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Character Guide

by tskisoccer



                SSSSS   FFFFFF   IIIIIII   IIIIIII
                S   S   F           I         I
                 S      FFFF        I         I
                  S     F           I         I
                   S    F           I         I
                SSSS    F        IIIIIII   IIIIIII


Game: Shining Force II
System: Sega Genesis
FAQ: Character FAQ
Written By: NoWorries
Allowed Website: www.gamefaqs.com
                 www.neoseeker.com

*If you have a website you would like to post this at just shoot me an email*
				 
**As always, the most up-to-date guide will always be found at gamefaqs**

Version History: 1.0 Submitted 18 of January of 2013

------------------------------------------------------------------------------
                          A Forward
						  
As I may use symbols one may be unfamiliar with, I hope this short list makes
sense of what I mean to say in the guide.

**...** is used to bold something
 -...-  is likewise used to bold
<>...<> is used to bold (and all such symbols to grab your attention)
37>     means a number less than 37
37>=    means a number less than or equal to 37
37<     means a number greater than 37
37=<    means a number greater than or equal to 37
==      means equal to
=       also means equal to (the above is a computer programming difference)
AoE     means Area of Effect, it means hitting more than 1 target at a time
SFI     means Shining Force One
SFII    means Shining Force Two
[X]     symbolizes a Halmus Bar. What's that exactly? When proving somthing,
        it is customary to put a Halmus Bar when you are finished with the
        proof

That's about it. If something is confusing you, don't hesitate to ask me by
shooting me an email (located at the end of the guide)
------------------------------------------------------------------------------

-Disclaimer-
I am not responsible for any emotional, physical, etc etc damage caused by
the misuse of this guide under any circumstances

Also, when I use the term 'newb' it makes reference to a NEW PLAYer. A newb
is someone who is unfamiliar with the game. A Noob is someone who sucks and
ruins games. Know the difference.


I.   Introduction                                             [1000]
II.  Detailed Stats                                           [2000]
    A. Character Stats
    B. Restorative Magic
    C. Offensive Magic
III. Detailed Stats Summary with Critical Analysis            [3000]
    A. Which Promotion?
      1. Master Monk    vs Vicar
      2. Pegasus Knight vs Paladin
      3. Brass Gunner   vs Sniper
      4. Baron          vs Gladiator
      5. Sorcerer       vs Wizard
    B. Detailed Analysis of the Characters
    C. Table Comparison of the Characters
    D. Team Construction
    E. Promotions
IV.  A Few Uncharted Moogles                                  [4000]
    A. Leveling
    B. Finding Secret Characters
    C. Funny notes about the game
V.   Conclusion                                               [5000]
-Hit [ctrl]+F then the number to skip quickly-





                         ----------------
                         | Introduction |
                         ----------------



[1000]


Shining Force 2. Probably regarded as one of the best and worst sequals to a
game. Without a doubt the first Shining Force was a classic and will go down
in history as one of the best RPG style games out there and definitely one of
the best games released on the Sega Genesis and Shining Force 2 is not any
different. With better animations, smoother gameplay, and arguably a much
better story line, why then could this be regarded as one of the worst
sequals in video game history? Probably has something to do with how long it
is. The orginal SFI could be beaten in a single sitting. Eight short chapters,
no character customization and just 30 short battles and the games completed;
and don't forget you acquire some heroes like Musashi and Hanzou that are damn
strong enough to win the game once they join your team. So let's look at SFII:
for starters, experience carries over on leveling (yay!) not to mention there
are about 70 available levels per character throughout the game (compared to
40). That alone means a longer game and longer game this is. But the biggest
problem, is the dreaded Chess Board battle. These rando chess pieces show up
and are way stronger than anything you've fought up to this point and
promoting does not really help. You are either forced to promote to gain more
experience just to beat that battle or you struggle onwards knowing that those
extra unpromoted levels really help. Regardless of your feelings on the game,
I love it due to the amount of analysis you can perform and I am an
optimization wizard at heart so this is perfect for me =)



-Who should be reading this FAQ?- #The NoWorries Contract to Greatness

    I put this in every faq I've ever written, and it goes something along the
lines like this. By writing this, I commit to you the reader that I will bring
to you not only my vastness of knowledge but with a sense of humour. I
understand it's easy to get bogged down in detail as well as a mush of opinion
but I strive to bring you something more than just a guide to greatness.
    So who should be reading this faq? I've long pondered the age old question
of who's the best of the best for SFII. Similar to SFI, there is much
differing opinion on who's the best. In this case, there are guides out there
which contradict one another on the strength of characters; so I am setting
out to settle the age-old debates outlined in the table of contents. In
certain cases, there will be direct quotes from other guides about characters
that will either be proven or disproved. This guide is for anyone and everyone
to read. Since SFII doesn't have a true character faq available on the
interwebs, I have truly outdone myself and constructed a masterpiece (me of
course referencing the beast of a SFI character guide I wrote which is
approximately double the size of most of the walk-throughs). So what you read
below is without a doubt, the most conclusive and thorough SFII character
guide, probably in the world.


------------------------------------------------------------------------------


So, I believe here's a brief but thorough example of what I want to settle

From kpboy@neoseeker
"Chester: He is your first Knight and a pretty decent one. He is one of 
one of the better knights and a great person to have in your party. He 
will have the highest hit points out of any character in the game."
From Apathetic Aardvark@gamefaqs
"Chester is your first knight. He is not stellar in any category other than
HP. His HP stays constant with Bowie and Peter the entire game. His attacks
are good as is his agility. He has great movement range too. His biggest
fault is having a pitiful amount of defense.  I would not recommend him
being in your final party, nor would I suggest promoting him to a
Pegasus Knight."
From Moogie@gamefaqs
"He is quite strong, and certainly one of the better Knights, he becomes
even better when promoted with the Pegasus Wing to Pegasus Knight."
From AlaskaFox@gamefaqs
"Probably the best knight in the game."
From Dark Sphere
"He gains a good amount of HP and Attacks very well but has the defence of a
wizard and that's bad.  I always have Chester to the end of the game
because is least effected by the Evil Lance."

Five opinions. Five published guides. Judgement? He is ranked by these five
as possible being the best knight in the game, all the way to, "I would not
recommend him being in your final party"

What the hell? How could there be such a difference in opinion? This, is what
I'm setting out to solve. Note I could (and probably will) do this for any
character with great differing opinion. Some characters like Peter receive
only the highest praise (and for good reason) whereas characters such as (but
not limited to) Taya, Claude, Higins, Kiwi, etc etc. All have received very
differing opinions, so hopefully I can settle some of that debate.

Oh, and just in case you're wondering, yes, I am promoting alternate
promotions both ways to determine if there is a better promotion for those
characters. Yes, this was A LOT of work.






------------------------------------------------------------------------------





                          ------------------
                          | Detailed Stats |
                          ------------------
						  
                   Table of Contents for This Section
                          A. Character Stats
                          B. Restorative Magic
                          C. Offensive Magic
	
[2000]

A quick note before we get into this
- Characters are grouped by order of joining
- Spells (and when they're learned) are included
- The information found below is 99 percent factual
- TP means "Total Points" gained, which is a characters best total points
gained for a level. Due to SFII being more linear growth (as opposed to SFI's
stochastic approach) the TP is often more accurate to a character. Note that
Casters will almost always have a higher TP (due to magic point growth)
- Note that unlike SFI, spells are learned according to your true level; which
means anything higher than 40, can only be learned promoted. So for example,
Sarah learns Detox IV at 45, (45-20 = 25) so she can only learn this at level
25 promoted. For your convenience, these are marked.
- When using the chart (if you're trying to max out) take note of the decimal
number in a stat. For example, let's use Bowie

02 - 1.2 - 0.5 - 1.0 - 1.0 - 1.1 - 06 - 10

    Take note that in removing the decimals, you see that his typical level up
is +1 to each HP, AT, DE, and AG. However, the decimals indicate a chance to
receive a better level-up. This is where TP comes into play. Since his TP is
only 6, we know then he could not gain 2 to HP/AG, and 1 to MP/AT/DE (because
that's 7 stats) {oh, and he could, but this is my highest recorded TP for him
in 10 trials}. No, what this means is that for his level 2 level up, you
should anticipate gaining at least 5 stat points (since 4 are essentially a
100% chance, and 0.2+0.5+0.1 = 0.8 which is a pretty good chance).

05 - 2.0 - 0.0 - 2.0 - 1.4 - 1.0 - 07 - 10

    Now, observe here, that his "reliable" gain (the ones with no decimal) is
6 stat points (2 to AT/HP, 1 to DE/AG), but his TP is 7. Since the only
decimal is 1.4 defence, it is safe to say that you have about a 40% chance
of him gaining 2 defence at level 5 unpromoted as opposed to 1. This is
crucial to those who are trying to max characters.
	
	
	

------------------------------------------------------------------------------


	
                                Bowie
    Found at?
Bowie is the main character of this story, he's hard to miss
    Spells?
Egress {starts}
Bolt   {22, 31, 42, 51} Bolt 3 can be learned at level 22 promoted only
                        Bolt 4 can be learned at level 31 promoted only
    Interesting tidbit?
1. Unlike Max from SFI, Bowie does in fact have the ability to speak sometimes
however he too is limited to mostly just "..." sort of speech
2. The Levanter is a mithril weapon that can only be wielded by Bowie. However
it is significantly weaker than the Force Sword, which only he can wield. I
suppose using it would allow you to use Blaze 3 (except he learns Bolt...)
	
Starting Stats:
12-8-6-4-4

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.2 - 0.5 - 1.0 - 1.0 - 1.1 - 06 - 10
03 - 1.4 - 0.3 - 1.0 - 1.0 - 1.0 - 06 - 10
04 - 1.4 - 0.1 - 1.0 - 1.0 - 2.0 - 07 - 10
05 - 2.0 - 0.0 - 2.0 - 1.4 - 1.0 - 07 - 10
06 - 1.5 - 0.2 - 1.0 - 1.0 - 1.0 - 05 - 10
07 - 1.4 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10
08 - 2.0 - 0.3 - 1.0 - 1.0 - 1.0 - 06 - 10
09 - 1.9 - 0.2 - 1.0 - 1.0 - 1.0 - 06 - 10
10 - 1.8 - 0.0 - 1.0 - 1.2 - 1.0 - 06 - 10
11 - 1.5 - 0.4 - 2.0 - 1.0 - 1.0 - 07 - 10
12 - 1.5 - 0.3 - 1.2 - 1.0 - 1.0 - 06 - 10
13 - 1.4 - 0.2 - 1.0 - 1.0 - 1.0 - 06 - 10
14 - 1.4 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10
15 - 2.0 - 0.0 - 1.4 - 1.0 - 1.0 - 06 - 10
16 - 1.6 - 0.3 - 1.0 - 1.0 - 1.0 - 06 - 10
17 - 1.9 - 0.3 - 1.0 - 1.0 - 1.0 - 06 - 10
18 - 2.0 - 0.2 - 1.3 - 1.0 - 1.0 - 06 - 10
19 - 1.4 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10
20 - 1.7 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10
21 - 1.9 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10
22 - 2.0 - 0.0 - 1.1 - 1.0 - 1.0 - 06 - 10
23 - 1.6 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10
24 - 1.6 - 0.1 - 1.1 - 1.1 - 1.0 - 06 - 10
25 - 1.4 - 0.1 - 1.0 - 1.0 - 0.9 - 05 - 10
26 - 2.0 - 0.1 - 1.0 - 1.0 - 1.0 - 06 - 10
27 - 2.0 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10
28 - 1.6 - 0.0 - 1.0 - 1.0 - 0.8 - 05 - 10
29 - 1.8 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10
30 - 1.8 - 0.0 - 1.0 - 1.0 - 0.8 - 05 - 10
31 - 1.8 - 1.5 - 1.3 - 1.5 - 1.5 - 09 - 10
32 - 1.9 - 1.5 - 1.8 - 1.5 - 1.5 - 09 - 10
33 - 1.6 - 1.5 - 1.6 - 1.3 - 1.4 - 09 - 10
34 - 1.2 - 1.5 - 1.2 - 1.3 - 1.5 - 07 - 10
35 - 1.7 - 1.5 - 1.4 - 1.5 - 1.5 - 09 - 10
36 - 1.8 - 1.1 - 1.5 - 1.1 - 1.6 - 08 - 10
37 - 1.3 - 1.4 - 1.3 - 1.6 - 1.6 - 09 - 10
38 - 1.2 - 1.6 - 1.3 - 1.3 - 1.4 - 09 - 10
39 - 1.1 - 1.5 - 1.6 - 2.0 - 1.8 - 08 - 10
40 - 1.5 - 1.5 - 1.6 - 1.8 - 1.6 - 10 - 10 TP = 2-2-2-2-2
Avg- 1.61- 0.46- 1.20- 1.14- 1.12- 6.46

Level 20 Unpromoted Stats: 49-18-28+19-25-24
Level 40 Unpromoted Stats: 87-35-60+19-50-52
Level 40 Average Stats   : 75-26-53+19-48-48

Hero
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 2.0 - 0.1 - 1.0 - 2.0 - 1.7 - 07 - 10
03 - 2.0 - 0.5 - 1.0 - 2.3 - 1.6 - 08 - 10
04 - 2.0 - 0.3 - 1.0 - 2.3 - 1.7 - 08 - 10
05 - 2.0 - 0.4 - 1.0 - 2.1 - 1.1 - 08 - 10
06 - 2.0 - 0.0 - 1.0 - 2.4 - 1.2 - 08 - 10
07 - 2.0 - 0.4 - 1.0 - 2.0 - 1.0 - 07 - 10
08 - 2.0 - 0.0 - 1.0 - 2.5 - 1.0 - 07 - 10
09 - 2.0 - 0.2 - 1.0 - 2.4 - 1.0 - 08 - 10
10 - 2.0 - 0.1 - 1.0 - 2.4 - 1.0 - 07 - 10
11 - 2.0 - 0.5 - 1.0 - 2.1 - 1.0 - 07 - 10
12 - 2.0 - 0.0 - 1.0 - 2.0 - 1.0 - 06 - 10
13 - 2.0 - 0.3 - 1.0 - 2.0 - 1.0 - 07 - 10
14 - 2.2 - 0.0 - 1.0 - 2.4 - 1.0 - 08 - 10
15 - 2.0 - 0.0 - 1.0 - 2.5 - 1.0 - 06 - 10
16 - 2.0 - 0.3 - 1.0 - 2.5 - 1.0 - 08 - 10
17 - 2.0 - 0.0 - 1.0 - 2.5 - 1.0 - 07 - 10
18 - 2.0 - 0.1 - 1.0 - 2.1 - 1.0 - 08 - 10
19 - 2.0 - 0.0 - 1.0 - 2.0 - 1.0 - 06 - 10
20 - 2.0 - 0.2 - 1.0 - 2.0 - 1.0 - 07 - 10
21 - 2.0 - 0.0 - 1.0 - 2.5 - 1.0 - 07 - 10
22 - 2.0 - 0.1 - 1.0 - 2.3 - 1.0  -07 - 10
23 - 2.0 - 0.0 - 1.0 - 2.3 - 1.0 - 07 - 10
24 - 2.0 - 0.1 - 1.0 - 2.1 - 1.0 - 07 - 10
25 - 2.0 - 0.0 - 1.0 - 2.0 - 1.0 - 06 - 10
26 - 2.0 - 0.2 - 1.0 - 2.5 - 1.1 - 08 - 10
27 - 2.0 - 0.0 - 1.0 - 2.2 - 1.5 - 07 - 10
28 - 2.0 - 0.1 - 1.0 - 2.8 - 1.4 - 08 - 10
29 - 2.0 - 0.1 - 1.0 - 2.6 - 1.3 - 08 - 10
30 - 2.0 - 0.3 - 1.0 - 2.4 - 2.0 - 09 - 10
Avg- 2.01- 0.15- 1.00- 2.28- 1.16- 7.31

Level 30 Promoted Stats: 146-46-89+46-127-90
Level 30 Average Stats : 133-30-82+46-114-82



------------------------------------------------------------------------------



                                Sarah
    Found at?
One of Bowie's friends at school, she too is required and joins when your
story begins
    Spells?
Heal  (4) {starts, 7, 22, 40}
Detox (4) {4, 13, 33, 45}   Detox 4 can be learned at level 25 promoted only
Blast (4) {10, 16, 25, 36}
Slow      {19, 29}
    Interesting tidbit?
1. Unpromoted, a good level up for Sarah is to just get at least 1 of each
stat. It can prove challenging
2. A hint for any healer, if it's the end of the battle and you have extra MP
leftover, cast it on any target, it will net you an extra 10 experience
3. With the aid of a special item (Vigor Ball) Sarah can be promoted to a
Master Monk
4. We find out in the end, that Sarah nurtures a deep crush for Bowie despite
she is an elf and he a human
	
Starting Stats:
11-10-6-5-5

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.1 - 1.6 - 1.0 - 1.0 - 1.0 - 07 - 10
03 - 1.0 - 1.5 - 0.7 - 1.0 - 1.0 - 06 - 10
04 - 1.4 - 1.0 - 0.7 - 0.9 - 1.0 - 06 - 10
05 - 1.0 - 1.0 - 0.8 - 0.8 - 1.0 - 05 - 10
06 - 1.0 - 1.0 - 0.8 - 0.8 - 1.0 - 05 - 10
07 - 1.0 - 1.1 - 0.8 - 0.5 - 1.0 - 06 - 10
08 - 1.0 - 1.2 - 0.7 - 0.8 - 1.0 - 06 - 10
09 - 1.0 - 1.0 - 1.0 - 0.6 - 1.0 - 05 - 10
10 - 1.0 - 1.5 - 0.7 - 0.6 - 1.0 - 06 - 10
11 - 1.0 - 1.1 - 0.6 - 0.4 - 1.0 - 05 - 10
12 - 1.0 - 1.0 - 0.7 - 0.6 - 1.0 - 05 - 10
13 - 1.0 - 1.0 - 0.8 - 0.8 - 1.0 - 05 - 10
14 - 1.0 - 1.0 - 1.0 - 0.6 - 1.0 - 05 - 10
15 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 05 - 10
16 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 05 - 10
17 - 1.0 - 1.1 - 0.9 - 0.9 - 0.9 - 06 - 10
18 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 05 - 10
19 - 1.0 - 1.0 - 0.7 - 0.4 - 1.0 - 05 - 10
20 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 05 - 10
21 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 05 - 10
22 - 1.0 - 1.0 - 0.9 - 0.9 - 1.0 - 05 - 10
23 - 1.0 - 1.1 - 1.0 - 1.0 - 1.0 - 06 - 10
24 - 1.0 - 1.0 - 0.7 - 0.7 - 1.0 - 05 - 10
25 - 1.0 - 1.0 - 0.9 - 0.9 - 1.0 - 05 - 10
26 - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 05 - 10
27 - 1.0 - 1.0 - 0.8 - 0.9 - 1.0 - 05 - 10
28 - 1.0 - 1.0 - 0.8 - 0.7 - 1.0 - 05 - 10
29 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 05 - 10
30 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 05 - 10
31 - 1.6 - 1.5 - 1.5 - 1.6 - 1.5 - 10 - 10 TP = 2-2-2-2-2 {four times}
32 - 1.3 - 1.2 - 1.7 - 1.2 - 1.5 - 07 - 10
33 - 1.1 - 1.3 - 1.0 - 1.2 - 1.7 - 08 - 10
34 - 1.5 - 1.8 - 1.3 - 1.4 - 1.5 - 08 - 10
35 - 1.8 - 1.8 - 1.3 - 1.9 - 1.8 - 10 - 10 TP = 2-2-2-2-2
36 - 1.5 - 1.4 - 1.2 - 1.1 - 1.7 - 09 - 10
37 - 1.6 - 1.5 - 1.5 - 1.3 - 1.5 - 08 - 10
38 - 1.5 - 1.3 - 1.7 - 1.7 - 1.4 - 09 - 10
39 - 1.5 - 1.1 - 1.4 - 1.3 - 1.7 - 08 - 10
40 - 1.6 - 1.2 - 1.4 - 1.6 - 1.1 - 09 - 10
Avg- 1.14- 1.16- 0.98- 0.97- 1.14- 6.15

Level 20 Unpromoted Stats: 31-35-25+15-24-24
Level 40 Unpromoted Stats: 58-63-51+15-53-51
Level 40 Average Stats   : 55-55-44+15-43-49

Master Monk
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.9 - 1.0 - 1.0 - 1.1 - 1.0 - 07 - 10
03 - 2.0 - 1.0 - 1.0 - 1.4 - 1.1 - 08 - 10
04 - 1.2 - 1.0 - 1.0 - 1.1 - 1.8 - 07 - 10
05 - 2.0 - 1.0 - 1.0 - 1.2 - 1.0 - 07 - 10
06 - 2.0 - 1.2 - 0.9 - 1.8 - 1.0 - 08 - 10
07 - 2.0 - 1.0 - 1.0 - 1.2 - 1.0 - 07 - 10
08 - 2.0 - 1.1 - 1.0 - 2.0 - 1.4 - 08 - 10
09 - 2.0 - 1.3 - 1.0 - 1.8 - 1.3 - 08 - 10
10 - 1.9 - 1.2 - 1.0 - 1.7 - 1.6 - 08 - 10
11 - 2.0 - 1.0 - 1.0 - 1.6 - 1.1 - 08 - 10
12 - 2.0 - 1.0 - 1.0 - 1.5 - 1.4 - 08 - 10
13 - 1.4 - 1.0 - 1.0 - 1.9 - 1.3 - 08 - 10
14 - 2.0 - 1.3 - 1.0 - 1.9 - 1.5 - 09 - 10
15 - 2.0 - 1.0 - 1.0 - 2.0 - 2.0 - 08 - 10
16 - 2.0 - 1.7 - 1.0 - 2.0 - 2.0 - 09 - 10
17 - 2.0 - 1.0 - 1.2 - 1.8 - 1.6 - 08 - 10
18 - 2.0 - 1.0 - 1.0 - 1.9 - 2.0 - 08 - 10
19 - 1.9 - 1.0 - 1.0 - 2.0 - 1.2 - 08 - 10
20 - 2.0 - 1.1 - 1.0 - 2.0 - 1.7 - 09 - 10
21 - 2.0 - 1.0 - 1.0 - 2.0 - 1.1 - 08 - 10
22 - 2.0 - 1.0 - 1.0 - 2.0 - 1.5 - 08 - 10
23 - 1.9 - 1.0 - 1.0 - 2.0 - 1.2 - 08 - 10
24 - 2.0 - 1.1 - 1.0 - 2.0 - 1.6 - 08 - 10
25 - 1.5 - 1.0 - 1.0 - 2.0 - 1.0 - 07 - 10
26 - 2.0 - 1.1 - 1.0 - 2.0 - 1.0 - 08 - 10
27 - 2.0 - 1.0 - 1.0 - 2.0 - 1.2 - 08 - 10
28 - 2.0 - 1.0 - 1.0 - 2.0 - 1.0 - 07 - 10
29 - 2.0 - 1.0 - 1.0 - 2.0 - 1.0 - 07 - 10
30 - 2.0 - 1.0 - 1.0 - 2.7 - 1.0 - 08 - 10
Avg- 1.92- 1.07- 1.01- 1.81- 1.33- 7.86

Level 30 Promoted Stats: 116-100-81+55-110-97
Level 30 Average Stats : 111- 86-73+55- 96-88

31 - 1.4 - 1.6 - 1.6 - 1.5 - 1.9 - 08 - 10
32 - 1.7 - 1.8 - 1.3 - 1.2 - 1.3 - 09 - 10
33 - 1.8 - 1.4 - 1.5 - 1.3 - 1.4 - 10 - 10 TP = 2-2-2-2-2 {twice}
34 - 1.6 - 1.2 - 1.6 - 1.2 - 1.8 - 08 - 10
35 - 1.7 - 1.3 - 1.1 - 1.5 - 1.5 - 07 - 10
36 - 1.9 - 1.7 - 1.9 - 1.7 - 1.6 - 10 - 10 TP = 2-2-2-2-2 {six times}
37 - 2.0 - 2.0 - 2.0 - 1.9 - 1.9 - 10 - 10 TP = 2-2-2-2-2 {eight times}
38 - 1.2 - 1.8 - 1.2 - 1.1 - 1.9 - 09 - 10
39 - 1.8 - 1.7 - 1.2 - 1.3 - 1.6 - 08 - 10
40 - 1.1 - 1.5 - 1.7 - 1.4 - 1.9 - 09 - 10
41 - 1.2 - 1.4 - 1.5 - 1.9 - 1.8 - 09 - 10
42 - 1.9 - 2.0 - 1.1 - 2.0 - 1.9 - 09 - 10
43 - 1.6 - 1.0 - 2.0 - 1.1 - 1.1 - 07 - 10
44 - 1.1 - 1.4 - 1.8 - 1.5 - 1.8 - 09 - 10
45 - 1.2 - 1.3 - 1.2 - 1.0 - 1.3 - 07 - 10
46 - 1.6 - 1.4 - 1.8 - 1.3 - 1.7 - 08 - 10

Vicar
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 2.0 - 1.0 - 0.4 - 1.0 - 1.0 - 06 - 10
03 - 2.0 - 1.0 - 0.5 - 1.1 - 1.0 - 06 - 10
04 - 2.0 - 1.0 - 0.4 - 1.4 - 1.0 - 07 - 10
05 - 2.0 - 1.0 - 0.6 - 1.5 - 1.0 - 07 - 10
06 - 2.0 - 1.0 - 0.5 - 1.7 - 1.3 - 07 - 10
07 - 1.8 - 1.0 - 0.6 - 1.3 - 1.0 - 07 - 10
08 - 2.0 - 1.0 - 0.6 - 1.8 - 1.2 - 07 - 10
09 - 2.0 - 1.1 - 0.7 - 1.3 - 1.1 - 07 - 10
10 - 2.0 - 1.0 - 1.0 - 1.5 - 1.9 - 08 - 10
11 - 2.0 - 1.0 - 0.5 - 1.3 - 1.3 - 06 - 10
12 - 2.0 - 1.0 - 0.4 - 1.9 - 1.2 - 07 - 10
13 - 1.8 - 1.0 - 0.5 - 1.1 - 1.3 - 06 - 10
14 - 2.0 - 1.0 - 0.5 - 1.0 - 1.5 - 07 - 10
15 - 2.0 - 1.0 - 0.2 - 1.9 - 1.7 - 08 - 10
16 - 2.0 - 1.0 - 1.0 - 1.0 - 2.0 - 07 - 10
17 - 2.0 - 1.0 - 0.9 - 1.9 - 2.0 - 08 - 10
18 - 2.0 - 1.0 - 0.7 - 1.4 - 1.7 - 08 - 10
19 - 1.8 - 1.0 - 0.3 - 1.3 - 1.5 - 07 - 10
20 - 2.0 - 1.7 - 0.1 - 1.6 - 1.8 - 08 - 10
21 - 2.0 - 1.0 - 0.8 - 1.2 - 1.5 - 07 - 10
22 - 2.0 - 1.5 - 0.1 - 1.5 - 1.5 - 07 - 10
23 - 2.0 - 1.0 - 1.0 - 1.0 - 1.2 - 07 - 10
24 - 2.0 - 1.0 - 0.4 - 1.2 - 1.0 - 07 - 10
25 - 1.7 - 1.0 - 0.0 - 1.4 - 1.0 - 06 - 10
26 - 2.0 - 1.0 - 0.7 - 1.7 - 1.0 - 07 - 10
27 - 2.0 - 1.0 - 0.8 - 1.4 - 1.2 - 07 - 10
28 - 2.0 - 1.0 - 0.2 - 1.3 - 1.0 - 06 - 10
29 - 2.0 - 1.0 - 0.4 - 1.3 - 1.0 - 06 - 10
30 - 2.0 - 1.0 - 0.3 - 1.9 - 1.0 - 07 - 10
Avg- 1.97- 1.04- 0.52- 1.41- 1.31- 6.69

Level 30 Promoted Stats: 116-94-78+39-98-91
Level 30 Average Stats : 112-85-59+39-84-87



------------------------------------------------------------------------------



                                Chester
    Found at?
Similar to Sarah, he will join up in the beginning. However, he is quite
nervous and scared about going against Astral.
    Spells?
He is not Arthur from SFI
    Interesting tidbit?
1. He likes to gain 1-1-1-1 unpromoted, but patience can net you an extra hit
point
2. With the aid of a special item (Pegasus Wing) Chester can be promoted to a
Pegasus Knight
	
Starting Stats:
11-0-5-5-7

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
03 - 1.1 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
04 - 1.2 - 00  - 1.0 - 1.5 - 1.0 - 05 - 10
05 - 1.1 - 00  - 1.0 - 1.5 - 1.0 - 05 - 10
06 - 2.0 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
07 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
08 - 1.5 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
09 - 1.4 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
10 - 1.8 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
11 - 1.5 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
12 - 1.3 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
13 - 1.5 - 00  - 1.0 - 0.7 - 1.0 - 05 - 10
14 - 1.7 - 00  - 1.0 - 0.7 - 1.0 - 05 - 10
15 - 1.9 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
16 - 2.0 - 00  - 1.0 - 0.9 - 1.0 - 05 - 10
17 - 1.9 - 00  - 2.0 - 1.0 - 1.0 - 06 - 10
18 - 1.9 - 00  - 1.0 - 0.8 - 1.0 - 05 - 10
19 - 1.6 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
20 - 1.7 - 00  - 1.0 - 0.8 - 1.0 - 05 - 10
21 - 1.9 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
22 - 2.0 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
23 - 2.0 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
24 - 2.0 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
25 - 1.9 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
26 - 2.0 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
27 - 2.0 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
28 - 2.0 - 00  - 1.0 - 1.2 - 1.0 - 06 - 10
29 - 1.8 - 00  - 1.0 - 1.3 - 1.0 - 06 - 10
30 - 2.0 - 00  - 1.0 - 1.6 - 1.0 - 06 - 10
31 - 1.6 - 00  - 1.3 - 1.2 - 1.4 - 06 - 10
32 - 1.8 - 00  - 1.4 - 1.6 - 1.5 - 07 - 10
33 - 1.8 - 00  - 1.7 - 1.8 - 1.4 - 07 - 10
34 - 1.6 - 00  - 1.5 - 1.8 - 1.5 - 08 - 10 TP = 2-0-2-2-2
35 - 1.5 - 00  - 1.5 - 1.4 - 1.4 - 07 - 10
36 - 1.5 - 00  - 1.5 - 1.5 - 1.3 - 08 - 10 TP = 2-0-2-2-2
37 - 1.2 - 00  - 1.2 - 1.4 - 1.7 - 07 - 10
38 - 1.7 - 00  - 1.5 - 1.6 - 1.7 - 07 - 10
39 - 1.4 - 00  - 1.8 - 1.1 - 1.4 - 06 - 10
40 - 1.6 - 00  - 1.6 - 1.5 - 1.3 - 06 - 10
Avg- 1.65- 00  - 1.15- 1.18- 1.12- 5.56

Level 20 Unpromoted Stats: 45-0-25+20-27-26
Level 40 Unpromoted Stats: 81-0-55+20-54-52
Level 40 Average Stats   : 75-0-50+20-51-51

Paladin
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 2.9 - 00  - 0.9 - 1.4 - 1.3 - 08 - 10 TP = 3-0-1-2-2 {thrice}
03 - 3.0 - 00  - 1.0 - 1.9 - 1.4 - 08 - 10 TP = 3-0-1-2-2 {thrice}
04 - 2.6 - 00  - 0.9 - 2.0 - 1.7 - 08 - 10 TP = 3-0-1-2-2 {six times}
05 - 2.8 - 00  - 1.0 - 1.9 - 1.6 - 08 - 10 TP = 3-0-1-2-2 {four times}
06 - 2.0 - 00  - 1.0 - 1.9 - 1.8 - 07 - 10
07 - 2.0 - 00  - 0.9 - 1.4 - 1.1 - 07 - 10
08 - 2.0 - 00  - 0.6 - 2.0 - 1.5 - 07 - 10
09 - 2.0 - 00  - 1.0 - 2.0 - 1.6 - 07 - 10
10 - 1.7 - 00  - 0.8 - 1.9 - 1.9 - 07 - 10
11 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
12 - 1.9 - 00  - 1.0 - 1.8 - 1.3 - 07 - 10
13 - 1.5 - 00  - 0.8 - 1.6 - 1.4 - 06 - 10
14 - 1.7 - 00  - 1.0 - 1.2 - 1.8 - 06 - 10
15 - 1.9 - 00  - 1.0 - 2.0 - 1.7 - 07 - 10
16 - 1.9 - 00  - 0.8 - 1.9 - 1.7 - 07 - 10
17 - 1.5 - 00  - 0.8 - 2.0 - 1.2 - 07 - 10
18 - 1.1 - 00  - 1.0 - 2.0 - 1.1 - 06 - 10
19 - 1.5 - 00  - 0.8 - 1.7 - 1.1 - 06 - 10
20 - 1.6 - 00  - 0.9 - 1.6 - 1.6 - 07 - 10
21 - 2.0 - 00  - 1.0 - 1.7 - 1.6 - 07 - 10
22 - 2.0 - 00  - 0.9 - 2.0 - 1.9 - 07 - 10
23 - 2.0 - 00  - 1.0 - 1.8 - 1.3 - 07 - 10
24 - 2.0 - 00  - 0.9 - 1.7 - 1.7 - 07 - 10
25 - 2.0 - 00  - 0.6 - 1.5 - 1.3 - 06 - 10
26 - 2.2 - 00  - 1.0 - 1.9 - 1.7 - 08 - 10 TP = 3-0-1-2-2
27 - 3.0 - 00  - 1.0 - 1.4 - 1.4 - 08 - 10 TP = 3-0-1-2-2 {thrice}
28 - 2.3 - 00  - 1.0 - 2.0 - 1.7 - 08 - 10 TP = 3-0-1-2-2 {twice}
29 - 2.7 - 00  - 1.0 - 2.0 - 1.5 - 08 - 10 TP = 3-0-1-2-2 {twice}
30 - 3.0 - 00  - 0.9 - 1.8 - 1.3 - 07 - 10
Avg- 2.03- 00  - 0.91- 1.79- 1.51- 7.103

Level 30 Promoted Stats: 150-0-84+43-110-104
Level 30 Average Stats : 134-0-76+43-103-95

Pegasus Knight
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 2.8 - 00  - 0.7 - 1.5 - 1.1 - 07 - 10
03 - 2.5 - 00  - 1.0 - 1.3 - 1.3 - 07 - 10
04 - 2.7 - 00  - 1.0 - 1.9 - 1.9 - 08 - 10 TP = 3-0-1-2-2
05 - 2.0 - 00  - 1.0 - 1.9 - 1.9 - 07 - 10
06 - 2.0 - 00  - 1.0 - 1.8 - 1.3 - 07 - 10
07 - 2.0 - 00  - 1.0 - 1.3 - 1.0 - 06 - 10
08 - 2.0 - 00  - 0.9 - 1.7 - 1.7 - 07 - 10
09 - 1.8 - 00  - 1.0 - 1.7 - 1.3 - 06 - 10
10 - 2.0 - 00  - 1.0 - 1.9 - 2.0 - 07 - 10
11 - 1.8 - 00  - 1.0 - 1.7 - 1.4 - 07 - 10
12 - 1.6 - 00  - 1.0 - 1.8 - 1.6 - 07 - 10
13 - 1.8 - 00  - 1.0 - 1.1 - 1.2 - 06 - 10
14 - 1.1 - 00  - 1.0 - 1.6 - 1.6 - 07 - 10
15 - 1.7 - 00  - 0.6 - 1.5 - 1.6 - 07 - 10
16 - 1.9 - 00  - 1.0 - 1.4 - 1.5 - 07 - 10
17 - 1.3 - 00  - 1.0 - 1.8 - 1.5 - 06 - 10
18 - 1.3 - 00  - 1.0 - 1.3 - 1.6 - 07 - 10
19 - 1.2 - 00  - 1.0 - 1.5 - 1.1 - 06 - 10
20 - 1.6 - 00  - 1.0 - 1.3 - 1.5 - 07 - 10
21 - 1.8 - 00  - 0.5 - 2.0 - 1.7 - 06 - 10
22 - 1.9 - 00  - 1.0 - 1.6 - 1.4 - 07 - 10
23 - 2.0 - 00  - 1.0 - 1.4 - 1.2 - 06 - 10
24 - 2.0 - 00  - 1.0 - 1.9 - 1.6 - 07 - 10
25 - 1.8 - 00  - 0.8 - 1.4 - 1.3 - 07 - 10
26 - 2.2 - 00  - 1.0 - 1.4 - 1.4 - 07 - 10
27 - 2.7 - 00  - 1.0 - 1.8 - 1.3 - 07 - 10
28 - 2.0 - 00  - 1.0 - 1.8 - 1.3 - 07 - 10
29 - 2.7 - 00  - 1.0 - 1.7 - 1.3 - 07 - 10
30 - 3.0 - 00  - 0.9 - 1.9 - 1.3 - 08 - 10 TP = 3-0-1-2-2 {twice}
Avg- 1.90- 00  - 0.95- 1.62- 1.44- 6.83

Level 30 Promoted Stats: 146-0-84+43-111-101
Level 30 Average Stats : 130-0-78+43- 98- 93



------------------------------------------------------------------------------



                                Jaha
    Found at?
Jaha overslept the first battle, but will join your team regardless if you
want him as you try to leave town
    Spells?
None
    Interesting tidbit?
1. Jaha is required to advance the story
2. Is Jaha related to Luke or Gort from SFI?
3. With the aid of a special item (Warriors Pride) Jaha can be promoted to a
Baron
4. Jaha desperately wants a girlfriend, from the princess to Sarah.
	
