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FAQ/Walkthrough

by Tirdun

 ____________________________________________________________________________
|\__________________________________________________________________________/|
||    ------>           Grand Theft Auto: San Andreas    <------            ||
||  v 8                 Tirdun's Walkthrough and Guide              v 8     ||
||__________________________________________________________________________||
|/__________________________________________________________________________\|

[]===========================================================================[]
 | 1.0 INTRODUCTION                                                          | 
[]===========================================================================[]
This is Tirdun's guide to all of GTA:San Andreas. I hope you find it
useful and somewhat entertaining. GTA:SA rocks, but can be tough at times. Its
okay, man. I'm here for you. I feel your pain. We'll get through it. Together.

[]==========================================================================[]
 |          HERE IS YOUR ONE AND ONLY <[[ = SPOILER WARNING = ]]>           |
[]==========================================================================[]
 | If you're reading this you're going to get spoilers. I'm not going to    |
 | warn you every time a possible spoiler comes up. This whole guide is a   |
 | spoiler. CJ marries Tommy Vercetti's sister and then dies. Sweet is      |
 | really your father. You get to drive a flying saucer. See? Spoilers ahoy |
 | Go play the game first and enjoy it as a GAME, then come back if you get |
 | stuck or if you want to find all the little bits you skipped past.       |
 |                          And no, none of that is true, you sherm-head... |
[]==========================================================================[]

[]====================================[]
 | 1.1 What this is                   |
[]==========================================================================[]
This guide provides help and guidance on everything you can do in the great
state of San Andreas. It will help get you to the end credits, a 100% rating,
and beyond. It includes
  > Descriptions and tips for all the main missions, jobs, and assets
  > Descriptions and tips for all of the girlfriends.
  > A list of all the other distractions you can enjoy.
  > A list of properties you can buy, with cost and garage sizes.
  > A list of the stats and skills you need to survive, with tips on maxing
    them out.
  > Some information on useful things to go find to help you out.

[]====================================[]
 | 1.2 What this is NOT               |
[]==========================================================================[]
  > There are almost no descriptions of what happens in cutscenes. I'll help
    you see them, I'm not going to transcribe them. I'm also not going to
    describe the plot of the game beyond some info on missions. 
  > There are no detailed lists of what cars, people, buildings, clothing,
    tattoos, radio stations, or locations exist in the game. You can find
    (very very) detailed lists elsewhere.
  > There is no BIGFOOT. There is no Lock Ness. There are no aliens. There
    are no ghosts. Rockstar has said, in print and in no uncertain
    terms that it's all nonsense in EGM January 2005. 
  > This is not a user's manual for the game. You already got one. It's in
    the case that the game came in and it explains all the buttons.
  > There are no cheat codes in here. 
  > Sorry if I sound cranky, but these things annoy me. I run into them in
    other guides and IMHO they just pad them out. Plus I get really odd emails
    about things in the game. I like emails, I like people, I'm not an angry
    person. I swear. OK: on with the healing!
    
[]====================================[]
 | 1.3 Contact Info                   |
[]==========================================================================[]
Email me at tirdun at yahoo dot com with:
  > Corrections to spellllling
  > Corrections to data (something costs 50k instead of 30)
  > Before you email me a question, understand that everything I know about
    beating the missions is already here in the guide. 
  > General 'you rock' or 'thanks' emails are great. Or a 'you suck' one if
    you just want to vent a little. S'okay. I understand.
  > Requests to host this baby somewhere. You must email me. Do not post this
    anywhere unless you ask me first.

[]====================================[]
 | 1.4 Audio Visual Setup             |
[]==========================================================================[]
If these two lines match up, your visual setup is complete.
|ABC|DEF|GHI|JKL|MNO|PQR|STU|VWX|YZ)|!@#|X%^|&*(\|
|abc|def|ghi|jkl|mno|pqr|stu|vwx|yz0|123|456|789/|

Otherwise, you need to switch to a single-spaced font like Courier. 
Oh, and there is no audio set up unless you're reading this out loud.

[]====================================[]
 | 1.5 Shorthand                      |
[]==========================================================================[]
I'm lazy, here's words I get tired of typing:

UL = Unlocks           		PnS = Pay 'N Spray
GF = Girlfriend
=============== Cities ====================
LS = City of Los Santos		SF = City of San Fiero
LV = City of Las Venturas
============= Counties======================
RC = Red County		Pretty much everything N of Los Santos
FC = Flint County	Anything not in San Fiero, NE of the big river
WC = Whetstone		Anything not in Angel Pine or on the mountain
TR = Tierra Robada	Everything west of the big river/Sherman Dam
BC = Bone County	Everything west of Las Venturas, east of the river
============= Landmarks =====================
HW/FW = Highway or Freeway. Big double roads with medians.
N-NE-E-SE-S-SW-W-NW = the directions of the compass

S&L = Strafe and Lock: the art of walking whilst holding R1, then locking with
R2 and gunning them down.
L&S = Lock and Strafe, which is remarkably different from previous in that I
fatfingered the typing.
PITA = Pain in the Butt  IMHO = In my humble opinion
AFAIK = As far as I know

[]====================================[]
 | 1.6 Table of Contents              |
[]==========================================================================[]
Each section has a X.Y number. Search for it using your browser (CTRL+F) and
you'll find that section.
-----------------------------------------------------------------------------.
> 1.0 Introduction                                                           <
--+--------------------------------------------------------------------------+
  |  1.1 What This Is                   |  1.2 What This Is Not              |
  |  1.3 Contact Information		|  1.4 Audio Visual Setup            |
  |  1.5 Shorthand                      |  1.6 Table of Contents             |
--+--------------------------------------------------------------------------+
> 2.0 Main Missions                                                          <
--+--------------------------------------------------------------------------+
  |                   []======= Officer Tenpenny =======[]                   |
  |  2.1  In The Beginning              |                                    |
  |                   []========== Big Smoke ===========[]                   |
  |  2.2  Big Smoke                     |                                    |
  |                   []============ Ryder =============[]                   |
  |  2.3  Ryder                         |                                    |
  |                   []============ Sweet =============[]                   |
  |  2.4  Tagging Up Turf               | 2.5  Cleaning Up The Hood          |
  |  2.6  Drive-Through                 | 2.7  Nines and AKs                 |
  |  2.8  Drive By                      | 2.9  Sweet's Girl                  |
  |  2.10  Ceasar Vialpando             |                                    |
  |                   []============ Ryder =============[]                   |
  |  2.11  Home Invasion                | 2.12  Catalyst                     |
  |  2.13  Robbing Uncle Sam            |                                    |
  |                   []========== Big Smoke ===========[]                   |
  |  2.14  OG Loc                       | 2.15  Running Dog                  |
  |  2.16  Wrong Side of the Tracks     | 2.17  Just Business                |
  |                   []============ Ceasar ============[]                   |
  |  2.18  High Stakes, Low Rider       |                                    |
  |                   []============ OG Loc ============[]                   |
  |  2.19  Life's a Beach               | 2.20  Madd Dogg's Rhymes           |
  |  2.21  Management Issues            | 2.22  House Party (CS)             |
  |  2.23  House Party                  |                                    |
  |                   []======= Officer Tenpenny =======[]                   |
  |  2.24  Burning Desire               | 2.25  Gray Imports                 |
  |                   []============ Sweet =============[]                   |
  |  2.26  Doberman                     | 2.27  Los Sepulcros                |
  |  2.28  Reuniting the Families       | 2.29  Green Sabre                  |
  |                   []======= Officer Tenpenny =======[]                   |
  |  2.30  Bad Lands                    |                                    |
  |                   []=========== Catalina ===========[]                   |
  |  2.31  First Date: Tanker Commando  |                                    |
  |                   []========== The Truth ===========[]                   |
  |  2.32  Body Harvest                 |                                    |
  |                   []============ Ceasar ============[]                   |
  |  2.33  King in Exile                |                                    |
  |                   []=========== Catalina ===========[]                   |
  |  2.34  First Base: Liquor Store     | 2.35  Gone Courting: Against All Od|
  |  2.36  Match Made in Heaven: Bank   |                                    |
  |                   []============ Ceasar ============[]                   |
  |  2.37  Wu Zi Mu                     |                                    |
  |                   []============ Woozy =============[]                   |
  |  2.38  Farewell My Love             |                                    |
  |                   []========== The Truth ===========[]                   |
  |  2.39  Are You Going to San Fiero   |                                    |
  |                   []========= Carl Johnson =========[]                   |
  |  2.40  Wear Flowers in Your Hair    |                                    |
  |                   []======= Officer Tenpenny =======[]                   |
  |  2.41  555 WE TIP                   |                                    |
  |                   []========= Carl Johnson =========[]                   |
  |  2.42  Deconstruction               |                                    |
  |                   []============ Ceasar ============[]                   |
  |  2.43  Photo Opportunity            | 2.44  Jizzy (CS)                   |
  |                   []============ Jizzy =============[]                   |
  |  2.45  Jizzy                        | 2.46  T-Bone Mendez                |
  |  2.47  Mike Toreno                  | 2.48  Outrider                     |
  |                   []======= Officer Tenpenny =======[]                   |
  |  2.49  Snail Trail                  |                                    |
  |                   []========= Carl Johnson =========[]                   |
  |  2.50  Ice Cold Killa               | 2.51  Pier 69                      |
  |                   []============ Woozy =============[]                   |
  |  2.52  Toreno's Last Flight         | 2.53  Mountain Cloud Boys          |
  |  2.54  Ran Fa Li                    | 2.55  Lure                         |
  |  2.56  Amphibious Assault           | 2.57  The Da Nang Thang            |
  |                   []============ Ceasar ============[]                   |
  |  2.58  Yay Ka-Boom-Boom             |                                    |
  |                   []========= Mike Toreno ==========[]                   |
  |  2.59  Monster                      | 2.60  Highjack                     |
  |  2.61  Interdiction                 | 2.62  Verdant Meadows              |
  |  2.63  Learning to Fly              | 2.64  N.O.E.                       |
  |  2.65  Stowaway                     |                                    |
  |                   []============ Woozy =============[]                   |
  |  2.66  Fender Ketchup               | 2.67  Explosive Situation          |
  |  2.68  You've Had Your Chips        |                                    |
  |                   []========== The Truth ===========[]                   |
  |  2.69  Don Peyote                   |                                    |
  |                   []============ Woozy =============[]                   |
  |  2.70  Archetectural Espionage      | 2.71  Key to Her Heart             |
  |  2.72  Dam and Blast                | 2.73  Cop Wheels                   |
  |  2.74  Up, Up and Away              |                                    |
  |                   []======== Kent Rosenberg ========[]                   |
  |  2.75  Intensive Care               | 2.76  The Meat Business            |
  |  2.77  Fish in a Barrel             |                                    |
  |                   []======= Officer Tenpenny =======[]                   |
  |  2.78  Misappropriation             | 2.79  High Noon                    |
  |                   []======= Leone Salvatore ========[]                   |
  |  2.80  Freefall                     | 2.81  Saint Mark's Bistro          |
  |                   []============ Woozy =============[]                   |
  |  2.82  Breaking the Bank at Caligula|                                    |
  |                   []========== Madd Dogg ===========[]                   |
  |  2.83  Madd Dogg                    | 2.84  A Home in the Hills          |
  |                   []========= Mike Toreno ==========[]                   |
  |  2.85  Vertical Bird                | 2.86  Home Coming                  |
  |                   []========== Madd Dogg ===========[]                   |
  |  2.87  Cut Throat Business          |                                    |
  |                   []============ Sweet =============[]                   |
  |  2.88  Beat Down on B Dup           | 2.89  Grove 4 Life                 |
  |  2.90  Riot                         | 2.91  Los Desperados               |
  |                   []========= Carl Johnson =========[]                   |
  |  2.92  End of the Line              |                                    |
--+--------------------------------------------------------------------------+
> 3.0 Collections                                                            <
--+--------------------------------------------------------------------------+
  |  3.1  Tags                          | 3.2  Snapshots                     |
  |  3.3  Import Export: Set 1          | 3.4  Import Export: Set 2          |
  |  3.5  Import Export: Set 3          | 3.6  Horseshoes                    |
  |  3.7  Oysters                       | 3.8  Unique Jumps                  |
--+--------------------------------------------------------------------------+
> 4.0 Careers                                                                <
--+--------------------------------------------------------------------------+
  |  4.1  Paramedic                     | 4.2  Firefighter                   |
  |  4.3  Vigilante                     | 4.4  Burglar                       |
  |  4.5  Pimp                          | 4.6  Freight                       |
  |  4.7  Taxi                          |
--+--------------------------------------------------------------------------+
> 5.0 Assets                                                                 <
--+--------------------------------------------------------------------------+
  |                   []========== LS Courier ==========[]                   |
  |  5.1  Robboi's Food Mart            |                                    |
  |                   []========== CJs House ===========[]                   |
  |  5.2  Gang Warfare                  |                                    |
  |                   []========== Flint Depo ==========[]                   |
  |  5.3  Trucker                       |                                    |
  |                   []========== SF Courier ==========[]                   |
  |  5.4  Hippy Shopper                 |                                    |
  |                   []============= Zero =============[]                   |
  |  5.5  Air Raid                      | 5.6  Supply Lines                  |
  |  5.7  New Model Army                |                                    |
  |                   []========== Wang Cars ===========[]                   |
  |  5.8  Zeroing In                    | 5.9  Test Drive                    |
  |  5.10  Customs Fast Track           | 5.11  Puncture Wounds              |
  |                   []============ Valet =============[]                   |
  |  5.12  SF Hotel                     |                                    |
  |                   []=== Verdant Meadows Airfield ===[]                   |
  |  5.13  Black Project                | 5.14  Green Goo                    |
  |                   []========== LV Courier ==========[]                   |
  |  5.15  Burger Shot                  |                                    |
  |                   []========= Hunter Quary =========[]                   |
  |  5.16  Quarry 1                     | 5.17  Quarry 2                     |
  |  5.18  Quarry 3                     | 5.19  Quarry 4                     |
  |  5.20  Quarry 5                     | 5.21  Quarry 6                     |
  |  5.22  Quarry 7                     |
--+--------------------------------------------------------------------------+
> 6.0 Schools                                                                <
--+--------------------------------------------------------------------------+
  |                   []======== Back to School ========[]                   |
  |  6.1  The 360                       | 6.2  The 180                       |
  |  6.3  Whip and Terminate            | 6.4  Pop and Control               |
  |  6.5  Burn and Lap                  | 6.6  Cone Coil                     |
  |  6.7  The 90                        | 6.8  Wheelie Weave                 |
  |  6.9  Spin and Go                   | 6.10  P.I.T Maneuver               |
  |  6.11  Alley Oop                    | 6.12  City Slicker                 |
  |                   []======== Boating School ========[]                   |
  |  6.13  Basic Seamanship             | 6.14  Plot a Course                |
  |  6.15  Fresh Slalom                 | 6.16  Flying Fish                  |
  |  6.17  Land, Sea and Air            |                                    |
  |                   []======= Learning to Fly ========[]                   |
  |  6.18  Takeoff                      | 6.19  Land                         |
  |  6.20  Circle Airstrip              | 6.21  Circle Airstrip and Land     |
  |  6.22  Takeoff Helicopter           | 6.23  Land Helicopter              |
  |  6.24  Destroy Targets              | 6.25  Loop the Loop                |
  |  6.26  Barrel Roll                  | 6.27  Parachute onto Target        |
  |                   []========= Bike School ==========[]                   |
  |  6.28  The 360                      | 6.29  The 180                      |
  |  6.30  Wheelie                      | 6.31  Jump and Stop                |
  |  6.32  Stoppie                      | 6.33  Jump and Stoppie             |
--+--------------------------------------------------------------------------+
> 7.0 Racing and Tracks                                                      <
--+--------------------------------------------------------------------------+
  |                   []======== Corona Chasing ========[]                   |
  |  7.1  BMX Challenge                 | 7.2  NRG-500                       |
  |                   []=========== Stadium ============[]                   |
  |  7.3  8-Track                       | 7.4  Blood Ring                    |
  |  7.5  Dirt Ring                     | 7.6  Dirt Track                    |
  |                   []======= LS Street Races ========[]                   |
  |  7.7  Lowrider Race                 | 7.8  Little Loop                   |
  |  7.9  Backroad Wanderer             | 7.10  City Circuit                 |
  |  7.11  Vinewood                     | 7.12  Freeway                      |
  |  7.13  Into the Country             | 7.14  Badlands A                   |
  |  7.15  Badlands B                   |                                    |
  |                   []======= SF Street Races ========[]                   |
  |  7.16  Dirtbike Danger              | 7.17  Bandito County               |
  |  7.18  GO-GO Karting                | 7.19  San Fiero Fastlane           |
  |  7.20  San Fiero Hills              | 7.21  County Endurance             |
  |                   []======= LV Street Races ========[]                   |
  |  7.22  SF to LV                     | 7.23  Dam Rider                    |
  |  7.24  Desert Tricks                | 7.25  LV Ringroad                  |
  |                   []========= Air Courses ==========[]                   |
  |  7.26  World War Ace                | 7.27  Barnstorming                 |
  |  7.28  Military Service             | 7.29  Chopper Checkpoint           |
  |  7.30  Whirly Bird Waypoint         | 7.31  Heli Hell                    |
  |                   []====== Chiliad Challenge =======[]                   |
  |  7.32  Scotch Bonnet                | 7.33  Birdseye Winder              |
  |  7.34  Cobra Run                    |                                    |
  |                   []========== Triathalon ==========[]                   |
  |  7.35  Beat the Cock 1              | 7.36  Beat the Cock 2              |
--+--------------------------------------------------------------------------+
> 8.0 Girlfriends                                                            <
--+--------------------------------------------------------------------------+
  |  8.1  Denise                        | 8.2  Helena                        |
  |  8.3  Katie                         | 8.4  Michelle                      |
  |  8.5  Barbara                       | 8.6  Millie                        |
--+--------------------------------------------------------------------------+
> 9.0 Properties                                                             <
--+--------------------------------------------------------------------------+
  | 9.1 LS: Ganton CJ's House          | 9.2 LS: Willowfield House           |
  | 9.3 LS: Jefferson House            | 9.4 LS: El Corona House             |
  | 9.5 LS: Verona Beach Apt           | 9.6 LS: Santa Maria Beach Bea...    |
  | 9.7 LS: Mullholland Mansion        | 9.8 RC: Dillimore House             |
  | 9.9 RC: Palimino Creek Apt         | 9.10 RC: Blueberry House            |
  | 9.11 WC: Angel Pine Trailer        | 9.12 WC: Angel Pine House           |
  | 9.13 FC: Leafy Hollow Farm         | 9.14 SF: Doherty CJ's Garage        |
  | 9.15 SF: Doherty Apt               | 9.16 SF: Hashbury Loft              |
  | 9.17 SF: Queens Suite              | 9.18 SF: Chinatown THse             |
  | 9.19 SF: Palisades THse            | 9.20 SF: Palisades Park House       |
  | 9.21 TR: El Quebrados House        | 9.22 TR: Las Barancas House         |
  | 9.23 TR: Las Barancas Toreno's...  | 9.24 BC: Fort Carson House          |
  | 9.25 BC: Verdant Meadows Airfi...  | 9.26 LV: White Wood Est House       |
  | 9.27 LV: Prickle Pine House        | 9.28 LV: Redsands West House        |
  | 9.29 LV: The Strip Four Dragon...  | 9.30 LV: The Strip Pirates Suite    |
  | 9.31 LV: The Strip Camel's Toe...  | 9.32 LV: The Strip Clown's Poc...   |
  | 9.33 LV: Old Strip Suite           | 9.34 LV: Creek Apt                  |
  | 9.35 LV: Rockshore House           
--+--------------------------------------------------------------------------+
> 10.0 Other Distractions                                                    <
--
  |                   []============= DDR ==============[]                   |
  |  10.1  Lowrider Challenge           | 10.2  Club Dancing                 |
  |                   []========= Yay Courier ==========[]                   |
  |  10.3  Yay 1                        | 10.4  Yay 2                        |
  |                   []============= Gym ==============[]                   |
  |  10.5  Ganton Gym                   | 10.6  Cobra Martial Arts           |
  |  10.7  Below the Belt Gym           |                                    |
  |                   []========== AmmuNation ==========[]                   |
  |  10.8  AmmuNation Challenge         |                                    |
  |                   []======= High Score Games =======[]                   |
  |  10.9  Basketball Challenge         | 10.10  Go, Go Space Monkey         |
  |  10.11  Lets Get Ready to Bumble    | 10.12  It Crawled from Uranus      |
  |  10.13  Billiards                   | 10.14  Beefy Baron                 |
  |                   []=========== Gambling ===========[]                   |
  |  10.15  Blackjack                   | 10.16  Video Poker                 |
  |  10.17  Roulette                    | 10.18  Slots                       |
  |  10.19  Wheel of Fortune            | 10.20  Inside Track Betting        |
--+--------------------------------------------------------------------------+
> 11.0 Stats                                                                 <
--+--------------------------------------------------------------------------+
  | 11.1 Strength and Stamina           | 11.2 Weapon Stats                  |
  | 11.3 Vehicles                       | 11.4 Lung Capacity                 |
  | 11.5 Money                          | 11.6 Sex Appeal and Respect        |
  +--------------------------------------------------------------------------+
  

[]===========================================================================[]
 | 2.0 MAIN MISSIONS                                                         |
[]===========================================================================[]
Main missions include only those missions that advance the storyline. In other
words, you can't skip these and see the end credits. All other mission sets are
included under their respective side mission sections, check the table of
contents above to find it. Each mission is broken into:

[]==========================================================================[]
 | 2.X: Mission Name                                                        |
 +==========================================================================+
 | Originator and Location            | Difficulty Rating                   |
[]==========================================================================[]
  Description, items you start with, tips, cheats and so forth
  Things to do afterwards, notes and whatever.                             
[]============================[ R E W A R D S ]=============================[]
Rewards

The difficulty rating includes:
 0-3 points for dexterity requirements (racing missions)        shown as ###
 0-3 points for complexity (steps to finish)                    shown as ???
 0-3 points for risk (timer, stars or death)                    shown as ***
 0-1 point for being tricky or easy to fail                     shown as !
For a 0-10 total difficulty

[]==============================================[]
 | 2.1 In The Beginning                         |
 +====================================+=========+===========================+
 | Officer Tenpenny, LS: Jefferson    | [0]: <-Cutscene->                   |
[]====================================+=====================================[]
  -Cutscene where tenpenny drops you off in Jefferson.
  -Afterwards, go get the Armor, DEeagle and Uzi that spawn around CJ's house,
you'll want them for the next few missions. The armor is under the bridge that
the freeway (just N of Grove Street) crosses. The UZI is under the bridge to
the south of that, just follow the drainage trench. The Desert Eagle (Deagle)
is behind Sweets house, on the north side.
  -I suggest you continue to arm up: there's an AK and Sawnoff Shotgun in the
movie studio over in Vinewood (NW end of LS). There's a sniper rifle in the TV
studio to the SW of the movie studio, on top of some stairs
  -To really get strapped, steal the Dodo from the airport at the southern end
of LS and fly north. There's a building just west of Glen Park (north-center of
LS) that has a tower on top with 3 blue lights. If you land the Dodo on top of
that building, you can grab a Rocket Launcher (not the heat seeking one, but
still awesome for now).
  -You can do the BMX mission at this point (although your cycle skills are too
low)
  -You can collect the Tags (there's a spraycan on top of CJ's house), but I'd
wait. Technically you can also do the Snapshot, Horseshoes, Oyster and Unique
Jumps collections, but you're going to have to cross into San Fiero and Las
Venturas to do so. This will net you 4 stars and a lot of headaches, so just
hold off on those until you unlock those areas within the game.
  -You can do the courier missions, but I'd wait on the LS one for a bit and
leave the other two for the same reason as above.
  -You can buy any property in the city of Los Santos
  -You can eat at any outdoor places (hotdogs, sodas, etc), but most indoor
items are locked
  -You can do the first Courier mission
  -You can't save the game yet, so move on to the next one.
[]============================[ R E W A R D S ]=============================[]
UL CJ missions


[]==============================================[]
 | 2.2 Big Smoke                                |
 +====================================+=========+===========================+
 | Big Smoke, LS: Ganton              | [1]: <*_________>                   |
[]====================================+=====================================[]
The point is to get back to Grove while Ballas shoot at you from cars.
  -You start at the Graveyard in Vinewood
  -Follow Sweet (Blue Arrow) East to Mullholland
  -If you're too slow... he'll wait. Pretty much forever
  -Your target switches to Ryder, follow him south
  -If you have the armor, you shouldn't have to worry too much about the Ballas
  -Pedal fast and take shortcuts on sidewalks to avoid the Balla's car.
  -Hell, if you have a gun, you can just kill the Ballas and be done with it
  -At some point around this mission you should go do the Courier mission (just
West of City Hall in Conference). This will get your strength and stamina up
[]============================[ R E W A R D S ]=============================[]
+Respect                                  UL CJs house save
Camera pops at CJ's                       UL Ryder Missions


[]==============================================[]
 | 2.3 Ryder                                    |
 +====================================+=========+===========================+
 | Ryder, LS: Ganton                  | [1]: <?_________>                   |
[]====================================+=====================================[]
  -You start with Ryder in his truck
  -You have to drive around Ganton, this is largely a 'get to know the game'
type of mission.
  -Go get a haircut. If you have the cash, get the cornrows or detail cut, if
not get the cheapest thing you can so you can earn up to a decent cut.
  -Ryder will want you to take him to the Pizza place, so you can get intro'd
to eating
  -Once Ryder tries to rob the place, bail and head back to Ganton. There is
minimal risk: the pizza guy won't hit you unless you just stand there. You can
kill him if you want, I don't think he had any cash, but maybe you want his gun
or something.
  -If you didn't have the money, go raise some cash and get a decent haircut
(again: cornrows or detail) and then ink yourself up. EVERYWHERE. This gets
your respect and sex appeal stats started.
[]============================[ R E W A R D S ]=============================[]
+Respect                                  UL Barber Shops
UL Food Stores                            UL Tattoo Parlors


[]==============================================[]
 | 2.4 Tagging Up Turf                          |
 +====================================+=========+===========================+
 | Sweet, LS: Ganton                  | [2]: <??________>                   |
[]====================================+=====================================[]
Sweet wants you to spray some gang tags and gives you a free can. There are 6
  -These are all marked on your map, go to the big map (-start- -X-)
  -1- The one Sweet demonstrates, on an overpass in Idlewood
  -2- On a house to the west, just across the street
  -3- In the alley due west of 2
  -4- Drive NE into East LS, on the street
  -5- On the Alley wall
 -Don't bother spraying the Ballas in the face. This is GTA, why don't you use
a freakin gun.
  -6- Jump the fence, climb up the box and onto the roof. This is the only
kinda tough one. 
  -If you do these out of order, the game will erase the ones it hasn't told
you to do and make you do them again in the right order. It is useless to
resist. The game is in control. Do not fight the game. You love Rockstar...
  -Go do the other 94 tags. NOW. Go on. Use a BMX bike so you get your muscle
and stamina up. Then, take your machine pistol, shotgun and AK out and shoot
tires on parked cars until you get Gangster or Hitman experience levels. Now is
also a good time to do the FIREFIGHTER and PARAMEDIC missions. You can do
Vigilante now, but unless you're wicked awsome at the PIT maneuver and have a
serious need to, I'd wait.
  -You might also look into the 8-track race for the cash. You have to get your
driving skills up first, but its a good moneymaker.

It is possible to go do the tags prior to this mission. I did all 100 before
the mission started. The mission will reset the ones you do in this mission,
but you'll still have credit for doing the 100.
[]============================[ R E W A R D S ]=============================[]
+$200                                     +Respect
Spraycan pops at CJ's                     


[]==============================================[]
 | 2.5 Cleaning Up The Hood                     |
 +====================================+=========+===========================+
 | Sweet, LS: Ganton                  | [2]: <??________>                   |
[]====================================+=====================================[]
Ryder takes you to find BDup and drags you around Ganton.
  -When you get to the crack house, you're supposed to crack some skulls with a
bat.
  -Once again, you should be capping these guys, not cracking their skulls...
unless you're just into that. You should have armor and tons of weaponry from
the Tags.
  -You can wander around the house and kill the dregs, but there's no money in
it.
[]============================[ R E W A R D S ]=============================[]
+Respect                                  


[]==============================================[]
 | 2.6 Drive-Through                            |
 +====================================+=========+===========================+
 | Sweet, LS: Ganton                  | [3]: <#?*_______>                   |
[]====================================+=====================================[]
Everybody's hungry, so its off in Sweet's car to get shot at.
  -Drive to the Cluckin Bell in Willowfield
  -Blow up the Ballas Car
  -Your best bet is to PIT the Ballas car and gun it into oblivion.
  -Kill some walking Ballas
These guys should be run over, then shot at from a distance. Don't count on any
of your buddies to be much help, though.
  -You won't get any stars, but there's a PnS in Idlewood if you get too shot
up
  -There's technically a time limit. If the Ballas car gets to Grove Street,
you lose the mission, so hit the PnS after you destroy it. If the Ballas are
walking around, you don't have to worry about it.
  -Get back to the Grove
  -Take Big Smoke Home
  -Set up a Gym schedule so you can work out every day. You want your strength
at least 50% and stamina up to at least 30%. Then learn some fighting moves.
[]============================[ R E W A R D S ]=============================[]
+Respect                                  +$200
UL Gym in Ganton                          


[]==============================================[]
 | 2.7 Nines and AKs                            |
 +====================================+=========+===========================+
 | Sweet, LS: Ganton                  | [1]: <?_________>                   |
[]====================================+=====================================[]
You go to Emmet's in Willowfield to shoot at stuff.
  -There's a 1, 3, and 5 bottle lock and shoot
  -Shoot the gas tank manually
  -Go to Binco's
  -Deck out in Green at Binco's (minus the shirt) to get your respect up then
go to SubUrban and buy the Rockstar hood.
[]============================[ R E W A R D S ]=============================[]
+Respect                                  UL Binco's
UL Sub Urban                              UL ProLaps


[]==============================================[]
 | 2.8 Drive By                                 |
 +====================================+=========+===========================+
 | Sweet, LS: Ganton                  | [3]: <#?*_______>                   |
[]====================================+=====================================[]
Sweet wants to cap some Ballas.
  -Jump in Sweet's car and drive to Jefferson
  -Go to the Red markers and kill the Ballas
  -Rinse, repeat
  -You'll get two stars, so hit the PnS in Idlewood
  -Go back to the Grove
[]============================[ R E W A R D S ]=============================[]
+Respect                                  +$500
+UL Ryder                                 


[]==============================================[]
 | 2.9 Sweet's Girl                             |
 +====================================+=========+===========================+
 | Sweet, LS: Ganton                  | [4]: <##?*______>                   |
[]====================================+=====================================[]
You have to go rescue Sweet in Seville
  -Get to Seville
  -Run down any Ballas you can, then park
  -L&S to clear out the Ballas on the ground
  -Key to this is good AK skills and armor. You want to be at least gangster at
AK. Hitman level makes this a walk in the park.
  -Take their car, its sitting right next to the pink circle when the message
says 'you need a 4 door car', unless you blew it up.
  -Drive home to the Grove
[]============================[ R E W A R D S ]=============================[]
+Respect                                  


[]==============================================[]
 | 2.10 Ceasar Vialpando                        |
 +====================================+=========+===========================+
 | Sweet, LS: Ganton                  | [2]: <#!________>                   |
[]====================================+=====================================[]
Sweet wants you to spy on your sister.
  -Go to the Willofield garage to get the Savannah.
  -Skip the mods, you won't need them
  -Drive to Unity Station
  -Win the contest
  -Some DDR experience helps, bet low if you're not any good at these. The
timing is based on hitting the right direction on the R-stick just as the arrow
hits the middle of the circle.
  -For the angled arrows, if you can't get them with the analog stick, use the
D-Pad for better control
  -The Savannah is a good car for Ceasar's low rider race later on, so go add
10x nitro and store it in your garage.

At this early point the LR contest is a good way to make money if you're any
good.
[]============================[ R E W A R D S ]=============================[]
UL Ceasar Missions                        UL Mod Garages
UL Low Rider Contest                      The Bet Money


[]==============================================[]
 | 2.11 Home Invasion                           |
 +====================================+=========+===========================+
 | Ryder, LS: Ganton                  | [2]: <#?________>                   |
[]====================================+=====================================[]
This demos the Burglary side missions.
  -Drive to East Beach
  -Steal 3 boxes: living room, kitchen (first door on the right), top of
stairs.
  -There are 6 total boxes, but you don't get jack crap for getting them all.

