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Bulletproof Car Walkthrough

by System Error

Grand Theft Auto: San Andreas
Bulletproof Car Walkthrough
Version 3.2
By System Error
Latest version always at GameFAQs.

###############
1: Introduction
###############

What's up foo? You might be wondering what this is all about, so I'll cut the
crap and get straight to the point. Bulletproof cars. What are they? Where are
they? And how the hell can you get your hands on them? I made this guide to
answer all three of those questions. I got the idea for a little walkthrough
from KSutton's GTA3 Bulletproof cars guide, which lists all the Bulletproof
cars in the order you can get them, and how to get your hands on them. Mind
you, you needn't use many cheats to get the Bulletproof cars in San Andreas.
Actually, there are some that you must cheat to obtain, but all except one are
fairly obscure.

First off, what are Bulletproof cars? They are vehicles that are impervious to
damage from bullets. And some aren't just Bulletproof. Others are immune to
fire, explosions and/or physical damage as well. Some aren't even Bulletproof,
they're only Fireproof.

Next, where are they? They can be found in the various missions found in Grand
Theft Auto: San Andreas. Many of which are in the first third of the game. The
problem is that they aren't always obvious.

Finally, how do you obtain these special vehicles? That's next.

Need to email me about the guide or anything related to the guide, email this
address.

sabulletproo(FUCKOFFSPAMBOTS)[email protected]

Some rules though.

RULE 1: I can't help you on missions. Read a fucking walkthrough on that.
RULE 2: Use or at least try to use proper grammar and spelling.
RULE 3: CheatCC sucks. Thieves.
RULE 4: If you wish to use my guide, just e-mail me about it and I will
        probably let you.
RULE 5: Don't flame. It's a waste of your time.
RULE 6: Bigfoot doesn't exist.

####################
2: Table of Contents
####################

1: Introduction
2: Table of Contents
3: Version history
4: Before you begin...
5: The walkthrough for obtaining the cars

     - 5.01: Fireproof Greenwood
     - 5.02: Bulletproof/Fireproof/Explosionproof/Damageproof Tampa
     - 5.03: Bulletproof/Fireproof/Explosionproof Savanna
     - 5.04: Fireproof Remmington
     - 5.05: Fireproof Majestic
     - 5.06: Fireproof Blade
     - 5.07: Bulletproof Forklift
     - 5.08: Bulletproof/Fireproof/Explosionproof/Damageproof PCJ-600
     - 5.09: Bulletproof/Fireproof/Explosionproof/Damageproof Sanchez
     - 5.10: Fireproof/Explosionproof/Damageproof BF-400
     - 5.11: Bulletproof/Fireproof Greenwood
     - 5.12: Bulletproof/Fireproof Voodoo
     - 5.13: Bulletproof/Fireproof Tahoma
     - 5.14: Bulletproof/Fireproof/Explosionproof/Damageproof Admiral

     - 5.15: Bulletproof/Fireproof/Explosionproof/Damageproof Sanchez (again)
     - 5.16: Bulletproof/Fireproof/Explosionproof/Damageproof Sabre
     - 5.17: Bulletproof Tanker
     - 5.18: Bulletproof Tanker Trailer
     - 5.19: Bulletproof/Fireproof/Explosionproof/Damageproof Sadler
     - 5.20: Bulletproof/Fireproof/Explosionproof/Damageproof HPV1000
     - 5.21: Bulletproof/Fireproof/Explosionproof Fortune
     - 5.22: Bulletproof/Fireproof/Explosionproof Elegy
     - 5.23: Fireproof Sultan
     - 5.24: Fireproof ZR-350
     - 5.25: The Mothership (first chance, also explosionproo4f)

     - 5.26: Bulletproof/Fireproof/Explosionproof Patriot
     - 5.27: Bulletproof/Fireproof/Explosionproof/Damageproof Merit
     - 5.28: Bulletproof/Fireproof/Explosionproof/Damageproof Sentinel
     - 5.29: Fireproof/Explosionproof/Damangeproof Rancher
     - 5.30: Bulletproof/Fireproof/Explosionproof/Damageproof Boxville
     - 5.31: Bulletproof/Fireproof/Explosionproof/Damageproof FCR-900
     - 5.32: Fireproof/Damageproof Rumpo

     - 5.33: Bulletproof/Fireproof/Explosionproof/Damageproof Buffalo
     - 5.34: Bulletproof/Fireproof/Explosionproof/Damageproof Maverick
     - 5.35: Bulletproof Walton
     - 5.36: Bulletproof/Fireproof/Explosionproof/Damageproof Sentinel (again)

     - 5.37: Bulletproof/Fireproof/Explosionproof/Damageproof Vortex
     - 5.38: Bulletproof/Fireproof/Explosionproof/Damageproof Infernus
     - 5.39: Bulletproof/Fireproof/Explosionproof/Damageproof Newsvan
     - 5.40: The Mothership (second chance)
     - 5.41: Bulletproof/Fireproof/Explosionproof/Damageproof Glendale
     - 5.42: S.W.A.T. (aka SWAT Tank)
     - 5.43: Bulletproof/Fireproof/Explosionproof/Damageproof Greenwood
     - 5.44: Bulletproof/Fireproof/Explosionproof/Damageproof Feltzer

6: Uniquely Colored Cars (UCCs)

     - 6.01: Black Perenial
     - 6.02: Pony w/Off-road wheels

     - 6.03: Khaki Brown Camper
     - 6.04: Chrome Yellow Burrito
     - 6.05: Stretch w/permanent black bottom half
     - 6.06: Green Pizzaboy

     - 6.07: Red and Black BF Injection

7: Gray Imports: Created FP/EPs
8: Street Racing Fireproofs
9: Unconfirmed bulletproof cars
10: Unobtainable bulletproof/rare cars
11: Bulletproof cars the dirty way
12: Bulletproof cars checklist
13: Bulletproof vehicles list
14: FAQ
15: Fin
 
##################
3: Version History
##################

Version 1.0 (January 22nd, 2005): First version.

Version 1.1 (January 24th, 2005): Hmm...first version got submitted even though
I told it not to (I pulled it). Oh well. Fixed some errors I spotted myself.

Version 1.2 (January 25th, 2005): Fixed some errors. Added some information,
thanks to Veesmack and MrHurcules.

Version 1.3 (January 26th, 2005): Fixed some typos and added some stuff.

Version 1.4 (January 27th, 2005): Added some more information, thanks to
MrHurcules and HeavenGotAHitman. Fixed the BP/FP/EP/DP Sadler and the BP Tanker
(the order was reversed, and I didn't get the former's method right).

Version 1.5 (January 29th, 2005): More additions, thanks to Chase S and
LolyPop1313M. Played around with some wording. LolyPop1313M confirmed the
BP/FP/EP/DP Buffalo.

Version 1.51 (February 1st, 2005): Made a couple of corrections and additions.

Version 1.52 (February 3rd, 2005): Confirmed the Fireproof Rumpo, fixed some
typos. aftica submitted a way to get the BP/FP/EP/DP Tampa without cheats,
confirmation would be nice.

Version 1.6 (February 4th, 2005): Confirmations of the Stretch and Pizzaboy in
"Ice Cold Killa." Removed the Red-Spoked FCR, as this is normal and can be seen
on all FCRs if you keep using Pay and Sprays on them.

Version 1.61 (February 9th, 2005): Minor corrections.

Version 1.7 (February 12th, 2005): Fixed the order of the Maverick and the
Buffalo in Misappropriation, thanks to aftica and gta3master2987. Confirmed the
existance of the Bobcat with the black stripe.

Version 2.0 (February 16th, 2005): Confirmation of the BP/FP/EP/DP PCJ-600,
added the Street Racing Fireproofs section.

Version 2.1 (February 17th, 2005): Fixed the infamous and annoying boxes that
keep showing up. Removed the black-striped Bobcat, as you can paint a black
stripe onto any Bobcat at TransFender. Added the BP/FP/EP/DP Vortex. Other
additions.

Version 2.2 (March 10th, 2005): Various additions.

Version 2.3 (March 19th, 2005): Discovered a new bulletproof vehicle, the
BP/FP/EP/DP Sentinel.

Version 2.4 (March 30th, 2005): The BP/FP/EP/DP HPV1000 was confirmed. Added
the BP/FP/EP/DP Infernus.

Version 2.41 (April 9th, 2005): Added three new unconfirmed bulletproofs.

Version 2.5 (April 20th, 2005): Added a couple of new bulletproofs, the
BP/FP/EP/DP Feltzer and the FP/EP/DP Rancher. Added a new site that can use
this guide. Added the "testing the bulletproofs" section.

Version 2.6 (May 21st, 2005): The BP/FP/EP/DP Sanchez is now confirmed. Added
three more unconfirmed bulletproofs.

Version 3.0 (June 18th, 2005): The BP/FP Greenwood, the BP/FP Voodoo and the BP
Tanker Trailer have been confirmed. Added a better strategy for the BP/FP/EP/DP
Sanchez from myself. aftica discovered that the FP Rumpo is also DP. Added new
unconfirmed vehicles. Many other additions. But most importantly, I did a lot
of revising. The best strategies for obtaining vehicles are now at the top of
the list.

Version 3.1 (July 16th, 2005): Another BP/FP/EP/DP Sanchez has been submitted,
which I confirmed myself. The "other" BP/FP/EP/DP Sentinel has been confirmed.
Both of these are fairly useless, as the first ones that were discovered are
easier to obtain. A new bulletproof, the BP/FP/EP/DP Newsvan. BP/FP/EP/DP
Greenwood confirmed. New unconfirmed vehicles.

Version 3.2 (August 17th, 2005): Confirmations. Moved the uniquely colored
vehicles to their own section. Don't worry, when you can get one in the game,
a UCC ALERT!!! will be there to remind you in the bulletproof section. Some new
bulletproofs, such as the BP/FP/EP/DP Merit.

######################
4: Before you begin...
######################

This is the walkthrough of how to get each Bulletproof car, as well as a couple
of other ones. It'll give them in the order you can get them in, but note that
the order you do the missions in may vary. However, there are some things you
need to know before diving into this.

-------------------------------
4.01: After starting a new game
-------------------------------

You'll need to get some cash to buy the save houses. Since you're reading this,
I'll assume you're a perfectionist. Try doing Courier or an R3 mission. After
you have enough money, do the inside track betting trick. That is, buy the save
house in Jefferson, save there, and drive over to the ITB. Once there, get on
the ITB machine and bet as much money as possible on the teal horse. If it
wins, great! If not, reset and try again. You only need to do this about two to
three times before you get over a million dollars, more than enough to buy all
the save houses. If not, place priority to the ones with the garages. When
you're done side-questing, make your way to the first mission with a proofed
car in it: Drive-Thru.

----------------------
4.02: Garage mechanics
----------------------

KNOW YOUR GARAGES. Failure to do so will result in vanishing cars, lost
paintjobs, and spontanious vulnurability to bullets. You simply cannot get the
most out of the Bulletproof and unique vehicles without knowing your garages.

However, there is a small trick you can use. If you got the Bulletproof cars
from GTA3, you might know this. Park cars in the very back of your garages.
Sometimes, you may be able to fit another car in there by parking it
perpendicular to the others. Something like this.

|---------------|
||-----| |-----||
|| Car | | Car ||
||  1  | |  2  ||
||-----| |-----||
|   |-------|   |
|   | Car 3 |   |
|   |-------|   |
|/\/\/\/\/\/\/\/|

If you don't remember or haven't played GTA3, you only had three places you
could save, one on each island. However, each one had a garage, and every one
was avaliable from the start as long as you could get across to it (via the
flying cars cheat). However, one part of getting them all involved storing four
cars in the Staunton Island garage at once (its max limit was two). You would
use this with the Bulletproof/Fireproof/Explosionproof Bobcat. When you could
finally reach Shoreside Vale (you couldn't get to it through flying cars),
you'd take the Bobcat out and drive it there.

Also, you can keep garage doors open by parking a motorbike in the section
where the garage would close. This is helpful for those annoying cars that love
to vanish whenever they get near an open garage.

---------------------------------
4.03: Getting to know the garages
---------------------------------

Here are the garages in each area. This is because you cannot obtain all 40
unique vehicles. The reason is that many of them are in the first third of the
game, and you simply don't have enough garage space.

Los Santos
CJ's house:           2
El Corona:            3
Santa Maria Beach:    3 (use the trick)
Mulholland:           2
TOTAL AT THIS POINT: 10

Countryside
Palimino Creek:       2
Dillimore:            2
TOTAL AT THIS POINT: 18*

San Fierro
San Fierro Garage:    4 (BEWARE: Vehicles vanish very often)
Hashbury:             3 (I've had problems with storing three. Be careful!)
Calton Heights:       2
Paradiso:             2
TOTAL AT THIS POINT: 24

Desert
Fort Carson:          1
Verdant Meadows:      4 (reliable)
Airstrip Hangar:      4 (really meant for the planes and helicopters)
TOTAL AT THIS POINT: 33

Las Venturas
Whitewood Estates:    2
Prickle Pine:         3
Redsands West:        2
Rockshore West:       2
TOTAL AT THIS POINT: 42

And the number of unique cars in every place...

Los Santos:   16
Countryside:  11
San Fierro:   11
Desert:        0!
Las Venturas:  4
Los Santos II: 9
Total:        48**

Other stats

Number of Bulletproofs:           44
Number of UCCs:                    7
Number of Cheat-only Bulletproofs: 4
Number of Cheat-only UCCs:         0

Although you are technically able to store up to 18 of the first 25 unique
vehicles, this number is less due to the possibility of cars vanishing. If you
want to risk it, be sure you check up on the cars in the crowded garages after
every single mission. Avoid doing any "big" side missions you might have
trouble finishing again, such as the Chiliad Challenge. Save those until you
get a chance to unclog the garages.

Also, the Mulholland, Dillimore, Whitewood Estates, Redsands West and Rockshore
West garages can't physically hold two normal cars. You won't have room to
enter either of them. However, the unique bikes and the BP Forklift work fine.

Don't like the fact that you don't have much room for your own vehicles? Then
just don't get some of them. The Fireproofs aren't so good, and there are seven
of them. Four are simply unique in the visual aspect, so you can skip those too
if you're not into that kind of stuff.

*: You can store cars in the Doherty garage prior to finishing "Are you going
   to San Fierro?" Remember, it eats cars very often. Thanks to aftica.
**: Not an error, the Mothership can be gotten in two missions, but it's still
    the same vehicle. The same applies to the BP/FP/EP/DP Sanchez and the
    BP/FP/EP/DP Sentinel.

-----------------------------
4.04: Planning everything out
-----------------------------

As I mentioned above, you can't get all the unique vehichles due to lack of
garage space early on in the game. If you wish to increase the number of
personal vehicles you can get, then you'll have to do some planning. A good way
of using the checklist near the end of this guide is to check off which
vehicles you will be obtaining. Here is some advice for which ones to get, but
I advise that you try to obtain a wide variety of bulletproofs.

