Grand Theft Auto: San Andreas Bulletproof Car Walkthrough Version 3.2 By System Error Latest version always at GameFAQs. ############### 1: Introduction ############### What's up foo? You might be wondering what this is all about, so I'll cut the crap and get straight to the point. Bulletproof cars. What are they? Where are they? And how the hell can you get your hands on them? I made this guide to answer all three of those questions. I got the idea for a little walkthrough from KSutton's GTA3 Bulletproof cars guide, which lists all the Bulletproof cars in the order you can get them, and how to get your hands on them. Mind you, you needn't use many cheats to get the Bulletproof cars in San Andreas. Actually, there are some that you must cheat to obtain, but all except one are fairly obscure. First off, what are Bulletproof cars? They are vehicles that are impervious to damage from bullets. And some aren't just Bulletproof. Others are immune to fire, explosions and/or physical damage as well. Some aren't even Bulletproof, they're only Fireproof. Next, where are they? They can be found in the various missions found in Grand Theft Auto: San Andreas. Many of which are in the first third of the game. The problem is that they aren't always obvious. Finally, how do you obtain these special vehicles? That's next. Need to email me about the guide or anything related to the guide, email this address. sabulletproo(FUCKOFFSPAMBOTS)[email protected] Some rules though. RULE 1: I can't help you on missions. Read a fucking walkthrough on that. RULE 2: Use or at least try to use proper grammar and spelling. RULE 3: CheatCC sucks. Thieves. RULE 4: If you wish to use my guide, just e-mail me about it and I will probably let you. RULE 5: Don't flame. It's a waste of your time. RULE 6: Bigfoot doesn't exist. #################### 2: Table of Contents #################### 1: Introduction 2: Table of Contents 3: Version history 4: Before you begin... 5: The walkthrough for obtaining the cars - 5.01: Fireproof Greenwood - 5.02: Bulletproof/Fireproof/Explosionproof/Damageproof Tampa - 5.03: Bulletproof/Fireproof/Explosionproof Savanna - 5.04: Fireproof Remmington - 5.05: Fireproof Majestic - 5.06: Fireproof Blade - 5.07: Bulletproof Forklift - 5.08: Bulletproof/Fireproof/Explosionproof/Damageproof PCJ-600 - 5.09: Bulletproof/Fireproof/Explosionproof/Damageproof Sanchez - 5.10: Fireproof/Explosionproof/Damageproof BF-400 - 5.11: Bulletproof/Fireproof Greenwood - 5.12: Bulletproof/Fireproof Voodoo - 5.13: Bulletproof/Fireproof Tahoma - 5.14: Bulletproof/Fireproof/Explosionproof/Damageproof Admiral - 5.15: Bulletproof/Fireproof/Explosionproof/Damageproof Sanchez (again) - 5.16: Bulletproof/Fireproof/Explosionproof/Damageproof Sabre - 5.17: Bulletproof Tanker - 5.18: Bulletproof Tanker Trailer - 5.19: Bulletproof/Fireproof/Explosionproof/Damageproof Sadler - 5.20: Bulletproof/Fireproof/Explosionproof/Damageproof HPV1000 - 5.21: Bulletproof/Fireproof/Explosionproof Fortune - 5.22: Bulletproof/Fireproof/Explosionproof Elegy - 5.23: Fireproof Sultan - 5.24: Fireproof ZR-350 - 5.25: The Mothership (first chance, also explosionproo4f) - 5.26: Bulletproof/Fireproof/Explosionproof Patriot - 5.27: Bulletproof/Fireproof/Explosionproof/Damageproof Merit - 5.28: Bulletproof/Fireproof/Explosionproof/Damageproof Sentinel - 5.29: Fireproof/Explosionproof/Damangeproof Rancher - 5.30: Bulletproof/Fireproof/Explosionproof/Damageproof Boxville - 5.31: Bulletproof/Fireproof/Explosionproof/Damageproof FCR-900 - 5.32: Fireproof/Damageproof Rumpo - 5.33: Bulletproof/Fireproof/Explosionproof/Damageproof Buffalo - 5.34: Bulletproof/Fireproof/Explosionproof/Damageproof Maverick - 5.35: Bulletproof Walton - 5.36: Bulletproof/Fireproof/Explosionproof/Damageproof Sentinel (again) - 5.37: Bulletproof/Fireproof/Explosionproof/Damageproof Vortex - 5.38: Bulletproof/Fireproof/Explosionproof/Damageproof Infernus - 5.39: Bulletproof/Fireproof/Explosionproof/Damageproof Newsvan - 5.40: The Mothership (second chance) - 5.41: Bulletproof/Fireproof/Explosionproof/Damageproof Glendale - 5.42: S.W.A.T. (aka SWAT Tank) - 5.43: Bulletproof/Fireproof/Explosionproof/Damageproof Greenwood - 5.44: Bulletproof/Fireproof/Explosionproof/Damageproof Feltzer 6: Uniquely Colored Cars (UCCs) - 6.01: Black Perenial - 6.02: Pony w/Off-road wheels - 6.03: Khaki Brown Camper - 6.04: Chrome Yellow Burrito - 6.05: Stretch w/permanent black bottom half - 6.06: Green Pizzaboy - 6.07: Red and Black BF Injection 7: Gray Imports: Created FP/EPs 8: Street Racing Fireproofs 9: Unconfirmed bulletproof cars 10: Unobtainable bulletproof/rare cars 11: Bulletproof cars the dirty way 12: Bulletproof cars checklist 13: Bulletproof vehicles list 14: FAQ 15: Fin ################## 3: Version History ################## Version 1.0 (January 22nd, 2005): First version. Version 1.1 (January 24th, 2005): Hmm...first version got submitted even though I told it not to (I pulled it). Oh well. Fixed some errors I spotted myself. Version 1.2 (January 25th, 2005): Fixed some errors. Added some information, thanks to Veesmack and MrHurcules. Version 1.3 (January 26th, 2005): Fixed some typos and added some stuff. Version 1.4 (January 27th, 2005): Added some more information, thanks to MrHurcules and HeavenGotAHitman. Fixed the BP/FP/EP/DP Sadler and the BP Tanker (the order was reversed, and I didn't get the former's method right). Version 1.5 (January 29th, 2005): More additions, thanks to Chase S and LolyPop1313M. Played around with some wording. LolyPop1313M confirmed the BP/FP/EP/DP Buffalo. Version 1.51 (February 1st, 2005): Made a couple of corrections and additions. Version 1.52 (February 3rd, 2005): Confirmed the Fireproof Rumpo, fixed some typos. aftica submitted a way to get the BP/FP/EP/DP Tampa without cheats, confirmation would be nice. Version 1.6 (February 4th, 2005): Confirmations of the Stretch and Pizzaboy in "Ice Cold Killa." Removed the Red-Spoked FCR, as this is normal and can be seen on all FCRs if you keep using Pay and Sprays on them. Version 1.61 (February 9th, 2005): Minor corrections. Version 1.7 (February 12th, 2005): Fixed the order of the Maverick and the Buffalo in Misappropriation, thanks to aftica and gta3master2987. Confirmed the existance of the Bobcat with the black stripe. Version 2.0 (February 16th, 2005): Confirmation of the BP/FP/EP/DP PCJ-600, added the Street Racing Fireproofs section. Version 2.1 (February 17th, 2005): Fixed the infamous and annoying boxes that keep showing up. Removed the black-striped Bobcat, as you can paint a black stripe onto any Bobcat at TransFender. Added the BP/FP/EP/DP Vortex. Other additions. Version 2.2 (March 10th, 2005): Various additions. Version 2.3 (March 19th, 2005): Discovered a new bulletproof vehicle, the BP/FP/EP/DP Sentinel. Version 2.4 (March 30th, 2005): The BP/FP/EP/DP HPV1000 was confirmed. Added the BP/FP/EP/DP Infernus. Version 2.41 (April 9th, 2005): Added three new unconfirmed bulletproofs. Version 2.5 (April 20th, 2005): Added a couple of new bulletproofs, the BP/FP/EP/DP Feltzer and the FP/EP/DP Rancher. Added a new site that can use this guide. Added the "testing the bulletproofs" section. Version 2.6 (May 21st, 2005): The BP/FP/EP/DP Sanchez is now confirmed. Added three more unconfirmed bulletproofs. Version 3.0 (June 18th, 2005): The BP/FP Greenwood, the BP/FP Voodoo and the BP Tanker Trailer have been confirmed. Added a better strategy for the BP/FP/EP/DP Sanchez from myself. aftica discovered that the FP Rumpo is also DP. Added new unconfirmed vehicles. Many other additions. But most importantly, I did a lot of revising. The best strategies for obtaining vehicles are now at the top of the list. Version 3.1 (July 16th, 2005): Another BP/FP/EP/DP Sanchez has been submitted, which I confirmed myself. The "other" BP/FP/EP/DP Sentinel has been confirmed. Both of these are fairly useless, as the first ones that were discovered are easier to obtain. A new bulletproof, the BP/FP/EP/DP Newsvan. BP/FP/EP/DP Greenwood confirmed. New unconfirmed vehicles. Version 3.2 (August 17th, 2005): Confirmations. Moved the uniquely colored vehicles to their own section. Don't worry, when you can get one in the game, a UCC ALERT!!! will be there to remind you in the bulletproof section. Some new bulletproofs, such as the BP/FP/EP/DP Merit. ###################### 4: Before you begin... ###################### This is the walkthrough of how to get each Bulletproof car, as well as a couple of other ones. It'll give them in the order you can get them in, but note that the order you do the missions in may vary. However, there are some things you need to know before diving into this. ------------------------------- 4.01: After starting a new game ------------------------------- You'll need to get some cash to buy the save houses. Since you're reading this, I'll assume you're a perfectionist. Try doing Courier or an R3 mission. After you have enough money, do the inside track betting trick. That is, buy the save house in Jefferson, save there, and drive over to the ITB. Once there, get on the ITB machine and bet as much money as possible on the teal horse. If it wins, great! If not, reset and try again. You only need to do this about two to three times before you get over a million dollars, more than enough to buy all the save houses. If not, place priority to the ones with the garages. When you're done side-questing, make your way to the first mission with a proofed car in it: Drive-Thru. ---------------------- 4.02: Garage mechanics ---------------------- KNOW YOUR GARAGES. Failure to do so will result in vanishing cars, lost paintjobs, and spontanious vulnurability to bullets. You simply cannot get the most out of the Bulletproof and unique vehicles without knowing your garages. However, there is a small trick you can use. If you got the Bulletproof cars from GTA3, you might know this. Park cars in the very back of your garages. Sometimes, you may be able to fit another car in there by parking it perpendicular to the others. Something like this. |---------------| ||-----| |-----|| || Car | | Car || || 1 | | 2 || ||-----| |-----|| | |-------| | | | Car 3 | | | |-------| | |/\/\/\/\/\/\/\/| If you don't remember or haven't played GTA3, you only had three places you could save, one on each island. However, each one had a garage, and every one was avaliable from the start as long as you could get across to it (via the flying cars cheat). However, one part of getting them all involved storing four cars in the Staunton Island garage at once (its max limit was two). You would use this with the Bulletproof/Fireproof/Explosionproof Bobcat. When you could finally reach Shoreside Vale (you couldn't get to it through flying cars), you'd take the Bobcat out and drive it there. Also, you can keep garage doors open by parking a motorbike in the section where the garage would close. This is helpful for those annoying cars that love to vanish whenever they get near an open garage. --------------------------------- 4.03: Getting to know the garages --------------------------------- Here are the garages in each area. This is because you cannot obtain all 40 unique vehicles. The reason is that many of them are in the first third of the game, and you simply don't have enough garage space. Los Santos CJ's house: 2 El Corona: 3 Santa Maria Beach: 3 (use the trick) Mulholland: 2 TOTAL AT THIS POINT: 10 Countryside Palimino Creek: 2 Dillimore: 2 TOTAL AT THIS POINT: 18* San Fierro San Fierro Garage: 4 (BEWARE: Vehicles vanish very often) Hashbury: 3 (I've had problems with storing three. Be careful!) Calton Heights: 2 Paradiso: 2 TOTAL AT THIS POINT: 24 Desert Fort Carson: 1 Verdant Meadows: 4 (reliable) Airstrip Hangar: 4 (really meant for the planes and helicopters) TOTAL AT THIS POINT: 33 Las Venturas Whitewood Estates: 2 Prickle Pine: 3 Redsands West: 2 Rockshore West: 2 TOTAL AT THIS POINT: 42 And the number of unique cars in every place... Los Santos: 16 Countryside: 11 San Fierro: 11 Desert: 0! Las Venturas: 4 Los Santos II: 9 Total: 48** Other stats Number of Bulletproofs: 44 Number of UCCs: 7 Number of Cheat-only Bulletproofs: 4 Number of Cheat-only UCCs: 0 Although you are technically able to store up to 18 of the first 25 unique vehicles, this number is less due to the possibility of cars vanishing. If you want to risk it, be sure you check up on the cars in the crowded garages after every single mission. Avoid doing any "big" side missions you might have trouble finishing again, such as the Chiliad Challenge. Save those until you get a chance to unclog the garages. Also, the Mulholland, Dillimore, Whitewood Estates, Redsands West and Rockshore West garages can't physically hold two normal cars. You won't have room to enter either of them. However, the unique bikes and the BP Forklift work fine. Don't like the fact that you don't have much room for your own vehicles? Then just don't get some of them. The Fireproofs aren't so good, and there are seven of them. Four are simply unique in the visual aspect, so you can skip those too if you're not into that kind of stuff. *: You can store cars in the Doherty garage prior to finishing "Are you going to San Fierro?" Remember, it eats cars very often. Thanks to aftica. **: Not an error, the Mothership can be gotten in two missions, but it's still the same vehicle. The same applies to the BP/FP/EP/DP Sanchez and the BP/FP/EP/DP Sentinel. ----------------------------- 4.04: Planning everything out ----------------------------- As I mentioned above, you can't get all the unique vehichles due to lack of garage space early on in the game. If you wish to increase the number of personal vehicles you can get, then you'll have to do some planning. A good way of using the checklist near the end of this guide is to check off which vehicles you will be obtaining. Here is some advice for which ones to get, but I advise that you try to obtain a wide variety of bulletproofs. - Make sure you obtain at least three of the BP/FP/EP/DP vehicles! These are excellent to have around. Ideally, you should get all of these. - The BP/FP/EP vehicles are also nice to have with you. Try to get at least two of them. - If you like apperances of vehicles, pick up some UCCs and the Mothership. Otherwise, forget it (unless you need garage space to burn). - The S.W.A.T. (SWAT Tank) is a great vehicle to obtain as well, seeing as how it is unique. - The Bulletproof Tanker and the Bulletproof Forklift are interesting novelties to have, but aren't so useful otherwise. The Forklift is a vehicle that will fit in Dillimore, Muholland and all LV garages with another vehicle however, so pick it up. - The Bulletproof Tanker Trailer is very useless. - Three of the vehicles are found in two different missions. These "copies" are only listed for the sake of completion. Here's my advice. ~ Get the BP/FP/EP/DP Sanchez from "Wrong Side of the Tracks" ~ The Mothership can be obtained in either of the two missions you obtain it in. The one in "Are you Going to San Fierro?" is explosionproof, however. ~ The BP/FP/EP/DP Sentinel is better off being obtained from "Saint Mark's Bistro." It's infinitely easier. - There are 4 BPs you must cheat to obtain. Don't like cheats, then don't obtain them (although in reality only the riot cheats can leave permanent scars on your game). The only major loss is the BP/FP/EP/DP Infernus. Fireproof/Explosionproof/Damageproof BF-400 Bulletproof/Fireproof/Explosionproof/Damageproof Sentinel Bulletproof/Fireproof/Explosionproof/Damageproof Infernus Bulletproof/Fireproof/Explosionproof/Damageproof Greenwood Remember to think about which ones to obtain early on. --------------------------------- 4.05: Taking care of the vehicles --------------------------------- Your Bulletproof cars are not only your treasures, but your best friends as well. If you take care of them, they will take care of you. Unfortunetly, there aren't very many missions in the game that you can put them to use on. Here are six basic guidelines on how to take care of the Bulletproof and unique vehicles. 