You can do the Burglary missions now, but I don't. These take forever and I
never make any real cash at them. Check the info under 'Side Missions' for
details
[]============================[ R E W A R D S ]=============================[]
+Respect                                  UL Burglary Side Mission


[]==============================================[]
 | 2.12 Catalyst                                |
 +====================================+=========+===========================+
 | Ryder, LS: Ganton                  | [4]: <##?*______>                   |
[]====================================+=====================================[]
Ryder and Tenpenny get some history and you get to do a job.
  -Drive N up the train tracks to the encounter. Its easiest to just drive
across the RR bridge, there's nothing coming.
  -Kill all the Ballas. Guess what skill you really want? AK? Yes, AK.
  -Hop the train
  -As the train moves you have to thow boxes at.. er to Ryder
  -Power all the way up and aim midway down the blue arrow to hit Ryder's big
head.
  -I believe there is a some time limit based on the train's movement, but
there's lots of time
  -Hit the PnS in Idlewood
[]============================[ R E W A R D S ]=============================[]
+Respect                                  


[]==============================================[]
 | 2.13 Robbing Uncle Sam                       |
 +====================================+=========+===========================+
 | Ryder, LS: Ganton                  | [5]: <##??*_____>                   |
[]====================================+=====================================[]
  -Drive to the armory in Ocean Docks
  -Jump the Fence
  -Kill all the guards in the area
  -Open the WAREHOUSE. Note warehouse door, not the gate to the compound. Ryder
can just sit for a bit.
  -You can hit the Warehouse door lock from the top of the wall if you're
careful. Just aim and shoot. The guys inside generally don't come out.
  -Kill the guards inside the warehouse
  -NOW open the gate. This order helps keep Ryder out of the damn way while you
clean up.
  -Load the Truck (4 inside, 2 out) and occationally help Ryder not die.
Sometimes Ryder holds his own, usually he's useless. You'll know when to help
when his whining becomes near-intolerable.
  -You can technically load 2 boxes at once on the forklift, but don't bother.
The time it takes to balance those mofos and the fact that you can't fit both
into the truck at once makes this a no-go.
  -Run, check your 6 for patriots following you.
  -Dropping boxes behind you is largely useless IMHO. Ryder's aim sucks and it
just distracts you from the road ahead.
[]============================[ R E W A R D S ]=============================[]
+Respect                                  


[]==============================================[]
 | 2.14 OG Loc                                  |
 +====================================+=========+===========================+
 | Big Smoke, LS: Idlewood            | [4]: <#?*!______>                   |
[]====================================+=====================================[]
  -Drive Big Smoke's Car to the jail to pick up Loc
  -Then you drive OG Loc to get back at his boyfrield, Freddy. Freddy lives in
East Los Santos
  -You get a PCJ-600, so follow him!
  -Freddy loops around Los Flores and winds up back in ELS
  -There are a few points where he'll stop and wait for you... and taunt you.
Don't count on these
  -Don't bother shooting at Freddy while he's on the bike. It doesn't do
anything anyway. Just concentrate on following him
  -If your bike skills suck.. this is hard. It helps to know some of Freddy's
sidetracks.
  -When Freddy drops down onto the freeway you can stay up on the ledge and
drive through the alley to the East. He'll come up the next exit and wind up in
the same place.
  -Kill Freddy's buddies. These are the only real risk to this mission, so
armor could help
  -Kill Freddy
  -Drive OG Loc to Burger Shot
[]============================[ R E W A R D S ]=============================[]
+Respect                                  UL OG Loc Missions


[]==============================================[]
 | 2.15 Running Dog                             |
 +====================================+=========+===========================+
 | Big Smoke, LS: Idlewood            | [0]: <__________>                   |
[]====================================+=====================================[]
This is a seriously simple mission after OG Loc. This one gets a massive ZERO.
  -Drive Big Smoke to marker in East Los Santos
  -Kill the dude.
  -Don't jump the fence, run around to the left. Seriously, it's way faster.
  -Have your machine pistol out rather than your AK so you can actually sprint
  -Ignore any other bangers, unless they're totally killing you
  -Tap X and you should be on him in a few seconds
[]============================[ R E W A R D S ]=============================[]
+Respect                                  


[]==============================================[]
 | 2.16 Wrong Side of the Tracks                |
 +====================================+=========+===========================+
 | Big Smoke, LS: Idlewood            | [6]: <##??*!____>                   |
[]====================================+=====================================[]
My big 'its so easy' mouth... You have to drive so Big Smoke can shoot at guys
on a train.
  -Drive to Unity Station
  -Jump on the Sanchez and follow the train
  -The train slows down for turns, then speeds up. Remember this when trying to
pace it.
  -Drive on the far right side of the right hand track to give Smoke the best
angle. 
  -Drive so that you are EVEN with the guy Smoke is shoting at. He works back
to front.
  -Get ahead of the exploding car. You won't take any damage if you jump ahead,
then fall back even w/ the train after the fireball.
  -Don't over-dodge the oncomming train. There's a wall on the right that
you'll clip if you overreact.
  -I do not take the hill when he tells you to, there's too much time when he
can't shoot. You'll have to dodge another train, so if your bike skills are
terrible, you might take the hill just to avoid it.
[]============================[ R E W A R D S ]=============================[]
+Respect                                  


[]==============================================[]
 | 2.17 Just Business                           |
 +====================================+=========+===========================+
 | Big Smoke, LS: Idlewood            | [6]: <##??*!____>                   |
[]====================================+=====================================[]
Smoke gets you into the chase scene from Terminator 2, with Russians.
  -Drive to Downtown
  -Duck, then kill all the russians with your AK
  -There is no time limit to leave. Grab some money and go get the armor.
  -If you're low on ammo, switch to the gun the Russians carry. It won't matter
after this next shootout anyway.
  -Go outside and repeat
  -Once on the bike, find the level that the chasing bikers drivers' heads are
at, then strafe left and right. It's faster to kill the drivers, since it'll
kill both guys at once.
  -Ignore the truck
  -IGNORE THE TRUCK!! 
  -Do not adjust your weapon up/down while on the streets. Stick with a
left/right strafe to take out the drivers of the car and bikes.
  -Once in the drainage ditch (technically I think this is the LA river), take
out the car tires if you're in a hurry. It'll at least slow them down.
  -You're shooting out the truck aren't you? Stop that.
  -When you change levels (the ramps and exits), you'll have to adjust your
aim. Keep focused on the driver of the lead vehicles
  -When Smoke says to shoot the gate, you don't absolutely have to, but it
helps.
  -Shoot the exploding barrels to eliminate bikes in the tunnel.
  -You'll probably lose your gun after this mission
[]============================[ R E W A R D S ]=============================[]
+Respect                                  


[]==============================================[]
 | 2.18 High Stakes, Low Rider                  |
 +====================================+=========+===========================+
 | Ceasar, LS: Willowfield            | [3]: <##*_______>                   |
[]====================================+=====================================[]
You have to win the LR race. It runs through City Hall, Conference, Verona
Beach, Market, Vinewood and Rodeo
  -You need a low rider. The blade, voodoo or similar.
  -Hit the garage in Playa Del Seville and outfit it with 10xNOS
  -Some knowledge of the course helps. I suggest at least knowing the area and
checking the map.
  -The basic route is west along the beach, north through vinewood and rodeo,
west, south, west, south, and then a little hook east to get onto the pier.
  -Run this once slowly then load your game if you're having trouble with the
course. There are some sharp turns in Rodeo.
[]============================[ R E W A R D S ]=============================[]
+$1000                                    


[]==============================================[]
 | 2.19 Life's a Beach                          |
 +====================================+=========+===========================+
 | OG Loc, LS: Marina                 | [2]: <#!________>                   |
[]====================================+=====================================[]
You have to swipe a van for OG Loc.
  -Drive to Verona Beach
  -Impress the DJ with your DDR skills so she unlocks the van.
  -The DDR missions are something you'll have to get used to. Girlfriends and
the lowrider contests are still out there
  -Don't say no
  -Steal it
[]============================[ R E W A R D S ]=============================[]
+Respect                                  UL DDR in clubs


[]==============================================[]
 | 2.20 Madd Dogg's Rhymes                      |
 +====================================+=========+===========================+
 | OG Loc, LS: Marina                 | [4]: <##?*______>                   |
[]====================================+=====================================[]
  -It doesn't matter what guns you have, the game locks you into using the
knife for the first half and the silenced 9 for the second, so just go with it.
  -Drive to Madd Dogg's mansion
  -Kill the guard in the foyer. You should be able to sneak up behind him
without pausing.
  -Kill the guard next to the pool. Again, don't pause to think this through,
just sneak up behind him.
  -Hide in the side hall, then kill the next guard after he walks past.
  -Sneak past the bartender. It doesn't much matter if you kill him or not, I
usually do.
  -Kill the video game guy, just sneak up behind the couch.
  -Go hide in the dark record-room for the last guard, kill him when he walks
into the room
  -Grab the rhymes
  -Kill the guard and grab the silenced 9mm 
  -Switch to your AK and kill everything else in the building
  -You can't exit Madd Dogg's via the front door. Believe me. So you have to go
back.
  -Go give OG Loc the rhymes
[]============================[ R E W A R D S ]=============================[]
+Respect                                  Silenced 9mm


[]==============================================[]
 | 2.21 Management Issues                       |
 +====================================+=========+===========================+
 | OG Loc, LS: Marina                 | [4]: <#??*______>                   |
[]====================================+=====================================[]
  -drive to the other Burger Shot
  -Jack the limo
  -Park facing West in the red circle
  -Get to the Pier
  -Bail
  -I've been told you don't absolutely need to bail, since you can just swim
back from the dock, but its not hard and you're just making work for youself
because you're too lazy to tap triangle
[]============================[ R E W A R D S ]=============================[]
+Respect                                  UL Tenpenny


[]==============================================[]
 | 2.22 House Party (CS)                        |
 +====================================+=========+===========================+
 | OG Loc, LS: Marina                 | [0]: <-Cutscene->                   |
[]====================================+=====================================[]
A cutscene where OG Loc quits and wants to have a house party.
  -You don't have to get new clothes or a haircut.
[]============================[ R E W A R D S ]=============================[]
Nothing                                   


[]==============================================[]
 | 2.23 House Party                             |
 +====================================+=========+===========================+
 | OG Loc, LS: Ganton                 | [5]: <#??**_____>                   |
[]====================================+=====================================[]
Its ON NOW BALLAS! The Ballas interrupt OG Loc's sqwaking and you gun them down
for it.
  -The first wave comes from the West, they start RIGHT behind the cars under
the overpass
  -The second wave is up on the overpass, directly above the first wave
  -You really don't have time to loot the bodies here.
  -The third comes from the alley next to CJs house, from the behind Sweet's
house and from behind OG Loc's house. This is the real meat of the mission,
since you'll essentially be surrounded.
  -The wall next to Ryder's house offers fair cover for this last wave since it
seperates you from the Ballas in the alley, but you have to charge to get over
there.
[]============================[ R E W A R D S ]=============================[]
+Respect                                  


[]==============================================[]
 | 2.24 Burning Desire                          |
 +====================================+=========+===========================+
 | Officer Tenpenny, LS: Market       | [6]: <##??**____>                   |
[]====================================+=====================================[]
Man, Tenpenny doesn't f-around. You have to go burn down a crack house.
  -Go get the molotovs. You have to, even if you have thousands.
  -Drive to the house in Los Flores
  -Take 1 lap to kill the gang bangers
  -Take 1 lap to break windows, use your AK
  -These two laps help flush out all the bangers who'll otherwise bother you
while cocktailing
  -Take 1 last lap to throw cocktails
  -There is NO time limit on setting the house on fire, so take your time
  -Firproof, dude. I TOLD you.
  -Grab the extinguisher from the kitchen on your way in. If you don't, you'll
just end up having to come back for it.
  -Go Upstairs
  -Get Denise
  -She's not fireproof, even if you are
  -Aim at the bottom of the fire, then move back and forth until it's out.
Rotate the camera to one side to see if the white spray is really hitting
anything
  -You have to take a left when you get downstairs to cut through the kitchen
  -Drive Denise home.

After this, get Denise to 100% so you can ignore her. She's the easiest
girlfriend to max out.
[]============================[ R E W A R D S ]=============================[]
GF: Denise                                UL Sweet Missions
UL AmmuNation in Willowfield              


[]==============================================[]
 | 2.25 Gray Imports                            |
 +====================================+=========+===========================+
 | Officer Tenpenny, LS: Market       | [4]: <#?**______>                   |
[]====================================+=====================================[]
  -Go to the warehouse in El Corona
  -There's armor just inside the gate
  -You can't go in through the back door or sabotage the Russian's car. I've
tried
  -Walk in, AK S&L ahoy!
  -Chase the gun dealer
  -You should be able to kill the last guy before he gets to his car, but watch
for his buddies shooting at you. I managed by using double MPs.
  -OR you can use a rocket launcher to kill the last guy if he makes it to his
car. BOOM!
OK: the rocket launcher is on a rooftop on the edge of Downtown and Glen Park.
You have to break into the airport, steal the Dodo and land it on the roof. The
building has a tower on top with 3 blue lights, aim your dodo to land JUST next
to the lights. Grab the launcher, U-Turn and back the Dodo up and fly home.
[]============================[ R E W A R D S ]=============================[]
Nothing                                   


[]==============================================[]
 | 2.26 Doberman                                |
 +====================================+=========+===========================+
 | Sweet, LS: Ganton                  | [4]: <#?**______>                   |
[]====================================+=====================================[]
This is the first gang-territory mission.
  -See the section in 2-0 on gang warfare
  -Go to Glen Park and start a war
  -Kill the 3 waves.
  -The store at the southern end has a low wall that makes good cover

You only have to control a few territories to get past the next hurdle. You can
go ahead and do them all for the money and respect, but there's not much point.
You'll have to do them all again later anyway.
I believe that the territories that appear at the end of the game contain the
same ones that show up here, plus about 12 extra. I may try and keep track of
this, but I'm not really overly pressed about it.
[]============================[ R E W A R D S ]=============================[]
CJ's house becomes an asset               


[]==============================================[]
 | 2.27 Los Sepulcros                           |
 +====================================+=========+===========================+
 | Sweet, LS: Ganton                  | [3]: <#**_______>                   |
[]====================================+=====================================[]
You get to off some bigwig banger. In a cemetary. The cemetary where your MOM
is buried. You hearless bastard
  -Recruit 2 guys
  -Drive to Los Sepulcros in Market.
  -Jump the wall 
  -Tell the guys to follow you 
  -Kill the main guy
  -There's a PnS just Northeast to the east exit of Los Sepulcros, turn left,
right and you're pretty much there
  -Drive Home
[]============================[ R E W A R D S ]=============================[]
+Respect                                  


[]==============================================[]
 | 2.28 Reuniting the Families                  |
 +====================================+=========+===========================+
 | Sweet, LS: Ganton                  | [6]: <##??**____>                   |
[]====================================+=====================================[]
Sweet's trying to reunite the GSF. Although I've already taken the whole town
over in gang warfare... so whatever.
  -Drive everyone to the Hotel
  -Ignore the cops outside the hotel. I mean, you can kill them for the gun
skill if you want, but you don't get anything except ammo. These are some broke
cops.
  -Blowing up this heli doesn't affect the one that shows up at the end of the
hotel or during the driving part of the mission.
  -S&L with your AK
  -Shoot all the room service carts in the hallway, they provide cover for cops
  -There's armor at the second stairwell, go up
  -You can get some sugar from the prostitutes you rescue as an easter egg, but
no money
  -Destroy the Heli with a Rocket
  -Run down the stairs and get in the car
  -Ah, the view from the driver seat sucks. AK everything that comes. Again,
you want to target the drivers.
  -When the cop jumps on, just take the first punch. You're going to anyway
  -Smoke gives you decent directions on where the next danger is, so pay
attention
  -Your AK jamming is the signal that its all over. Breath in and out
  -You lose all your AK ammo after this mission. I had like 20k rounds!
[]============================[ R E W A R D S ]=============================[]
+Respect?                                 


[]==============================================[]
 | 2.29 Green Sabre                             |
 +====================================+=========+===========================+
 | Sweet, LS: Ganton                  | [5]: <#??**_____>                   |
[]====================================+=====================================[]
[[ =- DANGER DANGER -= ]]
This is a watershed mission. LOTS of stuff changes after this, so you'd better
be done in Los Santos for a bit. Yeah, you can come back, but I recommend
holding out.
  -Reload your AK before you start, since you lost all your ammo last mission.
  -Drive to meet Ceasar
  -When you leave, the best direction to take is left (WEST) and then north.
Keep going east and north, this leads to a fairly direct route to the eastern
end of Mulholland Intersection.
  -Kill all the Ballas. Once again, AK and armor are very important. Also, take
the time to check your map after taking cover. Sometimes its hard to tell where
the rest of the Ballas are shooting from.
  -After this mission, you lose all your weapons and ammo, all gang territory
reverts back and all your original gang territory becomes Ballas. There's a
save point in Angel Pine and a house you can buy (although its mostly
worthless). There is a free armor just south of the house in Angel Pine and an
AmmuNation. Now would be a good time to do the SNAPSHOT mission. You can also
do the GF: Helena mission.. but most people don't because she's the hardest
girlfriend in the game.
[]============================[ R E W A R D S ]=============================[]
UL Flint County                           UL properties in FC
UL Whetstone                              UL properties in WC
UL San Fiero                              UL properties in RC
GF: Helena                                UL Snapshot collection


[]==============================================[]
 | 2.30 Bad Lands                               |
 +====================================+=========+===========================+
 | Officer Tenpenny, WC: Angel Pine   | [4]: <#?*!______>                   |
[]====================================+=====================================[]
This one only gets a 4 because its so easy to fall of the mountain if you
happen to be me.
  -Remember that you've got zero ammo, so hit the AmmuNation in town or go find
some another way
  -Take the Sanchez and ride up Mt. Chiliad
  -Slow and Steady: sniper rifle on the guards at the cabin or S&L with the AK.
  -Quick and Ugly: If you're quick enough you can nail the guy as he's walking
out the back door of the cabin. It means rolling in on your Sanchez and just
blowing through the guards, but it's not that hard
  -If you don't get to him in time, chase the snitch's car
  -Destroy his car, do NOT use the rocket launcher or any other explosive.
  -Kill him
  -Take the picture. It will tell you when you've got a good one. If you're
right up on top of him it might not give you credit. Back up and get the whole
body in the shot (between the white crop marks)
  -I had a problem with a full PS2 memory card the first time I hit this
mission and it wouldn't let me take the picture, even though I don't think I
was trying to save it. Take this with a grain of salt because it was a while
back.
  -Get back to Angel Pine
[]============================[ R E W A R D S ]=============================[]
UL Catalina Missions                      


[]==============================================[]
 | 2.31 First Date: Tanker Commando             |
 +====================================+=========+===========================+
 | Catalina, RC: Dillimore            | [0]: <__________>                   |
[]====================================+=====================================[]
Ceasar will call and tell you to head to Dillimore to meet his cousin,
psychobi... er Catalina
  -She has 4 missions associated, which you can do in any order. After the
first you have to do one of The Truth's missions and watch the 'King in Exile'
cutscene before doing the other three.
  -The mission names are prefixed by a date reference (first date, gone
courting, etc). These go in order, not by the mission you are on
  -I do the one that's about half a block South, since it shuts her up faster.
  -Get in the truck
  -Back up to hitch the tanker. You have no time limit to hook up the trailer,
so get lined up with it, aiming the front of your truck at the road just to the
right.
  -Key to linking is the horns on top of your truck. One is dead center, so use
it to aim for the middle of the trailer. You don't have to back up straight,
just so that the middle of your truck's back end hits the middle of the
trailer's front.
  -Hammer down, good buddy. You need to haul or the car will get under your
wheels and disconnect your trailer.
  -If you line it up right, you can hook the trailer and floor it before the
cutscene to get a head start on the car.
  -One trick is to nudge the car to the right and force it into the low wall.
If you manage this, the car will be stuck while you're home free.
  -You need to stay ahead of the car. If it gets beside you it can unhitch your
trailer and you'll be doing this again.
  -Head straight until you get to the first T intersection. Then Left Left
Left. You're there
[]============================[ R E W A R D S ]=============================[]
+5000 bucks                               UL Trucker Missions


[]==============================================[]
 | 2.32 Body Harvest                            |
 +====================================+=========+===========================+
 | The Truth, WC: Angel Pine          | [4]: <#?**______>                   |
[]====================================+=====================================[]
Tenpenny sends you to help out The Truth, who wants a big'ol combine harvester.
  -Drive out to The Farm
  -Don't walk to the back field, drive. Run down or drive-by anyone who walks
out
  -If you do get out, get on top of the wall or a pile of hay to avoid tractors
running into you
  -Watch your back, there are guys hiding all over, including the west side of
the house.
  -Drive right up to the combine. The driver will get out and shoot at you when
you approach.
  -OR you can snipe the combine driver. You'll miss his witty banter though,
sorry
  -Haul tail to TT's farm to the SW
  -When chased by the truck, one good bet is to run it off the gravel road so
it slides down the hill, otherwise you're pretty safe as long as you keep your
speed up.
[]============================[ R E W A R D S ]=============================[]
UL Ceasar                                 


[]==============================================[]
 | 2.33 King in Exile                           |
 +====================================+=========+===========================+
 | Ceasar, WC: Angel Pine             | [0]: <-Cutscene->                   |
[]====================================+=====================================[]
Its a cutscene, goodbye Angel Pine!
[]============================[ R E W A R D S ]=============================[]
UL Catalina's remaining missions          


[]==============================================[]
 | 2.34 First Base: Liquor Store                |
 +====================================+=========+===========================+
 | Catalina, RC: Fern Ridge           | [5]: <#??**_____>                   |
[]====================================+=====================================[]
I'm doing these in the order she mentioned them in the diner. It makes no
difference to gameplay it only affects the content of the arguments that CJ and
Catalina have. And since I've blocked her noisy piehole-shrieking from my brain,
I can't hear those arguments anymore.
  -Drive to the store
  -After the cutscene grab the quad
  -Its a good idea to have decent driving skills, because the quad can be a
PITA on hills and such
  -Chase them down 1 by 1.
  -Again, it helps to know the course somewhat. Its not as important for this
mission, but if you have your paper map out it might clue you in to possible
paths they're going to take.
  -Run over each dropped parcel to pick it up, if you miss it, ignore it and
come back for it.
  -The time limit for this is the course, the guys on the quads are headed for
NE Los Santos, and you'll lose the mission if they make it
  -Once you've slaughtered them all, go back and get the parcels you missed,
then head back to Catalina's
  -If you drive back really slowly, Catalina will start complaining. A lot. If
you can get back without jumping off and whacking her, you're a stronger man
than I. The mute button is my friend.
[]============================[ R E W A R D S ]=============================[]
+$1000                                    


[]==============================================[]
 | 2.35 Gone Courting: Against All Odds         |
 +====================================+=========+===========================+
 | Catalina, RC: Fern Ridge           | [4]: <#?**______>                   |
[]====================================+=====================================[]
  -Drive to the betting shop
  -Set a satchel charge on the door, get back and blow it.
  -Set a satchel charge on the safe, get out and blow that one
  -Get to the PnS in Dillimore. This is actually a bit of a challenge, since
it's a haul, but if you did the paramedic missions back here, you should be
very familiar with this trip.
  -Get back to the hideout
[]============================[ R E W A R D S ]=============================[]
+$2000                                    


[]==============================================[]
 | 2.36 Match Made in Heaven: Bank              |
 +====================================+=========+===========================+
 | Catalina, RC: Fern Ridge           | [5]: <#??**_____>                   |
[]====================================+=====================================[]
  -Drive to the Bank
  -Shoot your hostages
  -Seriously, just cap the hostages right away. One will eventually trigger the
alarm so you're going to anyway. I'm convinced there's no way to keep them from
triggering the alarm, so I just execute them.
  -shotgun the ATMs
  -AK the cops outside
  -Grab a bike and keep up
  -Don't bother shooting the cop, just keep up. It's possible to kill the cop,
but he's got a lot of mission protection and the course has some spots where
you'll probably wind up crashing, so just get to the next town.
  -Kill the cops at the accident
  -Grab a bike or one of the SUVs
  -Get back to Fern Ridge.
[]============================[ R E W A R D S ]=============================[]
+$10,000                                  UL Ceasar


[]==============================================[]
 | 2.37 Wu Zi Mu                                |
 +====================================+=========+===========================+
 | Ceasar, LS: Montgomery             | [3]: <##*_______>                   |
[]====================================+=====================================[]
You have to offroad race Woozy to the top of the Panopticon.
  -Some knowledge of the course helps
  -Mod out a car with offroad tires and 10xNOS. I recommend Catalina's Buffalo.
  -If you're having trouble, do the race with the camera on the front bumper.
It helps to find the course
  -Don't use NOS on the back roads, you'll just end up in the river. The best
spot to use it is when you're leaving the farm
[]============================[ R E W A R D S ]=============================[]
+Woozy's GT                               UL The race back


[]==============================================[]
 | 2.38 Farewell My Love                        |
 +====================================+=========+===========================+
 | Woozy, RC: Panopticon              | [4]: <##*!______>                   |
[]====================================+=====================================[]
The same race, in reverse.
  -This one is tougher because there are a number of tricky fall offs and you
don't have NOS.
  -Woozy's car is fairly good, even w/o the NOS
  -There are some early shortcuts in the switchback down the hill. USE THEM.
They're better on this mission because they help early on.
  -The other driver is Claude: aka 'Fido' from GTAIII. Claude didn't have a
name in GTA3, and never spoke. R* fixes the first issue here by naming him
Claude and makes fun of the second issue. Oh, and Claude was called 'fido'
because Salvatore's daughter calls him 'fido' to mock him in GTA3 when he's
doing a set of fetch missions. I think Catalina is also in GTAIII, but I'm
having trouble remembering or caring.
[]============================[ R E W A R D S ]=============================[]
UL The Truth missions                     


[]==============================================[]
 | 2.39 Are You Going to San Fiero              |
 +====================================+=========+===========================+
 | The Truth, FC: The Truth's Farm    | [4]: <#?**______>                   |
[]====================================+=====================================[]
The Truth gives you a flamethrower and wants you to burn down the ... crops
  -MMmm burning. Flamethrower. Wonder if fireproof makes this a cakewalk...
  -What? A heli? Time for the HSRL! You can find one at the airport in Easter
Basin. You'll learn to love this baby. It's ok if you forget, the rocket
launcher Truth gives you works fine, the chopper isn't moving very much.
  -Drive to the garage in San Fiero. I want to thank R* for rewriting the
'drunk' effets that they used in GTA:VC. God that was awful to watch. Makes me
nauseous just remembering.
  -The best course is to head south out of the farm and turn right. You can
also head back toward the farm and take the tunnel, but you're kind of wasted
and that road seems more challenging.
  -If you haven't done so yet, NOW is the time to do the snapshot collection.
[]============================[ R E W A R D S ]=============================[]
+Respect                                  


[]==============================================[]
 | 2.40 Wear Flowers in Your Hair               |
 +====================================+=========+===========================+
 | Carl Johnson, SF: Garcia           | [0]: <__________>                   |
[]====================================+=====================================[]
You drive around. I'm not spelling this one out because its boring and
impossible to fail. This should have been a cutscene. At least let me SHOOT at
something.
  -The two guys you go pick up were the boat mechanics in GTA:VC. You buy the
shop and meet them for 2 cutscenes. Truth mentions this when he tells you that
their shop in Vice was bought out by the mob, referring to Tony Vercetti
  -You can do the Zero missions next, but they're side missions and are NOT
REQUIRED. So don't get bent out of shape over the Red Baron mission. SKIP IT!
The Zero asset is seriously not that important.
[]============================[ R E W A R D S ]=============================[]
UL Zero Asset                             


[]==============================================[]
 | 2.41 555 WE TIP                              |
 +====================================+=========+===========================+
 | Officer Tenpenny, SF: Garcia       | [5]: <##??*_____>                   |
[]====================================+=====================================[]
You get to play Valet for the day. I wrote that, just now. I'm sorry.
  -Drive to the garage
  -Kill the Valet and steal his uniform
  -Grab the ZR-350 he just parked and take it back out.
  -A valet will take it back to the garage
  -Ignore the next car
  -Take the next car after that. It's the DA's
  -Don't move until the car arrives, don't shoot anybody, don't do anything.
Just put the controller down. If you 'get noticed' doing any of these things,
you'll fail the mission.
  -The DA's car is always the third. Taking the ZR back out just speeds things
up. If you don't take this step, there'll be a first car to ignore.
  -Drive to your garage and back. Don't hit anybody. Or anything. Or get hit by
idiot drivers. You really don't have time to hit the PnS.
  -OH, and whatever you do, don't get a wanted level or its over.
  -YAY missions will now occur on Monday, Wednesday, Thursday and Saturday. Be
ready for them so you can make some cash.
[]============================[ R E W A R D S ]=============================[]
UL Valet Mission                          UL Yay missions


[]==============================================[]
 | 2.42 Deconstruction                          |
 +====================================+=========+===========================+
 | Carl Johnson, SF: Garcia           | [5]: <##??*_____>                   |
[]====================================+=====================================[]
Destruction at the Construction... site.
  -Gun down any workers in range then shoot the barrels next to the first
portable building (PB), the one closest to your garage
  -Grab one of the dozers and drive it into the pit. This will prevent anyone
from bothering you with a dozer.
  -Shoot some more workers and grab the other dozer. There's a guy driving it,
so you'll have to dance with him to get in.
  -Destroy the 5 portable buildings, not port-o-potties. Hey, I'm sure some of
you were thinking portable meant the crappers.
  -Watch out for the barrels. There's another building you can destroy using
them but its much faster to just run them down with the dozer.
  -Push the port-o with the foreman into the hole
  -Back the cement truck up.

Driving school is a good next step, if nothing else it'll get your driving
skills to decent levels for some of the upcomming missions. Also its nice to
have some sport cars nearby.
[]============================[ R E W A R D S ]=============================[]
UL Driving School                         


[]==============================================[]
 | 2.43 Photo Opportunity                       |
 +====================================+=========+===========================+
 | Ceasar, SF: Garcia                 | [1]: <?_________>                   |
[]====================================+=====================================[]
You have to get over to Blueberry to pick up Ceasar, who's spotted the guys
behind all the drugs. Then you... go take their pictures in Angel Pine.
  -Grab a heli and get over to Ceasar.
  -You have to take Ceasar's car. There's no way around it. My helicopter felt
left out.
  -There are 4 shots, two on the left side of Cluckin Bell (Ryder and T-Bone),
then two on the right (Toreno and Jizzy).
  -Everybody turns to face you just after getting out of their cars.
  -You know you've got the shot when the screen flashes white
  -No, you can't come back and steal any of the cars.
[]============================[ R E W A R D S ]=============================[]
+Respect.. from Ceasar I guess            


[]==============================================[]
 | 2.44 Jizzy (CS)                              |
 +====================================+=========+===========================+
 | Ceasar, SF: Garcia                 | [0]: <-Cutscene->                   |
[]====================================+=====================================[]
A cutscene resulting from your mad photo skillz
[]============================[ R E W A R D S ]=============================[]
UL Pleasure Dome missions                 


[]==============================================[]
 | 2.45 Jizzy                                   |
 +====================================+=========+===========================+
 | Jizzy, SF: Pleasure Domes          | [7]: <##???*!___>                   |
[]====================================+=====================================[]
This is a collection of missions: 
  -1- Take the girl Downtown
  -2- Get to Hashbury to kill a guy (in 2:00)
  -3- Go protect a girl under the freeway near the airport
  -The girl you have to protect is UNDER the freeway, don't drive up on it
  -4- Destroy a preacher's limo
  -The preacher is a F&#@! PAIN and is what earns this mission a 7/10
  -The pimpmobile is slow, especially on hills, and the limo has been touched
by the gods of mechanical prowess. So be ready to yell at your TV. Best bet:
drive by. You can't get out and rocket it fast enough.
  -The preacher is a riot... after you beat the mission you'll look back and
laugh
  -You have to destroy the SUVs and their drivers, but don't worry about them.
If the limo gets too far away, you lose. If the SUVs get stuck or their drivers
get out you can always come back and kill them, I made it almost to Angel Pine,
blew up the limo and had to come back to SF:Downtown to kill the last
bodyguard.
[]============================[ R E W A R D S ]=============================[]
+Respect                                  2 stars!


[]==============================================[]
 | 2.46 T-Bone Mendez                           |
 +====================================+=========+===========================+
 | Jizzy, SF: Pleasure Domes          | [4]: <##?*______>                   |
[]====================================+=====================================[]
You have to recover dope from 4 other bikes. I love the bike, so this is a
favorite of mine.
  -At least 1 bike will come back down the hill and take the tunnel. I've seen
2 come back once.
  -Get the one that comes back, then take the tunnel to Queens to get that guy
  -Head north to get the guy in the Heights or wherever, then get the last guy.
  -Don't shoot the riders, they've got in-mission protection auras. Use the L1
grabby thing.
[]============================[ R E W A R D S ]=============================[]
+$5000                                    +Respect


[]==============================================[]
 | 2.47 Mike Toreno                             |
 +====================================+=========+===========================+
 | Jizzy, SF: Pleasure Domes          | [5]: <#??**_____>                   |
[]====================================+=====================================[]
You get to run around SF, looking for Mike. Then you have to escape the airport
w/ 3 stars.
  -Head due south from the domes, then go west to the construction site. Its
faster.
  -Take the tracks to the docks, then take the road south to the airport.
  -The van randomly appears either at the end of the runway, near the Raindance
heli or near the Maverick.
  -Don't blow up the van! Let TBone shoot it until it stops, just worry about
keeping up with it
  -Do not take the maverick to escape, you'll get 3 stars regardless.. only now
you'll be stuck in midair with them.
  -Don't take the limo, it's slower than the crappy car you were issued
  -There is a star under the overpass west of the airport exit, exit the
airport and turn right when you get under the freeway.
  -After that star, hit the PnS and take Mike back
[]============================[ R E W A R D S ]=============================[]
+$7000                                    +Respect


[]==============================================[]
 | 2.48 Outrider                                |
 +====================================+=========+===========================+
 | Jizzy, SF: Garcia                  | [4]: <#?**______>                   |
[]====================================+=====================================[]
You have to blow up 3 roadblocks and clear the road of gunmen so a van can
drive to the coke lab
  -Forget the rocket launcher, go get the HSRL!
  -Just in case: the HSRL is at the airport, between the round tanks east of
the outlying buildings (NW of the Maverick)
  -Ride the sanchez up the tunnel and turn right
  -Get w/in range of the first block and load up your HSRL.
  -Move to the second roadblock, which is behind you and then West.
  -There are gunmen in the windows to your left.
  -This pattern repeats for the next 2 road blocks
  -You don't have to follow the van (nobody bothers it), but you have to go to
the lab to finish the mission
  -You have a safe house just East to ditch the stars, or you can suck it up
and head for the PnS to the North.
[]============================[ R E W A R D S ]=============================[]
+$9000                                    +Respect
+3 Stars                                  


[]==============================================[]
 | 2.49 Snail Trail                             |
 +====================================+=========+===========================+
 | Officer Tenpenny, SF: Garcia       | [3]: <#?*_______>                   |
[]====================================+=====================================[]
You have to follow a reporter on a train and kill his Cop snitch buddy
  -Grab an NRG-500 from the I/E garage and park it in your garage for this one.
  -Go get the sniper in the Construction Site... yes, even if you have one
already
  -You're supposed to follow the train to LS:Market, but unless you like
staring at the tail of a train, just drive to the train to get it started, then
pass it and stay on the tracks until you get to Market
  -Park outside on the left of the entranceway, near the record store.
  -Follow the cab. Its going to the pier with the ferris wheel, just it a bit
of a roundabout way.
  -Snipe 'Em, Rocket them, whatever.
You can also do this mission with a helicopter. Just fly to Market station. You
still have to follow the cab, and its a bit annoying to try and 'tail' it in the
heli since you don't get as much leeway when it comes to falling behind.
[]============================[ R E W A R D S ]=============================[]
Nothing                                   


[]==============================================[]
 | 2.50 Ice Cold Killa                          |
 +====================================+=========+===========================+
 | Carl Johnson, SF: Garcia           | [4]: <#?**______>                   |
[]====================================+=====================================[]
You get to off Jizzy... finally
  -Drive to the Domes
  -You have to climb up the scaffolding on the left
  -Drop onto the roof and enter
  -Don't Shoot Jizzy from the upper levels, you have to wait until the
cutscene, which gets him out of the building
  -Make your way down to the bottom level
  -Shoot your way outside
  -Chase down the Pimpmobile
  -Have a fast car ready to force him offroad, and lots of ammo
  -Apparently I'm the last to know. Chase 'AggroSk8er' Ansok had the cheat to
shoot the Pimpmobile's tires before you go in. Pardon me while I slap my
forehead for not thinking of that. I think I've tried similar things before in
GTA games and they never worked. Oh well, blow the tires.
  -You can kill the guards outside, but it doesn't really accomplish anything.
[]============================[ R E W A R D S ]=============================[]
+$12000                                   +Respect


[]==============================================[]
 | 2.51 Pier 69                                 |
 +====================================+=========+===========================+
 | Carl Johnson, SF: Docks            | [5]: <#??**_____>                   |
[]====================================+=====================================[]
More Revenge. How very theraputic
  -Check your ammo. You'll need a lot
  -Snipe the guys on the roof with the pink arrows on them. There are 3 to the
left that you might miss
  -Switch to the AK and head down. You're not going to see all the guys
shooting at you, so head under one of the walkways and plow forward until you
get a cutscene
  -Swim to the boat, hit square to climb in and Triangle to take it.
  -My beautiful HSBR was useless here, you really do need to drive-by Ryder
  -One option is to force Ryder's boat into a wall or beach, stop driving,
switch to the AK and tear him up
[]============================[ R E W A R D S ]=============================[]
+$10000                                   +Respect


