WELCOME TO RANDY MURTHA'S ULTIMATE ####### # / ####### # # # # ##### # / # # # # # # # # / # ####### ####### # # # # ####### #/ ####### # # # # # # # # #\ # # # # \# # # # # # \ # # # # \ ####### # # # \ ####### # # ###### \ # \ ####### ####### WALKTHROUGH FOR ANY PLATFORM Version 2.0 April 2008 E-mail: [email protected] ======================================================================= This document is Copyrighted by Randy Murtha July 2007 and may not be reproduced in part or in full without the written consent of the author. Nor shall this be posted on a website or printed in a magazine without my consent. All Rights Reserved. ======================================================================= ******************* TABLE OF CONTENTS ******************* Notice 1) Introduction to Walkthrough 2) More Walkthroughs by me, Version History 3) Your Mission 4) Items 5) Weapons 6) Enemies 7) Hints and Stratagies 8) Game Walkthrough 9) Credits, E-mail Rules, and Legal Issues THIS WALKTHROUGH IS BEST VIEWED AT 960x600 SCREEN RESOLUTION AND USING A FIXED WIDTH FONT SUCH AS COURIER NEW. IF USING HIGHER SCREEN RESOLUTIONS FOR BEST VIEWING RESULTS CHANGE TO A HIGHER DPI SETTING SO YOU WON'T HAVE TO USE A MAGNIFYING GLASS WHILE READING THIS. ----------------------------------------------------------------------- ********** * NOTICE * ********** The only websites this walkthrough is legally posted on are: Game FAQ's - www.gamefaqs.com Neoseeker - www.neoseeker.com Game Spot - www.gamespot.com Super Cheats - www.supercheats.com Honest Gamers - www.honestgamers.com Game Radar - www.gamesradar.com Cheat Planet - www.cheatplanet.com ONLY THESE SEVEN SITES MAY POST MY GUIDE! If you have viewed this on any other site than the ones listed, or have seen this plagerised, please e-mail me and let me know which site you viewed this on, I will highly appreciate it. If you've seen this plagerised or on a website this isn't supposed to be on, there is a $CASH$ reward for informing me of who the violator is. ======================================================================= ******************************** 1) INTRODUCTION TO WALKTHROUGH ******************************** Welcome to my very in-depth and extensive walkthrough for Quake II. I know this walkthrough is about ten years late in the making and I decided to write a guide for it because I haven't seen many homemade walkthroughs posted for this game on the internet, which is surprising because of the popularity of this game. Now that Quake 4 is out and has this game and its two expansions on it as a bonus, this game will probably rise in popularity once again, if only a little. The biggest reason I want to write a walkthrough for this game is purely nostalgic and I feel like going back to my roots for this was the very first FPS game I ever played and it was on and poppin' from there, I've been hooked on FPS games ever since. This game is great and was destined to be a classic the day it was released. Plenty of fun, a nice size arsenal of weapons at your disposal, a tremendously high body count, decent size levels, tons of secret areas to try and find, not too short a game, and of course let's not forget all of the violence. Here in 2007 this game may seem graphically challenged, straight forward, and a bit too basic but this game was the absolute shit when it came out. Here's some interesting food for thought: the U.S. Marines used to use this game (and several others) to desensitize our soldiers to killing humans so they wouldn't hesitate to pull the trigger in combat. For real, no bullshit. ======================================================================= ********************************************* 2) MORE WALKTHROUGHS BY ME, VERSION HISTORY ********************************************* -- Other Walkthroughs I have written: 1) Armorines: Project S.W.A.R.M. 2) Fable: The Lost Chapters 3) Neverwinter Nights 4) Neverwinter Nights: Shadows of Undrentide 5) Neverwinter Nights: Hordes of the Underdark 6) Neverwinter Nights Gold Edition 7) Neverwinter Nights Platinum Edition 8) Shadow Man 9) Shadow Man 2econd Coming 10) The Suffering 11) The Suffering: Ties That Bind 12) Turok 2: Seeds of Evil You can ALWAYS find all my guides and latest versions at: www.gamefaqs.com ----------------------------------------------------------------------- -- VERSION HISTORY: Version 1.0 July 2007 This is the first complete version of my guide. The only things I have to find are quite a few secret areas and will add them in if I ever find them. If you guys find them and would like to e-mail me their locations I will greatly appreciate it, I will of course credit you for the find. Version 1.5 January 2008 Added a Hints and Stratagies section. Version 2.0 April 2008 Added in a secret area (which is actually a secret level) in the Receiving Center that a reader sent me. ======================================================================= ***************** 3) YOUR MISSION ***************** The Strogg is an alien race of cyborgs hell bent on taking over Earth and converting all of us humans into cyborgs so they can incorporate us into their race. Your mission is to go to the planet Stroggos and stop them before they head out on a mission to Earth to end civilization and the human race as we know it. INCOMING MESSAGE FROM TCM MARINE COMMAND: We have cleared the interplanetary gateway between Earth and Stroggos. In exactly three hours operation Alien Overlord will commence. As I speak to you, your pods are being fueled and all systems brought online. The following intel brief will provide you with your military objectives, terrain information, arsenal and equipment details, and enemy analysis. Never before has there been a greater challenge to life, liberty, and civilization. This is a crusade in which we will accept nothing less than victory. No matter how long it may take us to overcome the Strogg's barbaric assault, the people of Earth in their righteous might will win through to absolute victory. Today we will make very certain that this form af barbaric treachery shall never endanger us again. With confidence in you, and with the unbending determination of our people, we will gain the inevitable triumph - so help us God. So go forth and kick ass soldiers! OPERATION ALIEN OVERLORD: GEOGRAPHY: The core of the Stroggos civilization is the capital city of Cerberon. The highly defended complex is built into the base of an enormous crater named Crater Majoris. Between the northern plains and the southern sea of Stroggos, Cerberon contains the major defense, communication, and political controls for Strogg civilization. At the southern tip of Majoris is a second crater called Crater Minor. Crater Minor contains the defense base complex for the city of Cerberon. POLITICAL STRUCTURE: The Strogg civilization is governed through a system of Warlords. Each is given strategic command and control. A single leader, called the Makron, is chosen from the Warlords. He commands Stroggos from within the palace city located at the northern end of Cerberon. Losing him would leave the Strogg confused and in turmoil as the Warlords battle internally to determine a successor. This would remove any chance Stroggos has for creating a well organized strike or defensive position. DEFENSE SYSTEMS: Guarding Stroggos is a defense system we refer to as the Big Gun. This defense system detects and destroys any ship over a few meters in length. Also, to protect against ground assaults, a deadly laser security grid surrounds the entire capital city. ENERGY RESOURCES: Bluish crystals called Steedium are the source for most of the energy that powers Stroggos. The energy gained from processing these crystals provides them with power to run their entire civilization as well as their planetary defense weapons systems (a.k.a. the Big Gun). MILITARY OBJECTIVES: Your primary objectives are to establish a communications uplink, destroy the planetary defense systems, disable the interplanetary gateway, and assassinate the Makron commander. Once the communication link is made, subsequent communications will guide troops to their primary targets, destroy targets of opportunity, and provide necessary ground support for the follow-up air strike. COMMUNICATIONS UPLINK: Your first objective is to establish an uplink between command and the Strogg communication computers. These are in the exterior military base south of the main capital of Cerberon. This will enable continued communications, location information, and combat analysis beyond the base complex. Failure to establish this uplink is not an option. Once on the planet, the combat situation may change quickly. It is imperitive that you regularly check your computer systems for updated orders. DESTROY THE BIG GUN: From the base make your way past the security systems and move north to destroy the Big Gun located on the southern outskirts of the city. Further intel will provide information to achieve this objective. DISABLE THE GATEWAY: Disable the interplanetary gateway between Earth and Stroggos. Shutting down the gateway will prohibit the Strogg from launching further attacks against Earth. ASSASSINATE THE MAKRON: Finally, locate the Strogg commander somewhere within the capital palace. Assassinating the Makron will assure complete and total disarray within the enemies ranks and hamper any well organized strike or defensive position. Good luck. ======================================================================= ********** 4) ITEMS ********** 1) FIRST AID KIT: Big square gray boxes that restore 10 health, cannot collect if above 100 health. 2) MED KIT: Big square blue boxes that restore 20 - 50 health, cannot collect if above 100 health. 3) STIMPACKS: Adds 2 to your health. You can raise your total health to ??? max by collecting these. 4) MEGA HEALTH: Gives you 100 health but rapidly makes its way back down to the health you had before you picked it up so its pretty much useless. 5) COMBAT SUITS AND FLAK JACKETS: Adds 15 - 50 to your armor, cannot collect if above 200 armor. 6) BODY ARMOR: Adds 75 - 100 to your armor, cannot collect if above 200 armor. 7) ARMOR SHARD: Adds 2 to your armor, you can raise your total armor to ??? max by collecting these. 8) ADRENALINE: This will permanently add one more hit point to your health when found. 9) QUAD DAMAGE: This wonderful little item will cause you to inflict four times normal damage for 30 seconds with any weapon. 10) REBREATHER: Lets you breathe underwater for 30 seconds. 11) ENVIORNMENT SUIT: Lets you walk, swim, or run through acid without taking any damage for up to 30 seconds. 12) SILENCER: Silences your weapons so you won't attract enemies. 13) BANDOLIER: There are several of these to find throughout the game. They increase the maximum ammount of ammunition you can carry for most weapons. 14) HEAVY PACK: This also allows you to carry more ammo for numerous weapons if you're lucky enough to find one. 15) AMMO: Scattered all about for all of your weapons. 16) AMMO PACK: Refills some of your ammunition for all of your weapons. 17) INVULNERABILITY: Makes you indestructable for 30 seconds. 18) POWER SHIELD: Temporarily makes you more resistant to damage. ======================================================================= ************ 5) WEAPONS ************ 1) BLASTER: Just a common futuristic handgun that doesn't quite cut it against the Strogg. 2) SHOTGUN: This is a pretty weak weapon and the range is short so don't use this on distant enemies. 3) SUPER SHOTGUN: A very powerful futuristic Shotgun that will drop the Strogg like ten ton bricks. The range is a bit further than the Shotgun but it's more effective at close range, preferably point blank range in the chest. 4) MACHINE GUN: This compact weapon is quite effective against the weaker Strogg. Your accuracy decreases with distance and you'll have to wrestle the controls to keep your sights on target 'cause this little gun has a nasty kickback and will vibrate all over the place to throw you off target. 5) CHAIN GUN: The same weapon Jesse Ventura used in "The Predator" and Arnie use in "Terminator 2". This weapon kicks serious ass and is very effective on all of the cyborgs running around and will shred them up like tissue paper. You can blow through 200 rounds in about five seconds so shoot this off is short bursts. 6) GRENADE: Just a simple time delayed grenade, hold down the trigger for a few seconds to throw them further and to cook the grenade. If cooking you have about four seconds to throw it or it will blow up in your face to take it off. 7) GRENADE LAUNCHER: For some reason all grenade launchers suck in FPS's, with the exception of this one. Very effective if you shoot an enemy right in the face with a grenade, just aim kind of high as they're running towards you to stop them dead in their tracks. 8) ROCKET LAUNCHER: This is a really good weapon and will take out the bigger Strogg with just a couple of rounds. The blast radius is quite large when a round explodes so don't use this weapon at close range. It takes some practice to master this weapon, it's really easy to miss a Strogg firing this. 9) RAIL GUN: This weapon fires hollow depleted uranium slugs at super high velocities like that weapon in the movie "Eraser." This weapon is quite powerful against the tougher foe and one round will cut through several enemies at once if they happen to be in a straight line. 10) HYPER BLASTER: This is one of the most powerful weapons in the game and cuts through all the Strogg running around like hot knives through butter. As like the Chain Gun you can waste all of your ammo for this by holding down the trigger, short bursts are all you need to kill a Strogg. 11) BFG: The BFG stands for "Big Fuckin' Gun" 'cause this thing is huge and causes utter devestation. As you can probably guess by its name, this is obviously the most powerful weapon in the game. It shoots a big green plasma like sphere that will shoot laser beams to lock onto a room full of enemies and then splatter them all into bloody little chunks that are just the right size to season and stew in the crockpot, those MREs just don't cut it after so long. ======================================================================= ************ 6) ENEMIES ************ 1) GUARDS: They are the weakest of the Strogg and kind of look like a certain Star Wars character who is way overated. They are armed with blasters, shotguns, or machine guns and go down quite easily with your primary Blaster, a Shotgun blast to the chest will also drop these morons with one shot. 2) ENFORCER: These muscle bound cyborg bullies are armed with chain guns to rip you a new bung hole. They are fairly powerful Strogg and will prove to be quite the menace, especially when they get right up in your face and pump you full of lead. If you blow their heads off then the Chain Gun on its arm will go ballistic so try not to get wasted by the stray bullets zinging around. 3) GUNNER: These are fair size Strogg that like to charge right up to you and start blasting you in the face with fully automatic gun fire and pelt you with grenades from a distance. Take these out from a afar with the Rail Gun or a blast to the chest from your Rocket Launcher. 