_____ _ ____ _ ____ |_ _| |__ ___ / ___|(_)_ __ ___ ___ |___ \ | | | '_ \ / _ \ \___ \| | '_ ` _ \/ __| __) | _____ | | | | | | __/ ___) | | | | | | \__ \ / __/ |_____| |_| |_| |_|\___| |____/|_|_| |_| |_|___/ |_____| _____ _____ _ | ___| __ ___ __|_ _(_)_ __ ___ ___ | |_ | '__/ _ \/ _ \| | | | '_ ` _ \ / _ \ | _|| | | __/ __/| | | | | | | | | __/ |_| |_| \___|\___||_| |_|_| |_| |_|\___| Author: Warfreak Version: 1.3 Date Started: 29/2/08 NOTE: Download the latest patch of the offical website to fix gameplay. ------------------------------------------------------------------------------ Table of Contents [1] Introduction [1.01] Introduction [1.02] Version History [2] Hobbies [2.01] Hobbies [2.02] Cuisine [2.03] Arts and Crafts [2.04] Film and Literature [2.05] Sports [2.06] Games [2.07] Nature [2.08] Tinkering [2.09] Fitness [2.10] Science [2.11] Music and Dance [2.12] Hobbie Benefits [3] Hobby Cards [3.01] Cuisine [3.02] Arts and Crafts [3.03] Film and Literature [3.04] Sports [3.05] Games [3.06] Nature [3.07] Tinkering [3.08] Fitness [3.09] Science [3.10] Music and Dance [4] The Secret Lots [4.01] Sue's Secret Kitchen [4.02] My Muse II - Art Studio [4.03] Desirable Discourse Film & Literature Club [4.04] Dreamy Fields [4.05] Games of Glory [4.06] Peerless Park Nature Retreat [4.07] Will's Garage [4.08] Platinum Gym [4.09] Aspirational Laboratories [4.10] My Muse - Music & Dance Studio [5] New Careers [5.01] Architecture [5.02] Dance [5.03] Entertainment [5.04] Intelligence [5.05] Oceanography [5.06] Career Analysis [6] Career Rewards [6.01] Carefree Koi Pond by Simulated Life [6.02] "Starstruck" Personal Fame Stars [6.03] SIM Series Drafting Table by QuicKraft [6.04] Better Barre by Deuxjoint Ltd. [6.05] Audio Augmenter by Little Mole Inc. [7] Chance Cards [7.01] Architecture [7.02] Dance [7.03] Entertainment [7.04] Intelligence [7.05] Oceanography [8] Teen/Elder Careers [8.01] Architecture [8.02] Dance [8.03] Entertainment [8.04] Intelligence [8.05] Oceanography [8.06] Career Analysis [9] Teen/Elder Chance Cards [9.01] Architecture [9.02] Dance [9.03] Entertainment [9.04] Intelligence [9.05] Oceanography [10] Lifetime Aspiration Meter [10.01] Lifetime Aspiration Points [10.02] Career Benefits [10.03] Needs Benefits [10.04] Popularity Benefits [10.05] Romance Benefits [10.06] Fortune Benefits [10.07] Knowledge Benefits [10.08] Pleasure Seeker Benefits [10.09] Family Benefits [10.10] Grilled Cheese Benefits [10.11] Secondary Aspirations [11] The Genie [11.01] The Genie [12] Bug Collecting [12.01] Overview [12.02] Beetles [12.03] Butterflies [12.04] Spiders [13] Pottery [13.01] Talentless Hack [13.02] Bronze Badge [13.03] Silver Badge [13.04] Gold Badge [14] Sewing [14.01] Talentless Hack [14.02] Bronze Badge [14.03] Silver Badge [14.04] Gold Badge [15] Parenting [15.01] Study Parenting [16] Other Sims [16.01] Best Friends Forever [16.02] NPC Aging [17] Entertainment [17.01] Writing Books [17.02] Reading Books [17.03] Movies [17.04] Games [A] Contact Information [B] Webmaster Information [C] Credits [D] Sites FAQ is on [E] Copyright ------------------------------------------------------------------------------ [1.01] Introduction "Creativity, inspirition, motivation, incentives, and enthusiasm are now a major part of your neighbourhood! Your Sims can now dive into spending time on their favourite hobbies and focus their lives on furfilling their lifetime aspirations. Prepare to spend time discovering what your Sims really enjoy doing and helping them pursue their interests. Have your Sims explore their inner selves and find out what activities inspire them. Whether it's working on their car or collecting their favourite bugs, there's plenty to do to keep them preoccupied. Welcome to FreeTime!" Welcome to my 31st guide, and the 15th on the Sims 2 for PC. This guide will be about the FreeTime expansion pack, that does actually add quite a lot to the game. I'll tick off some of the additions right now. * 5 New Careers + Rewards * 100+ New Items * Career Chance Cards * 10 New Hobbies * Chance Cards involving Hobbies * Bug Collecting * Lifetime Aspiration Points * Custom Radio Stations * The Genie * AND MORE... And without much further ado, I present the FreeTime guide. And just to make sure you have the right game, it comes in a DVD CD, not a regular CD, which comes with rich Simming goodness, bursting from the seams. And if anyone from EA reads this, I'm extremely ticked off at your stupidity for making this the most glitchy game ever. It is extremely hard to write about things that are crashing left, right and centre. Thanks for putting money ahead of product. ------------------------------------------------------------------------------ [1.02] Version History Version 0.0 [29/2/08] Template done. For the Leap Year History of course. Version 0.0a [8/3/08] Update on ToC. Version 0.1 [18/3/08] Offical Start Version 0.2 [19/3/08] Chapter 10 is complete. Awaiting on more work being done before release. Version 0.3 [21/3/08] 2 out of 5 adult careers done. Shifted two careers into Teen careers. Version 0.35 [22/3/08] Half an Update on the careers. Version 0.4 [23/3/08] Chapter 5 and Chapter 8 is complete. That is it for Careers. Chapter 6, Career Rewards complete. I believe this is at a satisfactory level to submit. Chapter 17 on entertainment is complete. Version 0.5 [24/3/08] Chapter 15, Parenting is complete. Chapter 11, The Genie is complete. Chapter 16, Other Sims is complete. Work on Chapter 2 and 4 in progress. Version 0.6 [25/3/08] Since Kane's Wrath is out sooner than I expected, I have to really pick up the pace on this guide. As such, I've complete Chapter 2 and have made headway on Chapter 3. Chapter 4 is complete. Progress will be quite slow since the glitches are getting worse, and won't be improved until a patch is released. 5 Chapters to start, 7, 9, 12, 13, 14 and Chapter 3 to finish. Version 0.7 [6/4/08] Stopped with Kane's Wrath for a while, so a brief update on the hobbies. Version 0.8 [7/4/08] Chapters 13 and 14 are now complete. Have fun making some pottery and sewing some clothes. Chapters 3, 7, 9 and 12 need to be done and this is the end of this guide. Version 0.9 [20/4/08] Note on my notes for Chapter 10. More on Chapter 2. Added how to increase talent badges due to demand. Completed Chapter 12, which means the Hobby Cards and the Chance Cards are all that remains. Version 1.0 [28/4/08] More work on Hobby Chance Cards. Film and Literature as well as Sports is now complete, I was planning to do gaming as well, but Microsoft Word Screenshots decided to **** up and now I can't do much more. Version 1.1 [27/5/08] All the Hobby Chance Cards are complete, which was 6 hobbies, 6 cards each which means 36 cards. Only the Career chance cards remain, a grand total of 50 and that will be transferred to the Teen career cards. 4 more updates should finish this guide, 3 IF I'm lucky. Version 1.2 [31/5/08] Only the Chance Cards to go. Update with the latest patch, complete 3 out of the 5 Chance Cards sets, 2 more sets to go. I can actually nail this with the next update. This is going to be the biggest expansion guide yet. Version 1.3 [1/6/08] This guide is now complete, and that means I was extra lucky to finish all this in two updates, compared with my conservative 3 estimate. Well, it is now complete and have fun reading. ------------------------------------------------------------------------------ [2.01] Hobbies Hobbies are the main addition to The Sims 2 - FreeTime. This is an addition of 10 different hobbies that your Sims can pursue, ranging from eating the fine food of Cuisine to the fat-burning Sports. Like your skill point, there are essentially 10 points in each hobbies, and as you progress, the more you can do in relation to that hobby. For example, while you only have initial interest in your hobby, you can only blog about it, and discuss with friends, while as you gain more interest, you can go jogging or serve food platters, whatever happens depends on your hobby. However, the points are not like skill points or badges, they do not stay forever, and to my knowledge, no cheat will allow that either. You need to maintain the hobby interest if you want max hobbies. I will admit that it will be a hard feat to do, and in the interests of writing this guide, I uses many Sims to drag out the info, because 1 Sim cannot do all that at once, the hobby enthusiasm drops very quickly just like it can rise quickly. Over your gaming, your Sims, with Free Will or not, will have activities that will boost their natural enthusiasm in a hobby. Cooking is essential to survival, and this will boost your interest in Cuisine, whether you like it or not. --==Natural Talents==-- For some Sims, interest in a particular activity will develop their enthusiasm in that hobby faster. This is denoted when you have your little Sims perform an activity that will increase enthusiasm in a certain hobby. If a speech bubble appears that says that they liked the activity, that means they will have a natural talent to this specific hobby. This is also outlined on the hobbies panel. This is accessed under the personality section of the Sim's Panel and will be found under the kite, which will mean hobbies. A sliver glow around a certain hobby will mean that they have a natural talent there. What is a natural talent and what does it do? Well, a natural talent means that with Free Will on, they will automatically perform activities that will increase their enthusiasm in that specific hobby that they have a natural talent in. They will also gain their enthusiasm in their natural hobbies at a quicker rate that those who are merely interested. If you don't see any silver glow around any hobbies, have your Sim perform an activity that will involve enthusiasm in that hobby. Try all of it and look again, because unless they have no natural talents, it will be there. But don't let the Natural Talents stop you from other hobbies, you can easily disregard your natural talents and go for something else altogether. It is up to you, because in this game, you are God. --==Notes on Hobbies==-- When you read below, you will find that Mannerisms will mean what your Sims will do when they are not doing anything. Each hobby will have a skill that will boost it, whether it is mentioned in the game's script or not and I will not the day that the magazine will arrive in your front lawn. Also, with the Interests that can be found in the Sims Bio, hobbies will increase the interest in each of the Interests. The personality of your Sim will also determine the rate it is learnt and I shall list the ones that will help the most. The Career listed is the one best suited for your Sims as well. ------------------------------------------------------------------------------ [2.02] Cuisine "Cuisine Sims enjoy creating and savouring food, as well as pitting their creations against a Food Judge's palate. Being good at cooking will help keep their Cuisine enthusiasm high. Icon: A Platter of Food Cuisine enthusiasm is basically gain doing anything remotely related to food. More on that later. To maintain enthusiasm to a high level, a high cooking skill will allow you have less maintenance than those without a high cooking skill level. Anyway, lets go through the benefits of the skill levels in Cuisine. Mannerisms : Rub your Tummy Personality : Neat, Lazy Skills Based On : Cooking Titles (2-4) : Tasty Appetizer (5-7) : Talented Palate (8-9) : Delicious Dish (1 0) : Master Chef Magazine Arrives : Friday Interests : Food Career : Culinary --==Benefits==-- At Enthusiasm Level 1: Talk About Cuisine At this skill level, you can talk to other Sims about Cuisine, and this will allow them to create an interest about Cuisine in other Sims. This is done by click on the Sim you wish to talk to and select "Talk About Hobby" and then select the hobby. If both Sims equally enjoy the same hobby, it will build up their relationship faster than normal talking as well. At Enthusiasm Level 2: Read Food and Dining Section At this skill level, you are able to use the newspaper and read the food and dining section in the newspaper. This will allow you to gain more anthusiasm in Cuisine in general. It will increase your Enthusiasm rather quickly and it will also boost your Fun meter, because it is fun to read about what you enjoy most. At Enthusiasm Level 3: Serve Chips Platter This allows your Sim to entertain guests by serving a Chips platter from the fridge. This is done by clicking the fridge, "Serve Platter" and selecting the Chips option from it. This is like another group meal, there are 5 serves per platter. A great party entertainer, no prepartion time is needed. It was like those chips were just there. My only problem is that the chips were in the fridge. Who will eat cold chips? At Enthusiasm Level 4: Browse Web About Cuisine At this specific skill level, you are able to use any computer and surf the internet about the big world of Cuisine. This will further increase your enthusiasm in the world of Cuisine. At Enthusiasm Level 5: Serve Cheese Platter This allows your Sims to further entertain your guests by serving a Cheese platter from your fridge. This is done the same way as the Chips platter, select the fridge, serve platter and select the cheese option. Another party option, it is quick to do this, no time is needed to make this. Another gripe is that the biscuits were in the fridge, people don't eat cold biscults. At Enthusiasm Level 6: Share Hobby Tips About Cuisine At this level, you can share hobby tips about the art of cuisine to other Sims that you deem worthy. This will help increase the enthuiasm gained by the other Sim. This only applies to group activities, so if you are in a group activity for this hobby with other Sims, you will boost their enthusiasm for this hobby faster than before. At Enthusiasm Level 7: Blog Tips About Cuisine This allows your Sim to further gain more anthusiasm by Blogging about Cuisine on the Internet, which can be done via any computer. This allows a faster anthusiasm gain than browsing the web for news about cuisine. At Enthusiasm Level 8: Serve Appetizer Platter This is the final sort of food platter in which you can serve. Like the Chips and Cheese platters, this is done by selecting the fridge, serve platter and choosing the appetizers option. This is better, because it looks more tasty than the above two. A great party dish, instant and cheap, compared to a pizza. At Enthusiasm Level 9: Instruct in Cuisine You are now eligble to teach other Sims in the art of cuisine. While you wonder around, other Sim, who are not as skilled as you are in the art of Cuisine, can walk up to you and "Ask" for tips on cuisine and they will be instructed. At Enthusiasm Level 10: In the Zone At this level, you are now In the Zone. This allows your Sim to have a slower rate of decay and continue their work uninterrupted whilst performing activities that are related to Cuisine. --==Activities==-- There are certain activities that will increase your enthusiasm in Cuisine and I will list them for you to see, in all its glory. Cooking Food - The most obvious of all the activities. Eat it as well, don't waste food. Eating Food - This is the reason why you cook food, right? Also, when you eat out, such as in a Restaurant from the Nightlife expansion and Deluxe edition. Tea Set - The Tea Set from Bon Voyage will increase your enthusiasm for Cuisine. Reading - Reading about it in the subscribed magazine, or in the newspaper, as well as the internet. You will also increase your appreciation on cuisine by studying it out of a book from the bookshelf. Blogging - You can blog about this to increase your anthusiasm Writing - You will gain interest in Cuisine when you decide to write a restaurant guide. This is the third benefit for the Pleasure Seeker aspiration and the 4th for those who have it as a secondary aspiration. Television - The Yummy Channel on the television is the best place for you to learn about the big bad world of cuisine. Rewards - Using the Chocolate Maker, the Career Reward object from the Culinary Career Track. Nectars - Good to drink and it increases your appreciation in the fine art of Cuisine. Kid Stove - You can also gain interest from a kid stove, however, you need to be a kid for this. --==Cooking Contest==-- If you can't get enough of Iron Chef, you can participate in cooking contest. This is where you can go to community lots and compete to get the Blue Ribbon and a Cash Prize. To enter the cooking contest, you need to create a meal at home and it has to be a group meal. Anyway, get the platter and place it in your inventory, uneaten. You can then head to a community lot where there is a food judging table and you can submit your entry there. To win, this will depend on the food cooked, the more expensive it costs, the higher cooking skill you have, and whether it is cooked or burnt will determine whether you win or not. If you win, you get the prize, you lose, try again. The cash prize is 500 Simoleons if anyone was actually wondering, and the Blue Ribbon makes you feel good. Especially if you beat the Secret Lot's instructor. --==Nectars==-- Nectars are basically a new type of drink. From the base game you had some drinks from the bar, and now you have Nectars. They come in 3 flavours, Grape, Berry and Peach and they will replenish your Hunger and Fun bars at the expense of bladder. They are found from the nectar bar, which there is only one of. ------------------------------------------------------------------------------ [2.03] Arts and Crafts "Painters, photographers, tailors and potters are all bound by their love of art. Creativity is key for Sims to remain enthusiastic about Arts and Crafts." Icon: An Artist's Brush You'd be surprised how fast Arts and Crafts will be gained. This is one of the easiest ones to gain. If you maintain a high level of creativity, the maintenance for arts and crafts will be relatively low and easier for you to maintain. Mannerisms : Frame Hands Personality : Sloppy, Nice Skills Based On : Creativity Titles (2-4) : Finger Painter (5-7) : Crafty Creator (8-9) : Modern Artist (1 0) : Creative Champ Magazine Arrives : Tuesday Interests : Culture, Fashion Career : Architecture, Arts --==Benefits==-- At Enthusiasm Level 1: Talk About Arts & Crafts At this level, you are able to talk to other Sims about the world of Arts and Crafts and this allows you to perk up their interest in this specific hobby and increases their enthusiasm in the topic. If both Sims equally enjoy the same hobby, it will build up their relationship faster than normal talking as well. At Enthusiasm Level 2: Read Arts Section This allows your Sims to read the Arts and crafts section in the newspaper that is delivered to your front lawn daily, provided that it doesn't get stolen en route to your house. It will increase your Enthusiasm rather quickly and it will also boost your Fun meter, because it is fun to read about what you enjoy most. At Enthusiasm Level 4: Browse Web About Art This will effectively allow your Sim to use the Interest to browse for web sites that are related to Arts and Crafts. This will further increase their enthusiasm for their hobby. At Enthusiasm Level 6: Share Hobby Tips About Arts and Crafts This will allow you to share tips about Arts and Crafts to other Sim who may be struggling with their hobby, so you basically edge them along and increase the enthusiasm in that other Sim. This only applies to group activities, so if you are in a group activity for this hobby with other Sims, you will boost their enthusiasm for this hobby faster than before. At Enthusiasm Level 7: Blog About Arts & Crafts This basically allows your Sim to use the computer and blog on the internet about Arts and Crafts. This will allow them to gain more enthusiasm in Arts and Crafts in general. At Enthusiasm Level 9: Instruct in Arts and Crafts This is where other Sims can go up and ask your Sim to help instruct them in the secrets of Arts and Crafts. All the other Sim has to do is to click on the Sim and then select "Ask" and ask to be instructed. At Enthusiasm Level 10: In the Zone You are now in the Zone. This allows your Sim to have uninterrupted work and slower needs decay whilst perform activities that are related to the Arts and Crafts. --==Activities==-- There are many activities that will help your Sim boost their interest in the Arts and Crafts hobby. See if you can find all of them. Painting - This is the most basic of all the ways to gain interest. They will be interested while they paint their masterpiece. Drafting - The use of the Architecture Career Reward will also increase your interest in the Arts and Crafts Pottery - Your pottery skills will enhance your interest in the arts and crafts. Sewing - While it is not as much as an art, this is more of a craft and as such, classifies as part of Arts and crafts. Photographs - The Art Career from University provides a Camera in which you can take photos, which increases your interest in the Arts. View Art - You will gain interest in the arts when you go around and view pieces of art. An easy way to gain interest. By clicking on art, if there are multiple art pieces, you can view all. Kids Table - The activity table is another way to gain enthusiasm in the arts. Crafting - By using the crafting tables, the Flower and the Toy making stations from Open for Business, you will gain enthusiasm. --==Framing==-- No, not placing your enemies in jail for a crime they didn't commit, framing as in framing your pictures. You can now frame your creations from a variety of frames, and what you can frame involves canvas paintings and technical drawing. ------------------------------------------------------------------------------ [2.04] Film and Literature "The television and the bookshelf are honoured places for those Sims that thrive on stories. The film and literature Sim revels in the comedy and the mystery present in all intricate narratives." Icon: A Film Reel This is one of the harder ones to maintain since your Sims won't be bothered to do this out of their own free will. Therefore, you need to make them interested. Good Luck with that. Mannerisms : Read whilst Walking Personality : Shy, Lazy Skills Based On : Charisma Titles (2-4) : Regular Reader (5-7) : Bookclub President (8-9) : Movie Maven (1 0) : Media Mogul Magazine Arrives : Sunday Interests : Entertainment, Culture Career : Entertainment --==Benefits==-- At Enthusiasm Level 1: Talk About Film and Literature At this level, you are able to talk to other Sims about the world of Film and Literatyre and this allows you to perk up their interest in this specific hobby and increases their enthusiasm in the topic. If both Sims equally enjoy the same hobby, it will build up their relationship faster than normal talking as well. At Enthusiasm Level 2: Read Entertainment Section This allows your Sims to read the Entertainment section in the newspaper that is delivered to your front lawn daily, provided that it doesn't get stolen en route to your house. It will increase your Enthusiasm rather quickly and it will also boost your Fun meter, because it is fun to read about what you enjoy most. At Enthusiasm Level 3: Participate in Book Club At this level, your Sims can talk to other Sims about books. This is provided that the other Sims have the same interest in Film and Literature as they do, otherwise, they won't bother. This is done by clicking the bookshelf and you can discuss that book with any one Sim, even if they don't care. At Enthusiasm Level 4: Browse Web About Film & Literature This will effectively allow your Sim to use the Interest to browse for web sites that are related to Film and Literature. This will further increase their enthusiasm for their hobby. At Enthusiasm Level 6: Share Hobby Tips About Film and Literature This will allow you to share tips about Film and Literature to other Sim who may be struggling with their hobby, so you basically edge them along and increase the enthusiasm in that other Sim. This only applies to group activities, so if you are in a group activity for this hobby with other Sims, you will boost their enthusiasm for this hobby faster than before. At Enthusiasm Level 7: Blog About Film and Literature This basically allows your Sim to use the computer and blog on the internet about Film and Literature. This will allow them to gain more enthusiasm in Film and Literature in general. At Enthusiasm Level 9: Instruct in Film and Literature This is where other Sims can go up and ask your Sim to help instruct them in the secrets of Film and Literature. All the other Sim has to do is to click on the Sim and then select "Ask" and ask to be instructed. At Enthusiasm Level 10: In the Zone You are now in the Zone. This allows your Sim to have uninterrupted work and slower needs decay whilst perform activities that are related to the Film and Literature. --==Activities==-- There are few activities that will increase your interest since no one really cares anymore about this hobby. Writing - Writing novels will increase your interest in this hobby. Reading - Reading novels from the bookshelf will also increase your interest in this hobby. Also, by reading to get to sleep, you will also get some enthusiasm. Movies - Watching movies on the television, which is mentioned below in the entertainment section will increase yout interest. Posters - By viewing the posters of films and literature, you will also gain some interests. Discuss - By discussing books, your Sim, as well they those they discuss with, will gain enthusiasm in Film and Literature. ------------------------------------------------------------------------------ [2.05] Sports "Some Sims love all things sport. Any kind of physical exercise from throwing axes or footballs to boxing or playing soccer and basketball gets them excited. Sims with high body skill are going to be more enthuaiastic about sports." Icon: Exercise Bib and Sport Ball This is a more energising hobby and one that your Sims will be fun to maintain since it is more of an outdoor activity. The problem is, if you have Seasons, it won't be pretty to be outside too long since you can get sunburnt. I am sure it is Seasons because you don't go jogging to the beach, in answers to people claiming it is from Bon Boyage. Mannerisms : Shadow Boxing, Practicing Football Throws Personality : Active, Grouchy Skills Based On : Body Titles (2-4) : Backyard Athlete (5-7) : Stadium Sitter (8-9) : Season Ticket Holder (1 0) : Number One Fan Magazine Arrives : Thursday Interests : Sports Career : Athletic --==Benefits==-- At Enthusiasm Level 1: Talk About Sports At this level, you are able to talk to other Sims about the world of Sports and this allows you to perk up their interest in this specific hobby and increases their enthusiasm in the topic. If both Sims equally enjoy the same hobby, it will build up their relationship faster than normal talking as well. At Enthusiasm Level 2: Read Sports Section This allows your Sims to read the Sports section in the newspaper that is delivered to your front lawn daily, provided that it doesn't get stolen en route to your house. It will increase your Enthusiasm rather quickly and it will also boost your Fun meter, because it is fun to read about what you enjoy most. At Enthusiasm Level 4: Browse Web About Sport This will effectively allow your Sim to use the Interest to browse for web sites that are related to Sport. This will further increase their enthusiasm for their hobby. At Enthusiasm Level 6: Share Hobby Tips About Sports This will allow you to share tips about Sports to other Sim who may be struggling with their hobby, so you basically edge them along and increase the enthusiasm in that other Sim. This only applies to group activities, so if you are in a group activity for this hobby with other Sims, you will boost their enthusiasm for this hobby faster than before. At Enthusiasm Level 7: Blog About Sports This basically allows your Sim to use the computer and blog on the internet about Sports. This will allow them to gain more enthusiasm in Sports in general. At Enthusiasm Level 9: Instruct in Sports This is where other Sims can go up and ask your Sim to help instruct them in the secrets of Sports. All the other Sim has to do is to click on the Sim and then select "Ask" and ask to be instructed. At Enthusiasm Level 10: In the Zone You are now in the Zone. This allows your Sim to have uninterrupted work and slower needs decay whilst perform activities that are related to the Sports. --==Activities==-- There are quite a few activities that will increase your interest in the Sports that appear in The Sims 2. Television - The Sports Channel will increase the interest of any Sim who is interested in the Wide World of Sports. Boxing - The Punching Bag reward from the Athletic Career will increase your interest in Sports. Basketball - The Basketball Court will increase your interest in all the sports out there. Soccer - Kicking Goal after Goal will incraese your interest in the range of sports available. Golf - The Putter from the Business Career will be an item that will increase your interest in sports. Football - Sims tossing a Football to each other will increase the interest of Sport to both Sims. Baseball - Sims playing Fetch with one another will increase the interest of Sport to both Sims, as with Football. Skating - From the Seasons expasion pack, the Rollerskating and Ice Skating will increase your enthusiasm in Sports. Axes - Nothing increases your enthusiasm in sport than throwing a bunch of axes around. Log Rolling - Also from Bon Voyage, running around on a Log will also increase your interest in the sports. ------------------------------------------------------------------------------ [2.06] Games "Sims love to play, but some like it more than others. Game Sims get lost in card games, board games or digital entertainment alike. Having high logic makes it easier for them to maintain high enthusiasm for Games." Icon: 2 Playing Cards Games is the most fun of the all, since you are playing one. Anyway, have a high logic here since it will mean lower maintenance to keep up the interest in Gaming in general. Mannerisms : Wrist Stretching Personality : Playful, Grouchy Skills Based On : Logic Titles (2-4) : Casual Gamer (5-7) : Weekend Warrior (8-9) : Hand/Eye Co-Ordinator (1 0) : Gaming Guru Magazine Arrives : Saturday Interests : Entertainment Career : Gamer --==Benefits==-- At Enthusiasm Level 1: Talk About Games At this level, you are able to talk to other Sims about the world of Games and this allows you to perk up their interest in this specific hobby and increases their enthusiasm in the topic. If both Sims equally enjoy the same hobby, it will build up their relationship faster than normal talking as well. At Enthusiasm Level 2: Read Fun and Games Section This allows your Sims to read the Fun and Games section in the newspaper that is delivered to your front lawn daily, provided that it doesn't get stolen en route to your house. It will increase your Enthusiasm rather quickly and it will also boost your Fun meter, because it is fun to read about what you enjoy most. At Enthusiasm Level 4: Browse Web About Games This will effectively allow your Sim to use the Interest to browse for web sites that are related to Games. This will further increase their enthusiasm for their hobby. At Enthusiasm Level 6: Share Hobby Tips About Games This will allow you to share tips about Games to other Sim who may be struggling with their hobby, so you basically edge them along and increase the enthusiasm in that other Sim. This only applies to group activities, so if you are in a group activity for this hobby with other Sims, you will boost their enthusiasm for this hobby faster than before. At Enthusiasm Level 7: Blog About Games This basically allows your Sim to use the computer and blog on the internet about Games. This will allow them to gain more enthusiasm in Games in general. At Enthusiasm Level 9: Instruct in Games This is where other Sims can go up and ask your Sim to help instruct them in the secrets of Games. All the other Sim has to do is to click on the Sim and then select "Ask" and ask to be instructed. At Enthusiasm Level 10: In the Zone You are now in the Zone. This allows your Sim to have uninterrupted work and slower needs decay whilst perform activities that are related to the Games. --==Activities==-- There are a fair few of activities that are related to Gaming and these are quite easy to identify. Board Games - The Board Game is under the gaming section, and it is a table game. You should be able to find it. Darts - Hey, it is a game you know. Bowling - For those with Nightlife or Deluxe, Bowling is considered a game, and not a sport. Chess - It is a game, albeit one for the nerdier type. Poker - It's a game, and difficult to determine if it is a game or a sport. Video Games - Whether it is on the comptuer or on the console, it is a game in its own right. Arcade Games- The Arcade Style games from University or the Pinball machine, even the Gaming Career Reward Pinball Machine from Seasons will increase your interest in gaming. Model Toys - Play around with remote control toys, and this will increase your interest in Gaming. Mahjong - Although in Bon Voyage and is considered gambling, it is still a game none the less. Myshuno - The most annoying game is back, with more plumbob pulling and more enthusiasm. Marco Polo - Although it is in the pool and should be considered to be a sport, it is a game instead. --==Contest==-- If you wish, you can have a contest with the electronic games. You can select a computer and have a competition with other Sim by selecting what games you want to compete in. The more Sims that will join in, the more bittersweet the victory will be. You can win money in this, but like a LAN party, people don't tend to just this gaming contest, and even those cooking contests have more competitors than this. ------------------------------------------------------------------------------ [2.07] Nature "Nature is one of the great mysteries in life. Interacting with animal like fish, birds or bugs will increase your Sim's enthusiasm nature as will going for hikes, gardening or camping. sims who are good at cleaning will gain enthusiasm for mother nature faster." Icon: Several Fir Trees The appreciation of nature will help you greatly if you decide to go and look for some bugs. This will be handy in collecting all the bugs in your little bug box. Mannerisms : None. WTF Maxis!?! Personality : Sloppy, Playful Skills Based On : Cleaning Titles (2-4) : Leaf Picker (5-7) : Hugger of Trees (8-9) : Force of Nature (1 0) : Elemental Magazine Arrives : Tuesday Interests : Animals, Entertainment, Weather Career : Natural Scientist, Oceanography --==Benefits==-- At Enthusiasm Level 1: Talk About Nature At this level, you are able to talk to other Sims about the world of Nature and this allows you to perk up their interest in this specific hobby and increases their enthusiasm in the topic. If both Sims equally enjoy the same hobby, it will build up their relationship faster than normal talking as well. At Enthusiasm Level 2: Read Home and Garden Section This allows your Sims to read the Home and Garden section in the newspaper that is delivered to your front lawn daily, provided that it doesn't get stolen en route to your house. It will increase your Enthusiasm rather quickly and it will also boost your Fun meter, because it is fun to read about what you enjoy most. At Enthusiasm Level 3: Go Hiking Hiking is one of the pleasures only available to those who like to go for a trip to nature. Hiking is done by clicking on th Sim and selecting the Hiking option. This will take 1 to 2 hours and will not cost you anything. For those with Seasons, this will also increase body temperature, so be careful. When you return from Hiking, your Sim will discover some breathtaking views that will increase their mood, find some decorative objects or get some poison ivy, which will make them itch. At Enthusiasm Level 4: Browse Web About Nature This will effectively allow your Sim to use the Interest to browse for web sites that are related to Nature. This will further increase their enthusiasm for their hobby. At Enthusiasm Level 5: Collect More Bugs With this level, you will be able to find more bugs than normal. This allows you to complete your bug collection even faster. You will also be able to catch Spiders. At Enthusiasm Level 6: Share Hobby Tips About Nature This will allow you to share tips about Nature to other Sim who may be struggling with their hobby, so you basically edge them along and increase the enthusiasm in that other Sim. This only applies to group activities, so if you are in a group activity for this hobby with other Sims, you will boost their enthusiasm for this hobby faster than before. At Enthusiasm Level 7: Blog About Nature This basically allows your Sim to use the computer and blog on the internet about Nature. This will allow them to gain more enthusiasm in Nature in general. At Enthusiasm Level 8: Collect Even More Bugs This will allow you to collect every single kind of bug possible, which is 30 and collect them at a faster rate than those who do not have such enthusiasm for Nature. At Enthusiasm Level 9: Instruct in Nature This is where other Sims can go up and ask your Sim to help instruct them in the secrets of Nature. All the other Sim has to do is to click on the Sim and then select "Ask" and ask to be instructed. At Enthusiasm Level 10: In the Zone You are now in the Zone. This allows your Sim to have uninterrupted work and slower needs decay whilst perform activities that are related to the Games. --==Activities==-- There are many outdoor activities that will increase your appreciation for the Natural wonders. Bug Collecting - Bug Collecting will both increase your enthusiasm for Nature as well as increase the amount of bugs collected. Look at Clouds - Daydreaming at the clouds will be a way to increase your appreciation for nature. BirdWatch - Watching the little birdies will increase interest in Nature. Fishes - The fishies will interest you to study nature, even the Simulated Koi from the Oceanography Reward. Gardening - Working with your garden will increase your interest, so fire the Gardener! Camping - With Bon Voyage, camping outdoors is a whole lot more interesting. Butterflies - Running around and catching butterflies will increase your appreciation for nature. Cowplant - Although your enthusiasm will not matter when you are being eaten, feeding it with a leg of ham will. Fishing - Show your appreciation for the fishes by catching them. Eat nature and gain appreciation for it. Hydroponics - Although I am not sure what you are trying to grow in a Hydroponic garden, it will increase your enthusiasm for nature. Birds - Playing around with your pet bird from Pets will increase your interest in nature. Tent - Sleeping outside in nature in a tent will increase your enthusiasm for what really lies out there. ------------------------------------------------------------------------------ [2.08] Tinkering "Tinkering with electronics and mechanical items is some Sim's favourite pasttime. They love upgrading their electronic items, playing with train tables or even restoring vintage cars. Sim with high mechanical skill will be more into tinkering." Icon: Wrench This is one of the most useful of the addons since it can improve your house and the value of items. More on that later. Mannerisms : None. Again Maxis, EA WTF! Personality : Shy, Nice Skills Based On : Mechanical Titles (2-4) : Fixer Upper (5-7) : Eager Engineer (8-9) : Talented Tinkerer (1 0) : Master of Machines Magazine Arrives : Tuesday Interests : Toys Career : Military, Intelligence --==Benefits==-- At Enthusiasm Level 1: Talk About Tinkering At this level, you are able to talk to other Sims about the world of Tinkering and this allows you to perk up their interest in this specific hobby and increases their enthusiasm in the topic. If both Sims equally enjoy the same hobby, it will build up their relationship faster than normal talking as well. At Enthusiasm Level 2: Read Technology Section This allows your Sims to read the Technology section in the newspaper that is delivered to your front lawn daily, provided that it doesn't get stolen en route to your house. It will increase your Enthusiasm rather quickly and it will also boost your Fun meter, because it is fun to read about what you enjoy most. At Enthusiasm Level 4: Browse Web About Tinkering This will effectively allow your Sim to use the Interest to browse for web sites that are related to Tinkering. This will further increase their enthusiasm for their hobby. At Enthusiasm Level 6: Share Hobby Tips About Tinkering This will allow you to share tips about Tinkering to other Sim who may be struggling with their hobby, so you basically edge them along and increase the enthusiasm in that other Sim. This only applies to group activities, so if you are in a group activity for this hobby with other Sims, you will boost their enthusiasm for this hobby faster than before. At Enthusiasm Level 7: Blog About Tinkering This basically allows your Sim to use the computer and blog on the internet about Tinkering. This will allow them to gain more enthusiasm in Tinkering in general. At Enthusiasm Level 9: Instruct in Tinkering This is where other Sims can go up and ask your Sim to help instruct them in the secrets of Tinkering. All the other Sim has to do is to click on the Sim and then select "Ask" and ask to be instructed. At Enthusiasm Level 10: In the Zone You are now in the Zone. This allows your Sim to have uninterrupted work and slower needs decay whilst perform activities that are related to the Tinkering. --==Activities==-- There are plenty of ways to gain pure interest in the pure art of tinkering. And bear in mind, these can actually make money. Tinker - Around the house, you can tinker with many mechanical items. This will increase your interest in Tinkering. Train Set - By playing around with the train set and adding a town, water, mountain, signs and trees, you will increase your tinkering skills. Cars - You can purchase a broken down car and redo the car and make it new all again. This is sure to increase your skill in tinkering. Robots - By using the Robot Bench from Open for Business, you will increase your enthusiasm in Tinkering. Repairing - After all your tinkering, you need to repair the broken items and after you fix it, gain some enthusiasm in tinkering. RC - Playing with the Remote Control Car and Helicopter will help you in your enthusiasm problem. --==Tinkering==-- Tinkering is going to electronical items and seeing if you can tinker with it. If you can, you will see the Tinker option available from the item. This Tinker option basically allows you to play around with the items and if you successfully tinker it, you will restore the value of the item to full price. After that, you can sell it again. But be sure that you have a high mechanical skill before you do this because it may zap you a tad if you do not have a high mechanical skill. --==Restoring Cars==-- You can restore the old, broken down car into a customized car and sell it for a massive profit. All you need is the broken car and a driveway to place it on. To restore the car, you need to work on the engine and the body of the car. The Body can be done in a single go with one Sim, while another Sim can concentrate on the Engine. It will take a few tries to fix the engine, so keep a watchful eye on the Sim repairing the engine of the car. Once it is complete, you can paint the car in a variety of colours, from Blue, to Black, to Green, to Orange, to Siler, to White and finally Yellow. Even if you have painted it once, you can paint it again and finally sell it at a nice price of 5,200 Simoleons, quite a tidy sum for yourself. This is quite useful because it pays well and doesn't drain a lot of time. If you have Open for Business, you can consider opening a Garage because this will make some fair money. ------------------------------------------------------------------------------ [2.09] Fitness "Staying healthy is particularly important to Sims who care about fitness. Exercise by jogging or swimming and things like yoga and tai chi make them feel good. Sims with high body skill will gain Fitness Enthusiasm faster than normal." Icon: Guy Flexing his Biceps Fitness is one that you will want to participate in if they tend to eat more than they actually need to. The work on the protein shakes will be helpful for those wanting to increase their body skill. The problem is, if you have Seasons, it won't be pretty to be outside too long since you can get sunburnt. I am sure it is Seasons because you don't go jogging to the beach, in answers to people claiming it is from Bon Boyage. Mannerisms : Stretching Personality : Outgoing, Active Skills Based On : Body Titles (2-4) : Workout Buddy (5-7) : Trim and Toned (8-9) : Fit as a Fiddle (1 0) : Leader of the Pack Magazine Arrives : Thursday Interests : Health Career : Adventurer --==Benefits==-- At Enthusiasm Level 1: Talk About Fitness At this level, you are able to talk to other Sims about the world of Fitness and this allows you to perk up their interest in this specific hobby and increases their enthusiasm in the topic. If both Sims equally enjoy the same hobby, it will build up their relationship faster than normal talking as well. At Enthusiasm Level 2: Read Health Section This allows your Sims to read the Health section in the newspaper that is delivered to your front lawn daily, provided that it doesn't get stolen en route to your house. It will increase your Enthusiasm rather quickly and it will also boost your Fun meter, because it is fun to read about what you enjoy most. At Enthusiasm Level 3: Go Jogging At this level, your Sims can go jogging by clicking on themselves and selecting the jogging option. This allows them to go jogging by themselves or with out Sims, or pets if you have any. This will allow non-fitness addicts to go jogging as well. They will normally disappear from your lot for about an hour and be represented by a little icon on their Sim tab. At Enthusiasm Level 4: Browse Web About Fitness This will effectively allow your Sim to use the Interest to browse for web sites that are related to Fitness. This will further increase their enthusiasm for their hobby. At Enthusiasm Level 5: Make Protein Shakes By going to the fridge, your Sim is now able to make protein shakes. These shakes will not taste nice but will allow your Sim to build up their fitness level and their body skill faster than the normal rate. At Enthusiasm Level 6: Share Hobby Tips About Fitness This will allow you to share tips about Fitness to other Sim who may be struggling with their hobby, so you basically edge them along and increase the enthusiasm in that other Sim. This only applies to group activities, so if you are in a group activity for this hobby with other Sims, you will boost their enthusiasm for this hobby faster than before. At Enthusiasm Level 7: Blog About Fitness This basically allows your Sim to use the computer and blog on the internet about Fitness. This will allow them to gain more enthusiasm in Fitness in general. At Enthusiasm Level 9: Instruct in Fitness This is where other Sims can go up and ask your Sim to help instruct them in the secrets of Fitness. All the other Sim has to do is to click on the Sim and then select "Ask" and ask to be instructed. At Enthusiasm Level 10: In the Zone You are now in the Zone. This allows your Sim to have uninterrupted work and slower needs decay whilst perform activities that are related to the Fitness. --==Activities==-- Sims don't really like to be fit themselves so your really need to make them fit. So you need to make the exercise so be sure what activities will increase their fitness enthusiasm. Exercise - The exercise machines are a good way to boost your fitness level as well as body skill and burning the fat. Swimming - Another exercise that will improve your fitness enthusiasm. Tai Chi - If you have Bon Voyage and learnt Tai Chi, then this will be useful for you. Yoga - If you don't have Tai Chi, you can do Yoga instead. Work Out - Working Out with the stereo or using the television will keep your Sims fit. Jogging - It will keep you fit, as well as any other Sim that decides to jog along with out. Shakes - Eating, or maybe drinnking those protein shakes will definitely help your enthusiasm in Fitness. ------------------------------------------------------------------------------ [2.10] Science "The wonders of science are very appealing to some Sims. Studying the stars or ants, practicing or making medicine, will get them even more enthusiastic about it. Sims who have high logic will be more enthusiastic about science." Icon: A Science Beaker Science is my interest, as well as one in the game. Science will teach you the way things work around in life, as a high logic will maintain that interest in science that much longer. Mannerisms : Do a Logic Puzzle Personality : Neat, Serious Skills Based On : Logic Titles (2-4) : Baby