons [9.05] Cure [10] Aspirations, Up in the Sky [10.01] Weathernaught 57X [11] Gardening Club, Not too Exclusive [11.01] What is it? [11.02] Joining [11.03] Point Scoring [11.04] Rewards [11.05] The Wishing Well [12] Composting, Do the Right Thing [12.01] Composting [12.02] Things to Shove In [13] The Weather and the Temperature, Now With 50% More Accurate Forecasts [13.01] The Weather [13.02] Temperature [13.03] Weather Forecasts [14] Shopping, Open for Business Only [14.01] Selling Food [15] Leftovers, Not Ditched [15.01] Leftovers [16] Gift Giving, Merry Christmas [16.01] Gifts [A] Contact Information [B] Webmaster Information [C] Credits [D] Sites FAQ is on [E] Copyright ------------------------------------------------------------------------------ [1.01] Introduction "Bristling winter cold, crisp fall mornings, rainy spring afternoons, and hot summer nights are now all a part of your neighbourhoods! Bundle your Sims up in warm outerwear clothing or have them drink a cool, refreshing beverage to ward off the heat. Now that the weather is changing, you never know what quite to expect! Send your Sims outdoors, grow fruit and vegetables in a new garden, spend the afternoon in the pool, or heave a snowball at your neighbour! There's plenty to do in the great outdoors! Welcome to Seasons!" Welcome to my, what it seems to be lucky 13th guide. This is about the game The Sims 2 expansion pack, Seasons. It seems that EA has split Unleashed into two, one is Pets and the Other is Seasons. It seems that FAQing is the rage at the moment. As of writing this, I have 5 guides in progress. ------------------------------------------------------------------------------ [1.02] Version History Version 0.0 [1/5/07] The second time I've used this version number. This is basically the version with the template on it. Version 0.0a [2/5/07] Adjusted Template Version 0.1 [10/5/07] Finally, an actual, proper start. Version 0.2 [20/5/07] Another update. Version 0.3 [27/5/07] Update, nuff said. Version 0.4 [15/9/07] Updated the Education Career and the Job Analysis there. Might seperate that into another In-Depth Guide. Update bits on the seasons itself, another job reward and the templete for the guide is complete. The topics are final for now. Version 0.5 [16/9/07] Chapter 7 is updated with some more info, Chapter 8 is complete. Chapter 4 is fully complete. Chapter 10 is now complete as well. Version 0.6 [17/9/07] Chapter 11 is now complete. Chapter 12 complete. Finally, Chapter 13 is also complete. Version 0.7 [11/12/07] Chapter 14 done. Version 0.8 [13/12/07] Chapter 15 and 16 are complete. Version 0.9 [15/1/08] Chapter 8 updated. Version 1.0 [20/1/08] Chapter 3 is complete. Only the remaining chance cards remain to be finished. Version 1.1 [31/1/08] Doing the Chance Cards. Version 1.2 [14/2/08] Only 3 More Career Chances cards to do. Version 1.3 [15/2/08] One more set of Chance cards to do, next update should be the last and this will finally complete, in my eyes anyway. Version 1.4 [16/2/08] The final version. All is complete, so read till your hearts content! ------------------------------------------------------------------------------ [1.03] Riverblossom Hills A new neighbourhood has opened out for you to muck around. The new neighbour- hood, in addition to Pleasantview, Strangetown and Veronaville is Riverblossom Hills. Of course, you can just pack everyone up and send them to your own custom neighbourhood, like me. "Many Sims have relocated to the quiet, comfortable countryside, in the hopes that life and family can firmly plant their roots in the middle of nowhere. Fresh crops aren’t the only thing growing in the farming community of Riverblossom Hills – love is in the air and many a relationship is on the verge of blossoming. Unfortunately, problems are bound to sprout in a town this small. Things are looking up, but hearts can always turn cold with the onset of winter." ------------------------------------------------------------------------------ [2.01] The Concept Seasons is the main point of having Seasons. Let me rephrase. The 4 seasons of the year is the main point of The Sims 2 : Seasons. Every single neighbourhood can have a season and what kind of Sim game would you be playing if you don't get to control what season you get to muck around with. There are reasons to mess around with seasons. Think of how you can change the view of the neighbourhood of you get to change the season around. You like snow? Well you can have it. And also, each season has its advantages and its disadvantages. Season will change over time and you have to adjust to each one do that you don't get left behind. After all, since when was winter summer? This can lead to some warm weather in winter and cold weather in summer. Anything is possible, anything. ------------------------------------------------------------------------------ [2.02] Summer The first of the seasons. In this season, the sun shines for your Sims, and by shine, replace with burns. In the season of scorching heat, you don't want to be caught outside when it is burning. Because of the great activities that you can do in summer, like muck around in the pool for hours on end, not only do the body points become automatically acquired, but it is a great time for you to catch up with friends. In Summer, you get an extra relationship boost to all positive interactions towards people living outside your family. It is nice to have a nice boost to keep up to date with friends, especially if you have many friends, thank you Open for Business. Also, it is Summer so be aware that you will heat up faster in the sun and exercising. Your temperature will reach the red far faster rather than other seasons, so you might need to drink some fresh juice to calm you down. Also, during the night time, you can look out for fireflies. These little critters can be collected by clicking the square they are on and by catching them. They will be a miniature source of light that you can use but after a while, the glow will be gone. ------------------------------------------------------------------------------ [2.03] Autumn Autumn is the beginning of decay. Leaves start to fall and the Sun slowly turns off the gas. It isn't too warm in this season and it prone to sudden changes in weather. Of course, with the season of fall, the leaves will fall of any trees that aren't related to producing food, quite quickly which will soon turn to be a chore. Of course, you can rake up the leaves, giving access to cleaning points by simply raking it. After that, you can simply dispose of them, which is rather dull. Of course, you can compost them to give an extra boost to your garden or you can burn them. Yes, BURN!!! Being the pyromaniac that I am, I love burning them, but don't burn them near something that can easily go up in flames, it isn't too much fun to have your house burn down to your pyromaniac urges. The main bonus of the season of Autumn is the boost to the rate that your Sims learn their skills. You can witness this when you see them training their skills and see the leaves flowing around the progress bar. This is extremely handy, since it can nearly halve the time needed to learn a skill. This is even more handy when you use it with some of the juices and learn the final skill point to max out a skill. ------------------------------------------------------------------------------ [2.04] winter Ah, the Season of Wintery Death. Winter is basically what it is, the freezing cold. You will notice the most unique feature of Winter. The floor will become white due to the snow. And this will be due to the weather. And since it will, WILL, be cold in Winter, you must buy some outerwear for your Sims to wear. This way, it will prevent them getting cold too quickly outside. Just like Summer on the way it rapidly increased the temperature guage, Winter does the exact opposite. Luckily, since all trees will be dormant for the winter, you can purchase a hot chocolate maker. Just a cup of this glorious stuff will warm your Sim up from the blue to the green. The next thing is the snow and the chill. You will need a roof over the green house to ensure that your plants will grow, and a roof over the head of your own Sims. Why? Well, would you like to sleep in the snow while being tucked in, nice and cozy, in your bed? Don't think so. Of course, it will snow and this will make everything outside covered in snow. Of course, everything will still work, its rather more decoration than anything else. And then there is the opportunity to make snow angels and snowmen, if you don't have the Holiday Pack. The look of the snowman, according to the Maxoids is depending on whether your Sim is nice or evil. Nice will have a friendly looking snowman while evil Sims will have a nasty looking snowman. With the snow that will pour down in the winter season, there will be the opportunity to have snow angels. It is literally an angel, where your Sim gets down on the snow and spreads their limbs. The snow can be seen through when you clikck with your cursor, however, the grass will be snow. This is why you should invest in a greenhouse. Another feature of the Winter Season is the penguin. This little fellow will come along and will act as a semi-pet. You can shoo him, pet him, but can't form a relationship with him. If you have a snowman, the penguin can go and communicate with him, somehow. Of course, he can come along in the other seasons and if you leave some fish for him, he'll eat it. With the fish, along comes another point. Your pool will be heated, this is probably why my Sims go for a dip in the pool while walking from A to B, until I did some reconstruction. Its obviously warmer than walking if the pool is heated. Ponds will be frozen over unless it is covered by something, meaning that there won't be fresh fish for a season. Of course, since there is ice, you can have ice skating. Its basically the roller rink being run into a ice skating rink. It basically the same except for the interactions that you can perform with friends and family. You can try to spin and jump while working up those body points. Wow, Seasons make body points more fun to achieve. Although your interactions with the other Sims is rather limited, it will provide large relationship boosts to your totals. And on the note of family, this is the best time for your Sims and their family to get together. While friends will yield a slightly lower amount of relationship points, it will be different for your family. This is the time to renew and build up those family bonds. ------------------------------------------------------------------------------ [2.05] Spring All your gardening will be back to life, with fruit tree at the sickly level. Do not dispair, for it will be back to normal sooner or later, after the necessary amount of pruning. This is also the time to start some planting of crops will be in Spring. It also allows you access to your pond again, when the weather decides to pick up again. Of course, with spring, the Season of life, there will be some butterflies to catch. You can do it as you would do with fireflies, you click on the square they are located on, and then catch them. Of course, they just add to the decor of the place, but if you have Open for Business, it looks cool to have some jars of insects on the shelves, even if you can't sell them. Spring is the Season for Love. All romantic interactions will yield more relationship points and is perfect to catch up with the flames which are the boyfriends and the girlfriends or level up with a spark that you think will provide eternal happiness. Of course, marriage is for the life of the Sim, since the SimCity Marriage Council does not believe in divorce. Damn old, conservative council, though it does limit the ability of Sims to become gold diggers. ------------------------------------------------------------------------------ [3.01] Gamer ****** *Noob* ****** Description "You've been accepted into one of the most elite gaming circles on the net. You need to think fast, be creative, and always up for a challenge if you intend to win. Job Level: 1 Carpool Arrival: 9am Work Hours: 10am to 4pm Salary: §123 Requirements for Level 2: None Job Days: Sunday, Tuesday, Wednesday, Thursday, Saturday Free Days: Monday, Friday *************** *Button Masher* *************** Description "The controller naturally fits in your hand and your fingers fly over the buttons, but you'll need to be a little more creative with your strategies if you plan to move up." Job Level: 2 Carpool Arrival: 8am Work Hours: 9am to 4pm Salary: §147 Bonus for Promotion: §294 Requirements for Level 3: 1 Creativity Point Job Days: Sunday, Monday, Tuesday, Thursday, Friday Free Days: Wednesday, Saturady ************** *Trash Talker* ************** Description "You have a favorite server and everyone knows your name, probably because you let them know who's best. Keep winning at the game and you'll go far." Job Level: 3 Carpool Arrival: 2pm Work Hours: 3pm to 9pm Salary: §225 Bonus for Promotion: §550 Requirements for Level 4: 1 Mechanical Point 1 Logic Point 1 Creativity Point 1 Family Friend Job Days: Sunday, Wednesday, Thursday, Friday, Saturday Free Days: Monday, Tuesday ************* *Gold Farmer* ************* Description "Having enongh gold to buy the best equipment is the reason you play the game. However, it's one thing to have the best gear and another entirely to use it properly." Job Level: 4 Carpool Arrival: 8am Work Hours: 9am to 4pm Salary: §296 Bonus for Promotion: §592 Requirements for Level 5: 2 Mechanical Points 2 Logic Points 2 Creativity Points 2 Family Friends Job Days: Sunday, Monday, Wednesday, Thursday, Friday Free Days: Tuesday, Saturday *************** *Flag Capturer* *************** Description "Whether it belongs to the red team or blue team, if it's a flag it'll be captured. Rocket jumping and circle strafing demand a great deal of mechanical skill and creativity - stay focused!" Job Level: 5 [JOB REWARD] Carpool Arrival: 12pm Work Hours: 1pm to 7pm Salary: §325 Bonus for Promotion: §650 Requirements