4) BERSERKER: They are about the same size as Gunners but they don't shoot at you. One of their arms is a hammer and the other is a sharp spike and they will run right up to you and slash/bash you to throw you back about ten feet. Your best defense here is a point blank Super Shotgun blast in their face, problem solved. 5) IRON MAIDEN: Female cyborgs hell bent on killing men. These chics are absolutely brutal and are armed with a Rocket Launcher that will piss all over your parade. If they get upclose to you they'll begin to slash you with their claws, how ironic. The Rail Gun and Hyper Blaster are good defenses while fighting these PMS rampaging cyborgs. 6) GLADIATOR: These things are quite big, get around on huge robotic legs and are armed with a Rail Gun that will surely ruin your weekend. These cyborgs are pretty fast considering their size and they will be all over you within a matter of seconds if you don't take them out quickly. The Rocket Launcher is one of your best defenses here, the best defense is to strafe left or right after you fire a round their way. 7) PARASITE: These are basically Strogg pets and attack you with their really looong tongues to inflict massive damage. The best way to deal with these are to stand at least twenty feet back and launch a couple of grenades at it. 8) MEDIC: These Strogg are really quick and will kill you faster than Star Jones can suck down a pack of twinkies so use anything heavy you have in your arsenal to take them out. They are quite large and walk really low to the ground and since they have incredible speed the crouching makes them rather hard targets from afar. 9) BARACUDA SHARK: These vicious fish have insanely sharp teeth and are obviously only found in water. The Shotgun works quite well against these things. 10) BRAINS: Freaky cyborgs with tentacle arms that stretch out your way and cause massive damage if they happen to wrap around you, they also have some sort of protective shield around them. The Super Shotgun is a good choice to take them down, so is the Hyper Blaster. 11) TECHNICIAN: These flying cylinders are actually tiny brains suspended in some kind of preserving fluid. These things are nearly silent and will always seem to surprise you. The Hyper Blaster will shred these things up in half a second. 12) MUTANT: The only entirely flesh enemy in the game. They usually hang around in caves and can leap across entire rooms to land on your head to slice-n-dice you. These things are really quick and grenades or rockets from a distance is the best defense when you see them. 13) FLYER: These are little cyborg bird/planes that will seriously piss you off at some point in the game. They mostly hang around outdoors and whenever you're outside always keep an eye in the sky or they will sneak up on you and shit all over your parade. 14) ICARUS: Strogg idiots flying around on jet-packs. Use the Chain Gun to send them spinning like a top until they explode. Use the Super Shotgun if they get up close and personal with you. 15) TANK: Besides bosses these are the biggest, baddest, meanest, toughest, and deadliest Strogg around so be careful while you fight them. They are extremely tough and brutal opponents and will inflict massive damage if you let them for they are armed with a Rocket Launcher, Chain Gun, and Super Blaster. You can always hear their hydraulic legs moving from a distance so keep your ears keen. Use anything heavy in your arsenal to take them down, a blast from the BFG right to the chest and a Rail Gun slug in the face will do the deed with ease. ======================================================================= ************************* 7) HINTS AND STRATAGIES ************************* - Take your time while exploring and enter rooms or areas very slowly. If there are Strogg in the room and they start attacking you, back out of the area and they will almost always follow you. Try to lure them out of the rooms a few at a time instead of charging right in. Or perhaps maybe you're like me and can deal with hairy situations and charge into every room and wreak havoc. If you do it the way I choose you'll improve your overall FPS gaming skills. - A vital key to your survival is to keep moving while under attack. Don't just stand there like an idiot and try to act like Rambo and let the Strogg charge up to you. Back up and strafe all over the place while fighting these cretants and whatever you do, don't back yourself up into a corner. And don't forget that you can strafe diagonal. Strafing diagonally is highly effective dodging numerous enemies gunfire, especially if raining down from above. - Take cover behind anything you can find when fired upon with the exception of expolding barrels and crates. Common sense I know but a lot of people out there don't have one shred of it. - You will want to use corners to your advantage while fighting the stronger Strogg. Strafe around a corner and launch a round and quickly retreat until the return fire stops, repeat this process to avoid taking tons of damage than by doing the alternate choice of charging down a corridor head on into a Tank 'cause you'll lose. - You will also want to use elevated positions to your advantage. In this game you'll come across numerous situations where you'll be on a ledge high above a room full of Strogg. In most FPS games you will always have an advantage firing from an elevated position without too much worry about accurate return fire so keep this mind and use this tip wherever the situation calls for it. - Explore every nook and cranny on every level. You would be surprised at all the stuff lying all over the place just waiting to be found that you would never know about if you don't explore the realms. - Try to save all of the health and armor until you absolutely need it. It's a pain in the ass back tracking to it but it is well worth it. Weak characters don't stand a chance against the Strogg. - Use all of the explosive barrels and crates found throughout the game to your advantage. Wait for the Strogg to go near the barrels or crates and then blow them up to wipe the Strogg out with ease. - Launch grenades around corners to kill enemies without the damaging return fire. - Save in-game items like the Quad Damage, Invulnerability, and Power Shields until the later levels. Trust me, you'll be very sorry if you waste all of the in-game items as soon as you get them. - You should always try to swim as far as you can before equipping a Rebreather, 90% of the time you can make the swim no problem without a Rebreather so keep this in mind. - In the earlier levels some enemies hang around alarms and will sound them if they see you to make more Strogg come out to play. Kill these alarm sounding Strogg immediately, you'll be one sorry mug if they sound the alarm let me assure you. - When possible jump into the water and stay below the surface to avoid being hit by enemy gunfire. Just look around for Baracuda Sharks while you're in the water because they are very sneaky. - This next strategy works well and is the top piece of advice I can give any FPS gamer. While strafing near an enemy you can circle him buy strafing left or right while keeping your sights locked on him as you strafe left or right. It takes some practice to master but once you do, use it on all your friends in multi-player, they'll hate you for it! This stratagey works in every first person shooter out there so remember it and use it in all of your FPS games. If you're playing this game on the N64 console to pull this move off you must hold down the R button as you strafe around the enemy, or so I was told. - And most importantly, don't ever give up and believe in yourself. By doing so you can master this, or any game, in no time. ======================================================================= ********************* 8) GAME WALKTHROUGH ********************* NOTE TO PC PLAYERS: This game is old school and to be able to use the mouse to look around you must go into the options menu and change FREE LOOK to yes. SECOND NOTE TO PC PLAYERS: If you happened to pick up an old copy of this game used at a yard sale or a video game store and are using the Windows XP OS on your computer, you will have problems installing the game. The only way you'll be able to is to manually install it. If you have Quake 4 and it came with Quake II on it as a bonus, installing this game will be no problem. Here's how to manually install the game: STEP 1: Click Start, then click all programs, then click accessories, open the command prompt by clicking on it, this is DOS in case you're not familiar with computers and you can access any program or file on your computer by using DOS alone. STEP 2: TYPE THIS IN DOS LINE FOR LINE (in case you're computer illiterate don't type in the parenthesis or what's insinde them, do the action): cd\ (hit enter) md (space) quake2 (hit enter) cd\quake2 (hit enter) xcopy (space) e:\install\data\*.*/s/e/v (hit enter) Files will begin to copy, this may take several minutes for slower computers. Note that in the last line e: is the designated letter for most CD/DVD drives and if yours happens to be different just type in the letter for your CD/DVD drive. After the files are done copying type in exit and hit enter, this closes DOS. STEP 3: Click on the C: drive (or whatever drive the game went to) and open the Quake 2 folder. Right click on the quake2.exe file, copy the file (it's the file with the Quake symbol OR a white window with a blue bar on top). Close the window and on your desktop right click and paste the shortcut to Quake 2. Right click on the shortcut and select properties, when the properties window opens select the short cut tab. The third line down is a line called Target. DON'T DELETE WHAT'S ALREADY TYPED IN THERE! At the end of the target line add this: (space) +set (space) cddir (space) E:\install\data (space) +set (space) basedir (space) C:\QUAKE2 So there's no confusion or errors note that in the above lines +set, the first + is a plus sign, the last t is the letter t. Also note that E: should be whatever letter your CD/DVD drive is and C: should be the letter of the drive where the game installed to. Now you can run the game and have fun. If for some reason this manual installation doesn't work for you (it should no problem if you didn't screw up the target line or the letters for your drives), you'll have to contact Activision technical support at www.activision.com/support and they should get you up and running in no time. They'll most likely tell you to do the same thing I just did. *********************** * NOTE TO ALL PLAYERS * *********************** If you use this guide I want you to know that I fail to mention a ton of enemies so be on constant guard, I don't want to be a total game spoiler on you. I will also fail to mention lots of health and ammo since these items are everywhere so keep your eyeballs peeled. You'll also notice that I have missed a lot of secret areas, I will add them in here if I ever find them. If you guys find the ones I missed and want to e-mail their locations so I can add them to this guide it will be greatly appreciated, I will of course credit you for the find. _______________________________________________________________________ -------------- ~ OUTER BASE ~ -------------- Main Mission Objective: - Establish communication link to command ship. Secondary Objective: - Locate base installation elevator. Secret Areas: 2/3 As soon as you start there will be barells in front of you, shoot them to cause an explosion to reveal a doorway. Approach it and go to the left just before it and go down the incline collecting some Stimpacks. A doorway leading into a corridor is in front of you and a hole is in the wall on the left. Crouch into the hole and grab a Flak Jacket worth 25 armor. Walk down the narrow path you're now on and climb over a broken pillar on the left when you get to it. Grab a couple of Stimpacks on the right and drop down into the hole where another broken pillar fell and look for a Shotgun by a stack of crates along with some ammo for it, be weary of the Guards down here. Behind the crates are some barrels, go shoot them to reveal a cracked floor beneath them, shoot the crack to form a hole and drop into it. Crouch down, head left and MAKE sure you keep the wall to your left, it's very dark in here and you can use your Blaster rounds to lighten the place up a little. Continue left keeping the wall on the left and go into a corridor that will appear on the left, continue along and grab the Adrenaline, then climb the ladder on the right. Climb up onto the crates you'll see and you'll be back where you started the game. Head right and go through the corridor and grab some Armor Shards on the left and blast away at some more Guards. There will be a doorway on the right leading outside, go out there and head down the stairs. Go and crouch under the stairs to find a secret area with a Silencer. Go back up the stairs and continue down the corridor on the right, you'll see an open window on the right and you can jump through it to grab a few Stimpacks on the left. Continue down the corridor and go through a door, you'll see stairs on the right, enter the room and get ready to meet a couple of Enforcers. These Strogg are very deadly and tough opponents, your arsenal is pathetic right now so it will take a few shotgun blasts to take them down. If you shoot their heads off then 90% of the time the Chain Gun on its arm will go ape shit so watch out. Collect the ammo and look for a yellow switch on the ceiling behind the stairs to reveal a secret area with grenades in it, now head up the stairs and follow the corridor to an elevator on the left, step into it and press the button to end this level. _______________________________________________________________________ ---------------- ~ INSTALLATION ~ ---------------- Main Mission Objective: - Establish communication link to command ship. Secondary Objective: - Use sewer tunnel to gain access to Comm Center. Secret Areas: 1/2 As soon as the elevator doors open blast away at some Guards. Grab all the ammo, health, and shards lying about and go through the doorway, head left and you'll run into a control panel, press the red button to the left of it, this will lower the gate to the left so you can grab the Machine Gun and some ammo for it. It will take you a little practice to get used to firing this weapon due to its kickback, just shoot short bursts until you can control the kickback. Kill some more Strogg, grab the ammo and health in here if you need it and then step into the elevator in the back right corner. To your right is an open doorway, don't go through it yet, follow the walkway to the left all the way to the end to collect a bunch of ammo, health, and shards. Turn around and follow the walkway back to the doorway you didn't go through, on the way back you'll find a Flak Jacket inside of a wall that opened. Continue down the corridor and go through the open doorway on the right to be outside once again. Go right past the broken bridge and head down the stairs, you'll see a large sewer pipe to your right, to the left of it is a small tunnel. Go into the watery tunnel, not the sewer pipe, and