Biologist (5-7) : Telescope Whisperer (8-9) : Discoverer of Galaxies (1 0) : Some Kind od Einstein Magazine Arrives : Wednesday Interests : Sci-Fi Career : Science --==Benefits==-- At Enthusiasm Level 1: Talk About Science At this level, you are able to talk to other Sims about the world of Science and this allows you to perk up their interest in this specific hobby and increases their enthusiasm in the topic. If both Sims equally enjoy the same hobby, it will build up their relationship faster than normal talking as well. At Enthusiasm Level 2: Read Science Section This allows your Sims to read the lovely Science section in the newspaper that is delivered to your front lawn daily, provided that it doesn't get stolen en route to your house. It will increase your Enthusiasm rather quickly and it will also boost your Fun meter, because it is fun to read about what you enjoy most. At Enthusiasm Level 3: Search for Constellations At this level, you can now use your telescope for more than stargazing, you can search for the constellations, such as Aries and Capricorn, and even Orion. This will increase the rate stargazing will increase your enthusiasm for Science will increase. If you actually find one, which is even more rare than finding a planet, you will get a nice cash prize. At Enthusiasm Level 4: Browse Web About Science This will effectively allow your Sim to use the Interest to browse for web sites that are related to Science. This will further increase their enthusiasm for their hobby. At Enthusiasm Level 5: Search for Planets Searching for planets, like searching for constellations, is a seperate function from the telescope, except this is one with a catch. If you can discover a new planet, something there are billions of, the SimCity Astronomy Club will award you 500 Simoleons for your wonderful discovery. Great eh? At Enthusiasm Level 6: Share Hobby Tips About Science This will allow you to share tips about Science to other Sim who may be struggling with their hobby, so you basically edge them along and increase the enthusiasm in that other Sim. This only applies to group activities, so if you are in a group activity for this hobby with other Sims, you will boost their enthusiasm for this hobby faster than before. At Enthusiasm Level 7: Blog About Science This basically allows your Sim to use the computer and blog on the internet about Science. This will allow them to gain more enthusiasm in Science in general. At Enthusiasm Level 8: Search for UFOs Searching for UFOs will increase your odds that you will be abducted from the telescope. If you want to have an alien baby and you aren't a knowledge Sim, then you can use this. At Enthusiasm Level 9: Instruct in Science This is where other Sims can go up and ask your Sim to help instruct them in the secrets of Science. All the other Sim has to do is to click on the Sim and then select "Ask" and ask to be instructed. At Enthusiasm Level 10: In the Zone You are now in the Zone. This allows your Sim to have uninterrupted work and slower needs decay whilst perform activities that are related to the Science. --==Activities==-- Science is another activity that non-knowledge Sims will not be very involved in. So, I've list some of the activities that will help you. Stargazing - Using the telescope will greatly aid you in the search for science. This is even more so because the 3 special Science only unlocks are used on the telescope. Study Ants - Heck, it may not be that interesting but studying ants might be good for something. Some psychologists used ants for study, why not you? Medicine - Making and selling medicine from the Science career reward will certainly help you like science that much more. Surgery - It may not be real, but the Medicine career reward will increase your interest in science. Stargaze - Rolling on the grass and looking at stars with the naked eye is just as good as working with a telescope. Weather - When you decide to muck with the weather with the Weather Machine, you harness the force of Science over Nature. ------------------------------------------------------------------------------ [2.11] Music and Dance "Music and Dance are great pasttimes. Sims can play instruments, listen to music or try different types of dances, all of which will increase their enthusiasm for this wonderful activity. High creativity makes it easier for Sims to gain enthusiasm in this area." Icon: Music Note This is a more entertaining hobby since it has to do with music and dance. This is easy to do, if your Sims are more music orientated. Mannerisms : Drumming on your Leg, Humming, Practicing Ballet, Whistle Personality : Outgoing, Serious Skills Based On : Creativity Titles (2-4) : Foot Tapper (5-7) : Rhythm Junkie (8-9) : Groove Master (1 0) : One with the Beat Magazine Arrives : Monday Interests : Entertainment, Culture Career : Music, Dance --==Benefits==-- At Enthusiasm Level 1: Talk About Music and Dance At this level, you are able to talk to other Sims about the world of Music and Dance and this allows you to perk up their interest in this specific hobby and increases their enthusiasm in the topic. If both Sims equally enjoy the same hobby, it will build up their relationship faster than normal talking as well. At Enthusiasm Level 2: Read Music and Culture Section This allows your Sims to read the Music and Culture section in the newspaper that is delivered to your front lawn daily, provided that it doesn't get stolen en route to your house. It will increase your Enthusiasm rather quickly and it will also boost your Fun meter, because it is fun to read about what you enjoy most. At Enthusiasm Level 4: Browse Web About Music and Dance This will effectively allow your Sim to use the Interest to browse for web sites that are related to Music and Dance. This will further increase their enthusiasm for their hobby. At Enthusiasm Level 6: Share Hobby Tips About Music and Dance This will allow you to share tips about Music and Dance to other Sim who may be struggling with their hobby, so you basically edge them along and increase the enthusiasm in that other Sim. This only applies to group activities, so if you are in a group activity for this hobby with other Sims, you will boost their enthusiasm for this hobby faster than before. At Enthusiasm Level 7: Blog About Music and Dance This basically allows your Sim to use the computer and blog on the internet about Music and Dance. This will allow them to gain more enthusiasm in Music and Dance in general. At Enthusiasm Level 9: Instruct in Music and Dance This is where other Sims can go up and ask your Sim to help instruct them in the secrets of Music and Dance. All the other Sim has to do is to click on the Sim and then select "Ask" and ask to be instructed. At Enthusiasm Level 10: In the Zone You are now in the Zone. This allows your Sim to have uninterrupted work and slower needs decay whilst perform activities that are related to the Music and Dance. --==Activities==-- These activities will be quite obvious given the name of the hobby that is being undertaken. Well, they all relate with music and dance in some way, shape or form. Dancing - Whether you are dancing with another person or dancing to the radio, you are still dancing and this will increase your interest in said activity. Even watching people dance will increase your interest in this hobby. Ballet - By doing this activity, whether with your generic, run of the mill bar or the Golden Bar from the Dance Career, it will increase youe enthusiasm in the music and dance department. Music - By playing a musical instrument, whether from the University expansion pack or from the newest add ons from FreeTime or The Rock Hammer reward from Music in Seasons, you will increase your interest in music by performing music. Stereo - Listening to music from the stereo will help you understand what Music and Dance is all about. DJ Booth - When you are mixing the rhymes that come out of the DJ booth, your enthusiasm in Music and Dance will increase. Karaoke - Whilst the music being produced may not be the highest quality it can be, it will increase your enthusiasm in music. MP3 Player- A smaller extension of the Stereo, this will help you here. Singing - While you are not playing around with a Karaoke machine, singing is still considered music, disgusting as it may be. Synth - While mixing music with the modular synth, it will be music and will increase enthusiasm nonetheless. --==Dance Contest==-- Sometimes, your Sims may get the urge to enter a dance contest. This can be done at the secret lot for the music and dance hobbies studio, where you can get a DJ to dance off with you. Another person will contest that you are the best, and this will end in a contest, and one person, the one with more skill, will end up as the victor. And to the victor goes the spoils. The spoils of a few hundred Simoleons, and that isn't actually a princely sum. ------------------------------------------------------------------------------ [2.12] Hobbie Benefits Of course, there will be benefits of having a hobby. The ones that I won't mention are those already mentioned above in their respective topics. The first will be IN THE ZONE. --==Magazine Subscription==-- At enthusiasm level 3, the Sim can use the phone to subscribe to a magazine in which they can read. This magazine will be delivered weekly and can only be read a certain number of times before the magazine self-destructs. This allows you to gain more enthusiasm in that subject as well as anyone else who decides to read the magazine, since it is not restricted to reading, only to subscribing to the magazine in the first place. Once you subscribe, you stay so, even if your enthusiasm dips below 3. Each are worth 15 Simoleons each when you sell it in buy mode and they have names. Cuisine - What's Cooking Arts and Crafts - At-Home Artist Film and Literature - Modern Media Magazine Sports - Sporty Sims Games - Games Sims Play Nature - Outdoorsy Tinkering - D-I-Y Fitness - Workin' It Out Science - SimScientific Music and Dance - ... and Headphones --==In the Zone==-- Once your Sims ahve reach the maximum level for their hobby, they will be in the zone for that hobby's activities. This basically means, when they perform an activity related to the maxed out hobby, they will have a white glow that will indicate that they are In the Zone. What does this do? Well, while they are performing that activity, they will forget about anything that is around them and they will not be distracted. This is handy if your little dudes are prone to distraction or hate being interrupted by phone calls. You can even ignore fires if you are in the zone! Anyway, the second benefit, and by far the more valuable one is that you will have a slower overall decay of your moods. Therefore, hunger, comfort, bladder, energy, fun, social and hygiene will decay at a slower rate than usual, and that will leave you more time to focus on your special hobby. --==Secret Lots==-- Something that I will talk about later, but this is intended to be a brief overview of it. Anyway, these secret lots are basically secret areas in the neighbourhood of Hobbies, that you can access once you have 5 enthusiasm points in a hobby. There are 10 secret lots, one for each hobby and this will be a place where you can improve your enthusiasm in your hobby as well as a helpful instructor who can help you improve your enthusiasm even more, and this will increase your enthusiasm level. You can also take other Sims along with you, even though they do not have membership. This is the only way children can access a secret lot, being accompanied by an adult. The secret lots are: Cuisine - Sue's Secret Kitchen Arts and Crafts - My Muse II - Art Studio Film and Literature - Desirable Discourse Film & Literature Club Sports - Dreamy Fields Games - Games of Glory Nature - Peerless Park Nature Retreat Tinkering - Will's Garage Fitness - Platinum Gym Science - Aspirational Laboratories Music and Dance - My Muse - Music & Dance Studio --==Plaque==-- Once you have reached the highest possible enthusiasm level for a certain hobbie, the leader of the secret lot will come and greet you, and this will end up giving your Sim a plaque in recognition of their achievements. This is worth 120 Simoleons but it is better if you hand it on the wall and have your head held high. ------------------------------------------------------------------------------ [3.01] Cuisine There are 6 different chances cards for each hobby that you can encounter during the progress of work and school. I'll mark down where you can encounter the card as well as the results of what happens. Note that this can happen randomly and all hobby cards will be randomised, not just ones you have an interest in. ******** *Work 1* ******** "____ is working late with a few co-workers when they all decide to order some food. ____ is placed in charge of getting the food. Should ____ go with the standard pizzas or order something more daring ethnic food?" "Pizza" ____ decides to just order a bunch of pizzas. It's the easiest way to satisfy everyone and the variety of different toppings has something to everyone's liking. After a few more productive hours, ____ invites one of her co-workers over!" "Pizza" Pizza - a staple of the office food chain. The pizza ____ ends up ordering, however, ends up being mediocre and everyone eats only a few slices. ____ loses some cuisine enthusiasm!" "Ethnic Food" ____ decides that everyone's palate need more than just pizza today and so decides to order some ethnic food from a local place she knows and frequents. It's a hit and everyone asks ____ for the name and menu of the place. ____ gains some cuisine enthusiasm!" "Ethnic Food" ____ is tired of pizza and thinks most of her co-workers are too. She orders some ethnic food instead, only to discover that many of her co-workers don't particularly like spicy food. ____ ordered a lot of spicy food and most of it goes to waste. ____ loses some cuisine enthusiasm. ******** *Work 2* ******** "A co-worker recently got married and ____ wants to give a little something to help celebrate. ____ has some pretty nice nectar that she's been saving for a special occasion. On the other hand, her co-worker might not appreciate the nectar. ____ could just give them a blender off their registry. Which one should she choose?" "Bottle of Nectar" A wedding is a pretty special event, so ____ decides to give them the bottle of nectar. Her co-worker is very pleased to receive it and the two talk about different nectars for a while before her co-worker hands her a membership card to a secret location. (Access to Sue's Secret Kitchen) "Bottle of Nectar" ____ wants to give something special to her co-worker and decides to go with the nectar. Her co-worker, while appreciative, clearly isn't a nectar drinker and ____ is dejected at having given her special bottle to him. ____ loses some cuisine enthusiasm. "Blender" Every married Sim needs a blender, right? ____ decides it's easiest to go with the registry and the couple is thankful for ____'s gift. Additionally, ____ decides to invite her co-worker over after work. "Blender" A blender is a useful thing to have. Two blenders? Not so much. It turns out that ____ forgot to check the item off the registry when purchasing it and the couple ends up with two blenders. ____ apologises and hands over some money as well, to make up for her lousy gift. (Some Money is 100 Simoleons) ******** *Work 3* ******** "The company is having a BBQ Lunch and are looking for employees to help. Should ____ volunteer to help cook the burgers or serve the salad?" "Cook Burgers" ____'s a mean griller and her burger-cooking at the BBQ proves it. Everyone comments about the juicy and tender burger that ____ cooks and the praise causes her to gain some cuisine enthusiasm. "Cook Burgers" ____'s a pretty good keeper of the grill at home, but see soon finds herself overwhelmed with the volume of hamburgers she must make. She isn't able to remember how long certain burgers have been on the grill and ends up burning or undercooking many of them. ____ loses some cuisine enthusiasm. "Serve Salad" ____ would rather help people eat healthy and so goes for the salad station. Having prepared many salads outside of work, ____ is not only able to dutifully serve the salad but also creates new combinations and give recommendations for dressings that makes her station the talk of the BBQ. Everyone is impressed and ____ gains some cuisine enthusiasm. "Serve Salad" The salad station is really more of a salad bowl. It's tedious, boring work and there seems to be an infinite stream of hungry Sims. By the time ____ is done helping to serve the salad, there's hardly any other food left and ____ does not get to enjoy the BBQ fully. She loses some cuisine enthusiasm. ********** *School 1* ********** "Lunch is again once a bland concoction of pasta and chicken and ____ has had enough. She knows that she can make it better, but all she has to work with is a ketchup bottle and salt and pepper shakers. Which should she use?" "Ketchup" Everything tastes better with ketchup and ____'s lunch certainly does have a new tangy taste. Soon, the other students are asking ____ for ketchup additions and ____ gains some cuisine enthusiasm. "Ketchup" While ____'s meal might have tasted more flavourful had she used the right amount of ketchup, she accidently squirts too much and the resulting mess tastes like a lot of tomato. ____ can't stomach the rest of her meal and loses some cuisine enthusiasm. "Salt and Pepper" ____ thinks ketchup might be too strong of a flavour and decides to simply plop on some salt and pepper to add to her lunch. It works and other students soon follow suit. With a bunch of new lunchmates, ____ will bring home a friend today. "Salt and Pepper" ____ begins adding salt and pepper to her lunch, but the meat and pasta seem to eat all the flavour. No matter how much she puts on, the flavour of the meal doesn't increase and ____ ends up throwing away most of her lunch and losing some cuisine enthusiasm. ********** *School 2* ********** "____ said that she would make brownies for the fundraising bake sale. Should she make them herself or have her family make them?" "Make Them Alone" ____ decides that she can make brownies herself, and does a pretty good job baking them. The buyers at the bake sale are charmed by the fact that the brownies were child-made and buy up the whole bunch. ____ gains some cuisine enthusiasm. "Make Them Alone" ____ makes the brownies herself, but ends up burning them a bit. They sell poorly and ____ loses some cuisine enthusiasm." "Have Family Make Them" ____'s not well versed in brownie-making and so decides to get her family to make them. The brownies turn out well and ____ has more than she thought she would. She raises the most money at the sale and gets to keep a small portion of it. (Small Portion is 150 Simoleons) "Have Family Make Them" ____ has her family do the brownies, but doesn't let them know until too late. They are only able to make half a batch and ____ doesn't raise too much with her brownies. ____ loses some cuisine enthusiasm. ********** *School 3* ********** "Disaster strikes the school when many of the cafetaria staff call in. With no lunch plan, the principal assigns ____ as the student in charge of lunch plans. Should ____ attempt to corral some students into making lunch or simply buy a bunch of frozen food to heat for lunch?" "Make Food" ____ is sure that if the students band together, they can make a lunch meal that no one will forget. The resulting meal is both delicious and inspiring. The principal ends up thanking ____ for her great work and hands her a membership card to a secret location! (Access to Sue's Secret Kitchen) "Make Food" ____ believes that with effort and teamwork, the students can make a great meal. Unfortunately, others don't seem to share that idea and ____ ends up being the only one making lunch. The result is not enough food for everyone and ____ loses some enthusiasm. "Buy Frozen" There are too many students to make food for, so ____ decides to simply purchase a large amount of frozen food. The plan is a good one and everyone gets to eat and choose what they want to eat. Everyone ends up happy and ____ gains some cuisine enthusiasm. "Buy Frozen" ____ can't fathom having to make that much food. Instead, she purchases a large amount of frozen food. Only after buying it does she realise that the school kitchen does not have enough appliances to defrost all the food quickly. ____ ends up having to get the lunch catered and loses Simoleons on the wasted frozen food. ------------------------------------------------------------------------------ [3.02] Arts and Crafts ******** *Work 1* ******** "____ is called into her boss's office for a short meeting when she notices a hideous painting over her boss's desk. Like, truly awful. Should ____ say something or keep her mouth shut?" "Say Something" ____ can't let something this hideous stay on the wall. She mentions that the piece of art is rather unattractive and urges her boss to invest in something a bit more pleasing to the eye. Her boss looks at the painting, seemingly for the first time, and heartily agrees. ____ even gets to help pick out the new painting to take its place. ____ gains some arts and craft enthusiasm. "Say Something" ____ can't let something this hideous stay on the wall. She mentions that the piece of art is rather unattractive and urges her boss to invest in something a bit more pleasing to the eye. Her boss is insulted and asks her to leave the office. ____ gets demoted! "Don't" ____ holds her tongue so as not to offend the boss. She and her co-workers laugh about it later and ____ invites one of them over to talk about truly good art. "Don't" ____ holds her tongue so as not to offend the boss. However, her boss later accosts her and asks about the painting. ____ waffles a bit, before her boss criticises it for being "bad pop art" and said that he previously valued ____'s art opinion but is no longer sure. ____ loses some arts and crafts enthusiasm. ******** *Work 2* ******** "The office party is scheduled for this weekend and someone needs to take charge of the decorations. ____ is pretty sure she can do a good job with them but they've been handled past years by the same person. ____ doesn't want to make her co-worker angry if it's "her thing". Should ____ volunteer or let her co-worker do it?" "Volunteer" ____ steps up to take charge of the decorations. Her co-worker asks if she can help and the two do a great job. For her excellent teamwork and brillant decorations, ____ is given a bonus! (A Small Bonus of 200 Simoleons) "Volunteer" ____ steps up to take charge of the decorations. Her co-worjer asks if she can help and when they begin work, her co-worker takes over and does everything. ____ is upset and oses some arts and crafts enthusiasm. "Let Her Do It" ____ doesn't want to cause office drama, so decides to let her co-worker do the decorations. The co-worker knows that ____ was interested in the decorations, so she gives her a few tips on how she creates them. ____ gains some arts and crafts enthusiasm. "Let Her Do It" ____ doesn't want to cause office drama, so decides to let her co-worker do the decorations. When ____ asks her if she can help, her co-worker outright rejects any kind of aid and ____ loses some arts and crafts enthusiasm. ******** *Work 3* ******** "Halloween is approaching and ____ always makes her own costume. She's not sure, however, if she should wear it to work on Halloween. If co-workers will wear costumes, it will make sense; otherwise, ____ might stand out - in a bad way. Should ____ wear her costume to work?" "Wear to Work" ____'s costume is amazing, and all her co-workers compliment her on it. There is a costume contest where ____ easily beats all the other costumes and wins �100. "Wear to Work" ____'s costume is amazing, but she's the only one in the entire office wearing a costume. ____ forgets that she has a meeting with a client in the afternoon and her costume ends up blowing the deal for them. ____ is demoted for her unprofessional behaviour." "Don't Wear" ____ decides to leave the costume at home, but is talking about it at work when one of her colleagues asks if she has any pictures. ____ shows some and her colleague is so impressed he hands her a membership card to a secret lot! (Access to My Muse II - Art Studio) "Don't Wear" ____ decides to leave the costume at home, but when she gets to work, she sees that almost everyone is wearing a costume. She stands out as one of the few conspicious people who isn't wearing something interesting and ____ loses some arts and craft enthusiasm. ********** *School 1* ********** "In art class, ____ is told to paint an elephant. ____ isn't the best painter of animals, so she considers a painting an abstract piece instead that evokes an elephant. Should ____ try to paint a realistic elephant or an abstract piece?" "Realistic" ____ decides to paint a realistic elephant and manages to paint an elephant that ends up looking pretty good. ____ gains some arts and crafts enthusiasm. "Realistic" ____ decides to paint a realistic elephant and does her best, only to end up with an indistinguishable gray blob on her paper. Her teacher is disappointed and ____ loses some enthusiasm in arts and crafts "Abstract" ____ can't paint an elephant and she knows it. She decides to paint an abstract elephant instead. The teacher is very impressed and ____ gains enthusiasm in arts and crafts! "Abstract" ____ can't paint an elephant and she knows it. Her attempt at an abstract elephant, however, is not much better. Her triangular gray blobs on the paper look lazy and she loses some arts and crafts enthusiasm. ********** *School 2* ********** "____ needs to make a banner for a class project and the easiest way to do it is to print out multiple pages and put them together. Should ____ put the dfferent pages together with glue or tape?" "Glue" ____ doesn't want lots of ugly tape on her banner and decides to go with the glue. She manages to glue the overlaps perfectly and the banner comes out looking very professional. ____'s enthusiasm for arts and crafts rises! "Glue" ____ doesn't want lots of ugly tape on her banner and decides to go with the glue. It ends up being an even bigger mess, with glue everywhere and random parts of the banner stuck to itself. She ends up having to ditch it and print another banner at the print shop, which costs her �50. "Tape" Tape has never let ____ down before. With a few deft strips, the banner comes together cleanly and nicely. The project is well-received and ____ gains enthusiasm in arts and crafts. "Tape" Tape is always a good, sturdy choice, right? The banner comes out looking pretty good, but when she goes to hoist it up during class, it falls apart because of the weak tape ____ used. The teacher disapproves and ____ loses enthusiasm in arts and crafts. ********** *School 3* ********** "It's math class and ____ is bored. She begins scribbling some small drawings in her math notebook when she notices that her name was just called. Looking up, she sees the teacher and class expecting her to complete the problem on the board. Should ____ confess and show the teacher that she was doodling and not paying attention or attempt to do the problem anyway?" "Show Teacher" ____ says that she really isn't prepared to do the problem and shows the teacher her doodles. While the teacher is a bit irritated, the doodles are very impressive and ____ is off the hook. ____ gains some arts and crafts enthusiasm. "Show Teacher" ____ confesses that she wasn't really paying attention because of her doodles. The teacher is incensed and confiscates ____'s notebook and assigns her extra homework. ____ loses some arts and crafts enthusiasm. "Attempt to Answer" Math is all about reasoning things out and ____ thinks she can figure ou the problem on the board, even if she wasn't paying attention. It turns out to be easy and ____ is able to easily and correctly fill out the equation. ____ gains some enthusiasm in arts and crafts. "Attempt to Answer" ____ is confident that she can solve the problem on the board without knowing what's going on in class. Her confidence begins to wane, however, after several futile minutes at the board. Her teacher eventually tells her to go back to her desk and ____ loses enthusiasm in arts and crafts. ------------------------------------------------------------------------------ [3.03] Film and Literature ******** *Work 1* ******** "____ is at work, talking with a colleague about a recent film he saw. The colleague suggests they get together and have a movie marathon. ____ doesn't know this colleague that well but is excited about the marathon. Should he accept the offer?" "Accept" The two have a great time sharing thoughts on some of their favourite films and agree to get together more often for movie nights. The colleague gives ____ a membership card to a secret place that is supposed to be any movie buff's dream! "Accept" The two get together but find that their tastes in movies clash pretty heavily. Their working relationship suffers a bit and ____ ends up with a demotion because of it! "Decline" ____ declines, but suggests they trade movies instead. The idea gives the entire office movie-swapping mania and soon every water cooler conservation is about movies. ____ gains some enthusiasm in Film and Literature. "Decline" ____ declines and his colleague is offended. In an attempt to smooth things over, ____ agrees to borrow some of his colleague's favourite movies and watch them. Somewhere between the office and home, he loses them and has to pay �100 to have them replaced! ******** *Work 2* ******** "____ has a book he's been meaning to read on his desk when his boss walks by and asks to borrow it. ____ doesn't particularly feel like parting with it just now, but this is his boss that's asking. Should he lend him the book?" "Lend It" ____ isn't about to keep a book from his boss and decides to lend it. His boss ends up loving the book and the better working relationship leads to a promotion for ____! "Lend It" ____ isn't about to keep a book from his boss and decides to lend it. His boss ends up losing the book and ____ never gets a chance to read it. His film and literature enthusiasm decreases. "Keep It" ____ mentions that he hasn't had a chance to read the book yet and would like to keep it. His boss understands and ____ is able to have a better dialog after he's finished the book. ____'s film and literature enthusiasm goes up! "Keep It" ____ mentions that he hasn't had a chance to read the book yet and would like to keep it. His boss is disappointed and never approaches ____ for the book again. He loses a potential book buddy and some film and literature enthusiasm. ******** *Work 3* ******** "The annual local film fest is beginning next week and there's a discount for group passes. The trouble is, ____ isn't sure who'd want to go with him to the festival. Should ____ post something on the office bulletin board or go to individual co-workers and speak with them?" "Post It" ____ decides not to bother people while they're working and posts a short note on the board. Within the hour, people are stopping by his cube to ask about the festival, the films being shown, and ticket prices. ____ is easily able to convince a group of them to buy a pass with him and brings a new friend home to discuss the logistics! "Post It" ____ deicdes not to bother peopple while they're working and posts a short note on the board. The entire day goes by without anyone mentioning the note. As he is about to go home, ____ stops by the board only to see that his note has been covered up by another poster. Dejected, ____ loses some film and literature enthusiasm. "Go Cube to Cube" Bringing the message to the people is the only way to do it. ____ starts spreading the word about the film fest, cube to cube, and soon the entire office is talking about it. The management feels that it would be a great bonding experience and ends up buying the tickets and giving ____ a small sum of Simoleons as a leadership award! (Small Sum is �150) "Go Cube to Cube" Bring the message to the people is the only way to do it. ____ starts going cube to cube, attempting to interest people in a group pass. After a few rejections, ____ decides to go to lunch. When he comes back, he discovers that several of his co-workers have bought a group pass together without him! ____ is forced to spend more Simoleons than expected on an expensive individual pass. (More Simoleons means �100 More) ********** *School 1* ********** "____ and a classmate are talking about movies when his classmate mentions a recent movie. ____ hasn't seen this particular movie, but it's rated R and he's not allowed to go to R movies. ____ isn't sure if this is something he wants to admit, though. Should he lie and say he's seen it or dismiss it and change the topic?" "Seen It" ____ bluffs his classmate saying that he especially like the gory violence and other adult content. His classmate responds in agreement and both of them decide to meet up after classes and discuss it further. ____ will bring home a friend today! "Seen It" ____ bluffs his classmate saying that he especially like the gory violence and other adult content. His classmate looks bewildered and states that the film didn't have any violence in it. ____ sheepishly exits the conversation and loses some film and literature enthusiasm. "Dismiss It" ____ dismisses the film as another boring action flick and changes the subject to a recent documentary on llamas. His classmate loves that documentary and the two end up talking through lunch about it. ____ gains some film and literature enthusiasm! "Dismiss It" ____ dismisses the film as another boring action flick and changes the subject to a recent documentary on llamas. His classmate loudly states that he hates llamas and that anyone who didn't like the action movie is probably a big sissy. As a result, ____ is distracted for the pop quiz that period and he loses some film and literature enthusiasm. ********** *School 2* ********** "After talking with the teacher about reading extra books on the reading list, ____ is confronted by a classmate who tells him that reading extra books is the stupidest idea ever. The classmate extols the benefits of television and the idiocy of books. Should ____ attempt to reason with this buffoon or agree and move on?" "Reason" ____ begins to tell of the many benefits that literature has brought to Sims throughout the ages. His classmate listens, transfixed, and when ____ is done talking, simply nods his head before going up to the teacher to ask about extra books on the reading list. Proof to have created another lifelong reader, ____ gains some film and literature enthusiasm. "Reason" ____ begins to tell of the many benefits that literature has brought to Sims throughout the ages. Before he can finish two sentences, the classmate laughs at him and steps on his foot. ____'s foot begins to swell and he is sent home for the rest of the day, missing a test and losing some film and literature enthusiasm. "Agree" ____ decides the easiest course of action is one with the least resistance. He mumbles agreement with his classmate and attempts to walk towards his desk. His classmate lets him walk by and ____ spends the rest of the period avoiding eye contact and studying. As a result, ____ gains some film and literature enthusiasm. "Agree" ____ decides the easiest course of action is one with the least resistance. He mumbles agreement with his classmate and attempts to walk towards his desk. His classmate smiles and takes ____'s reading list, ripping it to shreds. ____ is a bit depressed by this and loses some film and literature enthusiasm. ********** *School 3* ********** "In debate class, the topic today is whether old film and literature can still serve as an educational foundation of current media, or if the speed of everything nowadays has made so-called classic film and literature obsolete. Should ____ stand up for old media or not?" "Educational Foundation" ____ argues fervently for the preservation and study of classic film and literature, stating that none of the today's media could be written without its basis in history. The teacher is very impressed by his passion and gives ____ a membership card to a secret lot! "Educational Foundation" ____ argues fervently for the preservation and study of classic film and literature, until his opponent asks whether or not ____ has watched or read much of what he's talking about. When ____ admits that he has not, his credibility is undermined and he loses the debate, which causes him to lose some film and literature enthusiasm. "Obsolete" Attacking historically important film and literature as being important only because a bunch of rich, snooty people said so, ____ argues that film and literature are constantly evolving art forms and that it is best to live in the present. ____'s argument rings true with his classmates and teacher, who promises to have more modern films and readings in class. ____'s film and literature enthusiasm rises! "Obsolete" Attacking historically important film and literature as being important only because a bunch of rich, snooty people said so, ____ makes a critical mistake. His teacher just so happens to be one of those rich, snooty people that cherish classic film and literature and hates almost anything produced nowadays. ____ makes himself a public enemy in the classroom and as a result loses some enthusiasm in film and literature. ------------------------------------------------------------------------------ [3.04] Sports ******** *Work 1* ******** "During the lunch-time game of soccer, ____ ends up as the last defender while his boss is leading the attack with a dribble towards the goal. ____ could slide tackle his boss to keep him from scoring or stay on his feet and try a less dangerous challenge. What should ____ do?" "Slide Tackle!" ____ slides for the ball and gets there just in time, clearing the ball and causing his boss to fall face first into the mud. Being a good sport, the boss doesn't mind the tackle and goes back to playing the game. Thanks to the lunchtime exercise, ____ gains some sports enthusiasm! "Slide Tackle!" ____ slides for the ball and misses it entirely. What he does touch with his outstretched foot, though, is his boss's ankle. The man goes down in pain and has to be treated by an ambulance. Before the ambulance drives off, he tells ____ that he will be demoted. "Stay on the Feet" Not sliding allows ____'s boss to score easily and keeps the man in a good mood for the rest of the day. The lunch-time workout does ____ some good and gains some enthusiasm for Sports. "Stay on the Feet" ____ opts not to slide tackle and it does not go unnoticed. After the game, ____'s boss pulls him aside and tells him that he doesn't appreciate someone who doesn't give his best effort. To him, sports reflect the work environment, and ____ loses some sports enthusiasm. ******** *Work 2* ******** "A game from overseas is on during lunchtime. ____ really wants to see it, but just as the game is about to start, ____ gets called into an impromptu meeting. Should ____ attend the meeting or make up an excuse and watch the game instead?" "Watch the Game!" Work before play is usually the right choice. Turns out that ____'s presence at the meeting is necessary since he has a few crucial questions. Everyone in the meeting room is very impressed by ____'s insights and they all agree that he is the right person to lead up the new project. ____ gets a promotion! "Watch the Game!" ____ goes to the meeting and quickly is bored out of his mind. He keeps thinking about the game he is currently missing and that's the reason he is completely unprepared when his boss asks him a question. ____ quickly makes something up, but he can tell by his coworker's faces that his answer has nothing to do with the question. Needless to say, his boss is less than impressed and decides to demote ____! "Go to the Meeting" ____ sits down and watches the game while his coworkers are sitting in a stuffy meeting room. Good choice! The game is great and ____ thoroughly enjoys the break in the middle of the day. As a result, ____ returns to work with a head full of fresh new ideas and presents them to his boss. Her reaction is very enthusiastic and ____ gains some sports enthusiasm. "Go to the Meeting" ____ sits down and watches the game while his coworkers are attending the meeting and ____'s absence doesn't go unnoticed. Shortly afterwards, ____'s boss asks to have a word with ____ and informs him that it may be time to take things a little slower. ____ gets demoted! ******** *Work 3* ******** "It is the last day of the inter-office fantasy league and ____'s team has a good chance of winning the title. Unfortunately, his star player is questionable for tonight's game. Should ____ take the risk of playing the injured star or should he go the safe route and bench him?" "Play the Star!" Stick with the horse you've got there! ____ decides to play the slightly injured starter and gets rewards with a great game! ____ easily wins the game and thus the league, securing the prize money. (Prize Money is 250 Simoleons) "Play the Star!" Playing the injured man is a gamble and it does not pay off for ____ this time. That nagging hamstring injury just won't go away and the player gets ____ almost no points for the day. ____ loses the game and has to deal with his colleagues trash talking for the rest of the day. Having been the laughing stock of the office for the day, ____ loses some sport enthusiasm. "Bench Him!" ____ benches the injured man and starts a rookie, who he just picked off the waivers, in his place. The gamble pays off and the replacement has a breakout game, putting ____'s team over the top and winning him the championship! ____ comes home with the office jackpot of Simoleons. (Prize Money is 250 Simoleons) "Bench Him!" The replacement looks good at first, but after a few good plays, his performance crumbles. ____ loses the last game by a landslide. Being furious at the loss, ____ punches the wall and hurts himself quite badly. ____ loses enthusiasm for sports. ********** *School 1* ********** "During the afternoon soccer practice, ____ ends up as the last defender while his coach is leading the attack with a dribble towards the goal. ____ could slide tackle his coach to keep him from scoring or stay on his feet and try a less dangerous challenge. What should ____ do?" "Slide Tackle!" ____ slides for the ball and gets there just in time, clearing the ball and causing his coach to fall face first into the mud. Being a good sport, the coach doesn't mind the tackle and goes back to playing the game. Thanks to the great practice, ____ gains some sports enthusiasm! "Slide Tackle!" ____ slides for the ball and misses it entirely. What he does touch with his outstretched foot, though, is his coach's ankle. The man goes down in pain and has to be treated by an ambulance. Before the ambulance drives off, he tells ____ that his parents will have to pay the cost for the ambulance. (Ambulance costs will mean 150 Simoleons) "Stay on the Feet" Not sliding allows ____'s coach to score easily and keeps the man in a good mood for the rest of the practice. The lunch-time workout does ____ some good and gains some enthusiasm for Sports. "Stay on the Feet" ____ opts not to slide tackle and it does not go unnoticed. After the game, ____'s coach pulls him aside and tells him that he doesn't appreciate someone who doesn't give his best effort. ____ will not be a part of the team unless he puts more effort into his practice. After this speech, ____ is in a bad mood and loses some sports enthusiasm. ********** *School 2* ********** "A game from overseas is on during computer class. ____ really wants to see it, but watching the game on the internet is pretty dangerous. Should ____ pay attention in class or watch the game instead?" "Watch the Game!" Work before play is usually the right choice. Turns out that ____'s attention in class is necessary since he has to answer a few questions and the teacher introduces a new subject. ____ immediately grasps the new subject and gain enthusiasm for Sports. "Watch the Game!" ____ pays attention in class and quickly is bored out of his mind. He keeps thinking about the game he is currently missing and that's the reason he is completely unprepared when his teacher calls on him. ____ quickly makes something up, but he can tell by his classmate's faces that his answer has nothing to do with the question. ____ misses a lot of important information and loses enthusiasm for Sports. "Go to the Meeting" ____ sits down and watches the game, not paying attention to class at all. Good choice! The game is great and ____ thoroughly enjoys the break in the middle of the day. ____ puts some of the things he saw in the game into practice during gym class and the results are great. ____ gains some sports enthusiasm. "Go to the Meeting" ____ sits down and watches the game while the class is going on. Unfortunately, the teacher is introducing a new subject and ____ misses some crucial information. As a result, ____ loses some sports enthusiasm. ********** *School 3* ********** "After the lunchtime break ____ and his friends have a few minutes left and start playing a friendly game of tag. ____ gets tagged pretty quickly and is now "it". There are two potential targets nearby: Bryan, who is one of the fastest kids in school and Tyler, a not very athletic boy. Should ____ go for the difficult tag or pick the easy target?" "Go for the Fast Kid" ____ does a pretty good job cornering Bryan and tagging him within a few seconds. Byran in return decides to go after ____ and so a continuing feud between the two kids erupt. They chase each other back and forth across the schoolyard, tagging each other, climbing over fences and jumping over obstacles in the process. ____ gets a great workout and gains enthusiasm in Sports! "Go for the Fast Kid" Going after the fast kid turns out to be more of a challenge than expected. After a few unsuccessful tries to tag Bryan, ____ runs at him full speed and pulls his hamstring! The injury is not severe, but it will keep ____ from working out the way he usually does. ____ loses a body skill point! "Chase the Slow Kid" Going after the slow Tyler, ____ tries over something that is sticking out of the ground. The object turns out to be a wallet that someone lost at the last parents/teachers night. The parents who lost it were very well off, so ____ happily collects the 10% finders fee. (10% happens to be 100 Simoleons) "Chase the Slow Kid" ____ decides to go after the easy target and tags him without a problem. Now Tyler has to try and catch someone. Unfortunately, he has a really hard time doing so due to his lack of speed. ____ watches Tyler get ridiculed by most of his classmates and feels genuinely bad for him. ____ loses some sports enthusiasm. ------------------------------------------------------------------------------ [3.05] Games ******** *Work 1* ******** "It's lunchtime for ____ and he decides to relax by playing a quick video game while eating lunch. His boss walks by, sees the game, and asks about it. Should ____ show what he's playing or attempt to hide the game quickly?" "Show Boss" ____ shows his boss the game and explains some of the reasons why he likes it. His boss is interested and tells him to send him some information about the game. ____ gains some games enthusiasm! "Show Boss" ____ shows his boss the game and explains some of the reasons why he likes it. His boss listens, but then is angry that ____ was playing video games at work, even during his lunch hour. ____ is demoted! "Hide from Boss" ____ thinks that his boss might not take too kindly to gaming during the workday, so he disguises the game as some kind of work. His boss commends him for working through lunch and ____ receives a small bonus. (Small Bonus is 200 Simoleons) "Hide from Boss" ____ thinks that his boss might not take too kindly to gaming during the workday, so he disguises the game as some kind of work. His boss looks closer, however, and realises what ____ was actually doing. His boss is upset more with ____'s lie than the actual game and docks his pay for the day. ******** *Work 2* ******** "A co-worker invites ____ over for his weekly poker match. ____ is a pretty good poker player and would like to go, but is worried about the possibility winning too much and being disliked. Should ____ go or not?" "Go" His co-workers are good sports and, as it turns out, serious poker players. ____ fits right in with the group and finds some stiff competition. When the game is over, one of his co-workers hands ____ a membership card to a secret location! "Go" His co-workers are good sports, right? ____ sits down to play with them only to realise that their skill levels are very different. ____ wins a large number of hands before everyone else is frustrated and leaves. ____ is discouraged and loses some games enthusiasm. "Don't Go" ____ decides it'd be in