- Make sure you obtain at least three of the BP/FP/EP/DP vehicles! These are
  excellent to have around. Ideally, you should get all of these.
- The BP/FP/EP vehicles are also nice to have with you. Try to get at least two
  of them.
- If you like apperances of vehicles, pick up some UCCs and the Mothership.
  Otherwise, forget it (unless you need garage space to burn).
- The S.W.A.T. (SWAT Tank) is a great vehicle to obtain as well, seeing as how
  it is unique.
- The Bulletproof Tanker and the Bulletproof Forklift are interesting novelties
  to have, but aren't so useful otherwise. The Forklift is a vehicle that will
  fit in Dillimore, Muholland and all LV garages with another vehicle however,
  so pick it up.
- The Bulletproof Tanker Trailer is very useless.
- Three of the vehicles are found in two different missions. These "copies" are
  only listed for the sake of completion. Here's my advice.

   ~ Get the BP/FP/EP/DP Sanchez from "Wrong Side of the Tracks"
   ~ The Mothership can be obtained in either of the two missions you obtain it
     in. The one in "Are you Going to San Fierro?" is explosionproof, however.
   ~ The BP/FP/EP/DP Sentinel is better off being obtained from "Saint Mark's
     Bistro." It's infinitely easier.

- There are 4 BPs you must cheat to obtain. Don't like cheats, then don't
  obtain them (although in reality only the riot cheats can leave permanent
  scars on your game). The only major loss is the BP/FP/EP/DP Infernus.

   Fireproof/Explosionproof/Damageproof BF-400
   Bulletproof/Fireproof/Explosionproof/Damageproof Sentinel
   Bulletproof/Fireproof/Explosionproof/Damageproof Infernus
   Bulletproof/Fireproof/Explosionproof/Damageproof Greenwood

Remember to think about which ones to obtain early on.

---------------------------------
4.05: Taking care of the vehicles
---------------------------------
Your Bulletproof cars are not only your treasures, but your best friends as
well. If you take care of them, they will take care of you. Unfortunetly, there
aren't very many missions in the game that you can put them to use on. Here are
six basic guidelines on how to take care of the Bulletproof and unique
vehicles.

1. Check to make sure they are there every now and then.
2. Always put them back after you've finished using them! If you were or are in
   a Police chase, grab some bribes or get over to a Pay and Spray before you
   put it back!
3. If you ever lose any one of the cars, reload your game right away.
4. Be careful if you have six stars! Even if you are using a damageproof car,
   the tanks can still blow your vehicle up! Also, be careful not to flip the
   cars.
5. If you have a car you value a lot, store it in its own, personal garage.
   This reduces the chance of it disappearing. Especially if it was modded.
6. Store them so that they won't vanish!

And MrHurcules has something to say about stopping cars from vanishing...

"I have a fix for the garage cars' random disappearances in garages. When I
would put just two cars in each garage toward the beginning of the game (not
even overstuffing the garages), cars would disappear constantly.  As soon as I
started only putting one car in each garage, the cars quit disappearing.  I
went from towards the beginning of the game to 100% complete without losing a
single car this way!  It may be unpopular, but it works.  Just be selective and
pick out a handful of cars you really like and save them."

You'll end up with about 16 places to store vehicles.

Another fix for random disappearances is to check up on cars every now and
then. Keep two to three saves with your game. And don't just keep saving over
them alternatively. Have one or two be your main saves, and have the other one
be your emergency backup save. *ONLY* save on this one after checking up on
your Bulletproof cars to make sure they're still there and fully functional.
Do this at least every four or five missions in the game, so you don't lose
much in the case that something does go wrong.

------------------------------
4.06: Testing the bulletproofs
------------------------------

In order to ensure that your bulletproofs are kept safe, you should keep
multiple saves, two main ones, and one emergency backup save. Save on the
lattermost ONLY immediately after checking on all of your vehicles. To do this
easily, save your game, and enter the "flying cars" cheat, Now, get in a car
and fly from garage to garage checking on your cars. When you arrive, test
every one. Here is a list of quick ways to check if they are still there and
fully functional. Note that you really only need to perform one test per
vehicle.

Bulletproof - Fire at the gas tank. If it explodes, something has gone horribly
              wrong, and you should load your backup save. If you parked the
              vehicle in a wat so that you cannot get at the gas tank, just
              shoot it for a while with an AK, M4 or Combat Shotgun.

Fireproof - Throw a Motolov right down there. Be sure you've completed the
            Firetruck missions! After your Cocktail breaks, look at the hood
            of the car. If there are no flames, it is still fireproof. If
            not...
Explosionproof - The trickiest to test. Try using Satchels or Grenades, since
                 firing rockets at close range will hurt like hell.
Damageproof - Try to punch the vehicle a few times, or take a chainsaw to it.
              If no dents appear, it's fine.

Appearance - Just look at it. If something has gone wrong, it should be fairly
             obvious.

Existance - If it's not there, then something bad has happened.

If everything is okay, then reload your save and continue on.

--------------------
4.07: Helpful cheats
--------------------

There are ten cheats in particular that can aid you in obtaining the
bulletproofs. Note that you don't need to cheat to obtain most of the unique
vehicles. However, there are a few that you MUST cheat to obtain.

Blow up all cars - Use this cheat to destroy those cars that don't like to keep
                   their special properties after a mission has been failed.
                   Required for a few of the vehicles.
        PS2: R2, L2, R1, L1, L2, R2, Square, Triangle, Circle, Triangle, L2, L1
       XBOX: Black, White, R Trigger, L Trigger, White, Black, X, Y, B, Y,
             White, L Trigger
         PC: CPKTNWT

Flying cars - Use this to examine your bulletproofs.
        PS2: Up, Down, L1, R1, L1, Right, Left, L1, Left
       XBOX: X, Down, White, Up, L Trigger, B, Up, A, Left
         PC: CHITTYCHITTYBANGBANG

Spawn Rhino - The Rhino is by far the best vehicle to use to push stuff, more
              so if the thing you are pushing is destroyed.
        PS2: Circle, Circle, L1, Circle, Circle, Circle, L1, L2, R1, Triangle,
             Circle Triangle
       XBOX: B, B, L Trigger, B, B, B, L Trigger, White, R Trigger, Y, B, Y
         PC: AIWPRTON 

No peds/little traffic - Great if you don't want stuff getting in your way as
                         you push a car to a garage.
        PS2: X, Down, Up, R2, Down, Triangle, L1, Triangle, Left
       XBOX: A, Down, Up, Black, Down, Y, L Trigger, Y, Left
         PC: GHOSTTOWN

Lock wanted level - So the cops won't get in your way.
        PS2: Circle, Right, Circle, Right, Left, Square, Triangle, Up
       XBOX: B, Right, B, Right, Left, X, Y, UP
         PC: AEZAKMI

Peds hate you - Contrary to what some say, this can be disabled (just enter it
                again). Use this to help obtain the FP Street Racers. Also
                known as the "have a bounty on your head" cheat.
        PS2: Down, Up, Up, Up, X, R2, R1, L2, L2
       XBOX: Down, Up, Up, Up, A, Black, R Trigger, White, White
         PC: BAGOWPG

Health/Armor/Cash Cheat - Use this to repair whatever you're pushing something
                          with.
        PS2: R1, R2, L1, X, Left, Down, Right, Up, Left, Down, Right, Up
       XBOX: R Trigger, Black, L Trigger , A, Left , Down, Right, Up, Left,
             Down, Right, Up
         PC: ESOYAM

Vehicle of Death - The way to create a "dirty" bulletproof. Sometimes called
                   "Smash 'n boom"
        PS2: L1, L2, L2, Up, Down, Down, Up, R1, R2, R2
       XBOX: L Trigger, White, White, Up, Down, Down, Up, R Trigger, Black,
             Black
         PC: JCNRUAD

Adrenaline Mode - Easily move cars without a tow truck, tractor, or another
                  vehicle.
        PS2: X, X, Square, R1, L1, X, Down, Left, X
       XBOX: A, A, X, R Trigger, L Trigger, A, Down, Left, A
         PC: ANOSEONGLASS

Spawn Jetpack - Use this to obtain the BP/FP/EP/DP Sentinel in "Saint Mark's
                Bistro". More on why you have to use it later.
        PS2: Left, Right, L1, L2, R1, R2, Up, Down, Left, Right
       XBOX: Left, Right, L Trigger, White, R Trigger, Black, Up, Down, Left,
             Right
         PC: ROCKETMAN

#########################################
5: The walkthrough for obtaining the cars
#########################################

NOTE: Cecil475 says that some of these don't work on the XBOX version, and
      others say that some cars have been crippled (ie: only bulletproof). The
      only way to be sure about these are to try them.

NOTE: UCC ALERTS are to inform you that a special colored vehicle is available
      in a mission between two bulletproofs.

-------------------------
5.01: Fireproof Greenwood
-------------------------
Location:   Los Santos
Mission:    Drive-Thru
Character:  Sweet

This is the car that you drive during the mission. Technically, it is not
Bulletproof, but it is immune to flames.

Method one
----------
As I said before, this is the car you drive during the mission. I have no idea
why it is Fireproof, but who cares? Save it in a garage after the mission is
over. It's as simple as that.

NOTE: You might want to skip this. You'll get a shot at another Greenwood later
      on that is Bulletproof in addition to being Fireproof.

NOTE: Get a forklift. Try looking around the airport, or maybe at the National
      guard depot. Make sure the Ganton garage has room in it!

------------------------------------------------------------
5.02: Bulletproof/Fireproof/Explosionproof/Damageproof Tampa
------------------------------------------------------------
Location:   Los Santos
Mission:    Nines and AKs
Character:  Sweet

This is the car you're supposed to blow up during the mission, which is a
tutorial on how to use guns. Of course, you probably already know how to use
one. Note that you have to put it into your garage *BEFORE* the game prompts
you to shoot the gas tank to blow it up. If you wait until then, it will no
longer have it's special abilities. I previously said that you had to use
cheats in order to get this. aftica, however, told me about a method of getting
it without using cheats. junovalkyrie has now confirmed this.

Method one
----------
Thanks to aftica for telling me about this method and junovalkyrie for
confirming it.

Start the mission, and drive with Smoke over to Emmet's. When you are told to
shoot the glass bottle, get in Smoke's Glendale. Go over to the Ganton garage,
take out the forklift, and park the Glendale inside sideways. Leave a little
room at the back. Now put the forklift back in the garage. Here is a diagram
of what it should look like (not drawn to scale).

----------------------
|                    |
| ------------------ |
| |    Glendale    | |
| |                | |
| ------------------ |
| |       |          |
| |-------|          |
| | Flift |          |
| |       |          |
| |-------|          |
|                    |
|/\/\/\/\/\/\/\/\/\/\/

Now, go back and get the Tampa. Push it all the way to the Ganton garage. When
you arrive, take out the forklift, and push the Tampa inside, facing sideways.
Here's a diagram of what it should look like now (not drawn to scale).

----------------------
|                    |
| ------------------ |
| |    Glendale    | |
| |                | |
| ------------------ |
|                    |
| ------------------ |
| |   BP/FP/EP/DP  | |
| |      Tampa     | |
| ------------------ |
|                    |
|/\/\/\/\/\/\/\/\/\/\/
    |       |
    |-------|
    | Flift |
    |       |
    |-------|

Finally, get in the Forklift, and approach the Tampa. You need to be nearly
forming a T shape in order to get it to work. Raise the lift, and hopefully,
you'll flip the Tampa. Once you do so, get out of the Forklift and run up to
the back wall of the garage. Not joking. The cars will explode in your face,
and you'll fail the mission for ruining Smoke's ride. Considering Carl wasn't
killed in the explosion, allow the doors to close on the two cars after the
"Mission Failed" text is on your screen. Allow it to reopen, and there you go!

To get the Glendale out, come back when there are not any more flames. Get the
Tampa out. Park it somewhere safe. Next, get the Glendale out. Finally, get in
the Tampa and park it inside.

Method two (with cheats)
------------------------
If the above is too hard, try this. Before you are prompted to blow it up,
simply push it into your garage. After you get it in there, you'll have to end
the mission somehow. But there's a small catch. You have to blow up Big Smoke's
car and the Tampa at the same time, otherwise the Tampa will lose its special
abilites! Enter the blow up all cars cheat. When the garage door closes on the
corpse of a blackened Tampa, allow it to re-open to be greeted by a nearly
indestructable work of art!

NOTE: Into modding cars? Then this is probably one of your best options in
      terms of BP/FP/EP/DP ones.

NOTE: Get yourself a Tow Truck. Be careful about storing these in garages
      though, as they like to vanish. In doing so, they often knock out the
      proofings of other vehicles.

--------------------------------------------------
5.03: Bulletproof/Fireproof/Explosionproof Savanna
--------------------------------------------------
Location:   Los Santos
Mission:    High Stakes, Low Rider
Character:  Cesar

In the High Stakes, Low Rider mission, you have to get a Lowrider to compete in
a street race against five other cars. Among them is a red convertable that
Cesar drives. This baby is Bulletproof, Fireproof and Explosionproof, but it's
going to take a little work to obtain it. But don't worry. It's nothing
compared to some of the evils you will face later on.

Method one
----------
Prior to starting the mission, save a Tow Truck in a garage, preferably the El
Corona one (the one near the mission starting marker). Save the game, and steal
a lowrider. Drive into the marker to begin the mission, and exit the lowrider.
Go to the garage with your Tow Truck and get in. Now, tow the lowrider to the
starting point. Once you do so, exit and get into the lowrider. Exit as soon
as you can and get back into the Tow Truck. Drop the lowrider if you haven't
already, and go catch up with the other cars. If you have the Savanna in your
sights as you fail the mission, follow it. Bump it so Cesar gets out, and run
him over. Then you simply hook up the Savanna and tow it to a garage.

Method two
----------
Start the mission, and get near the end of the race. If you're having trouble,
try using a Voodoo (or if you can find one, a Slamvan). When you get there,
wait. Look behind your car until you see Cesar in sight. Wait for him to get
close and drive into the finish line. Cesar is likely to crash into the wall.
Bump his car with your own. Cesar will get out and try to kill you: blow him
away with your gun. Now simply push the car to a garage.

--------------------------
5.04: Fireproof Remmington
--------------------------
Location:   Los Santos
Mission:    High Stakes, Low Rider
Character:  Cesar

Another one of the cars in the High Stakes, Low Rider mission. This one is only
Fireproof, however.

Method one
----------
Put a Tow Truck in the El Corona garage. If you have obtained the above
vehicle, then you should not have it in the same garage as the Tow Truck. Save
the game, steal any lowrider, and get to the mission's start. When you regain
control, exit the lowrider and grab your Tow Truck. Use it to tow your lowrider
to the starting point. Unhook it, get back in the lowrider, and park in the
marker. After the race starts, quickly get out and hop into your Tow Truck.
Pursue the racers, being sure to keep the Remmington in your sights as you fail
the mission. After doing so, bump that Remmington. The driver will get out to
kill you. Run him over and tow his car to your garage.