you'll be in a large room with a bunch of pillars all around and a doorway leading into another water filled room. Look for a cracked wall to the right of the doorway and shoot it for a secret area and grab the Shotgun. Return to the sewer drain and enter it, press the button on the wall to open a large grate next to you, drop into it for the next level. _______________________________________________________________________ --------------- ~ COMM CENTER ~ --------------- Main Mission Objective: - Establish communication link to command ship. Secondary Objective: - Locate Comm Center. Secret Areas: 1/2 Head forwards to a doorway, drop into the water on the left and quickly swim under the grate to find some grenades. Surface and go through the doorway, follow the corridor to a large room with more water in it, waste all the creeps and you'll spot a closed door, don't go through it yet. Walk around the room and grab the Rebreather, this allows you to breathe underwater for 30 seconds, grab all the ammo past the Rebreather and do a cannon ball into the water. There are two holes in the floor, one is located at the bottom of some stairs and one behind the stairs. Go through either one and swim through a long corridor (you can make it without the Rebreather if you're fast enough so don't waste it) and surface into a secret area. Go through the hole in the wall and step into the elevator in front of you for a secret level. _______________________________________________________________________ ------------------------------ ~ SECRET LEVEL: LOST STATION ~ ------------------------------ Objective: - Locate a powerful weapon. Secret Areas: 3/6 Grab the shells in front of you and snag that Flak Jacket behind the crate on the right. Continue down the corridor and a locked door will be on the left, so go through the door on the right and you'll see a trolley car, wait for it to go away and then jump into the water beneath it, swim down the tunnel on the left for a secret area, in here are some Stimpacks, another Rebreather, Armor Shards and ammo. Press the green button on the wall to unlock the previously locked door, it opens so head through the door in front of you and take a trolley ride. When it stops, get out and wait for it to go away, don't go through the closed door yet. There are three sets of water, one directly below the trolley, one to the left of the trolley, and another one to the right of the trolley far below. Go into the water left of the trolley and kill some Baracuda Sharks. There is a strange yellow button on the wall, shoot it to make a wall open at the other end of the tunnel. Swim in there and surface into another secret area. To the left is an elevator, hop on and ride up to some ammunition, shoot the Guards across the way by the Red Key. Ride the elevator back into the water and go left and surface, kill all the enemies and grab all of the items you see. Swim back to where the trolley dropped you off and surface, then head through the closed door. You'll start walking up an incline, walk up it about ten steps and turn around, shoot the yellow switch above you and you'll raise up there, grab the Red Key you just saw a minute ago. Go back up the incline to the top of the stairs and go through the door, there's a closed door ahead of you and a passage to the right, grab the shards on the right and follow the passage. You'll see a yellow switch above you, shoot it and then quickly retreat until the trap stops firing. Go back down the passage and through the opening on the left and drop into the water below, search for a secret area with some Adrenaline in it. Ride the elevator back up and go through the closed door you didn't go through a minute ago, follow the corridor to another door and walk on through. Head left or right to emerge into a large watery area with a large pillar in the middle of the floor. Kill all of the Strogg, grab all the Stimpacks and ammo in the water, then approach the pillar and ride the elevator to the top of the pillar. Put the Red Key in the console to lower a bridge, go across it and head through the door to find a Super Shotgun and complete the objective for this level. This weapon kicks serious ass so make sure you put it to good use. Now make your way back to the previous mission being weary of all the Strogg hunting you down. _______________________________________________________________________ ------------------------- ~ COMM CENTER REVISITED ~ ------------------------- Main Mission Objective: - Establish communication link to command ship. Secondary Objective: - Locate Comm Center. Secret Areas: 2/2 From the elevator head forwards and drop through the hole in the floor to be back in water. Swim through the tunnel and surface, go through that door you didn't go though the last time you were in this area. Kill all the Strogg in this room and head up the stairs wasting some more. Don't go up the incline yet, walk around to the left and take some Stimpacks, hop onto the crate to snag the Quad Damage (use the barrels, don't shoot them) and head up the incline at the top of the stairs to enter a room with a hole in the floor, down there is an acid pit so don't jump in. Head into the corridor to the left of the pit and follow it outside, there will be a locked door across from you and it requires a Blue Key to open, head through the door on the left and step into the elevator on the right. Take a ride up and follow the corridor wasting Strogg everywhere and you'll come to a window on the right, shoot it out and kill the Gunner that's in the room behind it, go in there and approach the computer console and use its keyboard, this will complete your main mission objective and a Blue Key will appear next to the computer, grab it obviously and your secondary objective will get updated. Head back to the locked door and keep your eyeballs peeled for an Enviornment Suit sitting atop some crates, jump onto it. If you want you can equip it and jump into the acid pit for some Adrenaline but it's a waste of the suit so don't bother. Go back to the locked door that needs the Blue Key and head through it to update your objective. Enter a room with some grenades in a little container, crouch in there to get them and step onto the elevator, head through the door ahead of you for the levels exit. _______________________________________________________________________ ---------------- ~ INSTALLATION ~ ---------------- Main Mission Objective: - Completed. Secondary Objective: - Locate unit exit and kill all resistance. Secret Areas: 2/2 Pull the lever in front of you and you will see a bridge lower through the grate in front of the lever. Head left and follow the corridor to emerge outside, blow up those annoying Flyers shooting at you and you'll spot a broken bridge, DO NOT DROP INTO THE AREA BELOW, you'll be back near the start of the game if you do and you'll have to fight your way all the way back up here. Enter another corridor on the right and follow it around to the bridge you just lowered, cross it and head through the door. In this corridor look for a hole to drop down into on the left, do so. Go to the right and you'll find a secret area on the left with a Super Shotgun. Kill all of the Guards that come charging after you and look for some stairs to climb. After you do, climb up the crates on the right to find another Quad Damage, you should now have two if you didn't waste the other one, save these for the later levels, you'll be sorry if you don't. Go into the elevator on the right to exit the installation. _______________________________________________________________________ -------------- ~ AMMO DEPOT ~ -------------- Main Mission Objective: - Destroy the Strogg logistical train. Secondary Objective: - Find enterance to Supply Station. Secret Areas: 2/3 Head forwards and grab the health lying about if you need it, drop into the area below if you need a Super Shotgun, if not then head through the door on the right. A locked door is ahead of so go right and press the button on the wall to open it. Kill all the Strogg and head through the door they came out of and you'll see another locked door to the left, press the button next to it and head through it. There will be enemies above and below you so take them all out and press the button on the left and step onto the elevator to ride down to the room below. Down here is another button under a locked door high above it, press it and go back to the elevator and take a ride back up. To the left is another elevator, go step onto it and take a ride up, press the button on the left to make a bridge extend below it, drop down onto it and head straight through the door to have your first encounter with a Berserker. A Super Shotgun blast point blank range in the face is the best way to kill these. Follow the line of Stimpacks to a door blocked by a force field, charge into the room left of it and let the slaughterfest begin. When it's over look for a yellow switch to shot in the room behind the forcefield to disable it. Go through the now open door and press the button on the console to make an exploding barrel smash through a door. Look for another button to press behind you, this will make a secret area open to your left with some items in it. Go through the door you just blew open and follow the corridor through a few more doors, you'll enter a room with a bunch of crates below, grab the Flak Jacket ontop of one of the crates and drop into the room below. Go through the door down here and you'll come across a locked one, press the button next to it to open the door and step onto the elevator. When the ride is over you'll see two crates hanging by hooks in front of you, press the button on the console to lower them. Continue to another locked door, press the button next to it to open it and take another elevator ride down. Go through the door and you'll spot a bridge going across the lava, there's a button on the right that lowers the bridge into the lava but you don't need to press it. Cross the bridge and drop onto the ledge below just before the doorway for a secret area, there is a hole down here, drop into it and step onto the elevator to find the Chain Gun, a really good weapon this thing is but shoot it off in short bursts or you'll blow through 200 rounds in five seconds if you hold thr trigger down. Drop down to the bridge below and go through the doorway at the end of the bridge you didn't pass through before, follow the corridor to a room with water and crates floating all around, there is a button on the right and a locked door to the left. Jump into the water and use the crates to get to the button on the right, this will open up the door across from you so go through it, just jump along the floating crates to get there. Follow the corridor to another button, press it to lower yet another elevator, step on and take a ride up. Go through the door on the right and follow the corridor passing through several doors and you'll come to a split, to the right is the Warehouse and to the left is the Supply Station. To play around in the Warehouse you need Power Cubes so go into the Supply Station. Blow up the crate on the right and drop into the hole it was blocking only if you need ammo and health, if not then go through the door ahead of you to end this level. _______________________________________________________________________ ------------------ ~ SUPPLY STATION ~ ------------------ Main Mission Objective: - Destroy the Strogg logistical train. Secondary Objective: - Collect 4 power cubes to restore back power to the warehouse. Secret Areas: 1/3 Kill all the Guards and drop into the area below and go through the door to the left of the elevator for a secret area with a Combat Suit. Ride the elevator back up, go left and through the door on the right. You'll be in a large room with a big crate moving around around below you. Go right and press the button on the console to make a crate explode, drop into the room below and climb onto the ledge on the other side of the room, press the button up here to open a door below you. Drop down and head through the door, in this room is a bunch of crates and Strogg, kill them and look for some crates to climb with some Adrenaline on it. Drop off the crates and head straight to another button, press it lower an elevator, hop on and take a ride up. To your left are some laser beams blocking the corridor, take the Power Cube on your right to disable the lasers. Head down the corridor the lasers were blocking, head through the door you'll run into and grab that Flak Jacket on the crates, go step into yet another damn elevator to take a ride down. There are two locked doors to your right and a button on the left, press the button and wait for a moving crate to go through one of the locked doors, follow it through the door. To your immediate right is a moving conveyor belt, follow it through a door to see the Strogg logistical train. Use one of its cars to jump to the other side of the room, kill the Gunner that's trying to kill you and then press the button you see on the console to destroy the train and complete your primary objective. Just past this console is another button, press it to raise the second Power Cube and take it. Go and crouch under the train car that exploded to spot a button in the floor, go stand on it and climb the ladder that drops to find the third Power Cube and a bunch of Armor Shards. Go through the wall that drops next to you, follow this vent shaft to a cover, approach it and it will open so drop down into a room. Look for a ladder to climb on the left and do so, head into a large room with crates to your right and kill all the Strogg in here. Look for a button to press on the wall behind some crates, this lowers some stairs next to you so go down them. Step onto another elevetor on the left to take another ride down, kill the Gunner in this dark area and climb up the ladder you'll see. Press the button on the left to make two platforms start moving in the room below, go stand on one and take a ride up. Jump off at the top, go right and through the door to find the last Power Cube and your objective will get updated, back to the Ammo Depot we go. Go through the door on the right and clear the room of Strogg. Climb up a ladder you'll see and press the button on the console up here to open a door below you, drop down and head through it. Step onto an elevator and then go up some stairs, follow the corridor to more stairs going down, continue along to a door and a button, I think you know what to do. Head through the door to be back in a room you were in earlier with the moving crate. Go ride the elevator directly across from you, go through the door on the right and follow the corridor back to the Ammo Depot to end this level. _______________________________________________________________________ ------------- ~ WAREHOUSE ~ ------------- Main Mission Objective: - Completed. Secondary Objective: - Restore power to key Warehouse components. Secret Areas: 2/2 Run straight until you enter the Warehouse, open the panel on the left and insert one of the Power Cubes to restore some power. Ride another elevator up and enter the Warehouse on the right. Now we're officially