Starting Stats:
9-0-9-7-4

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.6 - 00  - 1.0 - 1.1 - 1.0 - 06 - 10
03 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
04 - 1.0 - 00  - 1.0 - 1.3 - 1.0 - 05 - 10
05 - 1.3 - 00  - 1.0 - 1.3 - 1.0 - 06 - 10
06 - 1.0 - 00  - 1.0 - 1.5 - 1.0 - 05 - 10
07 - 1.0 - 00  - 1.0 - 1.0 - 0.9 - 04 - 10
08 - 1.1 - 00  - 1.0 - 1.4 - 0.6 - 05 - 10
09 - 1.0 - 00  - 1.0 - 1.5 - 1.0 - 05 - 10
10 - 1.0 - 00  - 1.0 - 1.4 - 1.0 - 05 - 10
11 - 1.1 - 00  - 1.0 - 1.1 - 1.0 - 06 - 10
12 - 1.4 - 00  - 1.0 - 1.3 - 1.0 - 06 - 10
13 - 1.0 - 00  - 1.0 - 1.0 - 0.6 - 04 - 10
14 - 1.0 - 00  - 1.0 - 1.1 - 1.0 - 05 - 10
15 - 1.0 - 00  - 1.0 - 1.1 - 1.0 - 05 - 10
16 - 1.0 - 00  - 1.0 - 1.0 - 0.9 - 04 - 10
17 - 1.0 - 00  - 1.0 - 1.2 - 1.0 - 05 - 10
18 - 1.0 - 00  - 1.0 - 1.5 - 1.0 - 05 - 10
19 - 1.0 - 00  - 0.9 - 1.0 - 1.0 - 04 - 10
20 - 1.0 - 00  - 1.0 - 1.3 - 1.0 - 05 - 10
21 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
22 - 1.0 - 00  - 1.0 - 1.3 - 1.0 - 05 - 10
23 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
24 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
25 - 1.0 - 00  - 0.9 - 1.0 - 0.7 - 04 - 10
26 - 1.0 - 00  - 1.0 - 1.2 - 0.8 - 04 - 10
27 - 0.8 - 00  - 1.0 - 1.4 - 0.8 - 05 - 10
28 - 1.0 - 00  - 1.0 - 1.3 - 1.0 - 05 - 10
29 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
30 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
31 - 1.8 - 00  - 1.7 - 1.6 - 1.5 - 08 - 10 TP = 2-0-2-2-2 {five times}
32 - 1.8 - 00  - 1.7 - 1.6 - 1.4 - 08 - 10 TP = 2-0-2-2-2 {twice}
33 - 1.5 - 00  - 1.6 - 1.6 - 1.7 - 08 - 10 TP = 2-0-2-2-2 {thrice}
34 - 1.3 - 00  - 1.5 - 1.3 - 1.6 - 07 - 10
35 - 1.4 - 00  - 1.6 - 1.4 - 1.4 - 07 - 10
36 - 1.5 - 00  - 1.8 - 1.6 - 1.2 - 07 - 10
37 - 1.6 - 00  - 1.5 - 1.5 - 1.3 - 08 - 10 TP = 2-0-2-2-2
38 - 1.5 - 00  - 1.5 - 1.5 - 1.6 - 07 - 10
39 - 1.9 - 00  - 1.7 - 1.9 - 1.5 - 08 - 10 TP = 2-0-2-2-2
40 - 1.6 - 00  - 1.2 - 1.5 - 1.4 - 07 - 10
Avg- 1.21- 00  - 1.14- 1.28- 1.07- 5.44

Level 20 Unpromoted Stats: 33-0-28+21-39-23
Level 40 Unpromoted Stats: 61-0-57+21-72-51
Level 40 Average Stats   : 56-0-54+21-57-46

Gladiator
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 2.0 - 00  - 1.0 - 2.2 - 1.5 - 08 - 10 TP = 2-0-1-3-2 {twice}
03 - 2.0 - 00  - 1.0 - 2.7 - 1.3 - 07 - 10
04 - 2.0 - 00  - 1.1 - 2.5 - 1.2 - 08 - 10 TP = 2-0-2-3-1
05 - 2.0 - 00  - 1.0 - 3.0 - 1.6 - 08 - 10 TP = 2-0-1-3-2 {six times}
06 - 2.0 - 00  - 1.0 - 2.9 - 1.1 - 08 - 10 TP = 2-0-1-3-2
07 - 1.7 - 00  - 1.0 - 2.1 - 1.3 - 07 - 10
08 - 2.0 - 00  - 1.0 - 2.6 - 1.5 - 08 - 10 TP = 2-0-1-3-2 {twice}
09 - 2.0 - 00  - 1.0 - 3.0 - 1.0 - 07 - 10
10 - 2.0 - 00  - 1.0 - 2.8 - 1.2 - 08 - 10 TP = 2-0-1-3-2 {twice}
11 - 1.9 - 00  - 1.0 - 2.9 - 1.1 - 08 - 10 TP = 2-0-1-3-1
12 - 2.0 - 00  - 1.0 - 2.6 - 1.3 - 08 - 10
13 - 1.5 - 00  - 1.0 - 2.2 - 1.0 - 07 - 10
14 - 2.0 - 00  - 1.0 - 3.0 - 1.0 - 07 - 10
15 - 2.0 - 00  - 1.0 - 2.6 - 1.1 - 07 - 10
16 - 2.0 - 00  - 1.4 - 2.6 - 1.0 - 07 - 10
17 - 2.0 - 00  - 1.0 - 2.3 - 1.0 - 07 - 10
18 - 2.0 - 00  - 1.0 - 2.8 - 1.0 - 07 - 10
19 - 1.7 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
20 - 2.0 - 00  - 1.0 - 2.7 - 1.0 - 07 - 10
21 - 1.8 - 00  - 1.1 - 2.7 - 1.0 - 08 - 10 TP = 2-0-2-3-2
22 - 2.0 - 00  - 1.0 - 2.5 - 1.0 - 07 - 10
23 - 2.0 - 00  - 1.1 - 2.9 - 1.5 - 08 - 10
24 - 2.0 - 00  - 1.0 - 2.8 - 1.0 - 07 - 10
25 - 1.9 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
26 - 2.0 - 00  - 1.0 - 2.6 - 1.0 - 07 - 10
27 - 2.0 - 00  - 1.0 - 2.4 - 1.0 - 07 - 10
28 - 2.0 - 00  - 1.0 - 2.9 - 1.0 - 07 - 10
29 - 2.0 - 00  - 1.0 - 2.3 - 1.0 - 07 - 10
30 - 2.0 - 00  - 1.0 - 3.0 - 1.0 - 07 - 10
Avg- 1.95- 00  - 1.02- 2.61- 1.13- 7.28

Level 30 Promoted Stats: 119-0-90+42-156-88
Level 30 Average Stats : 112-0-84+42-133-79

Baron
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.9 - 00  - 1.0 - 2.0 - 1.9 - 07 - 10
03 - 1.8 - 00  - 1.0 - 2.2 - 1.5 - 08 - 10
04 - 2.0 - 00  - 1.0 - 2.0 - 1.9 - 07 - 10
05 - 2.0 - 00  - 1.0 - 2.2 - 2.0 - 08 - 10
06 - 2.0 - 00  - 1.0 - 2.0 - 1.7 - 07 - 10
07 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
08 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
09 - 2.0 - 00  - 1.2 - 2.3 - 1.5 - 09 - 10 TP = 2-0-2-3-2
10 - 2.0 - 00  - 1.0 - 2.1 - 2.0 - 08 - 10
11 - 2.0 - 00  - 1.0 - 2.2 - 1.5 - 08 - 10
12 - 2.0 - 00  - 1.6 - 2.0 - 1.8 - 08 - 10
13 - 1.9 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
14 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
15 - 2.0 - 00  - 1.0 - 2.1 - 1.6 - 08 - 10
16 - 2.0 - 00  - 1.0 - 2.0 - 1.3 - 07 - 10
17 - 2.0 - 00  - 1.0 - 2.0 - 1.4 - 07 - 10
18 - 2.0 - 00  - 1.0 - 2.4 - 1.1 - 07 - 10
19 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
20 - 2.0 - 00  - 1.0 - 2.2 - 1.2 - 07 - 10
21 - 1.9 - 00  - 1.7 - 2.0 - 1.0 - 07 - 10
22 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
23 - 1.4 - 00  - 1.0 - 2.1 - 1.2 - 07 - 10
24 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
25 - 1.6 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
26 - 2.0 - 00  - 1.2 - 2.0 - 1.0 - 07 - 10
27 - 2.0 - 00  - 1.0 - 2.2 - 1.0 - 07 - 10
28 - 2.0 - 00  - 1.1 - 2.0 - 1.0 - 07 - 10
29 - 2.0 - 00  - 1.1 - 2.2 - 1.1 - 08 - 10 TP = 2-0-2-2-2
30 - 2.0 - 00  - 1.1 - 2.1 - 1.0 - 07 - 10
Avg- 1.95- 00  - 1.07- 2.08- 1.35- 7.103

Level 30 Promoted Stats: 119-0-93+42-139-97
Level 30 Average Stats : 113-0-85+42-117-85



------------------------------------------------------------------------------



                                Kazin
    Found at?
Kazin will join once a seemingly innocent man, Sir Hawel, dies before his eyes
I say seemingly innocent since Galam beat him for information. I mean whoever
heard of Law Enforcement giving innocent civilians a hard time?
    Spells?
   As a Wizard
Blaze (4) {starts, 5, 22, 35}
Muddle    {9, 25}
Dispell   {13}
Desoul    {18, 29}
   As a Sorcerer
Dao     {starts, 12} all sorcerer spells are promoted only
Apollo  {4, 17}
Neptune {7, 26}
Atlas   {21, 32}
    Interesting tidbit?
1. Once Kazin has about 20 magic points, he should Blaze 2 every turn unless
setting up for a kill otherwise Blaze 1 will net him about 6 exp
2. With the aid of a special item (Secret Book) Kazin can be promoted to a
Sorcerer
3. In the end, it suggests that Kazin and Sarah may end up getting together to
have some super magical babies... despite that maybe even Chester enjoys her
company
	
Starting Stats:
13-13-5-6-10

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
05 - 1.0 - 2.0 - 1.0 - 1.0 - 1.2 - 07 - 10
06 - 1.0 - 2.0 - 0.3 - 1.0 - 1.0 - 06 - 10
07 - 0.9 - 1.8 - 0.6 - 0.6 - 1.0 - 05 - 10
08 - 0.6 - 2.0 - 0.4 - 1.0 - 1.2 - 06 - 10
09 - 0.8 - 1.8 - 1.0 - 1.0 - 1.0 - 06 - 10
10 - 1.0 - 2.0 - 0.5 - 0.9 - 1.2 - 07 - 10
11 - 1.0 - 2.0 - 0.6 - 0.9 - 1.0 - 06 - 10
12 - 1.0 - 2.0 - 0.4 - 0.9 - 1.0 - 06 - 10
13 - 0.9 - 1.4 - 0.6 - 0.7 - 1.0 - 05 - 10
14 - 1.0 - 1.5 - 0.6 - 0.8 - 1.0 - 05 - 10
15 - 1.0 - 1.9 - 0.3 - 1.0 - 1.1 - 06 - 10
16 - 1.0 - 1.8 - 0.9 - 0.9 - 1.2 - 07 - 10
17 - 1.0 - 1.8 - 0.4 - 1.0 - 1.1 - 06 - 10
18 - 0.8 - 1.9 - 0.4 - 0.8 - 1.2 - 06 - 10
19 - 0.9 - 1.2 - 1.0 - 0.7 - 1.0 - 06 - 10
20 - 0.9 - 1.5 - 0.1 - 1.0 - 1.4 - 06 - 10
21 - 0.7 - 1.4 - 1.0 - 0.8 - 1.1 - 06 - 10
22 - 1.0 - 1.4 - 0.5 - 1.0 - 1.0 - 06 - 10
23 - 1.0 - 1.5 - 0.4 - 1.0 - 1.4 - 06 - 10
24 - 1.0 - 1.0 - 0.8 - 0.7 - 1.3 - 06 - 10
25 - 0.9 - 1.6 - 0.2 - 0.9 - 1.0 - 05 - 10
26 - 0.8 - 1.2 - 0.9 - 0.9 - 1.0 - 05 - 10
27 - 1.0 - 1.1 - 1.0 - 1.0 - 1.0 - 06 - 10
28 - 1.0 - 1.3 - 0.5 - 0.7 - 1.1 - 06 - 10
29 - 1.0 - 1.2 - 1.0 - 0.8 - 1.0 - 05 - 10
30 - 1.0 - 1.0 - 0.2 - 0.6 - 1.4 - 05 - 10
31 - 1.7 - 1.5 - 1.8 - 1.6 - 1.4 - 09 - 10
32 - 1.6 - 1.5 - 1.5 - 1.5 - 1.3 - 09 - 10
33 - 1.5 - 1.4 - 1.5 - 1.5 - 1.5 - 08 - 10
34 - 1.5 - 1.6 - 1.4 - 1.5 - 1.6 - 08 - 10
35 - 1.5 - 1.4 - 1.5 - 1.9 - 1.7 - 08 - 10
36 - 1.5 - 1.2 - 1.4 - 1.3 - 1.5 - 08 - 10
37 - 1.2 - 1.2 - 1.4 - 1.6 - 1.5 - 08 - 10
38 - 1.1 - 1.1 - 1.6 - 1.7 - 1.6 - 08 - 10
39 - 1.3 - 1.4 - 1.3 - 1.4 - 1.4 - 07 - 10
40 - 1.5 - 1.5 - 1.5 - 1.4 - 1.8 - 10 - 10 TP = 2-2-2-2-2 {twice}
Avg- 1.07- 1.53- 0.85- 1.05- 1.23- 6.36

Level 20 Unpromoted Stats: 29-45-13+15-22-33
Level 40 Unpromoted Stats: 56-80-33+15-50-62
Level 40 Average Stats   : 52-68-35+15-44-54

Wizard
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.0 - 1.7 - 0.1 - 1.3 - 3.0 - 08 - 10
03 - 1.3 - 1.5 - 0.6 - 1.5 - 2.7 - 09 - 10
04 - 1.4 - 2.0 - 0.2 - 1.2 - 2.0 - 07 - 10
05 - 1.6 - 1.6 - 0.5 - 1.5 - 2.2 - 08 - 10
06 - 1.6 - 1.8 - 0.7 - 1.0 - 2.0 - 08 - 10
07 - 1.5 - 1.6 - 0.3 - 1.2 - 1.9 - 07 - 10
08 - 1.8 - 1.2 - 0.6 - 1.4 - 2.0 - 08 - 10
09 - 1.6 - 1.6 - 0.5 - 1.6 - 2.0 - 09 - 10
10 - 1.8 - 1.4 - 0.6 - 1.4 - 2.0 - 08 - 10
11 - 1.7 - 1.6 - 0.9 - 1.0 - 2.0 - 08 - 10
12 - 1.4 - 1.4 - 0.7 - 1.3 - 1.1 - 08 - 10
13 - 1.5 - 1.4 - 0.5 - 1.1 - 1.9 - 07 - 10
14 - 2.0 - 1.8 - 0.5 - 1.3 - 1.2 - 08 - 10
15 - 2.0 - 1.5 - 0.8 - 1.5 - 1.6 - 09 - 10
16 - 2.0 - 1.6 - 0.6 - 1.4 - 1.5 - 09 - 10
17 - 2.0 - 1.3 - 0.7 - 1.2 - 1.2 - 08 - 10
18 - 1.7 - 1.5 - 0.6 - 1.3 - 1.1 - 08 - 10
19 - 1.7 - 1.3 - 0.4 - 1.2 - 1.2 - 08 - 10
20 - 1.7 - 1.7 - 0.5 - 1.3 - 1.4 - 08 - 10
21 - 2.0 - 1.9 - 0.9 - 1.5 - 1.7 - 09 - 10
22 - 2.0 - 1.5 - 0.4 - 1.2 - 2.0 - 08 - 10
23 - 2.0 - 1.4 - 0.6 - 1.4 - 1.9 - 08 - 10
24 - 2.0 - 1.5 - 0.5 - 1.6 - 1.9 - 09 - 10
25 - 1.7 - 1.5 - 0.6 - 1.0 - 1.5 - 07 - 10
26 - 2.1 - 1.3 - 0.7 - 1.3 - 2.0 - 08 - 10
27 - 2.0 - 1.7 - 0.7 - 1.2 - 2.3 - 10 - 10 TP = 2-2-1-2-3
28 - 2.0 - 1.7 - 0.8 - 1.2 - 2.1 - 09 - 10
29 - 2.0 - 1.7 - 0.4 - 1.2 - 2.5 - 09 - 10
30 - 2.0 - 1.5 - 0.7 - 1.3 - 2.9 - 09 - 10
Avg- 1.76- 1.56- 0.57- 1.29- 1.9 - 8.28

Level 30 Promoted Stats: 113-143-52+39-97-123
Level 30 Average Stats : 103-113-52+39-82-109

Sorcerer
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.0 - 1.4 - 0.5 - 1.5 - 1.3 - 08 - 10
03 - 1.5 - 2.0 - 0.4 - 1.3 - 1.4 - 09 - 10
04 - 1.3 - 1.9 - 0.2 - 1.5 - 1.6 - 08 - 10
05 - 1.0 - 2.0 - 0.0 - 1.4 - 1.8 - 07 - 10
06 - 1.2 - 2.0 - 0.5 - 1.4 - 1.0 - 08 - 10
07 - 1.6 - 1.7 - 0.8 - 1.3 - 1.0 - 07 - 10
08 - 1.6 - 1.7 - 0.6 - 1.3 - 1.0 - 08 - 10
09 - 1.4 - 1.9 - 0.4 - 1.2 - 1.0 - 07 - 10
10 - 1.9 - 1.8 - 0.5 - 1.3 - 1.0 - 07 - 10
11 - 1.8 - 1.9 - 0.3 - 1.1 - 1.0 - 07 - 10
12 - 1.8 - 1.5 - 0.8 - 1.2 - 1.0 - 06 - 10
13 - 1.5 - 1.5 - 0.6 - 1.1 - 1.0 - 08 - 10
14 - 1.8 - 1.7 - 1.0 - 1.6 - 0.8 - 08 - 10
15 - 2.0 - 2.0 - 0.3 - 1.5 - 1.0 - 08 - 10
16 - 2.0 - 2.0 - 0.0 - 1.6 - 1.0 - 07 - 10
17 - 2.0 - 2.0 - 0.5 - 1.3 - 1.0 - 08 - 10
18 - 1.9 - 2.0 - 0.5 - 1.6 - 0.9 - 08 - 10
19 - 2.0 - 1.7 - 0.6 - 1.2 - 1.0 - 08 - 10
20 - 1.9 - 1.5 - 0.7 - 1.1 - 1.0 - 07 - 10
21 - 2.0 - 2.0 - 0.5 - 1.5 - 1.0 - 08 - 10
22 - 2.0 - 2.0 - 0.4 - 1.5 - 1.0 - 08 - 10
23 - 2.0 - 1.9 - 0.5 - 1.2 - 1.0 - 08 - 10
24 - 2.0 - 1.8 - 0.2 - 1.6 - 1.0 - 07 - 10
25 - 2.0 - 1.9 - 0.4 - 1.0 - 1.0 - 07 - 10
26 - 2.1 - 2.0 - 0.2 - 1.8 - 1.0 - 08 - 10
27 - 2.0 - 1.8 - 0.6 - 1.5 - 1.0 - 08 - 10
28 - 2.0 - 1.9 - 0.6 - 1.3 - 1.3 - 09 - 10
29 - 2.0 - 1.8 - 0.7 - 1.4 - 1.4 - 09 - 10
30 - 2.4 - 1.9 - 0.5 - 1.6 - 1.7 - 10 - 10
Avg- 1.78- 1.83- 0.48- 1.38- 1.11- 7.79

Level 30 Promoted Stats: 114-138-52+39-106-97
Level 30 Average Stats : 104-121-49+39-84-86



------------------------------------------------------------------------------



                                Slade
    Found at?
Slade is originally found in jail when you're arrested by Lemon. He
accompanies you on your escape and joins when fighting into Granseal. I should
note that Slade is actually the first character you encounter (if you let the
game introduction play) but that is for trivia purposes only
    Spells?
Katon  {4, 9, 25} promoted only
Raijon {14, 19, 32} promoted only
    Interesting tidbit?
1. His levels are so boring, they are mostly 1-1-1-1 with the few exceptions
squeezing out that extra very necessary attack
2. Slade will sometimes "know" a spell called Higins. It is a glitch that I
am unsure how to trigger but it does nothing so don't worry about it
	
Starting Stats:
12-0-9-10-10

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
06 - 1.0 - 00  - 1.2 - 1.0 - 1.0 - 05 - 10
07 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
08 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
09 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
10 - 1.0 - 00  - 1.1 - 1.0 - 1.0 - 05 - 10
11 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
12 - 1.0 - 00  - 1.1 - 1.0 - 1.0 - 05 - 10
13 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
14 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
15 - 1.0 - 00  - 1.6 - 1.0 - 1.0 - 05 - 10
16 - 2.0 - 00  - 1.3 - 1.0 - 1.0 - 06 - 10
17 - 1.0 - 00  - 1.3 - 1.0 - 1.0 - 05 - 10
18 - 1.0 - 00  - 1.2 - 1.0 - 1.0 - 05 - 10
19 - 1.0 - 00  - 1.2 - 1.0 - 1.0 - 05 - 10
20 - 1.1 - 00  - 1.2 - 1.0 - 1.0 - 05 - 10
21 - 2.0 - 00  - 1.9 - 1.3 - 1.2 - 07 - 10
22 - 1.5 - 00  - 2.0 - 1.0 - 2.0 - 07 - 10
23 - 1.1 - 00  - 1.6 - 1.0 - 1.0 - 05 - 10
24 - 1.1 - 00  - 1.6 - 1.1 - 1.1 - 07 - 10
25 - 1.0 - 00  - 1.1 - 1.0 - 1.0 - 05 - 10
26 - 1.2 - 00  - 2.0 - 2.0 - 1.1 - 07 - 10
27 - 1.0 - 00  - 1.8 - 1.4 - 1.1 - 06 - 10
28 - 1.8 - 00  - 1.7 - 1.1 - 1.1 - 08 - 10 TP = 2-0-2-2-2
29 - 1.2 - 00  - 1.7 - 1.2 - 1.3 - 06 - 10
30 - 1.5 - 00  - 2.0 - 1.6 - 1.7 - 08 - 10 TP = 2-0-2-2-2 {twice}
31 - 1.3 - 00  - 1.5 - 1.8 - 1.2 - 07 - 10
32 - 1.5 - 00  - 1.4 - 1.5 - 1.2 - 07 - 10
33 - 1.7 - 00  - 1.4 - 1.5 - 1.3 - 07 - 10
34 - 1.6 - 00  - 1.5 - 1.5 - 1.7 - 07 - 10
35 - 1.6 - 00  - 1.6 - 1.6 - 1.7 - 07 - 10
36 - 1.6 - 00  - 1.7 - 1.4 - 1.4 - 07 - 10
37 - 1.8 - 00  - 1.5 - 1.5 - 1.8 - 07 - 10
38 - 1.8 - 00  - 1.4 - 1.5 - 1.5 - 07 - 10
39 - 1.5 - 00  - 1.5 - 1.2 - 1.3 - 07 - 10
40 - 1.8 - 00  - 1.1 - 1.9 - 1.8 - 07 - 10
Avg- 1.31- 00  - 1.41- 1.24- 1.21- 5.88

Note: Theif's Dagger gives +5 Agility, but it's his best unpromoted weapon
Level 20 Unpromoted Stats: 28-0-33+17-25-25+5
Level 40 Unpromoted Stats: 64-0-71+17-60-52+5
Level 40 Average Stats   : 58-0-58+17-53-52+5

Ninja
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.3 - 2.0 - 0.4 - 1.6 - 1.0 - 07 - 10
03 - 2.0 - 1.3 - 1.0 - 1.8 - 1.1 - 09 - 10
04 - 1.6 - 2.0 - 0.7 - 1.4 - 1.1 - 08 - 10
05 - 1.9 - 1.9 - 0.9 - 1.3 - 1.1 - 08 - 10
06 - 2.0 - 2.0 - 1.0 - 2.0 - 1.8 - 09 - 10
07 - 1.8 - 1.6 - 1.0 - 1.6 - 1.1 - 08 - 10
08 - 2.0 - 2.0 - 1.0 - 2.0 - 1.7 - 09 - 10
09 - 2.0 - 1.9 - 1.0 - 1.9 - 1.3 - 09 - 10
10 - 2.0 - 2.0 - 1.0 - 2.0 - 1.4 - 09 - 10
11 - 2.0 - 2.0 - 1.0 - 2.0 - 1.4 - 09 - 10
12 - 2.0 - 1.9 - 0.9 - 1.9 - 1.5 - 09 - 10
13 - 2.0 - 1.8 - 0.8 - 2.0 - 1.8 - 09 - 10
14 - 2.2 - 1.9 - 0.9 - 2.0 - 1.3 - 09 - 10
15 - 2.0 - 2.0 - 0.8 - 2.0 - 1.9 - 09 - 10
16 - 2.0 - 1.6 - 1.0 - 2.0 - 1.5 - 09 - 10
17 - 2.0 - 2.0 - 0.8 - 2.0 - 1.5 - 09 - 10
18 - 2.0 - 1.9 - 0.8 - 2.0 - 2.0 - 09 - 10
19 - 2.0 - 1.9 - 0.6 - 2.0 - 1.8 - 09 - 10
20 - 2.0 - 2.0 - 1.0 - 2.0 - 1.4 - 09 - 10
21 - 2.3 - 1.6 - 1.0 - 2.4 - 1.7 - 09 - 10
22 - 2.2 - 2.0 - 1.0 - 2.0 - 1.6 - 10 - 10 TP = 3-2-1-2-2 {twice}
23 - 2.5 - 1.5 - 1.0 - 2.0 - 2.0 - 09 - 10
24 - 2.8 - 2.0 - 1.0 - 2.0 - 2.0 - 10 - 10
25 - 2.0 - 1.5 - 1.0 - 2.0 - 1.5 - 09 - 10
26 - 2.4 - 2.0 - 1.0 - 2.6 - 2.0 - 10 - 10
27 - 2.5 - 2.0 - 1.0 - 2.0 - 2.0 - 10 - 10
28 - 2.7 - 1.6 - 1.0 - 2.6 - 2.0 - 11 - 10 TP = 3-2-1-3-2
29 - 2.4 - 2.0 - 1.0 - 2.3 - 2.0 - 10 - 10
30 - 3.0 - 2.0 - 1.1 - 2.9 - 2.1 - 12 - 10 TP = 3-2-2-3-2
Avg- 2.12- 1.86- 0.92- 2.01- 1.61- 9.17

Level 30 Promoted Stats: 131-57-101+42-119-105
Level 30 Average Stats : 120-54- 85+42-111- 99



------------------------------------------------------------------------------



                                Kiwi
    Found at?
Once Granseal is under siege, find him in a small house near where the animals
had been previously held
    Spells?
He is a little shell-tank but no spells
    Interesting tidbit?
1. Kiwi is the first optional character to join
2. His unpromoted level 10 stat gain forced me to choose between 1-1-1-1 or
0-2-1-1 or 0-1-2-1. Why couldn't we get 1-2-2-1?
3. Again, his level 13 stat gain forced a decision between 1-1-1-1 and 0-2-2-1
4. I always like to call him Obo. For some reason, when my older brother first
played this game years ago, that was what he landed on; and it's stuck since
5. Promoted, Kiwi can sometimes breathe fire doing somewhere between 25-35
damage. Kiwi also "hovers" giving the sensation of flying
	
Starting Stats:
7-0-16-23-10

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
08 - 0.0 - 00  - 1.7 - 2.0 - 0.9 - 05 - 10
09 - 0.0 - 00  - 1.8 - 1.0 - 1.0 - 04 - 10
10 - 0.4 - 00  - 1.4 - 1.2 - 1.0 - 04 - 10
11 - 0.0 - 00  - 1.9 - 2.0 - 1.0 - 05 - 10
12 - 0.3 - 00  - 1.6 - 1.1 - 1.0 - 05 - 10
13 - 0.1 - 00  - 1.3 - 1.4 - 0.9 - 05 - 10
14 - 0.2 - 00  - 1.9 - 2.0 - 1.0 - 06 - 10
15 - 0.0 - 00  - 1.6 - 1.7 - 1.0 - 05 - 10
16 - 0.1 - 00  - 1.4 - 1.1 - 1.0 - 05 - 10
17 - 0.2 - 00  - 1.3 - 1.2 - 1.0 - 05 - 10
18 - 0.0 - 00  - 1.4 - 1.1 - 1.0 - 04 - 10
19 - 0.1 - 00  - 1.1 - 2.0 - 1.0 - 05 - 10
20 - 0.0 - 00  - 1.5 - 1.5 - 1.0 - 05 - 10
21 - 0.0 - 00  - 1.6 - 1.7 - 1.0 - 05 - 10
22 - 0.1 - 00  - 1.6 - 1.4 - 1.0 - 05 - 10
23 - 0.2 - 00  - 1.6 - 1.2 - 0.9 - 06 - 10
24 - 0.0 - 00  - 1.6 - 1.0 - 1.0 - 04 - 10
25 - 0.3 - 00  - 1.5 - 1.3 - 0.9 - 06 - 10
26 - 0.3 - 00  - 1.5 - 1.1 - 1.0 - 05 - 10
27 - 0.2 - 00  - 1.5 - 1.3 - 1.0 - 05 - 10
28 - 0.0 - 00  - 1.6 - 1.5 - 1.0 - 05 - 10
29 - 0.1 - 00  - 1.5 - 1.6 - 0.9 - 06 - 10
30 - 0.1 - 00  - 1.3 - 1.3 - 1.0 - 04 - 10
31 - 1.2 - 00  - 1.8 - 1.6 - 1.2 - 06 - 10
32 - 1.6 - 00  - 1.6 - 1.1 - 1.3 - 06 - 10
33 - 1.5 - 00  - 1.6 - 1.6 - 1.3 - 07 - 10
34 - 1.4 - 00  - 1.5 - 1.6 - 1.7 - 08 - 10
35 - 1.3 - 00  - 1.5 - 1.5 - 1.8 - 08 - 10
36 - 1.3 - 00  - 1.5 - 1.4 - 1.4 - 07 - 10
37 - 1.7 - 00  - 1.4 - 1.7 - 1.5 - 07 - 10
38 - 1.7 - 00  - 1.4 - 1.6 - 1.8 - 07 - 10
39 - 1.5 - 00  - 1.8 - 1.7 - 1.6 - 07 - 10
40 - 1.2 - 00  - 1.4 - 1.4 - 1.1 - 06 - 10
Avg- 0.52- 00  - 1.54- 1.45- 1.27- 5.54

Level 20 Unpromoted Stats: 14-0-38-42-23
Level 40 Unpromoted Stats: 38-0-74-77-48
Level 40 Average Stats   : 24-0-66-71-47

Monster
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
03 - 1.0 - 00  - 2.0 - 2.0 - 1.1 - 07 - 10
04 - 1.0 - 00  - 2.4 - 2.0 - 1.4 - 07 - 10
05 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
06 - 1.0 - 00  - 2.0 - 2.0 - 1.1 - 07 - 10
07 - 1.0 - 00  - 2.0 - 2.0 - 1.2 - 07 - 10
08 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
09 - 1.0 - 00  - 2.2 - 2.0 - 1.0 - 07 - 10
10 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
11 - 1.0 - 00  - 2.2 - 2.0 - 1.0 - 07 - 10
12 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
13 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
14 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
15 - 1.0 - 00  - 2.0 - 2.0 - 1.1 - 07 - 10
16 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
17 - 1.0 - 00  - 2.2 - 2.0 - 1.1 - 07 - 10
18 - 1.0 - 00  - 2.1 - 2.0 - 1.0 - 07 - 10
19 - 1.0 - 00  - 2.0 - 1.9 - 1.0 - 06 - 10
20 - 1.0 - 00  - 2.0 - 2.2 - 1.0 - 07 - 10
21 - 1.0 - 00  - 2.0 - 2.0 - 1.1 - 07 - 10
22 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
23 - 1.0 - 00  - 2.0 - 2.0 - 1.4 - 07 - 10
24 - 1.0 - 00  - 2.2 - 2.0 - 1.3 - 07 - 10
25 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
26 - 1.0 - 00  - 2.2 - 2.0 - 1.4 - 07 - 10
27 - 1.0 - 00  - 2.1 - 2.0 - 1.3 - 07 - 10
28 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
29 - 1.0 - 00  - 2.1 - 2.0 - 1.1 - 07 - 10
30 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
Avg- 1.0 - 00  - 2.06- 2.00- 1.09- 6.55

Level 30 Promoted Stats: 67-0-141-136-83
Level 30 Average Stats : 53-0-126-129-79



------------------------------------------------------------------------------



                                Peter
    Found at?
After fighting the first battle on the new continent, Peter will accompany you
to Volcanon (fighting of course). It isn't for several long battles until you
speak to the God, Volcanon, where you actually get to control Peter
    Spells?
Reincarnation after battles doesn't count
    Interesting tidbit?
1. The game manual refers to Peter as Ash. Evidently it was going to be
changed in the US version from the Japanese 'Peter' but they got lazy
2. What's up with his attack? Bubbles?
3. His level ups are even more boring than Slade's. At least that +2 attack
is welcome every time
	
Starting Stats:
22-0-26-16-12

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
10 - 1.1 - 00  - 3.0 - 2.0 - 1.0 - 08 - 10
11 - 1.2 - 00  - 2.0 - 1.0 - 1.0 - 06 - 10
12 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
13 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
14 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
15 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
16 - 2.0 - 00  - 2.0 - 1.0 - 1.0 - 06 - 10
17 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
18 - 1.5 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
19 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
20 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
21 - 1.1 - 00  - 2.1 - 1.0 - 1.0 - 07 - 10
22 - 1.6 - 00  - 2.0 - 2.0 - 2.0 - 06 - 10
23 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
24 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
25 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
26 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
27 - 1.1 - 00  - 2.0 - 1.0 - 1.0 - 06 - 10
28 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
29 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
30 - 2.0 - 00  - 2.0 - 1.0 - 1.0 - 06 - 10
31 - 1.6 - 00  - 1.6 - 1.6 - 1.5 - 07 - 10
32 - 1.4 - 00  - 1.1 - 1.9 - 1.6 - 07 - 10
33 - 1.5 - 00  - 1.7 - 1.6 - 1.5 - 07 - 10
34 - 1.2 - 00  - 1.5 - 1.5 - 1.6 - 07 - 10
35 - 1.4 - 00  - 1.5 - 1.2 - 1.6 - 06 - 10
36 - 1.3 - 00  - 1.1 - 1.4 - 1.6 - 07 - 10
37 - 1.3 - 00  - 1.7 - 1.8 - 1.6 - 08 - 10
38 - 1.6 - 00  - 1.4 - 1.3 - 1.5 - 06 - 10
39 - 1.5 - 00  - 1.5 - 1.8 - 1.4 - 07 - 10
40 - 1.5 - 00  - 1.6 - 1.5 - 1.6 - 07 - 10
Avg- 1.25- 00  - 1.86- 1.28- 1.21- 5.96

Level 20 Unpromoted Stats: 36-0-49-28-23
Level 40 Unpromoted Stats: 67-0-87-57-50
Level 40 Average Stats   : 61-0-84-56-49

Phoenix
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 2.0 - 00  - 1.7 - 2.0 - 1.0 - 07 - 10
03 - 2.5 - 00  - 2.0 - 2.0 - 1.0 - 08 - 10
04 - 2.7 - 00  - 2.0 - 2.0 - 1.0 - 08 - 10
05 - 2.4 - 00  - 2.0 - 2.1 - 1.0 - 08 - 10
06 - 2.2 - 00  - 2.2 - 2.0 - 1.3 - 09 - 10
07 - 2.0 - 00  - 2.0 - 2.0 - 1.0 - 07 - 10
08 - 2.5 - 00  - 2.0 - 2.5 - 1.3 - 09 - 10
09 - 2.3 - 00  - 2.0 - 2.0 - 1.2 - 08 - 10
10 - 1.9 - 00  - 2.0 - 2.2 - 1.1 - 09 - 10
11 - 2.9 - 00  - 2.2 - 2.1 - 1.0 - 09 - 10
12 - 2.6 - 00  - 2.4 - 2.0 - 1.0 - 09 - 10
13 - 2.4 - 00  - 2.1 - 2.0 - 1.0 - 08 - 10
14 - 2.5 - 00  - 2.5 - 2.0 - 1.0 - 09 - 10
15 - 2.2 - 00  - 2.8 - 2.1 - 1.4 - 09 - 10
16 - 2.4 - 00  - 2.0 - 2.0 - 1.0 - 08 - 10
17 - 2.4 - 00  - 2.1 - 2.0 - 1.4 - 09 - 10
18 - 2.7 - 00  - 2.0 - 2.0 - 1.0 - 08 - 10
19 - 2.0 - 00  - 2.4 - 2.0 - 1.0 - 08 - 10
20 - 2.5 - 00  - 2.4 - 2.0 - 1.3 - 09 - 10
21 - 2.4 - 00  - 3.0 - 2.2 - 1.2 - 10 - 10
22 - 2.6 - 00  - 3.0 - 2.0 - 1.0 - 09 - 10
23 - 2.3 - 00  - 3.0 - 2.0 - 1.7 - 09 - 10
24 - 2.2 - 00  - 3.0 - 2.0 - 1.4 - 09 - 10
25 - 2.2 - 00  - 2.9 - 2.0 - 1.0 - 09 - 10
26 - 2.2 - 00  - 3.0 - 2.0 - 1.0 - 09 - 10
27 - 2.7 - 00  - 3.0 - 2.0 - 1.1 - 09 - 10
28 - 2.5 - 00  - 3.0 - 2.5 - 1.0 - 09 - 10
29 - 2.3 - 00  - 3.0 - 2.0 - 1.0 - 09 - 10
30 - 2.2 - 00  - 3.2 - 2.5 - 1.1 - 11 - 10 TP = 3-0-4-3-1 {twice}
Avg- 2.36- 00  - 2.41- 2.08- 1.12- 8.69

Level 30 Promoted Stats: 147-0-164-120-82
Level 30 Average Stats : 129-0-154-116-81



------------------------------------------------------------------------------



                                May
    Found at?
She is found in the town of Ribble, talk to her after telling the mayor of the
town you mean no harm
    Spells?
Nope, nada, none
    Interesting tidbit?
1. She accuses the town of being cowards, yet she herself does not show her
face until after you talk to the mayor about not being warriors. What?
2. May is not technically a secret character but you do have to talk to her to
recruit her. She is an optional character.