for Level 6: 4 Mechanical Points 3 Logic Points 2 Creativity Points 3 Family Friends Job Days: Sunday, Monday, Wednesday, Thursday, Friday Free Days: Tuesday, Saturday ***************** *Platform Jumper* ***************** Description "Few can jump quite like you, but that is what comes with the dedication. Enjoy the pay raise and old-school gameplay, but keep those fingers nimble!" Job Level: 6 Carpool Arrival: 1pm Work Hours: 2pm to 8pm Salary: §453 Bonus for Promotion: §906 Requirements for Level 7: 5 Mechanical Points 4 Logic Points 3 Mechanical Points 4 Family Friends Job Days: Sunday, Monday, Wednesday, Friday, Saturday Free Days: Tuesday, Thursday *************** *Power Leveler* *************** Description "An expert at mindless repetition, you can gain levels faster than anybody else, but you've got to keep your eye on the prize and avoid distraction to stay in the game" Job Level: 7 Carpool Arrival: 9am Work Hours: 10am to 6pm Salary: §763 Bonus for Promotion: §1,526 Requirements for Level 8: 6 Mechanical Points 6 Logic Points 4 Creativity Points 5 Family Friends Job Days: Tuesday, Thursday, Friday, Saturday Free Days: Sunday, Monday, Wednesday *********************** *Real Time Strategizer* *********************** Description "Huge ditigal armies are under your control, ready to mine for gold and capture cities at your command. Failure is not an option." Job Level: 8 Carpool Arrival: 9am Work Hours: 10am to 5pm Salary: §950 Bonus for Promotion: §1,900 Requirements for Level 9: 7 Mechanical Points 7 Logic Points 6 Mechanical Points 7 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Sunday, Saturday ************** *Guild Leader* ************** Description "Lead your guild to glory by battling through the deepest dungeons in search of loot. You'll need to keep everybody happy while maintaining a firm hand to become the top guild on the server." Job Level: 9 Carpool Arrival: 1pm Work Hours: 2pm to 9pm Salary: §1,250 Bonus for Promotion: §2,500 Requirements for Level 10: 8 Mechanical Points 10 Logic Points 7 Creativity Points 9 Family Friends Job Days: Sunday, Tuesday, Wednesday, Saturday Free Days: Monday, Thursday, Friday *************** *Game Designer* *************** Description "It is time for you to design the greatest game ever. Are you up to the task? It's critical you surround yourself with the brightest and the most creative people while honing your own creative juices! Job Level: 10 Carpool Arrival: 9am Work Hours: 10am to 6pm Salary: §1,950 Bonus for Promotion: §3,900 Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Sunday, Saturday ------------------------------------------------------------------------------ [3.02] Education ******************** *Playground Monitor* ******************** Description "Before you rule the classroom, you'll have to rule the playground. Nosebleeds and ouchies are par for the course. Enthusiasm and care will win the day." Job Level: 1 Carpool Arrival: 7am Work Hours: 8am to 3pm Salary: §215 Requirements for Level 2: None Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday *************** *Teachers Aide* *************** Description "Teaching is a stressful job that requires a lot of grunt work, and you're just the grunt to do it. Clean erasers and filled glue bottles will take you right to the top." Job Level: 2 Carpool Arrival: 7am Work Hours: 8am to 3pm Salary: §316 Bonus for Promotion: §632 Requirements for Level 3: 1 Charisma Point 1 Cleaning Point 1 Family Friend Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ******************** *Substitute Teacher* ******************** Description "Writing your name in chalk and dodging spitballs with ease are two skills at the top of your resume. Patience will determine how well you do." Job Level: 3 Carpool Arrival: 7am Work Hours: 8am to 3pm Salary: §452 Bonus for Promotion: §904 Requirements for Level 4: 2 Charisma Points 2 Cleaning Points 3 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday *************************** *Elementary School Teacher* *************************** Description "From art and crafts to mathematics, you fill your students' heads with worldly knowledge. Just make sure they don't fill their ears with glue. Interesting job..." Job Level: 4 Carpool Arrival: 7am Work Hours: 8am to 3pm Salary: §642 Bonus for Promotion: §1,284 Requirements for Level 5: 3 Charisma Points 2 Logic Points 3 Cleaning Points 5 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ********************* *High School Teacher* ********************* Description "You're that cool teacher that all the students seem to like, but your popularity alone won't prepare them for college. Their success is your success, so keep them inspired." Job Level: 5 [JOB REWARD] Carpool Arrival: 8am Work Hours: 9am to 3pm Salary: §754 Bonus for Promotion: §1,508 Requirements for Level 6: 4 Cleaning Points 4 Logic Points 4 Charisma Points 7 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday *************************** *University Guest Lecturer* *************************** Description "You can condense a lifetime of study into an hour-long lecture, but that won't mean anything if they fall asleep. You'll need to be witty and charismatic to succeed, Job Level: 6 Carpool Arrival: 10am Work Hours: 11am to 5pm Salary: §1,560 Bonus for Promotion: §3,120 Requirements for Level 7: 5 Cleaning Points 5 Charisma Points 5 Logic Points 8 Family Friends Job Days: Monday, Wednesday, Thursday, Friday Free Days: Tuesday, Saturday, Sunday *********************** *High School Principal* *********************** Description "The school's success depends on your administrative skills. Keep the faculty and students happy and you'll climb the ranks." Job Level: 7 Carpool Arrival: 8am Work Hours: 9am to 4pm Salary: §1,640 Bonus for Promotion: §3.280 Requirements for Level 8: 5 Charisma Points 6 Logic Points 7 Cleaning Points 9 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ************************** *College Senior Professor* ************************** Description "Your position gives you the kind of credentials you need to tell people that you're smart. Stay on top of your research but don't forget about your classes." Job Level: 8 Carpool Arrival: 9am Work Hours: 10am to 5pm Salary: §1,982 Bonus for Promotion: §3,964 Requirements for Level 9: 7 Charisma Points 8 Logic Points 8 Cleaning Points 11 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ************************** *College Dean of Students* ************************** Description "Every catastrophe on campus comes your way, but that's what makes the job exciting. You'll need to hone your problem solving skills to keep everything in order." Job Level: 9 Carpool Arrival: 9am Work Hours: 10am to 5pm Salary: §2,430 Bonus for Promotion: §4,860 Requirements for Level 10: 8 Charisma Points 9 Logic Points 10 Cleaning Points 13 Family Friends Job Days: Monday, Tuesday, Thursday, Friday, Sunday Free Days: Wednesday, Saturday ******************** *Education Minister* ******************** Description "You finally have the power to make changes to the educational system. Choose wisely and work toward a better educated society." Job Level: 10 Carpool Arrival: 9am Work Hours: 10am to 4pm Salary: §3,450 Bonus for Promotion: §6,900 Job Days: Monday, Wednesday, Friday, Saturday Free Days: Tuesday, Thursday, Sunday ------------------------------------------------------------------------------ [3.03] Law ************ *File Clerk* ************ Description "It's time to clean up society. But first, you'll need to clean up the files. You'll need to have good reasoning, organisation, and people skills to get to the top of this industry." Job Level: 1 Carpool Arrival: 7am Work Hours: 8am to 4pm Salary: §148 Requirements for Level 2: 1 Family Friend Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday *********************** *Law Firm Receptionist* *********************** Description "Clients are instantly put at ease by your calm and professional demeanor as you effortlessly juggle telephone calls. Don't lose your cool." Job Level: 2 Carpool Arrival: 7am Work Hours: 8am to 4pm Salary: §215 Bonus for Promotion: §430 Requirements for Level 3: 1 Cleaning Point 1 Logic Point 2 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ***************** *Legal Secretary* ***************** Description "Your skill in writing shorthand is so good you could fit a novel on a single grain of rice. Rapid multitasking under pressure is a necessity." Job Level: 3 Carpool Arrival: 8am Work Hours: 9am to 4pm Salary: §365 Bonus for Promotion: §730 Requirements for Level 4: 1 Charisma Points 2 Cleaning Points 2 Logic Points 3 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ************** *Legal Biller* ************** Description "No business expense nor hour of work billed shall go unnoticed when you're on the job. Meticulous bookkeeping will keep both the firm and clients happy." Job Level: 4 Carpool Arrival: 8am Work Hours: 9am to 4pm Salary: §422 Bonus for Promotion: §844 Requirements for Level 5: 2 Charisma Points 3 Logic Points 3 Cleaning Points 4 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday *********** *Paralegal* *********** Description "Working on important cases behind the scenes, you work with the efficiency and speed of a law ninja. Making smart surgical strikes is the path to glory." Job Level: 5 Carpool Arrival: 8am Work Hours: 9am to 4pm Salary: §488 Bonus for Promotion: §976 Requirements for Level 6: 4 Charisma Points 3 Logic Points 4 Cleaning Points 6 Family Friends Job Days: Monday, Tuesday, Thursday, Friday, Sunday Free Days: Wednesday, Saturday ************************** *Personal Injury Attorney* ************************** Description "Citizens injured on the job need a champion, and so you live to win the most difficult cases. Powers of persuasion will get you ahead." Job Level: 6 [JOB REWARD] Carpool Arrival: 9am Work Hours: 10am to 5pm Salary: §725 Bonus for Promotion: §1,450 Requirements for Level 7: 5 Charisma Points 5 Cleaning Points 4 Logic Points 8 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ********************* *Family Law Attorney* ********************* Description "Dealing with sensitive family matters take the kind of tack and professionalism that few have. Luckily, you're one of those few, but you'll need to tread lightly to stay successful." Job Level: 7 Carpool Arrival: 8am Work Hours: 9am to 4pm Salary: §865 Bonus for Promotion: §1,730 Requirements for Level 8: 6 Charisma Points 6 Cleaning Points 6 Logic Points 9 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ******************************** *International Corporate Lawyer* ******************************** Description "You travel the world with a fine leather briefcase that lets people know you mean business. The largest companies in the world are relying on you to protect them from bankruptcy." Job Level: 8 Carpool Arrival: 8am Work Hours: 9am to 5pm Salary: §1,175 Bonus for Promotion: §2,350 Requirements for Level 9: 8 Charisma Points 7 Cleaning Points 6 Logic Points 11 Family Friends Job Days: Monday, Tuesday, Thursday, Saturday, Sunday Free Days: Wednesday, Friday ************************ *Entertainment Attorney* ************************ Description "You represent and protect the hottest and hippest celebrities, but don't let the glamour go to your head. You'll need to work hard to protect your clients from the most vicious scandals." Job Level: 9 Carpool Arrival: 9am Work Hours: 10am to 5pm Salary: §1,572 Bonus for Promotion: §3,144 Requirements for Level 10: 10 Charisma Points 8 Cleaning Points 7 Logic Points 11 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ********* *The Law* ********* Description "You are the law! Criminals tremble in your presence. Dispense judgement with a firm but fair hand." Job Level: 10 Carpool Arrival: 9am Work Hours: 10am to 5pm Salary: §1,912 Bonus for Promotion: §3,824 Job Days: Monday, Tuesday, Thursday, Friday, Sunday Free Days: Wednesday, Saturday ------------------------------------------------------------------------------ [3.04] Journalism ************************** *Yearbook Club Supervisor* ************************** Description "Pictures need to be in the right place and names properly aligned. It's a lot of busy work, but every journalist starts somewhere." Job Level: 1 Carpool Arrival: 8am Work Hours: 9am to 3pm Salary: §115 Requirements for Level 2: 1 Family Friend Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ************* *Blog Writer* ************* Description "The internet is a vast place just screaming for writers to come forth and write about everything on their minds. With a little creativity you can go far." Job Level: 2 Carpool Arrival: 12pm Work Hours: 1pm to 6pm Salary: §228 Bonus for Promotion: §456 Requirements for Level 3: 1 Charisma Point 1 Creativity Point 2 Family Friends Job Days: Sunday, Tuesday, Thursday, Friday, Saturday Free Days: Monday, Wednesday *********************** *Internet Movie Critic* *********************** Description "Perks like free movie passes and buttered popcorn make the business of reviewing films -- both good and bad ones -- a nice gig." Job Level: 3 Carpool Arrival: 1pm Work Hours: 2pm to 8pm Salary: §287 Bonus for Promotion: §574 Requirements for Level 4: 2 Cooking Points 2 Charisma Points 1 Creativity Point 3 Family Friends Job Days: Sunday, Monday, Wednesday, Friday, Saturday Free Days: Tuesday, Thursday ************** *Fact Checker* ************** Description "Every detail and fact needs to be checked and double checked. In a world filled with lawsuits and libel, you're the paper's last line of factual defence!" Job Level: 4 Carpool Arrival: 8am Work Hours: 9am to 4pm Salary: §385 Bonus for Promotion: §770 Requirements for Level 5: 3 Cooking Points 3 Charisma Points 2 Creativity Points 4 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ***************** *Obituary Writer* ***************** Description "In time every Sim must part with the world and it's your job to honour them ... or at least write something interesting. Work on your Creativity to move onto bigger beats." Job Level: 5 