[]==============================================[]
 | 2.52 Toreno's Last Flight                    |
 +====================================+=========+===========================+
 | Woozy, SF: Garcia                  | [5]: <##?**_____>                   |
[]====================================+=====================================[]
You have to go find, then blow up a police heli with Toreno in it.
  -HSRL
  -This is so key that I'm going to spell out Heat Seeking Rocket Launcher
  -Seriously, go get the HSRL over at the airport.
  -Ok, ride to the helipad
  -AK everybody
  -Since you have the HSRL, it'll skip the part where it gives you the standard
Rocket Launcher.
  -Switch to the HSRL =now=, then jump down to the bike that's sitting out
front.
  -I generally head to the PnS near CJs Garage to ditch the 2 stars, then ramp
onto the highway. It keeps the cop distraction factor to a minimum
  -Ride down the highway until the heli stops to shoot at you
  -Tap Triangle until you bail off the motorcycle
  -Since you had the HSRL equiped when you got on the bike, it's equiped now.
Find the heli, wait for red, then fire two missiles
  -You're done. Go find you bike and head for home.
[]============================[ R E W A R D S ]=============================[]
+$18,000                                  +Respect


[]==============================================[]
 | 2.53 Mountain Cloud Boys                     |
 +====================================+=========+===========================+
 | Woozy, SF: Woozy's betting shop    | [3]: <##*_______>                   |
[]====================================+=====================================[]
You're escorting Woozy to a meeting. Guess how this goes.
  -Make sure you have your sniper rifle and AK and its just a S&L mission.
  -The game will tell you to let Woozy shoot the other cars. Yeah, I'd help him
out if I were you
  -You will not lose the mission if your car dies, so feel free to bail out if
it catches on fire.
[]============================[ R E W A R D S ]=============================[]
+$5000                                    +Respect


[]==============================================[]
 | 2.54 Ran Fa Li                               |
 +====================================+=========+===========================+
 | Woozy, SF: Woozy's betting shop    | [3]: <#**_______>                   |
[]====================================+=====================================[]
You have to bring a sedan from the airport to the northern docks. While people
shoot at you.
  -As soon as you start, plow through the van behind you and head out.
  -See that guy in the middle of the road? Run him down
  -Plow through the next blockade van. Stay to the left, it helps keep you from
flipping over.
  -Head west, then turn UNDER the freeway. Drive in the grass and onto the
tracks
  -Exit the tracks before your garage, then head to the PnS to refill your
damage bar
You -might- be able to equip NOS at the auto dealer below the PnS... I haven't
tried.
  -Head due north, all the way to the church. You want speed to avoid enemies
in your POS-mobile.
  -Head down the curvy hill, then straight on till pink
[]============================[ R E W A R D S ]=============================[]
+$6000                                    +Respect


[]==============================================[]
 | 2.55 Lure                                    |
 +====================================+=========+===========================+
 | Woozy, SF: Woozy's betting shop    | [5]: <##?**_____>                   |
[]====================================+=====================================[]
You get an SUV and you have to drive to Angel Pine, then do some offroading
while guys on dirt bikes shoot at you.
  -Ammo up and you can really just take these guys out as soon as they appear.
  -When the bikes come up behind you, slam on the brakes, then back up between
them and turn so you can shoot them through the windows. They'll often just sit
there confused.
  -You can also push the bikes into the river or off of different cliffs.
[]============================[ R E W A R D S ]=============================[]
+$8000                                    +Respect


[]==============================================[]
 | 2.56 Amphibious Assault                      |
 +====================================+=========+===========================+
 | Woozy, SF: Woozy's betting shop    | [6]: <##??**____>                   |
[]====================================+=====================================[]
You have to swim out to a ship in the harbor and sneak on board. If you don't
have a high enough swim skill, Woozy tells you to get some practice.
  -If you have to get your swim up, you only need to see the 'Lung Capacity +'
signal three times before Woozy lets you do the mission. Note that this will
make it tougher, since you'll have to sit and wait in the water a lot
  -You're invisible in the water as long as you're UNDER it or sitting still
away from the spotlights.
  -Swim to the far side of the island, then turn and swim along the ship until
you're even with the middle.  This avoids the arc of the spotlights, swim up to
the middle of the ship's hull and go under it.
  -You can shoot out the spotlights, and using the silenced pistol keeps it
quiet. This makes the mission more interesting, but its actually harder since
you'll almost always get spotted when you get out on the island.
  -Have the silenced pistol ready, its much better than the knife
  -Take everyone out on the boat, with your pistol its not too hard.
  -Watch out for the guy down the hall from the target.
  -Once the bug is planted, DO NOT attack the boats, it'll turn a simple swim
into a blazing gunbattle that you won't win.
  -Shoot the spotlight on the front of the boat before you jump off, this means
you can jump out at a better spot for the swim
  -You're free and clear as soon as you touch the pink circle
[]============================[ R E W A R D S ]=============================[]
+$11,000                                  +Respect


[]==============================================[]
 | 2.57 The Da Nang Thang                       |
 +====================================+=========+===========================+
 | Woozy, SF: Woozy's betting shop    | [6]: <#??**!____>                   |
[]====================================+=====================================[]
[[ DANGER DANGER ]]
You will lose all your weapons... again. You have to raid the same boat as
Amphibious Assault and go kill the captain. There is NO WAY to avoid the RPG.
It sucks. I tried 6 times, and you simply cannot shoot the guner.
  -You don't have to shoot the chain gun. At all.
  -Knife the first dude and switch to the shotgun, you're not going to sneak up
on anybody else
  -There's a guy to the right on top of some boxes. He's got a shotgun, so take
him out from a distance.
  -In the box maze, just strafe and lock. Grab the MP, since everybody carries
it. Guys jump out of holes, so be on guard
  -Don't worry about ammo, everybody is packing the same gun
  -There's a heart before the hold, remeber it for later
  -Once in the hold, there's some armor on the right
  -After the armor, I climb up on top of the boxes and shoot from above. You
have to jump at an angle from the boxes next to the armor to the blue crate.
Walking around on top beats stalking around the hold, you get free shots on all
the guards.
  -The game will tell you to shoot the lock when you've killed the last guard.
Don't jump down, just aim at the lock and it'll bring you down without jumping
during the cutscene
  -After you free the hostages, head back out and armor/life up
  -Kill Captain Snakehead. Fair play be dammned, switch back to the shotgun you
got earlier and take the headshot. Its not like he gave those guys in the hold
katanas.
[]============================[ R E W A R D S ]=============================[]
+$15,000                                  +Respect


[]==============================================[]
 | 2.58 Yay Ka-Boom-Boom                        |
 +====================================+=========+===========================+
 | Ceasar, SF: Woozy's betting shop   | [4]: <#??*______>                   |
[]====================================+=====================================[]
You infiltrate the coke lab and blow things up. These strafe and lock missions
should be pretty familiar to you.
  -You're out of AK ammo, so hit AmmuNation or go to Ganton or whatever.
  -Try not to bang the car up too much en route to the lab
  -Get out and gun down the guards, then go in and gun down the guys in the
area. The game will complain about the car, ignore it.
  -NOW go get the car and drive in to the narrow alley on the left. Get out and
clean out the next area
  -Drive into the lab. You can get out and kill these guys or run them down, it
doesn't matter
  -Park the car, hit O
  -Switch to your MPs or Uzi and run out, killing anyone who gets directly in
your way
  -Once outside, take the time to kill everyone before grabbing the Voodoo,
otherwise you risk having the car shot up
  -Jump on out
  -This ends the recurring Yay 1 and Yay 2 side missions.. which you'll be sick
of anyway.
  -Remeber this Unique Jump for later.
  -Now's the time to do the oyster hunt. Sorry.
  -Wang cars unlocks the I/E missions, which are a good way to make cash
[]============================[ R E W A R D S ]=============================[]
+$25,000                                  +Respect
UL Toreno                                 UL Wang Showroom Side Missions
UL Las Venturas                           UL GF: Barbara
UL properties in TR                       UL properties in BC


[]==============================================[]
 | 2.59 Monster                                 |
 +====================================+=========+===========================+
 | Mike Toreno, TR: Toreno's Farm     | [3]: <##?_______>                   |
[]====================================+=====================================[]
Its a race, you drive Bigfoot around and try not to crash
  -You need to get used to the all-wheel steering. It's really useful
  -There's a marker on top of a huge hill early on. If its raining, you need to
go around to the right or left du to backsliding, otherwise just drive head-on
to each marker.
  -You have to beat 6:00, but 4:20 is the record. Is this a pot joke?
This reveals Mike Toreno as your new mission pimp.
[]============================[ R E W A R D S ]=============================[]
Nothing                                   


[]==============================================[]
 | 2.60 Highjack                                |
 +====================================+=========+===========================+
 | Mike Toreno, TR: Toreno's Farm     | [3]: <##!_______>                   |
[]====================================+=====================================[]
You make ceasar jump onto a moving semi.
  -This is all about maintaining speed while lining up just alongside the
truck's doors.
  -Drive up on the left side of the semi and watch the fuel tanks on the side
of the truck as a reference. Then ease over and adjust your speed. The text on
the bottom and Ceasar will clue you in to how you're doing.
  -There may be a time limit on the truck, possibly the southern end of the
highway. There doesn't seem to be any time limit to getting the truck back, so
take it easy
[]============================[ R E W A R D S ]=============================[]
+$7000                                    


[]==============================================[]
 | 2.61 Interdiction                            |
 +====================================+=========+===========================+
 | Mike Toreno, TR: Toreno's Farm     | [7]: <##???**___>                   |
[]====================================+=====================================[]
You have to head out to the ghost town, then to the top of the mountain, defend
a heli against other helis and then head out to some dock in the middle of
nowhere.
  -Take a NRG-500, it chews up terrain and will get you there fast. Or take a
heli, why not?
  -The HRLS is key to destroying the attacking heli's in record time.
  -Seriously, ignore the standard rocket launcher, the attacking helis do some
outrageous moves and tend to jump forward at super speed. The HSRL will save
you tons of frustration
  -If you still have your bike, you can do some wicked jumps from here. Or base
jump and walk. Whatever. You just have to get NE to a little bay.
  -Drive back to the ghost town and WALK INTO THE GARAGE. If you park, you'll
lose whatever you drove here, and it's a bit of a hike back.
[]============================[ R E W A R D S ]=============================[]
+$1000                                    


[]==============================================[]
 | 2.62 Verdant Meadows                         |
 +====================================+=========+===========================+
 | Mike Toreno, TR: Toreno's Farm     | [0]: <-Cutscene->                   |
[]====================================+=====================================[]
You go buy the abandoned airfield in 'verdant meadows'. I'll just point out
that verdant means 'full of life, green' and that the airfield is essentially a
desert. R* is full of jokers. Anyhow, good luck buying it for a dollar, I don't
think its a glitch, but the airfield costs 80 large.
The airfield kicks all sorts of tail as a save point and aircraft spawn zone
plus it has a double garage and freebe PCJ-600
[]============================[ R E W A R D S ]=============================[]
None, but the airfield is awesome         


[]==============================================[]
 | 2.63 Learning to Fly                         |
 +====================================+=========+===========================+
 | Mike Toreno, BC: Verdant Meadows   | [4]: <##?!______>                   |
[]====================================+=====================================[]
  -This unlocks the Flight School. You only have to bronze these, so see the
section on the fligth school for the rest.
  -Getting all gold on flight school is easier than the car school, and the
Hunter kicks all sorts of ass for doing Vigilante, which nets you 150 health
[]============================[ R E W A R D S ]=============================[]
UL Flight School.. well, it IS flight school


[]==============================================[]
 | 2.64 N.O.E.                                  |
 +====================================+=========+===========================+
 | Mike Toreno, BC: Verdant Meadows   | [7]: <###?**!___>                   |
[]====================================+=====================================[]
Uh... I thought MOE was map of the earth, but Torento calls NOE NAP of the
earth. Oh well,whatever. You have to stay low, kimo-suave-eh
  -Fly straight west until you pass the arched towers, then turn south. The
terrain is very level, so you'll be ok.
  -Be aware of Area 52 (or whatever its called) to the south. If you fly over
it, they'll shoot you down
  -If you suck at flying turn left at the river and fly along the water all the
way around San Fiero. You can fly over water the whole way to avoid the terrain
issues.. and trees.
  -Otherwise I suggest you fly SW across Easter Bay Airport and then South
between the TV transmitter hill and the mountain. The terrain is pretty easy
and its a nice straight shot.
  -When you get to Angel Pine fly to the marker.
  -If you're doing the water route, you have to U-Turn back before the
hills/trees take you out.
  -Reverse steps as much as possible and head for home
  -IF you get spotted, they'll send Hydras... good luck. Best bet is to hit
R2+L2 as the missiles approach, then snap your plane UP to avoid them. The
other option is to fly REALLY low so the missiles hit trees or buildings. Of
course, if you were any good at flying low, you wouldn't be dodging missiles.
[]============================[ R E W A R D S ]=============================[]
Zippo.                                    


[]==============================================[]
 | 2.65 Stowaway                                |
 +====================================+=========+===========================+
 | Mike Toreno, BC: Verdant Meadows   | [5]: <###?!_____>                   |
[]====================================+=====================================[]
You have to ride onto the ramp of a jet that's taking off.
  -Hammer down and lean forward
  -I cross the path of the plane before the first set of boxes, then angle
straight for the ramp from the left. This seems to avoid the boxes.
  -You don't have to go up the center of the ramp, aim for the very edge and
the boxes should miss you
  -Speed and timing is critical, you have to do this fast, or it doesn't
matter. The rest of the mission is pretty pat
  -Its like Donkey Kong... on an 737.. Ok not really like DK. You have to get
forward after each barrel, then kill a guy.
  -You can use a gun, but I don't. It's too easy to shoot the explosives.
  -Kill the last guy and you're golden. BOOM!
After this, do the Verdant Meadow's side missions (The Truth). Do Vigilante if
you haven't yet and then do the horseshoe and oyster hunts
[]============================[ R E W A R D S ]=============================[]
+$20000                                   UL Airfield Missions


[]==============================================[]
 | 2.66 Fender Ketchup                          |
 +====================================+=========+===========================+
 | Woozy, LV: The Strip               | [4]: <##?*______>                   |
[]====================================+=====================================[]
Freak out the mob goon by driving like a madman
  -There's a road just east of the strip that runs North-South for a long ways
(ends at a church). This is a good locale to drive up and back on, just floor
it, stay in the left lane as much as possible and do a hard uturn at the end.
[]============================[ R E W A R D S ]=============================[]
+$5000                                    +Respect


[]==============================================[]
 | 2.67 Explosive Situation                     |
 +====================================+=========+===========================+
 | Woozy, LV: The Strip               | [4]: <#??*______>                   |
[]====================================+=====================================[]
You have to grab 4 sticks of dynomite, which you get by running over boxes at
the quarry.
  -As soon as you run over the first box and after each new box, kill all the
construction workers you can. It'll help
  -Take your time escaping on the Sanchez, this is really the toughest part.
  -You can do the quarry asset after this, although you will probably never
come back for the money.
[]============================[ R E W A R D S ]=============================[]
+$7000                                    UL Quarry Asset
+Respect                                  


[]==============================================[]
 | 2.68 You've Had Your Chips                   |
 +====================================+=========+===========================+
 | Woozy, LV: The Strip               | [5]: <##?**_____>                   |
[]====================================+=====================================[]
You're supposed to go take out a factory making counterfeit chips.
  -Sneaking is optional. Come on Rambo! Fly in and gun everyone down.
  -Shotgun the machines for quick destruction
  -If you fly a heli into the parking lot, the cut scene shows it trying to
drive into the garage, which is pretty fun to watch.
[]============================[ R E W A R D S ]=============================[]
+$10000                                   +Respect
UL The Truth                              UL dollar sign Woozy missions


[]==============================================[]
 | 2.69 Don Peyote                              |
 +====================================+=========+===========================+
 | The Truth, LV: The Strip           | [1]: <?_________>                   |
[]====================================+=====================================[]
Go rescue Truth's british buddies from the desert. This is a really easy ride.
  -You can use a Maverick to make this really short, although it'll get messy.
  -Drive out to the desert with a 4-door to get Paulie and Maccer.
  -Head down to the Snake Farm
  -Don't drive into the pink circle at the Snake Farm right away. Park just
beyond it and you'll be treated to a long, funny conversation.
  -Kill the hillbillies
  -Head back to LV
  -Kent Paul and Rosenburg are GTA:Vice City characters. But you knew that.
[]============================[ R E W A R D S ]=============================[]
+Respect                                  UL Caligula Missions


[]==============================================[]
 | 2.70 Archetectural Espionage                 |
 +====================================+=========+===========================+
 | Woozy, LV: The Strip               | [7]: <##??**!___>                   |
[]====================================+=====================================[]
You need to go snap a pic of the plans to Caligula's casino. People will shoot
at you for this.
  -Get a camera before you start so you can skip the tourist slaughter. Nothing
like complicating a mission
  -Answer YES to both questions.
  -Top floor, down 1, punch the AC unit, back upstairs
  -If you kill the cops, you'll have heli's waiting for you when you leave.
This sucks. Don't kill any cops, just RUN.
  -You'll still get 4 stars, but not until you're in your car and halfway to
the bribe to the NW under the obelisk (washington monument thingy). 3 stars =
NO HELICOPTERS SHOOTING AT YOU
  -You can race North to the PnS or south to the casino. They both work.
[]============================[ R E W A R D S ]=============================[]
+Respect                                  


[]==============================================[]
 | 2.71 Key to Her Heart                        |
 +====================================+=========+===========================+
 | Woozy, LV: The Strip               | [2]: <?*________>                   |
[]====================================+=====================================[]
You.. uh, go tap some freaky casino worker (Millie) then date her.
  -Uh, this one is pretty straightforward, just keep the same distnace from
Millie while she drives.
  -You can't get caught or run out of time in the store, so look around
  -Once you get to her house, stand just left of it and wait for the gimp. Then
its on!
  -Millie has a pretty cheaty way to max her out, see the GF section for
details.
[]============================[ R E W A R D S ]=============================[]
+Respect. WTF?                            UL GF: Millie


[]==============================================[]
 | 2.72 Dam and Blast                           |
 +====================================+=========+===========================+
 | Woozy, LV: The Strip               | [3]: <#?*_______>                   |
[]====================================+=====================================[]
You rig a dam to asplode.
  -Parchute in. If you miss, oh well, you get wet.
  -If you're playing this fair, you're supposed to sneak up to the guards and
stab them.
  -If your like me and don't care, just switch to your AK and gun them down.
  -Then theres more sneaking... Or you can just blast your way in. I mean,
really, sneaking is neat and all, but if you don't make me sneak, I'm really
comfortable just gunning these guys into puddles.
  -Plant your bombs, kill the last guy and exit.
  -Another WTF moment. The jump totally would have killed CJ.
[]============================[ R E W A R D S ]=============================[]
+Respect                                  


[]==============================================[]
 | 2.73 Cop Wheels                              |
 +====================================+=========+===========================+
 | Woozy, LV: The Strip               | [6]: <##??**____>                   |
[]====================================+=====================================[]
You have to steal 4 specific police bikes and park them on a moving Packer.
  -The packer starts on the south side and moves counter-clockwise. You can't
see it on the map until you're on one of the bikes, but keep that in mind while
stealing bikes.
  -If you have to chase the packer, consider going clockwise to shorten the
time. Sometimes its faster
  -If you have awesome gun skills, LIKE YOU SHOULD, do not shoot at the cops on
the bikes from your car. You'll hit the gas tank and there'll be this nice
explosion.
  -1- Parked at the hospital, a cop will jump on and there are a few other cops
nearby
  -I start with the one, since it's nearest to where the Packer will be when
you start. The cop will jump on the bike, your goal is to ram his rear tire to
spin him off. If you succeed, you'll be able to grab the bike and make off with
only 1 star. If you fail, ram him off the bike, gun him down and live with 2
stars.
  -2- From the Police Station, there are two cops nearby
  -The second bike is usually the one at the police station, but by this time
the packer has usually made it past and you'll have to catch up. There are 2
ways to attempt this. (1)Nail the two cops and hope you don't snag a 3rd star
(2)If you don't have any stars (either PnS or you got bike 1 and lost the one
star) then park between the cops and the bike, jump off and grab it.
  -3- Parked and the cop is doing a sobriety check at an onramp on the East
side of LV
  -By this point the Packer has probably lapped the city and it doesn't matter
which bike you grab. I like the one with the drunk, because he doesn't usually
make it to the bike before I grab it.
  -4- The last is in the parking lot of the Rock and Roll Hotel... or whatever
its called, the cop will jump on as you approach.
  -Again, knock him off and kill him, then take the bike.
  -I do not believe the game will let you substitute bikes, but if you feel
like stocking your garage in Prickle Pine or something, let me know.
[]============================[ R E W A R D S ]=============================[]
+Respect                                  


[]==============================================[]
 | 2.74 Up, Up and Away                         |
 +====================================+=========+===========================+
 | Woozy, LV: The Strip               | [7]: <##??**!___>                   |
[]====================================+=====================================[]
You have to steal a heli to steal a van. You're supposed to steal a patriot
first, but you should have already worked out a way around that nonsense.
  -I don't know how to easily get the patriot. I've accomplished it with the
coach bus as a blockade and sniping the driver. Seriously, just break into the
place.
  -Get your jetpack. There's no time on this, so drive over to your airfield
(or fly) and grab it
  -You're supposed to make your way through the warehouse. I've never bothered.
Fly into the base from the north and go between the buildings to avoid getting
shot at
  -Kill the 3 guys on the roof
  -You're supposed to use the miniguns to take out the helicopters. So.. you
can if you want.. I use the HSRL to take out the helis
  -Fly south and grab the van. Note that the van really screws up your
helicopter skills, so take it easy and slow. No time limit.
  -Land at your airstrip
[]============================[ R E W A R D S ]=============================[]
+Respect                                  -The Leviathan (with no crane) will
spawn at your airport. Unless you have the Hunter.


[]==============================================[]
 | 2.75 Intensive Care                          |
 +====================================+=========+===========================+
 | Kent Rosenberg, LV: The Strip      | [5]: <#??**_____>                   |
[]====================================+=====================================[]
After scaring Jimmy half to death, you now have to rescue him. Hint: He's in
the third ambulance, disirregardless of which one you pick.
  -The patriot that always seems to be parked in the hospital lot would make a
nice ramming vehicle, grab it before you park.
  -Its in the third one, always so work clockwise or counterclockwise and get
on it.
  -As soon as you touch the first two ambulances, you should already be moving
toward your next target. Don't bother waiting for the game to tell you its the
wrong ambulance.
[]============================[ R E W A R D S ]=============================[]
+$5000                                    +Respect
UL Tenpenny                               


[]==============================================[]
 | 2.76 The Meat Business                       |
 +====================================+=========+===========================+
 | Kent Rosenberg, LV: The Strip      | [4]: <#?**______>                   |
[]====================================+=====================================[]
You have to take Rosenberg to see Jimmy. Jimmy is very surprised to see you
again.
  -This is essentially a strafe and lock mission
  -I told you fireproof would be helpful. If you're like me, you'll be in the
meat room guns ablaze before Rosie gets the fire-extinguisher out
  -There's extra armor in the freezer, double back at some point
  -Nobody follows you, so once you're out you're home free.
[]============================[ R E W A R D S ]=============================[]
+$8000                                    +Respect


[]==============================================[]
 | 2.77 Fish in a Barrel                        |
 +====================================+=========+===========================+
 | Kent Rosenberg, LV: The Strip      | [0]: <-Cutscene->                   |
[]====================================+=====================================[]
Leone was the main mob connenction and eventually a rival in GTA III.
[]============================[ R E W A R D S ]=============================[]
UL Leone Salvatore missions               


[]==============================================[]
 | 2.78 Misappropriation                        |
 +====================================+=========+===========================+
 | Officer Tenpenny, LV: Prickle Pine | [4]: <#?**______>                   |
[]====================================+=====================================[]
Tenpenny wants you to go kill yet another snitch. Of course its on the other
end of the map, why do you ask?
  -Grab your hunter (you do have one, right?) and fly out. I suspect you can't
snipe this guy, so get ready for a heli chase.
  -When you approach the military base, fly North around it. Watch your map for
the dirt road that circles the base and stay outside it.
  -Follow the heli to the parking garage, and land just East of it on the roof.
The guy will jump down and you can finish him off
  -I believe that if you shoot the heli down you lose because you lost the
papers.
[]============================[ R E W A R D S ]=============================[]
UL More Tenpenny                          


[]==============================================[]
 | 2.79 High Noon                               |
 +====================================+=========+===========================+
 | Officer Tenpenny, TR: El Quebrados | [4]: <#?**______>                   |
[]====================================+=====================================[]
Tenpenny wants you to meet him... out in the desert. Yeah... OK. Go get your
hunter and make sure you have HSRL ammo. I'll meet you with a freakin' ROCKET.
  -Land on the South end of El whatnot of the devil and enjoy the cutscenes
  -Take off and follow Pulaski until he gets to the switchbacks. He's
invulnerable before that
  -Gun him down. You'll probably lose your hunter, but you get Pulaski's
Buffalo, which has custom tags (PULASKI)!
Oh, and 10p kills YET ANOTHER snitch. JEEZ
[]============================[ R E W A R D S ]=============================[]
UL Mob missions                           You get to kill Pulaski


[]==============================================[]
 | 2.80 Freefall                                |
 +====================================+=========+===========================+
 | Leone Salvatore, LV: The Strip     | [2]: <#*________>                   |
[]====================================+=====================================[]
I guess the 'J' can also stand for James Freakin' Bond. Was I the only one who
said 'No FING WAY' when they saw this?
  - Ok, uh... you go steal a plane. They couldn't call this one highjack or
stowaway because they used those already.
  - The only tough part was getting the damn dodo up to the right altitude and
hitting the corona.
[]============================[ R E W A R D S ]=============================[]
+$15000                                   +Respect


[]==============================================[]
 | 2.81 Saint Mark's Bistro                     |
 +====================================+=========+===========================+
 | Leone Salvatore, LV: The Strip     | [4]: <#?**______>                   |
[]====================================+=====================================[]
You fly back to Liberty City and kill some guys.
  -This is another S&L mission. There's nothing particularly hard except that
SM's Bistro seems to have been designed for people to jump out and shoot at
each other.
  -OK, it was cool to go back to Liberty, but I was SOOOO disappointed that I
couldn't leave the Bistro. I even left the last dude alive (and shooting at me)
so I could try every wall and door. Gah.
[]============================[ R E W A R D S ]=============================[]
+$20000                                   UL Woozy


[]==============================================[]
 | 2.82 Breaking the Bank at Caligulas          |
 +====================================+=========+===========================+
 | Woozy, LV: The Strip               | [6]: <#???**____>                   |
[]====================================+=====================================[]
This is the payoff mission for all the Mob and 4 Dragons stuff. You're going to
hit Caligula's.
  -Make sure your M4 skills are up, since that's the weapon of choice for the
guards and you may need the ammo
  -Head to the door in the middle of the right side of the casino. Don't carry
weapons!
  -Go down to the indicated room
  -Gas canister into the vent
  -Down to the lower level, lights out
  -Use the goggles, they actually help
  -Grab the forklift (right) and use the Rt stick to lift the door
  -Strafe and lock
  -Blow the generators
  -More S&L
  -Make your way to the roof
  -Take the HSRL to clear out the police heli's, it'll save you time
  -Steal the heli
  -Or you can ignore the parachute target, its a pain to reach and its really
easier to just drive.
  -Head for your airport
[]============================[ R E W A R D S ]=============================[]
+$100000                                  +Crouper's uni
+Respect                                  


[]==============================================[]
 | 2.83 Madd Dogg                               |
 +====================================+=========+===========================+
 | Madd Dogg, LV: The Strip           | [2]: <#?________>                   |
[]====================================+=====================================[]
You have to catch Madd Dogg, he's gonna JUMP
  -This is mostly about moving the truck to match his position, then adjusting
when he jumps and the camera switches. Remember that you can continue to move
after he jumps.
  -You should save before you do this, then miss intentionally. Its amusing.
[]============================[ R E W A R D S ]=============================[]
+Respect                                  -A warm fuzzy knowing you've helped
your fellow man. This is nullified just a bit if you kill the guy before
stealing his truck.


[]==============================================[]
 | 2.84 A Home in the Hills                     |
 +====================================+=========+===========================+
 | Madd Dogg, LV: The Strip           | [4]: <#?**______>                   |
[]====================================+=====================================[]
Madd Dogg wants his house back. Why are we parachuting in again? We could
drive, I've got like a thousand cars and tons of cash... never mind. You get to
kill a lot of guys and chase some drug dealer in a car.
  -You don't have to land on the roof.. but it helps.
  -S&L good buddy
  -There are bangers in every...single...room.
You might be able to take out the tires on Big Pappa's car before going in. I
don't know. It would mirror the effect of Jizzy's last stand.
[]============================[ R E W A R D S ]=============================[]
+Madd Dogg's house                        UL LS missions


[]==============================================[]
 | 2.85 Vertical Bird                           |
 +====================================+=========+===========================+
 | Mike Toreno, LS: Madd Dogg's Mansion| [8]: <##???***__>                   |
[]====================================+=====================================[]
You have to steal the Hydra from the Navy. They aren't particularly entusiastic
about this plan. You must persuade them. Oh, and blow up some boats.
You're supposed to sneak and kill silently. Uh, good luck with that. I rambo
this mofo.
  -Kill everyone
  -You don't HAVE to disable the SAM controls, so if you can't find them just
fly low with the hydra for a bit. I'd still disable them, if I were you.
  -The other planes will eventually shoot at you, but they suck, lock and
missile.
  -Switch to hover mode above the lake and lock/missle the boats. Two shots and
move on.
[]============================[ R E W A R D S ]=============================[]
+$50000                                   +Respect (from WHO?!?)
Hydra will spawn at your now somewhat un-abandoned airfield.


[]==============================================[]
 | 2.86 Home Coming                             |
 +====================================+=========+===========================+
 | Mike Toreno, LS: Madd Dogg's Mansion| [4]: <#?**______>                   |
[]====================================+=====================================[]
Sweet's out of jail and wants to take Grove Street back. Dude, its a MANSION!
  -Its a gang war mission, with the added bennie of killing crack dealers.
This unlocks the gang war section again, with everything now back in enemy
hands. You can had out and start taking back territory, but you'll just lose
some of it in future missions anyway, so just wait.
[]============================[ R E W A R D S ]=============================[]
UL Sweet Missions                         


[]==============================================[]
 | 2.87 Cut Throat Business                     |
 +====================================+=========+===========================+
 | Madd Dogg, LS: Madd Dogg's Mansion | [6]: <##???*____>                   |
[]====================================+=====================================[]
You have to chase OG Loc across Los Santos. First in a Vortex, then in a Kart.
  -Drive across the bridge and head N to the riverside
  -Hop in the Vortex. OG will run SE. You don't have to follow his course, just
head SE to the lighthouse
  -You cannot catch him. Period. I've seen him ram boats and I've raced
through, and he's blasted into the lead. Must have nitros on that Vortex
  -Watch these two jumps. If you F these up, you'll be loading
  -The Karts suck, hang back a bit and just follow him. Allow yourself room to
maneuver and don't hit anything with that stupid Kart
[]============================[ R E W A R D S ]=============================[]
+Respect                                  You never have to listen to OG Loc
again


[]==============================================[]
 | 2.88 Beat Down on B Dup                      |
 +====================================+=========+===========================+
 | Sweet, LS: Ganton                  | [4]: <#?**______>                   |
[]====================================+=====================================[]
This is another gang-war mission. You have to take back Glen Park. Afterwards
you have to kill some extra bangers who are B Dup's guards
  -The first part is the same in execution as normal gangwar missions, although
this (and Grove 4 Life) do seem a tad bit harder for some reason. I don't know
if it's just Sweet's presence (makes it hard to run for decent cover) or if
there are more enemies or if its just in my head.
  -When you finish the gang war, get away from the central-north end of Glen
Park, or the extra 'guard' wave will have free shots at you. Its not fatal, but
it can be annoying.
  -You can't steal B Dup's car. I don't know why...
[]============================[ R E W A R D S ]=============================[]
+Respect                                  


[]==============================================[]
 | 2.89 Grove 4 Life                            |
 +====================================+=========+===========================+
 | Sweet, LS: Ganton                  | [4]: <#?**______>                   |
[]====================================+=====================================[]
Sweet wants to take back some territory
  -This should be old hat. Note that if you've already cleared out the ballas,
they'll get 2 free areas for this mission. It's better to wait on retaking
territory so you can find ballas in any of the other territories.
  -Again, you can launch into retaking gang territory at any time, but you
might as well hold off. You still have more to do and it's easier to trigger
gang wars during the Riot.
  -Bob Wainwright emailed me to let me know that you don't have to take Sweet
along for the ride in the first place. If you bail on him back in Ganton you
can complete the mission without him wandering around and getting shot up. I
haven't tested this, but thanks Bob.
[]============================[ R E W A R D S ]=============================[]
+$10000                                   +Respect


[]==============================================[]
 | 2.90 Riot                                    |
 +====================================+=========+===========================+
 | Sweet, LS: Madd Dogg's Mansion     | [0]: <-Cutscene->                   |
[]====================================+=====================================[]
Cutscene + You drive Sweet Home.
Once the riots start, the gang territory missions become easier to trigger and
a little tougher to beat. They're easier to start because there are gang
bangers everywhere. They're tougher only in that everyday civilians might take
a few shots at you while you're busy taking territory.
[]============================[ R E W A R D S ]=============================[]
nuttin'                                   


[]==============================================[]
 | 2.91 Los Desperados                          |
 +====================================+=========+===========================+
 | Sweet, LS: Ganton                  | [8]: <##??***!__>                   |
[]====================================+=====================================[]
Ceasar wants you to help him retake some areas. This is a S&L mission with the
added annoyance of Ceasar getting in your way.
  -You really need armor, some ammo and a good weapon, so stock up
  -Make sure you have the sniper rifle
  -S&L the neighborhood, then the ally.
  -I encoutered a glitch when I charged the alley, everybody locked up and I
couldn't kill the baddies. Had to reload.
  -They're behind you! That's a cheap tactic.
  -There's a guy with a rocket launcher on the roof of the last house. Take him
out first, snipe him or AK him or whatever.
[]============================[ R E W A R D S ]=============================[]
                                          


[]==============================================[]
 | 2.92 End of the Line                         |
 +====================================+=========+===========================+
 | Carl Johnson, LS: Ganton           | [10]:<###???***!>                   |
[]====================================+=====================================[]
You need to retake (checks notes) 32 territories to trigger this one. You gots
to go kill the last 2 guys. I'll actually hold out on naming names, but you
SHOULD KNOW....
  -It bears repeating... you need 150/150 and weapon skills. Fireproof will
make this so much easier.
  -You should be able to get in without too much trouble.
  -Every stairwell gives you a bonus at the top, so look for them.
  -The crack lab is mostly S&L
  -First big boss: double sawnoffs. Finish him fast.
  -Grab the goggles, then bail. SEE FIREPROOF!!
  -Once outside, its a chace scene. Don't shoot the firetruck, shoot the cops.
Shoot the drivers.
  -Catch Sweet by ramming the back of the firetruck, then slowing down a little
(don't brake, just coast)
  -Enjoy your credits and get on with the side missions!
[]============================[ R E W A R D S ]=============================[]
+Respect                                  



[]===========================================================================[]
 | 3.0 COLLECTIONS                                                           |
[]===========================================================================[]
Collections involve wandering around, squinting at a map and trying to find
things. The rewards are generally the best in the game, resulting in endless
supplies of weaponry. So you might as well get them over with as soon as
possible.