1. Check to make sure they are there every now and then. 2. Always put them back after you've finished using them! If you were or are in a Police chase, grab some bribes or get over to a Pay and Spray before you put it back! 3. If you ever lose any one of the cars, reload your game right away. 4. Be careful if you have six stars! Even if you are using a damageproof car, the tanks can still blow your vehicle up! Also, be careful not to flip the cars. 5. If you have a car you value a lot, store it in its own, personal garage. This reduces the chance of it disappearing. Especially if it was modded. 6. Store them so that they won't vanish! And MrHurcules has something to say about stopping cars from vanishing... "I have a fix for the garage cars' random disappearances in garages. When I would put just two cars in each garage toward the beginning of the game (not even overstuffing the garages), cars would disappear constantly. As soon as I started only putting one car in each garage, the cars quit disappearing. I went from towards the beginning of the game to 100% complete without losing a single car this way! It may be unpopular, but it works. Just be selective and pick out a handful of cars you really like and save them." You'll end up with about 16 places to store vehicles. Another fix for random disappearances is to check up on cars every now and then. Keep two to three saves with your game. And don't just keep saving over them alternatively. Have one or two be your main saves, and have the other one be your emergency backup save. *ONLY* save on this one after checking up on your Bulletproof cars to make sure they're still there and fully functional. Do this at least every four or five missions in the game, so you don't lose much in the case that something does go wrong. ------------------------------ 4.06: Testing the bulletproofs ------------------------------ In order to ensure that your bulletproofs are kept safe, you should keep multiple saves, two main ones, and one emergency backup save. Save on the lattermost ONLY immediately after checking on all of your vehicles. To do this easily, save your game, and enter the "flying cars" cheat, Now, get in a car and fly from garage to garage checking on your cars. When you arrive, test every one. Here is a list of quick ways to check if they are still there and fully functional. Note that you really only need to perform one test per vehicle. Bulletproof - Fire at the gas tank. If it explodes, something has gone horribly wrong, and you should load your backup save. If you parked the vehicle in a wat so that you cannot get at the gas tank, just shoot it for a while with an AK, M4 or Combat Shotgun. Fireproof - Throw a Motolov right down there. Be sure you've completed the Firetruck missions! After your Cocktail breaks, look at the hood of the car. If there are no flames, it is still fireproof. If not... Explosionproof - The trickiest to test. Try using Satchels or Grenades, since firing rockets at close range will hurt like hell. Damageproof - Try to punch the vehicle a few times, or take a chainsaw to it. If no dents appear, it's fine. Appearance - Just look at it. If something has gone wrong, it should be fairly obvious. Existance - If it's not there, then something bad has happened. If everything is okay, then reload your save and continue on. -------------------- 4.07: Helpful cheats -------------------- There are ten cheats in particular that can aid you in obtaining the bulletproofs. Note that you don't need to cheat to obtain most of the unique vehicles. However, there are a few that you MUST cheat to obtain. Blow up all cars - Use this cheat to destroy those cars that don't like to keep their special properties after a mission has been failed. Required for a few of the vehicles. PS2: R2, L2, R1, L1, L2, R2, Square, Triangle, Circle, Triangle, L2, L1 XBOX: Black, White, R Trigger, L Trigger, White, Black, X, Y, B, Y, White, L Trigger PC: CPKTNWT Flying cars - Use this to examine your bulletproofs. PS2: Up, Down, L1, R1, L1, Right, Left, L1, Left XBOX: X, Down, White, Up, L Trigger, B, Up, A, Left PC: CHITTYCHITTYBANGBANG Spawn Rhino - The Rhino is by far the best vehicle to use to push stuff, more so if the thing you are pushing is destroyed. PS2: Circle, Circle, L1, Circle, Circle, Circle, L1, L2, R1, Triangle, Circle Triangle XBOX: B, B, L Trigger, B, B, B, L Trigger, White, R Trigger, Y, B, Y PC: AIWPRTON No peds/little traffic - Great if you don't want stuff getting in your way as you push a car to a garage. PS2: X, Down, Up, R2, Down, Triangle, L1, Triangle, Left XBOX: A, Down, Up, Black, Down, Y, L Trigger, Y, Left PC: GHOSTTOWN Lock wanted level - So the cops won't get in your way. PS2: Circle, Right, Circle, Right, Left, Square, Triangle, Up XBOX: B, Right, B, Right, Left, X, Y, UP PC: AEZAKMI Peds hate you - Contrary to what some say, this can be disabled (just enter it again). Use this to help obtain the FP Street Racers. Also known as the "have a bounty on your head" cheat. PS2: Down, Up, Up, Up, X, R2, R1, L2, L2 XBOX: Down, Up, Up, Up, A, Black, R Trigger, White, White PC: BAGOWPG Health/Armor/Cash Cheat - Use this to repair whatever you're pushing something with. PS2: R1, R2, L1, X, Left, Down, Right, Up, Left, Down, Right, Up XBOX: R Trigger, Black, L Trigger , A, Left , Down, Right, Up, Left, Down, Right, Up PC: ESOYAM Vehicle of Death - The way to create a "dirty" bulletproof. Sometimes called "Smash 'n boom" PS2: L1, L2, L2, Up, Down, Down, Up, R1, R2, R2 XBOX: L Trigger, White, White, Up, Down, Down, Up, R Trigger, Black, Black PC: JCNRUAD Adrenaline Mode - Easily move cars without a tow truck, tractor, or another vehicle. PS2: X, X, Square, R1, L1, X, Down, Left, X XBOX: A, A, X, R Trigger, L Trigger, A, Down, Left, A PC: ANOSEONGLASS Spawn Jetpack - Use this to obtain the BP/FP/EP/DP Sentinel in "Saint Mark's Bistro". More on why you have to use it later. PS2: Left, Right, L1, L2, R1, R2, Up, Down, Left, Right XBOX: Left, Right, L Trigger, White, R Trigger, Black, Up, Down, Left, Right PC: ROCKETMAN ######################################### 5: The walkthrough for obtaining the cars ######################################### NOTE: Cecil475 says that some of these don't work on the XBOX version, and others say that some cars have been crippled (ie: only bulletproof). The only way to be sure about these are to try them. NOTE: UCC ALERTS are to inform you that a special colored vehicle is available in a mission between two bulletproofs. ------------------------- 5.01: Fireproof Greenwood ------------------------- Location: Los Santos Mission: Drive-Thru Character: Sweet This is the car that you drive during the mission. Technically, it is not Bulletproof, but it is immune to flames. Method one ---------- As I said before, this is the car you drive during the mission. I have no idea why it is Fireproof, but who cares? Save it in a garage after the mission is over. It's as simple as that. NOTE: You might want to skip this. You'll get a shot at another Greenwood later on that is Bulletproof in addition to being Fireproof. NOTE: Get a forklift. Try looking around the airport, or maybe at the National guard depot. Make sure the Ganton garage has room in it! ------------------------------------------------------------ 5.02: Bulletproof/Fireproof/Explosionproof/Damageproof Tampa ------------------------------------------------------------ Location: Los Santos Mission: Nines and AKs Character: Sweet This is the car you're supposed to blow up during the mission, which is a tutorial on how to use guns. Of course, you probably already know how to use one. Note that you have to put it into your garage *BEFORE* the game prompts you to shoot the gas tank to blow it up. If you wait until then, it will no longer have it's special abilities. I previously said that you had to use cheats in order to get this. aftica, however, told me about a method of getting it without using cheats. junovalkyrie has now confirmed this. Method one ---------- Thanks to aftica for telling me about this method and junovalkyrie for confirming it. Start the mission, and drive with Smoke over to Emmet's. When you are told to shoot the glass bottle, get in Smoke's Glendale. Go over to the Ganton garage, take out the forklift, and park the Glendale inside sideways. Leave a little room at the back. Now put the forklift back in the garage. Here is a diagram of what it should look like (not drawn to scale). ---------------------- | | | ------------------ | | | Glendale | | | | | | | ------------------ | | | | | | |-------| | | | Flift | | | | | | | |-------| | | | |/\/\/\/\/\/\/\/\/\/\/ Now, go back and get the Tampa. Push it all the way to the Ganton garage. When you arrive, take out the forklift, and push the Tampa inside, facing sideways. Here's a diagram of what it should look like now (not drawn to scale). ---------------------- | | | ------------------ | | | Glendale | | | | | | | ------------------ | | | | ------------------ | | | BP/FP/EP/DP | | | | Tampa | | | ------------------ | | | |/\/\/\/\/\/\/\/\/\/\/ | | |-------| | Flift | | | |-------| Finally, get in the Forklift, and approach the Tampa. You need to be nearly forming a T shape in order to get it to work. Raise the lift, and hopefully, you'll flip the Tampa. Once you do so, get out of the Forklift and run up to the back wall of the garage. Not joking. The cars will explode in your face, and you'll fail the mission for ruining Smoke's ride. Considering Carl wasn't killed in the explosion, allow the doors to close on the two cars after the "Mission Failed" text is on your screen. Allow it to reopen, and there you go! To get the Glendale out, come back when there are not any more flames. Get the Tampa out. Park it somewhere safe. Next, get the Glendale out. Finally, get in the Tampa and park it inside. Method two (with cheats) ------------------------ If the above is too hard, try this. Before you are prompted to blow it up, simply push it into your garage. After you get it in there, you'll have to end the mission somehow. But there's a small catch. You have to blow up Big Smoke's car and the Tampa at the same time, otherwise the Tampa will lose its special abilites! Enter the blow up all cars cheat. When the garage door closes on the corpse of a blackened Tampa, allow it to re-open to be greeted by a nearly indestructable work of art! NOTE: Into modding cars? Then this is probably one of your best options in terms of BP/FP/EP/DP ones. NOTE: Get yourself a Tow Truck. Be careful about storing these in garages though, as they like to vanish. In doing so, they often knock out the proofings of other vehicles. -------------------------------------------------- 5.03: Bulletproof/Fireproof/Explosionproof Savanna -------------------------------------------------- Location: Los Santos Mission: High Stakes, Low Rider Character: Cesar In the High Stakes, Low Rider mission, you have to get a Lowrider to compete in a street race against five other cars. Among them is a red convertable that Cesar drives. This baby is Bulletproof, Fireproof and Explosionproof, but it's going to take a little work to obtain it. But don't worry. It's nothing compared to some of the evils you will face later on. Method one ---------- Prior to starting the mission, save a Tow Truck in a garage, preferably the El Corona one (the one near the mission starting marker). Save the game, and steal a lowrider. Drive into the marker to begin the mission, and exit the lowrider. Go to the garage with your Tow Truck and get in. Now, tow the lowrider to the starting point. Once you do so, exit and get into the lowrider. Exit as soon as you can and get back into the Tow Truck. Drop the lowrider if you haven't already, and go catch up with the other cars. If you have the Savanna in your sights as you fail the mission, follow it. Bump it so Cesar gets out, and run him over. Then you simply hook up the Savanna and tow it to a garage. Method two ---------- Start the mission, and get near the end of the race. If you're having trouble, try using a Voodoo (or if you can find one, a Slamvan). When you get there, wait. Look behind your car until you see Cesar in sight. Wait for him to get close and drive into the finish line. Cesar is likely to crash into the wall. Bump his car with your own. Cesar will get out and try to kill you: blow him away with your gun. Now simply push the car to a garage. -------------------------- 5.04: Fireproof Remmington -------------------------- Location: Los Santos Mission: High Stakes, Low Rider Character: Cesar Another one of the cars in the High Stakes, Low Rider mission. This one is only Fireproof, however. Method one ---------- Put a Tow Truck in the El Corona garage. If you have obtained the above vehicle, then you should not have it in the same garage as the Tow Truck. Save the game, steal any lowrider, and get to the mission's start. When you regain control, exit the lowrider and grab your Tow Truck. Use it to tow your lowrider to the starting point. Unhook it, get back in the lowrider, and park in the marker. After the race starts, quickly get out and hop into your Tow Truck. Pursue the racers, being sure to keep the Remmington in your sights as you fail the mission. After doing so, bump that Remmington. The driver will get out to kill you. Run him over and tow his car to your garage. Method two ---------- Just like with the Savanna above, you need to put some distance between you and the other racers so you have the time to get this at the finish line. A Voodoo works nice and is convinently located near the mission starting point, but a Slamvan is the best (although it is hard to find). This is because the Slamvan accelerates the fastest out of all the lowriders. Don't waste your time trying to find one unless you're hell-bent on getting a great time for the race in the stats, though. But regardless of what you use, you'll have to wait for the other racers at the finish line. When they show up, cross it. There will be a huge pileup at the end. Bump the Remmington and the driver will get out to kill you. Kill him and push his vehicle to a garage. ------------------------ 5.05: Fireproof Majestic ------------------------ Location: Los Santos Mission: High Stakes, Low Rider Character: Cesar Another one of the cars in the High Stakes, Low Rider mission. Like the Remmington above, this one is only Fireproof. Method one ---------- Save a Tow Truck at El Corona. Steal a lowrider. Start the mission. Go back to the Tow Truck. Tow the lowrider to the start of the race. Unhook the lowrider. Get in the lowrider. Start the race. Get out of the lowrider as soon as you can. Get in the tow truck. Catch up to the Majestic. Fail the mission. Bump the Majestic. Kill the driver. Tow the Blade to a garage. Method two ---------- As with the other vehicles in this mission, do the race as normal until you reach