his best interest not to go. It turns out that the poker game is higher-stakes than ____ thought, and when the boss finds out about it, several of the players are demoted. To fill an empty slot, ____ receives a promotion! "Don't Go" ____ decides it'd probably be better for him to skip out on the poker game. Everyone else who goes seems to have a lot of fun, though, and ____ has to endure listening to his co-workers gab about it all day long. ____ loses some games enthusiasm. ******** *Work 3* ******** "____ is playing a friendly word game with his boss in their free time, and ____ spots a seven-letter bingo on his rack that would win the game for him. Should he lay it down and claim victory or play a similar word and let his boss win?" "Lay Down the Bingo" Boom! ____ lays down BAWLING and ices the game. His boss is very impressed with his play and quick thinking and gives him a promotion! "Lay Down the Bingo" Shazam! ____ lays down SMOTHER and wins the game. His boss is frustrated with ____'s play and refuses to play with him anymore. ____ loses some games enthusiasm. "Let Boss Win" ____ decides to be diplomatic and let his boss win. After winning, his boss is so happy that the entire office reaps the benefits and ____ gets a small extra bonus that day! (Bonus of 150 Simoleons) "Let Boss Win" ____ decides to let his boss win, but when the game is over, his boss examines ____'s rack and sees the possible bingo he didn't play. Knowing that ____ threw the game is disappointing and ____ ends up with a demotion! ********** *School 1* ********** "It's recess time and ____ goes out to play with the other kids when he does something incredible. He wins all the marbles with one fell flick of his finger. Should he take them all or distribute them evenly among the other students?" "Take Them All" Winner keepers, thinks ____. He grabs all the marbles and puts them in his bag. Throughout the day, people call him marble hero, and ____ gains some games enthusiasm. "Take Them All" ____'s not going to dilute this most excellent of victories by giving away his winnings! He begins to pocket the marbles only to realise recess is over and he needs to be back inside. As ____ runs inside, his pockets rip and marbles spill all over the place. The rest of the school laughs at ____'s misfortune and he loses some games enthusiasm. "Distribute Them" ____, like a modern schoolyard Robin Hood, decides to divide the marbles evenly among all the kids. Everyone is appreciative and ____ will bring home a friend from school today! "Distribute Them" Although the idea is a noble one, when all the marbles are divided among the kids, each only ends up with four marbles. Nobody is happy with just four, and they all blame ____, who loses some games enthusiasm. ********** *School 2* ********** "____ has to give a report on ancient Mesopotamia today, but isn't sure that he can properly explain the contents of his report. Should he attempt to use game metaphors to get the message across or stick to the scientific finds?" "Game Metaphors" After a little thought, ____ decides that the best way to connect with the other students is to use game metaphors. As he describes the goals and players of ancient Mesopotamia and the end boss of Nationalism, everyone seems to understand. ____'s teacher is very impressed and ____'s grades go up! "Game Metaphors" ____ decides that this is the time for metaphor and analogy. He pulls out all the stops and talks about Mesopotamia as if it were an ancient game. Although his classmates get into it, his teacher is unimpressed and ____'s grades drop. "Scientific Facts" ____ decides to stick to the scientific facts of Mesopotamia and the class listens. Although it isn't the most exciting presentation, ____ gets a good grade on the report and his grades rise. "Scientific Facts" ____ decides that the gaming analogy is a bit of a stretch and just reiterates the historical and scientific facts of ancient Mesopotamia. The class is not engaged and several students fall asleep. ____ loses some games enthusiasm. ********** *School 3* ********** "The class has a substitute teacher today and the teacher decides to let ____ pick the game they will play in the afternoon: kickball or dodgeball? What should ____ pick?" "Kickball" ____ decides to go with teamwork-building kickball instead of violent dodgeball. Everyone in the class has a fun time and ____ will bring home a friend from school today! "Kickball" ____ plays kickball and is excited to play. However, when they get on the field to play, it's clear that there are too many kids and not enough field. When more than half the class having to sit on the sidelines, there's a lot of complaining that happens. ____ loses some gaming enthusiasm! "Dodgeball" ____ decides that they should all play dodgeball. He divides the teams evenly ahead of time so that one team is not physically dominant over the other. The game goes off well and everyone plays with teamwork and civility in mind. ____ gains some gaming enthusiasm! "Dodgeball" Dodgeball - sport of champions. Really, it turns out to be the sport of bullies as well as strong kids form one team and pummel the other team with balls for the better part of the hour. ____ is hit hard in the arm with a ball and his family must play for some nominal hospital bills!" (Try a few Simoleons) ------------------------------------------------------------------------------ [3.06] Nature ******** *Work 1* ******** "While out on a early morning hike ____ comes across an usual looking insect. ____ returns home and finds that the bug is extremely rare and unlikely to be found in this section of the country. Should ____ retrace his steps and look for the insect himself or alert the professional bug trackers?" "Retrace Steps" ____ is able to locate and capture the rare insect. As a result, he receives fame and membership to an exclusive secret lot society. "Retrace Steps" ____ is unable to locate the insect as a result. ____ loses nature enthusiasm. "Alert the Professionals" The bug tracking professionals are able to locate the rare insect and ____ is celebrated for an incredible find. ____ is given exclusive membership to a secret lot. "Alert the Professionals" The bug tracking professionals were unable to locate the rare insect. ____ feels horrible for wasting everyone's time and as a result loses enthusiasm. ******** *Work 2* ******** "____ and a co-worker have a bug collecting at work and ____ notices that some of the flying insects have been incorrectly tagged by his co-worker. Should ____ bring this to the co-workers attention or address the issue himself?" "Correct the Mistake" ____ decides to correct the issue without bringing attention to the coworker's misstep. As a result of ____'s good deeds, there is an increase in Nature enthusiasm. "Correct the Mistake" ____ decides to correct the issue without bringing attention to the coworker's misstep. Although ____ set out with good intentions, the ultra sensitive coworker gets wind of the rework and angrily confronts ____. ____ feels dejected and loses Nature enthusiasm. "Tell Co-Worker" ____'s coworker is grateful for the correction. It seems a bad case of bed bugs resulted in a sleepless night and lack of concentration. They form an instant bond because of ____'s consideration and ____ brings the co-worker home. "Tell Co-Worker" ____ decides to tell his coworker about the mislabeled bugs. Although ____ set out with good intentions, the ultra sensitive coworker takes it badly and yells at ____ for being a perfectionist. ____ feels dejected and loses Nature enthusiasm. ******** *Work 3* ******** "____ hears about a new bug box with revolutionary backlighting. The box illuminates rare butterfly wings and ____ has the perfect specimens. Only a limited number of boxes will be sold each year. Should ____ go ahead and purchase the box or pass on this opportunity?" "Purchase the Bug Box" ____'s willingness to make a decision proves to be a good one as the box is perfect. ____ gains some nature enthusiasm. "Purchase the Bug Box" ____ makes a costly mistake. The boxes are too warm for the rare type of butterflies ____ purchased them for. Some of the butterfly wings are singed and damaged and ____ loses many simoleons having to replace them. (Many is 150 Simoleons) "Pass on It" It's a good thing too. After doing some research, ____ finds out that the bug boxes are faulty and have a tendancy to overheat. As a result of this close call ____'s nature enthusiasm increases. "Pass on It" After the opportunity has passed, ____ finds out that the bug boxes are exactly what he needed for his butterflies. ____'s unwillingness to make a decision ends up being his downfall and his nature enthusiasm decreases. ********** *School 1* ********** "During recess, ____ notices that some kids have taken a magnifying glass to the black top where they are gleefully torturing ants. ____ is disturbed by this and must decide to tell the teacher or barge over there himself." "Tell on Them" ____ promptly runs and tells the teacher what's happening. The teacher reprimands the ant bullies with detentions. ____'s leadership and courage is appreciated by the teacher and his nature enthusiasm increases. "Tell on Them" ____ promptly runs and tells the teacher what's happening. The teacher reprimands the ant bullies with detentions. Unfortunately, the gang of ant terrorists retaliate and put ants in ____'s lunch bag. ____'s nature enthusiasm decreases. "Stomp Over There" ____ is a defender of insect rights everywhere and tells the group of ant terrorists that they should be ashamed of themselves. They quickly disband after his tongue lashing. Another student standing close by observes the scene and they quickly realise they both are nature lovers. They decide to hang out at ____'s house after school and talk bugs. "Stomp Over There" ____ is a defender of insect rights everywhere and tells the group of ant terrorists that they should be ashamed of themselves. Instead of feeling ashamed, they retaliate and throw ants on ____. As a result of ant bites and humiliation, ____'s nature enthusiasm decreases. ********** *School 2* ********** "During lunch time ____ and some friends decide to start a new nature enthusiasm club. The existing school organisation gets wind of their plans and feels threatened by the competition. Should ____ succomb to the power and monthly dues of the Natural Wonderful World Order or start his own grassroots organisation?" "Pay Fees and Join the Establishment" The threat of some competition was just what the Natural Wonderful World Order needed. The club seems to find new legs and scales back on its dues. ____ is happy with the results and his nature enthusiasm increases. "Pay Fees and Join the Establishment" The treat of some competition rocks the Natural Wonderful World Order to its core. The club views ____ suspiciously and strategies a way to get him and his friend's membership revoked. As a result, they are ostracised by the Nature community and lose nature enthusiasm. "Start a New Organisation" There have been several disgruntled members for some time now and they are ecstatic with ____'s new direction. One of the members is so excited about the new grassroots campaign that they extend ____ an exclusive membership to a secret Nature sect. "Start a New Organisation" There hhave been several disgruntled Natural Wonderful World Order members for some time now and they eagerly join ____'s new club. Unfortunately, they are fundamentally old school and quickly make the new grassroots campaign a model loosely based on the old club ways. ____ and friends are dejected by the turn of events and lose Nature enthusiasm. ********** *School 3* ********** "While ____ is tending to the school garden he comes across a well known pest. The garden is barely bringing in enough Simoleons to sustain itself and an unchecked pest problem could ruin the whole crop. ____ must decide whether to use an expensive organic pesticide or let the crop fend for itself." "Organic Pesticide" ____ decides to use club funds to purchase the expensive organic pesticide. It does the job and not only gets rid of the pest but results in a bumper crop. ____'s wise choice yields a vegetable surplus and �100 Simoleons for him. "Organic Pesticide" ____ decides to use club funds to purchase the expensive organic pesticide. The natural chemicals don't do a great job of getting rid of the pest. The club is in the red and the crop is ruined. ____ is blamed and loses Nature enthusiasm. "Fend for Itself" The crop miraculously rebound from the pest infestation and yields a bumper crop. ____'s choice to let the strong survive yields a vegetable surplus and �100 Simoleons for him. "Fend for Itself" The crop fails when it does not rebound from the pest infestation. The gardening club blames ____ for taking the cheap route and as a result ____ loses Nature enthusiasm. ------------------------------------------------------------------------------ [3.07] Tinkering ******** *Work 1* ******** "____ is eating lunch at work when the office microwave begins acting unexpectedly. He's been tinkering with his microwave at home by isn't sure if he wants to mess around with the work one. Should he try tinkering with it or call the support team?" "Tinker" ____ opens the microwave and figures out pretty quickly that one of the wires simply became undone. He patches it together and the microwave is working like new. ____ gains some tinkering enthusiasm. "Tinker" ____ opens the microwave and figures out pretty quickly that one of the wires simply became undone. He patches it and puts the microwave back together. Now, however, it doesn't seem to work at all. ____ is berated for breaking office equipment and is forced to pay for a replacement one. (It costs �200 for a replacement) "Call Support Team" ____ doesn't want to mess up the office microwave and so calls the support team. Someone arrives to help sort things out and begins a conversation about microwaves with ____. Seeing that they have something in common, ____ invites the person over to hang out and chat about tinkering. "Call Support Team" ____ doesn't want to mess up the office microwave and so calls the support team. Someone arrives to help sort things out and realises that the microwave electrical cord simply came loose. ____ feels somewhat silly about this simple solution to his problem and loses some tinkering enthusiasm. ******** *Work 2* ******** "Everyone at work is trying to figure out a new piece of machinery when ____ wanders into the break room. It seems like the instructions have been lost. Should ____ lead an attempt to put this thing together sans instruction or call the company to ask how it's done?" "No Instructions Necessary" ____ doesn't need instructions to put something together! The team dives in and soon the new machine is assembled and ready to go. Everyone is impressed by ____'s leadership, and one member of the team slips ____ a small membership card to a secret location! "No Instructions Necessary" ____ doesn't need instructions to put something together! The team dives in only to realise that the machine is more complicated than they thought. They make a mess of the parts and ____ ends up with a demotion for wrecking an important machine. "Call the Company" Instructions are important, especially for large, complex machines. ____ decides to call the company to see if they can walk him through the basic steps. While on the phone, ____ is able to direct people to efficiently putting the thing together. For his natural leadership ability, ____ ends up with a promotion! "Call the Company" Instructions are important, especially for large, complex machines. ____ decides to call the company to see if they can walk him through the basic steps. The steps turn out to be elementary and ____ feels ashamed for not seeing the obvious way to put the thing together. He loses some tinkering enthusiasm. ******** *Work 3* ******** "____ is getting back from lunch when he notices a model train on his co-workers desk. The co-worker isn't there right now, but the little train looks really cool. Should ____ play with it a bit or come back later when the co-worker is there?" "Play with It" The allure of the shiny train is too much for ____ to handle. He begins to play with it and notices a small smudge. Using his shirt, he manages to rub off the smudge just as the co-worker returns. They begin a lively conversation about toy trains and ____ invites his co-worker to come ovver later to continue the discussion! "Play with It" The allure of the shiny train is too much for ____ to handle. He begins to play with it and accidently drops it just as the co-worker comes in. Horrified at the dent that is now on his model train, his co-worker forces ____ to compensate for the train by paying for a new one. (A new one costs �175) "Wait Until Later" ____ resists the urge and decides to come back later. He knows how defensive people can get about their hobbies. Later that afternoon, ____ brings over some of his models and the two have a great time discussing model trains. ____ gains some tinkering enthusiasm! "Wait Until Later" ____ resists the urge and decides to come back later. He knows how defensive people can get about their hobbies. When he checks back later in the day, it seems that his co-worker had left work early with the model train in hand. ____ is disappointed he never got to play with the train and loses some tinkering enthusiasm! ********** *School 1* ********** "A classmate brought in a radio-controlled car for show and ____ wants to get a closer look at it. Should he ask now, during show and tell, to see it more closely or wait until recess to ask?" "Ask Now" ____ raises his hand and asks if he can get a closer look at the car. His classmate is thrilled to find someone equally into radio-controlled stuff and the two strike up a friendship. ____ gains some tinkering enthusiasm. "Ask Now" ____ raises his hand and asks if he can get a closer look at the car. This ends up taking longer than expected and all the other students are angry that they don't get to show or tell. ____ loses enthusiasm for Tinkering. "Ask Later" ____ waits until recess, then begins a conversation with his classmate and asks to play with the car. The two have a great time, so ____ invites his classmate over! "Ask Later" ____ waits until recess, then begins a conversation with his classmate and asks to play with the car. His classmate mentions that he's not really into cars and that he just needed something for show and tell. ____ is discouraged and loses some tinkering enthusiasm. ********** *School 2* ********** "A big test is coming up and ____ thinks up a brilliant plan - use a RC helicopter to land on the teacher's desk during a break and use a small camera to film the test beforehand. It won't give him any answer and it's a lot of work, but that could be what ____ needs to ace the test. Then again, it could also be construed as cheating. What should ____ do?" "Sneak a Look" A little look can't hurt, right? ____ puts his plan into action and skillfully uses his helicopter to sneak a quick peek at the test beforehand. Knowing the right things to study, ____ aces the test and gains enthusiasm for Tinkering! "Sneak a Look" A little look can't hurt, right? ____ puts his plan into action and skillfully uses his helicopter to sneak a quick peek at the test beforehand. Unfortunately, it turns out to be the wrong test, ____ bombs the actual test and loses enthusiasm for Tinkering. "Don't Do It" Cheating is cheating, even if ____ isn't getting the answers. He decides not to do it but to use his helicopter instead as a science fair project. His project wins and gains enthusiasm for tinkering! "Don't Do It" Cheating is cheating, even if ____ isn't getting the answers. He decides not to do it and spends time studying. He ends up being stressed about the test and loses some tinkering enthusiasm. ********** *School 3* ********** "____ is in shop class, making a small feeder. It's a pretty boring project, and ____ is pretty sure he can add some elements to amke the bird feeder better, but they've been told to strictly follow the directions. Should ____ stick with the boring plans or plan his own exciting bird feeder?" "Stick to Plans" ____ doesn't want to be known as the shop class troublemakerand so just sticks to the plans. He spends the extra time cleaning up the bird feeder, polishing the small mistakes to make it perfect. It ends up being the best bird feeder in class and ____ gains enthusiasm for Tinkering. "Stick to Plans" ____ doesn't want to be known as the shop class troublemakerand so just sticks to the plans. Bored, he sits across the rest of the class, sad about his plain creation. ____ loses some tinkering enthusiasm. "Make it Exciting" Feeding birds is OK, but by this time ____ is done with his, it also has a squirrel security system and auto-portioning. His teacher raves about his awesome bird feeder and ____ gains enthusiasm for tinkering. "Make it Exciting" Feeding birds is OK, but by this time ____ is done with his, it also has a squirrel security system and auto-portioning. His teacher is impressed, but thinnks the squirrel flinging is a bit violent and sends ____ to the guidance counsellor, who suggest therapy, which ends up costing ____'s family a small amount of Simoleons. (Therapy costs �150) ------------------------------------------------------------------------------ [3.08] Fitness ******** *Work 1* ******** "It's lunch time and ____ heads out with a few of his colleagues. ____ orders the salmon for all its healthy Beta-4 fatty acids. When the plate is delivered, ____ finds that the fish smells a little dodgy; what should he do? Eat the salmon for its fitness benefits or just stick with the carb-laden sides?" "Eat the Fish!" The salmon is delicious; ____ has no idea what that funny smell was. The healthy pritein of the fish leaves ____ with lots of energy for his afternoon workout. As a result of all that work, ____ gains enthusiasm in fitness! "Eat the Fish!" That might have been a bad idea. It only takes ____ a few bites until he realises that the salmon won't sit too well in his stomach. A hasty trip to the bathroom follows and ____ suffers from serious after effects for the rest of the day. ____ loses some enthusiasm in fitness! "Skip the Salmon" That was a smart choice! But one of ____'s coworkers isn't as lucky and after eating the salmon. The restaurant owner is very sorry and gives all of the workers a little something for not report the restaurant. ____ receives some Simoleons! (It is a �150 bribe) "Skip the Salmon" ____ doesn't touch the fish and only eat the sides, which are mostly carbs. The lack of protein leaves ____ muscles a little weak for the afternoon workout. ____ ends up pulling a muscle and loses fitness enthusiasm. ******** *Work 2* ******** "It's a pretty normal day until a co-worker challenges ____ to a thumbwrestling match. Should ____ accept the challenge or is this just too childish?" "Accept the Challenge" ____ never liked that guy anyway, so this is his chance to show him who's in charge! Due to his superior fitness, ____ easily beats his co-worker just as his boss walks by. The boss is impressed with the way ____ handles physical confrontation and promotes ____ on the spot! "Accept the Challenge" ____ and his coworker are engaged in the wrestling match as their boss walks by. She is less than pleased with the two guys thumbwrestling in the hallway. Unfortunately, corporate demands some layoffs today and ____ just made his boss's decision a lot decision a lot easier! ____ is demoted! "Decline the Challenge" Being the better person always pays off. ____'s boss walks by just as he amicably, but determinately delcines the challenge. The boss commends ____ for handling the situation with such dignity and tells him that he seems ready for more responsibility. ____ gets a promotion! "Decline the Challenge" Wussing out was not the best move for ____. The boss walks by and is really disappointed with the way ____ backs down in the face of a challenge. ____ gets demoted. ******** *Work 3* ******** "On the way to lunch, ____ trips awkwardly while walking down the stairs and ____ rolls his right ankle. The pain isn't too bad, but ____ isn't sure whether he should still take part in this afternoon's charity walk with that ankle. What should he do?" "Do the Charity Walk" ____ decides to ignore the pain for the duration of the walk and the event turns out to be a huge success. All of ____'s coworkers are there and the walk leaves everyone in good spirits and with a sense of purpose. ____ feels great and gains some fitness enthusiasm! "Do the Charity Walk" Walking 2 miles on that bad ankle takes its toll on ____. The ankle swellls up more and more until ____ has to abandon the charity walk. ____ loses enthusiasm in fitness. "Rest the Ankle" When in doubt you should listen to your body! While everyone is off at the charity event, ____ uses the afternoon to talk to his boss and review the strategy for the next few months. ____ provides some valuable feedback and convinces his boss that he is ready for the next level. ____ gets a promotion! "Rest the Ankle" The charity walk is very important among ____'s coworkers. Being absent does not go over well with the crowd in general and ____'s boss in particular. After the walk, ____ is told that he should have been "more involved" and loses some fitness enthusiasm. ********** *School 1* ********** "It's lunch time and ____ heads to the cafetaria with a few of his friends. ____ orders the salmon for all its healthy Beta-4 fatty acids. When the plate is delivered, ____ finds that the fish smells a little dodgy; what should he do? Eat the salmon for its fitness benefits or just stick with the carb-laden " sides? "Eat the Fish!" The salmon is delicious; ____ has no idea what that funny smell was. The healthy pritein of the fish leaves ____ with lots of energy for his afternoon workout. As a result of all that work, ____ gains enthusiasm in fitness! "Eat the Fish!" That might have been a bad idea. It only takes ____ a few bites until he realises that the salmon won't sit too well in his stomach. A hasty trip to the bathroom follows and ____ suffers from serious after effects for the rest of the day. ____ loses some enthusiasm in fitness! "Skip the Salmon" That was a smart choice! But one of ____'s coworkers isn't as lucky and after eating the salmon. The school board is very sorry and gives all of the workers a little something for not report the cafetaria. ____ receives some Simoleons! (It is a �50 bribe) "Skip the Salmon" ____ doesn't touch the fish and only eat the sides, which are mostly carbs. The lack of protein leaves ____ muscles a little weak for the afternoon workout. ____ ends up pulling a muscle and loses fitness enthusiasm. ********** *School 2* ********** "It's a pretty normal day until a classmate challenges ____ to a thumbwrestling match. Should ____ accept the challenge or is this just too childish?" "Accept the Challenge" ____ never liked that guy anyway, so this is his chance to show him who's in charge! Due to his superior fitness, ____ easily beats his classmate. The other kids in class are very impressed and ____ gains enthusiasm in fitness. "Accept the Challenge" ____ and his coworker are engaged in the wrestling match as the teacher walks by. She is less than pleased with the two kids thumbwrestling in the hallway and gives them both detention for the afternoon. ____ comes home in a terrible mood and loses some fitness enthusiasm. "Decline the Challenge" Being the better person always pays off. ____'s teacher walks by just as he friendly, but determinately delcines the challenge. The teacher commends ____ for handling the situation so well and lets ____ try out a new science project as a reward. ____ gains enthusiasm in fitness. "Decline the Challenge" Wussing out was not the best move for ____. The while clique walks by just as ____ declines the challenge. He is the laughing stock of the entire class for the rest of the day and as a result loses enthusiasm in fitness. ********** *School 3* ********** "On the way to lunch, ____ trips awkwardly while walking down the stairs and ____ rolls his right ankle. The pain isn't too bad, but ____ isn't sure whether he should still take part in this afternoon's rally with that ankle. What should he do?" "Do the Rally" ____ decides to ignore the pain for the duration of the rally and the event turns out to be a huge success. All of ____'s classmates are there and the rally leaves everyone in good spirits. ____ feels great and gains some fitness enthusiasm! "Do the Rally" Walking 2 miles on that bad ankle takes its toll on ____. The ankle swellls up more and more until ____ has to abandon the rally. ____ loses enthusiasm in fitness. "Rest the Ankle" When in doubt you should listen to your body! While everyone is off at the rally, ____ ises the afternoon to do his homework. ____ gains enthusiasm in fitness. "Rest the Ankle" The rally is very important among ____'s classmate and the school spirit in general, so ____ feels really bad about letting his friends down. On top of that swollen ankle, ____ loses enthusiasm in fitness. ------------------------------------------------------------------------------ [3.09] Science ******** *Work 1* ******** "____ and a small group of co-workers have a side project they do during their lunch reak. They are building a model rocket on the roof of the work building and today's launch day. ____ has also been experimenting with a fuel that ____ has been making by himself. His fellow teammates are a bit skeptical about the idea. Should ____ add the experimental fuel or go with the generic one?" "Use Experimental Fuel" The rocket launches from the pad and shoots upward at an alarming rate and far higher than expected. The team cheers at their success and ____ receives a bonus in Science enthusiasm. "Use Experimental Fuel" Once everything is prepared, the group presses the launch button for liftoff. A large fireball explodes from the base of the rocket and causes flaming debris to shoot out all over the roof. A fire alarm goes off and everyone is forced to evacuate the building. The rocket group is then scolded by the managers and demoted! "Use Generic Fuel" The rocket launches from the pad and flies upward to the expected height and distance. The team is happy on the launch and ____ receives a bonus in Science enthusiasm. "Use Generic Fuel" The rocket fails to launch and the team is disappointed at their results. The team will have to analyse their rocket later and ____ loses some Science enthusiasm. ******** *Work 2* ******** "After work, one of ____'s co-workers that he dislikes asks if he would like to go stargazing. Though excited at the idea of going on a stargazing trip, should ____ go with the co-worker he doesn't care for?" "Go Stargazing" Not wanting to spend time alone with that co-worker, ____ asks another co-worker of his that if he would like to go along with them. Soon enough more people join the event and the idea of the original co-worker being there doesn't seem so bad. ____ has a great time looking up at the stars and gains some Science enthusiasm. "Go Stargazing" ____ decides to give his co-worker the benefit of the doubt and travels to a nearby hill. When they get to the location, the sky becomes very clouded and stargazing becomes impossible. The event is ruined and ____ must listen to someone he doesn't like whine all trip long about the clouds. ____ loses some Science enthusiasm. "Don't Go Stargazing" ____ gently declines the invite and his co-worker then asks to borrow his binoculars. Unable to come up with an excuse, he lends them. During his trip, his co-worker promptly loses the binoculars and ____ gets angry at him. Despite the binoculars being a run-of-the-mill pair, his co-worker feels bad and insists on compensating him �150 for them. "Don't Go Stargazing" The co-worker is disappointed at ____'s answer and asks if he can borrow ____'s binoculars to go stargazing. While on the stargazing trip the co-worker loses the binoculars and ____ has to pay �100 to get them replaced. ******** *Work 3* ******** "____ is asked to type up a presentation on DNA splicing for his boss. It should be clearly understandable and at the same time informative. ____ thinks that he can impress his boss by adding animated pictures of genes to the presentation but in doing so, ____ will have a lot of time to proofread the presentation. Should ____ go ahead and add cool-looking pictures and make a basic and plain looking presentation?" "Add Pictures" ____'s boss is very impressed by the pictures added to the presenation. It shows off the DNA splicing mechanism very well in the presentation and ____ gains some enthusiasm in Science. "Add Pictures" Right before ____ sends the presentation to his boss, the file gets corrupted and ____ loses all of his work. His boss angrily yells at ____ and he is demoted. "Go with the Basics" ____ delivers the presenation with basic information that is easily understandable. ____'s boss is happy with the presentation and ____ gains some Science enthusiasm. "Go with the Basics" The presentation ____ hands over is mediocre and his boss is unimpressed. ____'s boss says that ____ should do better next time in preparing these types of presentations. ____ receives a loss in Science enthusiasm. ********** *School 1* ********** "Right before science class, a classmate who ____ rarely talks to has asked tomorrow to borrow his homework that was due today. ____ knows that this particular classmate has the tendancy of copying other student's homework before turning it in. Should ____ allow this classmate to borrow his homework?" "Yes" ____ hands over his homework secretly to the fellow classmate. The classmate begins to copy the homework onto a sheet of paper as ____ thought he would. The classmate is very pleased at ____'s gesture and asks to be invited to come over to ____'s house. ____ meagerly accepts. "Yes" ____ hands over his homework secretly to the fellow classmate, hoping that the teacher will not see what has just transpired. Unbeknownst to ____, the teacher sitting across the room observes the whole thing and ____ ios caught in the act! ____ loses some enthusiasm in Science. "No" The classmate stares at ____ with unsettling eyes and walks away from him while mumbling something. ____ is later congratulated by the teacher for standing up for what's right and gains enthusiasm in science. "No" Angered by ____'s answer, the classmate threatens to beat him up if he doesn't hand over his homework, along with the simoleons in ____'s pocket. Not wanting to get hurt, ____ obliges and is later docked half a letter grade for not turning in his homework and loses �25. ********** *School 2* ********** "After class, ____'s friend rushes over to him and asks if ____ would like to join a study group with a bunch of classmates for the next science exam. ____ is excited about the offer but is unsure if he should go because he studies just as well by himself. Should ____ join the study group?" "Join" ____ joins the study group at a nearby library and a lot of topics are covered. ____ begins to feel good about the upcoming exam and gains some enthusiasm in Science. "Join" As the study group begins, they find themselves chatting more about contraversal scientific theories rather than the material that is going to be covered on the exam. Disgruntled at the lack of focus in the group ____ loses some enthusiasm in Science. "Don't Join" ____ politely tells his friend that he has a lot to do tonight and going to a study group will be the best idea for him right now. He friend looks at ____ weirdly, but ____ is able to study well on his own and gains some science enthusiasm. "Don't Join" Unable to persuade ____ into going to the study group, his friend is able to sway him into getting some coffee with the group. Upon ordering a drink at the coffee shop, ____ notices that he has lost his wallet along the way. ____ backtracks his steps but is unable to find the missing wallet. ____ loses �25. ********** *School 3* ********** "While in the Science lab, ____ receives an opportunity to pick a partner on a laboratory assignment. ____ can pick his buddy who isn't that bright or pick the smartest student in class. Who should ____ ask to be his lab partner?" "Buddy" His buddy is glad that they are able to work together on the lab project. They both work well together, giving each other ideas and solutions during the lab. ____ gains some enthusiasm in science. "Buddy" Not far into the lab work, his buddy makes a call on his cell phone. Abruptly, his buddy says that there is an emergency and tells ____ to finish the lab work for the both of them. ____ loses some Science enthusiasm from the stunt his buddy just pulled on him. "Smarts" Working with someone smarter than ____ allows him to learn more about the subject. Academically, ___ is glad he asked the smartest student to be his partner, though he did feel a little bad for not asking his buddy instead. ____ gains some points in science enthusiasm. "Smarts" The smart students shyly accepts ____'s request to be lab partners for the day. The other student quietly works on the lab project on her own, not paying any attention to ____. Before long, she has finished the project without ____ able to learn anything. ____ loses some points in science enthusiasm. ------------------------------------------------------------------------------ [3.10] Music and Dance ******** *Work 1* ******** "____ is jamming to some music at work when a co-worker approaches him and asks what he's listening to. ____ is a bit embarrassed by his new wave indie-jam pop collection and isn't sure if he should let his co-worker listen to it. Should he hand over the headphones or lie about his music?" "Give Headphones" His co-worker listens to "SoBop #4 Minor" and tells ____ that his musical taste is different but awesome. They strike up a conversation, and ____ invites his new friend over! "Give Headphones" It only takes a few seconds of listening to "SoBop #4 Minor" before his co-worker hands the headphones back to ____ and excuses himself. Clearly put off by ____'s musical choice, he never again asks ____ about his music. ____ loses some music and dance enthusiasm. "Lie about Music" ____ fumbles around for a good excuse before informing his co-worker that he's listening to a podcast. His co-worker immediately loses interest and ____ is able to go about his work. He inspired lie fuels his efficiency and ___ makes a small bonus! (Small as in �250 small) "Lie about Music" ____ isn't quite sure what to say and ends up telling his co-worker that he's just listening to some work-related lectures. His co-worker clearly doesn't believe that ____ was bouncing his head to work-related lectures but says nothing. The rift between the two of them causes workplace tension and ____ is demoted to ease that tension. ******** *Work 2* ******** "A co-worker nis selling ballet tickets for the famous Simtopia Ballet Troupe and ____ snatches them up for what he thinks is a bargain. He later learns, however, that the tickets are actually for the Touring Troupe and not the actual Simtopia Troupe. Should ____ go back to the co-worker and ask for a discount or just accept the original selling price?" "Ask for Discount" ____ approaches his co-worker and argues his case for the discount. His co-worker immediately gives him a discount, having not realised that the tickets were for the touring company. In addition, his co-worker hands him a small membership card to a secret location! "Ask for Discount" ____ argues his case to his co-worker but his co-worker is adament and will not budge on the original selling price. ____ is dejected and sells the tickets to someone else for less, taking a small loss on the tickets. (Small loss is �100) "Accept Price" ____ doesn't want to aggravate his co-worker and so accepts the selling price and goes to the show. He ends up having a wonderful time and discovers that the tickets include an exclusive backstage tour. ____ is elated and gains some music and dance enthusiasm! "Accept Price" ____ doesn't want to approach his co-worker and instead glumly stew over the situation all day. His frustration peaks at the end of the day and when he makes an off-colour comment about the trustworthiness of his co-worker, his boss hears it and fines him for inappropriate workplace behaviour. (Company fine of �200) ******** *Work 3* ******** "The work day feels long and no one seems to be working well. A co-worker suggests a mid-work five minute dance party and several people begin dancing with no music playing. Should ____ join this spontaneous idea or remain seated in case it's a miserable failure?" "Join" ____ isn't one to let a dance break - now matter how short or awkward - get away. He gets up and begins busting moves. The entire team is soon up and dancing to the silent music and everyone feels better after five minutes. ____ gains some music and dance enthusiasm. "Join" ____ isn't so sure about dancing to silent music, so he joins the dance party but turns on some music first. While everyone around ____ begins to dance, the music is loud and disturbs another team, who file a complaint against ____. He us forced to pay a fine for his disturbance at work." (A Fine of �150) "Stay Seated" The current dancers just look silly and dancing isn't going to make people work harder. Not only does ____ stay seated, he bets another co-worker that this idea is going to fail. After several minutes of only a few people dancing, the dance break is called off and ____ pockets a small sum for winning the bet. (A Small Bet of �200) "Stay Seated" ____ thinks the silent dancers are pretty silly and stays seated. Even when the rest of the team gets up and begins dancing, ____ continues to work. The dance break lasts longer than five minutes and ____ is sad that everyone else seems to be having so much fun. He loses some music and dance enthusiasm. ********** *School 1* ********** "Today at school, ____ is asked to decide what instrument he would like to learn for music class: the cello or the trumpet. Which would ____ like to learn how to play?" "Cello" ____ has always been drawn to the subtle artistry of the cello and takes to it like a cat to a fiddle. His fingers fly over the strings and everyone is impressed. ____ gains some music and dance enthusiasm! "Cello" ____ picks the cello, thinking it to be the more refined instrument. For some reason, though, ____ can't quite seem to wrap his mind around some of his fingertips on the instrument and drops the cello in disgust, breaking it. ____ is forced to pay for a replacement. (A Cello Replacement is �150) "Trumpet" Oh the trumpet! Harbinger of royalty and bringer of jolly. Of course ____ picks the trumpet and his lips work wonders on the instrument at once. ____ gains some music and dance enthusiasm! "Trumpet" ____ picks the trumpet, thinking it'll be more fun because of its volume. However, for some reason, ____ can't quite seem to figure out the way to get his lips to vibrate and play any recognisable notes. Frustrated, ____ loses some music and dance enthusiasm. ********** *School 2* ********** "____ is starting to feel like dance is working its way into his life, and he likes it! In gym class, trying to figure out how to get more rhythm into his life, he spies two options: the relatively full dance team or the sparse but somewhat intriguing gymnastics team. Which should he approach?" "Dance Team" Gymnastics is no substitute for real dancing, and there's no thrill like popping into the groove with dozens of other dancers at exactly the same moment. ____ auditions for and easily makes the dance team. To discuss some future choreography, ____ brings a friend home! "Dance Team" ____ is all about the dance team, but when the auditions are over, ____ is nervous. There is a lot of good dancers, and ____ ends up not making the team at all. ____ loses some music and dance enthusiasm. "Gymnastics Team" It's not like the dancing ____ has done before, but the rhythms and beats of gymnastics are just as, if not more, challenging and fun. ____ learns that he'll get to pick the music and choreography for his first floor routine and is ecstatic. ____ gains some music and dance enthusiasm. "Gymnastics Team" So it's not quite dancing, but gymnastics certainly has its own set of rhythms and beats. Unfortunately, ____ discovers that he is not very good at finding them. After a day of injuries and failures, ____ is dejected and loses some music and dance enthusiasm. ********** *School 3* ********** "____'s student band is scheduled to be the final act in the talent show today and they've been working on a rocking finale song. After hearing some of the early acts go, ____ begins to get a little concerned that their song is a bit too heavy for the many parents in the audience. Should they play it anyway or tone it down a bit?" "Rock Out" ____'s not going to let his doubts taint the music. The band goes out and rocks all out and the crowd loves it. It seems that the parents are even more into it than their children! ____ is very happy with their performance and the band wins the talent show and cash prize! (Cash Prize of �150) "Rock Out" Rocking out is all about sticking it to the man, and ____ isn't about to tame up their song. The band goes out and rocks full force, only to find that the audience does not respond at all. There is scattered applause after they finish and ____ loses some music and dance enthusiasm. "Tone it Down" ____ doesn't want to end the show on a unenjoyable note for anyone, so he decides to tone the song down a bit. The amps get turned down and the power chords become gentle strums. While it's not the same song they rehearsed, it goes over well and everyone agrees that it was the best way to end the show. ____ gains some music and dance enthusiasm. "Tone it Down" ____ is reluctant, but decides that the song needs to be tuned down a bit for everyone's enjoyment. Such a big change so close to showtime, however, leads to a disaster on stage as the other band members aren't sure which sections were supposed to be played softer or which chords were supposed to be left out. The resulting mess is music to no one's ears and ____ loses some music and dance enthusiasm. ------------------------------------------------------------------------------ [4.01] Sue's Secret Kitchen Sue's Secret Kitchen is the secret lot for those who love their food, which is the Cuisine hobby. Your Iron Chef here is Sharlene Royce. In this lot, it contains: 2 Kitchens - Which contains - A Food Processor - 2 Microwaves - A Fridge - Dishwasher - Coffee Machine - Stove - You can cook here for your cooking contests. You will have to pay for the cost of the food that you use however. A Bathroom - To do your do do. Cooking Contest - You can enter the cooking contest here to win 500 Simoleons as a cash prize as well as a Blue Ribbon. Chocolate Maker - The Chocolate Maker from the Culinary Career track is available for use. ------------------------------------------------------------------------------ [4.02] My Muse II - Art Studio My Muse II - Art Studio is the secret lot for those who admire the Arts and Crafts of the World. Their leader is Demi Louie and in this Art Studio, which is more of a nature park, there are: A Bathroom - Where you can go and do your business. 2 Pottery Stands - Places where you can make some clay products. 3 Sewing Machines - Places where you can make fabric products. 2 Easels - Stands where you can make some artwork. 2 Drafting Tables - Tables where you can make some technical drawings. A Grill - Sims do need to eat. ------------------------------------------------------------------------------ [4.03] Desirable Discourse Film & Literature Club As posh as this sounds, it isn't the best of the Secret Lots. It is quite empty, well, thats studying Film and Literature for you. Your bankrupt leader is Cooper Seifert, and what is in the club? A Bathroom - Reading books in the toilets is allowed here. Bar - All this upper class posh life much have something to drink. Television - With all the films on television, you need one to be able to watch it all. 6 Bookshelves - The second part of the hobby is Literature and you will need something to read from. Grill - To eat, and not burn books. 2 Computers - To get the plot summaries from Wikipedia. ------------------------------------------------------------------------------ [4.04] Dreamy Fields The fields aren't so dreamy here, so don't be fooled by the name of the secret lot for Sports. Your MVP here is the Coach Kennedy Grove. And in these fields of glory contains: A Bathroom - All that Gatorade needs to go out somewhere. A Grill - Food goes in, Food goes out. 2 Soccer Nets - A place where you can practice your shooting at goals. Imagine your goal is the net first. 2 Basketball Hoops - One is outdoor and one is indoor, so practice until you can get the three-pointer. 3 Putters - The Putters from the Business Career track are found here since Golf is considered a sport. 