Carpool Arrival: 10am Work Hours: 11am to 5pm Salary: §457 Bonus for Promotion: §914 Requirements for Level 6: 4 Cooking Points 4 Charisma Points 4 Creativity Points 5 Family Friends Job Days: Sunday, Wednesday, Thursday, Friday, Saturday Free Days: Monday, Tuesday ****************** *Horoscope Writer* ****************** Description "Sims around the city read your column every day to see what their future holds. What will the day bring according to you?" Job Level: 6 [JOB REWARD] Carpool Arrival: 9am Work Hours: 10am to 3pm Salary: §668 Bonus for Promotion: §1,336 Requirements for Level 7: 4 Cooking Points 6 Charisma Points 5 Creativity Points 7 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ****************** *Sports Columnist* ****************** Description "The city is full of great teams and readers want to know your take on them. Stay Charismatic and cook up a few more stories to stay on top." Job Level: 7 Carpool Arrival: 12pm Work Hours: 1pm to 7pm Salary: §874 Bonus for Promotion: §1,748 Requirements for Level 8: 5 Cooking Points 8 Charisma Points 6 Creativity Points 9 Family Friends Job Days: Sunday, Monday, Tuesday, Thursday, Saturday Free Days: Wednesday, Friday ************************** *Investigatory Journalist* ************************** Description "You're on the case and nothing bad will cross your desk without investigation. Blow the whistle and keep your readers informed!" Job Level: 8 Carpool Arrival: 11am Work Hours: 12pm to 7pm Salary: §1,168 Bonus for Promotion: §2,336 Requirements for Level 9: 5 Cooking Points 9 Charisma Points 7 Creativity Points 11 Family Friends Job Days: Sunday, Monday, Wednesday, Thursday, Saturday Free Days: Tuesday, Friday ***************** *Magazine Editor* ***************** Description "You're the editor in charge of the hottest magazine on the market -- if it's stylish, interesting, or worth reading about, your staff is on it." Job Level: 9 Carpool Arrival: 8am Work Hours: 9am to 4pm Salary: §1,460 Bonus for Promotion: §2,920 Requirements for Level 10: 6 Cooking Points 10 Charisma Points 9 Creativity Points 13 Family Friends Job Days: Monday, Tuesday, Wednesday, Friday, Saturday Free Days: Sunday, Thursday *************** *Media Magnate* *************** Description "It isn't easy being the owner of countless media outlets, but the power and wealth that accompanies the responsibility is more than enough compensation." Job Level: 10 Carpool Arrival: 9am Work Hours: 10am to 6pm Salary: §2,350 Bonus for Promotion: §4,700 Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Sunday, Saturday ------------------------------------------------------------------------------ [3.05] Music ******************** *Record Store Clerk* ******************** Description "It's your job to promote good music and harass customers for their poor musical tastes. Every musical genius must start somewhere." Job Level: 1 Carpool Arrival: 9am Work Hours: 10am to 5pm Salary: §135 Requirements for Level 2: None Job Days: Monday, Tuesday, Thursday, Friday, Saturday Free Days: Sunday, Wednesday ************* *Piano Tuner* ************* Description "A finely tuned piano is music to your ears. Keep honing your Mechanical skills -- they'll pay off in the long run for your musical career." Job Level: 2 Carpool Arrival: 9am Work Hours: 10am to 5pm Salary: §186 Bonus for Promotion: §372 Requirements for Level 3: 1 Mechanical Point 1 Family Friend Job Days: Sunday, Monday, Wednesday, Friday, Saturday Free Days: Tuesday, Thursday **************************** *Coffee Shop Sound Engineer* **************************** Description "Customers sipping hot java need great tunes to soothe their souls -- it's your job to engineer the music so that it plays just perfectly." Job Level: 3 Carpool Arrival: 12pm Work Hours: 1pm to 8pm Salary: §223 Bonus for Promotion: §446 Requirements for Level 4: 2 Mechanical Points 1 Charisma Point 1 Creativity Point 2 Family Friends Job Days: Sunday, Monday, Wednesday, Friday, Saturday Free Days: Tuesday, Thursday *************************** *Summer Camp Music Teacher* *************************** Description "A lover of campfire tunes and camaraderie, you are the leader of the campground's music class. Keep your Charisma and Creativity high to maintain a strong level of camp memories!" Job Level: 4 Carpool Arrival: 7am Work Hours: 8am to 3pm Salary: §335 Bonus for Promotion: §670 Requirements for Level 5: 3 Mechanical Points 2 Charisma Points 2 Creativity Points 4 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday *************************** *Battle of the Bands Judge* *************************** Description "Musicians come from near and far to show off their stuff, and it's you who decides who goes on to record greatness, and who goes back to the garage." Job Level: 5 Carpool Arrival: 1pm Work Hours: 2pm to 8pm Salary: §452 Bonus for Promotion: §904 Requirements for Level 6: 5 Mechanical Points 3 Charisma Points 2 Creativity Points 5 Family Friends Job Days: Sunday, Tuesday, Friday, Saturday Free Days: Monday, Wednesday, Thursday ******** *Roadie* ******** Description "As good as the band is, they wouldn't be anywhere without a dedicated group of Roadies. Practice your Creativity a bit more and that could be you on stage." Job Level: 6 [JOB REWARD] Carpool Arrival: 7am Work Hours: 8am to 3pm Salary: §535 Bonus for Promotion: §1,070 Requirements for Level 7: 6 Mechanical Points 4 Charisma Points 4 Creativity Points 7 Family Friends Job Days: Sunday, Monday, Thursday, Friday, Saturday Free Days: Tuesday, Wednesday ***************** *Studio Musician* ***************** Description "Recording artists come and go, but you're here to redefine the face of music. It's no small task and you have your work cut out for you." Job Level: 7 Carpool Arrival: 8am Work Hours: 9am to 3pm Salary: §1,030 Bonus for Promotion: §2,060 Requirements for Level 8: 7 Mechanical Points 5 Charisma Points 5 Creativity Points 8 Family Friends Job Days: Sunday, Tuesday, Wednesday, Friday, Saturday Free Days: Monday, Thursday ***************** *Concert Pianist* ***************** Description "Audiences flock to see your fingers fly over the ivory keys of the grand piano. Woo them and refine your craft to reach the next step." Job Level: 8 Carpool Arrival: 10am Work Hours: 11am to 6pm Salary: §1,950 Bonus for Promotion: §3,900 Requirements for Level 9: 7 Mechanical Points 6 Charisma Points 7 Creativity Points 9 Family Friends Job Days: Monday, Friday, Saturday Free Days: Sunday, Tuesday, Wednesday, Thursday ******************** *Symphony Conductor* ******************** Description "With a furious flash of the conductor's baton your symphonies delight and astound. Your passion for music shows that perhaps you are destined for something more." Job Level: 9 Carpool Arrival: 2pm Work Hours: 3pm to 9pm Salary: §2,100 Bonus for Promotion: §4,200 Requirements for Level 10: 7 Mechanical Points 8 Charisma Points 9 Creativity Points 11 Family Friends Job Days: Sunday, Tuesday, Friday, Saturday Free Days: Monday, Wednesday, Thursday ********** *Rock God* ********** Description "Nobody before has rocked as hard, played as many solos, or dived into crowds of adoring fans quite like you. You rock in everything you do. You are the music." Job Level: 10 Carpool Arrival: 4pm Work Hours: 5pm to 11pm Salary: §2,830 Bonus for Promotion: §5,660 Job Days: Sunday, Tuesday, Friday, Saturday Free Days: Monday, Wednesday, Thursday ------------------------------------------------------------------------------ [3.06] Adventurer ********************* *Ambassador's Intern* ********************* Description "Your life of adventure has begun! You'll need to head to the gym if you want to move out of the office for some real adventure!" Job Level: 1 Carpool Arrival: 8am Work Hours: 9am to 4pm Salary: §172 Requirements for Level 2: 1 Body Point Job Days: Monday, Tuesday, Wednesday, Friday, Saturday Free Days: Sunday, Thursday *********** *Spelunker* *********** Description "You are fearless as you explore the deepest caves throughout the world. Your co-workers hold their breath every time you attempt another dangerous expedition." Job Level: 2 Carpool Arrival: 2pm Work Hours: 3pm to 9pm Salary: §225 Bonus for Promotion: §450 Requirements for Level 3: 2 Charisma Points 2 Body Points 1 Family Friend Job Days: Sunday, Tuesday, Thursday, Friday, Saturday Free Days: Monday, Wednesday ************************************ *Multiregional Sim of Some Question* ************************************ Description "People are asking questions about your adventures though there's always rrom for more. Work on your Charisma and Mechanical skills to get out of tricky situations." Job Level: 3 Carpool Arrival: 1pm Work Hours: 2pm to 8pm Salary: §375 Bonus for Promotion: §750 Requirements for Level 4: 1 Mechanical Points 2 Charisma Points 4 Body Points 2 Family Friends Job Days: Monday, Tuesday, Thursday, Friday, Saturday Free Days: Sunday, Wednesday ******************** *Deep Sea Excavator* ******************** Description "There is no depth too deep or sea creature too scary for you. The adventuring is picking up and your fame is spreading." Job Level: 4 Carpool Arrival: 8am Work Hours: 9am to 3pm Salary: §415 Bonus for Promotion: §830 Requirements for Level 5: 2 Mechanical Points 2 Charisma Points 5 Body Points 3 Family Friends Job Days: Sunday, Monday, Thursday, Friday, Saturday Free Days: Tuesday, Wednesday ***************** *Relic Liberator* ***************** Description "If there's a priceless relic that isn't captured, it will be soon. Your nimble fingers and ridiculous acrobatic skills have foiled many an ancient tomb." Job Level: 5 [JOB REWARD] Carpool Arrival: 1pm Work Hours: 2pm to 7pm Salary: §580 Bonus for Promotion: §1,160 Requirements for Level 6: 3 Mechanical Points 3 Charisma Points 6 Body Points 4 Family Friends Job Days: Sunday, Monday, Thursday, Friday, Saturday Free Days: Tuesday, Wednesday ************** *Dread Pirate* ************** Description "Arrr! The Seven Seas belong to your fleet of terror -- no merchant ship crosses the ocean without the fear of conquest and piracy!" Job Level: 6 Carpool Arrival: 8am Work Hours: 9am to 4pm Salary: §870 Bonus for Promotion: §1,740 Requirements for Level 7: 6 Mechanical Points 3 Charisma Points 7 Body Points 5 Family Friends Job Days: Sunday, Wednesday, Thursday, Friday, Saturday Free Days: Monday, Tuesday ****************** *Warhead Disarmer* ****************** Description "Few adventurers risk their lives for the good of others like you. Your Mechanical prowess guarantees no warheads will go off on your watch." Job Level: 7 Carpool Arrival: 9am Work Hours: 10am to 4pm Salary: §1,050 Bonus for Promotion: §2,100 Requirements for Level 8: 7 Mechanical Points 5 Charisma Points 7 Body Points 7 Family Points Job Days: Monday, Tuesday, Wednesday, Thursday, Saturday Free Days: Sunday, Friday ******************** *Hostage Negotiator* ******************** Description "When it comes time to talk the bad guys out of doing something stupid, you're the Sim they call. Keep working on your Charisma to handle these situations." Job Level: 8 Carpool Arrival: 8am Work Hours: 9am to 3pm Salary: §1,560 Bonus for Promotion: §3,120 Requirements for Level 9: 8 Mechanical Points 7 Charisma Points 8 Body Points 9 Family Friends Job Days: Sunday, Monday, Friday, Saturday Free Days: Tuesday, Wednesday, Thursday ****************************** *International Sim of Mystery* ****************************** Description "The unanswered questions surrounding your person has crossed borders -- you're now international. You'll need to be in top shape for your next assignment." Job Level: 9 Carpool Arrival: 1pm Work Hours: 2pm to 10pm Salary: §1,910 Bonus for Promotion: §3,820 Requirements for Level 10: 8 Mechanical Points 8 Charisma Points 9 Body Points 11 Family Friends Job Days: Sunday, Thursday, Friday, Saturday Free Days: Monday, Tuesday, Wednesday ************** *Space Pirate* ************** Description "You're the galaxy's most feared, and noble, pirate. You know every wormhole to use and moon to hide on -- adventuring like this has never been seen on the galactic level." Job Level: 10 Carpool Arrival: 2pm Work Hours: 3pm to 8pm Salary: §2,730 Bonus for Promotion: §5,460 Job Days: Sunday, Tuesday, Wednesday, Thursday, Saturday Free Days: Monday, Friday ------------------------------------------------------------------------------ [3.07] Job Analysis This section is built to analyse all the jobs in the game. As you expect, there will be comparsion now to the University and Base game jobs, taken off my FAQ of course, since I did right them. Warning, this will be a long section to view. BASE GAME JOBS ********** *Politics* ********** Campaign Worker - §34.22 per hour §1540 per week Intern - §70 per hour §2100 per week Lobbyist - §84 per hour §2520 per week Campaign Manager - §68.89 per hour §3010 per week City Council Member - §113.16 per hour §3395 per week State Assemblyperson - §108 per hour §3780 per week Congressperson - §140 per hour §4200 per week Judge - §284.5 per hour §4552 per week Senator - §136.11 per hour §4900 per week Mayor - §219.67 per hour §5260 per week ********** *Medicine* ********** Emergency Medicial Technician - §46.67 per hour §1400 per week Paramedic - §64.16 per hour §1925 per week Intern - §68 per hour §2380 per week Nurse - §63.78 per hour §2870 per week Resident - §96 per hour §3360 per week General Practitioner - §96.25 per hour §3850 per week Specialist - §145.33 per hour §4375 per week Surgeon - §163.33 per hour §4900 per week Medicial Researcher - §193.72 per hour §5424 per week Chief of Staff - §214.14 per hour §5996 per week ********** *Business* ********** Mailroom Technician - §28 per hour §840 per week Executive Assistant - §36 per hour §1260 per week Field Sales Representative - §50 per hour §1750 per week Junior Executive - §64 per hour §2240 per week Executive - §93.33 per hour §2800 per week Senior Manager - §80.89 per hour §3640 per week Vice President - §115.5 per hour §4620 per week President - §175 per hour §5600 per week CEO - §237.86 per hour §6660 per week Business