[]====================================[]
 | 3.X: Collection Set: Name          |
 +==========================================================================+
 | Start Location or Method           |  Difficulty Rating                  |
[]==========================================================================[]
  Description, items you start with, tips, cheats and so forth
  Things to do afterwards.                             
[]============================[ R E W A R D S ]=============================[]
  Rewards



[]==============================================[]
 | 3.1 Tags                                     |
 +====================================+=========+===========================+
 | All over Los Santos                | [5]: <#???!_____>                   |
[]==========================================================================[]
This takes forever. Find all 100 tags and spray over them.
  -Get a map. Check them off
  -Watch your spray level like a hawk. Better yet, do 20 then reload. There's a
killer glitch you don't want to find.
  -If you can lock on to a tag, it's not done. Waste some paint being SURE
  -There are some that are clustered, so maps are tough to follow. Also a
number of tags blend in with the walls they're on
  -At midnight, or sometime shortly thereafter, the Tags glow a bit. Also, if
you catch them in direct sunglight the tags tend to reflect more light than the
walls next to them.
  -You should do these first thing after the 'Tagging up Turf' mission. You CAN
do them before the mission, though, but if you wait you can get 2 spraycans each
time you return to CJs house.
  -001- (Mission) (Idlewood) West side of the overpass that heads across the
        freeway into Jefferson
  -002- (Mission) Across the street from 001, on a house.
  -003- (Mission) In the alleyways that run NS through Idlewood.
  -004- (Mission) (East LS) On the angled corner across E from the basketball
        court
  -005- (Mission) In the alleyway behind the Cluckin Bell
  -006- (Mission) On the roof of the buildings S of Cluckin Bell
====== GANTON ======
  -007- Leave CJs house and head W, the tag is on the W side of the first
        overpass you go under as you leave Grove St
  -008- Continue W and go through the first intersection. The tag is in the
        alleyway to the S, behind the Bincos.
==== WILLOWFIELD ====
  -009- Head south, then go E, then S (you're now due south of CJs house) to
        cross the bridge into Willowfield. There's a Cluckin' Bell on the
	left, the tag is on the south side.
  -010- Go a little further S, and turn left (W). There's a U shaped shopping
        center on the left (S), the tag is on the wall near the center of
	the building, facing north.
  -011- Go back W, then turn left/south go through the next intersection and
        turn left/east at the one after. The tag is on the wall to your
	left/north.
== PLAYA DEL SEVILLE ==
  -012- Go S to the next intersection and head E, into Playa Del Seville. The
        next tag is in the big trench, on the side of one of the supports
	for the bridge you're crossing.
  -013- Once you're out of the trench, continue E, then turn N at the next
        intersection. The tag is past the next intx, on the east wall of
	the big electric station.
  -014- Head E through the houses and then turn N. The next tag is on the N
        wall of the East row of houses
  -015- Head N into the parking lot of the Stadium. The tag is on the SE side
        of the stadium.
  -016- Go SE onto the beach. The tag is on the grey wall that runs along the
        boardwalk, roughly due east of #014
  -017- Go back W to the row of houses where #014 was, and look on the rock
        walls that run along the highway. The tag is on one of these walls,
	but it blends in really well. Look for the driveway where a car
	always spawns (and sometimes rolls into the road). Its the next
	one north of that.
  -018- Head SW to the basketball court. The tag is on a wall on the SW side
        of the building next to the court.
  -019- Go to the road to the S of the BB court, and head west, then S at the
        next itx. The tag is on the wall at the southern end of this road.
	Go back to CJs house to refill for the next block of tags.
====== EAST BEACH ======
  -020- Go to the stadium and head NE to the ped overpass in East Beach.
        Follow it W behind the buildings and look for the tag to the South
	in the middle of the U shaped building.	
  -021- Go back E, and then head N along the road. Turn left/west at the next
        itx and look for a parking garage on the right/north. The tag is
	just inside the opening.
  -022- Go back E, then N. The next tag is past the next itx, on a building
        facing the beach. There are several stacked buildings here.
  -023- Keep going N. The next tag is on a wall between two buildings, near
        the house where you and Ryder go burglarizing.
  -024- Further north still is a building under construction, pretty much at
        the NE corner of Los Santos. You have to go up the driveway.
  -025- Head W to the next road. Its the second one west of the beach. On
        your map are 2 Z shaped roads. Find the one further NE. The tag is
	behind the building N of the western intersection of that road.
	There's a walkway that goes around back (and some armor). The tag
	is past the armor, over the wall, facing E.
  -026- Get W, back out to the road and head south down the hill. Check your
        map and look for the Z road again. The next tag is on the West side
	of the building that lines up with the southern part of the Z road.
  -027- Continue S down the hill to the next intersection, then head W into
        the other Z shaped road. The tag is pretty much directly ahead of
	you on a wall, before you turn N.
====== LOS FLORES ======
  -028- Follow the Z road to the W end. There's an alley across the street.
        Enter and the tag is on the wall just in that alley.
  -029- Go back E, and turn N. Head uphill, continue under the bridge and
        drop down onto the roadway on the next bridge. The tag is on the
	wall, near the billboard. It blends in a bit, so be careful.
  -030- Go up the stairs and back onto the road you just dropped down from.
        The next tag is between two of the houses to the NW. Go into the
	alleyway second from the end.
  -031- Go S across the bridge again and under the next bridge, then turn
        around. The next tag is at the end of the row of houses to the
        left/west, up at the top of the hill.
  -032- Go W, then S downhill again. The next tag is on a building at this
        intersection. If you're lost, go to your map and find the eastern
	Z road. Find it's NW end and go W through that intx and two more to
	find the intx with the tag.
  -033- Head S and turn left/west into an alleyway just south of tag 032.
        The next 2 tags are in this alleyway on the walls.
  -034- This tag is within spitting distance of the last, in the same alley.
====== EAST LS ======
  -035- Exit the alley to the East and continue South into East LS. There's
	a dogleg turn, continue south and look for the opening on the west
	right. This is the entrance to the carwash. If you follow this road
	around, there should be a tunnel that runs N from the road. The tag
        is in this tunnel.
  -036- Exit S and head W toward Cluckin Bell. There's a building on the S
       with a low wall around the S and E side. The tag is behind this
       building. Since we're near CJ's house, go refill and we'll head to
       Jefferson.
===== JEFFERSON =====
  -037- Go to the Cluckin Bell in East LS and head W. Turn N at the BB
        court and follow this until you get to a T intersection. The tag is
	N of you on a building.
  -038- Go N (on either side) and you'll find a row of houses/apartments on
        the next block. They're up high with steps on the sides, but you're
	interested in the parking garage below this block. The tag is on 
	the SW wall.
==== LAS COLINAS ====
  -039- Across the tracks to the NW is a big U shaped hotel. The tag is on
        the south side of this building near the steps to the roof.
  -040- The next tag is just NE of here, at the entrance to the train tunnels.
  -041- Leave the tunnel and head uphill to the North. Cross the road and go
        behind the brick buildings to the W to find the next tag.
  -042- Get back on the road and head W until it starts to curve S. The tag
        is on the wall between two buildings to the south.
  -043- Head back east and take the only road S (the curvy one) that winds up
        back at the hotel. Go West and take the right hand fork in the road.
	There should be a set of stairs to the north, the tag is near the 
	bottom of these steps.
  -044- Continue W on this road. The next tag is on the buildings to the south
        on the west end.
===== GLEN PARK =====
  -045- Head S to the road and go W into Glen Park. There are some fenced
        buildings near the overpass to the south of the road, the tag
	is on one of these buildings inside the courtyard.
  -046- Go due south to the park with the lake. Go down to the lake and
        the tag is on the eastern side of the big bridge, north of the lake.
  -047- The next tag is behind the SubUrban to the East. There's an alley
        behind the building that you can reach from the West side.
  -048- Go back around to SubUrban and head south across the street and into
        the alleyway behind the houses. The tag is to the east on the alley
	wall
  -049- Head SE to the big church. The tag is on the southern side, left
  -050- Keep going south toward the U shaped houses. Go west from the
        southern part of the U and go up into the housing. The tag is on
	the side of one of the houses.
  -051- Go west to the Hospital and look for the tag on the Eastern side.
	There is a cutout section of this building, the tag is facing
	south from the cut.
  -052- Head west to the Skate/BMX park. The tag is inside the park, on the
        fence at the NE corner.
  -053- Head NE from the BMX park, back to the big park in the middle
        of Glen Park. There's a parking area directly south of the bridge
	over the pond, look for an alleyway to the west. After this, go back
	to Grove and reload. We'll be heading to Idlewood.
===== IDLEWOOD =====
  -054- Leave CJ's and head west, west west. Just past the second overpass, go
        north into some abandoned looking buildings with courtyards. The tag
	is inside one of these courtyards. These are just East of the onramp
	to the freeway
  -055- Back onto the same road, keep going west until it turns south. When
        it does, go up the driveway and continue west until you're on the
	road that circles the club. The tag is to your NE, inside a fenced
	area with a bunch of apartments. The tag is essentially due NE from
	the NE corner of the club, on the NE wall of the apartment.
  -056- Speaking of the club, the next tag is on the West side of the club,
        North of the door.
=== LITTLE MEXICO ===
  -057- Just across the street from the SW corner of the club is a building
        behind which you'll find the next tag. It's hidden by a wall that
	circles this side of the building.
  -058- Go to the road just south of this building and head West. The next tag
        is on a building on the south side of this road, just past the next
	intersection.
  -059- Head back a bit East and go north at the intx, then turn east/right.
        The tag is on the north side of the building you'll be passing on the
	right.
  -060- Continue East, then turn south and go past the club. Turn left and
	look for a gas-station/car wash on the south/right. The tag is up
	on top of the car wash, on the sign.
  -062- Go south into the big trench and head west to the entrance to the
	tunnels. The tag is on the northern side.
==== EL CORONA ====
  -062- Climb out and head south. The next tag is hidden in some grafiti on
	the southermost shop on the east side of this road. Look for the
	metal fence.
  -063- Head east to the next road, then go north, then east at the next
	intx. There's a long building on the north side, the tag is on that
	building.
  -064- Go east and turn south. Past the next intx, look west/left for the
	parking lot. The road should curve south to west around it. The
	tag is on the northeast corner of this lot on a store wall.
  -065- Go back north and turn east. When the road turns north at a wall,
	turn south into the parking lot of a hotel. The tag is on the south
	wall, just inside the parking area. You're pretty close to home,
	might as well load up on some spray.
  -066- From CJs, head west and turn left/south at the RR tracks. You're
	going to keep going straight until the road starts to go over
	a bridge. The tag is on the first bridge support on the left as
	you start to go over.
  -067- Turn around and head off the bridge, then U-turn again and go to the
	right side of the bridge to get out onto the highway. Turn right
	/west and head to the next intx. There's a train shed just past the
	intx on the right/north. The tag is on the side of it.
  -068- Go NW on the road to the right of this tag and stop at the next intx.
	The tag is on the side of a building just over the fence NW of this
	intersection.
  -069- Pretty much due north of here is an open area. Find the tag on the
	NW edige of a wall of crates. If you find the trench, you've gone
	just a tiny bit too far.
  -070- Head back SW to the road, then West. Go N at the T intersection.
	At the next intersection look NW (left). The tag is right on the side
	of the building.
  -071- Take the west road, then turn north on a dead-end street. The tag is
	inside this neighborhood, high up on a wall.
  -072- Go S, W, and S to the next intx. There's a dead-end road that heads
	west where you can buy a house. The tag is on a house in the NW
	corner of this intx.
  -073- Continue south until you reach the airport, then go west just a
	little.	There's a wall that starts on the north side with the tag
	on it.
  -074- Turn around and head E along the outside fence of the airport. The
	last tag in this area is to the north, just before you reach the next
	intx. 
== AIRPORT / DOCKS ==
  -075- The next tag is in the middle of the Airport terminal. Open your map
	and look for the oval road that sits just East of the control
	tower (the big circle west-center of the airport). On the topmost
	level of road that runs around the terminal, on the west side
	is a building that looks like a T on its side. |- The tag is on
	the southern side of this building.
  -076- The next tag is above the freeway that runs south of the airport. Go
	to the west side of the tunnel that goes under the hangars and
	you'll find the tag up on the side of the wall. You need to go to
	the top of the ramp to the tunnels and follow the walkway around.
  -077- From here, go East along the highway until it turns north. Take the
	first right toward the docks. The road comes to a T. If you
	continue East across the road, you'll drop off onto a lower section
	with buildings and crates. The tag is on the far east edge of this
	area on some crates. 
==== OBSERVATORY ===
  -078- Way up on top of the big hill (just NW of the airport) is the
	observatory. The tag is on the roof. You climb up, walk to the north
	side of thh building and look for the tag.
== MULLHOLLAND INTX ==
  -079- Go refill and head NW to the big hotel in Glen Park/Las Coronas.
	Head W, take the N fork and head up toward the big intersection.
	When the road forks again, go straight and turn north as soon as
	you see grass. The tag is on the side of the brickwork that holds
	up the overpass.
  -080- Continue along the highway as before and as soon as you can, take a
	left into downtown. Head back East to the big parking lot that sits
	under the intersection. The tag is on the far western side on the
	building that sits just west of the parking area.
  -081- Head due south. The next tag is in an alleyway that opens right
	across the street as you reach the T intersection.
  -082- Go east through this back area, under the freeway and go around
	the big building to the East. The next tag is on the East side of
	the big building.
  -083- Go SE to the BMX park again. The next tag is due West of the park,
	look in the open area with buildings surrounding it.
===== CONFERENCE =====
  -084- Go SW toward City Hall (the big building just N of the observatory)
	Just NE of city hall is a tag on the south side of a building.
  -085- The next tag is on city hall, north face, west of the main door.
  -086- Go west from city hall to Robbi's shopping mart, where you do your
	first courier mission. There's a red-brick building north of it,
	the tag is on the S face.
  -087- Go just west and head north. The next tag is on your left, half
	a block from the last one, go up the steps.
  -088- Continue north through the next intersection until the road curves
	to the NW a bit. You should be one block south and west from 
	AmmuNation. The tag is at the base of the northernmost building.
  -089- Head way south until the road ends, then west towards the beach. The
	next tag is on the end of this road, on a building across (E) from
	the beach.
===== VERONA BEACH =====
  -090- Head West to the first pier on the beach. The tag is at the north end,
	on a building between the pier and the road.
  -091- Go west to the house you can buy. The tag is just East of it, under
	the boardwalk.
  -092- Head to the lighthouse pier, the tag is on the lighthouse itself.
======= MARKET =======
  -093- Head North into Rodeo. Just West of the Country Club, look for the
	store with a record on the roof. The tag is behind it.
  -094- Go East and turn S just W of the country club. Go through 2 intx
	and look right/west. The tag is on a wall at the far end of a parking
	lot.
  -095- Go due east to the house at the end of the river with the dock. The
	tag is at the dock on a wall facing south.
  -096- Go back to the road N, and head E for 2 blocks. There's an alley
	behind the buildings S of you, the tag is on top of a ledge on the
	SW side	of this area. You'll need a car to climb on.
  -097- Leave to the north, then head east. Turn left/north, right/east and
	look on your right for the next tag. It's up on a ledge (again)
	but at least they give you stairs this time.
  -098- Head east, straight through the next intx, then north. The tag is at
	the next intx, on the SW side.
  -099- Go west, straight then north, straight. The tag is on the wall on the
	left/west side of this street, before you get to the next intx.
  -100- Head to the road just north of you and turn west. The tag is at the
	nextcorner to your left.
[]============================[ R E W A R D S ]=============================[]
AK spawns at CJs                          MP spawns at CJs
Sawnoff spawns at CJs                     Molotov spawns at CJs


[]==============================================[]
 | 3.2 Snapshots                                |
 +====================================+=========+===========================+
 | All over San Fiero                 | [5]: <#??*!_____>                   |
[]==========================================================================[]
Not as long as the TAGS, you have to find 50 icons to photograph.
  -The key to geting the photos is the heli from the SF Airport, in fact,
that's where I'm going to start you because it's that important.
  -You don't HAVE to see the icon in the viewfinder to photograph it. For
distant or hard to get ones you just have to zoom in and take pics of the area
until it indicates you've got it.
  -The icons glow in the dark from 00:00 to 04:00
  -You can do actually do these at the very beginning of the game. You have
free (no star) access after 'Green Sabre' but its only important after 'Wear
Flowers in Your Hair'
  -There are a number of opportunities to photo 2 or even 3 of these at a time
if you park in a good spot and zoom in. Don't go right up to any of these,
since you'll usually be looking way up in the air anyway. You're best bet is to
start aiming from a half-block away.
  -The camera acts like a gun in that it has ammo (film, I suppose). If you run
low or out, there's a camera in front of Cluckin' Bell, north of the eastern
edge of the golf course
  -01- Go get the maverick, it's sitting across the river from the industrial
       area with the smokestacks on the East edge of the airport.
       There are some fuel tanks to the north, near the two hangars on the
       NE edge of the airport. The snapshot is just left of the far right one.
       Grab the rocket launcher while you're here.
  -02- Due east of you across the river is the westernmost bridge into San
       Fiero from Los Santos, south of the Panopticon. The snapshot icon
       is towards the south end of the bridge. You can shoot it from here.
  -03- Head NW to the air traffic control tower, the snapshot is on top of it.
  -04- Go to the far end of the runway and look due West. There's an
       aircraft carrier parked across the water. Zoom in on the main tower
       and take some shots. You may need to inch closer to it by moving SW
       along the runway. You don't have to SEE the icon to get credit, and
       taking a dozen shots here beats breaking into the base.
  -05- Go to the front entrance to the airport, the next snapshot sits above
        the airplane in the sign for the airport.
  -06- Exit the airport and go straight past the HW, then turn south. Go
       to the bizpark area to the South and find the building that runs
       along the Eastern edge, just west of the highway. The snapshot is
       on top of the roof of this building, just stand at the northern
       end of the sbuilding and aim at the pointy part of the roof.
  -07- Turn west. There's a series of round buildings along the western edge
       of this park. You want to focus on the next-to-last one to the 
       North and zoom in on the tip of its roof.
  -08- Head due west over the grass and head up the mountain to reach the TV
       station at the top. The snapshot is midway up the transmission tower.
  -09- Leave the TV station and head West. You want to get to the bottom of
       the hill to the west, where there's a road leading to Angel Pine. The
       snapshot is above the bridge just SW of the Country Club.
  -10- Head back north to the country club. The next snapshot is in the clock
       face on the tower on the NW side of the building.
  -11- The next snapshot is floating above the tennis courts, right behind you.
  -12- Leave the country club using the northern exit and go straight across
       the road into the alley. Follow this to the end and you'll end up
       at a big white church. The snapshot is at the top of the odd steeple.
  -13- 1 block due East of you is the veterans memorial. The snapshot is
       in the air between two of the name walls, you can shoot this one from
       the parking lot of the church..
  -14- Leave the park to the West and go North to the intersection. The next
       snapshot is above the Hippy Shopper building just to your right/east.
  -15- Head East up the hill and take a pic of the banner at the top.
  -16- Go back to the Hippy Shopper and turn North. At the next intx is a
       movie theater showing ''The wizard of ...'. The snap is above the
       sign.
  -17- Go West to the end of the road, then turn north. When the road bends
       left/west a bit, look to your right for City Hall. The first pic is
       on the west side, take a shot of the dome.
  -18- Go around to the other side and take a pic of the front fascade.
  -19- Due East of you is an apartment building you can rent. The shot is
       essentially on top of the rent icon.
  -20- The other shot of this hotel is on the other side of the building. Go
       around the hotel to the parking lot behind it and look up at the
       middle of the building.
  -21- SE of the hotel is a set of baseball fields. The next icon is the
       backstop of the northern field.
  -22- Head south along the road E of the baseball fields and turn right
       at the 2nd intersection. Just before the next intx is a fenced area
       on the south side with a big ''Final Construction'' sign. Snap the
       sign.
  -23- UTurn and take the road East, past the driving school and down the
       hill. On your left/north is a pair of tanks with pointy bottoms up
       on a ledge. You have to work around to shoot them, or head to the
       right and shoot across the street.
  -24- Keep going east, and head down onto the docks where the Import/
       Export tanker is. Follow the RR tracks if you're not sure where to
       go. When the tracks go through the fence, look left for the giant
       empty shed. This is normally where you do the NRG-500 mini-game. The
       snapshot is up way above the roof.
  -25- Go to CJs garage in Garcia. Across the street is the train station.
       The snapshot is inside, in the rafters.
  -26- Just N and W of CJs garage is a big construction site. The snap is
       on top of the big skyscraper crane in the NW corner.
  -27- Check your map. Due north of CJs garage and Wang autos there is
       a set of 3 buildings in a single block. Go there. The first snap
       is in the middle of those 3 buildings, midway up.
  -28- The next snap is across the street to the west, way up on top of
       the skyscraper over there.
  -29- 1 block west of that is a building with a tall tower, the snap
       is on top of that steeple.
  -30- Head north 2 blocks on the west side of that building to find the end
       of the trolley line. There's building across the street to the north
       with an asian-style decoration on the roof. That's the snap.
  -31- On the western end of the trolley station, take a pic of the big
       smokestack.
  -32- Go north and east 1 block, then north up the hill to the Chinatown
       archway. The pic is that archway.
  -33- Go west down the alley and stop in the parkinglot of the grocery store
       look for the pic above the roof the the grocery.
  -34- Go due west 2 blocks. The next pic is the giant doughnut.
  -35- Check your map. The next shot is just south of the western exit to the
       big tunnel that runs west/east across the northern side of San Fiero.
       It's about 3 blocks east and a block north of you. There's a burger
       shot with a giant burger sign. The pic is the sign.
  -36- Head east to the other exit of the tunnel. The shot is up on top of
       the tunnel, right in the middle if you're facing the east exit.
  -37- Due south of you is the park with the super-curvy road. The next shot
       is hovering in the middle of that park.
  -38- Across the street to the East is a park, and in the middle is a statue
       on top a giant pole. The shot is the statue.
  -39- 2 blocks south of you there's a building you can go inside. In the
       middle of the atrium is a wierd bit of sculpture, sort of like DNA.
       The shot is halfway up this sculpture.
  -40- Go southeast over the highway. There's a gas station west of the
       military base with a big rotating X sign. Snap the sign.
  -41- Go back up on the highway and head N to the roadblock (unless you're
       doing this after unlocking LV). The snap is the X shaped girders that
       form the southernmost support tower for the bridge.
  -42- Head north. There's a massive clock tower sitting just north of the
       bridge on the eastern end of San Fiero. Snap the clock.
  -43- For the next shot, you want to land on the building where the clock
       tower is. Land near the skylights north of the clock and walk east
       on the roof. You need to focus on the second support tower for the
       big bridge. Since the roadblock blocks you from walking out there, 
       zoom in on the top of the tower from here and snap away.
  -44- Directly west of you is the giant spike building. The snap is across
       the street from it to the north. You'll actually want to stand right
       next to the big spike building, face north, and then look way up at
       the hotel to the north for the snap.
  -45- Go north 1 block, then west half a block for the next snap. It's way
       up on the northern face of the skyscraper with the crisscross pattern
       all over it.
  -46- Go NE to Pier 69, which sits at the NE corner of San Fiero. The first
       snap is the big sign outside that says 'Pier 69'
  -47- Just to the East of you is a rocky area in the water. The snap is
       hovering above it.
  -48- Follow the pier around to the west until you spot the submarine. The
       snap is the comm tower.
  -49- The next one is on top of the antennas on the big cargo ship that's
       parked to your northwest. You may need to fly/float out there to get
       a good shot, I haven't found a shore-based spot to shoot this one.
  -50- The last one is the first support tower for the Gant (golden gate)
       bridge. Head past the toll booths, then aim way up at the topmost
       crossbeam.
[]============================[ R E W A R D S ]=============================[]
Sniper spawns at SF garage                Shotgun spawns at SF garage
Grenade spawns at SF garage               Uzi spawns at SF garage


[]==============================================[]
 | 3.3 Import Export: Set 1                     |
 +====================================+=========+===========================+
 | SF: Doherty                        | [5]: <#???*_____>                   |
[]==========================================================================[]
You have to find 10 cars and return them to the I/E garage
  -Get a camera and save a picture of the list. Now you have a portable
checklist
  -I tend to get most of these with a tow-truck so I'm not stuck at the IE ship
with no wheels. You can also carjack people with zero interference if you use
the tow truck. Just make sure you kill the driver before you lower the car or
he/she will drive off
>Patriot: The base in SF, The hidden base in LV, During the 'Intensive Care'
 mission. I've also gotten emails about it appearing at the chemical plant
 across from SF:Airport.
>Sanchez: (dirtbike) One spawns in Angel Pine and next to Mt Chiliad.
 Most NW Las Venturas County is crawling with them.
>Stretch: (limo) One spawns behind Wang Autos, next to the PnS
>Feltzer: (squareish lowrider) Not sure. I had one in a garage, so I'm looking
 for more detailed info.
>Remmington: (very blocky lowrider) This LRider has a very boxey front end. I
 believe I found mine in Doherty.
>Buffalo: (scoop-hood muscle car) One appears at the Xoom station across from
the navy base N of the IE garage. (NE end of San Fiero)
>Sentinel: (BMW) One spawns at the Movie Studio in Los Santos. Since these are
hard to distinguish from all the other boxy cars, I usually try to have one in
a garage somewhere before I get to this point.
>Infernus: (low, round spoiler ubersports car) SF: Palisades, LV: Prickle Pine
>Camper: (VW van) On top of Mt Chiliad. Fly a heli up to the top so the game
  loads it, then head west to the freeway. It should be full of Camper's and
  Journey's. Note that the camper is NOT the big white RV, its the same as
  Truth's Mothership.
>Admiral: (4d luxury car) SF:Downtown.
[]============================[ R E W A R D S ]=============================[]
First 5: Monster                          Second 5: Windsor


[]==============================================[]
 | 3.4 Import Export: Set 2                     |
 +====================================+=========+===========================+
 | SF: Doherty                        | [5]: <#???*_____>                   |
[]==========================================================================[]
You have to find 10 more cars and return them to the I/E garage
  -Get a camera and save a picture of the list. Now you have a portable
checklist
>Slamvan: (funky lowered PU Truck) LV:Prickle Pine, LV:Strip
>Blista Compact: (hatchback) Appears freakin everywhere... until you're
 looking for one. I found one right outside the I/E docks.
>Staford: (Bentley) SF: Financial, ChinaTown and Queens. I think one
 spawns near the hotel in Queens where you can buy an apartment.
>Sabre: (Round-back sporty sedan) LS:Ganton, LS:Idlewood, SF:Doherty, SF:Garcia
>FCR-900: (biggest racing bike) Bike School in LV
>Cheetah: (sports car, no spoiler) SF: Palisades, LV: Prickle Pine
>Rancher: (SUV, like the cops drive) Anywhere in the country. All over Tierra
 Robada or Flint County. Just head out into the boonies and you'll spot one.
>Stallion: (hood scoops, often a convertable) all over, including on the roads
 around the I/E garage, Doherty and Garcia.
>Tanker: (TTrailer) Highway in Flint County/Whetstone. The key is the
 sleeper, look for a truck where the top of the hood is the same height
 as the sleeping compartment behind it.
>Comet: (Porche convertable) LV: Strip, SF: Palisades
[]============================[ R E W A R D S ]=============================[]
First 5: Bandito (dune buggy)             Second 5: Tourismo


[]==============================================[]
 | 3.5 Import Export: Set 3                     |
 +====================================+=========+===========================+
 | SF: Doherty                        | [5]: <#???*_____>                   |
[]==========================================================================[]
You have to find 10 more cars and return them to the I/E garage
  -Get a camera and save a picture of the list. Now you have a portable
checklist
>Blade: (Convertable lowrider) Look around Ganton and Doherty.  It looks just
  like the Tahoma, which you can see parked upstairs in Wang Autos.
>Freeway: (Harley bike) Spawns at Bike School, Highway in Flint County or
  Whetstone. Note that the Freeway that's parked at the Hippy Shopper doesn't
  work, although it might work if you park it in your garage overnight or it
  might cause the game to load more Freeways.
>Mesa: (Jeep Wrangler) Spawns at the finish line to the BMX race in Angel
  Pine. I found one driving down the freeway to the west of the mountain.
>ZR-350: (tall-spoiler sports car) Jump in your GT from the car school
 and drive around. Look for similar cars with full roofs. The 350 either has a
 double spoiler or no spoiler at all.
>Euros: (sporty sedan) Spawns at Camel Toe, right under the Sphynx
>Banshee: (sports car) Spawns in an alley west of Cj's garage
>Super GT: (sportier version of the ZR) Spawns at driving school
>Journey: (Camper) Spawns on top of Mt Chiliad. I suggest you fly
  a heli to the top of MtC, then fly back down the west side to the highway.
  Since the game has already loaded the vehicle, there should be Journey's
  (big white RV's) driving on the highway.
>Huntley: (Escalade SUV) Appears in SF:Palisades and LV:Prickle Pine. Also
 on the strip.
>BF Injection: (Dune Buggy) Spawns at the beach south of Angel Pine, on
 Mt Chiliad and at the arena in LV.
[]============================[ R E W A R D S ]=============================[]
First 5: Vortex                           Second 5: Bullet (yay another one...)


[]==============================================[]
 | 3.6 Horseshoes                               |
 +====================================+=========+===========================+
 | All over Las Venturas              | [4]: <#??!______>                   |
[]==========================================================================[]
Not as long as the TAGS, you have to find 50 horseshoes. Most of them are way
up high.
  -Get the jetpack and a map
  -I had originally said that one of these was too high for the jetpack. I was
wrong, as evidenced by my latest runthrough. If you fly close enough to the
building, it seems to let you fly up to the top.
  -I don't know if these glow. They might. I didn't bother to check.
  -I managed to complete this with just a helicopter, but only because I like
to torture myself. With one exception, you can reach ALL of these using only
the helicopter. In a number of cases you can just climb on top of a box truck
to reach some, in others you'll have to half-land the heli next to the
horseshoe and bail out. The copter will crash (I went through about 6 helis).
The only one that this doesn't work well on is the one on the sign in front of
Come-A-Lot. Oh, you can get the horseshoe, but you can't get down without
dying.
  -01- Since you should be grabbing your jetpack from Verdant Meadows, we'll
       be starting at the NW side of Las Venturas. The first HS is NW of the
       beltway, under the sign that looks like the classic Las Vegas sign.
  -02- Head E and a little N into Prickle Pine. Find the SW corner of Prickle
       pine and find the houses just south of the RR tracks on the western
       edge of this housing development. The next HS is hidden in a little
       archway next to a garage on a house here.
  -03- Go NE to the country club. The next HS is sitting on the roof, in a
       dip where a window looks out on the west side of the building. This
       one's tricky w/ a heli.
  -04- Go E over the houses and look for a set of houses w/ a pool. The HS is
       in the pool.
  -05- Just E of that are some tennis courts. HS is on the court.
  -06- Go way to the E to the military base. The HS is inside the fence,
       tucked in between some buildings on the northern end.
  -07- Go SE into Creek, there's a big shopping center there. The HS
       is on the NE side.
  -08- Go West across the beltway and find the VRock hotel. The HS is in the
       pool, north side.
  -09- Head SW across the street, the HS is on the roof of the building.
  -10- Go SW again to the Old Strip. The HS is on the north side, in front of
       the big gold sign, just about in the middle of this block.
  -11- Go west to the intx, then south over the Cluckin Bell. The HS is on a
       small overhang just south of it.
  -12- Head SW across the street. The next HS is in an alley that runs through
       this building.
  -13- Go W to the Visage Casino, across the strip. The HS is in the waterfall
       system that sits in front of the casino.
  -14- Go SE back across the strip and land on top of the Clown's Pocket. The
       HS is on top of the awning in front of the main door.
  -15- Head due east to the shopping center across the street from the east
       side of the Clown's Pocket. The HS is at the north end, on the ledge
       above the Zip clothing store.
  -16- Keep going east out to the beltway. There should be a billboard on the
       inside (west) part of the highway with the HS on it.
  -17- Go east to the RR tracks and follow them north to a tunnel. You have to
       go INSIDE the tunnel to find the next HS.
  -18- Exit the tunnel north, then head NW. Fly over the pizza stack and the
       little church until you come to some buildings with a low wall around
       them, including a gas station. The first HS in this area is in the NE
       corner of the walled area, behind the buildings.
  -19- Look for the billboard next to the car wash just SW of you. The next
       HS is next to the pole for the billboard.
  -20-  The Emerald parking garage across the street to the south has a tower
       that sits on the west side that's extra tall. The HS is on top of it.
  -21- Across the street to the SW of the Emerald Casino is a billboard that
       says (s)Train hard. The HS is on the roof just S of it.
  -22- The next HS is just to your north, in a small walled area below the
       building you should be standing on.
  -23- Head due south across the street. The HS is in the alley behind the
       Bincos.
  -24- Head south 1 block again, the next HS is up on the balcony of the
       hotel, second floor.
  -25- Go N 2 blocks and W 1, across the street (west) from the gym. The HS
       is on the roof
  -26- Go west across the highway, then south across the street. Look for a
        red peaked roof. The HS is on that building.
  -27- Go north into the walled compound across the street. The HS is on some
       crates in the NW corner of this compound.
  -28- Go SW across the circle. The HS is in the parking lot N of the baseball
       field.
  -29- Go W across the beltway, then turn south. There's a house you can buy
       in this block and a walled compound north of it. The HS is in that
       compound between the wall and some crates on the west side.
  -30- Go S. Just NW of the stadium is a shopping center. The HS is on the NE
       side, in the parking lot.
  -31- Fly E into the airport fence. There are 3 here, the first is W of the
       north end of the runway. 
  -32- The next is to the SE, just E of where the northern loop of taxiway
       intersects with the main runway.
  -33- The last one in the airport area is tucked in against the terminal
       building, just N of the big southern arm.
  -34- Head NE to Pirates in Mens Pants. The HS is in front of the big skull
       towards the NE corner of the hotel.
  -35- Go E across the street, then S one block, then E to the parking
       garage. The HS is inside the parking garage, NW side.
  -36- Go due south to the big pyramid. The HS is at the tip.
  -37- Fly down the E face of the pyramid, dead center. The next HS is across
       the 'moat' road, on top of the stone ring on pillars that runs around
       the casino.
  -38- Follow the road south (not the moat) to the 4-way intersection. To the
       SE is a red building with balconies in front of all the windows. The
       HS is on one of the balconies on the southern side. Note that you can
       walk INTO the building through the window to see blue hell. Not 
       useful, but interesting.
  -39- Head west to the big castle casino, the HS is on top of the castle
       part in the middle.
  -40- Go SE to the sign for this casino (come-a-lot). The HS is on top of
       the sign. Note that you can't get this one w/ a heli. Or at least
       I've never been able to.
  -41- Go west to the 4 dragons. The HS is dead center on the lower roof.
  -42- Go west and south to the walled area S of the airport. On your map its
       the area where the SW end of the beltway intersects with the HW that
       heads out toward the Quarry. There are 2 here, the first is towards
       the SE end, sitting in a truck ramp.
  -43- The second is right over the wall from where the big loop of HW comes
       in from the SW, sitting between the outer wall and a building.
  -44- Go west to the college (the big grey/green X at the SW corner of LV).
       The HS is dead center of the big X
  -45- Fly SE across the highway cloverleaf and look for the big church that
       sits on the western edge of the strip south of the beltway. The
       HS is on top.
  -46- Go E to the bridge that heads S to Los Santos. The HS is under the
       north end of the bridge.
  -47- Head NE to the houses past the Last Dime Motel. The next HS is in the
       alley between the westernmost set of houses, in the middle block.
  -48- The next HS is just NE of you, just sw of the overpass that goes over
       the beltway over a low wall. 
  -49- Follow the beltway E to the next overpass, then go north. Theres a
       church just west of this road. The HS is on top.
  -50- Go east across the beltway and train tracks. There should be an
       industrial compound there. The HS is in the SE corner, in a
       dumpster near the truck ramps.

