+==========================================================================+ __________ _________ \______ \__ __ ____ ____ / _____/ ____ _____ ______ ____ | _/ | \/ \_/ __ \ \_____ \_/ ___\\__ \ \____ \_/ __ \ | | \ | / | \ ___/ / \ \___ / __ \| |_> > ___/ |____|_ /____/|___| /\___ >_______ /\___ >____ / __/ \___ > \/ \/ \/ \/ \/ \/|__| \/ +==========================================================================+ Runescape II Advanced Quests Guide: Written by Zeroknightxz =-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-= Who or What is a RuneScape? =-=-=-=-=-=-=-=-=-=-=-=-=-= Runescape is an online MMORPG created by Jagex Ltd. and Paul and Andrew Gower. Its actually quite a fun game to some, and others on the game boards (RSGB) would say, th1s g@m3 $u@ks b@11s W0W 1$ m0r3 b3tt3r y0u @r3 @11 1d10t$. That, which leads to flames. In this game, your dealing with kicking monster ass, medieval questing, raising levels of skills such as farming and combat, and making friends while having a good time (except for when you die). Quests is the main reason of Runescape. About 36 for Non Members, and over 90 for members (and counting)! The quest will test your skills and your knowledge of Runescape. Can you help King Arthur recover the Holy Grail, or find buried treasure in the deep parts of the Shantay Desert? How about taking the challenge and help Sir Ramidus Erkle and become an honorary member of the Legend's Guild? This guide will help you on really hard quests, the easy ones, well, you can figure them out yourself or go to a site like Rune Headquarters. Happy Questing! =-=-=-=-=-=-=-=-=-=-=-=-=-= +==================+ | Table of Content | +==================+ i. Introduction I. Quest List II. Difference Between F2P and P2P III. The Quest's The order of the quest will be Introduction of the quest, Requirements, Walkthrough, and then reward. (For quick search of quests press the keyboard button Ctrl and F and your search query.) =-=-=-=-=-=-=-=-=-=-=-=-=-=-= a. Legend's (Lg) b. Regicide (Rc) b. Monkey Madness (Mm) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= IV. Ending Credits/ Thank's =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ========== -Quest List- ========== Non- Members: Black Knight's Fortress Cook's Assistant Demon Slayer Doric's Quest Dragon Slayer Ernest the Chicken Goblin Diplomacy Imp Catcher Knight's Sword The Pirate's Treasure Prince Ali Rescue Restless Ghost, The Romeo and Juliet Rune Mysteries Quest Sheep Shearer Shield of Arrav Vampire Slayer Witch's Potion Members: Between a Rock... Big Chompy Bird Hunting Biohazard Cabin Fever Clock Tower Creature of Fenkenstrain Death Plateau Death to the Dorgeshuun Desert Treasure Devious Minds Digsite Quest Druidic Ritual Dwarf Cannon Eadgar's Ruse Elemental Workshop Enakhra's Lament Eyes of Glouphrie, The Fairy Tale Part I, A Fairy Tale Part II, A Family Crest Feud, The Fight Arena Fishing Contest Forgettable Tale of a Drunken Dwarf Fremennik Trials, The Garden of Tranquillity Gertrudes Cat Ghosts Ahoy Giant Dwarf, The Golem, The Grand Tree, The Hand in the Sand, The Haunted Mine Hazeel Cult Heroes Quest Holy Grail Horror From The Deep Icthlarin's Little Helper In Aid of the Myreque In Search of the Myreque Jungle Potion Legends Lost City Lost Tribe Lunar Diplomacy Making History Merlin's Crystal Monk's Friend Monkey Madness Mountain Daughter Mourning's Ends Part I Mourning's Ends Part II (The Temple Of Light) Murder Mystery Nature Spirit Observatory Quest One Small Favour Plague City Priest in Peril Rag and Bone Man Rat Catchers Recipe for Disaster Recruitment Drive Regicide Roving Elves Royal Trouble Rum Deal Scorpion Catcher Sea Slug Quest Shades Of Mort'ton Shadow of the Storm Sheep Herder Shilo Village Soul's Bane, A Spirits of the Elid Swan Song Tai Bwo Wannai Trio Tail of Two Cats, A Tears of Guthix Temple Of Ikov Throne of Miscellania Tourist Trap, The Tree Gnome Village Tribal Totem Troll Romance Troll Stronghold Underground Pass, The Wanted! Watch Tower Waterfall Quest Witch's House Zogre Flesh Eater Quest ================================ -Difference Between F2P and P2P- ================================ First off, F2p(Non-Members) stands for Free-2- Play while P2p (Members) means Pay- 2- Play. F2p is the free version of Runescape and P2p is the version where you pay $5 a