SSSSS FFFFFF IIIIIII IIIIIII S S F I I S FFFF I I S F I I S F I I SSSS F IIIIIII IIIIIII Game: Shining Force II System: Sega Genesis FAQ: Character FAQ Written By: NoWorries Allowed Website: www.gamefaqs.com www.neoseeker.com *If you have a website you would like to post this at just shoot me an email* **As always, the most up-to-date guide will always be found at gamefaqs** Version History: 1.0 Submitted 18 of January of 2013 ------------------------------------------------------------------------------ A Forward As I may use symbols one may be unfamiliar with, I hope this short list makes sense of what I mean to say in the guide. **...** is used to bold something -...- is likewise used to bold <>...<> is used to bold (and all such symbols to grab your attention) 37> means a number less than 37 37>= means a number less than or equal to 37 37< means a number greater than 37 37=< means a number greater than or equal to 37 == means equal to = also means equal to (the above is a computer programming difference) AoE means Area of Effect, it means hitting more than 1 target at a time SFI means Shining Force One SFII means Shining Force Two [X] symbolizes a Halmus Bar. What's that exactly? When proving somthing, it is customary to put a Halmus Bar when you are finished with the proof That's about it. If something is confusing you, don't hesitate to ask me by shooting me an email (located at the end of the guide) ------------------------------------------------------------------------------ -Disclaimer- I am not responsible for any emotional, physical, etc etc damage caused by the misuse of this guide under any circumstances Also, when I use the term 'newb' it makes reference to a NEW PLAYer. A newb is someone who is unfamiliar with the game. A Noob is someone who sucks and ruins games. Know the difference. I. Introduction [1000] II. Detailed Stats [2000] A. Character Stats B. Restorative Magic C. Offensive Magic III. Detailed Stats Summary with Critical Analysis [3000] A. Which Promotion? 1. Master Monk vs Vicar 2. Pegasus Knight vs Paladin 3. Brass Gunner vs Sniper 4. Baron vs Gladiator 5. Sorcerer vs Wizard B. Detailed Analysis of the Characters C. Table Comparison of the Characters D. Team Construction E. Promotions IV. A Few Uncharted Moogles [4000] A. Leveling B. Finding Secret Characters C. Funny notes about the game V. Conclusion [5000] -Hit [ctrl]+F then the number to skip quickly- ---------------- | Introduction | ---------------- [1000] Shining Force 2. Probably regarded as one of the best and worst sequals to a game. Without a doubt the first Shining Force was a classic and will go down in history as one of the best RPG style games out there and definitely one of the best games released on the Sega Genesis and Shining Force 2 is not any different. With better animations, smoother gameplay, and arguably a much better story line, why then could this be regarded as one of the worst sequals in video game history? Probably has something to do with how long it is. The orginal SFI could be beaten in a single sitting. Eight short chapters, no character customization and just 30 short battles and the games completed; and don't forget you acquire some heroes like Musashi and Hanzou that are damn strong enough to win the game once they join your team. So let's look at SFII: for starters, experience carries over on leveling (yay!) not to mention there are about 70 available levels per character throughout the game (compared to 40). That alone means a longer game and longer game this is. But the biggest problem, is the dreaded Chess Board battle. These rando chess pieces show up and are way stronger than anything you've fought up to this point and promoting does not really help. You are either forced to promote to gain more experience just to beat that battle or you struggle onwards knowing that those extra unpromoted levels really help. Regardless of your feelings on the game, I love it due to the amount of analysis you can perform and I am an optimization wizard at heart so this is perfect for me =) -Who should be reading this FAQ?- #The NoWorries Contract to Greatness I put this in every faq I've ever written, and it goes something along the lines like this. By writing this, I commit to you the reader that I will bring to you not only my vastness of knowledge but with a sense of humour. I understand it's easy to get bogged down in detail as well as a mush of opinion but I strive to bring you something more than just a guide to greatness. So who should be reading this faq? I've long pondered the age old question of who's the best of the best for SFII. Similar to SFI, there is much differing opinion on who's the best. In this case, there are guides out there which contradict one another on the strength of characters; so I am setting out to settle the age-old debates outlined in the table of contents. In certain cases, there will be direct quotes from other guides about characters that will either be proven or disproved. This guide is for anyone and everyone to read. Since SFII doesn't have a true character faq available on the interwebs, I have truly outdone myself and constructed a masterpiece (me of course referencing the beast of a SFI character guide I wrote which is approximately double the size of most of the walk-throughs). So what you read below is without a doubt, the most conclusive and thorough SFII character guide, probably in the world. ------------------------------------------------------------------------------ So, I believe here's a brief but thorough example of what I want to settle From kpboy@neoseeker "Chester: He is your first Knight and a pretty decent one. He is one of one of the better knights and a great person to have in your party. He will have the highest hit points out of any character in the game." From Apathetic Aardvark@gamefaqs "Chester is your first knight. He is not stellar in any category other than HP. His HP stays constant with Bowie and Peter the entire game. His attacks are good as is his agility. He has great movement range too. His biggest fault is having a pitiful amount of defense. I would not recommend him being in your final party, nor would I suggest promoting him to a Pegasus Knight." From Moogie@gamefaqs "He is quite strong, and certainly one of the better Knights, he becomes even better when promoted with the Pegasus Wing to Pegasus Knight." From AlaskaFox@gamefaqs "Probably the best knight in the game." From Dark Sphere "He gains a good amount of HP and Attacks very well but has the defence of a wizard and that's bad. I always have Chester to the end of the game because is least effected by the Evil Lance." Five opinions. Five published guides. Judgement? He is ranked by these five as possible being the best knight in the game, all the way to, "I would not recommend him being in your final party" What the hell? How could there be such a difference in opinion? This, is what I'm setting out to solve. Note I could (and probably will) do this for any character with great differing opinion. Some characters like Peter receive only the highest praise (and for good reason) whereas characters such as (but not limited to) Taya, Claude, Higins, Kiwi, etc etc. All have received very differing opinions, so hopefully I can settle some of that debate. Oh, and just in case you're wondering, yes, I am promoting alternate promotions both ways to determine if there is a better promotion for those characters. Yes, this was A LOT of work. ------------------------------------------------------------------------------ ------------------ | Detailed Stats | ------------------ Table of Contents for This Section A. Character Stats B. Restorative Magic C. Offensive Magic [2000] A quick note before we get into this - Characters are grouped by order of joining - Spells (and when they're learned) are included - The information found below is 99 percent factual - TP means "Total Points" gained, which is a characters best total points gained for a level. Due to SFII being more linear growth (as opposed to SFI's stochastic approach) the TP is often more accurate to a character. Note that Casters will almost always have a higher TP (due to magic point growth) - Note that unlike SFI, spells are learned according to your true level; which means anything higher than 40, can only be learned promoted. So for example, Sarah learns Detox IV at 45, (45-20 = 25) so she can only learn this at level 25 promoted. For your convenience, these are marked. - When using the chart (if you're trying to max out) take note of the decimal number in a stat. For example, let's use Bowie 02 - 1.2 - 0.5 - 1.0 - 1.0 - 1.1 - 06 - 10 Take note that in removing the decimals, you see that his typical level up is +1 to each HP, AT, DE, and AG. However, the decimals indicate a chance to receive a better level-up. This is where TP comes into play. Since his TP is only 6, we know then he could not gain 2 to HP/AG, and 1 to MP/AT/DE (because that's 7 stats) {oh, and he could, but this is my highest recorded TP for him in 10 trials}. No, what this means is that for his level 2 level up, you should anticipate gaining at least 5 stat points (since 4 are essentially a 100% chance, and 0.2+0.5+0.1 = 0.8 which is a pretty good chance). 05 - 2.0 - 0.0 - 2.0 - 1.4 - 1.0 - 07 - 10 Now, observe here, that his "reliable" gain (the ones with no decimal) is 6 stat points (2 to AT/HP, 1 to DE/AG), but his TP is 7. Since the only decimal is 1.4 defence, it is safe to say that you have about a 40% chance of him gaining 2 defence at level 5 unpromoted as opposed to 1. This is crucial to those who are trying to max characters. ------------------------------------------------------------------------------ Bowie Found at? Bowie is the main character of this story, he's hard to miss Spells? Egress {starts} Bolt {22, 31, 42, 51} Bolt 3 can be learned at level 22 promoted only Bolt 4 can be learned at level 31 promoted only Interesting tidbit? 1. Unlike Max from SFI, Bowie does in fact have the ability to speak sometimes however he too is limited to mostly just "..." sort of speech 2. The Levanter is a mithril weapon that can only be wielded by Bowie. However it is significantly weaker than the Force Sword, which only he can wield. I suppose using it would allow you to use Blaze 3 (except he learns Bolt...) Starting Stats: 12-8-6-4-4 Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.2 - 0.5 - 1.0 - 1.0 - 1.1 - 06 - 10 03 - 1.4 - 0.3 - 1.0 - 1.0 - 1.0 - 06 - 10 04 - 1.4 - 0.1 - 1.0 - 1.0 - 2.0 - 07 - 10 05 - 2.0 - 0.0 - 2.0 - 1.4 - 1.0 - 07 - 10 06 - 1.5 - 0.2 - 1.0 - 1.0 - 1.0 - 05 - 10 07 - 1.4 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10 08 - 2.0 - 0.3 - 1.0 - 1.0 - 1.0 - 06 - 10 09 - 1.9 - 0.2 - 1.0 - 1.0 - 1.0 - 06 - 10 10 - 1.8 - 0.0 - 1.0 - 1.2 - 1.0 - 06 - 10 11 - 1.5 - 0.4 - 2.0 - 1.0 - 1.0 - 07 - 10 12 - 1.5 - 0.3 - 1.2 - 1.0 - 1.0 - 06 - 10 13 - 1.4 - 0.2 - 1.0 - 1.0 - 1.0 - 06 - 10 14 - 1.4 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10 15 - 2.0 - 0.0 - 1.4 - 1.0 - 1.0 - 06 - 10 16 - 1.6 - 0.3 - 1.0 - 1.0 - 1.0 - 06 - 10 17 - 1.9 - 0.3 - 1.0 - 1.0 - 1.0 - 06 - 10 18 - 2.0 - 0.2 - 1.3 - 1.0 - 1.0 - 06 - 10 19 - 1.4 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10 20 - 1.7 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10 21 - 1.9 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10 22 - 2.0 - 0.0 - 1.1 - 1.0 - 1.0 - 06 - 10 23 - 1.6 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10 24 - 1.6 - 0.1 - 1.1 - 1.1 - 1.0 - 06 - 10 25 - 1.4 - 0.1 - 1.0 - 1.0 - 0.9 - 05 - 10 26 - 2.0 - 0.1 - 1.0 - 1.0 - 1.0 - 06 - 10 27 - 2.0 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10 28 - 1.6 - 0.0 - 1.0 - 1.0 - 0.8 - 05 - 10 29 - 1.8 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10 30 - 1.8 - 0.0 - 1.0 - 1.0 - 0.8 - 05 - 10 31 - 1.8 - 1.5 - 1.3 - 1.5 - 1.5 - 09 - 10 32 - 1.9 - 1.5 - 1.8 - 1.5 - 1.5 - 09 - 10 33 - 1.6 - 1.5 - 1.6 - 1.3 - 1.4 - 09 - 10 34 - 1.2 - 1.5 - 1.2 - 1.3 - 1.5 - 07 - 10 35 - 1.7 - 1.5 - 1.4 - 1.5 - 1.5 - 09 - 10 36 - 1.8 - 1.1 - 1.5 - 1.1 - 1.6 - 08 - 10 37 - 1.3 - 1.4 - 1.3 - 1.6 - 1.6 - 09 - 10 38 - 1.2 - 1.6 - 1.3 - 1.3 - 1.4 - 09 - 10 39 - 1.1 - 1.5 - 1.6 - 2.0 - 1.8 - 08 - 10 40 - 1.5 - 1.5 - 1.6 - 1.8 - 1.6 - 10 - 10 TP = 2-2-2-2-2 Avg- 1.61- 0.46- 1.20- 1.14- 1.12- 6.46 Level 20 Unpromoted Stats: 49-18-28+19-25-24 Level 40 Unpromoted Stats: 87-35-60+19-50-52 Level 40 Average Stats : 75-26-53+19-48-48 Hero Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 2.0 - 0.1 - 1.0 - 2.0 - 1.7 - 07 - 10 03 - 2.0 - 0.5 - 1.0 - 2.3 - 1.6 - 08 - 10 04 - 2.0 - 0.3 - 1.0 - 2.3 - 1.7 - 08 - 10 05 - 2.0 - 0.4 - 1.0 - 2.1 - 1.1 - 08 - 10 06 - 2.0 - 0.0 - 1.0 - 2.4 - 1.2 - 08 - 10 07 - 2.0 - 0.4 - 1.0 - 2.0 - 1.0 - 07 - 10 08 - 2.0 - 0.0 - 1.0 - 2.5 - 1.0 - 07 - 10 09 - 2.0 - 0.2 - 1.0 - 2.4 - 1.0 - 08 - 10 10 - 2.0 - 0.1 - 1.0 - 2.4 - 1.0 - 07 - 10 11 - 2.0 - 0.5 - 1.0 - 2.1 - 1.0 - 07 - 10 12 - 2.0 - 0.0 - 1.0 - 2.0 - 1.0 - 06 - 10 13 - 2.0 - 0.3 - 1.0 - 2.0 - 1.0 - 07 - 10 14 - 2.2 - 0.0 - 1.0 - 2.4 - 1.0 - 08 - 10 15 - 2.0 - 0.0 - 1.0 - 2.5 - 1.0 - 06 - 10 16 - 2.0 - 0.3 - 1.0 - 2.5 - 1.0 - 08 - 10 17 - 2.0 - 0.0 - 1.0 - 2.5 - 1.0 - 07 - 10 18 - 2.0 - 0.1 - 1.0 - 2.1 - 1.0 - 08 - 10 19 - 2.0 - 0.0 - 1.0 - 2.0 - 1.0 - 06 - 10 20 - 2.0 - 0.2 - 1.0 - 2.0 - 1.0 - 07 - 10 21 - 2.0 - 0.0 - 1.0 - 2.5 - 1.0 - 07 - 10 22 - 2.0 - 0.1 - 1.0 - 2.3 - 1.0 -07 - 10 23 - 2.0 - 0.0 - 1.0 - 2.3 - 1.0 - 07 - 10 24 - 2.0 - 0.1 - 1.0 - 2.1 - 1.0 - 07 - 10 25 - 2.0 - 0.0 - 1.0 - 2.0 - 1.0 - 06 - 10 26 - 2.0 - 0.2 - 1.0 - 2.5 - 1.1 - 08 - 10 27 - 2.0 - 0.0 - 1.0 - 2.2 - 1.5 - 07 - 10 28 - 2.0 - 0.1 - 1.0 - 2.8 - 1.4 - 08 - 10 29 - 2.0 - 0.1 - 1.0 - 2.6 - 1.3 - 08 - 10 30 - 2.0 - 0.3 - 1.0 - 2.4 - 2.0 - 09 - 10 Avg- 2.01- 0.15- 1.00- 2.28- 1.16- 7.31 Level 30 Promoted Stats: 146-46-89+46-127-90 Level 30 Average Stats : 133-30-82+46-114-82 ------------------------------------------------------------------------------ Sarah Found at? One of Bowie's friends at school, she too is required and joins when your story begins Spells? Heal (4) {starts, 7, 22, 40} Detox (4) {4, 13, 33, 45} Detox 4 can be learned at level 25 promoted only Blast (4) {10, 16, 25, 36} Slow {19, 29} Interesting tidbit? 1. Unpromoted, a good level up for Sarah is to just get at least 1 of each stat. It can prove challenging 2. A hint for any healer, if it's the end of the battle and you have extra MP leftover, cast it on any target, it will net you an extra 10 experience 3. With the aid of a special item (Vigor Ball) Sarah can be promoted to a Master Monk 4. We find out in the end, that Sarah nurtures a deep crush for Bowie despite she is an elf and he a human Starting Stats: 11-10-6-5-5 Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.1 - 1.6 - 1.0 - 1.0 - 1.0 - 07 - 10 03 - 1.0 - 1.5 - 0.7 - 1.0 - 1.0 - 06 - 10 04 - 1.4 - 1.0 - 0.7 - 0.9 - 1.0 - 06 - 10 05 - 1.0 - 1.0 - 0.8 - 0.8 - 1.0 - 05 - 10 06 - 1.0 - 1.0 - 0.8 - 0.8 - 1.0 - 05 - 10 07 - 1.0 - 1.1 - 0.8 - 0.5 - 1.0 - 06 - 10 08 - 1.0 - 1.2 - 0.7 - 0.8 - 1.0 - 06 - 10 09 - 1.0 - 1.0 - 1.0 - 0.6 - 1.0 - 05 - 10 10 - 1.0 - 1.5 - 0.7 - 0.6 - 1.0 - 06 - 10 11 - 1.0 - 1.1 - 0.6 - 0.4 - 1.0 - 05 - 10 12 - 1.0 - 1.0 - 0.7 - 0.6 - 1.0 - 05 - 10 13 - 1.0 - 1.0 - 0.8 - 0.8 - 1.0 - 05 - 10 14 - 1.0 - 1.0 - 1.0 - 0.6 - 1.0 - 05 - 10 15 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 05 - 10 16 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 05 - 10 17 - 1.0 - 1.1 - 0.9 - 0.9 - 0.9 - 06 - 10 18 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 05 - 10 19 - 1.0 - 1.0 - 0.7 - 0.4 - 1.0 - 05 - 10 20 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 05 - 10 21 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 05 - 10 22 - 1.0 - 1.0 - 0.9 - 0.9 - 1.0 - 05 - 10 23 - 1.0 - 1.1 - 1.0 - 1.0 - 1.0 - 06 - 10 24 - 1.0 - 1.0 - 0.7 - 0.7 - 1.0 - 05 - 10 25 - 1.0 - 1.0 - 0.9 - 0.9 - 1.0 - 05 - 10 26 - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 05 - 10 27 - 1.0 - 1.0 - 0.8 - 0.9 - 1.0 - 05 - 10 28 - 1.0 - 1.0 - 0.8 - 0.7 - 1.0 - 05 - 10 29 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 05 - 10 30 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 05 - 10 31 - 1.6 - 1.5 - 1.5 - 1.6 - 1.5 - 10 - 10 TP = 2-2-2-2-2 {four times} 32 - 1.3 - 1.2 - 1.7 - 1.2 - 1.5 - 07 - 10 33 - 1.1 - 1.3 - 1.0 - 1.2 - 1.7 - 08 - 10 34 - 1.5 - 1.8 - 1.3 - 1.4 - 1.5 - 08 - 10 35 - 1.8 - 1.8 - 1.3 - 1.9 - 1.8 - 10 - 10 TP = 2-2-2-2-2 36 - 1.5 - 1.4 - 1.2 - 1.1 - 1.7 - 09 - 10 37 - 1.6 - 1.5 - 1.5 - 1.3 - 1.5 - 08 - 10 38 - 1.5 - 1.3 - 1.7 - 1.7 - 1.4 - 09 - 10 39 - 1.5 - 1.1 - 1.4 - 1.3 - 1.7 - 08 - 10 40 - 1.6 - 1.2 - 1.4 - 1.6 - 1.1 - 09 - 10 Avg- 1.14- 1.16- 0.98- 0.97- 1.14- 6.15 Level 20 Unpromoted Stats: 31-35-25+15-24-24 Level 40 Unpromoted Stats: 58-63-51+15-53-51 Level 40 Average Stats : 55-55-44+15-43-49 Master Monk Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.9 - 1.0 - 1.0 - 1.1 - 1.0 - 07 - 10 03 - 2.0 - 1.0 - 1.0 - 1.4 - 1.1 - 08 - 10 04 - 1.2 - 1.0 - 1.0 - 1.1 - 1.8 - 07 - 10 05 - 2.0 - 1.0 - 1.0 - 1.2 - 1.0 - 07 - 10 06 - 2.0 - 1.2 - 0.9 - 1.8 - 1.0 - 08 - 10 07 - 2.0 - 1.0 - 1.0 - 1.2 - 1.0 - 07 - 10 08 - 2.0 - 1.1 - 1.0 - 2.0 - 1.4 - 08 - 10 09 - 2.0 - 1.3 - 1.0 - 1.8 - 1.3 - 08 - 10 10 - 1.9 - 1.2 - 1.0 - 1.7 - 1.6 - 08 - 10 11 - 2.0 - 1.0 - 1.0 - 1.6 - 1.1 - 08 - 10 12 - 2.0 - 1.0 - 1.0 - 1.5 - 1.4 - 08 - 10 13 - 1.4 - 1.0 - 1.0 - 1.9 - 1.3 - 08 - 10 14 - 2.0 - 1.3 - 1.0 - 1.9 - 1.5 - 09 - 10 15 - 2.0 - 1.0 - 1.0 - 2.0 - 2.0 - 08 - 10 16 - 2.0 - 1.7 - 1.0 - 2.0 - 2.0 - 09 - 10 17 - 2.0 - 1.0 - 1.2 - 1.8 - 1.6 - 08 - 10 18 - 2.0 - 1.0 - 1.0 - 1.9 - 2.0 - 08 - 10 19 - 1.9 - 1.0 - 1.0 - 2.0 - 1.2 - 08 - 10 20 - 2.0 - 1.1 - 1.0 - 2.0 - 1.7 - 09 - 10 21 - 2.0 - 1.0 - 1.0 - 2.0 - 1.1 - 08 - 10 22 - 2.0 - 1.0 - 1.0 - 2.0 - 1.5 - 08 - 10 23 - 1.9 - 1.0 - 1.0 - 2.0 - 1.2 - 08 - 10 24 - 2.0 - 1.1 - 1.0 - 2.0 - 1.6 - 08 - 10 25 - 1.5 - 1.0 - 1.0 - 2.0 - 1.0 - 07 - 10 26 - 2.0 - 1.1 - 1.0 - 2.0 - 1.0 - 08 - 10 27 - 2.0 - 1.0 - 1.0 - 2.0 - 1.2 - 08 - 10 28 - 2.0 - 1.0 - 1.0 - 2.0 - 1.0 - 07 - 10 29 - 2.0 - 1.0 - 1.0 - 2.0 - 1.0 - 07 - 10 30 - 2.0 - 1.0 - 1.0 - 2.7 - 1.0 - 08 - 10 Avg- 1.92- 1.07- 1.01- 1.81- 1.33- 7.86 Level 30 Promoted Stats: 116-100-81+55-110-97 Level 30 Average Stats : 111- 86-73+55- 96-88 31 - 1.4 - 1.6 - 1.6 - 1.5 - 1.9 - 08 - 10 32 - 1.7 - 1.8 - 1.3 - 1.2 - 1.3 - 09 - 10 33 - 1.8 - 1.4 - 1.5 - 1.3 - 1.4 - 10 - 10 TP = 2-2-2-2-2 {twice} 34 - 1.6 - 1.2 - 1.6 - 1.2 - 1.8 - 08 - 10 35 - 1.7 - 1.3 - 1.1 - 1.5 - 1.5 - 07 - 10 36 - 1.9 - 1.7 - 1.9 - 1.7 - 1.6 - 10 - 10 TP = 2-2-2-2-2 {six times} 37 - 2.0 - 2.0 - 2.0 - 1.9 - 1.9 - 10 - 10 TP = 2-2-2-2-2 {eight times} 38 - 1.2 - 1.8 - 1.2 - 1.1 - 1.9 - 09 - 10 39 - 1.8 - 1.7 - 1.2 - 1.3 - 1.6 - 08 - 10 40 - 1.1 - 1.5 - 1.7 - 1.4 - 1.9 - 09 - 10 41 - 1.2 - 1.4 - 1.5 - 1.9 - 1.8 - 09 - 10 42 - 1.9 - 2.0 - 1.1 - 2.0 - 1.9 - 09 - 10 43 - 1.6 - 1.0 - 2.0 - 1.1 - 1.1 - 07 - 10 44 - 1.1 - 1.4 - 1.8 - 1.5 - 1.8 - 09 - 10 45 - 1.2 - 1.3 - 1.2 - 1.0 - 1.3 - 07 - 10 46 - 1.6 - 1.4 - 1.8 - 1.3 - 1.7 - 08 - 10 Vicar Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 2.0 - 1.0 - 0.4 - 1.0 - 1.0 - 06 - 10 03 - 2.0 - 1.0 - 0.5 - 1.1 - 1.0 - 06 - 10 04 - 2.0 - 1.0 - 0.4 - 1.4 - 1.0 - 07 - 10 05 - 2.0 - 1.0 - 0.6 - 1.5 - 1.0 - 07 - 10 06 - 2.0 - 1.0 - 0.5 - 1.7 - 1.3 - 07 - 10 07 - 1.8 - 1.0 - 0.6 - 1.3 - 1.0 - 07 - 10 08 - 2.0 - 1.0 - 0.6 - 1.8 - 1.2 - 07 - 10 09 - 2.0 - 1.1 - 0.7 - 1.3 - 1.1 - 07 - 10 10 - 2.0 - 1.0 - 1.0 - 1.5 - 1.9 - 08 - 10 11 - 2.0 - 1.0 - 0.5 - 1.3 - 1.3 - 06 - 10 12 - 2.0 - 1.0 - 0.4 - 1.9 - 1.2 - 07 - 10 13 - 1.8 - 1.0 - 0.5 - 1.1 - 1.3 - 06 - 10 14 - 2.0 - 1.0 - 0.5 - 1.0 - 1.5 - 07 - 10 15 - 2.0 - 1.0 - 0.2 - 1.9 - 1.7 - 08 - 10 16 - 2.0 - 1.0 - 1.0 - 1.0 - 2.0 - 07 - 10 17 - 2.0 - 1.0 - 0.9 - 1.9 - 2.0 - 08 - 10 18 - 2.0 - 1.0 - 0.7 - 1.4 - 1.7 - 08 - 10 19 - 1.8 - 1.0 - 0.3 - 1.3 - 1.5 - 07 - 10 20 - 2.0 - 1.7 - 0.1 - 1.6 - 1.8 - 08 - 10 21 - 2.0 - 1.0 - 0.8 - 1.2 - 1.5 - 07 - 10 22 - 2.0 - 1.5 - 0.1 - 1.5 - 1.5 - 07 - 10 23 - 2.0 - 1.0 - 1.0 - 1.0 - 1.2 - 07 - 10 24 - 2.0 - 1.0 - 0.4 - 1.2 - 1.0 - 07 - 10 25 - 1.7 - 1.0 - 0.0 - 1.4 - 1.0 - 06 - 10 26 - 2.0 - 1.0 - 0.7 - 1.7 - 1.0 - 07 - 10 27 - 2.0 - 1.0 - 0.8 - 1.4 - 1.2 - 07 - 10 28 - 2.0 - 1.0 - 0.2 - 1.3 - 1.0 - 06 - 10 29 - 2.0 - 1.0 - 0.4 - 1.3 - 1.0 - 06 - 10 30 - 2.0 - 1.0 - 0.3 - 1.9 - 1.0 - 07 - 10 Avg- 1.97- 1.04- 0.52- 1.41- 1.31- 6.69 Level 30 Promoted Stats: 116-94-78+39-98-91 Level 30 Average Stats : 112-85-59+39-84-87 ------------------------------------------------------------------------------ Chester Found at? Similar to Sarah, he will join up in the beginning. However, he is quite nervous and scared about going against Astral. Spells? He is not Arthur from SFI Interesting tidbit? 1. He likes to gain 1-1-1-1 unpromoted, but patience can net you an extra hit point 2. With the aid of a special item (Pegasus Wing) Chester can be promoted to a Pegasus Knight Starting Stats: 11-0-5-5-7 Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 03 - 1.1 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 04 - 1.2 - 00 - 1.0 - 1.5 - 1.0 - 05 - 10 05 - 1.1 - 00 - 1.0 - 1.5 - 1.0 - 05 - 10 06 - 2.0 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 07 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 08 - 1.5 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 09 - 1.4 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 10 - 1.8 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 11 - 1.5 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 12 - 1.3 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 13 - 1.5 - 00 - 1.0 - 0.7 - 1.0 - 05 - 10 14 - 1.7 - 00 - 1.0 - 0.7 - 1.0 - 05 - 10 15 - 1.9 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 16 - 2.0 - 00 - 1.0 - 0.9 - 1.0 - 05 - 10 17 - 1.9 - 00 - 2.0 - 1.0 - 1.0 - 06 - 10 18 - 1.9 - 00 - 1.0 - 0.8 - 1.0 - 05 - 10 19 - 1.6 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 20 - 1.7 - 00 - 1.0 - 0.8 - 1.0 - 05 - 10 21 - 1.9 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 22 - 2.0 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 23 - 2.0 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 24 - 2.0 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 25 - 1.9 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 26 - 2.0 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 27 - 2.0 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 28 - 2.0 - 00 - 1.0 - 1.2 - 1.0 - 06 - 10 29 - 1.8 - 00 - 1.0 - 1.3 - 1.0 - 06 - 10 30 - 2.0 - 00 - 1.0 - 1.6 - 1.0 - 06 - 10 31 - 1.6 - 00 - 1.3 - 1.2 - 1.4 - 06 - 10 32 - 1.8 - 00 - 1.4 - 1.6 - 1.5 - 07 - 10 33 - 1.8 - 00 - 1.7 - 1.8 - 1.4 - 07 - 10 34 - 1.6 - 00 - 1.5 - 1.8 - 1.5 - 08 - 10 TP = 2-0-2-2-2 35 - 1.5 - 00 - 1.5 - 1.4 - 1.4 - 07 - 10 36 - 1.5 - 00 - 1.5 - 1.5 - 1.3 - 08 - 10 TP = 2-0-2-2-2 37 - 1.2 - 00 - 1.2 - 1.4 - 1.7 - 07 - 10 38 - 1.7 - 00 - 1.5 - 1.6 - 1.7 - 07 - 10 39 - 1.4 - 00 - 1.8 - 1.1 - 1.4 - 06 - 10 40 - 1.6 - 00 - 1.6 - 1.5 - 1.3 - 06 - 10 Avg- 1.65- 00 - 1.15- 1.18- 1.12- 5.56 Level 20 Unpromoted Stats: 45-0-25+20-27-26 Level 40 Unpromoted Stats: 81-0-55+20-54-52 Level 40 Average Stats : 75-0-50+20-51-51 Paladin Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 2.9 - 00 - 0.9 - 1.4 - 1.3 - 08 - 10 TP = 3-0-1-2-2 {thrice} 03 - 3.0 - 00 - 1.0 - 1.9 - 1.4 - 08 - 10 TP = 3-0-1-2-2 {thrice} 04 - 2.6 - 00 - 0.9 - 2.0 - 1.7 - 08 - 10 TP = 3-0-1-2-2 {six times} 05 - 2.8 - 00 - 1.0 - 1.9 - 1.6 - 08 - 10 TP = 3-0-1-2-2 {four times} 06 - 2.0 - 00 - 1.0 - 1.9 - 1.8 - 07 - 10 07 - 2.0 - 00 - 0.9 - 1.4 - 1.1 - 07 - 10 08 - 2.0 - 00 - 0.6 - 2.0 - 1.5 - 07 - 10 09 - 2.0 - 00 - 1.0 - 2.0 - 1.6 - 07 - 10 10 - 1.7 - 00 - 0.8 - 1.9 - 1.9 - 07 - 10 11 - 2.0 - 00 - 1.0 - 2.0 - 1.5 - 07 - 10 12 - 1.9 - 00 - 1.0 - 1.8 - 1.3 - 07 - 10 13 - 1.5 - 00 - 0.8 - 1.6 - 1.4 - 06 - 10 14 - 1.7 - 00 - 1.0 - 1.2 - 1.8 - 06 - 10 15 - 1.9 - 00 - 1.0 - 2.0 - 1.7 - 07 - 10 16 - 1.9 - 00 - 0.8 - 1.9 - 1.7 - 07 - 10 17 - 1.5 - 00 - 0.8 - 2.0 - 1.2 - 07 - 10 18 - 1.1 - 00 - 1.0 - 2.0 - 1.1 - 06 - 10 19 - 1.5 - 00 - 0.8 - 1.7 - 1.1 - 06 - 10 20 - 1.6 - 00 - 0.9 - 1.6 - 1.6 - 07 - 10 21 - 2.0 - 00 - 1.0 - 1.7 - 1.6 - 07 - 10 22 - 2.0 - 00 - 0.9 - 2.0 - 1.9 - 07 - 10 23 - 2.0 - 00 - 1.0 - 1.8 - 1.3 - 07 - 10 24 - 2.0 - 00 - 0.9 - 1.7 - 1.7 - 07 - 10 25 - 2.0 - 00 - 0.6 - 1.5 - 1.3 - 06 - 10 26 - 2.2 - 00 - 1.0 - 1.9 - 1.7 - 08 - 10 TP = 3-0-1-2-2 27 - 3.0 - 00 - 1.0 - 1.4 - 1.4 - 08 - 10 TP = 3-0-1-2-2 {thrice} 28 - 2.3 - 00 - 1.0 - 2.0 - 1.7 - 08 - 10 TP = 3-0-1-2-2 {twice} 29 - 2.7 - 00 - 1.0 - 2.0 - 1.5 - 08 - 10 TP = 3-0-1-2-2 {twice} 30 - 3.0 - 00 - 0.9 - 1.8 - 1.3 - 07 - 10 Avg- 2.03- 00 - 0.91- 1.79- 1.51- 7.103 Level 30 Promoted Stats: 150-0-84+43-110-104 Level 30 Average Stats : 134-0-76+43-103-95 Pegasus Knight Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 2.8 - 00 - 0.7 - 1.5 - 1.1 - 07 - 10 03 - 2.5 - 00 - 1.0 - 1.3 - 1.3 - 07 - 10 04 - 2.7 - 00 - 1.0 - 1.9 - 1.9 - 08 - 10 TP = 3-0-1-2-2 05 - 2.0 - 00 - 1.0 - 1.9 - 1.9 - 07 - 10 06 - 2.0 - 00 - 1.0 - 1.8 - 1.3 - 07 - 10 07 - 2.0 - 00 - 1.0 - 1.3 - 1.0 - 06 - 10 08 - 2.0 - 00 - 0.9 - 1.7 - 1.7 - 07 - 10 09 - 1.8 - 00 - 1.0 - 1.7 - 1.3 - 06 - 10 10 - 2.0 - 00 - 1.0 - 1.9 - 2.0 - 07 - 10 11 - 1.8 - 00 - 1.0 - 1.7 - 1.4 - 07 - 10 12 - 1.6 - 00 - 1.0 - 1.8 - 1.6 - 07 - 10 13 - 1.8 - 00 - 1.0 - 1.1 - 1.2 - 06 - 10 14 - 1.1 - 00 - 1.0 - 1.6 - 1.6 - 07 - 10 15 - 1.7 - 00 - 0.6 - 1.5 - 1.6 - 07 - 10 16 - 1.9 - 00 - 1.0 - 1.4 - 1.5 - 07 - 10 17 - 1.3 - 00 - 1.0 - 1.8 - 1.5 - 06 - 10 18 - 1.3 - 00 - 1.0 - 1.3 - 1.6 - 07 - 10 19 - 1.2 - 00 - 1.0 - 1.5 - 1.1 - 06 - 10 20 - 1.6 - 00 - 1.0 - 1.3 - 1.5 - 07 - 10 21 - 1.8 - 00 - 0.5 - 2.0 - 1.7 - 06 - 10 22 - 1.9 - 00 - 1.0 - 1.6 - 1.4 - 07 - 10 23 - 2.0 - 00 - 1.0 - 1.4 - 1.2 - 06 - 10 24 - 2.0 - 00 - 1.0 - 1.9 - 1.6 - 07 - 10 25 - 1.8 - 00 - 0.8 - 1.4 - 1.3 - 07 - 10 26 - 2.2 - 00 - 1.0 - 1.4 - 1.4 - 07 - 10 27 - 2.7 - 00 - 1.0 - 1.8 - 1.3 - 07 - 10 28 - 2.0 - 00 - 1.0 - 1.8 - 1.3 - 07 - 10 29 - 2.7 - 00 - 1.0 - 1.7 - 1.3 - 07 - 10 30 - 3.0 - 00 - 0.9 - 1.9 - 1.3 - 08 - 10 TP = 3-0-1-2-2 {twice} Avg- 1.90- 00 - 0.95- 1.62- 1.44- 6.83 Level 30 Promoted Stats: 146-0-84+43-111-101 Level 30 Average Stats : 130-0-78+43- 98- 93 ------------------------------------------------------------------------------ Jaha Found at? Jaha overslept the first battle, but will join your team regardless if you want him as you try to leave town Spells? None Interesting tidbit? 1. Jaha is required to advance the story 2. Is Jaha related to Luke or Gort from SFI? 3. With the aid of a special item (Warriors Pride) Jaha can be promoted to a Baron 4. Jaha desperately wants a girlfriend, from the princess to Sarah. Starting Stats: 9-0-9-7-4 Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.6 - 00 - 1.0 - 1.1 - 1.0 - 06 - 10 03 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 04 - 1.0 - 00 - 1.0 - 1.3 - 1.0 - 05 - 10 05 - 1.3 - 00 - 1.0 - 1.3 - 1.0 - 06 - 10 06 - 1.0 - 00 - 1.0 - 1.5 - 1.0 - 05 - 10 07 - 1.0 - 00 - 1.0 - 1.0 - 0.9 - 04 - 10 08 - 1.1 - 00 - 1.0 - 1.4 - 0.6 - 05 - 10 09 - 1.0 - 00 - 1.0 - 1.5 - 1.0 - 05 - 10 10 - 1.0 - 00 - 1.0 - 1.4 - 1.0 - 05 - 10 11 - 1.1 - 00 - 1.0 - 1.1 - 1.0 - 06 - 10 12 - 1.4 - 00 - 1.0 - 1.3 - 1.0 - 06 - 10 13 - 1.0 - 00 - 1.0 - 1.0 - 0.6 - 04 - 10 14 - 1.0 - 00 - 1.0 - 1.1 - 1.0 - 05 - 10 15 - 1.0 - 00 - 1.0 - 1.1 - 1.0 - 05 - 10 16 - 1.0 - 00 - 1.0 - 1.0 - 0.9 - 04 - 10 17 - 1.0 - 00 - 1.0 - 1.2 - 1.0 - 05 - 10 18 - 1.0 - 00 - 1.0 - 1.5 - 1.0 - 05 - 10 19 - 1.0 - 00 - 0.9 - 1.0 - 1.0 - 04 - 10 20 - 1.0 - 00 - 1.0 - 1.3 - 1.0 - 05 - 10 21 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 22 - 1.0 - 00 - 1.0 - 1.3 - 1.0 - 05 - 10 23 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 24 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 25 - 1.0 - 00 - 0.9 - 1.0 - 0.7 - 04 - 10 26 - 1.0 - 00 - 1.0 - 1.2 - 0.8 - 04 - 10 27 - 0.8 - 00 - 1.0 - 1.4 - 0.8 - 05 - 10 28 - 1.0 - 00 - 1.0 - 1.3 - 1.0 - 05 - 10 29 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 30 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 31 - 1.8 - 00 - 1.7 - 1.6 - 1.5 - 08 - 10 TP = 2-0-2-2-2 {five times} 32 - 1.8 - 00 - 1.7 - 1.6 - 1.4 - 08 - 10 TP = 2-0-2-2-2 {twice} 33 - 1.5 - 00 - 1.6 - 1.6 - 1.7 - 08 - 10 TP = 2-0-2-2-2 {thrice} 34 - 1.3 - 00 - 1.5 - 1.3 - 1.6 - 07 - 10 35 - 1.4 - 00 - 1.6 - 1.4 - 1.4 - 07 - 10 36 - 1.5 - 00 - 1.8 - 1.6 - 1.2 - 07 - 10 37 - 1.6 - 00 - 1.5 - 1.5 - 1.3 - 08 - 10 TP = 2-0-2-2-2 38 - 1.5 - 00 - 1.5 - 1.5 - 1.6 - 07 - 10 39 - 1.9 - 00 - 1.7 - 1.9 - 1.5 - 08 - 10 TP = 2-0-2-2-2 40 - 1.6 - 00 - 1.2 - 1.5 - 1.4 - 07 - 10 Avg- 1.21- 00 - 1.14- 1.28- 1.07- 5.44 Level 20 Unpromoted Stats: 33-0-28+21-39-23 Level 40 Unpromoted Stats: 61-0-57+21-72-51 Level 40 Average Stats : 56-0-54+21-57-46 Gladiator Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 2.0 - 00 - 1.0 - 2.2 - 1.5 - 08 - 10 TP = 2-0-1-3-2 {twice} 03 - 2.0 - 00 - 1.0 - 2.7 - 1.3 - 07 - 10 04 - 2.0 - 00 - 1.1 - 2.5 - 1.2 - 08 - 10 TP = 2-0-2-3-1 05 - 2.0 - 00 - 1.0 - 3.0 - 1.6 - 08 - 10 TP = 2-0-1-3-2 {six times} 06 - 2.0 - 00 - 1.0 - 2.9 - 1.1 - 08 - 10 TP = 2-0-1-3-2 07 - 1.7 - 00 - 1.0 - 2.1 - 1.3 - 07 - 10 08 - 2.0 - 00 - 1.0 - 2.6 - 1.5 - 08 - 10 TP = 2-0-1-3-2 {twice} 09 - 2.0 - 00 - 1.0 - 3.0 - 1.0 - 07 - 10 10 - 2.0 - 00 - 1.0 - 2.8 - 1.2 - 08 - 10 TP = 2-0-1-3-2 {twice} 11 - 1.9 - 00 - 1.0 - 2.9 - 1.1 - 08 - 10 TP = 2-0-1-3-1 12 - 2.0 - 00 - 1.0 - 2.6 - 1.3 - 08 - 10 13 - 1.5 - 00 - 1.0 - 2.2 - 1.0 - 07 - 10 14 - 2.0 - 00 - 1.0 - 3.0 - 1.0 - 07 - 10 15 - 2.0 - 00 - 1.0 - 2.6 - 1.1 - 07 - 10 16 - 2.0 - 00 - 1.4 - 2.6 - 1.0 - 07 - 10 17 - 2.0 - 00 - 1.0 - 2.3 - 1.0 - 07 - 10 18 - 2.0 - 00 - 1.0 - 2.8 - 1.0 - 07 - 10 19 - 1.7 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 20 - 2.0 - 00 - 1.0 - 2.7 - 1.0 - 07 - 10 21 - 1.8 - 00 - 1.1 - 2.7 - 1.0 - 08 - 10 TP = 2-0-2-3-2 22 - 2.0 - 00 - 1.0 - 2.5 - 1.0 - 07 - 10 23 - 2.0 - 00 - 1.1 - 2.9 - 1.5 - 08 - 10 24 - 2.0 - 00 - 1.0 - 2.8 - 1.0 - 07 - 10 25 - 1.9 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 26 - 2.0 - 00 - 1.0 - 2.6 - 1.0 - 07 - 10 27 - 2.0 - 00 - 1.0 - 2.4 - 1.0 - 07 - 10 28 - 2.0 - 00 - 1.0 - 2.9 - 1.0 - 07 - 10 29 - 2.0 - 00 - 1.0 - 2.3 - 1.0 - 07 - 10 30 - 2.0 - 00 - 1.0 - 3.0 - 1.0 - 07 - 10 Avg- 1.95- 00 - 1.02- 2.61- 1.13- 7.28 Level 30 Promoted Stats: 119-0-90+42-156-88 Level 30 Average Stats : 112-0-84+42-133-79 Baron Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.9 - 00 - 1.0 - 2.0 - 1.9 - 07 - 10 03 - 1.8 - 00 - 1.0 - 2.2 - 1.5 - 08 - 10 04 - 2.0 - 00 - 1.0 - 2.0 - 1.9 - 07 - 10 05 - 2.0 - 00 - 1.0 - 2.2 - 2.0 - 08 - 10 06 - 2.0 - 00 - 1.0 - 2.0 - 1.7 - 07 - 10 07 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 08 - 2.0 - 00 - 1.0 - 2.0 - 2.0 - 07 - 10 09 - 2.0 - 00 - 1.2 - 2.3 - 1.5 - 09 - 10 TP = 2-0-2-3-2 10 - 2.0 - 00 - 1.0 - 2.1 - 2.0 - 08 - 10 11 - 2.0 - 00 - 1.0 - 2.2 - 1.5 - 08 - 10 12 - 2.0 - 00 - 1.6 - 2.0 - 1.8 - 08 - 10 13 - 1.9 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 14 - 2.0 - 00 - 1.0 - 2.0 - 1.5 - 07 - 10 15 - 2.0 - 00 - 1.0 - 2.1 - 1.6 - 08 - 10 16 - 2.0 - 00 - 1.0 - 2.0 - 1.3 - 07 - 10 17 - 2.0 - 00 - 1.0 - 2.0 - 1.4 - 07 - 10 18 - 2.0 - 00 - 1.0 - 2.4 - 1.1 - 07 - 10 19 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 20 - 2.0 - 00 - 1.0 - 2.2 - 1.2 - 07 - 10 21 - 1.9 - 00 - 1.7 - 2.0 - 1.0 - 07 - 10 22 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 23 - 1.4 - 00 - 1.0 - 2.1 - 1.2 - 07 - 10 24 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 25 - 1.6 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 26 - 2.0 - 00 - 1.2 - 2.0 - 1.0 - 07 - 10 27 - 2.0 - 00 - 1.0 - 2.2 - 1.0 - 07 - 10 28 - 2.0 - 00 - 1.1 - 2.0 - 1.0 - 07 - 10 29 - 2.0 - 00 - 1.1 - 2.2 - 1.1 - 08 - 10 TP = 2-0-2-2-2 30 - 2.0 - 00 - 1.1 - 2.1 - 1.0 - 07 - 10 Avg- 1.95- 00 - 1.07- 2.08- 1.35- 7.103 Level 30 Promoted Stats: 119-0-93+42-139-97 Level 30 Average Stats : 113-0-85+42-117-85 ------------------------------------------------------------------------------ Kazin Found at? Kazin will join once a seemingly innocent man, Sir Hawel, dies before his eyes I say seemingly innocent since Galam beat him for information. I mean whoever heard of Law Enforcement giving innocent civilians a hard time? Spells? As a Wizard Blaze (4) {starts, 5, 22, 35} Muddle {9, 25} Dispell {13} Desoul {18, 29} As a Sorcerer Dao {starts, 12} all sorcerer spells are promoted only Apollo {4, 17} Neptune {7, 26} Atlas {21, 32} Interesting tidbit? 