Starting Stats:
18-0-17-13-13

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
11 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
12 - 1.0 - 00  - 1.0 - 1.0 - 0.7 - 04 - 10
13 - 1.0 - 00  - 1.0 - 0.8 - 0.8 - 04 - 10
14 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
15 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
16 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
17 - 2.0 - 00  - 2.0 - 1.0 - 1.0 - 06 - 10
18 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
19 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
20 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
21 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
22 - 1.0 - 00  - 1.0 - 0.9 - 1.0 - 04 - 10
23 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
24 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
25 - 1.0 - 00  - 1.0 - 0.5 - 1.0 - 04 - 10
26 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
27 - 1.0 - 00  - 1.0 - 1.0 - 0.9 - 04 - 10
28 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
29 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
30 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
31 - 1.7 - 00  - 1.5 - 1.7 - 1.7 - 07 - 10
32 - 1.2 - 00  - 1.5 - 1.5 - 1.3 - 07 - 10
33 - 1.4 - 00  - 1.6 - 1.5 - 1.8 - 07 - 10
34 - 1.4 - 00  - 1.5 - 1.7 - 1.6 - 08 - 10 TP = 2-0-2-2-2 {twice}
35 - 1.5 - 00  - 1.7 - 1.4 - 1.8 - 08 - 10 TP = 2-0-2-2-2
36 - 1.4 - 00  - 1.7 - 1.3 - 1.4 - 07 - 10
37 - 1.4 - 00  - 1.6 - 1.4 - 1.4 - 07 - 10
38 - 1.2 - 00  - 1.7 - 1.5 - 1.7 - 07 - 10
39 - 1.7 - 00  - 1.5 - 1.6 - 1.6 - 08 - 10 TP = 2-0-2-2-2 {twice}
40 - 1.7 - 00  - 1.3 - 1.3 - 1.6 - 07 - 10
Avg- 1.18- 00  - 1.22- 1.14- 1.18- 5.12

Level 20 Unpromoted Stats: 29-0-28+17-23-23
Level 40 Unpromoted Stats: 59-0-58+17-48-51
Level 40 Average Stats   : 54-0-54+17-47-48

Bow Knight
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.1 - 00  - 0.9 - 1.0 - 1.0 - 04 - 10
03 - 1.5 - 00  - 1.0 - 1.1 - 1.6 - 06 - 10
04 - 1.8 - 00  - 0.8 - 1.0 - 1.0 - 05 - 10
05 - 1.2 - 00  - 0.4 - 1.2 - 1.0 - 06 - 10
06 - 1.4 - 00  - 0.9 - 1.1 - 1.4 - 06 - 10
07 - 1.1 - 00  - 0.5 - 1.0 - 1.0 - 05 - 10
08 - 1.2 - 00  - 0.5 - 1.4 - 1.3 - 06 - 10
09 - 1.2 - 00  - 0.8 - 1.3 - 1.0 - 05 - 10
10 - 1.4 - 00  - 0.9 - 1.3 - 1.0 - 05 - 10
11 - 1.3 - 00  - 0.8 - 1.3 - 1.2 - 05 - 10
12 - 1.7 - 00  - 0.6 - 1.3 - 1.4 - 05 - 10
13 - 1.2 - 00  - 0.9 - 1.0 - 1.1 - 05 - 10
14 - 1.5 - 00  - 0.9 - 1.1 - 1.1 - 05 - 10
15 - 1.1 - 00  - 0.6 - 1.2 - 1.3 - 05 - 10
16 - 1.8 - 00  - 0.8 - 1.0 - 1.0 - 05 - 10
17 - 1.1 - 00  - 0.8 - 1.5 - 1.2 - 05 - 10
18 - 1.7 - 00  - 0.3 - 1.7 - 1.2 - 05 - 10
19 - 1.3 - 00  - 0.6 - 1.0 - 1.1 - 04 - 10
20 - 1.2 - 00  - 0.1 - 1.4 - 1.3 - 05 - 10
21 - 1.5 - 00  - 0.5 - 1.4 - 1.2 - 05 - 10
22 - 1.4 - 00  - 1.0 - 1.2 - 1.0 - 05 - 10
23 - 1.7 - 00  - 1.0 - 1.1 - 1.4 - 06 - 10
24 - 1.5 - 00  - 1.0 - 1.0 - 1.5 - 06 - 10
25 - 1.5 - 00  - 0.4 - 1.0 - 1.0 - 04 - 10
26 - 0.9 - 00  - 0.9 - 1.5 - 1.2 - 05 - 10
27 - 1.5 - 00  - 0.5 - 1.0 - 1.3 - 05 - 10
28 - 1.1 - 00  - 0.7 - 1.0 - 1.1 - 04 - 10
29 - 1.3 - 00  - 0.2 - 1.1 - 1.3 - 05 - 10
30 - 1.9 - 00  - 0.5 - 1.5 - 1.0 - 05 - 10
Avg- 1.38- 00  - 0.68- 1.20- 1.18- 5.07

Level 30 Promoted Stats: 108-0-87+43-83-85
Level 30 Average Stats :  94-0-74+43-82-82



------------------------------------------------------------------------------



                                Gerhalt
    Found at?
He will join when Polca is being invaded prior to Battle XII, after Peter
becomes a controllable character
    Spells?
For being the least-hairy wolfman ever, he knows no magic
    Interesting tidbit?
1. His attack is amusing for me, just fun to watch him punching things to
death
2. His promoted attack animation is pretty awesome
	
Starting Stats:
24-0-36-22-20

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
14 - 1.0 - 00  - 1.5 - 1.0 - 1.0 - 05 - 10
15 - 1.0 - 00  - 1.6 - 1.0 - 1.0 - 05 - 10
16 - 1.0 - 00  - 1.6 - 1.0 - 2.0 - 06 - 10
17 - 1.0 - 00  - 1.8 - 1.0 - 1.0 - 05 - 10
18 - 1.0 - 00  - 1.8 - 1.4 - 1.0 - 06 - 10
19 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
20 - 1.0 - 00  - 1.5 - 1.1 - 1.0 - 05 - 10
21 - 1.0 - 00  - 1.8 - 1.0 - 1.0 - 05 - 10
22 - 1.0 - 00  - 1.2 - 1.0 - 1.0 - 05 - 10
23 - 1.0 - 00  - 1.6 - 1.1 - 1.0 - 06 - 10
24 - 1.0 - 00  - 1.1 - 1.2 - 1.0 - 05 - 10
25 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
26 - 1.1 - 00  - 1.4 - 1.0 - 2.0 - 06 - 10
27 - 1.2 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
28 - 1.5 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
29 - 1.6 - 00  - 1.2 - 1.0 - 1.0 - 06 - 10
30 - 1.9 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
31 - 1.6 - 00  - 1.6 - 1.7 - 1.4 - 07 - 10
32 - 1.4 - 00  - 1.2 - 1.3 - 1.2 - 07 - 10
33 - 1.6 - 00  - 1.6 - 1.3 - 1.7 - 07 - 10
34 - 1.1 - 00  - 1.3 - 1.9 - 1.9 - 08 - 10 TP = 2-0-2-2-2
35 - 1.7 - 00  - 1.3 - 1.6 - 1.6 - 07 - 10
36 - 1.3 - 00  - 1.4 - 1.4 - 1.5 - 07 - 10
37 - 1.7 - 00  - 1.8 - 1.2 - 1.5 - 07 - 10
38 - 1.4 - 00  - 1.6 - 1.7 - 1.4 - 07 - 10
39 - 1.4 - 00  - 1.7 - 1.5 - 1.1 - 06 - 10
40 - 1.2 - 00  - 1.4 - 1.5 - 1.4 - 06 - 10
Avg- 1.25- 00  - 1.31- 1.22- 1.25- 5.81

Level 20 Unpromoted Stats: 31-0-49-30-28
Level 40 Unpromoted Stats: 63-0-84-58-54
Level 40 Average Stats   : 58-0-71-55-54

Wolf Baron
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 2.0 - 00  - 2.0 - 1.8 - 1.0 - 07 - 10
03 - 2.2 - 00  - 2.0 - 1.7 - 1.7 - 08 - 10
04 - 2.4 - 00  - 2.0 - 2.0 - 1.0 - 08 - 10
05 - 2.0 - 00  - 3.0 - 2.0 - 1.0 - 08 - 10
06 - 2.0 - 00  - 2.3 - 2.0 - 1.0 - 08 - 10
07 - 2.0 - 00  - 2.0 - 1.6 - 1.0 - 07 - 10
08 - 2.1 - 00  - 2.3 - 1.8 - 1.2 - 08 - 10
09 - 2.0 - 00  - 2.0 - 2.0 - 1.0 - 07 - 10
10 - 2.0 - 00  - 2.1 - 2.0 - 1.3 - 08 - 10
11 - 2.0 - 00  - 2.0 - 1.7 - 1.5 - 08 - 10
12 - 2.0 - 00  - 2.2 - 2.0 - 1.2 - 08 - 10
13 - 2.0 - 00  - 2.0 - 1.7 - 1.0 - 07 - 10
14 - 2.0 - 00  - 2.0 - 2.0 - 1.3 - 08 - 10
15 - 2.1 - 00  - 2.1 - 2.0 - 1.1 - 09 - 10
16 - 2.0 - 00  - 2.0 - 2.0 - 1.1 - 08 - 10
17 - 2.0 - 00  - 2.1 - 2.0 - 1.3 - 08 - 10
18 - 2.0 - 00  - 2.0 - 2.0 - 1.0 - 07 - 10
19 - 2.0 - 00  - 2.0 - 1.2 - 1.0 - 07 - 10
20 - 2.0 - 00  - 2.0 - 2.0 - 1.0 - 07 - 10
21 - 2.0 - 00  - 2.0 - 1.7 - 1.0 - 07 - 10
22 - 2.0 - 00  - 2.2 - 1.8 - 1.0 - 08 - 10
23 - 2.1 - 00  - 2.0 - 1.7 - 1.3 - 08 - 10
24 - 2.1 - 00  - 2.3 - 2.0 - 1.3 - 09 - 10
25 - 2.0 - 00  - 2.0 - 1.7 - 1.0 - 07 - 10
26 - 2.0 - 00  - 2.4 - 1.8 - 1.4 - 09 - 10
27 - 2.0 - 00  - 2.0 - 2.0 - 1.3 - 08 - 10
28 - 2.0 - 00  - 2.3 - 1.5 - 1.5 - 08 - 10
29 - 2.0 - 00  - 2.3 - 2.0 - 1.3 - 08 - 10
30 - 2.0 - 00  - 2.0 - 2.0 - 1.6 - 08 - 10
Avg- 2.03- 00  - 2.12- 1.85- 1.19- 7.79

Level 30 Promoted Stats: 123-0-154-116-91
Level 30 Average Stats : 117-0-133-109-88



------------------------------------------------------------------------------



                                Luke
    Found at?
Luke joins after you save Polca and agree to take Oddler with you
    Spells?
Nope
    Interesting tidbit?
1. What's Mt. Bedoe's relation to Balbaroy and Amon from SFI?
2. Despite the best weapon at the time of Luke joining is the Long Sword, he
comes with a Middle Sword. A rather pointless bit of trivia but it is annoying
nonetheless since he will not join until you leave the town, forcing you to
remember to buy another Long Sword for him

Starting Stats:
30-0-18-18-22

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
15 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
16 - 1.1 - 00  - 1.0 - 0.4 - 2.0 - 06 - 10
17 - 1.0 - 00  - 2.0 - 1.0 - 1.1 - 06 - 10
18 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
19 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
20 - 1.0 - 00  - 1.0 - 1.0 - 1.1 - 05 - 10
21 - 1.0 - 00  - 1.0 - 1.0 - 1.3 - 05 - 10
22 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
23 - 1.6 - 00  - 1.0 - 1.0 - 1.4 - 06 - 10
24 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
25 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
26 - 1.4 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
27 - 1.4 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
28 - 1.1 - 00  - 1.0 - 0.8 - 1.0 - 05 - 10
29 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
30 - 1.0 - 00  - 1.0 - 1.0 - 1.2 - 05 - 10
31 - 1.6 - 00  - 1.4 - 1.3 - 1.3 - 07 - 10
32 - 1.4 - 00  - 1.5 - 1.4 - 1.8 - 08 - 10 TP = 2-0-2-2-2 {thrice}
33 - 1.3 - 00  - 1.6 - 1.7 - 2.0 - 07 - 10
34 - 1.3 - 00  - 1.6 - 1.8 - 1.8 - 08 - 10 TP = 2-0-2-2-2
35 - 1.6 - 00  - 1.2 - 1.5 - 1.2 - 07 - 10
36 - 1.4 - 00  - 1.4 - 1.5 - 1.5 - 08 - 10 TP = 2-0-2-2-2 {twice}
37 - 1.7 - 00  - 1.8 - 1.6 - 1.6 - 07 - 10
38 - 1.4 - 00  - 1.8 - 1.6 - 1.6 - 07 - 10
39 - 1.3 - 00  - 1.3 - 1.7 - 1.2 - 07 - 10
40 - 1.7 - 00  - 1.2 - 1.4 - 1.2 - 07 - 10
Avg- 1.24- 00  - 1.22- 1.18- 1.28- 5.73

Level 20 Unpromoted Stats: 37-0-25+16-24-31
Level 40 Unpromoted Stats: 69-0-54+16-53-61
Level 40 Average Stats   : 62-0-50+16-49-55

Bird Battler
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.0 - 00  - 1.0 - 1.4 - 1.0 - 05 - 10
03 - 1.7 - 00  - 0.9 - 1.4 - 1.6 - 06 - 10
04 - 1.3 - 00  - 1.0 - 1.8 - 1.7 - 06 - 10
05 - 1.8 - 00  - 0.8 - 1.7 - 1.0 - 06 - 10
06 - 2.0 - 00  - 0.9 - 1.1 - 1.1 - 06 - 10
07 - 1.5 - 00  - 0.8 - 1.4 - 1.3 - 06 - 10
08 - 2.0 - 00  - 1.0 - 1.7 - 1.7 - 07 - 10
09 - 1.6 - 00  - 0.8 - 1.9 - 1.5 - 06 - 10
10 - 1.9 - 00  - 0.1 - 1.9 - 1.4 - 06 - 10
11 - 2.0 - 00  - 0.7 - 1.7 - 1.3 - 07 - 10
12 - 1.6 - 00  - 0.9 - 1.6 - 1.4 - 07 - 10
13 - 1.9 - 00  - 0.8 - 1.2 - 1.0 - 06 - 10
14 - 2.0 - 00  - 1.0 - 1.9 - 1.5 - 07 - 10
15 - 2.0 - 00  - 0.6 - 1.7 - 1.6 - 07 - 10
16 - 2.0 - 00  - 0.6 - 1.5 - 1.1 - 07 - 10
17 - 2.0 - 00  - 1.0 - 1.6 - 1.4 - 07 - 10
18 - 2.0 - 00  - 1.0 - 1.7 - 1.7 - 07 - 10
19 - 2.0 - 00  - 1.0 - 1.3 - 1.0 - 06 - 10
20 - 2.0 - 00  - 0.9 - 2.0 - 1.3 - 07 - 10
21 - 2.0 - 00  - 0.4 - 1.4 - 1.3 - 07 - 10
22 - 2.0 - 00  - 0.9 - 1.9 - 1.4 - 07 - 10
23 - 2.0 - 00  - 0.6 - 1.8 - 1.6 - 06 - 10
24 - 2.0 - 00  - 0.9 - 1.8 - 1.0 - 06 - 10
25 - 2.0 - 00  - 0.4 - 1.4 - 1.3 - 07 - 10
26 - 2.1 - 00  - 0.7 - 1.5 - 1.3 - 07 - 10
27 - 2.0 - 00  - 1.0 - 1.8 - 1.1 - 07 - 10
28 - 2.3 - 00  - 0.9 - 1.7 - 1.3 - 07 - 10
29 - 2.0 - 00  - 0.9 - 1.8 - 1.2 - 07 - 10
30 - 2.9 - 00  - 1.1 - 1.9 - 1.0 - 07 - 10
Avg- 1.92- 00  - 0.81- 1.64- 1.31- 6.55

Level 30 Promoted Stats: 129-0-82+39-109-107
Level 30 Average Stats : 118-0-74+39- 97-93



------------------------------------------------------------------------------



                                Rick
    Found at?
Rick is found after the Taros battle in Hassan
    Spells?
None
    Interesting tidbit?
1. He joins up on a whim because you found an interesting old vehicle. Strange
2. Rick is optional, again like May. You have to talk to him for him to join
3. With the aid of a special item (Pegasus Wing) Rick can be promoted to a
Pegasus Knight
	
Starting Stats:
34-0-23-28-29

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
20 - 1.1 - 00  - 1.0 - 1.2 - 1.0 - 05 - 10
21 - 2.0 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
22 - 1.2 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
23 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
24 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
25 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
26 - 1.0 - 00  - 0.8 - 1.0 - 1.0 - 04 - 10
27 - 1.0 - 00  - 0.8 - 1.0 - 1.0 - 04 - 10
28 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
29 - 1.0 - 00  - 0.9 - 1.0 - 1.0 - 04 - 10
30 - 1.0 - 00  - 0.7 - 1.0 - 0.9 - 04 - 10
31 - 1.6 - 00  - 1.7 - 1.7 - 1.3 - 07 - 10
32 - 1.1 - 00  - 1.3 - 1.2 - 1.4 - 07 - 10
33 - 1.8 - 00  - 1.8 - 1.9 - 1.4 - 08 - 10 TP = 2-0-2-2-2
34 - 1.7 - 00  - 1.4 - 1.5 - 1.4 - 07 - 10
35 - 1.6 - 00  - 1.5 - 1.6 - 1.6 - 07 - 10
36 - 1.5 - 00  - 1.2 - 1.6 - 1.4 - 07 - 10
37 - 1.6 - 00  - 1.2 - 1.6 - 1.4 - 07 - 10
38 - 1.6 - 00  - 1.8 - 1.6 - 1.5 - 07 - 10
39 - 1.5 - 00  - 1.5 - 1.5 - 1.8 - 08 - 10 TP = 2-0-2-2-2
40 - 1.6 - 00  - 1.5 - 1.5 - 1.5 - 07 - 10
Avg- 1.33- 00  - 1.19- 1.28- 1.22- 5.67

Level 20 Unpromoted Stats: 36-0-24+20-29-30
Level 40 Unpromoted Stats: 65-0-54+20-57-57
Level 40 Average Stats   : 62-0-48+20-55-55

Paladin
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 2.6 - 00  - 1.0 - 2.0 - 1.0 - 07 - 10
03 - 2.3 - 00  - 1.0 - 2.0 - 1.4 - 07 - 10
04 - 2.5 - 00  - 1.0 - 2.5 - 1.0 - 08 - 10 TP = 3-0-1-3-1 {five times}
05 - 2.2 - 00  - 0.5 - 2.3 - 1.0 - 08 - 10 TP = 3-0-1-3-1
06 - 2.0 - 00  - 1.0 - 2.5 - 1.1 - 07 - 10
07 - 2.0 - 00  - 1.0 - 2.0 - 1.2 - 07 - 10
08 - 2.1 - 00  - 1.0 - 2.0 - 1.4 - 07 - 10
09 - 2.0 - 00  - 0.5 - 2.1 - 1.2 - 07 - 10
10 - 2.0 - 00  - 1.0 - 2.0 - 1.4 - 07 - 10
11 - 2.0 - 00  - 1.0 - 2.4 - 1.1 - 08 - 10 TP = 2-0-1-3-2
12 - 2.1 - 00  - 1.0 - 2.0 - 1.2 - 08 - 10
13 - 2.0 - 00  - 0.5 - 2.0 - 1.1 - 07 - 10
14 - 2.0 - 00  - 1.0 - 2.0 - 1.9 - 07 - 10
15 - 2.0 - 00  - 1.0 - 2.2 - 1.3 - 08 - 10 TP = 2-0-1-3-2
16 - 2.0 - 00  - 1.0 - 2.2 - 1.5 - 08 - 10 TP = 2-0-1-3-2
17 - 2.0 - 00  - 0.3 - 2.8 - 1.3 - 08 - 10 TP = 2-0-1-3-2
18 - 2.0 - 00  - 0.2 - 2.4 - 1.9 - 07 - 10
19 - 2.0 - 00  - 0.7 - 2.0 - 1.6 - 07 - 10
20 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
21 - 2.0 - 00  - 0.7 - 2.4 - 2.0 - 08 - 10 TP = 2-0-1-3-2
22 - 2.0 - 00  - 1.0 - 2.3 - 2.0 - 08 - 10 TP = 2-0-1-3-2 {thrice}
23 - 2.0 - 00  - 0.9 - 2.0 - 2.0 - 07 - 10
24 - 1.6 - 00  - 0.6 - 2.3 - 1.6 - 08 - 10
25 - 1.6 - 00  - 0.5 - 2.0 - 1.7 - 07 - 10
26 - 2.0 - 00  - 1.0 - 2.1 - 2.0 - 07 - 10
27 - 1.7 - 00  - 1.0 - 2.1 - 2.0 - 07 - 10
28 - 1.7 - 00  - 0.9 - 2.4 - 2.0 - 08 - 10 TP = 2-0-1-3-2 {thrice}
29 - 2.0 - 00  - 0.8 - 2.1 - 1.9 - 08 - 10
30 - 1.0 - 00  - 0.7 - 2.3 - 2.0 - 06 - 10
Avg- 1.98- 00  - 0.82- 2.19- 1.53- 7.38

Level 30 Promoted Stats: 128-0-83+43-129-108
Level 30 Average Stats : 119-0-72+43-118-99

Pegasus Knight
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 2.6 - 00  - 1.0 - 2.6 - 1.0 - 08 - 10
03 - 2.8 - 00  - 1.0 - 2.1 - 1.0 - 08 - 10
04 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
05 - 2.1 - 00  - 1.0 - 2.3 - 1.0 - 07 - 10
06 - 2.0 - 00  - 1.0 - 2.5 - 1.0 - 07 - 10
07 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
08 - 2.2 - 00  - 1.0 - 2.6 - 1.0 - 07 - 10
09 - 2.0 - 00  - 1.0 - 2.4 - 1.3 - 07 - 10
10 - 2.0 - 00  - 0.6 - 2.4 - 1.0 - 07 - 10
11 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
12 - 2.0 - 00  - 1.0 - 2.6 - 1.6 - 08 - 10
13 - 1.8 - 00  - 0.9 - 2.0 - 1.1 - 06 - 10
14 - 2.0 - 00  - 0.9 - 2.2 - 1.9 - 08 - 10
15 - 2.0 - 00  - 0.6 - 2.5 - 1.0 - 07 - 10
16 - 2.0 - 00  - 0.8 - 2.4 - 1.0 - 07 - 10
17 - 2.0 - 00  - 1.0 - 2.3 - 1.2 - 08 - 10
18 - 2.0 - 00  - 0.8 - 2.3 - 1.1 - 07 - 10
19 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
20 - 1.8 - 00  - 1.0 - 2.5 - 1.0 - 07 - 10
21 - 2.0 - 00  - 0.5 - 2.7 - 1.5 - 08 - 10
22 - 1.4 - 00  - 0.4 - 2.8 - 1.4 - 08 - 10
23 - 2.0 - 00  - 1.0 - 2.9 - 1.0 - 07 - 10
24 - 1.5 - 00  - 0.6 - 2.5 - 1.5 - 07 - 10
25 - 1.6 - 00  - 0.5 - 2.0 - 1.7 - 06 - 10
26 - 2.0 - 00  - 0.9 - 2.4 - 1.9 - 08 - 10
27 - 1.9 - 00  - 0.5 - 2.5 - 1.5 - 07 - 10
28 - 1.3 - 00  - 0.5 - 2.3 - 2.0 - 07 - 10
29 - 2.0 - 00  - 1.0 - 2.1 - 1.9 - 07 - 10
30 - 1.0 - 00  - 1.0 - 2.4 - 2.0 - 07 - 10
Avg- 1.93- 00  - 0.84- 2.36- 1.29- 7.07

Level 30 Promoted Stats: 124-0-83+43-132-97
Level 30 Average Stats : 118-0-72+43-123-93



------------------------------------------------------------------------------



                                Elric
    Found at?
After fighting probably the single hardest battle up to this point in the game
he joins up after the Harpy Pond
    Spells?
None for the elf
    Interesting tidbit?
1. For being a ranged character, he gains an almost obscene amount of life
2. With the aid of a special item (Silver Tank) Elric can be promoted to a
BrassGunner

Starting Stats:
35-0-26-24-25

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
22 - 1.3 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
23 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
24 - 1.4 - 00  - 1.0 - 1.0 - 0.8 - 05 - 10
25 - 1.1 - 00  - 0.9 - 1.0 - 0.3 - 05 - 10
26 - 1.3 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
27 - 1.1 - 00  - 1.0 - 1.0 - 0.7 - 05 - 10
28 - 1.4 - 00  - 1.0 - 1.0 - 0.4 - 05 - 10
29 - 1.3 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
30 - 1.7 - 00  - 1.1 - 1.1 - 0.3 - 05 - 10
31 - 1.4 - 00  - 1.3 - 1.6 - 1.6 - 07 - 10
32 - 1.5 - 00  - 1.6 - 1.8 - 1.8 - 08 - 10 TP = 2-0-2-2-2 {thrice}
33 - 1.7 - 00  - 1.6 - 1.6 - 1.1 - 07 - 10
34 - 1.3 - 00  - 1.3 - 1.6 - 1.3 - 06 - 10
35 - 1.7 - 00  - 1.3 - 1.4 - 1.9 - 07 - 10
36 - 1.4 - 00  - 1.5 - 1.8 - 1.6 - 08 - 10 TP = 2-0-2-2-2
37 - 1.5 - 00  - 2.0 - 1.6 - 1.6 - 08 - 10 TP = 2-0-2-2-2 {four times}
38 - 1.7 - 00  - 1.3 - 1.4 - 1.4 - 06 - 10
39 - 1.5 - 00  - 1.6 - 1.4 - 1.7 - 07 - 10
40 - 1.2 - 00  - 1.2 - 1.5 - 1.3 - 06 - 10
Avg- 1.39- 00  - 1.24- 1.31- 1.15- 6.00

Level 21 Unpromoted Stats: 35-0-26+17-24-25
Level 40 Unpromoted Stats: 70-0-56+17-50-48
Level 40 Average Stats   : 62-0-50+17-49-47

Sniper
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.0 - 00  - 0.6 - 1.3 - 1.0 - 05 - 10
03 - 1.6 - 00  - 0.2 - 1.2 - 1.1 - 06 - 10
04 - 1.4 - 00  - 0.8 - 1.2 - 1.1 - 05 - 10
05 - 1.3 - 00  - 0.5 - 1.6 - 1.5 - 06 - 10
06 - 1.9 - 00  - 0.5 - 1.6 - 1.1 - 06 - 10
07 - 1.2 - 00  - 0.4 - 1.0 - 1.1 - 05 - 10
08 - 1.7 - 00  - 0.4 - 1.8 - 1.5 - 06 - 10
09 - 1.8 - 00  - 0.9 - 1.2 - 1.5 - 06 - 10
10 - 1.5 - 00  - 0.7 - 1.5 - 1.3 - 06 - 10
11 - 1.5 - 00  - 1.0 - 1.4 - 1.4 - 07 - 10
12 - 2.0 - 00  - 0.8 - 1.3 - 1.0 - 06 - 10
13 - 1.7 - 00  - 0.4 - 1.3 - 1.5 - 06 - 10
14 - 2.0 - 00  - 0.8 - 1.8 - 1.3 - 07 - 10
15 - 2.0 - 00  - 0.8 - 1.5 - 1.2 - 06 - 10
16 - 2.0 - 00  - 0.8 - 1.6 - 1.4 - 07 - 10
17 - 2.0 - 00  - 0.7 - 1.6 - 1.5 - 07 - 10
18 - 2.0 - 00  - 0.5 - 1.0 - 1.0 - 05 - 10
19 - 2.0 - 00  - 0.2 - 1.2 - 1.0 - 06 - 10
20 - 2.0 - 00  - 1.0 - 1.6 - 1.0 - 06 - 10
21 - 2.0 - 00  - 0.6 - 1.1 - 1.9 - 06 - 10
22 - 2.0 - 00  - 0.4 - 1.2 - 1.3 - 06 - 10
23 - 2.0 - 00  - 0.9 - 1.5 - 1.0 - 06 - 10
24 - 2.0 - 00  - 0.8 - 1.1 - 1.2 - 06 - 10
25 - 1.9 - 00  - 0.5 - 1.3 - 1.2 - 07 - 10
26 - 2.0 - 00  - 0.8 - 1.6 - 1.1 - 06 - 10
27 - 2.0 - 00  - 1.0 - 1.9 - 1.5 - 07 - 10
28 - 2.0 - 00  - 0.9 - 1.5 - 1.3 - 07 - 10
29 - 2.0 - 00  - 1.0 - 1.6 - 1.9 - 07 - 10
30 - 2.4 - 00  - 0.8 - 1.4 - 1.3 - 07 - 10
Avg- 1.82- 00  - 0.68- 1.41- 1.28- 6.17

Level 30 Promoted Stats: 126-0-85+43-98-92
Level 30 Average Stats : 115-0-70+43-90-84

Brass Gunner
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.0 - 00  - 0.7 - 2.7 - 1.0 - 06 - 10
03 - 1.7 - 00  - 1.0 - 2.3 - 1.0 - 06 - 10
04 - 1.0 - 00  - 0.9 - 2.5 - 1.0 - 06 - 10
05 - 1.3 - 00  - 1.0 - 2.7 - 1.0 - 07 - 10
06 - 1.9 - 00  - 1.0 - 2.2 - 1.0 - 07 - 10
07 - 1.4 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
08 - 2.0 - 00  - 1.0 - 3.0 - 1.0 - 07 - 10
09 - 1.6 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
10 - 2.0 - 00  - 1.0 - 2.1 - 1.0 - 07 - 10
11 - 1.4 - 00  - 0.9 - 2.6 - 1.0 - 07 - 10
12 - 1.8 - 00  - 1.0 - 2.5 - 1.0 - 07 - 10
13 - 1.5 - 00  - 0.7 - 2.0 - 1.0 - 06 - 10
14 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
15 - 1.8 - 00  - 0.8 - 2.0 - 1.0 - 06 - 10
16 - 1.6 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
17 - 2.0 - 00  - 0.6 - 2.0 - 1.0 - 06 - 10
18 - 2.0 - 00  - 0.9 - 2.0 - 1.0 - 06 - 10
19 - 2.0 - 00  - 0.7 - 2.0 - 1.0 - 06 - 10
20 - 1.8 - 00  - 0.9 - 2.0 - 1.0 - 06 - 10
21 - 2.0 - 00  - 1.0 - 1.9 - 1.0 - 06 - 10
22 - 2.0 - 00  - 0.7 - 2.0 - 1.0 - 06 - 10
23 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
24 - 2.0 - 00  - 0.8 - 1.9 - 1.0 - 06 - 10
25 - 2.0 - 00  - 0.9 - 2.0 - 1.0 - 06 - 10
26 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
27 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
28 - 2.1 - 00  - 1.0 - 1.9 - 1.0 - 07 - 10
29 - 2.0 - 00  - 0.8 - 2.0 - 1.0 - 06 - 10
30 - 2.4 - 00  - 0.7 - 1.4 - 1.2 - 07 - 10
Avg- 1.80- 00  - 0.89- 2.13- 1.01- 6.28

Level 30 Promoted Stats: 127-0-85+43-116-78
Level 30 Average Stats : 114-0-76+43-111-76



------------------------------------------------------------------------------



                                Eric
    Found at?
Eric is one of the four characters found at Creed's Mansion
    Spells?
None
    Interesting tidbit?
1. Eric is the 3rd best choice (2nd least popular) at Creed's by popular vote
and will probably have to be picked up after you defeat Cameela and return
from Grans Island
2. With the aid of a special item (Pegasus Wing) Eric can be promoted to a
Pegasus Knight

Starting Stats:
53-0-32-30-29

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
25 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
26 - 2.0 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
27 - 1.4 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
28 - 1.9 - 00  - 1.0 - 1.2 - 1.0 - 06 - 10
29 - 1.4 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
30 - 1.4 - 00  - 0.7 - 1.0 - 1.3 - 05 - 10
31 - 1.3 - 00  - 1.3 - 1.8 - 1.4 - 06 - 10
32 - 1.2 - 00  - 1.3 - 1.8 - 1.7 - 07 - 10
33 - 1.0 - 00  - 2.0 - 1.0 - 2.0 - 06 - 10
34 - 1.4 - 00  - 1.4 - 1.4 - 1.4 - 08 - 10 TP = 2-0-2-2-2
35 - 1.2 - 00  - 2.0 - 1.7 - 1.3 - 07 - 10
36 - 1.7 - 00  - 1.2 - 1.4 - 1.3 - 07 - 10
37 - 1.9 - 00  - 1.2 - 1.1 - 1.6 - 06 - 10
38 - 1.3 - 00  - 1.3 - 1.9 - 1.3 - 07 - 10
39 - 1.5 - 00  - 1.4 - 1.4 - 1.5 - 07 - 10
40 - 1.8 - 00  - 1.8 - 1.6 - 1.7 - 08 - 10 TP = 2-0-2-2-2 {five times}
Avg- 1.46- 00  - 1.29- 1.33- 1.34- 6.19

Level 40 Unpromoted Stats: 79-0-58+20-54-52
Level 40 Average Stats   : 76-0-53+20-51-50
Level 24 Unpromoted Stats: 53-0-32+20-30-29

Paladin
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.0 - 00  - 0.7 - 1.5 - 1.0 - 05 - 10
03 - 1.4 - 00  - 1.0 - 1.6 - 1.6 - 06 - 10
04 - 1.4 - 00  - 1.0 - 1.3 - 1.3 - 05 - 10
05 - 1.8 - 00  - 0.4 - 1.2 - 1.2 - 07 - 10
06 - 2.0 - 00  - 1.0 - 1.5 - 1.5 - 07 - 10
07 - 1.8 - 00  - 1.0 - 1.1 - 1.1 - 07 - 10
08 - 1.6 - 00  - 1.0 - 2.0 - 1.9 - 07 - 10
09 - 1.9 - 00  - 1.0 - 2.0 - 1.6 - 07 - 10
10 - 1.7 - 00  - 1.0 - 2.0 - 1.7 - 07 - 10
11 - 2.0 - 00  - 1.0 - 2.0 - 1.4 - 07 - 10
12 - 2.0 - 00  - 0.9 - 2.0 - 1.3 - 07 - 10
13 - 2.0 - 00  - 1.0 - 2.0 - 1.8 - 07 - 10
14 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
15 - 2.0 - 00  - 1.0 - 2.0 - 1.6 - 07 - 10
16 - 2.0 - 00  - 1.0 - 2.0 - 1.6 - 07 - 10
17 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
18 - 2.0 - 00  - 1.0 - 2.0 - 1.8 - 07 - 10
19 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
20 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
21 - 2.0 - 00  - 1.0 - 2.2 - 2.0 - 08 - 10
22 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
23 - 2.3 - 00  - 1.0 - 2.0 - 2.0 - 08 - 10
24 - 2.0 - 00  - 1.0 - 2.1 - 2.0 - 08 - 10
25 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
26 - 2.3 - 00  - 1.2 - 2.5 - 2.0 - 10 - 10 TP = 3-0-2-3-2
27 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
28 - 2.3 - 00  - 1.1 - 2.4 - 2.0 - 08 - 10
29 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
30 - 2.3 - 00  - 1.1 - 2.5 - 2.1 - 10 - 10 TP = 3-0-2-3-2
Avg- 1.92- 00  - 0.98- 1.93- 1.56- 7.17

Level 30 Promoted Stats: 138-0-90+43-115-108
Level 30 Average Stats : 132-0-81+43-107-95

Pegasus Knight
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.0 - 00  - 0.8 - 1.5 - 1.0 - 05 - 10
03 - 2.0 - 00  - 0.4 - 1.6 - 1.0 - 06 - 10
04 - 1.3 - 00  - 1.0 - 1.8 - 1.0 - 06 - 10
05 - 1.0 - 00  - 1.0 - 2.0 - 1.6 - 06 - 10
06 - 1.5 - 00  - 1.0 - 1.8 - 1.1 - 06 - 10
07 - 1.6 - 00  - 1.0 - 1.5 - 1.0 - 06 - 10
08 - 2.0 - 00  - 1.0 - 2.0 - 1.6 - 07 - 10
09 - 2.0 - 00  - 0.7 - 2.0 - 1.6 - 07 - 10
10 - 2.0 - 00  - 1.0 - 2.0 - 1.8 - 07 - 10
11 - 2.0 - 00  - 1.0 - 2.0 - 1.7 - 07 - 10
12 - 2.0 - 00  - 1.0 - 2.0 - 1.1 - 07 - 10
13 - 2.0 - 00  - 1.0 - 2.0 - 1.2 - 07 - 10
14 - 2.0 - 00  - 1.0 - 2.0 - 1.8 - 07 - 10
15 - 2.0 - 00  - 1.0 - 2.1 - 1.9 - 07 - 10
16 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
17 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
18 - 2.0 - 00  - 1.0 - 2.0 - 1.9 - 07 - 10
19 - 2.0 - 00  - 1.0 - 2.1 - 1.4 - 07 - 10
20 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
21 - 2.0 - 00  - 1.0 - 2.4 - 1.9 - 08 - 10
22 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
23 - 2.0 - 00  - 1.0 - 2.7 - 2.0 - 08 - 10
24 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
25 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
26 - 2.0 - 00  - 1.0 - 3.0 - 2.0 - 08 - 10
27 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
28 - 2.3 - 00  - 1.0 - 2.7 - 2.0 - 09 - 10
29 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
30 - 2.7 - 00  - 1.3 - 3.0 - 2.0 - 10 - 10 TP = 3-2-3-2 {thrice}
Avg- 1.91- 00  - 0.97- 2.08- 1.64- 7.03

Level 30 Promoted Stats: 135-0-88+43-117-104
Level 30 Average Stats : 131-0-81+43-111-98



------------------------------------------------------------------------------



                                Randolf
    Found at?
Randolf is one of the four characters found at Creed's Mansion
    Spells?
None
    Interesting tidbit?
1. Randolf is the probably the worst choice offered at Creed's (see Eric has
good move, and Tyrin and Karna use magic) and will probably also need to be
picked up after Cameela along with Eric
2. With the aid of a special item (Warriors Pride) Randolf can be promoted to
a Baron

Starting Stats:
38-0-35-37-27

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
25 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
26 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
27 - 1.0 - 00  - 1.2 - 1.0 - 1.0 - 05 - 10
28 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
29 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
30 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
31 - 1.9 - 00  - 1.8 - 1.7 - 1.7 - 08 - 10 TP = 2-0-2-2-2 {seven times}
32 - 1.2 - 00  - 1.6 - 1.5 - 1.3 - 06 - 10
33 - 1.4 - 00  - 1.1 - 1.3 - 1.5 - 07 - 10
34 - 1.8 - 00  - 1.2 - 1.6 - 1.4 - 07 - 10
35 - 1.5 - 00  - 1.6 - 1.7 - 1.7 - 07 - 10
36 - 1.5 - 00  - 1.5 - 1.7 - 1.7 - 07 - 10
37 - 1.6 - 00  - 1.5 - 1.5 - 1.9 - 07 - 10
38 - 1.7 - 00  - 1.7 - 1.4 - 1.2 - 06 - 10
39 - 1.6 - 00  - 1.9 - 1.8 - 1.1 - 07 - 10
40 - 1.7 - 00  - 1.7 - 1.0 - 1.3 - 06 - 10
Avg- 1.37- 00  - 1.36- 1.32- 1.30- 5.81

Level 40 Unpromoted Stats: 63-0-61+21-58-48
Level 40 Average Stats   : 60-0-57+21-58-48
Level 24 Unpromoted Stats: 38-0-35+21-37-27

Gladiator
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
03 - 2.0 - 00  - 0.8 - 2.4 - 1.5 - 07 - 10
04 - 2.0 - 00  - 1.0 - 2.6 - 1.2 - 07 - 10
05 - 2.0 - 00  - 1.0 - 2.4 - 1.3 - 08 - 10
06 - 2.0 - 00  - 0.8 - 2.4 - 1.1 - 07 - 10
07 - 1.9 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
08 - 2.0 - 00  - 1.0 - 2.6 - 1.7 - 08 - 10
09 - 2.0 - 00  - 1.0 - 2.5 - 1.0 - 07 - 10
10 - 2.0 - 00  - 1.0 - 2.7 - 1.0 - 07 - 10
11 - 2.0 - 00  - 1.0 - 2.9 - 1.4 - 08 - 10
12 - 2.0 - 00  - 1.0 - 2.6 - 1.0 - 07 - 10
13 - 1.7 - 00  - 0.9 - 2.1 - 1.0 - 07 - 10
14 - 2.0 - 00  - 1.0 - 2.6 - 1.0 - 07 - 10
15 - 2.0 - 00  - 1.0 - 2.5 - 1.0 - 07 - 10
16 - 2.0 - 00  - 1.0 - 2.8 - 1.0 - 07 - 10
17 - 2.0 - 00  - 1.0 - 2.3 - 1.0 - 07 - 10
18 - 2.0 - 00  - 1.0 - 2.7 - 1.0 - 07 - 10
19 - 1.9 - 00  - 1.0 - 2.1 - 1.0 - 07 - 10
20 - 2.0 - 00  - 1.0 - 2.8 - 1.0 - 07 - 10
21 - 2.0 - 00  - 1.0 - 2.3 - 1.0 - 07 - 10
22 - 2.0 - 00  - 1.0 - 2.8 - 1.0 - 07 - 10
23 - 2.0 - 00  - 1.0 - 2.7 - 1.0 - 07 - 10
24 - 2.0 - 00  - 1.0 - 2.7 - 1.0 - 07 - 10
25 - 2.0 - 00  - 0.7 - 2.0 - 1.0 - 06 - 10
26 - 2.0 - 00  - 0.9 - 2.5 - 1.0 - 07 - 10
27 - 2.0 - 00  - 0.9 - 2.2 - 0.9 - 07 - 10
28 - 2.0 - 00  - 1.0 - 2.3 - 1.0 - 07 - 10
29 - 2.0 - 00  - 1.0 - 2.3 - 1.0 - 07 - 10
30 - 2.0 - 00  - 0.8 - 2.3 - 1.0 - 07 - 10
Avg- 1.98- 00  - 0.96- 2.45- 1.07- 7.00

Level 30 Promoted Stats: 121-0-90+42-141-81
Level 30 Average Stats : 117-0-85+42-129-79

Baron
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 2.0 - 00  - 0.6 - 1.9 - 2.0 - 07 - 10
03 - 2.0 - 00  - 1.0 - 2.0 - 1.7 - 07 - 10
04 - 2.0 - 00  - 1.0 - 2.0 - 1.7 - 07 - 10
05 - 2.0 - 00  - 1.0 - 2.0 - 1.4 - 07 - 10
06 - 2.0 - 00  - 0.8 - 2.0 - 1.4 - 07 - 10
07 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
08 - 2.0 - 00  - 0.7 - 2.0 - 1.8 - 07 - 10
09 - 2.0 - 00  - 1.0 - 2.1 - 1.3 - 07 - 10
10 - 2.0 - 00  - 1.0 - 2.0 - 1.3 - 07 - 10
11 - 2.0 - 00  - 1.0 - 2.1 - 1.1 - 07 - 10
12 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
13 - 2.0 - 00  - 0.5 - 2.0 - 1.0 - 06 - 10
14 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
15 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
16 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
17 - 2.0 - 00  - 1.0 - 2.1 - 1.1 - 07 - 10
18 - 2.0 - 00  - 0.9 - 2.1 - 1.2 - 07 - 10
19 - 1.7 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
20 - 2.0 - 00  - 1.0 - 2.1 - 1.0 - 07 - 10
21 - 2.0 - 00  - 1.0 - 2.1 - 1.0 - 07 - 10
22 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
23 - 2.0 - 00  - 1.0 - 2.0 - 1.1 - 07 - 10
24 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
25 - 1.7 - 00  - 0.6 - 2.0 - 1.0 - 06 - 10
26 - 2.0 - 00  - 1.0 - 2.2 - 1.2 - 07 - 10
27 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
28 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
29 - 2.0 - 00  - 1.0 - 2.3 - 1.0 - 07 - 10
30 - 2.0 - 00  - 1.0 - 2.0 - 0.9 - 06 - 10
Avg- 1.98- 00  - 0.93- 2.03- 1.18- 6.55

Level 30 Promoted Stats: 121-0-90+42-124-85
Level 30 Average Stats : 117-0-84+42-117-82



------------------------------------------------------------------------------



                                Tyrin
    Found at?
Tyrin is one of the four characters found at Creed's Mansion
    Spells?
  As a Wizard
Blaze  (4) {starts, starts, 51, 56}
Freeze (4) {starts, starts, 31, 38}
Bolt   (4) {28, 35, 54, 60}
Sleep      {25}
        Blaze III learned at level 31 promoted only
        Blaze IV  learned at level 36 promoted only
        Bolt III  learned at 34 promoted only
        Bolt IV   learned at 40 promoted only
  As a Sorcerer
Dao     {starts, 12}
Apollo  {3, 16}
Neptune {8, 25}
Atlas   {20, 29}
    Interesting tidbit?
1. Tyrin is tied for best choice at Creed's. If you're not planning on using
all the characters from Creed's, Karna is the best choice. Otherwise, pick up
Tyrin now and come back for Karna later (level 2 boost is far easier to level)
2. With the aid of a special item (Secret Book) Tyrin can be promoted to a
Sorcerer

Starting Stats:
27-47-20-26-30

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
25 - 0.6 - 1.2 - 0.5 - 1.0 - 1.0 - 05 - 10
26 - 0.6 - 1.6 - 0.6 - 1.0 - 1.0 - 06 - 10
27 - 1.0 - 1.2 - 0.8 - 1.0 - 1.0 - 06 - 10
28 - 0.9 - 1.3 - 0.6 - 0.9 - 1.0 - 05 - 10
29 - 1.0 - 1.3 - 0.6 - 1.0 - 1.0 - 05 - 10
30 - 0.8 - 1.0 - 0.9 - 1.0 - 1.0 - 05 - 10
31 - 1.4 - 1.6 - 1.6 - 1.4 - 1.5 - 09 - 10
32 - 1.7 - 1.7 - 1.4 - 1.3 - 1.5 - 10 - 10 TP = 2-2-2-2-2
33 - 1.7 - 1.4 - 1.3 - 1.5 - 1.7 - 09 - 10
34 - 2.0 - 1.7 - 1.7 - 1.9 - 1.4 - 10 - 10 TP = 2-2-2-2-2
35 - 1.4 - 1.2 - 1.4 - 1.1 - 1.4 - 08 - 10
36 - 2.0 - 1.4 - 1.3 - 1.1 - 1.6 - 09 - 10
37 - 1.6 - 1.6 - 1.3 - 1.8 - 1.7 - 09 - 10
38 - 1.7 - 1.6 - 1.8 - 1.8 - 1.5 - 10 - 10 TP = 2-2-2-2-2 {five times}
39 - 1.4 - 1.4 - 1.2 - 1.8 - 1.1 - 08 - 10
40 - 1.6 - 1.8 - 1.7 - 1.6 - 1.6 - 09 - 10
Avg- 1.34- 1.44- 1.16- 1.32- 1.31- 7.68