I know, kind of loopy, but its the order I got them in.
[]============================[ R E W A R D S ]=============================[]
M4 spawns outside casino                  Combat shotgun spawns outside casino
T9 spawns outside casino                  +Luck


[]==============================================[]
 | 3.7 Oysters                                  |
 +====================================+=========+===========================+
 | Everywhere                         | [5]: <#???!_____>                   |
[]==========================================================================[]
50 oysters, sitting in lakes and rivers all over the freakin' place. You really
want to have LV unlocked, or there'll be shootin'.
  -Use the seasparrow heli that's parked north of the Verdant Meadows airstrip.
I'll give credit to whoever wrote this clue when I figure it out, because it
sounds so simple and yet was actually helpful. I would guess that the Leviathan
(which also floats) would work, but it's a bit slower to fly around in.
  -I can't imagine these glow or anything... but I am prepared to be wrong.
  -I was underwhelmed at the reward as I already had full lung capacity and the
Sex thing didn't seem to skyrocket. Oh well.
  -I'm not going to be as specific on these, partly out of laziness and partly
because they are pretty visible from the air or by diving underwater
===== Los Santos ====
  -01- Start at the stadium in Los Santos and head SE to the beach. The oy is
       pretty much due east of the house you can buy in Willowfield, so use
       your map to trace east.
  -02- The next 3 are around the dock at the SE edge of Los Santos. The first
       is at the SE corner, just west of the bow (front) of the boat that's
       parked there.
  -03- The next oy is just to the west, under the bridge that goes across the
       canal that cuts through the middle of this island.
  -04- The last oy is SW, under the bridge that runs west toward the airport.
  -05- Go west along the road that runs south of the airport. When that road
       turns north, keep going west out into the water. The oyster is right
       there.
  -06- Follow the coast NW. When the road goes into a tunnel, look for the oy.
  -07- Go NW toward Verona Beach. The next oy is in an inlet just west of the
      big pier (not the lighthouse or ferris wheel pier).
  -08- Follow this inlet north into Marina, the oy is near the overpass south
       of the house at the north end of the inlet.
  -09- Go SW to the lighthouse, the oy is in the water to the south.
  -10- Go NE to Glen park, the oy is in the pond, pretty much dead center.
  -11- NW to the mansion you can buy in Mulholland. The oy's in the pool.
  -12- NE to Palimino Creek. The oy's in the bay SW of town, just off the
       triangle of beach.
  -13- Follow the river N past Palimino, the oy's under the second complete
       bridge (just past the dukes-of-hazard jump bridge).
  -14- Go NE to the railroad bridge, the oy is under it, center.
  -15- WAY to the SW, find the bridge SE of Blueberry. Oy's under it.
  -16- Follow the river SW past a bridge. The oy's under the next bridge, SW
      of Blueberry.
  -17- Go NW to the NW corner of Los Santos, way out by The Panopticon. As
       far N and W as you can get in LS.
==== SAN FIERO ====
  -18- Head south and follow the river around the E edge of Flint County. The
       next oy is under the road bridge N of where you start the trucking
       missions.
  -19- Follow the river SE and look under the RR brdige for the next oy.
  -20- Keep a'going down the river to the next bridge, which is where the
       HW from San Fiero goes into tunnels in Los Santos. Oy's under it.
  -21- Keep following the coastline south, when it curves in to the west, 
       look for the oy. You should be north of the river that divides Flint
       Range from Back O Beyond.
  -22- Cut SW across Back O Beyond to the big river that seperates Whetstone
       from Flint County. There are 4 bridges that cross this river and
       every single one has a oy under it. The first is the southernmost
       one, SE of Angel Pine.
  -23- The next is a dirt road/wooden bridge just to the north.
  -24- The next is due east of the peak of Mt. Chiliad, just SW of a farm
       that you can buy.
  -25- The last is the bridge on the HW leading from Angel Pine to San Fiero
       near the country club.
  -26- Speaking of country clubs, the next oy is to the north, in a pond
       south of the country club to the east of the HW, inside a little
       loop of road.
  -27- Go E over the stadium toward the airport. The next oy is in
      the water behind the Import/Export ship (end of the RR tracks). The
      back of the boat is towards San Fiero, not Los Santos.
  -28- The next oy is at the very tip of the runway of the airport, to the
       NE. You might want to fly over the airport, so you don't get stars
       from the military base... yet.
  -29- [=DANGER=] The next 2 are in the water around the military base, and
       the Navy isn't too keen about people swimming around. The first is
       one of the docks inside the big building to the south of the
       carrier. .
  -30- [=DANGER=] The next is right in front of the aircraft carrier.
  -31- Go north, past the red RR bridge. The next oy is under the road
       bridge, pretty dead center.
  -32- Go NW and find the boat anchored at the NE tip of San Fiero (not
       the one you do missions on). The oy is at the western tip.
  -33- Now go to the other cargo ship, the oy is at it's western tip.
  -34- Go due west to the Gant (golden gate) bridge. The next oy is near
       the southern tower.
==== Las Venturas ====
  -35- The next oy is at the other end of the bridge, you have to go
       around the big concrete support structure.
  -36- Go due east, past the boat school. The next oy is sitting in the
       bay at the SE tip of Bayside Marina.
  -37- Follow the highway SE. When the road turns due east and goes into a
       tunnel, look for the oy in the water just to the south.
  -38- Follow the HW SE some more. Midway between the big cloverleaf and
       the tip of this penninsula the HW splits and goes over 2 small
       bridges. The next oy is under the eastern bridge.
  -39- Due east of this oy is the next oy, on the other side of the
       penninsula. Just SE of Mike Toreno's house.
  -40- Go N up the river towards the dam. The next oy is in a little inlet
       that cuts west, just south of Las Barracas.
  -41- Follow the river N over the dam. The next oy is near the western
       outbuilding that sits north of the dam.
  -42- Just to the NW is a bridge on a dirt road. The oy is under it.
  -43- Go NE up this river to the boathouse and pier. The oy is by the
       pier.
  -44- Head E past the abandoned airfield until you get to the wonky
       HW cloverleaf and RR tracks. Turn north. The oy is in the water
       over the hills.
  -45- Follow the coastline E past all 3 water treatment plants (big pipes
       going into the water). The next oy is at the NE corner of Las
       Venturas.
  -46- Head SW into the city. The next oy is in the pool outside the VRock
       hotel.
  -47- The next oy is to the SW, in the waterfall system in front of the
       Visage Hotel/Casino
  -48- The next building south on the strip is Pirates in Mens Pants. The
       oy is in the water at the NE corner of the big lake.
  -49- Head east over the Clown's Pocket. Check your map and find the
       green area East and South of it. The oy's in a pool.
  -50- The last oy is in front of Come-a-Lot, in the northernmost pool.
[]============================[ R E W A R D S ]=============================[]
Sex Appeal and Lung Capacity apparently.  


[]==============================================[]
 | 3.8 Unique Jumps                             |
 +====================================+=========+===========================+
 | Everywhere                         | [7]: <##???**___>                   |
[]==========================================================================[]
You have to find and complete 70 unique jumps
  -This doesn't count toward 100%, unlike GTA:III and GTA:VC.
  -I highly recommend the NRG-500. It seems to have the highest acceleration of
any vehicle and being a motorcycle means you have more control over final
position and direction. This is important because some of the jumps are only
concerned with where you land, not how far you go. You can find two in the
parking garage in LS:East Beach, one next to the I/E ship in SF:Garcia and one
at the Motorcycle School in LV.
  -Other good vehicles include the PCJ-600 and the 900. I don't recommend the
Sanchez, it just doesn't have the accel.
  - RRX   =   railroad tracks.
   /[]\  =   a tabletop ramp, usually constructed of two boards on a box or
             made of concrete or something
   /|    =   normal ramp
   ITX   =   intersection
   UTn   =   U-Turn
  -HERE WE GO!.
=== CITY OF LOS SANTOS ===
  -01- [TOUGH] Starting at CJs house in LS:Ganton, head west. Turn left/south
       at the 2nd intersection. You're looking for a bridge where the road and
       the railroad tracks cross the drainage area. Your jump is the middle
       arch. There are several palm trees in the way, so you'll have to swing
       in and line up for the jump at the last moment. I've done it from both
       sides (left and right) and coming from the right (train tracks side)
       is much easier. You need to clear the 2nd palm tree.
  -02- Continue south on the railroad tracks through Idlewood and continue to
       stay on the RR tracks as they turn right/west. When you cross an inter-
       section, look left. There's a  /[]\ that you need to hit going EAST, so
       ride past the ped overpass to the train station and do a UTn. You need
       to land either on top of the roofs or on the train platform, past
       several poles.
  -03- [TOUGH] Go back to that ITX you jumped and head due south. The road
       should dump out right into the airport, go in and turn left (or jump
       the ramp onto the tarmac. 03 and 04 are in here, but 04 takes you out
       of the airport, so we'll do this one first. On the inside of the
       northern runway there are a series of small /|s the one you want is
       about midway West/East in a block of dirt or concrete or whatever
       it is. The sign says says [ST8]. You want to approach from the West,
       go past 3 red signs, then hit it hard. NOTE that this one is probably
       impossible to clear on a bike, even with the NRG-500. I've never
       managed, so you can either take my word (50+ attempts) and get a
       sportscar or frustrate yourself. I recommend the hotring racer,
       which you should have spawning near the stadium. It seems to have one
       of the highest accels in the game and is pretty easy to go grab from
       here.
  -04- The next ramp is a rolling staircase that's sitting near the fence to
       your north. The fence runs around the airport terminal and has a road
       along its inside. You want to find the south-east corner of this fence
       and the rolling staircase that will take you over. You should try and
       clear the pedestrian overpass, but this one is pretty easy.
  -05- The next /| is on the south side of the airport, along the highway that
       borders it. Ride north, then east to get out of the airport terminal, 
       then head around to the south side of the airport. On the East side of
       the big tunnel due south of the airport go to the top of the incline
       and look in the median under the big highway signs. There should be a
       concrete /| that you want to hit while riding west. This one is a 
       pain thanks to the traffic that you'll slam into.
  -06- Head back east and north on the highway, then take the first right. Go
       across the road and ride off the ledge. You'll be sitting on a low
       sidewalk with stairs to the north and south. The northern ramp is #6.
       Land across the street.
  -07- The southern ramp is #7, land in the grass across the road. This one is
       not that hard, so don't overdo it or you'll land in the water and lose
       your bike.
  -08- Go East across the bridge and follow the road N. The /[]\ is on your
       left (west). You need to keep going and UTurn, ride under the power
       lines and try to land on the awnings.
  -09- Go south to get off of the island. Turn rt/north onto the highway and
       head around to the second overpass. Turn left and find a pink building
       with the sign ''TG Stages''. Drive SE toward the bridge, and and look
       for a break in the fence on the right. There's a pile of dirt next to
       a fence. Jump to the tree/over the HW
  -10- Go back to ''TG Stages'' and head E, then South. To the East is a big
       fenced in area that bridges the drainage ditch. You need to head east
       through this area and look for the set of steps going West that serve
       as a ramp over the trench. If I'm losing you, check your map for the
       southernmost end of the trench. The ramp is just to the north of this,
       work your way around the fencing to get to the entrance (west side)
       and find the bridge across the trench. You need to clear the trench
       and land on the concrete block on the west side.
  -11- Leave this area and get back to the HW that runs east then north into
       East Beach. Find the pedestrian overpass just NE of the stadium. You
       have to jump the stairs on the west side and land on the concrete
       ledge in the alley. Note that the NRG-500 spawns in the parking
       garage just north of here, so you might want to switch for an
       undamaged bike.
  -12- Head W to the road, then N up the hill. There's a Z shaped road you'll
       pass on the right, stop in the next intersection. From here, look
       right/east and you should see a walkway with a low, cracked wall at
       the end. That's the ramp. You'll want to turn left/west to get a good
       run up. This one's easy, just hit the end of the walkway at a fair
       speed and you'll clear it.
  -13- Head back to that Z shaped road and when you get to the top, punch
       it (heading west). 5 blocks down the hill the road hits a T intx, but
       there are some stairs up to an apartment building. You want to nail
       those stairs and clear the apartments. The road levels out twice, and
       both times it can screw you up if you're going too fast (you'll
       wobble when you bottom out) so watch out. Also, you want to hit the
       stairs dead on. You have to fly OVER the other staircase that sits
       at the west end of the area between the apartments. You can jump
       super far and if you don't pass over this staircase it won't count.
  -14- Head S towards the church. There's a pedestrian walkway over the RR
       tracks. You want to go past and turn around (north). The /| is the
       western staircase, you need to clear the stoplight.
  -15- The next ramp is on the east side of the BB court, behind you. Head
       S, look for the big XMass tree sculptures. Head toward Cluckin Bell
       to get a run up, nail the steps on the right (northeast corner of
       the court) and clear the steps. If you're lost, find the Cluckin
       Bell in East Lost Santos that you did the first tag spray missions
       near. The ramp is just west of it.
  -16- Head west, south, then west and stay on this road until you reach the
       spot 1 block south of AmmuNation in Market where the road has a
       wierd grassy median in it. There's a staircase down into the trench
       that serves as a ramp, you want to land (going N) in the grass.
  -17- Head 2 blocks S and 1 block W. You're looking for a divided road with
       a building arching over it that's 1 block west of Robbi's Mart. On
       your map it's the westernmost block in the row of blocks north of the
       observatory. You want to run north through that archway and aim for
       a staircase on the side of a building. You need to land on the next
       roof. Note that its a pain to get down from here.
  -18- Head to your house in Santa Maria Beach. From your garage, head due
       east under the boardwalk. There's a set up steps that go up through
       the middle of the boardwalk, hit that and clear 2 streetlights.
  -19- Go west to the ferris-wheel pier and follow the road from that pier up
       into Rodeo. At the T intx at the top, do a UTurn and look for a pile
       of dirt on the right of the road you just drove up. This is your /|,
       hit it going south and land on the HW below.
  -20- Go N to the movie studio. Just north of the movie studio is an open
       alley area. There's a raised section in the NE section of this block
       with ramps going down on either side of it. The /| is the end of this
       raised section, heading SE. You have to basically jump OUT of this
       alley, over a tunnel that leads out to the road. The best run up is
       the road to the east. It T-intersections at the entrance to the
       alley, so if you take the road and enter the alley at a good speed,
       you can hit the raised area and clear the buildings easily.
  -21- Head to the SE corner outside the movie studio and check the next
       alley heading east. There should be a fire-escape staircase at the
       end. Jump over the building. You'll probably need more room than
       just the alley to get up to speed, so come in from the north, turn
       into the alley and punch it.
  -22- Check your map for the big intersection cloverleaf at the NCentral
       side of Los Santos. The first ramp is at the southern part of this,
       where all the roads converge to a point. You need to be in the
       southbound lane, heading north. The ramp is on the left (west) side.
  -23- The mirror of #22, head south in the northbound lane, look for the /|
       toward the northern end of the intersection.
  -24- Do a UTurn, go N until the middle concrete barrier drops and UTurn
       again. Go south on the normal southbound side (back towards 22, but
       take the right/west exit and then take the next left/east exit
       As you go down the ramp look straight ahead for the ramp as the
       road starts to curve further east. Go through the grass and land
       down in the big parking lot.
=== RED COUNTY ===
  -25- Head NE to Palimino. On the West end of town are 3 bridges, 2 are
       normal bridges, one is an old, broken Dukes-of-Hazard type of bridge.
       You need to jump it West to East. You probably did this one on a
       quad bike in the Catalina missions. If you got credit then, skip
       it and do the next one.
  -26- Same broken bridge, jump East to West
  -27- NW of town is Montgomery Junction, where the Highway ends and turns
       into the bridge to Las Venturas. Drive W on the HW median and hit
       a dirt /| at the end of the HW.
  -28- WAY to the SW is Dillimore, with a PnS, which is a good next stop.
       Leave the PnS, turn R, go to the intx. Look to your left for a
       ramp, then head to the ''Welcome Pump'' Sign and run south. The
       /| is a board sitting in the parking area up against a wall.
  -29- Head NW to Blueberry and go to the truck lot at the SW end of town.
       Look for a set of wooden ramps over a truck trailer. One goes SE
  -30- And the other goes NW.
  -31- Look for the building with the Sprunk billboard to the north. The
      /| is behind the building, look for stairs. Start from the ''Final
      Build Construction'' offices south of your apartment here and go E.
  -32- There's a farm NW of here, go in the southern entrance, past the grain
       silos and through the barn.
  -33- The next ramp is in another barn in the middle of the circular road.
       You need to land in the next barn or clear the roof of the barn
       completely. You may have done this one when you raced Woozy. If
       you have a bike, it's actually easier to clear the whole friggin
       barn than try to land IN the barn and get credit. You've got a ton
       of run-up from the road. You might have to adjust the angle of your
       bike in the air so your back tire doesn't clip the roof of the barn
       and cost you the jump.
  -34- If you head due West from the farm you'll cross the road and find a
       cliff. Check your map for a spot in this cliff wall that dips in to
       the west (look at the dirt road for the location). You need to get up
       on the dirt road and jump North over this gap. If you follow the
       dirt road downhill and turn north, just stay near the fence that
       lines part of the cliff top.
  -35- [= WARNING You will probably lose your bike on this one =]
       Go to your map and find the bridge that runs from Los Santos to San
       Fiero way over to the west near the SF airport. Just north of that
       bridge is an intersection where the windy road from the north hits a
       straight road coming west. The ramp is just west of that intersection,
       heading over the water to the airport. You need to come down that
       straight road heading west, go up the dirt ramp and hit the docks
       beside the SF airport in Easter Basin. I've never managed to land on
       the runway level, but hey, go for it.
=== FLINT COUNTY ===
  -36- Go to Angel Pine. Find the save point at the trailers. The ramp is
       NW of you, fly onto the orange roof across the street..
  -37- Head SW to the beach at the end of the road out of Angel Pine. There's
       a big sand dune to the east, land near the BF Injection that's parked
       there.
  -38- Drive over to Mt. Chiliad and drive up the path. At the first switch-
       back go straight instead of left and follow the path up the mountain.
       There's a big ski-jump type ramp way up the hill, that's your jump.
       You may have seen this one during the Cobra Run BMX race, or you'll
       see it when you do it later.
== CITY OF SAN FIERO ==
  -39- Go inside Easter Bay Airport and get onto the main runway. There's a
       /| at the SW end that you can jump to land at the docks near the ship
       you do the Import/Export missions at.
  -40- The next ramp also takes you from the airport over the water. Find the
       overpass that takes you from the runway to the hangars and find the
       ramp to the west of its western edge.
  -41- Go to the airport entrance road, then head W under the Freeway. Cross
       the RRtracks and go R up the hill toward the stadium. The ramp is at
       the top of this hill. You need to head NW to get running room, then
       hit the ramp and land on the Freeway.
  -42- At the NW edge of the stadium area, near the golf course, is a
       pedestrian walkway (again). You need to hit this going south and land
       on the other side of the road.
  -43- You should have seen this one in Yay Yay Ka Boom, jump out of the
       compound that sits just west of the Driving School. You need to hit
       the crates heading N and hit the wall across the road.
  -44- Go to the PnS near Wang Autos. Run east on the road past the PnS and
       hit the ramp made of boxes. Land on the northbound lane of the FW.
  -45- Head to your townhouse in Palisades Park. Head E and look S at the
       end of the row of houses. There is a gray driveway that comes to a
       /|, with a tree. You have to clear the tree and land on the roof.
       Aim for the right edge of the ramp.
  -46- Go E and find the grocery store. There's an alley heading E into
       Chinatown. The /[]\ is a concrete block at the SE corner of the
       grocery parking lot. Head down the alley hill and nail this going
       West. If it helps, start at the fancy Chinatown archway.
  -47- Go back up the alley, turn left at the Chinatown arch and go N 2
       blocks. Turn right. You're aiming for the staircase at the top of the
       hill to the East, near your townhouse at the windy-road park. You
       want to nail this going fairly straight, which isn't always easy
       given the hill that you have to climb during the run up. Clear
       two of the switchbacks to get credit.
  -48- Continue East to Victim and head North. There's a set of stairs at the
       next intx to your right (east). You'll fly out onto the highway.
  -49- 1 block N and W is Michelle's garage (a car is sticking out of the
       wall) You want to hit the ramp going N
  -52- Go west and south to the church and head west on the road that runs
       past the church on its north side. Turn left/south at the next intx
       and go up the hill. At the top, turn right/west. The ramp is straight
       ahead, you have to land down on the highway below. You need a lot of
       distance.
  -53- Keep going west to your GF's house. The ramp faces north, between two
       of the townhouses that sit to the east of your girlfriend's. The run
       up is the road that runs to the west of the PnS/Gas station.
  -54- Go back to your girlfriend's townhouse. Just west of her house is a
       concrete /[]\, essentially pointing north at Jizzy's down the hill.
       You can get a lot of speed on the hill to the south, you'll have to
       cross the grass a bit to line up correctly.
  -55- [= WARNING You will lose your bike on this one =]
       You have to drive up the wooden ramps on the scaffolding above
       Jizzy's Pleasure Domes. At the very end there's a ramp facing N
       along the bridge. Jump off and into the water. (bye-bye bike!)
== BONE COUNTY ==
  -54- [= WARNING You will probably lose your bike on this one =]
       Go to your map and find the Dam. Follow the river north until you 
       get to the bridge east of El Quebrados. On the eastern end of the
       bridge is a dock and some buildings. The /| is some wood stacked
       against these buildings. You hit it going S, and try to land on the
       pier. You don't have to, but if you hit the water you lose your
       bike. If you want, Sanchez's appear near the teepee buildings to
       the north. Grab one of these instead.
  -55- [= WARNING You will probably lose your bike on this one =]
       Due south of #54 there's a mountain that sticks out into the bay
       north of the dam. There's a massive wooden ski-ramp jump on top
       of this mountain that goes west over the water. Follow the roads
       up into the mountain from #53. You don't have to fully clear the
       water, but again... no more bike.
  -56- Head to the little town of Las Payasdas, just north of the Verdant
       Meadows airfield. It's the one with the giant chicken. There's only 1
       4-way intersection in town (center, NW of chicken) go south from there
       and look on the right for the ramp, its a green hill behind a fence.
       Go around the fence and hit that hill from the west, jumping east over
       the giant chicken.
  -57- Go back to the 4-way intx and look south. The next ramp is through the
       carport in the building to the south of town across the road. You're
       jumping south off the ledge.
  -58- Go to Verdant Meadows Airfield (the abandoned one) The broken airplane
       that sits at the SW corner of the airfield has a wing that serves as
       your ramp. Starting at the snake farm, head NE and jump the old plane.
== CITY OF LAS VENTURAS ==
  -59- Open your map. Look for the LV airfield and find the straight line of
       the runway that runs N/S. If you continue N through the fences, you
       hit a road. You need to be at the southern end of that road facing
       north. Go under the left arches and hit the ramp, land on the hospital
       roof.
  -60- Take the road that runs N on the eastern side of the hospital. Stay on
       this road until you can turn right/east into a walled warehouse area.
       The ramp is on the right of the boxes at the northern end of this
       compound. You'll be landing on the LV beltway.
  -61- Head to Prickle Pine, to the NE. There are 3 overpasses from LV to 
       Prickle Pine on the northern side of the beltway. The ramp jumps over
       the middle one, at its northern end. The ramp itself is inside a
       walled area, you'll have to head west along the southern wall to find
       the entrance. You really need to nail this one, so get a good run up.
  -62- The next 4 are all inside or on top of the Emerald Isle Parking Garage,
       which sits in the NE area of Las Venturas at the northern end of The
       Strip. The first jump is on level 6 of the garage, and you have to
       jump out of the parking structure going East.
  -63- The next is on level 10 of the garage, jump south.
  -64- Go to the roof, the garage has a narrow section off to the East. You
       can go up several steps to get to the top of it, but the ramp is on
       the northern side, and you have to drop down a bit to reach it. The
       jump goes East.
  -65- This is the same as #64, except you have to use the ramp on the south
       side of the building.
  -66- And just SW of the garage is a Bincos. Go SE and look for
       a line of phone poles behind some fence. Break down the fence on the
       East side, run under the poles and jump W towards the Bincos. 
  -67- Go to the house you can buy in Creek (East side of LV). The ramp is
       right next to it, jump W onto the beltway.
  -68- Go to the big Pyramid casino. There's a road that runs around it like
       a moat, with ramps on the corners. Hit the NE ramp going north, land
       on the parking garage roof.
  -69- Same jump, except going East. Land on the red building. This one
       requires a LOT of speed. Start across the Strip from the pyramid
       for enough speed.
  -70- Just west of the bridge that heads back to Los Santos,  you have to
       jump the wooden /| to get over the wall.
[]============================[ R E W A R D S ]=============================[]
You get around 500 bucks for each successful jump
These aren't required to reach 100%. This is different from GTAIII and Vice,
and it makes me wonder why you'd really bother unless you're just a completist
like me.



[]===========================================================================[]
 | 4.0 CAREERS (R3 Missions)                                                |
[]===========================================================================[]
Since you don't have enough to do in your gang life, police gopher life,
lovelife or illegal racing kingdom, R* has decided to give you a raft of other
career opportunities. These don't include the asset jobs (next section) and
range from painless to downright awful.


[]==============================================[]
 | 4.1 Paramedic                                |
 +====================================+=========+===========================+
 | Everywhere                         | [5]: <#???!_____>                   |
[]==========================================================================[]
You have to pick people up and take them to the hospital.
  -Levels 1 through 12. Every level has that number of people and slowly
increases the distance you have to go.
  -GO EAT FIRST
  -Start in the hospital in Montgomery
  -Victims will appear in the surrounding towns at about level 5 or 6, although
its really very random
  -Check your detail map before each mission
  -Use your siren. It'll get the idiots out of your way. Note that cops will
not get out of your way. Grr
  -You CAN go offroad in your ambulance (you almost have to for some), but be
careful. You cannot change ambulances if you tear yours up
  -Go get the furthest people first, this will net you the biggest bonuses. +45
seconds for distant towns on both pickup and dropoff.
  -If there are 4 or more people in a distant town, get three, then do another
run between two distant towns to fillup.
  -You should ALWAYS try to fill your ambulance to capacity. Stop and grab
someone in the local town if you need to so you get as many to the hospital as
possible
  -This actually gets easier after level 10 or so, since you'll be getting
several minutes worth of bonuses when you pick people up in distant towns, at
this point SLOW DOWN.
You do not want to flip your ambulance on level 11. It sucks. Sucks so very,
very very much
  -Health of 150 is awesome. You should do this mission VERY early.
[]============================[ R E W A R D S ]=============================[]
Max Health reaches 150                    


[]==============================================[]
 | 4.2 Firefighter                              |
 +====================================+=========+===========================+
 | Everywhere                         | [5]: <#???!_____>                   |
[]==========================================================================[]
You have to put out car fires and people fleeing them.
  -Get a firetruck from a fire station or by starting a fire. Molotovs work
well.
  -If you damage the firetruck (stars from a fire or whatever) you can store it
in your garage to fix it. Its ugly though
  -EAT FIRST
  -Start the mission on the highways north of Los Santos (Palimino). This
limits the locations and prevents people from fleeing too far
  -Check the map after each level. You want to figure out the path to get where
you're going and the closest target. Also, be careful of the highways since some
are divided and you can't get the truck across the median
  -If possible, position the firtruck so that there's a wall on the far side of
the burning vehicle. This will stop people from fleeing or flying off when you
blast them with water
  -Blast the car, then start sweeping back and forth to knock down all the
runners.
  -Check your map to make sure you haven't forgotten anyone.
  -Fireproof in GTA:VC was of minimal value. In San Andreas it is a MUST. There
are several missions where fireproof will turn a 9/10 into a 4/10, plus it helps
when using rockets, molotovs and grenades.
[]============================[ R E W A R D S ]=============================[]
Fireproof                                 


[]==============================================[]
 | 4.3 Vigilante                                |
 +====================================+=========+===========================+
 | Everywhere                         | [8]: <#???***!__>                   |
[]==========================================================================[]
Go kill people. Its harder because they're moving.
  -Its possible to use any police or army vehicle (except for the Hydra :( ),
but you want to do this using the Rhino (tank) or Hunter (Apache Helicopter)
  -If you do this using the Hunter it calls it 'brown thunder', it counts as
Vigilante, however
  -This is tougher than paramedic at the beginning of the game. The cop car is
seriously hard to win with, the enforcer and FBI trucks are too slow.
  -The toughest part, however, is that you'll rack up stars and the cops will
constantly get it your way. The only way to PnS is to bail out, jack a car and
drive into a PnS, then jump back in your cop vehicle. You'll probably re-earn
all your stars and you just wasted a ton of time
  -You can use the police bike, but you'll be using TONS and TONS of SMG ammo.
I'd just wait and use the Hunter
  -For the HUNTER, you want to use rockets as you close in on a set of
vehicles, then switch to the gun when you're close. This will prevent you from
blowing yourself up with the missiles. Believe me, it can happen.
  -For the RHINO, run all your opponents over. You can't use the old 'shoot
behind' trick to speed up as well because the Rhino is now point and shoot. You
can't control the turret independenly, so to speed up you have to be watching
the rear. So if you need speed, or to get up some hills, hit R2+L2 and wait for
the turret to fully rotate, then fire off a few shots
  -It is possible to get the Rhino to do something like the 'shoot-behind'
trick for speed, but it's a bit annoying. You essentially have to drive in
reverse. Its annoying and hard to control. You've got time, just drive normally
  -Firing the tank gun slows you down, so only use it if you're sure you've got
a good shot or if you can't drive over your opponent (walls, they're on an
overpass, etc).
  -The Rhino is nearly indestructable, so don't worry about ramming, crashing
or running things over. Cops shooting at you should largely be ignored. On that
note, if you get really bored, go see what happens when the Rhino meets a train.
Freakin' hilarious.
  -If you get flipped over in the Rhino, DO NOT GET OUT. Rotate the turret so
it's pointing sideways (do a side look) and start firing. You'll eventually
flip yourself over.
  -About the only way to lose your tank is to get knocked into the water,
although once you get 4 stars the constant police and FBI interference will
slow you down
  -The Hunter version is a money making machine. You'll earn upwards of 15k per
level and you can reach level 50 without scoring too many stars or too much
hastle. This will earn you about a million dollars and you'll only stop because
it gets a bit boring.
[]============================[ R E W A R D S ]=============================[]
Armor goes to 150                         


[]==============================================[]
 | 4.4 Burglar                                  |
 +====================================+=========+===========================+
 | Everywhere                         | [5]: <#???*_____>                   |
[]==========================================================================[]
Steal 10k worth of electronics from people's houses
  -You can steal TVs, Stereos, Game Systems, VCRs, and Microwaves. I tend to
clean a house out (wish I could take more).
  -Get the box truck from SW of CJ's house. Its parked one block south at the
western end of the row of teal apartment houses.
  -Go to Santa Maria Beach and buy the house on the beach with the garage
  -Park the truck in the garage.
  -Each night, get in the truck at around 19:00, and head NE into Marina. 
  -There are a number of good houses with multiple TVs, rob them. 
  -At dawn, head East to the lockup, drop off your stuff and return to the
beach house
  -If you must, there are PnS in Willowfield and Verona Beach en route to the
beach-house
  -Save and it'll nearly be time to head out again.
  -You'd think that robbing mansions would net you more cash. Sorry, they're
too far apart and too few to be worth it.
  -If you make too much noise, bail and come back in.
  -You can use the silenced 9mm to kill the owners in bed. You sick bastard. It
completely eliminates the noise issue. This is how I do it, and its the absolute
fastest way.
  -If you wake the owners up, you'll have 10 seconds to get out with whatever
you've got. If you don't make it, you'll have 3 stars. Killing them at this
point is not going to help you.
  -Sometimes you'll find people awake at home. Just sitting in their living
room. This will instantly start the cop countdown
  -You can rob houses all over San Andreas. I flew over to San Fiero just to
check. HOWEVER, every house I checked had people awake in it. It might have
been totally a coincidence, not sure
  -If you escape, you can immediately go back in. They'll all be asleep again!
  -One trick is to run out with the TV and simply ignore the noise. Since
everyone goes back to sleep while you're loading the truck, you save yourself
some time
  -I have no idea what anything is worth. If you do this sneaky, it'll take
about 8 trips. If you kill the owners and do it my way, you can net 9k in one
go. I've never compelted the whole thing in one mission, but it's probably
possible.
[]============================[ R E W A R D S ]=============================[]
+$3000                                    +$10000 that you stole


[]==============================================[]
 | 4.5 Pimp                                     |
 +====================================+=========+===========================+
 | Everywhere                         | [3]: <#??_______>                   |
[]==========================================================================[]
You drive hookers from place to place, occationally helping them with abusive
or cheap johns.
  -The easiest startup is the Broadway at the gas station south of Alahombra
Club
  -You basically drive back and forth... and back and forth.
  -There's really no money in doing the mission, just do the dozen trips and be
done with it.
  -As cool as the reward sounds, I wasn't thrilled. The money wasn't great and
I got tired of driving from one end of LS to the other. Plus its not like I was
hiring ho's left and right before and the 300 bucks per hook up afterwards is
chump change.
[]============================[ R E W A R D S ]=============================[]
-Cash                                     -Prostitues pay you. A little.


[]==============================================[]
 | 4.6 Freight                                  |
 +====================================+=========+===========================+
 | Everywhere                         | [4]: <##??______>                   |
[]==========================================================================[]
You have to get trains around San Andreas as quickly as possible.
  -There are 2 missions, each takes 1 lap around the state, so you'll end up at
the station you started from at the end of each
  -Unlike EVERY OTHER R3 mission, you have to restart in order to do the second
level. I don't know why, but it can trip you up if you're not paying attention
and think you're done after level 1
  -The key numbers are 40/240: drive 40 and start braking at 240. This will
actually slow you down a bit too fast, so you can coast the last few feet,
yeah, you'll lose money but do you honestly care about a 50 bucks?.
  -So you jump in the train and accel to 40, ignore the scenery and maps, just
watch the two numbers on the right
  -When the distance indicator shows 240 or so, slam on the brakes. Hit them
early, rather than later, because backing up sucks.
  -You can go faster than 40, up to about 45. After that you're risking a
derailment in the turns. While this is fun to watch, its not helpful to beating
this mission
  -If you insist on driving any other speed, I believe that the magic number to
calculate braking is 6. You have to start braking at 6x your current speed. So
40x6=240. 30x6=180 and so on. Some of the stations are too close together for
you to reach 40, so use that as a rough guide
  -Wow. Free Train Tickets.... Since I only ever paid to ride the train once,
I'm not too thrilled.
[]============================[ R E W A R D S ]=============================[]
Free Train Rides |-p                      


[]==============================================[]
 | 4.7 Taxi                                     |
 +====================================+=========+===========================+
 | Everywhere                         | [5]: <##???_____>                   |
[]==========================================================================[]
You have to complete 50 fares.
  -You can manually trick out a Taxi at any TransFender shop, the NOS is neat,
but not really a huge help in delivering fares. You'll just annoy your
passenger in most cases.
  -You're not going to keep that tip bar up, hombre, so don't worry about it.
Just get the guy to the store and move on. Seriously, don't even look at it.
  -Hit a PnS once in a while to keep potential fares from complaining about
your ride
  -Dear Rockstar. Thank you for dropping the 100 taxi fares to 50 and keeping
me sane.
  -The NOS taxi sounds a bit lame, but since taxis are everywhere it actually
works for those 'I need a freakin car' moments. Scan for yellow and you've got
a decent escape vehicle
[]============================[ R E W A R D S ]=============================[]
-The money                                -Taxi's get NOS automatically



[]===========================================================================[]
 | 5.0 ASSETS                                                                |
[]===========================================================================[]
As if your new cop, paramedic, fireman and hack jobs weren't enough, you also
get to do some of the grunt work required to get a number of businesses off the
ground. The rewards from these are little spinny dollar signs. With only a few
excptions, you'll probably ignore for the rest of the game.