Tycoon - §350 per hour §8400 per week ********** *Athletic* ********** Team Mascot - §25.66 per hour §770 per week Minor Leaguer - §39.66 per hour §1190 per week Rookie - §53.66 per hour §1610 per week Starter - §70 per hour - §2100 per week All Star - §89.83 per hour §2695 per week MVP - §148.83 per hour §3572 per week Superstar - §170 per hour - §4760 per week Assistant Coach - §297.6 per hour §5952 per week Coach - §291.66 per hour §7000 per week Hall of Famer - §505.5 per hour §9099 per week ********** *Criminal* ********** Pickpocket - §32.67 per hour §980 per week Bagman - §40 per hour §1400 per week Bookie - §55 per hour §1925 per week Con Artist - §81.67 per hour §2450 per week Getaway Driver - §74.375 per hour §2975 per week Bank Robber - §92.75 per hour §3710 per week Cat Burglar - §149.33 per hour §4480 per week Counterfeiter - §177.33 per hour §5320 per week Smuggler - §262.2 per hour §6300 per week Criminal Mastermind - §320.83 per hour §7700 per week ********** *Military* ********** Recruit - §58.33 per hour §1700 per week Elite Forces - §75.83 per hour §2275 per week Drill Instructor - §93.33 per hour §2800 per week Junior Officer - §105 per hour §3150 per week Counter Intelligence - §116.66 per hour - §3500 per week Flight Officer - §128.33 per hour §3850 per week Senior Officer - §135.33 per hour §4060 per week Commander - §140 per hour §4200 per week Astronaut - §182.33 per hour §4376 per week General - §189.66 per hour §4552 per week ********* *Slacker* ********* Golf Caddy - §25.2 per hour §630 per week Gas Station Attendant - §25.67 per hour §770 per week Convenience Store Clerk - §35 per hour §1050 per week Record Store Clerk - §42 per hour §1260 per week Party DJ - §77 per hour §1540 per week Projectionist - §78.4 per hour §1960 per week Home Video Editor - §102.67 per hour §2452 per week Freelance Photographer - §157.6 per hour §3152 per week Freelance Web Designer - §186.6 per hour §3732 per week Professional Party Guest - §350 per hour §4200 per week ***************** *Law Enforcement* ***************** Security Guard - §56 per hour §1680 per week Cadet - §74.67 per hour §2240 per week Patrol Officer - §69 per hour §2760 per week Desk Sergeant - §102.67 per hour §3080 per week Vice Squad - §114.33 per hour §3430 per week Detective - §126 per hour §3780 per week Lieutenant - §137.67 per hour §4130 per week SWAT Team Leader - §125 per hour §4375 per week Police Chief - §113.75 per hour §4550 per week Captain Hero - §204.16 per hour §4900 per week ********** *Culinary* ********** Dish Wisher - §15.75 per hour §630 per week Drive Through Clerk - §42 per hour §840 per week Fast Food Shift Manager - §36.4 per hour §910 per week Host - §40.33 per hour §1210 per week Waiter - §61.6 per hour §1540 per week Prep Cook - §78.16 per hour §2345 per week Sous Chef - §116 per hour §4060 per week Executive Chef - §201 per hour §4824 per week Restauranteur - §166.25 per hour §5320 per week Celebrity Chef - §434 per hour §6510 per week ********* *Science* ********* Test Subject - §36.16 per hour - §1085 per week Lab Assistant - §53.66 per hour - §1610 per week Field Researcher - §74.66 per hour §2240 per week Science Teacher - §75 per hour §2625 per week Project Leader - §90 per hour §3150 per week Inventor - §84 per hour §3780 per week Scholar - §179.2 per hour §4480 per week Top Secret Researcher - §148 per hour §5180 per week Theorist - §380.5 per hour §6088 per week Mad Scientist - §583.25 per hour §6999 per week UNIVERSITY JOBS ************ *Paranormal* ************ Psychic Phone Pal - §36 per hour §1260 per week Conspiracy Theorist - §53.57 per hour §1875 per week Tarot Card Reader - §75 per hour §2625 per week Hypnotist - §96 per hour §3360 per week Medium - §120 per hour §4200 per week Douser - §156 per hour §5460 per week Police Psychic - §231 per hour §6930 per week UFO Investigator - §300 per hour §8400 per week Exorcist - §415.67 per hour §7482 per week Cult Leader - §675 per hour §9450 per week *************** *Show Business* *************** Screen Test Stand-In - §60 per hour §2100 per week Body Double - §82.43 per hour §2885 per week Bit Player - §102 per hour §3570 per week Commerical Actor - §95.67 per hour §4305 per week Cartoon Voice - §144 per hour §5040 per week Supporting Player - §165 per hour §5775 per week Broadway Star - §187.43 per hour §6560 per week Leading Man - §367.5 per hour §6615 per week Blockbuster Director - §435.86 per hour §9153 per week Icon - §1255.5 per hour §15066 per week ******** *Artist* ******** Canvas Stretcher - §33 per hour §1155 per week Street Caricaturist - §51 per hour - §1785 per week Souvenir Whittler - §62.57 per hour §2190 per week Comic Book Penciller - §90 per hour §3150 per week Wedding Photographer - §115.43 per hour §4040 per week Art Forger - §191.29 per hour §5356 per week Fashion Photographer - §255 per hour §7140 per week Acclaimed Muralist - §318.86 per hour §6696 per week Conceptual Artist - §375 per hour §7875 per week Visionary - §909.8 per hour §13647 per week ***************** *Natural Science* ***************** Ratkeeper - §46.43 per hour §1625 per week Algae Hunter - §69 per hour §2415 per week Clam Wrangler - §96 per hour §3360 per week Scatmaster - §112.43 per hour §3935 per week Soil Identifier - §135 per hour §4725 per week Rogue Botanist - §162 per hour §5670 per week Animal Linguist - §192 per hour §6720 per week Unnatural Crossbreeder - §222 per hour §7770 per week Dinosaur Cloner - §326.14 per hour §9132 per week Ecological Guru - §499.86 per hour §10497 per week SEASONS JOBS ******* *Gamer* ******* Noob - §20.5 per hour §615 per week Button Masher - §21 per hour §735 per week Trash Talker - §37.5 per hour §1125 per week Gold Farmer - §42.28 per hour §1480 per week Flag Capturer - §54.17 per hour §1625 per week Platform Jumper - §75.5 per hour §2265 per week Power Leveler - §95.38 per hour §3052 per week Real Time Strategizer - §135.71 per hour §4750 per week Guild Leader - §178.57 per hour §5000 per week Game Designer - §243.75 per hour §9750 per week *********** *Education* *********** Playground Monitor - §30.71 per hour §1075 per week Teacher's Aide - §45.14 per hour §1580 per week Substitute Teacher - §64.57 per hour §2260 per week Elementary School Teacher - §91.71 per hour §3210 per week High School Teacher - §125.67 per hour §3770 per week University Guest Lecturer - §260 per hour §6240 per week High School Principal - §234.28 per hour §8200 per week College Senior Professor - §283.14 per hour §9910 per week College Dean of Students - §347.14 per hour §12150 per week Education Minister - §575 per hour §13800 per week ***** *Law* ***** File Clerk - §24.67 per hour §740 per week Law Firm Receptionist - §26.88 per hour §1075 per week Legal Secretary - §52.14 per hour §1825 per week Legal Biller - §60.29 per hour §2110 per week Paralegal - §69.71 per hour §2440 per week Personal Injury Attorney - §103.57 per hour §3625 per week Family Law Attorney - §123.57 per hour §4325 per week International Corporate Lawyer - §146.88 per hour §5875 per week Entertainment Attorney - §224.57 per hour §7860 per week The Law - §273.14 per hour §9560 per week ************ *Journalism* ************ Yearbook Club Supervisor - §19.17 per hour §575 per week Blog Writer - §45.6 per hour §1140 per week Internet Movie Critic - §47.83 per hour §1435 per week Fact Checker - §55 per hour §1925 per week Obituary Writer - §76.17 per hour §2285 per week Horoscope Writer - §133.6 per hour §3340 per week Sports Columnist - §145.67 per hour §4370 per week Investigatory Journalist - §166.86 per hour §5840 per hour Magazine Editor - §208.57 per hour §7300 per hour Media Magnate - §293.75 per hour §11750 per week ******* *Music* ******* Record Store Clerk - §19.29 per hour §675 per week Piano Tuner - §26.57 per hour §930 per week Coffee Shop Sound Engineer - §31.86 per hour §1115 per week Summer Camp Music Teacher - §47.86 per hour §1675 per week Battle of the Bands Judge - §75.33 per hour §1808 per week Roadie - §76.43 per hour §2675 per week Studio Musician - §171.67 per hour §5150 per week Concert Pianist - §278.57 per hour §5850 per week Symphony Conductor - §350 per hour §8400 per week Rock God - §471.67 per hour §11320 per week *********** *Adventure* *********** Ambassador's Intern - §24.57 per hour §860 per week Spelunker - §37.5 per hour §1125 per week Multiregional Sim of Some Question - §62.5 per hour §1875 per week Deep Sea Excavator - §69.17 per hour §2075 per week Relic Liberator - §116 per hour §2900 per week Dread Pirate - §124.29 per hour §4350 per week Warhead Disarmer - §175 per hour §5250 per week Hostage Negotiator - §260 per hour §7800 per week International Sim of Mystery - §238.75 per hour §7640 per week Space Pirate - §546 per hour §13650 per week ------------------------------------------------------------------------------ [3.08] Update from Uni For those with the University expansion pack, jobs were linked with the majors that one can undertake from University. As such, I have linked up the 6 new career paths with the majors that it is linked with as well as the skills that are prominent in the career path. --==Gamer==-- Skills: Logic, Mechanical, Creativity Majors: Mathematics, Physics --==Adventurer==-- Skills: Body, Mechanical, Charisma Majors: Drama, Literature --==Music==-- Skills: Mechanical, Charisma, Creativity Majors: Drama, Literature --==Law==-- Skills: Charisma, Cleaning, Logic Majors: History, Political Science, Psychology --==Journalism==-- Skills: Charisma, Creativity, Cooking Majors: Art, Philosophy --==Education==-- Skills: Cleaning, Logic, Charisma Majors: Biology, Psychology ------------------------------------------------------------------------------ [3.09] Teen Gamer ****** *Noob* ****** Description "You've been accepted into one of the most elite gaming circles on the net. You need to think fast, be creative, and always up for a challenge if you intend to win. Job Level: 1 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: §45 Requirements for Level 2: 1 Creativity Point Job Days: Sunday, Tuesday, Wednesday, Thursday, Saturday Free Days: Monday, Friday *************** *Button Masher* *************** Description "The controller naturally fits in your hand and your fingers fly over the buttons, but you'll need to be a little more creative with your strategies if you plan to move up." Job Level: 2 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: §74 Bonus for Promotion: §148 Requirements for Level 3: 2 Creativity Points 1 Family Friend Job Days: Sunday, Monday, Tuesday, Thursday, Friday Free Days: Wednesday, Saturady ************** *Trash Talker* ************** Description "You have a favorite server and everyone knows your name, probably because you let them know who's best. Keep winning at the game and you'll go far." Job Level: 3 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: §107 Bonus for Promotion: §214 Job Days: Tuesday, Wednesday, Thursday, Friday, Saturday Free Days: Sunday, Monday ------------------------------------------------------------------------------ [3.10] Teen Education ******************** *Playground Monitor* ******************** Description "Before you rule the classroom, you'll have to rule the playground. Nosebleeds and ouchies are par for the course. Enthusiasm and care will win the day." Job Level: 1 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: §64 Requirements for Level 2: 1 Cleaning Point 1 Family Friend Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday *************** *Teachers Aide* *************** Description "Teaching is a stressful job that requires a lot of grunt work, and you're just the grunt to do it. Clean erasers and filled glue bottles will take you right to the top." Job Level: 2 Carpool Arrival: 2pm Work Hours: 3pm to 7pm Salary: §86 Bonus for Promotion: §172 Requirements for Level 3: 1 Charisma Point 2 Cleaning Points 2 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ******************** *Substitute Teacher* ******************** Description "Writing your name in chalk and dodging spitballs with ease are two skills at the top of your resume. Patience will determine how well you do." Job Level: 3 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: §116 Bonus for Promotion: §232 Job Days: Monday, Tuesday, Thursday, Friday, Saturday Free Days: Sunday, Wednesday ------------------------------------------------------------------------------ [3.11] Teen Law ************ *File Clerk* ************ Description "It's time to clean up society. But first, you'll need to clean up the files. You'll need to have good reasoning, organisation, and people skills to get to the top of this industry." Job Level: 1 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: §74 Requirements for Level 2: 1 Logic Point 1 Family Friend Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday *********************** *Law Firm Receptionist* *********************** Description "Clients are instantly put at ease by your calm and professional demeanor as you effortlessly juggle telephone calls. Don't lose your cool." Job Level: 2 Carpool Arrival: 2pm Work Hours: 3pm to 7pm Salary: §98 Bonus for Promotion: §196 Requirements for Level 3: 1 Cleaning Point 2 Logic Points 2 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ***************** *Legal Secretary* ***************** Description "Your skill in writing shorthand is so good you could fit a novel on a single grain of rice. Rapid multitasking under pressure is a necessity." Job Level: 3 Carpool Arrival: 2pm Work Hours: 3pm to 7pm Salary: §145 Bonus for Promotion: §290 Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ------------------------------------------------------------------------------ [3.12] Teen Journalism ************************** *Yearbook Club Supervisor* ************************** Description "Pictures need to be in the right place and names properly aligned. It's a lot of busy work, but every journalist starts somewhere." Job Level: 1 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: §57 Requirements for Level 2: 1 Creativity Point 1 Family