Method two
----------
Just like with the Savanna above, you need to put some distance between you and
the other racers so you have the time to get this at the finish line. A Voodoo
works nice and is convinently located near the mission starting point, but a
Slamvan is the best (although it is hard to find). This is because the Slamvan
accelerates the fastest out of all the lowriders. Don't waste your time trying
to find one unless you're hell-bent on getting a great time for the race in the
stats, though. But regardless of what you use, you'll have to wait for the
other racers at the finish line. When they show up, cross it. There will be a
huge pileup at the end. Bump the Remmington and the driver will get out to kill
you. Kill him and push his vehicle to a garage.

------------------------
5.05: Fireproof Majestic
------------------------
Location:   Los Santos
Mission:    High Stakes, Low Rider
Character:  Cesar

Another one of the cars in the High Stakes, Low Rider mission. Like the
Remmington above, this one is only Fireproof.

Method one
----------
Save a Tow Truck at El Corona. Steal a lowrider. Start the mission. Go back to
the Tow Truck. Tow the lowrider to the start of the race. Unhook the lowrider.
Get in the lowrider. Start the race. Get out of the lowrider as soon as you
can. Get in the tow truck. Catch up to the Majestic. Fail the mission. Bump the
Majestic. Kill the driver. Tow the Blade to a garage. 

Method two
----------
As with the other vehicles in this mission, do the race as normal until you
reach the finish line. Wait right there, while looking behind you. When the
others get close, cross the finish line. There will be a pileup at the end.
Crash into the Majestic, kill the driver that gets out to attack, and push
it to a garage.

---------------------
5.06: Fireproof Blade
---------------------
Location:   Los Santos
Mission:    High Stakes, Low Rider
Character:  Cesar

Yet another one of the cars in the High Stakes, Low Rider mission. It too is
only Fireproof.

Method one
----------
Take a Tow Truck to the starting point, but get out of you lowrider as soon as
you start. Catch up to the Blade, and you will eventually fail the mission.
Bump the Blade to make the driver get out, kill him, and tow that Blade to a
garage.

Method two
----------
As before, go through with the race until the finish line, wait for the other
cars, cross the line, bump the Blade, kill the driver and push it to a garage.

NOTE: You could get the previous four cars through the "Lowrider Race" street
      race later on, but it is likely that you will have to use cheats.

--------------------------
5.07: Bulletproof Forklift
--------------------------
Location:   Los Santos
Mission:    Robbing Uncle Sam
Character:  Ryder

In the "Robbing Uncle Sam" mission, you're supposed to drive with Ryder out to
the National Guard depot to steal some guns. You have to use a Forklift to load
up the boxes into the truck. However, the Forklift is Bulletproof. So why not
take it for keeps?

Method one
----------
Get to the mission, and kill the national guardsmen as normal. When you get
into the Forklift, just take it over to a garage. It's as easy as that. Ryder
will probably get killed by those weekend soldiers, thus failing the mission.
But if he doesn't, you'll have to blow up the Forklift via Motolovs or
Grenades. Make sure it is in the garage before you do this. When it explodes
and you fail ("Forklift truck is history"), let the garage door close on the
Forklift and you're winner.

--------------------------------------------------------------
5.08: Bulletproof/Fireproof/Explosionproof/Damageproof PCJ-600
--------------------------------------------------------------
Location:   Los Santos
Mission:    OG Loc
Character:  Smoke

In this mission, you have to pursue a guy who prison-raped Loc. However,
prior to initiating the chase, the bike the guy rides on is proofed against
everything. Probably so you can't snipe him off it before starting the chase.
Thanks to junovalkyrie for confirmation (LolyPop1313M discovered this).

Method one
----------
Get up to the point in the mission where you are supposed to chase Freddy on
the bike. Instead, get off and walk over to Freddy, making sure not to get too
close to him. You'll want to be close enough so you can run by and snatch the
bike, but far enough so that he doesn't speed off. Now, with Freddy still in
the view of the camera, kill Loc to fail the mission. Freddy will probably get
off the bike. Steal it for yourself. If he doesn't get off it, pursue him and
ram him off the bike. Park right on top of him, and take the bike.

NOTE: If the bike vanishes after killing Loc, don't just reload. Instead, go
      save the game, and return to Smoke's. When you get in the Glendale with
      Smoke and Sweet, press right on the D-Pad to trip skip to the point where
      you are walking up to Freddy's door.

NOTE: Be sure to store either this and/or the BP Forklift in the Mulholland
      garage in order to get the most out of it. Or alternatively, store this
      next one in there.

NOTE: Get some Motolov Cocktails.

--------------------------------------------------------------
5.09: Bulletproof/Fireproof/Explosionproof/Damageproof Sanchez
--------------------------------------------------------------
Location:   Los Santos
Mission:    Wrong Side of the Tracks
Character:  Smoke

Another BP/FP/EP/DP motorbike. Three people confirmed this: Dim25,
thekosmicfool and ARMax King.

Method one
----------
The trick with this one is to take a dip in the water. Proceed through the
mission as normal. After Smoke kills the four Vagos on the train, take a trip
to East Beach. Approach the shoreline while still on the bike. Slowly drive
into the water until you fall off it. Now, turn your attention to Big Smoke.
You'll have to kill him if you want to easily obtain this special bike you are
on. For some reason, he can take a LOT of punishment. I emptied a couple of AK
clips and several sawn-off shotgun bullets into him, and he still refused to
drop.

While still in the water, shoot Smoke for a while with a strong weapon like the
AK or sawn-off shotgun, just to weaken him. A minute of this should do the
trick. Here's where the Motolovs come into play. Throw one at him and he will
run off in flames. Hopefully, he will die, causing you to fail the mission.
Push the Sanchez out of the water, get back on, and take it to a garage.

Method two
----------
As before, you need to drop into the water to get this. Check the map to see a
point where the tracks make a turn to the left. The place this is at is
somewhere around North Rock. Follow the train all the way to this point. When
you see the tracks heading left, head northeast straight off the tracks to the
beach at Fisher's Lagoon. Drive straight into the water here until the Sanchez
is completely underwater. After a few seconds, you will fail the mission. Now
it is only a matter of getting it out of there. If you fell off the bike when
you went in, you can dive into the water and push it out from there. After
doing this, hop back on the bike and ride it to a garage.

NOTE: You need to use cheats to obtain the next one. Depending on your
      obsession with collecting the bulletproofs, you may or may not want to
      obtain it.

-------------------------------------------------
5.10: Fireproof/Explosionproof/Damageproof BF-400
-------------------------------------------------
Location:   Los Santos
Mission:    Just Business
Character:  Smoke

Big Smoke must love special motorbikes or something. This is the THIRD unique
motorbike you can earn from him. As mentioned before, you'll need to cheat to
obtain this thing. If anyone asks, tell them it was in the name of science. The
warning screen? Don't worry about it either. It's harmless. LolyPop1313M
discovered this.

Method one
----------
Proceed through the mission as per usual up until the point where you reach the
cutscene where you jump on a bike with Smoke. Begin to enter the "blow up all
cars" cheat. Do not press the last button of the cheat until Smoke jumps onto
the bike. You'll fail the mission for killing Smoke (if not, enter the code
until he bites the dust). Now, you'll have to get it to a garage. Shoot it with
a shotgun down the ramps until you reach the streets. At this point, get a
vehicle and use it to push the bike to a garage.

NOTE: Since we're cheating, why not cheat some more? Some other cheats that
      will assist you are never wanted, spawn Rhino and No peds/little traffic.

NOTE: If your Ganton Garage is full, move the cars out of it to another garage.

NOTE: Get some grenades!

UCC ALERT!!! - 6.02: Pony w/Off Road Tires (Life's a Beach)

-------------------------------------
5.11: Bulletproof/Fireproof Greenwood
-------------------------------------
Location:   Los Santos
Mission:    House Party
Character:  OG Loc

The House Party mission has you killing a bunch of Ballas who show up to kill
you. Near the start of the actual mission, Sweet and a GSF use a couple of
vehicles to make a roadblock. This is one of those cars. Thanks to all who
confirmed this, and those who submitted it.

Method one
----------
Start up the mission. Kill some of the attacking Ballas so they won't bother
you. Now, throw your grenade near the parked Greenwood. It will be destroyed
along with the other vehicle there. After that, simply kill Sweet. After
failing the mission, push the Greenwood into your nearby garage.

----------------------------------
5.12: Bulletproof/Fireproof Voodoo
----------------------------------
Location:   Los Santos
Mission:    House Party
Character:  OG Loc

This is the other vehicle used in the roadblock. Thanks to all who confirmed
this, and those who submitted it.

Method one
----------
Start up the mission. Kill some of the attacking Ballas so they won't bother
you. Now, throw your grenade near the parked Voodoo. It will be destroyed,
along with the Greenwood mentioned above. Do not kill Sweet yet, however.
Get the Voodoo safely inside the garage first. Then, without having the garage
close, kill Sweet. You will fail the mission, and will have your Voodoo.

NOTE: If you have obtained both of these, move one of them out of the garage
      before attempting the mission again.

----------------------------------
5.13: Bulletproof/Fireproof Tahoma
----------------------------------
Location:   Los Santos
Mission:    House Party
Character:  OG Loc

In the House Party mission, the first set of Ballas arrive in Tahomas that are
Bulletproof as well as Fireproof. None of the other cars the Ballas show up in
are unique. Be sure you have made room for this vehicle in your Ganton garage!

Method one
----------
Start the mission and kill those Ballas! Don't worry if your automatically
recruited gang members die. After finishing the mission, two Bulletproof and
Fireproof Tahomas will be waiting for you, locked. They're the ones that the
first set of Ballas showed up in, parked in front of the cars used for the
roadblock. Pick one and push it to your garage.

NOTE: If you haven't already done so, now might be a good time to do the
      Firetruck missions.

NOTE: Get a Tow Truck. Keep in mind that they like to vanish often, and usually
      take the abilities of the special cars you have stored in the garage with
      them. Seeing as how your garages may be close to bursting, you'll have to
      be cautious as to what you put in your Ganton garage along with the Tow
      Truck.

--------------------------------------------------------------
5.14: Bulletproof/Fireproof/Explosionproof/Damageproof Admiral
--------------------------------------------------------------
Location:   Los Santos
Mission:    Los Sepulcros
Character:  Sweet

Yes, it's back from Vice City. This is the car you're supposed to drive after
you kill Kane, or if you suck enough not to kill him quickly, pursue him in.
However, if Sweet gets in with you, it'll lose its special properties. See
where this is going?

Method one (from sick_gamer13)
------------------------------
When you begin the mission, just get out of Sweet's car. Hop in your Tow Truck,
and bring it to your destination. You should see the Admiral sitting there.
Just allow the timer to run out to fail the mission. Hook up to the Admiral and
tow it to a garage.

Method two
----------
Before starting the mission, get yourself some Motolovs. Start it and proceed
as normal up to the part where you're supposed to jump the wall. When Sweet
runs off, burn him. It takes three Motolovs to kill him. Make sure you have the
Admiral in your sights before you kill Sweet though, or it might vanish! You'll
fail the mission. As for the Admiral, it'll be parked nearby. You need to push
it to a garage, however, as it is locked. You could also used a Tow Truck if
you want.

Method three (from RurouniTJ)
-----------------------------
"After you hop the cemetery wall, walk right up to Sweet (not close enough to
trigger your guys crashing the funeral, though) and unload on him with one of
your machine guns.  Sweet won't move, save for being pushed back by your
gunfire, and once he's dead and the mission is failed, the cemetery goes back
to normal: no screaming bystanders, no cops coming at you, and no bangers
shooting at you.  The only catch is the car isn't always at the other end of
the cemetery, I had to try this a few times before getting the car."

Method four (from ReaverShadow)
-------------------------------
Get a Tow Truck, and store it in a garage. Now, start the mission, get the Tow
Truck, and drive on over to the Admiral. Park near it and get out. Now, shoot
at one of the Ballas to fail the mission. Just hook up the Admiral and take it
to a garage.

NOTE: You get some new garages when you move onto the Countryside. Altogether,
      they can hold four cars.

NOTE: Don't worry if your territories are attacked while you are moving this
      car to a garage. Just calmly take it over there, allow the door to close,
      open the door, hop in the Admiral, and drive on over to the site of the
      gang war. Run over every Balla or Vago who is there, and take the Admiral
      back to your garage.

------------------------------------
STATUS CHECK: Before the Countryside
------------------------------------

I hope you kept room for some of the cars. You can get five excellent new
Bulletproof cars in the Countryside, one good one, and five others. That
totals to ten. You don't have that much space to store all of them, so you'll
have to decide which to keep and which to dump. As before, the Fireproof cars
are probably the least valuable. Here's what I had in my garages.

CJ's House:        BP/FP/EP/DP Sanchez, BP/FP Tahoma
El Corona:         BP/FP/EP Savanna
Santa Maria Beach: BP Forklift, BP/FP/EP/DP Admiral 
Mulholland:        BP/FP/EP/DP Tampa, BP/FP/EP/DP PCJ-600

Feel free to fill up your garages completely at this stage of the game. You'll
get plenty of more room once you get to San Fierro. Be careful as to what you
store in your garages. Tow Trucks, although great for obtaining the special
vehicles, like to vanish often. When they do so, they often take the proofings
of any other vehicles that happpened to be in the garage with it.

NOTE: Even though you can fit two cars in the Dillimore garage, you won't be
      able to get into either of them! If you run into this problem, try to get
      behind one of the cars and push it out of the garage. This also applies
      to some of the garages you will get in Las Venturas, but don't worry
      about that for now. Thus, to get the most out of said garages, you are
      going to have to put one bulletproofs in them in addition to one of the
      bikes or the BP Forklift.

NOTE: You can store cars in the Doherty garage prior to finishing "Are you
      going to San Fierro?", but be aware that it will eat cars very often.

------------------------------------------------------------------------------
5.15: Bulletproof/Fireproof/Explosionproof/Damageproof Sanchez (second chance)
------------------------------------------------------------------------------
Location:   Countryside
Mission:    Badlands
Character:  Tenpenny

srg submitted this. This is much like the original strategy (method two) for
the first BP/FP/EP/DP Sanchez. However, unlike the other Sanchez, there is no
known "easy" method for obtaining this. 

Method one
----------
Start the mission and work your way up the mountain. When you approach the
cabin where the witness is hiding, you should see the Sanchez parked on the
right side of the house (from your point of view). Alert the feds, hop on the
bike, and follow the witness down the mountain. When you get onto the road,
head over to the beach and take a dip in the water. There's a certain point on
the beach "around the bend" where the the water is deep enough to destroy it,
yet flat enough to stop the Sanchez from sliding down. At this point, wait for
the snitch to escape to fail the mission. Push the Sanchez out of the water,
get on, and ride it to a garage.

------------------------------------------------------------
5.16: Bulletproof/Fireproof/Explosionproof/Damageproof Sabre
------------------------------------------------------------
Location:   Countryside
Mission:    Tanker Commander
Character:  Catalina

In this mission with three nice Bulletproof cars, you're supposed to steal a
Tanker and an oil trailer and take them to RS Haul. However, every vehicle
involved in the mission is special in some way. Very nice, is it not? This
should be the first one you go after, and is normally the car the rednecks
pursue you in.