3 Punching Bags - The punching bags, the reward from the Athletic career is available for you to punch on. ------------------------------------------------------------------------------ [4.05] Games of Glory The Games of Glory clubhouse is home to gamers near and far. Anyway, the gaming guru here is Makoto Traver. The suit is the Gamer suit found in The Sims 2 - Season from the Gamer Career Track. Anyway, what can be found in Games of Glory is: A Bathroom - Standard in all secret lots. Chess Board - Most gamers need to increase their logic somewhere. Don't Wake the Llama - This new board game is another game that these gamers need to collect. The sequel, Don't Wake the Alpaca was not so successful. 2 Pinball Machines - Pinball machines, while these to not make any real Simoleons, they are a source of gaming. Pool Table - A game that does not involve electricity in some way. 4 Computers - Ever want to host a LAN party or have a gaming competition? Here's your chance. Television - A wide screen television. Console - A gaming device to use on the television. Grill - You do need to eat you know. ------------------------------------------------------------------------------ [4.06] Peerless Park Nature Retreat The Peerless Park Nature Retreat are for those who love nature. Your wonderful leader is the green Naenae Phillippine and in this park, it contains ... not much. A Bathroom - You cannot urinate in the trees. A Grill - Well, there are more than one, and tables! 2 Hydroponic Setups - Well, they aren't for growing drugs, but they can be used to grow some plants. And make some money. Koi Pond - The Oceanography reward, while it won't make money like the Slacker reward, it will increase your appreciation in nature. Fish Pond - For those with Seasons, there is a pond in which you can fish in. For those without, don't worry about it. ------------------------------------------------------------------------------ [4.07] Will's Garage Will's Garage is the secret lot for those who love Tinkering. Your leader, well, my leader is Ocean Pederson. In this Garage, there is: A Bathroom - Where you can go to the bathroom. One Train Set - You can operate and add parts to the train set. 2 Computers - A Little Sister Laptop and a Moneywell Computer. 2 Trash Compacters - For you to tinker around with. 2 Dishwashers - Also for you to tinker around with. A Television - To Watch and to tinker around with. A Microwave - To cook your food and to tinker with. A Grill - To eat something while you are there. A Bookshelf - To study up on your mechanical skills. ------------------------------------------------------------------------------ [4.08] Platinum Gym For those of you who are complete Fitness Nuts, the secret lot for Fitness is the Platinum Gym. Your fabled leader is the legendary, or not, Richard Beckett and this is what the Gym contains. A Bathroom - Standard in all secret lots. Grill - You may be fit, but you need to eat. 2 Exercise Bikes - A great way to keep fit, without falling down. 2 Exercise Weights - Lets see how much your Sims can pull up. A Pool - A place where you Sim can do some laps and blitz the competition, but it is rather small. Army Course - The Reward from the Military Career where your Sims have to run through a designated army training course. As a note, you can actually gain Body points in the gym, whether it is a glitch with the original version of FreeTime or not. Make it last. ------------------------------------------------------------------------------ [4.09] Aspirational Laboratories Another secret lot, and this time, it is for the Science hobby. Your lead scientist here in the labs is Jace Rusewicz. In these labs, it contains: A Bathroom - Scientists do need their toilet breaks. Telescope - The most useful of all of the scientific tools since you can search for constellations, planets and UFOs. Lab Station - The Medicine Maker from the Science Career track is available for you to use here. Surgery Table - It isn't as good as doing the real thing, but what is more fun than throwing screwdrivers out of bodies? 4 Ant Farms - Wow, lets study ants, and shake up their homes. 4 Computers - You can read the latest scientific articles on the web with these computers. Stereo - We still need to be interested in the latest tracks. Grill - All great scientists do need to consume food. ------------------------------------------------------------------------------ [4.10] My Muse - Music & Dance Studio This is the secret lot for the Music and Dance hobby and your esteemed leader, for those faithful followers, is Noelle Dennis. In this club contains: A Bathroom - You do need to go to the toilet you know. Stereo - A place where you can practice your dance moves. 2 Bars - Bars are used to practice your ballet skills. Piano - The staple musical instrument supplied in the base game. DJ - Allows you to perform Dance Contest Synthesizer - Allows for your Sims to mix up random tracks. Grill - Where else are you going to eat? ------------------------------------------------------------------------------ [5.01] Architecture ************** *Cement Mixer* ************** Description "Not exactly the most glorious job in the world, but someone needs to mix the cement. This entry level job requires no real skills other than a little attention to detail and the desire to keep going to a job where you mix cement all day long." Job Level: 1 Carpool Arrival: 7am Work Hours: 8am to 3pm Salary: �155 Requirements for Level 2: None Job Days: Monday, Tuesday, Thursday, Friday, Saturday Free Days: Wednesday, Sunday ************* *Brick Layer* ************* Description "You've moved off the factory floor and onto lots where actual homes are being built! Doing your small part to help erect structures both residential and commercial, laying bricks and spreading that goop to make them stick together is only a bit tougher than mixing cement. Learn enough about bricks, though, and you might just get to supervise other people doing it." Job Level: 2 Carpool Arrival: 7am Work Hours: 8am to 3pm Salary: �176 Bonus for Promotion: �352 Requirements for Level 3: 1 Mechanical Point Job Days: Monday, Tuesday, Thursday, Friday, Saturday Free Days: Wednesday, Sunday ********* *Foreman* ********* Description "Finally in change of more than yourself, you've made foreman of the construction team! Your initiative has been noticed. Now put a little logic behind that mechanical knowledge of yours and someone might actually mistake you for an architect." Job Level: 3 Carpool Arrival: 7am Work Hours: 8am to 3pm Salary: �284 Bonus for Promotion: �568 Requirements for Level 4: 1 Logic Point 2 Mechanical Points 1 Family Friend Job Days: Monday, Tuesday, Thursday, Friday, Saturday Free Days: Wednesday, Sunday ****************************** *Head of Construction Company* ****************************** Description "You've mastered cement, bricks, and various steel bars. You've led small teams into construction emergencies and made them work. Now you've got the ultimate high-level view of building buildings as the head of the construction company. Show some good leadership skills and work on your creativity and those lofty architects might suddenly take an interest in you." Job Level: 4 Carpool Arrival: 9am Work Hours: 10am to 5pm Salary: �415 Bonus for Promotion: �830 Requirements for Level 5: 2 Logic Points 1 Creativity Point 2 Mechanical Points 2 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ************************ *Architect's Apprentice* ************************ Description "Construction is for chumps. You've made it inside the walls of the architecture firm, standing beside (or more often, behind) your mentor, who is going to teach you everything you need to know about how to design beautiful, beautiful buildings. Oh, and can you get him some coffee." Job Level: 5 Carpool Arrival: 8am Work Hours: 9am to 4pm Salary: �525 Bonus for Promotion: �1,050 Requirements for Level 6: 3 Logic Points 2 Creativity Points 3 Mechanical Points 3 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday *********** *Draftsman* *********** Description "You've finally got your own desk and own drafting table, tilted at the perfect angle, with straightedges and writing implements galore. Now's your opportunity to show that you can take an abstract building design, and through a series of straight lines, turn it into a blueprint. Keep building all those skills that got you here and you'll be a certified architect in no time!" Job Level: 6 [JOB REWARD] Carpool Arrival: 8am Work Hours: 9am to 4pm Salary: �615 Bonus for Promotion: �1,230 Requirements for Level 7: 4 Logic Points 4 Creativity Points 4 Mechanical Points 4 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday *********** *Architect* *********** Description "You've made it. The firm has given you all the necessary credentials to be an architect anywhere in the world, and you're well on your way to getting your first building built. A little extra creativity is just what the architectural world needs right now." Job Level: 7 Carpool Arrival: 8am Work Hours: 9am to 4pm Salary: �985 Bonus for Promotion: �1,970 Requirements for Level 8: 6 Logic Points 5 Creativity Points 5 Mechanical Points 6 Family Friends Job Days: Sunday, Monday, Tuesday, Thursday, Friday Free Days: Wednesday, Saturday *********************** *Architectural Partner* *********************** Description "Wow. You made partner. The firm is now partially under your guiding hand, and a little bit of business knowledge will go a long way. Work on making good logical decisions and don't forget your construction roots. It's not just about making buildings. It's about making them great." Job Level: 8 Carpool Arrival: 9am Work Hours: 10am to 5pm Salary: �1,123 Bonus for Promotion: �2,246 Requirements for Level 9: 7 Logic Points 7 Creativity Points 5 Mechanical Points 8 Family Friends Job Days: Sunday, Monday, Tuesday, Wednesday, Friday Free Days: Thursday, Saturday ****************** *Master Architect* ****************** Description "You're a living legend, and when people pass by the houses and offices you've designed, they know they're in the presence of greatness. Keep reaching for the sky with more and more creative ventures and the world will be your oyster-shaped opera house. Job Level: 9 Carpool Arrival: 9am Work Hours: 10am to 4pm Salary: �1,970 Bonus for Promotion: �3,940 Requirements for Level 10: 10 Logic Points 9 Creativity Points 6 Mechanical Points 11 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday Free Days: Sunday, Friday, Saturday ************** *City Planner* ************** Description "An entire city is at your disposal and the decisions you make affect thousands of Sims. Where should the hospital go? What style of houses best fit this residential district? We need more parks! The questions and demands of the populace fall to you, dear city planner. Answer them. Meet them. This is what you were meant to do. Job Level: 10 Carpool Arrival: 8am Work Hours: 9am to 4pm Salary: �2,300 Bonus for Promotion: �4,600 Job Days: Sunday, Monday, Wednesday, Friday Free Days: Tuesday, Thursday, Saturday ------------------------------------------------------------------------------ [5.02] Dance ********************* *Aerobics Instructor* ********************* Description "And 1 and 2 and step and bend and move and slide and kick and stretch and 3 and 4 keep 'em moving and keep 'em guessing. Keep your own body in shape and maybe one day your dream of becoming an anaerobics instructor will come true." Job Level: 1 Carpool Arrival: 7am Work Hours: 8am to 3pm Salary: �215 Requirements for Level 2: 1 Body Point 1 Family Friend Job Days: Tuesday, Wednesday, Friday, Saturday, Sunday Free Days: Monday, Thursday *************** *Backup Dancer* *************** Description "Here's your first opprtunity to show your skills and hopefully hone your craft by working with veterans in the industry. It's still technically a starving artist position, but everyone has to start somewhere. Make sure you bring your "A" game everyday because you never know when you'll be given that opportunity to shine and impress someone." Job Level: 2 Carpool Arrival: 2pm Work Hours: 3pm to 9pm Salary: �275 Bonus for Promotion: �550 Requirements for Level 3: 2 Body Points 1 Charisma Point 2 Family Friends Job Days: Tuesday, Wednesday, Thursday, Saturday, Sunday Free Days: Monday, Friday ********************** *SimJazzer Instructor* ********************** Description "When you left backup dancing to teach a workout class based on a 20 year old out-dated fad, you'll never know, but the world of dance moves in mysterious ways. Dust off that unitard, warm up the hair crimper, darn up those leg warmers and hit the hardwoods: it's time for some creativity and some pizzazz!" Job Level: 3 Carpool Arrival: 7am Work Hours: 8am to 3pm Salary: �375 Bonus for Promotion: �750 Requirements for Level 4: 3 Body Points 1 Creativity Point 2 Charisma Points 3 Family Friends Job Days: Tuesday, Wednesday, Friday, Saturday, Sunday Free Days: Monday, Thursday *********************** *Pop 'n Lock Performer* *********************** Description "It's taken you a while to perfect your popping, but you've been a natural locker since birth. Now it's time to bring the two together. Keep in time, hit the streets, the clubs, the art shows, anywhere you can show your stuff. Just remember to pop then lock, cause lockin' then poppin' is just as bad as frontin', which is almost as bad stackin' on stage." Job Level: 4 Carpool Arrival: 12pm Work Hours: 1pm to 7pm Salary: �450 Bonus for Promotion: �900 Requirements for Level 5: 4 Body Points 2 Creativity Points 3 Charisma Points 4 Family Friends Job Days: Monday, Wednesday, Friday, Saturday, Sunday Free Days: Tuesday, Thursday ****************** *Dance Video Star* ****************** Description "Remember when you were that dancer standing with the other 8 dancers, behind that one dancer, who was standing behind all the famous people? Well, those days are long gone. Now you're the dancer standing in front of the other 8 dancers, behind all the famous people. Call you mom, cause you've made it to the middle!" Job Level: 5 Carpool Arrival: 9am Work Hours: 10am to 5pm Salary: �520 Bonus for Promotion: �1,040 Requirements for Level 6: 4 Body Points 4 Creativity Points 4 Charisma Points 5 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Saturday Free Days: Friday, Sunday ********************* *Interpretive Dancer* ********************* Description "There are many interpretive dancers who are very famous in the interpretive dancing community. Like that girl that does the one about the willow tree, and that other guy who pretends he's blowing ribbons blowing on the breeze. Sometimes it can be difficult to interpret what a dancer is doing, but since it's pretty much all up to interpretation anyway who's to say you aren't really really good?" Job Level: 6 [JOB REWARD] Carpool Arrival: 3pm Work Hours: 4pm to 10pm Salary: �680 Bonus for Promotion: �1,360 Requirements for Level 7: 5 Body Points 5 Creativity Points 5 Charisma Points 6 Family Friends Job Days: Monday, Thursday, Friday, Saturday, Sunday Free Days: Tuesday, Wednesday ************ *Tap Dancer* ************ Description "No one laughs at tap dancers, they laugh with them, and with the whole stomp and smash crazes going on the demand for tap dancers is at an all time high. Top hat. Check. Cane. Check. Mock sequined half tux with tails. Check. Trashcan lids, drumsticks, empty paint cans, and faux graffitied concrete wall sections are all optional, but entirely more trendy. Bring the noise, also being a decent amount of the funk, and don't forget the jazz hands." Job Level: 7 Carpool Arrival: 2pm Work Hours: 3pm to 9pm Salary: �815 Bonus for Promotion: �1,630 Requirements for Level 8: 6 Body Points 6 Creativity Points 7 Charisma Points 8 Family Friends Job Days: Monday, Thursday, Friday, Saturday, Sunday Free Days: Tuesday, Wednesday ***************** *Ballroom Dancer* ***************** Description "Now it's your time to prove your technical proficiency to the dancing world. Ballroom dancing is so technical that almost all forms of artistic expression have been removed, luckily all fashion sense has been removed as well. So, find the gaudiest outfit you can, slick back your hair, plaster a smile on your face, and let your feet do the talking while your competitors get to walking." Job Level: 8 Carpool Arrival: 4pm Work Hours: 5pm to 11pm Salary: �1,380 Bonus for Promotion: �2,760 Requirements for Level 9: 7 Body Points 7 Creativity Points 8 Charisma Points 10 Family Friends Job Days: Thursday, Friday, Saturday, Sunday Free Days: Monday, Tuesday, Wednesday ***************** *Flamenco Master* ***************** Description "You've nearly made it. You've blown away all the competition in ballroom, and you've risen to the rank of master of the dance! You now perform to sold out crowds of adoring fans. Agents are talking to you about perfume and clothing lines, and you've personally bought flamencos back to the masses. Keep your eyes on the prize, don't forget your roots, and focus on your art. Nobody likes a sell out, well, except all the people you are selling out to, and they tend to be able to afford concert tickets." Job Level: 9 Carpool Arrival: 3pm Work Hours: 4pm to 10pm Salary: �2,025 Bonus for Promotion: �4,050 Requirements for Level 10: 9 Body Points 9 Creativity Points 9 Charisma Points 12 Family Friends Job Days: Thursday, Friday, Saturday, Sunday Free Days: Monday, Tuesday, Wednesday *************************** *World Class Ballet Dancer* *************************** Description "You are now the pinnacle of dance; the ultimate combination of technical and artistic prowess. So what if half of the audience is asleep during every performance? You are an artist, and art for art's sake is just as important as art for the masses. You now dance for you and you alone, a fallen angel swirling majestically in a sea of frozen honey and swan down. You are nature. You are magic. You are light and dark and steel and softness, the embodiment of the human form ... in tights." Job Level: 10 Carpool Arrival: 3pm Work Hours: 4pm to 9pm Salary: �2,950 Bonus for Promotion: �5,900 Job Days: Friday, Saturday, Sunday Free Days: Monday, Tuesday, Wednesday, Thursday ------------------------------------------------------------------------------ [5.03] Entertainment ******************* *Stand Up Comedian* ******************* Description "From open mic nights to low-paying gigs at coffeshops and pubs, you're making your rounds and paying your dues. Stick with it and work on that ever- important charisma to move up the entertainment food chain." Job Level: 1 Carpool Arrival: 2pm Work Hours: 3pm to 10pm Salary: �240 Requirements for Level 2: 1 Charisma Point 1 Family Friend Job Days: Monday, Thursday, Friday, Saturday, Sunday Free Days: Tuesday, Wednesday *********************** *Birthday Party Mascot* *********************** Description "To gain a little job stability, you have to give up a little dignity. Sure, you have to paint your face each day and perform lame magic tricks, but add a little creativity to your routine and you'll find room to grow." Job Level: 2 Carpool Arrival: 10am Work Hours: 11am to 5pm Salary: �265 Bonus for Promotion: �530 Requirements for Level 3: 1 Creativity Point 1 Charisma Point 2 Family Friends Job Days: Tuesday, Thursday, Friday, Saturday, Sunday Free Days: Monday, Wednesday ****** *Mime* ****** Description "Speaking is for those who cannot entertain in silence. With your whimsical pantomimes and wide array of facial expressions, your silence speaks volumes. Just don't do that being blown away by the wind thing too many times." Job Level: 3 Carpool Arrival: 1pm Work Hours: 2pm to 9pm Salary: �305 Bonus for Promotion: �610 Requirements for Level 4: 2 Creativity Points 2 Charisma Points 3 Family Friends Job Days: Tuesday, Wednesday, Thursday, Friday, Saturday Free Days: Sunday, Monday *************** *Lounge Singer* *************** Description "That voice of yours, while not perfect all the time, can certainly hold a room's attention. You've got the confidence to belt it out every night, and confidence will get you far in this business." Job Level: 4 Carpool Arrival: 4pm Work Hours: 5pm to 11pm Salary: �420 Bonus for Promotion: �840 Requirements for Level 5: 3 Creativity Points 3 Charisma Points 4 Family Friends Job Days: Monday, Thursday, Friday, Saturday, Sunday Free Days: Tuesday, Wednesday *************** *Ventriloquist* *************** Description "You knew that one wooden dummy would come in handy one day. With him sitting on your knee and you speaking for two, some people might call you crazy, but you know the truth. Ventriloquism is a lost art and is ripe for a comeback." Job Level: 5 [JOB REWARD] Carpool Arrival: 1pm Work Hours: 2pm to 9pm Salary: �505 Bonus for Promotion: �1,010 Requirements for Level 6: 2 Body Points 4 Creativity Points 4 Charisma Points 5 Family Friends Job Days: Monday, Wednesday, Friday, Saturday, Sunday Free Days: Tuesday, Thursday ******************** *Round Table Knight* ******************** Description "Entertaining would be wenches, whelps and knaves with wit and charm and keeping the King in an agreeable mood is the daily faire of the Round Table Knight. Keep your wits and wooden blade sharp and you'll end up on top!" Job Level: 6 Carpool Arrival: 10am Work Hours: 11am to 6pm Salary: �690 Bonus for Promotion: �1,380 Requirements for Level 7: 3 Body Points 5 Creativity Points 5 Charisma Points 6 Family Friends Job Days: Tuesday, Wednesday, Thursday, Friday, Saturday Free Days: Sunday, Monday ********* *Juggler* ********* Description "Mastering the fine art of juggling isn't an east task, but you're right on track. Keep it up and you will start to defy gravity!" Job Level: 7 Carpool Arrival: 1pm Work Hours: 2pm to 8pm Salary: �820 Bonus for Promotion: �1,640 Requirements for Level 8: 4 Body Points 6 Creativity Points 6 Charisma Points 8 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ********************** *Master of Ceremonies* ********************** Description "Your voice and presence has made you an easily recognisable entity and now everyone wants to have you on their stage. Announcing winners, would-be's and has-been's will soon make you a household name!" Job Level: 8 Carpool Arrival: 3pm Work Hours: 4pm to 11pm Salary: �1,120 Bonus for Promotion: �2,240 Requirements for Level 9: 6 Body Points 7 Creativity Points 8 Charisma Points 10 Family Friends Job Days: Monday, Thursday, Friday, Saturday, Sunday Free Days: Tuesday, Wednesday *********** *Headliner* *********** Description "You're on top of the world! At least, that's what the tabloids keep saying. Your every move is now photographed and talked about and frankly, it's flattering. Your name comes before anything else and you wouldn't have it any other way." Job Level: 9 Carpool Arrival: 4pm Work Hours: 5pm to 11pm Salary: �2,540 Bonus for Promotion: �5,080 Requirements for Level 10: 6 Body Points 8 Creativity Points 10 Charisma Points 12 Family Friends Job Days: Thursday, Friday, Saturday, Sunday Free Days: Monday, Tuesday, Wednesday ***************** *Prestidigitator* ***************** Description "You've made the SimCity Water Tower disappear in front of thousands of people. You've made the apparition of Bella Goth appear as smoke. You've made doubters believe and awed entire cities. In their eyes, you are a modern wizard." Job Level: 10 Carpool Arrival: 2pm Work Hours: 3pm to 10pm Salary: �3,105 Bonus for Promotion: �6,210 Job Days: Sunday, Thursday, Friday, Saturday Free Days: Monday, Tuesday, Wednesday ------------------------------------------------------------------------------ [5.04] Intelligence ********* *Gumshoe* ********* Description "Not much more than an assistant to a low-level detective you'll often just be taking orders and jotting down notes. Prove your worth doing the menial tasks and show your quick thinking to move up in the organisation." Job Level: 1 Carpool Arrival: 10am Work Hours: 11am to 6pm Salary: �225 Requirements for Level 2: 1 Logic Point Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ************* *Private Eye* ************* Description "You're now able to afford your own office and assistant, but you're still trying to solve cases with grit and grumption. Pound the pavement and show your stuff. Work on your logic and your cleaning (crime scenes can get messy!) and getting the attention of the senior agents shouldn't be too hard." Job Level: 2 Carpool Arrival: 10am Work Hours: 11am to 6pm Salary: �310 Bonus for Promotion: �620 Requirements for Level 3: 2 Logic Points 1 Cleaning Point 1 Family Friend Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ************************** *Crime Scene Investigator* ************************** Description "Every day is a new adventure as a Crime Scene Investigator. Each crime scene is a mystery to dissect, and each potential arrest requires the quick thinking and solid decision making of a confident investigator. Are you that investigator?" Job Level: 3 Carpool Arrival: 9am Work Hours: 10am to 5pm Salary: �325 Bonus for Promotion: �650 Requirements for Level 4: 3 Logic Points 1 Mechanical Point 1 Cleaning Point 2 Family Friends Job Days: Tuesday, Thursday, Friday, Saturday, Sunday Free Days: Monday, Wednesday *********************** *Surveillance Operator* *********************** Description "Listening has always been a strong suit of yours, and now you're finally being paid to do it. Keep your wits about you and your concentration sharp. The hours are a bit later, but a little extra work on your intelligence skills can catapult you into the local intelligence limelight." Job Level: 4 Carpool Arrival: 1pm Work Hours: 2pm to 8pm Salary: �395 Bonus for Promotion: �790 Requirements for Level 5: 4 Logic Points 2 Mechanical Points 2 Cleaning Points 3 Family Friends Job Days: Tuesday, Wednesday, Thursday, Friday, Sunday Free Days: Monday, Saturday ***************************** *Reconnaissance Communicator* ***************************** Description "If the Intelligence field has a middle management, you've reached it. The grunt work of interviewing witnesses and long overnight stakeouts is over. You now oversee the poor saps who have to do that! Manage those saps well and the national branch will be sure to notice." Job Level: 5 [JOB REWARD] Carpool Arrival: 12pm Work Hours: 1pm to 7pm Salary: �490 Bonus for Promotion: �980 Requirements for Level 6: 5 Logic Points 3 Mechanical Points 3 Cleaning Points 4 Family Friends Job Days: Tuesday, Wednesday, Thursday, Friday, Saturday Free Days: Monday, Sunday ******************** *Rookie Field Agent* ******************** Description "This is it. The National stage. The pros. You've made it. As a Rookie Field Agent, you're out there with the best of the best, working for the SCIA on operations you can't even tell your grandma about. Stay with your mentor, learn quickly, and it won't be too hard to work your way up the SCIA ladder. Job Level: 6 Carpool Arrival: 2pm Work Hours: 3pm to 10pm Salary: �650 Bonus for Promotion: �1,300 Requirements for Level 7: 6 Logic Points 4 Mechanical Points 4 Cleaning Points 6 Family Friends Job Days: Tuesday, Wednesday, Thursday, Friday, Saturday Free Days: Monday, Sunday ************* *Field Agent* ************* Description "No longer the freshesh fish in the SCIA, you've drop the Rookie from your title and added responsibilities to your plate. Not only do new agents look up to you as a teacher, your skills will be challenged each day with new situations and obstacles." Job Level: 7 Carpool Arrival: 2pm Work Hours: 3pm to 9pm Salary: �1,070 Bonus for Promotion: �2,140 Requirements for Level 8: 7 Logic Points 5 Mechanical Points 5 Cleaning Points 8 Family Friends Job Days: Tuesday, Wednesday, Thursday, Friday Free Days: Monday, Saturday, Sunday ************** *Double Agent* ************** Description "You've been entrusted with some of the most dangerous and exciting missions at the SCIA. Every day will bring travel, adventure, and espionage. While the SCIA may disavow you if you fail, succeeding just may save the world." Job Level: 8 Carpool Arrival: 3pm Work Hours: 4pm to 10pm Salary: �1,540 Bonus for Promotion: �3,080 Requirements for Level 9: 8 Logic Points 7 Mechanical Points 6 Cleaning Points 10 Family Friends Job Days: Tuesday, Wednesday, Thursday, Friday Free Days: Monday, Saturday, Sunday ***************** *Elite Operative* ***************** Description "The cream of the crop. The best of the best. The heart of the artichoke. None of these affectations can truly describe how much you've risen through the ranks at the SCIA. As an Elite Operative, you're given the missions that no one else dares to do. You succeed where others fail. Just make sure you keep your missions quick, clean, and efficient." Job Level: 9 Carpool Arrival: 4pm Work Hours: 5pm to 11pm Salary: �3,225 Bonus for Promotion: �6,450 Requirements for Level 10: 9 Logic Points 8 Mechanical Points 8 Cleaning Points 12 Family Friends Job Days: Wednesday, Thursday, Friday Free Days: Sunday, Monday, Tuesday, Saturday ************** *Head of SCIA* ************** Description "All the Intelligence resources of the SCIA now lie at your feet. Thousands of agents are at your beck and call. Your daily decisions may save lives and tear down dictatorships. In many ways, you are now a god. Just a very secretive one." Job Level: 10 Carpool Arrival: 10am Work Hours: 11am to 6pm Salary: �3,750 Bonus for Promotion: �7,500 Job Days: Tuesday, Wednesday, Thursday, Friday Free Days: Sunday, Monday, Saturday ------------------------------------------------------------------------------ [5.05] Oceanography ************** *Fish Chummer* ************** Description "When Sims, or sharks, desire something other than clean cut fish, that's when the Fish Chummer steps in. Clean it? Cut it? Why bother when squeezing and smashing will just as easily do the job?" Job Level: 1 Carpool Arrival: 3am Work Hours: 4am to 11am Salary: �185 Requirements for Level 2: None Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ********************** *Dolphin Tank Cleaner* ********************** Description "It's been suggested that Dolphins are the most intelligence species on the planet. So rightly so, they need people to clean up after them. Thoughts of calculus, wave form particle physics, and balancing beach balls on one's nose, leave little time to tidy up a tank. You've got mechanical skills, they don't, so use 'em." Job Level: 2 Carpool Arrival: 7am Work Hours: 8am to 3pm Salary: �215 Bonus for Promotion: �430 Requirements for Level 3: 1 Mechanical Point Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ***************************** *Sea Lice Research Assistant* ***************************** Description "You're finally out of the dolphin tank and into the fire. Assisting a real live Medical Researcher with a Bona Fide degree from SimCity U's underwater telenovela department. And what a drama those sea lice are! Where the food chain meets the road they say, and how! Stay the course, get out of the lab once in a while and get some exercise, and you'll be on your way." Job Level: 3 Carpool Arrival: 8am Work Hours: 9am to 4pm Salary: �295 Bonus for Promotion: �590 Requirements for Level 4: 1 Body Point 2 Mechanical Points 1 Family Friend Job Days: Tuesday, Wednesday, Thursday, Friday, Saturday Free Days: Sunday, Monday ************* *Dive Master* ************* Description "You're not just a diver anymore, and you're through with the constant itchy scalp. You are a master of diving and divers alike. Explore the deep for long lost relics, or shave some Simoleons off your monthly Oyster Bill. Remember to keep your own life clean and orderly as you still have to live in the real and dry world sometimes. But never forget, the world is your oyster! Oysters are your oysters!" Job Level: 4 Carpool Arrival: 9am Work Hours: 10am to 4pm Salary: �325 Bonus for Promotion: �650 Requirements for Level 5: 2 Body Points 3 Mechanical Points 1 Cleaning Point 2 Family Friends Job Days: Monday, Tuesday, Friday, Saturday, Sunday Free Days: Wednesday, Thursday ************************** *Underwater Demolitionist* ************************** Description "What could be more fun than blowing stuff up? Blowing stuff under water is what. You did the diving for ancient treasures, now it's time to set the charges and literally blow them out of the water." Job Level: 5 Carpool Arrival: 8am Work Hours: 9am to 4pm Salary: �450 Bonus for Promotion: �900 Requirements for Level 6: 3 Body Points 4 Mechanical Points 2 Cleaning Points 3 Family Friends Job Days: Monday, Tuesday, Friday, Saturday, Sunday Free Days: Wednesday, Thursday ****************** *Marine Biologist* ****************** Description "Marine Biology. No longer just a fish squeezer or a hired hand spending all your free time trying to get water out of your ears. Now you're in the big leagues, studying all types of strange. exotic, bioluminescent, poisonous- barbed, ink-secreting, spear spitting sea life ... maybe you should invest in some goggles." Job Level: 6 [JOB REWARD] Carpool Arrival: 4am Work Hours: 5am to 11am Salary: �585 Bonus for Promotion: �1,170 Requirements for Level 7: 4 Body Points 6 Mechanical Points 3 Cleaning Points 4 Family Friends Job Days: Monday, Tuesday, Wednesday, Saturday, Sunday Free Days: Thursday, Friday *************** *Whale Tracker* *************** Description "Whales are really really big, but the oceans are even bigger, and that's where you come in. Your stint as a marine biologist left you longing for the smell of salt in your nose and the spray of sea in your face. So get out your galoshes and your GPS, and hit the high seas." Job Level: 7 Carpool Arrival: 5am Work Hours: 6am to 1pm Salary: �860 Bonus for Promotion: �1,720 Requirements for Level 8: 5 Body Points 7 Mechanical Points 5 Cleaning Points 6 Family Friends Job Days: Monday, Tuesday, Wednesday, Saturday, Sunday Free Days: Thursday, Friday ******************** *Deep Sea Fisherman* ******************** Description "Your experience with diving, demolition, marine life cycles, and migratory whale patterns, have put you in the perfect position to now reap the seas of all her plentiful bounties. Who cares about over-fishing, or dolphin safe tuna, you know where the fish are and you're going to get them." Job Level: 8 Carpool Arrival: 2am Work Hours: 3am to 10am Salary: �1,320 Bonus for Promotion: �2,640 Requirements for Level 9: 7 Body Points 8 Mechanical Points 6 Cleaning Points 8 Family Friends Job Days: Monday, Tuesday, Wednesday, Thursday Free Days: Friday, Saturday, Sunday ********************* *Protector of Whales* ********************* Description "Moving up in the world tends to mean being less hands-on, and more managerial. As a protector of whales you now spend most of your time behind a desk on the phone lobbying the bureaucrats in SimCity to pass more stringent whale rights legislation. It's not exactly working for the man, but it's working in really close proximity to him." Job Level: 9 Carpool Arrival: 6am Work Hours: 7am to 2pm Salary: �2,880 Bonus for Promotion: �5,760 Requirements for Level 10: 9 Body Points 9 Mechanical Points 7 Cleaning Points 10 Family Friends Job Days: Monday, Tuesday, Wednesday Free Days: Thursday, Friday, Saturday, Sunday ****************** *Hand of Poseidon* ****************** Description "Um, well, there's this pantheon of deities in ancient Greek culture, and, well, one of the original three, well not actually the very original but the most well known three, split up the world into three sections. Poseidon took the seas, but the seas are really big ... so even though he's a Divine Being he could still really use some help; a right hand Sim if you will. Now all that's left to do is find that local trident store, hope the big guy doesn't ask you to deliver any plagues, and avoid payment in actual clam ..." Job Level: 10 Carpool Arrival: 7am Work Hours: 8am to 3pm Salary: �3,970 Bonus for Promotion: �7,940 Job Days: Monday, Tuesday, Wednesday Free Days: Thursday, Friday, Saturday, Sunday ------------------------------------------------------------------------------ [5.06] Career Analysis This section is built to analyse all the jobs in the game. As you expect, there will be comparsion now to the Seasons, University and Base game jobs, taken off my FAQ of course, since I did right them. Warning, this will be a long section to view. BASE GAME JOBS ********** *Politics* ********** Campaign Worker - �34.22 per hour �1540 per week Intern - �70 per hour �2100 per week Lobbyist - �84 per hour �2520 per week Campaign Manager - �68.89 per hour �3010 per week City Council Member - �113.16 per hour �3395 per week State Assemblyperson - �108 per hour �3780 per week Congressperson - �140 per hour �4200 per week Judge - �284.5 per hour �4552 per week Senator - �136.11 per hour �4900 per week Mayor - �219.67 per hour �5260 per week ********** *Medicine* ********** Emergency Medicial Technician - �46.67 per hour �1400 per week Paramedic - �64.16 per hour �1925 per week Intern - �68 per hour �2380 per week Nurse - �63.78 per hour �2870 per week Resident - �96 per hour �3360 per week General Practitioner - �96.25 per hour �3850 per week Specialist - �145.33 per hour �4375 per week Surgeon - �163.33 per hour �4900 per week Medicial Researcher - �193.72 per hour �5424 per week Chief of Staff - �214.14 per hour �5996 per week ********** *Business* ********** Mailroom Technician - �28 per hour �840 per week Executive Assistant - �36 per hour �1260 per week Field Sales Representative - �50 per hour �1750 per week Junior Executive - �64 per hour �2240 per week Executive - �93.33 per hour �2800 per week Senior Manager - �80.89 per hour �3640 per week Vice President - �115.5 per hour �4620 per week President - �175 per hour �5600 per week CEO - �237.86 per hour �6660 per week Business Tycoon - �350 per hour �8400 per week ********** *Athletic* ********** Team Mascot - �25.66 per hour �770 per week Minor Leaguer - �39.66 per hour �1190 per week Rookie - �53.66 per hour �1610 per week Starter - �70 per hour - �2100 per week All Star - �89.83 per hour �2695 per week MVP - �148.83 per hour �3572 per week Superstar - �170 per hour - �4760 per week Assistant Coach - �297.6 per hour �5952 per week Coach - �291.66 per hour �7000 per week Hall of Famer - �505.5 per hour �9099 per week ********** *Criminal* ********** Pickpocket - �32.67 per hour �980 per week Bagman - �40 per hour �1400 per week Bookie - �55 per hour �1925 per week Con Artist - �81.67 per hour �2450 per week Getaway Driver - �74.375 per hour �2975 per week Bank Robber - �92.75 per hour �3710 per week Cat Burglar - �149.33 per hour �4480 per week Counterfeiter - �177.33 per hour �5320 per week Smuggler - �262.2 per hour �6300 per week Criminal Mastermind - �320.83 per hour �7700 per week ********** *Military* ********** Recruit - �58.33 per hour �1700 per week Elite Forces - �75.83 per hour �2275 per week Drill Instructor - �93.33 per hour �2800 per week Junior Officer - �105 per hour �3150 per week Counter Intelligence - �116.66 per hour - �3500 per week Flight Officer - �128.33 per hour �3850 per week Senior Officer - �135.33 per hour �4060 per week Commander - �140 per hour �4200 per week Astronaut - �182.33 per hour �4376 per week General - �189.66 per hour �4552 per week ********* *Slacker* ********* Golf Caddy - �25.2 per hour �630 per week Gas Station Attendant - �25.67 per hour �770 per week Convenience Store Clerk - �35 per hour �1050 per week Record Store Clerk - �42 per hour �1260 per week Party DJ - �77 per hour �1540 per week Projectionist - �78.4 per hour �1960 per week Home Video Editor - �102.67 per hour �2452 per week Freelance Photographer - �157.6 per hour �3152 per week Freelance Web Designer - �186.6 per hour �3732 per week Professional Party Guest - �350 per hour �4200 per week ***************** *Law Enforcement* ***************** Security Guard - �56 per hour �1680 per week Cadet - �74.67 per hour �2240 per week Patrol Officer - �69 per hour �2760 per week Desk Sergeant - �102.67 per hour �3080 per week Vice Squad - �114.33 per hour �3430 per week Detective - �126 per hour �3780 per week Lieutenant - �137.67 per hour �4130 per week SWAT Team Leader - �125 per hour �4375 per week Police Chief - �113.75 per hour �4550 per week Captain Hero - �204.16 per hour �4900 per week ********** *Culinary* ********** Dish Wisher - �15.75 per hour �630 per week Drive Through Clerk - �42 per hour �840 per week Fast Food Shift Manager - �36.4 per hour �910 per week Host - �40.33 per hour �1210 per week Waiter - �61.6 per hour �1540 per week Prep Cook - �78.16 per hour �2345 per week Sous Chef - �116 per hour �4060 per week Executive Chef - �201 per hour �4824 per week Restauranteur - �166.25 per hour �5320 per week Celebrity Chef - �434 per hour �6510 per week ********* *Science* ********* Test Subject - �36.16 per hour - �1085 per week Lab Assistant - �53.66 per hour - �1610 per week Field Researcher - �74.66 per hour �2240 per week Science Teacher - �75 per hour �2625 per week Project Leader - �90 per hour �3150 per week Inventor - �84 per hour �3780 per week Scholar - �179.2 per hour �4480 per week Top Secret Researcher - �148 per hour �5180 per week Theorist - �380.5 per hour �6088 per week Mad Scientist - �583.25 per hour �6999 per week UNIVERSITY JOBS ************ *Paranormal* ************ Psychic Phone Pal - �36 per hour �1260 per week Conspiracy Theorist - �53.57 per hour �1875 per week Tarot Card Reader - �75 per hour �2625 per week Hypnotist - �96 per hour �3360 per week Medium - �120 per hour �4200 per week Douser - �156 per hour �5460 per week Police Psychic - �231 per hour �6930 per week UFO Investigator - �300 per hour �8400 per week Exorcist - �415.67 per hour �7482 per week Cult Leader - �675 per hour �9450 per week *************** *Show Business* *************** Screen Test Stand-In - �60 per hour �2100 per week Body Double - �82.43 per hour �2885 per week Bit Player - �102 per hour �3570 per week Commerical Actor - �95.67 per hour �4305 per week Cartoon Voice - �144 per hour �5040 per week Supporting Player - �165 per hour �5775 per week Broadway Star - �187.43 per hour �6560 per week Leading Man - �367.5 per hour �6615 per week Blockbuster Director - �435.86 per hour �9153 per week Icon - �1255.5 per hour �15066 per week ******** *Artist* ******** Canvas Stretcher - �33 per hour �1155 per week Street Caricaturist - �51 per hour - �1785 per week Souvenir Whittler - �62.57 per hour �2190 per week Comic Book Penciller - �90 per hour �3150 per week Wedding Photographer - �115.43 per hour �4040 per week Art Forger - �191.29 per hour �5356 per week Fashion Photographer - �255 per hour �7140 per week Acclaimed Muralist - �318.86 per hour �6696 per week Conceptual Artist - �375 per hour �7875 per week Visionary - �909.8 per hour �13647 per week ***************** *Natural Science* ***************** Ratkeeper - �46.43 per hour �1625 per week Algae Hunter - �69 per hour �2415 per week Clam Wrangler - �96 per hour �3360 per week Scatmaster - �112.43 per hour �3935 per week Soil Identifier - �135 per hour �4725 per week Rogue Botanist - �162 per hour �5670 per week Animal Linguist - �192 per hour �6720 per week Unnatural Crossbreeder - �222 per hour �7770 per week Dinosaur Cloner - �326.14 per hour �9132 per week Ecological Guru - �499.86 per hour �10497 per week SEASONS JOBS ******* *Gamer* ******* Noob - �20.5 per hour �615 per week Button Masher - �21 per hour �735 per week Trash Talker - �37.5 per hour �1125 per week Gold Farmer - �42.28 per hour �1480 per week Flag Capturer - �54.17 per hour �1625 per week Platform Jumper - �75.5 per hour �2265 per week Power Leveler - �95.38 per hour �3052 per week Real Time Strategizer - �135.71 per hour �4750 per week Guild Leader - �178.57 per hour �5000 per week Game Designer - �243.75 per hour �9750 per week *********** *Education* *********** Playground Monitor - �30.71 per hour �1075 per week Teacher's Aide - �45.14 per hour �1580 per week Substitute Teacher - �64.57 per hour �2260 per week Elementary School Teacher - �91.71 per hour �3210 per week High School Teacher - �125.67 per hour �3770 per week University Guest Lecturer - �260 per hour �6240 per week High School Principal - �234.28 per hour �8200 per week College Senior Professor - �283.14 per hour �9910 per week College Dean of Students - �347.14 per hour �12150 per week Education Minister - �575 per hour �13800 per week ***** *Law* ***** File Clerk - �24.67 per hour �740 per week Law Firm Receptionist - �26.88 per hour �1075 per week Legal Secretary - �52.14 per hour �1825 per week Legal Biller - �60.29 per hour �2110 per week Paralegal - �69.71 per hour �2440 per week Personal Injury Attorney - �103.57 per hour �3625 per week Family Law Attorney - �123.57 per hour �4325 per week International Corporate Lawyer - �146.88 per hour �5875 per week Entertainment Attorney - �224.57 per hour �7860 per week The Law - �273.14 per hour �9560 per week ************ *Journalism* ************ Yearbook Club Supervisor - �19.17 per hour �575 per week Blog Writer - �45.6 per hour �1140 per week Internet Movie Critic - �47.83 per hour �1435 per week Fact Checker - �55 per hour �1925 per week Obituary Writer - �76.17 per hour �2285 per week Horoscope Writer - �133.6 per hour �3340 per week Sports Columnist - �145.67 per hour �4370 per week Investigatory Journalist - �166.86 per hour �5840 per hour Magazine Editor - �208.57 per hour �7300 per hour Media Magnate - �293.75 per hour �11750 per week ******* *Music* ******* Record Store Clerk - �19.29 per hour �675 per week Piano Tuner - �26.57 per hour �930 per week Coffee Shop Sound Engineer - �31.86 per hour �1115 per week Summer Camp Music Teacher - �47.86 per hour �1675 per week Battle of the Bands Judge - �75.33 per hour �1808 per week Roadie - �76.43 per hour �2675 per week Studio Musician - �171.67 per hour �5150 per week Concert Pianist - �278.57 per hour �5850 per week Symphony Conductor - �350 per hour �8400 per week Rock God - �471.67 per hour �11320 per week *********** *Adventure* *********** Ambassador's Intern - �24.57 per hour �860 per week Spelunker - �37.5 per hour �1125 per week Multiregional Sim of Some Question - �62.5 per hour �1875 per week Deep Sea Excavator - �69.17 per hour �2075 per week Relic Liberator - �116 per hour �2900 per week Dread Pirate - �124.29 per hour �4350 per week Warhead Disarmer - �175 per hour �5250 per week Hostage Negotiator - �260 per hour �7800 per week International Sim of Mystery - �238.75 per hour �7640 per week Space Pirate - �546 per hour �13650 per week ************** *Architecture* ************** Cement Mixer - �22.14 per hour �775 per week Brick Layer - �25.14 per hour �880 per week Foreman - �40.57 per hour �1420 per week Head of Construction Company - �59.29 per hour �2075 per week Architect's Apprentice - �75 per hour �2625 per week Draftsman - �87.86 per hour �3075 per week Architect - �140.71 per hour �4925 per week Architectural Partner - �160.43 per hour �5615 per week Master Architect - �328.33 per hour �7880 per week City Planner - �328.57 per hour �9200 per week ******* *Dance* ******* Aerobics Instructor - �30.71 per hour �1075 per week Backup Dancer - �45.83 per hour �1375 per week SimJazzer Instructor - �53.57 per hour �1875 per week Pop 'n Lock Performer - �75 per hour �2250 per week Dance Video Star - �74.29 per hour �2600 per week Interpretive Dancer - �113.33 per hour �3400 per week Tap Dancer - �135.83 per hour �4075 per week Ballroom Dancer - �230 per hour �5520 per week Flamenco Dancer - �337.5 per hour �8100 per week World Class Ballet Dancer - �590 per hour �8850 per week *************** *Entertainment* *************** Stand Up Comedian - �34.29 per hour �1200 per week Birthday Party Mascot - �44.17 per hour �1325 per week Mime - �43.57 per hour �1525 per week Lounge Singer - �70 per hour �2100 per week Ventriloquist - �72.14 per hour �2525 per week Round Table Knight - �98.57 per hour �3450 per week Juggler - �136.67 per hour �4100 per week Master of Ceremonies - �160 per hour �4800 per week Headliner - �423.33 per hour �10160 per week Prestidigitator - �443.57 per hour �12420 per week ************** *Intelligence* ************** Gumshoe - �32.14 per hour �1125 per week Private Eye - �44.29 per hour �1550 per week Crime Scene Investigator - �46.43 per hour �1625 per week Surveillance Operator - �65.83 per hour �1975 per week Reconnaissance Communicator - �81.67 per hour �2450 per week Rookie Field Agent - �92.86 per hour �3250 per week Field Agent - �178.33 per hour �4280 per week Double Agent - �256.67 per hour �6160 per week Elite Operative - �537.5 per hour �9675 per week Head of SCIA - �535.71 per hour �15000 per week ************** *Oceanography* ************** Fish Chummer - �26.43 per hour �925 per week Dolphin Tank Cleaner - �30.71 per hour �1075 per week Sea Lice Research Assistant - �42.14 per hour �1475 per week Dive Master - �54.17 per hour �1625 per week Underwater Demolitionist - �64.29 per hour �2250 per week Marine Biologist - �97.5 per hour �2925 per week Whale Tracker - �122.86 per hour �4300 per week Deep Sea Fisherman - �188.57 per hour �5280 per week