Level 24 Unpromoted Stats: 27-47-20+15-26-30
Level 40 Unpromoted Stats: 52-76-42+15-51-55
Level 40 Average Stats   : 48-70-39+15-47-51

Wizard
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.3 - 1.2 - 0.5 - 1.7 - 1.1 - 08 - 10
03 - 2.0 - 1.0 - 1.0 - 2.0 - 1.3 - 08 - 10
04 - 1.7 - 1.2 - 0.9 - 1.9 - 1.4 - 09 - 10
05 - 1.9 - 1.5 - 0.6 - 1.8 - 1.5 - 09 - 10
06 - 1.6 - 1.0 - 0.8 - 1.2 - 1.1 - 08 - 10
07 - 1.5 - 1.1 - 0.3 - 1.7 - 1.4 - 07 - 10
08 - 1.7 - 1.4 - 0.3 - 1.9 - 1.5 - 08 - 10
09 - 1.8 - 1.6 - 0.4 - 1.0 - 1.8 - 07 - 10
10 - 1.8 - 1.7 - 0.2 - 1.4 - 1.8 - 08 - 10 TP = 2-2-0-2-2
11 - 1.6 - 1.5 - 0.4 - 1.5 - 1.2 - 08 - 10 TP = 2-2-0-2-2
12 - 2.0 - 1.0 - 0.0 - 1.5 - 1.5 - 07 - 10
13 - 1.4 - 1.4 - 0.6 - 1.0 - 1.2 - 07 - 10
14 - 2.0 - 1.7 - 0.2 - 1.6 - 1.3 - 07 - 10
15 - 2.0 - 1.2 - 0.4 - 1.3 - 1.0 - 07 - 10
16 - 1.8 - 1.5 - 0.1 - 1.4 - 1.3 - 08 - 10 TP = 2-2-0-2-2
17 - 1.6 - 1.4 - 0.1 - 1.3 - 1.3 - 08 - 10
18 - 1.7 - 1.6 - 0.2 - 1.0 - 1.1 - 06 - 10
19 - 1.7 - 1.0 - 0.3 - 1.0 - 1.0 - 06 - 10
20 - 1.7 - 1.3 - 0.1 - 1.0 - 1.1 - 07 - 10
21 - 2.0 - 1.2 - 0.0 - 1.4 - 1.4 - 06 - 10
22 - 1.8 - 1.0 - 0.5 - 1.0 - 1.4 - 06 - 10
23 - 2.0 - 1.6 - 0.2 - 1.4 - 1.5 - 08 - 10
24 - 2.0 - 1.3 - 0.7 - 1.0 - 1.6 - 07 - 10
25 - 1.7 - 1.0 - 0.4 - 1.0 - 1.5 - 06 - 10
26 - 1.9 - 1.3 - 0.6 - 1.0 - 1.4 - 07 - 10
27 - 1.6 - 1.2 - 1.0 - 1.0 - 1.4 - 08 - 10
28 - 1.5 - 1.1 - 0.5 - 1.0 - 1.3 - 07 - 10
29 - 2.0 - 1.7 - 1.0 - 1.0 - 1.4 - 08 - 10
30 - 2.0 - 1.0 - 0.8 - 1.0 - 1.7 - 07 - 10
Avg- 1.77- 1.30- 0.45- 1.31- 1.36- 7.345

Level 30 Promoted Stats: 110-123-53+39-93-102
Level 30 Average Stats :  99-108-52+39-85-90

Sorcerer
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.4 - 1.4 - 0.7 - 2.0 - 1.0 - 08 - 10
03 - 1.7 - 1.5 - 0.8 - 2.0 - 1.0 - 07 - 10
04 - 1.7 - 1.6 - 0.6 - 1.8 - 1.0 - 08 - 10
05 - 1.8 - 1.6 - 0.6 - 2.0 - 1.0 - 08 - 10
06 - 1.9 - 1.8 - 0.9 - 1.6 - 1.0 - 08 - 10
07 - 1.5 - 1.5 - 0.5 - 1.5 - 1.0 - 08 - 10
08 - 1.8 - 2.0 - 0.9 - 1.9 - 1.0 - 08 - 10
09 - 1.9 - 2.0 - 0.2 - 1.5 - 1.0 - 07 - 10
10 - 1.7 - 1.8 - 0.1 - 1.8 - 1.0 - 07 - 10
11 - 1.8 - 1.8 - 0.3 - 1.9 - 1.0 - 07 - 10
12 - 1.8 - 1.9 - 0.1 - 1.7 - 1.0 - 07 - 10
13 - 1.5 - 1.3 - 0.3 - 1.6 - 1.0 - 07 - 10
14 - 1.8 - 1.5 - 0.3 - 1.3 - 1.1 - 08 - 10
15 - 1.8 - 1.7 - 0.2 - 1.5 - 1.2 - 07 - 10
16 - 1.8 - 1.9 - 0.3 - 1.1 - 1.1 - 07 - 10
17 - 1.5 - 1.7 - 0.7 - 1.7 - 1.0 - 08 - 10
18 - 1.6 - 1.8 - 0.5 - 1.2 - 1.0 - 07 - 10
19 - 1.3 - 1.5 - 0.5 - 1.4 - 1.0 - 06 - 10
20 - 1.8 - 1.6 - 0.4 - 1.1 - 1.1 - 09 - 10
21 - 1.9 - 1.6 - 0.5 - 1.0 - 1.1 - 08 - 10
22 - 2.0 - 1.9 - 0.5 - 1.1 - 1.0 - 08 - 10
23 - 1.9 - 1.9 - 0.2 - 1.1 - 1.0 - 07 - 10
24 - 2.0 - 1.2 - 0.9 - 1.0 - 1.0 - 07 - 10
25 - 1.5 - 1.5 - 0.9 - 1.0 - 1.0 - 06 - 10
26 - 2.0 - 2.0 - 0.9 - 1.1 - 1.0 - 07 - 10
27 - 1.8 - 1.8 - 0.6 - 1.0 - 1.0 - 07 - 10
28 - 1.6 - 1.7 - 0.9 - 1.3 - 1.1 - 07 - 10
29 - 1.9 - 2.0 - 1.0 - 1.5 - 1.0 - 08 - 10
30 - 1.9 - 1.9 - 0.8 - 1.0 - 1.0 - 07 - 10
Avg- 1.78- 1.70- 0.56- 1.44- 1.02- 7.38

Level 30 Promoted Stats: 110-133-56+39-100-89
Level 30 Average Stats : 100-119-55+39- 89-81



------------------------------------------------------------------------------



                                Karna
    Found at?
Karna is the last choice offered at Creed's Mansion
    Spells?
Heal      {starts, starts, starts, never!}
Blast (4) {starts, starts, 26, 37}
Boost (2) {starts, 30}
Aura  (4) {33, 41, 55, 60}
          Aura 2 at 25 promoted only
          Aura 3 at 35 promoted only
          Aura 4 at 40 promoted only
    Interesting tidbit?
1. Karna is the easiest character to level in the game. Boost 2 is a free 48
experience every couple turns
1a. Aura IV also nets 25 experience every turn which can be quicker than Boost
since you don't have to wait 2 turns to do it again
2. With the aid of a special item (Vigor Ball) Karna can be promoted to a
Master Monk
3. It took 130 tries for Karna to gain an attack as a Vicar. It didn't happen
until level 14 and it happened once. Holy f*cking sh*t, I am not kidding you
3a. In 29 levels, some 290 trials, Karna gained on 3 seperate instances, 1
attack as a Vicar. That's an average of 0.0103 attack per level. WoW

Starting Stats:
41-50-26-26-28

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
25 - 1.3 - 1.5 - 1.0 - 0.8 - 0.6 - 07 - 10
26 - 1.8 - 1.7 - 1.0 - 0.9 - 1.0 - 07 - 10
27 - 1.7 - 1.6 - 0.8 - 1.0 - 1.0 - 07 - 10
28 - 1.4 - 2.0 - 1.0 - 1.0 - 1.0 - 07 - 10
29 - 1.4 - 1.6 - 0.4 - 0.6 - 1.0 - 07 - 10
30 - 1.6 - 1.6 - 0.7 - 1.0 - 0.7 - 07 - 10
31 - 1.5 - 1.5 - 1.6 - 1.4 - 1.3 - 08 - 10
32 - 1.3 - 1.6 - 1.3 - 1.0 - 1.2 - 08 - 10
33 - 1.2 - 1.4 - 1.4 - 1.5 - 1.5 - 07 - 10
34 - 1.8 - 1.7 - 1.7 - 1.2 - 1.3 - 08 - 10
35 - 1.2 - 1.4 - 1.5 - 1.7 - 2.0 - 09 - 10
36 - 1.3 - 1.4 - 1.3 - 1.3 - 1.3 - 09 - 10
37 - 1.5 - 1.5 - 1.5 - 1.1 - 1.7 - 09 - 10
38 - 1.5 - 1.5 - 1.6 - 1.6 - 1.6 - 09 - 10
39 - 1.5 - 1.4 - 1.5 - 1.4 - 1.5 - 08 - 10
40 - 1.4 - 1.3 - 1.4 - 1.9 - 1.4 - 08 - 10
Avg- 1.46- 1.54- 1.23- 1.21- 1.26- 7.81

Level 40 Unpromoted Stats: 71-79-49+15-47-51
Level 40 Average Stats   : 64-75-46+15-45-48
Level 24 Unpromoted Stats: 41-50-26+15-26-28

Vicar
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.5 - 1.0 - 0.0 - 1.0 - 1.0 - 05 - 10
03 - 1.9 - 1.4 - 0.0 - 1.0 - 1.5 - 06 - 10
04 - 2.0 - 2.0 - 0.0 - 1.0 - 1.7 - 07 - 10
05 - 1.8 - 1.8 - 0.0 - 1.0 - 1.9 - 07 - 10
06 - 1.9 - 2.0 - 0.0 - 1.0 - 1.0 - 06 - 10
07 - 1.8 - 1.3 - 0.0 - 1.0 - 1.0 - 06 - 10
08 - 2.0 - 2.0 - 0.0 - 1.0 - 1.1 - 07 - 10
09 - 2.0 - 2.0 - 0.0 - 1.0 - 1.8 - 07 - 10
10 - 1.9 - 2.0 - 0.0 - 0.8 - 1.2 - 07 - 10
11 - 2.0 - 2.0 - 0.0 - 1.0 - 1.2 - 07 - 10
12 - 2.0 - 2.0 - 0.0 - 1.0 - 1.5 - 07 - 10
13 - 2.0 - 2.0 - 0.0 - 0.3 - 1.0 - 06 - 10
14 - 2.0 - 2.0 - 0.1 - 1.0 - 1.0 - 07 - 10
15 - 2.0 - 2.2 - 0.0 - 1.0 - 1.0 - 07 - 10
16 - 2.0 - 2.2 - 0.0 - 0.9 - 1.5 - 07 - 10
17 - 2.0 - 2.2 - 0.0 - 0.9 - 1.2 - 08 - 10
18 - 2.0 - 2.1 - 0.0 - 0.2 - 1.5 - 07 - 10
19 - 2.0 - 2.0 - 0.0 - 0.6 - 1.0 - 06 - 10
20 - 2.0 - 2.0 - 0.0 - 0.5 - 1.4 - 07 - 10
21 - 2.0 - 2.0 - 0.0 - 0.9 - 1.1 - 06 - 10
22 - 2.1 - 2.0 - 0.0 - 1.0 - 1.5 - 08 - 10
23 - 2.1 - 2.0 - 0.0 - 0.9 - 1.1 - 07 - 10
24 - 2.3 - 2.0 - 0.0 - 1.0 - 1.4 - 08 - 10
25 - 2.0 - 1.0 - 0.1 - 0.7 - 1.0 - 05 - 10
26 - 2.2 - 2.0 - 0.0 - 1.0 - 1.6 - 07 - 10
27 - 2.0 - 1.7 - 0.0 - 1.0 - 1.4 - 07 - 10
28 - 2.4 - 2.0 - 0.0 - 1.0 - 1.8 - 08 - 10
29 - 2.1 - 1.4 - 0.1 - 1.1 - 1.0 - 07 - 10
30 - 3.0 - 1.9 - 0.0 - 1.1 - 1.6 - 09 - 10
Avg- 2.03- 1.94- 0.01- 0.89- 1.31- 6.86

Level 30 Promoted Stats: 135-138-52+39-76-97
Level 30 Average Stats : 123-132-46+39-71-86

Master Monk
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.4 - 1.0 - 1.0 - 1.0 - 1.4 - 07 - 10
03 - 1.7 - 1.0 - 1.0 - 1.0 - 1.7 - 07 - 10
04 - 1.7 - 1.0 - 1.0 - 1.0 - 1.2 - 07 - 10
05 - 1.7 - 1.0 - 1.0 - 1.0 - 1.2 - 06 - 10
06 - 1.9 - 1.0 - 1.0 - 1.0 - 1.3 - 07 - 10
07 - 2.0 - 1.0 - 1.0 - 1.0 - 1.2 - 07 - 10
08 - 2.0 - 1.0 - 1.0 - 1.0 - 1.4 - 07 - 10
09 - 2.0 - 1.0 - 1.0 - 1.0 - 1.1 - 07 - 10
10 - 2.0 - 1.2 - 1.0 - 1.0 - 1.1 - 07 - 10
11 - 2.0 - 1.0 - 1.0 - 1.0 - 1.3 - 07 - 10
12 - 1.9 - 1.1 - 1.0 - 1.0 - 1.6 - 07 - 10
13 - 2.0 - 1.0 - 1.0 - 1.0 - 1.1 - 07 - 10
14 - 2.0 - 1.4 - 1.0 - 1.0 - 1.5 - 08 - 10
15 - 2.0 - 1.9 - 1.5 - 1.1 - 1.1 - 09 - 10
16 - 2.0 - 1.8 - 1.0 - 1.0 - 1.5 - 08 - 10
17 - 2.0 - 1.2 - 1.0 - 1.0 - 1.7 - 08 - 10
18 - 2.0 - 1.1 - 1.0 - 1.0 - 1.5 - 08 - 10
19 - 2.0 - 1.0 - 1.0 - 1.0 - 1.1 - 07 - 10
20 - 2.1 - 1.0 - 1.0 - 1.0 - 1.2 - 07 - 10
21 - 2.1 - 1.0 - 1.0 - 1.2 - 1.3 - 07 - 10
22 - 2.1 - 1.1 - 1.0 - 1.0 - 1.1 - 07 - 10
23 - 2.3 - 1.1 - 0.9 - 1.2 - 1.0 - 07 - 10
24 - 2.1 - 1.0 - 1.0 - 1.1 - 1.5 - 09 - 10
25 - 2.0 - 1.0 - 1.0 - 1.0 - 1.4 - 07 - 10
26 - 2.7 - 1.0 - 1.0 - 1.8 - 1.0 - 08 - 10
27 - 2.4 - 1.0 - 1.0 - 1.2 - 1.3 - 08 - 10
28 - 2.9 - 1.0 - 1.0 - 1.9 - 1.4 - 09 - 10
29 - 2.2 - 1.0 - 1.0 - 1.2 - 1.1 - 09 - 10
30 - 2.6 - 1.0 - 0.9 - 1.7 - 1.4 - 09 - 10
Avg- 2.07- 1.10- 1.01- 1.12- 1.30- 7.52

Level 30 Promoted Stats: 138-114-79+55-82-101
Level 30 Average Stats : 124-107-75+55-77-86

31 - 1.8 - 1.5 - 1.2 - 1.5 - 1.4 - 08 - 10
32 - 1.5 - 1.7 - 1.7 - 1.6 - 1.6 - 09 - 10
33 - 1.2 - 1.8 - 1.3 - 1.2 - 1.0 - 08 - 10
34 - 1.1 - 1.0 - 1.7 - 1.3 - 1.1 - 08 - 10
35 - 1.4 - 1.4 - 1.4 - 1.6 - 1.6 - 08 - 10
36 - 1.3 - 1.5 - 1.7 - 1.9 - 1.7 - 09 - 10
37 - 1.2 - 1.4 - 1.8 - 1.3 - 1.7 - 09 - 10
38 - 1.4 - 1.8 - 1.5 - 1.4 - 1.6 - 09 - 10
39 - 1.4 - 1.2 - 1.8 - 1.6 - 1.5 - 08 - 10
40 - 1.5 - 1.6 - 1.6 - 1.5 - 1.8 - 08 - 10



------------------------------------------------------------------------------



                                Sir Astral
    Found at?
Nearly everywhere, but after you complete the quest at Creed he comes along
    Spells
Who knows, he does like to shoot that fireball over and over again
    Interesting tidbit?
Astral joins your team, as an advisor, not a fighter, which is a darn shame
because he probably knows some sick magic



------------------------------------------------------------------------------



                                Janet
    Found at?
Janet joins you after Sir Astral joins you as an advisor
    Spells?
None
    Interesting tidbit?
1. Janet, is Elric's girlfriend, which is somewhat similar to Balbs and Amon
from SFI
2. With the aid of a special item (Silver Tank) Janet can be promoted to a
BrassGunner

Starting stats:
36-0-25-27-29

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
25 - 1.0 - 00  - 0.9 - 0.7 - 1.0 - 04 - 10
26 - 1.0 - 00  - 0.8 - 1.0 - 1.0 - 04 - 10
27 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
28 - 1.0 - 00  - 0.9 - 1.0 - 0.9 - 04 - 10
29 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
30 - 1.0 - 00  - 1.0 - 1.0 - 0.7 - 04 - 10
31 - 1.5 - 00  - 1.4 - 1.4 - 1.5 - 07 - 10
32 - 1.6 - 00  - 1.3 - 1.1 - 1.6 - 06 - 10
33 - 1.3 - 00  - 1.2 - 1.1 - 1.7 - 06 - 10
34 - 1.4 - 00  - 1.6 - 1.7 - 1.7 - 07 - 10
35 - 1.5 - 00  - 1.6 - 1.3 - 1.7 - 07 - 10
36 - 1.4 - 00  - 1.2 - 1.1 - 1.4 - 07 - 10
37 - 1.3 - 00  - 1.9 - 1.8 - 1.4 - 07 - 10
38 - 1.5 - 00  - 1.6 - 1.6 - 1.5 - 08 - 10 TP = 2-0-2-2-2 {five times}
39 - 1.3 - 00  - 1.4 - 1.5 - 1.6 - 07 - 10
40 - 1.9 - 00  - 1.5 - 1.3 - 1.4 - 07 - 10
Avg- 1.29- 00  - 1.27- 1.22- 1.32- 5.81

Level 40 Unpromoted Stats: 60-0-51+17-49-50
Level 40 Average Stats   : 57-0-45+17-47-50
Level 24 Unpromoted Stats: 36-0-25+17-27-29

Sniper
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 2.0 - 00  - 0.0 - 1.0 - 1.0 - 04 - 10
03 - 2.0 - 00  - 0.5 - 1.4 - 1.4 - 07 - 10
04 - 2.0 - 00  - 0.2 - 1.0 - 1.2 - 05 - 10
05 - 1.9 - 00  - 0.2 - 1.2 - 1.5 - 06 - 10
06 - 1.9 - 00  - 0.4 - 1.3 - 1.1 - 06 - 10
07 - 1.3 - 00  - 0.6 - 1.2 - 1.0 - 05 - 10
08 - 1.9 - 00  - 0.5 - 1.5 - 1.9 - 07 - 10
09 - 2.0 - 00  - 0.2 - 1.4 - 1.5 - 06 - 10
10 - 1.8 - 00  - 0.3 - 1.2 - 1.7 - 06 - 10
11 - 2.0 - 00  - 0.3 - 1.4 - 1.4 - 06 - 10
12 - 1.7 - 00  - 0.4 - 1.3 - 1.4 - 06 - 10
13 - 1.7 - 00  - 0.0 - 1.2 - 1.4 - 05 - 10
14 - 1.9 - 00  - 0.1 - 1.2 - 1.3 - 06 - 10
15 - 1.8 - 00  - 0.7 - 1.2 - 1.7 - 06 - 10
16 - 1.5 - 00  - 0.1 - 1.5 - 1.7 - 06 - 10
17 - 2.0 - 00  - 0.1 - 1.6 - 1.2 - 06 - 10
18 - 2.0 - 00  - 0.2 - 1.5 - 1.7 - 06 - 10
19 - 1.9 - 00  - 0.1 - 1.1 - 1.0 - 05 - 10
20 - 2.0 - 00  - 0.3 - 1.7 - 1.4 - 06 - 10
21 - 2.0 - 00  - 0.5 - 1.5 - 1.0 - 05 - 10
22 - 2.0 - 00  - 0.2 - 1.2 - 1.3 - 07 - 10
23 - 2.0 - 00  - 0.0 - 1.5 - 1.5 - 06 - 10
24 - 1.9 - 00  - 0.4 - 1.5 - 1.6 - 07 - 10
25 - 1.7 - 00  - 0.1 - 1.6 - 1.1 - 05 - 10
26 - 2.0 - 00  - 0.2 - 1.2 - 1.2 - 06 - 10
27 - 1.8 - 00  - 0.4 - 1.6 - 1.2 - 05 - 10
28 - 1.8 - 00  - 0.4 - 1.2 - 1.3 - 06 - 10
29 - 1.9 - 00  - 0.3 - 1.2 - 1.3 - 06 - 10
30 - 1.9 - 00  - 0.6 - 1.6 - 1.3 - 06 - 10
Avg- 1.87- 00  - 0.29- 1.34- 1.36- 5.83

Level 30 Promoted Stats: 114-0-77+43-93-91
Level 30 Average Stats : 111-0-53+43-86-89

Brass Gunner
Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
02 - 1.6 - 00  - 0.4 - 2.0 - 1.0 - 06 - 10
03 - 1.6 - 00  - 0.5 - 2.0 - 1.0 - 06 - 10
04 - 2.0 - 00  - 0.6 - 2.0 - 1.0 - 06 - 10
05 - 1.3 - 00  - 1.0 - 2.0 - 1.1 - 07 - 10
06 - 1.9 - 00  - 0.0 - 2.0 - 1.1 - 05 - 10
07 - 2.0 - 00  - 0.0 - 2.0 - 1.0 - 05 - 10
08 - 2.0 - 00  - 0.3 - 2.0 - 1.0 - 06 - 10
09 - 1.9 - 00  - 0.6 - 2.0 - 1.5 - 07 - 10
10 - 2.0 - 00  - 0.8 - 2.0 - 1.0 - 06 - 10
11 - 1.9 - 00  - 0.1 - 2.0 - 1.1 - 06 - 10
12 - 1.5 - 00  - 0.7 - 2.0 - 1.0 - 06 - 10
13 - 1.5 - 00  - 0.4 - 2.0 - 1.0 - 06 - 10
14 - 2.0 - 00  - 0.5 - 2.0 - 1.0 - 06 - 10
15 - 2.0 - 00  - 0.4 - 2.0 - 1.0 - 06 - 10
16 - 1.9 - 00  - 0.4 - 2.0 - 1.0 - 06 - 10
17 - 1.8 - 00  - 0.9 - 2.0 - 1.0 - 06 - 10
18 - 2.0 - 00  - 0.4 - 2.0 - 1.0 - 06 - 10
19 - 2.0 - 00  - 0.5 - 2.0 - 1.0 - 06 - 10
20 - 2.0 - 00  - 0.8 - 2.0 - 1.2 - 07 - 10
21 - 1.5 - 00  - 0.3 - 2.0 - 1.0 - 06 - 10
22 - 2.0 - 00  - 0.8 - 2.0 - 1.0 - 06 - 10
23 - 2.0 - 00  - 0.7 - 2.0 - 1.0 - 06 - 10
24 - 2.0 - 00  - 0.4 - 2.0 - 1.3 - 07 - 10
25 - 1.6 - 00  - 0.4 - 2.0 - 1.0 - 06 - 10
26 - 2.0 - 00  - 0.7 - 2.0 - 1.0 - 06 - 10
27 - 1.9 - 00  - 0.8 - 2.0 - 1.0 - 06 - 10
28 - 2.0 - 00  - 0.6 - 2.0 - 1.0 - 06 - 10
29 - 1.9 - 00  - 0.7 - 2.0 - 1.0 - 06 - 10
30 - 1.9 - 00  - 0.6 - 2.0 - 1.0 - 06 - 10
Avg- 1.85- 00  - 0.53- 2.00- 1.04- 6.07

Level 30 Promoted Stats: 118-0-78+43-107-83
Level 30 Average Stats : 111-0-60+43-105-80



------------------------------------------------------------------------------



                                Rohde
    Found at?
Rohde initially joins once you have acquired the Achilles Sword. He doesn't
join as a fighter until after you blow up some rocks, which is why he's here
and not up there before Rick
    Spells?
Lessons in history, that's it
    Interesting tidbit?
1. Rohde is the first promoted character to join. In fact, everyone from here
on (except the Creed-lings if you go back for them) comes promoted now
2. Despite the fact he "loves ancient things" he uses relatively "new" things
such as arrows or cannons you buy from stores
3. Brassgunners, regardless of what they are equipped with, have an explosion
instead of arrows hit their targets

Starting Stats:
35-0-31-34-23

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
05 - 2.0 - 00  - 0.2 - 2.0 - 1.4 - 06 - 10
06 - 2.0 - 00  - 0.6 - 2.0 - 1.0 - 06 - 10
07 - 2.0 - 00  - 0.4 - 1.4 - 2.0 - 07 - 10
08 - 2.0 - 00  - 0.8 - 1.7 - 1.0 - 06 - 10
09 - 1.6 - 00  - 0.6 - 1.9 - 1.0 - 06 - 10
10 - 2.0 - 00  - 0.8 - 2.0 - 1.0 - 06 - 10
11 - 2.0 - 00  - 0.4 - 2.0 - 1.4 - 07 - 10
12 - 2.0 - 00  - 0.8 - 1.9 - 1.1 - 06 - 10
13 - 1.6 - 00  - 0.3 - 1.4 - 1.0 - 06 - 10
14 - 1.8 - 00  - 0.8 - 2.0 - 1.0 - 06 - 10
15 - 2.0 - 00  - 0.8 - 1.9 - 1.0 - 06 - 10
16 - 1.9 - 00  - 0.1 - 2.0 - 1.0 - 05 - 10
17 - 2.0 - 00  - 0.6 - 2.0 - 1.0 - 06 - 10
18 - 1.9 - 00  - 0.5 - 2.0 - 1.0 - 06 - 10
19 - 1.6 - 00  - 0.5 - 1.9 - 1.0 - 06 - 10
20 - 1.6 - 00  - 0.9 - 2.0 - 1.0 - 06 - 10
21 - 1.3 - 00  - 0.6 - 2.0 - 1.0 - 06 - 10
22 - 1.8 - 00  - 0.4 - 1.8 - 1.0 - 06 - 10
23 - 1.8 - 00  - 0.8 - 2.0 - 1.0 - 06 - 10
24 - 1.7 - 00  - 0.5 - 2.0 - 1.0 - 06 - 10
25 - 1.7 - 00  - 0.4 - 1.8 - 1.0 - 05 - 10
26 - 2.0 - 00  - 0.3 - 2.0 - 1.0 - 06 - 10
27 - 1.0 - 00  - 0.9 - 1.5 - 1.0 - 05 - 10
28 - 1.8 - 00  - 0.2 - 1.9 - 1.0 - 05 - 10
29 - 1.6 - 00  - 0.6 - 2.0 - 1.0 - 06 - 10
30 - 1.2 - 00  - 0.7 - 1.5 - 1.0 - 06 - 10
Avg- 1.77- 00  - 0.56- 1.87- 1.07- 5.92

Level 30 Promoted Stats: 84-0-57+43-85-51
Level 30 Average Stats : 81-0-45+43-63-51



------------------------------------------------------------------------------



                                Higins
    Found at?
Higins is nearly possessed by the Devils, but you and Sir Astral come to his
rescue so he repays you by joining up
    Spells?
None
    Interesting tidbit?
1. Why is he just "Higins" but his former now dead Centaur companions called
him "Mr. Higins"?
2. He left Pacalon to search for aid because they were suffering from drought
and a lack of food. Yet the river that "dried" up near them is flowing rather
well just a short distance away from the castle. One wonders...

Starting Stats:
51-0-30-32-31

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
08 - 2.0 - 00  - 1.0 - 2.0 - 1.2 - 07 - 10
09 - 2.0 - 00  - 1.0 - 1.6 - 1.1 - 06 - 10
10 - 2.0 - 00  - 0.9 - 1.5 - 1.1 - 07 - 10
11 - 2.0 - 00  - 1.0 - 1.4 - 1.2 - 07 - 10
12 - 2.0 - 00  - 0.8 - 1.3 - 1.4 - 06 - 10
13 - 1.8 - 00  - 0.6 - 1.8 - 1.0 - 06 - 10
14 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
15 - 2.0 - 00  - 1.0 - 2.0 - 1.4 - 07 - 10
16 - 2.0 - 00  - 1.0 - 1.8 - 1.5 - 07 - 10
17 - 2.0 - 00  - 1.0 - 1.6 - 1.2 - 06 - 10
18 - 2.0 - 00  - 1.0 - 1.9 - 1.8 - 07 - 10
19 - 1.9 - 00  - 1.0 - 1.6 - 1.2 - 06 - 10
20 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
21 - 2.0 - 00  - 1.0 - 2.0 - 1.6 - 07 - 10
22 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
23 - 2.0 - 00  - 1.0 - 2.0 - 1.2 - 07 - 10
24 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
25 - 2.0 - 00  - 1.0 - 1.7 - 1.0 - 06 - 10
26 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
27 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
28 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
29 - 2.0 - 00  - 1.0 - 2.0 - 1.6 - 07 - 10
30 - 2.0 - 00  - 1.0 - 2.0 - 1.1 - 07 - 10
Avg- 1.99- 00  - 0.97- 1.83- 1.29- 6.61

Level 30 Promoted Stats: 97-0-54+43-78-68
Level 30 Average Stats : 97-0-52+43-74-61



------------------------------------------------------------------------------



                                Taya
    Found at?
Taya can be rescued after you rescue Mitula; she's a stone statue
    Spells?
Dao     {starts, 15}
Apollo  {12, 19}
Neptune {22, 29}
Atlas   {25, 34}
    Interesting tidbit?
1. She's here representing Mitula so she says... if that's the case, no
wonder the ground people were in so much trouble. She joins with a rather
disappointing spell selection (only Dao 1 to start) and can be nearly one
shot by just about any monster you are fighting right now
2. She is rather cute

Starting Stats:
44-58-19-30-42

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
12 - 2.0 - 1.3 - 0.1 - 1.4 - 1.3 - 08 - 10
13 - 1.6 - 1.0 - 0.2 - 1.1 - 1.2 - 07 - 10
14 - 1.7 - 1.5 - 0.3 - 1.0 - 1.5 - 07 - 10
15 - 2.0 - 1.8 - 0.0 - 1.0 - 1.8 - 07 - 10
16 - 1.9 - 1.6 - 0.1 - 1.3 - 1.5 - 08 - 10 TP = 2-2-0-2-2 {thrice}
17 - 2.0 - 1.3 - 1.0 - 1.0 - 1.5 - 08 - 10
18 - 1.8 - 1.5 - 0.4 - 1.0 - 2.0 - 08 - 10
19 - 1.6 - 1.0 - 0.2 - 1.0 - 1.3 - 07 - 10
20 - 1.8 - 1.3 - 0.6 - 1.1 - 1.8 - 08 - 10
21 - 1.7 - 1.8 - 0.4 - 1.1 - 1.7 - 08 - 10 TP = 2-2-0-2-2
22 - 2.0 - 1.2 - 0.5 - 1.2 - 1.6 - 07 - 10
23 - 1.7 - 1.6 - 0.0 - 1.0 - 1.0 - 06 - 10
24 - 1.9 - 1.6 - 0.4 - 1.1 - 1.4 - 07 - 10
25 - 1.4 - 1.3 - 0.1 - 1.0 - 1.1 - 05 - 10
26 - 1.9 - 1.3 - 0.7 - 1.1 - 1.4 - 07 - 10
27 - 1.5 - 1.4 - 0.4 - 1.0 - 1.5 - 06 - 10
28 - 1.9 - 1.5 - 0.3 - 1.1 - 1.7 - 07 - 10
29 - 1.7 - 1.3 - 0.9 - 1.3 - 1.6 - 09 - 10 TP = 2-2-1-2-2 {thrice}
30 - 1.9 - 1.7 - 0.2 - 1.2 - 1.7 - 08 - 10
Avg- 1.79- 1.42- 0.36- 1.10- 1.51- 7.26

Level 30 Promoted Stats: 79-94-26+39-57-74
Level 30 Average Stats : 78-85-26+39-51-71



------------------------------------------------------------------------------



                                Skreech
    Found at?
After initially saving his life in Bedoe, he will join up as you try to leave
Tristan after saving Mitula
    Spells?
None
    Interesting tidbit?
1. How on earth did he grow from a chick to a full grown bird in like, 10
battles? What is in that food their eating over there?
2. Is Skreech in any way related to Luke? Maybe by marriage or is a cousin?

Starting Stats:
52-0-34-37-39

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
12 - 2.0 - 00  - 0.5 - 2.0 - 1.5 - 07 - 10
13 - 2.0 - 00  - 1.0 - 1.7 - 1.0 - 06 - 10
14 - 2.0 - 00  - 1.0 - 1.6 - 1.3 - 06 - 10
15 - 1.5 - 00  - 1.0 - 1.3 - 1.1 - 07 - 10
16 - 2.0 - 00  - 1.0 - 1.4 - 1.2 - 07 - 10
17 - 2.0 - 00  - 1.0 - 1.6 - 1.1 - 07 - 10
18 - 2.0 - 00  - 1.0 - 1.6 - 1.5 - 07 - 10
19 - 1.6 - 00  - 1.0 - 1.4 - 1.3 - 06 - 10
20 - 2.0 - 00  - 1.0 - 1.7 - 1.3 - 06 - 10
21 - 2.0 - 00  - 1.0 - 1.5 - 1.4 - 07 - 10
22 - 1.8 - 00  - 1.0 - 1.7 - 1.2 - 07 - 10
23 - 2.0 - 00  - 1.0 - 1.0 - 1.5 - 06 - 10
24 - 2.0 - 00  - 1.0 - 1.8 - 1.2 - 06 - 10
25 - 2.0 - 00  - 1.0 - 1.3 - 1.1 - 07 - 10
26 - 2.0 - 00  - 1.0 - 1.7 - 1.5 - 07 - 10
27 - 2.0 - 00  - 1.0 - 1.6 - 1.1 - 07 - 10
28 - 2.0 - 00  - 1.0 - 1.6 - 1.0 - 06 - 10
29 - 2.0 - 00  - 1.0 - 1.4 - 1.5 - 06 - 10
30 - 2.0 - 00  - 1.0 - 1.8 - 1.2 - 07 - 10
Avg- 1.94- 00  - 0.97- 1.55- 1.26- 6.68

Level 30 Promoted Stats: 90-0-53+39-73-71
Level 30 Average Stats : 89-0-53+39-66-63



------------------------------------------------------------------------------



                                Jaro
    Found at?
Jaro is from Galam and forced into servitude with the Devils. However, he will
abandon them and join up during the battle in which you meet him
    Spells?
None
    Interesting tidbit?
1. Jaro's stats in battle are significantly different from when he joins your
team, for example
59 -  0  -  43  -  44  -  48    when he is against you
60 -  0  -  35  -  44  -  43    once he is on your side
Like, WTF!? Why does he lose 8 attack?
2. It is possible for him to join after the battle (if you somehow beat the
boss very quickly)
3. It is also possible for him to turn against the devils and then be killed
as his defence is rather low. Consider sending an ally to him

Starting Stats:
60-0-35-44-43

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
13 - 2.0 - 00  - 1.0 - 1.2 - 1.1 - 07 - 10
14 - 2.0 - 00  - 1.0 - 2.0 - 1.4 - 07 - 10
15 - 2.0 - 00  - 1.0 - 1.5 - 1.3 - 07 - 10
16 - 2.0 - 00  - 1.0 - 1.8 - 1.8 - 07 - 10
17 - 2.0 - 00  - 1.0 - 1.9 - 1.9 - 07 - 10
18 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
19 - 2.0 - 00  - 1.0 - 1.5 - 1.3 - 07 - 10
20 - 2.0 - 00  - 1.0 - 1.6 - 2.0 - 07 - 10
21 - 2.0 - 00  - 1.0 - 1.4 - 1.4 - 07 - 10
22 - 2.0 - 00  - 1.0 - 1.6 - 1.6 - 07 - 10
23 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
24 - 2.0 - 00  - 1.0 - 1.1 - 1.1 - 06 - 10
25 - 1.7 - 00  - 1.0 - 1.3 - 1.1 - 06 - 10
26 - 2.0 - 00  - 0.9 - 1.4 - 1.9 - 07 - 10
27 - 2.0 - 00  - 0.8 - 1.1 - 1.7 - 06 - 10
28 - 2.0 - 00  - 0.7 - 1.3 - 1.7 - 07 - 10
29 - 2.0 - 00  - 1.0 - 1.8 - 1.5 - 07 - 10
30 - 2.0 - 00  - 0.6 - 1.0 - 1.8 - 06 - 10
Avg- 1.98- 00  - 0.94- 1.53- 1.56- 6.78

Level 30 Promoted Stats: 96-0-53+43-79-76
Level 30 Average Stats : 96-0-52+43-72-71



------------------------------------------------------------------------------



                                Frayja
    Found at?
The selfless, I mean, selfish Frayja abandons the people of Moun to save more
of North Parmencia (not very well, I mean look at Mitula and Ketto) and will
join up in the battle of Moun, kicking out your lowest ally on your list
    Spells?
Heal  (4) {starts, starts, 36, 40}
Detox (4) {starts, starts, 17, 23}
Aura  {4) {14, 20, 26, 32}
Attack    {29}
    Interesting tidbit?
1. Frayja is a dude but has a girly voice
2. Frayja starts with a measly heal 2. What the heck? Why is he so crappy to
start!? To give you an idea, Sheela joins 2 battles later with Heal 2 and
Boost. Karna, who can join from Creed's initially, knows Heal 3, Boost, and 2
levels of Blast. Why does Frayja have to start with such a poor selection of
spells?