Friend Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ************* *Blog Writer* ************* Description "The internet is a vast place just screaming for writers to come forth and write about everything on their minds. With a little creativity you can go far." Job Level: 2 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: §84 Bonus for Promotion: §168 Requirements for Level 3: 1 Charisma Point 1 Creativity Point 2 Family Friends Job Days: Sunday, Tuesday, Thursday, Friday, Saturday Free Days: Monday, Wednesday *********************** *Internet Movie Critic* *********************** Description "Perks like free movie passes and buttered popcorn make the business of reviewing films -- both good and bad ones -- a nice gig." Job Level: 3 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: §115 Bonus for Promotion: §230 Job Days: Sunday, Monday, Wednesday, Friday, Saturday Free Days: Tuesday, Thursday ------------------------------------------------------------------------------ [3.13] Teen Music ******************** *Record Store Clerk* ******************** Description "It's your job to promote good music and harass customers for their poor musical tastes. Every musical genius must start somewhere." Job Level: 1 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: §52 Requirements for Level 2: 1 Creativity Point Job Days: Monday, Tuesday, Thursday, Friday, Saturday Free Days: Sunday, Wednesday ************* *Piano Tuner* ************* Description "A finely tuned piano is music to your ears. Keep honing your Mechanical skills -- they'll pay off in the long run for your musical career." Job Level: 2 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: §75 Bonus for Promotion: §150 Requirements for Level 3: 1 Mechanical Point 2 Creativity Points 1 Family Friend Job Days: Sunday, Monday, Wednesday, Friday, Saturday Free Days: Tuesday, Thursday **************************** *Coffee Shop Sound Engineer* **************************** Description "Customers sipping hot java need great tunes to soothe their souls -- it's your job to engineer the music so that it plays just perfectly." Job Level: 3 Carpool Arrival: 3pm Work Hours: 4pm to 7pm Salary: §98 Bonus for Promotion: §196 Job Days: Tuesday, Wednesday, Thursday, Friday, Saturday Free Days: Sunday, Monday ------------------------------------------------------------------------------ [3.14] Teen Adventurer ********************* *Ambassador's Intern* ********************* Description "Your life of adventure has begun! You'll need to head to the gym if you want to move out of the office for some real adventure!" Job Level: 1 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: §72 Requirements for Level 2: 1 Body Point Job Days: Monday, Tuesday, Wednesday, Friday, Saturday Free Days: Sunday, Thursday *********** *Spelunker* *********** Description "You are fearless as you explore the deepest caves throughout the world. Your co-workers hold their breath every time you attempt another dangerous expedition." Job Level: 2 Carpool Arrival: 4pm Work Hours: 5pm to 9pm Salary: §95 Bonus for Promotion: §190 Requirements for Level 3: 2 Charisma Points 2 Body Points 1 Family Friend Job Days: Sunday, Tuesday, Thursday, Friday, Saturday Free Days: Monday, Wednesday ************************************ *Multiregional Sim of Some Question* ************************************ Description "People are asking questions about your adventures though there's always rrom for more. Work on your Charisma and Mechanical skills to get out of tricky situations." Job Level: 3 Carpool Arrival: 4pm Work Hours: 5pm to 9pm Salary: §125 Bonus for Promotion: §250 Job Days: Monday, Tuesday, Thursday, Friday Free Days: Sunday, Wednesday, Saturday ------------------------------------------------------------------------------ [3.15] Teen Job Analysis This section is an analysis of all the teen jobs in the game, and compare those added in Seasons. ********** *Politics* ********** Door to Door Poller - §17.67 per hour §265 per week Campaign Worker - §24 per hour §360 per week Intern - §37.33 per hour §560 per week ********** *Medicine* ********** Nursing Home Attendant - §21.67 per hour §325 per week Orderly - §29 per hour §435 per week Emergency Medicial Technician - §41.67 per hour §625 per week ********** *Business* ********** Gofer - §17.33 per hour §260 per week Mailroom Technician - §25.33 per hour §380 per week Executive Assistant - §24.5 per hour §490 per week ********** *Athletic* ********** Waterperson - §32.33 per hour §485 per week Locker Room Attendant - §36.67 per hour §550 per week Team Mascot - §41.67 per hour §625 per week ********** *Criminal* ********** Street Hawker - §16.67 per hour §250 per week Numbers Runner - §20.66 per hour §310 per week Pickpocket - §35 per week §525 per week ********** *Military* ********** Paintball Attendant - §19 per hour §285 per week Recruit Training Corps - §19.25 per hour §385 per week Recruit - §33.33 per hour §500 per week ********* *Slacker* ********* Golf Caddy - §15 per hour §225 per week Gas Station Attendant - §23.67 per hour §355 per week Convenience Store Clerk - §32 per hour §480 per week ***************** *Law Enforcement* ***************** School Crossing Guard - §15 per hour §225 per week Parking Lot Attendant - §25 per hour §375 per week Security Guard - §31.25 per hour §625 per week ********** *Culinary* ********** Dish Wisher - §21 per hour §315 per week Drive Through Clerk - §21 per hour §420 per week Fast Food Shift Manager - §18.2 per hour §455 per week ********* *Science* ********* Lab Glass Scrubber - §21.33 per hour §320 per week Test Subject - §35 per hour §525 per week Lab Assistant - §38.33 per hour §575 per week SEASON JOBS ******* *Gamer* ******* Noob - §15 per hour §225 per week Button Masher - §24.67 per hour §370 per week Trash Talker - §35.67 per hour §535 per week *********** *Education* *********** Playground Monitor - §21.33 per hour §320 per week Teachers Aide - §21.5 per hour §430 per week Substitute Teacher - §38.67 per hour §580 per week ***** *Law* ***** File Clerk - §24.67 per hour §370 per week Law Firm Receptionist - §24.5 per hour §490 per week Legal Secretary - §36.25 per hour §725 per week ************ *Journalism* ************ Yearbook Club Supervisor - §19 per hour §285 per week Blog Writer - §28 per hour §420 per week Internet Movie Critic - §38.33 per hour §575 per week ******* *Music* ******* Record Store Clerk - §17.33 per hour §260 per week Piano Tuner - §25 per hour §375 per week Coffee Shop Sound Engineer - §32.67 per hour §490 per week *********** *Adventure* *********** Ambassador's Intern - §24 per hour §360 per week Spelunker - §23.75 per hour §475 per week Multiregional Sim of Some Question - §31.25 per hour §500 per week ------------------------------------------------------------------------------ [4.01] Books First for Learning: A Bookshelf of Education "Books First, the revolutionary new education system sweeping the community is now ready to enter the homes of working educators with A Bookshelf of Education. Knowledge can be obtained for any discipline via the Golden Book of Cornelius von Schtoop. Taking the first step to a life of learning is like the first step in a candy store - delicious." Books First for Learning: A Bookshelf of Education Job Level: High School Teacher [Level 5] Increase Skill: Charisma, Logic, Cleaning, Cooking, Mechanical, Creativity, Body Increase Motive: None Bonus: Increases Skills Faster This is the best reward ever. It allows you to increase any skill you want, even ones that normally cannot be researched by the bookcase, such as body and charisma. This means you can learn anything from this wonderful reward. With the Season elements, in the Fall, you can learn any skill with ease while the decay of your needs will fall as if you were researching skills from a normal bookcase. This makes it invaluable for future success. ------------------------------------------------------------------------------ [4.02] The Rock Hammer "The guitar that defined the music of a generation is now yours to thrash, own, and rip up on stage. Every musician dreams to touch, nigh, smell the catgut strings of this blessed weapon of rock. You are lucky to be chosen for the Rock Hammer - do not defy the rock, lest you find yourself jamming to country." The Rock Hammer Job Level: Roadie [Level 6] Increase Skill: Creativity Increase Motive: Fun - 5 Bonus: Performs for Tips This is a super cool version of the University guitar and looks much better. It is currently unknown if there are any differences between the two, but I would hazard a guess that it will increase creativity faster than a normal musical instrument. You can also perform the three styles as well as perform for tips. It is quite nifty and cool looking really, with a massive loudspeaker in the background. ------------------------------------------------------------------------------ [4.03] The Gootentaugen Award for Excellence in Journalism "The Gootentaugen Award is reserved for those who demonstrate an excellent gift with the written word, or for those who show great potential for greatness. The finest writers, as they lay dying on their death beds, can point to a shelf full of Gontentaugens, and say, "I have written great things." Then their pen drops, and only the Gootentaugens remain. Stand in the presence of this fantastic award and watch your mood improve!" The Gootentaugen Award for Excellence in Journalism Job Level: Horoscope Writer [Level 6] Increase Skill: None Increase Motive: None Bonus: Burst of Comfort, Energy. Social, Fun and Hygiene This award for excellence is available for those who excel with the pen. It is a tiny trophy, which you must place on a table of some sort for best usage. It is best placed on a desk where kids do their homework as this will give bursts of comfort, energy, social, fun and hygiene every now and then. It has a small radius and you have to be in near it in order to gain its effect. Imagine it as the weaker version of a Snapdragon that can boost energy as well. ------------------------------------------------------------------------------ [4.04] "I Object" Litigator Podium "The ruthless and justice-filled oak from which this podium was built has served three generations of brillant lawyers. Passed down over the years, this podium is regarded by many as both sacred and lawful - a powerful combination. Few lawyers who've had to privilege to speak from this podium find themselves on the losing side of a jury's decision. As far as Charisma building goes, "nobody can object to the "I Object" Litigator Podium. "I Object" Litigator Podium Job Level: Personal Injury Attorney [Level 6] Increase Skill: Charisma Increase Motive: Fun - 6 Bonus: +§5 Simoleons This is similar to the existing podium that you will receive from the Politics career track. However, there is a good side to this reward though. You will gain fun from this reward, which is an added benefit to learning Charisma from the machine as well as gain 5 Simoleons every few seconds while making progress to your Charisma. It is a double benefit, therefore, this will have some uses. Have some fun practicing some cases. ------------------------------------------------------------------------------ [4.05] Golden Skull of Jumbok IV "The Golden Skull of Jumbok IV was liberated from the ancient ruins discovered just outside Riverblossom Hills. Jumbok IV, conqueror of the ancient ruins Pleasantview and Veronaville, was known as a cruel, loud and smelly ruler. Nevertheless, his skull, which has been coated in gold and enlarged to enhance its aesthic beauty, is fitting for any home and inspiring to all. It can definitely be said that standing next to Jumbok's golden skull is better for you than standing next to the conquering Jumbok of old!" Golden Skull of Jumbok IV Job Level: Relic Liberator [Level 5] Increase Skill: None Increase Motive: None Bonus: Burst of Comfort, Energy, Social, Fun and Hygiene Don't worry, the ruins of Jumbok will return in The Sims 2: Vacation. Anyway, this is the same as the Award for Excellence in Journalism where it will raise the skills over a period of time. Whereas the award for excellence is small and on a table, this Skull is a massive object and has to be on the floor. If what we see here is the skull, I want to see how big this Jumbok really is. ------------------------------------------------------------------------------ [4.06] Tribal Flame a la Coconut Pinball "Boom! The flames lick skyward as the metallic ball races for points and ultimately, the high score! Ding! Ping! Clang! Be careful, as your may anger the Tiki spirits! They demand the ultimate high score. That volcano will ooze the lava of your demise. Hiss. Sizzle. Crackle. Enjoy, have fun and earn some Simoleons!" Tribal Flame a la Coconut Pinball Job Level: Flag Capturer [Level 5] Increase Skill: None Increase Motive: Fun - 10 Bonus: +§5 Simoleons This is the Pinball machine that I would want. The fun rating of 10 is nothing really special, several items that you can buy have a fun rating of 10. The reason why I want this machine is that you get paid to play pinball. Every 2 Sim Minutes, you will get §5 for playing it. That is why everyone would want it. Paid to play. Well, thats the Gamer profession for you, paid to have fun. Sigh, I bet a lot of people wish it was real. The §5 Boost is automatically added to your household funds, however, your computer might lag a bit when the Simoleons are being added. ------------------------------------------------------------------------------ [5.01] Gamer ****** *Noob* ****** "____ is the newest member of the Online Puzzle Gamers Club, the fastest growing casual gamer community. She is enjoying a game of Destroy Blue Blocks with More Blue Blocks! when CrzyPzl3r, the Club's chairwoman, challenges her. Challenge is the way of the club, as guideline #1 dictates "Strength Decides Leadership". Is ____ ready to challenge the best, or should she spend more time in practice mode? "Challenge CrzyPzl3r" 85% Chance ____ steadies her hands and enters "Let's go" in the Chat channel. Blue blocks begin filling the screen