Protector of Whales - �411.43 per hour �8640 per week Hand of Poseidon - �567.14 per hour �11910 per week ------------------------------------------------------------------------------ [6.01] Carefree Koi Pond by Simulated Life "Nothing says "I Love Nature" more than accepting it in your own backyard. This simulated koi pond creates the perfect environment for our extraordinary long-lived koi. The built-in filtration system converts any organic material into specically formulated koi food and removes all waste products without you having to life a finger - all you have to do is watch and enjoy!" Carefree Koi Pond by Simulated Life Job Level : Level 6 - Marine Biologist (Oceanography) Increase Skill : None Increase Motive : Fun - 10, Environment - 10 Bonus : Nature Interest This job reward is basically a new form of aquarium. This is where you can watch and feed fish, the same as a regular fish tank, except what makes this one more special than a normal fish tank is that it will increase the interest of Nature in any Sim that bothers to observes it. Other than that, it is a nice decoration for the outdoors, since it has to be placed on grass tiles, and not tiles with flooring over it, so outside it goes. It will go nicely with a zen garden. ------------------------------------------------------------------------------ [6.02] "Starstruck" Personal Fame Stars "Let others bask in your glow with this bona-fide Personal Fame Star. It's not only a great conservation starter, it's a way to let the world know "They Love Me! They really love me!" "Starstruck" Personal Fame Stars Job Level : Level 5 - Ventriloquist (Entertainment) Increase Skill : None Increase Motive : Social - ? Bonus : None This is one of the more worthless job rewards other there, since it does pretty much nothing. The only thing it does do, besides it being available in two colours, a black or white star, is that it will increase the Social bar of any Sim that goes near it. Other than that, there are no real uses to this item. Great decoration, place it on your front door, or make a walk of fame, but other than that, pointless. You can't even interact with this item! ------------------------------------------------------------------------------ [6.03] SIM Series Drafting Table by QuicKraft "QuicKraft introduces the SIM series Drafting Table. This perfectly angled drafting table sues the finest materials and an ergonomic design to create the clutter-free workspace needed to develop your talent in technical drawing." SIM Series Drafting Table by QuicKraft Job Level : Level 6 - Draftsman (Architecture) Increase Skill : Creativity Increase Motive : Fun - 5 Bonus : Arts & Craft Interest One of the better rewards out there, this is basically another easel to work on, instead of paintings, you make blueprints. You have the choice to Draft Blueprint, Draft Scene or Draft Custom. Drafting a Scene is basically taking a photo with the in-game camera and using the Drafting Table to make a drawing out of that scene. Draft custom is basically the same, but you get to draft another picture of something else. The Draft Blueprint is the main option. The option basically allows you to draw a blueprint of an item, and there are 4 that your Sim can draft. They can draft a car (the customised car), the UFO decoration, the Grand Piano from Bon Voyage and the Weathernaught Weather Changer from Seasons. After your Sim has spent roughly 4 hours on this, they will end up with a technical drawing in your inventory. You can sell this drawing or mount it up on the wall. Like the easel, the more you draw, the more the drawings will be worth. Again, one of the better rewards out there that you can obtain. ------------------------------------------------------------------------------ [6.04] Better Barre by Deuxjoint Ltd. "The ballet barre is an essential component for practice whether you're a beginning ballerina, a versed virtuoso, or competent cavalier. When practicing "a la barre" you want to worry about your technique, not whether the bar can handle the pressure. We present to you the Better Barre - a bar designed for the better balleter, crafted to help perfect your positions." Better Barre by Deuxjoint Ltd. Job Level : Level 6 - Intrepretive Dancer (Dance) Increase Skill : None Increase Motive : Fun - 1 Bonus : Interest in Music & Dance Again, not a very useful reward at all. All this does is allow your Sim to practice ballet with the bar, a much better item to practice with over your generic bar from the buy catalog. I'll admit that I don't bother using this but if you want your Sims to perfect their ballet, this item is for you. Did I mention that this allows you to gain some interest in Music and Dance? Yes, I'm pretty sure I did. Use it, but don't be surprised that it is not interesting. ------------------------------------------------------------------------------ [6.05] Audio Augmenter by Little Mole Inc. "Knowing is half the battle and if you want to win the war, you have to be the one with the intel. Our extended range, omni-directional, high-gain, multi-element microphone and dish transmitter is what you need to get the job done. Little Mole, Inc. is not responsible for results of misuse of our products." Audio Augmenter by Little Mole Inc. Job Level : Level 5 - Reconnaissance Communicator (Intelligence) Increase Skill : None Increase Motive : Fun - ?, Social - ? Bonus : A Lot of Things This little machine is used solely for spying and its many devious task. You can only use this to spy on others, and by doing so, you make pick up some interesting chatter or noises, and this can lead to some good rewards, or some poor returns. Anyway, there are a list of what can happen, and here they are. ---------------------------------------------------------------------------- | Heard | Found | |-------------------------------------------------+--------------------------| | Hearing where the money is hidden | �200 Simoleons Found | | Hearing someone dropping some money | �75 Simoleons Found | | Hearing someone drop coins onto the pavement | �43 Simoleons Found | | Hearing where your neighbours hide their cash | �95 Simoleons Found | | Hearing your neighbours are upset | Decrease in Fun | | Hearing someone laugh loudly | Absolutely Nothing | | Hearing some people gossip with each other | Increase in Social | | Hearing a dirty secret about someone | Increase in Social | | Hearing somebody going to the bathroom | Decrease in Bladder | | Hearing a juicy tip for work | Increase in Job | | | Performance | ---------------------------------------------------------------------------- There is one that I haven't mentioned. When you spy, sometimes, your neighbours might come over and demand some privacy. When this happens, a Sim living close to your Sim will come over and shove you. Of course, when you hear your neighbours demanding their privacy, occupy yourself with something and cancel the action, because this will lead to a drop in relationship. Still, this is a pretty cool reward. ------------------------------------------------------------------------------ [7.01] Architecture ************** *Cement Mixer* ************** "The factory receives a huge order of cement from a very prestigious company. The boss tells ____ this could be the break that the company needs to bring in more business in the future. ____ is ordered to make twice the amount of cement she usually makes. So ____ has a great idea of making two mixers going on at the same time, cutting her work time in half. As ____ is pouring ingredients into the mixer she notices that her shoes are untied. She proceed to tie them and forgets how much of the ingredients she has already poured in. What should ____ do?" "Continue with this Batch" Luckily for ____, all the ingredients were already poured into the mixer. ____ is able to meet the quota and is promoted to Brick Layer. "Continue with this Batch" At the end of the mixing process the cement fails to form and is ususable. ____ fails to meet the quota and is fired from her job. "Restart and make a New Batch" ____ begins to remake the cement batch and with little material lost she is able to make up for time and deliver the quota by the end of the day. ____ is promoted to Brick Layer. "Restart and make a New Batch" ____ begins to remake the cement batch but her boss is furious when she finds out that she wasted materials from the previous batch. ____ is scolded and is fired from her job. ************* *Brick Layer* ************* "____ is ordered to build a wall near the side of the road near an elderly home. This was due to a complaint that nearby traffic was disturbing the members of the home. As ____ is building the wall, she notices part of the wall sinking into the ground. The incomplete wall can be seen to be deforming the soft foundation leading to an imperfect wall structure. The wall must be complete by the end of the day. Should ____ rebuild part of the sinking wall or add more bricks to it?" "Add more Bricks" By adding more bricks the sinking side of the wall, ____ is able to complete building the wall with no sign of structual defects to the wall. Plus, it seems to look good on the uneven terrain. The foreman reviews ____'s work and congratulates her on a job well done and her ingenious design. ____ receives �100. "Add more Bricks" ____ begins to add more bricks to the falling wall hoping it will even out on the top. As ____ begins layering bricks on the top, the wall begins to tilt forward slowly until, with a full crashing motion, it comes down. The once promising wall is nothing more than mere debris shattered like broken glass. Disappointed at ____'s actions, her boss is forced to make her work back as a cement mixer until ____ learns her lesson. "Rebuild the Wall" Not pleased with what has unfoleded, ____ begins to reconstruct the failing section of the wall. ____ works diligently and quickly to catch up on lost time. Sweat pours down her face and her back muscles begin to ache from the uncomfortable bending over this job requires. Her foreman comes by to check on her progress and is surprised that ____ was able to analyse her problem and decide the best approach while on the job. Admiring her ability to do things right, the foreman helps ____ to complete the wall. ____ receives a point of logic. "Rebuild the Wall" ____ beigins to rebuild the section of the wall that is sinking. She makes sure the foundation is sturdy enough before she begins this time. Rebuilding that section of the wall, however, takes the entire rest of the day and ____ is unable to complete the task that was assigned to her. Furious by her slow progress, ____'s boss decide to demote her back to Cement Mixer. ********* *Foreman* ********* "____ receives an emergency road work request: there was a major car crash and the ensuing fire has destroyed part of a major roadway. ____ is in charge of the repairs on the road and has to try and complete the work as soon as possible. When ____ gets to the site, she surveys the damage and draws up a repair plan in her head. ____ can either call in heavy machinery to help do the work or have all her workers there and use hand tools. What should she do?" "Call in the Heavy Machinery" The construction vehicles soon arrive and repair on the road begins. ____ is able to direct each of the workers efficiently and gets the job done ahead of time. ____'s boss is so impressed that ____ is promoted to Head of Construction Company. "Call in the Heavy Machinery" ____ waits a couple of hours for the vehicles to arrive. There is no sign of them when she receives a phone call. The person on the line says that the vehicles will not arrive today as they are scheduled for construction work at a nearby office and there are no extras he can use. After wasting three hours of company time and failing to deliver on the promised work, ____'s pay for the day is cut. "Have the Workers start with what they have" ____ starts shouting out orders to her fellow colleagues, directing them to repair this road. Through the long hard day, ____ is able to keep her head up and stay focused. She is able to get the work done by the promised time and she is awarded with a �100 bonus. "Have the Workers start with what they have" ____ begins to order her colleagues around the damage areas, telling them what to do. The limited tools they have and the use of pure manual labour makes a few of the workers unhappy and impatient. One of her workers begins an argument with another co-worker and a fight breaks out. ____ is able to stop the fight but is forced to send both of the involved workers home. The repairs on the road is delayed and ____ is unable to complete the work by the promised time. ____ is scolded by her lack of leadership and loses a logic point. ****************************** *Head of Construction Company* ****************************** "While in the office, ____ receives two different project deals from seperate clients. The local government has proposed a contract to construct a new freeway near a heavy populated residential area while a highly prestigious businessman would like to commission the company to build him a new skyscraper. With the company's current manpower, the construction company can only take one of the deals. Which project should ____ decided to focus on getting a contract with?" "Local Government" After long hours in meeting rooms with the politicians, ____ is able to successfully work out a contract with the local government. The CEO of the construction company is very impressed with ____'s business skills and rewards ____ with �100. "Local Government" After long hours in meeting rooms with the politicians, ____ is unable to come to a compromise on the construction of the freeway. Disappointed at this turn of events, ____ calls the wealthy businessman about his skyscraper offer. The businessman tells ____ that he already has a contract with another construction company. For failing to get either contract, ____ is demoted to Foreman. "Wealthy Businessman" After long hours in meeting rooms with the wealthy businessman, ____ is able to successfully work out a contract to build a skyscraper. The CEO of the construction company is very impressed with ____'s business skills and rewards ____ with �100. "Wealthy Businessman" After long hours in meeting rooms with the wealthy businessman, ____ is unable to come to a compromise on the construction of the skyscraper. Disappointed at this turn of events, ____ calls the local government about the freeway offer. The local government tells ____ that they already have a contract with another construction company. For failing to get either contract, ____ is demoted to Foreman. ************************ *Architect's Apprentice* ************************ "While working in ____'s cubical a fellow co-worker stops by and begins conversing about current events. ____ has a terrain survey report due today and needs time to work on it. ____ doesn't want to be rude, so she tries to keep the conversation brief. Oblivious to ____'s hints, the co-worker suggests they go down to the nearby kitchen to grab a drink and continue the discussion. Should ____ humour her co-worker and hopefully lose him in the kitchen or tell the co-worker nicely to leave her alone?" "Go to the Kitchen" ____ proceeds to the kitchen at a light job. They reach the kitchen and each of them has grabbed a soda when another co-worker arrives and greets them. The talkative co-worker begins a conversation with the newcomer. ____ finds this to be the perfect time to slip away as both parties are focused on each other. The distraction is finally over and ____ is able to continue and finish the terrain survey report. ____ gains a logic skill point. "Go to the Kitchen" ____ proceeds to the kitchen with her co-worker and grabs a cup of coffee. Not wanting to stop and continue the conversation, ____ leads her co-worker back to ____'s desk so she can continue working without further delay. In an attempt to zone out her co-worker's voice, ____ doesn't see the pen on the floor. ____ slips on the pen and her cup of coffee flies into the air, landing on the laptop and destroying anything that was on there. ____ is disgusted with the situation and ends up losing all the work she had done on the terrain survey report. As a penalty from not delivering the report on time, ____ is not paid for the day. "Ask to Leave Alone" ____ begins to tell her co-worker about how stressed out she is, mentioning project deadlines and how much this job has taken a toll on her. ____ explains that she really needs some time to focus on this terrain survey report to get it done right. The co-worker is sympathetic to the situation and tries to cheer ____ up. Tactfully getting rid of the co-worker and jumping over this office hurdle, ____ is able to get the report done in time and gains a logic skill point. "Ask to Leave Alone" ____ is annoyed at her co-worker and bluntly asks him to go away. Disgusted by ____'s attitude and tone of voice, the co-worker storms out of ____'s cubical and begins complaining to other co-workers how much of a monster she is. Rumours begin spreading of ____'s meanness and her poor work ethics. ____'s co-workers begin to stay away from her and ____ loses one point in charisma. *********** *Draftsman* *********** "The boss as taken notice of ____'s hard work and her job confidence is soaring. She is able to work quickly and sometimes lend a hand to other workers in a jam. A fellow draftsman asks for help with a difficult design. ____ considers helping out but is dealing with pressure to meet a fast approaching deadline. Not wanting to disappoint her boss or the coworker, ____ must decide to help her teammate or not. What should she do?" "Help the Teammate" The boss agrees with and appreciates ____'s attitude on teamwork. Her clever fix really saves the day and ____'s coworker now owes her a huge favour. ____ gets a logic skill point. "Help the Teammate" ____ misses an important deadline helping her teammate. The boss reprimands her for not working smarter and as a result their relationship suffers. ____ is demoted to Architect's Apprentice. "Do not Help the Teammate" It is a competitive world and ____ can not help everyone all the time. The boss hears about the decision and feels ____ knows how to work well with others and prioritise. Smart decisions are the key to success and as a result, ____ gets a promotion to Architect. "Do not Help the Teammate" A solution to her teammate's dilemma ends up being the key to landing a major contract. ____'s lack of teamwork puts a strain on several working relationships and her boss loses faith in her abilities. ____ loses a charisma skill point. *********** *Architect* *********** "____'s firm has been chosen to complete in a prestigious architectual design contest. She, along with a few other architects, is hand picked for an opportunity of a lifetime. All designs go before the Partners and ____ is one of the finalists. For the next round, ____ must work in a team of two and finds herself alongside a stubborn co-worker whose style is completely opposite from her own. Compromise seems to be out of the question. Will ____ sacrifice or stick to her ideas?" "Sacrifice" ____ can always learn from others. There will be plenty of opportunities to design her own buildings one day. ____'s humble attitude wins her stubborn teammate over and the result of their teamwork is a creative masterpiece. ____ receives a charisma skill point. "Sacrifice" ____'s original design is solid, but since she didn't believe in it, she is seen as not having enough confidence to manage her own ideas. ____ loses a charisma skill point. "Fight for Idea" ____ is talented, her designs are solid, and the work should know it. Because she believes in her designed and doesn't back down, she wins respect from her teammate and the Partners. ____'s work has a chance of winning the competition for the firm. ____ receives a �2000 Simoleon bonus. "Fight for Idea" Unfortunately, while talented, ____'s lack of compromise rubs her teammate and the Partners the wrong way. Since in high-pressure situation, ____ does not work well in teams, the firm no longer thinks she is the best fit for the job. ____ loses pay for the day. *********************** *Architectural Partner* *********************** "While looking at resumes for a position, ____ comes across a very interesting CV. An architect from Simigistan with years of experience has applied as a draftsman. This applicant would certainly make a great draftsman for a very low salary, but he is not certified by the Architectual Board of Sim City! It would be a shame to pass up such a great candidate, but if the Board finds out about the lack of certification, the firm will be fined. What should ____ do?" "Hire Him!" ____ offers the man a job and he accepts immediately. As ____ shows him around the office, they run into Mr. McAnwolt, a senior partner in the firm. As it turns out, McAnwolt is from Simigistan as well and the two have an immediate connection. ____ receives a lot of praise for her great work in getting the best people on team, even if they don't have the proper paperwork. As a thank you, ____ gets �3000 Simoleons! "Hire Him!" ____ is so impressed with the applicant's resume that she offers the man a job on the spot. Unfortunately, it turns out that the man was hired by a competing company to prove that ____'s firm hires people without the proper credientials. The Architectual Board fines the firm a lot of money and the Senior Partners won't let this one go without passing some of the fine on to ____. She is charged �3000 Simoleons! "Don't Risk a Fine" ____ decides not to take a risk on hiring a guy without the proper paperwork. Doubting her decision, ____ talks to one of the Senior Partners about this. Mr. McAnwolt assures ____ that she did the right thing by not hiring the man and commends ____ on her integrity. The McAnwolt goes on to explain that this incident has shown him that ____ is way overdue for a promotion and that ____ is ready for the next step. ____ gets a promotion!" "Don't Risk a Fine" ____ decides not to take a risk on hiring a guy without the proper paperwork. Doubting her decision, ____ talks to one of the Senior Partners about this. Mr. McAnwolt hear about this he is outraged. Passing up a potential great employee because of a technicality is a bad move for the firm. McAnwolt gives ____ a talking-to and says that ____'s status as partner will have to be reviewed. ____ gets demoted to Architect! ****************** *Master Architect* ****************** "When Sim City was looking for someone to design the new city hall, ____ decided to submit her ideas and received great feedback. Today, the city council wants to inspect the final models and make a decision on who will get the contract. Just before the presentation, ____ notices that the other firm has left their model unattended. It would be oh so easy for ____ to make a few "subtle" changes. What should ____ do?" "Mess up the Model" It might not have been the classiest move, but it certainly did the trick. Rearranging a few columns was subtle enough that the other firm didn't notice until it was too late. With the opposition's model being a little odd-looking, it's a no-contest. ____ wins the design for the new City Hall! As a sign of the Firm's gratitude, ____ gets �12000 Simoleons. "Mess up the Model" ____ is confident that the little "design upgrade" will push the other team right out of the competition. So it comes to her surprise that the City Council is "very impressed" with the "groundbreaking design" and the way they thought "outside the box". ____'s design doesn't even get looked at and the contract goes to the other firm. Needless to say, ____'s boss is less than happy and fires ____ on the spot. "Don't Touch It" No need to mess with a competitor's miniature when you know that your own design is way better. It comes to no surprise for ____ that her design is very well received when the City Council looks at it. It only takes them minutes to decide that this is the City Hall they had always imagined. ____ gets the contract and a sizable bonus of �15000 Simoleons. "Don't Touch It" ____ is confident in her design and doesn't need dirty tricks to win. Or does she? The City Council seems to be not impressed and quickly decides on the other firm's design as their front runner. As a result, ____ gets a talking-to from her boss, who decides to bill her with part of the project cost. ____ loses �9000 Simoleons! ************** *City Planner* ************** "A new contract presents ____ with her boldest challenge yet: planning the layout of an entire city. After a lot of thinking, she has a solid idea for a modern city that would not wow, but at least please the customers. However, last night ____ had a dream of a completely different design. It was experimental and groundbreaking, but will anyone like it? Which plan should ____ follow?" "Use the Safe Design" When people ask for a city planner, they don't want something too crazy, so going the safe route is probably the best idea for ____. It only takes a few minutes to convince the committee that ____ has a solid idea of what the city is going to be like. Knowing that ____ is a reliable partner for a project like this is the main criterion for the board. Their faith in her abilities translate into a higher offer and ____ goes home with some extra cash! ____ gets �40000! "Use the Safe Design" After a few minutes of her presentation to the Sim City planning committee, ____ can see the eyes of the listeners glaze over. Desperately trying to get their attention back, she alters her presentation and goes for a more "visionary" style, reaching for big works and challenging many a city-planning convention. After she has talked herself into a frenzy, ____ holds her breath only to find the listeners staring at her in bewilderment. Before she can finish her presentation, ____ is thanked and shown the door and never hears from the committee again. The presentation was a big waste of time and money, costing ____ �25000! "Go with the Dream!" No one wants to be bored with the same old design over and over again. City Planning is all about having a vision, is this is the time to go big. ____ starts talking and builds a mental image of a city that is absolutely unique, environmentally friendly and highly productive. The board is quickly captivated and buys into the vision right away. ____ gets a huge bonus of �50000! "Go with the Dream!" ____ embarks on a bold presentation that outlines the "dream city". Unfortunately, ____ never really thought through the details of the plan and the board easily points out the holes in her concept. It quickly becomes clear that ____ is going nowhere with her ideas and the board listens reluctantly until ____ finishes and is ushered off the stage. The mediocre presentation has severely damaged ____'s credibility with the Sim City officals, who promptly cancel another contract. The costs ____ �35000 Simoleons! ------------------------------------------------------------------------------ [7.02] Dance ********************* *Aerobics Instructor* ********************* "____ is in the middle of a class, moving from group stretches to some step exercises, when she feels a slight twinge in her ankle. She's not sure whether it's a momentary thing or an actual injury. Her class is excited and ready to go. Should ____ continue the class or not?" "Continue the Class" ____ decides to soldier on. Although the ankle gives her some pain, ____ channels it into one of the best aerobics classes she's ever taught. The gym supervisor, who happened to be monitoring the class, notices ____ nursing her ankle afterwards and offers her a promotion for being such a hard worker! "Continue the Class" ____ decides to soldier on. The step exercises begin well, but ____'s ankle soon begins to hurt much more. Having aggravated the injury, ____ is unable to even leave the room and collapses on the spot. The class is thrown into a panic and ____'s boss tells her to take a permanent break from the job. "Cancel the Class" ____ decides to take care of her ankle before it gets worse. She explains the situation to the class and asks them to continue without her. Everyone is supportive of her decision and wishes her good luck. At the doctor's, it is revealed that her ankle is on the verge of a major injury. The doctor patches it up, saying that it will recover even stronger than before. ____ gains a body skill point! "Cancel the Class" ____ decides to take care of her ankle before it gets worse. She cancels the class and heads to the doctor, where she learns that nothing is medically wrong with her ankle. When ____ gets back to the gym, her supervisor lets her know that she will go unpaid today for not finishing her class. *************** *Backup Dancer* *************** "The dressing room is buzzing with excitement as ____ arrives at work. It seems that lead dancer Shakey Shakum has fallen ill and one of the backup dancers will have to take over for tonight. This could be the big break ____ needs or simply an embarrassing attempt at something outside of her league. Should ____ volunteer to take over?" "Volunteer" ____ steps up and says she'll go on for the sick Shakey. Whispers start running through the dressing room and everyone is spectulating on how ____ will do. The show starts, the lights go on, and ____ rocks the crowd. After the standing ovation at the end of the show, Shakey's manager offers ____ a unique position at a local celebrity fit club, teach Jazzercise to well-known influencers in the local dance scene! "Volunteer" ____ steps up and says she'll go on for the sick Shakey. Whispers start running through the dressing room and everyone is spectulating on how ____ will do. The show starts, the lights go on, and ____ is clearly unprepared. There are steps and portions of Shakey's routine that are beyond ____'s skill range. The show ends, ____ leaves the stage with her confidence shaken, and loses a body skill point! "Let Someone Else do it" ____ decides that the pressure of replacing Shakey - even for one night - is too much. She goes about preparing for her usual routine and lets another backup dancer volunteer. The show isn't nearly as good as it usually is with Shakey, but the audience seems to enjoy ____'s performance, covering for the missing backup dancer, ____ gains a charisma skill point! "Let Someone Else do it" ____ decides that the pressure of replacing Shakey - even for one night - is too much. She goes about preparing for her usual routine and lets another backup dancer volunteer. The show goes off well. Too well. The other backup dancer is moved to the front and the group decides to move their weakest backup dancer down, ____ is demoted! ********************** *SimJazzer Instructor* ********************** "Teaching SimJazzer at a celebrity club has it's advantages, especially when street dancing superstar Mister Infinity walks in. ____ has been working on some moves of her own outside of work. Should she bust them out for Mister Infinity or just lead the SimJazzer class as usual?" "Bust a Move" "Dang! You got some pretty sweet moves and excellent body control. What are you doing leading a silly SimJazzer class? You and me, we're taking this on the road." It seems Mister Infinity just gave ____ a promotion! "Bust a Move" "Come on. Seriously. I came here to SimJazzer and you're looking to score some personal audition time with me or something? I thought this club was supposed to protect me from people like you. Guess I'll have to find another club!" ____ loses a charisma skill point. "Just SimJazzer" "You give SimJazzer a new meaning! I've never jazzed or exercised like that in all my life. I want to personally thank you and extend an invitation to join my Infinity Summer Tour. It looks like you have the body and dance skills to keep up." Mister Infinity has given ____ a promotion! "Just SimJazzer" "That was some pretty weak sauce there. I've done better SimJazzer routines in my house. You really need to add some character to your routines. Maybe I'll come back when this class has improved." ____ loses a charisma skill point! *********************** *Pop 'n Lock Performer* *********************** "Touring on the Infinity Tour with Mister Infinity has been eye-opening, to say the least. The entire dance world is on the cusp of a revolution. Mister Infinity and his cohorts are attempting to keep things old school while a group of young upstarts named New Dance order are proposing a shift to new school. ____ is going to have to pick a side. Which will she pick?" "Old School" Staying true and loyal to those that taught her everything, ____ decides to stay with Mister Infinity and the old-schoolers. For her definitive stand, the old-schoolers use their connections to boost ____'s career to the next level with a promotion to Dance Video Star! "Old School" Staying true and loyal to those that taught her everything, ____ decides to stay with Mister Infinity and the old-schoolers. While the effort is noble, ____ ends up missing out on a creative explosion from the new school and loses a creativity skill point! "New School" ____ think she's learned all she can from the old school and that it's time to try out some new things. It happens to be just the right time to switch, as the new school experiences a creative explosion and ____ is in the centre of it, popping and locking like never before. ____ gains a creativity skill point!" "New School" ____ think she's learned all she can from the old school and that it's time to try out some new things. Unfortunately, the quick jump alienates ____ from both schools, as the old school views her as a traitor and the new school views her as a hypocrite. Unaccepted by anyone, ____ has to leave the scene and return to lowly jazzercise once again. ****************** *Dance Video Star* ****************** "____ is preparing for the biggest video shoot of her life when she finds out that all her backup dancers are stuck in an airport many miles away! With no way to get new dancers quickly, she has two choices: have the video feature ____ as the only dancer or edit in lots of stock footage to cover the portions that would have featured backup dancers. Which one should she pick?" "Feature ____" The video shoot goes well, and as the video hits screens everywhere, fans are ecstatic. Having all ____ all the time gets her name on everyone's lips and gets ____ a promotion to Intrepretive Dancer, where she can dance on her own all the time. "Feature ____" The video shoot goes well, and as the video hits screens everywhere, fans are less than pleased. With the extra amount of time that ____ is featured in the video, it's clear that she uses up all her moves in the first few minutes. ____ is disappointed in herself and loses a creativity skill point! "Stock Footage" The video shoot goes well, and as the video hits screens everywhere, fans are ecstatic. The stock footage has a nostalgic touch to it and the limited amount of time that ____ appears on-screen only heightens the public's anticipation of her next video. ____ gains a charisma skill point! "Stock Footage" The video shoot goes well, but as the video is released, fans cringe at the excessive use of stock footage that they've seen in many videos before. Critics complain of very little dancing in the dance video, and the studio cuts their losses by demoting ____ back down to Pop n' Lock Performer. ********************* *Interpretive Dancer* ********************* "____ is finishing up her performance for the evening when she is approached by one of the audience members, who asks what a certain aspect of the performance is about. While ____ thinks it is about emotional repression, she also wants audience members to make their own intrepretations. What should ____ tell the audience member?" "Emotional Repression" ____ gives a short background on the dancing in that section and how it relates to emotional repression in her mind. The audience member thinks it over, and thanks ____. It turns out that the audience member is a critic and publishes a glowing review of a "true dancing artist". ____ gains a creativity skill point! "Emotional Repression" ____ gives a short background on the dancing in that section and how it relates to emotional repression in her mind. The audience member snickers and leaves. ____ feels artistically violated and loses a creativity skill point! "Open to Intrepretation" ____ mentions that although there are inspirations for the dance, she prefers the audience take away their own intrepretations. The audience member smiles and thanks her. The exchange makes ____ feel good about the dance and she gains a charisma skill point! "Open to Intrepretation" ____ mentions that although there are inspirations for the dance, she prefers the audience take away their own intrepretations. The audience member turns out to be a critic who calls ____ a "weak artistic soul." ____ is crestfallen and loses a creativity skill point! ************ *Tap Dancer* ************ "While attending a regional dance competition, ____ is approached by another dancer outside the tap division. The dancer's partner hasn't showed up and he needs someone to dance in order to compete. Unfortunately, it would be at the same time as the tap competition. Should ____ help him out or stick to her own divison?" "Help Other Dancer Out" ____ has little ballroom experience and decides to help her fellow dancer out. It turns out that the competition isn't too great and ____ and her partner end up winning the competition. Several sponsors watching the competiton notice ____ as well and offer to help her reach the Ballroom Dancer level. "Help Other Dancer Out" ____ has little ballroom experience and decides to help her fellow dancer out. It turns out that the competition is tougher than expected and ____'s experience is less than she remembers. She and her partner end up at the bottom and ____ loses a charisma skill point! "Stick to Tap" ____ is humbled by the offer, but thinks it would be better to stick to her tap. ____ ends up winning the tap competition and the other dancer's partner ends up showing up in time. Playing it safe ends up being the right choice and ____ gains a body skill point! "Stick to Tap" ____ is humbled by the offer, but thinks it would be better to stick to her tap. The slight distraction is enough to throw her concentration though, and she ends up underperforming. The entire night is a bust and when ____ attempts to apologise to the dancer in search of a partner, he brushes her off. ____ loses a charisma skill point! ***************** *Ballroom Dancer* ***************** "____ has been dancing very well in competition whn she is approached and offered a television gig. It's a reality show where ____ will be dancing with a supreme court justice. The premise sounds shaky but televised exposure could give a big boost to ____'s career. Should she do it? "Take Offer" Supreme Dance Off is a rating success and soon households everywhere are tuning in. ____ becomes a household hame, and she is able to expand from entering competitions into a world where she truly feels she belongs: flamenco. ____ has been promoted to Flamenco Master! "Take Offer" Supreme Dance Off enjoys a few weeks with high ratings, but the viewers soon grow bored with the show. ____, stuck in a contract for the entire season, feels like she's wasting her talent. ____ loses a creativity point! "Decline Offer" Supreme Dance Off tanks and ____ pats herself on the back for not being a part of the disaster. Instead, she spends her spare time working diligently to get better. ____ gains a body skill point! "Decline Offer" Supreme Dance Off becomes a huge success and ____ kicks herself for not being a part of it. Wading in self-pity, ____ forgets to keep up her exercise routine and loses a body skill point! ***************** *Flamenco Dancer* ***************** "The Mayor's ball is coming up and ____ has a very important and public performance here. Every audience is slightly different and ____ is unsure whether to perform a more conservative dance, rooted in flamenco, or a more modern dance, borrowing from other dance styles. Which should she do?" "Conservative" ____'s dance goes off without a hitch and the audience loves it. The mayor himself congratulates ____ on the artistic purity of her dance. ____ spends the rest of the evening mingling with the town's elite and gains a charisma skill point! "Conservative" ____'s dance goes off without a hitch, but the audience seems bored with it. The mayor thanks her for her "solid, predictable" performance and then shows her the door. ____ loses a charisma skill point! "Modern" ____ adds a few modern twists to her flamenco routine. The mayor, afterwards, talks about how so few dancers are taking chances nowaday and praises ____ for being so daring. ____ gains a creativity skill point! "Modern" ____ adds a few modern twists to her flamenco routine. The audience doesn't know what to make of it and the applause at the end of the performance is scattered and weak. The mayor thanks ____ for her "interesting" performance and sends her home. ____ loses a charisma skill point! *************************** *World Class Ballet Dancer* *************************** "____ has just finished performing when famous ballet dancer Mikey Birish challenges her to a ballet dance off to determine once and for all who the best ballet dancer in the world is. ____ accepts and Mikey says that ____ can determine the location. Where should the dance off be held?" "Public Stage" ____ wants everyone to see the entire dance off, and so reserves the local auditorium. The place is packed and the dance off is an amazing display of glissades and sissonnes. Both dancers are obviously very good, and the two agree on a tie. With a huge following, the two announce they will go on tour together. ____ gains a charisma skill point. "Public Stage" ____ wants everyone to see the entire dance off, and so reserves the local auditorium. The place is packed Mikey absolutely destroys ____ with an amazing grand jete near the end of the routine. ____ is embarrassed, storms off stage, and loses a charisma skill point. "Private Venue" ____ doesn't want a large spectacle, so decides to hose the dance off in a small private dance venue. A large standing-room crowd shows up and the show goes on for hours. The judges finally declare ____ the winner. Mikey graciously accepts defeat and ____ gains a body skill point!" "Private Venue" ____ doesn't want a large spectacle, so decides to hose the dance off in a small private dance venue. A large standing-room crowd shows up and there clearly enough room for everyone. The dance off begins, but the crowd soons turn rowdy because there aren't enough seats. The two dancers call the show off and everyone leaves upset. ____ loses a charisma skill point! ------------------------------------------------------------------------------ [7.03] Entertainment ******************* *Stand Up Comedian* ******************* "____ is in the middle of a somewhat amusing joke about airplane food when a heckler from the audience hurls a half-eaten ear of corn onto the stage. Knowing that this could make or break the whole act, ____ has to make a quick choice. Should she throw the corn back at the heckler or pick it up and make a "corny" joke?" "Throw it Back" ____ picks up the corn and throws it back at the heckler, hitting him right in the forehead. The low-brow audience finds the mild violence beyond hilarious. ____ decide it's time to take her career to the next level and begins work as a Birthday Party Mascot. "Throw it Back" ____ picks up the corn and throws it back, but unfortunately ends up missing the heckler and barely misses the old woman behind him, who becomes so shocked that she faints. The owner of the comedy club is furious and fires ____ on the spot! "Make a Joke" ____ picks up the corn and makes a brillant quip about corn, elephants and a one-legged monkey with a surly disposition. The audience finds it hilarious, and even the heckler laughs so hard he turns red in the face. ____ gains a Creativity skill point! "Make a Joke" ____ picks up the corn and delivers a one-liner about corn, motorcycles, and a blind chihuahua. The joke is followed by twenty seconds of extremely awkward silence, until people start standing up to leave. ____ loses a Creaitivity skill point! *********************** *Birthday Party Mascot* *********************** "____ is performing a magic trick when she appears to remove her thumb when one of the children becomes frightened by the illusion and begins to cry. Should ____ explain that magic isn't real or try to distract the child with a balloon animal?" "Explain the Trick" ____ quickly explains that it's just a trick and that she still has both thumbs. The children are relieved. ____ gains a charisma skill point! "Explain the Trick" ____ explains that it's just a trick. The children are relieved that she still has her thumbs, but are now more upset by the realisation that magic isn't real. ____ loses a charisma skill point. "Distract with Balloon Animal" ____ whips out a balloon and makes a pretty red kangaroo. The child quickly forgets about the magic trick, enamored with his new toy. ____ gains a charisma skill point! "Distract with Balloon Animal" ____ whips out a balloon and makes a lovely purple giraffe. As she's handing it to the child, the balloon pops. The children are not amused. ____ loses a charisma skill point! ****** *Mime* ****** "____ is mining on a street corner when a rival mime with the intent of taking over the corner. The rival whips out an invisible ninja sword. Should ____ produce a sword to fight back or mime a dove as a gesture of peace?" "Fight Back" ____ whips out an invisible broadsword. What ensues is an epic battle, invisible sword clashing against invisible sword, each sweeping strike bringing them closer to misfortune. Finally, ____ gains the upper hand and forces the rival to forfeit. ____ wins the day and gains a Body skill point! "Fight Back" ____ whips out an invisible scimitar and the two circle around one another, clashing silently in an epic duel. Eventually, the rival manages to knock the scimitar away and ____ is forced to forfeit the duel and the corner. ____ loses a body skill point! "Offer Peace" ____ mimes a dove of peace. The rival is so touched that he mimes a goose of kindness in response and the two come together in harmony. ____ gains a Charisma skill point. "Offer Peace" ____ mimes a dove of peace that flies in a friendly circle around the rival. The rival, unimpressed, brandishes his sword and the scared dove flies away. ____ loses a Charisma skill point. *************** *Lounge Singer* *************** "____ is in the middle of a famous melody when she realises that she's forgotten the words to the second verse. Should she repeat the first verse or try to make up her own words?" "Repeat" ____ nonchalantly repeats the words from the first verse, but sings them with more conviction this time around. The audience eats it up. ____ earns a creativity skill point. "Repeat" ____ awkwardly repeats the words from the first verse, hoping that the audience won't notice. Unfortunately, it's painfully obvious and the audience seems bored. ____ loses a creativity skill point! "Improvise" ____ quickly improvises a second first, coming up with some brilliantly rhyming commentary about unrequited love. ____ earns a creativity skill point! "Improvise" ____ attempts to improvise a second verse, but stumbles when she can't think of a word that rhymes with "orange". The audience becomes uninterested. ____ loses a creativity skill point! *************** *Ventriloquist* *************** "____ and her dummy are performing a bit about llamas and alpacas when the dummy's head falls right off. Should ____ pick the head up, reattach it and go on with the bit or should she ditch the dummy and turn it into a solo act?" "Pick it Up" ____ picks up the head and screws it back onto the body, going on with the act. The audience giggles when the dummy looks relieved to have its head back. ____ earns a Charisma skill point! "Pick it Up" ____ reattaches the head, but the audience seems shaken up by having witnessed the decapitation. ____ loses a Charisma skill point! "Ditch the Dummy" ____ tosses the dummy's head offstage, shouting "you go a-HEAD! I'll catch up with you later!" The audience loves it. ____ gains a Charisma skill point. "Ditch the Dummy" ____ tosses the dummy's head off to the side, saying "that's using your head!" The audience groans at the horrible pun. Several people walk out in disgust. ____ loses a Charisma skill point! ******************** *Round Table Knight* ******************** "Sir Lostalot, the only rival of ____ for the role of the King (and most loved by the crowd) has suggested that the round table be converted into a square table to better find his seat. Should ____ agree with the preposterous idea or challenge the fallacious knight?" "Agree" ____ agrees that the table be changed. The King laughs at the idea thinking it was meant to be in jest. The table does not get changed, but ____ earns