Starting Stats:
52-49-29-32-37

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
14 - 1.9 - 2.0 - 0.9 - 2.0 - 1.2 - 09 - 10
15 - 2.0 - 1.4 - 1.0 - 1.4 - 1.0 - 08 - 10
16 - 1.9 - 1.1 - 1.0 - 1.2 - 1.2 - 07 - 10
17 - 2.0 - 1.8 - 0.8 - 1.7 - 1.4 - 09 - 10
18 - 1.9 - 1.5 - 1.0 - 1.2 - 1.2 - 09 - 10
19 - 1.8 - 1.2 - 0.9 - 1.3 - 1.0 - 08 - 10
20 - 2.0 - 1.8 - 1.0 - 1.1 - 1.0 - 07 - 10
21 - 2.0 - 1.5 - 1.0 - 1.7 - 1.5 - 09 - 10
22 - 2.0 - 1.2 - 1.0 - 1.6 - 1.0 - 07 - 10
23 - 1.8 - 1.7 - 0.8 - 2.0 - 1.0 - 08 - 10
24 - 2.0 - 1.4 - 1.0 - 1.6 - 1.0 - 08 - 10
25 - 1.7 - 1.7 - 0.9 - 1.6 - 1.0 - 08 - 10
26 - 1.8 - 1.5 - 1.0 - 2.0 - 1.3 - 09 - 10
27 - 2.0 - 1.2 - 1.0 - 1.9 - 1.7 - 08 - 10
28 - 1.8 - 1.3 - 0.8 - 1.9 - 1.1 - 08 - 10
29 - 2.0 - 1.6 - 1.0 - 1.7 - 1.2 - 09 - 10
30 - 2.0 - 2.0 - 1.0 - 2.0 - 1.0 - 08 - 10
Avg- 1.92- 1.52- 0.95- 1.64- 1.16- 8.18

Level 30 Promoted Stats: 86-83-46+39-63-60
Level 30 Average Stats : 85-75-45+39-60-57

31 - 1.2 - 1.8 - 1.9 - 1.1 - 1.8 - 08 - 10
32 - 1.5 - 1.6 - 1.5 - 1.5 - 1.6 - 08 - 10
33 - 1.9 - 1.6 - 1.7 - 1.2 - 1.8 - 09 - 10
34 - 1.3 - 1.6 - 1.9 - 1.3 - 1.2 - 08 - 10
35 - 2.0 - 1.2 - 1.6 - 1.0 - 1.3 - 08 - 10
36 - 1.4 - 1.2 - 1.4 - 1.4 - 1.4 - 08 - 10
37 - 1.1 - 1.4 - 1.7 - 1.9 - 1.5 - 08 - 10
38 - 1.4 - 1.2 - 1.4 - 1.7 - 1.5 - 08 - 10
39 - 1.2 - 1.2 - 1.9 - 1.8 - 1.9 - 09 - 10
40 - 1.3 - 1.0 - 1.5 - 1.5 - 1.5 - 08 - 10



------------------------------------------------------------------------------



                                Gyan
    Found at?
Gyan is one of the survivors at Moun, who's from Ribble, who will join you to
help defeat the Devils
    Spells?
None
    Interesting tidbit?
1. He looks like Gimli from Lord of the Rings
2. I did not test it, although it seems possible that you could just get Zynk
and then leave Moun without recruiting Gyan, requiring you to talk to him

Starting Stats:
61-0-44-62-37

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
15 - 2.0 - 00  - 1.0 - 3.0 - 1.0 - 07 - 10
16 - 2.0 - 00  - 1.0 - 3.0 - 1.0 - 07 - 10
17 - 2.0 - 00  - 1.0 - 3.0 - 1.0 - 07 - 10
18 - 2.0 - 00  - 1.0 - 3.0 - 1.0 - 07 - 10
19 - 2.0 - 00  - 0.7 - 2.1 - 1.0 - 07 - 10
20 - 2.0 - 00  - 1.0 - 2.9 - 1.0 - 07 - 10
21 - 2.0 - 00  - 1.0 - 2.2 - 1.0 - 07 - 10
22 - 2.0 - 00  - 0.6 - 3.0 - 1.0 - 07 - 10
23 - 2.0 - 00  - 1.0 - 2.6 - 1.0 - 07 - 10
24 - 2.0 - 00  - 1.0 - 2.3 - 1.0 - 07 - 10
25 - 1.9 - 00  - 0.5 - 2.0 - 1.0 - 06 - 10
26 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
27 - 2.0 - 00  - 0.9 - 2.0 - 1.0 - 06 - 10
28 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
29 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
30 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
Avg- 1.99- 00  - 0.93- 2.44- 1.0 - 6.625

Level 30 Promoted Stats: 93-0-60+42-104-54
Level 30 Average Stats : 93-0-59+42-101-54



------------------------------------------------------------------------------



                                Sheela
    Found at?
The monastary after you land/crash your Nasca ship has a naked monk bathing in
it
    Spells?
Heal   (4) {starts, starts, 21, 31}
Blast  {4) {starts, starts, 18, 27}
Muddle (2) {starts, 16}
Boost  (2) {starts, 24}
    Interesting tidbit?
1. The Red Baron killed her fiance. So does she like really hate Lemon?
2. Sheela, is an Australian term for "chick" "hottie" "girl". So in essence,
you've recruited a hottie

Starting Stats:
57-47-27-39-42

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
16 - 2.0 - 2.0 - 1.0 - 1.0 - 1.2 - 08 - 10
17 - 1.8 - 1.0 - 0.7 - 2.0 - 1.3 - 07 - 10
18 - 2.0 - 1.0 - 0.7 - 1.0 - 1.3 - 07 - 10
19 - 1.8 - 1.0 - 0.2 - 1.0 - 1.0 - 06 - 10
20 - 1.8 - 1.0 - 0.7 - 1.0 - 1.4 - 07 - 10
21 - 2.0 - 1.0 - 0.8 - 1.4 - 1.4 - 08 - 10
22 - 2.0 - 2.0 - 0.7 - 1.0 - 1.4 - 08 - 10
23 - 2.0 - 1.0 - 0.8 - 1.2 - 1.6 - 08 - 10
24 - 2.0 - 1.0 - 0.5 - 1.4 - 1.4 - 07 - 10
25 - 1.8 - 1.0 - 0.3 - 1.0 - 1.2 - 06 - 10
26 - 2.0 - 1.0 - 0.8 - 2.0 - 1.0 - 07 - 10
27 - 2.0 - 1.8 - 1.0 - 2.0 - 1.8 - 09 - 10
28 - 2.0 - 1.0 - 0.7 - 2.0 - 1.6 - 08 - 10
29 - 1.9 - 1.1 - 0.2 - 2.0 - 1.8 - 07 - 10
30 - 2.0 - 1.0 - 0.9 - 2.0 - 1.1 - 07 - 10
Avg- 1.94- 1.19- 0.69- 1.47- 1.37- 7.33

Level 30 Promoted Stats: 87-65-42+55-63-66
Level 30 Average Stats : 86-65-37+55-61-62



------------------------------------------------------------------------------



                                Zynk
    Found at?
Zynk is amongst the survivors of Moun, however once Petro dies (spoiler!) he
"overrides" his system so he can fight and he joins up
    Spells?
None
    Interesting tidbit?
1. Zynk is your first character to join with 4 move. Not a particularly good
stat to claim
2. Zynk has 2 critical attacks
3. I find Zynk to be especially good at not missing; as in the enemy cannot
dodge his attempt to fondle them

Starting Stats:
59-0-79-62-43

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
17 - 2.0 - 00  - 2.0 - 2.0 - 1.6 - 08 - 10
18 - 2.0 - 00  - 3.0 - 2.0 - 1.0 - 08 - 10
19 - 2.0 - 00  - 2.0 - 1.7 - 1.0 - 07 - 10
20 - 2.0 - 00  - 2.0 - 2.0 - 1.4 - 08 - 10
21 - 2.0 - 00  - 2.0 - 2.0 - 1.4 - 08 - 10
22 - 2.0 - 00  - 2.0 - 2.0 - 1.0 - 07 - 10
23 - 2.0 - 00  - 2.0 - 2.0 - 1.3 - 08 - 10
24 - 2.0 - 00  - 2.0 - 2.0 - 1.6 - 08 - 10
25 - 2.0 - 00  - 2.0 - 1.2 - 1.0 - 07 - 10
26 - 2.0 - 00  - 2.0 - 2.0 - 1.3 - 08 - 10
27 - 2.0 - 00  - 2.0 - 2.0 - 1.0 - 07 - 10
28 - 2.0 - 00  - 2.0 - 2.0 - 1.2 - 08 - 10
29 - 2.0 - 00  - 2.0 - 2.0 - 1.2 - 08 - 10
30 - 2.0 - 00  - 2.0 - 2.0 - 1.2 - 08 - 10
Avg- 2.00- 00  - 2.07- 1.92- 1.23- 7.71

Level 30 Promoted Stats: 87-0-108-90-66
Level 30 Average Stats : 87-0-108-89-60



------------------------------------------------------------------------------



                                Claude
    Found at?
In the ancient tunnels, he's sitting there quite stuck. If you found his arm
in Moun, you can give it to him and he'll join up
    Spells?
None
    Interesting tidbit?
1. He looks awfully similar to your enemy golems
2. He also has 4 move
3. Like Peter, he has some resistance to magic

Starting Stats:
45-0-76-70-36

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
15 - 2.0 - 00  - 2.0 - 2.6 - 1.0 - 08 - 10
16 - 1.5 - 00  - 2.0 - 2.8 - 1.0 - 08 - 10
17 - 1.6 - 00  - 3.0 - 3.0 - 1.0 - 09 - 10
18 - 1.8 - 00  - 2.0 - 2.5 - 1.0 - 08 - 10
19 - 1.1 - 00  - 2.0 - 2.7 - 1.0 - 07 - 10
20 - 1.5 - 00  - 2.4 - 2.9 - 1.0 - 08 - 10
21 - 1.9 - 00  - 2.0 - 3.0 - 1.0 - 08 - 10
22 - 1.7 - 00  - 2.0 - 2.8 - 0.8 - 08 - 10
23 - 2.0 - 00  - 2.0 - 3.0 - 1.0 - 08 - 10
24 - 1.9 - 00  - 2.1 - 2.9 - 0.8 - 08 - 10
25 - 1.5 - 00  - 2.0 - 2.5 - 1.0 - 08 - 10
26 - 1.9 - 00  - 2.0 - 3.0 - 1.0 - 08 - 10
27 - 2.0 - 00  - 2.0 - 3.0 - 1.0 - 08 - 10
28 - 2.0 - 00  - 2.0 - 2.6 - 1.0 - 08 - 10
29 - 1.5 - 00  - 2.0 - 3.0 - 1.0 - 08 - 10
30 - 1.8 - 00  - 2.0 - 2.9 - 0.9 - 08 - 10
Avg- 1.73- 00  - 2.09- 2.82- 0.97- 8.00

Level 30 Promoted Stats: 76-0-110-119-53
Level 30 Average Stats : 73-0-109-115-52



------------------------------------------------------------------------------




                                Chaz
    Found at?
Chaz is found in Yeel just a few short battles from the end of the game.
Complete with a girly voice, he is the offspring of the legendary Hawel
and offers up his services after helping you with information about the
holy sword. If you reject his offer, he won't let you leave the room,
I suggest you accept.
    Spells?
Blaze  (4) {starts, starts, 36, 40}
Freeze (4) {starts, starts, starts, 26}
Bolt   (4) {20, 24, 29, 33}
Dispell    {21}
    Interesting tidbit?
1. He may be more worthless than Taya, with an absolute laughable starting
selection of spells for this late in the game. Actually, Frayja may hold that
honor of worst selection of starting spells.
2. It seems as though Chaz should be more closely related to Rhode due to him
being a historian. Actually, now that I mention it, I wonder if Rhode and Sir
Hawel were brothers? Cousins? Lovers? There is a shortage of known historians
in the SFII world so one would imagine they know each other.

Starting Stats:
64-72-26-49-46

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
20 - 1.9 - 1.7 - 0.6 - 1.9 - 1.0 - 08 - 10
21 - 2.0 - 1.5 - 0.1 - 1.5 - 1.0 - 06 - 10
22 - 2.0 - 1.9 - 0.1 - 2.0 - 1.3 - 08 - 10
23 - 2.0 - 1.6 - 0.1 - 1.5 - 1.0 - 07 - 10
24 - 2.0 - 1.7 - 0.3 - 1.6 - 1.0 - 08 - 10
25 - 1.9 - 1.4 - 0.3 - 1.0 - 1.0 - 06 - 10
26 - 2.0 - 1.9 - 0.7 - 1.1 - 1.0 - 08 - 10
27 - 2.0 - 1.6 - 0.5 - 1.6 - 1.0 - 08 - 10
28 - 2.0 - 1.5 - 0.2 - 1.1 - 1.0 - 07 - 10
29 - 2.0 - 1.6 - 0.5 - 1.0 - 1.0 - 07 - 10
30 - 2.0 - 1.5 - 0.4 - 1.0 - 1.0 - 06 - 10
Avg- 1.98- 1.63- 0.35- 1.39- 1.03- 7.18

Level 30 Promoted Stats: 86-94-33+39-67-58
Level 30 Average Stats : 86-90-30+39-64-57



------------------------------------------------------------------------------



                                Lemon
    Found at?
Similar to Chaz, once you try to leave Yeel Lemon will join your team. This is
of course after he had tried to commit suicide several times which he finds
difficult as he is an immortal vampire as Astral continues to remind him.
    Spells?
Being an immortal vampire?
    Interesting tidbit?
1. Similar to Jaro, Lemon takes a significant hit on his stats once he goes
to the good side. Most notably, about half his health.
2. He is nothing more than a Baron, yet the game has given him his own special
title of Red Baron.
3. If you play on an emulator, you may suffer from an unfortunate glitch that
will prevent you from equipping Lemon with a weapon. D'oh!
4. SPOILER ALERT SPOILER ALERT SPOILER ALERT SPOILER ALERT SPOILER ALERT
Lemon is the hero in the end, taking Zeon down with him suggesting he should
probably be related to Max from SFI.
END SPOILER ALERT END SPOILER ALERT END SPOILER ALERT END SPOILER ALERT

Starting Stats:
72-0-48-69-50

Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
20 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
21 - 3.0 - 00  - 1.0 - 2.0 - 1.2 - 08 - 10
22 - 2.3 - 00  - 1.0 - 2.0 - 1.0 - 07 - 10
23 - 2.5 - 00  - 1.0 - 2.0 - 1.6 - 08 - 10
24 - 2.0 - 00  - 1.0 - 2.4 - 1.0 - 07 - 10
25 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
26 - 2.0 - 00  - 1.0 - 2.0 - 1.2 - 07 - 10
27 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
28 - 2.2 - 00  - 1.0 - 2.0 - 1.0 - 07 - 10
29 - 2.2 - 00  - 1.0 - 2.0 - 1.4 - 07 - 10
30 - 2.7 - 00  - 1.0 - 2.0 - 1.0 - 07 - 10
Avg- 2.17- 00  - 1.00- 2.04- 1.13- 6.91

Level 30 Promoted Stats: 100-0-59+42-92-64
Level 30 Average Stats :  96-0-59+42-91-62



------------------------------------------------------------------------------

A forward about magic...

    Below are the complete charts for any spell your heroes can cast, complete
with damage, cost, range, targets, and the effect of the spell. With
restorative magic, the numbers are clear; but with offensive magic there is a
great deal of variance. Observe as well how I list the Range of spells:

    A 1 range spell can only affect targets around the caster
           Target
    Target Caster Target
           Target
In the event of a restorative spell, the caster is also a target

    A 2 range spell can affect targets up to 2 square range around the caster
                  Target
           Target Target Target
    Target Target Caster Target Target
           Target Target Target
                  Target
Again, in the event of a restorative spell, the caster is also a target

    A 3 range spell can affect targets up to 3 squares away
                         Target
                  Target Target Target Target
           Target Target Target Target Target Target
    Target Target Target Caster Target Target Target
           Target Target Target Target Target
                  Target Target Target
                         Target

Here is an explanation of the target system:

    R0
These spells only target the caster but affect the entire team, they are Aura
IV and Egress.

    R1
These spells have only 1 target be it an enemy or foe depending on the spell.
Some examples are Blaze I, Heal I, and Freeze IV.

    R2
These spells have 5 targets in the form of a cross. Some examples are Boost I,
Freeze III, and Desoul II.         Target
                            Target Target Target
                                   Target
    R3
This last category of spells hit in a massive area with up to 13 possible
targets. Some examples are Boost II, Bolt III, and Aura II.
                                   Target
                            Target Target Target
                     Target Target Target Target Target
                            Target Target Target
                                   Target
								   
-----------------------------

                             ---------------------
                             | Restorative Magic |
                             ---------------------

---------------------------------------------------------------------------
| Spell Name | MP | Range | Targets | Effect                              |
---------------------------------------------------------------------------
| Aura I     | 07 |   3   |    5    | Heals for 15/18 health              |
| Aura II    | 11 |   3   |   13    | Heals for 15/18 health              |
| Aura III   | 15 |   3   |   13    | Heals for 30/37 health              |
| Aura IV    | 20 |   0   |   12    | Heals health to full                |
---------------------------------------------------------------------------
| Boost I    | 02 |   1   |    5    | Boosts defence and agility by 37.5% |
| Boost II   | 05 |   2   |   13    | Boosts defence and agility by 37.5% |
---------------------------------------------------------------------------
| Detox I    | 03 |   1   |    1    | Cures Poison                        |
| Detox II   | 06 |   2   |    1    | Cures Poison and Stun               |
| Detox III  | 10 |   2   |    1    | Cures Poison, Stun, and Curse       |
| Detox IV   | 16 |   3   |    1    | Cures Poison, Stun, and Curse       |
---------------------------------------------------------------------------
| Egress     | 08 |   0   |   N/A   | Returns to town last saved in       |
---------------------------------------------------------------------------
| Heal I     | 03 |   1   |    1    | Heals for 15/18 health              |
| Heal II    | 05 |   2   |    1    | Heals for 15/18 health              |
| Heal III   | 10 |   3   |    1    | Heals for 30/37 health              |
| Heal IV    | 20 |   2   |    1    | Heals health to full                |
---------------------------------------------------------------------------
Notes:
- Heal/Aura heal more after promotion
- Boost affects base stat, so rings/weapons have no effect
    For example, someone with 100 defence will gain 37 defence with Boost
- Egress will take you from Grans to Parmencia (and back) depending on how
  you saved. All it checks is for the most recent save

-----------------------------

                             -------------------
                             | Offensive Magic |
                             -------------------

---------------------------------------------------------------------------
| Spell Name | MP | Range | Targets | Effect                              |
---------------------------------------------------------------------------
| Apollo I   | 10 |   2   |    5    | 25-30 total damage                  |
| Apollo II  | 17 |   2   |    5    | 50-60 total damage                  |
---------------------------------------------------------------------------
| Atlas I    | 14 |   2   |    5    | 35-45 total damage                  |
| Atlas II   | 23 |   3   |    5    | 70-90 total damage                  |
---------------------------------------------------------------------------
| Attack     | 07 |   3   |    1    | Boosts an ally's attack by 37.5%    |
---------------------------------------------------------------------------
| Blast I    | 02 |   1   |    1    | 5-7   damage                        |
| Blast II   | 05 |   2   |    5    | 5-10  damage                        |
| Blast III  | 08 |   2   |    5    | 10-15 damage                        |
| Blast IV   | 08 |   2   |    1    | 30-40 damage                        |
---------------------------------------------------------------------------
| Blaze I    | 02 |   2   |    1    | 5-7   damage                        |
| Blaze II   | 06 |   2   |    5    | 7-12  damage                        |
| Blaze III  | 10 |   2   |    5    | 13-20 damage                        |
| Blaze IV   | 10 |   2   |    1    | 40-50 damage                        |
---------------------------------------------------------------------------
| Bolt I     | 08 |   2   |    5    | 12-17 damage                        |
| Bolt II    | 15 |   3   |   13    | 15-20 damage                        |
| Bolt III   | 20 |   3   |   13    | 25-35 damage                        |
| Bolt IV    | 20 |   3   |    1    | 60-70 damage                        |
---------------------------------------------------------------------------
| Dao I      | 08 |   2   |    5    | 20-25 total damage                  |
| Dao II     | 15 |   2   |    5    | 40-50 total damage                  |
---------------------------------------------------------------------------
| Desoul I   | 08 |   2   |    1    | Attempts to instantly kill target   |
| Desoul II  | 13 |   2   |    1    | Attempts to instantly kill targets  |
---------------------------------------------------------------------------
| Dispel     | 05 |   2   |    5    | Attempts to silence targets         |
---------------------------------------------------------------------------
| Freeze I   | 03 |   2   |    1    | 8-12  damage                        |
| Freeze II  | 07 |   2   |    5    | 12-15 damage                        |
| Freeze III | 12 |   3   |    5    | 18-25 damage                        |
| Freeze IV  | 12 |   3   |    1    | 50-60 damage                        |
---------------------------------------------------------------------------
| Katon I    | 06 |   2   |    5    | 7-12  damage                        |
| Katon II   | 10 |   2   |    5    | 13-20 damage                        |
| Katon III  | 10 |   2   |    1    | 40-50 damage                        |
---------------------------------------------------------------------------
| Muddle I   | 06 |   2   |    1    | Attempts to reduce the accuracy     |
                                    | of the target                       |
| Muddle II  | 11 |   3   |    5    | Attempts to reduce the accuracy of  |
                                    | and confuse the targets             |
---------------------------------------------------------------------------
| Neptune I  | 12 |   2   |    5    | 30-35 total damage                  |
| Neptune II | 19 |   2   |    5    | 65-75 total damage                  |
---------------------------------------------------------------------------
| Raijin I   | 12 |   2   |    5    | 12-17 damage                        |
| Raijin II  | 18 |   3   |   13    | 15-20 damage                        |
| Raijin III | 18 |   3   |    1    | 60-70 damage                        |
---------------------------------------------------------------------------
| Sleep      | 04 |   2   |    5    | Attempts to put the target to sleep |
---------------------------------------------------------------------------
| Slow I     | 03 |   1   |    5    | Attempts to slow the targets by     |
                                    | lowering the defense and agility of |
                                    | the targets by 37.5%                |
| Slow II    | 06 |   2   |   13    | Attempts to slow the targets by     |
                                    | lowering the defense and agility of |
                                    | the targets by 37.5%                |
---------------------------------------------------------------------------
Notes:
- Status ailments appear to hit about 1/3 the time. The only definite
  trend I've noticed is they appear to miss more than they hit. Status
  ailments are Slow, Sleep, Muddle, Dispel, and Desoul
- All damaging spells can do more or less depending on the element of the
  enemy. Here is a chart to explain slightly better
         -------------------------------------------
         | Spell   | Element   | Weakness          |
         -------------------------------------------
         | Blast   | Air       | Heavy enemies     |
         | Blaze   | Fire      | Water             |
         | Freeze  | Ice       | Fire/Mist Demons  |
         | Bolt    | Lightning | No known weakness |
         | Dao     | Earth     | Flying            |
         | Apollo  | Fire      | Water/Heavy       |
         | Neptune | Water     | No known weakness |
         | Atlas   | None      | No known weakness |
         -------------------------------------------
Generally, if you can remember Pokemon weaknesses, they seem to apply here,
except nothing is certain. It seems to me Bolt, Neptune, and Atlas are all
"Piercing Type" as in, they pierce and are not reduced by anything, whereas
the other spells all can be reduced by enemies, but even identifying the type
of enemy doesn't really help.
- Sleeping targets can take 1 to ?? turns to wake up. I imagine the cap is
  probably about 5 turns
- Silenced casters can still try to cast spells it just won't work
- There is nothing clear about what muddle does. While it's better than SFI
  Muddle, it's still rather bad
- I find Desoul doesn't work against "soulless" "inanimate" enemies
- Attack is based upon base attack which is without a weapon equipped
- Sorry for any inaccuracies of damages. The numbers given are trial/error
  and best guess

  
  
------------------------------------------------------------------------------



                -------------------------------------------------
                | Detailed Stats Summary with Critical Analysis |
                -------------------------------------------------
				
                        Table of Contents for this Section
                            A. Which Promotion?
                              1. Master Monk    vs Vicar
                              2. Pegasus Knight vs Paladin
                              3. Brass Gunner   vs Sniper
                              4. Baron          vs Gladiator
                              5. Sorcerer       vs Wizard
                            B. Detailed Analysis of the Characters
                            C. Table Comparison of the Characters
                            D. Team Construction
                            E. Promotions
				
[3000]

-------------------
| Which Promotion |
-------------------


    For classes with multiple promotions, which should you choose?

----------------------------------
	
                             Master Monk vs Vicar
Non-Stat Related Pros (Monk):           Vicar:
-Better end weapon (+55 attack)         -Staffs have a variety of effects*
                                        
*Mystery Staff (+2 MP/turn) Goddess Staff (Aura 2) Holy Staff (+2 Hp/turn)

That's it. As far as non-stat related pros, there is virtually nothing. Spells
learned are still the same, as well as being learned at the same level they
would normally have learned them. So let's look at the stats


-----------------------------------------------------
| Character |  HP  |  MP  |  AT  |  DE  |  AG  | TP |
-----------------------------------------------------
Master Monk - 1.92 - 1.07 - 1.01 - 1.81 - 1.33 - 7.86   Sarah
Master Monk - 2.07 - 1.10 - 1.01 - 1.12 - 1.30 - 7.52   Karna
Master Monk - 1.94 - 1.19 - 0.69 - 1.47 - 1.37 - 7.33   Sheela
-----------------------------------------------------
Average Monk- 1.98 - 1.12 - 0.90 - 1.47 - 1.33 - 7.57
-----------------------------------------------------
Vicar       - 1.97 - 1.04 - 0.52 - 1.41 - 1.31 - 6.69   Sarah
Vicar       - 2.03 - 1.94 - 0.01 - 0.89 - 1.31 - 6.86   Karna
Vicar       - 1.92 - 1.52 - 0.95 - 1.64 - 1.16 - 8.18   Frayja
-----------------------------------------------------
Average Vic - 1.97 - 1.50 - 0.49 - 1.31 - 1.26 - 7.24
-----------------------------------------------------

Comments: Observe the similarities between the two classes, showing in fact
that Master Monks are not overly superior to their Vicar counterparts. The
largest difference between the two is that Vicars will typically gain more
magic at the expense of attack and Master Monks vice versa.


            Claim: Sarah should be promoted to a Master Monk

    :Proof:
This is rather straight-forward from the charts stat-wise. Observe that Sarah
on average gains more magic, attack, defence, and agility as a Master Monk
compared to that of a Vicar; additionally, her per level stat growth is far
higher than that of a Vicar. Note that with a 0.05 higher growth on average
for hit points, the Vicar will net about 1 extra hit point on average over 29
levels. Thus, Sarah should be promoted to a Master Monk [X]

Comments: One could make the argument that promoting Sarah to a Vicar would
allow usage of the Guardian Staff and Aura 2. However, one will find that Aura
2 is not enough keep your team up to par (18 health to everyone that was just
dealt 40+ is really not enough) and that if you're bringing Sarah you will
probably be bringing Karna or Frayja, both of whom know higher levels of Aura,
thus allowing Sarah to be used more as a Fighter as opposed to strictly a
healer. Also, using a mithril weapon for a Caster/Healer is such a waste.

            Claim: Karna should be promoted, as needed

    :Proof:
This is a proof done two ways. The first assuming you are bringing another
healer, the second being you're just bringing Karna.
==> Assume you are bringing at least another healer and Karna. This brings
your combined magic pool up ~150 magic points or so even if Karna is a Master
Monk. Using the other healer to Heal IV single targets with supplementary
Auras from Karna, we find we will have enough magic points to go around and
Karna can be promoted to a Master Monk. [X]
<== Assume you are bringing only Karna. Recalling from above she will have
between 75-100 magic points and not know Heal 4, we have a problem. As Karna
will be our full time healer, there is no need for her to be attacking (hence,
having such a low attack growth is not an issue). However, we desperately will
need her to have sufficient magic points to keep the team refilled. Karna will
need to be a Vicar for those necessary magic points. As a Monk, her magic
will not be high enough to support your team (unless you do massive over-
leveling), as such, with only one healer, Karna should be a Vicar. [X]

Comments: This is very contrary to popular opinion. The vast majority of
everyone on the interwebs believes that the Master Monk is vastly superior to
the Vicar. While in general this is probably true, we can see from the above
proofs that it really must be taken on a case by case situation. While I am
assuming Karna will only have 75-100 magic points (she doesn't learn Aura 4
until level 40 promoted, so that number is probably higher) I think what is
important to take from here is that if you only have 1 healer, they probably
will not be attacking very much. Note that Karna -could- always be promoted
to a Vicar as she gains nearly double the magic points. It's just in the first
case it comes down to playstyle.


---------------------------------------


                             Pegasus Knight vs Paladin
Non-Stat Related Pros (Pegasus):        Paladin:
-Can fly (no more movement reduction)   -Extra defense (due to land resist)
                                        -Available much sooner
										
That's about it as well; although they are significant pros, much more so that
Monk/Vicar. Being able to fly is a huge bonus, but that's at the expense of
the added defense of land resistance. Meanwhile the Pegasus Wing is not
available until Pacalon (some 4-5 battles after which you would normally
promote). In any case, let's take a look at the stats

-----------------------------------------------------
| Character |  HP  |  MP  |  AT  |  DE  |  AG  | TP |
-----------------------------------------------------
Paladin     - 2.03 - 0.00 - 0.91 - 1.79 - 1.51 - 7.103  Chester
Paladin     - 1.98 - 0.00 - 0.82 - 2.19 - 1.53 - 7.38   Rick
Paladin     - 1.92 - 0.00 - 0.98 - 1.93 - 1.56 - 7.17   Eric
Paladin     - 1.99 - 0.00 - 0.97 - 1.83 - 1.29 - 6.61   Higins
-----------------------------------------------------
Average Pal - 1.98 - 0.00 - 0.92 - 1.94 - 1.47 - 7.066
-----------------------------------------------------
Pegasus Knt - 1.90 - 0.00 - 0.95 - 1.62 - 1.44 - 6.83   Chester
Pegasus Knt - 1.93 - 0.00 - 0.84 - 2.36 - 1.29 - 7.07   Rick
Pegasus Knt - 1.91 - 0.00 - 0.97 - 2.08 - 1.64 - 7.03   Eric
Pegasus Knt - 1.98 - 0.00 - 0.94 - 1.53 - 1.56 - 6.78   Jaro
-----------------------------------------------------
Average PgK - 1.93 - 0.00 - 0.925- 1.898- 1.48 - 6.93
-----------------------------------------------------

What we see is their stats are virtually the same. If we were to create
generic level 1 characters and level them 30 times of these stats we would see
a lack of stat difference.
Generic Paladin -  59.4  -  0.00  -  27.6  -  58.2  -  44.1
Which rounds to -  59    -  0     -  28    -  58    -  44
Generic Pegasus -  57.9  -  0.00  -  27.75 -  56.94 -  44.4
Which rounds to -  58    -  0     -  28    -  57    -  44
Difference:        +1                0        +1       0
So your Paladin will have one more health and defence, not a huge difference
whatsoever. So far then for individual characters, we need to take it case by
case.

            Claim: Chester should be promoted to a Paladin

    :Proof:
Observe that Chester on average gains significantly more stats as a Paladin. A
difference of 0.27 stats a level means that over 29 levels of leveling from 1
to 30, he will gain nearly 8 more stats than his Pegasus Knight counterpart.
Notice as well that he on average gains more health, defence, and agility than
as a Pegasus Knight; and that the difference in attack, 0.04, results in a
difference of 1-2 attack depending on the levels. Considering that at those
levels, attacks can vary up to 10 points of damage anyway, the lost 1-2 attack
points is negligible. Since Chester then gains more stats as a Paladin, he
should be promoted to a Paladin [X]

Comments: Notice in this case the stat difference is really what makes the
difference. The non-stat bonuses cancel each other out for the most part.
While Chester could benefit from flying, he likewise benefits from the extra
defence as well so it is a wash.

            Claim: Rick should be promoted to a Pegasus Knight
			
    :Proof:
Notice that Rick as a Paladin gains 0.31 stats more per level, which accounts
for 9 more stats. Observe however, where those stats are going. He will gain
as a Paladin, 57/24 HP/AT compared to 56/24 as a Pegasus, a difference of 1 HP
as well as 64 defence compared to 68, which is actually +3 overall advantage
then to Pegasus. We see those extra stats as a Paladin are going towards
Agility, a somewhat worthless stats (+7 more agility as a Paladin). So you
can have a flying tank or a Paladin that is +7 faster. The answer, is obvious
and Rick should be promoted to a Pegasus Knight [X]

Comments: How negligible is 7 agility? Barely enough to make the difference in
who takes the next turn. +4 defence on the other hand, can reduce an enemy
attack by nearly twice that due to the games rounding errors. Consider as well
that Rick tends to have higher defense anyway meaning he benefits less from
land effect than Chester does.

            Claim: Eric should be promoted to a Pegasus Knight
			
    :Proof:
Observe, that even though Eric's TP as a Paladin is higher, he in fact has
better overall stat growth as a Pegasus Knight (56/28/56/45 verse
(55/28/60/48). The proof follows very similarly to that of Rick's except in
this case Pegasus Eric is just superior to Paladin Eric and thusly Eric
should be promoted to Pegasus Knight [X]

Comments: How can Eric have a higher TP as Paladin but lower overall stat
growth? Recall that TP is "total points" and that number is simply the average
"total points" received per level. If you scroll through his stats you see
Pegasus Eric much more stable at 7 points gained (2/1/2/2) whereas Paladin
Eric had much more stochastic growth. And all that means is that even though
his average TP was higher, in the end, it's the individual stats that matter.


Overall Comments: Observe how this is rather contradictory to a couple guides.
Apathetic Aardvark writes:
"There are no real advantages to this class [Paladin]" but "You can fly,
meaning the crappy movement PLDN and KNTE suffers on 30% land effect terrains,
such as sand, will no longer be an issue"
Moogie writes:
"... he becomes even better when promoted with the Pegasus Wing to Pegasus
Knight. As a Paladin he is not quite as useful as having another flier."

We can see though, that this is simply not the case, that stats are an issue,
and on certain characters (Chester) the extra health and defence gained as a
Paladin trumps any form of movement bonuses he might receive.
	

---------------------------------------


                             Brass Gunner vs Sniper
Non-Stat Related Pros (Gunner):       Sniper:
-Can attack without a weapon          -Slightly more mobile through terrain

Neither has a big advantage, although they are minor advantages. While it
seems silly to attack without a weapon, it is helpful when you are trying to
weaken an enemy, so it's for sure better than being crippled without a weapon.
Again, this is going to come down to the stats

-----------------------------------------------------
| Character |  HP  |  MP  |  AT  |  DE  |  AG  | TP |
-----------------------------------------------------
Sniper      - 1.82 - 0.00 - 0.68 - 1.41 - 1.28 - 6.17   Elric
Sniper      - 1.87 - 0.00 - 0.29 - 1.34 - 1.36 - 5.83   Janet
-----------------------------------------------------
Average Snp - 1.845- 0.00 - 0.485- 1.38 - 1.32 - 6.00
-----------------------------------------------------
Brassgunner - 1.80 - 0.00 - 0.89 - 2.13 - 1.01 - 6.28   Elric
Brassgunner - 1.85 - 0.00 - 0.53 - 2.00 - 1.04 - 6.07   Janet
Brassgunner - 1.77 - 0.00 - 0.56 - 1.87 - 1.07 - 5.92   Rhode
-----------------------------------------------------
Average BrG - 1.81 - 0.00 - 0.66 - 2.00 - 1.04 - 6.09
-----------------------------------------------------

            Claim: Elric should be promoted to Brassgunner
			
    :Proof:
Observe, that as a Brassgunner Elric will be more tanky and capable of dealing
better damage from afar. As a Sniper Elric will gain more agility, but only
about 8 more agility. Is that worth sacrificing 6 attack and 21 defence?
Obviously archers are not meant to be attacked but it sometimes happens and 21
defence is literally the difference between life and death at some stages in
the game. Consequently, Elric should be promoted to Brassgunner [X]

            Claim: Janet should be promoted to Brassgunner
			
    :Proof:
This follows directly from the charts and Elric's proof, only in Janet's case
it is even more extreme [X]

Comments: I was always under the impression that Snipers are vastly superior
to Brassgunners but having completed the testing I must say, that Brassgunners
are in fact vastly superior to their Sniper counterpart being able to do far
more damage from afar like any ranged hero should. The ability to survive a
stray attack is also appealing =)


---------------------------------------


                             Baron vs Gladiator
Non-Stat Related Pros (Baron):        Gladiator:
-Can use swords and axes              -None!
-Gains +1 to move

So it would seem that the Baron is hands-down the better choice. But is it?
Let's look at the stats

-----------------------------------------------------
| Character |  HP  |  MP  |  AT  |  DE  |  AG  | TP |
-----------------------------------------------------
Gladiator   - 1.95 - 0.00 - 1.02 - 2.61 - 1.13 - 7.28   Jaha
Gladiator   - 1.98 - 0.00 - 0.96 - 2.45 - 1.07 - 7.00   Randolf
Gladiator   - 1.99 - 0.00 - 0.93 - 2.44 - 1.00 - 6.625  Gyan
-----------------------------------------------------
Average Gld - 1.97 - 0.00 - 0.97 - 2.50 - 1.07 - 6.983
-----------------------------------------------------
Baron       - 1.95 - 0.00 - 1.07 - 2.08 - 1.35 - 7.103  Jaha
Baron       - 1.98 - 0.00 - 0.93 - 2.03 - 1.18 - 6.55   Randolf
Baron       - 2.17 - 0.00 - 1.00 - 2.04 - 1.13 - 6.91   Lemon
-----------------------------------------------------
Average Brn - 2.03 - 0.00 - 1.00 - 2.05 - 1.22 - 6.854
-----------------------------------------------------

The actual stats are pretty inconclusive. Is it worth sacrificing 13 defence
for 1 move and 4 agility? I think the question comes down to the game you are
playing. For instance, if promoting at level 20, Jaha will have approximately
40 defence, which would translate to 116/100 for Gladiator/Baron at level 30.
That is considered "base" as it would be about the lowest possible. This would
translate to most enemies hitting your tank Jaha for 20-30 damage past Mist
Demons (even more since Mist Demons are way before level 30 promoted). The
damage would also be even more if you were playing on a harder difficulty.

This illustrates a wonderful example I think, which is finished by showing
that a level 40 promoted Jaha would have 146/130 defence...

            Claim: Jaha should be promoted as needed
			
    :Proof:
This is a proof done two ways, the first assuming you are promoting early and/
or are playing a harder difficulty. The second, is any other way
==> As shown above, there is a stark defensive advantage to having a Gladiator
on your team. With 2.50 growth per level, the only hero with more defence is
Claude with 2.8+/level. Thus, if you are promoting early and/or playing a
harder difficulty Jaha should be promoted to a Gladiator for the necessary
defensive stats.
<== If you're promoting at 30+ and/or playing normal difficulty, Jaha will
have plenty of defence and can benefit from being a Baron. [X]

            Claim: Randolf should be promoted as needed
			
    :Proof:
This follows directly from Jaha's example. The numbers are slightly different
for Randolf (37/58 unpromoted, 108/96 gladiator 129/117 baron) but the same
principle really applies. [X]

Comments: If anything, a solid argument for only promoting Randolf to a
Gladiator -could- be made since he is the weakest Creed choice and Jaha has
superior stats in every category meaning Baron Jaha > Baron Randolf.
That however is for the latter section.


---------------------------------------


                             Sorcerer vs Wizard
Non-Stat Related Pros (Sorcerer):       Wizard:
-Atlas 2 is the strongest single        -Keep all spells previously known
 target damaging spell in the game      -Spells don't lose damage to groups
 with effects up to 95 damage           -Learn more than just damaging spells
-Most spells will do more damage
 than Wizard spells
-If promoted at 20, spells will be
 doing far more damage than Wizard
 spells of the same level*
 
*Dao 1 (20-25) Blaze 2 (7-12) Blaze 3 (13-20) Freeze 2 (9-15)
 Remember that this is single target damage

So there are definitely some major pros here. As a caster has little need
for stats outside of ample magic points, this will be an interesting debate

-----------------------------------------------------
| Character |  HP  |  MP  |  AT  |  DE  |  AG  | TP |
-----------------------------------------------------
Wizard      - 1.76 - 1.56 - 0.57 - 1.29 - 1.9  - 8.28   Kazin
Wizard      - 1.77 - 1.30 - 0.45 - 1.31 - 1.36 - 7.345  Tyrin
Wizard      - 1.98 - 1.63 - 0.35 - 1.39 - 1.03 - 7.18   Chaz
-----------------------------------------------------
Average Wzd - 1.84 - 1.50 - 0.46 - 1.33 - 1.43 - 7.602
-----------------------------------------------------
Sorcerer    - 1.78 - 1.83 - 0.48 - 1.38 - 1.11 - 7.79   Kazin
Sorcerer    - 1.78 - 1.70 - 0.56 - 1.44 - 1.02 - 7.38   Tyrin
Sorcerer    - 1.79 - 1.42 - 0.36 - 1.10 - 1.51 - 7.26   Taya
-----------------------------------------------------
Average Src - 1.78 - 1.65 - 0.47 - 1.31 - 1.21 - 7.48
-----------------------------------------------------

I feel like there is no proper way to really explore this section as it is
probably the most heated discussion as it boils down to personal flair. Since
you will probably be using Kazin and Tyrin, the better question is which one
to promote to Sorcerer? If you were to read through the other four guides on
gamefaqs you would be left utterly confused, and I apologize. Having played
and spent more hours looking specifically into this topic, I hope that I can
settle this once and for all.

                                 Spell Damage

    90 |                                                                 []
    85 |                                                                 []
    80 |                                                                 []
    75 |                                                          []     []
    70 |                      []             []                   []     []
    65 |                      []             []                   []
    60 |                      []             []             []
    55 |                                                    []
    50 |         []                                   []    []
    45 |         []                                   []             []
    40 |         []                                   []             []
    35 |                                 []                    []    []
    30 |                                 []              []    []
    25 |                   []            []        []    []
    20 |       []          []        []            []
    15 |       []       [] []    []  []
    10 |    []       [] []       []
    05 | [] []       []
    00 |____________________________________________________________________
         B1 B2 B3 B4 F1 F2 F3 F4 Bt1 Bt2 Bt3 Bt4 | D1 D2 A1 A2 N1 N2 At1 At2
         Blaze       Freeze      Bolt            | Dao   Apol  Nept  Atlas
				
What this chart illustrates is the range and capacity of the different
damaging spells that Wizards and Sorcerers can learn. Clearly, Sorcerer spells
do more damage. Apathetic Aardvark would like me to remind that Sorcerer
spells do reduced damage to groups. I just have one problem with that reason
to knock Sorcerer spells. In this game, the enemy almost never clumps up. The
only clumping that makes any for use of any AoE spell possible is an R3 which
is Bolt 2 or 3. This makes Wizard spells far less appealing. Consider as well
that Tyrin does not learn Bolt 3 and 4 until 34/40 (Atlas at 29) and we have
an even bigger problem. Let's glance at Kazin, he caps out with Blaze 4 at 50
damage tops (35/15 level). By that same level, He has access to Dao 2 and
almost Apollo 2 (40-50 and 50-60 damage!) And that is his wizard cap of damage
but as a Sorcerer he gets up to 90 damage (I've seen a non-critical from Atlas
do 92 damage)! Almost twice what he was capable of doing as a Wizard.