1. Once Kazin has about 20 magic points, he should Blaze 2 every turn unless setting up for a kill otherwise Blaze 1 will net him about 6 exp 2. With the aid of a special item (Secret Book) Kazin can be promoted to a Sorcerer 3. In the end, it suggests that Kazin and Sarah may end up getting together to have some super magical babies... despite that maybe even Chester enjoys her company Starting Stats: 13-13-5-6-10 Lv - HP - MP - AT - DE - AG - TP - Trials 05 - 1.0 - 2.0 - 1.0 - 1.0 - 1.2 - 07 - 10 06 - 1.0 - 2.0 - 0.3 - 1.0 - 1.0 - 06 - 10 07 - 0.9 - 1.8 - 0.6 - 0.6 - 1.0 - 05 - 10 08 - 0.6 - 2.0 - 0.4 - 1.0 - 1.2 - 06 - 10 09 - 0.8 - 1.8 - 1.0 - 1.0 - 1.0 - 06 - 10 10 - 1.0 - 2.0 - 0.5 - 0.9 - 1.2 - 07 - 10 11 - 1.0 - 2.0 - 0.6 - 0.9 - 1.0 - 06 - 10 12 - 1.0 - 2.0 - 0.4 - 0.9 - 1.0 - 06 - 10 13 - 0.9 - 1.4 - 0.6 - 0.7 - 1.0 - 05 - 10 14 - 1.0 - 1.5 - 0.6 - 0.8 - 1.0 - 05 - 10 15 - 1.0 - 1.9 - 0.3 - 1.0 - 1.1 - 06 - 10 16 - 1.0 - 1.8 - 0.9 - 0.9 - 1.2 - 07 - 10 17 - 1.0 - 1.8 - 0.4 - 1.0 - 1.1 - 06 - 10 18 - 0.8 - 1.9 - 0.4 - 0.8 - 1.2 - 06 - 10 19 - 0.9 - 1.2 - 1.0 - 0.7 - 1.0 - 06 - 10 20 - 0.9 - 1.5 - 0.1 - 1.0 - 1.4 - 06 - 10 21 - 0.7 - 1.4 - 1.0 - 0.8 - 1.1 - 06 - 10 22 - 1.0 - 1.4 - 0.5 - 1.0 - 1.0 - 06 - 10 23 - 1.0 - 1.5 - 0.4 - 1.0 - 1.4 - 06 - 10 24 - 1.0 - 1.0 - 0.8 - 0.7 - 1.3 - 06 - 10 25 - 0.9 - 1.6 - 0.2 - 0.9 - 1.0 - 05 - 10 26 - 0.8 - 1.2 - 0.9 - 0.9 - 1.0 - 05 - 10 27 - 1.0 - 1.1 - 1.0 - 1.0 - 1.0 - 06 - 10 28 - 1.0 - 1.3 - 0.5 - 0.7 - 1.1 - 06 - 10 29 - 1.0 - 1.2 - 1.0 - 0.8 - 1.0 - 05 - 10 30 - 1.0 - 1.0 - 0.2 - 0.6 - 1.4 - 05 - 10 31 - 1.7 - 1.5 - 1.8 - 1.6 - 1.4 - 09 - 10 32 - 1.6 - 1.5 - 1.5 - 1.5 - 1.3 - 09 - 10 33 - 1.5 - 1.4 - 1.5 - 1.5 - 1.5 - 08 - 10 34 - 1.5 - 1.6 - 1.4 - 1.5 - 1.6 - 08 - 10 35 - 1.5 - 1.4 - 1.5 - 1.9 - 1.7 - 08 - 10 36 - 1.5 - 1.2 - 1.4 - 1.3 - 1.5 - 08 - 10 37 - 1.2 - 1.2 - 1.4 - 1.6 - 1.5 - 08 - 10 38 - 1.1 - 1.1 - 1.6 - 1.7 - 1.6 - 08 - 10 39 - 1.3 - 1.4 - 1.3 - 1.4 - 1.4 - 07 - 10 40 - 1.5 - 1.5 - 1.5 - 1.4 - 1.8 - 10 - 10 TP = 2-2-2-2-2 {twice} Avg- 1.07- 1.53- 0.85- 1.05- 1.23- 6.36 Level 20 Unpromoted Stats: 29-45-13+15-22-33 Level 40 Unpromoted Stats: 56-80-33+15-50-62 Level 40 Average Stats : 52-68-35+15-44-54 Wizard Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.0 - 1.7 - 0.1 - 1.3 - 3.0 - 08 - 10 03 - 1.3 - 1.5 - 0.6 - 1.5 - 2.7 - 09 - 10 04 - 1.4 - 2.0 - 0.2 - 1.2 - 2.0 - 07 - 10 05 - 1.6 - 1.6 - 0.5 - 1.5 - 2.2 - 08 - 10 06 - 1.6 - 1.8 - 0.7 - 1.0 - 2.0 - 08 - 10 07 - 1.5 - 1.6 - 0.3 - 1.2 - 1.9 - 07 - 10 08 - 1.8 - 1.2 - 0.6 - 1.4 - 2.0 - 08 - 10 09 - 1.6 - 1.6 - 0.5 - 1.6 - 2.0 - 09 - 10 10 - 1.8 - 1.4 - 0.6 - 1.4 - 2.0 - 08 - 10 11 - 1.7 - 1.6 - 0.9 - 1.0 - 2.0 - 08 - 10 12 - 1.4 - 1.4 - 0.7 - 1.3 - 1.1 - 08 - 10 13 - 1.5 - 1.4 - 0.5 - 1.1 - 1.9 - 07 - 10 14 - 2.0 - 1.8 - 0.5 - 1.3 - 1.2 - 08 - 10 15 - 2.0 - 1.5 - 0.8 - 1.5 - 1.6 - 09 - 10 16 - 2.0 - 1.6 - 0.6 - 1.4 - 1.5 - 09 - 10 17 - 2.0 - 1.3 - 0.7 - 1.2 - 1.2 - 08 - 10 18 - 1.7 - 1.5 - 0.6 - 1.3 - 1.1 - 08 - 10 19 - 1.7 - 1.3 - 0.4 - 1.2 - 1.2 - 08 - 10 20 - 1.7 - 1.7 - 0.5 - 1.3 - 1.4 - 08 - 10 21 - 2.0 - 1.9 - 0.9 - 1.5 - 1.7 - 09 - 10 22 - 2.0 - 1.5 - 0.4 - 1.2 - 2.0 - 08 - 10 23 - 2.0 - 1.4 - 0.6 - 1.4 - 1.9 - 08 - 10 24 - 2.0 - 1.5 - 0.5 - 1.6 - 1.9 - 09 - 10 25 - 1.7 - 1.5 - 0.6 - 1.0 - 1.5 - 07 - 10 26 - 2.1 - 1.3 - 0.7 - 1.3 - 2.0 - 08 - 10 27 - 2.0 - 1.7 - 0.7 - 1.2 - 2.3 - 10 - 10 TP = 2-2-1-2-3 28 - 2.0 - 1.7 - 0.8 - 1.2 - 2.1 - 09 - 10 29 - 2.0 - 1.7 - 0.4 - 1.2 - 2.5 - 09 - 10 30 - 2.0 - 1.5 - 0.7 - 1.3 - 2.9 - 09 - 10 Avg- 1.76- 1.56- 0.57- 1.29- 1.9 - 8.28 Level 30 Promoted Stats: 113-143-52+39-97-123 Level 30 Average Stats : 103-113-52+39-82-109 Sorcerer Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.0 - 1.4 - 0.5 - 1.5 - 1.3 - 08 - 10 03 - 1.5 - 2.0 - 0.4 - 1.3 - 1.4 - 09 - 10 04 - 1.3 - 1.9 - 0.2 - 1.5 - 1.6 - 08 - 10 05 - 1.0 - 2.0 - 0.0 - 1.4 - 1.8 - 07 - 10 06 - 1.2 - 2.0 - 0.5 - 1.4 - 1.0 - 08 - 10 07 - 1.6 - 1.7 - 0.8 - 1.3 - 1.0 - 07 - 10 08 - 1.6 - 1.7 - 0.6 - 1.3 - 1.0 - 08 - 10 09 - 1.4 - 1.9 - 0.4 - 1.2 - 1.0 - 07 - 10 10 - 1.9 - 1.8 - 0.5 - 1.3 - 1.0 - 07 - 10 11 - 1.8 - 1.9 - 0.3 - 1.1 - 1.0 - 07 - 10 12 - 1.8 - 1.5 - 0.8 - 1.2 - 1.0 - 06 - 10 13 - 1.5 - 1.5 - 0.6 - 1.1 - 1.0 - 08 - 10 14 - 1.8 - 1.7 - 1.0 - 1.6 - 0.8 - 08 - 10 15 - 2.0 - 2.0 - 0.3 - 1.5 - 1.0 - 08 - 10 16 - 2.0 - 2.0 - 0.0 - 1.6 - 1.0 - 07 - 10 17 - 2.0 - 2.0 - 0.5 - 1.3 - 1.0 - 08 - 10 18 - 1.9 - 2.0 - 0.5 - 1.6 - 0.9 - 08 - 10 19 - 2.0 - 1.7 - 0.6 - 1.2 - 1.0 - 08 - 10 20 - 1.9 - 1.5 - 0.7 - 1.1 - 1.0 - 07 - 10 21 - 2.0 - 2.0 - 0.5 - 1.5 - 1.0 - 08 - 10 22 - 2.0 - 2.0 - 0.4 - 1.5 - 1.0 - 08 - 10 23 - 2.0 - 1.9 - 0.5 - 1.2 - 1.0 - 08 - 10 24 - 2.0 - 1.8 - 0.2 - 1.6 - 1.0 - 07 - 10 25 - 2.0 - 1.9 - 0.4 - 1.0 - 1.0 - 07 - 10 26 - 2.1 - 2.0 - 0.2 - 1.8 - 1.0 - 08 - 10 27 - 2.0 - 1.8 - 0.6 - 1.5 - 1.0 - 08 - 10 28 - 2.0 - 1.9 - 0.6 - 1.3 - 1.3 - 09 - 10 29 - 2.0 - 1.8 - 0.7 - 1.4 - 1.4 - 09 - 10 30 - 2.4 - 1.9 - 0.5 - 1.6 - 1.7 - 10 - 10 Avg- 1.78- 1.83- 0.48- 1.38- 1.11- 7.79 Level 30 Promoted Stats: 114-138-52+39-106-97 Level 30 Average Stats : 104-121-49+39-84-86 ------------------------------------------------------------------------------ Slade Found at? Slade is originally found in jail when you're arrested by Lemon. He accompanies you on your escape and joins when fighting into Granseal. I should note that Slade is actually the first character you encounter (if you let the game introduction play) but that is for trivia purposes only Spells? Katon {4, 9, 25} promoted only Raijon {14, 19, 32} promoted only Interesting tidbit? 1. His levels are so boring, they are mostly 1-1-1-1 with the few exceptions squeezing out that extra very necessary attack 2. Slade will sometimes "know" a spell called Higins. It is a glitch that I am unsure how to trigger but it does nothing so don't worry about it Starting Stats: 12-0-9-10-10 Lv - HP - MP - AT - DE - AG - TP - Trials 06 - 1.0 - 00 - 1.2 - 1.0 - 1.0 - 05 - 10 07 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 08 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 09 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 10 - 1.0 - 00 - 1.1 - 1.0 - 1.0 - 05 - 10 11 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 12 - 1.0 - 00 - 1.1 - 1.0 - 1.0 - 05 - 10 13 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 14 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 15 - 1.0 - 00 - 1.6 - 1.0 - 1.0 - 05 - 10 16 - 2.0 - 00 - 1.3 - 1.0 - 1.0 - 06 - 10 17 - 1.0 - 00 - 1.3 - 1.0 - 1.0 - 05 - 10 18 - 1.0 - 00 - 1.2 - 1.0 - 1.0 - 05 - 10 19 - 1.0 - 00 - 1.2 - 1.0 - 1.0 - 05 - 10 20 - 1.1 - 00 - 1.2 - 1.0 - 1.0 - 05 - 10 21 - 2.0 - 00 - 1.9 - 1.3 - 1.2 - 07 - 10 22 - 1.5 - 00 - 2.0 - 1.0 - 2.0 - 07 - 10 23 - 1.1 - 00 - 1.6 - 1.0 - 1.0 - 05 - 10 24 - 1.1 - 00 - 1.6 - 1.1 - 1.1 - 07 - 10 25 - 1.0 - 00 - 1.1 - 1.0 - 1.0 - 05 - 10 26 - 1.2 - 00 - 2.0 - 2.0 - 1.1 - 07 - 10 27 - 1.0 - 00 - 1.8 - 1.4 - 1.1 - 06 - 10 28 - 1.8 - 00 - 1.7 - 1.1 - 1.1 - 08 - 10 TP = 2-0-2-2-2 29 - 1.2 - 00 - 1.7 - 1.2 - 1.3 - 06 - 10 30 - 1.5 - 00 - 2.0 - 1.6 - 1.7 - 08 - 10 TP = 2-0-2-2-2 {twice} 31 - 1.3 - 00 - 1.5 - 1.8 - 1.2 - 07 - 10 32 - 1.5 - 00 - 1.4 - 1.5 - 1.2 - 07 - 10 33 - 1.7 - 00 - 1.4 - 1.5 - 1.3 - 07 - 10 34 - 1.6 - 00 - 1.5 - 1.5 - 1.7 - 07 - 10 35 - 1.6 - 00 - 1.6 - 1.6 - 1.7 - 07 - 10 36 - 1.6 - 00 - 1.7 - 1.4 - 1.4 - 07 - 10 37 - 1.8 - 00 - 1.5 - 1.5 - 1.8 - 07 - 10 38 - 1.8 - 00 - 1.4 - 1.5 - 1.5 - 07 - 10 39 - 1.5 - 00 - 1.5 - 1.2 - 1.3 - 07 - 10 40 - 1.8 - 00 - 1.1 - 1.9 - 1.8 - 07 - 10 Avg- 1.31- 00 - 1.41- 1.24- 1.21- 5.88 Note: Theif's Dagger gives +5 Agility, but it's his best unpromoted weapon Level 20 Unpromoted Stats: 28-0-33+17-25-25+5 Level 40 Unpromoted Stats: 64-0-71+17-60-52+5 Level 40 Average Stats : 58-0-58+17-53-52+5 Ninja Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.3 - 2.0 - 0.4 - 1.6 - 1.0 - 07 - 10 03 - 2.0 - 1.3 - 1.0 - 1.8 - 1.1 - 09 - 10 04 - 1.6 - 2.0 - 0.7 - 1.4 - 1.1 - 08 - 10 05 - 1.9 - 1.9 - 0.9 - 1.3 - 1.1 - 08 - 10 06 - 2.0 - 2.0 - 1.0 - 2.0 - 1.8 - 09 - 10 07 - 1.8 - 1.6 - 1.0 - 1.6 - 1.1 - 08 - 10 08 - 2.0 - 2.0 - 1.0 - 2.0 - 1.7 - 09 - 10 09 - 2.0 - 1.9 - 1.0 - 1.9 - 1.3 - 09 - 10 10 - 2.0 - 2.0 - 1.0 - 2.0 - 1.4 - 09 - 10 11 - 2.0 - 2.0 - 1.0 - 2.0 - 1.4 - 09 - 10 12 - 2.0 - 1.9 - 0.9 - 1.9 - 1.5 - 09 - 10 13 - 2.0 - 1.8 - 0.8 - 2.0 - 1.8 - 09 - 10 14 - 2.2 - 1.9 - 0.9 - 2.0 - 1.3 - 09 - 10 15 - 2.0 - 2.0 - 0.8 - 2.0 - 1.9 - 09 - 10 16 - 2.0 - 1.6 - 1.0 - 2.0 - 1.5 - 09 - 10 17 - 2.0 - 2.0 - 0.8 - 2.0 - 1.5 - 09 - 10 18 - 2.0 - 1.9 - 0.8 - 2.0 - 2.0 - 09 - 10 19 - 2.0 - 1.9 - 0.6 - 2.0 - 1.8 - 09 - 10 20 - 2.0 - 2.0 - 1.0 - 2.0 - 1.4 - 09 - 10 21 - 2.3 - 1.6 - 1.0 - 2.4 - 1.7 - 09 - 10 22 - 2.2 - 2.0 - 1.0 - 2.0 - 1.6 - 10 - 10 TP = 3-2-1-2-2 {twice} 23 - 2.5 - 1.5 - 1.0 - 2.0 - 2.0 - 09 - 10 24 - 2.8 - 2.0 - 1.0 - 2.0 - 2.0 - 10 - 10 25 - 2.0 - 1.5 - 1.0 - 2.0 - 1.5 - 09 - 10 26 - 2.4 - 2.0 - 1.0 - 2.6 - 2.0 - 10 - 10 27 - 2.5 - 2.0 - 1.0 - 2.0 - 2.0 - 10 - 10 28 - 2.7 - 1.6 - 1.0 - 2.6 - 2.0 - 11 - 10 TP = 3-2-1-3-2 29 - 2.4 - 2.0 - 1.0 - 2.3 - 2.0 - 10 - 10 30 - 3.0 - 2.0 - 1.1 - 2.9 - 2.1 - 12 - 10 TP = 3-2-2-3-2 Avg- 2.12- 1.86- 0.92- 2.01- 1.61- 9.17 Level 30 Promoted Stats: 131-57-101+42-119-105 Level 30 Average Stats : 120-54- 85+42-111- 99 ------------------------------------------------------------------------------ Kiwi Found at? Once Granseal is under siege, find him in a small house near where the animals had been previously held Spells? He is a little shell-tank but no spells Interesting tidbit? 1. Kiwi is the first optional character to join 2. His unpromoted level 10 stat gain forced me to choose between 1-1-1-1 or 0-2-1-1 or 0-1-2-1. Why couldn't we get 1-2-2-1? 3. Again, his level 13 stat gain forced a decision between 1-1-1-1 and 0-2-2-1 4. I always like to call him Obo. For some reason, when my older brother first played this game years ago, that was what he landed on; and it's stuck since 5. Promoted, Kiwi can sometimes breathe fire doing somewhere between 25-35 damage. Kiwi also "hovers" giving the sensation of flying Starting Stats: 7-0-16-23-10 Lv - HP - MP - AT - DE - AG - TP - Trials 08 - 0.0 - 00 - 1.7 - 2.0 - 0.9 - 05 - 10 09 - 0.0 - 00 - 1.8 - 1.0 - 1.0 - 04 - 10 10 - 0.4 - 00 - 1.4 - 1.2 - 1.0 - 04 - 10 11 - 0.0 - 00 - 1.9 - 2.0 - 1.0 - 05 - 10 12 - 0.3 - 00 - 1.6 - 1.1 - 1.0 - 05 - 10 13 - 0.1 - 00 - 1.3 - 1.4 - 0.9 - 05 - 10 14 - 0.2 - 00 - 1.9 - 2.0 - 1.0 - 06 - 10 15 - 0.0 - 00 - 1.6 - 1.7 - 1.0 - 05 - 10 16 - 0.1 - 00 - 1.4 - 1.1 - 1.0 - 05 - 10 17 - 0.2 - 00 - 1.3 - 1.2 - 1.0 - 05 - 10 18 - 0.0 - 00 - 1.4 - 1.1 - 1.0 - 04 - 10 19 - 0.1 - 00 - 1.1 - 2.0 - 1.0 - 05 - 10 20 - 0.0 - 00 - 1.5 - 1.5 - 1.0 - 05 - 10 21 - 0.0 - 00 - 1.6 - 1.7 - 1.0 - 05 - 10 22 - 0.1 - 00 - 1.6 - 1.4 - 1.0 - 05 - 10 23 - 0.2 - 00 - 1.6 - 1.2 - 0.9 - 06 - 10 24 - 0.0 - 00 - 1.6 - 1.0 - 1.0 - 04 - 10 25 - 0.3 - 00 - 1.5 - 1.3 - 0.9 - 06 - 10 26 - 0.3 - 00 - 1.5 - 1.1 - 1.0 - 05 - 10 27 - 0.2 - 00 - 1.5 - 1.3 - 1.0 - 05 - 10 28 - 0.0 - 00 - 1.6 - 1.5 - 1.0 - 05 - 10 29 - 0.1 - 00 - 1.5 - 1.6 - 0.9 - 06 - 10 30 - 0.1 - 00 - 1.3 - 1.3 - 1.0 - 04 - 10 31 - 1.2 - 00 - 1.8 - 1.6 - 1.2 - 06 - 10 32 - 1.6 - 00 - 1.6 - 1.1 - 1.3 - 06 - 10 33 - 1.5 - 00 - 1.6 - 1.6 - 1.3 - 07 - 10 34 - 1.4 - 00 - 1.5 - 1.6 - 1.7 - 08 - 10 35 - 1.3 - 00 - 1.5 - 1.5 - 1.8 - 08 - 10 36 - 1.3 - 00 - 1.5 - 1.4 - 1.4 - 07 - 10 37 - 1.7 - 00 - 1.4 - 1.7 - 1.5 - 07 - 10 38 - 1.7 - 00 - 1.4 - 1.6 - 1.8 - 07 - 10 39 - 1.5 - 00 - 1.8 - 1.7 - 1.6 - 07 - 10 40 - 1.2 - 00 - 1.4 - 1.4 - 1.1 - 06 - 10 Avg- 0.52- 00 - 1.54- 1.45- 1.27- 5.54 Level 20 Unpromoted Stats: 14-0-38-42-23 Level 40 Unpromoted Stats: 38-0-74-77-48 Level 40 Average Stats : 24-0-66-71-47 Monster Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.0 - 00 - 2.0 - 2.0 - 1.0 - 06 - 10 03 - 1.0 - 00 - 2.0 - 2.0 - 1.1 - 07 - 10 04 - 1.0 - 00 - 2.4 - 2.0 - 1.4 - 07 - 10 05 - 1.0 - 00 - 2.0 - 2.0 - 1.0 - 06 - 10 06 - 1.0 - 00 - 2.0 - 2.0 - 1.1 - 07 - 10 07 - 1.0 - 00 - 2.0 - 2.0 - 1.2 - 07 - 10 08 - 1.0 - 00 - 2.0 - 2.0 - 1.0 - 06 - 10 09 - 1.0 - 00 - 2.2 - 2.0 - 1.0 - 07 - 10 10 - 1.0 - 00 - 2.0 - 2.0 - 1.0 - 06 - 10 11 - 1.0 - 00 - 2.2 - 2.0 - 1.0 - 07 - 10 12 - 1.0 - 00 - 2.0 - 2.0 - 1.0 - 06 - 10 13 - 1.0 - 00 - 2.0 - 2.0 - 1.0 - 06 - 10 14 - 1.0 - 00 - 2.0 - 2.0 - 1.0 - 06 - 10 15 - 1.0 - 00 - 2.0 - 2.0 - 1.1 - 07 - 10 16 - 1.0 - 00 - 2.0 - 2.0 - 1.0 - 06 - 10 17 - 1.0 - 00 - 2.2 - 2.0 - 1.1 - 07 - 10 18 - 1.0 - 00 - 2.1 - 2.0 - 1.0 - 07 - 10 19 - 1.0 - 00 - 2.0 - 1.9 - 1.0 - 06 - 10 20 - 1.0 - 00 - 2.0 - 2.2 - 1.0 - 07 - 10 21 - 1.0 - 00 - 2.0 - 2.0 - 1.1 - 07 - 10 22 - 1.0 - 00 - 2.0 - 2.0 - 1.0 - 06 - 10 23 - 1.0 - 00 - 2.0 - 2.0 - 1.4 - 07 - 10 24 - 1.0 - 00 - 2.2 - 2.0 - 1.3 - 07 - 10 25 - 1.0 - 00 - 2.0 - 2.0 - 1.0 - 06 - 10 26 - 1.0 - 00 - 2.2 - 2.0 - 1.4 - 07 - 10 27 - 1.0 - 00 - 2.1 - 2.0 - 1.3 - 07 - 10 28 - 1.0 - 00 - 2.0 - 2.0 - 1.0 - 06 - 10 29 - 1.0 - 00 - 2.1 - 2.0 - 1.1 - 07 - 10 30 - 1.0 - 00 - 2.0 - 2.0 - 1.0 - 06 - 10 Avg- 1.0 - 00 - 2.06- 2.00- 1.09- 6.55 Level 30 Promoted Stats: 67-0-141-136-83 Level 30 Average Stats : 53-0-126-129-79 ------------------------------------------------------------------------------ Peter Found at? After fighting the first battle on the new continent, Peter will accompany you to Volcanon (fighting of course). It isn't for several long battles until you speak to the God, Volcanon, where you actually get to control Peter Spells? Reincarnation after battles doesn't count Interesting tidbit? 1. The game manual refers to Peter as Ash. Evidently it was going to be changed in the US version from the Japanese 'Peter' but they got lazy 2. What's up with his attack? Bubbles? 3. His level ups are even more boring than Slade's. At least that +2 attack is welcome every time Starting Stats: 22-0-26-16-12 Lv - HP - MP - AT - DE - AG - TP - Trials 10 - 1.1 - 00 - 3.0 - 2.0 - 1.0 - 08 - 10 11 - 1.2 - 00 - 2.0 - 1.0 - 1.0 - 06 - 10 12 - 1.0 - 00 - 2.0 - 1.0 - 1.0 - 05 - 10 13 - 1.0 - 00 - 2.0 - 1.0 - 1.0 - 05 - 10 14 - 1.0 - 00 - 2.0 - 1.0 - 1.0 - 05 - 10 15 - 1.0 - 00 - 2.0 - 1.0 - 1.0 - 05 - 10 16 - 2.0 - 00 - 2.0 - 1.0 - 1.0 - 06 - 10 17 - 1.0 - 00 - 2.0 - 1.0 - 1.0 - 05 - 10 18 - 1.5 - 00 - 2.0 - 1.0 - 1.0 - 05 - 10 19 - 1.0 - 00 - 2.0 - 1.0 - 1.0 - 05 - 10 20 - 1.0 - 00 - 2.0 - 1.0 - 1.0 - 05 - 10 21 - 1.1 - 00 - 2.1 - 1.0 - 1.0 - 07 - 10 22 - 1.6 - 00 - 2.0 - 2.0 - 2.0 - 06 - 10 23 - 1.0 - 00 - 2.0 - 1.0 - 1.0 - 05 - 10 24 - 1.0 - 00 - 2.0 - 2.0 - 1.0 - 06 - 10 25 - 1.0 - 00 - 2.0 - 1.0 - 1.0 - 05 - 10 26 - 1.0 - 00 - 2.0 - 1.0 - 1.0 - 05 - 10 27 - 1.1 - 00 - 2.0 - 1.0 - 1.0 - 06 - 10 28 - 1.0 - 00 - 2.0 - 1.0 - 1.0 - 05 - 10 29 - 1.0 - 00 - 2.0 - 1.0 - 1.0 - 05 - 10 30 - 2.0 - 00 - 2.0 - 1.0 - 1.0 - 06 - 10 31 - 1.6 - 00 - 1.6 - 1.6 - 1.5 - 07 - 10 32 - 1.4 - 00 - 1.1 - 1.9 - 1.6 - 07 - 10 33 - 1.5 - 00 - 1.7 - 1.6 - 1.5 - 07 - 10 34 - 1.2 - 00 - 1.5 - 1.5 - 1.6 - 07 - 10 35 - 1.4 - 00 - 1.5 - 1.2 - 1.6 - 06 - 10 36 - 1.3 - 00 - 1.1 - 1.4 - 1.6 - 07 - 10 37 - 1.3 - 00 - 1.7 - 1.8 - 1.6 - 08 - 10 38 - 1.6 - 00 - 1.4 - 1.3 - 1.5 - 06 - 10 39 - 1.5 - 00 - 1.5 - 1.8 - 1.4 - 07 - 10 40 - 1.5 - 00 - 1.6 - 1.5 - 1.6 - 07 - 10 Avg- 1.25- 00 - 1.86- 1.28- 1.21- 5.96 Level 20 Unpromoted Stats: 36-0-49-28-23 Level 40 Unpromoted Stats: 67-0-87-57-50 Level 40 Average Stats : 61-0-84-56-49 Phoenix Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 2.0 - 00 - 1.7 - 2.0 - 1.0 - 07 - 10 03 - 2.5 - 00 - 2.0 - 2.0 - 1.0 - 08 - 10 04 - 2.7 - 00 - 2.0 - 2.0 - 1.0 - 08 - 10 05 - 2.4 - 00 - 2.0 - 2.1 - 1.0 - 08 - 10 06 - 2.2 - 00 - 2.2 - 2.0 - 1.3 - 09 - 10 07 - 2.0 - 00 - 2.0 - 2.0 - 1.0 - 07 - 10 08 - 2.5 - 00 - 2.0 - 2.5 - 1.3 - 09 - 10 09 - 2.3 - 00 - 2.0 - 2.0 - 1.2 - 08 - 10 10 - 1.9 - 00 - 2.0 - 2.2 - 1.1 - 09 - 10 11 - 2.9 - 00 - 2.2 - 2.1 - 1.0 - 09 - 10 12 - 2.6 - 00 - 2.4 - 2.0 - 1.0 - 09 - 10 13 - 2.4 - 00 - 2.1 - 2.0 - 1.0 - 08 - 10 14 - 2.5 - 00 - 2.5 - 2.0 - 1.0 - 09 - 10 15 - 2.2 - 00 - 2.8 - 2.1 - 1.4 - 09 - 10 16 - 2.4 - 00 - 2.0 - 2.0 - 1.0 - 08 - 10 17 - 2.4 - 00 - 2.1 - 2.0 - 1.4 - 09 - 10 18 - 2.7 - 00 - 2.0 - 2.0 - 1.0 - 08 - 10 19 - 2.0 - 00 - 2.4 - 2.0 - 1.0 - 08 - 10 20 - 2.5 - 00 - 2.4 - 2.0 - 1.3 - 09 - 10 21 - 2.4 - 00 - 3.0 - 2.2 - 1.2 - 10 - 10 22 - 2.6 - 00 - 3.0 - 2.0 - 1.0 - 09 - 10 23 - 2.3 - 00 - 3.0 - 2.0 - 1.7 - 09 - 10 24 - 2.2 - 00 - 3.0 - 2.0 - 1.4 - 09 - 10 25 - 2.2 - 00 - 2.9 - 2.0 - 1.0 - 09 - 10 26 - 2.2 - 00 - 3.0 - 2.0 - 1.0 - 09 - 10 27 - 2.7 - 00 - 3.0 - 2.0 - 1.1 - 09 - 10 28 - 2.5 - 00 - 3.0 - 2.5 - 1.0 - 09 - 10 29 - 2.3 - 00 - 3.0 - 2.0 - 1.0 - 09 - 10 30 - 2.2 - 00 - 3.2 - 2.5 - 1.1 - 11 - 10 TP = 3-0-4-3-1 {twice} Avg- 2.36- 00 - 2.41- 2.08- 1.12- 8.69 Level 30 Promoted Stats: 147-0-164-120-82 Level 30 Average Stats : 129-0-154-116-81 ------------------------------------------------------------------------------ May Found at? She is found in the town of Ribble, talk to her after telling the mayor of the town you mean no harm Spells? Nope, nada, none Interesting tidbit? 1. She accuses the town of being cowards, yet she herself does not show her face until after you talk to the mayor about not being warriors. What? 2. May is not technically a secret character but you do have to talk to her to recruit her. She is an optional character. Starting Stats: 18-0-17-13-13 Lv - HP - MP - AT - DE - AG - TP - Trials 11 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 12 - 1.0 - 00 - 1.0 - 1.0 - 0.7 - 04 - 10 13 - 1.0 - 00 - 1.0 - 0.8 - 0.8 - 04 - 10 14 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 15 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 16 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 17 - 2.0 - 00 - 2.0 - 1.0 - 1.0 - 06 - 10 18 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 19 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 20 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 21 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 22 - 1.0 - 00 - 1.0 - 0.9 - 1.0 - 04 - 10 23 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 24 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 25 - 1.0 - 00 - 1.0 - 0.5 - 1.0 - 04 - 10 26 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 27 - 1.0 - 00 - 1.0 - 1.0 - 0.9 - 04 - 10 28 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 29 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 30 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 31 - 1.7 - 00 - 1.5 - 1.7 - 1.7 - 07 - 10 32 - 1.2 - 00 - 1.5 - 1.5 - 1.3 - 07 - 10 33 - 1.4 - 00 - 1.6 - 1.5 - 1.8 - 07 - 10 34 - 1.4 - 00 - 1.5 - 1.7 - 1.6 - 08 - 10 TP = 2-0-2-2-2 {twice} 35 - 1.5 - 00 - 1.7 - 1.4 - 1.8 - 08 - 10 TP = 2-0-2-2-2 36 - 1.4 - 00 - 1.7 - 1.3 - 1.4 - 07 - 10 37 - 1.4 - 00 - 1.6 - 1.4 - 1.4 - 07 - 10 38 - 1.2 - 00 - 1.7 - 1.5 - 1.7 - 07 - 10 39 - 1.7 - 00 - 1.5 - 1.6 - 1.6 - 08 - 10 TP = 2-0-2-2-2 {twice} 40 - 1.7 - 00 - 1.3 - 1.3 - 1.6 - 07 - 10 Avg- 1.18- 00 - 1.22- 1.14- 1.18- 5.12 Level 20 Unpromoted Stats: 29-0-28+17-23-23 Level 40 Unpromoted Stats: 59-0-58+17-48-51 Level 40 Average Stats : 54-0-54+17-47-48 Bow Knight Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.1 - 00 - 0.9 - 1.0 - 1.0 - 04 - 10 03 - 1.5 - 00 - 1.0 - 1.1 - 1.6 - 06 - 10 04 - 1.8 - 00 - 0.8 - 1.0 - 1.0 - 05 - 10 05 - 1.2 - 00 - 0.4 - 1.2 - 1.0 - 06 - 10 06 - 1.4 - 00 - 0.9 - 1.1 - 1.4 - 06 - 10 07 - 1.1 - 00 - 0.5 - 1.0 - 1.0 - 05 - 10 08 - 1.2 - 00 - 0.5 - 1.4 - 1.3 - 06 - 10 09 - 1.2 - 00 - 0.8 - 1.3 - 1.0 - 05 - 10 10 - 1.4 - 00 - 0.9 - 1.3 - 1.0 - 05 - 10 11 - 1.3 - 00 - 0.8 - 1.3 - 1.2 - 05 - 10 12 - 1.7 - 00 - 0.6 - 1.3 - 1.4 - 05 - 10 13 - 1.2 - 00 - 0.9 - 1.0 - 1.1 - 05 - 10 14 - 1.5 - 00 - 0.9 - 1.1 - 1.1 - 05 - 10 15 - 1.1 - 00 - 0.6 - 1.2 - 1.3 - 05 - 10 16 - 1.8 - 00 - 0.8 - 1.0 - 1.0 - 05 - 10 17 - 1.1 - 00 - 0.8 - 1.5 - 1.2 - 05 - 10 18 - 1.7 - 00 - 0.3 - 1.7 - 1.2 - 05 - 10 19 - 1.3 - 00 - 0.6 - 1.0 - 1.1 - 04 - 10 20 - 1.2 - 00 - 0.1 - 1.4 - 1.3 - 05 - 10 21 - 1.5 - 00 - 0.5 - 1.4 - 1.2 - 05 - 10 22 - 1.4 - 00 - 1.0 - 1.2 - 1.0 - 05 - 10 23 - 1.7 - 00 - 1.0 - 1.1 - 1.4 - 06 - 10 24 - 1.5 - 00 - 1.0 - 1.0 - 1.5 - 06 - 10 25 - 1.5 - 00 - 0.4 - 1.0 - 1.0 - 04 - 10 26 - 0.9 - 00 - 0.9 - 1.5 - 1.2 - 05 - 10 27 - 1.5 - 00 - 0.5 - 1.0 - 1.3 - 05 - 10 28 - 1.1 - 00 - 0.7 - 1.0 - 1.1 - 04 - 10 29 - 1.3 - 00 - 0.2 - 1.1 - 1.3 - 05 - 10 30 - 1.9 - 00 - 0.5 - 1.5 - 1.0 - 05 - 10 Avg- 1.38- 00 - 0.68- 1.20- 1.18- 5.07 Level 30 Promoted Stats: 108-0-87+43-83-85 Level 30 Average Stats : 94-0-74+43-82-82 ------------------------------------------------------------------------------ Gerhalt Found at? He will join when Polca is being invaded prior to Battle XII, after Peter becomes a controllable character Spells? For being the least-hairy wolfman ever, he knows no magic Interesting tidbit? 1. His attack is amusing for me, just fun to watch him punching things to death 2. His promoted attack animation is pretty awesome Starting Stats: 24-0-36-22-20 Lv - HP - MP - AT - DE - AG - TP - Trials 14 - 1.0 - 00 - 1.5 - 1.0 - 1.0 - 05 - 10 15 - 1.0 - 00 - 1.6 - 1.0 - 1.0 - 05 - 10 16 - 1.0 - 00 - 1.6 - 1.0 - 2.0 - 06 - 10 17 - 1.0 - 00 - 1.8 - 1.0 - 1.0 - 05 - 10 18 - 1.0 - 00 - 1.8 - 1.4 - 1.0 - 06 - 10 19 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 20 - 1.0 - 00 - 1.5 - 1.1 - 1.0 - 05 - 10 21 - 1.0 - 00 - 1.8 - 1.0 - 1.0 - 05 - 10 22 - 1.0 - 00 - 1.2 - 1.0 - 1.0 - 05 - 10 23 - 1.0 - 00 - 1.6 - 1.1 - 1.0 - 06 - 10 24 - 1.0 - 00 - 1.1 - 1.2 - 1.0 - 05 - 10 25 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 26 - 1.1 - 00 - 1.4 - 1.0 - 2.0 - 06 - 10 27 - 1.2 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 28 - 1.5 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 29 - 1.6 - 00 - 1.2 - 1.0 - 1.0 - 06 - 10 30 - 1.9 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 31 - 1.6 - 00 - 1.6 - 1.7 - 1.4 - 07 - 10 32 - 1.4 - 00 - 1.2 - 1.3 - 1.2 - 07 - 10 33 - 1.6 - 00 - 1.6 - 1.3 - 1.7 - 07 - 10 34 - 1.1 - 00 - 1.3 - 1.9 - 1.9 - 08 - 10 TP = 2-0-2-2-2 35 - 1.7 - 00 - 1.3 - 1.6 - 1.6 - 07 - 10 36 - 1.3 - 00 - 1.4 - 1.4 - 1.5 - 07 - 10 37 - 1.7 - 00 - 1.8 - 1.2 - 1.5 - 07 - 10 38 - 1.4 - 00 - 1.6 - 1.7 - 1.4 - 07 - 10 39 - 1.4 - 00 - 1.7 - 1.5 - 1.1 - 06 - 10 40 - 1.2 - 00 - 1.4 - 1.5 - 1.4 - 06 - 10 Avg- 1.25- 00 - 1.31- 1.22- 1.25- 5.81 Level 20 Unpromoted Stats: 31-0-49-30-28 Level 40 Unpromoted Stats: 63-0-84-58-54 Level 40 Average Stats : 58-0-71-55-54 Wolf Baron Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 2.0 - 00 - 2.0 - 1.8 - 1.0 - 07 - 10 03 - 2.2 - 00 - 2.0 - 1.7 - 1.7 - 08 - 10 04 - 2.4 - 00 - 2.0 - 2.0 - 1.0 - 08 - 10 05 - 2.0 - 00 - 3.0 - 2.0 - 1.0 - 08 - 10 06 - 2.0 - 00 - 2.3 - 2.0 - 1.0 - 08 - 10 07 - 2.0 - 00 - 2.0 - 1.6 - 1.0 - 07 - 10 08 - 2.1 - 00 - 2.3 - 1.8 - 1.2 - 08 - 10 09 - 2.0 - 00 - 2.0 - 2.0 - 1.0 - 07 - 10 10 - 2.0 - 00 - 2.1 - 2.0 - 1.3 - 08 - 10 11 - 2.0 - 00 - 2.0 - 1.7 - 1.5 - 08 - 10 12 - 2.0 - 00 - 2.2 - 2.0 - 1.2 - 08 - 10 13 - 2.0 - 00 - 2.0 - 1.7 - 1.0 - 07 - 10 14 - 2.0 - 00 - 2.0 - 2.0 - 1.3 - 08 - 10 15 - 2.1 - 00 - 2.1 - 2.0 - 1.1 - 09 - 10 16 - 2.0 - 00 - 2.0 - 2.0 - 1.1 - 08 - 10 17 - 2.0 - 00 - 2.1 - 2.0 - 1.3 - 08 - 10 18 - 2.0 - 00 - 2.0 - 2.0 - 1.0 - 07 - 10 19 - 2.0 - 00 - 2.0 - 1.2 - 1.0 - 07 - 10 20 - 2.0 - 00 - 2.0 - 2.0 - 1.0 - 07 - 10 21 - 2.0 - 00 - 2.0 - 1.7 - 1.0 - 07 - 10 22 - 2.0 - 00 - 2.2 - 1.8 - 1.0 - 08 - 10 23 - 2.1 - 00 - 2.0 - 1.7 - 1.3 - 08 - 10 24 - 2.1 - 00 - 2.3 - 2.0 - 1.3 - 09 - 10 25 - 2.0 - 00 - 2.0 - 1.7 - 1.0 - 07 - 10 26 - 2.0 - 00 - 2.4 - 1.8 - 1.4 - 09 - 10 27 - 2.0 - 00 - 2.0 - 2.0 - 1.3 - 08 - 10 28 - 2.0 - 00 - 2.3 - 1.5 - 1.5 - 08 - 10 29 - 2.0 - 00 - 2.3 - 2.0 - 1.3 - 08 - 10 30 - 2.0 - 00 - 2.0 - 2.0 - 1.6 - 08 - 10 Avg- 2.03- 00 - 2.12- 1.85- 1.19- 7.79 Level 30 Promoted Stats: 123-0-154-116-91 Level 30 Average Stats : 117-0-133-109-88 ------------------------------------------------------------------------------ Luke Found at? Luke joins after you save Polca and agree to take Oddler with you Spells? Nope Interesting tidbit? 1. What's Mt. Bedoe's relation to Balbaroy and Amon from SFI? 2. Despite the best weapon at the time of Luke joining is the Long Sword, he comes with a Middle Sword. A rather pointless bit of trivia but it is annoying nonetheless since he will not join until you leave the town, forcing you to remember to buy another Long Sword for him Starting Stats: 30-0-18-18-22 Lv - HP - MP - AT - DE - AG - TP - Trials 15 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 16 - 1.1 - 00 - 1.0 - 0.4 - 2.0 - 06 - 10 17 - 1.0 - 00 - 2.0 - 1.0 - 1.1 - 06 - 10 18 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 19 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 20 - 1.0 - 00 - 1.0 - 1.0 - 1.1 - 05 - 10 21 - 1.0 - 00 - 1.0 - 1.0 - 1.3 - 05 - 10 22 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 23 - 1.6 - 00 - 1.0 - 1.0 - 1.4 - 06 - 10 24 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 25 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 26 - 1.4 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 27 - 1.4 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 28 - 1.1 - 00 - 1.0 - 0.8 - 1.0 - 05 - 10 29 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 30 - 1.0 - 00 - 1.0 - 1.0 - 1.2 - 05 - 10 31 - 1.6 - 00 - 1.4 - 1.3 - 1.3 - 07 - 10 32 - 1.4 - 00 - 1.5 - 1.4 - 1.8 - 08 - 10 TP = 2-0-2-2-2 {thrice} 33 - 1.3 - 00 - 1.6 - 1.7 - 2.0 - 07 - 10 34 - 1.3 - 00 - 1.6 - 1.8 - 1.8 - 08 - 10 TP = 2-0-2-2-2 35 - 1.6 - 00 - 1.2 - 1.5 - 1.2 - 07 - 10 36 - 1.4 - 00 - 1.4 - 1.5 - 1.5 - 08 - 10 TP = 2-0-2-2-2 {twice} 37 - 1.7 - 00 - 1.8 - 1.6 - 1.6 - 07 - 10 38 - 1.4 - 00 - 1.8 - 1.6 - 1.6 - 07 - 10 39 - 1.3 - 00 - 1.3 - 1.7 - 1.2 - 07 - 10 40 - 1.7 - 00 - 1.2 - 1.4 - 1.2 - 07 - 10 Avg- 1.24- 00 - 1.22- 1.18- 1.28- 5.73 Level 20 Unpromoted Stats: 37-0-25+16-24-31 Level 40 Unpromoted Stats: 69-0-54+16-53-61 Level 40 Average Stats : 62-0-50+16-49-55 Bird Battler Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.0 - 00 - 1.0 - 1.4 - 1.0 - 05 - 10 03 - 1.7 - 00 - 0.9 - 1.4 - 1.6 - 06 - 10 04 - 1.3 - 00 - 1.0 - 1.8 - 1.7 - 06 - 10 05 - 1.8 - 00 - 0.8 - 1.7 - 1.0 - 06 - 10 06 - 2.0 - 00 - 0.9 - 1.1 - 1.1 - 06 - 10 07 - 1.5 - 00 - 0.8 - 1.4 - 1.3 - 06 - 10 08 - 2.0 - 00 - 1.0 - 1.7 - 1.7 - 07 - 10 09 - 1.6 - 00 - 0.8 - 1.9 - 1.5 - 06 - 10 10 - 1.9 - 00 - 0.1 - 1.9 - 1.4 - 06 - 10 11 - 2.0 - 00 - 0.7 - 1.7 - 1.3 - 07 - 10 12 - 1.6 - 00 - 0.9 - 1.6 - 1.4 - 07 - 10 13 - 1.9 - 00 - 0.8 - 1.2 - 1.0 - 06 - 10 14 - 2.0 - 00 - 1.0 - 1.9 - 1.5 - 07 - 10 15 - 2.0 - 00 - 0.6 - 1.7 - 1.6 - 07 - 10 16 - 2.0 - 00 - 0.6 - 1.5 - 1.1 - 07 - 10 17 - 2.0 - 00 - 1.0 - 1.6 - 1.4 - 07 - 10 18 - 2.0 - 00 - 1.0 - 1.7 - 1.7 - 07 - 10 19 - 2.0 - 00 - 1.0 - 1.3 - 1.0 - 06 - 10 20 - 2.0 - 00 - 0.9 - 2.0 - 1.3 - 07 - 10 21 - 2.0 - 00 - 0.4 - 1.4 - 1.3 - 07 - 10 22 - 2.0 - 00 - 0.9 - 1.9 - 1.4 - 07 - 10 23 - 2.0 - 00 - 0.6 - 1.8 - 1.6 - 06 - 10 24 - 2.0 - 00 - 0.9 - 1.8 - 1.0 - 06 - 10 25 - 2.0 - 00 - 0.4 - 1.4 - 1.3 - 07 - 10 26 - 2.1 - 00 - 0.7 - 1.5 - 1.3 - 07 - 10 27 - 2.0 - 00 - 1.0 - 1.8 - 1.1 - 07 - 10 28 - 2.3 - 00 - 0.9 - 1.7 - 1.3 - 07 - 10 29 - 2.0 - 00 - 0.9 - 1.8 - 1.2 - 07 - 10 30 - 2.9 - 00 - 1.1 - 1.9 - 1.0 - 07 - 10 Avg- 1.92- 00 - 0.81- 1.64- 1.31- 6.55 Level 30 Promoted Stats: 129-0-82+39-109-107 Level 30 Average Stats : 118-0-74+39- 97-93 ------------------------------------------------------------------------------ Rick Found at? Rick is found after the Taros battle in Hassan Spells? None Interesting tidbit? 1. He joins up on a whim because you found an interesting old vehicle. Strange 2. Rick is optional, again like May. You have to talk to him for him to join 3. With the aid of a special item (Pegasus Wing) Rick can be promoted to a Pegasus Knight Starting Stats: 34-0-23-28-29 Lv - HP - MP - AT - DE - AG - TP - Trials 20 - 1.1 - 00 - 1.0 - 1.2 - 1.0 - 05 - 10 21 - 2.0 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 22 - 1.2 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 23 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 24 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 25 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 26 - 1.0 - 00 - 0.8 - 1.0 - 1.0 - 04 - 10 27 - 1.0 - 00 - 0.8 - 1.0 - 1.0 - 04 - 10 28 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 29 - 1.0 - 00 - 0.9 - 1.0 - 1.0 - 04 - 10 30 - 1.0 - 00 - 0.7 - 1.0 - 0.9 - 04 - 10 31 - 1.6 - 00 - 1.7 - 1.7 - 1.3 - 07 - 10 32 - 1.1 - 00 - 1.3 - 1.2 - 1.4 - 07 - 10 33 - 1.8 - 00 - 1.8 - 1.9 - 1.4 - 08 - 10 TP = 2-0-2-2-2 34 - 1.7 - 00 - 1.4 - 1.5 - 1.4 - 07 - 10 35 - 1.6 - 00 - 1.5 - 1.6 - 1.6 - 07 - 10 36 - 1.5 - 00 - 1.2 - 1.6 - 1.4 - 07 - 10 37 - 1.6 - 00 - 1.2 - 1.6 - 1.4 - 07 - 10 38 - 1.6 - 00 - 1.8 - 1.6 - 1.5 - 07 - 10 39 - 1.5 - 00 - 1.5 - 1.5 - 1.8 - 08 - 10 TP = 2-0-2-2-2 40 - 1.6 - 00 - 1.5 - 1.5 - 1.5 - 07 - 10 Avg- 1.33- 00 - 1.19- 1.28- 1.22- 5.67 Level 20 Unpromoted Stats: 36-0-24+20-29-30 Level 40 Unpromoted Stats: 65-0-54+20-57-57 Level 40 Average Stats : 62-0-48+20-55-55 Paladin Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 2.6 - 00 - 1.0 - 2.0 - 1.0 - 07 - 10 03 - 2.3 - 00 - 1.0 - 2.0 - 1.4 - 07 - 10 04 - 2.5 - 00 - 1.0 - 2.5 - 1.0 - 08 - 10 TP = 3-0-1-3-1 {five times} 05 - 2.2 - 00 - 0.5 - 2.3 - 1.0 - 08 - 10 TP = 3-0-1-3-1 06 - 2.0 - 00 - 1.0 - 2.5 - 1.1 - 07 - 10 07 - 2.0 - 00 - 1.0 - 2.0 - 1.2 - 07 - 10 08 - 2.1 - 00 - 1.0 - 2.0 - 1.4 - 07 - 10 09 - 2.0 - 00 - 0.5 - 2.1 - 1.2 - 07 - 10 10 - 2.0 - 00 - 1.0 - 2.0 - 1.4 - 07 - 10 11 - 2.0 - 00 - 1.0 - 2.4 - 1.1 - 08 - 10 TP = 2-0-1-3-2 12 - 2.1 - 00 - 1.0 - 2.0 - 1.2 - 08 - 10 13 - 2.0 - 00 - 0.5 - 2.0 - 1.1 - 07 - 10 14 - 2.0 - 00 - 1.0 - 2.0 - 1.9 - 07 - 10 15 - 2.0 - 00 - 1.0 - 2.2 - 1.3 - 08 - 10 TP = 2-0-1-3-2 16 - 2.0 - 00 - 1.0 - 2.2 - 1.5 - 08 - 10 TP = 2-0-1-3-2 17 - 2.0 - 00 - 0.3 - 2.8 - 1.3 - 08 - 10 TP = 2-0-1-3-2 18 - 2.0 - 00 - 0.2 - 2.4 - 1.9 - 07 - 10 19 - 2.0 - 00 - 0.7 - 2.0 - 1.6 - 07 - 10 20 - 2.0 - 00 - 1.0 - 2.0 - 1.5 - 07 - 10 21 - 2.0 - 00 - 0.7 - 2.4 - 2.0 - 08 - 10 TP = 2-0-1-3-2 22 - 2.0 - 00 - 1.0 - 2.3 - 2.0 - 08 - 10 TP = 2-0-1-3-2 {thrice} 23 - 2.0 - 00 - 0.9 - 2.0 - 2.0 - 07 - 10 24 - 1.6 - 00 - 0.6 - 2.3 - 1.6 - 08 - 10 25 - 1.6 - 00 - 0.5 - 2.0 - 1.7 - 07 - 10 26 - 2.0 - 00 - 1.0 - 2.1 - 2.0 - 07 - 10 27 - 1.7 - 00 - 1.0 - 2.1 - 2.0 - 07 - 10 28 - 1.7 - 00 - 0.9 - 2.4 - 2.0 - 08 - 10 TP = 2-0-1-3-2 {thrice} 29 - 2.0 - 00 - 0.8 - 2.1 - 1.9 - 08 - 10 30 - 1.0 - 00 - 0.7 - 2.3 - 2.0 - 06 - 10 Avg- 1.98- 00 - 0.82- 2.19- 1.53- 7.38 Level 30 Promoted Stats: 128-0-83+43-129-108 Level 30 Average Stats : 119-0-72+43-118-99 Pegasus Knight Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 2.6 - 00 - 1.0 - 2.6 - 1.0 - 08 - 10 03 - 2.8 - 00 - 1.0 - 2.1 - 1.0 - 08 - 10 04 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 05 - 2.1 - 00 - 1.0 - 2.3 - 1.0 - 07 - 10 06 - 2.0 - 00 - 1.0 - 2.5 - 1.0 - 07 - 10 07 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 08 - 2.2 - 00 - 1.0 - 2.6 - 1.0 - 07 - 10 09 - 2.0 - 00 - 1.0 - 2.4 - 1.3 - 07 - 10 10 - 2.0 - 00 - 0.6 - 2.4 - 1.0 - 07 - 10 11 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 12 - 2.0 - 00 - 1.0 - 2.6 - 1.6 - 08 - 10 13 - 1.8 - 00 - 0.9 - 2.0 - 1.1 - 06 - 10 14 - 2.0 - 00 - 0.9 - 2.2 - 1.9 - 08 - 10 15 - 2.0 - 00 - 0.6 - 2.5 - 1.0 - 07 - 10 16 - 2.0 - 00 - 0.8 - 2.4 - 1.0 - 07 - 10 17 - 2.0 - 00 - 1.0 - 2.3 - 1.2 - 08 - 10 18 - 2.0 - 00 - 0.8 - 2.3 - 1.1 - 07 - 10 19 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 20 - 1.8 - 00 - 1.0 - 2.5 - 1.0 - 07 - 10 21 - 2.0 - 00 - 0.5 - 2.7 - 1.5 - 08 - 10 22 - 1.4 - 00 - 0.4 - 2.8 - 1.4 - 08 - 10 23 - 2.0 - 00 - 1.0 - 2.9 - 1.0 - 07 - 10 24 - 1.5 - 00 - 0.6 - 2.5 - 1.5 - 07 - 10 25 - 1.6 - 00 - 0.5 - 2.0 - 1.7 - 06 - 10 26 - 2.0 - 00 - 0.9 - 2.4 - 1.9 - 08 - 10 27 - 1.9 - 00 - 0.5 - 2.5 - 1.5 - 07 - 10 28 - 1.3 - 00 - 0.5 - 2.3 - 2.0 - 07 - 10 29 - 2.0 - 00 - 1.0 - 2.1 - 1.9 - 07 - 10 30 - 1.0 - 00 - 1.0 - 2.4 - 2.0 - 07 - 10 Avg- 1.93- 00 - 0.84- 2.36- 1.29- 7.07 Level 30 Promoted Stats: 124-0-83+43-132-97 Level 30 Average Stats : 118-0-72+43-123-93 ------------------------------------------------------------------------------ Elric Found at? After fighting probably the single hardest battle up to this point in the game he joins up after the Harpy Pond Spells? None for the elf Interesting tidbit? 