the finish line. Wait right there, while looking behind you. When the others get close, cross the finish line. There will be a pileup at the end. Crash into the Majestic, kill the driver that gets out to attack, and push it to a garage. --------------------- 5.06: Fireproof Blade --------------------- Location: Los Santos Mission: High Stakes, Low Rider Character: Cesar Yet another one of the cars in the High Stakes, Low Rider mission. It too is only Fireproof. Method one ---------- Take a Tow Truck to the starting point, but get out of you lowrider as soon as you start. Catch up to the Blade, and you will eventually fail the mission. Bump the Blade to make the driver get out, kill him, and tow that Blade to a garage. Method two ---------- As before, go through with the race until the finish line, wait for the other cars, cross the line, bump the Blade, kill the driver and push it to a garage. NOTE: You could get the previous four cars through the "Lowrider Race" street race later on, but it is likely that you will have to use cheats. -------------------------- 5.07: Bulletproof Forklift -------------------------- Location: Los Santos Mission: Robbing Uncle Sam Character: Ryder In the "Robbing Uncle Sam" mission, you're supposed to drive with Ryder out to the National Guard depot to steal some guns. You have to use a Forklift to load up the boxes into the truck. However, the Forklift is Bulletproof. So why not take it for keeps? Method one ---------- Get to the mission, and kill the national guardsmen as normal. When you get into the Forklift, just take it over to a garage. It's as easy as that. Ryder will probably get killed by those weekend soldiers, thus failing the mission. But if he doesn't, you'll have to blow up the Forklift via Motolovs or Grenades. Make sure it is in the garage before you do this. When it explodes and you fail ("Forklift truck is history"), let the garage door close on the Forklift and you're winner. -------------------------------------------------------------- 5.08: Bulletproof/Fireproof/Explosionproof/Damageproof PCJ-600 -------------------------------------------------------------- Location: Los Santos Mission: OG Loc Character: Smoke In this mission, you have to pursue a guy who prison-raped Loc. However, prior to initiating the chase, the bike the guy rides on is proofed against everything. Probably so you can't snipe him off it before starting the chase. Thanks to junovalkyrie for confirmation (LolyPop1313M discovered this). Method one ---------- Get up to the point in the mission where you are supposed to chase Freddy on the bike. Instead, get off and walk over to Freddy, making sure not to get too close to him. You'll want to be close enough so you can run by and snatch the bike, but far enough so that he doesn't speed off. Now, with Freddy still in the view of the camera, kill Loc to fail the mission. Freddy will probably get off the bike. Steal it for yourself. If he doesn't get off it, pursue him and ram him off the bike. Park right on top of him, and take the bike. NOTE: If the bike vanishes after killing Loc, don't just reload. Instead, go save the game, and return to Smoke's. When you get in the Glendale with Smoke and Sweet, press right on the D-Pad to trip skip to the point where you are walking up to Freddy's door. NOTE: Be sure to store either this and/or the BP Forklift in the Mulholland garage in order to get the most out of it. Or alternatively, store this next one in there. NOTE: Get some Motolov Cocktails. -------------------------------------------------------------- 5.09: Bulletproof/Fireproof/Explosionproof/Damageproof Sanchez -------------------------------------------------------------- Location: Los Santos Mission: Wrong Side of the Tracks Character: Smoke Another BP/FP/EP/DP motorbike. Three people confirmed this: Dim25, thekosmicfool and ARMax King. Method one ---------- The trick with this one is to take a dip in the water. Proceed through the mission as normal. After Smoke kills the four Vagos on the train, take a trip to East Beach. Approach the shoreline while still on the bike. Slowly drive into the water until you fall off it. Now, turn your attention to Big Smoke. You'll have to kill him if you want to easily obtain this special bike you are on. For some reason, he can take a LOT of punishment. I emptied a couple of AK clips and several sawn-off shotgun bullets into him, and he still refused to drop. While still in the water, shoot Smoke for a while with a strong weapon like the AK or sawn-off shotgun, just to weaken him. A minute of this should do the trick. Here's where the Motolovs come into play. Throw one at him and he will run off in flames. Hopefully, he will die, causing you to fail the mission. Push the Sanchez out of the water, get back on, and take it to a garage. Method two ---------- As before, you need to drop into the water to get this. Check the map to see a point where the tracks make a turn to the left. The place this is at is somewhere around North Rock. Follow the train all the way to this point. When you see the tracks heading left, head northeast straight off the tracks to the beach at Fisher's Lagoon. Drive straight into the water here until the Sanchez is completely underwater. After a few seconds, you will fail the mission. Now it is only a matter of getting it out of there. If you fell off the bike when you went in, you can dive into the water and push it out from there. After doing this, hop back on the bike and ride it to a garage. NOTE: You need to use cheats to obtain the next one. Depending on your obsession with collecting the bulletproofs, you may or may not want to obtain it. ------------------------------------------------- 5.10: Fireproof/Explosionproof/Damageproof BF-400 ------------------------------------------------- Location: Los Santos Mission: Just Business Character: Smoke Big Smoke must love special motorbikes or something. This is the THIRD unique motorbike you can earn from him. As mentioned before, you'll need to cheat to obtain this thing. If anyone asks, tell them it was in the name of science. The warning screen? Don't worry about it either. It's harmless. LolyPop1313M discovered this. Method one ---------- Proceed through the mission as per usual up until the point where you reach the cutscene where you jump on a bike with Smoke. Begin to enter the "blow up all cars" cheat. Do not press the last button of the cheat until Smoke jumps onto the bike. You'll fail the mission for killing Smoke (if not, enter the code until he bites the dust). Now, you'll have to get it to a garage. Shoot it with a shotgun down the ramps until you reach the streets. At this point, get a vehicle and use it to push the bike to a garage. NOTE: Since we're cheating, why not cheat some more? Some other cheats that will assist you are never wanted, spawn Rhino and No peds/little traffic. NOTE: If your Ganton Garage is full, move the cars out of it to another garage. NOTE: Get some grenades! UCC ALERT!!! - 6.02: Pony w/Off Road Tires (Life's a Beach) ------------------------------------- 5.11: Bulletproof/Fireproof Greenwood ------------------------------------- Location: Los Santos Mission: House Party Character: OG Loc The House Party mission has you killing a bunch of Ballas who show up to kill you. Near the start of the actual mission, Sweet and a GSF use a couple of vehicles to make a roadblock. This is one of those cars. Thanks to all who confirmed this, and those who submitted it. Method one ---------- Start up the mission. Kill some of the attacking Ballas so they won't bother you. Now, throw your grenade near the parked Greenwood. It will be destroyed along with the other vehicle there. After that, simply kill Sweet. After failing the mission, push the Greenwood into your nearby garage. ---------------------------------- 5.12: Bulletproof/Fireproof Voodoo ---------------------------------- Location: Los Santos Mission: House Party Character: OG Loc This is the other vehicle used in the roadblock. Thanks to all who confirmed this, and those who submitted it. Method one ---------- Start up the mission. Kill some of the attacking Ballas so they won't bother you. Now, throw your grenade near the parked Voodoo. It will be destroyed, along with the Greenwood mentioned above. Do not kill Sweet yet, however. Get the Voodoo safely inside the garage first. Then, without having the garage close, kill Sweet. You will fail the mission, and will have your Voodoo. NOTE: If you have obtained both of these, move one of them out of the garage before attempting the mission again. ---------------------------------- 5.13: Bulletproof/Fireproof Tahoma ---------------------------------- Location: Los Santos Mission: House Party Character: OG Loc In the House Party mission, the first set of Ballas arrive in Tahomas that are Bulletproof as well as Fireproof. None of the other cars the Ballas show up in are unique. Be sure you have made room for this vehicle in your Ganton garage! Method one ---------- Start the mission and kill those Ballas! Don't worry if your automatically recruited gang members die. After finishing the mission, two Bulletproof and Fireproof Tahomas will be waiting for you, locked. They're the ones that the first set of Ballas showed up in, parked in front of the cars used for the roadblock. Pick one and push it to your garage. NOTE: If you haven't already done so, now might be a good time to do the Firetruck missions. NOTE: Get a Tow Truck. Keep in mind that they like to vanish often, and usually take the abilities of the special cars you have stored in the garage with them. Seeing as how your garages may be close to bursting, you'll have to be cautious as to what you put in your Ganton garage along with the Tow Truck. -------------------------------------------------------------- 5.14: Bulletproof/Fireproof/Explosionproof/Damageproof Admiral -------------------------------------------------------------- Location: Los Santos Mission: Los Sepulcros Character: Sweet Yes, it's back from Vice City. This is the car you're supposed to drive after you kill Kane, or if you suck enough not to kill him quickly, pursue him in. However, if Sweet gets in with you, it'll lose its special properties. See where this is going? Method one (from sick_gamer13) ------------------------------ When you begin the mission, just get out of Sweet's car. Hop in your Tow Truck, and bring it to your destination. You should see the Admiral sitting there. Just allow the timer to run out to fail the mission. Hook up to the Admiral and tow it to a garage. Method two ---------- Before starting the mission, get yourself some Motolovs. Start it and proceed as normal up to the part where you're supposed to jump the wall. When Sweet runs off, burn him. It takes three Motolovs to kill him. Make sure you have the Admiral in your sights before you kill Sweet though, or it might vanish! You'll fail the mission. As for the Admiral, it'll be parked nearby. You need to push it to a garage, however, as it is locked. You could also used a Tow Truck if you want. Method three (from RurouniTJ) ----------------------------- "After you hop the cemetery wall, walk right up to Sweet (not close enough to trigger your guys crashing the funeral, though) and unload on him with one of your machine guns. Sweet won't move, save for being pushed back by your gunfire, and once he's dead and the mission is failed, the cemetery goes back to normal: no screaming bystanders, no cops coming at you, and no bangers shooting at you. The only catch is the car isn't always at the other end of the cemetery, I had to try this a few times before getting the car." Method four (from ReaverShadow) ------------------------------- Get a Tow Truck, and store it in a garage. Now, start the mission, get the Tow Truck, and drive on over to the Admiral. Park near it and get out. Now, shoot at one of the Ballas to fail the mission. Just hook up the Admiral and take it to a garage. NOTE: You get some new garages when you move onto the Countryside. Altogether, they can hold four cars. NOTE: Don't worry if your territories are attacked while you are moving this car to a garage. Just calmly take it over there, allow the door to close, open the door, hop in the Admiral, and drive on over to the site of the gang war. Run over every Balla or Vago who is there, and take the Admiral back to your garage. ------------------------------------ STATUS CHECK: Before the Countryside ------------------------------------ I hope you kept room for some of the cars. You can get five excellent new Bulletproof cars in the Countryside, one good one, and five others. That totals to ten. You don't have that much space to store all of them, so you'll have to decide which to keep and which to dump. As before, the Fireproof cars are probably the least valuable. Here's what I had in my garages. CJ's House: BP/FP/EP/DP Sanchez, BP/FP Tahoma El Corona: BP/FP/EP Savanna Santa Maria Beach: BP Forklift, BP/FP/EP/DP Admiral Mulholland: BP/FP/EP/DP Tampa, BP/FP/EP/DP PCJ-600 Feel free to fill up your garages completely at this stage of the game. You'll get plenty of more room once you get to San Fierro. Be careful as to what you store in your garages. Tow Trucks, although great for obtaining the special vehicles, like to vanish often. When they do so, they often take the proofings of any other vehicles that happpened to be in the garage with it. NOTE: Even though you can fit two cars in the Dillimore garage, you won't be able to get into either of them! If you run into this problem, try to get behind one of the cars and push it out of the garage. This also applies to some of the garages you will get in Las Venturas, but don't worry about that for now. Thus, to get the most out of said garages, you are going to have to put one bulletproofs in them in addition to one of the bikes or the BP Forklift. NOTE: You can store cars in the Doherty garage prior to finishing "Are you going to San Fierro?", but be aware that it will eat cars very often. ------------------------------------------------------------------------------ 5.15: Bulletproof/Fireproof/Explosionproof/Damageproof Sanchez (second chance) ------------------------------------------------------------------------------ Location: Countryside Mission: Badlands Character: Tenpenny srg submitted this. This is much like the original strategy (method two) for the first BP/FP/EP/DP Sanchez. However, unlike the other Sanchez, there is no known "easy" method for obtaining this. Method one ---------- Start the mission and work your way up the mountain. When you approach the cabin where the witness is hiding, you should see the Sanchez parked on the right side of the house (from your point of view). Alert the feds, hop on the bike, and follow the witness down the mountain. When you get onto the road, head over to the beach and take a dip in the water. There's a certain point on the beach "around the bend" where the the water is deep enough to destroy it, yet flat enough to stop the Sanchez from sliding down. At this point, wait for the snitch to escape to fail the mission. Push the Sanchez out of the water, get on, and ride it to a garage. ------------------------------------------------------------ 5.16: Bulletproof/Fireproof/Explosionproof/Damageproof Sabre ------------------------------------------------------------ Location: Countryside Mission: Tanker Commander Character: Catalina In this mission with three nice Bulletproof cars, you're