            Claim: Kazin should be promoted to Sorcerer
			
    :Proof:
This is very straight forward from the graph. Kazin as a Wizard simply deals
sub-par damage and cannot keep up with the enemies increasing life totals. As
a Sorcerer, he continues to learn better damaging magic to eventually being
able to deal half an enemies hit points like any fighter should be able to.
With respect to AoE, Kazin's Wizard damage is still subpar (5-10, 15-20)
which is weaker than a reduced Sorcerer spell, thus, Kazin should be promoted
to a Sorcerer [X]

Comments: Oh no I didn't address the status spells Kazin learns as a Wizard!
There's a simple reason for that, the spells either are not worth it or they
almost always miss. Kazin learns Muddle, a spell so bad in SFI they tried to
fix it and failed miserably, it doesn't do anything. Dispel silences casters,
but like SFI, there just aren't that many casters to make this spell worth it.
There are far more in SFII than in SFI, but in many cases, the silenced caster
is almost more dangerous with their attack than their spell (especially early
on). Combine that with the fact that you could just deal damage and dispose of
the caster, makes Dispel even more worthless. That leaves us with Desoul,
which has been described as a note-worthy spell. I find Desoul's ability to
miss everything under the sun a disgrace to a Wizard. Sure Desoul can be AoE,
but as outlined above the enemies in SFII for the most part don't clump up
very well to have AoE matter. In conclusion, Kazin should be a Sorcerer. [X]

            Claim: Tyrin should be promoted on usage
			
    :Proof:
What the hell does that even mean? It is actually rather straight forward. If
you are using Kazin, then leave Tyrin as a Wizard since Kazin should only be
used as a Sorcerer. Else, promoted Tyrin to a Sorcerer as he makes a far
superior Sorcerer than Wizard. This is due largely to Tyrin not learning Bolt
in a reasonable matter. By 38/18, Tyrin will know Freeze 4, however he could
also know Apollo 2 whose damage is practically the same range. If Tyrin
learned Bolt 3/4 even at 31/34 or something close, a case could be made for
keeping him as a Wizard. However, he is stuck with Bolt 2 for many, many
levels (Bolt 2 is subpar AoE damage) and Sorcerer spells > Freeze 4. Lastly,
Tyrin's support spell is Sleep which is just, just terrible. Hence, Tyrin
should be promoted on usage of if you are using Kazin or not. [X]

Comments: I think the game-breaker for this topic is AoE. Wizard spells are
constant damage and Sorcerer spells reduce by about 2/3. The overlooked detail
which I have shed for you is that SFII monsters often come flying in groups of
1-3 making AoE for a large part, not an issue. That leaves us with more
damaging spells or less damaging spells, the answer then, is obvious. Need
more convincing that AoE is not the issue? Check this out

Per target spell damage given the number of targets
-------------------------------------------------------------------------
| Spell Name | 1 Target | 2 Targets | 3 Targets | 4 Targets | 5 Targets |
-------------------------------------------------------------------------
| Blaze I    |    5-7   |    N/A    |    N/A    |    N/A    |    N/A    |
| Blaze II   |    7-12  |    7-12   |    7-12   |    7-12   |    7-12   |
| Blaze III  |   13-20  |   13-20   |   13-20   |   13-20   |   13-20   |
| Blaze IV   |   40-50  |    N/A    |    N/A    |    N/A    |    N/A    |
| Freeze I   |    8-12  |    N/A    |    N/A    |    N/A    |    N/A    |
| Freeze II  |   12-15  |   12-15   |   12-15   |    12-15  |   12-15   |
| Freeze III |   18-25  |   18-25   |   18-25   |   18-25   |   18-25   |
| Freeze IV  |   50-60  |    N/A    |    N/A    |    N/A    |    N/A    |
| Bolt I     |   12-17  |   12-17   |   12-17   |   12-17   |   12-17   |
| Bolt II    |   15-20  |   15-20   |   15-20   |   15-20   |   15-20   |
| Bolt III   |   25-35  |   25-35   |   25-35   |   25-35   |   25-35   |
| Bolt IV    |   60-70  |    N/A    |    N/A    |    N/A    |    N/A    |
| Dao I      |   20-25  |   10-12   |    6-8    |    4-6    |    4-5    |
| Dao II     |   40-50  |   20-25   |   12-17   |   10-12   |    8-10   |
| Apollo I   |   25-30  |   12-15   |    8-10   |    6-8    |    5-6    |
| Apollo II  |   50-60  |   25-30   |   17-20   |   12-15   |   10-12   |
| Neptune I  |   30-35  |   15-18   |   10-12   |    7-9    |    6-7    |
| Neptune II |   65-75  |   32-37   |   22-25   |   16-19   |   13-15   |
| Atlas I    |   35-45  |   17-22   |   12-15   |    9-11   |    7-9    |
| Atlas II   |   70-90  |   35-45   |   23-30   |   17-22   |   14-18   |
-------------------------------------------------------------------------

If you are playing a SFII game and can target more than 5 targets with Bolt
II or III, I am **VERY** envious of you...

What this chart illustrates and what I want to draw your attention to is the
2 and 3 target section. Observe that Bolt III is the best AoE spell, hitting
for 25-35 damage regardless of the number of targets. Notice though that at
2 targets, the Sorcerer spells (despite being reduced) still do about the
same damage as Wizard spells. Even at 3 targets Sorcerer spells still do
very comparible damage compared to Wizard AoE spells.

This chart illustrates that Sorcerer spells do more damage across the board
UNTIL you begin hitting 4+ targets. Might I add this only happens on a blue
moon and you happen to be using Bolt II or III.

I would also like to add that in the last few battles of the game (maybe the
last 5 or so) that unless the spell is doing 35+ damage, it's worthless. The
basic premise is that once you return to Grans, almost all enemies have 60+
HP and you would really like your casters to be able to do at least half an
enemy's life, which brings us full circle back to Sorcerer's and why I
believe (and have proven) why they are superior to Wizards.
							 
---------------------------------------
| Detailed Analysis of the Characters |
---------------------------------------

    This is the (rather) lengthy section (largest after the actual stats
themselves) which gives the detailed description of all the characters. In
addition, this is where one can find some analysis comparing the characters.
The next section is more straight-forward with just tables leaving the
analysis to be found here. One thing that will be unique to this section (as
compared to any other guide) is scaling. Some characters (Higins for example)
are often thrown under the bus due to them coming pre-promoted without ample
opportunity to be power-leveled. While this is without a doubt something to
consider when you are making a power team (going to 40, then 30), it is
something that often overshadows the character when a player is just playing
through the game (promoting sometime between 20-25, maybe even 30). Thanks
to scaling, those promoted characters (and those that come level 21 or higher
unpromoted) we can see where characters rank from level 1, to 20, and even
then in their promoted class for even comparisons.

NOTE: Characters in this section are grouped by Class. And no I do not mean
Knights/Birds/Archers/Robots... I mean by what they are meant to do. You'll
see what I mean when you read on.
NOTE2: Each character has a section "Stat Growth" which is exactly what it is.
However, these are not the average numbers, rather they are more typical of
what you would expect. The important thing to know is that (for unpromoted
characters) the typical level ups are those before 31. The level ups from 31
to 40 are very random with no pattern to them, so a typical level up for
an unpromoted character is what to expect for anything less than 31.
NOTE3: Each character has a biography. Due to a lack of any real hero story
on most characters, there will be times I take some creative liberties. I hope
you find them interesting to see my take on a hero (or at least find them
funny or at least worth a chuckle)



          Table of Contents
             Section 0
                      Bowie
             Section 1 Hand-to-hand
                      Jaha
                      Randolf
                      Gyan
                      Lemon
                      Slade
                      Kiwi
                      Gerhalt
                      Zynk
                      Claude
             Section 2 Hand-to-hand + a horse
                      Chester
                      Rick
                      Eric
                      Higins
                      Jaro
             Section 3 I use ranged attacks
                      May
                      Elric
                      Janet
                      Rohde
             Section 4 We fly
                      Peter
                      Luke
                      Skreech
             Section 5 Casters Ahoy
                      Kazin
                      Tyrin
                      Taya
                      Chaz
             Section 6 Our stats don't matter much
                      Sarah
                      Karna
                      Frayja
                      Sheela
					  
		 
------------------------------------------------------------------------------
		 
		 
                                Section 0
								
								
------------------------------------------------------------------------------


    Bowie
(Swordsman --> Hero)

    Character Bio
Bowie is the main character of this story (debateable since he doesn't speak
hardly ever) and must be used in your line-up no matter what! (Unless you
cheat) As such you should get familiar with what he has to offer you. The
most important feature you should know is that if he perishes in battle, you
lose and are sent back to the town you last saved in as well as half your gold
was taken (by the enemy? Who knows). While Bowie would certainly qualify as
"hand-to-hand" his weakness of being team leader qualifies him for his own
section. Unpromoted, Bowie will gain a significant amount of health, with
steady growth in his other compartments. Bowie is -not- a caster and should
not be used as one. While he does gain 4 full levels of Bolt, his attack
will often be better that casting magic (unless you need the AoE). Promoted,
Bowie will gain consistent stats eventually hitting a large amount of defence
making him one of the better characters in the game.
    Stat Growth
"Unpromoted Typical" 2-0-1-1-1
"Unpromoted Ideal"   2-0-1-2-1
"Promoted Typical"   2-0-1-2-1
"Promoted Ideal"     2-0-1-3-2

		 
------------------------------------------------------------------------------

		 
                                Section 1 Hand-to-hand
    Introduction
The following characters are the brutes of your line-up. Some use weapons,
others use brute force or turtle shells to inflict damage. They are not all
the same class. However, as their purpose is to be up front in front of
everyone dealing damage and soaking up damage, their scores will reflect their
(in)ability to do so


---------------------------------------


    Jaha
(Warrior --> Gladiator/Baron)

    Character Bio
Jaha is your first true tank to join the team. Observe he joins at level 1
and will probably have more defence than Bowie at level 3. For a long time,
Jaha will do considerable amounts of damage all the while receiving none as
his defence is outstanding. His only issue is that he is a bit slower.
Combined with a lower move of 5, Jaha will require you to march your army
in an orderly fashion as opposed to racing across the battlefield as fast as
possible. Doing so however, will be well worth your efforts for this dwarf
to become a truly powerful ally.
    Stat Growth
"Unpromoted Typical" 1-0-1-1-1
"Unpromoted Ideal"   1-0-1-2-1
  Gladiator
"Promoted Typical"   2-0-1-3-1
"Promoted Ideal"     2-0-1-3-2
  Baron
"Promoted Typical"   2-0-1-2-1
"Promoted Ideal"     2-0-2-3-2


---------------------------------------


    Randolf
(Warrior --> Gladiator/Baron)

    Character Bio
Randolf is found at Creed's, and may possibly be the worst choice to take from
there. The reasoning behind this is simple, he offers the least to your team
when you are first offered a character from there. Karna is another healer
(finally!) Tyrin is another mage (finally!) and Eric is similar in stats and
nature but has far better movement. This is not to say that Randolf should
never be used; however his battle options are probably best suited for a power
team and being picked up when you return from Grans to pick up the 3 remaining
Creed-lings.
    Stat Growth
"Unpromoted Typical" 1-0-1-1-1
"Unpromoted Ideal"   1-0-1-1-1
  Gladiator
"Promoted Typical"   2-0-1-2-1
"Promoted Ideal"     2-0-1-3-1
  Baron
"Promoted Typical"   2-0-1-2-1
"Promoted Ideal"     2-0-1-2-1


---------------------------------------


    Gyan
(Gladiator --> Already Promoted)

    Character Bio
Gyan is found in Moun, however he hails from Ribble. Word is that when the
Devils attacked Parmencia, Zynk sent word far and wide for fighters to come
to aid North Parmencia. Gyan from Ribble was the towns greatest warrior and
he went and fought alongside Zynk. Due to overwhelming odds, Zynk and Gyan
retreated into hiding with some of the survivors of Moun and Frayja locked
the gate preventing more Devils coming into North Parmencia. Gyan wants
nothing more than to see his home-town again, however he realizes that Zeon
is a far greater threat and will aid you in your quest to defeat the Greatest
Devil.
    Stat Growth
"Promoted Typical"   2-0-1-2-1
"Promoted Ideal"     2-0-1-3-1


---------------------------------------


    Lemon
(Baron --> Already Promoted)

    Character Bio
The brave warrior of Galam, turned into a devil (similar to Cain/Kane from
SFI) to fight for Zeon. Lemon is an interesting character as he initially
leads the invasion with King Galam against Granseal prior to being possessed,
which is curious because he is actually an ok guy. However, he comes to and
sees Galam as evil, but it's too late as he becomes the Red Baron and begins
a slaughter-fest on Northern Grans (killing so many innocents his armor is
stained red). Once you defeat him (the devil inside) Lemon comes to and
realizes what he has done, and promptly tries to kill himself. However he has
now discovered he is an immortal vampire. Tortured by the hundreds of
innocents he slain, he takes up arms with Bowie to help and defeat Zeon.
    Stat Growth
"Promoted Typical"   2-0-1-2-1
"Promoted Ideal"     2-0-1-2-1


---------------------------------------


    Slade
(Thief --> Ninja)

    Character Bio
This is the character responsible for this whole mess. Slade was originally
a thug working alongside two other robbers who wanted the jewels for they
would sell a pretty penny to the right buyer. However, removing the jewels
caused a huge chain reaction and now Slade finds himself fighting alongside
Bowie against the evil he released. It is safe to say that Slade feels
responsible for this accident. As a thief, Slade will gain consistent stats
and stab for a reasonable amount of damage. One thing that annoys me with him
is his lack of weapon upgrades, I always feel like he is a weapon upgrade
behind people (he's not it's just me). As a ninja, Slade will gain incredible
stats and learn some magic (Katon/Raijon, which is really Blaze 2,3,4 and Bolt
2,3,4). With the Gisarme (his mithril weapon) he has a chance to instantly KO
the opponent. Kudos to his movement as a Ninja being amazing.
    Stat Growth
"Unpromoted Typical" 1-0-1-1-1
"Unpromoted Ideal"   1-0-2-1-1
"Promoted Typical"   2-1-1-2-1
"Promoted Ideal"     2-2-1-2-2


---------------------------------------


    Kiwi
(Tortoise --> Monster)

    Character Bio
Kiwi (or Obo as I like to call him) is an unique creature. He, for pretty much
the whole game will be near-impervious to physical damage. However he fears
magic more than most, with his very small amount of starting health and his
very low health growth as a tortoise. Once a Monster, he will gain 1 HP a
level just about every time. Also as a Monster, he can fly(hover) and can
also breathe fire (which is rather pointless but cool nonetheless). You may
find him to be weaker early on. This is too be expected, however as a Monster
he gains +2 to attack every time making him a formidable ally. While Luke or
Skreech would be a "safer" ally to bring along in a power run as an extra
flyer, Kiwi is certainly stronger. Similar to Jaha, he simply needs careful
attention to his movement. Simply put, keep him away from Freeze IV.
    Stat Growth
"Unpromoted Typical" 0-0-1-2-1
"Unpromoted Ideal"   1-0-2-2-1 (usually it's 0-0-2-2-1 or 1-0-1-1-1)
"Promoted Typical"   1-0-2-2-1
"Promoted Ideal"     1-0-3-3-1


---------------------------------------


    Gerhalt
(Wolf Man --> Wolf Baron)

    Character Bio
Gerhalt is a native of Polca (Polka?) a peaceful town of wolfmen. He is
often outcasted like Rudolf the red nosed reindeer, due to his naked body
(no hair). Once he becomes a Wolf Baron (whatever the hell that is) he
becomes a true werewolf and grows hair every which direction and looks
awesome. There is not much to be said about Gerhalt, he joins and will
probably have the most attack (or second to Peter) and will continue to be
near the strongest on your team for the majority of the game. He is very
similar to Zylo from SFI and they may even be cousins.
    Stat Growth
"Unpromoted Typical" 1-0-1-1-1
"Unpromoted Ideal"   1-0-2-1-1
"Promoted Typical"   2-0-2-2-1
"Promoted Ideal"     2-0-3-2-1


---------------------------------------


    Zynk
(Robot --> Already Promoted)

    Character Bio
Zynk is an Ancient. While we are unsure of how old he is, his knowledge of
the secret tunnels makes him very nice to have around. While his programming
is to be a peaceful robot of knowledge, when his ?Master? Petro dies, he
becomes enraged (possibly by the Devils that haunt him?) and joins up to
take down Zeon. Zynk like Kiwi has a second attack, a laser beam. Zynk, like
Gerhalt, has a SFI clone, Adam the Cyborg. However, while Adam joins far too
late to be of any worth and when given training still isn't that good, Zynk
is one pre-promoted character is quite strong as well as he has good stat
growth. Zynk often is thrown under the boss however, due to him having only
4 move. A small inconvenience, Zynk will still find home in many parties.
    Stat Growth
"Promoted Typical"   2-0-2-2-1
"Promoted Ideal"     2-0-2-2-2


---------------------------------------


    Claude
(Golem --> Already Promoted)

    Character Bio
Little is known about this lump of rock called Claude. You could go through
the entire game without every seeing a hair (pebble?) of him. Again like Zynk,
Claude is often disregarded for being slow with a move of 4. Again, if given
some treatment (and perhaps a pimento of sorts) Claude can make it to the
front-lines and punch the Devils to death. If you are promoting your team
early and/or doing a speed run, Claude will probably be the strongest
character on your team.
    Stat Growth
"Promoted Typical"   2-0-2-3-1
"Promoted Ideal"     2-0-2-3-1


------------------------------------------------------------------------------


                             Section 2 Hand-to-hand + a horse
							 
    Introduction
These are the Knights. While they are so so similar melee hand-to-hand, the
fact there are 5 of them (and they are centaurs) with spears (making them
mildly ranged) gives them their own section. That's about it. See previous
introduction for more details (ha!)


---------------------------------------


    Chester
(Knight --> Paladin/Pegasus Knight)

    Character Bio
Chester is your first Knight you receive and for the longest time, he will be
viewed as awesome. Great movement with decent agility means he can roam freely
about the battlefield hitting enemies for a decent amount. Throughout the game
you will encounter several more Knights and it's really up to you which one is
your favorite (2 is a good number of them to have); of course I will provide
details of whom I believe are the better Knights but that is for a different
section. Similar to Bowie, his unpromoted growth is rather boring, however
he does gain a fair amount of health (1.5 on average) meaning he can be more
reckless than some.
    Stat Growth
"Unpromoted Typical" 1-0-1-1-1
"Unpromoted Ideal"   2-0-1-1-1
  Paladin
"Promoted Typical"   2-0-1-2-1
"Promoted Ideal"     2-0-1-2-2
  Pegasus Knight
"Promoted Typical"   2-0-1-2-1
"Promoted Ideal"     2-0-1-2-2


---------------------------------------


    Rick
(Knight --> Paladin/Pegasus Knight)

    Character Bio
Rick is an interesting character. Recall from his interesting tidbit, that he
joins you on a whim, due to his interest in old stuff. So you find this
ancient vehicle (a very handy solution to a portable headquarters) and then
he willy-nilly accepts an invitation to go fight the greatest of all the
Devils. Quite a situation he gets himself in no? Rick will be yet another
solid addition to your force.

When compared to Chester, think back to SFI with Mae and Ken. Rick gets quite
a bit more defense but significantly less attack than Chester. In the end, it's
your call on what kind of game you're playing and comes down to flair.
    Stat Growth
"Unpromoted Typical" 1-0-1-1-1
"Unpromoted Ideal"   2-0-1-1-1
  Paladin
"Promoted Typical"   2-0-1-2-1
"Promoted Ideal"     2-0-1-2-2
  Pegasus Knight
"Promoted Typical"   2-0-1-2-1
"Promoted Ideal"     2-0-1-3-1


---------------------------------------


         Eric
(Knight --> Paladin/Pegasus Knight)

    Character Bio
Eric, like many poor souls, fell trap to Goliath and were shrunk down and
left to live out their lives somewhat sadly on this Chessboard Kingdom. Prior
to this tragic event, Eric was a great knight, a knight of Pacalon! Trained
under only the finest leadership of Sir Higins, Eric left several months prior
to the Devil invasion of North Parmencia to begin his own quest for this,
legendary sword, which would only complete his quest to be the greatest
Paladin since the legendary Arthur from SFI. Alas, as he attempted to gain
information from Mr. Creed, he was shrunken down. Thanks to Bowie however,
he can now resume his quest for this mythical sword. Anyway... Eric is one
of the choices from Creed's, being about the third most popular choice, as
you have ample tanks/damage dealers but are somewhat lacking in the magical
department. So, just like Randolf, this does not mean you don't ever want to
use him, he just as his situational uses. Eric is the best Knight/Paladin/
Pegasus in the game just so you know   =)
    Stat Growth
"Unpromoted Typical" 2-0-1-1-1
"Unpromoted Ideal"   2-0-1-1-1
  Paladin
"Promoted Typical"   2-0-1-2-1
"Promoted Ideal"     2-0-1-2-2
  Pegasus Knight
"Promoted Typical"   2-0-1-2-1
"Promoted Ideal"     2-0-1-2-2


---------------------------------------


         Higins
(Paladin --> Already Promoted)

    Character Bio
Sir Higins is the bravest Paladin of Pacalon, a castle known for training only
the strongest Knights and Paladins in all of North Parmencia, perhaps in the
world. Stricken by drought, their armies weakened. As they hoped for this
drought to end, the Vicar Frayja suggested that something might have happened
to Mitula, and that Higins should explore this claim. Higins did and
discovered the grim truth, that Mitula was captured by Zalbard and the Devils
were behind this drought. Alas, the armies of Pacalon were weakened so, they
were simply no match for the Devils. Higins knew this, and he himself grabbed
his two strongest comrades and went in hope of finding allies to restore
peace to North Parmencia. And then you saw what happened and took him under
your wing
    Stat Growth
"Promoted Typical"   2-0-1-2-1
"Promoted Ideal"     2-0-1-2-2


---------------------------------------


         Jaro
(Pegasus Knight --> Already Promoted)

    Character Bio
Jaro was another brave warrior of Galam. Unlike Lemon, he was not possessed
and made into a Greater Devil, they simply threatened him into servitude by
holding his wife and kids captive. Jaro was then forced to do horrible things
or watch his family die (Holocaust reference anyone?) But then you, Bowie,
came to aid and he knew it was time to join the right side and he leaves the
Devils to fight for you (another Holocaust reference? It begs the question
then, as to if Jaro is lying and simply using you as a cover to avoid being
punished for killing innocents, or if he generally was sickened by what he had
to do but did what he had to so that he may survive)
    Stat Growth
"Promoted Typical"   2-0-1-1-1
"Promoted Ideal"     2-0-1-2-2


---------------------------------------


                             Section 3 I use ranged attacks
Introduction
    This section focuses in on a very unique group of fighters. They use
ranged attacks and suffer greatly at the hands of attacks of enemies. As such,
their focus is in one category mostly, attack. If they cannot do damage (since
they really don't need to absorb damage) their score will reflect their
inability to do so


---------------------------------------


         May
(Ranger --> Bow Knight)

    Character Bio
May might just be the girlfriend(dauther) of Lyle from Shining Force I. Recall
that Lyle left his home for adventure only to end up in Rudo where he met Max
and joined the quest to defeat Dark Sol. May on the other hand, left behind,
too young to join brave Gyan in North Parmencia, waiting for the moment when
she could find a travel companion to someday rejoin her lover(father).
    Stat Growth
"Unpromoted Typical" 1-0-1-1-1
"Unpromoted Ideal"   1-0-1-1-1
"Promoted Typical"   1-0-1-1-1
"Promoted Ideal"     1-0-1-1-1


---------------------------------------

         Elric
(Archer --> Sniper/Brassgunner)

    Character Bio
Elric is an interesting character. He definitely has a good head on his
shoulders and his heart is in the right place; I mean he was willing to risk
everything to go and find Fairy so she could help out the sick dwarf. Truly
amazing. As we will see with Janet, I am curious as to Elric and Janet's
relation to Hans and Diane from SFI. Seeing as Elric and Janet are together,
it seems to me that obviously Hans and Diane did NOT get together but instead
married different unknown elves and gave birth to Elric and Janet who know
have joined together in elvish matrimony.
    Stat Growth
"Unpromoted Typical" 1-0-1-1-1
"Unpromoted Ideal"   2-0-1-1-1
  Sniper
"Promoted Typical"   2-0-0-1-1
"Promoted Ideal"     2-0-1-2-1
  Brassgunner
"Promoted Typical"   2-0-1-2-1
"Promoted Ideal"     2-0-1-2-1

---------------------------------------

         Janet
(Archer --> Sniper/Brassgunner)

    Character Bio
A true case of love loss. As elaborated above, this relationship is not the
Hans/Diane relationship from SFI, it is more the Balbaroy/Amon relationship.
Unfortunately, while Amon > Balbaroy typically, Elric is better than Janet in
just about every way.
    Stat Growth
"Unpromoted Typical" 1-0-1-1-1
"Unpromoted Ideal"   1-0-1-1-1
  Sniper
"Promoted Typical"   2-0-0-1-1
"Promoted Ideal"     2-0-1-2-1
  Brassgunner
"Promoted Typical"   2-0-0-2-1
"Promoted Ideal"     2-0-1-2-1

---------------------------------------

         Rohde
(Brassgunner --> Already Promoted)

    Character Bio
Rohde is essential to the story, and that is about the only reason to have him
in the game. He is the Jogurt of this game and is just terrible. As shown
below, the only time you may want to consider using him is if you promote your
team at level 20 and have a thing for ranged attackers who are slower than the
hairs growing on your grandpa's scrotum
    Stat Growth
"Promoted Typical" 1-0-0-2-1
"Promoted Ideal"   2-0-1-2-1

---------------------------------------

                             Section 4 We fly
Introduction
    This section focuses on the 3 flying units of the game (although Peter
really should have his own section, God). As previously described in my SFI
guide, here is copypasta for you to read.

A forward about the next 3 heroes. There is a most definite pattern to be seen
amongst these 3, as well as the other 3 fliers from SFII. Giving up legs for
wings, most definitely has a negative effect on your stats. The 2 exceptions
are the legendary characters, Bleu the Dragon and Peter the Phoenix. But they
are legends; the other 6, Balbs, Amon, Luke, and Skreech the Birdmen, and
Kokichi and Jaro the pegasus knights, are amongst the worst characters in the
games save the one fact the exemplifies them from others; they can fly... That
being said, it is important to keep that in mind when you look at these stats
because when you compare Balbs or Amon to someone like Arthur or Zylo, there
is literally no contest, the latter are much better in terms of HP, Attack,
and Defence. However, the fliers are so mobile, that is why you use them, and
there are cases as to why we would want to use them, a speed run for example
would most definitely want as many fliers as possible to avoid the terrible
terrain of many of the maps in SFI. But I digress...

---------------------------------------

         Peter
(Phoenik --> Phoenix)

    Character Bio
First of all, what the hell is a Phoenik? Some kind of lower class of Phoenix?
Anyway, as previously mentioned a couple times now, Peter is easily the best
character in this game. He gains loads of attack, good amounts of health and
defence, flies, reincarnates after battle, and has resistance to fire as a
Phoenix. Nothing but glowing praises for Peter as he will join with more
attack than anyone on your team and it will stay that way (since he gains +2
just about everytime unpromoted (+3 when promoted!)) and most weapon upgrades
only give about 3-4 attack (and those are not frequent) so Peter will be truly
a destructive force on your team. The only downside of him is he is kind of
slow as a Phoenik and he is uncontrollable for a few battles. The upside is
speed is not that much of an issue and if you leave him behind and let the
computer move him nowhere and you fight without letting him gain any
experience ever, once you finally can control him he will still be able to
level quickly. All in all, Peter is great to have on your team
    Stat Growth
"Unpromoted Typical" 1-0-2-1-1
"Unpromoted Ideal"   1-0-2-2-1
"Promoted Typical"   2-0-2-2-1
"Promoted Ideal"     3-0-3-2-1

---------------------------------------

         Luke
(BirdMan --> Bird Battler)

    Character Bio
Luke is the Prince of Mt. Bedoe, a somewhat interesting place in the story of
SFII however due to lack of story we are really left guessing things about
this place. What's important to know is that Luke feels sympathy for ground
people, and wants to do his part in re-sealing the Greatest Devil, Zeon. Alas,
he starts his journey out with you rather on the wrong foot; he goes to Polca
to find a raft for you to continue your journey, and the town betrays him! It
is just a few seconds after that he is knocked senseless and his comrades both
murdered by devils, which is something I want to comment on. Why, in the name
of holy hell do the devils keep throwing weak devils at you over and over
again, only coming to fight masters verse masters once you are strong enough
to handle it. Those 3 devils in Polca at the time of Luke's demise are likely
strong enough to take down your entire team, (and they're not bosses) yet they
leave you to fight the same people you've been fighting for a couple battles
(and will continue to fight for another few battles). It doesn't make sense
from a real-life-story aspect of this game
    Stat Growth
"Unpromoted Typical" 1-0-1-1-1
"Unpromoted Ideal"   1-0-1-1-1
"Promoted Typical"   2-0-1-1-1
"Promoted Ideal"     2-0-1-2-2

---------------------------------------

         Skreech
(Bird Battler --> Already Promoted)

    Character Bio
As previously mentioned, you initially meet Skreech as a small child, and
then just some 10 (14 to be exact) battles he is a full grown bird fighter
ready to join up and fight some Devils. If they (Mt. Bedoe) could produce
Bird Battlers this quickly, why don't they send you more aid? Think about it,
a Bird can lay several eggs, since these are larger birds (think Ostrich) we
will assume they can only lay one. However, if it takes approximately 12
battles (2 to travel from Mt. Bedoe to North Parmencia, that's no easy task),
by the time you would be returning to Grans and ready to enter the "Tower"
and begin your final fights with Galam and Zeon, Mt. Bedoe could have churned
out 3 generations of Bird Battlers. Assuming they started with a population of
30 (15 men and 15 women) and could only lay/raise one chick at a time, then
after battle 12 (about your arrival to Mt. Bedoe) they would now have 45,
meaning after another 12 battles they could have about 60-65, and then once
you are ready to enter the tower they would have approximately 90 Bird
Battlers ready to fight with you. If we relax our constraint on raising
chicks, the number only goes up higher. It then begs the question why Mt.
Bedoe didn't offer you more assistance outside of Peter, Luke, and Skreech.
Which begs another question, why so many birdmen but so few Phoenixes? Is it
Phoenixi? Just, multiple Phoenix? Microsoft word says it is indeed Phoenixes
so we'll leave it at that, wow I'm rambling now. Skreech everybody!
    Stat Growth
"Promoted Typical"   2-0-1-1-1
"Promoted Ideal"     2-0-1-2-2

---------------------------------------

                             Section 5 Casters Ahoy
Introduction
    This section will probably be the most sought after of all the sections,
as their is such differing opinion about casters, and more specifically,
Wizards and Sorcerers. While you don't have to like or respect my opinion, I
do certainly hope it can validate some and to a new SFII player (it's 
possible) gives them the pros and cons of each from an unbiased player who
absolutely knows everything :)

---------------------------------------

         Kazin
(Mage --> Wizard/Sorcerer)

    Character Bio
Kazin has such potential, it is truly a shame Sir Hawel (is he a Knight? or
is Kazin just respectful?) had to die before he could finish teaching Kazin
all he wanted to teach him. As a Mage early on, Kazin will be your only source
of AoE damage for a long time (at least till Sarah learns Blast 2 but that's
pretty bad damage). Kazin also learns his spells rather quickly, meaning you
can keep up with enemy hit point growth so that he is not outclassed by the
enemy too quickly; although those last few levels for Blaze 3 could not come
soon enough. As a Wizard, Kazin will most likely not learn any new spells
meaning near the end of the game you will find him to be somewhat weaker with
Blaze 4 peaking about 15 battles prior to the final fight with Zeon. However,
Kazin is a much more supportive Wizard than Tyrin or Chaz, which is something
to consider.
    Stat Growth
"Unpromoted Typical" 1-2-0-1-1
"Unpromoted Ideal"   1-2-1-1-1
  Wizard
"Promoted Typical"   2-1-0-1-2
"Promoted Ideal"     2-2-1-1-2
  Sorcerer
"Promoted Typical"   2-2-0-1-1
"Promoted Ideal"     2-2-1-1-1

---------------------------------------

         Tyrin
(Mage --> Wizard/Sorcerer)

    Character Bio
Tyrin is probably the most appealing choice from Creed's, simply because he
is another AoE ally to add to your line-up. As a Mage/Wizard, he will
continue to learn more and more damaging spells, including the massive AoE
spell Bolt which is always nice to have (comes a little late but no biggee)
the weird thing is it takes him so long to master Blaze, like into level 40
of his promoted class. My biggest complaint about the Wizard Tyrin is his
very worthless Sleep spell which I don't think I've ever casted
    Stat Growth
"Unpromoted Typical" 1-1-0-1-1
"Unpromoted Ideal"   1-2-1-1-1
  Wizard
"Promoted Typical"   2-1-0-1-1
"Promoted Ideal"     2-2-1-1-2 (rarely happens >.>)
  Sorcerer
"Promoted Typical"   2-2-0-1-1
"Promoted Ideal"     2-2-1-2-1

---------------------------------------

         Taya
(Sorcerer(es) --> Already Promoted)

    Character Bio
Similar to Mitula, Taya is captured when Zalbard raids Tristan and she is
consequently turned to stone (Han Solo anyone?) If you free her from her
stoney prison, she will claim it is her duty to aid you, or as she puts it,
here representing Mitula. If you elect to use Taya, take note that she is
even more fragile than most fragile heroes and will most likely be one-shot
for several levels until she gets some much needed stats/spells, and then it
will most likely only be a two-shot. In any case, I'm a huge fan of casters,
so it will be up to you to decide if you want Taya. Obviously read more about
her below
    Stat Growth
"Promoted Typical"   2-1-0-1-1
"Promoted Ideal"     2-2-0-1-2

---------------------------------------

         Chaz
(Wizard --> Already Promoted)

    Character Bio
The squeaky voiced Chaz is the last secret character to find and studied under
Sir Hawel similar to Kazin. He joins with some very lame spells and due to
being pre-promoted you will find him even less stellar and even more
appealing. His saving grace though, is he learns Bolt IV waaay faster than
Tyrin. Like 7 levels, that's HUGE. Chaz learns it in an actual fighting
manageable speed compared to Tyrin since monsters cap at level 32 and he
needs to get to level 40 to master Bolt. That is truly something to consider.
Other than that, he masters Freeze and Blaze (although his Blaze takes to 40
so it's unlikely you'll ever see it) and he also learns Dispell but as pointed
out I never use it.
    Stat Growth
"Promoted Typical"   2-1-0-1-1
"Promoted Ideal"     2-2-1-2-1

---------------------------------------

                             Section 6 Our stats don't matter much
Introduction
    Are we at the last section already? Gosh, time flies when you're having
fun. If you thought the last 5 sections (and rest of the guide were fun) I
must be honest with you and tell you that this section is pretty cut and dry,
rather boring, as the title of this section says it all. This section is about
healers and as said, their stats don't matter much. While Master Monks wield
some pretty sick weapons (+55 attack from Giants Glove!) They are indeed
Healers first and fighters second, meaning their spell selection will have the
largest priority over anything, with the amount of MP being second as they
will need the necessary large mana pool to continually keep your force healthy
and fighting the Devils.

---------------------------------------

         Sarah
(Priest --> Vicar/Master Monk)

    Character Bio
Sarah is your childhood friend, no denying it. She, unlike most characters you
will encounter, will probably be the only other character besides Bowie to see
battle time from Gizmos to Zeon. This is due to her being your only healer
for some half the game (even longer if you don't take Karna). As such, she is
absolutely critical to have, and thanks to Heal giving free experience, she
can easily be way overleveled, which will overshadow her lack of Aura.
Generally, only one healer is necessary, however, it is one healer with a good
solid Aura spell (which Sarah lacks), as such, a good team will most likely be
based around Aura_Healer+Sarah as Sarah will be too strong to get rid of (it
literally will leave a sickening pit in your stomach, like saying goodbye and
chopping off your right arm)
    Stat Growth
"Unpromoted Typical" 1-1-1-1-1
"Unpromoted Ideal"   1-1-1-1-1
Vicar
"Promoted Typical"   2-1-0-1-1
"Promoted Ideal"     2-1-1-1-1
Master Monk
"Promoted Typical"   2-1-1-1-1
"Promoted Ideal"     2-1-1-2-1

---------------------------------------

         Karna
(Priest --> Vicar/Master Monk)

    Character Bio
Many people will say to take Karna at Creed's. They are not misleading you,
she is a great choice from there. However, due to Tyrin adding more damage
to your line-up, and the fact that you really don't need Aura for another
few battles (about the time you can go back to get Karna) and the fact Karna
can level 23451% faster than other heroes, I would indeed say those other
people are misleading you. Probably not intentionally, it does come down to
playstyle. If you are going to promote anytime after 20 (with emphasis on
30+) skip Karna now, grab her later. If you are promoting at 20, Karna is
probably the better choice unless you aren't planning on using her (using
Frayja or Sheela instead, don't just use Sarah the game will be very much
harder)
    Stat Growth
"Unpromoted Typical" 1-1-1-1-1
"Unpromoted Ideal"   2-2-1-1-1
Vicar
"Promoted Typical"   2-2-0-1-1
"Promoted Ideal"     2-2-0-1-1
Master Monk
"Promoted Typical"   2-1-1-1-1
"Promoted Ideal"     2-1-1-1-1

---------------------------------------

         Frayja
(Vicar --> Already Promoted)

    Character Bio
If Frayja had any soul, he would commit suicide! Just kidding, although he did
put 90% of Moun to death by locking the gate (although he did probably save
more of North Parmencia, except look at it already, I mean really look at it,
Mitula is captured, Pacalon is dying, and Ketto is hosting a Devil Tea Party)
It's like the ultimate catch 21, put one town to death to save several others,
or hope they don't all perish... As previously mentioned, Frayja starts with
some super lame spells, although he probably has the best spell selection of
any Healer available to you (no boost though...) but Heal 4, Aura 4, and
Attack more than make up for that in my honest opinion. If you're willing to
let Frayja catch up to your team and go up some levels, he is without a
doubt, the best healer in the game (Karna doesn't get Heal 4) and since a
Healer is meant to heal and not attack, I think it's safe to justify that
previous statement even more
    Stat Growth
"Promoted Typical" 2-1-1-1-1
"Promoted Ideal"   2-2-1-2-1

---------------------------------------

         Sheela
(Master Monk --> Already Promoted)

    Character Bio
The, last, review... My God I thought it would never end. Sheela nevertheless
has some interesting story. Trained by none other than Sir Astral (another
Knight?) she was somehow left behind as she elected to turn her body into a
lethal weapon after the Red Baron murdered her fiance. She succeeded, as Boost
allows her to massively overlevel, meaning if you wanted to, you could do
just that and allow her to pummel the crap out of Lemon in 2 hits.
ADD MORE LATER?
    Stat Growth
"Promoted Typical"   2-1-1-1-1
"Promoted Ideal"     2-1-1-1-1 (+1 to either DE or AG)

---------------------------------------

                             Section 6a
							 
                          Table of Contents
						  
                          1. Melee
                          2. Centaurs
                          3. Ranged
                          4. Fliers
                          5. Casters
                          6. Healers

The general thought of a team is Bowie + 2 heroes from each section to make a
nice balanced team. This section will now review the groups and try to decide
who is in fact best by the use of scaling. Observe that if you promote any
time past 20, the pre-promoted characters should pretty much never be used
then. However, because of scaling, we can see if the pre-promoted characters
can hold their own still.

                             ---------
                             | Melee |
                             ---------
							 
This section, is simply the largest of all the other scaling sections due to
their being an overwhelming amount of land-walking melee fighters. For your
reading pleasure, there will be some discrepencies used by sorting the
Gladiators from Sword users from physical attackers. It will be one continuous
chart with minor headings.

Unpromoted
-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Bowie     | 01 | 12 | 08 | 06 | 04 | 04 |
-----------------------------------------
Slade     | 01 | 07 | 00 | 03 | 06 | 06 |
-----------------------------------------
AXE USERS
-----------------------------------------
Jaha      | 01 | 09 | 00 | 09 | 07 | 04 |
-----------------------------------------
Randolf   | 01 | 15 | 00 | 11 | 14 | 04 |
-----------------------------------------
Gyan      | 01 | 15 | 00 | 09 | 09 | 04 |
-----------------------------------------
Lemon     | 01 | 13 | 00 | 07 | 11 | 10 |
-----------------------------------------
PHYSICAL BRUNTS
-----------------------------------------
Kiwi      | 01 | 06 | 00 | 07 | 14 | 04 |
-----------------------------------------
Gerhalt   | 01 | 10 | 00 | 20 | 09 | 07 |
-----------------------------------------
Zynk      | 01 | 09 | 00 | 25 | 12 | 05 |
-----------------------------------------
Claude    | 01 | 03 | 00 | 26 | 12 | 03 |
-----------------------------------------

Remarks: All the pre-promoted characters were scaled from the averages of the
other six melee fighters. Kiwi's health was not a serious outlier (a
difference of scaling of only +3 hp) and leaving Kiwi in meant using Kiwi's
attack and defence as well; which really seem to make it more "fair" since
Zynk and Claude both fit more into Kiwi's mode than the others.