and ____ clicks furiously to destroy them with other blue blocks. Things aren't looking too good, until ____ completes a Super Blue combo, awarding her the Omega Blue Block. ____ hurls the block at CrzyPzl3r's screen which causes an instant Game Over. CrzyPzl3r quickly logs off before she can be teased -- ____ is promoted to Button Masher! "Challenge CrzyPzl3r" 15% Chance ____ is better at Red Circle Madness, but she is pretty sure she can beat CrzyPzl3r, The game begins with a furious avalanche of blocks. Neither player makes any mistakes and the outcome is in the air. Just before finishing a huge game winning combo, ____ is distracted by the words "Watch Out!" in the Chat channel. One of CrzyPzl3r's lackey's, BluBl0k3r, is spamming the chat window and it distracts ____ enough to give CrzyPzl3r enough time to win. CrzyPzl3r enters the words "Game Over" into the chat channel -- ____ has been fired! "More Practice" 15% Chance ____ is honoured that CrzyPzl3r would challenge her, but she isn't stupid. "Maybe later, LOL!" she enters into the chat channel. CrzyPzl3r does not like to be refused and she demands ____ accept the challenge. ____ agrees, but only if they can play a game of her choosing - Red Circle Madness. CrzyPzl3r agrees with remembering ____ is the club's de facto Red Circle Madness guru. The match is no contest and CrzyPzl3r flees the server in shame. The rest of the club emails a flood of compliments to ____, but one message in particular is the best -- ____ is promoted to Button Masher! "More Practice" 85% Chance ____ is terrified of facing CrzyPzl3r, but luckily, emoticons can hide her fear. With a smiley face, she messages CrzyPzl3r that she has to log off for dinner - a lie. CrzyPzl3r is no fool -- she logs on with another screen name and asks ____ to a game. ____, believing it is someone else, accepts. CrzyPzl3r then announces herself, her quarry caught. ____ doesn't have an excuse and she is subsequently ejected from the Club -- ____ has been fired! *************** *Button Masher* *************** "____ is about to enter the final round of the Martial Arts Fighting 2 Tournament and she is worried. Her opponent, Grigor Mason, is a cold, calculating, combo mashing video game ninja, whereas ____ worries that she is merely a button masher. There are two fighting characters that suit ____'s unique style of keypad flailing: Bobby Kitaki, the bamboo wielding sushi chef, or Johnny O'Shea, the charismatic musical theatre star turned fighter out for revenge. ____ mashes with both characters equally well - who should she bring into the fight?" "Bobby Kitaki" 45% Chance ____ has always perferred the long reach of Bobby Kitaki's bamboo weapon and it seems to be paying off. Grigor Mason can't get close enough to pull off any of his devastating combos and the game is getting close - both players know desperation brings about brilliance and spontaneity. ____, hoping to pre-empt Grigor Mason, begins mashing buttons furiously, unleashing a stream of deadly combos she didn't even know existed. Grigor Mason throws up his hands in defeat as the video game announcer says "Unscathed Victory!" ____ feels something she has never felt before - the urge to talk trash! ____ is promoted to Trash Talker! "Bobby Kitaki" 55% Chance ____ knows Grigor Mason can control his character to a finer degree than she could ever hope, so she opts for long range superiority of Bobby Kitaki and his bamboo weapon. Unfortunately, Grigor Mason's is relentless and without mercy, his hand movements faster than all of Brandi's fingers mashing the keypad at once. Grigor Mason showcases every move possible, belittling ____'s very existence. The end of the second round arrives with ____ not landing a single hit. Grigor Mason begins talking trash, but it's the last phrase - you're fired - that stings the most. "Johnny O'Shea" 55% Chance Johnny O'Shea has a few wickedly simple moves, most notably the Understudy Crunch and the Take Two Jab, so ____'s decision is pretty simple. ____ begins mashing furiously once the match begins and she lands so many combos that the game announces she is in Super Star mode. ____ takes full advantage and begins spamming the simple two button combo that deals Grigor Mason more Take Two Jabs than he can stand. The judges' panel is quite impressed with ____'s simple elegance behind the keypad! ____ earns a Creativity Skill Point." "Johnny O'Shea" 45% Chance ____ has never lost with Johnny O'Shea, plus, she has always liked the story that comes at the end of the game when you beat it with Johnny. Grigor Mason takes an early lead, but is quickly beaten back with a few of Johnny's classic moves, such as the Blockbuster Roundhouse and the Rodeo Chop. The final seconds are ticking down and Grigor Mason orders his character to perform a devastating uppercut. ____ reacts, but her clumsy fingers accidently mash the jump button instead of block and Johnny takes a fist to the face. It's all over, as is ____'s short career as a Button Masher. She is demoted to Noob. ************** *Trash Talker* ************** "____ puts down her headset after finishing another round of her favourite game, Interstellar Cyborg Marine - but not before talking trash to the defeated. One opponent, Dem0nGurl, isn't so quick to accept defeat and she issues a challenge: if ____ can beat her 1 vs 1, she can have the server bragging rights for a month. If not, ____ must change her gamer tag to "Loser". Should ____ play Dem0nGurl in a round of the nets hottest game, IC Marine Tag, or Stomp the Alien - a game at which ____ excels?" "IC Marine Tag" 25% Chance ____ picks her lucky green laser suit and starts a round of Interstellar Cyborg Marine Tag. Dem0nGurl is definitely quick, but ____ is far quicker. She tags Dem0nGurl, then runs past the waterfall entrance to find the invisibility shield. Dem0nGurl never sees her again and she quickly racks up the tags, with the round culminating in the announcer yelling "Obliterating!" The server administraters are extremely impressed with ____'s usage of the map's enhancements and upgrades. ____ earns a Mechanical Skill Point. "IC Marine Tag" 75% Chance Interstellar Cyborg Marine Tag is the hottest game on the net right now and ____ wants to be the best of the best. The match begins at a normal pace with ____ and Dem0nGurl racking up a few tags each, but the real damage begins with Dem0nGurl gets the speed boost - a hidden suit enhancement known only to the most elite online players. She starts moving too quickly even for ____ and she soon has more than enough tags to end the match. Dem0nGurl cuts ____ off before she can ask for a rematch and everyone knows it's over - ____ is demoted to Button Masher. "Stomp the Alien" 75% Chance ____ likes the head to head competition of Interstellar Cyborg Marine Tag, but she truly excels when it comes to stomping aliens. Early in the match, ____ runs to her favourite spawn point and squishes a few aliens instantly, knocking Dem0nGurl to second place. Dem0nGurl starts to comfort herself by talking a little trash, but ____ turns on her trash talking on full and Dem0nGurl never recovers. The match ends with ____ the clear victor and before the server closes down, the administrator asks ____ to join his online guild -- ____ has been promoted to Gold Farmer! "Stomp the Alien" 25% Chance Stomp the Alien seems like the obvious choice, as it's a crowd favourite and a mode ____ is extremely good at. Things are going well and the two competitors are neck and neck, when suddenly ____'s framerate begins to drop -- drastically. With such terrible lag, ____ is unable to stomp a single alien and Dem0nGurl quickly pulls ahead. When all is said and done, ____ announces her new gamer tag is Loser, but the server administrater tells her not to even bother -- ____ has been fired! ************* *Gold Farmer* ************* "____ and her group are gathering gold and ridiculously cool loot on one of their favourite hills when a group from the ogre faction shows up. The ogres begin taunting ____'s group, because they outnumber her group and they simply aren't nice people. ____ can order her group off the hill, or they can stand and fight for the loot they've rightfully earned. Should they run, or is it time to stand and fight?" "Flee" 15% Chance ____ is a Gold Farmer, not a raid leader, so she orders her group to stand down and retreat from the hill. The ogres immediately move up to taunt ____ - which doesn't go over too well. ____ orders half of her group to stand down and taunt them, while she and the rest of them move around the hill. With the ogres distracted, ____ orders a charge and the ogres fall to a classic flanking maneuver. ____'s guild leader happens to be online watching the chat and he is really impressed, enough so, that he promotes ____ to Flag Capturer! "Flee" 85% Chance Guild reinforcements will be in the region before too long, so ____ orders her party back and they retreat from the hill. The ogres begins dancing and taunting, but ____'s party begins gathering gold and loot from their new spot. In fact, they are so busy ignoring the ogres that they fail to notice their own guild mates trying to retake the hill and therefore are unable to assist them in the attack. The ogres beat back the attack and the guild leader begins searching for a scapegoat. ____ is forced by the guild leader to pay §650 Simoleons in monthly subscription fees. "Stand and Fight" 85% Chance ____ hates it when others profit from her favourite looting spots, so she orders her group to stand their ground. The heavy warriors begin moving to the front and the spellcasters move to the back. Then, they sit back and wait for the ogre charge. The ogres charge without any thought devoted to tactics and ____'s group quickly beats them back, but not after taking all of the loot the ogres themselves carried. It's a brillant victory for ____! ____ earns a Logic Skill Point! "Stand and Fight" 15% Chance ____ isn't quite sure her group can repel the attackers, but they have to try - it's their gold not the ogres'! ____ organises her group so that the members with the best gear are in the front and the weaker ones in the back to act as a reserve. The ogres, anticipating ____'s lack of experience, put their weaker members in the front to deceive her, giving the stronger ogres breathing room to do some real damage. The ogre plan works marvelously and ____ is forced to retreat from the hill in shame. Her guild leader just so happens to be watching the event, and he furiously informs ____ that she has been fired! *************** *Flag Capturer* *************** "The minutes are quickly counting down in one of the most intense Capture the Flag matches of ____'s gaming career. Her red team is playing a really solid game, but they are still 1 flag down from beating the blues. ____ has only one more spawn before the time will be up, so she must pick the right class and pick it fast. Should she play as the Rocket Launchito and blast her way to the flag, or as a Reconnoiterer and run past everyone to capture the flag? The seconds are ticking down and ____ must choose!" "Rocket Launchito" 45% Chance ____ figures brute force always trumps finesse, especially when she has a few tricks up her sleeve. She quickly moves through the blue base, only to be stopped in the final flag room. To avoid the two blue players and guard bots, ____ rocket jumps to the top of the room, then drops down behind them, captures the flag, the rocket jumps back out before they even figure out what hit them. With mere seconds left, ____ returns the flag and wins the match. Even better, her high flying skills have earned her a promotion to Platform Jumper! "Rocket Launchito" 55% Chance There's little room for finesse and speed - what the reds need is a Rocket Launchito on their side! ____ begins blasting her way into the blue base, but meets stiff resistance just before the flag room. The blues, expecting a massive rocket assault, fill the room with guard bots too fast for the Rocket Launchito to outrun. ____ confidently bursts into the room, only to be stunned and taken out of the game instantly. The final seconds tick away and the blues win the match. Unimpressed, the red team leader kicks ____ off her team and demotes her back to Gold Farmer. "Reconnoiterer" 55% Chance Speed has always been a friend of ____, so she suits up as a Reconnoiterer. With blazing speed, ____ runs through the blue base, using sleeping darts on every blue team member she encounters. Before long, every member of the blue team is snoozing around the map and ____ grabs the blue flag and returns it to base unopposed. The red team leader is beyond impressed at ____'s map knowledge and gamer skill - a solid reputation is everything! ____ gains a Mechanical Skill Point!" "Reconnoiterer" 45% Chance ____ could blast her way into the blue base, but she much rather prefers taking the flag from right out under their noses. After suiting up as a Reconnoiterer, she bursts into the blue base and sprints for the blue flag as quickly as she can. Unfortunately, red teammate D4rgM0nster reaches the flag first using rocket jumping, stealing the glory from ____. The whole team rallies around D4rgM0nster after the victory, leaving ____ nothing more than the §950 Simoleon server fee. ***************** *Platform Jumper* ***************** "The all time point record for Platypus Jumper is about to be broken by ____, who's just 5,000 points from the perfect game. There are only two ways left to get 5,000 points in the level: ____ can collect the Platinum Squash by jumping to the top of the hill, or she could jump on 8 platypi before time runs out. How should ____ gather 5,000 points?" "Collect the Platinum Squash" 65% Chance ____ like squash, especially Platinum Squash that award her 5,000 points, so she rushes up the hill, jumping from one floating platform to the next to reach the squash. Just before the Platinum Squash is reached, a mini-boss, the Platypus Emperor's Evil Step Cousin Twice Removed appears. Using lightning fast reflexes honed through hours of gaming, ____ jumps on top of the mini-boss which