month to play. F2p is a limited version of the game that has less quest than members and skills you can�t use. F2p do NOT get big updates like new skills, but if you're a member, you will have weekly updates and rarely, new skills. The quest list for Members is pretty long, while non members list is short. Plus the extra skills will help boost up your total level. Then there is the extra places you can go to that non members can't. Members have a wider map of Runescape and extra levels in the wilderness. This helps you not get bored too easily and have places to explore. Non members don't have lots of monsters to chose from, maybe 50 or so, while members have over 300! This helps train your combat without having to kill lesser demons, and Giants. So the difference? LOTS more stuff to do on members and updates while having a limited selection to do on non members with almost no updates. That's pretty good for only $60 a year. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ============ -The Quests- ============ +==========================================================================+ .____ .___ | | ____ ____ ____ ____ __| _/______ | | _/ __ \ / ___\_/ __ \ / \ / __ |/ ___/ | |__\ ___// /_/ > ___/| | \/ /_/ |\___ \ |_______ \___ >___ / \___ >___| /\____ /____ > \/ \/_____/ \/ \/ \/ \/ +==========================================================================+ Accept the challenge of the Legends Guild to map the Southern part of Karamja Island, make friends with the natives and bring back a prize to display in the Legends Guild Main Hall. ~~~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Requirements (Lg) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The requirements for the Legends Quest : Quest to be Beaten: 1. Hereo's Quest 2. Family Crest 3. Underground Pass 4. Shilo Village 5. Waterfall quest Also have at least 107 Quest Points. Stat Requirements: 1. 56 Magic 2. 50 Strength 3. 50 Thieving 4. 50 Crafting 5. 50 Wood Cutting 6. 50 Smithing 7. 52 Mining 8. 45 Herblore 9. 50 Agillity 10. 42 Prayer And the power to kill 3 level 92's, 100's, 106's, and 3 level 187 demons. Item's Required for Quest: 1. 1 Soul, 1 Mind, 1 Earth, 2 Laws ( SMELL ) 2. Runes to cast any Charge Orb Spell + Unpowered Orb 3. AT LEAST 2 Gold Bars but more helps 4. 1 of each: Sapphire, Emerald, Ruby, Diamond, Jade, Opal, Red Topaz 5. Pickaxe, Hammer 6. Vial of Water 7. Lock pick 8. Charcoal 9. Prayer Potions Helpful Items: Stat restore pots, Silverlight/ Darklight, Vials, Teleportation Runes or Glory or Duel Items in Inventory at ALL TIMES: Rune axe, Armor, Food, Machete, Radimus Note's, food, and prayer pots (optional) ~~~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Walkthrough (Lg) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1. Start the quest by talking to the guards in front of the Legends Guild in North-East East Ardougne (Note that they won't let you pass the gate if you don t have the minimum requirements). Go through the gates and don't try to get through those doors and be an idiot, because they won't let you in. Go to the little house just outside the doors of the Guild and talk to Sir Radimus Erkle. Talk to him about the quest and he will tell you to do 3 things for him. He will give you Radimus Notes. Search the cupboard for a machete if you don't have one and take 2 or 3 papyrus that spawns on the table while your at it. 2. Go south of Shilo Village and talk to one of the foresters. Then cut your way through some of the bushes and trees until you are in the Khazari Jungle. There are enemies in here but only the level 64 wolves attack you randomly. No go to the Western, Eastern, and Middle parts of the jungle and map them by clicking on your Radimus Notes (you might run out of Papyrus if you mess up so you might want to bring more than 3). 3. Once your done mapping get out of there and talk to the forester. He is impressed and gives you a Bull Roarer. Go back into the jungle and swing your new item (note some monsters might come to attack you) until a native named Gujuo appears. If you accept the right things to say, he will eventually be your friend. He tells you he needs help to rescue Ungadulu from a demon. 