Notice how laughably strong Zynk is, and how Claude is similarly pretty lol
strong. While this means almost nothing, it's just interesting to see what
they might look like as level 1 unpromoted characters.

Promoted
-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Bowie     | 01 | 49 | 18 | 28 | 25 | 24 |
-----------------------------------------
Slade     | 01 | 28 | 00 | 33 | 25 | 25 |
-----------------------------------------
Jaha      | 01 | 33 | 00 | 28 | 39 | 23 |
-----------------------------------------
Randolf   | 01 | 34 | 00 | 32 | 33 | 23 |
-----------------------------------------
Lemon     | 01 | 33 | 00 | 30 | 32 | 30 |
-----------------------------------------
GLADIATORS
-----------------------------------------
Jaha      | 01 | 33 | 00 | 28 | 39 | 23 |
-----------------------------------------
Randolf   | 01 | 34 | 00 | 32 | 33 | 23 |
-----------------------------------------
Gyan      | 01 | 35 | 00 | 32 | 30 | 24 |
-----------------------------------------
PHYSICAL BRUNTS
-----------------------------------------
Kiwi      | 01 | 14 | 00 | 38 | 42 | 23 |
-----------------------------------------
Gerhalt   | 01 | 31 | 00 | 49 | 30 | 28 |
-----------------------------------------
Zynk      | 01 | 29 | 00 | 48 | 33 | 25 |
-----------------------------------------
Claude    | 01 | 23 | 00 | 49 | 33 | 23 |
-----------------------------------------

-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Bowie     | 15 | 77 | 20 | 42 | 57 | 40 |
-----------------------------------------
Slade     | 15 | 58 | 26 | 46 | 53 | 48 |
-----------------------------------------
Jaha      | 15 | 60 | 00 | 43 | 68 | 42 |
-----------------------------------------
Randolf   | 15 | 62 | 00 | 45 | 61 | 40 |
-----------------------------------------
Lemon     | 15 | 63 | 00 | 44 | 61 | 46 |
-----------------------------------------
GLADIATORS
-----------------------------------------
Jaha      | 15 | 60 | 00 | 42 | 76 | 39 |
-----------------------------------------
Randolf   | 15 | 62 | 00 | 45 | 67 | 38 |
-----------------------------------------
Gyan      | 15 | 63 | 00 | 45 | 64 | 38 |
-----------------------------------------
PHYSICAL BRUNTS
-----------------------------------------
Kiwi      | 15 | 28 | 00 | 67 | 70 | 38 |
-----------------------------------------
Gerhalt   | 15 | 59 | 00 | 79 | 56 | 47 |
-----------------------------------------
Zynk      | 15 | 57 | 00 | 77 | 60 | 42 |
-----------------------------------------
Claude    | 15 | 47 | 00 | 78 | 73 | 37 |
-----------------------------------------

-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Bowie     | 30 | 107| 22 | 57 | 91 | 58 |
-----------------------------------------
Slade     | 30 | 89 | 54 | 60 | 83 | 72 |
-----------------------------------------
Jaha      | 30 | 90 | 00 | 59 | 99 | 62 |
-----------------------------------------
Randolf   | 30 | 91 | 00 | 59 | 92 | 57 |
-----------------------------------------
Lemon     | 30 | 96 | 00 | 59 | 91 | 63 |
-----------------------------------------
GLADIATORS
-----------------------------------------
Jaha      | 30 | 90 | 00 | 58 | 115| 56 |
-----------------------------------------
Randolf   | 30 | 91 | 00 | 60 | 104| 54 |
-----------------------------------------
Gyan      | 30 | 93 | 00 | 59 | 101| 53 |
-----------------------------------------
PHYSICAL BRUNTS
-----------------------------------------
Kiwi      | 30 | 43 | 00 | 98 | 100| 55 |
-----------------------------------------
Gerhalt   | 30 | 90 | 00 | 110| 84 | 63 |
-----------------------------------------
Zynk      | 30 | 87 | 00 | 108| 89 | 61 |
-----------------------------------------
Claude    | 30 | 73 | 00 | 110| 115| 51 |
-----------------------------------------

Bearing in mind that weapon users get about +40 to their weapon attack (+39
or +42 depending on how tedious your mithril searching is, +46 to Bowie
obviously), we can see then just how these characters line up when scaled. The
non weapon users are significantly stronger then (on average, +10 more attack)
the Gladiators take the defence (minus Claude), everyone is slow, and everyone
has similar health except Bowie. Even though you -have- to use Bowie, let's
leave him in simply for comparison sake:    Bowie   (Hero)
                                            Claude  (Golem)
                                            Zynk    (Robot)
                                            Gerhalt (Wolf Baron)
                                            Jaha    (Gladiator)
                                            Randolf (Gladiator)
                                            Gyan    (Gladiator)
                                            Jaha    (Baron)
                                            Lemon   (Baron)
                                            Randolf (Baron)
                                            Slade   (Ninja)
                                            Kiwi    (Monster)

We'll start at the bottom. Kiwi is just about worthless. While an absolute
tank and a powerhouse, his complete lack of life is just that bad. Consider
a level 30 promoted at 20 Kiwi can die at full health to just about any late
game magic... it's an issue. Slade, when you factor out his magic, really is
weaker when compared to the other melee, yet something to consider is Slade
also moves far better than all these heroes. In strictly a brute force test,
Slade fails. However, when factoring in movement, magic, and agility (hardly
a factor for me) he is far more appealing. Also, notice that due to scaling
that Gladiators > Barons as described above. With similar stats in every
department except a noticeable hit in defence, I would opt for Gladiators.
We then go Claude --> Zynk --> Gerhalt as Claude is an absolute beast as is
Zynk. Notice however I don't factor in movement. Only would we be using them
if they get a ring/pimento because the movement of 4 is horrid.

    But what does this mean for us?
1. We probably never want to use Kiwi unless for some form of special run, his
   health is an issue that never goes away.
2. Use Gladiators if promoting at 20, Barons if 30+.
3. Slade should probably be used regardless. His ability to use magic and his
   movement qualities make him more than worthwhile to be used (and his brute
   stats are just a little subpar compared to the others).
4. Use Claude and Zynk if you're promoting at 20 (which also means you need to
   save your ring/pimento for them). If promoting at 30+ you can skip/leave
   them in the caravan.
5. Gerhalt is rather beast mode.

                             ------------
                             | Centaurs |
                             ------------

Knights
-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Chester   | 01 | 11 | 00 | 05 | 05 | 07 |
-----------------------------------------
Rick      | 01 | 11 | 00 | 06 | 10 | 11 |
-----------------------------------------
Eric      | 01 | 18 | 00 | 10 | 06 | 05 |
-----------------------------------------
Higins    | 01 | 11 | 00 | 06 | 01 | 04 |
-----------------------------------------
Jaro      | 01 | 10 | 00 | 07 | 07 | 07 |
-----------------------------------------

Remarks: Looking at how they all might have started as wee little level 1
Knights proves rather interesting. Higins is lolbad and Eric is lolstrong and
Rick has rather imbalanced defence and agility. This is rather useless trivial
information but is interesting none the less.

Paladins
-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Chester   | 01 | 45 | 00 | 25 | 27 | 26 |
-----------------------------------------
Rick      | 01 | 36 | 00 | 24 | 29 | 30 |
-----------------------------------------
Eric      | 01 | 47 | 00 | 28 | 26 | 25 |
-----------------------------------------
Higins    | 01 | 39 | 00 | 24 | 21 | 23 |
-----------------------------------------

Paladins
-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Chester   | 15 | 73 | 00 | 38 | 52 | 47 |
-----------------------------------------
Rick      | 15 | 64 | 00 | 35 | 60 | 51 |
-----------------------------------------
Eric      | 15 | 74 | 00 | 42 | 53 | 47 |
-----------------------------------------
Higins    | 15 | 67 | 00 | 38 | 46 | 41 |
-----------------------------------------

Paladins
-----------------------------------------
Character | Lv | HP  |MP | AT | DE | AG |
-----------------------------------------
Chester   | 30 | 104 | 0 | 51 | 79 | 70 |
-----------------------------------------
Rick      | 30 | 93  | 0 | 48 | 93 | 74 |
-----------------------------------------
Eric      | 30 | 103 | 0 | 56 | 82 | 70 |
-----------------------------------------
Higins    | 30 | 97  | 0 | 52 | 74 | 60 |
-----------------------------------------

Pegasus Knights
-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Chester   | 01 | 45 | 00 | 25 | 27 | 26 |
-----------------------------------------
Rick      | 01 | 36 | 00 | 24 | 29 | 30 |
-----------------------------------------
Eric      | 01 | 47 | 00 | 28 | 26 | 25 |
-----------------------------------------
Jaro      | 01 | 38 | 00 | 25 | 27 | 26 |
-----------------------------------------

Pegasus Knights
-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Chester   | 12 | 66 | 00 | 35 | 45 | 37 |
-----------------------------------------
Rick      | 12 | 57 | 00 | 33 | 55 | 44 |
-----------------------------------------
Eric      | 12 | 68 | 00 | 39 | 49 | 43 |
-----------------------------------------
Jaro      | 12 | 60 | 00 | 35 | 44 | 43 |
-----------------------------------------

Pegasus Knights
-----------------------------------------
Character | Lv | HP  |MP | AT | DE | AG |
-----------------------------------------
Chester   | 30 | 100 | 0 | 53 | 74 | 68 |
-----------------------------------------
Rick      | 30 | 92  | 0 | 48 | 97 | 67 |
-----------------------------------------
Eric      | 30 | 102 | 0 | 56 | 86 | 73 |
-----------------------------------------
Jaro      | 30 | 95  | 0 | 52 | 71 | 71 |
-----------------------------------------

To place these eight centaurs in order of stats: Eric    (Pegasus Knight)
                                                 Eric    (Paladin)
                                                 Chester (Paladin)
                                                 Rick    (Pegasus Knight)
                                                 Chester (Pegasus Knight)
                                                 Rick    (Paladin)
                                                 Jaro    (Pegasus Knight)
                                                 Higins  (Paladin

Oddly enough, those line up with how I would suggest promoting the three
Knights (Chester Pal > Chester Peg, etc etc). I'm sure you would love to know
how I came to these rankings. Eric is simply the strongest across the board in
both forms. Higins is simply the worst across all the categories (Jaro is a
close second). If Rick had higher attack he would be a shoe in over Chester;
however I find Chester Paladin slightly better than Rick Pegasus Knight. While
Rick has superior defence, Chester takes the other 3 categories.

So should you never use Jaro or Higins? Certainly not, use who you want, but
maybe keep these guys for special runs. Otherwise, you are just simply better
off to use Chester, Rick, or Eric.

                             ----------
                             | Ranged |
                             ----------
							 
Unpromoted
-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
May       | 01 | 09 | 00 | 08 | 04 | 04 |
-----------------------------------------
Elric     | 01 | 09 | 00 | 06 | 04 | 11 |
-----------------------------------------
Janet     | 01 | 13 | 00 | 04 | 05 | 08 |
-----------------------------------------
Rohde     | 01 | 09 | 00 | 10 | 10 | 03 |
-----------------------------------------

Remarks: What's interesting about this scaling is due to the inability of
ranged attacks to gain substantial attack, it is rather suggestive that Rohde
when scaled is the best. Let's see what happens.

Sniper
-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
May       | 01 | 29 | 00 | 28 | 23 | 23 |
-----------------------------------------
Elric     | 01 | 34 | 00 | 25 | 23 | 24 |
-----------------------------------------
Janet     | 01 | 32 | 00 | 21 | 23 | 25 |
-----------------------------------------

-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
May       | 15 | 48 | 00 | 38 | 40 | 40 |
-----------------------------------------
Elric     | 15 | 59 | 00 | 34 | 42 | 42 |
-----------------------------------------
Janet     | 15 | 58 | 00 | 25 | 42 | 44 |
-----------------------------------------

-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
May       | 30 | 69 | 00 | 49 | 58 | 57 |
-----------------------------------------
Elric     | 30 | 87 | 00 | 45 | 64 | 61 |
-----------------------------------------
Janet     | 30 | 86 | 00 | 29 | 62 | 64 |
-----------------------------------------

Brassgunner
-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Elric     | 01 | 34 | 00 | 25 | 23 | 24 |
-----------------------------------------
Janet     | 01 | 32 | 00 | 21 | 23 | 25 |
-----------------------------------------
Rohde     | 01 | 30 | 00 | 29 | 28 | 20 |
-----------------------------------------

-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Elric     | 15 | 59 | 00 | 37 | 53 | 38 |
-----------------------------------------
Janet     | 15 | 58 | 00 | 28 | 51 | 39 |
-----------------------------------------
Rohde     | 15 | 55 | 00 | 37 | 54 | 35 |
-----------------------------------------

-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Elric     | 30 | 86 | 00 | 51 | 85 | 53 |
-----------------------------------------
Janet     | 30 | 86 | 00 | 36 | 81 | 55 |
-----------------------------------------
Rohde     | 30 | 81 | 00 | 45 | 82 | 51 |
-----------------------------------------

Placing these six heroes in order of stats: Elric (Brassgunner)
                                            Rohde (Brassgunner)
                                            Elric (Sniper)
                                            May   (Bow Knight)
                                            Janet (Brassgunner)
                                            Janet (Sniper)
											
This follows rather simply from the charts: Elric Brassgunner is just the
most powerful across the board. Interestingly enough, Rohde is quite the
contender if scaling is used (remember that means promoting at 20). So
should you never use Janet? Probably, unless you want to have all 4 ranged
heroes I would advise against using her, she really is just that bad. Observe
that if you're promoting anytime after 20, May begins to hit significantly
harder than Rohde.

                             ----------
                             | Fliers |
                             ----------

Unpromoted
-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Peter     | 01 | 13 | 00 | 10 | 07 | 04 |
-----------------------------------------
Luke      | 01 | 16 | 00 | 04 | 06 | 07 |
-----------------------------------------
Skreech   | 01 | 12 | 00 | 04 | 04 | 05 |
-----------------------------------------

Remarks: There's only one reason to do this, and that is to determine who is
better between Luke and Skreech. Peter is up there just so I have his data
somewhere. Note that to scale Skreech to level 1 unpromoted I just used Luke's
unpromoted growth to scale him.

Promoted
-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Peter     | 01 | 36 | 00 | 49 | 28 | 23 |
-----------------------------------------
Luke      | 01 | 37 | 00 | 25 | 24 | 31 |
-----------------------------------------
Skreech   | 01 | 33 | 00 | 24 | 22 | 26 |
-----------------------------------------

-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Peter     | 15 | 69 | 00 | 82 | 57 | 39 |
-----------------------------------------
Luke      | 15 | 64 | 00 | 36 | 47 | 49 |
-----------------------------------------
Skreech   | 15 | 60 | 00 | 38 | 43 | 44 |
-----------------------------------------

-----------------------------------------
Character | Lv | HP  |MP | AT | DE | AG |
-----------------------------------------
Peter     | 30 | 104 | 0 |119 | 88 | 55 |
-----------------------------------------
Luke      | 30 | 93 | 00 | 48 | 72 | 69 |
-----------------------------------------
Skreech   | 30 | 89 | 00 | 52 | 67 | 63 |
-----------------------------------------

And the conclusion is? Luke is better than Skreech. Skreech gains a little
more attack while Luke gains more hit points, defence, and agility. Combine
that with you can simply promote Luke at level 24 (for example) to compensate
for the lack of attack and we really have no reason to ever use Skreech. That
is not to say Skreech cannot find his way into a party; it's just that his
use should be limited due to him being inferior to Luke.

                             -----------
                             | Casters |
                             -----------

Mage
-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Kazin     | 01 | 10 | 08 | 03 | 03 | 07 |
-----------------------------------------
Tyrin     | 01 | 07 | 18 | 05 | 03 | 07 |
-----------------------------------------
Taya      | 01 | 09 | 17 | 05 | 01 | 07 |
-----------------------------------------
Chaz      | 01 | 11 | 16 | 08 | 06 | 10 |
-----------------------------------------

Remarks: It's interesting how remarkably close the different casters when
scaled back to level 1. Take heed, these table comparisons are pretty much
just for guilty pleasure as ALL have enough magic to cast their strongest
magic 3-4 times which is all they will ever need in a fight. Thus, the
rankings go way more hand in hand with spell selection.

Wizard
-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Kazin     | 01 | 29 | 45 | 13 | 22 | 33 |
-----------------------------------------
Tyrin     | 01 | 23 | 42 | 18 | 22 | 26 |
-----------------------------------------
Chaz      | 01 | 28 | 43 | 20 | 24 | 30 |
-----------------------------------------

-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Kazin     | 19 | 61 | 73 | 23 | 45 | 67 |
-----------------------------------------
Tyrin     | 19 | 55 | 65 | 26 | 46 | 50 |
-----------------------------------------
Chaz      | 19 | 64 | 72 | 26 | 49 | 46 |
-----------------------------------------

-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Kazin     | 30 | 80 | 90 | 30 | 59 | 88 |
-----------------------------------------
Tyrin     | 30 | 74 | 80 | 31 | 60 | 65 |
-----------------------------------------
Chaz      | 30 | 85 | 90 | 30 | 64 | 60 |
-----------------------------------------

Sorcerer
-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Kazin     | 01 | 29 | 45 | 13 | 22 | 33 |
-----------------------------------------
Tyrin     | 01 | 23 | 42 | 18 | 22 | 26 |
-----------------------------------------
Taya      | 01 | 26 | 44 | 15 | 19 | 27 |
-----------------------------------------

-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Kazin     | 11 | 47 | 63 | 18 | 36 | 44 |
-----------------------------------------
Tyrin     | 11 | 41 | 59 | 24 | 36 | 36 |
-----------------------------------------
Taya      | 11 | 44 | 58 | 19 | 30 | 42 |
-----------------------------------------

-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Kazin     | 30 | 81 | 98 | 27 | 62 | 65 |
-----------------------------------------
Tyrin     | 30 | 75 | 91 | 34 | 64 | 56 |
-----------------------------------------
Taya      | 30 | 78 | 85 | 25 | 51 | 71 |
-----------------------------------------

As far as ranking them on purely stats alone: Kazin (Wizard)
                                              Kazin (Sorcerer)
                                              Taya  (Sorcerer)
                                              Chaz  (Wizard)
                                              Tyrin (Sorcerer)
                                              Tyrin (Wizard)
											  
Their agility and magic point scores have ranked them like that. However, like
the Healers, it is far more important to focus in on their spell selection. I
have already admitted earlier that I prefer Sorcerer's to Wizards simply
because the damage they can dish out is far superior to that of a Wizard,
which forces a new order: Tyrin (Sorcerer)
                          Kazin (Sorcerer)
                          Chaz  (Wizard)
                          Tyrin (Wizard)
                          Taya  (Sorcerer)
                          Kazin (Wizard)

The worst caster is hands down Kazin as a Wizard. Hitting his peak damage out
put about 15 battles before the end of the game and lacking any real power
support means you will be clinging to Desoul 2's every turn in the hope that
your single target will in fact die as opposed to being "unaffected".

The next worst caster is probably Taya. While she is admittedly a Sorcerer and
can learn the superior summoning spells, the large problem is her joining with
Dao 1 and Apollo 1 in a level. While she does continue to learn magic
(although, at a slower rate than the other two Sorcerers), it is this starting
off magic that makes her very unappealing. (She can still be used in an all
magic group though).

This brings us to the middle road, with Chaz being slightly more appealing
than Tyrin as a Wizard. Why is Chaz more appealing? Chaz learns Bolt 3 and 4
far sooner than Tyrin. Granted Chaz comes with some lame spells just like
Taya, however, hits his stride much sooner.

This brings us to the end, with Tyrin as a Sorcerer being the optimal choice
followed closely by Kazin; this is due largely to Tyrin mastering Sorcery
a few levels sooner than Kazin.

                             -----------
                             | Healers |
                             -----------

Firstly, let's compare stats since it's easy and really doesn't mean a thing
since spell selection is so huge.

Priests
-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Sarah     | 01 | 11 | 10 | 06 | 05 | 05 |
-----------------------------------------
Karna     | 01 | 06 | 12 | 07 | 06 | 08 |
-----------------------------------------
Frayja    | 01 | 05 | 03 | 02 | -4 | 05 |
-----------------------------------------
Sheela    | 01 | 06 | 04 | 01 | 03 | 05 |
-----------------------------------------

Remarks: Due to the rather imbalanced stat growth (Karna verse Sarah), it is
difficult for a solid average of how "Priests" grow. That along with how
seemingly terrible Frayja's stats are, gives him a laughable level 1 priest
stats. If you cannot quite notice, observe how the averages gives him a -4
starting defence. I'm quite sure that's not entirely possible, in any case,
the point of this is to give you a table comparison of how all the healers may
look at level 1 unpromoted.

-----------------------------------------------

Master Monks
-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Sarah     | 01 | 31 | 35 | 25 | 24 | 24 |
-----------------------------------------
Karna     | 01 | 35 | 43 | 22 | 22 | 24 |
-----------------------------------------
Sheela    | 01 | 30 | 30 | 17 | 19 | 23 |
-----------------------------------------

-----------------------------------------
Sarah     I 15 I 58 I 50 I 39 I 49 I 43 I
-----------------------------------------
Karna     I 15 I 64 I 58 I 36 I 38 I 42 I
-----------------------------------------
Sheela    I 15 I 57 I 47 I 27 I 39 I 42 I
-----------------------------------------

-----------------------------------------
Sarah     | 30 | 87 | 66 | 54 | 77 | 63 |
-----------------------------------------
Karna     | 30 | 95 | 75 | 51 | 54 | 62 |
-----------------------------------------
Sheela    | 30 | 86 | 65 | 37 | 61 | 63 |
-----------------------------------------

-----------------------------------------------

Vicars
-----------------------------------------
Character | Lv | HP | MP | AT | DE | AG |
-----------------------------------------
Sarah     | 01 | 31 | 35 | 25 | 24 | 24 |
-----------------------------------------
Karna     | 01 | 35 | 43 | 22 | 22 | 24 |
-----------------------------------------
Frayja    | 01 | 29 | 29 | 18 | 12 | 23 |
-----------------------------------------

-----------------------------------------
Sarah     | 13 | 55 | 48 | 31 | 41 | 40 |
-----------------------------------------
Karna     | 13 | 59 | 66 | 22 | 33 | 40 |
-----------------------------------------
Frayja    | 13 | 52 | 49 | 29 | 32 | 37 |
-----------------------------------------

-----------------------------------------
Sarah     | 30 | 88 | 65 | 40 | 65 | 62 |
-----------------------------------------
Karna     | 30 | 94 | 99 | 22 | 48 | 62 |
-----------------------------------------
Frayja    | 30 | 85 | 75 | 45 | 60 | 57 |
-----------------------------------------

Some Conclusions: In simple order of stats, the rankings of Healers would be
something along the lines of    Karna  (Vicar)
                                Karna  (Master Monk)
                                Frayja (Vicar)
                                Sarah  (Master Monk)
                                Sarah  (Vicar)
                                Sheela (Master Monk)
Naturally one would like to know how I came to this conclusion. The most
significant factor for a healer is to have ample magic points. Thus, Karna
takes both top spots in either form as she gains the most magic, followed by
Frayja. At this point, Sarah and Sheela in either form have about the same
amount of magic, but in either promotion, Sarah's stats are just better than
Sheela's, which is rather unfortunate; Sheela's growth is really just that bad
How bad? At any level, Sarah and Karna both have better stats in every
category than Sheela as Master Monks. As Vicars, it's still pretty bad, which
in conclusion you don't pick Sheela for her stats.

                   Spell order: Frayja
                                Karna
                                Sheela
                                Sarah

As far as spell selection goes, not much can be said. Frayja by far has the
best spell selection. Four full levels of both Aura and Heal is exemplary and
is the first in the SF series to do so. Combine that with Attack and you have
easily the most versatile Healer in the game. He does have a somewhat terrible
Detox Spell but most characters in the game have a worthless spell...

Karna easily has the next best spell selection. Aura and Boost are both
awesome spells. She is ranked lower than Frayja for two reasons: first, her
Heal stays at a measly rank 3 which is pretty much worthless. Second, her
Boost spell, while awesome at leveling, pales in comparison to Frayja's attack
spell due in fact that most enemies end-game do magic or barrier piercing
moves making the defence from Boost, worthless.

Sheela then has the next best spell selection (2nd worst?) She has only one
completely worthless spell in Muddle, and one mediocre spell in Blast. With
Boost and Heal though, she is more valuable spell wise than Sarah.

Which brings us to Sarah, who has a horrible selection of spells. Detox, as
previously mentioned sucks a goats scrotum. She also has Slow which I don't
think I have ever used as it missed constantly. Add that in with Blast and you
have one steaming pile of craptastic spell selection.

---------

So which healers are we using? Considering you get Sheela soo late in the game
and her spell selection is subpar (no aura) I would say there is only 2
situations to use Sheela.
  (1) You're only using pre-promoted characters (as a challenge)
  (2) You're using all magic users (as a challenge)
Other than that, scrap Sheela for any other run. Pitiful stats and mediocre
stat growth makes her not worth it.

Relative to Sheela, one would expect Sarah not to be used in except in
similar situations to that of Sheela. However, since you have to use Sarah
for at least half the game (she is your only healer) she should be easily
over leveled and will easily find a spot on your team.

Between Frayja and Karna now, really either works. Both are very strong and
have similar strengths and weaknesses. The only real condition I offer is
if you're not powering your team Frayja works out better than Karna due to
learning Aura sooner.
	
	
                             IN CONCLUSION
							 
That was a massively long section, and what does it mean exactly? Luckily for
you, here is the Too Long Didn't Read (TLDR) section.

       ------------------------------------------------------------
       | Don't ever use me unless doing a special run of the game |
       ------------------------------------------------------------

    Kiwi
Kiwi lacks health severely and should never be used in a serious run. If
promoting at 40, that would buff his health to 50-60 which is significantly
better but still a massive issue. I would never use Kiwi unless you're doing
a specialty run.

    Higins/Jaro
Higins is bad and Jaro is bad. Even when scaled, the other 3 centaurs are just
better than them in everyway. I would only use them if doing a specialty run.

    Janet
Janet is atrocious. Her attack growth is none-existant which for someone who
attacks, is a serious issue. I would only ever use her if doing a special run.

    Kazin (Wizard)/Taya
Kazin (Wizard) and Taya are subpar to your other casters. I would only ever
use them if using a special run at the game.

                        --------------------------------
                        | I have incredibly limited use|
                        --------------------------------
						
    Skreech
Skreech is bad, no doubt about it. However, the fact he can fly means he has
one more use outside of -just- being used for a special run. He could be used
in a speed run (I know a speed run is a kind of special run, but I feel the
need to address it seperately).

    Sheela
Since Sheela is subpar to the other healers and subpar to fighters at the same
level, I would only use Sheela if doing a special run, **UNLESS** you are
doing a power run. Take note that this power run means boosting Sheela to
level 99 by means of Boost 2 (Karna can do this easily as well, Frayja with
Aura 4 can do it too). If you're interested, this would put their stats in
the ballpark area of:
                      Sheela | 190 | 168 | 146+55 | 166 | 170 |
                      Karna  | 242 | 218 | 182+55 | 186 | 204 |
                      Frayja | 190 | 186 | 150+39 | 166 | 164 |
					  
Which is rather stupid in my honest opinion.

-----------------------------

Once we weed out those, we find Gyan, Lemon, Zynk, Claude, and Rohde all to be
contenders IF promoting at 20. I cannot stress that enough. If you are
promoting at ANY time after 20 (maybe not 21 but you get the point) those guys
should not really be considered as they cannot compensate for the extra stats.
And that is the point of this section, we've learned a few things =)

------------------------------------------------------------------------------

--------------------------------------
| Table Comparison of the Characters |
--------------------------------------

    As previously mentioned, this is the comparison of characters without the
tedious proofs included. It's just a table/chart with a title and then
whatever is to be included about the chart. There may/not be some remarks
after each chart, depends on how clear it is.

Stat Growths Compared

    Note that for these stat growths, the unpromoted levels DO NOT include the
level ups past 30. The averages in the actual recorded stats (way at the
beginning) are the actual averages. For a more "fair" comparison, I exclude
the 30+ level ups as those level ups are stochastic and appear to converge to
1.5

Melee Unpromoted
----------------------------------------------
Character |  HP  |  MP  |  AT  |  DE  |  AG  |
----------------------------------------------
Bowie     | 1.68 | 0.12 | 1.11 | 1.02 | 1.02 |
----------------------------------------------
Slade     | 1.18 | 0.0  | 1.38 | 1.11 | 1.104|
----------------------------------------------
Jaha      | 1.04 | 0.0  | 0.99 | 1.18 | 0.95 |
----------------------------------------------
Randolf   | 1.00 | 0.0  | 1.03 | 1.00 | 1.00 |
----------------------------------------------
Kiwi      | 0.12 | 0.0  | 1.53 | 1.42 | 0.98 |
----------------------------------------------
Gerhalt   | 1.14 | 0.0  | 1.31 | 1.05 | 1.12 |
----------------------------------------------
Peter     | 1.17 | 0.0  | 2.05 | 1.14 | 1.05 |
----------------------------------------------
Luke      | 1.10 | 0.0  | 1.06 | 0.95 | 1.13 |
----------------------------------------------

Brute Force
----------------------------------------------
Character |  HP  |  MP  |  AT  |  DE  |  AG  |
----------------------------------------------
Bowie     | 2.01 | 0.15 | 1.00 | 2.28 | 1.16 |
----------------------------------------------
Slade     | 2.12 | 1.86 | 0.92 | 2.01 | 1.61 |
----------------------------------------------
Luke      | 1.92 | 0.0  | 0.81 | 1.64 | 1.31 |
----------------------------------------------
Skreech   | 1.94 | 0.0  | 0.97 | 1.55 | 1.26 |
----------------------------------------------
Baron
----------------------------------------------
Jaha      | 1.95 | 0.0  | 1.07 | 2.08 | 1.35 |
----------------------------------------------
Randolf   | 1.98 | 0.0  | 0.93 | 2.03 | 1.18 |
----------------------------------------------
Lemon     | 2.17 | 0.0  | 1.00 | 2.04 | 1.13 |
----------------------------------------------
Gladiator
----------------------------------------------
Jaha      | 1.95 | 0.0  | 1.02 | 2.61 | 1.13 |
----------------------------------------------
Randolf   | 1.98 | 0.0  | 0.96 | 2.45 | 1.07 |
----------------------------------------------
Gyan      | 1.99 | 0.0  | 0.93 | 2.44 | 1.00 |
----------------------------------------------
Physical
----------------------------------------------
Kiwi      | 1.00 | 0.0  | 2.06 | 2.00 | 1.09 |
----------------------------------------------
Peter     | 2.36 | 0.0  | 2.41 | 2.08 | 1.12 |
----------------------------------------------
Gerhalt   | 2.03 | 0.0  | 2.12 | 1.85 | 1.19 |
----------------------------------------------
Zynk      | 2.00 | 0.0  | 2.07 | 1.92 | 1.23 |
----------------------------------------------
Claude    | 1.73 | 0.0  | 2.09 | 2.82 | 0.97 |
----------------------------------------------

Knight
----------------------------------------------
Character |  HP  |  MP  |  AT  |  DE  |  AG  |
----------------------------------------------
Chester   | 1.68 | 0.0  | 1.03 | 1.07 | 1.00 |
----------------------------------------------
Rick      | 1.27 | 0.0  | 0.93 | 1.02 | 0.99 |
----------------------------------------------
Eric      | 1.52 | 0.0  | 0.95 | 1.03 | 1.05 |
----------------------------------------------

Paladin
----------------------------------------------
Character |  HP  |  MP  |  AT  |  DE  |  AG  |
----------------------------------------------
Chester   | 2.03 | 0.0  | 0.91 | 1.79 | 1.51 |
----------------------------------------------
Rick      | 1.98 | 0.0  | 0.82 | 2.19 | 1.53 |
----------------------------------------------
Eric      | 1.92 | 0.0  | 0.98 | 1.93 | 1.56 |
----------------------------------------------
Higins    | 1.99 | 0.0  | 0.97 | 1.83 | 1.29 |
----------------------------------------------

Pegasus Knight
----------------------------------------------
Character |  HP  |  MP  |  AT  |  DE  |  AG  |
----------------------------------------------
Chester   | 1.90 | 0.0  | 0.95 | 1.62 | 1.44 |
----------------------------------------------
Rick      | 1.93 | 0.0  | 0.84 | 2.36 | 1.29 |
----------------------------------------------
Eric      | 1.91 | 0.0  | 0.97 | 2.08 | 1.64 |
----------------------------------------------
Jaro      | 1.98 | 0.0  | 0.94 | 1.53 | 1.56 |
----------------------------------------------

Archer
----------------------------------------------
Character |  HP  |  MP  |  AT  |  DE  |  AG  |
----------------------------------------------
May       | 1.05 | 0.0  | 1.05 | 0.96 | 0.97 |
----------------------------------------------
Elric     | 1.29 | 0.0  | 1.00 | 1.01 | 0.72 |
----------------------------------------------
Janet     | 1.00 | 0.0  | 0.93 | 0.95 | 0.93 |
----------------------------------------------

Sniper
----------------------------------------------
Character |  HP  |  MP  |  AT  |  DE  |  AG  |
----------------------------------------------
May       | 1.38 | 0.0  | 0.68 | 1.20 | 1.18 |
----------------------------------------------
Elric     | 1.82 | 0.0  | 0.68 | 1.41 | 1.28 |
----------------------------------------------
Janet     | 1.87 | 0.0  | 0.29 | 1.34 | 1.36 |
----------------------------------------------

Brassgunner
----------------------------------------------
Character |  HP  |  MP  |  AT  |  DE  |  AG  |
----------------------------------------------
Elric     | 1.80 | 0.0  | 0.89 | 2.13 | 1.01 |
----------------------------------------------
Janet     | 1.85 | 0.0  | 0.53 | 2.00 | 1.04 |
----------------------------------------------
Rohde     | 1.77 | 0.0  | 0.56 | 1.87 | 1.07 |
----------------------------------------------

Mage
----------------------------------------------
Character |  HP  |  MP  |  AT  |  DE  |  AG  |
----------------------------------------------
Kazin     | 0.93 | 1.59 | 0.60 | 0.87 | 1.11 |
----------------------------------------------
Tyrin     | 0.88 | 1.27 | 0.67 | 0.98 | 1.00 |
----------------------------------------------

Wizard
----------------------------------------------
Character |  HP  |  MP  |  AT  |  DE  |  AG  |
----------------------------------------------
Kazin     | 1.76 | 1.56 | 0.57 | 1.29 | 1.90 |
----------------------------------------------
Tyrin     | 1.77 | 1.30 | 0.45 | 1.31 | 1.36 |
----------------------------------------------
Chaz      | 1.98 | 1.63 | 0.35 | 1.39 | 1.03 |
----------------------------------------------

Sorcerer
----------------------------------------------
Character |  HP  |  MP  |  AT  |  DE  |  AG  |
----------------------------------------------
Kazin     | 1.78 | 1.83 | 0.48 | 1.38 | 1.11 |
----------------------------------------------
Tyrin     | 1.78 | 1.70 | 0.56 | 1.44 | 1.02 |
----------------------------------------------
Taya      | 1.79 | 1.42 | 0.36 | 1.10 | 1.51 |
----------------------------------------------

Priest
----------------------------------------------
Character |  HP  |  MP  |  AT  |  DE  |  AG  |
------------------------------------------------
Sarah     | 1.02 | 1.08 | 0.84 | 0.80 | 0.9966 |
------------------------------------------------
Karna     | 1.53 | 1.67 | 0.82 | 0.88 | 0.88 |
----------------------------------------------

Vicar
----------------------------------------------
Character |  HP  |  MP  |  AT  |  DE  |  AG  |
----------------------------------------------
Sarah     | 1.97 | 1.04 | 0.52 | 1.41 | 1.31 |
----------------------------------------------
Karna     | 2.03 | 1.94 | 0.01 | 0.89 | 1.31 |
----------------------------------------------
Frayja    | 1.92 | 1.52 | 0.95 | 1.64 | 1.16 |
----------------------------------------------

Master Monk
----------------------------------------------
Character |  HP  |  MP  |  AT  |  DE  |  AG  |
----------------------------------------------
Sarah     | 1.92 | 1.07 | 1.01 | 1.81 | 1.33 |
----------------------------------------------
Karna     | 2.07 | 1.10 | 1.01 | 1.12 | 1.30 |
----------------------------------------------
Sheela    | 1.94 | 1.19 | 0.69 | 1.47 | 1.37 |
----------------------------------------------

All unpromoted stat growths
----------------------------------------------
Character |  HP  |  MP  |  AT  |  DE  |  AG  |
----------------------------------------------
Bowie     | 1.68 | 0.12 | 1.11 | 1.02 | 1.02 |
----------------------------------------------
Slade     | 1.18 | 0.0  | 1.38 | 1.11 | 1.104|
----------------------------------------------
Jaha      | 1.04 | 0.0  | 0.99 | 1.18 | 0.95 |
----------------------------------------------
Randolf   | 1.00 | 0.0  | 1.03 | 1.00 | 1.00 |
----------------------------------------------
Kiwi      | 0.12 | 0.0  | 1.53 | 1.42 | 0.98 |
----------------------------------------------
Gerhalt   | 1.14 | 0.0  | 1.31 | 1.05 | 1.12 |
----------------------------------------------
Chester   | 1.68 | 0.0  | 1.03 | 1.07 | 1.00 |
----------------------------------------------
Rick      | 1.27 | 0.0  | 0.93 | 1.02 | 0.99 |
----------------------------------------------
Eric      | 1.52 | 0.0  | 0.95 | 1.03 | 1.05 |
----------------------------------------------
Peter     | 1.17 | 0.0  | 2.05 | 1.14 | 1.05 |
----------------------------------------------
Luke      | 1.10 | 0.0  | 1.06 | 0.95 | 1.13 |
----------------------------------------------
May       | 1.05 | 0.0  | 1.05 | 0.96 | 0.97 |
----------------------------------------------
Elric     | 1.29 | 0.0  | 1.00 | 1.01 | 0.72 |
----------------------------------------------
Janet     | 1.00 | 0.0  | 0.93 | 0.95 | 0.93 |
----------------------------------------------
Kazin     | 0.93 | 1.59 | 0.60 | 0.87 | 1.11 |
----------------------------------------------
Tyrin     | 0.88 | 1.27 | 0.67 | 0.98 | 1.00 |
------------------------------------------------
Sarah     | 1.02 | 1.08 | 0.84 | 0.80 | 0.9966 |
------------------------------------------------
Karna     | 1.53 | 1.67 | 0.82 | 0.88 | 0.88 |
----------------------------------------------

All promoted stat growths
----------------------------------------------
Character |  HP  |  MP  |  AT  |  DE  |  AG  |
----------------------------------------------
Bowie     | 2.01 | 0.15 | 1.00 | 2.28 | 1.16 |
----------------------------------------------
Slade     | 2.12 | 1.86 | 0.92 | 2.01 | 1.61 |
----------------------------------------------
Luke      | 1.92 | 0.0  | 0.81 | 1.64 | 1.31 |
----------------------------------------------
Skreech   | 1.94 | 0.0  | 0.97 | 1.55 | 1.26 |
----------------------------------------------
Jaha      | 1.95 | 0.0  | 1.07 | 2.08 | 1.35 | Baron
----------------------------------------------
Randolf   | 1.98 | 0.0  | 0.93 | 2.03 | 1.18 | Baron
----------------------------------------------
Lemon     | 2.17 | 0.0  | 1.00 | 2.04 | 1.13 |
----------------------------------------------
Jaha      | 1.95 | 0.0  | 1.02 | 2.61 | 1.13 | Gladiator
----------------------------------------------
Randolf   | 1.98 | 0.0  | 0.96 | 2.45 | 1.07 | Gladiator
----------------------------------------------
Gyan      | 1.99 | 0.0  | 0.93 | 2.44 | 1.00 |
----------------------------------------------
Kiwi      | 1.00 | 0.0  | 2.06 | 2.00 | 1.09 |
----------------------------------------------
Peter     | 2.36 | 0.0  | 2.41 | 2.08 | 1.12 |
----------------------------------------------
Gerhalt   | 2.03 | 0.0  | 2.12 | 1.85 | 1.19 |
----------------------------------------------
Zynk      | 2.00 | 0.0  | 2.07 | 1.92 | 1.23 |
----------------------------------------------
Claude    | 1.73 | 0.0  | 2.09 | 2.82 | 0.97 |
----------------------------------------------
Chester   | 2.03 | 0.0  | 0.91 | 1.79 | 1.51 | Paladin
----------------------------------------------
Rick      | 1.98 | 0.0  | 0.82 | 2.19 | 1.53 | Paladin
----------------------------------------------
Eric      | 1.92 | 0.0  | 0.98 | 1.93 | 1.56 | Paladin
----------------------------------------------
Higins    | 1.99 | 0.0  | 0.97 | 1.83 | 1.29 |
----------------------------------------------
Chester   | 1.90 | 0.0  | 0.95 | 1.62 | 1.44 | Pegasus Knight
----------------------------------------------
Rick      | 1.93 | 0.0  | 0.84 | 2.36 | 1.29 | Pegasus Knight
----------------------------------------------
Eric      | 1.91 | 0.0  | 0.97 | 2.08 | 1.64 | Pegasus Knight
----------------------------------------------
Jaro      | 1.98 | 0.0  | 0.94 | 1.53 | 1.56 |
----------------------------------------------
May       | 1.38 | 0.0  | 0.68 | 1.20 | 1.18 |
----------------------------------------------
Elric     | 1.82 | 0.0  | 0.68 | 1.41 | 1.28 | Sniper
----------------------------------------------
Janet     | 1.87 | 0.0  | 0.29 | 1.34 | 1.36 | Sniper
----------------------------------------------
Elric     | 1.80 | 0.0  | 0.89 | 2.13 | 1.01 | Brassgunner
----------------------------------------------
Janet     | 1.85 | 0.0  | 0.53 | 2.00 | 1.04 | Brassgunner
----------------------------------------------
Rohde     | 1.77 | 0.0  | 0.56 | 1.87 | 1.07 |
----------------------------------------------
Kazin     | 1.76 | 1.56 | 0.57 | 1.29 | 1.90 | Wizard
----------------------------------------------
Tyrin     | 1.77 | 1.30 | 0.45 | 1.31 | 1.36 | Wizard
----------------------------------------------
Chaz      | 1.98 | 1.63 | 0.35 | 1.39 | 1.03 |
----------------------------------------------
Kazin     | 1.78 | 1.83 | 0.48 | 1.38 | 1.11 | Sorcerer
----------------------------------------------
Tyrin     | 1.78 | 1.70 | 0.56 | 1.44 | 1.02 | Sorcerer
----------------------------------------------
Taya      | 1.79 | 1.42 | 0.36 | 1.10 | 1.51 |
----------------------------------------------
Sarah     | 1.97 | 1.04 | 0.52 | 1.41 | 1.31 | Vicar
----------------------------------------------
Karna     | 2.03 | 1.94 | 0.01 | 0.89 | 1.31 | Vicar
----------------------------------------------
Frayja    | 1.92 | 1.52 | 0.95 | 1.64 | 1.16 |
----------------------------------------------
Sarah     | 1.92 | 1.07 | 1.01 | 1.81 | 1.33 | Master Monk
----------------------------------------------
Karna     | 2.07 | 1.10 | 1.01 | 1.12 | 1.30 | Master Monk
----------------------------------------------
Sheela    | 1.94 | 1.19 | 0.69 | 1.47 | 1.37 |
----------------------------------------------

Top 10 Promoted Growths
------------------
Character |  HP  |
------------------
Peter     | 2.36 |
Lemon     | 2.17 |
Slade     | 2.12 |
Karna     | 2.07 | Master Monk
Karna     | 2.03 | Vicar
Chester   | 2.03 | Paladin
Gerhalt   | 2.03 |
Bowie     | 2.01 |
Zynk      | 2.00 |
Gyan      | 1.99 |
Higins    | 1.99 |

------------------
Character |  MP  |
------------------
Karna     | 1.94 | Vicar
Slade     | 1.86 |
Kazin     | 1.83 | Sorcerer
Tyrin     | 1.70 | Sorcerer
Chaz      | 1.63 |
Kazin     | 1.56 | Wizard
Frayja    | 1.52 |
Taya      | 1.42 |
Tyrin     | 1.30 | Wizard
Sheela    | 1.19 |

------------------
Character |  AT  |
------------------
Peter     | 2.41 |
Gerhalt   | 2.12 |
Claude    | 2.09 |
Zynk      | 2.07 |
Kiwi      | 2.06 |
Jaha      | 1.07 | Baron
Jaha      | 1.02 | Gladiator
Sarah     | 1.01 | Master Monk
Karna     | 1.01 | Master Monk
Bowie     | 1.00 |
Lemon     | 1.00 |

------------------
Character |  DE  |
------------------
Claude    | 2.82 |
Jaha      | 2.61 | Gladiator
Randolf   | 2.45 | Gladiator
Gyan      | 2.44 |
Rick      | 2.36 | Pegasus Knight
Bowie     | 2.28 |
Rick      | 2.19 | Paladin
Elric     | 2.13 | Brassgunner
Eric      | 2.08 | Pegasus Knight
Jaha      | 2.08 | Baron
Peter     | 2.08 |

------------------
Character |  AG  |
------------------
Kazin     | 1.90 | Wizard
Eric      | 1.64 | Pegasus Knight
Slade     | 1.61 |
Jaro      | 1.56 |
Eric      | 1.56 | Paladin
Rick      | 1.53 | Paladin
Taya      | 1.51 |
Chester   | 1.51 | Paladin
Chester   | 1.44 | Pegasus Knight
Sheela    | 1.37 |

The next section includes final stats. These stats are NOT scaled. So Elric,
Janet, Eric, Karna, Tyrin, and Randolf are promoted at their level 20+ as they
joined your team. Weapon users also have their best weapon equipped.