Method one
----------
Start the mission as normal. Before connecting the tanker to the gas tank, get
out of the Tanker. The Sabre is in the parking lot of the gas station, locked.
Go push it to your Dillimore garage. Before getting it in, however, kill
Catalina. Otherwise, it might vanish.

XBOX and PC Method
------------------
You have to get yourself a tractor, and tow the Sabre that way. Kill Catalina
first. Then, tow the Sabre into a garage, and it'll be yours. Thanks to ipino.
mikeswi informed me Catalina must be dead before you can tow it.

NOTE: Make sure there's space in the El Corona garage.

------------------------
5.17: Bulletproof Tanker
------------------------
Location:   Countryside
Mission:    Tanker Commander
Character:  Catalina

Before attaching the Tanker to the cab, it is Bulletproof.

Method one
----------
Start the mission, but pay no attention to the tanker trailer. Instead, take
the Tanker to the El Corona garage. Kill Catalina again, and park it in there.
It's all yours.

--------------------------------
5.18: Bulletproof Tanker Trailer
--------------------------------
Location:   Countryside
Mission:    Tanker Commander
Character:  Catalina

aftica recently discovered a way to obtain this rig. But the bad news is that
it involves saving it at the Doherty garage! And the Doherty garage is evil.
And yes, you can actually store cars in the garage there even though you don't
own it. The same thing can be done with CJ's garage in the beginning, before
the first mission. And the same goes for the airstrip hangar! Strangely, this
does not apply to the other garage.

Method one
----------
Before the mission starts, go get yourself a Tanker of your own. Use your
Bulletproof one if you wish, but save beforehand if you choose to do so. Begin
the Catalina mission, but do not enter the marker to begin Tanker Commander.
aftica says that you will see the Tanker and the trailer sitting right there.
Guess what you do next? That's right, you murder Catalina once more. Now, using
your own Tanker, hook up to the trailer.

Why can't you just start the mission and use the Tanker you are provided? Well,
if you do that, aftica says, that the trailer won't move once you unhook over
at Doherty.

So, make your way over to the Doherty garage. Once you are there, jack knife
the trailer so it unhooks from your Tanker. Or, as ARMax King says, take a
picture using a camera, and it'll mysteriously unhook. Now, push it into the
garage, corner to corner, so that it faces into the garage, with the wheels by
the garage door. It's a good idea to do this on foot. If you get the glitch
where the garage causes the trailer to jump after the door opens, that's a good
thing. It'll make it much easier to remove. You can't back it into the garage
either, as you won't be able to remove it.

If all goes well, then you are halfway finished. Now what to do? Keep going
through the game. Be sure not to go near that garage unless you have saved and
are merely checking up on it! When you get Verdant Meadows, move it to the
hangar there. Be sure that it isn't near any walls, and it'll be all yours.

NOTE: Yes, this is a fairly useless one. It is only listed for the sake of
      completion.

-------------------------------------------------------------
5.19: Bulletproof/Fireproof/Explosionproof/Damageproof Sadler
-------------------------------------------------------------
Location:   Countryside
Mission:    Tanker Commander
Character:  Catalina

Two BP/FP/EP/DP cars in one mission? Yep. This is the one scripted to blow up,
but you can still get it. It's the one which blows up when you drive the Tanker
into the marker if the rednecks are still following you. However, if they
aren't following you, it won't blow up. And yet it'll still appear...

Method one
----------
Start the mission as usual, and hook up the gas tank. When the rednecks start
to chase you, blow up their car quickly. A short while of consistant pushing
with your Tanker should do the trick ("That rig will crush us!"). After you've
disposed of them, just go to the red marker to finish the mission.

The Sadler should be waiting for you in the gas station next to RS Haul after
completing the mission. It isn't even locked, so you can just hop in and drive
it to a garage. For fun, crash into the gas pumps so they explode. You'll be
unharmed.

--------------------------------------------------------------
5.20: Bulletproof/Fireproof/Explosionproof/Damageproof HPV1000
--------------------------------------------------------------
Location:   Countryside
Mission:    Small Town Bank
Character:  Catalina

The HPVs you are supposed to steal are BP/FP/EP/DP at one point in the mission.
To get them, you'll have to waste Catalina yet again. Both Mikhail and Nicholas
McKenny have confirmed this. 

Method one
----------
Go through the mission as normal until you exit the bank with Catalina. Shoot
every county cop that gets in your way. After the cutscene of the biker cops,
take out a shotgun or an AK and kill Catalina with a couple of headshots. When
she dies, you will fail the mission. Murder all of the cops in the area, and
hop on one of the bikes. Ride it to your nearby garage, save it, and save the
game.

--------------------------------------------------
5.21: Bulletproof/Fireproof/Explosionproof Fortune
--------------------------------------------------
Location:   Countryside
Mission:    Wu Zi Mu
Character:  Cesar

This mission has you competing in a race across the Countryside in the vehicle
of your choice. Woozie is driving this pink vehicle. It's interesting to note
that this has the widest range of methods used to obtain it, all of which are
not particularly easy to pull off. I will list the best methods here.

Method one
----------
First off, arm a car with a bomb and save it in your Palimino Creek garage.
Now, start the race. It is helpful to know that once you activate a car bomb,
you have about eight seconds before it goes off. Timing is important here, but
not by much. Here's a crude ASCII drawing of the start of the race (only the
most important parts are shown).

                            ______
                          ,' ROAD '-,
______          ________,'
START '-,____,-'

The idea is to activate the bomb so that when it goes off, the Fortune stops on
the road, or at least near the top of that small dirt hill just past it. The
correct timing is to activate the bomb about 11 seconds into the race, and bail
out of your car around 7 seconds later. Your car will explode, thus, failing
the mission. Quickly run over to the other racers. Hopefully, they will be
stopped somewhere nearby. Jump on top of the Fortune (remember, it's the pink
one) and stomp on it a couple of times to lure Woozie out. He will try to kill
you. Put an end to his futile efforts, if you know what I mean. After doing so,
push the Fortune to a garage. Or "hitchhike" for a Tractor and tow it there.

Watch the timing though. Activate the bomb too early, and the cars will stop
before that steep hill. It'll be a pain in the ass to push the Fortune up it,
but you might be able to push it backwards. Activate the bomb too late, and the
cars will go past the small dirt hill and the steep hill after it, which again
is annoying. Don't worry though, once you get the timing right, you're in the
money.

Method two
----------
The idea is to flip the Fortune during the race. Be sure that the Fortune
stays on its roof. Woozie will come crawling out of it, even though it somehow
isn't catching on fire. Dispose of him in any fashion, although be aware that
he might try to steal your vehicle. Get out of your vehicle after doing so, and
wait the timer out. After you fail, simply push the Fortune to a garage.
Depending on the status of your vehicle, you might want to jack a Linerunner or
something before starting the trip. These come by the road in the countryside
fairly easily, so don't think you have to use one in the race itself.

If you're having trouble doing this, the trick is to build up enough speed when
Woozie is nearby, then ram into him from the side. If you hit him with enough
force and with a vehicle that is large enough, he should flip. And for god's
sake, don't be afraid to get aggressive with the Fortune (but be intelligent
when doing so). Also, the vehicle you choose counts a lot. A Rancher seems to
be a good choice. You could even mod Nitro onto the vehicle.

Method three
------------
Alternatively, destroy your vehicle when the Fortune is nearby. It'll slow down
and stop. Steal any car and bump it. Woozie will get out to kill you, kill him
and push the Fortune to a garage. Thanks to ipino.

Method four
-----------
Yet another method involves using your vehicle to shove the Fortune into the
barn at the start, blocking its path, getting out of your vehicle and waiting
out the timer.

NOTE: If you put it in the Dillimore garage, make sure you move it elsewhere
      before getting the next one.

NOTE: After obtaining this, you might want to consider taking one of your
      Bulletproofs for a spin when you do the mission again. It's no fun to
      just keep them locked up in a garage, gathering dust. Be sure to save
      beforehand, in case anything goes wrong!

NOTE: You can also get this on Badlands A, but it'll probably require you to
      use cheats.

------------------------------------------------
5.22: Bulletproof/Fireproof/Explosionproof Elegy
------------------------------------------------
Location:   Countryside
Mission:    Farewell, My Love
Character:  Cesar

This is the car Woozie drives during the mission. Like the
Bulletproof/Fireproof/Explosionproof Fortune above, it is pink. As with the
Fortune above, there is a much better method to use than say, pinning the
vehicle against a wall or trying to shove it into the water.

Method one
----------
Okay, I admit it. I found this by accident. The trick is to blow up yout ZR-350
as the Elegy is about to pass by. You can do this by getting a lead, getting
out, and shooting the gas tank as the Elegy passes you by. The best way to get
ahead in a hurry is to attempt a shortcut off that winding hill. Even better,
oftentimes you will land on your roof, saving you a bullet. When your car
explodes, you will fail the mission. Now, run over to the Elegy. Hop on top and
stomp on it a few times to make Woozie come out. Kill him. Now, merely wait.
Wait for a Tractor to drive by. When it does, steal it and tow the Elegy to a
garage.

NOTE: You can't exactly use your vehicle to flip the Elegy like you could do
      with the Fortune. The ZR-350 just isn't capable of doing this, unless you
      ram it from the sides. And that's difficult to do.

NOTE: When I accidently discovered this method, it was when my ZR-350 flipped
      after attempting to take a shortcut off a hill. The hill in question was
      the long, winding one with U-Turns. When I tried it again, it flipped two
      out of three times.

----------------------
5.23: Fireproof Sultan
----------------------
Location:   Countryside
Mission:    Farewell, My Love
Character:  Cesar

Another car in the Farewell, My Love mission.

Method one
----------
Just like the Elegy mentioned above, blow up your ZR-350 when the Sultan is in
sight. You'll find it stopped somewhere nearby. Bump it and the driver will get
out. Kill him and push or tow the Sultan to a garage.

----------------------
5.24: Fireproof ZR-350
----------------------
Location:   Countryside
Mission:    Farewell, My Love
Character:  Cesar

Sucks, doesn't it? They get to use a Fireproof ZR-350, and you get stuck with a
plain old one! Oh well, not like it'll help them anyhow. It's another car in
the Farewell, My Love mission. Also, take note that the GTAIII guy is not to be
found in any of the cars in the race. In fact, if you watch the cutscene after
the mission closely, you can see somebody in his car (which, incidently, isn't
in the mission either). Strangely enough, Catalina is driving with Woozie in
the BP/FP/EP Elegy.

Method one
----------
As with the other cars in the mission, blow up your own ZR-350 when the FP
ZR-350 is nearby. Follow it. You'll find it stopped up the road. Crash into
that car, kill the driver, and push or tow the ZR-350 to a garage.

NOTE: You could get the last three on Badlands B, but it'll probably require
      you to use cheats.

NOTE: Another way for the above three, although riskier, is to leave a Tow
      Truck on that winding hill. When you've done your business, you can use
      it to do the towing.

--------------------------------------------------------
5.25: The Mothership (first chance, also explosionproof)
--------------------------------------------------------
Location:   Countryside
Mission:    Are you going to San Fierro?
Character:  The Truth

This is The Truth's Camper. It's Explosionproof (but only this time), and has a
hippie-style paintjob that is unique to it. Note that if you've gotten (almost)
everything so far, you probably won't have room for this right now. But don't
worry, you'll get another chance later. Then again, the version here is 
explosionproof. It can still catch fire and explode, but it's totally immune to
grenades, rocket launchers and vehicles exploding.

Method one
----------
Go through the mission as normal until you have to get into the Mothership.
Shoot The Truth through the door to fail the mission, and take it to a garage.

NOTE (from MrHurcules):
"The Mothership from "Are You Going To San Fierro" is explosion-proof. It's not
fireproof, bulletproof, or damage-proof, but strangely enough, it is
explosion-proof. Due to it's lack of fireproofing, if the environment catches
fire due to an explosion, the Mothership may catch fire and explode, making it
look as though it isn't explosion-proof. Thus, its property must be verified on
concrete in the absence of other vehicles."

Well, there you go. He also said that the reason why it is Explosionproof is
probably because so when you shoot down the helicopter, it doesn't blow up the
Mothership as well.

NOTE: If its paintjob gets eaten, then it still will remain explosionproof.
      Thanks to MrHurcules.

-------------------------------
STATUS CHECK: Before San Fierro
-------------------------------

You now get garages in San Fierro. Note that it's unwise to store them in your
garage's garage. They are prone to vanishing there. It happened to me in my
first game with an FBI Rancher, even though it was the only car in there. Feel
free to do what you want, however. It shouldn't have as many problems as long
as you only put one car in it, just be sure to check up on it often.

Also, you should take some of your cars out of your overcrowded Los Santos and
Countryside garages and store them in these new garages. But remember that
you'll need room for this next set of bulletproofs! Here's what mine looked
like before and after.

BEFORE
CJ's House:        BP/FP/EP/DP Sanchez, BP/FP Tahoma
El Corona:         BP/FP/EP Savanna, BP/FP/EP/DP Sabre
Santa Maria Beach: BP Forklift, BP/FP/EP/DP Admiral 
Mulholland:        BP/FP/EP/DP Tampa, BP/FP/EP/DP PCJ-600
Dilimore:          BP/FP/EP/DP HPV1000, BP/FP/EP Elegy
Palimino Creek:    BP/FP/EP/DP Sadler, BP/FP/EP Fortune
San Fierro Garage: BP Tanker, The Mothership

AFTER
CJ's House:        BP/FP/EP/DP Sanchez, BP/FP Tahoma
El Corona:         BP/FP/EP Savanna, BP Tanker
Santa Maria Beach: BP Forklift
Mulholland:        BP/FP/EP/DP Tampa, BP/FP/EP/DP PCJ-600
Dillimore:         BP/FP/EP/DP HPV1000, BP/FP/EP/DP Sabre
Palimino Creek:    BP/FP/EP Elegy, BP/FP/EP Fortune
San Fierro Garage: Nothing
Hashbury:          BP/FP/EP/DP Sadler
Calton Heights:    BP/FP/EP/DP Admiral
Paradiso:          The Mothership

See? A lot less crowded now. It'll make it harder to check up on them, but it
will be easier on your garages. You won't regret it in the long run.

San Fierro is home to a couple of "visual" unique vehicles. Feel free to skip
over these if you don't like that kind of stuff.

NOTE: Do not store your Bulletproof cars in the San Fierro garage's garage.
      They can vanish easily if you store them in there.

NOTE: You'll need to get a Tow Truck again, so head to the Whetstone junkyard
      for one. You also might want to consider freeing up space in the Santa
      Maria Beach garage.

--------------------------------------------------
5.26: Bulletproof/Fireproof/Explosionproof Patriot
--------------------------------------------------
Location:   San Fierro
Mission:    Courier Mission A (Big Smoke's Cash)
Character:  Cesar

This must be done before Yay Ka-Boom-Boom, because the phone calls cease after
completing this mission. This is the one where "the cash is leaving Los Santos
again."