4. Follow the North wall of the Khazari Jungle until you see some rocks in a triangle formation. Search it and accept to squeeze through the rocks. There isn't a 100% chance of getting in on the first try and can hurt you. 5. Once your in the cavern, look around and you will see a wall of flames. Talk to Ungadulu and he tells you that only Holy Water from the Khazari Jungle itself can eliminate the flames. Get back to the surface and call Gujuo. 6. Gujuo tells you that only metal of the sun can hold the Holy Water and give you a sketch of what the bowl should look like. Now go get 2 gold bars or more, hammer, and the sketch and find an anvil. The nearest one is near Tai Bwo Wanni Village. If you fail, you will lose 2 gold bars. 7. Now take your bull roarer, a lock pick, pickaxe, the golden bowl, the SMELL runes, the 7 jewelry gems, a hatchet, machete, and the map. Armor, food, prayer potions, and stat restore potions are helpful. Go back to the jungle and call for Gojuo. You can enchant the bowl but will need 42 prayer. When your ready to bless the bowl you will start singing and if you fail lose some prayer points (you cannot attempt this again if you have less than 42 prayer). Once you have the blessed bowl, head towards the middle of the Khazari Jungle until you find a small pond. Cut a water reed with your machete and use the cut reed with the pond. You will get a bowl full of Holy Water. Go back to the cavern with Ungadulu and use the Holy Water bowl with the flames. (you can search the desk for a Shaman's Tomb book but doesn't really help) 8. Talk to Ungadulu. He talks funny and will throw you out of the flames reducing some of your stats. Search the north-east book shelf and squeeze through it. You will find your self in a small cave with an Ancient Gate. Use your lock pick on the gate and it will open (note that your lock pick might break). Smash the three boulders with your pickaxe (if you fail to demolish the boulder, you will lose about 2 mining levels and you need at least 52 mining to break through the rocks). Once your through the boulders, push the next gate open (you need at least 50 strength). 9. Now you will be in a room with a whole mess of Deathwings level 83. Pass through them and go south-west until your in a hallway and there is a north- west path. Pass the obstacle and you will find a room with a marked wall on one of the sides, search it. It tells you a riddle and use the SMELL runes with the wall and you will find yourself in a room with 7 pools with a stalagmites in the middle of them. Use your gems in all of the 7 pools until they all fit (you will know when the gems fit when they appear on the stalagmite). When they are correctly placed you will be teleported to the middle of the room and little white balls will come toward the front of you and make a book called the Book of Binding. Grab it and read it. The book tells you how to defeat a demon with Enchanted Holy Water Vials. These potions don't really help but here's how you make them: On the last page of the Book of Binding, it says Activus . Make sure you have empty vials while doing this. When you click Activus , it asks you how many vials you'd like to enchant. But be careful! Enchanting 1 vial consumes 5 prayer and 4 magic levels! When you have the enchanted vials, you have to go to the spring of Holy Water and use your reed with the pond to get the water into your Golden Bowl. Then use your Golden Bowl with the enchanted vials to get Enchanted vials of Holy Water. When your fighting the demon, just wield them for your weapon spot, and throw them at the ugly demons! 10. Now go get your weapon and the holy vials if you wish, and prayer potions (REALLY helpful) if you want, and go back to Ungadulu. Get ready to fight a level 187 demon. Equip whatever weapon you prefer and talk to Ungadulu. The demon appears and might drain all your prayer so drink a prayer pot and put on Protection from Melee. Once you kill the demon, talk to Undagulu again and he will give you Yomie Tree seeds. He will put a spell on you so you could get out of the wall of fire. Go back to the surface and go to the pond. The pond is muddy and can t get Holy Water from it. Call Gujuo and he tells you you need to get to the source to get more Holy Water. But to get to the source you will need to make a Bravery Potion. To make a Bravery Potion you need the following ingredients: 1 Snake Weed - SW of Tai Bwo 1 Ardrigal - Search the palm trees NE of Tai Bwo Use the Snake weed and then the Ardrigal to make the potion. 