in the Warehouse. The room is pitch black, head forwards and then down the corridor on the right, open the panel on the wall and insert another Power Cube to brighten the place up. Take another elevator ride up on the left, kill the Berserker and continue along to some stairs, descend them and clear the room of Strogg. In this room is a conveyor belt and an open doorway, go through the doorway, follow the corridor to yet another elevator, hop on and take a ride down. Enter the room with stacks of crates all around and get ready to make some more scrumptious cyborg jelly for your breakfast bagel. Look for a Power Cube console and insert a cube to restore more power, turn around and step onto the platform at the top of the stairs. Now the conveyor belt is moving you saw a minute ago, step onto it and then go through the now open door at the other end of it, kill a couple of Enforcers and hit the two buttons next to you, one to open a door and the other to lower a platform. Go step onto the platform and go through the door, then another one to be high above the room on a ledge, you can see a conveyor belt across from you. Drop into the room below and insert the last Power Cube into the panel on the wall, this restores the Warehouse to full power and your objective will get updated. Ride the elevator back up to the ledge above you and use the now moving platforms to jump to that coveyor belt you saw a second ago. Go across the conveyor belt and hang a left, kill the Gunner and then press the button behind it, this makes a crate deliver an exploding crate in front of a door. Shoot it to blow a hole in the door, head on through and follow the corridor to a button, press it to make a winding staircase appear in front of you. Go down the stairs and shoot the first window out when you see it, look behind the crates below to spot a yellow switch, shoot it and this makes another staircase going down appear. Go down them to find a secret area, in here is a Flak Jacket, Adrenaline, and a bunch of health and ammo. Go back up the stairs and head through the door next to the crates, enter another room with crates all around and get ready to meet Tank, one bad ass mother f'n cyborg. Just blast away at it with the Chain Gun and lob some grenades at it and it shouldn't give you that much trouble, remeber to use corners to your advantage while fighting a Tank. When it keels over and dies, go and use the computer he was guarding to unlock a door near where you entered this room. Go through it and kill the Strogg across the way, in the room below is a bunch of crates with lots of items on them, go into the little room on the left and press the button to make a platform start moving across the room. Look up and you'll see a yellow switch in the ceiling, shoot it to lower a ladder and then climb it to find Quad Damage, another ladder is in front of you, ignore it 'cause nothing's up there. Go and jump onto the moving platform and use it to jump to the ledge on the other side of the room and head through the door. Press the button on the left and then go through the door on the right, walk up to the exit sign and press the button, go onto the conveyor belt in front of you and take a ride to end this level. _______________________________________________________________________ ------------- ~ MAIN GATE ~ ------------- Main Mission Objective: - Destroy the security grid surrounding the industrial region. Secondary Objective: - Penetrate the outer jail defenses. Secret Areas: 0/2 If you want that Flak Jacket in front of you ontop of the crate then don't shoot the barrel for that is how you get to the jacket. Go through the door on the right and kill a couple of Gunners, don't drop into the water below. Follow the corridor past the Armor Shards and go through the slamming doors, emerge into a room and kill all the cyborgs, head outside to the left and then drop into the water below. Swim through the tunnel you'll see (swim along the surface so you don't waste a Rebreather if you happen to have one) and you'll emerge into a large circular room with a tunnel beneath you blocked by spinning blades. Surface and climb out of the water, grab the Silencer and kill the Gunner through the slats and shoot the red bar you see on the wall to stop the spinning blades in the tunnel beneath you. Go and swim through the tunnel, you may have to crouch in-between the blades, and then surface, get out of the water and follow the corridor around to the left to find a bunch of Armor Shards, health and ammo. You'll see a ladder, shoot the grate off above it and climb it, take the Gunner out from behind and step onto an elevator straight ahead. Up here is a switch, go stand on it to make a large door open beneath you. Look down and kill the Enforcer manning a really big cannon and drop down to where it is and head through the door that just opened, press the button and ride the elevator to end this level. The corridor to the right of this elevator just takes you back near the start of the level and is loaded with Strogg to piss all over your parade, there's nothing to find that way but pain and misery so don't bother going to check shit out. _______________________________________________________________________ -------------------- ~ DETENTION CENTER ~ -------------------- Main Mission Objective: - Destroy the security grid surrounding the industrial region. Secondary Objectives: - Locate the blue Key Card. - Use the key card to gain access to Detention Center. Secret Areas: 0/2 Go right and grab the probably well needed shells, contine down some stairs and through the doorway to kill another Tank who is guarding the door you need the blue Key Card for. Take the Bandolier (this increases the ammount of ammo you can carry) by his dead body and go down the stairs on the left, follow the corridor to some more stairs, head down them and kill another Gladiator, take the blue Key Card and your secondary objective will get updated. If you need armor then go into the watery area past the card, if not then back to the door you need the card for and head on through and your secondary objective will be updated once again. Go left or right and emerge outside, to the right is the door you need the red Key Card for, straight across is an elevator, and left is a closed door. Step onto the elevator and take a ride up, kill the Gladiator across the way and waste the Gunner below you. Drop down to the Chain Gun and a bunch of ammo for it. Drop off of the ledge you're on and go through the door on the right, then go down the corridor on the right and a Berserker will come charging after you down some stairs, press the button on the wall just to the right of the stairs. Go up the stairs and take advantage of the elevated position and kill the Gladiator down below, drop down to where it was and you'll see a bunch of fellow Marines locked in cells. Press the buttons on the walls next to the cells to open them for ammo and health. After you search the cells (some Marines leave behind ammo if you kill them) go through the doorway and press the green button, go left or right and you'll meet a Medic, fast little freaks so watch out. Go through the door with the green light in it to end this level for now. _______________________________________________________________________ -------------------- ~ SECURITY COMPLEX ~ -------------------- Main Mission Objective: - Destroy the security grid surrounding the industrial region. Secondary Objective: - Locate the red key card. Secret areas: 0/1 Kill the Gunner in front of you and you'll see stairs ahead of you, a tunnel to the right of you, and a door to your left. Go into the tunnel on the right and kill the Tank at the end of it by the yellow lasers. Exit the tunnel and go up the stairs on the right and follow the corridor to a large room with stairs going down and stairs going up to your left and right. Go up either set of stairs and go into the corridor with a bunch of Stimpacks, continue along to the red Key Card and take it, your objective will get updated and you need to head back to the Detention Center. On the way back go down the stairs you didn't before and crouch under them to snag another Bondolier, also crouch into a container down here for two Quad Damages. Continue back to the Detention Center. _______________________________________________________________________ ------------------------------ ~ DETENTION CENTER REVISITED ~ ------------------------------ Main Mission Objective: - Destroy the security grid surrounding industrial region. Secondary Objective: - Find the yellow laser control computer. Secret Areas: 0/2 Make your way back to where the door is that requires the red Key Card to open, do so and head on through. Go through the corridor and take the Flak Jacket you'll run into if you need it. Continue along into a room with a grate in the floor, go through the door on the right and there will be a corridor directly ahead and stairs to your left, go up them and then down another flight that will be on the right to finally find another weapon, the Grenade Launcher. This weapon is quite effective, aim kind of high when you lob a round. You may also notice that the Strogg are getting to be more heavily infested the deeper you go into the complex and the game is starting to become a bit more difficult. Cheer up, you haven't seen nothing yet, wait about five more levels for some really hairy situations. Go back up the stairs and through the corridor on the left to an elevator, ride it up to see some yellow lasers on the right, go use the computer on the left to disable the yellow lasers and your objective will get updated. Seems we have to go back to the Security Complex so do so to end this level. _______________________________________________________________________ ------------------------------ ~ SECURITY COMPLEX REVISITED ~ ------------------------------ Main Mission Objective: - Destroy the security grid surrounding industrial region. Secondary Objective: - Open control pyramid and locate security pass. Secret Areas: 0/1 Go into the tunnel on the right and continue to where the yellow lasers were blocking the computer console the last time you were in here, use the computer to make a bridge appear on the right and you'll have your first run in with an Icarus, the Machine Gun works well on them. Cross the bridge and head through the door, go down the stairs and enter a room with another Tank in it, blow his ass up and then head through the door with the green light in it to end this level for now. _______________________________________________________________________ ------------------------ ~ THE TORTURE CHAMBERS ~ ------------------------ Main Mission Objective: - Destroy the security grid surrounding industrial region. Secondary Objective: - Retreive the Data CD from cell block A and gain access to cell block B. Secret Areas: 1/3 Go down the corridor and kill another Tank, after he drops go behind where he was standing and go right to find a secret area with a Hyper Blaster, put this bad boy to use immediately, you should have plenty of ammo for it. Go back to where you killed Tank and step onto the button in the floor to lower the elevator in front of it, take a ride down and face the button on the wall. Go down the corridor on the left and head down some stairs, you'll come across another set of stairs going down, don't go down them. Continue along and you'll see two signs on the wall, cell block A to the right and cell block B to the left. Go into cell block A and follow the corridor to a cosole with the Data CD, press the button and grab the CD, step onto the platform next to you and ride up. Go through the door to see a dude about to get chopped in half by a saw, grab the Armor Shards on the right and then through the door on the left. Drop down onto the ledge below and head into cell block B. Take out another Tank and you'll see more Marines locked inside of cells below you, drop down there and search all the cells for a bunch of Stimpacks, inside one of the cells is a hole in the floor, drop into it. Grab the Rebreather on the right and head towards the large pipe and it will open, jump into the water and swim through the very long pipe and surface, get out of the water and blast some Guards away, use the console you see and your secondary objective will get updated. Grab the Security Pass by the console and go through the door, then use the computer console in front of you to open a door on the right. Head down the corridor and then go through a door on the right to see an exit sign on the wall, continue along and go through another door on the right to end this level. _______________________________________________________________________ --------------- ~ GUARD HOUSE ~ --------------- Main Mission Objective: - Destroy the security grid surrounding industrial region. Secondary Objective: - Find the pyramid key card and return to the Security Complex. Secret Areas: 2/3 You'll only be in the Security Complex for a minute so head right and go through the door, keep following the corridor until you get to another Tank. After you blow it up drop into the area below and grab the Power Shield by the downed aircraft next to the door with the green light, go through the door to enter the Guard House. Search the cells to your left and right and kill the Marines for some ammo. Go step onto the platform and take a ride up, follow the corridor to the left and continue along to some stairs going down into a room, shoot the barrels to revel a hole in the wall, crouch into the hole for a secret are and probably a well needed Ammo Pack. Continue down the stairs and head through a door to emerge outside, grab the Stimpacks on the left and keep left to find some more and some armor. Drop onto the walkway below you and go through the door with the Mutant behind it, enter a room with some cracked doors on the left. Crouch through the door with hole in it and shoot the cracked wall in front of you for a secret area. Leave here and go back out the doorway you entered and jump into the water to find a Mega Health on the bottom. Get out of the water and go through the doorway to snag a Hyper Blaster, be careful not to fall into the spike trap below, if you do then just climb the ladder back up here. Step onto the platform on the left and take a ride up, continue through a door and follow the walkway to some stairs going up ahead of you and some stairs going down to your right, go down the stairs. Shoot the exploding crate to find another Super Adrenaline, grab the armor in here and follow the corridor to emerge outside and waste all of the Strogg running around. After you've layed down the law you'll notice a corridor blocked by a force field, go up the stairs Tank was on and press the button on the wall to disable the force field. Head down the stairs by all of the Armor Shards to find another Power Shield. Go through the now open corridor and continue along to the pyramid key, your secondary objective will get updated. Make your way all the way back to the Security Complex to end this level. _______________________________________________________________________ ---------------- ~ GRID CONTROL ~ ---------------- Main