Method one (from Streetballrr1886)
----------------------------------
Receive the phone call from Cesar as you normally would. Get your Tow Truck.
Now, go through with the mission. After it has ended, keep ramming the Patriot.
Eventually, the GSF inside will get out to attack you. He's invincible, but
point your gun at him to make him stop. Now, get back in your Tow Truck. Back
it up to the Patriot. This time, it will work. Just take it to a garage.

Method two
----------
If the Patriot tries to cross over the Flint Intersection, it will never reach
its destination. For some reason, it'll cross the bridge into the Flint
Intersection, go under the overpass and take the exit onto the bridge. It'll go
forth for a while before turning left and trying to jump the barrier back onto
the road below. Obviously, this means inevitable death for the vehicle, and
maybe the GSF. Allow it to explode, being sure not to let it out of your sight,
and jack a Tanker or something. Use it to push the rubble to your Santa Maria
Beach garage.

Method three
------------
Follow the Patriot to its destination and wait for it to stop. Now push it to a
garage. You can't use a Tow Truck for some reason. You may use a Tractor,
however. In either case, there are two quirks with this vehicle. First, it
likes to teleport around. If it suddenly vanishes, try looking around nearby.
The second problem are the streetcars. If possible, try taking a route that
isn't on the streetcars' path. Get it to a garage and put it in there. Let the
door close, and the bad GSFs will vanish, and the doors will unlock. It's all
yours!

NOTE: You can use a Tractor to tow this, thanks to DaBlinks for confirmation.

NOTE: Get a flamethrower. Try checking at the construction site behind your
      garage, or the import/export ship.

------------------------------------------------------------
5.27: Bulletproof/Fireproof/Explosionproof/Damageproof Merit
------------------------------------------------------------
Location:   San Fierro
Mission:    555 WE TIP
Character:  Tenpenny

srg discovered this vehicle. It's pretty annoying to get.

Method one
----------
Get up to the point where you have taken the Merit back to the parking lot
after planting the drugs. Eventually, a valet will show up to take the car
back. Block his path as he tries to leave, pull out a weapon and shoot his head
off. He will fall out of the car, leaving the door hanging open. Now, drive to
a garage, preferably the Doherty or the Hashbury one. Now, get out of the car,
but leave the door open. Now, use a flamethrower or some motolovs to ignite the
ground, as well as CJ. When you are on fire, quickly enter the Merit and wait.
If the door has swung partially shut and won't open, push the back of it until
it swings open again. In either case, after a short while, it'll eventually
catch on fire! Get out and keep the garage door open. The Merit will explode
and you will fail the mission. Allow the garage door to close, open it again,
and volia!

---------------------------------------------------------------
5.28: Bulletproof/Fireproof/Explosionproof/Damageproof Sentinel
---------------------------------------------------------------
Location:   San Fierro
Mission:    Mountain Cloud Boys
Character:  Woozie

ARMax King submitted this, srg confirmed, ClaudeCJVercetti submitted a slightly
easier method that you can use to obtain this. Note that this, like the other
BP/FP/EP/DP Sentinel, requires cheats to use. On top of that, this one is
*MUCH* harder to obtain. Remind you of the BP/FP/EP/DP Sanchez? Just be
patient, and wait. This is only listed for the sake of completion.

Method one
----------
After you begin the mission, lead Woozie down the alley. Now, kill all of the
Da Nangs, except for one. Now, get in the first, unlocked Sentinel. Drive over
Woozie and park right on top of him. Get out and get the other Sentinel in your
sight. Enter the blow up all cars cheat, and you'll fail the mission for
killing Woozie. Use a shotgun to shoot the Sentinel to a garage, while watching
out for the cops. If they get in your way, run circles around the Sentinel. Or
just kill the bastard with your own bare hands.

NOTE: For some reason, you cannot use another vehicle to push this.

NOTE: You'll probably want to pass this up for now. You'll get another shot at
      a Sentinel later, during the "Saint Mark's Bistro" mission, and it's much
      easier to obtain.

--------------------------------------------------
5.29: Fireproof/Explosionproof/Damageproof Rancher
--------------------------------------------------
Location:   San Fierro
Mission:    Lure
Character:  Woozie

This is an odd one. It's immune to everything except for bullets, as well as
the usual dangers of Rhinos, flipping and water. Because of this, it isn't the
best car to use for "leisure," but is still better than the Fireproofs. If you
want to and don't mind cheating, use the dirty method to bestowe the
bulletproof quality onto it. aftica submitted this, De rabia nac� confirmed.

Method one
----------
When you begin the mission, drive on over to the Countryside as you normally
would. Start the chase with the bikers. However, take a right turn and get onto
the highway. Make your way on over to Los Santos, being sure that you do not go
through the first checkpoint. Drive as fast as you can while being careful so
you can put some distance between you and the pursuing Da Nangs. Eventually,
they'll just give up. Now, drive on over to the flood control canal in Ganton,
and head south until you reach water. Slowly back into the water until your
"rear wheels fall off the edge." At this point, stop and get out of the Rancher
to fail the mission. Get back in and drive it out to a garage.

UCC ALERT!!! - 6.03: Khaki Brown Camper (Jizzy)

NOTE: You'll need a Rocket Launcher and a Sawn-Off Shotgun now. Try the airport
      for the former. You can even use the rockets left over from "Are you
      going to San Fierro?" if you still have them.

---------------------------------------------------------------
5.30: Bulletproof/Fireproof/Explosionproof/Damageproof Boxville
---------------------------------------------------------------
Location:   San Fierro
Mission:    T-Bone Menendez
Character:  Syndicate

Before the cutscene, it is BP/FP/EP/DP. You have to use cheats. Claude CJ
Vercetti submitted this, aftica and srg confirmed it. hooney submitted a
non-cheating method for this.

Method one
----------
Time for some fun. Start the mission and make your way over to a point where
you can get a good view of the vehicles. If I'm not mistaken, there is a hill
nearby that is a good place to shoot from. Now, lock onto the target, and
unleash a fury of rockets (do not pause between firing the rockets or the
cutscene may trigger). You will fail the mission for destroying a package. Now
use your Sawn-Off Shotgun to push the Boxville to a garage. Beware the cops and
the Da Nangs, as they can easily mess you up.

NOTE: You may have trouble getting this in the Doherty garage, as it likes to
      vanish once inside. Try storing a bike inside there and parking it where
      the garage would close when you approach with the Boxville. Incidently,
      the next obtainable bulletproof is a bike, and it is on the same mission.

--------------------------------------------------------------
5.31: Bulletproof/Fireproof/Explosionproof/Damageproof FCR-900
--------------------------------------------------------------
Location:   San Fierro
Mission:    T-Bone Menendez
Character:  Syndicate

Claude CJ Vercetti submitted this, both aftica and srg confirmed. hooney
submitted a non-cheating method for this. These are the bikes you have to chase
in the mission.

Method one
----------
As with the above vehicle, get to a place where you can get a good view of the
vehciles. Fire a bunch of rockets until you fail the mission, and shoot an
FCR-900 to a garage. Note that you should *NOT* push the one that can moved
without the shotgun. That is the one you ride in the mission. It has no special
qualities.

UCC ALERT!!! - 6.04: Chrome Yellow Burrito (Mike Torreno)

---------------------------------
5.32: Fireproof/Damageproof Rumpo
---------------------------------
Location:   San Fierro
Mission:    Outrider
Character:  Syndicate

In the Outrider mission, you have to get on a bike and help a van get across
the city by shooting police roadblocks apart. However, the van is Fireproof as
well as Damageproof, probably so it won't burn when it drives through the ruins
of the cop cars. Thanks to Lolypop1313M for telling me about this one.

Method one
----------
When the mission starts, head to the parked Washington and get in. After the
cutscene, drive over to the van. When the red marker is in sight, leave the car
and walk over to the Rumpo. You'll see a Rifa sitting inside. Shoot him through
the window to fail the mission, leaving the door hanging open. Hop inside and
drive the Rumpo to a garage.

UCC ALERT!!! - 6.05: Stretch w/black bottom (Ice Cold Killa)
UCC ALERT!!! - 6.06: Green Pizzaboy         (Ice Cold Killa)

-------------------------------
STATUS CHECK: Before the Desert
-------------------------------

You're about halfway through the game now, and already there are 30 unique and
Bulletproof cars. You now get property in the Desert. Snatch up Fort Carson
right away, as it has a garage for you to use. Verdant Meadows will have to
wait a little while, however. If you've been getting the last few ones, you
should notice that once again, your garages are starting to bulge. You'll get
property in Las Venturas after completing pilot school, however, so this won't
be so bad.

In addition, after watching the "Verdant Meadows" cutscene, you get access to
the street races, and in turn, get access to around 30 fireproof vehicles.
These should only be used if you have nothing else to put in, however. As with
San Fierro, you should shuffle some cars around now that you have more room.
Here is what I had before and after.

BEFORE
CJ's House:        BP/FP Tahoma, FP Rumpo
El Corona:         BP Tanker
Santa Maria Beach: BP/FP/EP/DP Tampa, BP/FP/EP Patriot
Mulholland:        BP Forklift, BP/FP/EP Savanna
Dillimore:         BP/FP/EP Elegy
Palimino Creek:    BP/FP/EP/DP Sabre, BP/FP/EP/DP Sadler
San Fierro Garage: Nothing
Hashbury:          Stretch w/perma-black bottom half, Green Pizzaboy
Calton Heights:    BP/FP/EP Fortune, BP/FP/EP/DP Admiral
Paradiso:          The Mothership

AFTER
CJ's House:        BP/FP Tahoma, FP Rumpo
El Corona:         BP Tanker
Santa Maria Beach: BP/FP/EP Elegy
Mulholland:        BP Forklift, BP/FP/EP Savanna
Dillimore:         BP/FP/EP/DP Tampa
Palimino Creek:    BP/FP/EP/DP Sadler
San Fierro Garage: Nothing
Hashbury:          Stretch w/perma-black bottom half, Green Pizzaboy
Calton Heights:    BP/FP/EP/DP Admiral
Paradiso:          The Mothership
Verdant Meadows:   BP/FP/EP Fortune
Hangar:            (Normal) Sea Sparrow
Fort Carson:       BP/FP/EP Patriot
Whitewood Estates: BP/FP/EP/DP Sabre
Prickle Pine:      Nothing
Redsands West:     Nothing
Rockshore West:    BP/FP/EP Turismo*

* - This was the car I went with when I first tried to get a fireproof from the
    street races. I then saved, and used the dirty method to attempt to make
    it BP and EP. It worked. Basically, this car was the original "created"
    BP/FP/EP vehicle.

Be forewarned! Every garage in Las Venturas except for Prickle Pine is the same
as the Mulholland and Dillimore garages! In other words, you can store two cars
in them, but you won't be able to get either out! The BP Forklift,
BP/FP/EP/DP PCJ-600, BP/FP/EP/DP Sanchez, FP/EP/DP BF-400, BP/FP/EP/DP HPV1000,
BP/FP/EP/DP FCR-900 Green Pizzaboy will all fit in these garages with another
car. If you have these, be sure to put them in these garages to free up as much
room as possible.

NOTE: You can store stuff in the Airstrip Hangar before buying it. Strangely,
      this doesn't work for the other garage there.

NOTE: You need a Tractor for this next one. A Tow Truck won't work.

NOTE: You can actually invert the order of the next two. The problem is that
      you need to pass the mission if you want to easily obtain said vehicles.
      So for the other one, you'll have to fail it, and that isn't exactly a
      walk in the park.

NOTE: Get yourself a Heat-Seeking RPG! Try checking in the Easter Bay
      Airport. Alternatively, from the Whitewood Estates save house, turn
      right onto the road, then turn right again, then left, then right. You
      should be in a small parking lot. Get onto the roof and go to the
      northeast corner of it. A Heat-Seeking RPG will be waiting for you
      there. A Chainsaw should also be nearby, in the plastics factory, in
      case you want one.

--------------------------------------------------------------
5.33: Bulletproof/Fireproof/Explosionproof/Damageproof Buffalo
--------------------------------------------------------------
Location:   Las Venturas
Mission:    Misappropiation
Character:  Tenpenny

When you follow the target in the helicopter, you end up in a multi-story car
park. Thanks to LolyPop1313M for confirming this one, Veesmack for saying you
need to use a Tractor, gta3master2987 for telling me you need to get this one
first as opposed to getting the Maverick first, and aftica for the method.

You need to fail the mission somehow if you wish to get both this and the next 
one, because the Buffalo is not mobile until the mission ends.

Method one (from aftica)
------------------------
Make sure you have a Heat-Seeking RPG before starting this mission. Store a
Tractor in the Prickle Pine garage. Now, grab a helicopter or some air vehicle
that is fast and put it in your hangar. A Hydra works. Now, begin the mission
and get your air vehicle. Fly around the target to get his attention, then haul
ass to Prickle Pine and get the Tractor. Get to the parking garage where he is
going to, get on top of the roof, get your Tractor ready to tow the Buffalo,
and wait. Wait for the chopper to appear. Now unleash a fury of rockets into
the helicopter. It will explode and you will earn two stars. Wait until you get
a "Mission Failed" for destroying the dossier in the explosion. Head back to
the Tractor and tow the now-mobile Buffalo to a garage. You can use a Pay and
Spray if the cops are interfering too much, or just grab some Police Bribes.

Method two (from DSC)
---------------------
Or, earn the helicopter below first. Use method two with that, as not to pass
the mission. Go through the process of getting your tractor as normal. But when
the target shows up, merely wait. When he comes down the stairs, cap him. Pick
up the dossier to complete the mission, and tow the Buffalo to a garage.

NOTE: Shoot the chopper from the same floor the Buffalo is on, or the tractor
      may vanish.

NOTE: Get a tow truck.

---------------------------------------------------------------
5.34: Bulletproof/Fireproof/Explosionproof/Damageproof Maverick
---------------------------------------------------------------
Location:   Las Venturas
Mission:    Misappropriation
Character:  Tenpenny

Hey, a helicopter! Fun in two-player with four or more stars, because you don't
need to worry about the Hydras. Too bad this isn't a Sea Sparrow.

Method one
----------
This is the Maverick that the target is supposed to fly. It's located on a
rock right next to the one you're supposed to take. Screw it up once so that
you know where it is. On your second time through, get a good, fast car and
drive quickly to where that Maverick is. The target will come right over. Blow
his head off. Take out the FBI guys as well. Pick up the dossier. Now it's as
simple as pushing or towing the (locked) helicopter to your garage.

Method two (from aftica)
------------------------
Be sure you have an M4, and a Tow Truck at your airstrip. Save at Prickle Pine
and arrive at the target's location at night. Begin the mission, and use any
vehicle you wish to get to the location. When you see the FBI Rancher, get out
and use stealth to reach the helicopter you are supposed fly. Fire a shot to
get their attention, and when the target goes for the helicopter, shoot at him.
For some reason, he stops.