supposed to steal a Tanker and an oil trailer and take them to RS Haul. However, every vehicle involved in the mission is special in some way. Very nice, is it not? This should be the first one you go after, and is normally the car the rednecks pursue you in. Method one ---------- Start the mission as normal. Before connecting the tanker to the gas tank, get out of the Tanker. The Sabre is in the parking lot of the gas station, locked. Go push it to your Dillimore garage. Before getting it in, however, kill Catalina. Otherwise, it might vanish. XBOX and PC Method ------------------ You have to get yourself a tractor, and tow the Sabre that way. Kill Catalina first. Then, tow the Sabre into a garage, and it'll be yours. Thanks to ipino. mikeswi informed me Catalina must be dead before you can tow it. NOTE: Make sure there's space in the El Corona garage. ------------------------ 5.17: Bulletproof Tanker ------------------------ Location: Countryside Mission: Tanker Commander Character: Catalina Before attaching the Tanker to the cab, it is Bulletproof. Method one ---------- Start the mission, but pay no attention to the tanker trailer. Instead, take the Tanker to the El Corona garage. Kill Catalina again, and park it in there. It's all yours. -------------------------------- 5.18: Bulletproof Tanker Trailer -------------------------------- Location: Countryside Mission: Tanker Commander Character: Catalina aftica recently discovered a way to obtain this rig. But the bad news is that it involves saving it at the Doherty garage! And the Doherty garage is evil. And yes, you can actually store cars in the garage there even though you don't own it. The same thing can be done with CJ's garage in the beginning, before the first mission. And the same goes for the airstrip hangar! Strangely, this does not apply to the other garage. Method one ---------- Before the mission starts, go get yourself a Tanker of your own. Use your Bulletproof one if you wish, but save beforehand if you choose to do so. Begin the Catalina mission, but do not enter the marker to begin Tanker Commander. aftica says that you will see the Tanker and the trailer sitting right there. Guess what you do next? That's right, you murder Catalina once more. Now, using your own Tanker, hook up to the trailer. Why can't you just start the mission and use the Tanker you are provided? Well, if you do that, aftica says, that the trailer won't move once you unhook over at Doherty. So, make your way over to the Doherty garage. Once you are there, jack knife the trailer so it unhooks from your Tanker. Or, as ARMax King says, take a picture using a camera, and it'll mysteriously unhook. Now, push it into the garage, corner to corner, so that it faces into the garage, with the wheels by the garage door. It's a good idea to do this on foot. If you get the glitch where the garage causes the trailer to jump after the door opens, that's a good thing. It'll make it much easier to remove. You can't back it into the garage either, as you won't be able to remove it. If all goes well, then you are halfway finished. Now what to do? Keep going through the game. Be sure not to go near that garage unless you have saved and are merely checking up on it! When you get Verdant Meadows, move it to the hangar there. Be sure that it isn't near any walls, and it'll be all yours. NOTE: Yes, this is a fairly useless one. It is only listed for the sake of completion. ------------------------------------------------------------- 5.19: Bulletproof/Fireproof/Explosionproof/Damageproof Sadler ------------------------------------------------------------- Location: Countryside Mission: Tanker Commander Character: Catalina Two BP/FP/EP/DP cars in one mission? Yep. This is the one scripted to blow up, but you can still get it. It's the one which blows up when you drive the Tanker into the marker if the rednecks are still following you. However, if they aren't following you, it won't blow up. And yet it'll still appear... Method one ---------- Start the mission as usual, and hook up the gas tank. When the rednecks start to chase you, blow up their car quickly. A short while of consistant pushing with your Tanker should do the trick ("That rig will crush us!"). After you've disposed of them, just go to the red marker to finish the mission. The Sadler should be waiting for you in the gas station next to RS Haul after completing the mission. It isn't even locked, so you can just hop in and drive it to a garage. For fun, crash into the gas pumps so they explode. You'll be unharmed. -------------------------------------------------------------- 5.20: Bulletproof/Fireproof/Explosionproof/Damageproof HPV1000 -------------------------------------------------------------- Location: Countryside Mission: Small Town Bank Character: Catalina The HPVs you are supposed to steal are BP/FP/EP/DP at one point in the mission. To get them, you'll have to waste Catalina yet again. Both Mikhail and Nicholas McKenny have confirmed this. Method one ---------- Go through the mission as normal until you exit the bank with Catalina. Shoot every county cop that gets in your way. After the cutscene of the biker cops, take out a shotgun or an AK and kill Catalina with a couple of headshots. When she dies, you will fail the mission. Murder all of the cops in the area, and hop on one of the bikes. Ride it to your nearby garage, save it, and save the game. -------------------------------------------------- 5.21: Bulletproof/Fireproof/Explosionproof Fortune -------------------------------------------------- Location: Countryside Mission: Wu Zi Mu Character: Cesar This mission has you competing in a race across the Countryside in the vehicle of your choice. Woozie is driving this pink vehicle. It's interesting to note that this has the widest range of methods used to obtain it, all of which are not particularly easy to pull off. I will list the best methods here. Method one ---------- First off, arm a car with a bomb and save it in your Palimino Creek garage. Now, start the race. It is helpful to know that once you activate a car bomb, you have about eight seconds before it goes off. Timing is important here, but not by much. Here's a crude ASCII drawing of the start of the race (only the most important parts are shown). ______ ,' ROAD '-, ______ ________,' START '-,____,-' The idea is to activate the bomb so that when it goes off, the Fortune stops on the road, or at least near the top of that small dirt hill just past it. The correct timing is to activate the bomb about 11 seconds into the race, and bail out of your car around 7 seconds later. Your car will explode, thus, failing the mission. Quickly run over to the other racers. Hopefully, they will be stopped somewhere nearby. Jump on top of the Fortune (remember, it's the pink one) and stomp on it a couple of times to lure Woozie out. He will try to kill you. Put an end to his futile efforts, if you know what I mean. After doing so, push the Fortune to a garage. Or "hitchhike" for a Tractor and tow it there. Watch the timing though. Activate the bomb too early, and the cars will stop before that steep hill. It'll be a pain in the ass to push the Fortune up it, but you might be able to push it backwards. Activate the bomb too late, and the cars will go past the small dirt hill and the steep hill after it, which again is annoying. Don't worry though, once you get the timing right, you're in the money. Method two ---------- The idea is to flip the Fortune during the race. Be sure that the Fortune stays on its roof. Woozie will come crawling out of it, even though it somehow isn't catching on fire. Dispose of him in any fashion, although be aware that he might try to steal your vehicle. Get out of your vehicle after doing so, and wait the timer out. After you fail, simply push the Fortune to a garage. Depending on the status of your vehicle, you might want to jack a Linerunner or something before starting the trip. These come by the road in the countryside fairly easily, so don't think you have to use one in the race itself. If you're having trouble doing this, the trick is to build up enough speed when Woozie is nearby, then ram into him from the side. If you hit him with enough force and with a vehicle that is large enough, he should flip. And for god's sake, don't be afraid to get aggressive with the Fortune (but be intelligent when doing so). Also, the vehicle you choose counts a lot. A Rancher seems to be a good choice. You could even mod Nitro onto the vehicle. Method three ------------ Alternatively, destroy your vehicle when the Fortune is nearby. It'll slow down and stop. Steal any car and bump it. Woozie will get out to kill you, kill him and push the Fortune to a garage. Thanks to ipino. Method four ----------- Yet another method involves using your vehicle to shove the Fortune into the barn at the start, blocking its path, getting out of your vehicle and waiting out the timer. NOTE: If you put it in the Dillimore garage, make sure you move it elsewhere before getting the next one. NOTE: After obtaining this, you might want to consider taking one of your Bulletproofs for a spin when you do the mission again. It's no fun to just keep them locked up in a garage, gathering dust. Be sure to save beforehand, in case anything goes wrong! NOTE: You can also get this on Badlands A, but it'll probably require you to use cheats. ------------------------------------------------ 5.22: Bulletproof/Fireproof/Explosionproof Elegy ------------------------------------------------ Location: Countryside Mission: Farewell, My Love Character: Cesar This is the car Woozie drives during the mission. Like the Bulletproof/Fireproof/Explosionproof Fortune above, it is pink. As with the Fortune above, there is a much better method to use than say, pinning the vehicle against a wall or trying to shove it into the water. Method one ---------- Okay, I admit it. I found this by accident. The trick is to blow up yout ZR-350 as the Elegy is about to pass by. You can do this by getting a lead, getting out, and shooting the gas tank as the Elegy passes you by. The best way to get ahead in a hurry is to attempt a shortcut off that winding hill. Even better, oftentimes you will land on your roof, saving you a bullet. When your car explodes, you will fail the mission. Now, run over to the Elegy. Hop on top and stomp on it a few times to make Woozie come out. Kill him. Now, merely wait. Wait for a Tractor to drive by. When it does, steal it and tow the Elegy to a garage. NOTE: You can't exactly use your vehicle to flip the Elegy like you could do with the Fortune. The ZR-350 just isn't capable of doing this, unless you ram it from the sides. And that's difficult to do. NOTE: When I accidently discovered this method, it was when my ZR-350 flipped after attempting to take a shortcut off a hill. The hill in question was the long, winding one with U-Turns. When I tried it again, it flipped two out of three times. ---------------------- 5.23: Fireproof Sultan ---------------------- Location: Countryside Mission: Farewell, My Love Character: Cesar Another car in the Farewell, My Love mission. Method one ---------- Just like the Elegy mentioned above, blow up your ZR-350 when the Sultan is in sight. You'll find it stopped somewhere nearby. Bump it and the driver will get out. Kill him and push or tow the Sultan to a garage. ---------------------- 5.24: Fireproof ZR-350 ---------------------- Location: Countryside Mission: Farewell, My Love Character: Cesar Sucks, doesn't it? They get to use a Fireproof ZR-350, and you get stuck with a plain old one! Oh well, not like it'll help them anyhow. It's another car in the Farewell, My Love mission. Also, take note that the GTAIII guy is not to be found in any of the cars in the race. In fact, if you watch the cutscene after the mission closely, you can see somebody in his car (which, incidently, isn't in the mission either). Strangely enough, Catalina is driving with Woozie in the BP/FP/EP Elegy. Method one ---------- As with the other cars in the mission, blow up your own ZR-350 when the FP ZR-350 is nearby. Follow it. You'll find it stopped up the road. Crash into that car, kill the driver, and push or tow the ZR-350 to a garage. NOTE: You could get the last three on Badlands B, but it'll probably require you to use cheats. NOTE: Another way for the above three, although riskier, is to leave a Tow Truck on that winding hill. When you've done your business, you can use it to do the towing. -------------------------------------------------------- 5.25: The Mothership (first chance, also explosionproof) -------------------------------------------------------- Location: Countryside Mission: Are you going to San Fierro? Character: The Truth This is The Truth's Camper. It's Explosionproof (but only this time), and has a hippie-style paintjob that is unique to it. Note that if you've gotten (almost) everything so far, you probably won't have room for this right now. But don't worry, you'll get another chance later. Then again, the version here is explosionproof. It can still catch fire and explode, but it's totally immune to grenades, rocket launchers and vehicles exploding. Method one ---------- Go through the mission as normal until you have to get into the Mothership. Shoot The Truth through the door to fail the mission, and take it to a garage. NOTE (from MrHurcules): "The Mothership from "Are You Going To San Fierro" is explosion-proof. It's not fireproof, bulletproof, or damage-proof, but strangely enough, it is explosion-proof. Due to it's lack of fireproofing, if the environment catches fire due to an explosion, the Mothership may catch fire and explode, making it look as though it isn't explosion-proof. Thus, its property must be verified on concrete in the absence of other vehicles." Well, there you go. He also said that the reason why it is Explosionproof is probably because so when you shoot down the helicopter, it doesn't blow up the Mothership as well. NOTE: If its paintjob gets eaten, then it still will remain explosionproof. Thanks to MrHurcules. ------------------------------- STATUS CHECK: Before San Fierro ------------------------------- You now get garages in San Fierro. Note that it's unwise to store them in your garage's garage. They are prone to vanishing there. It happened to me in my first game with an FBI Rancher, even though it was the only car in there. Feel free to do what you want, however. It shouldn't have as many problems as long as you only put one car in it, just be sure to check up on it often. Also, you should take some of your cars out of your overcrowded Los Santos and Countryside garages and store them in these new garages. But remember that you'll need room for this next set of bulletproofs! Here's what mine looked like before and after. BEFORE CJ's House: BP/FP/EP/DP Sanchez, BP/FP Tahoma El Corona: BP/FP/EP Savanna, BP/FP/EP/DP Sabre Santa Maria Beach: BP Forklift, BP/FP/EP/DP Admiral Mulholland: BP/FP/EP/DP Tampa, BP/FP/EP/DP PCJ-600 Dilimore: BP/FP/EP/DP HPV1000, BP/FP/EP Elegy Palimino Creek: BP/FP/EP/DP Sadler, BP/FP/EP Fortune San Fierro Garage: BP Tanker, The Mothership AFTER CJ's House: BP/FP/EP/DP Sanchez, BP/FP Tahoma El Corona: BP/FP/EP Savanna, BP Tanker Santa Maria Beach: BP Forklift Mulholland: BP/FP/EP/DP Tampa, BP/FP/EP/DP PCJ-600 Dillimore: BP/FP/EP/DP HPV1000, BP/FP/EP/DP Sabre Palimino Creek: BP/FP/EP Elegy, BP/FP/EP Fortune San Fierro Garage: Nothing Hashbury: BP/FP/EP/DP Sadler Calton Heights: BP/FP/EP/DP Admiral Paradiso: The Mothership See? A lot less crowded now. It'll make it harder to check up on them, but it will be easier on your garages. You won't regret it in the long run. San Fierro is home to a couple of "visual" unique vehicles. Feel free to skip over these if you don't like that kind of stuff. NOTE: Do not store your Bulletproof cars in the San Fierro garage's garage. They can vanish easily if you store them in there. NOTE: You'll need to get a Tow Truck again, so head to the Whetstone junkyard for one. You also might want to consider freeing up space in the Santa Maria Beach garage. -------------------------------------------------- 5.26: Bulletproof/Fireproof/Explosionproof Patriot -------------------------------------------------- Location: San Fierro Mission: Courier Mission A (Big Smoke's Cash) Character: Cesar This must be done before Yay Ka-Boom-Boom, because the phone calls cease after completing this mission. This is the one where "the cash is leaving Los Santos again." Method one (from Streetballrr1886) ---------------------------------- Receive the phone call from Cesar as you normally would. Get your Tow Truck. Now, go through with the mission. After it has ended, keep ramming the Patriot. Eventually, the GSF inside will get out to attack you. He's invincible, but point your gun at him to make him stop. Now, get back in your Tow Truck. Back it up to the Patriot. This time, it will work. Just take it to a garage. Method two ---------- If the Patriot tries to cross over the Flint Intersection, it will never reach its destination. For some reason, it'll cross the bridge into the Flint Intersection, go under the overpass and take the exit onto the bridge. It'll go forth for a while before turning left and trying to jump the barrier back onto the road below. Obviously, this means inevitable death for the vehicle, and maybe the GSF. Allow it to explode, being sure not to let it out of your sight, and jack a Tanker or something. Use it to push the rubble to your Santa Maria Beach garage. Method three ------------ Follow the Patriot to its destination and wait for it to stop. Now push it to a garage. You can't use a Tow Truck for some reason. You may use a Tractor, however. In either case, there are two quirks with this vehicle. First, it likes to teleport around. If it suddenly vanishes, try looking around nearby. The second problem are the streetcars. If possible, try taking a route that isn't on the streetcars' path. Get it to a garage and put it in there. Let the door close, and the bad GSFs will vanish, and the doors will unlock. It's all yours! NOTE: You can use a Tractor to tow this, thanks to DaBlinks for confirmation. NOTE: Get a flamethrower. Try checking at the construction site behind your garage, or the import/export ship. ------------------------------------------------------------ 5.27: Bulletproof/Fireproof/Explosionproof/Damageproof Merit ------------------------------------------------------------ Location: San Fierro Mission: 555 WE TIP Character: Tenpenny srg discovered this vehicle. It's pretty annoying to get. Method one ---------- Get up to the point where you have taken the Merit back to the parking lot after planting the drugs. Eventually, a valet will show up to take the car back. Block his path as he tries to leave, pull out a weapon and shoot his head off. He will fall out of the car, leaving the door hanging open. Now, drive to a garage, preferably the Doherty or the Hashbury one. Now, get out of the car, but leave the door open. Now, use a flamethrower or some motolovs to ignite the ground, as well as CJ. When you are on fire, quickly enter the Merit and wait. If the door has swung partially shut and won't open, push the back of it until it swings open again. In either case, after a short while, it'll eventually catch on fire! Get out and keep the garage door open. The Merit will explode and you will fail the mission. Allow the garage door to close, open it again, and volia! --------------------------------------------------------------- 5.28: Bulletproof/Fireproof/Explosionproof/Damageproof Sentinel --------------------------------------------------------------- Location: San Fierro Mission: Mountain Cloud Boys Character: Woozie ARMax King submitted this, srg confirmed, ClaudeCJVercetti submitted a slightly easier method that you can use to obtain this. Note that this, like the other BP/FP/EP/DP Sentinel, requires cheats to use. On top of that, this one is *MUCH* harder to obtain. Remind you of the BP/FP/EP/DP Sanchez? Just be patient, and wait. This is only listed for the sake of completion. Method one ---------- After you begin the mission, lead Woozie down the alley. Now, kill all of the Da Nangs, except for one. Now, get in the first, unlocked Sentinel. Drive over Woozie and park right on top of him. Get out and get the other Sentinel in your sight. Enter the blow up all cars cheat, and you'll fail the mission for killing Woozie. Use a shotgun to shoot the Sentinel to a garage, while watching out for the cops. If they get in your way, run circles around the Sentinel. Or just kill the bastard with your own bare hands. NOTE: For some reason, you cannot use another vehicle to push this. NOTE: You'll probably want to pass this up for now. You'll get another shot at a Sentinel later, during the "Saint Mark's Bistro" mission, and it's much easier to obtain. -------------------------------------------------- 5.29: Fireproof/Explosionproof/Damageproof Rancher -------------------------------------------------- Location: San Fierro Mission: Lure Character: Woozie This is an odd one. It's immune to everything except for bullets, as well as the usual dangers of Rhinos, flipping and water. Because of this, it isn't the best car to use for "leisure," but is still better than the Fireproofs. If you want to and don't mind cheating, use the dirty method to bestowe the bulletproof quality onto it. aftica submitted this, De rabia nac� confirmed. Method one ---------- When you begin the mission, drive on over to the Countryside as you normally would. Start the chase with the bikers. However, take a right turn and get onto the highway. Make your way on over to Los Santos, being sure that you do not go through the first checkpoint. Drive as fast as you can while being careful so you can put some distance between you and the pursuing Da Nangs. Eventually, they'll just give up. Now, drive on over to the flood control canal in Ganton, and head south until you reach water. Slowly back into the water until your "rear wheels fall off the edge." At this point, stop and get out of the Rancher to fail the mission. Get back in and drive it out to a garage. UCC ALERT!!! - 6.03: Khaki Brown Camper (Jizzy) NOTE: You'll need a Rocket Launcher and a Sawn-Off Shotgun now. Try the airport for the former. You can even use the rockets left over from "Are you going to San Fierro?" if you still have them. --------------------------------------------------------------- 5.30: Bulletproof/Fireproof/Explosionproof/Damageproof Boxville --------------------------------------------------------------- Location: San Fierro Mission: T-Bone Menendez Character: Syndicate Before the cutscene, it is BP/FP/EP/DP. You have to use cheats. Claude CJ Vercetti submitted this, aftica and srg confirmed it. hooney submitted a non-cheating method for this. Method one ---------- Time for some fun. Start the mission and make your way over to a point where you can get a good view of the vehicles. If I'm not mistaken, there is a hill nearby that is a good place to shoot from. Now, lock onto the target, and unleash a fury of rockets (do not pause between firing the rockets or the cutscene may trigger). You will fail the mission for destroying a package. Now use your Sawn-Off Shotgun to push the Boxville to a garage. Beware the cops and the Da Nangs, as they can easily mess you up. NOTE: You may have trouble getting this in the Doherty garage, as it likes to vanish once inside. Try storing a bike inside there and parking it where the garage would close when you approach with the Boxville. Incidently, the next obtainable bulletproof is a bike, and it is on the same mission. -------------------------------------------------------------- 5.31: Bulletproof/Fireproof/Explosionproof/Damageproof FCR-900 -------------------------------------------------------------- Location: San Fierro Mission: T-Bone Menendez Character: Syndicate Claude CJ Vercetti submitted this, both aftica and srg confirmed. hooney submitted a non-cheating method for this. These are the bikes you have to chase in the mission. Method one ---------- As with the above vehicle, get to a place where you can get a good view of the vehciles. Fire a bunch of rockets until you fail the mission, and shoot an FCR-900 to a garage. Note that you should *NOT* push the one that can moved without the shotgun. That is the one you ride in the mission. It has no special qualities. UCC ALERT!!! - 6.04: Chrome Yellow Burrito (Mike Torreno) --------------------------------- 5.32: Fireproof/Damageproof Rumpo --------------------------------- Location: San Fierro Mission: Outrider Character: Syndicate In the Outrider mission, you have to get on a bike and help a van get across the city by shooting police roadblocks apart. However, the van is Fireproof as well as Damageproof, probably so it won't burn when it drives through the ruins of the cop cars. Thanks to Lolypop1313M for telling me about this one. Method one ---------- When the mission starts, head to the parked Washington and get in. After the cutscene, drive over to the van. When the red marker is in sight, leave the car and walk over to the Rumpo. You'll see a Rifa sitting inside. Shoot him through the window to fail the mission, leaving the door hanging open. Hop inside and drive the Rumpo to a garage. UCC ALERT!!! - 6.05: Stretch w/black bottom (Ice Cold Killa) UCC ALERT!!! - 6.06: Green Pizzaboy (Ice Cold Killa) ------------------------------- STATUS CHECK: Before the Desert ------------------------------- You're about halfway through the game now, and already there are 30 unique and Bulletproof cars. You now get property in the Desert. Snatch up Fort Carson right away, as it has a garage for you to use. Verdant Meadows will have to wait a little while, however. If you've been getting the last few ones, you should notice that once again, your garages are starting to bulge. You'll get property in Las Venturas after completing pilot school, however, so this won't be so bad. In addition, after watching the "Verdant Meadows" cutscene, you get access to the street races, and in turn, get access to around 30 fireproof vehicles. These should only be used if you have nothing else to put in, however. As with San Fierro, you should shuffle some cars around now that you have more room. Here is what I had before and after. BEFORE CJ's House: BP/FP Tahoma, FP Rumpo El Corona: BP Tanker Santa Maria Beach: BP/FP/EP/DP Tampa, BP/FP/EP Patriot Mulholland: BP Forklift, BP/FP/EP Savanna Dillimore: BP/FP/EP Elegy Palimino Creek: BP/FP/EP/DP Sabre, BP/FP/EP/DP Sadler San Fierro Garage: Nothing Hashbury: Stretch w/perma-black bottom half, Green Pizzaboy Calton Heights: BP/FP/EP Fortune, BP/FP/EP/DP Admiral Paradiso: The Mothership AFTER CJ's House: BP/FP Tahoma, FP Rumpo El Corona: BP Tanker Santa Maria Beach: BP/FP/EP Elegy Mulholland: BP Forklift, BP/FP/EP Savanna Dillimore: BP/FP/EP/DP Tampa Palimino Creek: BP/FP/EP/DP Sadler San Fierro Garage: Nothing Hashbury: Stretch w/perma-black bottom half, Green Pizzaboy Calton Heights: BP/FP/EP/DP Admiral Paradiso: The Mothership Verdant Meadows: BP/FP/EP Fortune Hangar: (Normal) Sea Sparrow Fort Carson: BP/FP/EP Patriot Whitewood Estates: BP/FP/EP/DP Sabre Prickle Pine: Nothing Redsands West: Nothing Rockshore West: BP/FP/EP Turismo* * - This was the car I went with when I first tried to get a fireproof from the street races. I then saved, and used the dirty method to attempt to make it BP and EP. It worked. Basically, this car was the original "created" BP/FP/EP vehicle. Be forewarned! Every garage in Las Venturas except for Prickle Pine is the same as the Mulholland and Dillimore garages! In other words, you can store two cars in them, but you won't be able to get either out! The BP Forklift, BP/FP/EP/DP PCJ-600, BP/FP/EP/DP Sanchez, FP/EP/DP BF-400, BP/FP/EP/DP HPV1000, BP/FP/EP/DP FCR-900 Green Pizzaboy will all fit in these garages with another car. If you have these, be sure to put them in these garages to free up as much room as possible. NOTE: You can store stuff in the Airstrip Hangar before buying it. Strangely, this doesn't work for the other garage there. NOTE: You need a Tractor for this next one. A Tow Truck won't work. NOTE: You can actually invert the order of the next two. The problem is that you need to pass the mission if you want to easily obtain said vehicles. So for the other one, you'll have to fail it, and that isn't exactly a walk in the park. NOTE: Get yourself a Heat-Seeking RPG! Try checking in the Easter Bay Airport. Alternatively, from the Whitewood Estates save house, turn right onto the road, then turn right again, then left, then right. You should be in a small parking lot. Get onto the roof and go to the northeast corner of it. A Heat-Seeking RPG will be waiting for you there. A Chainsaw should also be nearby, in the plastics factory, in case you want one. -------------------------------------------------------------- 5.33: Bulletproof/Fireproof/Explosionproof/Damageproof Buffalo -------------------------------------------------------------- Location: Las Venturas Mission: Misappropiation Character: Tenpenny When you follow the target in the helicopter, you end up in a multi-story car park. Thanks to LolyPop1313M for confirming this one, Veesmack for saying you need to use a Tractor, gta3master2987 for telling me you need to get this one first as opposed to getting the Maverick first, and aftica for the method. You need to fail the mission somehow if you wish to get both this and the next one, because the Buffalo is not mobile until the mission ends. Method one (from aftica) ------------------------ Make sure you have a Heat-Seeking RPG before starting this mission. Store a Tractor in the Prickle Pine garage. Now, grab a helicopter or some air vehicle that is fast and put it in your hangar. A Hydra works. Now, begin the mission and get your air vehicle. Fly around the target to get his attention, then haul ass to Prickle Pine and get the Tractor. Get to the parking garage where he is going to, get on top of the roof, get your Tractor ready to tow the Buffalo, and wait. Wait for the chopper to appear. Now unleash a fury of rockets into the helicopter. It will explode and you will earn two stars. Wait until you get a "Mission Failed" for destroying the dossier in the explosion. Head back to the Tractor and tow the now-mobile Buffalo to a garage. You can use a Pay and Spray if the cops are interfering too much, or just grab some Police Bribes. Method two (from DSC) --------------------- Or, earn the helicopter below first. Use method two with that, as not to pass the mission. Go through the process of getting your tractor as normal. But when the target shows up, merely wait. When he comes down the stairs, cap him. Pick up the dossier to complete the mission, and tow the Buffalo to a garage. NOTE: Shoot the chopper from the same floor the Buffalo is