Mission Objective: - Destroy the security grid surrounding industrial region. Secondary Objective: - Locate and destroy grid control computer. Secret Areas: 0/0 Head straight and through the corridor, follow it through a door and then go up the stairs on the left, this place should look very familiar by now. Continue along and go down some more stairs, head straight and you'll be at the pyramid, put the key in the console and the pyramid will open up, ride the elevator down and head through the door, press the button to take another elevator ride to enter Grid Control. Go up the lighted staircase in front of you and to your left and right are pillars with disappearing lasers, you can go in-between them for some armor and a Grenade Launcher. Head down either corridor at the top of the stairs and go left or right. You'll come across some more laser beams, wait for them to disappear and slowly make your way down the corridor. When safely down the corridor go step onto either elevator on the left or right, immediately take out the Tank, after it croaks qiuckly take down another one. The ground will begin to shake and the first boss will make an entrance, a Tank Commander, the Hyper Blaster and straving are your best defenses. After the commander has fallen, climb down the ladder in the middle of the arena and follow the pipe along the ceiling to a large blue laser, step onto the elevator across from the laser and take a ride up. The door in front of you is blocked by a force field so turn around and look for a green button to press, do so to expose a large blue diamond laser thing, destroy it to finally complete your main mission objective. The door that was previously blocked by the force field is now open, go down the corridor to exit this area. _______________________________________________________________________ ----------------- ~ MINE ENTRANCE ~ ----------------- Main Mission Objective: - Navigate mines and find entrance to the Factory. Secondary Objective: - Make your way to the mine enterance. Secret Areas: 0/1 Follow the corridor and go through the door to emerge outside and take out the Strogg, to the right is a Hyper Blaster, straight ahead is the main Factory doors and they're locked. Go to the right of the main doors and just before the entrance to a corridor look to the right of it and down to spot a Power Shield on a ledge, jump to it. Now go through the corridor you just saw, grab the Flak Jacket on the left and continue along to a large room and kill all the idiots running around. From where you entered the room look up and to the left to spot a yellow switch on the wall, shoot it to make a set of stairs rise. Go up the stairs and down the grassy path on the left, go left and then go down the set of stairs that will be on the left. Continue through the corridor and go through the door to enter the next level. _______________________________________________________________________ --------------- ~ UPPER MINES ~ --------------- Main Mission Objective: - Navigate mines and find entrance to the Factory. Secondary Objective: - Toxic conditions found in lower mines. Activate ventilation System. Secret Areas: 0/2 Grab the Flak Jacket in front of you and follow the corridor on the left and you'll enter a large cavern with a path going up to the right, a big grinder type machine in the floor and an elevator to the left of the grinder. Go up the path on the right to find the Rocket Launcher, a very good weapon against the stronger Strogg so put this to good use, just make sure your sights are on target before you fire this weapon 'cause it's relly easy to miss the enemy. Go step onto the elevator and kill all the Guards lurking around when the ride stops, there's a lot of 'em so be quick or be dead. When they're all dead look in the hole in the floor to spot some Adrenaline, drop down to it if you want. If you do drop down there, drop down another hole to land on the grinder and take massive damage, then just step back onto the elevator to be back up here. Go down the corridor up here and kill a Gladiator, head left and up the stairs and continue along through another corridor and eventually emerge outside. Kill the Icarus' flying around and you'll notice a large hole in the ground with stairs leading down to a corridor and a large fan blade, don't head down there yet. Go down the tunnel on the right and continue along to some armor, go up the tunnel on the right and you'll see a Rocket Launcher in- between some pillars. Continue along to a button on the floor, stand on it and go up the stairs on the right, you'll emerge into a large area with a path on the right and a large steel structure ahead of you, go towards the structure and walk across the bridge, enter the structure and press the button on the wall to complete your secondary objective. Go back across the bridge and head left, kill a couple of Gunners and step onto the button to make a bridge extend, cross it and go right and follow the corridor to that big hole in the ground. Go down the stairs and enter the tunnel on the right, take a ride down on the elevator and then head through the door on the left to end this level. _______________________________________________________________________ ------------ ~ BOREHOLE ~ ------------ Main Mission Objective: - Navigate mines and find entrance to the Factory. Secondary Objective: - Activate mine machinery to gain access to drilling area. Secret Areas: 1/3 To your left is an elevator that isn't active yet. Head forwards and kill the Gladiator around the corner, go down some stairs and hang a right and follow the corridor to some more stairs, head down them and clear the room of Strogg. Check under the stairs for a secret area with some armor and rockets. You'll see a hole in the floor, ignore it for now. Head through the corridor and waste a couple of Gladiators, eventually you'll come across two buttons, press them to activate the drilling machinery and complete your secondary objective. Go back to the hole I told you to ignore and drop down into it. There are two tunnels, go down the right one and when you get to an area with slats across from you, look under the walkway to find a Quad Damage. Turn around and follow the tunnel back to where you dropped into the hole and go through the other one to emerge in an area with a couple of Berserkers, waste them and step onto the elevator to take a ride up. Drop through the hole in the floor and go through the corridor on the right to be back where you started the level, go use the elevator on the right, go through the door down here to end this level. _______________________________________________________________________ ----------------- ~ DRILLING AREA ~ ----------------- Main Mission Objective: - Navigate mines and find entrance to the Factory. Secondary Objective: - Lower access bridge. Find service elevator to Factory. Secret Areas: 0/2 Head forwards and go down the stairs on the right, waste some more Strogg and continue through the corridor on the right and crouch under some slamming doors. Keep following the corridor to waste another Gladiator and Gunner, pull the lever they were guarding to lower a bridge and complete half of your secondary objective. Go all the way back to the start of the level to the elevator you rode down on, press one of the buttons on it to take a ride down, head through the door and waste the Gunners. Shoot the red bars on the wall above the Gunners to lower a large steel door. Search the room for items and head through the door, follow the tunnel and kill a couple of Mutants, grab the Flak Jacket on the right and continue along down the tunnel on the left. You'll come across a huge drill type thing, use the lever on the other side of it to make a hole appear beneath it, drop down into the hole to end this level. _______________________________________________________________________ --------------- ~ LOWER MINES ~ --------------- Main Mission Objective: - Navigate mines and find entrance to the Factory. Secondary Objective: - Unstable conditions ahead, proceed with caution. Secret Areas: 0/0 Head forwards and you'll have your first encounter with some Technicians. Kill them and pull the lever on the other side of the room to make a platform start moving across from it. Go and ride the platform up and hop off in the first room you get to, waste the Technicians and Gunner, go up the path the Gunner came down and you'll come to a lever, kill the Tank below, you can use the lever to drop a large boulder onto the Tank. Drop down to where the Tank was and grab the Quad Damage he left behind as a wonderful parting gift and press the button on the drill, this makes a laser blow a hole in the wall. Go through the hole in the wall and you'll see a Rocket Launcher on the right, grab it and QUICKLY go back through the hole or you'll get pushed by a huge drilling machine right into a wall and die. After it passes by, follow the tunnel it went down and cross the bridge on the right, be careful not to fall off 'cause the ground starts shaking really bad and can throw you into the lava far below to a fiery grave. Continue down the tunnel to a platform, ride it up and continue along to a door, go through it to be back in the Drilling Area. Head forwards, kill another Tank and step through the exit to complete your main mission objective and enter the Factory. _______________________________________________________________________ -------------------- ~ RECEIVING CENTER ~ -------------------- Main Mission Objective: - Shut down alien Processing Plant. Secondary Mission Objective: - Find entrance to Processing Plant. Secret Areas: 2/4 Kill the Guards ahead of you and go into the corridor they were in, to your left are some laser beams blocking the corridor, to your right is a closed door. Go towards the lasers and look on the right wall for a button, press it to mak a large grate open next to you leading down into a pipe, drop into it to land in some water. Follow the pipe and you'll enter a large room filled with lava, look down and kill the Guard below, then drop down to where he was and press the button on the wall to lower a bridge. Cross the bridge and then pull the lever on the right to drain the lava. Drop into the now empty lava pit and press a button on the wall to open up a pipe above you. Climb the stairs out of the pit and go down the corridor on the right to a platform, ride it up and jump into the pipe you just opened. Follow the pipe and climb the ladder to have your first encounter with a Brain, kill it and head into the corridor to find a button, press it and go back to where you climbed out of the pipe and ride the middle platform you see up to a Flak Jacket, drop into the room below. Head up the stairs on the left and go through a door, cross the bridge and hang a left to spot a button on the wall, press it and go through through the door next to it to be at the other end of the corridor that was behind the laser beams at the start of the level, they're now disabled. Go right and you'll be on a bridge full of Stimpacks, you'll spot a waterfall, jump into it to find a secret level called Sudden Death (thanks Nemesis452 for sending me this secret). In here you'll have 30 seconds to grab as many items in here as you can; there are a lot of Stimpacks, Armor Shards, ammo, weapons, and even some Bandoliers and Heavy Packs, there's even a Hyper Blaster in here, one of the best weapons in the game. When the 30 seconds are up you'll be back on the bridge, drop into the water below and head through the corridor down here to find a secret area and the Rail Gun, wait until the Strogg get a taste of this bad ass weapon. A walkway lowers so head up it and test your new toy out on the Parasite charging you. Head straight to the end of the corridor and go through to kill a Guard and two Gunners. Strafe left and try to kill that Guard across the way before he runs onto the bridge to explode it. It's hard to do and if you're playing the PC version of this game like I am then quick save/load is a wonderful thing right now. Cross the bridge and blow up the crates to snag another Quad Damage, go left and waste a Gladiator, you'll see a room on the left with lasers on the floor, head through the door on the right to end this level for now. _______________________________________________________________________ -------------------- ~ PROCESSING PLANT ~ -------------------- Main Mission Objective: - Shut down alien Processing Plant. Secondary Mission Objective: - Shut down all machines. Secret Areas: 0/3 Straight ahead is a winding staircase with Stimpacks on it, to your left is a locked door, and to your right is a corridor blocked by laser beams. Go up the winding staircase and collect all of the Stimpacks, kill a copule of Gunners, grab the Flak Jacket and press the button on the wall to disable the lasers blocking that one corridor. Head through the now open corridor and a Tank will rise out of the floor on a platform, waste it. To your right is an area with bloody water (don't jump into it or you'll lose health), wait for a moving platform to rise out of the water and hop on to take a ride up, jump off at the top and you'll see a locked door ahead of you, press the two buttons on the left and right to open the door and head on through. Go down the incline and press the button on the console you see to shut down the first machine, go through the door to the left of the console to enter a large room. Waste all of the Strogg running around and go down the stairs on the right by a locked door or ride the platform on the left to get down into the room below. There's a large pillar type thing in the middle of the room, shoot the cracked panes of glass on the wall in front of the pillar to find another Flak Jacket, go into the room on the left to be in the pillar and press the button on the wall to disable the second piece of alien machinery. Go back up the stairs and head through the now open door at the top of them, follow the corridor and go through a door on the left, kill the Parasite chasing you down and cross the bridge it was on and go through the door. You'll see a fast moving conveyor belt in front of you, use it to jump to the other side of the room and go right, use the conveyor belt once again to jump to the button on the right. Press the button to disble the third piece of machinery, step onto the platform next to you and take a ride up. Go through the door in front of you to enter a heavily infested room and start laying down the law. When all the Strogg are dead you'll notice two locked doors and a platform in the floor, go step onto the platform to take a ride up, press the button on the wall up here to deactivate the fourth piece of alien machinery. Go back down to the previously locked doors and head through either one to some stairs, go down them and press the button on the console to disable the fifth piece of machinery. Follow the corridor next to the console to an elevator, step on and take a ride up, then go down the corridor on the right and head through a door. Kill the Guards in the room and press the button you see to deactivate the sixth machine. Go back through the door and head straight to jump across a room