1. For being a ranged character, he gains an almost obscene amount of life 2. With the aid of a special item (Silver Tank) Elric can be promoted to a BrassGunner Starting Stats: 35-0-26-24-25 Lv - HP - MP - AT - DE - AG - TP - Trials 22 - 1.3 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 23 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 24 - 1.4 - 00 - 1.0 - 1.0 - 0.8 - 05 - 10 25 - 1.1 - 00 - 0.9 - 1.0 - 0.3 - 05 - 10 26 - 1.3 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 27 - 1.1 - 00 - 1.0 - 1.0 - 0.7 - 05 - 10 28 - 1.4 - 00 - 1.0 - 1.0 - 0.4 - 05 - 10 29 - 1.3 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 30 - 1.7 - 00 - 1.1 - 1.1 - 0.3 - 05 - 10 31 - 1.4 - 00 - 1.3 - 1.6 - 1.6 - 07 - 10 32 - 1.5 - 00 - 1.6 - 1.8 - 1.8 - 08 - 10 TP = 2-0-2-2-2 {thrice} 33 - 1.7 - 00 - 1.6 - 1.6 - 1.1 - 07 - 10 34 - 1.3 - 00 - 1.3 - 1.6 - 1.3 - 06 - 10 35 - 1.7 - 00 - 1.3 - 1.4 - 1.9 - 07 - 10 36 - 1.4 - 00 - 1.5 - 1.8 - 1.6 - 08 - 10 TP = 2-0-2-2-2 37 - 1.5 - 00 - 2.0 - 1.6 - 1.6 - 08 - 10 TP = 2-0-2-2-2 {four times} 38 - 1.7 - 00 - 1.3 - 1.4 - 1.4 - 06 - 10 39 - 1.5 - 00 - 1.6 - 1.4 - 1.7 - 07 - 10 40 - 1.2 - 00 - 1.2 - 1.5 - 1.3 - 06 - 10 Avg- 1.39- 00 - 1.24- 1.31- 1.15- 6.00 Level 21 Unpromoted Stats: 35-0-26+17-24-25 Level 40 Unpromoted Stats: 70-0-56+17-50-48 Level 40 Average Stats : 62-0-50+17-49-47 Sniper Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.0 - 00 - 0.6 - 1.3 - 1.0 - 05 - 10 03 - 1.6 - 00 - 0.2 - 1.2 - 1.1 - 06 - 10 04 - 1.4 - 00 - 0.8 - 1.2 - 1.1 - 05 - 10 05 - 1.3 - 00 - 0.5 - 1.6 - 1.5 - 06 - 10 06 - 1.9 - 00 - 0.5 - 1.6 - 1.1 - 06 - 10 07 - 1.2 - 00 - 0.4 - 1.0 - 1.1 - 05 - 10 08 - 1.7 - 00 - 0.4 - 1.8 - 1.5 - 06 - 10 09 - 1.8 - 00 - 0.9 - 1.2 - 1.5 - 06 - 10 10 - 1.5 - 00 - 0.7 - 1.5 - 1.3 - 06 - 10 11 - 1.5 - 00 - 1.0 - 1.4 - 1.4 - 07 - 10 12 - 2.0 - 00 - 0.8 - 1.3 - 1.0 - 06 - 10 13 - 1.7 - 00 - 0.4 - 1.3 - 1.5 - 06 - 10 14 - 2.0 - 00 - 0.8 - 1.8 - 1.3 - 07 - 10 15 - 2.0 - 00 - 0.8 - 1.5 - 1.2 - 06 - 10 16 - 2.0 - 00 - 0.8 - 1.6 - 1.4 - 07 - 10 17 - 2.0 - 00 - 0.7 - 1.6 - 1.5 - 07 - 10 18 - 2.0 - 00 - 0.5 - 1.0 - 1.0 - 05 - 10 19 - 2.0 - 00 - 0.2 - 1.2 - 1.0 - 06 - 10 20 - 2.0 - 00 - 1.0 - 1.6 - 1.0 - 06 - 10 21 - 2.0 - 00 - 0.6 - 1.1 - 1.9 - 06 - 10 22 - 2.0 - 00 - 0.4 - 1.2 - 1.3 - 06 - 10 23 - 2.0 - 00 - 0.9 - 1.5 - 1.0 - 06 - 10 24 - 2.0 - 00 - 0.8 - 1.1 - 1.2 - 06 - 10 25 - 1.9 - 00 - 0.5 - 1.3 - 1.2 - 07 - 10 26 - 2.0 - 00 - 0.8 - 1.6 - 1.1 - 06 - 10 27 - 2.0 - 00 - 1.0 - 1.9 - 1.5 - 07 - 10 28 - 2.0 - 00 - 0.9 - 1.5 - 1.3 - 07 - 10 29 - 2.0 - 00 - 1.0 - 1.6 - 1.9 - 07 - 10 30 - 2.4 - 00 - 0.8 - 1.4 - 1.3 - 07 - 10 Avg- 1.82- 00 - 0.68- 1.41- 1.28- 6.17 Level 30 Promoted Stats: 126-0-85+43-98-92 Level 30 Average Stats : 115-0-70+43-90-84 Brass Gunner Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.0 - 00 - 0.7 - 2.7 - 1.0 - 06 - 10 03 - 1.7 - 00 - 1.0 - 2.3 - 1.0 - 06 - 10 04 - 1.0 - 00 - 0.9 - 2.5 - 1.0 - 06 - 10 05 - 1.3 - 00 - 1.0 - 2.7 - 1.0 - 07 - 10 06 - 1.9 - 00 - 1.0 - 2.2 - 1.0 - 07 - 10 07 - 1.4 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 08 - 2.0 - 00 - 1.0 - 3.0 - 1.0 - 07 - 10 09 - 1.6 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 10 - 2.0 - 00 - 1.0 - 2.1 - 1.0 - 07 - 10 11 - 1.4 - 00 - 0.9 - 2.6 - 1.0 - 07 - 10 12 - 1.8 - 00 - 1.0 - 2.5 - 1.0 - 07 - 10 13 - 1.5 - 00 - 0.7 - 2.0 - 1.0 - 06 - 10 14 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 15 - 1.8 - 00 - 0.8 - 2.0 - 1.0 - 06 - 10 16 - 1.6 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 17 - 2.0 - 00 - 0.6 - 2.0 - 1.0 - 06 - 10 18 - 2.0 - 00 - 0.9 - 2.0 - 1.0 - 06 - 10 19 - 2.0 - 00 - 0.7 - 2.0 - 1.0 - 06 - 10 20 - 1.8 - 00 - 0.9 - 2.0 - 1.0 - 06 - 10 21 - 2.0 - 00 - 1.0 - 1.9 - 1.0 - 06 - 10 22 - 2.0 - 00 - 0.7 - 2.0 - 1.0 - 06 - 10 23 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 24 - 2.0 - 00 - 0.8 - 1.9 - 1.0 - 06 - 10 25 - 2.0 - 00 - 0.9 - 2.0 - 1.0 - 06 - 10 26 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 27 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 28 - 2.1 - 00 - 1.0 - 1.9 - 1.0 - 07 - 10 29 - 2.0 - 00 - 0.8 - 2.0 - 1.0 - 06 - 10 30 - 2.4 - 00 - 0.7 - 1.4 - 1.2 - 07 - 10 Avg- 1.80- 00 - 0.89- 2.13- 1.01- 6.28 Level 30 Promoted Stats: 127-0-85+43-116-78 Level 30 Average Stats : 114-0-76+43-111-76 ------------------------------------------------------------------------------ Eric Found at? Eric is one of the four characters found at Creed's Mansion Spells? None Interesting tidbit? 1. Eric is the 3rd best choice (2nd least popular) at Creed's by popular vote and will probably have to be picked up after you defeat Cameela and return from Grans Island 2. With the aid of a special item (Pegasus Wing) Eric can be promoted to a Pegasus Knight Starting Stats: 53-0-32-30-29 Lv - HP - MP - AT - DE - AG - TP - Trials 25 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 26 - 2.0 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 27 - 1.4 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 28 - 1.9 - 00 - 1.0 - 1.2 - 1.0 - 06 - 10 29 - 1.4 - 00 - 1.0 - 1.0 - 1.0 - 05 - 10 30 - 1.4 - 00 - 0.7 - 1.0 - 1.3 - 05 - 10 31 - 1.3 - 00 - 1.3 - 1.8 - 1.4 - 06 - 10 32 - 1.2 - 00 - 1.3 - 1.8 - 1.7 - 07 - 10 33 - 1.0 - 00 - 2.0 - 1.0 - 2.0 - 06 - 10 34 - 1.4 - 00 - 1.4 - 1.4 - 1.4 - 08 - 10 TP = 2-0-2-2-2 35 - 1.2 - 00 - 2.0 - 1.7 - 1.3 - 07 - 10 36 - 1.7 - 00 - 1.2 - 1.4 - 1.3 - 07 - 10 37 - 1.9 - 00 - 1.2 - 1.1 - 1.6 - 06 - 10 38 - 1.3 - 00 - 1.3 - 1.9 - 1.3 - 07 - 10 39 - 1.5 - 00 - 1.4 - 1.4 - 1.5 - 07 - 10 40 - 1.8 - 00 - 1.8 - 1.6 - 1.7 - 08 - 10 TP = 2-0-2-2-2 {five times} Avg- 1.46- 00 - 1.29- 1.33- 1.34- 6.19 Level 40 Unpromoted Stats: 79-0-58+20-54-52 Level 40 Average Stats : 76-0-53+20-51-50 Level 24 Unpromoted Stats: 53-0-32+20-30-29 Paladin Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.0 - 00 - 0.7 - 1.5 - 1.0 - 05 - 10 03 - 1.4 - 00 - 1.0 - 1.6 - 1.6 - 06 - 10 04 - 1.4 - 00 - 1.0 - 1.3 - 1.3 - 05 - 10 05 - 1.8 - 00 - 0.4 - 1.2 - 1.2 - 07 - 10 06 - 2.0 - 00 - 1.0 - 1.5 - 1.5 - 07 - 10 07 - 1.8 - 00 - 1.0 - 1.1 - 1.1 - 07 - 10 08 - 1.6 - 00 - 1.0 - 2.0 - 1.9 - 07 - 10 09 - 1.9 - 00 - 1.0 - 2.0 - 1.6 - 07 - 10 10 - 1.7 - 00 - 1.0 - 2.0 - 1.7 - 07 - 10 11 - 2.0 - 00 - 1.0 - 2.0 - 1.4 - 07 - 10 12 - 2.0 - 00 - 0.9 - 2.0 - 1.3 - 07 - 10 13 - 2.0 - 00 - 1.0 - 2.0 - 1.8 - 07 - 10 14 - 2.0 - 00 - 1.0 - 2.0 - 2.0 - 07 - 10 15 - 2.0 - 00 - 1.0 - 2.0 - 1.6 - 07 - 10 16 - 2.0 - 00 - 1.0 - 2.0 - 1.6 - 07 - 10 17 - 2.0 - 00 - 1.0 - 2.0 - 2.0 - 07 - 10 18 - 2.0 - 00 - 1.0 - 2.0 - 1.8 - 07 - 10 19 - 2.0 - 00 - 1.0 - 2.0 - 2.0 - 07 - 10 20 - 2.0 - 00 - 1.0 - 2.0 - 2.0 - 07 - 10 21 - 2.0 - 00 - 1.0 - 2.2 - 2.0 - 08 - 10 22 - 2.0 - 00 - 1.0 - 2.0 - 2.0 - 07 - 10 23 - 2.3 - 00 - 1.0 - 2.0 - 2.0 - 08 - 10 24 - 2.0 - 00 - 1.0 - 2.1 - 2.0 - 08 - 10 25 - 2.0 - 00 - 1.0 - 2.0 - 2.0 - 07 - 10 26 - 2.3 - 00 - 1.2 - 2.5 - 2.0 - 10 - 10 TP = 3-0-2-3-2 27 - 2.0 - 00 - 1.0 - 2.0 - 2.0 - 07 - 10 28 - 2.3 - 00 - 1.1 - 2.4 - 2.0 - 08 - 10 29 - 2.0 - 00 - 1.0 - 2.0 - 2.0 - 07 - 10 30 - 2.3 - 00 - 1.1 - 2.5 - 2.1 - 10 - 10 TP = 3-0-2-3-2 Avg- 1.92- 00 - 0.98- 1.93- 1.56- 7.17 Level 30 Promoted Stats: 138-0-90+43-115-108 Level 30 Average Stats : 132-0-81+43-107-95 Pegasus Knight Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.0 - 00 - 0.8 - 1.5 - 1.0 - 05 - 10 03 - 2.0 - 00 - 0.4 - 1.6 - 1.0 - 06 - 10 04 - 1.3 - 00 - 1.0 - 1.8 - 1.0 - 06 - 10 05 - 1.0 - 00 - 1.0 - 2.0 - 1.6 - 06 - 10 06 - 1.5 - 00 - 1.0 - 1.8 - 1.1 - 06 - 10 07 - 1.6 - 00 - 1.0 - 1.5 - 1.0 - 06 - 10 08 - 2.0 - 00 - 1.0 - 2.0 - 1.6 - 07 - 10 09 - 2.0 - 00 - 0.7 - 2.0 - 1.6 - 07 - 10 10 - 2.0 - 00 - 1.0 - 2.0 - 1.8 - 07 - 10 11 - 2.0 - 00 - 1.0 - 2.0 - 1.7 - 07 - 10 12 - 2.0 - 00 - 1.0 - 2.0 - 1.1 - 07 - 10 13 - 2.0 - 00 - 1.0 - 2.0 - 1.2 - 07 - 10 14 - 2.0 - 00 - 1.0 - 2.0 - 1.8 - 07 - 10 15 - 2.0 - 00 - 1.0 - 2.1 - 1.9 - 07 - 10 16 - 2.0 - 00 - 1.0 - 2.0 - 1.5 - 07 - 10 17 - 2.0 - 00 - 1.0 - 2.0 - 2.0 - 07 - 10 18 - 2.0 - 00 - 1.0 - 2.0 - 1.9 - 07 - 10 19 - 2.0 - 00 - 1.0 - 2.1 - 1.4 - 07 - 10 20 - 2.0 - 00 - 1.0 - 2.0 - 1.5 - 07 - 10 21 - 2.0 - 00 - 1.0 - 2.4 - 1.9 - 08 - 10 22 - 2.0 - 00 - 1.0 - 2.0 - 2.0 - 07 - 10 23 - 2.0 - 00 - 1.0 - 2.7 - 2.0 - 08 - 10 24 - 2.0 - 00 - 1.0 - 2.0 - 2.0 - 07 - 10 25 - 2.0 - 00 - 1.0 - 2.0 - 2.0 - 07 - 10 26 - 2.0 - 00 - 1.0 - 3.0 - 2.0 - 08 - 10 27 - 2.0 - 00 - 1.0 - 2.0 - 2.0 - 07 - 10 28 - 2.3 - 00 - 1.0 - 2.7 - 2.0 - 09 - 10 29 - 2.0 - 00 - 1.0 - 2.0 - 2.0 - 07 - 10 30 - 2.7 - 00 - 1.3 - 3.0 - 2.0 - 10 - 10 TP = 3-2-3-2 {thrice} Avg- 1.91- 00 - 0.97- 2.08- 1.64- 7.03 Level 30 Promoted Stats: 135-0-88+43-117-104 Level 30 Average Stats : 131-0-81+43-111-98 ------------------------------------------------------------------------------ Randolf Found at? Randolf is one of the four characters found at Creed's Mansion Spells? None Interesting tidbit? 1. Randolf is the probably the worst choice offered at Creed's (see Eric has good move, and Tyrin and Karna use magic) and will probably also need to be picked up after Cameela along with Eric 2. With the aid of a special item (Warriors Pride) Randolf can be promoted to a Baron Starting Stats: 38-0-35-37-27 Lv - HP - MP - AT - DE - AG - TP - Trials 25 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 26 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 27 - 1.0 - 00 - 1.2 - 1.0 - 1.0 - 05 - 10 28 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 29 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 30 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 31 - 1.9 - 00 - 1.8 - 1.7 - 1.7 - 08 - 10 TP = 2-0-2-2-2 {seven times} 32 - 1.2 - 00 - 1.6 - 1.5 - 1.3 - 06 - 10 33 - 1.4 - 00 - 1.1 - 1.3 - 1.5 - 07 - 10 34 - 1.8 - 00 - 1.2 - 1.6 - 1.4 - 07 - 10 35 - 1.5 - 00 - 1.6 - 1.7 - 1.7 - 07 - 10 36 - 1.5 - 00 - 1.5 - 1.7 - 1.7 - 07 - 10 37 - 1.6 - 00 - 1.5 - 1.5 - 1.9 - 07 - 10 38 - 1.7 - 00 - 1.7 - 1.4 - 1.2 - 06 - 10 39 - 1.6 - 00 - 1.9 - 1.8 - 1.1 - 07 - 10 40 - 1.7 - 00 - 1.7 - 1.0 - 1.3 - 06 - 10 Avg- 1.37- 00 - 1.36- 1.32- 1.30- 5.81 Level 40 Unpromoted Stats: 63-0-61+21-58-48 Level 40 Average Stats : 60-0-57+21-58-48 Level 24 Unpromoted Stats: 38-0-35+21-37-27 Gladiator Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 03 - 2.0 - 00 - 0.8 - 2.4 - 1.5 - 07 - 10 04 - 2.0 - 00 - 1.0 - 2.6 - 1.2 - 07 - 10 05 - 2.0 - 00 - 1.0 - 2.4 - 1.3 - 08 - 10 06 - 2.0 - 00 - 0.8 - 2.4 - 1.1 - 07 - 10 07 - 1.9 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 08 - 2.0 - 00 - 1.0 - 2.6 - 1.7 - 08 - 10 09 - 2.0 - 00 - 1.0 - 2.5 - 1.0 - 07 - 10 10 - 2.0 - 00 - 1.0 - 2.7 - 1.0 - 07 - 10 11 - 2.0 - 00 - 1.0 - 2.9 - 1.4 - 08 - 10 12 - 2.0 - 00 - 1.0 - 2.6 - 1.0 - 07 - 10 13 - 1.7 - 00 - 0.9 - 2.1 - 1.0 - 07 - 10 14 - 2.0 - 00 - 1.0 - 2.6 - 1.0 - 07 - 10 15 - 2.0 - 00 - 1.0 - 2.5 - 1.0 - 07 - 10 16 - 2.0 - 00 - 1.0 - 2.8 - 1.0 - 07 - 10 17 - 2.0 - 00 - 1.0 - 2.3 - 1.0 - 07 - 10 18 - 2.0 - 00 - 1.0 - 2.7 - 1.0 - 07 - 10 19 - 1.9 - 00 - 1.0 - 2.1 - 1.0 - 07 - 10 20 - 2.0 - 00 - 1.0 - 2.8 - 1.0 - 07 - 10 21 - 2.0 - 00 - 1.0 - 2.3 - 1.0 - 07 - 10 22 - 2.0 - 00 - 1.0 - 2.8 - 1.0 - 07 - 10 23 - 2.0 - 00 - 1.0 - 2.7 - 1.0 - 07 - 10 24 - 2.0 - 00 - 1.0 - 2.7 - 1.0 - 07 - 10 25 - 2.0 - 00 - 0.7 - 2.0 - 1.0 - 06 - 10 26 - 2.0 - 00 - 0.9 - 2.5 - 1.0 - 07 - 10 27 - 2.0 - 00 - 0.9 - 2.2 - 0.9 - 07 - 10 28 - 2.0 - 00 - 1.0 - 2.3 - 1.0 - 07 - 10 29 - 2.0 - 00 - 1.0 - 2.3 - 1.0 - 07 - 10 30 - 2.0 - 00 - 0.8 - 2.3 - 1.0 - 07 - 10 Avg- 1.98- 00 - 0.96- 2.45- 1.07- 7.00 Level 30 Promoted Stats: 121-0-90+42-141-81 Level 30 Average Stats : 117-0-85+42-129-79 Baron Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 2.0 - 00 - 0.6 - 1.9 - 2.0 - 07 - 10 03 - 2.0 - 00 - 1.0 - 2.0 - 1.7 - 07 - 10 04 - 2.0 - 00 - 1.0 - 2.0 - 1.7 - 07 - 10 05 - 2.0 - 00 - 1.0 - 2.0 - 1.4 - 07 - 10 06 - 2.0 - 00 - 0.8 - 2.0 - 1.4 - 07 - 10 07 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 08 - 2.0 - 00 - 0.7 - 2.0 - 1.8 - 07 - 10 09 - 2.0 - 00 - 1.0 - 2.1 - 1.3 - 07 - 10 10 - 2.0 - 00 - 1.0 - 2.0 - 1.3 - 07 - 10 11 - 2.0 - 00 - 1.0 - 2.1 - 1.1 - 07 - 10 12 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 13 - 2.0 - 00 - 0.5 - 2.0 - 1.0 - 06 - 10 14 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 15 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 16 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 17 - 2.0 - 00 - 1.0 - 2.1 - 1.1 - 07 - 10 18 - 2.0 - 00 - 0.9 - 2.1 - 1.2 - 07 - 10 19 - 1.7 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 20 - 2.0 - 00 - 1.0 - 2.1 - 1.0 - 07 - 10 21 - 2.0 - 00 - 1.0 - 2.1 - 1.0 - 07 - 10 22 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 23 - 2.0 - 00 - 1.0 - 2.0 - 1.1 - 07 - 10 24 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 25 - 1.7 - 00 - 0.6 - 2.0 - 1.0 - 06 - 10 26 - 2.0 - 00 - 1.0 - 2.2 - 1.2 - 07 - 10 27 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 28 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 29 - 2.0 - 00 - 1.0 - 2.3 - 1.0 - 07 - 10 30 - 2.0 - 00 - 1.0 - 2.0 - 0.9 - 06 - 10 Avg- 1.98- 00 - 0.93- 2.03- 1.18- 6.55 Level 30 Promoted Stats: 121-0-90+42-124-85 Level 30 Average Stats : 117-0-84+42-117-82 ------------------------------------------------------------------------------ Tyrin Found at? Tyrin is one of the four characters found at Creed's Mansion Spells? As a Wizard Blaze (4) {starts, starts, 51, 56} Freeze (4) {starts, starts, 31, 38} Bolt (4) {28, 35, 54, 60} Sleep {25} Blaze III learned at level 31 promoted only Blaze IV learned at level 36 promoted only Bolt III learned at 34 promoted only Bolt IV learned at 40 promoted only As a Sorcerer Dao {starts, 12} Apollo {3, 16} Neptune {8, 25} Atlas {20, 29} Interesting tidbit? 1. Tyrin is tied for best choice at Creed's. If you're not planning on using all the characters from Creed's, Karna is the best choice. Otherwise, pick up Tyrin now and come back for Karna later (level 2 boost is far easier to level) 2. With the aid of a special item (Secret Book) Tyrin can be promoted to a Sorcerer Starting Stats: 27-47-20-26-30 Lv - HP - MP - AT - DE - AG - TP - Trials 25 - 0.6 - 1.2 - 0.5 - 1.0 - 1.0 - 05 - 10 26 - 0.6 - 1.6 - 0.6 - 1.0 - 1.0 - 06 - 10 27 - 1.0 - 1.2 - 0.8 - 1.0 - 1.0 - 06 - 10 28 - 0.9 - 1.3 - 0.6 - 0.9 - 1.0 - 05 - 10 29 - 1.0 - 1.3 - 0.6 - 1.0 - 1.0 - 05 - 10 30 - 0.8 - 1.0 - 0.9 - 1.0 - 1.0 - 05 - 10 31 - 1.4 - 1.6 - 1.6 - 1.4 - 1.5 - 09 - 10 32 - 1.7 - 1.7 - 1.4 - 1.3 - 1.5 - 10 - 10 TP = 2-2-2-2-2 33 - 1.7 - 1.4 - 1.3 - 1.5 - 1.7 - 09 - 10 34 - 2.0 - 1.7 - 1.7 - 1.9 - 1.4 - 10 - 10 TP = 2-2-2-2-2 35 - 1.4 - 1.2 - 1.4 - 1.1 - 1.4 - 08 - 10 36 - 2.0 - 1.4 - 1.3 - 1.1 - 1.6 - 09 - 10 37 - 1.6 - 1.6 - 1.3 - 1.8 - 1.7 - 09 - 10 38 - 1.7 - 1.6 - 1.8 - 1.8 - 1.5 - 10 - 10 TP = 2-2-2-2-2 {five times} 39 - 1.4 - 1.4 - 1.2 - 1.8 - 1.1 - 08 - 10 40 - 1.6 - 1.8 - 1.7 - 1.6 - 1.6 - 09 - 10 Avg- 1.34- 1.44- 1.16- 1.32- 1.31- 7.68 Level 24 Unpromoted Stats: 27-47-20+15-26-30 Level 40 Unpromoted Stats: 52-76-42+15-51-55 Level 40 Average Stats : 48-70-39+15-47-51 Wizard Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.3 - 1.2 - 0.5 - 1.7 - 1.1 - 08 - 10 03 - 2.0 - 1.0 - 1.0 - 2.0 - 1.3 - 08 - 10 04 - 1.7 - 1.2 - 0.9 - 1.9 - 1.4 - 09 - 10 05 - 1.9 - 1.5 - 0.6 - 1.8 - 1.5 - 09 - 10 06 - 1.6 - 1.0 - 0.8 - 1.2 - 1.1 - 08 - 10 07 - 1.5 - 1.1 - 0.3 - 1.7 - 1.4 - 07 - 10 08 - 1.7 - 1.4 - 0.3 - 1.9 - 1.5 - 08 - 10 09 - 1.8 - 1.6 - 0.4 - 1.0 - 1.8 - 07 - 10 10 - 1.8 - 1.7 - 0.2 - 1.4 - 1.8 - 08 - 10 TP = 2-2-0-2-2 11 - 1.6 - 1.5 - 0.4 - 1.5 - 1.2 - 08 - 10 TP = 2-2-0-2-2 12 - 2.0 - 1.0 - 0.0 - 1.5 - 1.5 - 07 - 10 13 - 1.4 - 1.4 - 0.6 - 1.0 - 1.2 - 07 - 10 14 - 2.0 - 1.7 - 0.2 - 1.6 - 1.3 - 07 - 10 15 - 2.0 - 1.2 - 0.4 - 1.3 - 1.0 - 07 - 10 16 - 1.8 - 1.5 - 0.1 - 1.4 - 1.3 - 08 - 10 TP = 2-2-0-2-2 17 - 1.6 - 1.4 - 0.1 - 1.3 - 1.3 - 08 - 10 18 - 1.7 - 1.6 - 0.2 - 1.0 - 1.1 - 06 - 10 19 - 1.7 - 1.0 - 0.3 - 1.0 - 1.0 - 06 - 10 20 - 1.7 - 1.3 - 0.1 - 1.0 - 1.1 - 07 - 10 21 - 2.0 - 1.2 - 0.0 - 1.4 - 1.4 - 06 - 10 22 - 1.8 - 1.0 - 0.5 - 1.0 - 1.4 - 06 - 10 23 - 2.0 - 1.6 - 0.2 - 1.4 - 1.5 - 08 - 10 24 - 2.0 - 1.3 - 0.7 - 1.0 - 1.6 - 07 - 10 25 - 1.7 - 1.0 - 0.4 - 1.0 - 1.5 - 06 - 10 26 - 1.9 - 1.3 - 0.6 - 1.0 - 1.4 - 07 - 10 27 - 1.6 - 1.2 - 1.0 - 1.0 - 1.4 - 08 - 10 28 - 1.5 - 1.1 - 0.5 - 1.0 - 1.3 - 07 - 10 29 - 2.0 - 1.7 - 1.0 - 1.0 - 1.4 - 08 - 10 30 - 2.0 - 1.0 - 0.8 - 1.0 - 1.7 - 07 - 10 Avg- 1.77- 1.30- 0.45- 1.31- 1.36- 7.345 Level 30 Promoted Stats: 110-123-53+39-93-102 Level 30 Average Stats : 99-108-52+39-85-90 Sorcerer Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.4 - 1.4 - 0.7 - 2.0 - 1.0 - 08 - 10 03 - 1.7 - 1.5 - 0.8 - 2.0 - 1.0 - 07 - 10 04 - 1.7 - 1.6 - 0.6 - 1.8 - 1.0 - 08 - 10 05 - 1.8 - 1.6 - 0.6 - 2.0 - 1.0 - 08 - 10 06 - 1.9 - 1.8 - 0.9 - 1.6 - 1.0 - 08 - 10 07 - 1.5 - 1.5 - 0.5 - 1.5 - 1.0 - 08 - 10 08 - 1.8 - 2.0 - 0.9 - 1.9 - 1.0 - 08 - 10 09 - 1.9 - 2.0 - 0.2 - 1.5 - 1.0 - 07 - 10 10 - 1.7 - 1.8 - 0.1 - 1.8 - 1.0 - 07 - 10 11 - 1.8 - 1.8 - 0.3 - 1.9 - 1.0 - 07 - 10 12 - 1.8 - 1.9 - 0.1 - 1.7 - 1.0 - 07 - 10 13 - 1.5 - 1.3 - 0.3 - 1.6 - 1.0 - 07 - 10 14 - 1.8 - 1.5 - 0.3 - 1.3 - 1.1 - 08 - 10 15 - 1.8 - 1.7 - 0.2 - 1.5 - 1.2 - 07 - 10 16 - 1.8 - 1.9 - 0.3 - 1.1 - 1.1 - 07 - 10 17 - 1.5 - 1.7 - 0.7 - 1.7 - 1.0 - 08 - 10 18 - 1.6 - 1.8 - 0.5 - 1.2 - 1.0 - 07 - 10 19 - 1.3 - 1.5 - 0.5 - 1.4 - 1.0 - 06 - 10 20 - 1.8 - 1.6 - 0.4 - 1.1 - 1.1 - 09 - 10 21 - 1.9 - 1.6 - 0.5 - 1.0 - 1.1 - 08 - 10 22 - 2.0 - 1.9 - 0.5 - 1.1 - 1.0 - 08 - 10 23 - 1.9 - 1.9 - 0.2 - 1.1 - 1.0 - 07 - 10 24 - 2.0 - 1.2 - 0.9 - 1.0 - 1.0 - 07 - 10 25 - 1.5 - 1.5 - 0.9 - 1.0 - 1.0 - 06 - 10 26 - 2.0 - 2.0 - 0.9 - 1.1 - 1.0 - 07 - 10 27 - 1.8 - 1.8 - 0.6 - 1.0 - 1.0 - 07 - 10 28 - 1.6 - 1.7 - 0.9 - 1.3 - 1.1 - 07 - 10 29 - 1.9 - 2.0 - 1.0 - 1.5 - 1.0 - 08 - 10 30 - 1.9 - 1.9 - 0.8 - 1.0 - 1.0 - 07 - 10 Avg- 1.78- 1.70- 0.56- 1.44- 1.02- 7.38 Level 30 Promoted Stats: 110-133-56+39-100-89 Level 30 Average Stats : 100-119-55+39- 89-81 ------------------------------------------------------------------------------ Karna Found at? Karna is the last choice offered at Creed's Mansion Spells? Heal {starts, starts, starts, never!} Blast (4) {starts, starts, 26, 37} Boost (2) {starts, 30} Aura (4) {33, 41, 55, 60} Aura 2 at 25 promoted only Aura 3 at 35 promoted only Aura 4 at 40 promoted only Interesting tidbit? 1. Karna is the easiest character to level in the game. Boost 2 is a free 48 experience every couple turns 1a. Aura IV also nets 25 experience every turn which can be quicker than Boost since you don't have to wait 2 turns to do it again 2. With the aid of a special item (Vigor Ball) Karna can be promoted to a Master Monk 3. It took 130 tries for Karna to gain an attack as a Vicar. It didn't happen until level 14 and it happened once. Holy f*cking sh*t, I am not kidding you 3a. In 29 levels, some 290 trials, Karna gained on 3 seperate instances, 1 attack as a Vicar. That's an average of 0.0103 attack per level. WoW Starting Stats: 41-50-26-26-28 Lv - HP - MP - AT - DE - AG - TP - Trials 25 - 1.3 - 1.5 - 1.0 - 0.8 - 0.6 - 07 - 10 26 - 1.8 - 1.7 - 1.0 - 0.9 - 1.0 - 07 - 10 27 - 1.7 - 1.6 - 0.8 - 1.0 - 1.0 - 07 - 10 28 - 1.4 - 2.0 - 1.0 - 1.0 - 1.0 - 07 - 10 29 - 1.4 - 1.6 - 0.4 - 0.6 - 1.0 - 07 - 10 30 - 1.6 - 1.6 - 0.7 - 1.0 - 0.7 - 07 - 10 31 - 1.5 - 1.5 - 1.6 - 1.4 - 1.3 - 08 - 10 32 - 1.3 - 1.6 - 1.3 - 1.0 - 1.2 - 08 - 10 33 - 1.2 - 1.4 - 1.4 - 1.5 - 1.5 - 07 - 10 34 - 1.8 - 1.7 - 1.7 - 1.2 - 1.3 - 08 - 10 35 - 1.2 - 1.4 - 1.5 - 1.7 - 2.0 - 09 - 10 36 - 1.3 - 1.4 - 1.3 - 1.3 - 1.3 - 09 - 10 37 - 1.5 - 1.5 - 1.5 - 1.1 - 1.7 - 09 - 10 38 - 1.5 - 1.5 - 1.6 - 1.6 - 1.6 - 09 - 10 39 - 1.5 - 1.4 - 1.5 - 1.4 - 1.5 - 08 - 10 40 - 1.4 - 1.3 - 1.4 - 1.9 - 1.4 - 08 - 10 Avg- 1.46- 1.54- 1.23- 1.21- 1.26- 7.81 Level 40 Unpromoted Stats: 71-79-49+15-47-51 Level 40 Average Stats : 64-75-46+15-45-48 Level 24 Unpromoted Stats: 41-50-26+15-26-28 Vicar Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.5 - 1.0 - 0.0 - 1.0 - 1.0 - 05 - 10 03 - 1.9 - 1.4 - 0.0 - 1.0 - 1.5 - 06 - 10 04 - 2.0 - 2.0 - 0.0 - 1.0 - 1.7 - 07 - 10 05 - 1.8 - 1.8 - 0.0 - 1.0 - 1.9 - 07 - 10 06 - 1.9 - 2.0 - 0.0 - 1.0 - 1.0 - 06 - 10 07 - 1.8 - 1.3 - 0.0 - 1.0 - 1.0 - 06 - 10 08 - 2.0 - 2.0 - 0.0 - 1.0 - 1.1 - 07 - 10 09 - 2.0 - 2.0 - 0.0 - 1.0 - 1.8 - 07 - 10 10 - 1.9 - 2.0 - 0.0 - 0.8 - 1.2 - 07 - 10 11 - 2.0 - 2.0 - 0.0 - 1.0 - 1.2 - 07 - 10 12 - 2.0 - 2.0 - 0.0 - 1.0 - 1.5 - 07 - 10 13 - 2.0 - 2.0 - 0.0 - 0.3 - 1.0 - 06 - 10 14 - 2.0 - 2.0 - 0.1 - 1.0 - 1.0 - 07 - 10 15 - 2.0 - 2.2 - 0.0 - 1.0 - 1.0 - 07 - 10 16 - 2.0 - 2.2 - 0.0 - 0.9 - 1.5 - 07 - 10 17 - 2.0 - 2.2 - 0.0 - 0.9 - 1.2 - 08 - 10 18 - 2.0 - 2.1 - 0.0 - 0.2 - 1.5 - 07 - 10 19 - 2.0 - 2.0 - 0.0 - 0.6 - 1.0 - 06 - 10 20 - 2.0 - 2.0 - 0.0 - 0.5 - 1.4 - 07 - 10 21 - 2.0 - 2.0 - 0.0 - 0.9 - 1.1 - 06 - 10 22 - 2.1 - 2.0 - 0.0 - 1.0 - 1.5 - 08 - 10 23 - 2.1 - 2.0 - 0.0 - 0.9 - 1.1 - 07 - 10 24 - 2.3 - 2.0 - 0.0 - 1.0 - 1.4 - 08 - 10 25 - 2.0 - 1.0 - 0.1 - 0.7 - 1.0 - 05 - 10 26 - 2.2 - 2.0 - 0.0 - 1.0 - 1.6 - 07 - 10 27 - 2.0 - 1.7 - 0.0 - 1.0 - 1.4 - 07 - 10 28 - 2.4 - 2.0 - 0.0 - 1.0 - 1.8 - 08 - 10 29 - 2.1 - 1.4 - 0.1 - 1.1 - 1.0 - 07 - 10 30 - 3.0 - 1.9 - 0.0 - 1.1 - 1.6 - 09 - 10 Avg- 2.03- 1.94- 0.01- 0.89- 1.31- 6.86 Level 30 Promoted Stats: 135-138-52+39-76-97 Level 30 Average Stats : 123-132-46+39-71-86 Master Monk Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.4 - 1.0 - 1.0 - 1.0 - 1.4 - 07 - 10 03 - 1.7 - 1.0 - 1.0 - 1.0 - 1.7 - 07 - 10 04 - 1.7 - 1.0 - 1.0 - 1.0 - 1.2 - 07 - 10 05 - 1.7 - 1.0 - 1.0 - 1.0 - 1.2 - 06 - 10 06 - 1.9 - 1.0 - 1.0 - 1.0 - 1.3 - 07 - 10 07 - 2.0 - 1.0 - 1.0 - 1.0 - 1.2 - 07 - 10 08 - 2.0 - 1.0 - 1.0 - 1.0 - 1.4 - 07 - 10 09 - 2.0 - 1.0 - 1.0 - 1.0 - 1.1 - 07 - 10 10 - 2.0 - 1.2 - 1.0 - 1.0 - 1.1 - 07 - 10 11 - 2.0 - 1.0 - 1.0 - 1.0 - 1.3 - 07 - 10 12 - 1.9 - 1.1 - 1.0 - 1.0 - 1.6 - 07 - 10 13 - 2.0 - 1.0 - 1.0 - 1.0 - 1.1 - 07 - 10 14 - 2.0 - 1.4 - 1.0 - 1.0 - 1.5 - 08 - 10 15 - 2.0 - 1.9 - 1.5 - 1.1 - 1.1 - 09 - 10 16 - 2.0 - 1.8 - 1.0 - 1.0 - 1.5 - 08 - 10 17 - 2.0 - 1.2 - 1.0 - 1.0 - 1.7 - 08 - 10 18 - 2.0 - 1.1 - 1.0 - 1.0 - 1.5 - 08 - 10 19 - 2.0 - 1.0 - 1.0 - 1.0 - 1.1 - 07 - 10 20 - 2.1 - 1.0 - 1.0 - 1.0 - 1.2 - 07 - 10 21 - 2.1 - 1.0 - 1.0 - 1.2 - 1.3 - 07 - 10 22 - 2.1 - 1.1 - 1.0 - 1.0 - 1.1 - 07 - 10 23 - 2.3 - 1.1 - 0.9 - 1.2 - 1.0 - 07 - 10 24 - 2.1 - 1.0 - 1.0 - 1.1 - 1.5 - 09 - 10 25 - 2.0 - 1.0 - 1.0 - 1.0 - 1.4 - 07 - 10 26 - 2.7 - 1.0 - 1.0 - 1.8 - 1.0 - 08 - 10 27 - 2.4 - 1.0 - 1.0 - 1.2 - 1.3 - 08 - 10 28 - 2.9 - 1.0 - 1.0 - 1.9 - 1.4 - 09 - 10 29 - 2.2 - 1.0 - 1.0 - 1.2 - 1.1 - 09 - 10 30 - 2.6 - 1.0 - 0.9 - 1.7 - 1.4 - 09 - 10 Avg- 2.07- 1.10- 1.01- 1.12- 1.30- 7.52 Level 30 Promoted Stats: 138-114-79+55-82-101 Level 30 Average Stats : 124-107-75+55-77-86 31 - 1.8 - 1.5 - 1.2 - 1.5 - 1.4 - 08 - 10 32 - 1.5 - 1.7 - 1.7 - 1.6 - 1.6 - 09 - 10 33 - 1.2 - 1.8 - 1.3 - 1.2 - 1.0 - 08 - 10 34 - 1.1 - 1.0 - 1.7 - 1.3 - 1.1 - 08 - 10 35 - 1.4 - 1.4 - 1.4 - 1.6 - 1.6 - 08 - 10 36 - 1.3 - 1.5 - 1.7 - 1.9 - 1.7 - 09 - 10 37 - 1.2 - 1.4 - 1.8 - 1.3 - 1.7 - 09 - 10 38 - 1.4 - 1.8 - 1.5 - 1.4 - 1.6 - 09 - 10 39 - 1.4 - 1.2 - 1.8 - 1.6 - 1.5 - 08 - 10 40 - 1.5 - 1.6 - 1.6 - 1.5 - 1.8 - 08 - 10 ------------------------------------------------------------------------------ Sir Astral Found at? Nearly everywhere, but after you complete the quest at Creed he comes along Spells Who knows, he does like to shoot that fireball over and over again Interesting tidbit? Astral joins your team, as an advisor, not a fighter, which is a darn shame because he probably knows some sick magic ------------------------------------------------------------------------------ Janet Found at? Janet joins you after Sir Astral joins you as an advisor Spells? None Interesting tidbit? 1. Janet, is Elric's girlfriend, which is somewhat similar to Balbs and Amon from SFI 2. With the aid of a special item (Silver Tank) Janet can be promoted to a BrassGunner Starting stats: 36-0-25-27-29 Lv - HP - MP - AT - DE - AG - TP - Trials 25 - 1.0 - 00 - 0.9 - 0.7 - 1.0 - 04 - 10 26 - 1.0 - 00 - 0.8 - 1.0 - 1.0 - 04 - 10 27 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 28 - 1.0 - 00 - 0.9 - 1.0 - 0.9 - 04 - 10 29 - 1.0 - 00 - 1.0 - 1.0 - 1.0 - 04 - 10 30 - 1.0 - 00 - 1.0 - 1.0 - 0.7 - 04 - 10 31 - 1.5 - 00 - 1.4 - 1.4 - 1.5 - 07 - 10 32 - 1.6 - 00 - 1.3 - 1.1 - 1.6 - 06 - 10 33 - 1.3 - 00 - 1.2 - 1.1 - 1.7 - 06 - 10 34 - 1.4 - 00 - 1.6 - 1.7 - 1.7 - 07 - 10 35 - 1.5 - 00 - 1.6 - 1.3 - 1.7 - 07 - 10 36 - 1.4 - 00 - 1.2 - 1.1 - 1.4 - 07 - 10 37 - 1.3 - 00 - 1.9 - 1.8 - 1.4 - 07 - 10 38 - 1.5 - 00 - 1.6 - 1.6 - 1.5 - 08 - 10 TP = 2-0-2-2-2 {five times} 39 - 1.3 - 00 - 1.4 - 1.5 - 1.6 - 07 - 10 40 - 1.9 - 00 - 1.5 - 1.3 - 1.4 - 07 - 10 Avg- 1.29- 00 - 1.27- 1.22- 1.32- 5.81 Level 40 Unpromoted Stats: 60-0-51+17-49-50 Level 40 Average Stats : 57-0-45+17-47-50 Level 24 Unpromoted Stats: 36-0-25+17-27-29 Sniper Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 2.0 - 00 - 0.0 - 1.0 - 1.0 - 04 - 10 03 - 2.0 - 00 - 0.5 - 1.4 - 1.4 - 07 - 10 04 - 2.0 - 00 - 0.2 - 1.0 - 1.2 - 05 - 10 05 - 1.9 - 00 - 0.2 - 1.2 - 1.5 - 06 - 10 06 - 1.9 - 00 - 0.4 - 1.3 - 1.1 - 06 - 10 07 - 1.3 - 00 - 0.6 - 1.2 - 1.0 - 05 - 10 08 - 1.9 - 00 - 0.5 - 1.5 - 1.9 - 07 - 10 09 - 2.0 - 00 - 0.2 - 1.4 - 1.5 - 06 - 10 10 - 1.8 - 00 - 0.3 - 1.2 - 1.7 - 06 - 10 11 - 2.0 - 00 - 0.3 - 1.4 - 1.4 - 06 - 10 12 - 1.7 - 00 - 0.4 - 1.3 - 1.4 - 06 - 10 13 - 1.7 - 00 - 0.0 - 1.2 - 1.4 - 05 - 10 14 - 1.9 - 00 - 0.1 - 1.2 - 1.3 - 06 - 10 15 - 1.8 - 00 - 0.7 - 1.2 - 1.7 - 06 - 10 16 - 1.5 - 00 - 0.1 - 1.5 - 1.7 - 06 - 10 17 - 2.0 - 00 - 0.1 - 1.6 - 1.2 - 06 - 10 18 - 2.0 - 00 - 0.2 - 1.5 - 1.7 - 06 - 10 19 - 1.9 - 00 - 0.1 - 1.1 - 1.0 - 05 - 10 20 - 2.0 - 00 - 0.3 - 1.7 - 1.4 - 06 - 10 21 - 2.0 - 00 - 0.5 - 1.5 - 1.0 - 05 - 10 22 - 2.0 - 00 - 0.2 - 1.2 - 1.3 - 07 - 10 23 - 2.0 - 00 - 0.0 - 1.5 - 1.5 - 06 - 10 24 - 1.9 - 00 - 0.4 - 1.5 - 1.6 - 07 - 10 25 - 1.7 - 00 - 0.1 - 1.6 - 1.1 - 05 - 10 26 - 2.0 - 00 - 0.2 - 1.2 - 1.2 - 06 - 10 27 - 1.8 - 00 - 0.4 - 1.6 - 1.2 - 05 - 10 28 - 1.8 - 00 - 0.4 - 1.2 - 1.3 - 06 - 10 29 - 1.9 - 00 - 0.3 - 1.2 - 1.3 - 06 - 10 30 - 1.9 - 00 - 0.6 - 1.6 - 1.3 - 06 - 10 Avg- 1.87- 00 - 0.29- 1.34- 1.36- 5.83 Level 30 Promoted Stats: 114-0-77+43-93-91 Level 30 Average Stats : 111-0-53+43-86-89 Brass Gunner Lv - HP - MP - AT - DE - AG - TP - Trials 02 - 1.6 - 00 - 0.4 - 2.0 - 1.0 - 06 - 10 03 - 1.6 - 00 - 0.5 - 2.0 - 1.0 - 06 - 10 04 - 2.0 - 00 - 0.6 - 2.0 - 1.0 - 06 - 10 05 - 1.3 - 00 - 1.0 - 2.0 - 1.1 - 07 - 10 06 - 1.9 - 00 - 0.0 - 2.0 - 1.1 - 05 - 10 07 - 2.0 - 00 - 0.0 - 2.0 - 1.0 - 05 - 10 08 - 2.0 - 00 - 0.3 - 2.0 - 1.0 - 06 - 10 09 - 1.9 - 00 - 0.6 - 2.0 - 1.5 - 07 - 10 10 - 2.0 - 00 - 0.8 - 2.0 - 1.0 - 06 - 10 11 - 1.9 - 00 - 0.1 - 2.0 - 1.1 - 06 - 10 12 - 1.5 - 00 - 0.7 - 2.0 - 1.0 - 06 - 10 13 - 1.5 - 00 - 0.4 - 2.0 - 1.0 - 06 - 10 14 - 2.0 - 00 - 0.5 - 2.0 - 1.0 - 06 - 10 15 - 2.0 - 00 - 0.4 - 2.0 - 1.0 - 06 - 10 16 - 1.9 - 00 - 0.4 - 2.0 - 1.0 - 06 - 10 17 - 1.8 - 00 - 0.9 - 2.0 - 1.0 - 06 - 10 18 - 2.0 - 00 - 0.4 - 2.0 - 1.0 - 06 - 10 19 - 2.0 - 00 - 0.5 - 2.0 - 1.0 - 06 - 10 20 - 2.0 - 00 - 0.8 - 2.0 - 1.2 - 07 - 10 21 - 1.5 - 00 - 0.3 - 2.0 - 1.0 - 06 - 10 22 - 2.0 - 00 - 0.8 - 2.0 - 1.0 - 06 - 10 23 - 2.0 - 00 - 0.7 - 2.0 - 1.0 - 06 - 10 24 - 2.0 - 00 - 0.4 - 2.0 - 1.3 - 07 - 10 25 - 1.6 - 00 - 0.4 - 2.0 - 1.0 - 06 - 10 26 - 2.0 - 00 - 0.7 - 2.0 - 1.0 - 06 - 10 27 - 1.9 - 00 - 0.8 - 2.0 - 1.0 - 06 - 10 28 - 2.0 - 00 - 0.6 - 2.0 - 1.0 - 06 - 10 29 - 1.9 - 00 - 0.7 - 2.0 - 1.0 - 06 - 10 30 - 1.9 - 00 - 0.6 - 2.0 - 1.0 - 06 - 10 Avg- 1.85- 00 - 0.53- 2.00- 1.04- 6.07 Level 30 Promoted Stats: 118-0-78+43-107-83 Level 30 Average Stats : 111-0-60+43-105-80 ------------------------------------------------------------------------------ Rohde Found at? Rohde initially joins once you have acquired the Achilles Sword. He doesn't join as a fighter until after you blow up some rocks, which is why he's here and not up there before Rick Spells? Lessons in history, that's it Interesting tidbit? 1. Rohde is the first promoted character to join. In fact, everyone from here on (except the Creed-lings if you go back for them) comes promoted now 2. Despite the fact he "loves ancient things" he uses relatively "new" things such as arrows or cannons you buy from stores 3. Brassgunners, regardless of what they are equipped with, have an explosion instead of arrows hit their targets Starting Stats: 35-0-31-34-23 Lv - HP - MP - AT - DE - AG - TP - Trials 05 - 2.0 - 00 - 0.2 - 2.0 - 1.4 - 06 - 10 06 - 2.0 - 00 - 0.6 - 2.0 - 1.0 - 06 - 10 07 - 2.0 - 00 - 0.4 - 1.4 - 2.0 - 07 - 10 08 - 2.0 - 00 - 0.8 - 1.7 - 1.0 - 06 - 10 09 - 1.6 - 00 - 0.6 - 1.9 - 1.0 - 06 - 10 10 - 2.0 - 00 - 0.8 - 2.0 - 1.0 - 06 - 10 11 - 2.0 - 00 - 0.4 - 2.0 - 1.4 - 07 - 10 12 - 2.0 - 00 - 0.8 - 1.9 - 1.1 - 06 - 10 13 - 1.6 - 00 - 0.3 - 1.4 - 1.0 - 06 - 10 14 - 1.8 - 00 - 0.8 - 2.0 - 1.0 - 06 - 10 15 - 2.0 - 00 - 0.8 - 1.9 - 1.0 - 06 - 10 16 - 1.9 - 00 - 0.1 - 2.0 - 1.0 - 05 - 10 17 - 2.0 - 00 - 0.6 - 2.0 - 1.0 - 06 - 10 18 - 1.9 - 00 - 0.5 - 2.0 - 1.0 - 06 - 10 19 - 1.6 - 00 - 0.5 - 1.9 - 1.0 - 06 - 10 20 - 1.6 - 00 - 0.9 - 2.0 - 1.0 - 06 - 10 21 - 1.3 - 00 - 0.6 - 2.0 - 1.0 - 06 - 10 22 - 1.8 - 00 - 0.4 - 1.8 - 1.0 - 06 - 10 23 - 1.8 - 00 - 0.8 - 2.0 - 1.0 - 06 - 10 24 - 1.7 - 00 - 0.5 - 2.0 - 1.0 - 06 - 10 25 - 1.7 - 00 - 0.4 - 1.8 - 1.0 - 05 - 10 26 - 2.0 - 00 - 0.3 - 2.0 - 1.0 - 06 - 10 27 - 1.0 - 00 - 0.9 - 1.5 - 1.0 - 05 - 10 28 - 1.8 - 00 - 0.2 - 1.9 - 1.0 - 05 - 10 29 - 1.6 - 00 - 0.6 - 2.0 - 1.0 - 06 - 10 30 - 1.2 - 00 - 0.7 - 1.5 - 1.0 - 06 - 10 Avg- 1.77- 00 - 0.56- 1.87- 1.07- 5.92 Level 30 Promoted Stats: 84-0-57+43-85-51 Level 30 Average Stats : 81-0-45+43-63-51 ------------------------------------------------------------------------------ Higins Found at? Higins is nearly possessed by the Devils, but you and Sir Astral come to his rescue so he repays you by joining up Spells? None Interesting tidbit? 1. Why is he just "Higins" but his former now dead Centaur companions called him "Mr. Higins"? 2. He left Pacalon to search for aid because they were suffering from drought and a lack of food. Yet the river that "dried" up near them is flowing rather well just a short distance away from the castle. One wonders... Starting Stats: 51-0-30-32-31 Lv - HP - MP - AT - DE - AG - TP - Trials 08 - 2.0 - 00 - 1.0 - 2.0 - 1.2 - 07 - 10 09 - 2.0 - 00 - 1.0 - 1.6 - 1.1 - 06 - 10 10 - 2.0 - 00 - 0.9 - 1.5 - 1.1 - 07 - 10 11 - 2.0 - 00 - 1.0 - 1.4 - 1.2 - 07 - 10 12 - 2.0 - 00 - 0.8 - 1.3 - 1.4 - 06 - 10 13 - 1.8 - 00 - 0.6 - 1.8 - 1.0 - 06 - 10 14 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 15 - 2.0 - 00 - 1.0 - 2.0 - 1.4 - 07 - 10 16 - 2.0 - 00 - 1.0 - 1.8 - 1.5 - 07 - 10 17 - 2.0 - 00 - 1.0 - 1.6 - 1.2 - 06 - 10 18 - 2.0 - 00 - 1.0 - 1.9 - 1.8 - 07 - 10 19 - 1.9 - 00 - 1.0 - 1.6 - 1.2 - 06 - 10 20 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 21 - 2.0 - 00 - 1.0 - 2.0 - 1.6 - 07 - 10 22 - 2.0 - 00 - 1.0 - 2.0 - 1.5 - 07 - 10 23 - 2.0 - 00 - 1.0 - 2.0 - 1.2 - 07 - 10 24 - 2.0 - 00 - 1.0 - 2.0 - 1.5 - 07 - 10 25 - 2.0 - 00 - 1.0 - 1.7 - 1.0 - 06 - 10 26 - 2.0 - 00 - 1.0 - 2.0 - 1.5 - 07 - 10 27 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 28 - 2.0 - 00 - 1.0 - 2.0 - 1.5 - 07 - 10 29 - 2.0 - 00 - 1.0 - 2.0 - 1.6 - 07 - 10 30 - 2.0 - 00 - 1.0 - 2.0 - 1.1 - 07 - 10 Avg- 1.99- 00 - 0.97- 1.83- 1.29- 6.61 Level 30 Promoted Stats: 97-0-54+43-78-68 Level 30 Average Stats : 97-0-52+43-74-61 ------------------------------------------------------------------------------ Taya Found at? Taya can be rescued after you rescue Mitula; she's a stone statue Spells? Dao {starts, 15} Apollo {12, 19} Neptune {22, 29} Atlas {25, 34} Interesting tidbit? 