11. Now bring your bravery potion, lock pick, rope, pickaxe, unpowered orb, the spells to cast a charge orb spell, and the 3 items you need to get into Khazari Jungle. Go back to the room with the gems and the pools. Go to the north wall and use the spell on the door. It will let you in. You will see a winch but before using your rope on it to get down, DRINK YOUR BRAVERY POTION! If you forget your rope, some barrels contain one or may contain enemies or explosives. 11. Take the blue hat near the entrance and it will appear into a ghost named Viyeldi. Go down the weird stairs and go through the agility obstacles. Kill the 3 ghost warriors named San Tojalon (level 106), Ivrig Senay (level 100), and Ranalph Devere (level 92) to get 3 crystals. Go to the NE wall and use the crystals on the lava furnace to make a heart shaped crystal. Find the rock that looks like a dragon eye on your map and can search it and search it. Use your crystal on it and it will begin to glow. 12. Go to the SE corner and use the crystal on the little key slot. The crystal will fit perfectly. Go through the Shimmering Wall. Go west past the lessers try to push the boulder. A ghost will appear and tells you to kill Vydeli with a black dagger. Now you have two options: Go to the blue hat and attack and kill Vydeli. Go back to the boulder and use the black dagger with the ghost. Then push the boulder and another level 187 demon will appear. OR If you want to use a spell that will weaken the demon, go back to Undagulu and use the black dagger with him. He will give you the Holy Force Spell that will weaken the demon. If you want, you could go bank for more food and come back but you will need the charged orb runes. When you finish slaughtering the demon again, push the boulder until it says you can get the Holy Water from the surface again. Refill your blessed bowl and use it with the yomie seeds to germinate them. You can get water from the surface now if you forgot your bowl. 13. Now get your rune hatchet, bull roarer, Blessed bowl with holy water in it, and germinated yomie seeds. Bull roar for Gujuo and he will tell you to germinate the seeds. You already have them so just look for a brown spot with fertile soil and use your seeds with the soil. A tree will start to grow and when it turns into a young tree use water on it and it will turn into an adult tree. You need to cut it down before it hit's the floor. Keep cutting the tree until you have a totem pole. Beware that the totem pole is so heavy you may lose strength levels! 14. Now get ready for the final 4 battles. Go to a dark totem pole and use your totem pole on it and the 3 ghost warriors will appear one at a time. Kick there ass and then the 3rd and final demon will appear. Kill him and bull roar for Gujuo. He will give you a golden totem pole. 15. Go back the Legend's Guild and talk to Sir Radimus Erkle. He tells you to come in to the guild. Go inside the guild and talk to him. He tells you to choose 4 stats to be trained in... CONGRATS! YOU JUST FINISHED LEGENDS =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Reward (Lg) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Now for your reward: 1.Lots of EXP in 4 chosen stats of any out of the 22 2. Unlimited access to the Legends Guild 3. The ability to wield one of the strongest shields in RuneScape, the Dragon Sq Shield and wield one of the best capes in RuneScape, the Legends Cape. 4. Ability to buy the Legends Cape, SilverLight, Mithirl seeds, and Shield Right half. 5. 4 QPS =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= +==========================================================================+ __________ .__ .__ .___ \______ \ ____ ____ |__| ____ |__| __| _/____ | _// __ \ / ___\| |/ ___\| |/ __ |/ __ \ | | \ ___// /_/ > \ \___| / /_/ \ ___/ |____|_ /\___ >___ /|__|\___ >__\____ |\___ > \/ \/_____/ \/ \/ \/ +==========================================================================+ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Regicide =-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Continuing the Plague City series, the Regicide Quest takes you beyond the 'Well of Voyage' to a new realm. King Lathas will employ you once again, this time for the grim task of deposing his brother. Once you have travelled to the realm you will find yourself surrounded by new and strange plants, animals and even a new race. Once there, you will see that everything is not as serene as it first appears. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Requirements (Rc) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Stats: 53-56 Agility (53 with agility potion) 43 Prayer (Not required to start the Quest) Quests: Underground Pass Items: 1. Antiposin (4) x 2 2. Spade, Pot, Pestle and Mortar 3. Limestone 4. Rope 5. Food/ Prayer potions/ Armour 6. Bow and Arrow 7. 4 Balls of wool =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Walkthrough (Rc) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1. After you have completed the Underground Pass , a message will be sent to you from one of King Lathas's men. Read it and go back to King Lathas. 2. Start the quest by talking to King Lathas. He will tell you that the mages have finished their portal to the Elven Land, Isadafar. 3. Head back to the Underground Pass and go through the whole thing. Once at the gate to the arena where you fight Iban, you'll see those needles popping out of the ground. Don't worry, once you open the gate the needles and Iban will disappear. A portal, some mages, and the helper will be replaced. Enter the portal and you will be taken to Isadafar. Walk a little up to the path and an elf will appear, will shortly get ass kicked by two Crystal Rangers. 4. Follow the path up a little more to find a Leaf Trap (if you fall down the trap you will get hit 15). Use the jump leaves option and follow up the path until the path is curved north. A wall of trees will block the west side but there is a stick trap (will hurt you by 8 damage if you get hit) that you can go through to get to the other side. Use the pass sticks option and continue north until you hit water and a log you can cross hitting a leaf trap on the way. 5. Cross the log to get into Lord Iorweths camp. Talk to Iorweth and he will tell you to search for his tracker in Isadafar somewhere. 6. Cross the log back and go down all the south (passing the leaf trap) until you see a Elf Tracker. Talk to him and say you were sent by Lord Iorweth. He won't believe you so go back to Lord Iorweth. He will then give you a pendant. Go back to the tracker and talk to him. He tells you to search for the Tyras camp. Go a little north near some dense trees to find footprints. Search them and then go back to the tracker. When your ready to fight a level 110 Guard, go past the 3 dense forests near the footsteps. Kick his ass and then go up the path where there are 2 Trip wire traps that is hardly visible. If you don't successfully go past it, you will be hit by 2 arrows doing 5 damage each and poison you. Go up a little more until there is a clearing and then go south through the dense forest. You will be at Tyras camp. Talk to General Hining. If your low on health or like to buy a halberd, bronze from rune (you can get Dragon after the quest is finished) go to the general store there. Go back to the tracker and talk to him. Next go back to Lord Iowerth. He will give you a Big Book of Bangs. 7. To make the bomb, you'll need the following items: 1. Sulfur - You can find this south of the Elf Tracker. Use it with a pestle and mortar to get a powder. 2. Quicklime - You can mine limestone by going back to before the stick trap and going north past the bridge. Go east of the gigantic gate and you'll meet some Dire Wolves and a Leaf trap. Once you have found the location of the Limestone rocks, mine it and go back to Tyras camp. Get a pot from the camp and then use the limestone on the furnace (it can hurt you by 8 damage) to get quicklime. Then use the quicklime on a pestle and mortar to get a powder. 