on, or the tractor may vanish. NOTE: Get a tow truck. --------------------------------------------------------------- 5.34: Bulletproof/Fireproof/Explosionproof/Damageproof Maverick --------------------------------------------------------------- Location: Las Venturas Mission: Misappropriation Character: Tenpenny Hey, a helicopter! Fun in two-player with four or more stars, because you don't need to worry about the Hydras. Too bad this isn't a Sea Sparrow. Method one ---------- This is the Maverick that the target is supposed to fly. It's located on a rock right next to the one you're supposed to take. Screw it up once so that you know where it is. On your second time through, get a good, fast car and drive quickly to where that Maverick is. The target will come right over. Blow his head off. Take out the FBI guys as well. Pick up the dossier. Now it's as simple as pushing or towing the (locked) helicopter to your garage. Method two (from aftica) ------------------------ Be sure you have an M4, and a Tow Truck at your airstrip. Save at Prickle Pine and arrive at the target's location at night. Begin the mission, and use any vehicle you wish to get to the location. When you see the FBI Rancher, get out and use stealth to reach the helicopter you are supposed fly. Fire a shot to get their attention, and when the target goes for the helicopter, shoot at him. For some reason, he stops. You are now, as aftica told me, "the pied piper." Get in your chopper, and everyone will follow you. Lead them down the cliff on the west, south along the road, and across the bridge. Check the map, and "lead them to the middle of the big green area," to the east of the road. Fly to the locked chopper as quickly as possible. The target will try to follow you, but like anyone not with CJ, he cannot swim. Apparently, the dossier can't either. You'll fail the mission. Now just push the Maverick to your hangar. Want to use the tow truck? Lead the target across the bridge to the north instead. When he is safely across, fly to the airstrip. Fetch your Tow Truck. Now, get the target to "a point on the road east of that bridge you lead him across." Now, DRIVE. Haul ass back to the chopper before the target dives into the water. Once you've failed the mission, tow it to the hangar. Note from MrHurcules: He said that Tow Trucks can tow helicopters, making this one a whole lot easier. ------------------------ 5.35: Bulletproof Walton ------------------------ Location: Las Venturas Mission: Madd Dogg Character: Madd Dogg The car you use to catch Madd Dogg in this mission. Got the glitch where he jumps before you can even do anything? Then just take it anyhow. Method one ---------- Simply complete the mission. It'll stay Bulletproof when you save it. Method two ---------- If you have the glitch where that dumbass Madd Dogg jumps before you can even take two steps, just go on over to the Walton and take it to your garage. To fix the glitch, try doing some random crap. Do Taxi Missions, Pool, etc. Some have speculated that this comes about as a result of the "Peds Riot" cheat, and it's true. --------------------------------------------------------------- 5.36: Bulletproof/Fireproof/Explosionproof/Damageproof Sentinel --------------------------------------------------------------- Location: Las Venturas Mission: Saint Mark's Bistro Character: Salvatore This is not the car in Liberty City, but the car your buddies drive in at the beginning of the mission. You need to use cheats in order to obtain this unique vehicle. If you don't like cheating, then you don't have to obtain it. But if you don't mind cheating or put collecting before anything else, then by all means go for it! By the way, I discovered this car myself. Those persistant attempts to try and discover a new bulletproof paid off. Method one ---------- Begin the mission. Skip or watch the first cutscene so that you get to the second one. In this one, CJ will be talking to Maccer about the backup, next to the Sentinel. Now, enter the blow up all cars cheat while they are talking. You will fail the mission because "the car was destroyed." Now, notice two things. First, you cannot move. Carl keeps on doing the "gang talking" animation. Second, Maccer will walk off, completely unharmed. To unfreeze yourself, spawn a jetpack. If you'd like, you can enter a "recruit anyone" code and recruit Maccer. You can have an NPC outside of missions. He also seems to be impervious to damage. But that is for another time, focus on the Sentinel for now. Getting back to it, jack a nearby vehicle and use it to push the destroyed Sentinel to a garage. Let the door close on the carcass of the Sentinel and it's yours. ---------------------------------- STATUS CHECK: Before Los Santos II ---------------------------------- You should have about 36 or so spaces to store cars, if you take garages eating cars into account. You should have plenty of room for the upcoming vehicles, considering you didn't get almost every one. If you did that (god forbid), your garages will be on near-fumes. You're back in LS now, so you might want to shuffle some of the cars you already have stored to your vacant garages. Here's what I had in my garages. CJ's House: BP/FP Tahoma, FP Rumpo El Corona: BP Tanker Santa Maria Beach: BP/FP/EP Elegy Mulholland: BP Forklift, BP/FP/EP Savanna Dillimore: BP/FP/EP/DP Tampa Palimino Creek: BP/FP/EP/DP Sadler, BP/FP/EP Turismo San Fierro Garage: Nothing Hashbury: Stretch w/perma-black bottom half, BP Walton Calton Heights: BP/FP/EP/DP Admiral Paradiso: The Mothership Verdant Meadows: BP/FP/EP Fortune Hangar: BP/FP/EP/DP Maverick Fort Carson: BP/FP/EP Patriot Whitewood Estates: BP/FP/EP/DP Sabre Prickle Pine: Nothing Redsands West: Tow Truck Rockshore West: BP/FP/EP/DP Sentinel, Green Pizzaboy Oh yeah. After the mission "Vertical Bird", it's time for the Bulletproofs to show you their true power. During the mission "Home Coming", go to your Ganton garage and take one of the Bulletproof cars out of it. One of those BP/FP vehicles you may have obtained from the "House Party" mission early on will do perfectly. Run over all the crack dealers, get out of your car and shoot three Ballas to start the gang war. Instead, hop back into your Bulletproof, being sure that you allow Sweet to get in with you. Run over every Balla that shows up. Once the mission is complete, your Bulletproof will be sitting there, waiting for you to come back to it. Get in it and take it back to the garage. But don't use a Bulletproof on the "Beat Down on B Dup" mission. Why? You'll see after finishing up with CJ's missions and getting two more Bulletproofs (and maybe a UCC), the... UCC ALERT!!! - 6.07: Red and Black BF Injection (Cut Throat Business) ------------------------------------------------------------- 5.37: Bulletproof/Fireproof/Explosionproof/Damageproof Vortex ------------------------------------------------------------- Location: Los Santos II Mission: Cut Throat Business Character: CJ LolyPop1313M submitted this, aftica confirmed. This is also the only Bulletproof vehicle that can go on water (without cheats), although it is considered a helicopter in the game data (and a car in the "distance travelled by..." stats). Method one ---------- Get in the nearby BF Injection when the mission starts and drive over to Loc's video shoot. When you get there, don't go past the last tree. Get out of the BF Injection and kill Madd Dogg to fail the mission. Now, go to where the Vortexes are. Take either of the three to a garage. One of them is the one Loc uses. That one is black and white. The two that are plain white are the ones you and Madd Dogg use. NOTE: It's time for a real bitch of a bulletproof to obtain. Get these weapons beforehand: - A flamethrower - Remote explosives - A sawn-off shotgun -------------------------------------------------------------- 5.38: Bulletproof/Fireproof/Explosionproof/Damageproof Newsvan -------------------------------------------------------------- Location: Los Santos II Mission: Cut Throat Business Character: CJ NOW YOU WILL FEEL TRUE PAIN!!! This is also a special white color. And it's probably the hardest bulletproof to obtain, legit or non-legit. srg found this vehicle, I suggested a method to obtain it legit, he confirmed my theory. Method one ---------- First, begin the mission and attach some Satchels to Madd Dogg. Now, leave Madd Dogg behind at the mansion and drive over to the video shoot. Get over to the Newsvan. This is where the flamethrower comes into play. Set the ground on fire and run into the flames. Get into the Newsvan whilst you are ablaze. It'll catch on fire shortly after doing so, so get the hell out of there. Once it explodes, detonate the Remote Explosives. You will fail the mission for killing Madd Dogg. Now, use the Sawn-Off Shotgun to push the Newsvan to the Santa Maria Beach garage (pushing with the Rhino doesn't work). --------------------------------------------------------------- 5.39: Bulletproof/Fireproof/Explosionproof/Damageproof Infernus --------------------------------------------------------------- Location: Los Santos II Mission: Beat Down on B Dup Character: Sweet This is just like the BP/FP/EP/DP Sentinel. aftica found this out. This too, requires cheats. This is why you shouldn't use another Bulletproof on this mission. Feel free to use one on "Grove 4 Life." In fact, with that mission, you could take over ALL the territory in Idlewood if you'd like. And why not? Method one ---------- Begin the mission as normal and do the gang war. When you reach B Dup's house, kill all the Ballas there, but DO NOT go inside yet. See the parked Infernus? Blow it up with a quick shot to the gas tank. Now, go inside B Dup's and watch the cutscene. During the next scene where CJ and Sweet are talking, enter the blow up all cars cheat. Now, what happens next is very bizarre. You fail the mission because Bear died, but look at what happened to Sweet! He has transformed into a Jersey Grove Street Famiies member, and is freaking out for no apparent reason. Ignore him and spawn a Rhino. Use it to push the destroyed Infernus to a garage. Note that if you did not destroy the parked Infernus, you will be killed when you enter the blow up all cars cheat. ------------------------------------ 5.40: The Mothership (second chance) ------------------------------------ Location: Los Santos II Mission: Riot Character: CJ If you missed getting this hippie colored Camper the first time due to lack of garage space, now's the time to get it. Note that you might want to store two or three of these throughout in your garages. The reason is the infamous paintjob eating glitch, where garages eat custom paintjobs. Try storing them in some of the one car garages, such as Fort Carson's garage. Unlike the one in "Are you going to San Fierro?", this one is NOT explosionproof. But nevertheless, it's still a good time to get it if you missed it the first time around, or if the paintjob got eaten. I found that by keeping this in its own garage, the paintjob didn't vanish. Thus, Fort Carson is a good bet. Method one ---------- When you get in Sweet's Greenwood, you should notice the cars of some of your friends parked there. Exit the Greenwood and shoot Sweet through the windows. You'll fail the mission. Now simply take the Mothership to your garage. As I said before, you might want to repeat this a couple times in case you get hit by the paintjob eating glitch. But if you give it its own garage, there won't be as many problems. NOTE: Free up space in your El Corona Garage. If your Bulletproof Tanker is still there, you can move it now that you have some bigger garages. Put your old friend the Tow Truck in there, it'll help you out for the next one. --------------------------------------------------------------- 5.41: Bulletproof/Fireproof/Explosionproof/Damageproof Glendale --------------------------------------------------------------- Location: Los Santos II Mission: Los Desperados Character: Sweet Nothing much to say about this one. It's a sedan, though. Thanks to Veesmack for unintentionally reminding me about this car (It was actually there, but I hadn't given it a description). Method one ---------- Work your way through all the Vagos until one of the Aztecas blows up a car using their rocket launcher. At that point, run off and fetch your Tow Truck. Kill Cesar and the Aztecas (you needn't kill your GSFs) and tow the Glendale to your garage. Method two (from Veesmack) -------------------------- Veesmack says you could also shoot it to your garage using only Sawn-off Shotgun blasts. Very hard to pull off, however. Method three (from Veesmack) ---------------------------- "Before the mission, obtain the a Sawed Off Shotgun (I only tested this with this particular shotgun though so the combat or regular shotgun will probably work too). Also park a Tractor (or Tow Truck) in the El Corona Safehouse. Then start the mission. To get the car you must follow through on the mission up until going into the part where you meet in the alley as instructed by Cesar. After meeting with Cesar, I just ran around the action by going around the alley and into the El Corona neighborhood safehouse and getting the Tractor/Tow Truck and bringing it to where Cesar and his homies are which is behind the Glendale. Then kill Cesar to fail the mission, shoot the Glendale with Sawed Off Shotguns (to angle it out for the tractor/tow truck) and then I easily drove it to a garage. (Note: You cannot enter the car or push it before taking it to a garage. The only way to move it using shotguns blasts or by towing it. Also, the car will not move no matter what until you fail the mission)" ------------------------------ 5.42: S.W.A.T. (aka SWAT Tank) ------------------------------ Location: Los Santos II Mission: End of the Line Character: Sweet The last mission in the game features this unique vehicle, otherwise known as the SWAT Tank. Note that it is seen twice, but you can only take the first one in the mission. It's not as big as the Rhino and most certainly can't blow up cars on contact. However, it has a water turret that's fun to screw around with, and is also nBulletproof (and Fireproof, too). You can also do Vigilante with this thing, but the lack of an ability to do a drive-by kind of screws it up. Method one ---------- Drive over to the crack palace as normal, then arm your weapon and head to the SWAT Tank. Some Ballas will be having a gunfight with some cops, kill them all. Take the SWAT Tank and ram into the wall as normal. Don't worry about the Ballas shooting at you: The SWAT Tank is Bulletproof. Once you do so, it's as simple as going to park it in a garage and killing yourself. Note that if you continue on to do the mission, the SWAT Tank may vanish from your garage. In case you want to know, the second SWAT Tank is seen in the crack palace. You can't get it out of there, however. Method two (from MrHurcules) ---------------------------- The S.W.A.T. tank from "End of the Line" can be saved without killing yourself, getting busted, or *worst of all* using cheats. First, get the S.W.A.T. as you normally would. Then, drive it to the import-export crane in San Fierro. To fail the mission, use the crane to lower the S.W.A.T. into the water. When it is submerged, the game will think the S.W.A.T. is destroyed, thus failing the mission. Then, simply raise it from the water and onto the dock and drive it to a garage to save. Method three (from