full of bloody water and head through the door, press the button on the left to deactive the seventh and last piece of alien machinery to complete both of your objectives. Go down the corridor by the button and head through the door and ride down on the moving platform, press the button on the wall to open the door next to it and head on through to be back where you started the level, head through the exit on the right and go back to the Receiving Area. _______________________________________________________________________ ------------------------------ ~ RECEIVING CENTER REVISITED ~ ------------------------------ Main Mission Objective: - Completed. Secondary Objective: - Find entrance to the Power Plant. Secret Areas: 2/4 To your right will be a room you should remember with the laser beam floor. Platforms are now moving around the room so jump onto one and use it to get to the corridor across the way. Head through the corridor and then through a door on the left, go down the staircase and follow the room around to the areas exit. Just before the exit look for a yellow switch recessed inside of a pillar on the left wall, shoot it and head back down the corridor and look for a secret area on the right with a bunch of ammo and health. Head through the exit to enter the Power Plant. _______________________________________________________________________ --------------- ~ POWER PLANT ~ --------------- Main Mission Objective: - Infiltrate and destroy Strogg main reactor. Secondary Mission Objective: - Find reactor. Expose reactor core. Secret Areas: 1/2 You'll start the level off in a large open area outdoors and you can hear a Tank Commander rolling around below. Stay on the ledge above the arena and kill the commander from the elevated position. After the commander falls, drop into the arena below and look for a Red Key to snag. After you do look for a ladder you must climb down, do so and follow the corridor to a platform, ride it up for some Body Armor worth 75 armor. Head forwards to meet a couple of Iron Maidens, these chics are brutal opponents and the Rail Gun from a distance works quite well on them. Shoot some exploding barrels on the left to expose a secret area, go through the hole in the wall and step onto a platform, raise up and follow the corridor to find the BFG, the best weapon in the game but each round requires 50 units to shoot so save this bad boy for the tougher opponents like Tanks and Gladiators, or to take an entire room of enemies out with one blast. Turn around and go back into the room where you met the Iron Maidens, go through the red door and down the corridor on the left to a door that requires the Red Key to open. Head on through and clear the area of Strogg and be careful of the pits spewing explosive debris, collect all of the health and probably well needed ammo and go back to where you've found the BFG. Climb out of the window on the left and try to jump onto the paltform below with the closed door on it, if you don't make it you'll have to make your way back up here to try again. Go through the door to enter the next level. _______________________________________________________________________ --------------- ~ THE REACTOR ~ --------------- Main Mission Objective: - Infiltrate and destroy Strogg main reactor. Secondary Mission Objective: - Find reactor. Expose reactor core. Secret Areas: 1/1 Kill the two Gunners in front of you and head down the corridor on the left (to the right leads to a locked door that requires the Data CD to open) and waste another Gladiator. After you kill it go through the door behind it and follow the heavily infested corridor to some stairs, go down them and clear the area of cyborgs to open up a gate leading to the Data CD, go grab it. After you snag the cd more enemies appear, go up to where the Iron Maiden is to find some more Body Armor worth 100 armor, whoo-hoo. Go down the corridor directly across from the cd and head through another door, kill the Gladiator and head through the door on the right. As soon as the door opens shoot the wall to expose a secret area, climb up the ladder for a couple of Armor Shards and Adrenaline. The corridor below takes you to a door blocked by a force field that you can't disble yet. Go back down the ladder and back through the door, straight ahead takes you to the Toxic Waste Dump that you can't access yet so go back to the door that requires the Data CD to open and go on through. Kill a couple of Gladiators and one will leave behind a Quad Damage, continue along through a laser booby trapped corridor and waste all the Gunners at the end. Head right and ride the platform up, continue along and go through the corridor on the left and keep going to an elevator, hop on and take a ride down. Head through the corridor down here and go through the door to be at the reactor core. Pull the lever on the left to expose the core and your secondary objective will get updated. Climb down the ladder by the lever and down here are two corridors on either side of you and a platform leading up to the door leading to the Big Gun area which you can't open yet. Go down the corridor on the left (the right one takes you back to the force field that was previously blocking the door, it's now disabled), and head through the door with exit sign. _______________________________________________________________________ -------------------- ~ COOLING FACILITY ~ -------------------- Main Mission Objective: - Infiltrate and destroy Strogg main reactor. Secondary Mission Objective: - Activate cooling pump and lower coolant around reactor. Secret Areas: 1/3 Head forwards and drop into the pipe, follow it outside and destroy a bunch of foe, a blast from the BFG would be great right about now. Try not to blow up the barrels on the left, use them to get onto the the crate with the Chain Gun, press the button up here on the wall to open to the floor beneath you, don't drop down there. Go up the stairs across from where you started the level and follow the corridor to some more stairs, head up them and clear the area. Go and drop into the hole you just opened up a minute ago to be in a sewer. Try not to go into the water because the current is really strong and if you want some Adrenaline then don't go into the water yet. Walk along the outer edge to the left to enter a circular room with a bunch of Stimpacks and Armor Shards. Walk along the left edge of the waterway and round a corner, slowly walk down the incline and climb down the ladder on the left for a secret area with Adrenaline in it. Climb back up the ladder and go down the incline to a room full of ammo and enemies. Continue down the waterway to end up in a large pool with some platforms moving up and down to the right and straight ahead. Go up either one and waste a couple of Berserkers, go through the door up here and then through another one to be in a large room with a big pipe ahead of you. Go turn the valve on the pipe to complete half your secondary objective, go climb onto the crates and jump onto the now moving platform in the pipe and take a ride up. Jump to the button across from you to complete your secondary objective, you will be given a new objective of returning back to the Reactor. Next to the button are some crates, climb onto them and then jump onto the piston moving up and down, jump onto the next one and follow the corridor up here to a platform, hop on and take a ride up. Follow the waterway ahead of you to a place you were at near the start of the level. Head forwards and drop through the hole in the floor that wasn't there before, head through the door to be back at the Reactor. Head forwards and drop through a hole and your secondary objective will get updated and we need to go to the Toxic Waste Dump. Go through the corridor on the right and follow it all the way past the reactor core and keep going straight to enter a large outdoor area. There's a BFG on the right, go into the pipe on the left and follow it all the way to a hole, drop into it to enter the Toxic Waste Dump. _______________________________________________________________________ -------------------- ~ TOXIC WASTE DUMP ~ -------------------- Main Mission Objective: - Infiltrate and destroy Strogg main reactor. Secondary Mission Objective: - Activate pumping stations one and two. Secret Areas: 1/2 Head forwards and you'll see a Hyper Blaster on the right, jump across the acid if you're in need of the ammo. Continue along and kill a few Guards and emerge into an outdoor area with an acid lake, don't step into it. Step onto the platform on the rught and take a ride up, follow the walkway and head through the door on the right, waste the Iron Maidens and search the room for a bunch of Stimpacks. Climb the flight of stairs in this room and take out all of the enemies along the corridor, including another Tank. Hop onto the platform the Tank was guarding and take a ride up, step off of the platform and turn around. You'll see a Ammo Pack on a ledge to your left. Go to the right and jump to the pipes going across the room, now jump up to the Ammo Pack, this will refill most of your ammunition for all of your weapons. Go down the corridor at the top of the moving platform and head through a door, you'll see a bridge, there is a waterway beneath it flowing with acid, if you have an Enviornment suit then drop down to the waterway and follow it into a secret area with another Enviornment Suit. Go back up the acid waterway (you have to continuously jump into it due to the strong current) and drop down below and make your way back up to the bridge. Go through the corridor on the other side of the bridge and make a left, waste all of the enemies and take notice of all the branching corridors leading off of the one you're in. The first corridor leading right leads to a locked door you can't open yet. Go down the first corridor on the left and blow up some barrels on the left to blow a hole in the wall leading to a button, go press it to be able to access pumping station one. Head forwards and drop into the hole to enter Pumping Station one. _______________________________________________________________________ ----------------------- ~ PUMPING STATION ONE ~ ----------------------- Main Mission Objective: - Infiltrate and destroy Strogg main reactor. Secondary Mission Objective: - Activate pumping station one. Secret Areas: 1/3 Go down either corridor and clear the room of Strogg, go up the stairs on the right to kill some more and step onto the platform to take a ride up. You've probably noticed that the game is increasingly getting more difficult and will continue to do so. Go up the incline on the left and shoot out the wall just above the crates to the right to find a secret area, go in there and jump through the hole to land in some water. Follow the pipe to an elevator, step on and take a ride up, grab the Adrenaline on the ledge and drop into the pipe directly below it. Swim through the pipe and you'll emerge outside, climb out of the water via the rocks and head through the door next to the BFG. Follow the darkened corridor and head through another door, head right for some Stimpacks and a Combat Suit. Drop into the room below to be back where you blew a hole in the wall, go down the passage to the right of the hole and you'll see the exit leading to Pumping Station two. Pull the lever on the right wall to active pump number one, head through the door to enter the second Pumping Station. _______________________________________________________________________ ----------------------- ~ PUMPING STATION TWO ~ ----------------------- Main Mission Objective: - Infiltrate and destroy Strogg main reactor. Secondary Mission Objective: - Activate pumping station two. Secret Areas: 1/4 Follow the corridor and go up the incline, continue along and there will be a locked door on the left that requires a Blue Key to open. Head through the corridor on the right and go through a door and waste two Tanks, pull the lever on the left to activate the second pump and your secondary objective will get updated and the orders are to go back to the reactor. Drop into the hole in the floor and you'll be in a tunnel. Up the incline is an elevator, don't step onto it yet. Go down the tunnel the other way and continue along to a square room with a bunch of pipes everywhere. In here is a ladder and a corridore, ignore the ladder for now and head through the corridor to a BFG, to the right of it is some acid. Equip your Enviornment Suit and quickly run through the acid for a secret area with Adrenaline, now go back and climb up the ladder you just ignored to find a Mega Health, make your way back to the elevator at the top of the incline and take a ride up. Snag the Blue Key and drop into the room below where you activated the pump, head to the door that requires the key to open and head on through. Follow the corridor and you'll come up to an acid pit, go through the pipe on the left to find an Enviornment Suit, you can go into the acid down here and look for a pipe to go into with some Body Armore in it. Go and jump across the acid pit and go through the door on the right to exit the Pumping Station. Kill the Tank on the right and proceed up the incline on the right, press the button on the left to extend a walkway to the right. Go across the walkway and follow the corridor to a place that should look familiar 'cause you were in here a couple of levels ago. When you come to a split, go right and snag another Enviornment Suit. Go left and all the way to the end of the corridor, head left to exit the Toxic Waste Dump. Step onto the button in front of you to extend a bridge, go across it and head down the steps on the right, follow the corridor on the left to some acid. Walk the thin line on the right all the way through to the door at the other end of the corridor, continue along when you get to the Reactor go up the platform on the right and head through the door to enter the Big Gun area. _______________________________________________________________________ ----------- ~ BIG GUN ~ ----------- Main Mission Objective: - Destroy the Big Gun. Secondary Objective: - Eliminate all resistance. Secret Areas: 0/0 Head towards the door in front of you and grab that Combat Suit on the crates to the left, head through the door to see a large diamond shaped object shooting a red laser beam into the sky. There's a locked door across from you with a red light in it and a locked door to the left of you. Approach the door on the left to spot a platform just to the left of it, hop on and take a ride up to make another boss appear. This thing looks like a giant robotic fly and is incredibly tough, use your BFG and Rocket Launcher to take it down. After it dies your secondary objective will get updated and now we must lock the laser in place. Head through the now open door with the red light in it. Go to the right and head down the stairs and you'll see a laser beam to your left. Go through the doorway on the right to a platform, ride it up and continue along wasting Guards everywhere. When you enter a room with a button on the left DON'T PRESS IT YET! Continue along and kill the rest of the enemies to eventually wind up on the other side of