3. Naphtha - get a Barrel from the Tyras camp then use it on the swamp south of the tracker to get coal tar, then teleport to Falador and put the barrel and some Coal in your inventory (10-20 pieces depending on how well you can distill). Go to the Rimmington Chemist that was in the Biohazard quest. Distill the coal tar by putting the Coal tar in the distiller then adding Coal (see instructions below). You want your heat in the red/green areas and pressure in the green area. Once you have filled the green 'distilled' bar then exit it then you will have naphtha. How to Distill: First, Use the tar-filled barrel with the distiller. Then click the right side of the valve to the right twice, so the tar should be flowing at maximum. You should see the 'pressure' indicator on the left go up. When the indicator reaches the green region, click the right side of the valve on the left to let out pressure. This should stall the indicator on the left. Now you can start adding coal. This will raise the indicator on the right. If it's below the green region, add more coal. If it's above, don't add add coal until it gets lower. The bar on the bottom will start turning green, when it's full you can stop adding coal and close the window on the top right to get your distilled tar. (how to distill and how to get he Naphtha was taken from runehq). 8. Use the Quicklime powder with the Naphtha barrel and then with the sulfur powder. Go back to Isadafar with a hatchet, tinderbox, and 4 balls of wool. Go to Iorewths camp and use the wool with the loom to get a cloth. Use the cloth with the barrel to get a highly explosive bomb! 9. Go kill a rabbit and cook it with a fire. Use the cooked meat with the guy near the catapult near Tyras camp so he will let you use it. Use the bomb with the catapult and & BAM! You just blew the Tyras asses. Go back to Iowreth and talk to him. He tells you well done and go talk to King Lathas to claim your reward. 10. Go back to Ardougne and at the steps to the castle -- ##################################################################### ###############################!!WARNING!!########################### ##################################################################### ###########################***SPOILER BELOW!!***##################### ##################################################################### An elf will appear and tell you that King Lathas and Lord Iowreths joining wasn't just to destroy Tyras& it was only the beginning. 11. Talk to King Lathas to claim your reward! QUEST COMPLETE! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Reward (Rc) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1. 3 QPS 2. 15k 3. Wield/Buy Dragon Halberd =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= +========================================================================+ _____ __ / \ ____ ____ | | __ ____ ___.__. / \ / \ / _ \ / \| |/ // __ < | | / Y ( <_> ) | \ <\ ___/\___ | \____|__ /\____/|___| /__|_ \\___ > ____| \/ \/ \/ \/\/ _____ .___ / \ _____ __| _/____ ____ ______ ______ / \ / \\__ \ / __ |/ \_/ __ \ / ___// ___/ / Y \/ __ \_/ /_/ | | \ ___/ \___ \ \___ \ \____|__ (____ /\____ |___| /\___ >____ >____ > \/ \/ \/ \/ \/ \/ \/ +========================================================================+ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Monkey Madness =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The King of the northern Gnomes, Narnode Shareen, is once again in need of your help. He recently decided to send an envoy of his Royal Guard, the 10th squad, to oversee the decommissioning of the Gnome owned ship-building facilities on the eastern coast of Karamja. It has been quite some time since the 10th squad were dispatched and they have been deemed missing in action. Can you unravel the mystery behind the deception? Can you separate the truth from the lies? Can you decide for yourself what is real and what is not? ~~~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Requirements (Mm) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Here are the requirements for Monkey Madness: Quest to be Beaten: 1. The Grand Tree 2. Tree Gnome Village Stat Requirements: 1. Ability to defeat a level 195 Jungle Demon 2. 43 Prayer is a BIG help Items: 1. Gold bar 2. Ball of wool 3. Monkey bones 4. About 5-15 Anti poison potions 5. Teleportation to Al Kahrid (Ring of Dueling/ Glory) 6. Food and Prayer potions 7. Armor to kill the level 195 demon and run through high level monsters. ~~~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Walkthrough (Mm) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1. Start the quest by talking to King Narnode at the Grand Tree. He has a new quest for you and the traitor Glough was replaced. He gives you a scroll that you must give to the King's Royal Guard. 