[]==============================================[]
 | 5.1 LS Courier: Robboi's Food Mart           |
 +====================================+=========+===========================+
 | LS: Market                         | [4]: <##**______>                   |
[]==========================================================================[]
You get a BMX, and you have to deliver packages all around Los Santos.
  -The only real challenge is the last level, which turns into Tour De Los
Santos.
  -Use the Map, Luke. You should map out a course as soon as each level starts
to figure out a good path.
[]============================[ R E W A R D S ]=============================[]
d2000 asset                               


[]==============================================[]
 | 5.2 CJs House: Gang Warfare                  |
 +====================================+=========+===========================+
 | LS: Ganton                         | [6]: <#??***____>                   |
[]==========================================================================[]
  - You need armor, an AK with tons of ammo, a sniper rifle and some molotovs.
The double sawnoff and machine pistol are good short range backup
  - Recruit some buddies.
  - Head into the territory by car.
  - If you see a group of enemy gang, get out and attack them. If you don't and
you get tired of waiting around, park in an intersection.
  - At the intersection, your gang buddies will find enemies in passing cars
and attack them, eventually this will spark a war.
  - As soon as the war starts and at the start of each wave, get moving. You
want to know what avenues you have because you don't want to get pinned between
two groups
  - The waves will tend to appear at the ends of roads and alleys on different
sides of you. What you really want to do is find a side road to get on so the
two or three bunches group together. In other words, if they're coming from the
west and east, head south so they meet in the middle to chase you.
  - Find some cover and get out your AK. Hit R1 to switch to targeting mode,
then point toward the group.
  - Start tapping R2. As soon as you get a lock on, start tapping fire
  - After every few shots, hit L2 or R2 to switch targets. If there's only 1
target, it will stay on that target. If there are more, it will switch. Every
time you shoot an enemy, it slows them down and disrupts their ability to fire
back. Also, they will sometimes crouch to find cover. This slows them down even
more. The object is to keep them in range while preventing them from getting you
in their range.
  - As they start to get too closer, back up and keep firing.
  - If any enemies get into range to shoot back, focus on them and keep moving
back. Once they're down, start switching between targets again.
  - If you get swamped or cornered, switch to the molotovs to clear an area. If
you have to run, switch to the machine pistol so you can run faster
  - If they bail, switch to the sniper to take them out.
  - Sometimes they go on these long, loopy runs that eventually bring them
back. You can either wait and hunt for armor/health or snipe them.
  - Look along the edges of the territory for armor and health. Don't focus on
it too much, you'll have some time after you take the area.
  - After each wave, grab ammo and money. Don't take too long or they'll box
you in.
  - Move to the next territory quickly. I belive that the game is more likely
to load gang members if you've just finished killing some. Maybe its just me,
but I know the car system works that way.
  - If you're cornered or in trouble, switch to the Machine Pistol and bail.
Find some direction that will get you clear, hopefully with cover. They'll
track you, so run along the edge of the territory and hope for health, armor or
cover.
  - You can grab food while in the middle of a war. Cluckin Bell, a taco stand,
even a soda machine can be a lifesaver, so keep an eye out.
[]============================[ R E W A R D S ]=============================[]
Money, based on how much territory you control


[]==============================================[]
 | 5.3 Flint Depo: Trucker                      |
 +====================================+=========+===========================+
 | FC: Flint Intersection             | [8]: <###??***__>                   |
[]==========================================================================[]
You have to go on 8 trucking runs. The last 2 are godawful.
  -You start these from a truck depot in Flint that you'll encounter in the
Catalina mission: Tanker Commando
  -I don't think you can't complete this until after you've unlocked all of Las
Venturas, since some of the last destinations can randomly appear in LV.
  -All of the desinations are random, so I'm just going to describe the mission
  -1- Speed Delivery. You have to get there in 6:00 or so. This really isn't
that hard. Don't go nuts trying to pass people. 1k
  -2- Fragile Delivery. Just ignore the bar. Are you that hard up for fifteen
hundred bucks? 1.5k
  -3- Illegal (3 star) delivery. Three stars is not that bad, but the cop SUVs
can really detach your trailer. I recommend letting them race up beside you,
then braking hard. It keeps them from going under your trailer and unhitching
it, and you can blast through them after they slide to a stop. 2k
  -4- Speed II. Or really not that hard delivery. I believe you get less time
than the first, but honestly, this is plenty of time.
  -5- Fragile II. Again, it's like 4k. I finished one to Easter Basin with like
300 bucks left. Just get it there. 4k
  -6- Illegal II(3 star) delivery. The same as 3, only farther. If you feel
really pressed, drive on the RR tracks and watch out for trains. 5k
  -7- Speed AND Fragile. Ooooh. You'll be happy to see this after the illegal
one. 7k
  -8- SUPER Illegal (4 stars). Ok 4 stars is when the helis arive and start
shooting at you. This one can really suck. Your best bet is to take the RR
tracks. One of the delivery points is in SE Las Venturas, right next to the
tracks. This one is the easiest. The Easter Basin one is doable. The one in
downtown LV is near-impossible. 10k
[]============================[ R E W A R D S ]=============================[]
Truck Depo asset                          +$33500 mission cash


[]==============================================[]
 | 5.4 SF Courier: Hippy Shopper                |
 +====================================+=========+===========================+
 | SF: Queens                         | [3]: <##*_______>                   |
[]==========================================================================[]
This one is even easier, since you get a Freeway to tool around on.
  -Map. Use it. Love it. Plot your course on it.
  -Again, there are 4 waves. The last gets a bit wide, taking up all of SF
[]============================[ R E W A R D S ]=============================[]
+$2000 asset                              


[]==============================================[]
 | 5.5 Zero: Air Raid                           |
 +====================================+=========+===========================+
 | SF: Garcia                         | [6]: <##??**____>                   |
[]==========================================================================[]
You have to man the mini-gun and shoot down bombling attackers.
  -Just hold the trigger down and don't shoot Zero. Keep looking around,
because they come from all directions.
  -Once in a while you'll catch a glimpse of the back-end of this mission.
There are SWARMS of these RC airplanes flying around you, sometimes you catch a
glimpse of them if you look off to the East (towards the airport or military
base). You'll spot dozens of them flying in packs before the game hides them.
[]============================[ R E W A R D S ]=============================[]
+$5000                                    


[]==============================================[]
 | 5.6 Zero: Supply Lines                       |
 +====================================+=========+===========================+
 | SF: Garcia                         | [8]: <##??***!__>                   |
[]==========================================================================[]
This is the 'Red Baron' mission everyone hates. Hey, its not even required,
buddy! You have to shoot 5 targets: 3 vans, a bike and a Sanchez using a RC
plane.
  -OK, take off and turn about 15 degrees left.
  -You'll see a van heading to the right and a bike heading south. Go after the
van.
  -Take out the van at the light, then u-turn and go back toward the bike
  -Don't try and fly over the building, the plane just can't do it without
burning all its fuel
  -Take out the kid on the bike, then turn West (hard right) at the next
intersection and head for Queens/Hashbury
  -Look for the van to arrive at an intersection just down the hills. You might
as well just park there.
  -Fly back to the park area, then north toward Chinatown. The last two should
be near each other to your East
  -Take out the last two. The bike is closer.
  -You should have just enough fuel to get up and coast back to Zero's.
[]============================[ R E W A R D S ]=============================[]
+$5000                                    


[]==============================================[]
 | 5.7 Zero: New Model Army                     |
 +====================================+=========+===========================+
 | SF: Garcia                         | [5]: <##??*_____>                   |
[]==========================================================================[]
You have to help Zero win a RC battle. I've rewritten this after testing the
fastest method and this is, I believe, as good as it gets:
  -Ignore Zero. In fact, hit MUTE on your remote
  -Grab a bomb and fly over and destroy the other helicopter.
  -On the way back, grab the first barrel that's blocking Zero
  -Grab a bomb and take out the leftmost tank
  -Go back to base and get a plank, Zero should be waiting for it at the river
  -Get a bomb, destroy the next tank
  -Get another bomb and destroy the last tank
  -Get the barrel that's blocking Zero
  -Grab the plank THAT YOU ALREADY DROPPED. You can pick it back up and move
it, saving you the trip back to base.
  -That's it, you're done.
[]============================[ R E W A R D S ]=============================[]
+$7000                                    Finish Zero Asset


[]==============================================[]
 | 5.8 Wang Cars: Zeroing In                    |
 +====================================+=========+===========================+
 | SF: Doherty                        | [4]: <##?*______>                   |
[]==========================================================================[]
Zero has you tracking a car using the driver's cell. Its a chase mission as she
heads west across SF and heads for the Gant Bridge.
  -The only challenging part is keeping up, this lady should look into
sponsors.
[]============================[ R E W A R D S ]=============================[]
+$5000                                    +Respect
UL ArchAngels Mod Shops                   


[]==============================================[]
 | 5.9 Wang Cars: Test Drive                    |
 +====================================+=========+===========================+
 | SF: Doherty                        | [6]: <##??**____>                   |
[]==========================================================================[]
Ceasar wants to drive like a moron. You get to follow him.
  -Follow Ceasar up the hill
  -Ignore the first two lefts he makes. You can go straight and he'll just meet
you at the next intersection
  -After that, it's follow the leader, nitro and hanging on...you'll probably
end up reloading like I did.
  -When the game says 'follow Ceasar into the alley', you have to, just nose in
until the message goes away, then back up and to the left.
  -Ignore the jump. Nothing like winding up on your roof right at the end of
the mission. You can edge around to the right without too much trouble
[]============================[ R E W A R D S ]=============================[]
+$5000                                    +Respect


[]==============================================[]
 | 5.10 Wang Cars: Customs Fast Track           |
 +====================================+=========+===========================+
 | SF: Doherty                        | [3]: <#?*_______>                   |
[]==========================================================================[]
You drive to the I/E garage and steal a Jester. It's in the third box, take my
word. Oh, and you have to gun down 3 cars worth of customs agents. This is cake
after the last one.
[]============================[ R E W A R D S ]=============================[]
+Respect                                  +$10000 - damage
UL I/E garage missions                    


[]==============================================[]
 | 5.11 Wang Cars: Puncture Wounds              |
 +====================================+=========+===========================+
 | SF: Doherty                        | [4]: <##?*______>                   |
[]==========================================================================[]
Your one and only chance to use stingers, which I wanted to see as a mod
somewhere...
  -Drive south from the garage and get onto the freeway (or jump onto it from
the showroom
  -The car is going to turn right at the end of the highway and will eventually
head to Angel Pine.
  -Get right in front of her and switch to rear view.
  -If you slow down, she'll swerve and you'll be doing this again, so pace her
and stay right in front of her, then fire.
[]============================[ R E W A R D S ]=============================[]
+$5000                                    +Respect
+Completes Wang Asset                     


[]==============================================[]
 | 5.12 Valet: SF Hotel                         |
 +====================================+=========+===========================+
 | SF: Downtown                       | [4]: <##??______>                   |
[]==========================================================================[]
You have to park cars. 25 in all in 5 waves
  -These start at the Hotel in NE San Fiero, you'll find it in the 555-WE-TELL
mission. You'll have to change into your Valet suit first.
This is boring, but not hard.
  -Stand on the driver side of the driveway, away from the other Valets
  -Yes, you can kill the Valets. It'll cost you 20 seconds per kill and you'll
get stars. Just ignore them
  -Get the car and carefully drive into the parking lot (keep going right)
  -As you pass the ticket booth, hit L2 to check for the designated spot. If
you see it, turn, if not, head for the back rows
  -You want to park carefully, you'll get 45 seconds for not damaging the car
and 15 for a perfect park. You'll generally get a 10 second parking bonus for
your position if you just take a half second to angle it and don't slam into
the wall. It's not that important, don't spend too much time on it.
  -So with a 50-60 second bonus (40-45 for damage, 10-15 for parking angle),
you've got forever to park these things. Its that easy.
  -You might want to have some stamina before you do this, since you'll be
running out to the pickup spot, but you'll likely have enough from all the
stuff you had to do just to get here.
  -If another valet is grabbing a car when you arrive, let it go. You can't
jack the car and another one will be there in like 4 seconds
[]============================[ R E W A R D S ]=============================[]
-d2,000 asset                             


[]==============================================[]
 | 5.13 Verdant Meadows Airfield: Black Project |
 +====================================+=========+===========================+
 | BC: Verdant Meadows                | [7]: <##???**___>                   |
[]==========================================================================[]
The Truth wants you to sneak into Area 69, just south of the airfield. Once
inside, you steal the 'Black Project', which turns out to be an awesome
jet-pack
  -You have infrared goggles, don't ever use them.
  -Stand just outside the main gate and snipe everyone you can. There are guys
on the three towers that you can see and three guys walking around.
  -Snipe the spotlights. Might as well avoid that annoyance.
  -Go just a bit left to clear out the guys on the north side of the base, then
head back to the entrance (and armor if you need it)
  -Head right, and stick to the fenceline. The spotlight doesn't move that far.
  -Stand under the watchtower and snipe the tower guard and the two guards on
the ground. One is on a long walk, so you might have to wait a bit.
  -Follow the fenceline to the next tower, and keep sniping.
  -Follow the fenceline to the control tower, snipe the guard in the next tower
and wait for the beams to leave. Run upstairs and hit the pink.
  -You have to get out fast, don't try and jump the railing. It sucks.
  -You'll probably fail and have to use the vent. I did over and over and over
trying to sneak in.
  -Once in, you can apparently sneak around unless you broke in through the
vent. Either way its a strafe and lock mission.
  -There's extra armor where the keycard is. If you don't need it, leave it and
come back after the next room.
  -The takeoff tower is a bit of a pain because you can't always tell where the
army guys are.
  -If you need the armor, head back, otherwise, blast off!
  -Once over the fence GET DOWN! Your best bet to avoid AtA missiles is to use
the jetpack to essentially run along the desert.
  -Head NW into the hills to avoid any leftover missiles and stay on the ground
until you're out.
[]============================[ R E W A R D S ]=============================[]
None, do Green Goo                        


[]==============================================[]
 | 5.14 Verdant Meadows Airfield: Green Goo     |
 +====================================+=========+===========================+
 | BC: Verdant Meadows                | [5]: <##?**_____>                   |
[]==========================================================================[]
The Truth wants you to steal some army project from a train using the jetpack
you just got. Its in the box on the back of the train
  -Fly toward the train, then land on the left-hand roof of the train station.
  -From here, you can lock-on and blast most of the army guys and boxes on the
train.
  -Once the train passes, take off and land on the back car, shooting at anyone
you missed.
  -Work your way forward until you destory the box with the goo in it. Grab it
and head north to avoid the military guys.
  -Fly home
[]============================[ R E W A R D S ]=============================[]
Jetpack spawns at the airfield            Completes VM Airfield Asset


[]==============================================[]
 | 5.15 LV Courier: Burger Shot                 |
 +====================================+=========+===========================+
 | LV: Redsands East                  | [3]: <##*_______>                   |
[]==========================================================================[]
Same concept, on a Faggio. This is the scooter from GTA:VC
  -The Faggio (to me) seems slower than the BMX, but it really doesn't add much
challenge
  -Check the detail map to chart a logical path to all the coronas.
  -Stop in front of each one. You have tons of time and you don't want to miss,
it's annoying
  -There are 4 sets and you're done. Each gets a little wider, eventually
reaching all over LV.
[]============================[ R E W A R D S ]=============================[]
+$2000 asset                              


[]==============================================[]
 | 5.16 Hunter Quary: Quarry 1                  |
 +====================================+=========+===========================+
 | BC: Hunter Quarry                  | [3]: <#?*_______>                   |
[]==========================================================================[]
You have to knock 7 rocks off the road into the quarry
  -Dead ahead of the entrance
  -You'll keep turning right. Every Time
  -Turn right, its just down and up the road
  -Continue right, then drop off the hillside to reach it
  -The dozer is pretty tough to flip on the hills, but it is possible if you
land squarely on the roof
  -Go up the hill to the right
  -Drop down again
  -More to the right
  -Take the furthest right and go up the hill
[]============================[ R E W A R D S ]=============================[]
+$500                                     


[]==============================================[]
 | 5.17 Hunter Quary: Quarry 2                  |
 +====================================+=========+===========================+
 | BC: Hunter Quarry                  | [5]: <#??**_____>                   |
[]==========================================================================[]
You have to move 4 bombs
  -1- Behind the office, back up and turn right
  -2- The crane, just to the right and down from the entrance.
  -Drive off the cliff right at the this one, then push the bomb onto the lower
level. The target will switch to an 'alternate safe zone'. This will put you in
a much better position to do the next bomb
  -3- In front of the sifter
  -The only real risk is pushing the bomb barrels up against something that the
dozer can't really get around. You can raise the dozer blade (right stick) or
back up so the wheels push it.
  -4- Between the grinders
[]============================[ R E W A R D S ]=============================[]
+$1000                                    


[]==============================================[]
 | 5.18 Hunter Quary: Quarry 3                  |
 +====================================+=========+===========================+
 | BC: Hunter Quarry                  | [4]: <##**______>                   |
[]==========================================================================[]
Chase a dumpster with a dumpster
  -Go offroad. The dumpster can handle it easily and you'll make up a lot of
ground. There are a number of corners you can cut, as long as you pay attention
to the rivers.
  -To quickly destroy the dumpster, cut it off: -/ and try to force it to stop.
Then gun it down.
  -If you use the HSRL, you can probably make short work of the dumpster
[]============================[ R E W A R D S ]=============================[]
+$2000                                    


[]==============================================[]
 | 5.19 Hunter Quary: Quarry 4                  |
 +====================================+=========+===========================+
 | BC: Hunter Quarry                  | [2]: <#*________>                   |
[]==========================================================================[]
You have to dump some bodies. I guess they added the sanchez bit to make this a
tiny bit more difficult.
  -Turn left w/ the Sanchez and follow the orange fence around.
  -Follow the reverse path with the dumpster. This makes up some time
  -Follow the road. You can turn right at one point to get to the fire faster,
but left puts you in a better position.
  -Back up and raise the dump (right stick) tap reverse to keep the dumpster
from rolling downhill
[]============================[ R E W A R D S ]=============================[]
+$3000                                    


[]==============================================[]
 | 5.20 Hunter Quary: Quarry 5                  |
 +====================================+=========+===========================+
 | BC: Hunter Quarry                  | [7]: <##?***!___>                   |
[]==========================================================================[]
You have to dump some explosives at your airport.
  -Its hard to tell what causes the barrels to move, so be careful. I've hit
all sorts of things and some didn't faze the barrels, some blew me to mars.
  -Turn left, then take the next right.
  -Go offroad and watch out for rocks
  -I recommend you go to the map and set a marker on the road you have to turn
on, otherwise it can be easy to miss when you're focused on traffic and rocks.
  -Watch out for the poles surrounding the car dealership. I hate those poles.
[]============================[ R E W A R D S ]=============================[]
+$4000                                    


[]==============================================[]
 | 5.21 Hunter Quary: Quarry 6                  |
 +====================================+=========+===========================+
 | BC: Hunter Quarry                  | [5]: <##?**_____>                   |
[]==========================================================================[]
Hey, something not inside the quarry! What? I still have to use the dozer?!?
Clear the train tracks using the dozer.
Take the dozer offroad and cut across. Its JUST as slow on road as off
  -Line up on the south side of the tracks and gun it, you're going to hit each
barrel hard at a slight angle to send it off the tracks.
  -You want to hit each at a slight angle, then slow down a tiny bit to clear
the blade, then turn back towards the center of the tracks.
  -You only have enough time to double back a few times
[]============================[ R E W A R D S ]=============================[]
+$7500                                    


[]==============================================[]
 | 5.22 Hunter Quary: Quarry 7                  |
 +====================================+=========+===========================+
 | BC: Hunter Quarry                  | [6]: <##??**____>                   |
[]==========================================================================[]
There's a dead cop and his bike at the bottom of the quarry. You have to get
rid of them.
  -If you have a half-decent bike skill you can just drive the Sanchez straight
and make it into the bottom of the quarry in seconds
  -Push the bike into the target. The bike is troublesome because it doesn't
really roll well and will move off at odd angles.
  -Move the body. The body is fun to move, unless Bernie feels like taking some
odd side route.
  -Lift them with the crane. Use the shadow to target. Don't hit circle to pick
up, it'll do that automatically.
  -Don't drop anything from the crane until it's IN the dumper. Recovery can
really get tough.
  -Drive the dumper and dump the stuff in the river.
  -I've had this mission flake on me twice where the body fell out of the
dumper. Once on the way to the last dump and once while dumping. I'm positive
that this is a bit of a glitch with the dumper.
[]============================[ R E W A R D S ]=============================[]
+$10000                                   Completes the Quarry (2000 Asset)
-Spawning dozer and dumper                



[]===========================================================================[]
 | 6.0 SCHOOLS                                                               |
[]===========================================================================[]
The schools are supposed to sharpen your driving skills, and are a great way to
boost those driving stats way up. If you hope to get all gold, you will know
pain.


[]==============================================[]
 | 6.1 Back to School: The 360                  |
 +====================================+=========+===========================+
 | SF: Doherty                        | [2]: <#*________>                   |
[]==========================================================================[]
You have to do a doughnut. Hold brake and gas, push left or right
  -Judge your spin based on the cones, not the tires. You want to end it when
the car's tail is lined up with the cone you started at.
  -Note that getting bronze nets you driving skill. Since some of these require
more driving skill than others, get the bronze for all of them, THEN come back
and try for gold.
[]============================[ R E W A R D S ]=============================[]
+Driving skill                            


[]==============================================[]
 | 6.2 Back to School: The 180                  |
 +====================================+=========+===========================+
 | SF: Doherty                        | [2]: <#*________>                   |
[]==========================================================================[]
A sliding U turn
  -Parking is the killer, not time. You need to get your car lined up in the
middle of the parking box.
[]============================[ R E W A R D S ]=============================[]
+Driving skill                            


[]==============================================[]
 | 6.3 Back to School: Whip and Terminate       |
 +====================================+=========+===========================+
 | SF: Doherty                        | [2]: <#*________>                   |
[]==========================================================================[]
A turn.. ok, a fast turn.
  -Once again, parking is the killer. I don't powerslide, I use the standard
brake. This seems to give you more time to set up your parking.
[]============================[ R E W A R D S ]=============================[]
+Driving skill                            


[]==============================================[]
 | 6.4 Back to School: Pop and Control          |
 +====================================+=========+===========================+
 | SF: Doherty                        | [4]: <##**______>                   |
[]==========================================================================[]
You have to weave and park a car with blown tires. This is the first tricky
one.
  -Let go of the gas right before hitting the spike strips.
  -Give it gas after the first weave, then try and slowly drive into the
parking spot.
[]============================[ R E W A R D S ]=============================[]
+Driving skill                            


[]==============================================[]
 | 6.5 Back to School: Burn and Lap             |
 +====================================+=========+===========================+
 | SF: Doherty                        | [7]: <###***!___>                   |
[]==========================================================================[]
Take your hand and grab a handfull of hair. Yank. There you go! Its a tiny,
tiny race course and you have to beat 35.99 seconds
  -Switch to front-bumper view
  -Ease your car to the outside part of the track before each turn, this gives
you the most turning area.
  -Race forward until the last centerline cone is about to vanish off the side
of your TV, then turn and brake
  -Use the standard brake, not the parking break.
  -When your car is halfway through the turn (perpendicular to the centerline
cones, facing the far edge cones dead on), release the brake and hit the gas.
You need to correct the slide and line up on the outer cones.
  -Stay on the gas and move back out to the outside edge, repeat the next turn
  -You need to be at 1:28 going into the final lap in order to make gold
  -If you hear a cone get hit, just stop. You'll get -20% for damage, so you're
wasting time. This doesn't include knocking cones over. As long as you don't
hear the WHUMP of a cone, you're probably ok.
  -I don't bother with the last corner as much, as long as you hit the finish
line before you hit a cone you can hit the gas sooner on the last turn. It
probably doesn't help very much, though
  -Practice in the turns is key. You NEED to know when to brake and gas, and it
really comes down to the feel of it.
[]============================[ R E W A R D S ]=============================[]
+Driving skill                            


[]==============================================[]
 | 6.6 Back to School: Cone Coil                |
 +====================================+=========+===========================+
 | SF: Doherty                        | [4]: <##**______>                   |
[]==========================================================================[]
You have to do the 180 course with some added weaving.
  -Hit the gas just after each line of cones, then let off to slow down for the
next.
  -Parking is again the enemy, but you cannot go slowly, there isn't enough
time.
[]============================[ R E W A R D S ]=============================[]
+Driving skill                            


[]==============================================[]
 | 6.7 Back to School: The 90                   |
 +====================================+=========+===========================+
 | SF: Doherty                        | [5]: <###*!_____>                   |
[]==========================================================================[]
Parrallel Parking with attitude.
  -Head LEFT, line up as if you were going to T-bone the left car dead center
of the driver door
  -As you approach, you're going to angle RIGHT, pointing into the parking
space and aiming for the far back corner (passenger side) of the right car's
front bumper
  -Hit BOTH brakes, and turn hard left.
  -The turning and momentum should cause your tail end to whip around and put
you in position. You may need to turn a bit right at the end to correct
oversteer, but I'd practice a few times until you get the hang of the turn.
  -This takes care of the angle, but the timing is what you'll have to work on.
You're going to have to do this again and again to find the right spot. Look on
the ground for the skid marks from previous attempts.
[]============================[ R E W A R D S ]=============================[]
+Driving skill                            


[]==============================================[]
 | 6.8 Back to School: Wheelie Weave            |
 +====================================+=========+===========================+
 | SF: Doherty                        | [6]: <###**!____>                   |
[]==========================================================================[]
2 wheel control.
  -As soon as you hit the ramp, turn a little bit left to keep from falling
onto your side door. Damage = no gold.
  -You need to slowly swerve left, without falling
  -Don't overcorrect, but turn right as you approach the marker, then snap left
to get the car straight on the pink marker.
  -One trick to try: You do not have to land on 4 wheels. I skidded to a stop
on my door with minimal damage and got the gold.
[]============================[ R E W A R D S ]=============================[]
+Driving skill                            


[]==============================================[]
 | 6.9 Back to School: Spin and Go              |
 +====================================+=========+===========================+
 | SF: Doherty                        | [4]: <##**______>                   |
[]==========================================================================[]
A reverse U turn
  -Once again, parking is the killer. You can back up pretty slowly, then line
up for parking.
[]============================[ R E W A R D S ]=============================[]
+Driving skill                            


[]==============================================[]
 | 6.10 Back to School: P.I.T Maneuver          |
 +====================================+=========+===========================+
 | SF: Doherty                        | [8]: <###?***!__>                   |
[]==========================================================================[]
You have to force another car to turn around. End up by having it fully around,
with your car touching it AND do this with minimal damage
  -This is a serious pain. There is a ton of luck and you'll get a lot of 97%
scores.
  -OK, you have to hit the car just after shifting into 2nd gear.
  -You either want to be as close as possible to the other car, or you want to
angle in from further away.
  -The close-in approach does less damage, but generally sends the other car on
an angled course to nowhere, the far-angle shot works much better, but you're
going to get -3% damage a LOT
  -Hit it just behind the back wheel
  -If you continue to hit it, your damage will hit 1% and you'll get silver and
you'll start screaming and your RL neighbors will call the cops.
  -You have to keep touching the car, or at least END UP touching the car.
Sometimes you get a few moments to adjust. Do so carefully
[]============================[ R E W A R D S ]=============================[]
+Driving skill                            


[]==============================================[]
 | 6.11 Back to School: Alley Oop               |
 +====================================+=========+===========================+
 | SF: Doherty                        | [5]: <###*!_____>                   |
[]==========================================================================[]
You have to do a barrel roll. Any damage is fatal, so you have to land on 4
wheels.
  -This one is fun and not nearly as challenging as PIT
  -Hit the ramp with one side as fast as possible, then use the d-pad to adjust
your spin
  -You do NOT want to spin all the way to horizontal, you don't have time
  -You need to be just shy of horizontal when you come to land, this will
prevent bouncing.
[]============================[ R E W A R D S ]=============================[]
+Driving skill                            


[]==============================================[]
 | 6.12 Back to School: City Slicker            |
 +====================================+=========+===========================+
 | SF: Doherty                        | [10]:<###???***!>                   |
[]==========================================================================[]
You have to drive across town and back. Without hitting anything. At insane
speeds.
  -Welcome to HELL
  -You have to get to the far side of town and back in 1:39
  -Wait for the map to finish loading, it helps prevent hitting a car at the
first freakin' intersection.
  -Turn slightly right and blast through the shortcut, then go left.
  -Some people take the train tracks to the East through the tunnel. I've tried
and only gotten silver. It avoids traffic on the northern part of the run, but
you end up going too far east near the docks and have to cut west to reach the
turn marker. Maybe you can Gold this way, I never have
  -There are two possible courses from here. You drive past the garage and Wang
autos and approach the next 4 way
>OPTION 1-1:
 -Turn right just past the second tree (right side) on top of the hill, cross
the brick shortcut and prepare to make a left at the next intersection
 -(WHY) The straight path has the clear centerline of the trolly tracks, but it
has a hill at the end that slows you down. You also have to turn right at the
top and there is a low wall around the grass lot to the East of the church that
will get in your way. The right hand path puts you directly in line for the
curvy hill and has a much nicer turning area. Although this path also has some
hills, they aren't as tall as the left path.
 -There is sometimes some load lag, the building on the left of the
intersection will suddenly expand as the detail texture loads, so don't cut it
too closely
 -Turn left and FLOOR IT
>OPTION 1-2:
 -Go straight and follow this road all the way to the top of the hill near the
church. It has the benefit of a faster run, but you have two hills to climb and
a lot of cross traffic. The turn at the top has a median, so you can slide
through it, but there's always the risk of cars there.
 -Turn right and head down the hill, then turn left at the bottom. I hate this
turn. There's a low wall on the left that you can hit, a number of poles and
you have to really control the ZR to not wind up slamming into the brick
building across the street.
>OPTION 2-1:
 -There are two ways to go from here, the first is to go down the curvey hill
(W of your GFs house). You have to take this slow because there's poles and
traffic and curves
 -You cut right at the bottom, then right again to go straight up the hill past
your GFs garage.
>OPTION 2-2:
 -Go E down the hill past your GFs garage. This is faster, but the turn at the
bottom is going to piss you off given that the ZR has bannana peels for tires.
 -The benefit of this is that you'll be going uphill on the curvey part instead
of downhill at high speeds. You're going to be going slow anyway, you might as
well have the control where you need it.
  -Once you're back on top of the hill, you have the choice of going back in
the reverse of Option 1-1 or 1-2. I suggest taking the eastern (1-1) route,
since you'll be going downhill or level the whole time. The other course
requires you to go up the hill and turn left, which is just one more blind turn
  -If you went straight, you have to turn right at the T intersection, cut back
across the bricks (watch the ramp down) and get back into the center of the road
where the trolly tracks are. This gives you a really good area to turn on rather
than a tight 90 degree turn. Just watch for the cross traffic and idiots along
this final straightaway.
  -Once you're on the trolly tracks, just floor it and don't look back. If a
car cuts you off, you're screwed.
  -Take the shortcut to the right near your safehouse and fly into the pink
wall.
[]============================[ R E W A R D S ]=============================[]
+Driving skill                            +Bronze: GT pops
Silver: Bullet                            Gold: Hotknife (High SA!)
You can brag to your friends              


[]==============================================[]
 | 6.13 Boating School: Basic Seamanship        |
 +====================================+=========+===========================+
 | TR: Bayside Marina                 | [2]: <#*________>                   |
[]==========================================================================[]
You have to stop your boat.
  -Seriously, that's it. Hold gas until 6:00, let go, brake at 8:00
[]============================[ R E W A R D S ]=============================[]
+Boating skill                            


[]==============================================[]
 | 6.14 Boating School: Plot a Course           |
 +====================================+=========+===========================+
 | TR: Bayside Marina                 | [3]: <#**_______>                   |
[]==========================================================================[]
This one isn't much tougher. You have to do the same thing, with a few minor
turns.
  -I have no idea what the requirements for silver and bronze are, I guess just
don't hit any of the marker buoys. Or jump out...
[]============================[ R E W A R D S ]=============================[]
+Boating skill                            


[]==============================================[]
 | 6.15 Boating School: Fresh Slalom            |
 +====================================+=========+===========================+
 | TR: Bayside Marina                 | [4]: <##**______>                   |
[]==========================================================================[]
Finally, some challenge! You have to pilot through a more complex course.
  -Watch your map. After each marker TWO markers show up. The first pair of big
yellow boxes mark the next buoy set. There will also be a smaller set beyond
that. The key is to turn through the first pair so you are headed toward the
next set.
  -Rinse, repeat. Don't hit the buoys and don't hard-turn and you'll get gold.
If you find yourself oversteering, make a mental note for next time.
[]============================[ R E W A R D S ]=============================[]
+Boating skill                            


[]==============================================[]
 | 6.16 Boating School: Flying Fish             |
 +====================================+=========+===========================+
 | TR: Bayside Marina                 | [3]: <###_______>                   |
[]==========================================================================[]
You have to jump like 60+ meters in a vortex.
  -Take a right turn past the lighthouse and go all the way to the big brick
wall that forms the end of the Gant bridge, keeping the yellow target directly
behind you
  -When you reach the wall (don't go RIGHT up to it, start turning around!)
take an easy left and punch it. You want minor adjustments and lots of gas
  -You need to hit the ramp dead-center without slowing down to turn.
[]============================[ R E W A R D S ]=============================[]
+Boating skill                            


[]==============================================[]
 | 6.17 Boating School: Land, Sea and Air       |
 +====================================+=========+===========================+
 | TR: Bayside Marina                 | [6]: <###?**____>                   |
[]==========================================================================[]
You have to drive the vortex all over the bay. I didn't see a lot of 'Land'
during this, maybe its just me.
  -This isn't too tough if you follow the same rules as 'Plot a course', namely
keep track of the buoy AFTER the next set and setting an angle
  -I used the brake-turn at the end of the bridge to stay on the water. I don't
know that hitting that brick foundation slows you down that much, but I suspect
that between it not being water and the angle you go up that it may slow you
down quite a bit.
  -The very end of this course has some sharp turns, so pay attention. These
are after circling the cargo ship on the way back to the start point. Watch
your map
[]============================[ R E W A R D S ]=============================[]
+Boating skill                            