bounces her to the Platinum Squash to earn the 5,000 points. ____ earns a Mechanical Skill Point! "Collect the Platinum Squash" 35% Chance The hill to the Platinum Squash is pretty large, but jumping on 8 platypi leaves room for too many timing mistakes. ____ makes her character run and jump like never before, carefully avoiding every hole, spike and lava pit lining the hill. Just before the final pit, ____ decides to check out a secret cave, only to find it is filled with water spitting platypi! The platypi quickly knock ____ down the hill with no time to grab the Platinum Squash. The Game Screen says Game Over, which is exactly what ____'s boss says - she is demoted! "Jump on 8 Platypi" 35% Chance If she gets the timing down just right, ____ can squash 8 Platypi just in time, netting her 5,000 points. Her character slides down the hill and bops the first platypus, landing directly on a vine, then swinging to a second, third, fourth, fifth, sixth, and seventh platypi. The 8th platypus is walking down the hill and ____, with perfect timing, jumps off the elastic spider web, rockets herself into the air, and lands squarely on top of the 8th platypus to earn 5,000 points for the coveted perfect score. Sirens begin screaming in the arcade and employees rush forth with ___'s award - she has won §2500 Simoleons. "Jump on 8 Platypi" 65% Chance ____ has been practicing the timing and she thinks she can hit the 8 platypi. ____ starts running just as the first platypus crosses over the top of the hill and she nails the first jump. Unfortunately, 2-8 don't go nearly as well, as an unaccounted ice spot throws off her rhythm and sends her into a spin. The last platypus crawls away as ____ slowly jumps up off the ground. The people watching ____ sign and groan in disappointment and begin filing out of the arcade. ____'s boss strolls up and explains that Simoleons are tight, and that ____ will need to cover her own expenses for the day at a cost of §1235 Simoleons! *************** *Power Leveler* *************** "____ has been grinding through the levels at an astounding rate at work recently. In fact, she has been leveling so quickly, the game administrators are forcing her to stay out of the game world for a few hours to allow the rest of the players to catch up. ____ can spend her day studying botany in the office, or she can head to the park to observe the flight patterns of kites. What's it going to be?" "Study Botany" 15% Chance ____ prefers to staying inside studying plants. After a few dull hours studying chlorophyll and other basic plant things, ____ realises that the material is perfect for researching the upcoming new strategy game Plant Wars: The Mulch Campaign. She learns so much about plant battle tactics that the Plant Wars Competition team ask ____ to join their squad - she has been promoted to Real Time Strategist!" "Study Botany" 85% Chance Studying plants seem like an easy enouch way to pass time outside the game world, so ____ dives right in to the pages of chlorophyll and roots. ____ becomes so interested in plants that she puts down the book to play the educational botany game, Plants are Fun! All is well until ____'s boss enter the office to find his star Power Leveler learning about plants on company computers, long after the game administrators lifted ____'s ban. ____'s boss is furious and he demotes her to Platform Jumper! "Observe Kites" 85% Chance ____ thinks it'll be good to go outside for some sun and kite watching, so she heads to the local park. Strangely enough, her biggest rivals from the game world is in the park flying a kite. Sensing an opportunity, the rival challenges ____ to a kite flying contest and she quickly accepts. The competition is fierce, especially with the fantastic wind, but ultimately ____ rises to the top to beat her rival in the real world. Hand-eye coordination earned in the real world is great for video games! ____ earns a Mechanical Skill Point! "Observe Kites" 15% Chance ____ knows it's probably best to give her wrists a break from video games, so she heads to the park to fly kites instead. The gentle motion of the kite floating in the wind is soothing for ____'s sore muscles, but bad for ____'s reputation - her online rival just so happens to be at the park and he's quick to head back online to spread ____'s new nickname, Kite Geek. ____'s company is too busy laughing at the Kite Geek moniker to offer any help, and she is forced to pay §3000 Simoleons to transfer her character to a different server. *********************** *Real Time Strategizer* *********************** "____ orders her digital star fleet to blockade her opponent's planet, Orgnath XI. Orgnath XI's unique planetary orbit allows ____ two choices for her invasion: she can attempt the stealthy approach by navigating the treacherous asteroid belt, or the overt approach of classic planetary assault. ____ has a large collection of resources and units and the time for action is now - how should she advance?" "Through the Asteroids" 75% Chance ____ believes she has numerical superiority, but her fleet doesn't have as many capital ships as she would like, so stealth via asteroids it is. A few scout ships are lost in transit, but an overwhelming majority of her fleet emerges at the rear of the planet unscathed and her assault begins in earnest. Her opponent never expected ____ to be bold enough to sneak through the asteroids and the enemy base is quickly overrun. ____ took a calculated risk that impresses her supervisors greatly! ____ earns a logic skill point. "Through the Asteroids" 25% Chance All great star fleet commanders are risk takers, so ____ decides to up the ante by approaching the planet via the asteroid belt. Not all risks pan out according to plan as ____ soon discovers, and before long her fleet is diminished to 50% fighting status and she is forced to halt her advance. Unfortunately, this leaves ____ stuck in the middle of the asteroid belt, unable to advance, and she is forced to yield the battle. ____'s online battle group hasn't been performing too well lately and they need to cut some members to bring in some fresh commanders -- ____ is demoted to Power Leveler! "Planetary Assault" 25% Chance ____ hates deceitful assault tactics and instead orders her fleet directly into the maw of the planetary defences. Her lead ships take a pretty stout beating, but the determination of her assault repels the defenders' counter-attack and sets them on the run. Hailed as the greatest star fleet commander her online battle group has ever seen, ____ is promoted to Guild Leader! "Planetary Assault" 75% Chance There's nothing wrong like bursting through the atmosphere with pulse cannons blazing, so ____ orders her fleet to approach the planet directly, with shields raised. Her opponent offers light resistance at first, until she launches a massive group of fights at ____'s fleet. ____ initially laughs at the hundreds of tiny, armoured gnats approaching his great capital ships, but then realises her fighter support pales in comparsion and capital ships aren't very good at destroying fighters! The battle concludes swiftly with the defenders losing only a few strike fighters and ____ forced to withdraw in shame, at a cost of §11000 Simoleons for tournament fees. ************** *Guild Leader* ************** "____ has amassed a great deal of popularity as the new Guild Leader, especially after her sting of victories that place the guild at the top of the net's rankings. The year's biggest tournament, Super Gamecon, is fast approaching and the guild must pick a game in which to compete. Two games quickly come to mind: Laser Fiesta, the guild's favourite game, and Knights with Swords, the game the guild is undeniably best at. Should they play the game they love, or the one they are best at?" "Laser Fiesta" 15% Chance ____ quickly decides to field a Laser Fiesta team, because even if they lose, the guild will have a lot of fun. Fortunately, the ideal situation occurs and the guild's Laser Fiesta team blast their way into first place, earning the guild top honours amongst all gaming guilds for the year. ____ is enjoying the festivities, when a company approaches her with a new job offer -- ____ has been promoted to Game Designer! "Laser Fiesta" 85% Chance It's a tough decision, but ultimately games are about having fun -- ____ would hate to be the guild leader that made decisions purely based on the chances of winning or losing. The guild's Laser Fiesta team crumbles under the pressure of actual competition and they approach ____, furious that she would hurt their love for their favourite game by making them play it in a competition. ____ is completely taken aback and the guild agrees she should learn a bit more about morale and strategy as a Real Time Strategist. "Knights with Swords" 85% Chance The guild is out to win and ____ knows it makes the most sense to go with their best competitive game, Knights with Swords. The first few teams they encounter provide no challenge, though later teams ultimately make the guild work a bit harder for their inevitable victory. After bring crowned Gamer Champions, the guild splits a large reward check, §17000 Simoleons of that going directly to ____. "Knights with Swords" 15% Chance Even though ____ stacked the odds in the team's favour by ordering the guild to play Knights with Swords, she couldn't predict the maps the judges would use in the offical tournament. The map named Stinky Swamp just so happens to be the guild's least favourite map, which shows in their tournament performance. After sitting comfortable in first place for the entire year, the guild must accept the sub-optimal fourth place. Morale plummets and ____ is forced to buy everyone a game of their choice, at the cost of §12000 Simoleons. *************** *Game Designer* *************** "____ has a brillant idea for a video game about running the lives of people in their homes, but she is having a difficult time finishing up the storyline for one group of characters. One couple needs to be broken up, but ____ doesn't know how to do so in a creative way. Should ____ write a story so that aliens take the wife away while looking at the stars, or something else?" "Aliens" 55% Chance Alien abductions fascinate ____, plus they leave a suitable large gap for fans to guess "what if". She writes the abduction into the offical neighbourhood storylind and sends the game off to her publisher - they love it! The game is made and goes on to be one of the most popular games ever. For designing the game, ____ is paid §65000 Simoleons! "Aliens" 45% Chance ____ thinks aliens will add a bit of mystery to the game, so she writes them in and sends the final design off to the publisher. The publisher likes it, but the fans don't, and ____ is slammed on the community message boards. Conspiracy theories begin to pop up left and right, and all of them range from the positively absurd to a bit too realistic. The publisher isn't happy with the negative publicity and they order ____ to pay §45000 Simoleons from her pocket to cover the cost of the public relations repair campaign. "Something Else" 45% Chance The appeal of aliens is huge, but ____ thinks it's a little too easy to use aliens to explain the disappearance. Instead, ____ merely sets the story and leaves it up to the players to decide the outcome. The publisher loves her creative direction and releases the game to mass appeal. Sure enough, theories begin filling the community message boards and the game does extremely well. Pleased beyond measure, the publisher rewards ____ with §53000 Simoleons! "Something Else" 55% Chance ____ is tempted to just stick with aliens, but she worries that is too much if an easy escape, so she works to find another story ending. However, an obvious answer fails to appear, so she scribbles a random ending and sends it off to the publisher. Things go decently and the game sells well enough, but it never dominates the sales charts. The publisher, fed up with the sluggish sales, tell ____ she must pay §47000 Simoleons to cover future advertising for the game. ^ Guess what game their talking about. ------------------------------------------------------------------------------ [5.02] Education ******************** *Playground Monitor* ******************** "It's an uneventful day on the playground for ____, when suddenly the unmistakable scent of trouble makes its presence known. The Big Kids enter the playground just after their lunch with a sweet tooth for bullying. ____ knows the younger kids don't stand a chance, as there aren't enough slides and tunnels in which to hide! She must act quickly with the tools at her disposal. Should ____ offer The Big Kids a delicious tray of fresh orange wedges to distract them from the younger kids, or should she stand up to them with detention slips at the ready?" "Offer Them Orange Wedges" 75% Chance ____ steps up to The Big Kids with a tray full of oranges, and not a moment too soon, as their eyes have just begun to wander the playground for peers to pummel. With the choice between the instant satification of ripe, delicately sliced fruit, and the labourous toil of playground bullying, The Big Kids form a line with outstretched hands eager for oranges. The rest of the children immediately spot their opportunity and rush back to the safety of the classrooms. ____ earns a Creativity Skill Point. "Offer Them Orange Wedges" 25% Chance ____ cautiously approaches The Big Kids with the fruit tray held warily before the seething throng of bullies. Sensing weakness, the leader of The Big Kids, Mikey McMicken, grabs a handful of oranges with one hand and tips the tray over with the other. "Wedgies for all, boys!" he yells to The Big Kids. Helpless to stop the scene before her, and sticky from the orange pieces scattered on her outfit, ____ flees to the teacher's lounge in search of help. For failure to stop The Great Wedgification (as it grew to be known), ____ is Fired! "Threaten Them with Detention" 25% Chance ____ notices the slience has befallen the playground and sees the look of utter dread on the younger