Average Final Stats (promoted at 20)
-----------------------------------------
Character | HP  | MP  | AT  | DE  | AG  |
-----------------------------------------
Bowie     | 107 |  22 | 103 |  91 |  58 |
Sarah     |  87 |  66 | 109 |  76 |  63 | Master Monk
Sarah     |  88 |  65 |  79 |  65 |  62 | Vicar
Chester   | 104 |   0 |  95 |  79 |  70 | Paladin
Chester   | 100 |   0 |  97 |  74 |  68 | Pegasus Knight
Jaha      |  90 |   0 | 100 | 115 |  56 | Gladiator
Jaha      |  90 |   0 | 101 |  99 |  62 | Baron
Kazin     |  80 |  90 |  69 |  59 |  88 | Wizard
Kazin     |  81 |  98 |  66 |  62 |  65 | Sorcerer
Slade     |  89 |  54 | 102 |  83 |  72 |
Kiwi      |  43 |   0 |  98 | 100 |  55 |
Peter     | 104 |   0 | 119 |  88 |  55 |
May       |  69 |   0 |  92 |  58 |  57 |
Gerhalt   |  90 |   0 | 110 |  84 |  63 |
Luke      |  93 |   0 |  87 |  72 |  69 |
Rick      |  93 |   0 |  92 |  93 |  74 | Paladin
Rick      |  92 |   0 |  92 |  97 |  67 | Pegasus Knight
Elric     |  88 |   0 |  89 |  65 |  62 | Sniper 
Elric     |  87 |   0 |  95 |  86 |  54 | Brassgunner
Eric      | 109 |   0 | 103 |  86 |  74 | Paladin
Eric      | 108 |   0 | 103 |  90 |  77 | Pegasus Knight
Randolf   |  95 |   0 | 105 | 108 |  58 | Gladiator
Randolf   |  95 |   0 | 104 |  96 |  61 | Baron
Tyrin     |  78 |  85 |  72 |  64 |  69 | Wizard
Tyrin     |  79 |  96 |  75 |  68 |  60 | Sorcerer
Karna     | 100 | 106 |  65 |  52 |  66 | Vicar
Karna     | 101 |  82 | 110 |  58 |  66 | Master Monk
Janet     |  90 |   0 |  76 |  66 |  68 | Sniper
Janet     |  90 |   0 |  83 |  85 |  59 | Brassgunner
Rohde     |  81 |   0 |  88 |  63 |  51 |
Higins    |  97 |   0 |  95 |  74 |  61 |
Taya      |  78 |  85 |  65 |  51 |  71 |
Skreech   |  89 |   0 |  92 |  66 |  63 |
Jaro      |  96 |   0 |  95 |  72 |  71 |
Frayja    |  85 |  75 |  84 |  60 |  57 |
Gyan      |  93 |   0 | 101 | 101 |  54 |
Sheela    |  86 |  65 |  92 |  61 |  62 |
Zynk      |  87 |   0 | 108 |  89 |  60 |
Claude    |  73 |   0 | 109 | 115 |  52 |
Chaz      |  86 |  90 |  69 |  64 |  57 |
Lemon     |  96 |   0 | 101 |  91 |  62 |

Average Final Stats (promoted at 40)
-----------------------------------------
Character | HP  | MP  | AT  | DE  | AG  |
-----------------------------------------
Bowie     | 133 |  30 | 128 | 114 |  82 |
Sarah     | 111 |  86 | 128 |  96 |  88 | Master Monk
Sarah     | 112 |  85 |  98 |  84 |  87 | Vicar
Chester   | 134 |   0 | 120 | 103 |  95 | Paladin
Chester   | 130 |   0 | 122 |  98 |  93 | Pegasus Knight
Jaha      | 112 |   0 | 126 | 133 |  79 | Gladiator
Jaha      | 113 |   0 | 127 | 117 |  85 | Baron
Kazin     | 103 | 113 |  91 |  82 | 109 | Wizard
Kazin     | 104 | 121 |  88 |  84 |  86 | Sorcerer
Slade     | 120 |  54 | 127 | 111 |  99 |
Kiwi      |  53 |   0 | 126 | 129 |  79 |
Peter     | 129 |   0 | 154 | 116 |  81 |
May       |  94 |   0 | 117 |  82 |  82 |
Gerhalt   | 117 |   0 | 133 | 109 |  88 |
Luke      | 118 |   0 | 113 |  97 |  93 |
Rick      | 119 |   0 | 115 | 118 |  99 | Paladin
Rick      | 118 |   0 | 115 | 123 |  93 | Pegasus Knight
Elric     | 115 |   0 | 113 |  90 |  84 | Sniper
Elric     | 114 |   0 | 119 | 111 |  76 | Brassgunner
Eric      | 132 |   0 | 124 | 107 |  95 | Paladin
Eric      | 131 |   0 | 124 | 111 |  98 | Pegasus Knight
Randolf   | 117 |   0 | 127 | 129 |  79 | Gladiator
Randolf   | 117 |   0 | 126 | 117 |  82 | Baron
Tyrin     |  99 | 108 |  91 |  85 |  90 | Wizard
Tyrin     | 100 | 119 |  94 |  89 |  81 | Sorcerer
Karna     | 123 | 132 |  85 |  71 |  86 | Vicar
Karna     | 124 | 107 | 130 |  77 |  86 | Master Monk
Janet     | 111 |   0 |  96 |  86 |  89 | Sniper
Janet     | 111 |   0 | 103 | 105 |  80 | Brassgunner
Rohde     |  81 |   0 |  88 |  63 |  51 |
Higins    |  97 |   0 |  95 |  74 |  61 |
Taya      |  78 |  85 |  65 |  51 |  71 |
Skreech   |  89 |   0 |  92 |  66 |  63 |
Jaro      |  96 |   0 |  95 |  72 |  71 |
Frayja    |  85 |  75 |  84 |  60 |  57 |
Gyan      |  93 |   0 | 101 | 101 |  54 |
Sheela    |  86 |  65 |  92 |  61 |  62 |
Zynk      |  87 |   0 | 108 |  89 |  60 |
Claude    |  73 |   0 | 109 | 115 |  52 |
Chaz      |  86 |  90 |  69 |  64 |  57 |
Lemon     |  96 |   0 | 101 |  91 |  62 |

Chosen Final Stats (promoted at 40)
-----------------------------------------
Character | HP  | MP  | AT  | DE  | AG  |
-----------------------------------------
Bowie     | 146 |  46 | 135 | 127 |  90 |
Sarah     | 116 | 100 | 136 | 110 |  97 | Master Monk
Sarah     | 116 |  94 | 117 |  98 |  91 | Vicar
Chester   | 150 |   0 | 128 | 110 | 104 | Paladin
Chester   | 146 |   0 | 128 | 111 | 101 | Pegasus Knight
Jaha      | 119 |   0 | 132 | 156 |  88 | Gladiator
Jaha      | 119 |   0 | 135 | 139 |  97 | Baron
Kazin     | 113 | 143 |  91 |  97 | 123 | Wizard
Kazin     | 114 | 138 |  91 | 106 |  97 | Sorcerer
Slade     | 131 |  57 | 153 | 119 | 105 |
Kiwi      |  67 |   0 | 141 | 136 |  83 |
Peter     | 147 |   0 | 164 | 120 |  82 |
May       | 108 |   0 | 130 |  83 |  85 |
Gerhalt   | 123 |   0 | 154 | 116 |  91 |
Luke      | 129 |   0 | 121 | 109 | 107 |
Rick      | 128 |   0 | 126 | 129 | 108 | Paladin
Rick      | 124 |   0 | 126 | 132 |  97 | Pegasus Knight
Elric     | 126 |   0 | 128 |  98 |  92 | Sniper
Elric     | 127 |   0 | 128 | 116 |  78 | Brassgunner
Eric      | 138 |   0 | 133 | 115 | 108 | Paladin
Eric      | 135 |   0 | 131 | 117 | 104 | Pegasus Knight
Randolf   | 121 |   0 | 132 | 141 |  81 | Gladiator
Randolf   | 121 |   0 | 132 | 124 |  85 | Baron
Tyrin     | 110 | 123 |  92 |  93 | 102 | Wizard
Tyrin     | 110 | 133 |  95 | 100 |  89 | Sorcerer
Karna     | 135 | 138 |  91 |  76 |  97 | Vicar
Karna     | 138 | 114 | 134 |  82 | 101 | Master Monk
Janet     | 114 |   0 | 120 |  93 |  91 | Sniper
Janet     | 118 |   0 | 121 | 107 |  83 | Brassgunner
Rohde     |  84 |   0 | 100 |  85 |  51 |
Higins    |  97 |   0 |  97 |  78 |  68 |
Taya      |  79 |  94 |  65 |  57 |  74 |
Skreech   |  90 |   0 |  92 |  73 |  71 |
Jaro      |  96 |   0 |  96 |  79 |  76 |
Frayja    |  86 |  83 |  85 |  63 |  60 |
Gyan      |  93 |   0 | 102 | 104 |  54 |
Sheela    |  87 |  65 |  97 |  63 |  66 |
Zynk      |  87 |   0 | 108 |  90 |  66 |
Claude    |  76 |   0 | 110 | 119 |  53 |
Chaz      |  86 |  94 |  72 |  67 |  58 |
Lemon     | 100 |   0 | 101 |  92 |  64 |

Top 10 Level 30 Stats (promoted at 20)

-----------------
Character |  HP |
-----------------
Eric      | 109 | Paladin
Eric      | 108 | Pegasus Knight
Bowie     | 107 |
Chester   | 104 | Paladin
Peter     | 104 |
Karna     | 101 | Master Monk
Chester   | 100 | Pegasus Knight
Karna     | 100 | Vicar
Jaro      |  96 |
Lemon     |  96 |

-----------------
Character |  MP |
-----------------
Karna     | 106 | Vicar
Kazin     |  98 | Sorcerer
Tyrin     |  96 | Sorcerer
Kazin     |  90 | Wizard
Chaz      |  90 |
Tyrin     |  85 | Wizard
Taya      |  85 |
Karna     |  82 | Master Monk
Frayja    |  75 |
Sarah     |  66 | Master Monk

-----------------
Character |  AT |
-----------------
Peter     | 119 |
Gerhalt   | 110 |
Karna     | 110 | Master Monk
Claude    | 109 |
Sarah     | 109 | Master Monk
Zynk      | 108 |
Randolf   | 105 | Gladiator
Randolf   | 104 | Baron
Eric      | 103 | Paladin
Eric      | 103 | Pegasus Knight
Bowie     | 103 |

-----------------
Character |  DE |
-----------------
Jaha      | 115 | Gladiator
Claude    | 115 |
Randolf   | 108 | Gladiator
Gyan      | 101 |
Kiwi      | 100 |
Jaha      |  99 | Baron
Rick      |  97 | Pegasus Knight
Randolf   |  96 | Baron
Rick      |  93 | Paladin
Lemon     |  91 |
Bowie     |  91 |

----------------
Character | AG |
----------------
Kazin     | 88 | Wizard
Eric      | 77 | Pegasus Knight
Rick      | 74 | Paladin
Eric      | 74 | Paladin
Slade     | 72 |
Taya      | 71 |
Jaro      | 71 |
Chester   | 70 | Paladin
Tyrin     | 69 | Wizard
Luke      | 69 |

Top 10 Level 30 Stats (promoted at 40)
-----------------
Character |  HP |
-----------------
Chester   | 150 | Paladin
Peter     | 147 |
Bowie     | 146 |
Chester   | 146 | Pegasus Knight
Eric      | 138 | Paladin
Karna     | 138 | Master Monk
Eric      | 135 | Pegasus Knight
Karna     | 135 | Vicar
Luke      | 129 |
Rick      | 128 | Paladin

-----------------
Character |  MP |
-----------------
Kazin     | 143 |Wizard
Kazin     | 138 | Sorcerer
Karna     | 138 | Vicar
Tyrin     | 133 | Sorcerer
Tyrin     | 123 | Wizard
Karna     | 114 |
Sarah     | 100 | Master Monk
Sarah     |  94 | Vicar
Taya      |  94 |
Chaz      |  94 |

-----------------
Character |  AT |
-----------------
Peter     | 164 |
Gerhalt   | 154 |
Slade     | 153 |
Kiwi      | 141 |
Bowie     | 136 |
Sarah     | 135 | Master Monk
Jaha      | 135 | Baron
Eric      | 133 | Paladin
Jaha      | 132 | Gladiator
Randolf   | 132 | Gladiator
Randolf   | 132 | Baron

-----------------
Character |  DE |
-----------------
Jaha      | 156 | Gladiator
Randolf   | 141 | Gladiator
Jaha      | 139 | Baron
Kiwi      | 136 |
Rick      | 132 | Pegasus Knight
Rick      | 129 | Paladin
Bowie     | 127 |
Randolf   | 124 | Baron
Peter     | 120 |
Slade     | 119 |
Claude    | 119 |

----------------
Character | AG |
----------------
Kazin     | 123 | Wizard
Rick      | 108 | Paladin
Eric      | 108 | Paladin
Luke      | 107 |
Slade     | 105 |
Chester   | 104 | Paladin
Eric      | 104 | Pegasus Knight
Tyrin     | 102 | Wizard
Karna     | 101 | Master Monk
Chester   | 101 | Pegasus Knight

----------------------------------------------


---------------------
| Team Construction |
---------------------

    What is the best team? Are there any "specialized" teams that I can try
out (because I love this game more than playing outside)? This section will
provide details about all of that for you to choose how to use however you
want.

                             The "Best" Team
                             Casters
                             Hidden
                             Unique
                             Pre-Promoted Nightmares
                             Easiest
                             Speed
							 
Oh, and as a sidenote. The purpose of these challenges is to only use the
listed characters which means if you don't have the Caravan you have to let
them die off instead. The exception is the "Best Team", Easiest, and Speed.
							 
-----------------------------
							 
The "Best" Team

    A natural question that arises when fielding SFII (or I) is what is the
strongest or "best" team. Naturally in SFII you must ask yourself where am I
promoting at as it makes a huge difference. Since we're worried about the
strongest, I'll assume promoting at 40. Then from there, we need a balance of
damage dealers, tanks, and attacking availability so there aren't too many
heroes just standing around waiting for an opportunity to attack.

                             Bowie
                             Peter
                             Slade
                             Gerhalt
                             Kazin (Sorcerer)
                             Tyrin (Wizard)
                             Karna (Master Monk)
                             Elric (Brassgunner)
                             Eric (Pegasus Knight)
                             May
                             Jaha (Baron)
                             Kiwi
							 
    Naturally, an explanation is due. Bowie, obviously is required. Peter,
Gerhalt, and Slade are very powerful. Kazin as a Sorcerer and Tyrin as a
Wizard to round out my magic users (an argument for Taya could be made because
of Atlas II, but it's the lack of stats for being the "Best" team). Karna as
a Master Monk hits for a ton (and being leveled to 40 for Aura IV gives ample
MP). Elric as a Brassgunner and May are the best ranged attackers. I want a
Pegasus Knight and Eric is the best there. That leaves two spots which are up
for debate. Jaha > Randolf, and compared to the others remaining, I would
prefer Jaha to say Luke or Janet. Sarah maybe but Jaha is in fact stronger.
The last pick, is my desire to use another flier. Luke is has more health, but
Kiwi is just far stronger. Yes, he lacks health, but that is easily
compensated for with power leveling (65+ HP at 30 not to mention cheerful
bread) and careful movement to keep him clear of Freeze IV. While the Fire
Breathing can be annoying, I play on an emulator so it's easy enough to
reload and tell that fire to go f*ck itself.

-----------------------------

Casters

    This team employs anyone who can cast magic, really no decisions.

                             Bowie
                             Slade
                             Sarah (Master Monk)
                             Karna (Master Monk)
                             Frayja
                             Sheela
                             Kazin (Sorcerer)
                             Tyrin (Wizard)
                             Taya
                             Chaz
                             Peter (Optional)
                             Gerhalt (Optional)
							 
    First of all, the optionals are in case this is too difficult (which it
could easily prove to be since everyone except Bowie lacks Defense and HP). I
landed on the Mythical Phoenix and Wolf Baron as the choices. Other than that,
pick all the magic users and good luck. You will have Bowie, Slade, Kazin, and
Sarah for most of the game though.

-----------------------------

Hidden

    This uses any "secret" character in the game requiring you to go back to
Creed's. You may want to invest some time in the Fairy Stage.

                             Bowie
                             Kiwi
                             May
                             Rick
                             Eric (Pegasus Knight)
                             Tyrin (Sorcerer)
                             Karna (Master Monk)
                             Taya
                             Skreech
                             Sheela
                             Claude
                             Chaz (Gyan)
							 
    This can prove very difficult early, with no healing, and only Bowie for
several battles this can get difficult. You will find Kiwi, May, and Rick to
be very helpful. Your first Creed choice can NOT be used, so I suggest taking
Randolf as I prefer the other choices. Other than that, the team is straight
forward. If you feel Gyan is not hidden, you can use Chaz otherwise I would
use Gyan.

-----------------------------

Unique

    This is a team that uses only unique character promotions. I mean unique
to SFII

Bowie - the only Hero
Slade - the only Ninja
Kiwi - the only Monster  (SFI also)
Peter - the only Phoenix (SFI also)
May - the only Bow Knight (SFI also)
Gerhalt - the only Wolf Baron
Zynk - the only Robot
Claude - the only Golem (SFI also)
Lemon - a unique RED Baron (SFI also)

    For starters, notice you have no healers. Outside of that, the challenge
really isn't too difficult although for about half the game you only get half
a party.

-----------------------------

Easiest

    This is the team I feel is the "easiest" to beat the game. This means
minimizing Egress-ing, difficulty of finding characters, farming mithril
weapons, and not requiring too much power leveling. If someone were new to
the game I would suggest this team.

                             Bowie
                             Sarah (Vicar)
                             Jaha (Gladiator)
                             Slade
                             Peter
                             May
                             Gerhalt
                             Luke
                             Rick (Paladin)
                             Elric (Brassgunner)
                             Tyrin (Wizard)
                             Frayja
							 
    This team uses only 2 secret heroes (both of whom are very easy to find)
and only uses 1 special item for promotion (which is found in battle so very
easy to find). It has a nice balance of fighting, defence, and magic. Some of
the later heroes (Zynk and Claude for example) could be substituted in for
some other melee fighters however I anticipate they will be too slow for a new
player to use since we would require them to find Move Ring/Running Pimento.

-----------------------------

Speed

    The idea here is to beat the game without having to Egress hardly ever.
Oddly enough, our best heroes will be the ones who come later in the game.
Definitely pick up every hero you can (except going back for Creed) to replace
the weaker heroes.

Or you can bypass the whole thing, use save states, and beat the game in
about two hours using just Peter. Check out THAT video on youtube it's insane
although gets really boring and repetitive.

Bowie
Sarah (Karna [Vicar])
Chester (Higins might replace)
Jaha [Gladiator]
Kazin [Sorcerer]
Slade
Kiwi (Elric [Brassgunner])
Peter
May
Gerhalt (Claude might replace)
Luke (Skreech might replace) (Zynk might replace)
Rick [Pegasus Knight]

    I think this is just about how to do it. Bowie, you gotta have. You need
at least one healer, while two is probably more justified I think levels are
going to be hurting here so one that can Boost our defence (Karna) is prefered
to the others. Make note she should be promoted to a Vicar for the extra MP.
We want two Knights. Chester and Rick are both good in their own right, we
also find Higins and Jaro without any trouble. Who do use then? We use whoever
is the strongest, as in, when we find Higins are his stats better than either
of the others? Yes, then replace, if not, leave him out. Same with Jaro. I
don't think you will replace them unless you are massively underleveled though
but in any situation they're there. Jaha as a Gladiator is your best tank
except Claude, and the two of them can lead on fearlessly. Slade, Peter, and
May are all shoe ins, as is Elric as a Brassgunner. This leaves two spots that
probably will go to Zynk and Claude, who are both extremely powerful in speed
runs. This again is the question about the Knights, use them if they are
replacing a weaker/underleveled character. When it boils down to the end, our
final team will have:
                     Bowie
                     A Healer Karna
                     A Caster Kazin
                     Two ranged attackers May and Elric
                     Peter
                     Two Knights
                     and Four beasts, choosing from Jaha, Slade, Claude,
                     Gerhalt, Zynk, and possibly a Birdman

--------------
| Promotions |
--------------

    The purpose of this section is to discuss promotions. As one should know,
you can choose to promote at 20 or anytime there after up to level 40. While
there is some decent discussion on this out there, there is nothing truly
definitive. Hopefully, this section will shed some light on this elusive
topic.

    So, onto promoting. First, observe this important fact. The unpromoted
stat growth from 31-40 is absurdly random. For complete details, see the
above section of data and scan any non-mage hero and notice how their stats
are very predictable until 30. Then after that pretty much every stat is about
1.5 with half the time the hero gaining 1 stat and the other half they gain 2.
This allows for incredible leveling potential, observe for example Kiwi

                     HP  - MP - AT   - DE   - AG
               Avg- 0.12 - 00 - 1.53 - 1.42 - 0.98
               Avg- 0.52 - 0  - 1.54 - 1.45 - 1.27

The first set of averages is his pre 31 growth (as in the average of level
ups from 8 to 30). The second set is his entire unpromoted growth. See what an
effect those 31-40 level ups have on the averages? It is clear that his attack
and defence remains rather unchanged, that he gains on average 1.5 AT/DE each
level regardless of where he is at. However, without considering levels 31-40,
you have a miniscule 12% chance to gain a hit point. That's a HUGE difference.
For example, observe he starts level 7 with 7-0-16-23-10. If we are promoting
at 20, it can make a huge difference which averages we use:
                    8-0-36-41-23     or  14-0-36-41-26
With the difference only growing larger the longer we delay promotion. With
this in mind, let us look at really the three possible ways we can play
through this game (from a promotion point of view)

Promote at 20, 30, or 40.

Before I get into more specifics, I want to address a flaw of the game. The
dreaded battle in Creed's Mansion, the Chessboard Battle. This is why the game
SFII is often dreaded as the game has been easy-->average in difficulty so far
(the last two battles a bit more difficult but not impossible) however this
Chess Set raises the difficulty quite too high in my opinion. My older brother
often told me to just promote before it so you can use newer weapons. The
problem here is that there are -not- that many new weapons to be used at this
juncture. After battling Taros, there is the nice new salesman who comes to
Hassan. While all his weapons are quite nice, only a few are for promoted only
and those are Leather Glove, Flail, Broad Sword, and Robin Arrow, so 5 (maybe
6 if you make Jaha a Baron) could use a promotion to wield a new weapon (which
only will net them +3 damage anyway). It sucks! The biggest problem however,
is the lack of defence on your team but the enemy strikes fast and hard. I
cannot describe to you the number of times I quit at the Chess Board battle
because I did not want to level up my characters obscenely and I couldn't
honestly beat the battle. Anyway, /end/ minor tangent, begin promotion
discussion. (You'll see why this was important as it is the basis for my
argument)

    Promoting at 20
	
This is never the best choice. As the enemies continue to give experience and
promoting resets your experience bar (your true level is lower) the longer you
can go before promoting is just that much better. However, if you want to play
what I call a "Normal Game" I would suggest taking your new weapons with you
into the Chess Battle and promoting at 22-24, then leveling a bit until you
are about level 4. This is by far the hardest to accomplish but is kind of how
the game designers wanted you to do this.

    Promoting at 30
	
This is probably the best way to play the game. By following my instructions
below, you can promote at 30 [28] giving your characters 8 extra levels so
that you can tackle the rest of the game with those few essential stats making
the game difficult but more manageable. This is similar to the Normal Game but
makes the Chess Board battle much easier (but not that easy!)

    Promoting at 40
	
This is for those with too much time on their hands who want the strongest
team to beat Zeon with. If you choose to promote at 40, you will not use any
of the Pre-Promoted characters as their stats do not account for an extra 20
levels you gave your team. This is not a huge deal, as your team will be a
powerhouse blowing through the game without any trouble up to the return to
Grans once the enemies attack has caught up and passed your defence. Observe
however there are 2 ways to do this feat. First, is to follow my instructions
below to level to 40 before Creed's, then promote and venture back into the
world. The second is to fight and struggle forth into Parmencia, promoting at
40 once you finally hit 40. This is suicide. None of the monsters on Parmencia
have a level cap of 40, meaning you won't promote until Grans. PLEASE do not
do this to yourself, in fact, given any method of promoting, you should
probably promote before getting Sir Astral otherwise the game becomes stupid
hard.

                      --------------------------
                      | A Few Uncharted Moogle |
                      --------------------------

                  Table of Contents for this Section
                             I. Leveling
                     II. Finding Secret Characters
                    III. Funny Notes about the Game
					
					
[4000]

------------
| Leveling |
------------

    The purpose of this section is to give the low-down of the best way to
level in the game. If you're curious how I managed to record all these level
ups, I have 2 secrets. The first being an Emulator. Using save states, I
record much faster than normal, also I can save state seperate files so that
I do not have to replay the game to see how different characters level in
different promotion classes. Rather, I save state, promote them to the class,
save that state, then reload my main game. The second is the Fairy Stage
located in the Fairy Woods (right after receiving the Caravan. There are 3
things that are great about this place
(1) There is only 1 enemy at the start. This allows you to use spells/items
    very quickly without waiting for many enemy turns to slow you down. Thus,
    enabling heals and boosts to be cast often giving you free experience
(2) Very near you is a Lesser Demon that will spawn infinitely. He will give
    48 experience until you are level 29 (9), meaning if you have no desire
    to level to 40, you can still get some free experience before promoting
    which then makes the Chess Board a little more manageable
(3) Near the Lesser Demon (the body of water) spawns a Mist Demon. This thing
    gives experience until you are level 43 (23). The downside is he is very
    strong and requires some tedious managing otherwise you will have your
    weak characters demolished by his 100 attack blow. Using Er_Fico's guide
    as a base, I developed my own strategy which should work similarly for
    you.
	
                           Beating the Mist Demon
						   
First, I suggest you only do this if you are attempting to level all the
characters. If you do this before going to Creed's, the game will be SO boring
as you will one-shot everything for about the next 15 battles. Also, it will
take FOREVER (I have an Emulator with a speed-up button and it still takes
forever).
    Step 0
Beat the battle outside Creed's. Make sure to get the Shield Ring
    Step 1
Go to the Fairy Stage, form a team of Sarah and Bowie. Let Sarah cast heal 1
on herself and level until her attack is approximately 70
    Step 2
We are now going to fight Lesser Demons to get people to 29. Using the Speed
Ring (to ensure our agility is more than 32) have 2 man parties (or 3 once
Bowie is 29) surround the Lesser Demon. Sarah will go first, striking the
Lesser Demon sending it to the red zone. Leveling character finishes it off,
rinse/repeat until you're satisfied.
    Step 3
Once a character is 29, make a group of 5 (including Bowie). Form a cross
                             Character
                   Character Character Character
                             Character
Have someone use the Shield Ring every 3 turns to gain 25 experience. If it
breaks, egress out, depot the ring into the Caravan and bring it back out,
you'll find the ring is as good as new!
    Step 4
At 40, you can promote them, have them fight Lesser Demon's until 8-9 (or
until they have at least 55 agility)
    Step 5
Get Sarah's attack up to about 100. This way she can bring Mist Demon's down
to the red zone.
    Step 6
Now is the tricky part; and is much easier for ranged characters. Ensure your
leveling character has about 55 agility; now it's easy. Have Sarah attack (or
Blast IV if you're afraid of missing so long your character has about 75
attack). Now you can level up to 23 rather quickly. Oh, and make sure Bowie
stands on the Lesser Demon spawn to keep it from spawning. For melee ranged
attackers, they will need to fight Lesser Demons until they have at least 55
agility (60 is better). Ensure Sarah knows Blast IV (which if she has about
100 attack she will). Now you can level melee attackers: Bowie stands on
Lesser Demon square, melee attacker stands north of Mist Demon spawn, Sarah
can stand wherever so long she can hit it with Blast IV. In leveling Bowie,
just have someone else stand on the Lesser Demon square

And that's the strategy. For myself personally, I got everybody up to 40,
promoted, and then went out and fought through the game until I received the
Pegasus Wing (then I leveled up the promoted characters to 23 before
continuing the game).

    That is, by far the best place to level in the game. There are other
certain areas that are not terrible, but unlike the famed Ramladu battle with
16 Robots awaiting to be slaughtered in SFI, we do not have such a battle at
our disposal so we are forced to be creative.

-----------------------------
| Finding Secret Characters |
-----------------------------

    There are a few secret characters in the game (not nearly as many as SFI)
and most are pretty easy to find. As such, below is a brief list explaining
the finer details of how to ensure you can end the game with all 30 characters
on your team (who you want to use is up to you)

--------
| Kiwi |
--------

    Kiwi is found after Granseal is invaded by Galam; he's in a house nearby
the "Zoo" where the animals were held earlier. Talk to him, name him, and he's
yours.

-------
| May |
-------

    Unlike Kiwi, she is not very "secret" as she is in plain sight walking
near the south end of Ribble by the Church. Unlike other characters (like Jaha
for example) you must engage her in conversation for her to join. Note she is
unavailable until after you talk to the town's "mayor"

-----------
| Skreech |
-----------

    After Peter joins in Bedoe as a full-time character. Make note to do this
as you leave Bedoe. On the ground level, walk to the left side of the screen.
Once there, position yourself by walking around the bushes. You will know you
did it correctly when some story happens and Skreech falls and you catch him.
If you do this, Skreech will then join automatically when you leave Tristan
after saving Mitula

--------
| Taya |
--------

    After battling Zalbard and rescuing Mitula, head left inside her temple.
There is a statue of what looks like someone you could recruit. That is in
fact Taya; talk to her and she will join you

--------
| Gyan |
--------

    Until someone else confirms for me that he is in fact required... In Moun,
after you defeat the Devils and venture into the house to see the survivors,
this bearded fellow is in a corner. Talk to him and he will join you

----------
| Claude |
----------

    In Moun, there is an arm of Claude's for you to find. Head all the way to
the left wall and walk straight up. Walk around there and an arm of golem will
appear. Later, on your way to get the Creed Characters (in the Secret Tunnels)
he is standing there quite stuck. Talk to him with the arm and he will join
you

----------
| Sheela |
----------

    In the Monastery (the small building located southwest of where you crash
the Nasca Ship) Sheela is bathing in the water fall. Getting there is quite
the challenge since wandering a bit too far to the left will force you to
exit the town. To get there you must go to the left of the actual Monastery,
wander through trees hugging right as you walk and you will find her back
there

--------------------
| Creed Characters |
--------------------

    One of these four options is yours to take with you. However, you can get
the other 3, it just takes a little walking and a desire to either have a
complete team or you must desperately want to use them. After you leave Roft,
you head south and follow the path west to a cave. Once inside, you'll be able
to teleport back to the cave outside Ribble. To do so, there is a panel on the
south side in which stepping on it creates a path south for you to walk. Once
back on Parmencia, head back to Creed's to recruit the remaining three choices

--------
| Chaz |
--------

    Once you return to Yeel (after like 95% of the game has happened) you can
now finally play that old piano you thought was worthless. Play the Piano, go
inside and talk to him.

------------------------------
| Funny Notes about the Game |
------------------------------

    This section is entirely for comic relief; just some things I find funny
about this game.

    Who knew voice overs could be so hard to do?
	
 The game programmers messed up quite badly here. There a NUMEROUS spots where
 the voice speaking (and I say that loosely) and who's supposed to be speaking
 don't quite match up. For instance:
    1) After helping the sick dwarf he speaks like the fairy
    2) The girl on the bridge (Cameela) is masculine
 Just two examples

    I already beat this battle!
	
 There are a couples spots were you can re-trigger beaten battles. The desert
 battles (leading up the the Kraken and right after) are the biggest
 contenders here. Also, you can skip the battle right outside the Fairy Town,
 but be careful! You could accidently retrigger this battle years later and
 be stuck completing it now
 
    Did you change your robes?
	
 In battle 20, the desert outside Creed's, the priest in the animation is
 wearing white, which is of course Galam Healers from Grans. It should be
 blue unless this one Galam Healer sneaked onboard and went to Creed's...

    I just want to stand there!
	
 In the battle outside Ketto there's a grassy square that nobody can stand
 or walk on, flying, walking, or hovering. Weird

    Wait, didn't I slaughter you like 15 levels ago?
	
 In the battle against Zalbard, why in the world is there a Gargoyle? These
 things capped out at experience about 15-20 levels ago. What, who, why? My
 only guess is maybe it was supposed to be a Lesser Demon, or maybe a Harpy
 Queen, but someone messed up

    Whoa, that's misleading
	
 That same bridge battle with Cameela on it... notice that in the World Map
 view it looks just like a normal bridge over a river? However, once you walk
 across and are forced to fight the bridge suddenly is way higher and over a
 river that is flowing through a dense forest. Quite the view I must say

    Damnit! What happened to your stats?
	
 This happens twice, and is far worse with one specific character. Jaro joins
 midfight and his stats like... crap out. For full details see his section,
 but the important thing to pull away here is that his attack gets about 8
 weaker. Lemon does this to you as well (even more extreme). However his is
 slightly justified as he is no longer a Devil controlled by Zeon.
 

                            --------------
                            | Conclusion |
                            --------------


[5000]

--------------
| Copyrights |
--------------
This is copyright me, Todd Lesinski AKA NoWorries. As such, you cannot use
copy any part of this guide and claim it as your own. I'm not a stickler so
long you make a reference somewhere saying that this guide was so helpful for
whatever purpose you are using this for that would be great. If you are a
cheat bastard then may a ball-eating plague be struck upon you and all
consequent men in your family until you right this wrong. Note I am also known
as tskisoccer (since it's my email)
-----------
| Contact |
-----------
If you feel the need to contact me about ANYTHING pertaining to THIS guide;
you may contact me at         (AT)   [.]
                      [email protected]
PLEASE PLEASE in the title of the e-mail put SFII GUIDE; where then in the
body of your email you can put your praises/concerns/blasphemy. If it does not
follow that format it will probably get deleted and your e-mail blocked. Cool?
--------------------
| Acknowledgements |
--------------------
GameFaqs       - for hosting this guide so that others may use it
                 unflinchingly
Myself         - for doing writing this as well as doing all the tests myself
My brother     - for listening to me on end talk about this guide for hours
                 upon end
Other Guide Writers
               - for references as well as pulling direct quotes from guides
                 so that I could make this guide as complete and full of
                 knowledge as possible
                 For individual links to their guides that I used:
    Apathetic Aardvark
http://www.gamefaqs.com/genesis/563341-shining-force-ii/faqs/28017
    Moogie
http://www.gamefaqs.com/genesis/563341-shining-force-ii/faqs/11025
    Alaska Fox
http://www.gamefaqs.com/genesis/563341-shining-force-ii/faqs/25815
    Dark Sphere
http://www.gamefaqs.com/genesis/563341-shining-force-ii/faqs/7939
    kpboy777
http://www.neoseeker.com/resourcelink.html?rlid=72407&rid=67024
You the reader  - For reading this guide and making it through this

TTTTTTTTT   H   H    EEEEE          EEEEE   N   N   DD     !!  !!  !!
    T       H   H    E              E       NN  N   D D    !!  !!  !!
    T       HHHHH    EEE            EEE     N N N   D  D   !!  !!  !!
    T       H   H    E              E       N  NN   D D    !!  !!  !!
    T       H   H    EEEEE          EEEEE   N   N   DD     oo  oo  oo
	
Thanks for reading, hope you learned something! If you've made it this far,
you've read 6687 lines and some 284099 characters!