the laser beam you saw a minute ago, now go back to the button you didn't press. When you press the button you will lock the laser beam you saw near the beginning of the level, you'll then have about fifteen seconds to high tail it out of this area or you will die. Face the button and after you press it run down the corridor to the left of it, head straight and slightly left to drop down, head right and then go up the incline on the left, go right again and through the door on the left, then run through the door on the right and high tail it through the corridor and enter the ship on the right to destroy the Big Gun and advance to the next area. _______________________________________________________________________ ---------------- ~ OUTER HANGAR ~ ---------------- Main Mission Objective: - Close main hangar bay door. Destroy the black hole generator. Secondary Objective: - Find a way into the main hangar bay installation. Secret Areas: 1/3 Go through the door in front of you and go right to stand on a switch to extend a bridge across the water, don't cross it yet. Drop into the water below, kill all of the Baracuda Sharks and then look for a spinning blade leading into a pipe. Shoot the red bar next to the spinning blade to make it stop, swim through the long tunnel and surface to find a secret area. Enter a circular area on the left and take out another Tank, step into the elevator to reach a secret level. _______________________________________________________________________ -------------------------------- ~ SECRET LEVEL: COMM SATTELITE ~ -------------------------------- Mission Objectives: - Find and disable the power core. - Destroy the communications dish. Secret Areas: 0/2 The bay doors are wide open leading out into space so don't get sucked out, the elevator that took you in here is now blocked by a force field. You'll see a computer console, use it to close the bay doors and just so you know you'll be able to jump really high for the whole level. Approach the bay doors that closed to find another Power Shield and a bunch of ammo, head into the elevator by the computer console and take a ride up, follow the heavily infested Flyer corridor and you'll spot some stairs on the right blocked by a force field. Continue through the corridor and head through a door, hang a right and continue along to another door on the right and head on through, step onto the elevator and take a ride up. Go down the corridor and you'll come to another door, go to the right of it and grab some Stimpacks, continue along to a button in the floor, stand on it and a message will appear on the screen telling you to destroy the computer, turn left and shoot the computer to disable the power core and complete your objective and be given a new one of taking out the Communications Dish. Go through the door you just passed and follow the corridor, you'll see a corridor leading left but ignore it for now, continue through the corridor and enter another large room with open bay doors to your left and an elevator blocked by a force field on the right. Use the computer console in here to close the bay doors, go search by the doors for a Combat Suit, Bandolier and ammo. Head back to the corridor you just passed and head down it to enter a large area with a hole in the floor, another gigantic robot fly will appear so waste the thing. After you kill it look up and you'll notice the communication dish above you, jump up into the four switches on the ceiling to lower the dish and it will be destroyed and your objectives for this secret area are complete. Go back into the room where you closed the second bay door and ride the elevator to resume your previous mission. _______________________________________________________________________ -------------------------- ~ OUTER HANGAR REVISITED ~ -------------------------- Main Mission Objective: - Close main hangar bay door. Destroy the black hole generator. Secondary Objective: - Resume previous mission. Secret Areas: 2/3 Go and swim back through the pipe that led you into this secret area and surface. Go through the door down here and waste some Enforcers, step onto the elevator and take a ride up to be where you started this level. Head through the door and cross the bridge you extended before, go through the door and hang a left to waste a bunch of Enforcers. Head into the room on the left and you'll see a console in front of you that you need the commanders head for, to the right is a door blocked by a force field that will open once you find the head, go into the Research Lab on the left. _______________________________________________________________________ ---------------- ~ RESEARCH LAB ~ ---------------- Main Mission Objective: - Close main hangar bay door. Destroy the black hole generator. Secondary Mission Objective: - Locate Repair Facility. Steal commander's head. Secret Areas: 0/1 A locked door is in front of you and to open it use the console on the right and then head on through. Follow the corridor and you'll see an elevator shaft blocked by a force field, continue through the corridor to two doors to your left and right. Go into the testing area on the left and kill some Iron Maidens that rise out of the floor. Go through the door in here and follow the corridor and head through another door, kill some Brains and use the computer console in here to make a Blue Key rise up next to you, take it. Go back through the two doors and then one directly ahead of you and follow the corridor to the door that requires the Blue Key, open it and head on through and step into the elevator and take a ride down. Follow this new corridor wasting Parasites everywhere, you'll see the Repair Facility to the right but don't go through the door to it yet because the elevator leading into the facility is blocked by a force field. Go left and you'll find a computer console, use it to lower the maintenance bridge. Go to the left of the Repair Facility and cross the maintenace bridge on the right, when you're on the bridge you'll see two buttons on the left, get a running start and jump over to the buttons and press them to disable the force field leading into the Repair Facility, YOU HAVE TO RUN TO MAKE THE JUMP, you'll never make it if you are walking. Go through the Repair Facility door and hop onto the elevator to take a ride up and then snag the commander's head on the left. Make your way back to the console that requires this head and go through the previously blocked door to the right, head through the door on the left for the next level. _______________________________________________________________________ --------------- ~ MAIN HANGAR ~ --------------- Main Mission Objective: - Close main hangar bay door. Destroy the Black Hole Generator. Secondary Mission Objective: - Locate hangar control. Close main hangar bay door. Secret Areas: 3/5 Snag the Ammo Pack to your immediate left and grab the Power Shield atop the crates a little further left. Head down the stairs on the right and clear the area of Strogg, this will make a vault like door open in the back of the room so head through it and then another one. Drop through the hole in the floor and the fan below will push you up into an area high above. Use the computer console up here to turn of the Turbine. Grab the Combat Suit below you and head through the door to be back in the room you started the level in. Drop down and head through the door to be back at the spinning blade which is no longer spinning so drop into the hole in the floor to land on the Turbine. Follow the corridor to enter a room with two small conveyor belts in the floor, press the button on the wall to open up the floor where the conveyor belts are, drop into one of the holes and try to land on the beam directly below. Drop onto the ledge around the Turbine and grab the Armor Shards and ammo, drop into the water below and wait for the slow moving Turbine to revel a room, head in there and kill the Berserker and Gunners. You'll spot three round storage crates, blow up one of them for a secret area with some Quad Damage. Head through the corridor next to the Quad Damage and you'll come across a large watery area with three large square platforms moving about the water. Jump onto the first one and then use it to jump to the second one and ride it to a button you must press, jump to the third platform and ride it to a ledge with some ammo and a Rebreather on it, also press the button on the wall up here to lower a few platforms above the water. Use the moving platforms to jump up to the platform hanging in the middle of the room and it will lift you up to a corridor above. Follow the line of Stimpacks and drop into a hole, you'll see a moving gear ahead of you, go stand on it and then jump to the one spinning below you. Ride around and look for a Power Shield to snag on a little ledge, ride the gear around to the corridor and follow it and head left or right when you get the chance to emerge into a room. There's a doorway leading out into a large water filled area, kill another giant fly and drop down to the button below, go stand on it to extend a bridge across the water. Jump into the water and look for a secret area below the switch you just stood on for a secret area with Adrenaline in it. Go into the little room under the bridge to find another Combat Suit, look for a button in here to press, do so to raise a ladder behind you and obviously climb it. Head across the bridge you extended and head to the left to a button, press it to lowe an elevator and step on it to take a ride up. Immediately take out the Gunners pissing all over your parade, head down the corridor and pull thelever you'll see to complete half of your main mission objective. Go through the door next to the lever and you'll spot some more round staorage crates, shoot the wall out to the right of them for a secret area with Body Armor in it. Step onto the elevator and take a ride up to the surface. _______________________________________________________________________ ------------------ ~ LAUNCH COMMAND ~ ------------------ Main Mission Objective: - Destroy the Black Hole Generator. Secondary Mission Objectives: - Shut off the coolant to the CPU Core. - Destroy the Black Hole Generator's computers. Secret Areas: 0/2 You'll see a large blue object spinning to your left, head towards the Combat Suit and go through the door to the right of it. Follow the corridor to enter a room with a door to the left and right. Go through the door on the left and to your left and right are Tanks. Kill them and follow the corridor around to another large room, waste all the Strogg and go through the door in here, step onto the elevator and take a ride up. Turn the valve on the pipe in front of you to shut down chamber number one. Drop back down into the room below and go back to the area that led you here. Go through the door you didn't go through before and take out the Tanks on either side of you. Follow the corridor around to another room and go through the door in here, take a ride up on the elevator and turn the valve on the pipe in front of you to shut down chamber number two. Head through the door on the other side of the catwalk you're on to be in a circular room. Head right and go through the first door on the right, follow the corridor around and you'll enter a room with the exit blocked by a force field. Go up bothe of the elevators in this room and turn two valves to shut down the CPU and your secondary objective will get updated, now we must turn off the Black Hole Generator Computers. The exit is still blocked by a force field so go back through the door that led you in here, head right and go through the second door on the right that was locked before with the red and green lights in it leading into the launch station. Follow the corridor and enter a room with a bunch of Guards, kill them and destroy the computers to your left and right to complete you main mission objective. Look in the hole in the wall you blew out to snag another Power Shield, make your way back to the exit which is no longer blocked by a force field and head on through to the next level. _______________________________________________________________________ ------------ ~ OUTLANDS ~ ------------ Main Mission Objective: - Completed. Secondary Mission Objectives: - Retrieve the air strike marker. - Place air strike marker in the recptacle by the fuel pod. Secret Areas: 0/0 Head through the door in front of you and go down the stairs, head right and then cross the bridge on the left, go through the cave on the left and snag the Combat Suit and Stimpacks. Continue to the right wasting Guards everywhere and continue along down the incline on the right, keep going and you'll see the air strike marker on the right so pick it up to update your objectives. Keep following the cave to a red pipe in the ground and a building to your left and right. Go towards the building on the left and place the air strike marker onto the fuel pod to the left of the building. High tail it into the other building and let the air strike commence to complete your objective. Grab the Silencer on the right and a Bandolier, leave the building and proceed into the building by the fuel pod and follow the corridor to the exit into the next area. _______________________________________________________________________ ---------------- ~ OUTER COURTS ~ ---------------- Main Mission Objective: - Neutralize Strogg leader's communication system. Secondary Mission Objective: - Find functioning data spinner in outer courts. Secret Areas: 2/5 Go through the door in front of you to emerge outdoors, go up the thin path to your left and follow it all the way up to some Invulnerability, step onto the button near you keep follwoing the path to be above the door you entered this level from, press the button you see to open up a secret door somewhere. Drop back down and go through the door that led you here and follow the corridor to a ladder, climb it to be in the secret area you just opened and snag all of the items in here. Go back outside and approach the doorway directly across from you, just before it go into a dark hole on the right and blow out the back right wall across from the lava for another secret area with a Power Shield. Go back the doorway and a bridge lowers to reveal some lave so use the edge of the bridge to enter the corridor beyond. Follow this corridor to another large outdoor area, go into the corridor on the right and go right and you'll see some stairs with a Tank on it and a door behind him. Blow the Tank to smitheriens but don't go through the door he's guarding just yet. Go down the corridor the other way and grab some Stimpacks and probably a desperately needed Combat Suit, go through the door on the left to enter a large room and wast all the cyborgs running and flying around. Drop into the water below and swim through the pipe down here, when you see grates blocking your way shoot them out and continue on through the pipe, climb the stairs and proceed up the incline and head into a little room at the top. Shoot out the small glass window and take the data spinner and your secondary objective will get updated, go back to the bridge the Gladiator was on