MrHurcules) ------------------------------ "It has come to my attention that the S.W.A.T. is not explosion-proof. Thus, the easiest way to steal it is to drive it into your garage and blow it up with satchel charges or something to fail the mission." NOTE: Get a Sawn-Off Shotgun! Better yet, make it two, as being able to duel-wield them will help tremendously with the next one. ---------------------------------------------------------------- 5.43: Bulletproof/Fireproof/Explosionproof/Damageproof Greenwood ---------------------------------------------------------------- Location: Los Santos II Mission: End of the Line Character: Sweet This is a tricky little son of a bitch to obtain, plus you need cheats. Method one ---------- This is a pain in the ass. Enter the "blow up all cars" cheat after you have to go steal the SWAT Tank. You'll fail the mission for destroying the S.W.A.T. and the Greenwood will now be mobile. For some silly reason, you have to use shotgun to move this into your garage. Even if you use the faithful Rhino, it goes very slowly. And don't worry, it goes very far with each shot, considering you can duel-wield them. Due to the rioters, you should recruit some GSFs to serve as meat shields and bodyguards. Keep your wanted level as low as possible. It helps to have taken over the territory on the path to your Ganton garage, preferably all of the territory in Los Santos (and any loose ones that happened to spawn, typically from the "Saint Mark's Bistro" mission). Ignore the cops and let your homies take care of them. As long as you don't kill any cops, your wanted level will not be aggrivated. If a rioter is attacking you and there are no GSFs nearby, then feel free to kill them, but don't press your luck any more than you have to (ie: use your fists or a melee weapon). Keep shooting the car until you reach Ganton. You can actually shoot it over the bridge down onto Grove Street, as a section of it will collapse. Drop down with it, shoot it over to the garage, and get it in there. -------------------------------------------------------------- 5.44: Bulletproof/Fireproof/Explosionproof/Damageproof Feltzer -------------------------------------------------------------- Location: Los Santos II Mission: End of the Line Character: Sweet This car you drive in the last third of the mission. This is why you were able to speed through those Motolovs without any trouble. aftica submitted this, Stan L. confirmed. Method one ---------- When Tenpenny drives by East Beach, make your Feltzer take a dip in the water. Be sure you don't drive in too far. You'll want to be in deep enough so that it thinks the car is destroyed, but shallow enough so that you can back out of the water. Once you do this, you shall fail the mission. Back out of the water and go put it in a garage. Method two ---------- If that fails, try using blow up all cars. If you fail because you destroyed the car, as opposed to losing the firetruck, you're good to go. Now all you have to do is to push it to a garage of your choice, considering you didn't blow Carl up in the explosion as well. ########################### 6: Special Colored Vehicles ########################### This section is dedicated to those unique vehicles that have unique colors to them, but lack any other special qualities. Created because srg (among others) have been discovering that certain mission vehicles posses colors not normally obtainable in Pay and Sprays. NOTE: Ones such as the BP/FP/EP/DP Newsvan with unique colors and proofings will not be listed here. --------------------- 6.01: Black Perennial --------------------- Location: Los Santos Mission: Big Smoke Character: CJ Annoying and a waste at this stage in the game. Method one ---------- After the cutscene of the Ballas destroying Smoke's car, kill them with a weapon (find one), and push the Perennial to a garage. ---------------------------- 6.02: Pony w/Off-road wheels ---------------------------- Location: Los Santos Mission: Life's a Beach Character: OG Loc The first of several "visual only" unique cars that you will encounter. These cars may not be Bulletproof, but there is something about them that sets them apart from all other variations of their kind. This thing is the van you are supposed to dance for, steal, and drive to a garage because of its sound system (which, ironically, every Pony has in the back). You can't actually mod a Pony, so you can't normally get off road wheels on it. If you like visual aspects of vehicles, then you'll be taking it to a garage all right. Your own. Method one ---------- Start the mission and do the dancing as normal. When prompted to get in the Pony, do so. Instead of driving off, back into the water. You'll want to go in deep enough to make the game think you've destroyed the Pony, but shallow enough so that you can still drive out. You have to do this because the Pony is Bulletproof, Fireproof, Explosionproof, and Damageproof, but only BEFORE being stored in a garage. Yes, this does mean that the angry rappers chasing after you are just for show. Afterwards, take the Pony to one of your garages. It'll keep the off-road wheels when saved. ------------------------ 6.03: Khaki Brown Camper ------------------------ Location: San Fierro Mission: Jizzy Character: Syndicate srg says this is the Ho's Camper, parked nearby after you have to rescue her. Method one ---------- Simply get up to the point where you have to rescue the Ho from some attacking men. Kill her to fail the mission and take the Camper for yourself. --------------------------- 6.04: Chrome Yellow Burrito --------------------------- Location: San Fierro Mission: Mike Toreno Character: Syndicate The Burrito in this mission has a unique chrome yellow color...thanks to srg Method one ---------- When you have to destroy the van, kill T-Bone or Torreno to fail the mission. Hop in and drive to a garage. ------------------------------------------- 6.05: Stretch w/permanent black bottom half ------------------------------------------- Location: San Fierro Mission: Ice Cold Killa Character: Syndicate The stretch you use to pursue Jizzy in the mission is black, but it's not exactly normal. When painted at Transfender, its bottom half remains black. All other Stretches have white bottom halves. Method one ---------- Proceed through the mission as normal until you enter the Pleasure Domes. Once you have reached the main floor, snipe Jizzy. You'll fail the mission and be transported out of the Pleasure Domes, where the Stretches will be waiting for you. Hop in one and take it to a garage. Method two ---------- Complete the mission, and it'll keep its special quality. Not a good idea though, because there's another unique vehicle in the mission that you are likely to miss. Method three ------------ Start the mission and drive on over to the Pleasure Domes. See the two Black Stretches parked there? Those are the ones! Pick one, hop in, and drive it to a garage. Then you just need to kill yourself. NOTE: Ironic as it sounds, the hardest part about this is choosing what color to paint it. NOTE: Don't use a Pay and Spray on this. The bottom half will turn white again. Pay and Spray must be run by the KKK or something. -------------------- 6.06: Green Pizzaboy -------------------- Location: San Fierro Mission: Ice Cold Killa Character: Syndicate If you destroy Jizzy's Broadway before you enter the Pleasure Domes, the cutscene of Jizzy will change. Instead, he'll steal a green Pizzaboy. Be sure not to use a Pay and Spray on it, or it'll revert to its ordinary red color! Thanks to LolyPop1313M for telling me about this, and MrHurcules for confimation. Method one ---------- When you start the mission, steal any car. When you reach the Pleasure Domes, don't let off the gas. Plow right into the security guards to kill them. This will keep them from interfering with what you are about to do. Look to the right. You'll see Jizzy's Broadway parked there, beside one of the two Stretches mentioned above. Pull out a weapon and shoot the Broadway until it explodes. Now simply enter the Pleasure Domes through the roof and work your way to Jizzy. However, since you destroyed the Broadway, the cutscene shown when you exit the Pleasure Domes will be a different one. Instead, it'll show a Pizza Stack guy sitting on a Pizzaboy. Jizzy will run onto the screen and steal it. However, this Pizzaboy is green. One part of the bike and the pizza box are still red and yellow. Anyhow, steal a nearby vehicle, preferably one of the Stretches, and pursue Jizzy. Knock him off the bike by ramming it, and park on top of him a couple of times. Pick up the phone and you'll complete the mission. Now simply get on the Pizzaboy. Method two ---------- If you want to obtain this and the Stretch with the permanent black bottom half at the same time, follow the steps above. However, after picking up the phone, use the Stretch to push the Pizzaboy to a garage. -------------------------------- 6.07: Red and Black BF Injection -------------------------------- Location: Los Santos II Mission: Cut Throat Business Character: CJ The BF Infection you ride with Madd Dogg over to Loc's video shoot has a color scheme not found in Pay and Sprays. Method one ---------- Just drive it to a garage when the mission starts. Kill Madd Dogg if you wish. ############################### 7: Gray Imports: Created FP/EPs ############################### ******************************************************************************* srg discovered this interesting trick. To make any vehicle FP/EP, begin this mission and drive the vehicle you want into the red marker down by Ocean Docks. BAM, it is now FP/EP! If you store it and fail the mission, it will retain its qualities. The bad news is that if you try it with a vehicle that is bulletproof or damageproof, it will LOSE those properties. ******************************************************************************* ########################### 8: Street Racing Fireproofs ########################### Interestingly enough, the cars you race against in street races are all Fireproof. Getting them, however, may require some cheats. This is the easiest way. It involves cheats, but is nearly five times faster. You could enter the Peds hate you cheat, run them all over at the start of the race, and push the car you'd like to a garage. Don't worry about a thing. As long as you deactivate it afterwards and pair it with reduced traffic/no peds you'll be fine. srg has recently informed me of another method of obtaining the ones from Los Santos. While the riots are taking place, start the race with the vehicle you want. Wait at the finish line for the cars. When they show up, rioters will yank the drivers out of their vehicles. At this point, you can push the car you want to a garage. If you're after one of the bikes, you could get them without cheats. Wait for the other racers at the finish line. When they come in, knock the rider of the bike you want off, and blast them. Now, get back on your bike, and get off. Go back over to the bike you wanted, and get on it. Drive it over to your own bike, get off, and get back on your bike. Drive it a little ways away, then get off and repeat. With either of the three methods above, push the car to the garage of your choice, get it in there, and back out. The race is still going on, so fail it by blowing up your car. When you get back to the race selection screen, cancel out of it and get to your garage Your new fireproof will be waiting for you there. For more fun, combine this with the "Bulletproof cars the dirty way" section for semi-instant BP/FP/EP vehicles. An interesting one to do would be the Cheetah, as there was a BP/FP/EP Cheetah in GTA3. In case you're wondering, I first did this with a Turismo. Here is a list of the cars you can obtain this way. Note that the Savanna, the Elegy in Badlands B, and the Fortune are BP/FP/EP. The ones I marked with an asterisk can be obtained without doing the street races. The ones I marked with a ^ are special cars that show up in non-racing missions, all of which are much better than their street-racing counterparts. 01. Bandito (Bandito County) 02. Banshee (Most "fast car" races) 03. BF-400^ (Backroad Wanderer, City Circuit, Desert Tricks) 04. Blade* (Lowrider Race) 05. Blista Compact (Vinewood) 06. Buffalo^ (Freeway, San Fierro Hills) 07. Bullet (Freeway) 08. Cheetah (Into the Country, Country Endurance, SF to LV, LV Ringroad) 09. Club (San Fierro Fastlane) 10. Elegy* (Badlands B, San Fierro Fastlane) 11. FCR-900 (All motorbike races sans City Circuit) 12. Flash (San Fierro Fastlane) 13. Fortune* (Badlands A) 14. Infernus^ (Country Endurance, SF to LV, LV Ringroad) 15. Kart (Go-Go Karting) 16. Majestic* (Lowrider Race) 17. Nebula (Vinewood) 18. NRG-500 (Most motorbike races) 19. PCJ-600^ (City Circuit, Dam Rider) 21. Remmington* (Lowrider Race) 22. Sabre^ (Badlands A) 23. Sanchez^ (Dirtbike Danger) 22. Savanna* (Lowrider Race) 23. Sentinel^ (Vinewood) 24. Stallion (Badlands A) 25. Super GT (San Fierro Hills) 26. Sultan* (Badlands B, San Fierro Hills) 27. Turismo (Into the Country, Country Endurance, SF to LV, LV Ringroad) 28. Uranus (San Fierro Fastlane) 29. Windsor (Vinewood) 30. ZR-350* (Badlands B, San Fierro Hills) ############################### 9: Unconfirmed bulletproof cars ############################### --------------------- Explosionproof Sadler --------------------- Location: Countryside Mission: Are you going to San Fierro? Character: The Truth srg says to do the mission as normal until you enter the Mothership. At this point, get out of it. Drive the nearby Sadler over to your garage, and put it in the garage. Now, go back to The Truth and the Camper. Take them over to the garage. Open the Doherty garage, destroy the Sadler, then destroy the Mothership. You'll fail the mission, let the door close and you'll have an explosionproof Sadler. ------------------ Light Green Packer ------------------ Location: Las Venturas Mission: Cop Wheels Character: Woozie srg says to steal a bike at the start of the mission to trace the location of the packer. Next, go get a Tow Truck from your garage, follow it until time runs out, and tow it away to a garage. ################################# 10: Unobtainable bulletproof cars ################################# ------------------- Damageproof Picador ------------------- Location: Los Santos Mission: Ryder Character: Ryder Immune to physical damage. Probably made for lousy drivers, so that they may get a feel on driving a car without having to worry about it being destroyed. Why you can't get it -------------------- It returns to normal after the mission. ------------------- Bulletproof Picador ------------------- Location: Los Santos Mission: Catalyst Character: Ryder The Picador is immune to bullets after the mission is completed. Why you can't get it -------------------- The garages eat its powers. -------------------------------------------------------- Bulletproof/Fireproof/Explosionproof/Damageproof Elegant -------------------------------------------------------- Location: Los Santos Mission: Management Issues Character: OG Loc The vehicles that the drivers pursue you in, according to Mikhail. Why you can't get it -------------------- The garages eat their powers. -------------------------------------------------------- Bulletproof/Fireproof/Explosionproof/Damageproof Bravura -------------------------------------------------------- Location: Los Santos Mission: The Green