[]==============================================[]
 | 6.18 Learning to Fly: Takeoff                |
 +====================================+=========+===========================+
 | BC: Verdant Meadows                | [1]: <#_________>                   |
[]==========================================================================[]
You have to take off. This is very, very simple.
  -As soon as the tail goes up, raise the landing gear.
  -Never let off the gas
  -As with car school, each bronze gets you more skill, which helps to achieve
gold. Get all the bronze first before worrying about golds
[]============================[ R E W A R D S ]=============================[]
+Flying Skill                             


[]==============================================[]
 | 6.19 Learning to Fly: Land                   |
 +====================================+=========+===========================+
 | BC: Verdant Meadows                | [2]: <#*________>                   |
[]==========================================================================[]
You have to land and roll into a parking circle.
  -This is more about proper parking than landing
  -You don't have to be in the center of the circle, just pointing due East and
touching it.
  -Speed is somewhat important, and you'll need to do this same landing later
on, so best get used to it
[]============================[ R E W A R D S ]=============================[]
+Flying Skill                             


[]==============================================[]
 | 6.20 Learning to Fly: Circle Airstrip        |
 +====================================+=========+===========================+
 | BC: Verdant Meadows                | [5]: <##?**_____>                   |
[]==========================================================================[]
You have to fly in a circle. This is tough if you have low flying skills.
  -Pick one direction type and stick to it.
  -Again, higher skills will mean easier controls. Bronze the rest of these
first
  -1:00 is the target time, both for this and the next, killer test
[]============================[ R E W A R D S ]=============================[]
+Flying Skill                             


[]==============================================[]
 | 6.21 Learning to Fly: Circle Airstrip and Land|
 +====================================+=========+===========================+
 | BC: Verdant Meadows                | [9]: <###??***!_>                   |
[]==========================================================================[]
You have to do the circle bit, then land in a spot. This is the hardest of all
the flying missions
  -You have to be parked pefectly in under 1:30
  -Circle the airstrip in the same pattern as the last one, use the same
direction so you're familiar with the course.
  -Hit the final air corona before (or at) 1:00. If you don't, just give up.
  -Again, you do NOT have to be in the center of the circle. You only have to
be touching it and facing due east.
  -I started to brake at a line in the runway where there's grass to the west
and sand to the east. It tends to snap into view as the detail goes from rough
to sharp,
[]============================[ R E W A R D S ]=============================[]
+Flying Skill                             


[]==============================================[]
 | 6.22 Learning to Fly: Takeoff Helicopter     |
 +====================================+=========+===========================+
 | BC: Verdant Meadows                | [2]: <#*________>                   |
[]==========================================================================[]
Take off, turn around and fly to a corona.
  -This is about speed, so just do a U turn as you take off and head toward the
corona.
[]============================[ R E W A R D S ]=============================[]
+Flying Skill                             


[]==============================================[]
 | 6.23 Learning to Fly: Land Helicopter        |
 +====================================+=========+===========================+
 | BC: Verdant Meadows                | [3]: <##*_______>                   |
[]==========================================================================[]
Landing is tough in the freakin' hunter. This thing leans like a drunk on a
boat.
  -Again, you don't have to land center, although this is less helpful with the
heli.
  -You can do a tailstand, then slam the front end down to make landing on a
target easier. It doesn't always stay perfectly straight, though. Also you lose
points for damage.
[]============================[ R E W A R D S ]=============================[]
+Flying Skill                             


[]==============================================[]
 | 6.24 Learning to Fly: Destroy Targets        |
 +====================================+=========+===========================+
 | BC: Verdant Meadows                | [5]: <##?**_____>                   |
[]==========================================================================[]
There are 3 parked trucks and 2 circling cars, go blow them up. Oh, and land.
They don't point that out in this one's title.
  -Fly straight toward the trucks and let them have it with missiles. Hit the
gun as soon as you see a pink arrow and do not let go.
  -For the cars, use the machine gun. Its easiest. Aim for the car on the left
side of the circle, since the other car will drive counterclockwise right
behind it.
  -You have to land. If you blew up the vehicles pretty quickly (30 secs) take
your time. Otherwise you need to make up time here.
[]============================[ R E W A R D S ]=============================[]
+Flying Skill                             


[]==============================================[]
 | 6.25 Learning to Fly: Loop the Loop          |
 +====================================+=========+===========================+
 | BC: Verdant Meadows                | [5]: <###**_____>                   |
[]==========================================================================[]
Just like it says, man. Loop that loop.
  -The key is to let go of the stick just before coming level after you loop.
The plane will naturally level off. If you hold it any longer, you'll end up
flying over the corona or stalling.
  -Don't let go of the gas. Ever
[]============================[ R E W A R D S ]=============================[]
+Flying Skill                             


[]==============================================[]
 | 6.26 Learning to Fly: Barrel Roll            |
 +====================================+=========+===========================+
 | BC: Verdant Meadows                | [5]: <###**_____>                   |
[]==========================================================================[]
Roll left, don't over roll, its going to go crazy and there's nothing you can
do.
  -The same as the loop, it's all about letting go early, man.
  -For this one, you're going to end up at some wonky angle. Jerk that stick
toward the corona and hope for the best.
  -Don't let go of the gas. Ever
[]============================[ R E W A R D S ]=============================[]
+Flying Skill                             


[]==============================================[]
 | 6.27 Learning to Fly: Parachute onto Target  |
 +====================================+=========+===========================+
 | BC: Verdant Meadows                | [6]: <###**!____>                   |
[]==========================================================================[]
Land dead center of a target. Bronze is easy, Gold is painful
  -Jam forward right away and hold it until 23:00 or so. Note that sometimes
the game drops you faster than others, the key is to hit the chute about 2
seconds after you clear the clouds.
  -Hit your chute.
  -You should be close to dead-on target, you'll still have to do some stalling
(push forward) to nail the target dead center
  -After you get GOLD on all these, go do the vigilante with the Hunter. You'll
get 150 armor AND score tons of cash
[]============================[ R E W A R D S ]=============================[]
+Flying Skill                             Bronze: Rustler Spawns at Airstrip
Silver: Stuntplane (ug)                   Gold: Hunter(woo!)


[]==============================================[]
 | 6.28 Bike School: The 360                    |
 +====================================+=========+===========================+
 | LV: Blackfield                     | [1]: <#_________>                   |
[]==========================================================================[]
This is exactly the same as the car school version
  -Watch your back tire and stop when you complete the circle of rubber.
[]============================[ R E W A R D S ]=============================[]
+Bike Skill                               


[]==============================================[]
 | 6.29 Bike School: The 180                    |
 +====================================+=========+===========================+
 | LV: Blackfield                     | [2]: <#*________>                   |
[]==========================================================================[]
This is a parking exercise, since a U turn on a bike is cake
[]============================[ R E W A R D S ]=============================[]
+Bike Skill                               


[]==============================================[]
 | 6.30 Bike School: Wheelie                    |
 +====================================+=========+===========================+
 | LV: Blackfield                     | [3]: <##*_______>                   |
[]==========================================================================[]
You have to wheelie to the end of the cones, then park
  -Again, this is all about parking. The bike can wheelie on demand, so if you
have any bike skill this should be easy.
[]============================[ R E W A R D S ]=============================[]
+Bike Skill                               


[]==============================================[]
 | 6.31 Bike School: Jump and Stop              |
 +====================================+=========+===========================+
 | LV: Blackfield                     | [3]: <##*_______>                   |
[]==========================================================================[]
Jump and stop. Its more parking!
  -Just power through the jump and slow to a near stop before you reach the
cones, then take your time
[]============================[ R E W A R D S ]=============================[]
+Bike Skill                               


[]==============================================[]
 | 6.32 Bike School: Stoppie                    |
 +====================================+=========+===========================+
 | LV: Blackfield                     | [5]: <##**!_____>                   |
[]==========================================================================[]
Same course as wheelie, but you have to stoppie through the cones.
  -This one is tougher because you tend to swerve and spin on a stoppie.
  -If you swerve over, you can still make it, it's just going to require more
luck to gold
[]============================[ R E W A R D S ]=============================[]
+Bike Skill                               


[]==============================================[]
 | 6.33 Bike School: Jump and Stoppie           |
 +====================================+=========+===========================+
 | LV: Blackfield                     | [6]: <###**!____>                   |
[]==========================================================================[]
You have to jump, then ride a stoppie and park.
  -Balance and luck, or read up on the cheat.
  -You can skate this mission by jumping far enough. If you lean into the run
up to the jump, you can score gold by simply landing in the parking zone.
  -Not to complain but all of these bikes, including the NGR-500, spawn at a
number of places automatically, so this really isn't a great reward. Its nice
to have the bikes somewhere, but really how about a rare bike?
[]============================[ R E W A R D S ]=============================[]
+Bike Skill                               Bronze: Freeway
Silver: FCR-900                           Gold: NRG-500



[]===========================================================================[]
 | 7.0 Racing and Tracks                                                     |
[]===========================================================================[]
The street races will net you a cool million once you're done with them all...
but by the time you've unlocked all of them you'll be filthy rich anyway. Oh
well. This section includes any stadium races, street races, running races and
even the two 'hunt the corona' races. So strap in and hang on.


[]==============================================[]
 | 7.1 Corona Chasing: BMX Challenge            |
 +====================================+=========+===========================+
 | LS: Glen Park                      | [5]: <##?**_____>                   |
[]==========================================================================[]
Just south of Glen Park, jump on the BMX in the NE corner near the halfpipe.
You'll have to hit all the coronas.
This gets remarkably easy if you have a high bike skill.
  -Turn left at the very start, there's several you can grab quickly to pad
your time into the 40 second range
  -The only tough ones are the high ones, which you can reach with (again) a
high bike skill.
  -If you get off, then back on your bike just as the timer to get on reaches
zero, you can sometimes stop the timer.
  -I got four emails on the gun-hop cheat (Alexander Pagliere was first). If
you have an SMG, fire while hopping (L1) and if you time it right you can go
double height. Its a good way to reach those high coronas if you have a low
bike skill.
Maybe its just me, but I was a huge member of the 'riding bikes will suck'
brigade before trying them out. Now I love riding the damn things. Its
addictive.
[]============================[ R E W A R D S ]=============================[]
Nothing                                   


[]==============================================[]
 | 7.2 Corona Chasing: NRG-500                  |
 +====================================+=========+===========================+
 | SF: Easter Basin                   | [8]: <###?***!__>                   |
[]==========================================================================[]
Collect the coronas in the dry shipbed on an NGR-500
  -OK, this one is a bit tough. Picture the tank as a clock. The gates to the
water are at (6), you start your bike at (1)
  -Drive a bit left along the edge of the tank to grab the first, then cross
the gates at (6) to get the second.
  -Turn hard right and drop into the bowl to get the one at this end.
  -Ignore the rest for now, you'll get to them in a few seconds
  -Line up to face (12), you're going to punch it and go straight up the wall
to get the high corona.
  -Land outside the bowl, then go down the ramp at (1) to build up time. There
are 2 coronas on the ramp and a half dozen on the lower level, including some
on low walls.
  -All that's left is to get the high coronas
  -The easiest are at (11) and (1), since you can use the length of the pool
(like you did for (12)) to get a decent angle
  -For the ones at (9) and (8), you can start on the ramp to get a good look.
Just roll gently off the edge and gun it.
  -For the rest, go across the pool from one and tilt your R stick back to get
a good look at where it is.
  -You really can't hit them from a stop on the bottom of the pool, so you'll
have to either do a short run up the opposite edge or try and run down one wall
and up the other.
  -This is also a good spot to collect NRG-500s, which is my favorite vehicle
to get around town on. Store a few in your garage, they're also awesome for
completing unique jumps.
[]============================[ R E W A R D S ]=============================[]
zippo, but this is a nice place to grab the 500


[]==============================================[]
 | 7.3 Stadium: 8-Track                         |
 +====================================+=========+===========================+
 | LS: East Beach                     | [7]: <###?***___>                   |
[]==========================================================================[]
A race on a figure-8 track, just like slot cars
  -The track starts under an overpass and curves left. You want to hang back a
bit because there will be an early crash here
  -Dodge the accident and PIT any cars you can to get ahead early
  -After the first long left turn there's a narrow straightaway (over the
overpass), then you turn right. Hammer down.
  -There are 2 angled walls where you'll get stuck, both are just before you
reach the overpass area. You'll reach the top one first, it's on the left at
the beginning of the overpass. You must avoid these at all costs because
they'll cause you to spin into the overpass backwards.
  -The best place to gain speed is just after the crossover, when the track
widens. Hit the gas into the turn and through the straightaway as you turn
right.
  -Welcome to angle wall two, which is on the left. You'll be drifting into it
if you don't slow down
  -Never smash through an accident, your car will not hold up.
  -The reward cars are cool, especially the Monster, which is great for running
over gangbangers for money. The 10K early on is what makes this a winner.
[]============================[ R E W A R D S ]=============================[]
+$10,000                                  -Spawning Monster Truck
-Spawning Hotring Racer                   


[]==============================================[]
 | 7.4 Stadium: Blood Ring                      |
 +====================================+=========+===========================+
 | SF: Doherty                        | [8]: <###?***!__>                   |
[]==========================================================================[]
Get your rabbits foot out and rub furiously. This is you driving toward
soon-to-be-gone towers of pink.
  -Rub lamps, chant mantras. Until you build up some time, this is ALL luck.
  -You start with 30 seconds and gain 15(?) for each corona. It'll take you
about 20 seconds to reach one after the first three vainish. Seriously, this is
how this is going to go for you.
  -Backing up will give you more traction and better aim in some cases. What
the hell, eh?
  -The wrench icons fix your engine, although your car will still show damage
on the outside. Not that you'll have time to grab these, but now you know.
  -Whether you win or lose, you'll be out of a gun. If you have an SMG/Uzi/MP,
you don't after this. Blah
  -If your car asplodes, you'll just end up standing outside the stadium. I
believe you keep all your weapons no matter what (except my uzi!), but by that
point I had the GF who allows you to keep weapons after you die. I don't think
it matters, though.
[]============================[ R E W A R D S ]=============================[]
The banger spawns outside the stadium.    


[]==============================================[]
 | 7.5 Stadium: Dirt Ring                       |
 +====================================+=========+===========================+
 | LV: Blackfield                     | [6]: <##??**____>                   |
[]==========================================================================[]
This is just like the one in GTA:VC, with some added tricks.
  -You have to score 25 points by riding through 1, 2 and 3 point coronas.
  -First, nail all the greens on the /\ ramps and the two hoop jumps. Thre's
also a few scattered greens that just require you to jump. That'll get you up
to about 8 points
  -Hit the two oranges in the loops. You don't have to complete the loop, just
stay centered until you get to the top and score the points
  -You should be up to about 14 now. Next, do the grey skinny-ramp sets to get
the green and red.
  -The rest depends on your skill as a rider/button-masher. Jumping up on the
busses scores some easy points, and I tend to go up the structures that have
multiple coronas for maximum points. I've gotten something like 34 points
before
[]============================[ R E W A R D S ]=============================[]
The Dune truck pops outside the stadium. I don't know what the hell it is
either.


[]==============================================[]
 | 7.6 Stadium: Dirt Track                      |
 +====================================+=========+===========================+
 | LV: Blackfield                     | [7]: <###??**___>                   |
[]==========================================================================[]
A dirtbike race, this is only available on certain days. The track for this is
really complicated and confusing at times
  -Try to learn the track, fail it a few times to get a feel rather than
focusing on blasting through
  -There are several sharp turns. I R1/skid them, but this doesn't seem to be
the best plan. Its better than slamming into the wall, though
  -There is a spot in a straighaway with jumps where the CPU drivers all crash.
I have no idea why, but if you manage to keep up, this is the easiest place to
pass people.
  -I do not believe you can cheat by skipping the large circular UTurn. It is
certainly possible to drop off the jump and make a hard left, but I think you
won't get credit for the lap. I'll try this if I get a chance.
[]============================[ R E W A R D S ]=============================[]
BF Injection pops outside the stadium     


[]==============================================[]
 | 7.7 LS Street Races: Lowrider Race           |
 +====================================+=========+===========================+
 | LS: Little Mexico                  | [4]: <##?*______>                   |
[]==========================================================================[]
This is the same race as in the High Stakes, Low Rider mission.
  -With no NOS, you have to get ahead on the first straightaway (freeway N of
the beach), then maintain in the curvy roads up north
  -Since this is the first of these, I'll put in some general tips for all the
racing courses.
  -It sounds obvious, but the key to many of these races is not mashing the
gas, it's NOT CRASHING. You lose so much time when you fall off your bike or
your car slides down a hill.
  -Foreknowledge of the course is often key. Tricky turns and hard-to-find
paths will sink you to 6th place fast. The key to this is taking the course
slowly to learn it, then racing again at normal speed
  -You have to get ahead or at least keep up with the first 2 or 3 racers. If
you let them get out of view they almost never crash. I believe the system
simply calculates where they are on the map and assumes they don't crash.
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.8 LS Street Races: Little Loop             |
 +====================================+=========+===========================+
 | LS: Little Mexico                  | [3]: <#?*_______>                   |
[]==========================================================================[]
You ride an NRG-500 around East Beach, Los Flores and East LS
  -Lean forward when you take off so the NRG doesn't skid on its tail
  -There are only a few tricky turns on this one, but you almost ALWAYS turn
left.
  -Be carefull when you hit the double downhills in East LS, you need to skid
left to make the turn or you'll faceplant into a wall
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.9 LS Street Races: Backroad Wanderer       |
 +====================================+=========+===========================+
 | LS: Little Mexico                  | [6]: <##?**!____>                   |
[]==========================================================================[]
You get a 900 to race a lap around Mulholland.
  -Mullholland SUCKS, there are way too many tight, windy roads and short walls
poking out at you.
  -The first turn is a 90 to the right, if you miss it, you might as well give
up.
  -The next to last turn is a 90 left, if you miss it, you'll end up on top of
a billboard in Rodeo. Which is cool and all, but not helpful.
  -There's a spot about halfway back where the racers tend to crash just as
they go on to an overpass. If you can just keep up with the leaders to this
point, you might find yourself out in the lead.
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.10 LS Street Races: City Circuit           |
 +====================================+=========+===========================+
 | LS: Little Mexico                  | [3]: <#?*_______>                   |
[]==========================================================================[]
Lots of open freeway on your bike
I barely remember this one, I beat it in one-shot. There's a LOT of freeway, so
you can really open up. Just be careful on the freeway exits, as a few are hard
to figure out because the pink marker could be on any of the exits..
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.11 LS Street Races: Vinewood               |
 +====================================+=========+===========================+
 | LS: Little Mexico                  | [4]: <##?*______>                   |
[]==========================================================================[]
Yay, back to freakin' Mulholland. This time in a crappy car.
  -This one sucks less than Backroad Wanderer above, but only because you don't
spend the whole time up in the damn hills.
  -There's a turn you have to ignore, even though it looks right. Coming down a
hill on the West side of Vinewood you'll see a right hand turn that goes onto an
overpass. The pink marker is just beyond it. The problem is that if you don't
turn, you'll go under the overpass and hit the marker. If you do turn, you'll
fly off the overpass and land in an alley.
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.12 LS Street Races: Freeway                |
 +====================================+=========+===========================+
 | LS: Little Mexico                  | [4]: <##?*______>                   |
[]==========================================================================[]
Ugh. There's no freeway for the first half, and you get the awful ZR-350
I HATE THIS CAR! It's like driving on skiis. Every Single Turn is a skid.
GAAAH! The course really isn't incredibly hard, but you don't hit freeway until
half way, and the car asplodes if you sneeze too hard.
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.13 LS Street Races: Into the Country       |
 +====================================+=========+===========================+
 | LS: Little Mexico                  | [3]: <#?*_______>                   |
[]==========================================================================[]
Banshee. Freeway. Bonza!
  -This is a long trek, but I enjoyed it. I didn't see an opponent for a long
time. You drive the freeways all the way from Ocean Docks to Montgomery
Intersection, then straight south.
  -The only real challenge is if you bang up your car, because there is a bit
of traffic toward the end, especially near the airport. Just get ahead out in
the boonies and take it easy back in town
  -There are a few spots where you can ride the median strip for some serious
speed.
  -Why isn't this one named 'Freeway'? The one before should have been called
'Driving sucky car through the hood'
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.14 LS Street Races: Badlands A             |
 +====================================+=========+===========================+
 | LS: Little Mexico                  | [4]: <##?*______>                   |
[]==========================================================================[]
This is the same course as Wu Zi Mu, back when you first meet Woozy
  -A little tougher sans NOS, but your driving skills should be much, much
better.
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.15 LS Street Races: Badlands B             |
 +====================================+=========+===========================+
 | LS: Little Mexico                  | [5]: <##?*!_____>                   |
[]==========================================================================[]
This is the same course as Farewell My Love.
  -So... you've already beat this. I guess you could improve your time or
something.
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.16 SF Street Races: Dirtbike Danger        |
 +====================================+=========+===========================+
 | SF: Doherty                        | [3]: <#?*_______>                   |
[]==========================================================================[]
  You get a sanchez and have to race Back O' Beyond. I thought this was pretty
simple, just watch out for logs and bridges
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.17 SF Street Races: Bandito County         |
 +====================================+=========+===========================+
 | SF: Doherty                        | [3]: <#?*_______>                   |
[]==========================================================================[]
  Essentially the same race with the Bandito buggy. I actually liked this one
better because its a bit longer and the bandito is a riot to drive.
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.18 SF Street Races: GO-GO Karting          |
 +====================================+=========+===========================+
 | SF: Doherty                        | [6]: <##?**!____>                   |
[]==========================================================================[]
  I hates the Kart, almost as much as the ZR-350! The kart is awful on turns,
slams to a stop on curbs and gets mauled by trashcans. Its not a really tough
race, mostly because your competition suck at the Kart as much as you do.
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.19 SF Street Races: San Fiero Fastlane     |
 +====================================+=========+===========================+
 | SF: Doherty                        | [8]: <###?***!__>                   |
[]==========================================================================[]
You get robbed. Seriously. Everybody else is driving race cars and you get an
ALPHA? Oh man do you get robbed.
  -The track is too short to get a decent run, there are hills everwhere and
the beginning is a curvy nightmare.
  -Good luck, it won't help
  -OK, dodge early and head right. You can try to PIT cars here, but it will
accomplish NOTHING
  -You want to cut the first corner, head up the hill and jump the grass to the
left to reach the next marker
  -Head down the hill and cut the corner out onto the road.
  -Yeah, you've crashed already and are in 6th. Get out, shoot your car and
start over
  -Take the hard right, try not to spin out, head up the hill and head to the
next marker
  -After this marker head uphill to the right. The rest of the cars will go
straight. Its not much of a shortcut, but hey.
  -Once you've taken the next right, floor it up the hill and through the jumpy
part. You'll crash. You'll cry. Go on, get it all out
  -Up the last hill and down to the right and the glories of second place. Do
it again. You are their b&#ch
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.20 SF Street Races: San Fiero Hills        |
 +====================================+=========+===========================+
 | SF: Doherty                        | [4]: <##?*______>                   |
[]==========================================================================[]
This is a long run and gives you quite a bit of room for your Bansee to stretch
out on the freeway. You leave SF at the docks, travel through the city and wind
up running all the way south to the TV tower and back.
  -Your main objective is to be in first place going onto the freeway ramp.
Once there, open her up and get some lead
  -Take care in the hills they can be a race-killer. Also, keep your eyes out
for falling cars on the far side. I had several CPU cars come crashing down
near me, apparently overshooting the turn on a switchback higher up the hill.
  -You get some more freeway on the way back, but not much. The ramp onto and
off the freeway were crowded for me, so look out
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.21 SF Street Races: County Endurance       |
 +====================================+=========+===========================+
 | SF: Doherty                        | [6]: <##??**____>                   |
[]==========================================================================[]
This one is just tedious. You race around the whole of Flint County and it
takes forever.  You can get a decent lead, then fall into some hole. Or crash
into one too many trucks. Or just get bored of it and give up.
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.22 LV Street Races: SF to LV               |
 +====================================+=========+===========================+
 | LV: Freight Depo                   | [4]: <##?*______>                   |
[]==========================================================================[]
  -You start before the Gant bridge and race to LV. Get ahead before the bridge
and you're golden.
  -After the tunnels its open freeway, so you should be able to let your
Banshee fly.
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.23 LV Street Races: Dam Rider              |
 +====================================+=========+===========================+
 | LV: Freight Depo                   | [4]: <##?*______>                   |
[]==========================================================================[]
This is a loop from the Dam to Fort Carson and back on a NRG-500.
There is a hard left at the beginning that you can jump ahead at and a few
switchbacks near the end that you can take advantage of.
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.24 LV Street Races: Desert Tricks          |
 +====================================+=========+===========================+
 | LV: Freight Depo                   | [4]: <##?*______>                   |
[]==========================================================================[]
  You'd expect another off-roader, but this is 90% roads. There's only 1 tricky
part, you have to go offroad again after the dam, and if you're not paying
attention you'll follow the highway and miss it.
[]============================[ R E W A R D S ]=============================[]
+$10000


[]==============================================[]
 | 7.25 LV Street Races: LV Ringroad            |
 +====================================+=========+===========================+
 | LV: Freight Depo                   | [4]: <##?*______>                   |
[]==========================================================================[]
You follow the beltway around LV. FAST.
  -This would be my favorite non-bike race if you weren't driving the
[censored] ZR-350!!!!! I HATE THAT CAR!
  -Hang back a bit in the beginning and look for an opening to the right on the
hillside. You should be able to avoid the early crashes and get way out in
front.
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.26 Air Courses: World War Ace              |
 +====================================+=========+===========================+
 | LV: Airport                        | [4]: <##?*______>                   |
[]==========================================================================[]
You get the rustler and have to fly around Los Santos and Red County.
  -NOTE: For air races there is NO TIME LIMIT. You can take forever as long as
you hit all the coronas. So rather than risking death with some crazy loop to
hit the corona just let it go. You can fly around and come back at it from a
better angle.
  -Leave that gas alone, brother. Stop that. Just let the plane idle and use
the gas only to gain altitude. You'll go nice and slow and it will be a breezy
day in the country
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.27 Air Courses: Barnstorming               |
 +====================================+=========+===========================+
 | LV: Airport                        | [6]: <###?*!____>                   |
[]==========================================================================[]
Ah, I knew the stuntplane would come back to haunt me. You have to tour Back 'o
Beyond in it.... Look out for that tree.
  -Again, take your finger off the gas once you get some altitude. It's not
necessary. I know you probably have a permanent dent in your thumb like I do,
but really, let it go man.
  -Once again, if your approach to the corona sucks, pull out and try another
approach. Its better to waste a minute or two trying to find an angle than
slamming into the ground and having to do this whole mission over.
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.28 Air Courses: Military Service           |
 +====================================+=========+===========================+
 | LV: Airport                        | [8]: <###??**!__>                   |
[]==========================================================================[]
This one sucks. You have to fly the Hydra from the airstrip to San Fiero and
back, twice, and through, over and under every bit of terrain on the way.
  -OK. You know the right stick, how it raises the jets to horizontal flight?
We're not going to touch that stick. Leave it be. This is going to be a slow,
controlled, and LONG flight
  -You're going to do it the other way, though, aren't you? I knew it.
Seriously, you're either going to crash into something or fly over one of the
military zones. Then you're going to wake up at LV hospital and have to drive
to the airport to try again. Are you going to do it the slow and boring way?
  -Yes, it can be done that way. Yes, I've done it. Guess what, the next time I
play through for this guide, I'm not going to touch the right stick.
  -See how easy that was? Boring, but easy
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.29 Air Courses: Chopper Checkpoint         |
 +====================================+=========+===========================+
 | LV: Airport                        | [4]: <##?*______>                   |
[]==========================================================================[]
You have to fly a maverick around the desert.
  -Aside from a few odd coronas, this was very easy compared to MS and I
finished it without really getting bothered
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.30 Air Courses: Whirly Bird Waypoint       |
 +====================================+=========+===========================+
 | LV: Airport                        | [4]: <##?*______>                   |
[]==========================================================================[]
Heli mission 2, this time you're flying through downtown San Fiero.
  -This one is a bit tougher than CC, mostly due to the buildings getting in
the way. You have to fly between buildings a lot.
  -There are a few 'under bridge' moments, which you can avoid if you really
try. Its actually easier to just fly under the bridge than to worry about
flying over, hovering, then dropping down.
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.31 Air Courses: Heli Hell                  |
 +====================================+=========+===========================+
 | LV: Airport                        | [7]: <###?**!___>                   |
[]==========================================================================[]
Ugh, now it gets a little tougher. You have to fly a Hunter through downtown
Los Santos.
  -They've decided to throw the book at you. First, the Hunter is unstable.
You'll have to reign in your stick-thumb on this one. Oversteer and you'll be
dead
  -Next, you are going to really have to slow down and carefully navigate.
There are several UNDER overpasses and some tricky maneuvers to get in and out.
Just go slow and hit/release R2+L2 to swich your camera back to directly behind
you. Then adjust your position slowly.
  -There's one corona under the freeway that you simply have to destroy a
stoplight to get to. You could back in and fly back out, but its just easier to
slam down on the light pole, then move forward to get the corona
[]============================[ R E W A R D S ]=============================[]
+$1,000,000                               


[]==============================================[]
 | 7.32 Chiliad Challenge: Scotch Bonnet        |
 +====================================+=========+===========================+
 | WC: Mt. Chiliad                    | [5]: <##?**_____>                   |
[]==========================================================================[]
This is the easiest race, and only gets a 4 because you can fall off a cliff
and lose.
  -You need good bike skills to survive the bumps and slides that you'll run
into
  -Ride the course once slowly to get a feel for some of the turns. There are
some switchbacks with skid areas that look like straightaways.
  -The course starts at the top and takes the first left fork.
  -When you approach a switchback, jump the ledge and turn in midair to land in
the other direction, this will carve tons of time off of your run. Remember,
there aren't any markers, so drop as soon as you can .
  -If you totally lose it, the game will often put you back on course. I don't
know what the trick is, since I've sometimes gotten stuck in the bottom of some
ravine or fallen completely off the damn mountain and its just left me there. I
guess you just hope for the best
[]============================[ R E W A R D S ]=============================[]
UL Birdseye Winder                        


[]==============================================[]
 | 7.33 Chiliad Challenge: Birdseye Winder      |
 +====================================+=========+===========================+
 | WC: Mt. Chiliad                    | [6]: <###?**____>                   |
[]==========================================================================[]
The second race, started from the same place (the BMX on top of the mountain).
Same tips as the first. Its really not that much harder, but there are some
ugly cliffs that you have to watch out for.
[]============================[ R E W A R D S ]=============================[]
UL Cobra Run                              


[]==============================================[]
 | 7.34 Chiliad Challenge: Cobra Run            |
 +====================================+=========+===========================+
 | WC: Mt. Chiliad                    | [9]: <###??***!_>                   |
[]==========================================================================[]
The final thumb-breaking race, which takes place on the side of the mountain.
  -This one sucks donkey nuggets.
  -Same tips as the first...
  -You cannot CANNOT fall off of the wooden track until after the second jump.
So go slow on this part. You'll just have to catch up.
  -After that its just dead-out crazy rock hopping. Take every fall you can to
catch and pass the leaders.
[]============================[ R E W A R D S ]=============================[]
You don't have to do any more mountain biking, but other than that: zip


[]==============================================[]
 | 7.35 Triathalon: Beat the Cock 1             |
 +====================================+=========+===========================+
 | LS: Santa Maria Beach              | [8]: <###???**__>                   |
[]==========================================================================[]
This triathalon starts at Santa Maria beach, just next to (East side) of the
lighthouse pier on the beach. I believe this is only available on certain days,
rather than certain times of day. I ran this one on a Saturday.
  -You should have full muscle, stamina, and bike skill before you even think
about this.
  -You start with a swim south and west around the lighthouse, then northwest
to a beach in Flint County
  -You aren't going to be able to build up any lead here, so tap x quickly to
keep up with everyone else
  -Jump on the bike with the blue arrow (toward the back) and keep tapping x!
  -The ride goes cross-country from here to Angel Pine, and there are some ugly
areas where you're going to want to be careful. There are also some bridges that
you want to watch out for
  -After Angel Pine, the cycling takes the highway north to San Fiero, ending
just south of the country club
  -Jump off your bike (Triangle, triangle) and start jogging. You have to run
up the switchbacks and reach the transmission tower on top of Missionary Hill
  -There are a few spots you can take shortcuts, but be careful because some of
the switchback turns have tons of coronas to prevent you from cutting through
the grass
[]============================[ R E W A R D S ]=============================[]
+$10000                                   


[]==============================================[]
 | 7.36 Triathalon: Beat the Cock 2             |
 +====================================+=========+===========================+
 | RC: Palimino Creek                 | [8]: <###???**__>                   |
[]==========================================================================[]
This triathalon starts at Palimino Creek, on a small triangle of beach just SW
of the town.  I believe this is only available on certain days, rather than
certain times of day. I ran this one on a Sunday.
  -You should have full muscle, stamina, and bike skill before you even think
about this.
  -You swim north through the river, then turn west and end up on a beach near
Blueberry acres
  -Tap X constantly, you need to be in the lead group after the swim.
  -Jump on the bike with the blue arrow (and only that bike) and continue west.
  -The Bike ride for this one goes on FOREVER.
  -Again, tappy-tappy on X and DO NOT CRASH. You must not crash the bike. It
seems like no matter how far ahead you get, crashing will bring your opponents
RIGHT up to you. There is no off-road riding in this one, so you're a lot safer
than the first.
  -You'll have to go up the Panopticon and cross into Flint County
  -You head North through San Fierro, travelling along the east side all the
way around and up onto the Gant bridge
  -Once you're across, you'll head SE, then N, crossing the damn and winding up
entering Las Venturas at the NW corner
  -You finally get off your bike after winding your way into the city and
ending up at the strip
  -Run run run to the end
  -The run for this one is pretty short, you jog from The Visage hotel to the
Four Dragons
[]============================[ R E W A R D S ]=============================[]
+$20000                                   



[]===========================================================================[]
 | 8.0 Girlfriends                                                           |
[]===========================================================================[]
Although some girlfriend related tasking exists in the main storyline, you
don't have to reach 100% or even go on a single date to finish the main story
OR get 100%. Here's how to do it.

GENERAL GIRLFRIEND TIPS:
> GFs start at around 15%, not a fast rule, but close.
> Each happy date gets you 5%, dates plus ''coffee'' net you 10%.
  Unless you really enjoy dating, this is going to get tedious. SO:
> DOUBLE FLOWERS. Every flower=1%. Waste of time? Not early on. Every point
  you get is one step closer to the coffee levels, when you can get
  10 to 12 percent per date. Start your dates with a bunch, do the date,
  then grab a bunch on the way home. Your score will go 15%, 22%, 29%, 36%,
  43/48%, 50/60%. Once you've given her 10 flowers (5 dates) you can quit,
  you're not going to go on enough dates to make the flowers worth it.
> Sex Appeal is important! If you can get your sex appeal stat high enough,
  you can even start the 'coffee' percolating on the first date with some
  GFs! Hit the high dollar clothing stores, you bum, and have a nice ride.
  The Bullet and Hot Knife are awesome, the Stretch or Buffalo if you don't
  have those.
> To check the SA of other cars, get in the car, then get out. Hit L1 to
  see your SA stat while you stand next to the car. Even if you're still
  in thug green from Bincos/SubUrban, your SA should fill most of the bar.
> KISSING: I don't, mostly because I don't think it has much affect. I've
  also seen reliable information that it costs % rather than helping.
> To get a GF done as fast as possible, ignore all other gameplay except for
  dating her. Your pattern should go:
     -1- Start the date when she arrives home.
     > If this is an early date (pre sex), give her flowers
     -2- Go on the date
     > Flowers on the way home if needed/possible
     -3- Drop her off (coffee?)
     -4- Head to a save point and save 3 times. This progresses time
         up to just before she'll come home again.
     > Grab flowers if needed.
     -5- Go back and wait about for her to come home. This shouldn't take
         more than 1 hour of game time (1 minute real time)
     -6- Repeat.
This will get a little boring, but you can count on her being there when
the time rolls around, rather than waiting around for 12:00. It also seems
to fix problems with girlfriends going on holiday while you're
busy with other things. Once you're done, you're done.