and getting a running start and jump into the corridor across the way. Drop down and swim back through the pipe, then go through that one door the Tank was guarding that you didn't go through before to end this level. _______________________________________________________________________ ---------------- ~ LOWER PALACE ~ ---------------- Main Mission Objective: - Neutralize Strogg leader's communication system. Secondary Mission Objective: - Find communications laser CD in upper palace. Secret Areas: 0/5 Head forwards and you'll spot stairs to your left and right, at the top of the right ones is a doorway blocked by a force field so head up the stairs on the left. Follow the long winding corridor to run into another Tank, kill it and you'll see the corridor on the left blocked by a force field. Crouch under the middle set of prison bars on the left to drop into some water, climb up the ladder and the next two you run into to snag some Invulnerability. Climb back down the ladder and go through the wall that opens up to be near the start of the level. Head left and go down the stairs and you'll see a large laser beam on the left, go behind it and drop down into the hole. Press the button you see and crouch under the bars to grab a bunch of Stimpacks. Go through the laser beam trap on the left and head down the corridor on the left, you'll pass a locked door and wind up on the other side of the force field at the top of the right set of stairs near the beginning of the level. Go into the room on the left and use the console to disable the red force fields. Go through the now de-force fielded door and follow the long corridor to where you crouched under some stairs going down. Head up the stairs across from you and that one doorway is no longer blocked by a force field so head on through and waste another Tank. Go through the door it was guarding and you'll enter an area with a large computer below you and a corridor to your left and right. Go down the corridor on the right and go through a couple of doors to be at the large computer, walk up to the left side of it and place the Data Spinner in it, your objective will get updated. Go through the door to the right of the computer and you'll come to another door, go into the little room next to it and use the security console. Go through the door next to this little room to enter the upper palace. _______________________________________________________________________ ---------------- ~ UPPER PALACE ~ ---------------- Main Mission Objective: - Neutralize Strogg leader's communication system. Secondary Mission Objective: - Obtain the Data CD from the upper palace. Secret Areas: 0/7 Head up the stairs with all the Stimpacks and continue along to go up some more stairs, head right then left to climb even more stairs. Head left and hop on the elevator, as soon as it starts going up jump off to the ledge on the left and go down the thin corridor just past the ladder you'll see and take the Security Pass in the right wall. Climb down the ladder by the pass and head back down the stairs on the right, just before the door leading back to the Lower Palace, snag the Adrenaline and go through the door back to the Lower Palace. _______________________________________________________________________ -------------------------- ~ LOWER PALACE REVISITED ~ -------------------------- Main Mission Objective: - Neutralize Strogg leader's communication system. Secondary Mission Objective: - Obtain the Data CD from the upper palace. Secret Areas: 0/5 Go up the stairs on the right and continue past the large computer and go through the closed door on the other side of the room. Follow the corridor up some stairs and continue along to the corridor that led you into this area, go past it and go down the stairs and through the corridor to waste another Tank, step onto the elevator to go back to the Upper Palace. _______________________________________________________________________ -------------------------- ~ UPPER PALACE REVISITED ~ -------------------------- Main Mission Objective: - Neutralize Strogg leader's communication system. Secondary Mission Objectives: - Obtain the Data CD from the upper palace. - Reprogram data spinner at central computer. - Shut down communications laser in Upper Palace. Secret Areas: 1/7 Kill the Guards in front of you and proceed into the room they were in, to your left and right are two buttons and a force field blocked corridor next to each button. Press the button on the right and follow the corridor into a large room. Waste all the Strogg and head into the corridor on the right, shoot the yellow switch above you to disable the trap shooting at you, head up the stairs on the right and go through the door. You'll be in a large circular room with blue lights all around, look for an odd colored square in the room and go through the wall that lowers, this is what you need the Security Pass for you snagged on this level the first time you were in it. Follow the narrow corridor to some Adrenaline and press the button on the console you see to deactivate the yellow force fields. Head back down to where you entered this area and go through the door on the right and step onto the elevator, head through the door up here and through the next one on the left. Waste all the Strogg and head down the stairs on the right and continue along and go through the door on the left, not the one on the right. Continue along to grab the Data CD and your objective will get updated. Now head all the way back into the Lower Palace to the large computer you put the Data Spinner into, walk up to the right side of it to reprogram the spinner, it will then appear in front of the computer so you should pick it up. You will be given a new objective of going back into the Upper Palace and shutting down the communications laser. Head back into Upper Palace the same way you got to this computer and go back to where you found the Data CD. Step onto the platform the cd was on and a pillar will lower, go into the little room it reveals and use the computer to shut down the communications laser and your objectives will get updated yet again and you now must exit the palace. Go into the door on the left and go through the corridor, ignore your first left and keep straight to cross some lava, use the console you see ahead of you to open up the exit to your left and hop on through. _______________________________________________________________________ ----------------- ~ INNER CHAMBER ~ ----------------- Main Mission Objective: - Locate and destroy the Strogg leader. Secondary Mission Objective: - Pursue Makron to Inner Chamber. Secret Areas: 0/0 Head forwards and grab the Body Armor on the right, head through either corridor and walk up to the large door, touch it and step back and let the laser cut through the door and head on through. Go left or right and follow the circular room to a doorway, head through it and step onto the elevator to take a ride up. Go through the door and you'll see a large moving pillar in front of you blocked by a force field. To your left and right are two buttons that need to be pressed, do so and the force field will be deactivated so go stand on the moving pillar to take a ride up and meet the Makron, don't waste ammo on it 'cause you can't damage it yet. It's standing on a platform and to your left and right are buttons in the floor, go stand on them and then the Makron will get lowered into a room below. Go press the buttons on the right and left of the platform the Makron was on to raise stairs leading onto the platform, step on and take a ride down. You're about to enter the arena for the final showdown so you can crush 'em! _______________________________________________________________________ ------------------ ~ FINAL SHOWDOWN ~ ------------------ Main Mission Objective: - Destroy the Strogg leader. Secret Areas: 0/1 Go up the stairs ahead of you and follow the corridor (take notice of the escape pods on the right wall) to an elevator, hop on and take a ride up to enter the arena. The battle arena is just a big square with large pillars to take cover behind, you'll also spot some buttons in the floor, stand on these button to lower the floor next to them to be below the arena and there's ammo, health, and armor down here. The Makron will be to your left, start shooting it with your heaviest artillery and watch out for all the rounds it lobs your way, it's armed with everything you have in your arsenal, including the BFG, and if you're playing the game on hard this Makron will be one brutal and tough opponent to drop and I wish you luck. After you shoot the Makron so many times it'll fall out of the giant robot its in, wow this thing got way smaller. Just continue blasting away at the Makron until it keels over and explodes in half. Now head back to the escape pods you passed by on the way in here and step on through to end the game. Congrats on your victory Marine, I hope you have enjoyed my guide and I was of some assistance to you. ======================================================================= ******************************************* 9) CREDITS, E-MAIL RULES AND LEGAL THINGS ******************************************* >>> CREDITS: - Activision - ID Software - Nemesis452 for sending the secret level Sudden Death in the Receiving Center >>> E-MAIL RULES: [email protected] - DO NOT SOLICITE! I don't care what your crappy little product is all about or how cheap you're selling it, I don't want it! - NO CHAIN LETTERS: I will not send them on and if I go bankrupt, get a horrible disesase, an anvil drops on my head, I die, blah, blah, blah, because I don't send the letter on, oh well. I'm not a superstitious fool. - NO FAN CLUB CRAP! I don't care what your geeky little club is all about, I will not join. - NO MONEY MAKING SCHEMES! That means you EXCEL (not Microsoft affiliated for all you who don't know about this scam artist company Excel) and all of you other bullshit scam artists out there. - NO JUNK MAIL! If you write a crappy newsletter, send me political jargon asking me for money instead of my vote, ask me to join some pathetic singles website with nothing but supposively extremely hot single chics in my neighborhood who want to hook up and get all freaky, news about how Paris maxed out her dramatically life changing 23 day county jail sentence, celebrity bullshit about who's fucking who (and who cares anyways?), or just feel like sending out trash to me DO NOT FEEL FREE TO DO SO! If you do then I'll send you a virus. How does that appeal to your server? - If I don't know or trust you I will not open up any attachements so don't bother to send me any. Even though I state this it's amazing all the idiots out there that still send me attachements. - I don't care what kind of language you use just don't swear directly at me. If you do well then "Fuck you too" in advance because you won't be hearing from me. - If the answer is in the walkthrough you will most likely not get a response from me, maybe a smart ass comment depending on the mood I'm in at the time. I have better things to do than to answer questions that have clearly been answered. Go back to the third grade and take up some Reading Comprehension classes, I think it's time to renew your subscription to Highlights magazine. Hooked on Phonics worked for me, maybe it'll work for you too. - And as long as we're talking about e-mail I'll most likely ignore, please write ledgible e-mail's without all these modern day acronyms all you tennie boppers, and adults who still think they are, IM and text eachother with, I'm old school and aren't hip to all their meanings and don't ever plan on being. - And another thing: I KNOW THERE ARE TYPOS in this guide. I typed it in word pad and if you knew anything at all, then you should know word pad doesn't have spell check, plus I'm only human and thus not perfect. When you type in a million plus characters you're bound to make a bunch of typos. It's amazing all these anal retentive asshole yuppies out there who e-mail me and make a big deal because I didn't use proper grammer or spelled a word wrong. Get a life you pathetic morons and get back to eating your Tofu! Maybe someday I'll notice the typos and fix them, then again maybe I won't just to piss you off! - NO PORN! Some low life porn companies must have gotten my e-mail address from my posted guides because I literally receive HUNDREDS of porn offers a week and I'm getting really sick of it. If you mother fuckers keep on sending me this shit then I will hack into your server and drop the worst virus known to computers into it so don't fuck with me. Your anti-virus software doesn't have jack shit on me for this virus will whipe out your entire operation and I know damn well you deviants don't want that to happen. If you happen to get up and running after my mega virus I'll just drop in another modified one. This process will be repeated until you're reduced to sucking dick in an alley on the side of a bar just to make ends meet. I'm almost to the point of filing a lawsuit against you scumbags for harassment so stop sending me this shit. I don't mean to sound so ignorant here but if it was happening to you I'm sure you'd be just as aggrevated over this matter as I am. This is the only language these kind of pukes understand. And no, I'm not one of those anti-porn yuppies. Everyone has their breaking point and these assholes lobbed a brick right through my plate glass window. >>> LEGAL THINGS: This document is Copyrighted by Randy Murtha, July 2007 and may not be reproduced in part or in full without the written consent of the author. Nor shall this be posted on a website or printed in a magazine without my consent. All Rights Reserved. WEBMASTERS: If you want to post my guides I'll most likely let you but you HAVE TO ASK ME AND GET MY PERMISSION FIRST! Don't just take it upon yourself to post my guides without my consent 'cause I'll sue you if you do and it will be my name as the webmaster for your site. I always check out the website you ask to post my guides on and if it's a crappy amateur site then don't bother asking me to post my guides on your cheeseball site 'cause you can't. If you send me an e-mail asking to post my guides and I don't respond, that means no and you should know that NO MEANS NO! If you have viewed this walkthrough on any other websites than the ones listed near the top of this document, or have seen this plagerised, please e-mail me and let me know which site you viewed this on, I will highly appreciate it. If you've seen this document plagerised or on a website this isn't supposed to be on, there is a $CASH$ reward for informing me of who the violator is. It's a lot of hard work, time, and sore wrists to write a game guide and there's nothing worse for us FAQ writers than having some dickless douchebag claiming credit for our hard work and dedication to all the frustrated gamers out there who read our guides with great appreciation. If you plagerise this document or post this without my permission, or any other guides I wrote, then I will prosecute your dickless self to the fullest extent of the law. **** Copyrighted by Randy Murtha July 2007. All Rights Reserved *****