children's faces - she knows the time for action is now. ____ reaches into her fanny pack and grabs a thick wad of detention slips, more than enough for every Big Kid to spend the next month in detention. ____ and the leader of the Big Kids stare each other down until ____ wiggles her fingers and pulls forth a pen from her back - The Big Kids know she means business and they back down. Word spreads quickly of the deed and before the end of the day ____ is notified that she has been promoted to Teacher's Aide! "Threaten Them with Detention" 75% Chance ____ has little tolerance for bullies and playground disturbances, so she quickly launches a pre-emptive salvo and sends the leaders of The Big Kids straight to detention. Madder than mad, The Big Kids take it upon themselves to coat the detention room with a fine layer of spit wads and gum, making it unhabitable for quite some time. The principal finds herself standing in front of ____'s desk at the end of her search for a scapegoat, and ____ is politely informed that she has been fired! **************** *Teacher's Aide* **************** "____ is taking the role sheets to the front office just after the morning announcements, when a frantic mother bursts through the front door with her son trailing behind her. "Stop right there!" the mother yells at ____. "You cannot turn in that role sheet!" Taken aback, ____ informs the woman that, yes, she can turn in the role sheet. Flustered, the mother reveals that if her child is tardy once more, he'll have to repeat the third grade and it just isn't right, because it's her fault he's always late. With the pleading mother on her knees before her, ____ is faced with the choice of turning in the role sheet as is, or fudging it a bit to give the young boy just one more chance." "Turn in the Role Sheet" 20% Chance ____ is of the opinion that she is the ethical steward of the children in the school, and as such, the modification of the sacred role sheet is simply unacceptable. She politely informs the mother of her decision and deposits the role sheet in the plastic red bucket on the secretary's desk. Inspired to right her tardy ways, the mother speaks with the principal, who she tells all about ____. Impressed with ____'s dedication to accurate role sheets, the principal tells her that she would like to see ____ on a Substitute Teacher's position -- ____ has been promoted! "Turn in the Role Sheet" 80% Chance Still insulted by the mother's overly forward demands, ____ brandmishes a smirk and smartly drops the role sheet into the secretary's basket. Flustered beyond comprehension, the mother takes matters into her own hands and begins falsifying the document. ____ moves to stop her and a brief scuffle ensues, after which the role sheet lies ripped on the floor. The principal, who has watched the entire scene, storms in furiously and grabs both ____ and the mother by the ears. A lecture follows, and ____ is told she is to be demoted so that she can return to the playground to learn proper crisis management with children. "Alter the Role Sheet" 80% Chance ____ has no desire to see children suffer because their parents don't use a watch, so she decides to challenge the child for a chance to get back into class. Using the names of the children on the role sheet, ____ designs an algorithmic word problem that must be deciphered using basic fractions, long division, and spelling. The student takes a minute analysing the facts then takes another few minutes to jot down his answer. ____ is delighted to see that he has answered the question perfectly, but even more delighted when she realises the principal saw her teaching skills in action. For handling the situation like a true educator, the principal promotes ____ to Substitute Teacher! "Alter the Role Sheet" 20% Chance ____ thinks back to her days in school and admits to herself that she wasn't always on time, either. With a shrug of her shoulders, ____ whips out a pencil and begins to erase the child's absence from the role sheet. Unfortunately, the school librarian, a stickler for the rules who will do anything for a promotion, observes the incident and quickly runs to the superintendent to tattle on ____. Caught between a rock and a militant librarian, the superintendent is forced to take action - the child is forced to repeat the grade, and ____ is shown the door. ____ has been fired! ******************** *Substitute Teacher* ******************** "____ is called to substitute for Ms. Moorington, who has won the Teacher of the Year Award for the past 3 years. A bit intimidated, ____ takes a deep breath and arrives in the classroom to find its inhibitants have gone insane! She pulls a child down from the ceiling and demands to know what is going on. It appears that Ms. Moorington never actually taught, she just bribed the children with candy and falsified their report cards. Ms. Moorington has a lot of power with the school board, making it risky for ____ to reveal the conspiracy. Desperate times call for desperate measures -- what should ____ do to get the classroom under control?" "Report Ms. Moorington's Scheme" 75% Chance The children are out of control and there's nothing in ____'s training to prepare her for such a disaster. ____ grabs her desk phone and calls in backup. Instantly, hall monitors and the gym coach burst into the classroom with the principal bringing up the rear. "This is what your teacher of the year has created!" shout ____ from underneath her desk. The small army of educators get the situation in hand before too long, and ____ is able to spill the beans. Though some have a hard time grasping the truth, the principal is quick to recognise ____'s efforts and she promotes her to Elementary School Teacher to replace the disgraced Ms. Moorington. "Report Ms. Moorington's Scheme" 25% Chance ____ rolls her eyes - they simply don't pay her enough to deal with the situation on her own. ____ jogs to the principal's office, only to find the principal drinking tea with who else, but Ms. Moorington. ____ informs the principal of the situation and points an accusatory finger at Ms. Moorington. No spring chicken to deception and saving one's skin, Ms. Moorington quickly spins the truth and redirects the blame squarely on the shoulders of ____. Clearly out-foxed, ____ is left with nothing to say when the principal tells her that it's probably best she find another job. ____ is fired! "Eat Lots of Candy!" 25% Chance One must fight fire with fire, or a sugar rush with another sugar rush. After one final warning, ____ begins shoving candy down her throat and is instantly energised. With hyper fast reflexes and sugary responses, ____ bounces around the room, the entire time putting a stop to the mayhem and mischief surrounding her. The kids are caught completely unaware - they've never seen an authority figure move with such blindingly sweet speed! Other teachers are drawn to the commotion and it isn't long before word gets around that ____ is a no-nonsense educator that will do whatever it takes to teach the children, ____ earns a Creativity Skill Point! "Eat Lots of Candy!" 75% Chance Desperate to fix the situation, ____ convinces herself that the best way to take control of the sugar-powered chaos is to become a sugar powered teacher. However, not everyone is built for massive quantities of candy, and ____ soon finds herself bouncing off the walls uncontrollably, with a bit of a tummy-ache to boot. Shocked by their substitute teacher's actions, the students calm down and watch as ____ becomes one Sim wrecking crew. When ____ jumps atop her desk and declares "pop quiz", the students run terrified from the room to warn the others. The school officals lock ____ in the room until she calms down enough to receive the news that she has been fired. *************************** *Elementary School Teacher* *************************** "____ really wants to impress the administration with her students, and the school district science fair looks like the perfect opportunity. Two of her students' projects really stand out: Harry Monroe's model that hypothesizes the result of hot cocoa brewed in a volcano, and Sally O'Minky's holographic gelatin projector. Both are top notch and cutting edge for the elementary scientific community, but ___ can only send one student. Who should she send? "Harry Monroe" 45% Chance Everyone loves gelatin, especially the holographic kind, which makes ____'s decision to go with Harry Monroe's volcano cocoa model that much more difficult. Nonetheless, it was the best choice and ____ sends Harry to the science fair with her full support. Such shrewd decision making pays off, as two of the three judges are not only cocoa fanatics, but volcano enthusiasts as well. With magma brewed cocoa exploding into well-placed cups, the judges are not only satified, but impressed beyond measure. Harry Monroe walks away from the competition with the Grand Prize, and ____, as his sponsor, happily drives home with a bonus of §970 Simoleons. "Harry Monroe" 55% Chance ____ decides to send Harry Monroe to the competition, convinced that no judge could resist cocoa brewed within simulated piping hot magma chambers. Assumptions have little place in science, however, and Harry and ____'s spirits plummet when they are informed that, oddly enough, all three judges have a strong dislike for all things chocolate. Despite ____'s demand for an alternate opinion from a second judges panel, Monroe's Volcanic Cocoa theory is pronounced deal on arrived. For such a poor showing in the district science fair, the school decides to not reimburse ____ for money spent sponsoring Harry, and she is forced to pay §475 Simoleons out of her own pocket. "Sally O'Minky" 55% Chance As much as ____ loves cocoa, especially the volcanic kind, she knows her best bet is with Sally O'Minky's holographic gelatin projector. After mere minutes at the show, Sally has a huge crowd surrounding her booth, salivating over the prospect of fresh, delicious gelatin. Corporate representatives are also at the show, and it isn't long before the Pleasentview Gelatin Company offers O'Minky a healthy incentive of Simoleons to sell the device to them, to be used in advertising in grocery stores. O'Minky agrees to sell, and as her sponsor, ____ is entitled to a cut. ____ receives a bonus of §760 Simoleons. "Sally O'Minky" 45% Chance ____ thinks long and hard, but she decides that holographic gelatin is a safer bet than volcanic cocoa. Things are progressing well, until Jerome Greaves, a student from the competing school district, unveils his holographic hamburger projector. With a choice between projected gelatin and beef, the judges decided unanimously for the latter, and soon leave for hamburgers at a local restaurant. For failure to inspire her students beyond holographic gelatin, ____ is demoted to Substitute Teacher! ********************* *High School Teacher* ********************* "Spirit day for the high school is approaching and everyone is expected to participate - even teachers. However, things aren't so simple for ____, who is up for evaluation before the school board on the same day. It's one thing to be spirited on a normal day with face paint and a crazy outfit, and another thing when paint and a crazy outfit may cost a teacher dearly for not taking evaluations seriously. ____ doesn't want to be criticized for a lack of school spirit, but she would also like to keep progressing as an educator. What should she do? "Dress for Spirit Day" 75% Chance ____ has never missed a spirit day, and she won't start now! Wearing her favourite war paint with her ultimate spirit uniform -- the disco clown costome -- ____ treads the halls with spirit fingers flying in the best of moods. Already a popular teacher, ____'s commitment to spirit and self-expression is a big hit with her co-workers, who've openly discussed making spirit day mandatory for faculty and staff. With much bravado, ____ sashays into the room full of waiting board members, who are delighted to see someone who approaches their job with so much spirit. It doesn't take long before a unamimous decision is passed down to send ____ off to the local university as a Guest Lecturer -- ____ has been promoted! "Dress for Spirit Day" 25% Chance ____ is almost late for work because she can't decide between her football player on stilts or robotic cheerleader costumes. Evertually, robotic cheerleader wins out and ____ heads to work. With spirits high, ____ bursts into the school, only to find she is the only one in costume. A student walks up to ____ and tells her that spirit day was canceled at the last minute, and to check the memo in her email inbox. Humiliated, ____ trudges into the evaluation to face a stone-faced wall of professionally dressed board members, all of whom received the memo. Luckily for ____'s pride, the board members cannot see the look on her face through the robotic cheerleader mask when she is told she has been demoted to Elementary School Teacher. "Wear Normal Clothes" 25% Chance ____ debates the issue all night in her mind, but falls asleep knowing the safest course is to dress normally. Little does ____ know that this year's theme for Spirit Day is the uneventful, but ironically convenient "Dress Like You Always Would for Spirit!" Wearing her typical duds, ____ wins favour with both camps - the spiritists and the school board - which results in her winning the costume of the day award from the former and a raise from the latter. ____ heads home with §1200 Simoleons. "Wear Normal Clothes" 75% Chance ____ hates backing out of a Spirit Day, but the career must come first! The principal immediately notices the distraught look on ____'s face, and comforts her by telling that she made the right choice by wearing normal clothes. Both, however, were quite wrong. The chairman of the board, Edgar Louie, is devoted to Spirit Day in a rather fanatical way and he refuses to see ____ for her evaluation when he notices her that she isn't in costume. Confused and a bit angry, ____ is sent home for the day with a fine of §960 for not showing enough spirit. *******