favour with the King for making him laugh and gains a Charisma skill point! "Agree" ____ agrees with the wayward knight. The King is outraged at the flagrant disregard of tradition and throws a tantrum! In anger he trips over his robes and lands on the floor. The audience is amused, but the King is humiliated. ____ loses a Charisma skill point. "Challenge" ____ challenges Sir Lostalot to a duel! ____ easily beats him in single combat and the King is moved by ____'s devoutness to tradition. ____ gains a Body skill point! "Challenge" ____ challenges Sir Lostalot to a duel. In the enusing bout ____ manages to beat him, but rips her tunic in the process. ____ is charged �200 for a new tunic. ********* *Juggler* ********* "While juggling at the SimCorps Annual "Kids at Work" dinner, one of the children requests that his ice cream cone be added to the objects ____ is already juggling. While the number of objects isn't an issue, ice crema is a tricky task. Should ____ agree to the ice cream, or suggest something else in its place?" "Ice Cream" ____ adds the ice cream to the mix and pulls off the juggling routine with style! The children and employees are amazed and ____ gets a �1000 bonus! "Ice Cream" ____ adds the ice cream to the routine and it quickly becomes a melted mess! The children begin to cry and the employees laugh at ____'s incompetence. ____ loses a Charisma skill point! "Something Else" Knowing the trouble that melted ice cream can do to a routine, ____ grabs a couple of popped corn balls off a nearby table. Taking a bite out of each one during the act, ____ manages to entertain everyone. ____ gains a Charisma skill point! "Something Else" Deciding that melted ice cream would ruin the act, ____ picks up some plastic-covered popped corn balls and begins to juggle. On the way into the air they pass through a nearby candle flame. ____ continues juggling the balls of fire until the routine is over. The crowd loves it, but due to slightly singed fingertips, ____ loses a Body skill point! ********************** *Master of Ceremonies* ********************** "Just after ____ reads the names from the envelope for the winner of the "Best Actress" award at the 5th Annual "Sim Superstar Awards," one of the non-winning nominees rushes onto the stage to steal the award! ____ hand off the Simmy Award to the sore loser or try to hold on to it for the real winner?" "Loser" ____ knows that this type of situation is exactly what keeps people glued to their sets and lets the loser grab the award. The winner rushes onstage and wrenches it from the losing wenches hand and a struggle ensues. ____ gains a �2000 bonus for bringing the ratings up! "Loser" ____ lets the loser grab the award. The winner rushes onstage and attempt to take what is rightfully hers. The loser uses the award to knock the winner unconscious! The ceremony is postponed and ____ loses a Charisma skill point for letting things get out of hand! "Winner" ____ signals for a commercial break and calmly explains to the loser that this isn't going to make matters better, just more embarrassing and that ____ agrees that she should have won. The loser walks back to her seat and the ceremony continues without further interruption. For handling the situation so well, ____ gains a Charisma skill point! "Winner" ____ attempts to hold the loser back and hand the winner the award. The loser turns on ____ and attempts to wrench the award from ____'s hand, accidently knocking over the podium which falls on ____ and causes a broken leg. ____ is unable to continue the show and loses a Body skill point! *********** *Headliner* *********** "____ is handlining a show at Sim Square Arena when she suddenly feels a sharp pain in her stomach. Is it the Mexican Food she had for dinner? Something more ominous? The tickets have already been sold and ____ has to now decide whether to perform through the pain or cancel the show. What should she do?" "Perform" ____ decides that her fans are the reason she's gotten to where she has. She gets on stage and tries to ignore the pain. With screams of adulation rushing over her, ____ is able to deliver a top-notch performance while hiding her discomfort. ____ gains a Charisma skill point! "Perform" ____ decides that her fans are the reason she's gotten to where she has. She gets on stage and tries to ignore the pain. With screams of adulation rushing over her, ____ is unable to focus on her performance and soon feels a wave of nausea. She throws up near the first row of audience members and staggers backstage. ____ loses a Charisma Skill point! "Cancel" ____ appears on stage, apologises to her fans, and states that she'll have to cancel this one show due to a sudden sickness. The crowd is disappointed but the arena works out a new contract with ____ that has her performing two additional shows. ____ enjoys a healthy bonus payout of �10000 and the crowds are appeased. "Cancel" ____ appears on stage, apologises to her fans, and states that she'll have to cancel this one show due to a sudden sickness. The crowd is disappointed and begins to riot. The few security guards that ____ hired for the event are insufficient and several Sims, along with ____, end up injured. ____ loses a body skill point. ***************** *Prestidigitator* ***************** "Each of ____'s new illusions have been bigger and better than the last. ____ decides to create one final illusion so big that it will never be forgotten. Should ____ make herself disappear or create two of herself?" "Disappear" In front of a large crowd, ____ disappears herself. The illusion astounds everyone when ____ appears in a completely different location several hours later, she gets a huge round of applause. The mayor gives ____ the key to the city and a huge bonus of �25000. "Disappear" In front of a large crowd, ____ disappears herself. She is not prepared for the sheer number of people, though, and some of the audience see through her illusion from an unexpected angle. Disgraced in the prestidigitation community, ____ is forced to step back down being a Headliner. "Make Two" A large crowd assembles to watch as ____ attempts to copy herself. Through a complex system of levels and pulleys (behind the scenes, of course), the illusion goes off without a hitch and ____ is able to even have a conversation with herself before she turns back into one Sim. The crowd goes wild and ticket sales for ____'s next tour skyrocket, landing ____ a large bonus of �20000! "Make Two" A large crowd assembles to watch as ____ attempts to copy herself. The a complex system of levels and pulleys (behind the scenes, of course) malfunctions, creating four versions of ____, only two of which have torsos. The crowd laugh at the mistake and ____ is forced to cancel her next tour. Slow ticket sales means ____ lose �3000! ------------------------------------------------------------------------------ [7.04] Intelligence ********* *Gumshoe* ********* "With her veteran detective partner, ____ is sent to investigate a missing pet. A local family says that their cat, Buster, has disappeared before finishing its breakfast, which it usually eats quickly. ____'s parnter decides the first two tings to do are question the family further and investigate the cat's breakfast. Which should ____ volunteer to do?" "Breakfast" As ____ digs through the wet cat food, she notices a small trail of food leading into the bathroom. When she opens the toilet, she discovers that Buster managed to climb into the toilet and pull the lid down, trapping himself in the bowl. ____ returns a rather wet buster to a relieved family. Back at headquarters, ____ is given a promotion for cracking the case! "Breakfast" With no further instructions, ____ spends the entire afternoon digging around the cat food and looking around the bowl to no avail. Her partner turns up a few leads with the family and back at headquarters, tells the commissioner that ____ was "practically useless" on the case. With no one to back her up, ____ is told to pack up and find a new job. "Family" When talking to the family, ____ notices that something is wrong with the youngest boy right away. Pressing further, the boy reveals that he is adopted and used to get much more attention, but recently the family seems to be placing more affection on the cat. Understanding the situation, ____ finds the cat in the boy's closet and tells the family that it had wandered into the yard. For finding the pet and tactfully handling the situation, ____ is given a promotion! "Family" Brand new to interrogation, ____ doesn't know the right questions to ask. She comes away from each conversation more and more confused, and eventually stops writing down notes. Back at headquarters, when comparing notes, her partner becomes exasperated with ____'s sloppy note-taking and dock's her a day's pay to teach her a lesson! ************* *Private Eye* ************* "A dashing man walks into ____'s office and asks if she can help him find his wife. Although her gut tells her the man is lying, ____ is tempted by the large bundle of cash he tosses onto her desk. On the way out, he drops a handkerchief with the initials B.O.G. on it. Should ____ look for the wife or follow him to see if he's being honest?" "Find the Spouse" Using the hankerchief, ____ is able to confirm that B.O.G. is indeed the wife and is indeed missing. Using her connections and training, ____ quickly finds Brianna and reunites her with her husband. Everyone is happy and ____ ends up with a promotion! "Find the Spouse" It turns out that ____ isn't the only person who was hired to find B.O.G. When ____ runs into a bounty hunter named Ice, she ignores Ice's warning only to find herself being watched and followed herself. Intimidated into submission, ____ gives up the case but keeps the money. Her agency later finds out and revokes her detective license! "Follow the Client" ____ follows him and discovers that his missing wife is not only not his wife but also not missing at all. It seems ____ was being set up all along as a pasty to take the fall for a heist the two were planning. ____ informs the local law enforcement of the plan and earns kudos all around for seeing through their ruse! To top it off, ____ earns a promotion! "Follow the Client" After following him for a while, ____ seems him take off a wig and mustache. She confronts him about the deception to find out that he is a high-profile actor. Cameras appear out of nowhere, and his missing wife case makes the front pages - exactly what he was trying to avoid. For her lack of discretion and poor handling of the case, ____ is demoted! ************************** *Crime Scene Investigator* ************************** "While investigating a large industrial freezer, ____ finds that notorious organised crime boss the Banana, currently wanted on several charges, frozen in a block of ice. It seems the Banana wanted to prevent himself from having to appear in court. Should ____ have the frozen Banana stand trial or should she attempt to thaw him out first?" "Frozen" With the Banana still frozen, the prosecution has an easy time with the case. Witnesses speak freely, the Banana is unable to spin facts, and his usual charisma is lost in the frost. Having him tried while frozen is a brillant move that nets ____ a worthy promotion. "Frozen" ____ proudly presents the Banana still frozen, over to the DA. When the DA attempts to put the Banana on the stand, though, the judge laughs. Discovering that the DA is serious, the judge calls for a mistrial and drops all charges. The entire office is furious at ____ for the misstep and she is demoted. "Thaw" While thawing the Banana, ____ is able to interrogate him in the state unlike any other. The Banana seems to respond truthfully to any questions put to him and ____ is able to quickly get multiple confessions. The case never even reaches trial and as lead investigator, ____ is rewarded with a promotion! "Thaw" With no offical thawing chamber in the lab, ____ is forced to make do with the sauna. ____ As steam fills the room, ____ loses sight of the Banana and when the steam clears, the Banana is nowhere to be seen. Held responsible for his escape, ____ is reprimanded harshly for not handling over the Banana sooner and is demoted while losing the day's wages. *********************** *Surveillance Operator* *********************** "____ is on a weeklong survillence job, listening in on several discret meetings occuring on the luxury liner Seaward Bound. The boat is owned by known criminal mastermind Pop Pop Pauly. When Pop incriminates not only himself but his other meeting-mates, ____ needs to make a quick decision. Does she rush into the boat and make some quick arrests or play it by the book and wait for backup?" "Rush In" Making an executive decision, ____ makes her team onto the boat to make the arrests before the window of opportunity closes. The criminals are caught off guard and ____'s small team is able to arrest all of them without any fuss. Her quick decision making is praised by the entire department and ____ is offered a promotion to Reconnaissance Communicator, where she'll have to make such important decisions on a daily basis. "Rush In" Making an executive decision, ____ makes her team onto the boat to make the arrests before the window of opportunity closes. The surveillance team - without formal field training - is unable to board the boat secretly, however, as Pop's guards see them approaching and asking for identification. By the time they make it topside, the criminals are gone and ____ has blown the cover of her entire team. ____ is chastised by her boss for the poor decision and loses a logic skill point! "Wait for Backup" ____ decides to play things by the book and wait for the on-call boat-boarding team to board the ship. It turns out to ball a good call as the Seaward Bound has supersonic defences that the surveillance team would never have been able to breach. The other team and her supervisor congratulate ____ on her good surveillance work. ____ gains a logic skill point! "Wait for Backup" ____ decides to play things by the book and wait for the on-call boat-boarding team to board the ship. As they wait, Pop gets suspicious of the surveillance boat and the Seaward Bound begins to move. By the team the other team arrives, the Seaward Bound is in international waters and no longer within their jurisdiction. ____ is called into her supervisor's office the next day and must take the fall for her mistake with a very public demotion. ***************************** *Reconnaissance Communicator* ***************************** "After half a year tracking the activities of a mysterious Mr. F, who has been financing several large-scale metalworking operations around town, ____ notices a large withdrawal in Mr. F's bank account. While she doesn't have any hard evidence, ____ has to make the decision of her career. Mr. F might be planning something catastrophic that can't be stopped once in motion. Does ____ move to bring in Mr. F now or wait for better evidence?" "Now" ____ decides it's now or never and orders her squad to bring in Mr. F and search his premises. What they find points definitively to a dastardly scheme of robot army domination. With Mr. F under wraps and the robots deconstructed, the populace can go about their days in peace. ____ gains a mechanical skill point for her role in the robot caper! "Now" ____'s team moves in on Mr. F's mansion only to find that he was planning a large all-metal birthday bash for his mother. Ever the polite man, Mr. F invites the team to stay and celebrate with them, but ____ is too ashamed. The team felt like they've wasted six months and ____ in that she is being demoted to Surveillance Operator in order to work on her decision-making skills. "Wait" Not wanting to endanger their long months of work without some solid evidence, ____ decides to be patient. The decision pays off within the week as Mr. F, getting careless with time, visits a local warehouse. Investigation of the warehouse discovers Mr. F's secret - a robot army! - and the team moves in swiftly. Mr. F is sent to an asylum and the robots are recommissioned as local police officers. For an excellent job on this lengthy case, ____ is promoted! "Wait" A few more suspicious moves are made by Mr. F in the upcoming weeks, but nothing solid emerges. ____ continues to wait, only to awake one morning to devastating headlines. Mr. F's secret robot army has risen up and Mr. F has claimed several cities as his own personal domain. No one is able to stand up against the machines and nothing can be done now. As the head of the team in charge, this disasterious result costs ____ her job and she is fired! ******************** *Rookie Field Agent* ******************** "____'s been out on assignment a few times with her partner and starting to get the hang of things. While storming a potential safehouse of a known spy, her partner tells ____ to cover the front door while he goes around back. After a few minutes of covering the front door, a man runs out and takes off down the road. Should ____ attempt to catch him on foot or wait on her partner and take the car?" "On Foot" There's no time to spare. ____ takes off after the man on foot. The two are about evenly matched in speed, but the man, intimidated by ____'s continued footsteps behind him, trips and falls. ____ apprehends the spy single-handed and is praised for her quick feet. The head of the SCIA himself congratulates ____ and offers her a promotion to field agent! "On Foot" There's no time to spare. ____ takes off after the man on foot. Though the speed of the two seems about equal, the man clearly knowns the area better than ____. Slowly, ____ falls behind as the man hops over fences and walls, until he is no longer in sight. Panting, ____ returns to the house, where her partner chews her out for taking off on her own. ____ is assigned to trash cases for a while and loses a logic skill point! "Take the Car" ____ starts up the car and pulls up to the front door, just in time to catch her partner barreling out of the house. With the car, they quickly catch up with the man and are able to trap him in a ditch on the side of the road. They make the arrest together and share the credit. Back at headquarters, their boss congratulates them on excellent teamwork. He thinks that it's about time for ____ to take some more responsibilities and gives her a promotion to Field Agent! "Take the Car" ____ starts the car and pulls up to the front door, only to realise that her partner has already taken off on foot down the road. Both men are running down the centre of the road, and ____ can't make tight enough turns with the car without endangering her partner. ____ finally stops the car, gets out, and joins the footrace. Seeing that he is no longer being pursued by vehicle, the spy quickly ducks off the main road into the nearby corn fields and easily eludes them. ____ loses a mechanical skill point! ************* *Field Agent* ************* "The largest identity thief in recent history has been elusive and wily for several years when the case ends up on ____'s desk. The chief knows for a fact that the thief is in town for one day only. With a full squad to control, ____ has to determine where the thief will strike next. Should she send her agents to past victims to look for a pattern or spread the team across town in attempt to canvas all possible locations?" "Victims" The majority of the squad begin going through the case history and interviewing old victims. It's slow going, but ____ makes a breakthrough when several of the victims mention seeing a delivery van. A quick scan of delivery trucks in the area narrows down the possible suspects to two. The team is able to move in quickly and make the arrest of the year. ____'s good work is rewarded with a secret promotion to Double Agent. "Victims" The majority of the squad begin going through the case history and interviewing old victims. It's slow going and the day wears on. With nothing to show by dinner time, ____'s boss loses patience and takes her off the case. She is assigned to another lower-profile case and loses her confidence and a logic skill point! "Location" After sending junior agents to canvas the town, ____ sits in the control centre, attempting to watch for suspicious or desperate activity. She notices a delivery truck moving around town, making frequent stops but no deliveries. Reports from the field tell of a suspicious driver and when the team moves in on the truck, the identity thief gives up and turns himself in. ____'s quick thinking has won the day and she gains a logic skill point! "Location" After sending junior agents to canvas the town, ____ sits in the control centre, attempting to watch for suspicious or desperate activity. It seems the thief is one step ahead of them, though. ____'s agents begin reporting tons of false reports of suspicious activity and it's impossible to tell which are decoys and which are actual crimes. The day ends in a disaster, with three new identity victims, and no new information on the thief to show for it all. ____ is demoted for her poor performance on the case. ************** *Double Agent* ************** "Given an urgent top secret mission to bring home some foreign research on cures for vampirism, ____ has little time to prepare. With the few hours she spends on the jet en route, should she study the local language and culture, or look into the information on vampirism and the antidote?" "Study Language and Culture" After mastering the basic phrases and some advanced grammar, ____ is ready to hit the town. She soon discovers that although certainly not fluent, most of the locals find her broken speaking charming and point her towards the research facility. Once inside, ____'s knowledge of local customs makes the scientists think she's one of them and they gladly hand over their research. For succeeding without confrontation, ____ gets a promotion! "Study Language and Culture" After mastering the basic phrases and some advanced grammar, ____ is ready to hit the town. She soon discovers however, that her basic phrasebook is woefully out-of-date and that the locals instantly notice her broken speaking and incorrect accent. Her cover as a new scientist for the research facility is laughed at and she travels back home empty-handed. The boss is furious with ____ and demotes her! "Study Vampirism Research" ____ studies the research facility blueprint, but learns even more about vampire lore. She arrives at the foreign town just in time to witness a flock of vampires descending on the town centre. Having just read about it, she is able to take command of the town's vampire defence mechanisms and repel the vampires. As a show of gratitude, the townspeople voluntary hand over a bit of research. ____ gains a mechanical skill point! "Study Vampirism Research" ____ studies the research facility blueprint, but learns even more about vampire lore. However, upon arriving at town, she realises she doesn't know how to communicate with the locals nor how to pose as a local scientist. Her attempts to fit in by operating machines in the research facility end up breaking the research instruments and everyone begins to distrust her. She is forced to withdraw before any further damage is done. ____ loses a mechanical skill point! ***************** *Elite Operative* ***************** "The head of the SCIA hands ____ a mission of critical importance: retreving a national securit llama from a detention facility, currently guarded by the Llama Crusaders. ____ must decide whether to attempt to enter surrepititiously and grab the llama before anyone notices or use diplomacy in an attempt to work out a bargain. Which should she choose?" "Secret Entry" Breaking into the facility through the roof proves easy, and ____ glides through the hallways until she reaches the llama's pen. She vaults into the enclosure, silently picks up the llama with her LRT and calls for copter pickup. Before any of the crusaders notice, both ____ and llama are back in safe hands. ____ gains a mechanical skill point! "Secret Entry" Breaking into the facility through the roof proves easy, and ____ glides through the hallways until she reaches the llama's pen. She vaults into the enclosure only to find that she didn't notice the security field, which locks down the pen. ____ is released after a large ransom and the llama is taken to a secret location elsewhere. The agency is disappointed and demotes ____ back down to Double Agent. "Use Diplomacy" Stealing the llama back, ____ argues, will only make the crusaders angrier. Instead, ____ calls up the lead crusader and proposes a deal : they release the llama and the agency promises to no longer use llamas in dangerous secret ops. Having reason, the lead crusader agrees. The SCIA head is very impressed and, considering retirement, offers ____ the job! "Use Diplomacy" Stealing the llama back, ____ argues, will only make the crusaders angrier. Instead, ____ calls up the lead crusader and proposes a deal : they release the llama and the agency promises to no longer use llamas in dangerous secret ops. The lead crusader laughs at ____, saying that the crusaders do not make deals and that the llamanapping will continue. ____ is disheartened and loses a logic skill point! ************** *Head of SCIA* ************** "The New Sim Times publishes an expose on the SCIA, stating that they have been known to use repeated llama bleating at a tactic to extract information from informants who are not entirely forthcoming. Repeated Llama Bleating (RLB) is illegal but ____ knows that not all employees of the SCIA agree with the law. Should ____ state she is cracking down on internal RLB or deny that RLB ever happens at the SCIA?" "Crack Down" ____ decides the public can handle the harsh truth and admits that some RLB occures but that the entire SCIA will be cracking down internally on employees who think they can get away with it. The public applauds the brave endeavour and employees at the SCIA are happy to be working in an agency they can be proud of. ____ gains a government bonus of �30000! "Crack Down" ____ decides the public can handle the harsh truth and admits that some RLB occures but that the entire SCIA will be cracking down internally on employees who think they can get away with it. The public is appalled that the agency does indeed consort in RLB and calls for immediate agency-wide reforms. The reforms leave the agency with a lean budget and ____ is fined �4000! "Deny It" ____ blasts the New Sim Times for their story and categorically denies that any RLB occurs within the SCIA. The public seems mollified and the press intimidated enough that things continue on as normal. As RLB continues in the deeper halls of the SCIA, ____ reaps the profits with a bonus of �25000! "Deny It" ____ blasts the New Sim Times for their story and categorically denies that any RLB occurs within the SCIA. When the Times publishes a leaked photo of a bleating llama, however, the public outcry over the scandal reaches a fever pitch and ____ is forced to step down as SCIA head and return to being only an Elite Operative. ------------------------------------------------------------------------------ [7.05] Oceanography ************** *Fish Chummer* ************** "It's just another day on the job when ____ suddenly realises that she doesn't have any more fish to chum. The current amount of chum will probably feed the animals for half a day, and ____ was never given instructions on what to do if she ran out of fish. Should ____ go out and buy more fish to chum or use artifical fish food instead?" "Buy Some Fish" ____ runs out and quickly buys as much fish as she can, then returns to chumming. Emergency avoided! Upon hearing about the potential disaster, ____'s boss appreciates her extra effort and gives her a promotion! "Buy Some Fish" ____ runs out and quickly buys as much fish as she can, then returns to chumming. Emergency avoided! Upon hearing about the potential disaster, ____'s boss points to the extra fish warehouse that is used for just such a purpose. The extra fish have gone bad now, and ____ is forced to pay �150 for the unnecessary fish she bought out of her pocket. "Use Artifical Food" ____ figures that this situation is exactly what the artifical fish food is for. She begins chumming the artificial food until it looks pretty much like natural fish chum. The small variety in their diet drives the performing animals to jump even higher than normal the rest of the day and ____ gets a small bonus of �200 as a result! "Use Artifical Food" ____ figures that this situation is exactly what the artifical fish food is for. She begins chumming the artificial food until it looks pretty much like natural fish chum. The small variety in their diet ends up making most of the performing animals sick and the afternoon performances need to be called off. For causing this disaster, ____ is fired! ********************** *Dolphin Tank Cleaner* ********************** "While going about her daily routine, ____ comes across an especially strange dolphin. It nuzzles up to her and quickly seems to form a friendship. It then swims to the cage entrance which leads to the ocean and gently bumps its head on the glass. It seems to want to be free. Should ____ obey its wishes or keep it in?" "Obey the Dolphin" ____ has developed a bond with this dolphin and really feels it urge to be free. She decides to open the cage door and the dolphin swims out. While ____ wonders how to explain to her boss what happened, the dolphin suddenly swims back with what appears to be a small satchel. ____ looks inside to find undersea treasure that the dolphin has dug up! ____ gets �300! "Obey the Dolphin" ____ has developed a bond with this dolphin and really feels it urge to be free. She decides to open the cage door and as she does so, the entire group of dolphins makes a break for it. ____ is able to contain one lone dolphin. When her boss finds out about the loss of all the dolphins, he is furious and fires ____. "Keep it In" ____ doesn't take orders from dolphins, even clever charming ones. She refuses to let the dolphin go. When the dolphin continues to bump its head against the gate, though, ____ senses something it wrong. She calls the medic, who treats the dolphin and thanks ____ for the diagnosis. For saving the dolphin, ____ ends up with a promotion! "Keep it In" ____ doesn't take orders from dolphins, even clever charming ones. She refuses to let the dolphin go. The dolphin is clearly upset with her and refuses to do the stunt show later that day. ____'s boss is angry with her and withholds her pay for the day. ***************************** *Sea Lice Research Assistant* ***************************** "Bored of watching sea lice do nothing hour after hour, ____ decides to take a short break and play solitaire on the office computer. She looks back after finishing the game and the sea lice are gone! Where could they have gone? More importantly, what is ____ going to do? Tell her boss the truth or replace the sea lice and pretend nothing happened?" "Tell the Truth" ____ doesn't want to get into further trouble and confesses that she took her attention off the sea lice for a while. Her boss chuckles a bit and points to some of the fish in the tank. The sea lice have moulted and attached themselves to the fish. Her boss is glad to be alerted of the sea lice moulting and gives ____ a promotion to help kick-start her potential. "Tell the Truth" ____ doesn't want to get into further trouble and confesses that she took her attention off the sea lice for a while. Her boss looks around the tank and is unable to find the sea lice. Weeks of research are lost, but her boss respects ____ for telling the truth. ____ loses her pay for the day. "Replace Sea Lice" ____ quickly takes half the sea lice from another tank and dumps them into the original tank, hoping that no one will be the wiser. Later, her boss is surprised to see unexpected movement from sea lice so young. This surprising research results in more grant money, and ____ pockets a small bonus of �300! "Replace Sea Lice" ____ quickly takes half the sea lice from another tank and dumps them into the original tank, hoping that no one will be the wiser. Later, when her boss examines the tank, he's appalled that all the fish inside are dead. It turns out that young sea lice and mature sea lice are very different. Forced to tell the truth, ____ reveals what she did. Her boss then promptly fires her! ************* *Dive Master* ************* "____ surfaces from an uneventful dive to find a lovely mermaid sleepig on the rocks near her boat. Up until this moment, ____ had never believed in mermaids but her eyes don't lie. Should she report this beauty to the media or should she leave the creature in peace?" "Report it" It's an incredible discovery and ____ is vaulted into fame and fortune instantly. To go along with the news story of the year, ____ is promoted! "Report it" It's an incredible discovery, or at least, it would be if anyone believed ____. Instead, the media and everyone ____ tells laugh at her and her boss demotes her until she can tell the difference between real and fictional sea creatures. "Leave it" ____ decides to let sleeping mermaids lie, but her boss is a bit more eager and reports the mermaid against ____'s wishes. It turns out to be a bad move on her boss's part as he is disgraced and ridiculed in the public eye. ____ gladly steps up into her boss's role with a self-made promotion after her boss is forced to resign. "Leave it" ____ decides to let sleeping mermaids lie, but her dive partner is a bit more eager and reports the mermaid against ____'s wishes. Credit goes to her partner for the discovery, and ____ - in anger - kicks her boat and injures herself. ____ loses a body skill point! ************************** *Underwater Demolitionist* ************************** "An underwater treasure awaits beyond a grouping of sturdy rock and ____ needs to decide what the best way to demolish the rock would be. Should she use C4, which is controlled but weaker, or dynamite, which is stronger but more volatile?" "C4" ____ decides to use C4 and sets off a charge. The rocks crumble away, revealing the treasure and ____ and her crew successfully recover all of it. ____ gets a large bonus of �500 with today's pay! "C4" ____ decides to use C4 and sets off a charge. The rocks begin to crumble, but the charge isn't enough to open a path to the treasure. The crew is running out of air and so must surface for the day. For failing to get the treasure, ____ receives no pay today. "Dynamite" ____ decides to use dynamite and explodes a few sticks to clear the rubble. The rocks explode perfectly, leaving the treasure unharmed and esay to retreive. ____ gains a mechanical skill point! "Dynamite" ____ decides to use dynamite and explodes a few sticks to clear the rubble. Not knowing the right amount to use, ____ overcompensates and explodes not only the rocks but also the treasure behind it. The crew comes up empty and ____ loses a mechanical skill point. ****************** *Marine Biologist* ****************** "During a research expedition, ____ discovers a new species of algae under some rocks. It's a great find and the new algae must be named. Should ____ name it after herself or after her head of research?" "Self" Having found it, ____ decides to name the algae after herself. After publishing her findings, a large marine corporation is encouraged by her research and offers her a promotion in their company, tracking whales! "Self" Having found it, ____ decides to name the algae after herself. After publishing her findings, her head of research is furious at ____ for her vanity. ____ is demoted for this political misstep at work. "Head of Research" Her head of research deserves to be recognised and this algae is just the way to do it. The findings are published and ____'s head of research is surprised and greteful for the nod. Great money begins rolling in and ____ gets a hefty bonus of �1000! "Head of Research" Her head of research deserves to be recognised and this algae is just the way to do it. After a little more research, it turns out that the algae is a parasite and feeds off sickly fish that fall within its reach. ____'s head of research is somewhat ashamed of having his name attached to it and forces ____ to spend �800 if her own money to offically rename the species. *************** *Whale Tracker* *************** "It's a calm, crisp day on the high seas, yet ____ feels anxious for some strange reason. She's tagged seven calves today, which is close to a record, but still finds herself scanning the horizon for the intangible source of her anxiety. Out of nowhere, a massive white whale comes abow to the ship and, just as quickly, speeds off into the horizon and disappears. ____ searches for any other crew members who might have witnessed the anomoly, but none are on deck. Should she set sail in pursuit, or chalk the vision up to exhaustion?" "Chase the Whale" ____ isn't about to let this one get away. She's never seen a whale so white or so big before and she sets sail after it immediately. Before the day is out, the boat has caught up with the whale, and ____ shoots a tag into the whale. ____'s hunch is that the whale is a new species pans out with the data they collect from it and ____ is promoted for her excellent find! "Chase the Whale" ____ isn't about to let this one get away. She's never seen a whale so white or so big before and she sets sail after it immediately. The day is long and the waters are tough. After many fruitless hours, ____ admits that the whale - if it ever existed, has gotten away. The long, arduous chase has left her exhausted and ____ loses a body skill point! "Forget It" ____ chalks up the large white whale to poor vision and long hours. The team instead begins to head back to port and manages to tag several more calves on the way back, making it a record-breaking day. The extra research gained from today alone is invaluable and ____ gets a bonus of �2000 for her good work! "Forget It" ____ chalks up the large white whale to poor vision and long hours. The team instead brgins to head back to port. When ____ reaches the lab with her new tags, the room is abuzz with talks of a enormous white whale that another tracking team tagged. The other team gets the funding that was going to go to ____'s team and due to budget cuts, ____ loses �1000. ******************** *Deep Sea Fisherman* ******************** "____ is 5 miles off the coast, trolling for Yellowfin, when the nets hit a snag. Normally she'd send one of the junior seamen down to deal with this, but she decides a quick dip might be just what she needs to cure the boredom. She suits up and plunges down and on her way down, runs into a peculiar fish that seems to be following her. All of a sudden, in strage bubbly fashion, the fish begins to speak to her, telling of times when fish were free to roam the waters and when Sims let them be. It pleads with ____ to leave it free and its brethen alone. Should ____ take heed of the omen and abandon her fishing, or capture the fish for the scientific discovery that it is?" "Give Up Fishing" The talking fish is too much for ____, and she decides to give up fishing. Asked by her boss to give her reasons for the sudden change, ____ attempts to articulate the feelings of the fish. Her boss is moved and promotes her to Protector of Whales, where she will no longer have to harrass fish but protect them. "Give Up Fishing" The talking fish is too much for ____, and she decides to give up fishing. Asked by her boss to give her reasons for the sudden change, ____ attempts to articulate the feelings of the fish. Her boss is confused and disappointed and tells ____ that the only option he can think of is to demote her to Whale Tracker. "Capture the Fish" ____ knows one thing, a talking fish equals big money. ____ captures the fish and calls it a day, taking it back to the lab so she can put it in a safe environment right away. It continues to converse with ____, who tapes the conversations and sells them for �4000. "Capture the Fish" ____ knows one thing, a talking fish equals big money. ____ captures the fish and calls it a day, taking it back to the lab so she can put it in a safe environment right away. It seems upset with ____ and refuses to talk. Coax as she might, the fish never speaks again and ____ loses �2000 on funding on her silly claims. ********************* *Protector of Whales* ********************* "A recent government conference has proposed legislation, likely to pass, they would allow drilling within certain areas of the ocean that would drive away many whales from their breeding grounds. ____'s division is strictly disallowed from using any funds to lobby for or against the legislation, but ____ really wants this legislation to fail. Of course, ____ could bribe a few key people to get the necessary votes. It's not the most savoury option, but should ____ do it?" "Bribe Them" ____'s not about to let those whales get chased out so easily. She decides ot go ahead with a few bribes. They work wonders and no one finds out, resulting in the legislation being dismissed and the whales being saved. For her superb mojo, Poseidon himself appears to ____ and offers her a position as his assistant. "Bribe Them" ____'s not about to let those whales get chased out so easily. She decides ot go ahead with a few bribes. Unfortunately, information about the bribes leak to the public and ____ is publicly shamed. She must resign from her position and accept a demotion to Deep Sea Fisherman again. "Let it Pass" ____ isn't about to indulge in illegal shenanigans just to prevent whale migration pattern changes. Instead, she makes a few important phone calls to key voters and outlines the ramifications of the bill passing. In the end, the vote is closer than expected and the bill is defeated! For the good work, ____ receives a small bonus of �8000! "Let is Pass" ____ isn't about to indulge in illegal shenanigans just to prevent whale migration pattern changes. Instead, she makes a few important phone calls to key voters and outlines the ramifications of the bill passing. In the end, ____ is unable to change the outcome and the bill passes. The drilling wreaks havoc on all the tracking the team has been doing and ends up a much bigger hassle than expected. ____ ends up having to give up �3000 of income. ****************** *Hand of Poseidon* ****************** "Poseidon is having some brotherly trouble with Zeus and Hades and decides to play a prank on them. He wants ____ to distract them by running naked through the town, buring effigies of Zeus and Hades. ____ is concerned about this plan. She is both concerned about possible retribution from the brothers and about being seen as a crazy person. Still, Posideon has never let her down before. Should she do it?" "Run Naked" ____ always wanted to run around naked and Poseidon has just given her the excuse she needed. Even through a lot of people in town think ____ is deranged, Posideon is very pleased with her distraction and shower her with �15000 as a reward. "Run Naked" ____ always wanted to run around naked and Poseidon has just given her the excuse she needed. A lot of people in town think ____ is deranged, and Zeus and Hades are quite upset with her. They end up taking their revenge by weakening ____ and she loses a body skill point. "Skip this Assignment" Run around naked? Burn effigies of the most powerful gods on Olympus? ____'s going to sit this one out. Turns out to be a good thing too, as ____ doesn't have to share in Posideon's punishment when his brothers find out and instead Zeus gives ____ �20000 for her smart decision. "Skip this Assignment" Run around naked? Burn effigies of the most powerful gods on Olympus? ____'s going to sit this one out. When he finds out, Posideon is incensed and dismisses ____ as his employee. ____ is forced to retake a job as Protector of Whales. ------------------------------------------------------------------------------ [8.01] Architecture ************** *Cement Mixer* ************** Description "Not exactly the most glorious job in the world, but someone needs to mix the cement. This entry level job requires no real skills other than a little attention to detail and the desire to keep going to a job where you mix cement all day long." Job Level: 1 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: �56 Requirements for Level 2: None Job Days: Monday, Tuesday, Thursday, Friday, Saturday Free Days: Wednesday, Sunday ************* *Brick Layer* ************* Description "You've moved off the factory floor and onto lots where actual homes are being built! Doing your small part to help erect structures both residential and commercial, laying bricks and spreading that goop to make them stick together is only a bit tougher than mixing cement. Learn enough about bricks, though, and you might just get to supervise other people doing it." Job Level: 2 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: �76 Bonus for Promotion: �152 Requirements for Level 3: 1 Mechanical Point Job Days: Monday, Tuesday, Thursday, Friday, Saturday Free Days: Wednesday, Sunday ********* *Foreman* ********* Description "Finally in change of more than yourself, you've made foreman of the construction team! Your initiative has been noticed. Now put a little logic behind that mechanical knowledge of yours and someone might actually mistake you for an architect." Job Level: 3 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: �102 Bonus for Promotion: �204 Job Days: Monday, Tuesday, Thursday, Friday, Saturday Free Days: Wednesday, Sunday ------------------------------------------------------------------------------ [8.02] Dance ********************* *Aerobics Instructor* ********************* Description "And 1 and 2 and step and bend and move and slide and kick and stretch and 3 and 4 keep 'em moving and keep 'em guessing. Keep your own body in shape and maybe one day your dream of becoming an anaerobics instructor will come true." Job Level: 1 Carpool Arrival: 3pm Work Hours: 4pm to 7pm Salary: �62 Requirements for Level 2: 1 Body Point 1 Family Friend Job Days: Tuesday, Wednesday, Friday, Saturday, Sunday Free Days: Monday, Thursday *************** *Backup Dancer* *************** Description "Here's your first opprtunity to show your skills and hopefully hone your craft by working with veterans in the industry. It's still technically a starving artist position, but everyone has to start somewhere. Make sure you bring your "A" game everyday because you never know when you'll be given that opportunity to shine and impress someone." Job Level: 2 Carpool Arrival: 3pm Work Hours: 4pm to 7pm Salary: �85 Bonus for Promotion: �170 Requirements for Level 3: 2 Body Points 1 Charisma Point 2 Family Friends Job Days: Tuesday, Wednesday, Thursday, Saturday, Sunday Free Days: Monday, Friday ********************** *SimJazzer Instructor* ********************** Description "When you left backup dancing to teach a workout class based on a 20 year old out-dated fad, you'll never know, but the world of dance moves in mysterious ways. Dust off that unitard, warm up the hair crimper, darn up those leg warmers and hit the hardwoods: it's time for some creativity and some pizzazz!" Job Level: 3 Carpool Arrival: 3pm Work Hours: 4pm to 7pm Salary: �112 Bonus for Promotion: �224 Job Days: Tuesday, Wednesday, Friday, Saturday, Sunday Free Days: Monday, Thursday ------------------------------------------------------------------------------ [8.03] Entertainment ******************* *Stand Up Comedian* ******************* Description "From open mic nights to low-paying gigs at coffeshops and pubs, you're making your rounds and paying your dues. Stick with it and work on that ever- important charisma to move up the entertainment food chain." Job Level: 1 Carpool Arrival: 3pm Work Hours: 4pm to 7pm Salary: �51 Requirements for Level 2: 1 Charisma Point 1 Family Friend Job Days: Monday, Thursday, Friday, Saturday, Sunday Free Days: Tuesday, Wednesday *********************** *Birthday Party Mascot* *********************** Description "To gain a little job stability, you have to give up a little dignity. Sure, you have to paint your face each day and perform lame magic tricks, but add a little creativity to your routine and you'll find room to grow." Job Level: 2 Carpool Arrival: 3pm Work Hours: 4pm to 7pm Salary: �82 Bonus for Promotion: �164 Requirements for Level 3: 1 Creativity Point 1 Charisma Point 2 Family Friends Job Days: Tuesday, Thursday, Friday, Saturday, Sunday Free Days: Monday, Wednesday ****** *Mime* ****** Description "Speaking is for those who cannot entertain in silence. With your whimsical pantomimes and wide array of facial expressions, your silence speaks volumes. Just don't do that being blown away by the wind thing too many times." Job Level: 3 Carpool Arrival: 3pm Work Hours: 4pm to 7pm Salary: �105 Bonus for Promotion: �210 Job Days: Tuesday, Wednesday, Thursday, Friday, Saturday Free Days: Sunday, Monday ------------------------------------------------------------------------------ [8.04] Intelligence ********* *Gumshoe* ********* Description "Not much more than an assistant to a low-level detective you'll often just be taking orders and jotting down notes. Prove your worth doing the menial tasks and show your quick thinking to move up in the organisation." Job Level: 1 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: �48 Requirements for Level 2: 1 Logic Point Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ************* *Private Eye* ************* Description "You're now able to afford your own office and assistant, but you're still trying to solve cases with grit and grumption. Pound the pavement and show your stuff. Work on your logic and your cleaning (crime scenes can get messy!) and getting the attention of the senior agents shouldn't be too hard." Job Level: 2 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: �85 Bonus for Promotion: �170 Requirements for Level 3: 2 Logic Points 1 Cleaning Point 1 Family Friend Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ************************** *Crime Scene Investigator* ************************** Description "Every day is a new adventure as a Crime Scene Investigator. Each crime scene is a mystery to dissect, and each potential arrest requires the quick thinking and solid decision making of a confident investigator. Are you that investigator?" Job Level: 3 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: �106 Bonus for Promotion: �212 Job Days: Tuesday, Thursday, Friday, Saturday, Sunday Free Days: Monday, Wednesday ------------------------------------------------------------------------------ [8.05] Oceanography ************** *Fish Chummer* ************** Description "When Sims, or sharks, desire something other than clean cut fish, that's when the Fish Chummer steps in. Clean it? Cut it? Why bother when squeezing and smashing will just as easily do the job?" Job Level: 1 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: �47 Requirements for Level 2: None Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ********************** *Dolphin Tank Cleaner* ********************** Description "It's been suggested that Dolphins are the most intelligence species on the planet. So rightly so, they need people to clean up after them. Thoughts of calculus, wave form particle physics, and balancing beach balls on one's nose, leave little time to tidy up a tank. You've got mechanical skills, they don't, so use 'em." Job Level: 2 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: �83 Bonus for Promotion: �166 Requirements for Level 3: 1 Mechanical Point Job Days: Monday, Tuesday, Wednesday, Thursday, Friday Free Days: Saturday, Sunday ***************************** *Sea Lice Research Assistant* ***************************** Description "You're finally out of the dolphin tank and into the fire. Assisting a real live Medical Researcher with a Bona Fide degree from SimCity U's underwater telenovela department. And what a drama those sea lice are! Where the food chain meets the road they say, and how! Stay the course, get out of the lab once in a while and get some exercise, and you'll be on your way." Job Level: 3 Carpool Arrival: 2pm Work Hours: 3pm to 6pm Salary: �108 Bonus for Promotion: �216 Job Days: Tuesday, Wednesday, Thursday, Friday, Saturday Free Days: Sunday, Monday ------------------------------------------------------------------------------ [8.06] Career Analysis This section is an analysis of all the teen jobs in the game, and compare those added in Seasons and FreeTime. ********** *Politics* ********** Door to Door Poller - �17.67 per hour �265 per week Campaign Worker - �24 per hour �360 per week Intern - �37.33 per hour �560 per week ********** *Medicine* ********** Nursing Home Attendant - �21.67 per hour �325 per week Orderly - �29 per hour �435 per week Emergency Medicial Technician - �41.67 per hour �625 per week ********** *Business* ********** Gofer - �17.33 per hour �260 per week Mailroom Technician - �25.33 per hour �380 per week Executive Assistant - �24.5 per hour �490 per week ********** *Athletic* ********** Waterperson - �32.33 per hour �485 per week Locker Room Attendant - �36.67 per hour �550 per week Team Mascot - �41.67 per hour �625 per week ********** *Criminal* ********** Street Hawker - �16.67 per hour �250 per week Numbers Runner - �20.66 per hour �310 per week Pickpocket - �35 per week �525 per week ********** *Military* ********** Paintball Attendant - �19 per hour �285 per week Recruit Training Corps - �19.25 per hour �385 per week Recruit - �33.33 per hour �500 per week ********* *Slacker* ********* Golf Caddy - �15 per hour �225 per week Gas Station Attendant - �23.67 per hour �355 per week Convenience Store Clerk - �32 per hour �480 per week ***************** *Law Enforcement* ***************** School Crossing Guard - �15 per hour �225 per week Parking Lot Attendant - �25 per hour �375 per week Security Guard - �31.25 per hour �625 per week ********** *Culinary* ********** Dish Wisher - �21 per hour �315 per week Drive Through Clerk - �21 per hour �420 per week Fast Food Shift Manager - �18.2 per hour �455 per week ********* *Science* ********* Lab Glass Scrubber - �21.33 per hour �320 per week Test Subject - �35 per hour �525 per week Lab Assistant - �38.33 per hour �575 per week SEASON JOBS ******* *Gamer* ******* Noob - �15 per hour �225 per week Button Masher - �24.67 per hour �370 per week Trash Talker - �35.67 per hour �535 per week *********** *Education* *********** Playground Monitor - �21.33 per hour �320 per week Teachers Aide - �21.5 per hour �430 per week Substitute Teacher - �38.67 per hour �580 per week ***** *Law* ***** File Clerk - �24.67 per hour �370 per week Law Firm Receptionist - �24.5 per hour �490 per week Legal Secretary - �36.25 per hour �725 per week ************ *Journalism* ************ Yearbook Club Supervisor - �19 per hour �285 per week Blog Writer - �28 per hour �420 per week Internet Movie Critic - �38.33 per hour �575 per week ******* *Music* ******* Record Store Clerk - �17.33 per hour �260 per week Piano Tuner - �25 per hour �375 per week Coffee Shop Sound Engineer - �32.67 per hour �490 per week *********** *Adventure* *********** Ambassador's Intern - �24 per hour �360 per week Spelunker - �23.75 per hour �475 per week Multiregional Sim of Some Question - �31.25 per hour �500 per week ************** *Architecture* ************** Cement Mixer - �18.67 per hour �280 per week Brick Layer - �25.33 per hour �380 per week Foreman - �34 per hour �510 per week ******* *Dance* ******* Aerobics Instructor - �20.67 per hour �310 per week Backup Dancer - �28.33 per hour �425 per week SimJazzer Instructor - �37.33 per hour �560 per week *************** *Entertainment* *************** Stand Up Comedian - �17 per hour �255 per week Birthday Party Mascot - �27.33 per hour �410 per week Mime - �35 per hour �525 per week ************** *Intelligence* ************** Gumshoe - �16 per hour �240 per week Private Eye - �28.33 per hour �425 per week Crime Scene Investigator - �35.33 per hour �530 per week ************** *Oceanography* ************** Fish Chummer - �15.67 per hour �235 per week Dolphin Tank Cleaner - �27.67 per hour �415 per week Sea Lice Research Assistant - �36 per hour �540 per week ------------------------------------------------------------------------------ [9.01] Architecture ************** *Cement Mixer* ************** "The factory receives a huge order of cement from a very prestigious company. The boss tells ____ this could be the break that the company needs to bring in more business in the future. ____ is ordered to make twice the amount of cement she usually makes. So ____ has a great idea of making two mixers going on at the same time, cutting her work time in half. As ____ is pouring ingredients into the mixer she notices that her shoes are untied. She proceed to tie them and forgets how much of the ingredients she has already poured in. What should ____ do?" "Continue with this Batch" Luckily for ____, all the ingredients were already poured into the mixer. ____ is able to meet the quota and is promoted to Brick Layer. "Continue with this Batch" At the end of the mixing process the cement fails to form and is ususable. ____ fails to meet the quota and is fired from her job. "Restart and make a New Batch" ____ begins to remake the cement batch and with little material lost she is able to make up for time and deliver the quota by the end of the day. ____ is promoted to Brick Layer. "Restart and make a New Batch" ____ begins to remake the cement batch but her boss is furious when she finds out that she wasted materials from the previous batch. ____ is scolded and is fired from her job. ************* *Brick Layer* ************* "____ is ordered to build a wall near the side of the road near an elderly home. This was due to a complaint that nearby traffic was disturbing the members of the home. As ____ is building the wall, she notices part of the wall sinking into the ground. The incomplete wall can be seen to be deforming the soft foundation leading to an imperfect wall structure. The wall must be complete by the end of the day. Should ____ rebuild part of the sinking wall or add more bricks to it?" "Add more Bricks" By adding more bricks the sinking side of the wall, ____ is able to complete building the wall with no sign of structual defects to the wall. Plus, it seems to look good on the uneven terrain. The foreman reviews ____'s work and congratulates her on a job well done and her ingenious design. ____ receives �100. "Add more Bricks" ____ begins to add more bricks to the falling wall hoping it will even out on the top. As ____ begins layering bricks on the top, the wall begins to tilt forward slowly until, with a full crashing motion, it comes down. The once promising wall is nothing more than mere debris shattered like broken glass. Disappointed at ____'s actions, her boss is forced to make her work back as a cement mixer until ____ learns her lesson. "Rebuild the Wall" Not pleased with what has unfoleded, ____ begins to reconstruct the failing section of the wall. ____ works diligently and quickly to catch up on lost time. Sweat pours down her face and her back muscles begin to ache from the uncomfortable bending over this job requires. Her foreman comes by to check on her progress and is surprised that ____ was able to analyse her problem and decide the best approach while on the job. Admiring her ability to do things right, the foreman helps ____ to complete the wall. ____ receives a point of logic. "Rebuild the Wall" ____ beigins to rebuild the section of the wall that is sinking. She makes sure the foundation is sturdy enough before she begins this time. Rebuilding that section of the wall, however, takes the entire rest of the day and ____ is unable to complete the task that was assigned to her. Furious by her slow progress, ____'s boss decide to demote her back to Cement Mixer. ********* *Foreman* ********* "____ receives an emergency road work request: there was a major car crash and the ensuing fire has destroyed part of a major roadway. ____ is in charge of the repairs on the road and has to try and complete the work as soon as possible. When ____ gets to the site, she surveys the damage and draws up a repair plan in her head. ____ can either call in heavy machinery to help do the work or have all her workers there and use hand tools. What should she do?" "Call in the Heavy Machinery" The construction vehicles soon arrive and repair on the road begins. ____ is able to direct each of the workers efficiently and gets the job done ahead of time. ____'s boss is so impressed that ____ is rewarded with �200. "Call in the Heavy Machinery" ____ waits a couple of hours for the vehicles to arrive. There is no sign of them when she receives a phone call. The person on the line says that the vehicles will not arrive today as they are scheduled for construction work at a nearby office and there are no extras he can use. After wasting three hours of company time and failing to deliver on the promised work, ____'s pay for the day is cut. "Have the Workers start with what they have" ____ starts shouting out orders to her fellow colleagues, directing them to repair this road. Through the long hard day, ____ is able to keep her head up and stay focused. She is able to get the work done by the promised time and she is awarded with a �100 bonus. "Have the Workers start with what they have" ____ begins to order her colleagues around the damage areas, telling them what to do. The limited tools they have and the use of pure manual labour makes a few of the workers unhappy and impatient. One of her workers begins an argument with another co-worker and a fight breaks out. ____ is able to stop the fight but is forced to send both of the involved workers home. The repairs on the road is delayed and ____ is unable to complete the work by the promised time. ____ is scolded by her lack of leadership and loses a logic point. ------------------------------------------------------------------------------ [9.02] Dance ********************* *Aerobics Instructor* ********************* "____ is in the middle of a class, moving from group stretches to some step exercises, when she feels a slight twinge in her ankle. She's not sure whether it's a momentary thing or an actual injury. Her class is excited and ready to go. Should ____ continue the class or not?" "Continue the Class" ____ decides to soldier on. Although the ankle gives her some pain, ____ channels it into one of the best aerobics classes she's ever taught. The gym supervisor, who happened to be monitoring the class, notices ____ nursing her ankle afterwards and offers her a promotion for being such a hard worker! "Continue the Class" ____ decides to soldier on. The step exercises begin well, but ____'s ankle soon begins to hurt much more. Having aggravated the injury, ____ is unable to even leave the room and collapses on the spot. The class is thrown into a panic and ____'s boss tells her to take a permanent break from the job. "Cancel the Class" ____ decides to take care of her ankle before it gets worse. She explains the situation to the class and asks them to continue without her. Everyone is supportive of her decision and wishes her good luck. At the doctor's, it is revealed that her ankle is on the verge of a major injury. The doctor patches it up, saying that it will recover even stronger than before. ____ gains a body skill point! "Cancel the Class" ____ decides to take care of her ankle before it gets worse. She cancels the class and heads to the doctor, where she learns that nothing is medically wrong with her ankle. When ____ gets back to the gym, her supervisor lets her know that she will go unpaid today for not finishing her class. *************** *Backup Dancer* *************** "The dressing room is buzzing with excitement as ____ arrives at work. It seems that lead dancer Shakey Shakum has fallen ill and one of the backup dancers will have to take over for tonight. This could be the big break ____ needs or simply an embarrassing attempt at something outside of her league. Should ____ volunteer to take over?" "Volunteer" ____ steps up and says she'll go on for the sick Shakey. Whispers start running through the dressing room and everyone is spectulating on how ____ will do. The show starts, the lights go on, and ____ rocks the crowd. After the standing ovation at the end of the show, Shakey's manager offers ____ a unique position at a local celebrity fit club, teach Jazzercise to well-known influencers in the local dance scene! "Volunteer" ____ steps up and says she'll go on for the sick Shakey. Whispers start running through the dressing room and everyone is spectulating on how ____ will do. The show starts, the lights go on, and ____ is clearly unprepared. There are steps and portions of Shakey's routine that are beyond ____'s skill range. The show ends, ____ leaves the stage with her confidence shaken, and loses a body skill point! "Let Someone Else do it" ____ decides that the pressure of replacing Shakey - even for one night - is too much. She goes about preparing for her usual routine and lets another backup dancer volunteer. The show isn't nearly as good as it usually is with Shakey, but the audience seems to enjoy ____'s performance, covering for the missing backup dancer, ____ gains a charisma skill point! "Let Someone Else do it" ____ decides that the pressure of replacing Shakey - even for one night - is too much. She goes about preparing for her usual routine and lets another backup dancer volunteer. The show goes off well. Too well. The other backup dancer is moved to the front and the group decides to move their weakest backup dancer down, ____ is demoted! ********************** *SimJazzer Instructor* ********************** "Teaching SimJazzer at a celebrity club has it's advantages, especially when street dancing superstar Mister Infinity walks in. ____ has been working on some moves of her own outside of work. Should she bust them out for Mister Infinity or just lead the SimJazzer class as usual?" "Bust a Move" "Dang! You got some pretty sweet moves and excellent body control. You deserve a bonus!"It seems Mister Infinity just awarded _____ a bonus of �100! "Bust a Move" "Come on. Seriously. I came here to SimJazzer and you're looking to score some personal audition time with me or something? I thought this club was supposed to protect me from people like you. Guess I'll have to find another club!" ____ loses a charisma skill point. "Just SimJazzer" "You give SimJazzer a new meaning! I've never jazzed or exercised like that in all my life. I want to personally thank you." Mister Infinity has given ____ a reward of �100. "Just SimJazzer" "That was some pretty weak sauce there. I've done better SimJazzer routines in my house. You really need to add some character to your routines. Maybe I'll come back when this class has improved." ____ loses a charisma skill point! ------------------------------------------------------------------------------ [9.03] Entertainment ******************* *Stand Up Comedian* ******************* "____ is in the middle of a somewhat amusing joke about airplane food when a heckler from the audience hurls a half-eaten ear of corn onto the stage. Knowing that this could make or break the whole act, ____ has to make a quick choice. Should she throw the corn back at the heckler or pick it up and make a "corny" joke?" "Throw it Back" ____ picks up the corn and throws it back at the heckler, hitting him right in the forehead. The low-brow audience finds the mild violence beyond hilarious. ____ decide it's time to take her career to the next level and begins work as a Birthday Party Mascot. "Throw it Back" ____ picks up the corn and throws it back, but unfortunately ends up missing the heckler and barely misses the old woman behind him, who becomes so shocked that she faints. The owner of the comedy club is furious and fires ____ on the spot! "Make a Joke" ____ picks up the corn and makes a brillant quip about corn, elephants and a one-legged monkey with a surly disposition. The audience finds it hilarious, and even the heckler laughs so hard he turns red in the face. ____ gains a Creativity skill point! "Make a Joke" ____ picks up the corn and delivers a one-liner about corn, motorcycles, and a blind chihuahua. The joke is followed by twenty seconds of extremely awkward silence, until people start standing up to leave. ____ loses a Creaitivity skill point! *********************** *Birthday Party Mascot* *********************** "____ is performing a magic trick when she appears to remove her thumb when one of the children becomes frightened by the illusion and begins to cry. Should ____ explain that magic isn't real or try to distract the child with a balloon animal?" "Explain the Trick" ____ quickly explains that it's just a trick and that she still has both thumbs. The children are relieved. ____ gains a charisma skill point! "Explain the Trick" ____ explains that it's just a trick. The children are relieved that she still has her thumbs, but are now more upset by the realisation that magic isn't real. ____ loses a charisma skill point. "Distract with Balloon Animal" ____ whips out a balloon and makes a pretty red kangaroo. The child quickly forgets about the magic trick, enamored with his new toy. ____ gains a charisma skill point! "Distract with Balloon Animal" ____ whips out a balloon and makes a lovely purple giraffe. As she's handing it to the child, the balloon pops. The children are not amused. ____ loses a charisma skill point! ****** *Mime* ****** "____ is mining on a street corner when a rival mime with the intent of taking over the corner. The rival whips out an invisible ninja sword. Should ____ produce a sword to fight back or mime a dove as a gesture of peace?" "Fight Back" ____ whips out an invisible broadsword. What ensues is an epic battle, invisible sword clashing against invisible sword, each sweeping strike bringing them closer to misfortune. Finally, ____ gains the upper hand and forces the rival to forfeit. ____ wins the day and gains a Body skill point! "Fight Back" ____ whips out an invisible scimitar and the two circle around one another, clashing silently in an epic duel. Eventually, the rival manages to knock the scimitar away and ____ is forced to forfeit the duel and the corner. ____ loses a body skill point! "Offer Peace" ____ mimes a dove of peace. The rival is so touched that he mimes a goose of kindness in response and the two come together in harmony. ____ gains a Charisma skill point. "Offer Peace" ____ mimes a dove of peace that flies in a friendly circle around the rival. The rival, unimpressed, brandishes his sword and the scared dove flies away. ____ loses a Charisma skill point. ------------------------------------------------------------------------------ [9.04] Intelligence ********* *Gumshoe* ********* "With her veteran detective partner, ____ is sent to investigate a missing pet. A local family says that their cat, Buster, has disappeared before finishing its breakfast, which it usually eats quickly. ____'s parnter decides the first two tings to do are question the family further and investigate the cat's breakfast. Which should ____ volunteer to do?" "Breakfast" As ____ digs through the wet cat food, she notices a small trail of food leading into the bathroom. When she opens the toilet, she discovers that Buster managed to climb into the toilet and pull the lid down, trapping himself in the bowl. ____ returns a rather wet buster to a relieved family. Back at headquarters, ____ is given a promotion for cracking the case! "Breakfast" With no further instructions, ____ spends the entire afternoon digging around the cat food and looking around the bowl to no avail. Her partner turns up a few leads with the family and back at headquarters, tells the commissioner that ____ was "practically useless" on the case. With no one to back her up, ____ is told to pack up and find a new job. "Family" When talking to the family, ____ notices that something is wrong with the youngest boy right away. Pressing further, the boy reveals that he is adopted and used to get much more attention, but recently the family seems to be placing more affection on the cat. Understanding the situation, ____ finds the cat in the boy's closet and tells the family that it had wandered into the yard. For finding the pet and tactfully handling the situation, ____ is given a promotion! "Family" Brand new to interrogation, ____ doesn't know the right questions to ask. She comes away from each conversation more and more confused, and eventually stops writing down notes. Back at headquarters, when comparing notes, her partner becomes exasperated with ____'s sloppy note-taking and dock's her a day's pay to teach her a lesson! ************* *Private Eye* ************* "A dashing man walks into ____'s office and asks if she can help him find his wife. Although her gut tells her the man is lying, ____ is tempted by the large bundle of cash he tosses onto her desk. On the way out, he drops a handkerchief with the initials B.O.G. on it. Should ____ look for the wife or follow him to see if he's being honest?" "Find the Spouse" Using the hankerchief, ____ is able to confirm that B.O.G. is indeed the wife and is indeed missing. Using her connections and training, ____ quickly finds Brianna and reunites her with her husband. Everyone is happy and ____ ends up with a promotion! "Find the Spouse" It turns out that ____ isn't the only person who was hired to find B.O.G. When ____ runs into a bounty hunter named Ice, she ignores Ice's warning only to find herself being watched and followed herself. Intimidated into submission, ____ gives up the case but keeps the money. Her agency later finds out and revokes her detective license! "Follow the Client" ____ follows him and discovers that his missing wife is not only not his wife but also not missing at all. It seems ____ was being set up all along as a pasty to take the fall for a heist the two were planning. ____ informs the local law enforcement of the plan and earns kudos all around for seeing through their ruse! To top it off, ____ earns a promotion! "Follow the Client" After following him for a while, ____ seems him take off a wig and mustache. She confronts him about the deception to find out that he is a high-profile actor. Cameras appear out of nowhere, and his missing wife case makes the front pages - exactly what he was trying to avoid. For her lack of discretion and poor handling of the case, ____ is demoted! ************************** *Crime Scene Investigator* ************************** "While investigating a large industrial freezer, ____ finds that notorious organised crime boss the Banana, currently wanted on several charges, frozen in a block of ice. It seems the Banana wanted to prevent himself from having to appear in court. Should ____ have the frozen Banana stand trial or should she attempt to thaw him out first?" "Frozen" With the Banana still frozen, the prosecution has an easy time with the case. Witnesses speak freely, the Banana is unable to spin facts, and his usual charisma is lost in the frost. Having him tried while frozen is a brillant move that nets ____ a bonus of �100. "Frozen" ____ proudly presents the Banana still frozen, over to the DA. When the DA attempts to put the Banana on the stand, though, the judge laughs. Discovering that the DA is serious, the judge calls for a mistrial and drops all charges. The entire office is furious at ____ for the misstep and she is demoted. "Thaw" While thawing the Banana, ____ is able to interrogate him in the state unlike any other. The Banana seems to respond truthfully to any questions put to him and ____ is able to quickly get multiple confessions. The case never even reaches trial and as lead investigator, ____ is rewarded with a bonus of �150! "Thaw" With no offical thawing chamber in the lab, ____ is forced to make do with the sauna. ____ As steam fills the room, ____ loses sight of the Banana and when the steam clears, the Banana is nowhere to be seen. Held responsible for his escape, ____ is reprimanded harshly for not handling over the Banana sooner and is demoted while losing the day's wages. ------------------------------------------------------------------------------ [9.05] Oceanography ************** *Fish Chummer* ************** "It's just another day on the job when ____ suddenly realises that she doesn't have any more fish to chum. The current amount of chum will probably feed the animals for half a day, and ____ was never given instructions on what to do if she ran out of fish. Should ____ go out and buy more fish to chum or use artifical fish food instead?" "Buy Some Fish" ____ runs out and quickly buys as much fish as she can, then returns to chumming. Emergency avoided! Upon hearing about the potential disaster, ____'s boss appreciates her extra effort and gives her a promotion! "Buy Some Fish" ____ runs out and quickly buys as much fish as she can, then returns to chumming. Emergency avoided! Upon hearing about the potential disaster, ____'s boss points to the extra fish warehouse that is used for just such a purpose. The extra fish have gone bad now, and ____ is forced to pay �50 for the unnecessary fish she bought out of her pocket. "Use Artifical Food" ____ figures that this situation is exactly what the artifical fish food is for. She begins chumming the artificial food until it looks pretty much like natural fish chum. The small variety in their diet drives the performing animals to jump even higher than normal the rest of the day and ____ gets a small bonus of �75 as a result! "Use Artifical Food" ____ figures that this situation is exactly what the artifical fish food is for. She begins chumming the artificial food until it looks pretty much like natural fish chum. The small variety in their diet ends up making most of the performing animals sick and the afternoon performances need to be called off. For causing this disaster, ____ is fired! ********************** *Dolphin Tank Cleaner* ********************** "While going about her daily routine, ____ comes across an especially strange dolphin. It nuzzles up to her and quickly seems to form a friendship. It then swims to the cage entrance which leads to the ocean and gently bumps its head on the glass. It seems to want to be free. Should ____ obey its wishes or keep it in?" "Obey the Dolphin" ____ has developed a bond with this dolphin and really feels it urge to be free. She decides to open the cage door and the dolphin swims out. While ____ wonders how to explain to her boss what happened, the dolphin suddenly swims back with what appears to be a small satchel. ____ looks inside to find undersea treasure that the dolphin has dug up! ____ gets �150! "Obey the Dolphin" ____ has developed a bond with this dolphin and really feels it urge to be free. She decides to open the cage door and as she does so, the entire group of dolphins makes a break for it. ____ is able to contain one lone dolphin. When her boss finds out about the loss of all the dolphins, he is furious and fires ____. "Keep it In" ____ doesn't take orders from dolphins, even clever charming ones. She refuses to let the dolphin go. When the dolphin continues to bump its head against the gate, though, ____ senses something it wrong. She calls the medic, who treats the dolphin and thanks ____ for the diagnosis. For saving the dolphin, ____ ends up with a promotion! "Keep it In" ____ doesn't take orders from dolphins, even clever charming ones. She refuses to let the dolphin go. The dolphin is clearly upset with her and refuses to do the stunt show later that day. ____'s boss is angry with her and withholds her pay for the day. ***************************** *Sea Lice Research Assistant* ***************************** "Bored of watching sea lice do nothing hour after hour, ____ decides to take a short break and play solitaire on the office computer. She looks back after finishing the game and the sea lice are gone! Where could they have gone? More importantly, what is ____ going to do? Tell her boss the truth or replace the sea lice and pretend nothing happened?" "Tell the Truth" ____ doesn't want to get into further trouble and confesses that she took her attention off the sea lice for a while. Her boss chuckles a bit and points to some of the fish in the tank. The sea lice have moulted and attached themselves to the fish. Her boss is glad to be alerted of the sea lice moulting and gives ____ a small bonus of �200 as a reward! "Tell the Truth" ____ doesn't want to get into further trouble and confesses that she took her attention off the sea lice for a while. Her boss looks around the tank and is unable to find the sea lice. Weeks of research are lost, but her boss respects ____ for telling the truth. ____ loses her pay for the day. "Replace Sea Lice" ____ quickly takes half the sea lice from another tank and dumps them into the original tank, hoping that no one will be the wiser. Later, her boss is surprised to see unexpected movement from sea lice so young. This surprising research results in more grant money, and ____ pockets a small bonus of �200! "Replace Sea Lice" ____ quickly takes half the sea lice from another tank and dumps them into the original tank, hoping that no one will be the wiser. Later, when her boss examines the tank, he's appalled that all the fish inside are dead. It turns out that young sea lice and mature sea lice are very different. Forced to tell the truth, ____ reveals what she did. Her boss then promptly fires her! ------------------------------------------------------------------------------ [10.01] Lifetime Aspiration Points There is a new feature called the Lifetime Aspiration Meter. The basic workings of the system is that as your Sim progresses throughout their life, they will experiment some big events. Some events such as an engagement, a marriage, having a child or reaching the top of their career paths will edge them closer to achieving their lifetime aspiration. Even when they reach it, there will be another lifetime aspiration to reach, and that will have its own goals associated with it. For example, once you have become that Hall of Famer, you will get a new want to become the new Mayor of SimCity, and as such, you may get a boost in the Lifetime Aspiration Meter if you max out Charisma. And don't think that this is all done by yourself, events such as being taught as a child to walk, or being taught to speak, you, even as a child can gain Aspiration points. Please note that children cannot spend the points, only when they actually have a set aspiration can they spend the points. Besides achieving the big events, you will get points for maintaining your aspiration meter at a high level, which is done by completing your needs on a daily basis. The higher the meter is, the more points that your Sim will gain in the end. Therefore, it would be beneficial for your Sims to have high aspiration meters, rather than to laugh at their desperation actions. Initially, you will have 5 points to spend, but your meter has a maximum of 16 points that you can use. There are also 4 sets that you can spend your points on, each with 4 options, the more valuable ones being at the very end of the column, or in this case, the top. There are columns for your Needs, Career, Primary Aspiration and Secondary Aspiration. Please note that the final benefit for every aspiration would not be available if it is accessed via a secondary aspiration. For example, you cannot access the Financial benefit of Investing while your primary aspiration is Knowledge. Also, the Primary Aspiration is the aspiration of your Sim, you cannot directly change it nor choose it. Should you choose to use the ReNuYu Orb, the Lifetime Aspiration Rewards will be reset again, so if you make the change, be wary to reprogram your little dudes because they will be missing their little boosts. This is done because your aspirations may change and that will wreak some havoc. But if you want to, you can use the Orb to reset your rewards anyway, so either way, if you want to reset the rewards, go ahead, use the orb. ------------------------------------------------------------------------------ [10.02] Career Benefits Benefit #1 - Life of Luxury "No matter how career-oriented a Sim may be, vacation days keep their morale up and head. Your employers value you so much that they let you build vacation days much faster than your colleagues." I personally believe that vacation days are quite unnecessary because you could just call in sick if you miss the carpool or didn't get to your car in time. Vacation days are only good if you have worked hard and don't really want to work for a week or so. However, the benefits that lie ahead are far more appealing than this one, and as such, this is a stepping stone for what lies ahead. The only good thing about the vacation day over the sick day is that you get paid for it. What company will pay money to their employees to not turn up? Cause I wanna join. Benefit #2 - Business Instinct "While some Sims may try to wrigh the pros and cons of every decision, the profits often go to whoever makes the right choice the fastest. You always go with your gut, and your career chance card choices are right eighty percent of the time, every time." This one is actually decent because chance cards can really pay off. While at the lower end of the career ladder, they can help build your skills up good, and at the other end of the ladder, they can really pay off the big Simoleons. At the other end, you are looking onwards of 40k, and since you have a 80% chance of being right, the odds are looking good for a big bonus. Benefit #3 - Friends in High Places "When you're buddies with an executive, you get promoted even though nobody else likes you! Your friend requirement for any promotion in any career is reduced by one." This is useful to some degree, moreso at the other end of the career ladder, where you need a large amount of friends and that can mean a lot of maintenance. Therefore, reducing the amount of friends that you need can be relatively helpful, but at the other end of the scale, you can have some more valuable time to build up your skills, rather than making friends. Also, with one less friend, that is one less relationship that you have to maintain, and if you have 15 friends, maintenance can be a bit of a problem. Benefit #4 - Plead for Job "A true go-getter doesn't let a little thing like getting fired stand in the way of their career! This interaction, available on all phones for 24 hours after being fired, allows you to appeal to your boss for one last chance. (This benefit only applies to standard careers, not to Sim-owned businesses) A decent benefit that has some good qualities to it. F?irst of all, being fired can be the result of a dud chance card, and think of this as insurance against that 20% going against you. Other than that, it isn't too easy to get fired. As such, the plead for job is useful, in an emergency. Of course, there is a success rate of the odds whether your boss will take you back or not, and that will depend on your job performance meter. If it is poor, then your odds of success is quite low, while on the otherhand, if it is full, then things will look up. And the final statement applies to Open for Business users, as the Employee cannot plead for job. ------------------------------------------------------------------------------ [10.03] Needs Benefits Benefit #1 - Slower Need Decay - Social and Comfort "Sitting in a coffee shop with a friend is a great way to unwind, but you've learned there are times when a responsible Sim has to ignore their desire for social interaction and comfort." This first one is a pretty good benefit. Social decay can drain pretty fast and it one of the most annoying to keep at a high level. Comfort is quite easy to refill, but quick to drain. Besides, any slowing in decay must be a good thing, right? Social is a pain for people with no friends, so any slowing of the decay is great. Benefit #2 - Slower Need Decay - Bladder and Hygiene "For some vain Sims, personal hygiene can take up hours per day. You, however, exhibit the effortless perfection that only the truly self-confident can pull off." Another slower decay, but even more useful than the other. Bladder is the fastest to decay, and hygiene is a close second, and most activities will drop those two like flies meeting fly spray. Therefore, any drop may help you make a little more Simoleon, for the same some of bathroom time. With slower decay, you can keep your mood up for work. Benefit #3 - Slower Need Decay - Fun and Hunger "Like most Sims, you love slacking off with a bag of chips in front of the TV. However, you're mature enough to know you need to take care of all your responsibilities before giving in to such temptation." Well, the slower hunger decay is a good thing, because it does take time to cook a decent meal, and a bit more time to actually eat the meal. Its all about efficiency. Anyway, the fun decay is decent, but isn't the best thing in the world. Fun actually does decay however, faster when you are building your skills, so it is quite handy, at times. So with this, you Sims will get less bored by reading a boring book. Not bad at all. Benefit #4 - Slower Need Decay - Energy "When those around you seem to brag through life like as groggy zombies, it's easy for someone as happy and healthy as you to feel energised all through the day." This is a great incentive to increase the Needs benefits. Why? Because energy is something that takes a long time to refill, even the fastest bed will take at least 4 hours to refill a depleted meter. Therefore, any slowing of the energy decay will make that 4 hours last even longer, which is a good thing, after all, any need decay that is slowed will make any refilling interaction worth more and last much longer, which in turn, is a good thing, believe it or not. ------------------------------------------------------------------------------ [10.04] Popularity Benefits Benefit #1 - Hospitality "Being the outgoing and gregarious Sim that you are, you're always quick to invite a new friend into your home. You are more likely to bring home a friend from work or school." This is a good benefit if you are seeking to make friends. You will get a nice boost to your relationship meter if you bring them home, to the tune of 25 daily relationship and 10 lifetime relationship, and this gives you a nice stepping stone to becoming a good friend. A great first step to the world of being popular. Benefit #2 - Slower Need Decay - Bladder and Energy "A true party Sim knows that going to the bathroom or falling alseep is the surest way to miss a party's best moment. You avoid the heedless call of nature and you think sleeping is best left to babies and cats." This one starts off with a nice touch. The Bladder bar will have a slower decay, and since they have the fastest decay rate, this would be helpful somewhat in containing the amount of times you need to go to the toilet, even though your Sims don't drink any wayer at all. The Energy bar has the slowest decay, but a large refill time, and as such, you are getting more bang for your buck. Benefit #3 - 3-Way Calling "While a standard conservation may be enough stimulation for a normal Sim, the true social butterfly prefers a conference call. During a phone conservation with another Sim, you can use the phone to call a third Sim, and build relationship with both." If you use the phone to maintain relationships, or to drag up a low social bar, this is the benefit for you. While you are talking to one person, you can use this benefit to call another person and build relationships with both of them. This way, when you make one friend via the phone, this benefit will effectively double the amount of friends you make in the end. Also, it will end up with the other two Sims being friendly with each other. The problem is that you end up having a massive phone bill. Benefit #4 - Fast Friends "A truly open-minded socialite, you value friendship with any and all Sims who cross your path. Your positive relationship gains with other Sims are always larger than those of Sims without this benefit." Again, this is another benefit that helps you make more friends. This basically means that any positive interaction, or successful interaction, will net your more relationship points than usual. The extra amount you gain will depend on the amount usually gain from a successful interaction. Only successful interactions are multiplied, unsuccessful interactions will not result in more points being lost. ------------------------------------------------------------------------------ [10.05] Romance Benefits Benefit #1 - Massive Attraction "If there's one thing you know how to do, it's strike up a conservation with a hot stranger. Using a combination of psychology, wit, and sheer animal magnetism, you create a large boost in chemistry with any Sim you meet." This benefit basically increases the chemistry with every Sim you meet, allowing you to edge closer to that elusive 3 Bolt chemistry mark. While this may make a fast track to a romantic relationship, you really don't want estranged, angry, ex-lovers coming after you, slapping you for an affair because more chemistry relationed actions are related ones. And the Chemistry is only for those your Sims are actually attracted to, so heterosexual Sims will not gain more Chemistry with Sims of the same gender, and vice versa. Benefit #2 - Slower Need Decay - Hygiene and Energy "The hallmark of a true romance Sim is their ability to not only stay up all night, but to look and smell great for the duration. You can spend less time on sleep and hygiene, which frees you up for ... other pursuits." The hygiene benefit is not that useful, after all, if you are going to go to the toilet, might as well take a bath while you're at it. Again, anything that will slow the rate energy slows down is good since energy takes a long time to recharge, and coffee can only get you so far without making you run to the toilet. Benefit #3 - Local Legend "There comes a time in every Casanova's life when their reputation begins to precede them. Word of your romantic prowess has spread through town, and neighbours of your preferred gender are more likely to be found "coincidentally" strolling past your house." Well, if you are really desperate for a partner, or a new lover, then this is the one for you. The gender that you prefer is quite simple to determine. If you are a romance Sim, you can easily look at your wants panel and see who you want to flirt with. Well, once you have this, do a count on which gender runs past the fastest. Useful if you are desperate, not useful if you are not. And besides, how many Sims can accidently walk past your house hoping for a long night? Benefit #4 - Smooth Talk "Every romance Sim worth their salt knows the second most important thing to getting a lover is keeping them. The Smooth Talk interaction is useful not only to build relationship quickly with a potential romantic interest, but it also smooths things over with a Sim who is furious with you." This is useful for romance Sims as you are going to have furious Sims who have caught you in the act. With this new interaction, you are able to stop the furious meter, and this will allow you to resume normal interaction with that Sim, and the relationship is restored. This can also increase your relationship with other friends by boosting your score, despite not being in the furious state. ------------------------------------------------------------------------------ [10.06] Fortune Benefits Benefit #1 - Skilled Negotiator "Fortune-minded Sims are naturals at the fine art of haggling, and what negotiations could be more important than the one of your salary? Your ruthless nature nets you a hefty bump in salary compared to other Sims." This is a good boost in the Simoleons that you will bring home. This is basically an increase in the amount you bring home after you return from work. Although this is not witnessed from your job panel, if you read the remark of "Welcome Home ____" the amount that you bring back can be up to 25% of your normal salary. Useful if you are desperate for the extra cash to pay the bills off. Benefit #2 - Slower Need Decay - Fun and Comfort "If there's a place you should never find an aspiring millionaire, it's on the couch watching TV. While other Sims slack off, you're willing to shortchange fun and comfort in favour of that next big check." This is one of the most useless of the benefits since both bars are relatively easy to fill up by sitting down watching TV. Any since FreeTime has some decent things to do with the television, this is pretty useless. But the benefits down the chain are not. And besides, they both drop pretty fast, but the Needs Rewards already cover it, so it is rather moot. Benefit #3 - Financial Advice for Cash "When people get the idea that you're an expert at something, it's a very simple matter to sucker them into giving you some of their money. The Giv Financial Advice interaction, available on any computer, allows you to make money every hour from the comfort of your office." Make money from the computer. Although it does make some money, it will depend on your overall skill level. If you have pretty weak skills overall, you will average about 75 Simoleons in an hour or so, 200 Simoleons at the end of the scale. While this may make some money, you are probably better off drawing paintings or selling items make from the pottery wheel. In the end, it is good for a quick buck, but for a job, this isn't exactly the best way to go. Benefit #4 - Investing "For a smart Sim with good instincts, playing the stock market can seem like making money out of thin air. Each afternoon, you'll have a chance to gain or lose some of your family funds. If other members of your household have this benefit, your chances of making a profit are increased." This is quite a useful benefit because you actually are making money without doing anything. Every afternoon, at 4pm, you will have the chance of making or losing money, the amount you gain or lose will depend on your family funds, the more you have, the more you stand to win or lose. Also, the amount of people with this benefit in your household will have an effect, but hey, it is literally free money. And who doesn't want that? Again, it will not be a truckload of money, but some money is better than none. ------------------------------------------------------------------------------ [10.07] Knowledge Benefits Benefit #1 - Slower Need Decay - Social and Fun "While other Sims spend their time at parties and on dates, you've got your priorities in order for a lifetime of learning. You still like to watch TV or talk on the phone from time to time, but not as often as other Sims." This is semi useful, since Social is quite a pain to refill and quick to decay, but since Fun will drop while you are reading books, this is useful for those who will want to gain skills. But you can gain skills, albeit limited, from the television, so maybe social is the only thing that should be used here. Benefit #2 - Impart Knowledge "You've spent so much of your life with your nose in a book that you can practically substitute for one. This interaction, under the Talk ... menu, lets you offer to teach another Sim a skill you know well. Sims can also use the Ask ... menu to request that you give them a lesson." Well, this is basically like teaching a Sim skills from a career reward. You can only impart knowledge in a field as long as your skill level is higher than that of the Sim you wish to teach, rather than being equal or below their skill level, otherwise, they'd be teaching you. Useful in some fields, such as Cleaning, but less useful in others, such as cooking. It is actually faster than a book, so it isn't such a bad idea to learn from a sensei. So, little up little grasshopper... Benefit #3 - Eureka! "There are left-brained Sims, and there are right-brained Sims, and then there's you. By thinking with both hemispheres of your brain, you experience moments of clarity that make your learning rate much faster than those other half-brained types." This is exceptionally helpful for building skills, since your learning rate is much increased. Useful if you want the job promotion the very next day after you have been promoted today. For anybody who wants a quick skill boost, this is the way to go. And when you are at the top, you can teach your skills to those not as talented as you, so not bad at all. Too bad you can't run a tutoring school, otherwise, you'd be making some serious money. Benefit #4 - Summon Aliens "What knowledge could be more tantalizing than that of life on another planet? This interaction, available on all telescopes, allows you to attempt to hitch a ride on any flying saucers that happen to be passing by." Well, if you want a quick fix to the abducted by aliens want, here it is. This is only useful if you want an alien baby, or to furfil that want, but other than that, it is not as useful as it could be. After all, you only want to be abducted some many times. ------------------------------------------------------------------------------ [10.08] Pleasure Seeker Benefits Benefit #1 - Fast Metabolism "With all the dining out you do, it'd be easy to let your physique fall into disrepair. Lucky for you, you've got those enviable genes that let you keep in tip-top shape with just an occasional workout. You burn off fat much faster than normal Sims." This is quite an interesting benefit, one I benefit myself. Anyway, this one is where you can exercise to burn off fat. That is, move from the fat shape to the fit shape by exercising. With this benefit, your exercise will shed more fat than those who do it the hard way. Not too bad if you actually eat a lot, but if you don't indulge in those 15 course meals, it isn't all that useful. Benefit #2 - Slower Need Decay - Bladder and Energy "The keep up a lifestyle of constant partying and late nights on the town, self disclipine is key. You've mastered the brutal art of the mid-week all-nighter, and your neighbour's brother's friend's cousin claims he once saw you stand in line for a club's bathroom for six hours without even breaking a sweat." This is a better benefit, as both are quite useful. Bladder has a very quick decay and energy a slow one, but making them even slower is better since it will mean you don't need to go to the toilet as often as well as going to bed later and waking earlier. Not too bad, you can go for an extra game of pool in the time and knock down more mixed drinks that anyone else. Remember kids, don't binge drink, it isn't good for you, or your liver, or your wallet. Benefit #3 - Write Restaurant Guide "After spending thousands and thousands of Simoleons on dinner and drinks over the years, you've come up with a plan to recoup some of your costs. This interaction, available on any ocmputer, lets you turn your food enthusiasm and cooking skill into guides that can be sold to a publisher." This is one available on the computer which allows you to basically, write a novel with the difference of one being fiction and the other being about food. With the Restaurant Guide, you basically rely on your cooking skill level to make some money. The higher the skill, the higher you chances of success are. And might I mention that this will increase you interest in the hobby of Cuisine. This is a great way to make some money, but the time to make a book compared to how much some jobs pay, it is only worthwhile in your Sim's spare time, not as a full time job. After all, I only FAQ in my spare time, not a job. Benefit #4 - Rowdy Folk Song "Between all late-night party animals there seems to be a shared knowledge of a song that won't be found in any book or jukebox. You have no memory of how you learned it, but it's a great way to build relationships with a large group of revelers." This one is an interesting one because the folk song can help you increase your social and your fun as well as building the relationships with the other Sims that you are singing with. Interesting, but not the best way to make some friends. Still, it is a mass social interaction since everyone will be forced to join in, less they get kicked out of the massive group that you are now leading. ------------------------------------------------------------------------------ [10.09] Family Benefits Benefit #1 - Grandpa's Comfort Soup "A family recipe passed down through generations, this savoury soup increase the comfort of any Sim who eats it. It also cures the Sim of any sickness they may have." This is a great benefit to start things off. This soup, which you can cook with no cooking skill requirements, will refill the hunger bar because it is still food, and the comfort bar because it is a comfort soup. And the fact that is can cure sickness is interesting because it is much better than sleeping or resting for 14 hours. 