2. Go to the very top floor and take the glider to Karajma. Go to the nearby shipyard and talk to G.L.O Caranock. He tells you the ship might have been blown of its course. Go back to King Narnode and tell him what Caranock thinks. He will send you to talk to Daero on the floor with the bar. He takes you to a hangar blindfolded. 3. Once in the hangar and the two gnomes are finished talking, talk to Daero and ask why the gliders are folded. He tells you that they're locked. 4. Go to the control panel to start a puzzle that will open up the gliders when finished. For this part, you can pay 200k for a free ride. If you wish to, find Glough on the tree house SE of the grand tree entrance. The answer to the puzzle is in a nearby crate of the starting panel. 5. Once your finished, exit the puzzle page and the room will begin to shake if the puzzle is correct. The gliders unfold while the room shakes. 6. You land on an island and you see the crashed glider of the 10th squad. Talk to Lumdo and tell him to bring you to Ape Toll. He doesn't listen to you. Talk to the pilot of your glider and he orders Lumdo to take you. 7. Head NW and keep going north (put on Ranged Prayer when the walls start to close in) until your shot down by some monkey archers. You will be locked up with some of the members of the 10th squad. Drink some of your anti- poison and eat some food if your injured then picklock the door when the guard is in the switching room with the other monkey in the room and run to the west of the jail into the tall grass where Karam is near. (Be warned, if your near the rails of the prison, you will be attacked by the monkey guard!) 8. Talk to Karam. There is a temple to recharge your prayer near Karam if you need to heal prayer, but there are a lot of level 167 monkeys in there so put on protection from melee if planning to heal prayer there. To go on to the next step you must speak to the sergeant. The sergeant is SE of the temple. Do NOT go around the east side of the temple, go directly south of Karam until your south of the temple and then go east. Talk to the sergeant and he says you must make an alliance with the Monkey King. He tells you to talk to Zooknock. 9. Go to the house south of the statue in the middle of the city and don't run that long. You could only stay in the brown part of the house. You must enter the house from the back. Search the crates near the trapdoor but don't go to near the trap door. You find some monkey dentures. Search the SE crate and answer yes to the options. You will land on an underground cavern. Search the crates on the NE part of the cave and you'll find a M'Amulet Mould. 10.Teleport to al-kahrid. Go heal your prayer if needed at the altar in the dueling ring. Store all your armor and weapons and wear armor and weapons that increase prayer. For your inventory, take 6 energy potions, 4 anti poison potions, 4-6 prayer pots, gold bar, M'Amulet mould, food, and monkey dentures. 11. Go to the glider in al kahrid, go the grand tree, talk to Daero, go to the hangar, talk to Lumdo, and then take the boat to Ape Toll. Head west of the boat until you see a dungeon sign. Go down and turn on protection from melee. Put on run and run like hell! Drink anti poison potions when your poisoned, prayer potions when low on prayer, drink energy potions when low on running, and eat food if your low on health. Go all the way until the end and see 3 gnomes. Talk to Zooknock. He tells you to make the things you need, you will need monkey dentures, gold bar, the mould, monkey bones or corpse, and a monkey talisman. Use the dentures, gold bar, and the mould to make a green bar. 12. Go back to al kahrid. Bring good armor food and weapons, the green bar, the amulet, ball of wool, and 4 anti poison potions. Restore your prayer and then take the route back to Ape Toll. Get shot down, go to the temple, climb down the trapdoor, and then put on protection from melee. Use the gold bar on the Wall of Flames and then use the ball of wool with the new item. Go back upstairs and teleport back to al kahrid. 13. Heal your prayer, wear your armor and weapon and the monkey amulet, and take 4 anti- poison potions. 