1. She's here representing Mitula so she says... if that's the case, no wonder the ground people were in so much trouble. She joins with a rather disappointing spell selection (only Dao 1 to start) and can be nearly one shot by just about any monster you are fighting right now 2. She is rather cute Starting Stats: 44-58-19-30-42 Lv - HP - MP - AT - DE - AG - TP - Trials 12 - 2.0 - 1.3 - 0.1 - 1.4 - 1.3 - 08 - 10 13 - 1.6 - 1.0 - 0.2 - 1.1 - 1.2 - 07 - 10 14 - 1.7 - 1.5 - 0.3 - 1.0 - 1.5 - 07 - 10 15 - 2.0 - 1.8 - 0.0 - 1.0 - 1.8 - 07 - 10 16 - 1.9 - 1.6 - 0.1 - 1.3 - 1.5 - 08 - 10 TP = 2-2-0-2-2 {thrice} 17 - 2.0 - 1.3 - 1.0 - 1.0 - 1.5 - 08 - 10 18 - 1.8 - 1.5 - 0.4 - 1.0 - 2.0 - 08 - 10 19 - 1.6 - 1.0 - 0.2 - 1.0 - 1.3 - 07 - 10 20 - 1.8 - 1.3 - 0.6 - 1.1 - 1.8 - 08 - 10 21 - 1.7 - 1.8 - 0.4 - 1.1 - 1.7 - 08 - 10 TP = 2-2-0-2-2 22 - 2.0 - 1.2 - 0.5 - 1.2 - 1.6 - 07 - 10 23 - 1.7 - 1.6 - 0.0 - 1.0 - 1.0 - 06 - 10 24 - 1.9 - 1.6 - 0.4 - 1.1 - 1.4 - 07 - 10 25 - 1.4 - 1.3 - 0.1 - 1.0 - 1.1 - 05 - 10 26 - 1.9 - 1.3 - 0.7 - 1.1 - 1.4 - 07 - 10 27 - 1.5 - 1.4 - 0.4 - 1.0 - 1.5 - 06 - 10 28 - 1.9 - 1.5 - 0.3 - 1.1 - 1.7 - 07 - 10 29 - 1.7 - 1.3 - 0.9 - 1.3 - 1.6 - 09 - 10 TP = 2-2-1-2-2 {thrice} 30 - 1.9 - 1.7 - 0.2 - 1.2 - 1.7 - 08 - 10 Avg- 1.79- 1.42- 0.36- 1.10- 1.51- 7.26 Level 30 Promoted Stats: 79-94-26+39-57-74 Level 30 Average Stats : 78-85-26+39-51-71 ------------------------------------------------------------------------------ Skreech Found at? After initially saving his life in Bedoe, he will join up as you try to leave Tristan after saving Mitula Spells? None Interesting tidbit? 1. How on earth did he grow from a chick to a full grown bird in like, 10 battles? What is in that food their eating over there? 2. Is Skreech in any way related to Luke? Maybe by marriage or is a cousin? Starting Stats: 52-0-34-37-39 Lv - HP - MP - AT - DE - AG - TP - Trials 12 - 2.0 - 00 - 0.5 - 2.0 - 1.5 - 07 - 10 13 - 2.0 - 00 - 1.0 - 1.7 - 1.0 - 06 - 10 14 - 2.0 - 00 - 1.0 - 1.6 - 1.3 - 06 - 10 15 - 1.5 - 00 - 1.0 - 1.3 - 1.1 - 07 - 10 16 - 2.0 - 00 - 1.0 - 1.4 - 1.2 - 07 - 10 17 - 2.0 - 00 - 1.0 - 1.6 - 1.1 - 07 - 10 18 - 2.0 - 00 - 1.0 - 1.6 - 1.5 - 07 - 10 19 - 1.6 - 00 - 1.0 - 1.4 - 1.3 - 06 - 10 20 - 2.0 - 00 - 1.0 - 1.7 - 1.3 - 06 - 10 21 - 2.0 - 00 - 1.0 - 1.5 - 1.4 - 07 - 10 22 - 1.8 - 00 - 1.0 - 1.7 - 1.2 - 07 - 10 23 - 2.0 - 00 - 1.0 - 1.0 - 1.5 - 06 - 10 24 - 2.0 - 00 - 1.0 - 1.8 - 1.2 - 06 - 10 25 - 2.0 - 00 - 1.0 - 1.3 - 1.1 - 07 - 10 26 - 2.0 - 00 - 1.0 - 1.7 - 1.5 - 07 - 10 27 - 2.0 - 00 - 1.0 - 1.6 - 1.1 - 07 - 10 28 - 2.0 - 00 - 1.0 - 1.6 - 1.0 - 06 - 10 29 - 2.0 - 00 - 1.0 - 1.4 - 1.5 - 06 - 10 30 - 2.0 - 00 - 1.0 - 1.8 - 1.2 - 07 - 10 Avg- 1.94- 00 - 0.97- 1.55- 1.26- 6.68 Level 30 Promoted Stats: 90-0-53+39-73-71 Level 30 Average Stats : 89-0-53+39-66-63 ------------------------------------------------------------------------------ Jaro Found at? Jaro is from Galam and forced into servitude with the Devils. However, he will abandon them and join up during the battle in which you meet him Spells? None Interesting tidbit? 1. Jaro's stats in battle are significantly different from when he joins your team, for example 59 - 0 - 43 - 44 - 48 when he is against you 60 - 0 - 35 - 44 - 43 once he is on your side Like, WTF!? Why does he lose 8 attack? 2. It is possible for him to join after the battle (if you somehow beat the boss very quickly) 3. It is also possible for him to turn against the devils and then be killed as his defence is rather low. Consider sending an ally to him Starting Stats: 60-0-35-44-43 Lv - HP - MP - AT - DE - AG - TP - Trials 13 - 2.0 - 00 - 1.0 - 1.2 - 1.1 - 07 - 10 14 - 2.0 - 00 - 1.0 - 2.0 - 1.4 - 07 - 10 15 - 2.0 - 00 - 1.0 - 1.5 - 1.3 - 07 - 10 16 - 2.0 - 00 - 1.0 - 1.8 - 1.8 - 07 - 10 17 - 2.0 - 00 - 1.0 - 1.9 - 1.9 - 07 - 10 18 - 2.0 - 00 - 1.0 - 2.0 - 2.0 - 07 - 10 19 - 2.0 - 00 - 1.0 - 1.5 - 1.3 - 07 - 10 20 - 2.0 - 00 - 1.0 - 1.6 - 2.0 - 07 - 10 21 - 2.0 - 00 - 1.0 - 1.4 - 1.4 - 07 - 10 22 - 2.0 - 00 - 1.0 - 1.6 - 1.6 - 07 - 10 23 - 2.0 - 00 - 1.0 - 2.0 - 1.5 - 07 - 10 24 - 2.0 - 00 - 1.0 - 1.1 - 1.1 - 06 - 10 25 - 1.7 - 00 - 1.0 - 1.3 - 1.1 - 06 - 10 26 - 2.0 - 00 - 0.9 - 1.4 - 1.9 - 07 - 10 27 - 2.0 - 00 - 0.8 - 1.1 - 1.7 - 06 - 10 28 - 2.0 - 00 - 0.7 - 1.3 - 1.7 - 07 - 10 29 - 2.0 - 00 - 1.0 - 1.8 - 1.5 - 07 - 10 30 - 2.0 - 00 - 0.6 - 1.0 - 1.8 - 06 - 10 Avg- 1.98- 00 - 0.94- 1.53- 1.56- 6.78 Level 30 Promoted Stats: 96-0-53+43-79-76 Level 30 Average Stats : 96-0-52+43-72-71 ------------------------------------------------------------------------------ Frayja Found at? The selfless, I mean, selfish Frayja abandons the people of Moun to save more of North Parmencia (not very well, I mean look at Mitula and Ketto) and will join up in the battle of Moun, kicking out your lowest ally on your list Spells? Heal (4) {starts, starts, 36, 40} Detox (4) {starts, starts, 17, 23} Aura {4) {14, 20, 26, 32} Attack {29} Interesting tidbit? 1. Frayja is a dude but has a girly voice 2. Frayja starts with a measly heal 2. What the heck? Why is he so crappy to start!? To give you an idea, Sheela joins 2 battles later with Heal 2 and Boost. Karna, who can join from Creed's initially, knows Heal 3, Boost, and 2 levels of Blast. Why does Frayja have to start with such a poor selection of spells? Starting Stats: 52-49-29-32-37 Lv - HP - MP - AT - DE - AG - TP - Trials 14 - 1.9 - 2.0 - 0.9 - 2.0 - 1.2 - 09 - 10 15 - 2.0 - 1.4 - 1.0 - 1.4 - 1.0 - 08 - 10 16 - 1.9 - 1.1 - 1.0 - 1.2 - 1.2 - 07 - 10 17 - 2.0 - 1.8 - 0.8 - 1.7 - 1.4 - 09 - 10 18 - 1.9 - 1.5 - 1.0 - 1.2 - 1.2 - 09 - 10 19 - 1.8 - 1.2 - 0.9 - 1.3 - 1.0 - 08 - 10 20 - 2.0 - 1.8 - 1.0 - 1.1 - 1.0 - 07 - 10 21 - 2.0 - 1.5 - 1.0 - 1.7 - 1.5 - 09 - 10 22 - 2.0 - 1.2 - 1.0 - 1.6 - 1.0 - 07 - 10 23 - 1.8 - 1.7 - 0.8 - 2.0 - 1.0 - 08 - 10 24 - 2.0 - 1.4 - 1.0 - 1.6 - 1.0 - 08 - 10 25 - 1.7 - 1.7 - 0.9 - 1.6 - 1.0 - 08 - 10 26 - 1.8 - 1.5 - 1.0 - 2.0 - 1.3 - 09 - 10 27 - 2.0 - 1.2 - 1.0 - 1.9 - 1.7 - 08 - 10 28 - 1.8 - 1.3 - 0.8 - 1.9 - 1.1 - 08 - 10 29 - 2.0 - 1.6 - 1.0 - 1.7 - 1.2 - 09 - 10 30 - 2.0 - 2.0 - 1.0 - 2.0 - 1.0 - 08 - 10 Avg- 1.92- 1.52- 0.95- 1.64- 1.16- 8.18 Level 30 Promoted Stats: 86-83-46+39-63-60 Level 30 Average Stats : 85-75-45+39-60-57 31 - 1.2 - 1.8 - 1.9 - 1.1 - 1.8 - 08 - 10 32 - 1.5 - 1.6 - 1.5 - 1.5 - 1.6 - 08 - 10 33 - 1.9 - 1.6 - 1.7 - 1.2 - 1.8 - 09 - 10 34 - 1.3 - 1.6 - 1.9 - 1.3 - 1.2 - 08 - 10 35 - 2.0 - 1.2 - 1.6 - 1.0 - 1.3 - 08 - 10 36 - 1.4 - 1.2 - 1.4 - 1.4 - 1.4 - 08 - 10 37 - 1.1 - 1.4 - 1.7 - 1.9 - 1.5 - 08 - 10 38 - 1.4 - 1.2 - 1.4 - 1.7 - 1.5 - 08 - 10 39 - 1.2 - 1.2 - 1.9 - 1.8 - 1.9 - 09 - 10 40 - 1.3 - 1.0 - 1.5 - 1.5 - 1.5 - 08 - 10 ------------------------------------------------------------------------------ Gyan Found at? Gyan is one of the survivors at Moun, who's from Ribble, who will join you to help defeat the Devils Spells? None Interesting tidbit? 1. He looks like Gimli from Lord of the Rings 2. I did not test it, although it seems possible that you could just get Zynk and then leave Moun without recruiting Gyan, requiring you to talk to him Starting Stats: 61-0-44-62-37 Lv - HP - MP - AT - DE - AG - TP - Trials 15 - 2.0 - 00 - 1.0 - 3.0 - 1.0 - 07 - 10 16 - 2.0 - 00 - 1.0 - 3.0 - 1.0 - 07 - 10 17 - 2.0 - 00 - 1.0 - 3.0 - 1.0 - 07 - 10 18 - 2.0 - 00 - 1.0 - 3.0 - 1.0 - 07 - 10 19 - 2.0 - 00 - 0.7 - 2.1 - 1.0 - 07 - 10 20 - 2.0 - 00 - 1.0 - 2.9 - 1.0 - 07 - 10 21 - 2.0 - 00 - 1.0 - 2.2 - 1.0 - 07 - 10 22 - 2.0 - 00 - 0.6 - 3.0 - 1.0 - 07 - 10 23 - 2.0 - 00 - 1.0 - 2.6 - 1.0 - 07 - 10 24 - 2.0 - 00 - 1.0 - 2.3 - 1.0 - 07 - 10 25 - 1.9 - 00 - 0.5 - 2.0 - 1.0 - 06 - 10 26 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 27 - 2.0 - 00 - 0.9 - 2.0 - 1.0 - 06 - 10 28 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 29 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 30 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 Avg- 1.99- 00 - 0.93- 2.44- 1.0 - 6.625 Level 30 Promoted Stats: 93-0-60+42-104-54 Level 30 Average Stats : 93-0-59+42-101-54 ------------------------------------------------------------------------------ Sheela Found at? The monastary after you land/crash your Nasca ship has a naked monk bathing in it Spells? Heal (4) {starts, starts, 21, 31} Blast {4) {starts, starts, 18, 27} Muddle (2) {starts, 16} Boost (2) {starts, 24} Interesting tidbit? 1. The Red Baron killed her fiance. So does she like really hate Lemon? 2. Sheela, is an Australian term for "chick" "hottie" "girl". So in essence, you've recruited a hottie Starting Stats: 57-47-27-39-42 Lv - HP - MP - AT - DE - AG - TP - Trials 16 - 2.0 - 2.0 - 1.0 - 1.0 - 1.2 - 08 - 10 17 - 1.8 - 1.0 - 0.7 - 2.0 - 1.3 - 07 - 10 18 - 2.0 - 1.0 - 0.7 - 1.0 - 1.3 - 07 - 10 19 - 1.8 - 1.0 - 0.2 - 1.0 - 1.0 - 06 - 10 20 - 1.8 - 1.0 - 0.7 - 1.0 - 1.4 - 07 - 10 21 - 2.0 - 1.0 - 0.8 - 1.4 - 1.4 - 08 - 10 22 - 2.0 - 2.0 - 0.7 - 1.0 - 1.4 - 08 - 10 23 - 2.0 - 1.0 - 0.8 - 1.2 - 1.6 - 08 - 10 24 - 2.0 - 1.0 - 0.5 - 1.4 - 1.4 - 07 - 10 25 - 1.8 - 1.0 - 0.3 - 1.0 - 1.2 - 06 - 10 26 - 2.0 - 1.0 - 0.8 - 2.0 - 1.0 - 07 - 10 27 - 2.0 - 1.8 - 1.0 - 2.0 - 1.8 - 09 - 10 28 - 2.0 - 1.0 - 0.7 - 2.0 - 1.6 - 08 - 10 29 - 1.9 - 1.1 - 0.2 - 2.0 - 1.8 - 07 - 10 30 - 2.0 - 1.0 - 0.9 - 2.0 - 1.1 - 07 - 10 Avg- 1.94- 1.19- 0.69- 1.47- 1.37- 7.33 Level 30 Promoted Stats: 87-65-42+55-63-66 Level 30 Average Stats : 86-65-37+55-61-62 ------------------------------------------------------------------------------ Zynk Found at? Zynk is amongst the survivors of Moun, however once Petro dies (spoiler!) he "overrides" his system so he can fight and he joins up Spells? None Interesting tidbit? 1. Zynk is your first character to join with 4 move. Not a particularly good stat to claim 2. Zynk has 2 critical attacks 3. I find Zynk to be especially good at not missing; as in the enemy cannot dodge his attempt to fondle them Starting Stats: 59-0-79-62-43 Lv - HP - MP - AT - DE - AG - TP - Trials 17 - 2.0 - 00 - 2.0 - 2.0 - 1.6 - 08 - 10 18 - 2.0 - 00 - 3.0 - 2.0 - 1.0 - 08 - 10 19 - 2.0 - 00 - 2.0 - 1.7 - 1.0 - 07 - 10 20 - 2.0 - 00 - 2.0 - 2.0 - 1.4 - 08 - 10 21 - 2.0 - 00 - 2.0 - 2.0 - 1.4 - 08 - 10 22 - 2.0 - 00 - 2.0 - 2.0 - 1.0 - 07 - 10 23 - 2.0 - 00 - 2.0 - 2.0 - 1.3 - 08 - 10 24 - 2.0 - 00 - 2.0 - 2.0 - 1.6 - 08 - 10 25 - 2.0 - 00 - 2.0 - 1.2 - 1.0 - 07 - 10 26 - 2.0 - 00 - 2.0 - 2.0 - 1.3 - 08 - 10 27 - 2.0 - 00 - 2.0 - 2.0 - 1.0 - 07 - 10 28 - 2.0 - 00 - 2.0 - 2.0 - 1.2 - 08 - 10 29 - 2.0 - 00 - 2.0 - 2.0 - 1.2 - 08 - 10 30 - 2.0 - 00 - 2.0 - 2.0 - 1.2 - 08 - 10 Avg- 2.00- 00 - 2.07- 1.92- 1.23- 7.71 Level 30 Promoted Stats: 87-0-108-90-66 Level 30 Average Stats : 87-0-108-89-60 ------------------------------------------------------------------------------ Claude Found at? In the ancient tunnels, he's sitting there quite stuck. If you found his arm in Moun, you can give it to him and he'll join up Spells? None Interesting tidbit? 1. He looks awfully similar to your enemy golems 2. He also has 4 move 3. Like Peter, he has some resistance to magic Starting Stats: 45-0-76-70-36 Lv - HP - MP - AT - DE - AG - TP - Trials 15 - 2.0 - 00 - 2.0 - 2.6 - 1.0 - 08 - 10 16 - 1.5 - 00 - 2.0 - 2.8 - 1.0 - 08 - 10 17 - 1.6 - 00 - 3.0 - 3.0 - 1.0 - 09 - 10 18 - 1.8 - 00 - 2.0 - 2.5 - 1.0 - 08 - 10 19 - 1.1 - 00 - 2.0 - 2.7 - 1.0 - 07 - 10 20 - 1.5 - 00 - 2.4 - 2.9 - 1.0 - 08 - 10 21 - 1.9 - 00 - 2.0 - 3.0 - 1.0 - 08 - 10 22 - 1.7 - 00 - 2.0 - 2.8 - 0.8 - 08 - 10 23 - 2.0 - 00 - 2.0 - 3.0 - 1.0 - 08 - 10 24 - 1.9 - 00 - 2.1 - 2.9 - 0.8 - 08 - 10 25 - 1.5 - 00 - 2.0 - 2.5 - 1.0 - 08 - 10 26 - 1.9 - 00 - 2.0 - 3.0 - 1.0 - 08 - 10 27 - 2.0 - 00 - 2.0 - 3.0 - 1.0 - 08 - 10 28 - 2.0 - 00 - 2.0 - 2.6 - 1.0 - 08 - 10 29 - 1.5 - 00 - 2.0 - 3.0 - 1.0 - 08 - 10 30 - 1.8 - 00 - 2.0 - 2.9 - 0.9 - 08 - 10 Avg- 1.73- 00 - 2.09- 2.82- 0.97- 8.00 Level 30 Promoted Stats: 76-0-110-119-53 Level 30 Average Stats : 73-0-109-115-52 ------------------------------------------------------------------------------ Chaz Found at? Chaz is found in Yeel just a few short battles from the end of the game. Complete with a girly voice, he is the offspring of the legendary Hawel and offers up his services after helping you with information about the holy sword. If you reject his offer, he won't let you leave the room, I suggest you accept. Spells? Blaze (4) {starts, starts, 36, 40} Freeze (4) {starts, starts, starts, 26} Bolt (4) {20, 24, 29, 33} Dispell {21} Interesting tidbit? 1. He may be more worthless than Taya, with an absolute laughable starting selection of spells for this late in the game. Actually, Frayja may hold that honor of worst selection of starting spells. 2. It seems as though Chaz should be more closely related to Rhode due to him being a historian. Actually, now that I mention it, I wonder if Rhode and Sir Hawel were brothers? Cousins? Lovers? There is a shortage of known historians in the SFII world so one would imagine they know each other. Starting Stats: 64-72-26-49-46 Lv - HP - MP - AT - DE - AG - TP - Trials 20 - 1.9 - 1.7 - 0.6 - 1.9 - 1.0 - 08 - 10 21 - 2.0 - 1.5 - 0.1 - 1.5 - 1.0 - 06 - 10 22 - 2.0 - 1.9 - 0.1 - 2.0 - 1.3 - 08 - 10 23 - 2.0 - 1.6 - 0.1 - 1.5 - 1.0 - 07 - 10 24 - 2.0 - 1.7 - 0.3 - 1.6 - 1.0 - 08 - 10 25 - 1.9 - 1.4 - 0.3 - 1.0 - 1.0 - 06 - 10 26 - 2.0 - 1.9 - 0.7 - 1.1 - 1.0 - 08 - 10 27 - 2.0 - 1.6 - 0.5 - 1.6 - 1.0 - 08 - 10 28 - 2.0 - 1.5 - 0.2 - 1.1 - 1.0 - 07 - 10 29 - 2.0 - 1.6 - 0.5 - 1.0 - 1.0 - 07 - 10 30 - 2.0 - 1.5 - 0.4 - 1.0 - 1.0 - 06 - 10 Avg- 1.98- 1.63- 0.35- 1.39- 1.03- 7.18 Level 30 Promoted Stats: 86-94-33+39-67-58 Level 30 Average Stats : 86-90-30+39-64-57 ------------------------------------------------------------------------------ Lemon Found at? Similar to Chaz, once you try to leave Yeel Lemon will join your team. This is of course after he had tried to commit suicide several times which he finds difficult as he is an immortal vampire as Astral continues to remind him. Spells? Being an immortal vampire? Interesting tidbit? 1. Similar to Jaro, Lemon takes a significant hit on his stats once he goes to the good side. Most notably, about half his health. 2. He is nothing more than a Baron, yet the game has given him his own special title of Red Baron. 3. If you play on an emulator, you may suffer from an unfortunate glitch that will prevent you from equipping Lemon with a weapon. D'oh! 4. SPOILER ALERT SPOILER ALERT SPOILER ALERT SPOILER ALERT SPOILER ALERT Lemon is the hero in the end, taking Zeon down with him suggesting he should probably be related to Max from SFI. END SPOILER ALERT END SPOILER ALERT END SPOILER ALERT END SPOILER ALERT Starting Stats: 72-0-48-69-50 Lv - HP - MP - AT - DE - AG - TP - Trials 20 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 21 - 3.0 - 00 - 1.0 - 2.0 - 1.2 - 08 - 10 22 - 2.3 - 00 - 1.0 - 2.0 - 1.0 - 07 - 10 23 - 2.5 - 00 - 1.0 - 2.0 - 1.6 - 08 - 10 24 - 2.0 - 00 - 1.0 - 2.4 - 1.0 - 07 - 10 25 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 26 - 2.0 - 00 - 1.0 - 2.0 - 1.2 - 07 - 10 27 - 2.0 - 00 - 1.0 - 2.0 - 1.0 - 06 - 10 28 - 2.2 - 00 - 1.0 - 2.0 - 1.0 - 07 - 10 29 - 2.2 - 00 - 1.0 - 2.0 - 1.4 - 07 - 10 30 - 2.7 - 00 - 1.0 - 2.0 - 1.0 - 07 - 10 Avg- 2.17- 00 - 1.00- 2.04- 1.13- 6.91 Level 30 Promoted Stats: 100-0-59+42-92-64 Level 30 Average Stats : 96-0-59+42-91-62 ------------------------------------------------------------------------------ A forward about magic... Below are the complete charts for any spell your heroes can cast, complete with damage, cost, range, targets, and the effect of the spell. With restorative magic, the numbers are clear; but with offensive magic there is a great deal of variance. Observe as well how I list the Range of spells: A 1 range spell can only affect targets around the caster Target Target Caster Target Target In the event of a restorative spell, the caster is also a target A 2 range spell can affect targets up to 2 square range around the caster Target Target Target Target Target Target Caster Target Target Target Target Target Target Again, in the event of a restorative spell, the caster is also a target A 3 range spell can affect targets up to 3 squares away Target Target Target Target Target Target Target Target Target Target Target Target Target Target Caster Target Target Target Target Target Target Target Target Target Target Target Target Here is an explanation of the target system: R0 These spells only target the caster but affect the entire team, they are Aura IV and Egress. R1 These spells have only 1 target be it an enemy or foe depending on the spell. Some examples are Blaze I, Heal I, and Freeze IV. R2 These spells have 5 targets in the form of a cross. Some examples are Boost I, Freeze III, and Desoul II. Target Target Target Target Target R3 This last category of spells hit in a massive area with up to 13 possible targets. Some examples are Boost II, Bolt III, and Aura II. Target Target Target Target Target Target Target Target Target Target Target Target Target ----------------------------- --------------------- | Restorative Magic | --------------------- --------------------------------------------------------------------------- | Spell Name | MP | Range | Targets | Effect | --------------------------------------------------------------------------- | Aura I | 07 | 3 | 5 | Heals for 15/18 health | | Aura II | 11 | 3 | 13 | Heals for 15/18 health | | Aura III | 15 | 3 | 13 | Heals for 30/37 health | | Aura IV | 20 | 0 | 12 | Heals health to full | --------------------------------------------------------------------------- | Boost I | 02 | 1 | 5 | Boosts defence and agility by 37.5% | | Boost II | 05 | 2 | 13 | Boosts defence and agility by 37.5% | --------------------------------------------------------------------------- | Detox I | 03 | 1 | 1 | Cures Poison | | Detox II | 06 | 2 | 1 | Cures Poison and Stun | | Detox III | 10 | 2 | 1 | Cures Poison, Stun, and Curse | | Detox IV | 16 | 3 | 1 | Cures Poison, Stun, and Curse | --------------------------------------------------------------------------- | Egress | 08 | 0 | N/A | Returns to town last saved in | --------------------------------------------------------------------------- | Heal I | 03 | 1 | 1 | Heals for 15/18 health | | Heal II | 05 | 2 | 1 | Heals for 15/18 health | | Heal III | 10 | 3 | 1 | Heals for 30/37 health | | Heal IV | 20 | 2 | 1 | Heals health to full | --------------------------------------------------------------------------- Notes: - Heal/Aura heal more after promotion - Boost affects base stat, so rings/weapons have no effect For example, someone with 100 defence will gain 37 defence with Boost - Egress will take you from Grans to Parmencia (and back) depending on how you saved. All it checks is for the most recent save ----------------------------- ------------------- | Offensive Magic | ------------------- --------------------------------------------------------------------------- | Spell Name | MP | Range | Targets | Effect | --------------------------------------------------------------------------- | Apollo I | 10 | 2 | 5 | 25-30 total damage | | Apollo II | 17 | 2 | 5 | 50-60 total damage | --------------------------------------------------------------------------- | Atlas I | 14 | 2 | 5 | 35-45 total damage | | Atlas II | 23 | 3 | 5 | 70-90 total damage | --------------------------------------------------------------------------- | Attack | 07 | 3 | 1 | Boosts an ally's attack by 37.5% | --------------------------------------------------------------------------- | Blast I | 02 | 1 | 1 | 5-7 damage | | Blast II | 05 | 2 | 5 | 5-10 damage | | Blast III | 08 | 2 | 5 | 10-15 damage | | Blast IV | 08 | 2 | 1 | 30-40 damage | --------------------------------------------------------------------------- | Blaze I | 02 | 2 | 1 | 5-7 damage | | Blaze II | 06 | 2 | 5 | 7-12 damage | | Blaze III | 10 | 2 | 5 | 13-20 damage | | Blaze IV | 10 | 2 | 1 | 40-50 damage | --------------------------------------------------------------------------- | Bolt I | 08 | 2 | 5 | 12-17 damage | | Bolt II | 15 | 3 | 13 | 15-20 damage | | Bolt III | 20 | 3 | 13 | 25-35 damage | | Bolt IV | 20 | 3 | 1 | 60-70 damage | --------------------------------------------------------------------------- | Dao I | 08 | 2 | 5 | 20-25 total damage | | Dao II | 15 | 2 | 5 | 40-50 total damage | --------------------------------------------------------------------------- | Desoul I | 08 | 2 | 1 | Attempts to instantly kill target | | Desoul II | 13 | 2 | 1 | Attempts to instantly kill targets | --------------------------------------------------------------------------- | Dispel | 05 | 2 | 5 | Attempts to silence targets | --------------------------------------------------------------------------- | Freeze I | 03 | 2 | 1 | 8-12 damage | | Freeze II | 07 | 2 | 5 | 12-15 damage | | Freeze III | 12 | 3 | 5 | 18-25 damage | | Freeze IV | 12 | 3 | 1 | 50-60 damage | --------------------------------------------------------------------------- | Katon I | 06 | 2 | 5 | 7-12 damage | | Katon II | 10 | 2 | 5 | 13-20 damage | | Katon III | 10 | 2 | 1 | 40-50 damage | --------------------------------------------------------------------------- | Muddle I | 06 | 2 | 1 | Attempts to reduce the accuracy | | of the target | | Muddle II | 11 | 3 | 5 | Attempts to reduce the accuracy of | | and confuse the targets | --------------------------------------------------------------------------- | Neptune I | 12 | 2 | 5 | 30-35 total damage | | Neptune II | 19 | 2 | 5 | 65-75 total damage | --------------------------------------------------------------------------- | Raijin I | 12 | 2 | 5 | 12-17 damage | | Raijin II | 18 | 3 | 13 | 15-20 damage | | Raijin III | 18 | 3 | 1 | 60-70 damage | --------------------------------------------------------------------------- | Sleep | 04 | 2 | 5 | Attempts to put the target to sleep | --------------------------------------------------------------------------- | Slow I | 03 | 1 | 5 | Attempts to slow the targets by | | lowering the defense and agility of | | the targets by 37.5% | | Slow II | 06 | 2 | 13 | Attempts to slow the targets by | | lowering the defense and agility of | | the targets by 37.5% | --------------------------------------------------------------------------- Notes: - Status ailments appear to hit about 1/3 the time. The only definite trend I've noticed is they appear to miss more than they hit. Status ailments are Slow, Sleep, Muddle, Dispel, and Desoul - All damaging spells can do more or less depending on the element of the enemy. Here is a chart to explain slightly better ------------------------------------------- | Spell | Element | Weakness | ------------------------------------------- | Blast | Air | Heavy enemies | | Blaze | Fire | Water | | Freeze | Ice | Fire/Mist Demons | | Bolt | Lightning | No known weakness | | Dao | Earth | Flying | | Apollo | Fire | Water/Heavy | | Neptune | Water | No known weakness | | Atlas | None | No known weakness | ------------------------------------------- Generally, if you can remember Pokemon weaknesses, they seem to apply here, except nothing is certain. It seems to me Bolt, Neptune, and Atlas are all "Piercing Type" as in, they pierce and are not reduced by anything, whereas the other spells all can be reduced by enemies, but even identifying the type of enemy doesn't really help. - Sleeping targets can take 1 to ?? turns to wake up. I imagine the cap is probably about 5 turns - Silenced casters can still try to cast spells it just won't work - There is nothing clear about what muddle does. While it's better than SFI Muddle, it's still rather bad - I find Desoul doesn't work against "soulless" "inanimate" enemies - Attack is based upon base attack which is without a weapon equipped - Sorry for any inaccuracies of damages. The numbers given are trial/error and best guess ------------------------------------------------------------------------------ ------------------------------------------------- | Detailed Stats Summary with Critical Analysis | ------------------------------------------------- Table of Contents for this Section A. Which Promotion? 1. Master Monk vs Vicar 2. Pegasus Knight vs Paladin 3. Brass Gunner vs Sniper 4. Baron vs Gladiator 5. Sorcerer vs Wizard B. Detailed Analysis of the Characters C. Table Comparison of the Characters D. Team Construction E. Promotions [3000] ------------------- | Which Promotion | ------------------- For classes with multiple promotions, which should you choose? ---------------------------------- Master Monk vs Vicar Non-Stat Related Pros (Monk): Vicar: -Better end weapon (+55 attack) -Staffs have a variety of effects* *Mystery Staff (+2 MP/turn) Goddess Staff (Aura 2) Holy Staff (+2 Hp/turn) That's it. As far as non-stat related pros, there is virtually nothing. Spells learned are still the same, as well as being learned at the same level they would normally have learned them. So let's look at the stats ----------------------------------------------------- | Character | HP | MP | AT | DE | AG | TP | ----------------------------------------------------- Master Monk - 1.92 - 1.07 - 1.01 - 1.81 - 1.33 - 7.86 Sarah Master Monk - 2.07 - 1.10 - 1.01 - 1.12 - 1.30 - 7.52 Karna Master Monk - 1.94 - 1.19 - 0.69 - 1.47 - 1.37 - 7.33 Sheela ----------------------------------------------------- Average Monk- 1.98 - 1.12 - 0.90 - 1.47 - 1.33 - 7.57 ----------------------------------------------------- Vicar - 1.97 - 1.04 - 0.52 - 1.41 - 1.31 - 6.69 Sarah Vicar - 2.03 - 1.94 - 0.01 - 0.89 - 1.31 - 6.86 Karna Vicar - 1.92 - 1.52 - 0.95 - 1.64 - 1.16 - 8.18 Frayja ----------------------------------------------------- Average Vic - 1.97 - 1.50 - 0.49 - 1.31 - 1.26 - 7.24 ----------------------------------------------------- Comments: Observe the similarities between the two classes, showing in fact that Master Monks are not overly superior to their Vicar counterparts. The largest difference between the two is that Vicars will typically gain more magic at the expense of attack and Master Monks vice versa. Claim: Sarah should be promoted to a Master Monk :Proof: This is rather straight-forward from the charts stat-wise. Observe that Sarah on average gains more magic, attack, defence, and agility as a Master Monk compared to that of a Vicar; additionally, her per level stat growth is far higher than that of a Vicar. Note that with a 0.05 higher growth on average for hit points, the Vicar will net about 1 extra hit point on average over 29 levels. Thus, Sarah should be promoted to a Master Monk [X] Comments: One could make the argument that promoting Sarah to a Vicar would allow usage of the Guardian Staff and Aura 2. However, one will find that Aura 2 is not enough keep your team up to par (18 health to everyone that was just dealt 40+ is really not enough) and that if you're bringing Sarah you will probably be bringing Karna or Frayja, both of whom know higher levels of Aura, thus allowing Sarah to be used more as a Fighter as opposed to strictly a healer. Also, using a mithril weapon for a Caster/Healer is such a waste. Claim: Karna should be promoted, as needed :Proof: This is a proof done two ways. The first assuming you are bringing another healer, the second being you're just bringing Karna. ==> Assume you are bringing at least another healer and Karna. This brings your combined magic pool up ~150 magic points or so even if Karna is a Master Monk. Using the other healer to Heal IV single targets with supplementary Auras from Karna, we find we will have enough magic points to go around and Karna can be promoted to a Master Monk. [X] <== Assume you are bringing only Karna. Recalling from above she will have between 75-100 magic points and not know Heal 4, we have a problem. As Karna will be our full time healer, there is no need for her to be attacking (hence, having such a low attack growth is not an issue). However, we desperately will need her to have sufficient magic points to keep the team refilled. Karna will need to be a Vicar for those necessary magic points. As a Monk, her magic will not be high enough to support your team (unless you do massive over- leveling), as such, with only one healer, Karna should be a Vicar. [X] Comments: This is very contrary to popular opinion. The vast majority of everyone on the interwebs believes that the Master Monk is vastly superior to the Vicar. While in general this is probably true, we can see from the above proofs that it really must be taken on a case by case situation. While I am assuming Karna will only have 75-100 magic points (she doesn't learn Aura 4 until level 40 promoted, so that number is probably higher) I think what is important to take from here is that if you only have 1 healer, they probably will not be attacking very much. Note that Karna -could- always be promoted to a Vicar as she gains nearly double the magic points. It's just in the first case it comes down to playstyle. --------------------------------------- Pegasus Knight vs Paladin Non-Stat Related Pros (Pegasus): Paladin: -Can fly (no more movement reduction) -Extra defense (due to land resist) -Available much sooner That's about it as well; although they are significant pros, much more so that Monk/Vicar. Being able to fly is a huge bonus, but that's at the expense of the added defense of land resistance. Meanwhile the Pegasus Wing is not available until Pacalon (some 4-5 battles after which you would normally promote). In any case, let's take a look at the stats ----------------------------------------------------- | Character | HP | MP | AT | DE | AG | TP | ----------------------------------------------------- Paladin - 2.03 - 0.00 - 0.91 - 1.79 - 1.51 - 7.103 Chester Paladin - 1.98 - 0.00 - 0.82 - 2.19 - 1.53 - 7.38 Rick Paladin - 1.92 - 0.00 - 0.98 - 1.93 - 1.56 - 7.17 Eric Paladin - 1.99 - 0.00 - 0.97 - 1.83 - 1.29 - 6.61 Higins ----------------------------------------------------- Average Pal - 1.98 - 0.00 - 0.92 - 1.94 - 1.47 - 7.066 ----------------------------------------------------- Pegasus Knt - 1.90 - 0.00 - 0.95 - 1.62 - 1.44 - 6.83 Chester Pegasus Knt - 1.93 - 0.00 - 0.84 - 2.36 - 1.29 - 7.07 Rick Pegasus Knt - 1.91 - 0.00 - 0.97 - 2.08 - 1.64 - 7.03 Eric Pegasus Knt - 1.98 - 0.00 - 0.94 - 1.53 - 1.56 - 6.78 Jaro ----------------------------------------------------- Average PgK - 1.93 - 0.00 - 0.925- 1.898- 1.48 - 6.93 ----------------------------------------------------- What we see is their stats are virtually the same. If we were to create generic level 1 characters and level them 30 times of these stats we would see a lack of stat difference. Generic Paladin - 59.4 - 0.00 - 27.6 - 58.2 - 44.1 Which rounds to - 59 - 0 - 28 - 58 - 44 Generic Pegasus - 57.9 - 0.00 - 27.75 - 56.94 - 44.4 Which rounds to - 58 - 0 - 28 - 57 - 44 Difference: +1 0 +1 0 So your Paladin will have one more health and defence, not a huge difference whatsoever. So far then for individual characters, we need to take it case by case. Claim: Chester should be promoted to a Paladin :Proof: Observe that Chester on average gains significantly more stats as a Paladin. A difference of 0.27 stats a level means that over 29 levels of leveling from 1 to 30, he will gain nearly 8 more stats than his Pegasus Knight counterpart. Notice as well that he on average gains more health, defence, and agility than as a Pegasus Knight; and that the difference in attack, 0.04, results in a difference of 1-2 attack depending on the levels. Considering that at those levels, attacks can vary up to 10 points of damage anyway, the lost 1-2 attack points is negligible. Since Chester then gains more stats as a Paladin, he should be promoted to a Paladin [X] Comments: Notice in this case the stat difference is really what makes the difference. The non-stat bonuses cancel each other out for the most part. While Chester could benefit from flying, he likewise benefits from the extra defence as well so it is a wash. Claim: Rick should be promoted to a Pegasus Knight :Proof: Notice that Rick as a Paladin gains 0.31 stats more per level, which accounts for 9 more stats. Observe however, where those stats are going. He will gain as a Paladin, 57/24 HP/AT compared to 56/24 as a Pegasus, a difference of 1 HP as well as 64 defence compared to 68, which is actually +3 overall advantage then to Pegasus. We see those extra stats as a Paladin are going towards Agility, a somewhat worthless stats (+7 more agility as a Paladin). So you can have a flying tank or a Paladin that is +7 faster. The answer, is obvious