You are now, as aftica told me, "the pied piper." Get in your chopper, and
everyone will follow you. Lead them down the cliff on the west, south along the
road, and across the bridge. Check the map, and "lead them to the middle of the
big green area," to the east of the road. Fly to the locked chopper as quickly
as possible. The target will try to follow you, but like anyone not with CJ, he
cannot swim. Apparently, the dossier can't either. You'll fail the mission. Now
just push the Maverick to your hangar.

Want to use the tow truck? Lead the target across the bridge to the north
instead. When he is safely across, fly to the airstrip. Fetch your Tow Truck.
Now, get the target to "a point on the road east of that bridge you lead him
across." Now, DRIVE. Haul ass back to the chopper before the target dives into
the water. Once you've failed the mission, tow it to the hangar.

Note from MrHurcules: He said that Tow Trucks can tow helicopters, making this
one a whole lot easier.

------------------------
5.35: Bulletproof Walton
------------------------
Location:   Las Venturas
Mission:    Madd Dogg
Character:  Madd Dogg

The car you use to catch Madd Dogg in this mission. Got the glitch where he
jumps before you can even do anything? Then just take it anyhow.

Method one
----------
Simply complete the mission. It'll stay Bulletproof when you save it.

Method two
----------
If you have the glitch where that dumbass Madd Dogg jumps before you can even
take two steps, just go on over to the Walton and take it to your garage. To
fix the glitch, try doing some random crap. Do Taxi Missions, Pool, etc. Some
have speculated that this comes about as a result of the "Peds Riot" cheat,
and it's true. 

---------------------------------------------------------------
5.36: Bulletproof/Fireproof/Explosionproof/Damageproof Sentinel
---------------------------------------------------------------
Location:   Las Venturas
Mission:    Saint Mark's Bistro
Character:  Salvatore

This is not the car in Liberty City, but the car your buddies drive in at the
beginning of the mission. You need to use cheats in order to obtain this unique
vehicle. If you don't like cheating, then you don't have to obtain it. But if
you don't mind cheating or put collecting before anything else, then by all
means go for it! By the way, I discovered this car myself. Those persistant
attempts to try and discover a new bulletproof paid off.

Method one
----------
Begin the mission. Skip or watch the first cutscene so that you get to the
second one. In this one, CJ will be talking to Maccer about the backup, next to
the Sentinel. Now, enter the blow up all cars cheat while they are talking. You
will fail the mission because "the car was destroyed." Now, notice two things.
First, you cannot move. Carl keeps on doing the "gang talking" animation.
Second, Maccer will walk off, completely unharmed. To unfreeze yourself, spawn
a jetpack. If you'd like, you can enter a "recruit anyone" code and recruit
Maccer. You can have an NPC outside of missions. He also seems to be impervious
to damage. But that is for another time, focus on the Sentinel for now. Getting
back to it, jack a nearby vehicle and use it to push the destroyed Sentinel to
a garage. Let the door close on the carcass of the Sentinel and it's yours.

----------------------------------
STATUS CHECK: Before Los Santos II
----------------------------------

You should have about 36 or so spaces to store cars, if you take garages eating
cars into account. You should have plenty of room for the upcoming vehicles,
considering you didn't get almost every one. If you did that (god forbid), your
garages will be on near-fumes. You're back in LS now, so you might want to
shuffle some of the cars you already have stored to your vacant garages. Here's
what I had in my garages.

CJ's House:        BP/FP Tahoma, FP Rumpo
El Corona:         BP Tanker
Santa Maria Beach: BP/FP/EP Elegy
Mulholland:        BP Forklift, BP/FP/EP Savanna
Dillimore:         BP/FP/EP/DP Tampa
Palimino Creek:    BP/FP/EP/DP Sadler, BP/FP/EP Turismo
San Fierro Garage: Nothing
Hashbury:          Stretch w/perma-black bottom half, BP Walton
Calton Heights:    BP/FP/EP/DP Admiral
Paradiso:          The Mothership
Verdant Meadows:   BP/FP/EP Fortune
Hangar:            BP/FP/EP/DP Maverick
Fort Carson:       BP/FP/EP Patriot
Whitewood Estates: BP/FP/EP/DP Sabre
Prickle Pine:      Nothing
Redsands West:     Tow Truck
Rockshore West:    BP/FP/EP/DP Sentinel, Green Pizzaboy

Oh yeah. After the mission "Vertical Bird", it's time for the Bulletproofs to
show you their true power. During the mission "Home Coming", go to your Ganton
garage and take one of the Bulletproof cars out of it. One of those BP/FP
vehicles you may have obtained from the "House Party" mission early on will do
perfectly. Run over all the crack dealers, get out of your car and shoot three
Ballas to start the gang war. Instead, hop back into your Bulletproof, being
sure that you allow Sweet to get in with you. Run over every Balla that shows
up. Once the mission is complete, your Bulletproof will be sitting there,
waiting for you to come back to it. Get in it and take it back to the garage.
But don't use a Bulletproof on the "Beat Down on B Dup" mission. Why? You'll
see after finishing up with CJ's missions and getting two more Bulletproofs
(and maybe a UCC), the...

UCC ALERT!!! - 6.07: Red and Black BF Injection (Cut Throat Business)

-------------------------------------------------------------
5.37: Bulletproof/Fireproof/Explosionproof/Damageproof Vortex
-------------------------------------------------------------
Location:   Los Santos II
Mission:    Cut Throat Business
Character:  CJ

LolyPop1313M submitted this, aftica confirmed. This is also the only
Bulletproof vehicle that can go on water (without cheats), although it is
considered a helicopter in the game data (and a car in the "distance travelled
by..." stats).

Method one
----------
Get in the nearby BF Injection when the mission starts and drive over to Loc's
video shoot. When you get there, don't go past the last tree. Get out of the BF
Injection and kill Madd Dogg to fail the mission. Now, go to where the Vortexes
are. Take either of the three to a garage. One of them is the one Loc uses.
That one is black and white. The two that are plain white are the ones you and
Madd Dogg use.

NOTE: It's time for a real bitch of a bulletproof to obtain. Get these weapons
      beforehand:

- A flamethrower
- Remote explosives
- A sawn-off shotgun

--------------------------------------------------------------
5.38: Bulletproof/Fireproof/Explosionproof/Damageproof Newsvan
--------------------------------------------------------------
Location:   Los Santos II
Mission:    Cut Throat Business
Character:  CJ

NOW YOU WILL FEEL TRUE PAIN!!! This is also a special white color. And it's 
probably the hardest bulletproof to obtain, legit or non-legit. srg found this
vehicle, I suggested a method to obtain it legit, he confirmed my theory.

Method one
----------
First, begin the mission and attach some Satchels to Madd Dogg. Now, leave Madd
Dogg behind at the mansion and drive over to the video shoot. Get over to the
Newsvan. This is where the flamethrower comes into play. Set the ground on fire
and run into the flames. Get into the Newsvan whilst you are ablaze. It'll
catch on fire shortly after doing so, so get the hell out of there. Once it
explodes, detonate the Remote Explosives. You will fail the mission for killing
Madd Dogg. Now, use the Sawn-Off Shotgun to push the Newsvan to the Santa Maria
Beach garage (pushing with the Rhino doesn't work).

---------------------------------------------------------------
5.39: Bulletproof/Fireproof/Explosionproof/Damageproof Infernus
---------------------------------------------------------------
Location:   Los Santos II
Mission:    Beat Down on B Dup
Character:  Sweet

This is just like the BP/FP/EP/DP Sentinel. aftica found this out. This too,
requires cheats. This is why you shouldn't use another Bulletproof on this
mission. Feel free to use one on "Grove 4 Life." In fact, with that mission,
you could take over ALL the territory in Idlewood if you'd like. And why not?

Method one
----------
Begin the mission as normal and do the gang war. When you reach B Dup's house,
kill all the Ballas there, but DO NOT go inside yet. See the parked Infernus?
Blow it up with a quick shot to the gas tank. Now, go inside B Dup's and watch
the cutscene. During the next scene where CJ and Sweet are talking, enter the
blow up all cars cheat. Now, what happens next is very bizarre. You fail the
mission because Bear died, but look at what happened to Sweet! He has
transformed into a Jersey Grove Street Famiies member, and is freaking out for
no apparent reason. Ignore him and spawn a Rhino. Use it to push the destroyed
Infernus to a garage. Note that if you did not destroy the parked Infernus, you
will be killed when you enter the blow up all cars cheat.

------------------------------------
5.40: The Mothership (second chance)
------------------------------------
Location:   Los Santos II
Mission:    Riot
Character:  CJ

If you missed getting this hippie colored Camper the first time due to lack of
garage space, now's the time to get it. Note that you might want to store two
or three of these throughout in your garages. The reason is the infamous
paintjob eating glitch, where garages eat custom paintjobs. Try storing them in
some of the one car garages, such as Fort Carson's garage. Unlike the one in
"Are you going to San Fierro?", this one is NOT explosionproof. But
nevertheless, it's still a good time to get it if you missed it the first time
around, or if the paintjob got eaten. I found that by keeping this in its own
garage, the paintjob didn't vanish. Thus, Fort Carson is a good bet.

Method one
----------
When you get in Sweet's Greenwood, you should notice the cars of some of your
friends parked there. Exit the Greenwood and shoot Sweet through the windows.
You'll fail the mission. Now simply take the Mothership to your garage. As I
said before, you might want to repeat this a couple times in case you get hit
by the paintjob eating glitch. But if you give it its own garage, there won't
be as many problems.

NOTE: Free up space in your El Corona Garage. If your Bulletproof Tanker is
      still there, you can move it now that you have some bigger garages. Put
      your old friend the Tow Truck in there, it'll help you out for the next
      one.

---------------------------------------------------------------
5.41: Bulletproof/Fireproof/Explosionproof/Damageproof Glendale
---------------------------------------------------------------
Location:   Los Santos II
Mission:    Los Desperados
Character:  Sweet

Nothing much to say about this one. It's a sedan, though. Thanks to Veesmack
for unintentionally reminding me about this car (It was actually there, but I
hadn't given it a description).

Method one
----------
Work your way through all the Vagos until one of the Aztecas blows up a car
using their rocket launcher. At that point, run off and fetch your Tow Truck.
Kill Cesar and the Aztecas (you needn't kill your GSFs) and tow the Glendale
to your garage.

Method two (from Veesmack)
--------------------------
Veesmack says you could also shoot it to your garage using only Sawn-off
Shotgun blasts. Very hard to pull off, however.

Method three (from Veesmack)
----------------------------
"Before the mission, obtain the a Sawed Off Shotgun (I only tested this with
this particular shotgun though so the combat or regular shotgun will probably
work too).  Also park a Tractor (or Tow Truck) in the El Corona Safehouse. Then
start the mission.  To get the car you must follow through on the mission up
until going into the part where you meet in the alley as instructed by Cesar.
After meeting with Cesar, I just ran around the action by going around the
alley and into the El Corona neighborhood safehouse and getting the
Tractor/Tow Truck and bringing it to where Cesar and his homies are which is
behind the Glendale.   Then kill Cesar to fail the mission, shoot the Glendale
with Sawed Off Shotguns (to angle it out for the tractor/tow truck) and then I
easily drove it to a garage.  (Note: You cannot enter the car or push it before
taking it to a garage.  The only way to move it using shotguns blasts or by
towing it. Also, the car will not move no matter what until you fail the
mission)"

------------------------------
5.42: S.W.A.T. (aka SWAT Tank)
------------------------------
Location:   Los Santos II
Mission:    End of the Line
Character:  Sweet

The last mission in the game features this unique vehicle, otherwise known as
the SWAT Tank. Note that it is seen twice, but you can only take the first one
in the mission. It's not as big as the Rhino and most certainly can't blow up
cars on contact. However, it has a water turret that's fun to screw around
with, and is also nBulletproof (and Fireproof, too). You can also do Vigilante
with this thing, but the lack of an ability to do a drive-by kind of screws it
up.

Method one
----------
Drive over to the crack palace as normal, then arm your weapon and head to the
SWAT Tank. Some Ballas will be having a gunfight with some cops, kill them all.
Take the SWAT Tank and ram into the wall as normal. Don't worry about the
Ballas shooting at you: The SWAT Tank is Bulletproof. Once you do so, it's as
simple as going to park it in a garage and killing yourself. Note that if you
continue on to do the mission, the SWAT Tank may vanish from your garage.

In case you want to know, the second SWAT Tank is seen in the crack palace. You
can't get it out of there, however.

Method two (from MrHurcules)
----------------------------
The S.W.A.T. tank from "End of the Line" can be saved without killing yourself,
getting busted, or *worst of all* using cheats.  First, get the S.W.A.T. as you
normally would.  Then, drive it to the import-export crane in San Fierro.  To
fail the mission, use the crane to lower the S.W.A.T. into the water.  When it
is submerged, the game will think the S.W.A.T. is destroyed, thus failing the
mission.  Then, simply raise it from the water and onto the dock and drive it
to a garage to save.

Method three (from MrHurcules)
------------------------------
"It has come to my attention that the S.W.A.T. is not explosion-proof.  Thus,
the easiest way to steal it is to drive it into your garage and blow it up with
satchel charges or something to fail the mission."

NOTE: Get a Sawn-Off Shotgun! Better yet, make it two, as being able to
      duel-wield them will help tremendously with the next one.

----------------------------------------------------------------
5.43: Bulletproof/Fireproof/Explosionproof/Damageproof Greenwood
----------------------------------------------------------------
Location:   Los Santos II
Mission:    End of the Line
Character:  Sweet

This is a tricky little son of a bitch to obtain, plus you need cheats.

Method one
----------
This is a pain in the ass. Enter the "blow up all cars" cheat after you have to
go steal the SWAT Tank. You'll fail the mission for destroying the S.W.A.T. and
the Greenwood will now be mobile. For some silly reason, you have to use
shotgun to move this into your garage. Even if you use the faithful Rhino, it
goes very slowly. And don't worry, it goes very far with each shot, considering
you can duel-wield them.

Due to the rioters, you should recruit some GSFs to serve as meat shields and
bodyguards. Keep your wanted level as low as possible. It helps to have taken
over the territory on the path to your Ganton garage, preferably all of the
territory in Los Santos (and any loose ones that happened to spawn, typically
from the "Saint Mark's Bistro" mission). Ignore the cops and let your homies
take care of them. As long as you don't kill any cops, your wanted level will
not be aggrivated. If a rioter is attacking you and there are no GSFs nearby,
then feel free to kill them, but don't press your luck any more than you have
to (ie: use your fists or a melee weapon).

Keep shooting the car until you reach Ganton. You can actually shoot it over
the bridge down onto Grove Street, as a section of it will collapse. Drop down
with it, shoot it over to the garage, and get it in there.

--------------------------------------------------------------
5.44: Bulletproof/Fireproof/Explosionproof/Damageproof Feltzer
--------------------------------------------------------------
Location:   Los Santos II
Mission:    End of the Line
Character:  Sweet

This car you drive in the last third of the mission. This is why you were able
to speed through those Motolovs without any trouble. aftica submitted this,
Stan L. confirmed.