14. Go back to Ape Toll and get shotdown, escape the prison, go to Karam, and then go back to the house where you got the dentures. Search the SW crates and take 4-6 bananas. Go to the house west of the prison and you will see a little alley where there is an entrance to the yard of a house. On the yard is a monkey child. And also an aunt passing through every now and then. DO NOT let the aunt see you so stay in the alley way when she is coming your way. Talk to the monkey child and say you're his uncle. Say the right things to get into the next step. He says he need 20 bananas. Talk to him again and give him the bananas and tell him they are twenty since he doesn't know how to count. He gives you a monkey talisman. 15. Go back to al kahrid and recharge your prayer. Wield armor to increase prayer and get all the items you needed to get through the tunnel plus the talisman and monkey remains. Go back to Ape Toll and go through the exact same tunnel in step 11. Talk to Zooknock and give him the remains and the talisman to get a Monkey Gregree. 16. Teleport back to Al kahrid. Recharge prayer and wield your armor and weapon and wielding the monkey amulet. Bring food 4 anti poison potions and the monkey gregree. Go back to Ape Toll. 17. You will not be attacked by the monkeys on the island if you wield the gregree so wear it at all times! Go NW and go through the gate where you usually get shoot down and go through. Go to the sergeant and talk to him. Then talk to the Elder Guard. He wont let you in. Go back to the gate and go to the cliff on the north side. Go up the ladder and talk to Kruk. He takes you to the king. Ask the king for alliance. He tells you to rescue a monkey from Ardougne Zoo. 18. Go back to al kahrid and take the monkey gregree with you to the zoo. Wield the gregree and talk to the Monkey Minder. Talk to one of the monkeys and convince her to come with you. WALK to the grand tree while the monkey is in your inventory. Go back to Ape Toll and show the monkey to the king. He will think about the alliance. Talk to the sergeant to get a 10th squad Sigli. DO NOT WIELD THE SIGLI UNTIL YOU ARE READY TO FIGHT THE JUNGLE DEMON! 19. Go back to al kahrid and recharge prayer and take teleport runes and at least 2 prayer potions and food. If your planing to range the demon, take at least dragon hide armor and yew bow with Mithirl arrows +. Another way is to use a cannon which is really useful. Melee is not suggested since he can blow off 30 with melee and magic. When your ready, wield the sigli and the screen will start shaking. The gnome sergeant and his crew will be there to help you, but not much. Put on protection from magic when you are teleported, hide on the side of the gigantic statue and kick his ass. 20. Once his killed, talk to the indicated person on the screen and then teleport. Go back to The Grand Tree and talk to the king. WALA! QUEST COMPLETE! Talk to Dareo for the training. CONGRATULATIONS! ~~~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Reward (Mm) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1. The right to wield Dragon Scimitar 2. 10k GP 3. 3 cut Diamonds 4. 3 QPS 5. Training in strength and hit points OR in attack and defense. 20k in the choice you didn't choose and 35k for the set you did choose. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- IV. Ending Credits =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Thanks GameFaqs/IGN for hosting my guide, RuneHeadQuarters and tip.it for there great RuneScape database, and Jagex Ltd. for creating this great game and quests! I would also like to thank �http://www.network-science.de/ascii/� for there great ASCII generator and Defcon999 of the �FAQ Contributors - Help and Critiques� boards for fixing my guide. Thank you so much! ------------------------ Sorry if the format is all jumbled up. I had to work on this guide at different times, little by little. Note that more quest guides will be up in the future (As long as they are referred as a Advanced quest. Recipe for Disaster and Mournings End Pt1-2, will NOT put in this guide. Roving Elves and Desert Treasure will be put in as soon as I finish the quest). ------------------------ Want to fix/add something? Have a question? Then please contact me at [email protected], contact me in game (RSN Zeroknightxz), or simply post a notice for me on the boards. See you on the boards ; ) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Introduction of quest(s) taken from RuneScape.com Quest list was taken from Runehq.com `Happy Questing!`