and Rick should be promoted to a Pegasus Knight [X] Comments: How negligible is 7 agility? Barely enough to make the difference in who takes the next turn. +4 defence on the other hand, can reduce an enemy attack by nearly twice that due to the games rounding errors. Consider as well that Rick tends to have higher defense anyway meaning he benefits less from land effect than Chester does. Claim: Eric should be promoted to a Pegasus Knight :Proof: Observe, that even though Eric's TP as a Paladin is higher, he in fact has better overall stat growth as a Pegasus Knight (56/28/56/45 verse (55/28/60/48). The proof follows very similarly to that of Rick's except in this case Pegasus Eric is just superior to Paladin Eric and thusly Eric should be promoted to Pegasus Knight [X] Comments: How can Eric have a higher TP as Paladin but lower overall stat growth? Recall that TP is "total points" and that number is simply the average "total points" received per level. If you scroll through his stats you see Pegasus Eric much more stable at 7 points gained (2/1/2/2) whereas Paladin Eric had much more stochastic growth. And all that means is that even though his average TP was higher, in the end, it's the individual stats that matter. Overall Comments: Observe how this is rather contradictory to a couple guides. Apathetic Aardvark writes: "There are no real advantages to this class [Paladin]" but "You can fly, meaning the crappy movement PLDN and KNTE suffers on 30% land effect terrains, such as sand, will no longer be an issue" Moogie writes: "... he becomes even better when promoted with the Pegasus Wing to Pegasus Knight. As a Paladin he is not quite as useful as having another flier." We can see though, that this is simply not the case, that stats are an issue, and on certain characters (Chester) the extra health and defence gained as a Paladin trumps any form of movement bonuses he might receive. --------------------------------------- Brass Gunner vs Sniper Non-Stat Related Pros (Gunner): Sniper: -Can attack without a weapon -Slightly more mobile through terrain Neither has a big advantage, although they are minor advantages. While it seems silly to attack without a weapon, it is helpful when you are trying to weaken an enemy, so it's for sure better than being crippled without a weapon. Again, this is going to come down to the stats ----------------------------------------------------- | Character | HP | MP | AT | DE | AG | TP | ----------------------------------------------------- Sniper - 1.82 - 0.00 - 0.68 - 1.41 - 1.28 - 6.17 Elric Sniper - 1.87 - 0.00 - 0.29 - 1.34 - 1.36 - 5.83 Janet ----------------------------------------------------- Average Snp - 1.845- 0.00 - 0.485- 1.38 - 1.32 - 6.00 ----------------------------------------------------- Brassgunner - 1.80 - 0.00 - 0.89 - 2.13 - 1.01 - 6.28 Elric Brassgunner - 1.85 - 0.00 - 0.53 - 2.00 - 1.04 - 6.07 Janet Brassgunner - 1.77 - 0.00 - 0.56 - 1.87 - 1.07 - 5.92 Rhode ----------------------------------------------------- Average BrG - 1.81 - 0.00 - 0.66 - 2.00 - 1.04 - 6.09 ----------------------------------------------------- Claim: Elric should be promoted to Brassgunner :Proof: Observe, that as a Brassgunner Elric will be more tanky and capable of dealing better damage from afar. As a Sniper Elric will gain more agility, but only about 8 more agility. Is that worth sacrificing 6 attack and 21 defence? Obviously archers are not meant to be attacked but it sometimes happens and 21 defence is literally the difference between life and death at some stages in the game. Consequently, Elric should be promoted to Brassgunner [X] Claim: Janet should be promoted to Brassgunner :Proof: This follows directly from the charts and Elric's proof, only in Janet's case it is even more extreme [X] Comments: I was always under the impression that Snipers are vastly superior to Brassgunners but having completed the testing I must say, that Brassgunners are in fact vastly superior to their Sniper counterpart being able to do far more damage from afar like any ranged hero should. The ability to survive a stray attack is also appealing =) --------------------------------------- Baron vs Gladiator Non-Stat Related Pros (Baron): Gladiator: -Can use swords and axes -None! -Gains +1 to move So it would seem that the Baron is hands-down the better choice. But is it? Let's look at the stats ----------------------------------------------------- | Character | HP | MP | AT | DE | AG | TP | ----------------------------------------------------- Gladiator - 1.95 - 0.00 - 1.02 - 2.61 - 1.13 - 7.28 Jaha Gladiator - 1.98 - 0.00 - 0.96 - 2.45 - 1.07 - 7.00 Randolf Gladiator - 1.99 - 0.00 - 0.93 - 2.44 - 1.00 - 6.625 Gyan ----------------------------------------------------- Average Gld - 1.97 - 0.00 - 0.97 - 2.50 - 1.07 - 6.983 ----------------------------------------------------- Baron - 1.95 - 0.00 - 1.07 - 2.08 - 1.35 - 7.103 Jaha Baron - 1.98 - 0.00 - 0.93 - 2.03 - 1.18 - 6.55 Randolf Baron - 2.17 - 0.00 - 1.00 - 2.04 - 1.13 - 6.91 Lemon ----------------------------------------------------- Average Brn - 2.03 - 0.00 - 1.00 - 2.05 - 1.22 - 6.854 ----------------------------------------------------- The actual stats are pretty inconclusive. Is it worth sacrificing 13 defence for 1 move and 4 agility? I think the question comes down to the game you are playing. For instance, if promoting at level 20, Jaha will have approximately 40 defence, which would translate to 116/100 for Gladiator/Baron at level 30. That is considered "base" as it would be about the lowest possible. This would translate to most enemies hitting your tank Jaha for 20-30 damage past Mist Demons (even more since Mist Demons are way before level 30 promoted). The damage would also be even more if you were playing on a harder difficulty. This illustrates a wonderful example I think, which is finished by showing that a level 40 promoted Jaha would have 146/130 defence... Claim: Jaha should be promoted as needed :Proof: This is a proof done two ways, the first assuming you are promoting early and/ or are playing a harder difficulty. The second, is any other way ==> As shown above, there is a stark defensive advantage to having a Gladiator on your team. With 2.50 growth per level, the only hero with more defence is Claude with 2.8+/level. Thus, if you are promoting early and/or playing a harder difficulty Jaha should be promoted to a Gladiator for the necessary defensive stats. <== If you're promoting at 30+ and/or playing normal difficulty, Jaha will have plenty of defence and can benefit from being a Baron. [X] Claim: Randolf should be promoted as needed :Proof: This follows directly from Jaha's example. The numbers are slightly different for Randolf (37/58 unpromoted, 108/96 gladiator 129/117 baron) but the same principle really applies. [X] Comments: If anything, a solid argument for only promoting Randolf to a Gladiator -could- be made since he is the weakest Creed choice and Jaha has superior stats in every category meaning Baron Jaha > Baron Randolf. That however is for the latter section. --------------------------------------- Sorcerer vs Wizard Non-Stat Related Pros (Sorcerer): Wizard: -Atlas 2 is the strongest single -Keep all spells previously known target damaging spell in the game -Spells don't lose damage to groups with effects up to 95 damage -Learn more than just damaging spells -Most spells will do more damage than Wizard spells -If promoted at 20, spells will be doing far more damage than Wizard spells of the same level* *Dao 1 (20-25) Blaze 2 (7-12) Blaze 3 (13-20) Freeze 2 (9-15) Remember that this is single target damage So there are definitely some major pros here. As a caster has little need for stats outside of ample magic points, this will be an interesting debate ----------------------------------------------------- | Character | HP | MP | AT | DE | AG | TP | ----------------------------------------------------- Wizard - 1.76 - 1.56 - 0.57 - 1.29 - 1.9 - 8.28 Kazin Wizard - 1.77 - 1.30 - 0.45 - 1.31 - 1.36 - 7.345 Tyrin Wizard - 1.98 - 1.63 - 0.35 - 1.39 - 1.03 - 7.18 Chaz ----------------------------------------------------- Average Wzd - 1.84 - 1.50 - 0.46 - 1.33 - 1.43 - 7.602 ----------------------------------------------------- Sorcerer - 1.78 - 1.83 - 0.48 - 1.38 - 1.11 - 7.79 Kazin Sorcerer - 1.78 - 1.70 - 0.56 - 1.44 - 1.02 - 7.38 Tyrin Sorcerer - 1.79 - 1.42 - 0.36 - 1.10 - 1.51 - 7.26 Taya ----------------------------------------------------- Average Src - 1.78 - 1.65 - 0.47 - 1.31 - 1.21 - 7.48 ----------------------------------------------------- I feel like there is no proper way to really explore this section as it is probably the most heated discussion as it boils down to personal flair. Since you will probably be using Kazin and Tyrin, the better question is which one to promote to Sorcerer? If you were to read through the other four guides on gamefaqs you would be left utterly confused, and I apologize. Having played and spent more hours looking specifically into this topic, I hope that I can settle this once and for all. Spell Damage 90 | [] 85 | [] 80 | [] 75 | [] [] 70 | [] [] [] [] 65 | [] [] [] 60 | [] [] [] 55 | [] 50 | [] [] [] 45 | [] [] [] 40 | [] [] [] 35 | [] [] [] 30 | [] [] [] 25 | [] [] [] [] 20 | [] [] [] [] 15 | [] [] [] [] [] 10 | [] [] [] [] 05 | [] [] [] 00 |____________________________________________________________________ B1 B2 B3 B4 F1 F2 F3 F4 Bt1 Bt2 Bt3 Bt4 | D1 D2 A1 A2 N1 N2 At1 At2 Blaze Freeze Bolt | Dao Apol Nept Atlas What this chart illustrates is the range and capacity of the different damaging spells that Wizards and Sorcerers can learn. Clearly, Sorcerer spells do more damage. Apathetic Aardvark would like me to remind that Sorcerer spells do reduced damage to groups. I just have one problem with that reason to knock Sorcerer spells. In this game, the enemy almost never clumps up. The only clumping that makes any for use of any AoE spell possible is an R3 which is Bolt 2 or 3. This makes Wizard spells far less appealing. Consider as well that Tyrin does not learn Bolt 3 and 4 until 34/40 (Atlas at 29) and we have an even bigger problem. Let's glance at Kazin, he caps out with Blaze 4 at 50 damage tops (35/15 level). By that same level, He has access to Dao 2 and almost Apollo 2 (40-50 and 50-60 damage!) And that is his wizard cap of damage but as a Sorcerer he gets up to 90 damage (I've seen a non-critical from Atlas do 92 damage)! Almost twice what he was capable of doing as a Wizard. Claim: Kazin should be promoted to Sorcerer :Proof: This is very straight forward from the graph. Kazin as a Wizard simply deals sub-par damage and cannot keep up with the enemies increasing life totals. As a Sorcerer, he continues to learn better damaging magic to eventually being able to deal half an enemies hit points like any fighter should be able to. With respect to AoE, Kazin's Wizard damage is still subpar (5-10, 15-20) which is weaker than a reduced Sorcerer spell, thus, Kazin should be promoted to a Sorcerer [X] Comments: Oh no I didn't address the status spells Kazin learns as a Wizard! There's a simple reason for that, the spells either are not worth it or they almost always miss. Kazin learns Muddle, a spell so bad in SFI they tried to fix it and failed miserably, it doesn't do anything. Dispel silences casters, but like SFI, there just aren't that many casters to make this spell worth it. There are far more in SFII than in SFI, but in many cases, the silenced caster is almost more dangerous with their attack than their spell (especially early on). Combine that with the fact that you could just deal damage and dispose of the caster, makes Dispel even more worthless. That leaves us with Desoul, which has been described as a note-worthy spell. I find Desoul's ability to miss everything under the sun a disgrace to a Wizard. Sure Desoul can be AoE, but as outlined above the enemies in SFII for the most part don't clump up very well to have AoE matter. In conclusion, Kazin should be a Sorcerer. [X] Claim: Tyrin should be promoted on usage :Proof: What the hell does that even mean? It is actually rather straight forward. If you are using Kazin, then leave Tyrin as a Wizard since Kazin should only be used as a Sorcerer. Else, promoted Tyrin to a Sorcerer as he makes a far superior Sorcerer than Wizard. This is due largely to Tyrin not learning Bolt in a reasonable matter. By 38/18, Tyrin will know Freeze 4, however he could also know Apollo 2 whose damage is practically the same range. If Tyrin learned Bolt 3/4 even at 31/34 or something close, a case could be made for keeping him as a Wizard. However, he is stuck with Bolt 2 for many, many levels (Bolt 2 is subpar AoE damage) and Sorcerer spells > Freeze 4. Lastly, Tyrin's support spell is Sleep which is just, just terrible. Hence, Tyrin should be promoted on usage of if you are using Kazin or not. [X] Comments: I think the game-breaker for this topic is AoE. Wizard spells are constant damage and Sorcerer spells reduce by about 2/3. The overlooked detail which I have shed for you is that SFII monsters often come flying in groups of 1-3 making AoE for a large part, not an issue. That leaves us with more damaging spells or less damaging spells, the answer then, is obvious. Need more convincing that AoE is not the issue? Check this out Per target spell damage given the number of targets ------------------------------------------------------------------------- | Spell Name | 1 Target | 2 Targets | 3 Targets | 4 Targets | 5 Targets | ------------------------------------------------------------------------- | Blaze I | 5-7 | N/A | N/A | N/A | N/A | | Blaze II | 7-12 | 7-12 | 7-12 | 7-12 | 7-12 | | Blaze III | 13-20 | 13-20 | 13-20 | 13-20 | 13-20 | | Blaze IV | 40-50 | N/A | N/A | N/A | N/A | | Freeze I | 8-12 | N/A | N/A | N/A | N/A | | Freeze II | 12-15 | 12-15 | 12-15 | 12-15 | 12-15 | | Freeze III | 18-25 | 18-25 | 18-25 | 18-25 | 18-25 | | Freeze IV | 50-60 | N/A | N/A | N/A | N/A | | Bolt I | 12-17 | 12-17 | 12-17 | 12-17 | 12-17 | | Bolt II | 15-20 | 15-20 | 15-20 | 15-20 | 15-20 | | Bolt III | 25-35 | 25-35 | 25-35 | 25-35 | 25-35 | | Bolt IV | 60-70 | N/A | N/A | N/A | N/A | | Dao I | 20-25 | 10-12 | 6-8 | 4-6 | 4-5 | | Dao II | 40-50 | 20-25 | 12-17 | 10-12 | 8-10 | | Apollo I | 25-30 | 12-15 | 8-10 | 6-8 | 5-6 | | Apollo II | 50-60 | 25-30 | 17-20 | 12-15 | 10-12 | | Neptune I | 30-35 | 15-18 | 10-12 | 7-9 | 6-7 | | Neptune II | 65-75 | 32-37 | 22-25 | 16-19 | 13-15 | | Atlas I | 35-45 | 17-22 | 12-15 | 9-11 | 7-9 | | Atlas II | 70-90 | 35-45 | 23-30 | 17-22 | 14-18 | ------------------------------------------------------------------------- If you are playing a SFII game and can target more than 5 targets with Bolt II or III, I am **VERY** envious of you... What this chart illustrates and what I want to draw your attention to is the 2 and 3 target section. Observe that Bolt III is the best AoE spell, hitting for 25-35 damage regardless of the number of targets. Notice though that at 2 targets, the Sorcerer spells (despite being reduced) still do about the same damage as Wizard spells. Even at 3 targets Sorcerer spells still do very comparible damage compared to Wizard AoE spells. This chart illustrates that Sorcerer spells do more damage across the board UNTIL you begin hitting 4+ targets. Might I add this only happens on a blue moon and you happen to be using Bolt II or III. I would also like to add that in the last few battles of the game (maybe the last 5 or so) that unless the spell is doing 35+ damage, it's worthless. The basic premise is that once you return to Grans, almost all enemies have 60+ HP and you would really like your casters to be able to do at least half an enemy's life, which brings us full circle back to Sorcerer's and why I believe (and have proven) why they are superior to Wizards. --------------------------------------- | Detailed Analysis of the Characters | --------------------------------------- This is the (rather) lengthy section (largest after the actual stats themselves) which gives the detailed description of all the characters. In addition, this is where one can find some analysis comparing the characters. The next section is more straight-forward with just tables leaving the analysis to be found here. One thing that will be unique to this section (as compared to any other guide) is scaling. Some characters (Higins for example) are often thrown under the bus due to them coming pre-promoted without ample opportunity to be power-leveled. While this is without a doubt something to consider when you are making a power team (going to 40, then 30), it is something that often overshadows the character when a player is just playing through the game (promoting sometime between 20-25, maybe even 30). Thanks to scaling, those promoted characters (and those that come level 21 or higher unpromoted) we can see where characters rank from level 1, to 20, and even then in their promoted class for even comparisons. NOTE: Characters in this section are grouped by Class. And no I do not mean Knights/Birds/Archers/Robots... I mean by what they are meant to do. You'll see what I mean when you read on. NOTE2: Each character has a section "Stat Growth" which is exactly what it is. However, these are not the average numbers, rather they are more typical of what you would expect. The important thing to know is that (for unpromoted characters) the typical level ups are those before 31. The level ups from 31 to 40 are very random with no pattern to them, so a typical level up for an unpromoted character is what to expect for anything less than 31. NOTE3: Each character has a biography. Due to a lack of any real hero story on most characters, there will be times I take some creative liberties. I hope you find them interesting to see my take on a hero (or at least find them funny or at least worth a chuckle) Table of Contents Section 0 Bowie Section 1 Hand-to-hand Jaha Randolf Gyan Lemon Slade Kiwi Gerhalt Zynk Claude Section 2 Hand-to-hand + a horse Chester Rick Eric Higins Jaro Section 3 I use ranged attacks May Elric Janet Rohde Section 4 We fly Peter Luke Skreech Section 5 Casters Ahoy Kazin Tyrin Taya Chaz Section 6 Our stats don't matter much Sarah Karna Frayja Sheela ------------------------------------------------------------------------------ Section 0 ------------------------------------------------------------------------------ Bowie (Swordsman --> Hero) Character Bio Bowie is the main character of this story (debateable since he doesn't speak hardly ever) and must be used in your line-up no matter what! (Unless you cheat) As such you should get familiar with what he has to offer you. The most important feature you should know is that if he perishes in battle, you lose and are sent back to the town you last saved in as well as half your gold was taken (by the enemy? Who knows). While Bowie would certainly qualify as "hand-to-hand" his weakness of being team leader qualifies him for his own section. Unpromoted, Bowie will gain a significant amount of health, with steady growth in his other compartments. Bowie is -not- a caster and should not be used as one. While he does gain 4 full levels of Bolt, his attack will often be better that casting magic (unless you need the AoE). Promoted, Bowie will gain consistent stats eventually hitting a large amount of defence making him one of the better characters in the game. Stat Growth "Unpromoted Typical" 2-0-1-1-1 "Unpromoted Ideal" 2-0-1-2-1 "Promoted Typical" 2-0-1-2-1 "Promoted Ideal" 2-0-1-3-2 ------------------------------------------------------------------------------ Section 1 Hand-to-hand Introduction The following characters are the brutes of your line-up. Some use weapons, others use brute force or turtle shells to inflict damage. They are not all the same class. However, as their purpose is to be up front in front of everyone dealing damage and soaking up damage, their scores will reflect their (in)ability to do so --------------------------------------- Jaha (Warrior --> Gladiator/Baron) Character Bio Jaha is your first true tank to join the team. Observe he joins at level 1 and will probably have more defence than Bowie at level 3. For a long time, Jaha will do considerable amounts of damage all the while receiving none as his defence is outstanding. His only issue is that he is a bit slower. Combined with a lower move of 5, Jaha will require you to march your army in an orderly fashion as opposed to racing across the battlefield as fast as possible. Doing so however, will be well worth your efforts for this dwarf to become a truly powerful ally. Stat Growth "Unpromoted Typical" 1-0-1-1-1 "Unpromoted Ideal" 1-0-1-2-1 Gladiator "Promoted Typical" 2-0-1-3-1 "Promoted Ideal" 2-0-1-3-2 Baron "Promoted Typical" 2-0-1-2-1 "Promoted Ideal" 2-0-2-3-2 --------------------------------------- Randolf (Warrior --> Gladiator/Baron) Character Bio Randolf is found at Creed's, and may possibly be the worst choice to take from there. The reasoning behind this is simple, he offers the least to your team when you are first offered a character from there. Karna is another healer (finally!) Tyrin is another mage (finally!) and Eric is similar in stats and nature but has far better movement. This is not to say that Randolf should never be used; however his battle options are probably best suited for a power team and being picked up when you return from Grans to pick up the 3 remaining Creed-lings. Stat Growth "Unpromoted Typical" 1-0-1-1-1 "Unpromoted Ideal" 1-0-1-1-1 Gladiator "Promoted Typical" 2-0-1-2-1 "Promoted Ideal" 2-0-1-3-1 Baron "Promoted Typical" 2-0-1-2-1 "Promoted Ideal" 2-0-1-2-1 --------------------------------------- Gyan (Gladiator --> Already Promoted) Character Bio Gyan is found in Moun, however he hails from Ribble. Word is that when the Devils attacked Parmencia, Zynk sent word far and wide for fighters to come to aid North Parmencia. Gyan from Ribble was the towns greatest warrior and he went and fought alongside Zynk. Due to overwhelming odds, Zynk and Gyan retreated into hiding with some of the survivors of Moun and Frayja locked the gate preventing more Devils coming into North Parmencia. Gyan wants nothing more than to see his home-town again, however he realizes that Zeon is a far greater threat and will aid you in your quest to defeat the Greatest Devil. Stat Growth "Promoted Typical" 2-0-1-2-1 "Promoted Ideal" 2-0-1-3-1 --------------------------------------- Lemon (Baron --> Already Promoted) Character Bio The brave warrior of Galam, turned into a devil (similar to Cain/Kane from SFI) to fight for Zeon. Lemon is an interesting character as he initially leads the invasion with King Galam against Granseal prior to being possessed, which is curious because he is actually an ok guy. However, he comes to and sees Galam as evil, but it's too late as he becomes the Red Baron and begins a slaughter-fest on Northern Grans (killing so many innocents his armor is stained red). Once you defeat him (the devil inside) Lemon comes to and realizes what he has done, and promptly tries to kill himself. However he has now discovered he is an immortal vampire. Tortured by the hundreds of innocents he slain, he takes up arms with Bowie to help and defeat Zeon. Stat Growth "Promoted Typical" 2-0-1-2-1 "Promoted Ideal" 2-0-1-2-1 --------------------------------------- Slade (Thief --> Ninja) Character Bio This is the character responsible for this whole mess. Slade was originally a thug working alongside two other robbers who wanted the jewels for they would sell a pretty penny to the right buyer. However, removing the jewels caused a huge chain reaction and now Slade finds himself fighting alongside Bowie against the evil he released. It is safe to say that Slade feels responsible for this accident. As a thief, Slade will gain consistent stats and stab for a reasonable amount of damage. One thing that annoys me with him is his lack of weapon upgrades, I always feel like he is a weapon upgrade behind people (he's not it's just me). As a ninja, Slade will gain incredible stats and learn some magic (Katon/Raijon, which is really Blaze 2,3,4 and Bolt 2,3,4). With the Gisarme (his mithril weapon) he has a chance to instantly KO the opponent. Kudos to his movement as a Ninja being amazing. Stat Growth "Unpromoted Typical" 1-0-1-1-1 "Unpromoted Ideal" 1-0-2-1-1 "Promoted Typical" 2-1-1-2-1 "Promoted Ideal" 2-2-1-2-2 --------------------------------------- Kiwi (Tortoise --> Monster) Character Bio Kiwi (or Obo as I like to call him) is an unique creature. He, for pretty much the whole game will be near-impervious to physical damage. However he fears magic more than most, with his very small amount of starting health and his very low health growth as a tortoise. Once a Monster, he will gain 1 HP a level just about every time. Also as a Monster, he can fly(hover) and can also breathe fire (which is rather pointless but cool nonetheless). You may find him to be weaker early on. This is too be expected, however as a Monster he gains +2 to attack every time making him a formidable ally. While Luke or Skreech would be a "safer" ally to bring along in a power run as an extra flyer, Kiwi is certainly stronger. Similar to Jaha, he simply needs careful attention to his movement. Simply put, keep him away from Freeze IV. Stat Growth "Unpromoted Typical" 0-0-1-2-1 "Unpromoted Ideal" 1-0-2-2-1 (usually it's 0-0-2-2-1 or 1-0-1-1-1) "Promoted Typical" 1-0-2-2-1 "Promoted Ideal" 1-0-3-3-1 --------------------------------------- Gerhalt (Wolf Man --> Wolf Baron) Character Bio Gerhalt is a native of Polca (Polka?) a peaceful town of wolfmen. He is often outcasted like Rudolf the red nosed reindeer, due to his naked body (no hair). Once he becomes a Wolf Baron (whatever the hell that is) he becomes a true werewolf and grows hair every which direction and looks awesome. There is not much to be said about Gerhalt, he joins and will probably have the most attack (or second to Peter) and will continue to be near the strongest on your team for the majority of the game. He is very similar to Zylo from SFI and they may even be cousins. Stat Growth "Unpromoted Typical" 1-0-1-1-1 "Unpromoted Ideal" 1-0-2-1-1 "Promoted Typical" 2-0-2-2-1 "Promoted Ideal" 2-0-3-2-1 --------------------------------------- Zynk (Robot --> Already Promoted) Character Bio Zynk is an Ancient. While we are unsure of how old he is, his knowledge of the secret tunnels makes him very nice to have around. While his programming is to be a peaceful robot of knowledge, when his ?Master? Petro dies, he becomes enraged (possibly by the Devils that haunt him?) and joins up to take down Zeon. Zynk like Kiwi has a second attack, a laser beam. Zynk, like Gerhalt, has a SFI clone, Adam the Cyborg. However, while Adam joins far too late to be of any worth and when given training still isn't that good, Zynk is one pre-promoted character is quite strong as well as he has good stat growth. Zynk often is thrown under the boss however, due to him having only 4 move. A small inconvenience, Zynk will still find home in many parties. Stat Growth "Promoted Typical" 2-0-2-2-1 "Promoted Ideal" 2-0-2-2-2 --------------------------------------- Claude (Golem --> Already Promoted) Character Bio Little is known about this lump of rock called Claude. You could go through the entire game without every seeing a hair (pebble?) of him. Again like Zynk, Claude is often disregarded for being slow with a move of 4. Again, if given some treatment (and perhaps a pimento of sorts) Claude can make it to the front-lines and punch the Devils to death. If you are promoting your team early and/or doing a speed run, Claude will probably be the strongest character on your team. Stat Growth "Promoted Typical" 2-0-2-3-1 "Promoted Ideal" 2-0-2-3-1 ------------------------------------------------------------------------------ Section 2 Hand-to-hand + a horse Introduction These are the Knights. While they are so so similar melee hand-to-hand, the fact there are 5 of them (and they are centaurs) with spears (making them mildly ranged) gives them their own section. That's about it. See previous introduction for more details (ha!) --------------------------------------- Chester (Knight --> Paladin/Pegasus Knight) Character Bio Chester is your first Knight you receive and for the longest time, he will be viewed as awesome. Great movement with decent agility means he can roam freely about the battlefield hitting enemies for a decent amount. Throughout the game you will encounter several more Knights and it's really up to you which one is your favorite (2 is a good number of them to have); of course I will provide details of whom I believe are the better Knights but that is for a different section. Similar to Bowie, his unpromoted growth is rather boring, however he does gain a fair amount of health (1.5 on average) meaning he can be more reckless than some. Stat Growth "Unpromoted Typical" 1-0-1-1-1 "Unpromoted Ideal" 2-0-1-1-1 Paladin "Promoted Typical" 2-0-1-2-1 "Promoted Ideal" 2-0-1-2-2 Pegasus Knight "Promoted Typical" 2-0-1-2-1 "Promoted Ideal" 2-0-1-2-2 --------------------------------------- Rick (Knight --> Paladin/Pegasus Knight) Character Bio Rick is an interesting character. Recall from his interesting tidbit, that he joins you on a whim, due to his interest in old stuff. So you find this ancient vehicle (a very handy solution to a portable headquarters) and then he willy-nilly accepts an invitation to go fight the greatest of all the Devils. Quite a situation he gets himself in no? Rick will be yet another solid addition to your force. When compared to Chester, think back to SFI with Mae and Ken. Rick gets quite a bit more defense but significantly less attack than Chester. In the end, it's your call on what kind of game you're playing and comes down to flair. Stat Growth "Unpromoted Typical" 1-0-1-1-1 "Unpromoted Ideal" 2-0-1-1-1 Paladin "Promoted Typical" 2-0-1-2-1 "Promoted Ideal" 2-0-1-2-2 Pegasus Knight "Promoted Typical" 2-0-1-2-1 "Promoted Ideal" 2-0-1-3-1 --------------------------------------- Eric (Knight --> Paladin/Pegasus Knight) Character Bio Eric, like many poor souls, fell trap to Goliath and were shrunk down and left to live out their lives somewhat sadly on this Chessboard Kingdom. Prior to this tragic event, Eric was a great knight, a knight of Pacalon! Trained under only the finest leadership of Sir Higins, Eric left several months prior to the Devil invasion of North Parmencia to begin his own quest for this, legendary sword, which would only complete his quest to be the greatest Paladin since the legendary Arthur from SFI. Alas, as he attempted to gain information from Mr. Creed, he was shrunken down. Thanks to Bowie however, he can now resume his quest for this mythical sword. Anyway... Eric is one of the choices from Creed's, being about the third most popular choice, as you have ample tanks/damage dealers but are somewhat lacking in the magical department. So, just like Randolf, this does not mean you don't ever want to use him, he just as his situational uses. Eric is the best Knight/Paladin/ Pegasus in the game just so you know =) Stat Growth "Unpromoted Typical" 2-0-1-1-1 "Unpromoted Ideal" 2-0-1-1-1 Paladin "Promoted Typical" 2-0-1-2-1 "Promoted Ideal" 2-0-1-2-2 Pegasus Knight "Promoted Typical" 2-0-1-2-1 "Promoted Ideal" 2-0-1-2-2 --------------------------------------- Higins (Paladin --> Already Promoted) Character Bio Sir Higins is the bravest Paladin of Pacalon, a castle known for training only the strongest Knights and Paladins in all of North Parmencia, perhaps in the world. Stricken by drought, their armies weakened. As they hoped for this drought to end, the Vicar Frayja suggested that something might have happened to Mitula, and that Higins should explore this claim. Higins did and discovered the grim truth, that Mitula was captured by Zalbard and the Devils were behind this drought. Alas, the armies of Pacalon were weakened so, they