Method one
----------
When Tenpenny drives by East Beach, make your Feltzer take a dip in the water.
Be sure you don't drive in too far. You'll want to be in deep enough so that it
thinks the car is destroyed, but shallow enough so that you can back out of the
water. Once you do this, you shall fail the mission. Back out of the water and
go put it in a garage.

Method two
----------
If that fails, try using blow up all cars. If you fail because you destroyed
the car, as opposed to losing the firetruck, you're good to go. Now all you
have to do is to push it to a garage of your choice, considering you didn't
blow Carl up in the explosion as well.

###########################
6: Special Colored Vehicles
###########################

This section is dedicated to those unique vehicles that have unique colors to
them, but lack any other special qualities. Created because srg (among others)
have been discovering that certain mission vehicles posses colors not normally
obtainable in Pay and Sprays.

NOTE: Ones such as the BP/FP/EP/DP Newsvan with unique colors and proofings
will not be listed here.

---------------------
6.01: Black Perennial
---------------------
Location:   Los Santos
Mission:    Big Smoke
Character:  CJ

Annoying and a waste at this stage in the game.

Method one
----------
After the cutscene of the Ballas destroying Smoke's car, kill them with a
weapon (find one), and push the Perennial to a garage.

----------------------------
6.02: Pony w/Off-road wheels
----------------------------
Location:   Los Santos
Mission:    Life's a Beach
Character:  OG Loc

The first of several "visual only" unique cars that you will encounter. These
cars may not be Bulletproof, but there is something about them that sets them
apart from all other variations of their kind. This thing is the van you are
supposed to dance for, steal, and drive to a garage because of its sound
system (which, ironically, every Pony has in the back). You can't actually mod
a Pony, so you can't normally get off road wheels on it. If you like visual
aspects of vehicles, then you'll be taking it to a garage all right. Your own.

Method one
----------
Start the mission and do the dancing as normal. When prompted to get in the
Pony, do so. Instead of driving off, back into the water. You'll want to go in
deep enough to make the game think you've destroyed the Pony, but shallow
enough so that you can still drive out. You have to do this because the Pony is
Bulletproof, Fireproof, Explosionproof, and Damageproof, but only BEFORE being
stored in a garage. Yes, this does mean that the angry rappers chasing after
you are just for show. Afterwards, take the Pony to one of your garages. It'll
keep the off-road wheels when saved.

------------------------
6.03: Khaki Brown Camper
------------------------
Location:   San Fierro
Mission:    Jizzy
Character:  Syndicate

srg says this is the Ho's Camper, parked nearby after you have to rescue her.

Method one
----------
Simply get up to the point where you have to rescue the Ho from some attacking
men. Kill her to fail the mission and take the Camper for yourself.

---------------------------
6.04: Chrome Yellow Burrito
---------------------------
Location:   San Fierro
Mission:    Mike Toreno
Character:  Syndicate

The Burrito in this mission has a unique chrome yellow color...thanks to srg

Method one
----------
When you have to destroy the van, kill T-Bone or Torreno to fail the mission.
Hop in and drive to a garage.

-------------------------------------------
6.05: Stretch w/permanent black bottom half
-------------------------------------------
Location:   San Fierro
Mission:    Ice Cold Killa
Character:  Syndicate

The stretch you use to pursue Jizzy in the mission is black, but it's not
exactly normal. When painted at Transfender, its bottom half remains black.
All other Stretches have white bottom halves.

Method one
----------
Proceed through the mission as normal until you enter the Pleasure Domes. Once
you have reached the main floor, snipe Jizzy. You'll fail the mission and be
transported out of the Pleasure Domes, where the Stretches will be waiting for
you. Hop in one and take it to a garage.

Method two
----------
Complete the mission, and it'll keep its special quality. Not a good idea
though, because there's another unique vehicle in the mission that you are
likely to miss.

Method three
------------
Start the mission and drive on over to the Pleasure Domes. See the two Black
Stretches parked there? Those are the ones! Pick one, hop in, and drive it to
a garage. Then you just need to kill yourself.

NOTE: Ironic as it sounds, the hardest part about this is choosing what color
      to paint it.

NOTE: Don't use a Pay and Spray on this. The bottom half will turn white again.
      Pay and Spray must be run by the KKK or something.

--------------------
6.06: Green Pizzaboy
--------------------
Location:   San Fierro
Mission:    Ice Cold Killa
Character:  Syndicate

If you destroy Jizzy's Broadway before you enter the Pleasure Domes, the
cutscene of Jizzy will change. Instead, he'll steal a green Pizzaboy. Be sure
not to use a Pay and Spray on it, or it'll revert to its ordinary red color!
Thanks to LolyPop1313M for telling me about this, and MrHurcules for
confimation.

Method one
----------
When you start the mission, steal any car. When you reach the Pleasure Domes,
don't let off the gas. Plow right into the security guards to kill them. This
will keep them from interfering with what you are about to do. Look to the
right. You'll see Jizzy's Broadway parked there, beside one of the two
Stretches mentioned above. Pull out a weapon and shoot the Broadway until it
explodes. Now simply enter the Pleasure Domes through the roof and work your
way to Jizzy.

However, since you destroyed the Broadway, the cutscene shown when you exit the
Pleasure Domes will be a different one. Instead, it'll show a Pizza Stack guy
sitting on a Pizzaboy. Jizzy will run onto the screen and steal it. However,
this Pizzaboy is green. One part of the bike and the pizza box are still red
and yellow.

Anyhow, steal a nearby vehicle, preferably one of the Stretches, and pursue
Jizzy. Knock him off the bike by ramming it, and park on top of him a couple of
times. Pick up the phone and you'll complete the mission. Now simply get on the
Pizzaboy. 

Method two
----------
If you want to obtain this and the Stretch with the permanent black bottom half
at the same time, follow the steps above. However, after picking up the phone,
use the Stretch to push the Pizzaboy to a garage.

--------------------------------
6.07: Red and Black BF Injection
--------------------------------
Location:   Los Santos II
Mission:    Cut Throat Business
Character:  CJ

The BF Infection you ride with Madd Dogg over to Loc's video shoot has a color
scheme not found in Pay and Sprays. 

Method one
----------
Just drive it to a garage when the mission starts. Kill Madd Dogg if you wish.

###############################
7: Gray Imports: Created FP/EPs
###############################

*******************************************************************************

srg discovered this interesting trick. To make any vehicle FP/EP, begin this
mission and drive the vehicle you want into the red marker down by Ocean Docks.
BAM, it is now FP/EP! If you store it and fail the mission, it will retain its
qualities. The bad news is that if you try it with a vehicle that is
bulletproof or damageproof, it will LOSE those properties.

*******************************************************************************

###########################
8: Street Racing Fireproofs
###########################

Interestingly enough, the cars you race against in street races are all
Fireproof. Getting them, however, may require some cheats.

This is the easiest way. It involves cheats, but is nearly five times faster.
You could enter the Peds hate you cheat, run them all over at the start of the
race, and push the car you'd like to a garage. Don't worry about a thing. As
long as you deactivate it afterwards and pair it with reduced traffic/no peds
you'll be fine. 

srg has recently informed me of another method of obtaining the ones from Los
Santos. While the riots are taking place, start the race with the vehicle you
want. Wait at the finish line for the cars. When they show up, rioters will
yank the drivers out of their vehicles. At this point, you can push the car you
want to a garage.

If you're after one of the bikes, you could get them without cheats. Wait for
the other racers at the finish line. When they come in, knock the rider of the
bike you want off, and blast them. Now, get back on your bike, and get off. Go
back over to the bike you wanted, and get on it. Drive it over to your own
bike, get off, and get back on your bike. Drive it a little ways away, then get
off and repeat.

With either of the three methods above, push the car to the garage of your
choice, get it in there, and back out. The race is still going on, so fail it
by blowing up your car. When you get back to the race selection screen, cancel
out of it and get to your garage Your new fireproof will be waiting for you
there. For more fun, combine this with the "Bulletproof cars the dirty way"
section for semi-instant BP/FP/EP vehicles. An interesting one to do would be
the Cheetah, as there was a BP/FP/EP Cheetah in GTA3. In case you're wondering,
I first did this with a Turismo.

Here is a list of the cars you can obtain this way. Note that the Savanna, the
Elegy in Badlands B, and the Fortune are BP/FP/EP. The ones I marked with an
asterisk can be obtained without doing the street races. The ones I marked with
a ^ are special cars that show up in non-racing missions, all of which are much
better than their street-racing counterparts.

01. Bandito         (Bandito County)
02. Banshee         (Most "fast car" races)
03. BF-400^         (Backroad Wanderer, City Circuit, Desert Tricks)
04. Blade*          (Lowrider Race)
05. Blista Compact  (Vinewood)
06. Buffalo^        (Freeway, San Fierro Hills)
07. Bullet          (Freeway)
08. Cheetah         (Into the Country, Country Endurance, SF to LV, LV Ringroad)
09. Club            (San Fierro Fastlane)
10. Elegy*          (Badlands B, San Fierro Fastlane)
11. FCR-900         (All motorbike races sans City Circuit)
12. Flash           (San Fierro Fastlane)
13. Fortune*        (Badlands A)
14. Infernus^       (Country Endurance, SF to LV, LV Ringroad)
15. Kart            (Go-Go Karting)
16. Majestic*       (Lowrider Race)
17. Nebula          (Vinewood)
18. NRG-500         (Most motorbike races)
19. PCJ-600^        (City Circuit, Dam Rider)
21. Remmington*     (Lowrider Race)
22. Sabre^          (Badlands A)
23. Sanchez^        (Dirtbike Danger)
22. Savanna*        (Lowrider Race)
23. Sentinel^       (Vinewood)
24. Stallion        (Badlands A)
25. Super GT        (San Fierro Hills)
26. Sultan*         (Badlands B, San Fierro Hills)
27. Turismo         (Into the Country, Country Endurance, SF to LV, LV Ringroad)
28. Uranus          (San Fierro Fastlane)
29. Windsor         (Vinewood)
30. ZR-350*         (Badlands B, San Fierro Hills)

###############################
9: Unconfirmed bulletproof cars
###############################

---------------------
Explosionproof Sadler
---------------------
Location:   Countryside
Mission:    Are you going to San Fierro?
Character:  The Truth

srg says to do the mission as normal until you enter the Mothership. At this
point, get out of it. Drive the nearby Sadler over to your garage, and put it
in the garage. Now, go back to The Truth and the Camper. Take them over to the
garage. Open the Doherty garage, destroy the Sadler, then destroy the
Mothership. You'll fail the mission, let the door close and you'll have an
explosionproof Sadler.

------------------
Light Green Packer
------------------
Location:   Las Venturas
Mission:    Cop Wheels
Character:  Woozie

srg says to steal a bike at the start of the mission to trace the location of
the packer. Next, go get a Tow Truck from your garage, follow it until time
runs out, and tow it away to a garage.

#################################
10: Unobtainable bulletproof cars
#################################

-------------------
Damageproof Picador
-------------------
Location:   Los Santos
Mission:    Ryder
Character:  Ryder

Immune to physical damage. Probably made for lousy drivers, so that they may
get a feel on driving a car without having to worry about it being destroyed.

Why you can't get it
--------------------
It returns to normal after the mission.

-------------------
Bulletproof Picador
-------------------
Location:   Los Santos
Mission:    Catalyst
Character:  Ryder

The Picador is immune to bullets after the mission is completed.

Why you can't get it
--------------------
The garages eat its powers.

--------------------------------------------------------
Bulletproof/Fireproof/Explosionproof/Damageproof Elegant
--------------------------------------------------------
Location:   Los Santos
Mission:    Management Issues
Character:  OG Loc

The vehicles that the drivers pursue you in, according to Mikhail.

Why you can't get it
--------------------
The garages eat their powers.

--------------------------------------------------------
Bulletproof/Fireproof/Explosionproof/Damageproof Bravura
--------------------------------------------------------
Location:   Los Santos
Mission:    The Green Sabre
Character:  Sweet

Immune to everything, but...

Why you can't get it
--------------------
Its powers vanish after the cutscene. If you get in before being prompted to,
it won't move at all. If you try blow up all cars, it will get destroyed, but
you won't fail the mission, and it still won't move.

---------------
Fireproof Sabre
---------------
Location:   Countryside
Mission:    Wu Zi Mu
Character:  Cesar

Immune to flames.

Why you can't get it
--------------------
Garages will not open for it.

NOTE: Chase S says you could park another car in the middle of the garage so
      that it won't close, and just drive the Sabre in. However, you have to do
      this every time you've finished using the car, so it isn't worth it.

------------------
Fireproof Stallion
------------------
Location:   Countryside
Mission:    Wu Zi Mu
Character:  Cesar

Immune to flames.

Why you can't get it
--------------------
Garages will not open for it.

NOTE: Chase S says you could park another car in the middle of the garage so
      that it won't close, and just drive the Stallion in. However, you have to
      do this every time you've finished using the car, so it isn't worth it.

---------------------------------------------------------
Bulletproof/Fireproof/Explosionproof/Damageproof Maverick
---------------------------------------------------------
Location:   San Fierro
Mission:    Toreno's Last Flight
Character:  Woozie

ipino says this is the one on the helipad BEFORE you approach it.

Why you can't get it
--------------------
Blow up all cars does nothing, and there is no way to approach it so that it
won't take off.

---------
Andromada
---------
Location:   Desert/Las Venturas
Mission:    Stowaway/A Home in the Hills
Character:  Toreno/Madd Dogg

A big plane, nothing more to say about it except that it's unique. It's not as
big as the AT-400, but it is still large. You can fetch it with a cheating
device if you'd like.

Why you can't get it
--------------------
Not enough room or time to get in. If you try to use Blow Up All Cars, it will
stay grounded, but it won't fit in the hangar. In theory, you could push it
into a position where it would fit, but the hangar won't let destroyed cars
stay in for a certain period of time. Then again, this is wrong again. If you
use "Blow Up All Cars" after the scene where Toreno talks to Carl, during the
scene where it is explaining what to do, the Andromada will never take off, yet
it won't explode either. You can walk right up to it and hop in. The bad news
is that it will not move, nor will you be able to exit. The only thing you'll
be able to do is screw around with the ramp by using the right analog stick.

-----------------------------------
Bulletproof Camper (the Mothership)
-----------------------------------
Location:  Desert
Mission:   The Black Project
Character: The Truth

The Mothership again...

Why you can't get it
--------------------
You can't drop the Jetpack to get in it, nor can you shoot the Truth through
the window. If you try blow up all cars, the cutscene goes into an infinite
loop. It's a fairly amusing game freeze, check it out if you have the time.

--------------------------------------------------------
Bulletproof/Fireproof/Explosionproof/Damageproof HPV1000
--------------------------------------------------------
Location:   Las Venturas
Mission:    Quarry Mission 7
Character:  (Quarry)

The one in the mission; blow up the Dozer or Dumper and push it to a garage
with a car.