1 soup v 14 hours, I'd pick the soup. One of the most useful skills, and if you have OfB, you can sell this for some money. Benefit #2 - Slower Need Decay - Fun and Comfort "Any good parent knows they need to put the needs of their family before their own. To ensure that your family gets the most fun and comfort you can provide, you're willing to forego some in your own life." This is one of the most useless of the benefits since both bars are relatively easy to fill up by sitting down watching TV. Any since FreeTime has some decent things to do with the television, this is pretty useless. But the benefits down the chain are not. Benefit #3 - Plead With the Social Worker "Every parent makes mistakes, but it is possible to get a second chance at raising your kids. If the social worker comes to collect your kids as a result of poor parenting, you'll have a chance to please your case with her. The higher relationship you have with your kids, the more likely she is to hold off on taking them away." To get the social worker in the first place, you will seriously have to neglect the needs of your child, which is not that easy to do. It is useful if you have made a single mistake, like going to work and not feeding it, and the social worker comes along, you may get a second chance. It all depends on your relationship, and a roll of the dice. Seriously, you must be a bad parent if you end up with this. Benefit #4 - Super Fertility "What could be more adorable than a new bundle of joy in the family? A matched set! You or your partner have a greatly increased chance of giving birth to twins when becoming pregnent." Well, this is useful, but think about it, twins means a lot more work than a single child. Twins will make your life a pain because you need to look after two sets of needs to ward off the social worker. Sure, it will increase your Aspiration points, but can you protect them from the social worker? Sounds like a good idea for a new movie. Anyway, for those with Open for Business, you don't need this, you already have the Cheesecake for this. And on a more serious note, having twins is more a luck of the draw rather than your super dooper fertility. Fertility has nothing to do with twins except that it is needed for conception. After conception, fertility has nothing to do with anything and twins occur after conception. Wiki Twins for more info. ------------------------------------------------------------------------------ [10.10] Grilled Cheese Benefits Benefit #1 - Bottomless Stomach "The cheeseatarian lifestyle is currently not endorsed by any of the medical or nutritional advisory boards, and it's not hard to see why. However, for someone who two major food groups are cheese and buttery bread, you manage to keep your figure remarkably trim. You gain fatness points from foods much slower than normal sims. " This basically means, if you eat more food, or excess food when your hunger bar is already filled, you will get fatter, and this benefit will make that the excess food will make you fatter slower. Useful to a point, but then again, this is the grilled cheese aspiration, and food is the key. This applies to all food, not just Grilled Cheese Sandwiches. What kind of bottomless stomach only accepts grilled cheese? Benefit #2 - Slower Need Decay - Bladder "You seem to spend every waking hour putting grilled cheese into your face. Where does it all go? Actually don't answer that. You seem to have a giant bladder, or just a special talent at ignoring the call of nature." Well, this is one of the better need decay benefits since it is devoted just to bladder. This means that you need to go to the toilet less often, and that is obviously a good thing since it is the quickly one to drop and is often dropping at double the rate of other motives, and any stop to it would be appreciated. Now, you can drink more high quality nectars, but don't do the booze, it isn't good for your health. Benefit #3 - Paint Grilled Cheese "A little-known and possibly true fact is that the first cave paintings ever discovered depicted ancient Sims making and eating grilled cheese sandwiches. Turophiles throughout the ages have upheld this glorious tradition with such masterworks as The Gouda Lisa and The Swiss-tine Chapel. You can create your own foray into the genre by using any easel." Well, do you really want to paint a portrait of a grilled cheese sandwich? You can do so, and make some money out of it provided that you have some creativity points to make a decent job out of it. Place it on your wall and let it be a reminder to the almighty Grilled Cheese. Apparently, they sell for more than your normal paintings. Still, it is rather funny to witness. Benefit #4 - Conjure Grilled Cheese "Using a secret technique handed down through the ages, you are able to focus the mysteriously cheesy energies of the Milky Way and manifest them as a perfectly toasted sandwich. This self interaction will create a snack to fill your belly, but all that magical concentration tends to be draining when it comes to comfort and energy." This is desperation at the very least. Only when you are really in need for food should you do this because it really does put a strain on your comfort and energy and those take time to refill, while energy can be easily fixed up. Therefore, this is the extreme of the extreme, and only use it if you are either bored, or need food. Still, I must know how they do that, I mean, how can you make a Grilled Cheese Sandwich out of thing air. You'd need like bread, cheese and a toaster. ------------------------------------------------------------------------------ [10.11] Secondary Aspirations Benefit #1 - Choose a Secondary Aspiration "Not every Sim is satisfied to spend their life in pursuit of a single goal. By choosing a secondary aspiration, you can unlock some of that aspiration's benefits. You will also begin to receive wants that were previously restricted to Sims of that aspiration." This is a handy benefit. This allows you to access the first three benefits of any other aspiration that is not delegated as your Primary Aspiration. Although you can't access the best of the best, you can get some pretty nifty benefits as well as your original benefits that are gained from your primary aspiration. Pretty cool eh? ------------------------------------------------------------------------------ [11.01] The Genie The Genie is basically found in a lamp that will be given to you randomly by a gypsy. You will only get another one in another 14 days so you must use the lamp wisely, or you might waste an opportunity. How does the gypsy give it to you. Well, I myself am not exactly sure, but the chances of the gypsy giving you the lamp increase based on the amounts of Sims on the lot. The higher chances come with higher Lifetime Aspiration points. The more you have accumulated, the more likely the gypsy will give you the lamp. Well, you need to have a lot of people, and the lamp isn't exactly life changing, but it is useful, and shiny. Dusty Old Lamp - Cannot be Sold "The Lamp has inexplicably been present at many important historical events, from ancient wars of conquest to last weekend's swap meet at the community centre. Many are the Sims who would commit desperate acts to attain this treasure, but now its power has come to rest with you. From within its spout, a soft purple glow emanates invitingly ..." Well, the cannot be sold statement is not really accurate. When you first get the lamp from the gypsy, who sneaks up to your house, you have the option to sell it for 1000 Simoleons. You can get 29000 Simoleons more than that with three wishes for Wealth. Well, there are 6 different things that you can wish for once you have summon the genie out of his bottle, or rather, lamp. You can wish for Wealth, Piece of Mind, Cheat Death, Long Life, Beauty and Resurrection. Unlike an aspiration item, you don't need to have a high aspiration level to use it. Each wish as its own result. Wealth - When you wish for wealth, your nice little genie will deliver you a sack of Simoleons to the tune of �10,000. Wow, that is a lot of money. The next day, the sack will be back with another 7,000 Simoleons in it, and then, the next day, with 3,000 Simoleons. That gives a total of 20,000 Simoleons, which is quite a fair amount. There is a nasty side effect to this in that this wish will increase the odds of a burglar visiting your house for the next few days. Piece of Mind - By choosing Piece of Mind, this will have no side effects, but will allow you to have a platinum aspiration level for the rest of the Sim's life. This is not available of your Sim already has permanent Platinum. Cheat Death - This allows the Sim who has wished for Cheating Death to allow themself to plead for their own life, and at first, this will be successful. However, after each successful plead with Mr. Reaper, the success rate is decreased 10%. Note by pleading death while dying of old age, you will only prolong the Sim's life for another day. Long Life - Like the Elixir of Life, this will prolong the life of the Sim by another 3 days. No side effects here. Beauty - This will increase the chemistry between your Sim and another Sim of their perferred gender to the maximum level of 3 bolts. This will last for a total of 4 days and this will also increase the amount of walker past your house, their gender the perferred gender of your Sim who has wished for Beauty. And this will also remove any sunburn if you have Seasons. Resurrection - This will allow the genie to resurrect a dead Sim in the neighbourhood, provided that the tombstone or the urn is still somewhere in the neighbourhood. However, this will have a chance that the resurrected Sim will be a zombie. For those without University, this is the only way to obtain a zombie without that expansion pack. ------------------------------------------------------------------------------ [12.01] Overview Bug Catching is an activity that will get you in tune with nature. This is done by clicking on a bit of grass and selecting the Hunt Bugs option. There are three types of bugs, Beetles, Butterflies and Spiders. The Beetles are the easiest to catch, then the Butterflies and then the Spiders. All bar one is easy to catch. More on that later. When you collect your first bug, you will receive a bug box, straight into your inventory, and this will hold all the bugs that you have caught and will catch in the future. This little box, as you build up your collection, will increase your enthusiasm in Nature itself. Your enthusiasm in nature will play a role in bug collecting. Originally, you can only collect beetles, and on rare occasions, you can catch a butterfly or two. One you reach Level 5, you can obtain spiders for your collection although they are somewhat rarer. The butterflies will now be more common that before. Once you reach Level 8, you can collect all the bugs, but they take time, especially the Socialus butterfly. I will admit right now, you can use the BoolProp to collect all the bugs, and I gave up on catching that damn Socialus Butterfly because it took forever. Anyway, your bug collection will look like this. ____'s Bug Collection This bug box is designed to keep all of the bugs that you have collected safe and dry. Made by hand from a master craftsman from Twikkii Island you can rest assured that no bugs will ever be getting back out of this box once they get in. Anyway, I'll go through all 30 bugs that you can catch, 10 on each, and the location of each in the bug box. You will have to bear with the poor hand-drawn ASCII art. While you are collecting bugs, your hygiene will start to drop. Also, you will sooner or later encounter some bees that will chase you and this will drop your fun and comfort. However, as you gain more enthusiasm in nature, which they activity will no doubt do, you will gain fun. All other motives will decay as usual. UPDATE: The Socialus butterfly was unable to be caught due to a glitch in the game. As of the latest patch, it was fixed and now able to be caught. ------------------------------------------------------------------------------ [12.02] Beetles The hard insect that makes a rather large crunch when you step on it. There are 10 of them, each with their colours ahead, and their positions on the bug box. ----------------------------------------- | | | | | 2 | | 5 | | 10 | | 7 | | | | | | 9 3 | | | | | | 1 | | 8 | | 4 | | 6 | | | ----------------------------------------- 1 - The Dapper Pinstripe Beetle - A longer beetle with a blue and white colour. 2 - The Polka Beetle - A roundish beetle with a yellow shell and black polka dots, hence the name 3 - The Couch Potato Beetle - A smaller beetle with relatively long limbs and is grey in colour. 4 - The Gentleman Beetle - Another smaller beetle with a primarily orange shell and black dots. 5 - The Jack Beetle - A beetle similar to the Couch Potato Bettle, it is small and grey in colour. 6 - The Prancer Beetle - An oval shape beetle with a green outer shell, red underbelly and black dots. 7 - The Tri-Horn Greeves Beetle - A larger beetle with a larger rear end, and a shiny black shell. 8 - The Ringo Beetle - Looking nothing like Ringo Starr, it is a small beetle and complete green in colour. 9 - The Mock Ladybug Beetle - Looking exactly like a Ladybug, it has a white neck shell and a red body shell, spotted with black dots. 10 - The Green Bottle Beetle - A long beetle, with a green shell with other green coloured stripes along it. ------------------------------------------------------------------------------ [12.03] Butterflies The move from a caterpillar into a beautiful butterfly. Anyway, there are also 10 of these as well, and are relatively easy to catch, except for the Socialus butterfly, which is annoying as hell. ----------------------------------------- | | | | | | | 3 9 | | 4 | | 7 | | | | 6 | | 1 | | 10 | | | | | | 2 | | 5 8 | | | | | ----------------------------------------- 1 - The Jelly Butterfly - Looking nothing like jelly, this butterfly is a colour of red and purple with 4 yellow dots. 2 - The Peanut Butterfly - Looking nothing like a peanut, this butterfly is a fusion of red and orange with 6 yellow dots. 3 - The Empress Butterfly - Not even the shape of a crown, this like a fusion of orange and purple with many yellow speckles. 4 - The Blue Featherwing Butterfly - Not normal blue, it is light blue and is extremely shiny too look at. Shame real butterflys don't look like this. 5 - The Margarina Butterfly - A heavily black butterfly with white and green shades. 6 - The Mademe Butterfly - A three stripe butterfly, two in the shade of hot pink and a shiny white stripe in the middle. 7 - The Vampire Butterfly - Looking nothing like blood, this is a purple butterfly with a really shiny coat and 4 white dots. 8 - The Pygmalion Butterfly - A transfusion of pink and white, this butterfly is surround with white specks. 9 - The Copper Pot Butterfly - Not a shade of copper, but a shade of yellow with a heavy black outline. 10 - The Socialus Butterfly - A mix of green and white, speckled with yellow dots and many waves. The most annoying bug to catch. ------------------------------------------------------------------------------ [12.04] Spiders Spiders, the most deadly out of the three bugs, and you don't get bitten. Same deal here, you have 10 of these to collect, and they ain't pretty. But the names are interesting though, and politically correct. ----------------------------------------- | | | | | 6 5 | | | | | | 9 10 1 | | | | | | | | 3 8 | | | | | | | | 2 4 7 | | | | | ----------------------------------------- 1 - The Striped Spindler Spider - A spider with a metallic grey body and yellow and red striped legs which are rather thin. 2 - The Grey Widow Spider - A play on the Black Widow, this spider has thin legs and is complete grey. 3 - The Paratrooper Spider - Looking nothing like a soldier, this spider has short stubby brown legs and a shiny black body. 4 - The Mock Spider - Looks more like a pondskater, it has a small grey body and violet longs, which are paper thin. 5 - The Itsius Bitsius Spider - A play on Itsy Bitsy spider, it has a white body and thin black legs. 6 - The Hot Dog Spider - Something not tasty, this spider has a red top body and a green bottom body, complete with orange legs. 7 - The Queen Charlotte Spider - A stranger looking spider, it has a small black body and purple legs, also paper thin. 8 - The Huntsperson Spider - A play on the Huntsman, it has a grey body with a red stripe with black legs, and 2 legs on the side are arranged in a pincer formation. 9 - The Single-Fanged Betsy Spider - A tiny looking spider which has a completely orange body with black stripes on the legs. 10 - The Teddy Bear Spider - Something you don't want to cuddle, it is the fattest of the spiders with an orange body complete with black spots. ------------------------------------------------------------------------------ [13.01] Talentless Hack Well, you really can't be that talentless. Anyway, to sart to do some pottery, you need to have a pottery wheel to actually spin the clay on. This can be found in the Misc section under the Hobbies bar. That is all that you actually need to purchase, you actually don't need a chair, which will be pretty uncomfortable, which in turn leads to a drop in Comfort and Hygiene. To increase in talent badges, you need to do what happened in Open for Business and Seasons, you need to do the same thing over and over again. This is repetitive and it appears that the ones from FreeTime take longer than their counterparts in Seasons and Open for Business. Having a higher talent badge will increase your production speed of previous level items as well as decreasing the failure rate of the products. Anyway, the only item that you can currently make is a Perfectly Small Plate. "Small, flat and versatile, this homemade plate is a great accessory to any room. Just place it wherever decor is needed and - voila! - instant beauty. (For decorative use only! TundraClay is not liable for comestible use of creations made from TundraClay.)" This is available in a variety of 6 different colours. It will cost you about �30 to make one plate. You will be able to sell it, if you make it perfectly, for �40 whilst one that is a failure will one be able to be sold at �20. ------------------------------------------------------------------------------ [13.02] Bronze Badge Once you get to the bronze stage after making hundreds and thousands of plates, you will be able to make two more different items, a Tiny Tea Set or a Simple Vase. Simple Vase "Simple and small, this vase is place-able almost anywhere. Also great for gift-giving. (For decorative use only! TundraClay is not liable for comestible use of creations made from TundraClay.)" Tiny Tea Set "This beautiful tiny tea set looks perfect in any room. Display your unique creations for all to see. (For decorative use only! TundraClay is not liable for comestible use of creations made from TundraClay.)" Both of these items will have a variety of 6 different colours to actually choose from. The Vase will cost you �35 to manufacture and will sell for the low price of �55. If it is a dud vase, it will only sell for �28. The Tiny Tea Set will cost you �42 to produce, it will sell at �70 and if you stuff it up, you can sell the failure for �35. ------------------------------------------------------------------------------ [13.03] Silver Badge The Silver Badge shall unlock some more items that you can make, despite the fact that you don't need to bake the pottery first. Anyway, you can now make a Handmade Clay Pot and a Simsonian Clay Pitcher. Handmade Clay Pot "This clay pot is hand constructed from the finest clay imported from beneath the frigid northern tundra. The clay is transported across the ocean and flash-thawed for decorative use. (For decorative use only! TundraClay is not liable for comestible use of creations made from TundraClay.)" Simsonian Clay Pitcher "Elegantly crafted from clay and ready for display in your home, this pitcher is the picture of perfection. (For decorative use only! TundraClay is not liable for comestible use of creations made from TundraClay.)" These items will have 6 different colours as well, just like the Plate, the Tea Set and the Vase. The Clay Pot will cost you �40 to actually make and can be sold for �100 if it is perfect, whilst it will only sell for �50. Still, unlike the other craftables, it will cover the cost of production. The Pitcher will cost you �48 to make and will sell for �120, whilst a crap failure will only sell �60. Again, it covers the cost of production. ------------------------------------------------------------------------------ [13.04] Gold Badge The coveted Gold Badge is the last that you can get for Pottery. This is only one item that you can unlock at this level, the Ginormous Jug. "Originally used for storing grain and other comestibles, this large piece of pottery is now relegated for home decor. (For decorative use only! TundraClay is not liable for comestible use of creations made from TundraClay.)" Also available in a large range of pretty, senseless colours, this will cost you only �60 to actually make. Of course, this will have a high selling price of �300 and even if you fail, you will still make a good profit of �150 as the selling price. Thats the price of 2 and a half clay rocks. ------------------------------------------------------------------------------ [14.01] Talentless Hack Sewing is not too different from Pottery since you still need a Sewing Machine to actually sew stuff as well as a chair to sit down on. You pretty much need to have a chair to do sewing, less you sew you own hand, which I have seen happen, and it isn't pretty. Anyway, while you are busy avoiding needles entering your fingers, you can only create the Basic Potholder. "A beginner's sewing project done to perfection! A bit thin to actually hold pots, but certainly beautiful enough to sit on the wall." You only have a limiting three colours to choose from, so it isn't hard to make a choice. It will cost an almighty �40 to make and you can only make a measly selling price of �50, with a failure price half of that. Not exactly the way to make money, but its a start. Well with sewing machines, you can start family operated sweatshops. Too bad there is no one to investigate this. To increase in talent badges, you need to do what happened in Open for Business and Seasons, you need to do the same thing over and over again. This is repetitive and it appears that the ones from FreeTime take longer than their counterparts in Seasons and Open for Business. Having a higher talent badge will increase your production speed of previous level items as well as decreasing the failure rate of the products. ------------------------------------------------------------------------------ [14.02] Bronze Badge The jump from talentless hack to Bronze Medalist at the Games will increase what you can make by 3 items. Certainly beyond the level of hopelessness. Anyway, you can make a nice Teddy Bear, some Curtains and some Wide Curtains. Shiny Sewn Curtains "An example of a solid pattern and good execution, these shiny and durable curtains will frame your windows for years." Little Bear Boo "What a cute little bear! Your sewing has improved and it shows wit thit well put together and cuddly toy." Well, there are only available in again, a limiting three colours. The nice little BoBo will cost you �56 in materials and will sell for a tidy sum of two pizzas, �80. The Smaller Curtains will cost you �180 to make and will sell for �300, not bad at all. The Wide Curtains will cost you �225 to make and will sell for �375, the mL amount of a can of Coke. If you stuff up, the sell price will be half the maximum selling cost. If it is a half, it will be rounded up. ------------------------------------------------------------------------------ [14.03] Silver Badge The Silver Badge will unlock two new items that you can sew, and by now, you would have stopped sewing your fingers. You can now sew a lovely quilt and an outfit that your Sims can actually wear. Wow, I didn't know that fabric on the machine was cotton, nylon, polyester all in one. Quality Quilt "Your long hours of sewing and dedication to the art of the quilt have paid off. The quilt is well-made and good-looking. Take a bow; your stoic stitching has brought you here." The Quality Quilt is a quality quilt available in three different colours. This Quilt will actually start to make some money. Even as it might cost a hefty �450 to get the fabric to make one, it will sell for double that price, a nice �900 Simoleons. And besides, it does look good on the walls. The Outfit however, is a different story. These outfits are basically you making an outfit from the game and using that to sell, or to wear. You will have the outfit choices of Everyday, Swimwear, Gym Clothes, Formal, Undies and PJs. Each of them will cost you �120 to make and will sell for the price of �400. I wonder how the clothing stores can sell so cheaply. Anyway, if you want to keep it, you can place in into your wardrobe by removing it from your inventory and adding it. ------------------------------------------------------------------------------ [14.04] Gold Badge The Gold Badge is the best of the best, and with this option of making a custom outfit, it can be described as the best. The Custom Outfits is you basically making your own outfit, for any age group, sex and what you want to type of clothing to be. So basically, this is a way for your to make your own custom clothing and designs. You basically have to design the clothes yourself. This is done by choosing and selecting the colours and options for your clothes that you want. You can make them for every age group, male or female. It will cost you �75 to make a single custom outfit, and for your trouble, the selling price will be tenfold your producting costs, it will sell for a decent �750. A 1000% markup, not bad. I guess this is how the big clothing companies makes money. Anyway, if you don't want to, you can place this in your Wardrobe and wear it around with pride. ------------------------------------------------------------------------------ [15.01] Study Parenting You now have the option to study parenting as a "skill". This is to say that you can go to the bookshelf and choose to study parenting as if it were a skill that you can study such as cooking, cleaning and mechanical. Unlike a normal skill, this topic will not have skill points, so that if you max it out, you would be a super-dooper parent. You can only study it, and finish it once. Once you do that, you have the ability to do better parenting. Note that all Sims can learn this, not just those who happen to have kids. When you have mastered the skill of parenting, your Sim will have the ability to "Check On" the baby, and this will have a thought bubble appear on the top of their head, indicating the lowest motive that the baby has. You get the general idea what a chicken drumstick would mean hunger, a bed will mean energy, a chair would mean comfort, a toilet will mean bladder, a showerhead will mean hygiene and such. This will save you from the evil visit from the social worker. ------------------------------------------------------------------------------ [16.01] Best Friends Forever You can now have some Best Friends Forever. This is basically where the lifetime relationship is at a high level, which is generally above 75. This will have a BFF status, represented with the two happy faces next to each other. This will result in less maintenance overall for the relationship, as it will decay slower than a normal relationship would. Also, you will have some exclusive interactions that are only available to Best Friends, so make sure that you check it out. The interaction will allow you to somehow yell across the lot you are on to your BFF, so either you have an extremely large lung capacity or you truly are BFF. ------------------------------------------------------------------------------ [16.02] NPC Aging Now when you age, you no longer age alone. When you are a day out of turning into the next level, you can choose up to three NPCs, that are good buddies of yours to age with you. This basically allows you to marry NPC Sims from your childhood, without you having to control it. Don't worry, your neighbourhood won't run out of children age with you. So in all your transitions, you no longer have to leave anyone behind. If you replace someone important or essential for daily operations, such as the mail person, the papergirl, the maid, etc, the game will spawn a replacement for itself, so there will be a neverending supply of papergirls, a neverending supply of maids, mailmen, delivery persons, etc. Wow, its like a mass cloning factory. ------------------------------------------------------------------------------ [17.01] Writing Books Writing books have been completely overhauled. Writing a book is no longer write for 24 hours and get a call with your reward from royalties. You now have to option to write about whatever you want. To write a novel, you have to go through a process. First of all, you need to choose how your book is going to plot out. Your first choice is how the plot is going to develop. You need to progress your plot 5 times, and you have 44 choices on what you can move onto. This is done via the images at the bottom. The screen should look like this. [] -> [] -> [] -> [] -> [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] There are 44 choices, and they are: Warfare, Space, Rainy Weather, Birds, Insects, Puzzles, Skyscrapers, Snowfall, Fish, Peace, Rockets, Sunshine, Elephants, Rats, Simoleons, Flowers, Tennis, X-Rays, Doctors, Cruise Liner, Soccer, Sumo, Ghosts, Wizards, Trains, Baseball, Skying, The Genie, Aeroplanes, Soup, Crime, Ambulance, UFOs, Cats, Babies, Sirens, Phone, Aliens, Question Mark, Treasure Maps, Teddy Bears, More Aliens, Dogs and DNA/Forsenic Crime. After you have chosen the 5 points on how to proceed, you need to choose a cover or dustjacket for your book, and here, you have a nice total of 7 to choose from. They are: A Kid's Book Style Cover A Culinary Guide Style Cover A Harry Potter Style Cover A Sherlock Holmes Style Cover A Romantic Novel Style Cover An Alien Style Cover An Encyclopedia Style Cover Now, you can start writing your book, and this would take about 28 hours to complete. A while later, when your book is complete, you need to have a Title for your book and a brief description of the book. When you have decided on what to call it and what to name it, you will receive the phone call saying if the book is a success or not, and your reward for royalties will come in. This is another new part. A delivery van will turn up and deliver you a copy of the book that you have now just written. You can accept the delivery and you now have the option to read the book or to put it away. When you do put it away, you can access the book when you go to the bookshelf and click the new "Read Novel" function and you can read the book that you have just read. You might even gain some goodies from the book that you have written. Talk about a overhaul. ------------------------------------------------------------------------------ [17.02] Reading Books Reading books are changed somewhat as well. You can now read certain genre for the books. This is in tune with the overhaul of the novel writing system. You can now access the bookshelf and the read book function will allow you to read books for 6 different genres. They are : Mystery Childrens Cooking Romance SciFi Drama If you want a match up, the Kid Style Book is the Children's Book, the Culinary Guide Style cover is matches with the Cooking Book, Romance Novel with Romance, Sherlock Holmes with Mystery, Encyclopedia Style with Drama and Aliens with SciFi. Harry Potter doesn't deserved to be mentioned. Reading these books will help your Sims gain interest in the hobby of Film and Literature, and books will fall in the latter. ------------------------------------------------------------------------------ [17.03] Movies With your television, you can now decide to watch movies as well as your regular programs. These are basically movies that have been created, probably by Maxis, in game and tuned to become movies. There are 5 different genres that you can choose from, and each of these genres will host 2 different movies that you can watch. Spooky - Werewolf - Cat Lady Children's - Family Fun - Fairies Drama - Pool Table - Bubble Bath Comedy - Mime Cat - Chicken Action - Weather Control - Fetch You can watch the movies, and the credits, which start at the beginning, but you won't be able to understand a word that they will say. Watching these movies will increase the enthusiasm gain in Film and Literature. If you want to watch it and get max enthusiasm, watch it on triple speed and let it guide. ------------------------------------------------------------------------------ [17.04] Games When you first start up the game, a Mr. Rod Humble will turn up and give you a computer. "Greetings. They call me Mr. Humble and I am here to bestow upon you a great gift. This box contains Sims wonders that will dazzle and amaze. You have been awarded this for reasons far too great to tell. Open it, if you dare! Open it, I say!" When you open the present, something will appear in your inventory. "The gift from Mr. Humble turns out to be a new computer for you and your family! Perhaps this machine and the game included on it are signs of things to come? The computer has been placed in your inventory. Enjoy!" When you select the Mr. Humble Computer, you get this little message. Mr. Humble's Computer - �1,350 "A generous gift from the mysterious Mr. Humble, containing all standard computer software and accessories, as well as an exclusive game!" Well, as a recap, you have 4 games that are included in the base game. The first was the SSX3 snowboarding game. The second is the SimCity 4 - Rush Hour game. The third is the Sims - Bustin' Out. The fourth, that you can download off the internet is The Urbz - Sims in the City. Now, the fifth game, the "exclusive" game that is included ONLY in Mr. Humble's computer is The Sims 3. Thats right, the Sims 3, due for release in 2009 will be included in the computer, already installed. That was nice of him, providing a game that is not released. Must be an EA employee. There are another 4 games that you can purchase from the games rack at any community lot. They are: MySims - �95 "Explore a whole new world with MySims - it's your world to transform! Move to a town that has been struggling lately. With a little creativity and some help from the locals, you can make this place thrive!" EA Sports FIFA 08 - �95 "FIFA 08 brings you closer to the action than ever before. More user-control. social gameplay modes and even greater depths of authenticity ensure that soccer gamers and soccer fans will live out their club glories themselves." Spore - �95 "Create your own creature and personalise it exactly as you want. Then guide it throught the fantastic world of Spore, from tidepool to galactic travel." Command and Conquer 3 - Tiberium Wars - �95 "The acclaimed Command and Conquer series returns with Command & Conquer 3 Tiberium Wars. Setting the standard for the future of RTS gaming once more, C&C 3 takes you back to where it all began - the Tiberium Universe." Well, these four games are the new games, and three have been released, with Spore yet to be released. I've already written guides for MySims and C&C 3 and I'll probably do one for Spore as well, but other than that, happy gaming. The odds of me writing one for the Sims 3 will depend on whether I can be bothered to write one for it or not, and whether the reviews are saying good or bad things on it. Anyway, playing any of these games will increase your enthusiasm in the fine art of Gaming. Oh, and once you have Mr. Humble's computer installed, the Sims 3 game will apply to all your household computers, therefore, after it is installed, you don't need his computer anymore. And Mr. Humble? Never heard from him ever again. Mysterious indeed. ------------------------------------------------------------------------------ [A] Contact Information APPEARS IN g,a,m,e,f,a,q,s.c,o,m always. Remove the commas. Hey, what do you know, it looks just like my previous legal things, cause I'm too lazy to make another one. That block button is mighty fun to use. ****************************************************************************** Before you E-Mail me, read the guide first. If the answer is not in here, then E-Mail me. If it is, don't bother as I won't reply. ****************************************************************************** To contact me, e-mail me at hillsdragon13 [at] hotmail [dot] com Replace at with @ and dot with . Don't add me to MSN Messenger List because if I don't know you, I won't accept you, simple as that. E-Mail me (and anyone else you want to e-mail) with courtesy and respect as we are living people like you. Have a title of what you are sending so I know what is going on. If you try to send attachments, I won't open them so stick the information in the E-Mail. Please write in English or anything close to it. It can't understand foreign languages so please don't give me a page long quote in Mexican or Antarctic penguin language cause I don't understand. Don't write in sloppy English. I mean, who the hell would understand "Hwo Od Yoi Di Tjih Ni Tje Sdgs?" Don' be too formal, a question is not a freakin business agreement so don't say "Dear Sir, In accordance to your Walkthrough to the PC Game, The Sims 2, ..." it makes me wonder if I'm talking to a freak, the President of the United States of America or Bill Gates or Donald Trump. I will credit you if you send me information about this game that is not in the FAQ. I will also be grateful if you see this FAQ somewhere else other than Gamefaqs or a site which has my permission. If you do, tell me so I can kick their ass to Pluto and make them bounce off to the other side of the Universe. I will not respond to: * Spam * Bill Gate's Spam (He gets spam of up to 4 million per day) * Something not related with the Sims 2 * Something already covered * Illegal stuff, like CD-Keys and Pirated Versions * Technical Problems Technical Problems will not be answered as they should be sent to Maxis not me. I didn't design the game so I shouldn't know what's wrong with it, its your game not MINE. ------------------------------------------------------------------------------ [B] Webmaster Information ONLY GAMEFAQS WILL HOST THIS FAQ UNTIL OTHERWISE STATED BELOW GAMESFAQ WILL ALWAYS HAVE THE LATEST VERSIONS YOU CANNOT HOST THIS DOCUMENT WITHOUT ASKING. SIMPLE AS THAT. YOU CANNOT MAKE A PROFIT FROM THIS DOCUMENT LIKE SELLING IT. ------------------------------------------------------------------------------ [C] Credits This section is where you see your name. It will be long. The names are either Board Names from the Boards or your e-mail so if your name is Bob Rob and another Bob Rob posted the message, the First Bob Rob will not be credited so in short, someone around the world who shares the same name as you will not be credited for your work. CJayC, Thanks for the Memories SBAllen for the job of administration GameFAQs Maxis and EA for developing the game Me for making it Sims 2 BBS for a lot of help The reader who sent in info on the Money Sack from the genie. I've lost the email so, sorry about the lack of name Hotmail for giving me the e-mail account http://www.rootsecure.net/index.php?p=ascii_generator for the ascii art You for reading it ------------------------------------------------------------------------------ [D] Sites FAQ is on Current FAQ is On www.gamefaqs.com will always have the latest versions May be outdated www.neoseeker.com www.supercheats.com ------------------------------------------------------------------------------ [E] Copyright This game is Copyright 2008 Maxis and Electronic Arts. All Rights Reserved This document is copyrighted by US and Canadian and Australian Laws. This FAQ is for personal use only. This is not to be used for commercial or personal gain. Websites publishing this guide without permission will face punishment under the law. All sites except GAMEFAQS are not allow to host this FAQ without my permission. This document is protected by the copyright laws that were founded in the Bernes Copyright Convention in 1968. It states that: The expression �literary and artistic works� shall include every production in the literary, scientific and artistic domain, whatever may be the mode or form of its expression, such as books, pamphlets and other writings; lectures, addresses, sermons and other works of the same nature; dramatic or dramatico-musical works; choreographic works and entertainments in dumb show; musical compositions with or without words; cinematographic works to which are assimilated works expressed by a process analogous to cinematography; works of drawing, painting, architecture, sculpture, engraving and lithography; photographic works to which are assimilated works expressed by a process analogous to photography; works of applied art; illustrations, maps, plans, sketches and three-dimensional works relative to geography, topography, architecture or science. If you fail to follow the law, you will be indited for fraud and is a criminal offense and result in a criminal record. You will find it extremely hard to find a job if you have a criminal record. Do not sell this document or claim it as your own or you will be punishable under the law. If you wish to know more about this law as you don't believe that you are breaking copyright, feel free to do a google search on the Bernes Copyright Convention. You are not to sell this piece of work, claim it as your own, make any finanical gain out of this guide, or any other illegal activity. You are allowed to print this guide out and use it for personal uses but that is the only thing you can do with this guide. Please abide with the terms. If not, you will be facing a lawsuit you cannot win. This document is copyright 2008. All Rights are not for Free