were simply no match for the Devils. Higins knew this, and he himself grabbed his two strongest comrades and went in hope of finding allies to restore peace to North Parmencia. And then you saw what happened and took him under your wing Stat Growth "Promoted Typical" 2-0-1-2-1 "Promoted Ideal" 2-0-1-2-2 --------------------------------------- Jaro (Pegasus Knight --> Already Promoted) Character Bio Jaro was another brave warrior of Galam. Unlike Lemon, he was not possessed and made into a Greater Devil, they simply threatened him into servitude by holding his wife and kids captive. Jaro was then forced to do horrible things or watch his family die (Holocaust reference anyone?) But then you, Bowie, came to aid and he knew it was time to join the right side and he leaves the Devils to fight for you (another Holocaust reference? It begs the question then, as to if Jaro is lying and simply using you as a cover to avoid being punished for killing innocents, or if he generally was sickened by what he had to do but did what he had to so that he may survive) Stat Growth "Promoted Typical" 2-0-1-1-1 "Promoted Ideal" 2-0-1-2-2 --------------------------------------- Section 3 I use ranged attacks Introduction This section focuses in on a very unique group of fighters. They use ranged attacks and suffer greatly at the hands of attacks of enemies. As such, their focus is in one category mostly, attack. If they cannot do damage (since they really don't need to absorb damage) their score will reflect their inability to do so --------------------------------------- May (Ranger --> Bow Knight) Character Bio May might just be the girlfriend(dauther) of Lyle from Shining Force I. Recall that Lyle left his home for adventure only to end up in Rudo where he met Max and joined the quest to defeat Dark Sol. May on the other hand, left behind, too young to join brave Gyan in North Parmencia, waiting for the moment when she could find a travel companion to someday rejoin her lover(father). Stat Growth "Unpromoted Typical" 1-0-1-1-1 "Unpromoted Ideal" 1-0-1-1-1 "Promoted Typical" 1-0-1-1-1 "Promoted Ideal" 1-0-1-1-1 --------------------------------------- Elric (Archer --> Sniper/Brassgunner) Character Bio Elric is an interesting character. He definitely has a good head on his shoulders and his heart is in the right place; I mean he was willing to risk everything to go and find Fairy so she could help out the sick dwarf. Truly amazing. As we will see with Janet, I am curious as to Elric and Janet's relation to Hans and Diane from SFI. Seeing as Elric and Janet are together, it seems to me that obviously Hans and Diane did NOT get together but instead married different unknown elves and gave birth to Elric and Janet who know have joined together in elvish matrimony. Stat Growth "Unpromoted Typical" 1-0-1-1-1 "Unpromoted Ideal" 2-0-1-1-1 Sniper "Promoted Typical" 2-0-0-1-1 "Promoted Ideal" 2-0-1-2-1 Brassgunner "Promoted Typical" 2-0-1-2-1 "Promoted Ideal" 2-0-1-2-1 --------------------------------------- Janet (Archer --> Sniper/Brassgunner) Character Bio A true case of love loss. As elaborated above, this relationship is not the Hans/Diane relationship from SFI, it is more the Balbaroy/Amon relationship. Unfortunately, while Amon > Balbaroy typically, Elric is better than Janet in just about every way. Stat Growth "Unpromoted Typical" 1-0-1-1-1 "Unpromoted Ideal" 1-0-1-1-1 Sniper "Promoted Typical" 2-0-0-1-1 "Promoted Ideal" 2-0-1-2-1 Brassgunner "Promoted Typical" 2-0-0-2-1 "Promoted Ideal" 2-0-1-2-1 --------------------------------------- Rohde (Brassgunner --> Already Promoted) Character Bio Rohde is essential to the story, and that is about the only reason to have him in the game. He is the Jogurt of this game and is just terrible. As shown below, the only time you may want to consider using him is if you promote your team at level 20 and have a thing for ranged attackers who are slower than the hairs growing on your grandpa's scrotum Stat Growth "Promoted Typical" 1-0-0-2-1 "Promoted Ideal" 2-0-1-2-1 --------------------------------------- Section 4 We fly Introduction This section focuses on the 3 flying units of the game (although Peter really should have his own section, God). As previously described in my SFI guide, here is copypasta for you to read. A forward about the next 3 heroes. There is a most definite pattern to be seen amongst these 3, as well as the other 3 fliers from SFII. Giving up legs for wings, most definitely has a negative effect on your stats. The 2 exceptions are the legendary characters, Bleu the Dragon and Peter the Phoenix. But they are legends; the other 6, Balbs, Amon, Luke, and Skreech the Birdmen, and Kokichi and Jaro the pegasus knights, are amongst the worst characters in the games save the one fact the exemplifies them from others; they can fly... That being said, it is important to keep that in mind when you look at these stats because when you compare Balbs or Amon to someone like Arthur or Zylo, there is literally no contest, the latter are much better in terms of HP, Attack, and Defence. However, the fliers are so mobile, that is why you use them, and there are cases as to why we would want to use them, a speed run for example would most definitely want as many fliers as possible to avoid the terrible terrain of many of the maps in SFI. But I digress... --------------------------------------- Peter (Phoenik --> Phoenix) Character Bio First of all, what the hell is a Phoenik? Some kind of lower class of Phoenix? Anyway, as previously mentioned a couple times now, Peter is easily the best character in this game. He gains loads of attack, good amounts of health and defence, flies, reincarnates after battle, and has resistance to fire as a Phoenix. Nothing but glowing praises for Peter as he will join with more attack than anyone on your team and it will stay that way (since he gains +2 just about everytime unpromoted (+3 when promoted!)) and most weapon upgrades only give about 3-4 attack (and those are not frequent) so Peter will be truly a destructive force on your team. The only downside of him is he is kind of slow as a Phoenik and he is uncontrollable for a few battles. The upside is speed is not that much of an issue and if you leave him behind and let the computer move him nowhere and you fight without letting him gain any experience ever, once you finally can control him he will still be able to level quickly. All in all, Peter is great to have on your team Stat Growth "Unpromoted Typical" 1-0-2-1-1 "Unpromoted Ideal" 1-0-2-2-1 "Promoted Typical" 2-0-2-2-1 "Promoted Ideal" 3-0-3-2-1 --------------------------------------- Luke (BirdMan --> Bird Battler) Character Bio Luke is the Prince of Mt. Bedoe, a somewhat interesting place in the story of SFII however due to lack of story we are really left guessing things about this place. What's important to know is that Luke feels sympathy for ground people, and wants to do his part in re-sealing the Greatest Devil, Zeon. Alas, he starts his journey out with you rather on the wrong foot; he goes to Polca to find a raft for you to continue your journey, and the town betrays him! It is just a few seconds after that he is knocked senseless and his comrades both murdered by devils, which is something I want to comment on. Why, in the name of holy hell do the devils keep throwing weak devils at you over and over again, only coming to fight masters verse masters once you are strong enough to handle it. Those 3 devils in Polca at the time of Luke's demise are likely strong enough to take down your entire team, (and they're not bosses) yet they leave you to fight the same people you've been fighting for a couple battles (and will continue to fight for another few battles). It doesn't make sense from a real-life-story aspect of this game Stat Growth "Unpromoted Typical" 1-0-1-1-1 "Unpromoted Ideal" 1-0-1-1-1 "Promoted Typical" 2-0-1-1-1 "Promoted Ideal" 2-0-1-2-2 --------------------------------------- Skreech (Bird Battler --> Already Promoted) Character Bio As previously mentioned, you initially meet Skreech as a small child, and then just some 10 (14 to be exact) battles he is a full grown bird fighter ready to join up and fight some Devils. If they (Mt. Bedoe) could produce Bird Battlers this quickly, why don't they send you more aid? Think about it, a Bird can lay several eggs, since these are larger birds (think Ostrich) we will assume they can only lay one. However, if it takes approximately 12 battles (2 to travel from Mt. Bedoe to North Parmencia, that's no easy task), by the time you would be returning to Grans and ready to enter the "Tower" and begin your final fights with Galam and Zeon, Mt. Bedoe could have churned out 3 generations of Bird Battlers. Assuming they started with a population of 30 (15 men and 15 women) and could only lay/raise one chick at a time, then after battle 12 (about your arrival to Mt. Bedoe) they would now have 45, meaning after another 12 battles they could have about 60-65, and then once you are ready to enter the tower they would have approximately 90 Bird Battlers ready to fight with you. If we relax our constraint on raising chicks, the number only goes up higher. It then begs the question why Mt. Bedoe didn't offer you more assistance outside of Peter, Luke, and Skreech. Which begs another question, why so many birdmen but so few Phoenixes? Is it Phoenixi? Just, multiple Phoenix? Microsoft word says it is indeed Phoenixes so we'll leave it at that, wow I'm rambling now. Skreech everybody! Stat Growth "Promoted Typical" 2-0-1-1-1 "Promoted Ideal" 2-0-1-2-2 --------------------------------------- Section 5 Casters Ahoy Introduction This section will probably be the most sought after of all the sections, as their is such differing opinion about casters, and more specifically, Wizards and Sorcerers. While you don't have to like or respect my opinion, I do certainly hope it can validate some and to a new SFII player (it's possible) gives them the pros and cons of each from an unbiased player who absolutely knows everything :) --------------------------------------- Kazin (Mage --> Wizard/Sorcerer) Character Bio Kazin has such potential, it is truly a shame Sir Hawel (is he a Knight? or is Kazin just respectful?) had to die before he could finish teaching Kazin all he wanted to teach him. As a Mage early on, Kazin will be your only source of AoE damage for a long time (at least till Sarah learns Blast 2 but that's pretty bad damage). Kazin also learns his spells rather quickly, meaning you can keep up with enemy hit point growth so that he is not outclassed by the enemy too quickly; although those last few levels for Blaze 3 could not come soon enough. As a Wizard, Kazin will most likely not learn any new spells meaning near the end of the game you will find him to be somewhat weaker with Blaze 4 peaking about 15 battles prior to the final fight with Zeon. However, Kazin is a much more supportive Wizard than Tyrin or Chaz, which is something to consider. Stat Growth "Unpromoted Typical" 1-2-0-1-1 "Unpromoted Ideal" 1-2-1-1-1 Wizard "Promoted Typical" 2-1-0-1-2 "Promoted Ideal" 2-2-1-1-2 Sorcerer "Promoted Typical" 2-2-0-1-1 "Promoted Ideal" 2-2-1-1-1 --------------------------------------- Tyrin (Mage --> Wizard/Sorcerer) Character Bio Tyrin is probably the most appealing choice from Creed's, simply because he is another AoE ally to add to your line-up. As a Mage/Wizard, he will continue to learn more and more damaging spells, including the massive AoE spell Bolt which is always nice to have (comes a little late but no biggee) the weird thing is it takes him so long to master Blaze, like into level 40 of his promoted class. My biggest complaint about the Wizard Tyrin is his very worthless Sleep spell which I don't think I've ever casted Stat Growth "Unpromoted Typical" 1-1-0-1-1 "Unpromoted Ideal" 1-2-1-1-1 Wizard "Promoted Typical" 2-1-0-1-1 "Promoted Ideal" 2-2-1-1-2 (rarely happens >.>) Sorcerer "Promoted Typical" 2-2-0-1-1 "Promoted Ideal" 2-2-1-2-1 --------------------------------------- Taya (Sorcerer(es) --> Already Promoted) Character Bio Similar to Mitula, Taya is captured when Zalbard raids Tristan and she is consequently turned to stone (Han Solo anyone?) If you free her from her stoney prison, she will claim it is her duty to aid you, or as she puts it, here representing Mitula. If you elect to use Taya, take note that she is even more fragile than most fragile heroes and will most likely be one-shot for several levels until she gets some much needed stats/spells, and then it will most likely only be a two-shot. In any case, I'm a huge fan of casters, so it will be up to you to decide if you want Taya. Obviously read more about her below Stat Growth "Promoted Typical" 2-1-0-1-1 "Promoted Ideal" 2-2-0-1-2 --------------------------------------- Chaz (Wizard --> Already Promoted) Character Bio The squeaky voiced Chaz is the last secret character to find and studied under Sir Hawel similar to Kazin. He joins with some very lame spells and due to being pre-promoted you will find him even less stellar and even more appealing. His saving grace though, is he learns Bolt IV waaay faster than Tyrin. Like 7 levels, that's HUGE. Chaz learns it in an actual fighting manageable speed compared to Tyrin since monsters cap at level 32 and he needs to get to level 40 to master Bolt. That is truly something to consider. Other than that, he masters Freeze and Blaze (although his Blaze takes to 40 so it's unlikely you'll ever see it) and he also learns Dispell but as pointed out I never use it. Stat Growth "Promoted Typical" 2-1-0-1-1 "Promoted Ideal" 2-2-1-2-1 --------------------------------------- Section 6 Our stats don't matter much Introduction Are we at the last section already? Gosh, time flies when you're having fun. If you thought the last 5 sections (and rest of the guide were fun) I must be honest with you and tell you that this section is pretty cut and dry, rather boring, as the title of this section says it all. This section is about healers and as said, their stats don't matter much. While Master Monks wield some pretty sick weapons (+55 attack from Giants Glove!) They are indeed Healers first and fighters second, meaning their spell selection will have the largest priority over anything, with the amount of MP being second as they will need the necessary large mana pool to continually keep your force healthy and fighting the Devils. --------------------------------------- Sarah (Priest --> Vicar/Master Monk) Character Bio Sarah is your childhood friend, no denying it. She, unlike most characters you will encounter, will probably be the only other character besides Bowie to see battle time from Gizmos to Zeon. This is due to her being your only healer for some half the game (even longer if you don't take Karna). As such, she is absolutely critical to have, and thanks to Heal giving free experience, she can easily be way overleveled, which will overshadow her lack of Aura. Generally, only one healer is necessary, however, it is one healer with a good solid Aura spell (which Sarah lacks), as such, a good team will most likely be based around Aura_Healer+Sarah as Sarah will be too strong to get rid of (it literally will leave a sickening pit in your stomach, like saying goodbye and chopping off your right arm) Stat Growth "Unpromoted Typical" 1-1-1-1-1 "Unpromoted Ideal" 1-1-1-1-1 Vicar "Promoted Typical" 2-1-0-1-1 "Promoted Ideal" 2-1-1-1-1 Master Monk "Promoted Typical" 2-1-1-1-1 "Promoted Ideal" 2-1-1-2-1 --------------------------------------- Karna (Priest --> Vicar/Master Monk) Character Bio Many people will say to take Karna at Creed's. They are not misleading you, she is a great choice from there. However, due to Tyrin adding more damage to your line-up, and the fact that you really don't need Aura for another few battles (about the time you can go back to get Karna) and the fact Karna can level 23451% faster than other heroes, I would indeed say those other people are misleading you. Probably not intentionally, it does come down to playstyle. If you are going to promote anytime after 20 (with emphasis on 30+) skip Karna now, grab her later. If you are promoting at 20, Karna is probably the better choice unless you aren't planning on using her (using Frayja or Sheela instead, don't just use Sarah the game will be very much harder) Stat Growth "Unpromoted Typical" 1-1-1-1-1 "Unpromoted Ideal" 2-2-1-1-1 Vicar "Promoted Typical" 2-2-0-1-1 "Promoted Ideal" 2-2-0-1-1 Master Monk "Promoted Typical" 2-1-1-1-1 "Promoted Ideal" 2-1-1-1-1 --------------------------------------- Frayja (Vicar --> Already Promoted) Character Bio If Frayja had any soul, he would commit suicide! Just kidding, although he did put 90% of Moun to death by locking the gate (although he did probably save more of North Parmencia, except look at it already, I mean really look at it, Mitula is captured, Pacalon is dying, and Ketto is hosting a Devil Tea Party) It's like the ultimate catch 21, put one town to death to save several others, or hope they don't all perish... As previously mentioned, Frayja starts with some super lame spells, although he probably has the best spell selection of any Healer available to you (no boost though...) but Heal 4, Aura 4, and Attack more than make up for that in my honest opinion. If you're willing to let Frayja catch up to your team and go up some levels, he is without a doubt, the best healer in the game (Karna doesn't get Heal 4) and since a Healer is meant to heal and not attack, I think it's safe to justify that previous statement even more Stat Growth "Promoted Typical" 2-1-1-1-1 "Promoted Ideal" 2-2-1-2-1 --------------------------------------- Sheela (Master Monk --> Already Promoted) Character Bio The, last, review... My God I thought it would never end. Sheela nevertheless has some interesting story. Trained by none other than Sir Astral (another Knight?) she was somehow left behind as she elected to turn her body into a lethal weapon after the Red Baron murdered her fiance. She succeeded, as Boost allows her to massively overlevel, meaning if you wanted to, you could do just that and allow her to pummel the crap out of Lemon in 2 hits. ADD MORE LATER? Stat Growth "Promoted Typical" 2-1-1-1-1 "Promoted Ideal" 2-1-1-1-1 (+1 to either DE or AG) --------------------------------------- Section 6a Table of Contents 1. Melee 2. Centaurs 3. Ranged 4. Fliers 5. Casters 6. Healers The general thought of a team is Bowie + 2 heroes from each section to make a nice balanced team. This section will now review the groups and try to decide who is in fact best by the use of scaling. Observe that if you promote any time past 20, the pre-promoted characters should pretty much never be used then. However, because of scaling, we can see if the pre-promoted characters can hold their own still. --------- | Melee | --------- This section, is simply the largest of all the other scaling sections due to their being an overwhelming amount of land-walking melee fighters. For your reading pleasure, there will be some discrepencies used by sorting the Gladiators from Sword users from physical attackers. It will be one continuous chart with minor headings. Unpromoted ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Bowie | 01 | 12 | 08 | 06 | 04 | 04 | ----------------------------------------- Slade | 01 | 07 | 00 | 03 | 06 | 06 | ----------------------------------------- AXE USERS ----------------------------------------- Jaha | 01 | 09 | 00 | 09 | 07 | 04 | ----------------------------------------- Randolf | 01 | 15 | 00 | 11 | 14 | 04 | ----------------------------------------- Gyan | 01 | 15 | 00 | 09 | 09 | 04 | ----------------------------------------- Lemon | 01 | 13 | 00 | 07 | 11 | 10 | ----------------------------------------- PHYSICAL BRUNTS ----------------------------------------- Kiwi | 01 | 06 | 00 | 07 | 14 | 04 | ----------------------------------------- Gerhalt | 01 | 10 | 00 | 20 | 09 | 07 | ----------------------------------------- Zynk | 01 | 09 | 00 | 25 | 12 | 05 | ----------------------------------------- Claude | 01 | 03 | 00 | 26 | 12 | 03 | ----------------------------------------- Remarks: All the pre-promoted characters were scaled from the averages of the other six melee fighters. Kiwi's health was not a serious outlier (a difference of scaling of only +3 hp) and leaving Kiwi in meant using Kiwi's attack and defence as well; which really seem to make it more "fair" since Zynk and Claude both fit more into Kiwi's mode than the others. Notice how laughably strong Zynk is, and how Claude is similarly pretty lol strong. While this means almost nothing, it's just interesting to see what they might look like as level 1 unpromoted characters. Promoted ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Bowie | 01 | 49 | 18 | 28 | 25 | 24 | ----------------------------------------- Slade | 01 | 28 | 00 | 33 | 25 | 25 | ----------------------------------------- Jaha | 01 | 33 | 00 | 28 | 39 | 23 | ----------------------------------------- Randolf | 01 | 34 | 00 | 32 | 33 | 23 | ----------------------------------------- Lemon | 01 | 33 | 00 | 30 | 32 | 30 | ----------------------------------------- GLADIATORS ----------------------------------------- Jaha | 01 | 33 | 00 | 28 | 39 | 23 | ----------------------------------------- Randolf | 01 | 34 | 00 | 32 | 33 | 23 | ----------------------------------------- Gyan | 01 | 35 | 00 | 32 | 30 | 24 | ----------------------------------------- PHYSICAL BRUNTS ----------------------------------------- Kiwi | 01 | 14 | 00 | 38 | 42 | 23 | ----------------------------------------- Gerhalt | 01 | 31 | 00 | 49 | 30 | 28 | ----------------------------------------- Zynk | 01 | 29 | 00 | 48 | 33 | 25 | ----------------------------------------- Claude | 01 | 23 | 00 | 49 | 33 | 23 | ----------------------------------------- ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Bowie | 15 | 77 | 20 | 42 | 57 | 40 | ----------------------------------------- Slade | 15 | 58 | 26 | 46 | 53 | 48 | ----------------------------------------- Jaha | 15 | 60 | 00 | 43 | 68 | 42 | ----------------------------------------- Randolf | 15 | 62 | 00 | 45 | 61 | 40 | ----------------------------------------- Lemon | 15 | 63 | 00 | 44 | 61 | 46 | ----------------------------------------- GLADIATORS ----------------------------------------- Jaha | 15 | 60 | 00 | 42 | 76 | 39 | ----------------------------------------- Randolf | 15 | 62 | 00 | 45 | 67 | 38 | ----------------------------------------- Gyan | 15 | 63 | 00 | 45 | 64 | 38 | ----------------------------------------- PHYSICAL BRUNTS ----------------------------------------- Kiwi | 15 | 28 | 00 | 67 | 70 | 38 | ----------------------------------------- Gerhalt | 15 | 59 | 00 | 79 | 56 | 47 | ----------------------------------------- Zynk | 15 | 57 | 00 | 77 | 60 | 42 | ----------------------------------------- Claude | 15 | 47 | 00 | 78 | 73 | 37 | ----------------------------------------- ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Bowie | 30 | 107| 22 | 57 | 91 | 58 | ----------------------------------------- Slade | 30 | 89 | 54 | 60 | 83 | 72 | ----------------------------------------- Jaha | 30 | 90 | 00 | 59 | 99 | 62 | ----------------------------------------- Randolf | 30 | 91 | 00 | 59 | 92 | 57 | ----------------------------------------- Lemon | 30 | 96 | 00 | 59 | 91 | 63 | ----------------------------------------- GLADIATORS ----------------------------------------- Jaha | 30 | 90 | 00 | 58 | 115| 56 | ----------------------------------------- Randolf | 30 | 91 | 00 | 60 | 104| 54 | ----------------------------------------- Gyan | 30 | 93 | 00 | 59 | 101| 53 | ----------------------------------------- PHYSICAL BRUNTS ----------------------------------------- Kiwi | 30 | 43 | 00 | 98 | 100| 55 | ----------------------------------------- Gerhalt | 30 | 90 | 00 | 110| 84 | 63 | ----------------------------------------- Zynk | 30 | 87 | 00 | 108| 89 | 61 | ----------------------------------------- Claude | 30 | 73 | 00 | 110| 115| 51 | ----------------------------------------- Bearing in mind that weapon users get about +40 to their weapon attack (+39 or +42 depending on how tedious your mithril searching is, +46 to Bowie obviously), we can see then just how these characters line up when scaled. The non weapon users are significantly stronger then (on average, +10 more attack) the Gladiators take the defence (minus Claude), everyone is slow, and everyone has similar health except Bowie. Even though you -have- to use Bowie, let's leave him in simply for comparison sake: Bowie (Hero) Claude (Golem) Zynk (Robot) Gerhalt (Wolf Baron) Jaha (Gladiator) Randolf (Gladiator) Gyan (Gladiator) Jaha (Baron) Lemon (Baron) Randolf (Baron) Slade (Ninja) Kiwi (Monster) We'll start at the bottom. Kiwi is just about worthless. While an absolute tank and a powerhouse, his complete lack of life is just that bad. Consider a level 30 promoted at 20 Kiwi can die at full health to just about any late game magic... it's an issue. Slade, when you factor out his magic, really is weaker when compared to the other melee, yet something to consider is Slade also moves far better than all these heroes. In strictly a brute force test, Slade fails. However, when factoring in movement, magic, and agility (hardly a factor for me) he is far more appealing. Also, notice that due to scaling that Gladiators > Barons as described above. With similar stats in every department except a noticeable hit in defence, I would opt for Gladiators. We then go Claude --> Zynk --> Gerhalt as Claude is an absolute beast as is Zynk. Notice however I don't factor in movement. Only would we be using them if they get a ring/pimento because the movement of 4 is horrid. But what does this mean for us? 1. We probably never want to use Kiwi unless for some form of special run, his health is an issue that never goes away. 2. Use Gladiators if promoting at 20, Barons if 30+. 3. Slade should probably be used regardless. His ability to use magic and his movement qualities make him more than worthwhile to be used (and his brute stats are just a little subpar compared to the others). 4. Use Claude and Zynk if you're promoting at 20 (which also means you need to save your ring/pimento for them). If promoting at 30+ you can skip/leave them in the caravan. 5. Gerhalt is rather beast mode. ------------ | Centaurs | ------------ Knights ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Chester | 01 | 11 | 00 | 05 | 05 | 07 | ----------------------------------------- Rick | 01 | 11 | 00 | 06 | 10 | 11 | ----------------------------------------- Eric | 01 | 18 | 00 | 10 | 06 | 05 | ----------------------------------------- Higins | 01 | 11 | 00 | 06 | 01 | 04 | ----------------------------------------- Jaro | 01 | 10 | 00 | 07 | 07 | 07 | ----------------------------------------- Remarks: Looking at how they all might have started as wee little level 1 Knights proves rather interesting. Higins is lolbad and Eric is lolstrong and Rick has rather imbalanced defence and agility. This is rather useless trivial information but is interesting none the less. Paladins ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Chester | 01 | 45 | 00 | 25 | 27 | 26 | ----------------------------------------- Rick | 01 | 36 | 00 | 24 | 29 | 30 | ----------------------------------------- Eric | 01 | 47 | 00 | 28 | 26 | 25 | ----------------------------------------- Higins | 01 | 39 | 00 | 24 | 21 | 23 | ----------------------------------------- Paladins ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Chester | 15 | 73 | 00 | 38 | 52 | 47 | ----------------------------------------- Rick | 15 | 64 | 00 | 35 | 60 | 51 | ----------------------------------------- Eric | 15 | 74 | 00 | 42 | 53 | 47 | ----------------------------------------- Higins | 15 | 67 | 00 | 38 | 46 | 41 | ----------------------------------------- Paladins ----------------------------------------- Character | Lv | HP |MP | AT | DE | AG | ----------------------------------------- Chester | 30 | 104 | 0 | 51 | 79 | 70 | ----------------------------------------- Rick | 30 | 93 | 0 | 48 | 93 | 74 | ----------------------------------------- Eric | 30 | 103 | 0 | 56 | 82 | 70 | ----------------------------------------- Higins | 30 | 97 | 0 | 52 | 74 | 60 | ----------------------------------------- Pegasus Knights ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Chester | 01 | 45 | 00 | 25 | 27 | 26 | ----------------------------------------- Rick | 01 | 36 | 00 | 24 | 29 | 30 | ----------------------------------------- Eric | 01 | 47 | 00 | 28 | 26 | 25 | ----------------------------------------- Jaro | 01 | 38 | 00 | 25 | 27 | 26 | ----------------------------------------- Pegasus Knights ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Chester | 12 | 66 | 00 | 35 | 45 | 37 | ----------------------------------------- Rick | 12 | 57 | 00 | 33 | 55 | 44 | ----------------------------------------- Eric | 12 | 68 | 00 | 39 | 49 | 43 | ----------------------------------------- Jaro | 12 | 60 | 00 | 35 | 44 | 43 | ----------------------------------------- Pegasus Knights ----------------------------------------- Character | Lv | HP |MP | AT | DE | AG | ----------------------------------------- Chester | 30 | 100 | 0 | 53 | 74 | 68 | ----------------------------------------- Rick | 30 | 92 | 0 | 48 | 97 | 67 | ----------------------------------------- Eric | 30 | 102 | 0 | 56 | 86 | 73 | ----------------------------------------- Jaro | 30 | 95 | 0 | 52 | 71 | 71 | ----------------------------------------- To place these eight centaurs in order of stats: Eric (Pegasus Knight) Eric (Paladin) Chester (Paladin) Rick (Pegasus Knight) Chester (Pegasus Knight) Rick (Paladin) Jaro (Pegasus Knight) Higins (Paladin Oddly enough, those line up with how I would suggest promoting the three Knights (Chester Pal > Chester Peg, etc etc). I'm sure you would love to know how I came to these rankings. Eric is simply the strongest across the board in both forms. Higins is simply the worst across all the categories (Jaro is a close second). If Rick had higher attack he would be a shoe in over Chester; however I find Chester Paladin slightly better than Rick Pegasus Knight. While Rick has superior defence, Chester takes the other 3 categories. So should you never use Jaro or Higins? Certainly not, use who you want, but maybe keep these guys for special runs. Otherwise, you are just simply better off to use Chester, Rick, or Eric. ---------- | Ranged | ---------- Unpromoted ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- May | 01 | 09 | 00 | 08 | 04 | 04 | ----------------------------------------- Elric | 01 | 09 | 00 | 06 | 04 | 11 | ----------------------------------------- Janet | 01 | 13 | 00 | 04 | 05 | 08 | ----------------------------------------- Rohde | 01 | 09 | 00 | 10 | 10 | 03 | ----------------------------------------- Remarks: What's interesting about this scaling is due to the inability of ranged attacks to gain substantial attack, it is rather suggestive that Rohde when scaled is the best. Let's see what happens. Sniper ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- May | 01 | 29 | 00 | 28 | 23 | 23 | ----------------------------------------- Elric | 01 | 34 | 00 | 25 | 23 | 24 | ----------------------------------------- Janet | 01 | 32 | 00 | 21 | 23 | 25 | ----------------------------------------- ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- May | 15 | 48 | 00 | 38 | 40 | 40 | ----------------------------------------- Elric | 15 | 59 | 00 | 34 | 42 | 42 | ----------------------------------------- Janet | 15 | 58 | 00 | 25 | 42 | 44 | ----------------------------------------- ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- May | 30 | 69 | 00 | 49 | 58 | 57 | ----------------------------------------- Elric | 30 | 87 | 00 | 45 | 64 | 61 | ----------------------------------------- Janet | 30 | 86 | 00 | 29 | 62 | 64 | ----------------------------------------- Brassgunner ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Elric | 01 | 34 | 00 | 25 | 23 | 24 | ----------------------------------------- Janet | 01 | 32 | 00 | 21 | 23 | 25 | ----------------------------------------- Rohde | 01 | 30 | 00 | 29 | 28 | 20 | ----------------------------------------- ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Elric | 15 | 59 | 00 | 37 | 53 | 38 | ----------------------------------------- Janet | 15 | 58 | 00 | 28 | 51 | 39 | ----------------------------------------- Rohde | 15 | 55 | 00 | 37 | 54 | 35 | ----------------------------------------- ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Elric | 30 | 86 | 00 | 51 | 85 | 53 | ----------------------------------------- Janet | 30 | 86 | 00 | 36 | 81 | 55 | ----------------------------------------- Rohde | 30 | 81 | 00 | 45 | 82 | 51 | ----------------------------------------- Placing these six heroes in order of stats: Elric (Brassgunner) Rohde (Brassgunner) Elric (Sniper) May (Bow Knight) Janet (Brassgunner) Janet (Sniper) This follows rather simply from the charts: Elric Brassgunner is just the most powerful across the board. Interestingly enough, Rohde is quite the contender if scaling is used (remember that means promoting at 20). So should you never use Janet? Probably, unless you want to have all 4 ranged heroes I would advise against using her, she really is just that bad. Observe that if you're promoting anytime after 20, May begins to hit significantly harder than Rohde. ---------- | Fliers | ---------- Unpromoted ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Peter | 01 | 13 | 00 | 10 | 07 | 04 | ----------------------------------------- Luke | 01 | 16 | 00 | 04 | 06 | 07 | ----------------------------------------- Skreech | 01 | 12 | 00 | 04 | 04 | 05 | ----------------------------------------- Remarks: There's only one reason to do this, and that is to determine who is better between Luke and Skreech. Peter is up there just so I have his data somewhere. Note that to scale Skreech to level 1 unpromoted I just used Luke's unpromoted growth to scale him. Promoted ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Peter | 01 | 36 | 00 | 49 | 28 | 23 | ----------------------------------------- Luke | 01 | 37 | 00 | 25 | 24 | 31 | ----------------------------------------- Skreech | 01 | 33 | 00 | 24 | 22 | 26 | ----------------------------------------- ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Peter | 15 | 69 | 00 | 82 | 57 | 39 | ----------------------------------------- Luke | 15 | 64 | 00 | 36 | 47 | 49 | ----------------------------------------- Skreech | 15 | 60 | 00 | 38 | 43 | 44 | ----------------------------------------- ----------------------------------------- Character | Lv | HP |MP | AT | DE | AG | ----------------------------------------- Peter | 30 | 104 | 0 |119 | 88 | 55 | ----------------------------------------- Luke | 30 | 93 | 00 | 48 | 72 | 69 | ----------------------------------------- Skreech | 30 | 89 | 00 | 52 | 67 | 63 | ----------------------------------------- And the conclusion is? Luke is better than Skreech. Skreech gains a little more attack while Luke gains more hit points, defence, and agility. Combine that with you can simply promote Luke at level 24 (for example) to compensate for the lack of attack and we really have no reason to ever use Skreech. That is not to say Skreech cannot find his way into a party; it's just that his use should be limited due to him being inferior to Luke. ----------- | Casters | ----------- Mage ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Kazin | 01 | 10 | 08 | 03 | 03 | 07 | ----------------------------------------- Tyrin | 01 | 07 | 18 | 05 | 03 | 07 | ----------------------------------------- Taya | 01 | 09 | 17 | 05 | 01 | 07 | ----------------------------------------- Chaz | 01 | 11 | 16 | 08 | 06 | 10 | ----------------------------------------- Remarks: It's interesting how remarkably close the different casters when scaled back to level 1. Take heed, these table comparisons are pretty much just for guilty pleasure as ALL have enough magic to cast their strongest magic 3-4 times which is all they will ever need in a fight. Thus, the rankings go way more hand in hand with spell selection. Wizard ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Kazin | 01 | 29 | 45 | 13 | 22 | 33 | ----------------------------------------- Tyrin | 01 | 23 | 42 | 18 | 22 | 26 | ----------------------------------------- Chaz | 01 | 28 | 43 | 20 | 24 | 30 | ----------------------------------------- ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Kazin | 19 | 61 | 73 | 23 | 45 | 67 | ----------------------------------------- Tyrin | 19 | 55 | 65 | 26 | 46 | 50 | ----------------------------------------- Chaz | 19 | 64 | 72 | 26 | 49 | 46 | ----------------------------------------- ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Kazin | 30 | 80 | 90 | 30 | 59 | 88 | ----------------------------------------- Tyrin | 30 | 74 | 80 | 31 | 60 | 65 | ----------------------------------------- Chaz | 30 | 85 | 90 | 30 | 64 | 60 | ----------------------------------------- Sorcerer ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Kazin | 01 | 29 | 45 | 13 | 22 | 33 | ----------------------------------------- Tyrin | 01 | 23 | 42 | 18 | 22 | 26 | ----------------------------------------- Taya | 01 | 26 | 44 | 15 | 19 | 27 | ----------------------------------------- ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Kazin | 11 | 47 | 63 | 18 | 36 | 44 | ----------------------------------------- Tyrin | 11 | 41 | 59 | 24 | 36 | 36 | ----------------------------------------- Taya | 11 | 44 | 58 | 19 | 30 | 42 | ----------------------------------------- ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Kazin | 30 | 81 | 98 | 27 | 62 | 65 | ----------------------------------------- Tyrin | 30 | 75 | 91 | 34 | 64 | 56 | ----------------------------------------- Taya | 30 | 78 | 85 | 25 | 51 | 71 | ----------------------------------------- As far as ranking them on purely stats alone: Kazin (Wizard) Kazin (Sorcerer) Taya (Sorcerer) Chaz (Wizard) Tyrin (Sorcerer) Tyrin (Wizard) Their agility and magic point scores have ranked them like that. However, like the Healers, it is far more important to focus in on their spell selection. I have already admitted earlier that I prefer Sorcerer's to Wizards simply because the damage they can dish out is far superior to that of a Wizard, which forces a new order: Tyrin (Sorcerer) Kazin (Sorcerer) Chaz (Wizard) Tyrin (Wizard) Taya (Sorcerer) Kazin (Wizard) The worst caster is hands down Kazin as a Wizard. Hitting his peak damage out put about 15 battles before the end of the game and lacking any real power support means you will be clinging to Desoul 2's every turn in the hope that your single target will in fact die as opposed to being "unaffected". The next worst caster is probably Taya. While she is admittedly a Sorcerer and can learn the superior summoning spells, the large problem is her joining with Dao 1 and Apollo 1 in a level. While she does continue to learn magic (although, at a slower rate than the other two Sorcerers), it is this starting off magic that makes her very unappealing. (She can still be used in an all magic group though). This brings us to the middle road, with Chaz being slightly more appealing than Tyrin as a Wizard. Why is Chaz more appealing? Chaz learns Bolt 3 and 4 far sooner than Tyrin. Granted Chaz comes with some lame spells just like Taya, however, hits his stride much sooner. This brings us to the end, with Tyrin as a Sorcerer being the optimal choice followed closely by Kazin; this is due largely to Tyrin mastering Sorcery a few levels sooner than Kazin. ----------- | Healers | ----------- Firstly, let's compare stats since it's easy and really doesn't mean a thing since spell selection is so huge. Priests ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Sarah | 01 | 11 | 10 | 06 | 05 | 05 | ----------------------------------------- Karna | 01 | 06 | 12 | 07 | 06 | 08 | ----------------------------------------- Frayja | 01 | 05 | 03 | 02 | -4 | 05 | ----------------------------------------- Sheela | 01 | 06 | 04 | 01 | 03 | 05 | ----------------------------------------- Remarks: Due to the rather imbalanced stat growth (Karna verse Sarah), it is difficult for a solid average of how "Priests" grow. That along with how seemingly terrible Frayja's stats are, gives him a laughable level 1 priest stats. If you cannot quite notice, observe how the averages gives him a -4 starting defence. I'm quite sure that's not entirely possible, in any case, the point of this is to give you a table comparison of how all the healers may look at level 1 unpromoted. ----------------------------------------------- Master Monks ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Sarah | 01 | 31 | 35 | 25 | 24 | 24 | ----------------------------------------- Karna | 01 | 35 | 43 | 22 | 22 | 24 | ----------------------------------------- Sheela | 01 | 30 | 30 | 17 | 19 | 23 | ----------------------------------------- ----------------------------------------- Sarah I 15 I 58 I 50 I 39 I 49 I 43 I ----------------------------------------- Karna I 15 I 64 I 58 I 36 I 38 I 42 I ----------------------------------------- Sheela I 15 I 57 I 47 I 27 I 39 I 42 I ----------------------------------------- ----------------------------------------- Sarah | 30 | 87 | 66 | 54 | 77 | 63 | ----------------------------------------- Karna | 30 | 95 | 75 | 51 | 54 | 62 | ----------------------------------------- Sheela | 30 | 86 | 65 | 37 | 61 | 63 | ----------------------------------------- ----------------------------------------------- Vicars ----------------------------------------- Character | Lv | HP | MP | AT | DE | AG | ----------------------------------------- Sarah | 01 | 31 | 35 | 25 | 24 | 24 | ----------------------------------------- Karna | 01 | 35 | 43 | 22 | 22 | 24 | ----------------------------------------- Frayja | 01 | 29 | 29 | 18 | 12 | 23 | ----------------------------------------- ----------------------------------------- Sarah | 13 | 55 | 48 | 31 | 41 | 40 | ----------------------------------------- Karna | 13 | 59 | 66 | 22 | 33 | 40 | ----------------------------------------- Frayja | 13 | 52 | 49 | 29 | 32 | 37 | ----------------------------------------- ----------------------------------------- Sarah | 30 | 88 | 65 | 40 | 65 | 62 | ----------------------------------------- Karna | 30 | 94 | 99 | 22 | 48 | 62 | ----------------------------------------- Frayja | 30 | 85 | 75 | 45 | 60 | 57 | ----------------------------------------- Some Conclusions: In simple order of stats, the rankings of Healers would be something along the lines of Karna (Vicar) Karna (Master Monk) Frayja (Vicar) Sarah (Master Monk) Sarah (Vicar) Sheela (Master Monk) Naturally one would like to know how I came to this conclusion. The most significant factor for a healer is to have ample magic points. Thus, Karna takes both top spots in either form as she gains the most magic, followed by Frayja. At this point, Sarah and Sheela in either form have about the same amount of magic, but in either promotion, Sarah's stats are just better than Sheela's, which is rather unfortunate; Sheela's growth is really just that bad How bad? At any level, Sarah and Karna both have better stats in every category than Sheela as Master Monks. As Vicars, it's still pretty bad, which in conclusion you don't pick Sheela for her stats. Spell order: Frayja Karna Sheela Sarah As far as spell selection goes, not much can be said. Frayja by far has the best spell selection. Four full levels of both Aura and Heal is exemplary and is the first in the SF series to do so. Combine that with Attack and you have easily the most versatile Healer in the game. He does have a somewhat terrible Detox Spell but most characters in the game have a worthless spell... Karna easily has the next best spell selection. Aura and Boost are both awesome spells. She is ranked lower than Frayja for two reasons: first, her Heal stays at a measly rank 3 which is pretty much worthless. Second, her Boost spell, while awesome at leveling, pales in comparison to Frayja's attack spell due in fact that most enemies end-game do magic or barrier piercing moves making the defence from Boost, worthless. Sheela then has the next best spell selection (2nd worst?) She has only one completely worthless spell in Muddle, and one mediocre spell in Blast. With Boost and Heal though, she is more valuable spell wise than Sarah. Which brings us to Sarah, who has a horrible selection of spells. Detox, as previously mentioned sucks a goats scrotum. She also has Slow which I don't think I have ever used as it missed constantly. Add that in with Blast and you have one steaming pile of craptastic spell selection. --------- So which healers are we using? Considering you get Sheela soo late in the game and her spell selection is subpar (no aura) I would say there is only 2 situations to use Sheela. (1) You're only using pre-promoted characters (as a challenge) (2) You're using all magic users (as a challenge) Other than that, scrap Sheela for any other run. Pitiful stats and mediocre stat growth makes her not worth it. Relative to Sheela, one would expect Sarah not to be used in except in similar situations to that of Sheela. However, since you have to use Sarah for at least half the game (she is your only healer) she should be easily over leveled and will easily find a spot on your team. Between Frayja and Karna now, really either works. Both are very strong and have similar strengths and weaknesses. The only real condition I offer is if you're not powering your team Frayja works out better than Karna due to learning Aura sooner. IN CONCLUSION That was a massively long section, and what does it mean exactly? Luckily for you, here is the Too Long Didn't Read (TLDR) section. ------------------------------------------------------------ | Don't ever use me unless doing a special run of the game | ------------------------------------------------------------ Kiwi Kiwi lacks health severely and should never be used in a serious run. If promoting at 40, that would buff his health to 50-60 which is significantly better but still a massive issue. I would never use Kiwi unless you're doing a specialty run. Higins/Jaro Higins is bad and Jaro is bad. Even when scaled, the other 3 centaurs are just better than them in everyway. I would only use them if doing a specialty run. Janet Janet is atrocious. Her attack growth is none-existant which for someone who attacks, is a serious issue. I would only ever use her if doing a special run. Kazin (Wizard)/Taya Kazin (Wizard) and Taya are subpar to your other casters. I would only ever use them if using a special run at the game. -------------------------------- | I have incredibly limited use| -------------------------------- Skreech Skreech is bad, no doubt about it. However, the fact he can fly means he has one more use outside of -just- being used for a special run. He could be used in a speed run (I know a speed run is a kind of special run, but I feel the need to address it seperately). Sheela Since Sheela is subpar to the other healers and subpar to fighters at the same level, I would only use Sheela if doing a special run, **UNLESS** you are doing a power run. Take note that this power run means boosting Sheela to level 99 by means of Boost 2 (Karna can do this easily as well, Frayja with Aura 4 can do it too). If you're interested, this would put their stats in the ballpark area of: Sheela | 190 | 168 | 146+55 | 166 | 170 | Karna | 242 | 218 | 182+55 | 186 | 204 | Frayja | 190 | 186 | 150+39 | 166 | 164 | Which is rather stupid in my honest opinion. ----------------------------- Once we weed out those, we find Gyan, Lemon, Zynk, Claude, and Rohde all to be contenders IF promoting at 20. I cannot stress that enough. If you are promoting at ANY time after 20 (maybe not 21 but you get the point) those guys should not really be considered as they cannot compensate for the extra stats. And that is the point of this section, we've learned a few things =) ------------------------------------------------------------------------------ -------------------------------------- | Table Comparison of the Characters | -------------------------------------- As previously mentioned, this is the comparison of characters without the tedious proofs included. It's just a table/chart with a title and then whatever is to be included about the chart. There may/not be some remarks after each chart, depends on how clear it is. Stat Growths Compared Note that for these stat growths, the unpromoted levels DO NOT include the level ups past 30. The averages in the actual recorded stats (way at the beginning) are the actual averages. For a more "fair" comparison, I exclude the 30+ level ups as those level ups are stochastic and appear to converge to 1.5 Melee Unpromoted ---------------------------------------------- Character | HP | MP | AT | DE | AG | ---------------------------------------------- Bowie | 1.68 | 0.12 | 1.11 | 1.02 | 1.02 | ---------------------------------------------- Slade | 1.18 | 0.0 | 1.38 | 1.11 | 1.104| ---------------------------------------------- Jaha | 1.04 | 0.0 | 0.99 | 1.18 | 0.95 | ---------------------------------------------- Randolf | 1.00 | 0.0 | 1.03 | 1.00 | 1.00 | ---------------------------------------------- Kiwi | 0.12 | 0.0 | 1.53 | 1.42 | 0.98 | ---------------------------------------------- Gerhalt | 1.14 | 0.0 | 1.31 | 1.05 | 1.12 | ---------------------------------------------- Peter | 1.17 | 0.0 | 2.05 | 1.14 | 1.05 | ---------------------------------------------- Luke | 1.10 | 0.0 | 1.06 | 0.95 | 1.13 | ---------------------------------------------- Brute Force ---------------------------------------------- Character | HP | MP | AT | DE | AG | ---------------------------------------------- Bowie | 2.01 | 0.15 | 1.00 | 2.28 | 1.16 | ---------------------------------------------- Slade | 2.12 | 1.86 | 0.92 | 2.01 | 1.61 | ---------------------------------------------- Luke | 1.92 | 0.0 | 0.81 | 1.64 | 1.31 | ---------------------------------------------- Skreech | 1.94 | 0.0 | 0.97 | 1.55 | 1.26 | ---------------------------------------------- Baron ---------------------------------------------- Jaha | 1.95 | 0.0 | 1.07 | 2.08 | 1.35 | ---------------------------------------------- Randolf | 1.98 | 0.0 | 0.93 | 2.03 | 1.18 | ---------------------------------------------- Lemon | 2.17 | 0.0 | 1.00 | 2.04 | 1.13 | ---------------------------------------------- Gladiator ---------------------------------------------- Jaha | 1.95 | 0.0 | 1.02 | 2.61 | 1.13 | ---------------------------------------------- Randolf | 1.98 | 0.0 | 0.96 | 2.45 | 1.07 | ---------------------------------------------- Gyan | 1.99 | 0.0 | 0.93 | 2.44 | 1.00 | ---------------------------------------------- Physical ---------------------------------------------- Kiwi | 1.00 | 0.0 | 2.06 | 2.00 | 1.09 | ---------------------------------------------- Peter | 2.36 | 0.0 | 2.41 | 2.08 | 1.12 | ---------------------------------------------- Gerhalt | 2.03 | 0.0 | 2.12 | 1.85 | 1.19 | ---------------------------------------------- Zynk | 2.00 | 0.0 | 2.07 | 1.92 | 1.23 | ---------------------------------------------- Claude | 1.73 | 0.0 | 2.09 | 2.82 | 0.97 | ---------------------------------------------- Knight ---------------------------------------------- Character | HP | MP | AT | DE | AG | ---------------------------------------------- Chester | 1.68 | 0.0 | 1.03 | 1.07 | 1.00 | ---------------------------------------------- Rick | 1.27 | 0.0 | 0.93 | 1.02 | 0.99 | ---------------------------------------------- Eric | 1.52 | 0.0 | 0.95 | 1.03 | 1.05 | ---------------------------------------------- Paladin ---------------------------------------------- Character | HP | MP | AT | DE | AG | ---------------------------------------------- Chester | 2.03 | 0.0 | 0.91 | 1.79 | 1.51 | ---------------------------------------------- Rick | 1.98 | 0.0 | 0.82 | 2.19 | 1.53 | ---------------------------------------------- Eric | 1.92 | 0.0 | 0.98 | 1.93 | 1.56 | ---------------------------------------------- Higins | 1.99 | 0.0 | 0.97 | 1.83 | 1.29 | ---------------------------------------------- Pegasus Knight ---------------------------------------------- Character | HP | MP | AT | DE | AG | ---------------------------------------------- Chester | 1.90 | 0.0 | 0.95 | 1.62 | 1.44 | ---------------------------------------------- Rick | 1.93 | 0.0 | 0.84 | 2.36 | 1.29 | ---------------------------------------------- Eric | 1.91 | 0.0 | 0.97 | 2.08 | 1.64 | ---------------------------------------------- Jaro | 1.98 | 0.0 | 0.94 | 1.53 | 1.56 | ---------------------------------------------- Archer ---------------------------------------------- Character | HP | MP | AT | DE | AG | ---------------------------------------------- May | 1.05 | 0.0 | 1.05 | 0.96 | 0.97 | ---------------------------------------------- Elric | 1.29 | 0.0 | 1.00 | 1.01 | 0.72 | ---------------------------------------------- Janet | 1.00 | 0.0 | 0.93 | 0.95 | 0.93 | ---------------------------------------------- Sniper ---------------------------------------------- Character | HP | MP | AT | DE | AG | ---------------------------------------------- May | 1.38 | 0.0 | 0.68 | 1.20 | 1.18 | ---------------------------------------------- Elric | 1.82 | 0.0 | 0.68 | 1.41 | 1.28 | ---------------------------------------------- Janet | 1.87 | 0.0 | 0.29 | 1.34 | 1.36 | ---------------------------------------------- Brassgunner ---------------------------------------------- Character | HP | MP | AT | DE | AG | ---------------------------------------------- Elric | 1.80 | 0.0 | 0.89 | 2.13 | 1.01 | ---------------------------------------------- Janet | 1.85 | 0.0 | 0.53 | 2.00 | 1.04 | ---------------------------------------------- Rohde | 1.77 | 0.0 | 0.56 | 1.87 | 1.07 | ---------------------------------------------- Mage ---------------------------------------------- Character | HP | MP | AT | DE | AG | ---------------------------------------------- Kazin | 0.93 | 1.59 | 0.60 | 0.87 | 1.11 | ---------------------------------------------- Tyrin | 0.88 | 1.27 | 0.67 | 0.98 | 1.00 | ---------------------------------------------- Wizard ---------------------------------------------- Character | HP | MP | AT | DE | AG | ---------------------------------------------- Kazin | 1.76 | 1.56 | 0.57 | 1.29 | 1.90 | ---------------------------------------------- Tyrin | 1.77 | 1.30 | 0.45 | 1.31 | 1.36 | ---------------------------------------------- Chaz | 1.98 | 1.63 | 0.35 | 1.39 | 1.03 | ---------------------------------------------- Sorcerer ---------------------------------------------- Character | HP | MP | AT | DE | AG | ---------------------------------------------- Kazin | 1.78 | 1.83 | 0.48 | 1.38 | 1.11 | ---------------------------------------------- Tyrin | 1.78 | 1.70 | 0.56 | 1.44 | 1.02 | ---------------------------------------------- Taya | 1.79 | 1.42 | 0.36 | 1.10 | 1.51 | ---------------------------------------------- Priest ---------------------------------------------- Character | HP | MP | AT | DE | AG | ------------------------------------------------ Sarah | 1.02 | 1.08 | 0.84 | 0.80 | 0.9966 | ------------------------------------------------ Karna | 1.53 | 1.67 | 0.82 | 0.88 | 0.88 | ---------------------------------------------- Vicar ---------------------------------------------- Character | HP | MP | AT | DE | AG | ---------------------------------------------- Sarah | 1.97 | 1.04 | 0.52 | 1.41 | 1.31 | ---------------------------------------------- Karna | 2.03 | 1.94 | 0.01 | 0.89 | 1.31 | ---------------------------------------------- Frayja | 1.92 | 1.52 | 0.95 | 1.64 | 1.16 | ---------------------------------------------- Master Monk ---------------------------------------------- Character | HP | MP | AT | DE | AG | ---------------------------------------------- Sarah | 1.92 | 1.07 | 1.01 | 1.81 | 1.33 | ---------------------------------------------- Karna | 2.07 | 1.10 | 1.01 | 1.12 | 1.30 | ---------------------------------------------- Sheela | 1.94 | 1.19 | 0.69 | 1.47 | 1.37 | ---------------------------------------------- All unpromoted stat growths ---------------------------------------------- Character | HP | MP | AT | DE | AG | ---------------------------------------------- Bowie | 1.68 | 0.12 | 1.11 | 1.02 | 1.02 | ---------------------------------------------- Slade | 1.18 | 0.0 | 1.38 | 1.11 | 1.104| ---------------------------------------------- Jaha | 1.04 | 0.0 | 0.99 | 1.18 | 0.95 | ---------------------------------------------- Randolf | 1.00 | 0.0 | 1.03 | 1.00 | 1.00 | ---------------------------------------------- Kiwi | 0.12 | 0.0 | 1.53 | 1.42 | 0.98 | ---------------------------------------------- Gerhalt | 1.14 | 0.0 | 1.31 | 1.05 | 1.12 | ---------------------------------------------- Chester | 1.68 | 0.0 | 1.03 | 1.07 | 1.00 | ---------------------------------------------- Rick | 1.27 | 0.0 | 0.93 | 1.02 | 0.99 | ---------------------------------------------- Eric | 1.52 | 0.0 | 0.95 | 1.03 | 1.05 | ---------------------------------------------- Peter | 1.17 | 0.0 | 2.05 | 1.14 | 1.05 | ---------------------------------------------- Luke | 1.10 | 0.0 | 1.06 | 0.95 | 1.13 | ---------------------------------------------- May | 1.05 | 0.0 | 1.05 | 0.96 | 0.97 | ---------------------------------------------- Elric | 1.29 | 0.0 | 1.00 | 1.01 | 0.72 | ---------------------------------------------- Janet | 1.00 | 0.0 | 0.93 | 0.95 | 0.93 | ---------------------------------------------- Kazin | 0.93 | 1.59 | 0.60 | 0.87 | 1.11 | ---------------------------------------------- Tyrin | 0.88 | 1.27 | 0.67 | 0.98 | 1.00 | ------------------------------------------------ Sarah | 1.02 | 1.08 | 0.84 | 0.80 | 0.9966 | ------------------------------------------------ Karna | 1.53 | 1.67 | 0.82 | 0.88 | 0.88 | ---------------------------------------------- All promoted stat growths ---------------------------------------------- Character | HP | MP | AT | DE | AG | ---------------------------------------------- Bowie | 2.01 | 0.15 | 1.00 | 2.28 | 1.16 | ---------------------------------------------- Slade | 2.12 | 1.86 | 0.92 | 2.01 | 1.61 | ---------------------------------------------- Luke | 1.92 | 0.0 | 0.81 | 1.64 | 1.31 | ---------------------------------------------- Skreech | 1.94 | 0.0 | 0.97 | 1.55 | 1.26 | ---------------------------------------------- Jaha | 1.95 | 0.0 | 1.07 | 2.08 | 1.35 | Baron ---------------------------------------------- Randolf | 1.98 | 0.0 | 0.93 | 2.03 | 1.18 | Baron ---------------------------------------------- Lemon | 2.17 | 0.0 | 1.00 | 2.04 | 1.13 | ---------------------------------------------- Jaha | 1.95 | 0.0 | 1.02 | 2.61 | 1.13 | Gladiator ---------------------------------------------- Randolf | 1.98 | 0.0 | 0.96 | 2.45 | 1.07 | Gladiator ---------------------------------------------- Gyan | 1.99 | 0.0 | 0.93 | 2.44 | 1.00 | ---------------------------------------------- Kiwi | 1.00 | 0.0 | 2.06 | 2.00 | 1.09 | ---------------------------------------------- Peter | 2.36 | 0.0 | 2.41 | 2.08 | 1.12 | ---------------------------------------------- Gerhalt | 2.03 | 0.0 | 2.12 | 1.85 | 1.19 | ---------------------------------------------- Zynk | 2.00 | 0.0 | 2.07 | 1.92 | 1.23 | ---------------------------------------------- Claude | 1.73 | 0.0 | 2.09 | 2.82 | 0.97 | ---------------------------------------------- Chester | 2.03 | 0.0 | 0.91 | 1.79 | 1.51 | Paladin ---------------------------------------------- Rick | 1.98 | 0.0 | 0.82 | 2.19 | 1.53 | Paladin ---------------------------------------------- Eric | 1.92 | 0.0 | 0.98 | 1.93 | 1.56 | Paladin ---------------------------------------------- Higins | 1.99 | 0.0 | 0.97 | 1.83 | 1.29 | ---------------------------------------------- Chester | 1.90 | 0.0 | 0.95 | 1.62 | 1.44 | Pegasus Knight ---------------------------------------------- Rick | 1.93 | 0.0 | 0.84 | 2.36 | 1.29 | Pegasus Knight ---------------------------------------------- Eric | 1.91 | 0.0 | 0.97 | 2.08 | 1.64 | Pegasus Knight ---------------------------------------------- Jaro | 1.98 | 0.0 | 0.94 | 1.53 | 1.56 | ---------------------------------------------- May | 1.38 | 0.0 | 0.68 | 1.20 | 1.18 | ---------------------------------------------- Elric | 1.82 | 0.0 | 0.68 | 1.41 | 1.28 | Sniper ---------------------------------------------- Janet | 1.87 | 0.0 | 0.29 | 1.34 | 1.36 | Sniper ---------------------------------------------- Elric | 1.80 | 0.0 | 0.89 | 2.13 | 1.01 | Brassgunner ---------------------------------------------- Janet | 1.85 | 0.0 | 0.53 | 2.00 | 1.04 | Brassgunner ---------------------------------------------- Rohde | 1.77 | 0.0 | 0.56 | 1.87 | 1.07 | ---------------------------------------------- Kazin | 1.76 | 1.56 | 0.57 | 1.29 | 1.90 | Wizard ---------------------------------------------- Tyrin | 1.77 | 1.30 | 0.45 | 1.31 | 1.36 | Wizard ---------------------------------------------- Chaz | 1.98 | 1.63 | 0.35 | 1.39 | 1.03 | ---------------------------------------------- Kazin | 1.78 | 1.83 | 0.48 | 1.38 | 1.11 | Sorcerer ---------------------------------------------- Tyrin | 1.78 | 1.70 | 0.56 | 1.44 | 1.02 | Sorcerer ---------------------------------------------- Taya | 1.79 | 1.42 | 0.36 | 1.10 | 1.51 | ---------------------------------------------- Sarah | 1.97 | 1.04 | 0.52 | 1.41 | 1.31 | Vicar ---------------------------------------------- Karna | 2.03 | 1.94 | 0.01 | 0.89 | 1.31 | Vicar ---------------------------------------------- Frayja | 1.92 | 1.52 | 0.95 | 1.64 | 1.16 | ---------------------------------------------- Sarah | 1.92 | 1.07 | 1.01 | 1.81 | 1.33 | Master Monk ---------------------------------------------- Karna | 2.07 | 1.10 | 1.01 | 1.12 | 1.30 | Master Monk ---------------------------------------------- Sheela | 1.94 | 1.19 | 0.69 | 1.47 | 1.37 | ---------------------------------------------- Top 10 Promoted Growths ------------------ Character | HP | ------------------ Peter | 2.36 | Lemon | 2.17 | Slade | 2.12 | Karna | 2.07 | Master Monk Karna | 2.03 | Vicar Chester | 2.03 | Paladin Gerhalt | 2.03 | Bowie | 2.01 | Zynk | 2.00 | Gyan | 1.99 | Higins | 1.99 | ------------------ Character | MP | ------------------ Karna | 1.94 | Vicar Slade | 1.86 | Kazin | 1.83 | Sorcerer Tyrin | 1.70 | Sorcerer Chaz | 1.63 | Kazin | 1.56 | Wizard Frayja | 1.52 | Taya | 1.42 | Tyrin | 1.30 | Wizard Sheela | 1.19 | ------------------ Character | AT | ------------------ Peter | 2.41 | Gerhalt | 2.12 | Claude | 2.09 | Zynk | 2.07 | Kiwi | 2.06 | Jaha | 1.07 | Baron Jaha | 1.02 | Gladiator Sarah | 1.01 | Master Monk Karna | 1.01 | Master Monk Bowie | 1.00 | Lemon | 1.00 | ------------------ Character | DE | ------------------ Claude | 2.82 | Jaha | 2.61 | Gladiator Randolf | 2.45 | Gladiator Gyan | 2.44 | Rick | 2.36 | Pegasus Knight Bowie | 2.28 | Rick | 2.19 | Paladin Elric | 2.13 | Brassgunner Eric | 2.08 | Pegasus Knight Jaha | 2.08 | Baron Peter | 2.08 | ------------------ Character | AG | ------------------ Kazin | 1.90 | Wizard Eric | 1.64 | Pegasus Knight Slade | 1.61 | Jaro | 1.56 | Eric | 1.56 | Paladin Rick | 1.53 | Paladin Taya | 1.51 | Chester | 1.51 | Paladin Chester | 1.44 | Pegasus Knight Sheela | 1.37 | The next section includes final stats. These stats are NOT scaled. So Elric, Janet, Eric, Karna, Tyrin, and Randolf are promoted at their level 20+ as they joined your team. Weapon users also have their best weapon equipped. Average Final Stats (promoted at 20) ----------------------------------------- Character | HP | MP | AT | DE | AG | ----------------------------------------- Bowie | 107 | 22 | 103 | 91 | 58 | Sarah | 87 | 66 | 109 | 76 | 63 | Master Monk Sarah | 88 | 65 | 79 | 65 | 62 | Vicar Chester | 104 | 0 | 95 | 79 | 70 | Paladin Chester | 100 | 0 | 97 | 74 | 68 | Pegasus Knight Jaha | 90 | 0 | 100 | 115 | 56 | Gladiator Jaha | 90 | 0 | 101 | 99 | 62 | Baron Kazin | 80 | 90 | 69 | 59 | 88 | Wizard Kazin | 81 | 98 | 66 | 62 | 65 | Sorcerer Slade | 89 | 54 | 102 | 83 | 72 | Kiwi | 43 | 0 | 98 | 100 | 55 | Peter | 104 | 0 | 119 | 88 | 55 | May | 69 | 0 | 92 | 58 | 57 | Gerhalt | 90 | 0 | 110 | 84 | 63 | Luke | 93 | 0 | 87 | 72 | 69 | Rick | 93 | 0 | 92 | 93 | 74 | Paladin Rick | 92 | 0 | 92 | 97 | 67 | Pegasus Knight Elric | 88 | 0 | 89 | 65 | 62 | Sniper Elric | 87 | 0 | 95 | 86 | 54 | Brassgunner Eric | 109 | 0 | 103 | 86 | 74 | Paladin Eric | 108 | 0 | 103 | 90 | 77 | Pegasus Knight Randolf | 95 | 0 | 105 | 108 | 58 | Gladiator Randolf | 95 | 0 | 104 | 96 | 61 | Baron Tyrin | 78 | 85 | 72 | 64 | 69 | Wizard Tyrin | 79 | 96 | 75 | 68 | 60 | Sorcerer Karna | 100 | 106 | 65 | 52 | 66 | Vicar Karna | 101 | 82 | 110 | 58 | 66 | Master Monk Janet | 90 | 0 | 76 | 66 | 68 | Sniper Janet | 90 | 0 | 83 | 85 | 59 | Brassgunner Rohde | 81 | 0 | 88 | 63 | 51 | Higins | 97 | 0 | 95 | 74 | 61 | Taya | 78 | 85 | 65 | 51 | 71 | Skreech | 89 | 0 | 92 | 66 | 63 | Jaro | 96 | 0 | 95 | 72 | 71 | Frayja | 85 | 75 | 84 | 60 | 57 | Gyan | 93 | 0 | 101 | 101 | 54 | Sheela | 86 | 65 | 92 | 61 | 62 | Zynk | 87 | 0 | 108 | 89 | 60 | Claude | 73 | 0 | 109 | 115 | 52 | Chaz | 86 | 90 | 69 | 64 | 57 | Lemon | 96 | 0 | 101 | 91 | 62 | Average Final Stats (promoted at 40) ----------------------------------------- Character | HP | MP | AT | DE | AG | ----------------------------------------- Bowie | 133 | 30 | 128 | 114 | 82 | Sarah | 111 | 86 | 128 | 96 | 88 | Master Monk Sarah | 112 | 85 | 98 | 84 | 87 | Vicar Chester | 134 | 0 | 120 | 103 | 95 | Paladin Chester | 130 | 0 | 122 | 98 | 93 | Pegasus Knight Jaha | 112 | 0 | 126 | 133 | 79 | Gladiator Jaha | 113 | 0 | 127 | 117 | 85 | Baron Kazin | 103 | 113 | 91 | 82 | 109 | Wizard Kazin | 104 | 121 | 88 | 84 | 86 | Sorcerer Slade | 120 | 54 | 127 | 111 | 99 | Kiwi | 53 | 0 | 126 | 129 | 79 | Peter | 129 | 0 | 154 | 116 | 81 | May | 94 | 0 | 117 | 82 | 82 | Gerhalt | 117 | 0 | 133 | 109 | 88 | Luke | 118 | 0 | 113 | 97 | 93 | Rick | 119 | 0 | 115 | 118 | 99 | Paladin Rick | 118 | 0 | 115 | 123 | 93 | Pegasus Knight Elric | 115 | 0 | 113 | 90 | 84 | Sniper Elric | 114 | 0 | 119 | 111 | 76 | Brassgunner Eric | 132 | 0 | 124 | 107 | 95 | Paladin Eric | 131 | 0 | 124 | 111 | 98 | Pegasus Knight Randolf | 117 | 0 | 127 | 129 | 79 | Gladiator Randolf | 117 | 0 | 126 | 117 | 82 | Baron Tyrin | 99 | 108 | 91 | 85 | 90 | Wizard Tyrin | 100 | 119 | 94 | 89 | 81 | Sorcerer Karna | 123 | 132 | 85 | 71 | 86 | Vicar Karna | 124 | 107 | 130 | 77 | 86 | Master Monk Janet | 111 | 0 | 96 | 86 | 89 | Sniper Janet | 111 | 0 | 103 | 105 | 80 | Brassgunner Rohde | 81 | 0 | 88 | 63 | 51 | Higins | 97 | 0 | 95 | 74 | 61 | Taya | 78 | 85 | 65 | 51 | 71 | Skreech | 89 | 0 | 92 | 66 | 63 | Jaro | 96 | 0 | 95 | 72 | 71 | Frayja | 85 | 75 | 84 | 60 | 57 | Gyan | 93 | 0 | 101 | 101 | 54 | Sheela | 86 | 65 | 92 | 61 | 62 | Zynk | 87 | 0 | 108 | 89 | 60 | Claude | 73 | 0 | 109 | 115 | 52 | Chaz | 86 | 90 | 69 | 64 | 57 | Lemon | 96 | 0 | 101 | 91 | 62 | Chosen Final Stats (promoted at 40) ----------------------------------------- Character | HP | MP | AT | DE | AG | ----------------------------------------- Bowie | 146 | 46 | 135 | 127 | 90 | Sarah | 116 | 100 | 136 | 110 | 97 | Master Monk Sarah | 116 | 94 | 117 | 98 | 91 | Vicar Chester | 150 | 0 | 128 | 110 | 104 | Paladin Chester | 146 | 0 | 128 | 111 | 101 | Pegasus Knight Jaha | 119 | 0 | 132 | 156 | 88 | Gladiator Jaha | 119 | 0 | 135 | 139 | 97 | Baron Kazin | 113 | 143 | 91 | 97 | 123 | Wizard Kazin | 114 | 138 | 91 | 106 | 97 | Sorcerer Slade | 131 | 57 | 153 | 119 | 105 | Kiwi | 67 | 0 | 141 | 136 | 83 | Peter | 147 | 0 | 164 | 120 | 82 | May | 108 | 0 | 130 | 83 | 85 | Gerhalt | 123 | 0 | 154 | 116 | 91 | Luke | 129 | 0 | 121 | 109 | 107 | Rick | 128 | 0 | 126 | 129 | 108 | Paladin Rick | 124 | 0 | 126 | 132 | 97 | Pegasus Knight Elric | 126 | 0 | 128 | 98 | 92 | Sniper Elric | 127 | 0 | 128 | 116 | 78 | Brassgunner Eric | 138 | 0 | 133 | 115 | 108 | Paladin Eric | 135 | 0 | 131 | 117 | 104 | Pegasus Knight Randolf | 121 | 0 | 132 | 141 | 81 | Gladiator Randolf | 121 | 0 | 132 | 124 | 85 | Baron Tyrin | 110 | 123 | 92 | 93 | 102 | Wizard Tyrin | 110 | 133 | 95 | 100 | 89 | Sorcerer Karna | 135 | 138 | 91 | 76 | 97 | Vicar Karna | 138 | 114 | 134 | 82 | 101 | Master Monk Janet | 114 | 0 | 120 | 93 | 91 | Sniper Janet | 118 | 0 | 121 | 107 | 83 | Brassgunner Rohde | 84 | 0 | 100 | 85 | 51 | Higins | 97 | 0 | 97 | 78 | 68 | Taya | 79 | 94 | 65 | 57 | 74 | Skreech | 90 | 0 | 92 | 73 | 71 | Jaro | 96 | 0 | 96 | 79 | 76 | Frayja | 86 | 83 | 85 | 63 | 60 | Gyan | 93 | 0 | 102 | 104 | 54 | Sheela | 87 | 65 | 97 | 63 | 66 | Zynk | 87 | 0 | 108 | 90 | 66 | Claude | 76 | 0 | 110 | 119 | 53 | Chaz | 86 | 94 | 72 | 67 | 58 | Lemon | 100 | 0 | 101 | 92 | 64 | Top 10 Level 30 Stats (promoted at 20) ----------------- Character | HP | ----------------- Eric | 109 | Paladin Eric | 108 | Pegasus Knight Bowie | 107 | Chester | 104 | Paladin Peter | 104 | Karna | 101 | Master Monk Chester | 100 | Pegasus Knight Karna | 100 | Vicar Jaro | 96 | Lemon | 96 | ----------------- Character | MP | ----------------- Karna | 106 | Vicar Kazin | 98 | Sorcerer Tyrin | 96 | Sorcerer Kazin | 90 | Wizard Chaz | 90 | Tyrin | 85 | Wizard Taya | 85 | Karna | 82 | Master Monk Frayja | 75 | Sarah | 66 | Master Monk ----------------- Character | AT | ----------------- Peter | 119 | Gerhalt | 110 | Karna | 110 | Master Monk Claude | 109 | Sarah | 109 | Master Monk Zynk | 108 | Randolf | 105 | Gladiator Randolf | 104 | Baron Eric | 103 | Paladin Eric | 103 | Pegasus Knight Bowie | 103 | ----------------- Character | DE | ----------------- Jaha | 115 | Gladiator Claude | 115 | Randolf | 108 | Gladiator Gyan | 101 | Kiwi | 100 | Jaha | 99 | Baron Rick | 97 | Pegasus Knight Randolf | 96 | Baron Rick | 93 | Paladin Lemon | 91 | Bowie | 91 | ---------------- Character | AG | ---------------- Kazin | 88 | Wizard Eric | 77 | Pegasus Knight Rick | 74 | Paladin Eric | 74 | Paladin Slade | 72 | Taya | 71 | Jaro | 71 | Chester | 70 | Paladin Tyrin | 69 | Wizard Luke | 69 | Top 10 Level 30 Stats (promoted at 40) ----------------- Character | HP | ----------------- Chester | 150 | Paladin Peter | 147 | Bowie | 146 | Chester | 146 | Pegasus Knight Eric | 138 | Paladin Karna | 138 | Master Monk Eric | 135 | Pegasus Knight Karna | 135 | Vicar Luke | 129 | Rick | 128 | Paladin ----------------- Character | MP | ----------------- Kazin | 143 |Wizard Kazin | 138 | Sorcerer Karna | 138 | Vicar Tyrin | 133 | Sorcerer Tyrin | 123 | Wizard Karna | 114 | Sarah | 100 | Master Monk Sarah | 94 | Vicar Taya | 94 | Chaz | 94 | ----------------- Character | AT | ----------------- Peter | 164 | Gerhalt | 154 | Slade | 153 | Kiwi | 141 | Bowie | 136 | Sarah | 135 | Master Monk Jaha | 135 | Baron Eric | 133 | Paladin Jaha | 132 | Gladiator Randolf | 132 | Gladiator Randolf | 132 | Baron ----------------- Character | DE | ----------------- Jaha | 156 | Gladiator Randolf | 141 | Gladiator Jaha | 139 | Baron Kiwi | 136 | Rick | 132 | Pegasus Knight Rick | 129 | Paladin Bowie | 127 | Randolf | 124 | Baron Peter | 120 | Slade | 119 | Claude | 119 | ---------------- Character | AG | ---------------- Kazin | 123 | Wizard Rick | 108 | Paladin Eric | 108 | Paladin Luke | 107 | Slade | 105 | Chester | 104 | Paladin Eric | 104 | Pegasus Knight Tyrin | 102 | Wizard Karna | 101 | Master Monk Chester | 101 | Pegasus Knight ---------------------------------------------- --------------------- | Team Construction | --------------------- What is the best team? Are there any "specialized" teams that I can try out (because I love this game more than playing outside)? This section will provide details about all of that for you to choose how to use however you want. The "Best" Team Casters Hidden Unique Pre-Promoted Nightmares Easiest Speed Oh, and as a sidenote. The purpose of these challenges is to only use the listed characters which means if you don't have the Caravan you have to let them die off instead. The exception is the "Best Team", Easiest, and Speed. ----------------------------- The "Best" Team A natural question that arises when fielding SFII (or I) is what is the strongest or "best" team. Naturally in SFII you must ask yourself where am I promoting at as it makes a huge difference. Since we're worried about the strongest, I'll assume promoting at 40. Then from there, we need a balance of damage dealers, tanks, and attacking availability so there aren't too many heroes just standing around waiting for an opportunity to attack. Bowie Peter Slade Gerhalt Kazin (Sorcerer) Tyrin (Wizard) Karna (Master Monk) Elric (Brassgunner) Eric (Pegasus Knight) May Jaha (Baron) Kiwi Naturally, an explanation is due. Bowie, obviously is required. Peter, Gerhalt, and Slade are very powerful. Kazin as a Sorcerer and Tyrin as a Wizard to round out my magic users (an argument for Taya could be made because of Atlas II, but it's the lack of stats for being the "Best" team). Karna as a Master Monk hits for a ton (and being leveled to 40 for Aura IV gives ample MP). Elric as a Brassgunner and May are the best ranged attackers. I want a Pegasus Knight and Eric is the best there. That leaves two spots which are up for debate. Jaha > Randolf, and compared to the others remaining, I would prefer Jaha to say Luke or Janet. Sarah maybe but Jaha is in fact stronger. The last pick, is my desire to use another flier. Luke is has more health, but Kiwi is just far stronger. Yes, he lacks health, but that is easily compensated for with power leveling (65+ HP at 30 not to mention cheerful bread) and careful movement to keep him clear of Freeze IV. While the Fire Breathing can be annoying, I play on an emulator so it's easy enough to reload and tell that fire to go f*ck itself. ----------------------------- Casters This team employs anyone who can cast magic, really no decisions. Bowie Slade Sarah (Master Monk) Karna (Master Monk) Frayja Sheela Kazin (Sorcerer) Tyrin (Wizard) Taya Chaz Peter (Optional) Gerhalt (Optional) First of all, the optionals are in case this is too difficult (which it could easily prove to be since everyone except Bowie lacks Defense and HP). I landed on the Mythical Phoenix and Wolf Baron as the choices. Other than that, pick all the magic users and good luck. You will have Bowie, Slade, Kazin, and Sarah for most of the game though. ----------------------------- Hidden This uses any "secret" character in the game requiring you to go back to Creed's. You may want to invest some time in the Fairy Stage. Bowie Kiwi May Rick Eric (Pegasus Knight) Tyrin (Sorcerer) Karna (Master Monk) Taya Skreech Sheela Claude Chaz (Gyan) This can prove very difficult early, with no healing, and only Bowie for several battles this can get difficult. You will find Kiwi, May, and Rick to be very helpful. Your first Creed choice can NOT be used, so I suggest taking Randolf as I prefer the other choices. Other than that, the team is straight forward. If you feel Gyan is not hidden, you can use Chaz otherwise I would use Gyan. ----------------------------- Unique This is a team that uses only unique character promotions. I mean unique to SFII Bowie - the only Hero Slade - the only Ninja Kiwi - the only Monster (SFI also) Peter - the only Phoenix (SFI also) May - the only Bow Knight (SFI also) Gerhalt - the only Wolf Baron Zynk - the only Robot Claude - the only Golem (SFI also) Lemon - a unique RED Baron (SFI also) For starters, notice you have no healers. Outside of that, the challenge really isn't too difficult although for about half the game you only get half a party. ----------------------------- Easiest This is the team I feel is the "easiest" to beat the game. This means minimizing Egress-ing, difficulty of finding characters, farming mithril weapons, and not requiring too much power leveling. If someone were new to the game I would suggest this team. Bowie Sarah (Vicar) Jaha (Gladiator) Slade Peter May Gerhalt Luke Rick (Paladin) Elric (Brassgunner) Tyrin (Wizard) Frayja This team uses only 2 secret heroes (both of whom are very easy to find) and only uses 1 special item for promotion (which is found in battle so very easy to find). It has a nice balance of fighting, defence, and magic. Some of the later heroes (Zynk and Claude for example) could be substituted in for some other melee fighters however I anticipate they will be too slow for a new player to use since we would require them to find Move Ring/Running Pimento. ----------------------------- Speed The idea here is to beat the game without having to Egress hardly ever. Oddly enough, our best heroes will be the ones who come later in the game. Definitely pick up every hero you can (except going back for Creed) to replace the weaker heroes. Or you can bypass the whole thing, use save states, and beat the game in about two hours using just Peter. Check out THAT video on youtube it's insane although gets really boring and repetitive. Bowie Sarah (Karna [Vicar]) Chester (Higins might replace) Jaha [Gladiator] Kazin [Sorcerer] Slade Kiwi (Elric [Brassgunner]) Peter May Gerhalt (Claude might replace) Luke (Skreech might replace) (Zynk might replace) Rick [Pegasus Knight] I think this is just about how to do it. Bowie, you gotta have. You need at least one healer, while two is probably more justified I think levels are going to be hurting here so one that can Boost our defence (Karna) is prefered to the others. Make note she should be promoted to a Vicar for the extra MP. We want two Knights. Chester and Rick are both good in their own right, we also find Higins and Jaro without any trouble. Who do use then? We use whoever is the strongest, as in, when we find Higins are his stats better than either of the others? Yes, then replace, if not, leave him out. Same with Jaro. I don't think you will replace them unless you are massively underleveled though but in any situation they're there. Jaha as a Gladiator is your best tank except Claude, and the two of them can lead on fearlessly. Slade, Peter, and May are all shoe ins, as is Elric as a Brassgunner. This leaves two spots that probably will go to Zynk and Claude, who are both extremely powerful in speed runs. This again is the question about the Knights, use them if they are replacing a weaker/underleveled character. When it boils down to the end, our final team will have: Bowie A Healer Karna A Caster Kazin Two ranged attackers May and Elric Peter Two Knights and Four beasts, choosing from Jaha, Slade, Claude, Gerhalt, Zynk, and possibly a Birdman -------------- | Promotions | -------------- The purpose of this section is to discuss promotions. As one should know, you can choose to promote at 20 or anytime there after up to level 40. While there is some decent discussion on this out there, there is nothing truly definitive. Hopefully, this section will shed some light on this elusive topic. So, onto promoting. First, observe this important fact. The unpromoted stat growth from 31-40 is absurdly random. For complete details, see the above section of data and scan any non-mage hero and notice how their stats are very predictable until 30. Then after that pretty much every stat is about 1.5 with half the time the hero gaining 1 stat and the other half they gain 2. This allows for incredible leveling potential, observe for example Kiwi HP - MP - AT - DE - AG Avg- 0.12 - 00 - 1.53 - 1.42 - 0.98 Avg- 0.52 - 0 - 1.54 - 1.45 - 1.27 The first set of averages is his pre 31 growth (as in the average of level ups from 8 to 30). The second set is his entire unpromoted growth. See what an effect those 31-40 level ups have on the averages? It is clear that his attack and defence remains rather unchanged, that he gains on average 1.5 AT/DE each level regardless of where he is at. However, without considering levels 31-40, you have a miniscule 12% chance to gain a hit point. That's a HUGE difference. For example, observe he starts level 7 with 7-0-16-23-10. If we are promoting at 20, it can make a huge difference which averages we use: 8-0-36-41-23 or 14-0-36-41-26 With the difference only growing larger the longer we delay promotion. With this in mind, let us look at really the three possible ways we can play through this game (from a promotion point of view) Promote at 20, 30, or 40. Before I get into more specifics, I want to address a flaw of the game. The dreaded battle in Creed's Mansion, the Chessboard Battle. This is why the game SFII is often dreaded as the game has been easy-->average in difficulty so far (the last two battles a bit more difficult but not impossible) however this Chess Set raises the difficulty quite too high in my opinion. My older brother often told me to just promote before it so you can use newer weapons. The problem here is that there are -not- that many new weapons to be used at this juncture. After battling Taros, there is the nice new salesman who comes to Hassan. While all his weapons are quite nice, only a few are for promoted only and those are Leather Glove, Flail, Broad Sword, and Robin Arrow, so 5 (maybe 6 if you make Jaha a Baron) could use a promotion to wield a new weapon (which only will net them +3 damage anyway). It sucks! The biggest problem however, is the lack of defence on your team but the enemy strikes fast and hard. I cannot describe to you the number of times I quit at the Chess Board battle because I did not want to level up my characters obscenely and I couldn't honestly beat the battle. Anyway, /end/ minor tangent, begin promotion discussion. (You'll see why this was important as it is the basis for my argument) Promoting at 20 This is never the best choice. As the enemies continue to give experience and promoting resets your experience bar (your true level is lower) the longer you can go before promoting is just that much better. However, if you want to play what I call a "Normal Game" I would suggest taking your new weapons with you into the Chess Battle and promoting at 22-24, then leveling a bit until you are about level 4. This is by far the hardest to accomplish but is kind of how the game designers wanted you to do this. Promoting at 30 This is probably the best way to play the game. By following my instructions below, you can promote at 30 [28] giving your characters 8 extra levels so that you can tackle the rest of the game with those few essential stats making the game difficult but more manageable. This is similar to the Normal Game but makes the Chess Board battle much easier (but not that easy!) Promoting at 40 This is for those with too much time on their hands who want the strongest team to beat Zeon with. If you choose to promote at 40, you will not use any of the Pre-Promoted characters as their stats do not account for an extra 20 levels you gave your team. This is not a huge deal, as your team will be a powerhouse blowing through the game without any trouble up to the return to Grans once the enemies attack has caught up and passed your defence. Observe however there are 2 ways to do this feat. First, is to follow my instructions below to level to 40 before Creed's, then promote and venture back into the world. The second is to fight and struggle forth into Parmencia, promoting at 40 once you finally hit 40. This is suicide. None of the monsters on Parmencia have a level cap of 40, meaning you won't promote until Grans. PLEASE do not do this to yourself, in fact, given any method of promoting, you should probably promote before getting Sir Astral otherwise the game becomes stupid hard. -------------------------- | A Few Uncharted Moogle | -------------------------- Table of Contents for this Section I. Leveling II. Finding Secret Characters III. Funny Notes about the Game [4000] ------------ | Leveling | ------------ The purpose of this section is to give the low-down of the best way to level in the game. If you're curious how I managed to record all these level ups, I have 2 secrets. The first being an Emulator. Using save states, I record much faster than normal, also I can save state seperate files so that I do not have to replay the game to see how different characters level in different promotion classes. Rather, I save state, promote them to the class, save that state, then reload my main game. The second is the Fairy Stage located in the Fairy Woods (right after receiving the Caravan. There are 3 things that are great about this place (1) There is only 1 enemy at the start. This allows you to use spells/items very quickly without waiting for many enemy turns to slow you down. Thus, enabling heals and boosts to be cast often giving you free experience (2) Very near you is a Lesser Demon that will spawn infinitely. He will give 48 experience until you are level 29 (9), meaning if you have no desire to level to 40, you can still get some free experience before promoting which then makes the Chess Board a little more manageable (3) Near the Lesser Demon (the body of water) spawns a Mist Demon. This thing gives experience until you are level 43 (23). The downside is he is very strong and requires some tedious managing otherwise you will have your weak characters demolished by his 100 attack blow. Using Er_Fico's guide as a base, I developed my own strategy which should work similarly for you. Beating the Mist Demon First, I suggest you only do this if you are attempting to level all the characters. If you do this before going to Creed's, the game will be SO boring as you will one-shot everything for about the next 15 battles. Also, it will take FOREVER (I have an Emulator with a speed-up button and it still takes forever). Step 0 Beat the battle outside Creed's. Make sure to get the Shield Ring Step 1 Go to the Fairy Stage, form a team of Sarah and Bowie. Let Sarah cast heal 1 on herself and level until her attack is approximately 70 Step 2 We are now going to fight Lesser Demons to get people to 29. Using the Speed Ring (to ensure our agility is more than 32) have 2 man parties (or 3 once Bowie is 29) surround the Lesser Demon. Sarah will go first, striking the Lesser Demon sending it to the red zone. Leveling character finishes it off, rinse/repeat until you're satisfied. Step 3 Once a character is 29, make a group of 5 (including Bowie). Form a cross Character Character Character Character Character Have someone use the Shield Ring every 3 turns to gain 25 experience. If it breaks, egress out, depot the ring into the Caravan and bring it back out, you'll find the ring is as good as new! Step 4 At 40, you can promote them, have them fight Lesser Demon's until 8-9 (or until they have at least 55 agility) Step 5 Get Sarah's attack up to about 100. This way she can bring Mist Demon's down to the red zone. Step 6 Now is the tricky part; and is much easier for ranged characters. Ensure your leveling character has about 55 agility; now it's easy. Have Sarah attack (or Blast IV if you're afraid of missing so long your character has about 75 attack). Now you can level up to 23 rather quickly. Oh, and make sure Bowie stands on the Lesser Demon spawn to keep it from spawning. For melee ranged attackers, they will need to fight Lesser Demons until they have at least 55 agility (60 is better). Ensure Sarah knows Blast IV (which if she has about 100 attack she will). Now you can level melee attackers: Bowie stands on Lesser Demon square, melee attacker stands north of Mist Demon spawn, Sarah can stand wherever so long she can hit it with Blast IV. In leveling Bowie, just have someone else stand on the Lesser Demon square And that's the strategy. For myself personally, I got everybody up to 40, promoted, and then went out and fought through the game until I received the Pegasus Wing (then I leveled up the promoted characters to 23 before continuing the game). That is, by far the best place to level in the game. There are other certain areas that are not terrible, but unlike the famed Ramladu battle with 16 Robots awaiting to be slaughtered in SFI, we do not have such a battle at our disposal so we are forced to be creative. ----------------------------- | Finding Secret Characters | ----------------------------- There are a few secret characters in the game (not nearly as many as SFI) and most are pretty easy to find. As such, below is a brief list explaining the finer details of how to ensure you can end the game with all 30 characters on your team (who you want to use is up to you) -------- | Kiwi | -------- Kiwi is found after Granseal is invaded by Galam; he's in a house nearby the "Zoo" where the animals were held earlier. Talk to him, name him, and he's yours. ------- | May | ------- Unlike Kiwi, she is not very "secret" as she is in plain sight walking near the south end of Ribble by the Church. Unlike other characters (like Jaha for example) you must engage her in conversation for her to join. Note she is unavailable until after you talk to the town's "mayor" ----------- | Skreech | ----------- After Peter joins in Bedoe as a full-time character. Make note to do this as you leave Bedoe. On the ground level, walk to the left side of the screen. Once there, position yourself by walking around the bushes. You will know you did it correctly when some story happens and Skreech falls and you catch him. If you do this, Skreech will then join automatically when you leave Tristan after saving Mitula -------- | Taya | -------- After battling Zalbard and rescuing Mitula, head left inside her temple. There is a statue of what looks like someone you could recruit. That is in fact Taya; talk to her and she will join you -------- | Gyan | -------- Until someone else confirms for me that he is in fact required... In Moun, after you defeat the Devils and venture into the house to see the survivors, this bearded fellow is in a corner. Talk to him and he will join you ---------- | Claude | ---------- In Moun, there is an arm of Claude's for you to find. Head all the way to the left wall and walk straight up. Walk around there and an arm of golem will appear. Later, on your way to get the Creed Characters (in the Secret Tunnels) he is standing there quite stuck. Talk to him with the arm and he will join you ---------- | Sheela | ---------- In the Monastery (the small building located southwest of where you crash the Nasca Ship) Sheela is bathing in the water fall. Getting there is quite the challenge since wandering a bit too far to the left will force you to exit the town. To get there you must go to the left of the actual Monastery, wander through trees hugging right as you walk and you will find her back there -------------------- | Creed Characters | -------------------- One of these four options is yours to take with you. However, you can get the other 3, it just takes a little walking and a desire to either have a complete team or you must desperately want to use them. After you leave Roft, you head south and follow the path west to a cave. Once inside, you'll be able to teleport back to the cave outside Ribble. To do so, there is a panel on the south side in which stepping on it creates a path south for you to walk. Once back on Parmencia, head back to Creed's to recruit the remaining three choices -------- | Chaz | -------- Once you return to Yeel (after like 95% of the game has happened) you can now finally play that old piano you thought was worthless. Play the Piano, go inside and talk to him. ------------------------------ | Funny Notes about the Game | ------------------------------ This section is entirely for comic relief; just some things I find funny about this game. Who knew voice overs could be so hard to do? The game programmers messed up quite badly here. There a NUMEROUS spots where the voice speaking (and I say that loosely) and who's supposed to be speaking don't quite match up. For instance: 1) After helping the sick dwarf he speaks like the fairy 2) The girl on the bridge (Cameela) is masculine Just two examples I already beat this battle! There are a couples spots were you can re-trigger beaten battles. The desert battles (leading up the the Kraken and right after) are the biggest contenders here. Also, you can skip the battle right outside the Fairy Town, but be careful! You could accidently retrigger this battle years later and be stuck completing it now Did you change your robes? In battle 20, the desert outside Creed's, the priest in the animation is wearing white, which is of course Galam Healers from Grans. It should be blue unless this one Galam Healer sneaked onboard and went to Creed's... I just want to stand there! In the battle outside Ketto there's a grassy square that nobody can stand or walk on, flying, walking, or hovering. Weird Wait, didn't I slaughter you like 15 levels ago? In the battle against Zalbard, why in the world is there a Gargoyle? These things capped out at experience about 15-20 levels ago. What, who, why? My only guess is maybe it was supposed to be a Lesser Demon, or maybe a Harpy Queen, but someone messed up Whoa, that's misleading That same bridge battle with Cameela on it... notice that in the World Map view it looks just like a normal bridge over a river? However, once you walk across and are forced to fight the bridge suddenly is way higher and over a river that is flowing through a dense forest. Quite the view I must say Damnit! What happened to your stats? This happens twice, and is far worse with one specific character. Jaro joins midfight and his stats like... crap out. For full details see his section, but the important thing to pull away here is that his attack gets about 8 weaker. Lemon does this to you as well (even more extreme). However his is slightly justified as he is no longer a Devil controlled by Zeon. -------------- | Conclusion | -------------- [5000] -------------- | Copyrights | -------------- This is copyright me, Todd Lesinski AKA NoWorries. As such, you cannot use copy any part of this guide and claim it as your own. I'm not a stickler so long you make a reference somewhere saying that this guide was so helpful for whatever purpose you are using this for that would be great. If you are a cheat bastard then may a ball-eating plague be struck upon you and all consequent men in your family until you right this wrong. Note I am also known as tskisoccer (since it's my email) ----------- | Contact | ----------- If you feel the need to contact me about ANYTHING pertaining to THIS guide; you may contact me at (AT) [.] [email protected] PLEASE PLEASE in the title of the e-mail put SFII GUIDE; where then in the body of your email you can put your praises/concerns/blasphemy. If it does not follow that format it will probably get deleted and your e-mail blocked. Cool? -------------------- | Acknowledgements | -------------------- GameFaqs - for hosting this guide so that others may use it unflinchingly Myself - for doing writing this as well as doing all the tests myself My brother - for listening to me on end talk about this guide for hours upon end Other Guide Writers - for references as well as pulling direct quotes from guides so that I could make this guide as complete and full of knowledge as possible For individual links to their guides that I used: Apathetic Aardvark http://www.gamefaqs.com/genesis/563341-shining-force-ii/faqs/28017 Moogie http://www.gamefaqs.com/genesis/563341-shining-force-ii/faqs/11025 Alaska Fox http://www.gamefaqs.com/genesis/563341-shining-force-ii/faqs/25815 Dark Sphere http://www.gamefaqs.com/genesis/563341-shining-force-ii/faqs/7939 kpboy777 http://www.neoseeker.com/resourcelink.html?rlid=72407&rid=67024 You the reader - For reading this guide and making it through this TTTTTTTTT H H EEEEE EEEEE N N DD !! !! !! T H H E E NN N D D !! !! !! T HHHHH EEE EEE N N N D D !! !! !! T H H E E N NN D D !! !! !! T H H EEEEE EEEEE N N DD oo oo oo Thanks for reading, hope you learned something! If you've made it this far, you've read 6687 lines and some 284099 characters!