Why you can't get it
--------------------
Garages will not close for it. Strangely, when I tried this, the Hotring Racer
I was using to push it with did get stored, even though the door didn't close.

-------------------------------------------------------
Bulletproof/Fireproof/Explosionproof/Damageproof Walton
-------------------------------------------------------
Location:   Las Venturas
Mission:    Don Peyote
Character:  The Truth

The cars the rednecks pursue you in (unless of course, you kill them before
driving Kent and Maccer back). "Chris" found this.

Why you can't get it
--------------------
If you enter the red marker, they return to normal. Killing Kent and/or Maccer
brings around the same result. Furthermore, they will not move until after you
fail the mission or enter the red marker. It might be possible if you blow them
up with blow up all cars (or perhaps a Rhino), enter the marker, and push them
to a garage.

--------------------
Damageproof Sentinel
--------------------
Location:   Las Venturas
Mission:    Intensive Care
Character:  Ken

The cars the Mafia chases you in after you steal the Ambulance.

Why you can't get it
--------------------
The garages eat their powers.

------------------
Leviathan w/Magnet
------------------
Location:   Las Venturas
Mission:    Up, Up, and Away!
Character:  Woozie

The helicopter with a magnet that you get screwed over on. The magnet doesn't
appear on the one at your airstrip.

Why you can't get it
--------------------
If you try to save it in the hangar, the magnet will vanish. Even if it
remained on, you wouldn't be able to lift much with it besides Securicars and
motorbikes. With everything else, you are literally weighed down by the vehicle
you are attempting to transport.

------------------------------------
Caligula's Casino Paintjob Securicar
------------------------------------
Location:   Las Venturas
Mission:    Breaking the Bank at Caligula's
Character:  Woozie

It's in the cutscene in the mission start and at the airstrip at the end of the
mission. ARMax King and aftica confirmed this was unobtainable. If you'd like,
you could probably use a cheating device to obtain this.

Why you can't get it
--------------------
Blow up all cars does not work. The game doesn't even acknowledge that you have
entered the cheat.

-------------------------------------------------------------
Bulletproof/Fireproof/Explosionproof/Damageproof Firetruck II
-------------------------------------------------------------
Location:   Los Santos II
Mission:    End of the Line
Character:  Sweet

Tenpenny's Firetruck II (the one with the ladder) is BP/FP/EP/DP.

Why you can't get it
--------------------
Goes back to normal if you fail the mission. MrHurcules suggested using Blow up
all cars and pushing the wreckage to a garage. But aftica said that when he
tried this, it went back to normal after being stored.

---------
FBI Truck
---------
Location:   Nowhere
Mission:    None
Character:  Nobody

Looks like the SWAT Tank. It can do Vigilante. However, it is quite slow, and
since it is off-road, it has that strange quirk that all off-roads have that
causes it to flip around after a big collision. There is what appears to be a
machine gun turret on top, but nothing is in it. You can get it with a cheating
device if you'd like. Some have speculated this was going to be used in the
lost mission "The Truth is Out There."

Why you can't get it
--------------------
No place in the game to get it from.

##################################
11: Bulletproof cars the dirty way
##################################

There's a trick that involves cheats that allows you to make any car you want
permanently Bulletproof. First, enter the Vehicle of Death cheat.

Now, get in the car you wish to make permanently Bulletproof, and take it over
to Verdant Meadows' hangar. Allow the doors to open, and back up (don't worry
if you destroy the Hunter/Leviathan), then floor it into the hangar. Bail out
of the car and shoot it to make sure it is still immune to Bullets. Now, leave
the hangar and allow the door to close. Now, re-enter the Vehicle of Death
cheat to disable it, and allow the hangar to open again. You'll be greeted by
the car you were driving, which is now forever Bulletproof and Explosionproof!

An easier method from MrHurcules...

"To make any car bulletproof, enter the vehicle of death code while on foot.
Then, deactivate the vehicle of death code while in the vehicle your vehicle of
choice.  The car will remain everything-proof until stored in a garage or
driven to a mod garage.  When stored, the vehicle loses it's fireproofing and
damage-proofing, but retains its bulletproofing and explosion-proofing."

You could also use this code to make the Fireproof cars a LOT more formidable.

##############################
12: Bulletproof cars checklist
##############################
 _                        _                         _
|_| FP Greenwood         |_| BP/FP/EP/DP Sabre     |_| BP/FP/EP/DP FCR-900
 _                        _                         _
|_| BP/FP/EP/DP Tampa    |_| BP Tanker             |_| FP/DP Rumpo
 _                        _                         _
|_| BP/FP/EP Savanna     |_| BP Tanker Trailer     |_| BP/FP/EP/DP Buffalo
 _                        _                         _
|_| FP Remmington        |_| BP/FP/EP/DP Sadler    |_| BP/FP/EP/DP Maverick
 _                        _                         _
|_| FP Majestic          |_| BP/FP/EP/DP HPV1000   |_| BP Walton
 _                        _                         _
|_| FP Blade             |_| BP/FP/EP Fortune      |_| BP/FP/EP/DP Sentinel
 _                        _                         _
|_| BP Forklift          |_| BP/FP/EP Elegy        |_| BP/FP/EP/DP Vortex
 _                        _                         _
|_| BP/FP/EP/DP PCJ-600  |_| FP Sultan             |_| BP/FP/EP/DP Newsvan
 _                        _                         _
|_| BP/FP/EP/DP Sanchez  |_| FP ZR-350             |_| BP/FP/EP/DP Infernus
 _                        _                         _
|_| FP/EP/DP BF-400      |_| The Mothership        |_| BP/FP/EP/DP Glendale
 _                        _                         _
|_| BP/FP Greenwood      |_| BP/FP/EP Patriot      |_| SWAT Tank
 _                        _                         _
|_| BP/FP Voodoo         |_| BP/FP/EP/DP Merit     |_| BP/FP/EP/DP Greenwood
 _                        _                         _
|_| BP/FP Tahoma         |_| FP/EP/DP Rancher      |_| BP/FP/EP/DP Feltzer
 _                        _
|_| BP/FP/EP/DP Admiral  |_| BP/FP/EP/DP Boxville

#############################
13: Bulletproof vehicles list
#############################

19 BP/FP/EP/DP Vehicles
    - Tampa
    - PCJ-600
    - Sanchez
    - Admiral
    - Sabre
    - Sadler
    - HPV1000
    - Merit
    - Boxville
    - FCR-900
    - Buffalo
    - Maverick
    - Sentinel
    - Vortex
    - Newsvan
    - Infernus
    - Glendale
    - Greenwood
    - Feltzer
4 BP/FP/EP Vehicles
    - Savanna
    - Fortune
    - Elegy
    - Patriot
3 BP/FP Vehicles
    - Voodoo
    - Greenwood
    - Tahoma
4 BP Vehicles
    - Forklift
    - Tanker
    - Tanker Trailer
    - Walton
2 FP/EP/DP Vehicles
    - BF-400
    - Rancher
6 FP Vehicles
    - Greenwood
    - Remmington
    - Majestic
    - Blade
    - Sultan
    - ZR-350
    - Rumpo
1 EP Vehicle
    - The Mothership (In "Are you going to San Fierro?")
1 Unique vehicle (that you can legitimatly obtain)
    - S.W.A.T.
7 Uniquely Colored Cars (UCCs)
    - Black Perennial
    - Pony w/off road tires
    - Khaki Brown Camper
    - Chrome Yellow Burrito
    - Stretch w/permanent black bottom half
    - Green Pizzaboy
    - Red and Black BF Injection

A lot nicer than the numbers from VC and GTA3, right?

#######
14: FAQ
#######

Q. My bulletproof car isn't bulletproof anymore! What the hell's going on!?
A. That happens sometimes. The best way you can prevent this is to keep your
   best ones in reliable garages. Avoid ones like the San Fierro garage's
   garage unless absolutely necessary.

Q. SHIIIIIITTTTTT!!! MY BULLETPROOF [x] VANISHED!!!!
A. It happens. Just try to avoid putting them in garages where cars are known
   to vanish.

Q. I found another bulletproof car!
A. Then submit it, fool.

Q. I was pursuing a bulletproof car when it vanished!
A. Yeah, you have to stay right on its tail. Don't let it out of sight!

Q. Where can I find a Tow Truck?
A. The easiest place is in the Angel Pine junkyard. You know, where all that
   equipment is? The bad news is that it's on the second island. Alternatively,
   try Ocean Docks.

Q. A car won't hook up to the tow truck!
A. Some can't do that. You can try a Tractor. However, it won't work for
   certain vehicles, particularly the ones you have to chase, because it just
   isn't fast enough. Also, sometimes you could accidently trigger the light
   speed tractor glitch, so don't tow anything that is too heavy!

Q. Can I use a Pay and Spray on the Bulletproof vehicles?
A. You bet you can. Just don't use it on the UCCs.

Q. Can I mod the Bulletproof vehicles?
A. Yes, but you can't get much mileage appearance-wise out of many of them.
   A couple of good ones to mod include the lowriders, the BP/FP/EP Elegy, and
   the BP/FP/EP/DP Tampa.

   If you do add something special to _any_ car's appearance, it'd be wise to
   give it its very own garage. Colors are the exception. On a side not, try
   mixing standard colors and the paintjobs for different colored paintjobs.
   Usually, it'll be too dark to see, but sometimes you'll get interesting
   results.

Q. I just did a mission with a Bulletproof car, but now it's not there! I
   stored it in my garage, what gives?
A. The game likes to make vehicles like that vanish after the mission is over.
   If this is the case, find a way to fail it without getting busted or wasted.

Q. Umm...my Fireproof car just caught fire and exploded.
A. "Fireproof" means only fireproof against fire. It is not immune to anything
   else, including explosions, and can still explode.

Q. I'm postitive it wasn't like that.
A. Well, if you're so sure, it's probably because you tried getting into the
   car while you were on fire. That will cause it to catch alight, even if you
   yourself are fireproof from doing the Firetruck missions.

Q. You didn't mention the Phoenix, Vortex or the...(etc)
A. That's because they aren't unique, moron. Sure the Phoenix may be one of the
   rarest cars to spawn on the street, but it's not unique in the fact that you
   can use that method of bringing it to your garage during the street race to
   easily obtain it.

Q. What about the Ghost car?
A. Nothing too interesting about that one besides the fact that it moves on its
   own and can't be healed. In fact, there are quite a few beat up vehicles in
   the game. They are refered to as "glenshit" and "sadlshit" in the data
   files, I kid you not.

Q. What about other cars, like the Sentinel in the Saint Mark's Bistro mission?
A. There's nothing special about said Sentinel. Someone once got it via
   AR Max by using a combination of Cars have no Doors, Walk (drive) through
   walls, and the fly cars button cheat. There was nothing remotely special
   about it, besides the fact that it was invisible in the normal world.
   Modding it at Transfender made it normal again. Here are some screenshots of
   what he did.

http://img156.exs.cx/img156/4408/libertycar13ve.jpg
http://img156.exs.cx/img156/7879/libertycar25mq.jpg
http://img127.exs.cx/img127/9707/sfentinal6wy.jpg

UPDATE: Actually, there is a Sentinel in the Saint Mark's Bistro mission that
        is special, but it's not the one in Liberty City.

Q. My garage isn't opening!
A. Sometimes it does that. Just keep trying, and if it still won't work, go
   away for a while and come back until it does.

Q. Is there an easier way to push a car?
A. Yes, actually. Use another car. Alternatively, enter the Adrenaline code.
   With this on, you can easily push cars. To get it off, save and reload the
   game, or kill yourself.

#######
15: Fin
#######

This is the end of the guide...for now, at least. If new Bulletproof cars are
discovered, this guide will be updated.

Thanks to these people, by the way (and any I have forgotten).

aftica - Submitted a LOT of information.

ARMax King - Confirmed that the Caligula's Casino paintjob Securicar is
             unobtainable, confirmed the BP/FP/EP/DP Sanchez. Submitted the
             BP/FP Greenwood and the BP/FP Voodoo. Many other things.

Cecil475 - Information on the XBOX version.

Chase S - Informed me of a trick to get the Fireproof Sabre and
          Stallion into a garage. 

Chris Nee - Corrected the BP/FP/EP/DP Feltzer (you have to dip the car in East
            Beach, not Verona Beach)

ClaudeCJVercetti - Various info.

CJayC - Made GameFAQs.

DaBlinks - Confirmed that you may use a tractor to tow the BP/FP/EP Patriot

De rabia nac� - Confirmed the FP/EP/DP Rancher

Dim25 - Confirmed the BP/FP/EP/DP Sanchez.

DSC - Submitted an easier method on how to obtain the BP/FP/EP/DP Buffalo.

gta3master2987 - Info on the BP/FP/EP/DP Buffalo and Maverick

HeavenGotAHitman - Told me about the Stretch in Ice Cold Killa. He said it was
                   bulletproof, but it is not. However, it does have a
                   permanently black bottom half.

ipino - Information on the XBOX version.

junovalkyrie - Confirmed the non-cheating method to get the BP/FP/EP/DP
               Tampa, confirmed the BP/FP/EP/DP PCJ-600

KSutton - I got my inspiration from his Bulletproof cars guide for GTA3

LolyPop1313M - Told me about lots of Bulletproof and unique cars, confirmed the
               BP/FP/EP/DP Buffalo, and more.

mafia_541 - Confirmed the BP/FP Greenwood and the BP/FP Voodoo

Mikhail - Confirmed the BP/FP/EP/DP HPV1000.

MrHurcules - Many things, including that the Mothership in "Are you going
             to San Fierro?" is explosionproof, and confirmations of the
             random colored Pizzaboy and the Stretch with the black bottom
             half.

Nicholas McKenny - Confirmed the BP/FP/EP/DP HPV1000.

Nguyen - Numbering corrections

ReaverShadow - Alternate method for BP/FP/EP/DP Admiral.

Rockstar - Made the game.

RurouniTJ - Submitted an alternative method to the BP/FP/EP/DP Admiral.

sick_gamer13 - Submitted an EXCELLENT method for obtaining the BP/FP/EP/DP
               Admiral.

srg - Submitted a LOT of information.

Stan L. - Confirmed the BP/FP/EP/DP Feltzer

STEVEN MCCALLUM - Confirmed the BP Tanker Trailer, the BP/FP Greenwood, and the
                  BP/FP Voodoo

Streetballrr1886 - Submitted a better method for obtaining the BP/FP/EP Patriot

ThaShoka89 - Wrote a special vehicles guide, which lists some other vehicles
             that are not mentioned in The Duff Man's guide.

The Duff Man - Wrote a nice secrets guide that lists some of the Bulletproof
               cars (which helped me when I started this guide).

thekosmicfool - Confirmed the BP/FP/EP/DP Sanchez

Veesmack - Information on the BP/FP/EP/DP Glendale and an alternate
           strategy. Information on the BP/FP/EP/DP Buffalo.

Weston Wallace - Info on the proofed cars in Wu Zi Mu and Farewell, My Love

This document is Copyright 2005 System Error.