[]====================================[]
 | 8.X: Girlfriend's Name             |
 +==========================================================================[]
 Find  Location
 Pickup Location
 Pickup Times
 Prereqs to Date
 +==========================================================================[]
 Date information, Notes, Complaints and Other things 
[]============================[ R E W A R D S ]=============================[]
- Reward for just dating her
- Reward for reaching 50%
- Reward for reaching 100%
Other rewards

[]========================================[]
  | 8.1 Denise                            |
[]========================================+=================================[]
Find: Burning Desire Mission
PickUp: Ganton, SW of CJs house
00:00 - 06:00 and 12:00 - 18:00
Prereq: none
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
You can take Denise on a number of consecutive dates if you time it right.
Dropping her off before midnight nets you a quick turnaround as she's available
again after 00:00
  Denise isn't too tough to max out due to high availability, low 'coffee'
level and zero requirements.
  Denise has HORRIBLE aim. I mean wicked awful shooting at the SKY aim. If you
find some Ballas, park a good distance away and they will IGNORE her while she
happily unloads at.. toward.. in their general direction.
 Denise likes to do drive-by's on normal dates, but it doesn't do anything to
let her or ignore her.

> Eat : Cluckin Bell, due south in Willowfield or Club Alahombra, due West
> Dance : Club Alahombra, due West
> Drive : Drive around the hood at a good clip, better yet find some Ballas for
her to shoot at. If you can't find any Ballas, ram a cop and she'll shoot at
him. For Denise, shooting = happy
> Flowers:  Gas Station in Idlewood, due east en route to the club.
Due South of the club, between some houses east of the train station
In Glen Park, SE end of the pond
The cemetary way over in Vinewood... if you're a ghoul

-----------------------------rewards-----------------------------------------
  -Nothing
  -Keys to her Hustler
  -Pimpsuit

[]========================================[]
  | 8.2 Helena                            |
[]========================================+=================================[]
Find: LS: Blueberry, on top of AmmuNation
PickUp: Farmhouse in Flint County
She has odd times. 00:00 and 08:00, I believe
Prereq: Unlock SF, Low Muscle (25%)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Helena is a pain. You'll want to get finished with her FAST because she has
painful low-muscle requirements and seems to never be home. Nothing like
sitting out in the hinterland waiting to take her out. Oh, look. Another
tractor...

> Eat : The fancy resteraunt (World of Coq) in Rodeo. Go across the bridge into
LS, second left, first right, first left, square black building.
> Dance : Ugh, you either have to take her to the Alahambra to the east, in LS:
Idlewood, or NW to SF: Queens. Either way its a haul. I go East, partly because
it's a simpler drive and has better access to flowers.
> Drive : Drive around the country. In fact, just do circles in the corn field.
Slowly. Watch out for combines and tractors. End up near the gas station due
east for the flowers
> Flowers:  -The gas station north of her farmhouse. You'll want to hit this
one after each date before you take her home
  -The gas station on the highway that runs south toward Angel Pine. After
every date head south and west, it's behind the third one on the left, usually
with a hot dog truck parked in front of it. This way you'll have flowers at the
start of every date, and you can end every date with the gas station ones.

-----------------------------rewards-----------------------------------------
  -Free Weapon spawns in her barn
  -Keys to her buggy
  -Farm outfit

[]========================================[]
  | 8.3 Katie                             |
[]========================================+=================================[]
Find: SW corner of SF Avispa Country Club golf course
PickUp: Townhouse just south of Gant Bridge
12:00 - 20:00(?)
Prereq: I had decent SA, high muscle and minimal fat, so she's pretty easy to
date if you're playing like I am
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
There's a wierd glitch where Katie says 'drive faster' but doesn't really want
you to.
   Katie seems to be the other GF that I have trouble picking up for dates. Her
timing got wonky in the middle of the Jizzy missions. Might just be me.
   Katie gets hot'n'bothered when you bump into stuff while driving, but it has
no affect on your stats.

> Eat : There's a diner just north of her. Head toward the bridge (past the
road that goes behind her townhose) then turn right and go downhill.
> Dance : There's only one. Head straight south from her house until you run
out of road (go past the hospital). You'll be in Queens, the club is just
around the corner when you come to a T intersection, check your map.
> Drive : Katie hates the area she lives in, drive East then South toward
Chinatown (look for Woozy's Betting shop or the Safehouse) and do slow laps
around the area. I drive through the Chinatown Arch thing then keep turning
right until she's satisfied.
> Flowers:  There's a garage/gas station just south of her house.
In the park with the windy road, SE near Chinatown
Country Club
War Memorial

-----------------------------rewards-----------------------------------------
  -Hospitals will give you back your guns
  -Keys to her hearse
  -EMT uniform

[]========================================[]
  | 8.4 Michelle                          |
[]========================================+=================================[]
Find: Inside the SF Driving School
PickUp: Her Mechanic shop, SF:Downtown
00:00 to 06:00
Prereq: Michelle's a chubby chaser, so get your fat to >50%
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Michelle is legendary for not being at the driving school, but I find she's
always there the first time you go. SO make sure you fatten up after the
Deconstruction mission and get your dates started right then. I max her out as
soon as possible so I can get back to my normal buff and skinny self. Michelle
also has a unique date where she wants to take the wheel. Jump out and climb in
the passenger side and she'll take over, and probably try to kill you. She's a
horrible driver. I had a lot of trouble with this since I always arrived on a
motorcycle, and couldn't get her to drive. You're best bet in this case is to
jump in her monster truck, which she'll use to run over half of SF.

> Eat : The bar in Garcia, due south of Zero's place. She might like the other
bar as well, but it's even further away.
> Dance : The club in Queens, its the only one in SF
> Drive : Fast, stay in Downtown, NOT Chinatown
> Flowers:  In the park with the windy road, due south
The garage to the west, near Katie's house
Country Club
War Memorial

-----------------------------rewards-----------------------------------------
  -She fixes your cars for free
  -Keys to her Monster Truck
  -A racing getup

[]========================================[]
  | 8.5 Barbara                           |
[]========================================+=================================[]
Find: El Quebrados, East side of town
PickUp: You pick her up at the same police station parking lot you meet her at.
16:00(?) - 22:00(?)
Prereq: Unlock LV: High Fat
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Barbara was pretty easy to max out. First she's kinda... uh, she'll take you in
for coffee on the first date since you should be able to get decent Sex Appeal
by now. I need to figure out how to abuse the police uniform, since it was such
a cool item in GTA:VC

> Eat : There's a diner to the west of town. Its a bit hard to reach without
going offroad. I drive north, then take the road west and drive up the hill
between the overpasses.
> Dance : All the way in Las Venturas. Ugh, I recommend a game load.
> Drive : Just drive around the boonies. She has a low speed tolerance, so ...
uh coast around the town.
> Flowers:  There's a gas station just East of the parking lot
There's flowers up in the hills to the east of town on the dirt track
In the graveyard in the abandoned town further east and south.

-----------------------------rewards-----------------------------------------
  -Getting busted doesn't cost you your weapons
  -Keys to her Police SUV
  -Cop Uniform

[]========================================[]
  | 8.6 Millie                            |
[]========================================+=================================[]
Find: 'Key to her heart' mission
PickUp: Prickle Pine, East side in the same house where the mission ends
12:00 - 18:00(?)
Prereq: None, I think
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
You have to get the keycard to continue the 4 Dragons and Mafia missions.
  You can max out Millie by following this pattern: Show up at 12:00 in the
gimp suit. Leave at 13:00, drive to the house in Prickle Pine. Save the game,
then change back into the gimp suit (now about 22:00). Save 2 more times, it's
now about 9:30. Drive back to Millie's house. Repeat this 8 times and Millie is
100%
  Millie has a toy in her house that you can give her (or any other GF) instead
of flowers. It seems to have the same effect, but its risky to try at low
levels.

> Eat : The bar in town, nearly due south.
> Dance : Further south than the bar.
> Drive : Faster than most, drive around the Old Stip section of LV
> Flowers:  Theres a gas station due east and across the highway to the south

-----------------------------rewards-----------------------------------------
  -Nothing
  -Keys to her Club (the car)
  -Her Keycard (not at 100%)


[]===========================================================================[]
 | 9.0 Properties and Saves                                                  |
[]===========================================================================[]
This table lists all properties and save points. To get 100%, you have to own
all of these. Note that the 5 freebies are listed for completeness.


Property: The reference number, so people can search for a specific property
  and a general name, usually the town and type of house
Location: County/City and Area
Cost: Moooola
Wrd (Wardrobe): Yes or No
Grg: (Garage) Garage Space. Note that this is generally the number of
  vehicles that you can park inside before the door refuses to open. I tested
  these with motorcycles, so whether or not 4 boxtrucks will actually fit in
  the space is another story.
Buy: Will this property be worth having during the normal game. If not, you
   you only need to buy this to reach 100%

Location & Property                     Cost       Wrd  Grg  Buy?
===============================================================================
6.1 LS: Ganton CJ's House               FREE        Y    2   Y
6.2 LS: Willowfield House               $10,000     Y    0   N
6.3 LS: Jefferson House                 $10,000     Y    0   N
6.4 LS: El Corona House                 $10,000     Y    2   Y
6.5 LS: Verona Beach Apartment          $10,000     Y    0   N
6.6 LS: Santa Maria Beach Beachhouse    $30,000     Y    4   Y
6.7 LS: Mullholland Mansion             $120,000    Y    4   N
6.8 RC: Dillimore House                 $40,000     Y    4   Y
6.9 RC: Palimino Creek Apartment        $10,000     Y    0   N
6.10 RC: Blueberry House                $35,000     Y    4   Y
6.11 WC: Angel Pine Trailer             FREE        N    0   Y
6.12 WC: Angel Pine House               $20,000     Y    0   N
6.13 FC: Leafy Hollow Farm              $100,000    Y    0   N
6.14 SF: Doherty CJ's Garage            FREE        N    4   Y
6.15 SF: Doherty Apartment              $20,000     Y    0   Y
6.16 SF: Hashbury Loft                  $40,000     Y    4   N
6.17 SF: Queens Suite                   $50,000     Y    0   N
6.18 SF: Chinatown Townhouse            $40,000     Y    0   N
6.19 SF: Palisades Townhouse            $40,000     Y    4   Y
6.20 SF: Palisades Park House           $100,000    Y    4   N
6.21 TR: El Quebrados House             $20,000     Y    0   Y
6.22 TR: Las Barancas House             $20,000     Y    0   N
6.23 TR: Las Barancas Toreno's Ranch    FREE        N    0   Y
6.24 BC: Fort Carson House              $20,000     Y    0   N
6.25 BC: Verdant Meadows Airfield       $80,000     Y    8   Y
6.26 LV: White Wood Est House           $30,000     Y    4   N
6.27 LV: Prickle Pine House             $50,000     Y    4   N
6.28 LV: Redsands West House            (?)         Y    0   N
6.29 LV: The Strip Four Dragons Casino  FREE        N    0   Y
6.30 LV: The Strip Pirates Suite        $6,000      Y    0   N
6.31 LV: The Strip Camel's Toe Suite    $6,000      Y    0   N
6.32 LV: The Strip Clown's Pocket Suite $6,000      Y    0   Y
6.33 LV: Old Strip Suite                $6,000      Y    0   N
6.34 LV: Creek Apartment                $10,000     Y    0   N
6.35 LV: Rockshore House                $20,000     N    4   N


[]===========================================================================[]
 | 10.0 Other Distractions                                                   |
[]===========================================================================[]
This is the section for those activities that you can do to pass the time,
challenge high scores or just to see what the hell R* felt like cramming into
the leftover bits on the game DVD.


[]==============================================[]
 | 10.1 DDR: Lowrider Challenge                 |
 +====================================+=========+===========================+
 | LS: Willowfield                    | [4]: <###!______>                   |
[]==========================================================================[]
Its DDR... with a car.
  -If you suck at DDR.. this is hard. If not, it's easy. What?
  -Your best bet is to tap your foot to the beat and time your stick pushes.
Tap the arrow when it is just about to hit center of the circle. I got nothin
else for you.
  -My high score is 8450. Nyar!
[]============================[ R E W A R D S ]=============================[]
Bet Money                                 


[]==============================================[]
 | 10.2 DDR: Club Dancing                       |
 +====================================+=========+===========================+
 | Everywhere                         | [4]: <###!______>                   |
[]==========================================================================[]
You do DDR dancing.
  -There are two levels of difficulty. The second level plays the song and has
the same steps you get when you take dates out to clubs. You will learn to hate
this song.
  -Sorry, either you can do this or you can't. Best bet is to have a good idea
where your buttons are and tap your foot to the beat.
  -My best is around 8400. Which is more than enough to impress the girls.
[]============================[ R E W A R D S ]=============================[]
Nothing                                   


[]==============================================[]
 | 10.3 Yay Courier: Yay 1                      |
 +====================================+=========+===========================+
 | All over San Fiero                 | [4]: <#?**______>                   |
[]==========================================================================[]
A courier on a Sanchez is begging for your attention
  -The courier is going to appear somwhere on the map, so jump to your detail
map and find him.
  -Your best bet is to snag a heli and hunt the guy down.
  -When you reach him, get ahead of him on the road and find another bike to
chase him with. The sanchez is a good bet
  -Alternately, you can try to shoot him with the HSRL. It's risky, but it's
worked for me
  -If you chase him, get RIGHT behind him and unload. You want to wait for a
clear shot to get the most cash.
  -Knock/shoot him off the bike and be prepared to gun him down. Grab his
backpack and get away
  -You'll probably wind up with stars, so be aware of the nearest PnS
[]============================[ R E W A R D S ]=============================[]
+$1500 (around)                           


[]==============================================[]
 | 10.4 Yay Courier: Yay 2                      |
 +====================================+=========+===========================+
 | All over Los Santos                | [4]: <#?**______>                   |
[]==========================================================================[]
A crew in a Patriot is on their way
  -This one sucks because shooting the Patriot is useless. I've shot it with
the rocket launcher and gotten nothing
  -You want to grab a heli for this one to get the most ram time, but you can't
just fly to them, you need to find a good, heavy vehicle to ram them with
  -Once you've got a truck or SUV, ram them so they start dropping cash. You
can shoot at them, but it won't do much
  -They're going to unload on you, so be ready
  -You can't jack the patriot for your own personal use or the Import/Export
missions. It'll eventually stop and just sit somewhere, but it's locked and
bulletproof.
  -UPDATE: Got some emails saying you can tow the Patriot to any of your
garages (Doherty is closest) with a Tow Truck or Tractor and it'll unlock after
you save. Its supposed to be an awesome Patriot with bulletproof and alienproof
or something. I haven't tried it but thanks for the info.
[]============================[ R E W A R D S ]=============================[]
+$3000 (around)                           


[]==============================================[]
 | 10.5 Gym: Ganton Gym                         |
 +====================================+=========+===========================+
 | LS: Ganton                         | [2]: <#*________>                   |
[]==========================================================================[]
Get your muscle up, then step into the red circle to box the guy.
  -Lock on with R1. As soon as you land one punch, jab triangle or circle like
a crack starved lab rat. Especially after he falls down.
[]============================[ R E W A R D S ]=============================[]
New fighting moves                        


[]==============================================[]
 | 10.6 Gym: Cobra Martial Arts                 |
 +====================================+=========+===========================+
 | SF: Garcia                         | [2]: <#*________>                   |
[]==========================================================================[]
Go fight the ninja dude.
Lock on with R1. As soon as you land one punch, jab triangle or circle like a
crack starved lab rat. Especially after he falls down.
[]============================[ R E W A R D S ]=============================[]
New fighting moves                        


[]==============================================[]
 | 10.7 Gym: Below the Belt Gym                 |
 +====================================+=========+===========================+
 | LV: Redsands East                  | [3]: <##*_______>                   |
[]==========================================================================[]
This one is slightly harder, but its the same concept. This guy gave me
trouble, don't let him get in a solid punch, or he'll corner you and give you
the same treatment you gave the last two guys. I recommend sticking with
RI+circle, since its faster.
[]============================[ R E W A R D S ]=============================[]
New fighting moves                        


[]==============================================[]
 | 10.8 AmmuNation: AmmuNation Challenge        |
 +====================================+=========+===========================+
 | Everywhere                         | [8]: <###??**!__>                   |
[]==========================================================================[]
There are 4 weapons, each with 3 levels to complete.
  -Level 1 is 3 sets of stationary targets (near, mid, far)
  -Level 2 is 3 sets of moving targets (far -> near)
  -Level 3 is 1 moving target that all 3 booths shoot at. First to 20 wins
  -Pistol: This one is fairly easy. Reload time really isn't a factor.
  -SMG: You're actually penalized slightly for starting this with hitman, since
you'll have twice the loading time. After each level shoot until you reload so
that you don't have to wait for a reload in the middle of the round. You can
also do this while a new target is lowering, but IMHO it takes too long. Level
3 isn't really that tough, but you have to be careful.
  -Shotgun: There's a small reload time after every shot, so hold fire and aim
while you reload. The first two levels are cake, but level 3 is a killer.
Somehow the morons in booth1 and boot3 get super skills for the last and you'll
be racing to 20.
  -AK: This one gets ugly. The AK has long reload times, so make sure you use
up all your ammo between levels. At level 3 the weapon-skill fairy pays another
magical visit to your neighbors, and you'll find yourself struggling to keep up.
  -Although I kept notes, I don't think there is a pattern to the targets that
booth-1 and booth-3 pick. I'd hoped to be able to shoot the same pattern (thus
stealing shots) or at least deny them their first, but it doesn't work. Sorry
bubba.
[]============================[ R E W A R D S ]=============================[]
+Weapon Skills                            


[]==============================================[]
 | 10.9 High Score Games: Basketball Challenge  |
 +====================================+=========+===========================+
 | LS: Playa Del Seville              | [4]: <###*______>                   |
[]==========================================================================[]
If you pick up the basketball at the full-sized court on the east edge of Playa
De Seville you can play the basketball minigame.
  -The game consists of taking shots from coronas that slowly move farther from
the hoop
  -Each successful shot increases your time, and opens the next circle
  -The key is timing your shot, once you've gotten the hang of when to release,
its more about finding the next circle than actually hitting shots
  -You'll get 1 or 2 points (long shots). I've gotten to almost mid-court and
never seen a 3 pointer.
  -My high is 33, and I didn't get anything except a note on the stats page.
[]============================[ R E W A R D S ]=============================[]
Apparently Nothing                        


[]==============================================[]
 | 10.10 High Score Games: Go, Go Space Monkey  |
 +====================================+=========+===========================+
 | Everywhere                         | [3]: <##*_______>                   |
[]==========================================================================[]
One of the video games that dots the landscape, usually in your safe houses or
in stores (like the 24-mart's)
  -Its a side scroller where you shoot incomming targets with your space
monkey. Pick up better guns and continue
  -Once you get the 3rd gun, it becomes a challenge to stay awake. The only way
to die is to do something stupid or get so bored as to commit suicide
  -I haven't tried to score some crazy high number, I suppose its possible that
there's some reward...
[]============================[ R E W A R D S ]=============================[]
None                                      


[]==============================================[]
 | 10.11 High Score Games: Lets Get Ready to Bumble|
 +====================================+=========+===========================+
 | Everywhere                         | [3]: <##*_______>                   |
[]==========================================================================[]
One of the video games that dots the landscape, usually in your safe houses or
in stores (like the 24-mart's
  -Essentially you move in a circle as patterns of aliens move out from the
center. I'm sure there's some classic atari game that this is copied from, but
I don't recall what it was called.
  -I've done this one a few times, but its really a goofy game.
[]============================[ R E W A R D S ]=============================[]
None                                      


[]==============================================[]
 | 10.12 High Score Games: It Crawled from Uranus|
 +====================================+=========+===========================+
 | Everywhere                         | [3]: <##*_______>                   |
[]==========================================================================[]
One of the video games that dots the landscape, usually in your safe houses or
in stores (like the 24-mart's)
  -You have to fly up and get flowers on spike-covered ledges.
  -Uh, my high score is barely more than zero. I didn't really bother. It was
neat, I guess, but there were people that needed killin'
[]============================[ R E W A R D S ]=============================[]
None                                      


[]==============================================[]
 | 10.13 High Score Games: Billiards            |
 +====================================+=========+===========================+
 | Everywhere                         | [3]: <##*_______>                   |
[]==========================================================================[]
Compete at pool with the same guy in about a dozen bars
  -This actually isn't a bad pool sim. I've only played a few games, and have
yet to win but it was interesting.
  -Oh, there might... might be some prize in this somewhere, but I can't
imagine what.
[]============================[ R E W A R D S ]=============================[]
None                                      


[]==============================================[]
 | 10.14 High Score Games: Beefy Baron          |
 +====================================+=========+===========================+
 | SF: Garcia                         | [0]: <__________>                   |
[]==========================================================================[]
After you finish Zero's RC shop, you can rerun the most difficult mission:
Supply Lines. To start it, head to the stockroom in the back of Zero's RC Shop
to find the pink marker.
  -This time the targets (which are all vans) respawn constantly and there are
hundreds of them.
  -The object is to destory as many as you can in the 2 minutes, which
essentially becomes you sitting at an intersection shooting at the vans that
keep queing up to be destroyed.
  -The mission is pretty boring, has no reward, and (for some unknown reason)
this mission totally buggers the map loads. The ground fades in and out, you
get wierd loads of textures (or no textures) and you can't switch to any maps.
  -I don't know why this was included in the game, but my high score is 20, and
I just sat at an intersection across the ballfields from Zero's shop. Do it once
and forget about it.
[]============================[ R E W A R D S ]=============================[]
Nothing                                   


[]==============================================[]
 | 10.15 Gambling: Blackjack                    |
 +====================================+=========+===========================+
 | LV: The Strip                      | [3]: <##*_______>                   |
[]==========================================================================[]
You can play blackjack at any of the casinos on the strip that you can get
into. Games range in wagers from 1 dollar to a million dollars. FYI, knowing
how to play blackjack makes this the best bet for gambling, and even with
minimal skill you can max out your gambling stats without blowing the wad at
the blackjack table. I also give credit to R*, they actually follow the
complicated rules of Blackjack when it comes to doubling down and splitting.
[]============================[ R E W A R D S ]=============================[]
Double for a win, Nothing for a tie       


[]==============================================[]
 | 10.16 Gambling: Video Poker                  |
 +====================================+=========+===========================+
 | LV: The Strip                      | [3]: <##*_______>                   |
[]==========================================================================[]
Standard video poker. The odds are pretty terrible, although the card faces are
amusing. Bets (I think) start at 1 buck and go up to 20k.
[]============================[ R E W A R D S ]=============================[]
Varies by winning hand                    


[]==============================================[]
 | 10.17 Gambling: Roulette                     |
 +====================================+=========+===========================+
 | LV: The Strip                      | [3]: <##*_______>                   |
[]==========================================================================[]
Other than slots, nothing has worse odds than Roulette. Again, R* actually has
a fairly complete Roulette sim in here, with all the crazy corner and line
bets. Play once for fun at the dollar table so some poor R* programmer can
sleep at night.
[]============================[ R E W A R D S ]=============================[]
Winnings vary a lot, just skip it         


[]==============================================[]
 | 10.18 Gambling: Slots                        |
 +====================================+=========+===========================+
 | LV: The Strip                      | [3]: <##*_______>                   |
[]==========================================================================[]
Yank that bandit arm, spin those wheels, lose your money. No gambling system
aside from scratch tickets and keno has more horrible odds than slots, a fact
which R* captures nicely. 
[]============================[ R E W A R D S ]=============================[]
Winnings depend on the payline            


[]==============================================[]
 | 10.19 Gambling: Wheel of Fortune             |
 +====================================+=========+===========================+
 | LV: The Strip                      | [3]: <##*_______>                   |
[]==========================================================================[]
No, not the one with Vanna White. Its the big wheel with numbers on them. I'll
let you figure them out, I played once and lost, and wasn't inclined to try
again.
[]============================[ R E W A R D S ]=============================[]
I dunno                                   


[]==============================================[]
 | 10.20 Gambling: Inside Track Betting         |
 +====================================+=========+===========================+
 | Everywhere                         | [3]: <##*_______>                   |
[]==========================================================================[]
  -You can find these in Los Santos near the big cloverleaf and in Montgomerry.
Why not LV? No idea. You bet on a horse and get the payout 5/1, 10/1 etc. You
can essentially cheat using these: Save your game, bet it all on a long shot
and reload if it fails. If it hits, you walk out a millionare.
  -I've tried to figure out if there's any clues to the winning horse, but I'm
convinced it's just a random deal
[]============================[ R E W A R D S ]=============================[]
Winnings = Bet x Odds                     



[]===========================================================================[]
 | 11.0 Stats                                                                |
[]===========================================================================[]
Here are some tips on how to max out your various important stats. I'm barely
going to touch the statistics page, most of it is self-explanitory or covered
elsewhere in the guide.

[]====================================[]
 | 11.1: Strength and Stamina         |
[]==========================================================================[]
- Do the BMX courier mission very early, it gets your strength and stamina up
  early and fast.
- Use a bike to do the Tag collection. This takes you on another tour of
  Los Santos and will help you out.
- As soon as you unlock the Gym, you should be in there every day until your
  strength and stamina are up above 50%. After that, your normal progress
  through the game will pump your stats automatically.
- I do 20 reps on the barbell, then hit the bike until it says I'm done. This
  gets my strength and stamina up 2 or 3 notches. Don't jump into the 300
  pound barbells, noob. Start at 200 and increase the weight each time you
  show up. If it seems impossible to time your reps, quit and start again
  at a lower weight. 
- I recommend hitting the gym after you successfully complete a mission
  in the early part of the game. Hit the gym on your way back to Ganton to
  save. This works into a easy pattern since it passes the time between gym
  visits and keeps you from getting bored with working out.
- Stamina is just as important as Strength. Hit the exercise bike in the gym
  or take a long ride around Los Santos. You'll also max out stamina when
  you swim, which is something you're going to have to do eventually.

[]====================================[]
 | 11.2: Weapons and Weapon Stats     |
[]==========================================================================[]
- Do the collection missions as soon as possible. You will find few things
  more useful than an endless supply of weapons and ammunition.
- Get your weapons skills up for those weapons you are going to use and find
  first. The AK, the machine pistol, the Uzi, the sawnoff shotgun and the
  silenced 9mm should be your first goals. Having your AK at hitman level
  turns gang warfare into a one-man slaughterfest. You will be able to lock
  on and kill an advancing gang member before they even get a weapon ready.
  Later on you can buy the guns at AmmuNation that you haven't maxed out
  and quickly max them at your airport.
- The silenced 9mm is a great way to work the streets without getting your
  stars up. I've heard people say the silenced 9mm is a waste and the DEagle
  is great. For me, the DEagle is a waste of time. If I'm shooting at people
  without worrying about sound: AK, double Machine Pistols, double Uzis,
  double sawnoffs. The s9mm is like the sniper, perfect in the right
  situation.
- There is a sniper rifle on top of the stairs at the TV studio near Rodeo,
  get it. It is especially useful in gangland missions where the enemy gang
  is going the wrong freakin' way. Just NE is the movie studio, where you
  can get an AK and Sawnoff.
- There is a rocket launcher on top of a building west of Glen Park. You'll
  have to land a Dodo on the roof to get it. You can technically reach it
  using the parachute by jumping off the tall building, but you can't survive
  the second drop. I hope I don't have to explain the uses of a rocket
  launcher.
- The molotovs become 10 times better when you're fireproof. Short tosses
  and a nearly endless supply make you a walking inferno.
- In the early game you can shoot car tires forever to pump up weapon stats.
  Its fairly safe... but kind of slow.
- Better yet, climb up on top of your house and target passing cars. You'll
  get some stars, but you can retreat to the other side of the house to
  escape.
- If you're really bored, you can also shoot SIGNS and STOPLIGHTS. Not
  telephone poles or trees, though. These actually up your stats, probably
  at the same slow rate as shooting flat tires. I don't recommend it as a
  way to max out, but I used it while waiting for some gang members to come
  fight me during some gangland missions. Its pretty funny. 
- An awesome way to up your stats is to shoot at aircraft. Note that this
  will give you 3 or 4 stars very quickly. Just make sure you have an escape
  route, the cops hate it when you blow up planes.
- The fastest way to up weapon skills is only available late in the game.
  Once you own the airfield, you have a shooting range of aircraft at your
  disposal. As a bonus, the Hunter and Hydra count as military vehicles and
  will raise your weapon stats even faster. Also, once the cops start to
  storm your airfield, shoot them and their vehicles for a few extra points
  as you make your way to the safe house.

[]====================================[]
 | 11.3: Vehicles                     |
[]==========================================================================[]
- I'm nearly positive that your vehicle driving stat is based almost
  entirely on how far (not how long) you've driven. So faster=better because
  you're building the distance up.
- The schools are technically the fastest way to max out your stats, but since
  you can't get to them until midway and late in the game, you're better off
  just taking the time to build up your stats on your own.
- The bicycle builds up fastest, airplane the slowest.
- Helicopters either don't give you any experience, or they give you very
  little experience. I believe the Hunter actually gives you some and the
  rest give you zero. I'm prepared to be wrong on that, but I am positive
  that flying a maverick for hours give you ZIP airplane experience. Instead,
  go grab the Shamal from LS airport and fly around.
- You get a free pilot's license from flying long enough.
- Until then, break into airports to grab airplanes. To break into an
  airport drive up to the gate and park in front of the guy who tells you
  you're not a pilot, then climb onto the gatehouse. This is the lowest point
  on the perimeter fence and doesn't require a truck.
- You can even jump this fence using a motorcycle as a stepping stool. Just
  park the bike against the wall and jump up toward the wall. The bike will
  give you extra height and you'll end up grabbing the wall.
- Certain planes and helis unlock based on your pilot skills. In LS, you
  can fly the Dodo or Shamal straight away. In SF, only the Maverick is
  unlocked. In LV, the Dodo, Shamal, and (I believe) the big AST-400 is
  open with little or no pilot experience.
- Be careful where you fly. If you go over the military bases in San Fiero
  or Las Venturas, you'll get big stars and anti-aircraft missiles! If you
  fly too fast over the countryside, the game lag will cause trees to
  suddenly appear, sometimes after you've crashed into them and died. Get
  some altitude, bubba.
- The Leviathan and Sea Sparrow can land on the water. I don't believe any
  of the planes can do this, and I'm not really motivated to test it.

[]====================================[]
 | 11.4: Lung Capacity                |
[]==========================================================================[]
- The only way to up your lung capacity is to swim underwater. Its a slow
  process, and you only NEED lung capacity to pass one mission, and barely
  any for that.
- You'll get some lung capacity boost when you hunt for oysters. I've been
  told that getting all the oysters boosts your lung capacity and sex
  appeal, but in my experience it didn't do much. I may have already maxed
  out by then, so if you're inclined to test this, go for it.

[]====================================[]
 | 11.5: Money                        |
[]==========================================================================[]
- Money is tough early on, especially since the Los Santos missions tend to
  pay you zero or a couple sawbucks per mission.
- Once you can start gang wars, take over all of LS. This makes a good amount
  of money since the bangers drop a good amount of cash
- Kill every crack dealer you can find. They drop lots of cash. Dealers are
  the black guy in the black muscle shirt or the white dude in the grey
  hoodie.
- The 8 track, taxi, firefighter, ambulance and paramedic missions are good
  for some money in the early game.
- You can do the save->Inside Track Betting->load option, but its totally a
  cheat. If you're going to cheat, just punch in the code.
- By midgame you should start raking in the cash, so don't worry too much
  about it.

[]====================================[]
 | 11.6: Sex Appeal and Respect       |
[]==========================================================================[]
- Although clothes, hair and tatts give you respect, the key is gang wars.
  Gaining territory boosts your respect, but the real ticket is killing
  enemy bangers. You should be able to boost your respect to full simply
  through missions and gang warfare.
[]==== HAIR ====[]  
- The best haircut for Respect and Sex Appeal is the cornrow (blond or 
  not). It's expensive, but it'll last you through the game. You can go
  with the detail cut early on if you're poor. It doesn't seem to make any
  difference where you get it done at.
- My favorite cut is the Elvis cut, big afro or one of the colored mohawks.
  Nobody else in the game seems to like them at ALL.
[]===== INK ====[]  
- Other than the bullet (which is almost worthless), get one for each
  available spot. It makes no difference that I can find what tatts you get,
  just cover your body with them. There are different tatts in Las Venturas
  later on, but you'll want the Sex Appeal and Respect early on, so only
  bother with the LV tatts if you really want the look late in the game.
[]=== CLOTHES ==[]
- Bincos: 
  Get everything in green, except for your shoes, shirt and shades.
  You can buy some bling, but it all sucks.
- SubUrban: 
  Buy the Rockstar Hoodie. It's got the best early R/SA and it'll last you
  through most of the early part of the game.
- ProLaps: 
  Get the green shoes and shades at ProLaps. Once you unlock Zip, Victim and
  DS, you'll never go back to any of these 3 again.
- Zip:
  I've seen some information on the Zip watch being worth 10x the Respect
  and SA of all other watches, but I can't detect that much difference. Either
  its a misprint, mistake, or I'm just missing something here. As far as I
  can tell are worth a minimum R/SA and the Victim and DS watches are worth
  slightly more. It's possible that I maxed out my Respect before going back
  and testing the watches, so try it out yourself.
  So, what does Zip have of value? The Gray boots and all of the khahkis.
  That's really it
- Victim
  I believe Victim unlocks after you finish the Wang Autos Asset in San Fiero.
  If not, its somewhere in this period of the game, before you reach Las
  Venturas. Anyway, Victim has some cool -looking- clothes, but what's really
  worth owning: The berets, believe it or not, the grey jacket, black pants
  and snakeskin boots. These just a tiny bit better than your starting gear.
- Didier Sachs
  OK, on to the money shot. I'm partial to the tuxedo (sweeet), but
  apparently the other jackets are more stylin. The difference appears to
  be in the Respect department, but since your respect should be maxed out
  by gang takeovers and general gameplay, you'll probably be more focused
  on sex appeal by this point. On that note, the tux with most of the hats
  from DS is tops. Grab a Crodex, black shoes or spats and the black rim
  shades and you're pretty well maxed on Sex Appeal from clothing. It'll
  only set you back 25 grand. Pricey? Sure, but compare getting jacked by
  a guy in thug green to a guy in a tux. Dude in a tux jacks your car: he's
  some secret agent spy druglord pimp. You've been touched by greatness.


=========================thats=all=folks=====================================
contact me at:     tirdun at yahoo dot com
Most of this is based on stuff thats copyright Rockstar and Rockstar North
The rest belongs to Tirdun.