Sabre Character: Sweet Immune to everything, but... Why you can't get it -------------------- Its powers vanish after the cutscene. If you get in before being prompted to, it won't move at all. If you try blow up all cars, it will get destroyed, but you won't fail the mission, and it still won't move. --------------- Fireproof Sabre --------------- Location: Countryside Mission: Wu Zi Mu Character: Cesar Immune to flames. Why you can't get it -------------------- Garages will not open for it. NOTE: Chase S says you could park another car in the middle of the garage so that it won't close, and just drive the Sabre in. However, you have to do this every time you've finished using the car, so it isn't worth it. ------------------ Fireproof Stallion ------------------ Location: Countryside Mission: Wu Zi Mu Character: Cesar Immune to flames. Why you can't get it -------------------- Garages will not open for it. NOTE: Chase S says you could park another car in the middle of the garage so that it won't close, and just drive the Stallion in. However, you have to do this every time you've finished using the car, so it isn't worth it. --------------------------------------------------------- Bulletproof/Fireproof/Explosionproof/Damageproof Maverick --------------------------------------------------------- Location: San Fierro Mission: Toreno's Last Flight Character: Woozie ipino says this is the one on the helipad BEFORE you approach it. Why you can't get it -------------------- Blow up all cars does nothing, and there is no way to approach it so that it won't take off. --------- Andromada --------- Location: Desert/Las Venturas Mission: Stowaway/A Home in the Hills Character: Toreno/Madd Dogg A big plane, nothing more to say about it except that it's unique. It's not as big as the AT-400, but it is still large. You can fetch it with a cheating device if you'd like. Why you can't get it -------------------- Not enough room or time to get in. If you try to use Blow Up All Cars, it will stay grounded, but it won't fit in the hangar. In theory, you could push it into a position where it would fit, but the hangar won't let destroyed cars stay in for a certain period of time. Then again, this is wrong again. If you use "Blow Up All Cars" after the scene where Toreno talks to Carl, during the scene where it is explaining what to do, the Andromada will never take off, yet it won't explode either. You can walk right up to it and hop in. The bad news is that it will not move, nor will you be able to exit. The only thing you'll be able to do is screw around with the ramp by using the right analog stick. ----------------------------------- Bulletproof Camper (the Mothership) ----------------------------------- Location: Desert Mission: The Black Project Character: The Truth The Mothership again... Why you can't get it -------------------- You can't drop the Jetpack to get in it, nor can you shoot the Truth through the window. If you try blow up all cars, the cutscene goes into an infinite loop. It's a fairly amusing game freeze, check it out if you have the time. -------------------------------------------------------- Bulletproof/Fireproof/Explosionproof/Damageproof HPV1000 -------------------------------------------------------- Location: Las Venturas Mission: Quarry Mission 7 Character: (Quarry) The one in the mission; blow up the Dozer or Dumper and push it to a garage with a car. Why you can't get it -------------------- Garages will not close for it. Strangely, when I tried this, the Hotring Racer I was using to push it with did get stored, even though the door didn't close. ------------------------------------------------------- Bulletproof/Fireproof/Explosionproof/Damageproof Walton ------------------------------------------------------- Location: Las Venturas Mission: Don Peyote Character: The Truth The cars the rednecks pursue you in (unless of course, you kill them before driving Kent and Maccer back). "Chris" found this. Why you can't get it -------------------- If you enter the red marker, they return to normal. Killing Kent and/or Maccer brings around the same result. Furthermore, they will not move until after you fail the mission or enter the red marker. It might be possible if you blow them up with blow up all cars (or perhaps a Rhino), enter the marker, and push them to a garage. -------------------- Damageproof Sentinel -------------------- Location: Las Venturas Mission: Intensive Care Character: Ken The cars the Mafia chases you in after you steal the Ambulance. Why you can't get it -------------------- The garages eat their powers. ------------------ Leviathan w/Magnet ------------------ Location: Las Venturas Mission: Up, Up, and Away! Character: Woozie The helicopter with a magnet that you get screwed over on. The magnet doesn't appear on the one at your airstrip. Why you can't get it -------------------- If you try to save it in the hangar, the magnet will vanish. Even if it remained on, you wouldn't be able to lift much with it besides Securicars and motorbikes. With everything else, you are literally weighed down by the vehicle you are attempting to transport. ------------------------------------ Caligula's Casino Paintjob Securicar ------------------------------------ Location: Las Venturas Mission: Breaking the Bank at Caligula's Character: Woozie It's in the cutscene in the mission start and at the airstrip at the end of the mission. ARMax King and aftica confirmed this was unobtainable. If you'd like, you could probably use a cheating device to obtain this. Why you can't get it -------------------- Blow up all cars does not work. The game doesn't even acknowledge that you have entered the cheat. ------------------------------------------------------------- Bulletproof/Fireproof/Explosionproof/Damageproof Firetruck II ------------------------------------------------------------- Location: Los Santos II Mission: End of the Line Character: Sweet Tenpenny's Firetruck II (the one with the ladder) is BP/FP/EP/DP. Why you can't get it -------------------- Goes back to normal if you fail the mission. MrHurcules suggested using Blow up all cars and pushing the wreckage to a garage. But aftica said that when he tried this, it went back to normal after being stored. --------- FBI Truck --------- Location: Nowhere Mission: None Character: Nobody Looks like the SWAT Tank. It can do Vigilante. However, it is quite slow, and since it is off-road, it has that strange quirk that all off-roads have that causes it to flip around after a big collision. There is what appears to be a machine gun turret on top, but nothing is in it. You can get it with a cheating device if you'd like. Some have speculated this was going to be used in the lost mission "The Truth is Out There." Why you can't get it -------------------- No place in the game to get it from. ################################## 11: Bulletproof cars the dirty way ################################## There's a trick that involves cheats that allows you to make any car you want permanently Bulletproof. First, enter the Vehicle of Death cheat. Now, get in the car you wish to make permanently Bulletproof, and take it over to Verdant Meadows' hangar. Allow the doors to open, and back up (don't worry if you destroy the Hunter/Leviathan), then floor it into the hangar. Bail out of the car and shoot it to make sure it is still immune to Bullets. Now, leave the hangar and allow the door to close. Now, re-enter the Vehicle of Death cheat to disable it, and allow the hangar to open again. You'll be greeted by the car you were driving, which is now forever Bulletproof and Explosionproof! An easier method from MrHurcules... "To make any car bulletproof, enter the vehicle of death code while on foot. Then, deactivate the vehicle of death code while in the vehicle your vehicle of choice. The car will remain everything-proof until stored in a garage or driven to a mod garage. When stored, the vehicle loses it's fireproofing and damage-proofing, but retains its bulletproofing and explosion-proofing." You could also use this code to make the Fireproof cars a LOT more formidable. ############################## 12: Bulletproof cars checklist ############################## _ _ _ |_| FP Greenwood |_| BP/FP/EP/DP Sabre |_| BP/FP/EP/DP FCR-900 _ _ _ |_| BP/FP/EP/DP Tampa |_| BP Tanker |_| FP/DP Rumpo _ _ _ |_| BP/FP/EP Savanna |_| BP Tanker Trailer |_| BP/FP/EP/DP Buffalo _ _ _ |_| FP Remmington |_| BP/FP/EP/DP Sadler |_| BP/FP/EP/DP Maverick _ _ _ |_| FP Majestic |_| BP/FP/EP/DP HPV1000 |_| BP Walton _ _ _ |_| FP Blade |_| BP/FP/EP Fortune |_| BP/FP/EP/DP Sentinel _ _ _ |_| BP Forklift |_| BP/FP/EP Elegy |_| BP/FP/EP/DP Vortex _ _ _ |_| BP/FP/EP/DP PCJ-600 |_| FP Sultan |_| BP/FP/EP/DP Newsvan _ _ _ |_| BP/FP/EP/DP Sanchez |_| FP ZR-350 |_| BP/FP/EP/DP Infernus _ _ _ |_| FP/EP/DP BF-400 |_| The Mothership |_| BP/FP/EP/DP Glendale _ _ _ |_| BP/FP Greenwood |_| BP/FP/EP Patriot |_| SWAT Tank _ _ _ |_| BP/FP Voodoo |_| BP/FP/EP/DP Merit |_| BP/FP/EP/DP Greenwood _ _ _ |_| BP/FP Tahoma |_| FP/EP/DP Rancher |_| BP/FP/EP/DP Feltzer _ _ |_| BP/FP/EP/DP Admiral |_| BP/FP/EP/DP Boxville ############################# 13: Bulletproof vehicles list ############################# 19 BP/FP/EP/DP Vehicles - Tampa - PCJ-600 - Sanchez - Admiral - Sabre - Sadler - HPV1000 - Merit - Boxville - FCR-900 - Buffalo - Maverick - Sentinel - Vortex - Newsvan - Infernus - Glendale - Greenwood - Feltzer 4 BP/FP/EP Vehicles - Savanna - Fortune - Elegy - Patriot 3 BP/FP Vehicles - Voodoo - Greenwood - Tahoma 4 BP Vehicles - Forklift - Tanker - Tanker Trailer - Walton 2 FP/EP/DP Vehicles - BF-400 - Rancher 6 FP Vehicles - Greenwood - Remmington - Majestic - Blade - Sultan - ZR-350 - Rumpo 1 EP Vehicle - The Mothership (In "Are you going to San Fierro?") 1 Unique vehicle (that you can legitimatly obtain) - S.W.A.T. 7 Uniquely Colored Cars (UCCs) - Black Perennial - Pony w/off road tires - Khaki Brown Camper - Chrome Yellow Burrito - Stretch w/permanent black bottom half - Green Pizzaboy - Red and Black BF Injection A lot nicer than the numbers from VC and GTA3, right? ####### 14: FAQ ####### Q. My bulletproof car isn't bulletproof anymore! What the hell's going on!? A. That happens sometimes. The best way you can prevent this is to keep your best ones in reliable garages. Avoid ones like the San Fierro garage's garage unless absolutely necessary. Q. SHIIIIIITTTTTT!!! MY BULLETPROOF [x] VANISHED!!!! A. It happens. Just try to avoid putting them in garages where cars are known to vanish. Q. I found another bulletproof car! A. Then submit it, fool. Q. I was pursuing a bulletproof car when it vanished! A. Yeah, you have to stay right on its tail. Don't let it out of sight! Q. Where can I find a Tow Truck? A. The easiest place is in the Angel Pine junkyard. You know, where all that equipment is? The bad news is that it's on the second island. Alternatively, try Ocean Docks. Q. A car won't hook up to the tow truck! A. Some can't do that. You can try a Tractor. However, it won't work for certain vehicles, particularly the ones you have to chase, because it just isn't fast enough. Also, sometimes you could accidently trigger the light speed tractor glitch, so don't tow anything that is too heavy! Q. Can I use a Pay and Spray on the Bulletproof vehicles? A. You bet you can. Just don't use it on the UCCs. Q. Can I mod the Bulletproof vehicles? A. Yes, but you can't get much mileage appearance-wise out of many of them. A couple of good ones to mod include the lowriders, the BP/FP/EP Elegy, and the BP/FP/EP/DP Tampa. If you do add something special to _any_ car's appearance, it'd be wise to give it its very own garage. Colors are the exception. On a side not, try mixing standard colors and the paintjobs for different colored paintjobs. Usually, it'll be too dark to see, but sometimes you'll get interesting results. Q. I just did a mission with a Bulletproof car, but now it's not there! I stored it in my garage, what gives? A. The game likes to make vehicles like that vanish after the mission is over. If this is the case, find a way to fail it without getting busted or wasted. Q. Umm...my Fireproof car just caught fire and exploded. A. "Fireproof" means only fireproof against fire. It is not immune to anything else, including explosions, and can still explode. Q. I'm postitive it wasn't like that. A. Well, if you're so sure, it's probably because you tried getting into the car while you were on fire. That will cause it to catch alight, even if you yourself are fireproof from doing the Firetruck missions. Q. You didn't mention the Phoenix, Vortex or the...(etc) A. That's because they aren't unique, moron. Sure the Phoenix may be one of the rarest cars to spawn on the street, but it's not unique in the fact that you can use that method of bringing it to your garage during the street race to easily obtain it. Q. What about the Ghost car? A. Nothing too interesting about that one besides the fact that it moves on its own and can't be healed. In fact, there are quite a few beat up vehicles in the game. They are refered to as "glenshit" and "sadlshit" in the data files, I kid you not. Q. What about other cars, like the Sentinel in the Saint Mark's Bistro mission? A. There's nothing special about said Sentinel. Someone once got it via AR Max by using a combination of Cars have no Doors, Walk (drive) through walls, and the fly cars button cheat. There was nothing remotely special about it, besides the fact that it was invisible in the normal world. Modding it at Transfender made it normal again. Here are some screenshots of what he did. http://img156.exs.cx/img156/4408/libertycar13ve.jpg http://img156.exs.cx/img156/7879/libertycar25mq.jpg http://img127.exs.cx/img127/9707/sfentinal6wy.jpg UPDATE: Actually, there is a Sentinel in the Saint Mark's Bistro mission that is special, but it's not the one in Liberty City. Q. My garage isn't opening! A. Sometimes it does that. Just keep trying, and if it still won't work, go away for a while and come back until it does. Q. Is there an easier way to push a car? A. Yes, actually. Use another car. Alternatively, enter the Adrenaline code. With this on, you can easily push cars. To get it off, save and reload the game, or kill yourself. ####### 15: Fin ####### This is the end of the guide...for now, at least. If new Bulletproof cars are discovered, this guide will be updated. Thanks to these people, by the way (and any I have forgotten). aftica - Submitted a LOT of information. ARMax King - Confirmed that the Caligula's Casino paintjob Securicar is unobtainable, confirmed the BP/FP/EP/DP Sanchez. Submitted the BP/FP Greenwood and the BP/FP Voodoo. Many other things. Cecil475 - Information on the XBOX version. Chase S - Informed me of a trick to get the Fireproof Sabre and Stallion into a garage. Chris Nee - Corrected the BP/FP/EP/DP Feltzer (you have to dip the car in East Beach, not Verona Beach) ClaudeCJVercetti - Various info. CJayC - Made GameFAQs. DaBlinks - Confirmed that you may use a tractor to tow the BP/FP/EP Patriot De rabia nac� - Confirmed the FP/EP/DP Rancher Dim25 - Confirmed the BP/FP/EP/DP Sanchez. DSC - Submitted an easier method on how to obtain the BP/FP/EP/DP Buffalo. gta3master2987 - Info on the BP/FP/EP/DP Buffalo and Maverick HeavenGotAHitman - Told me about the Stretch in Ice Cold Killa. He said it was bulletproof, but it is not. However, it does have a permanently black bottom half. ipino - Information on the XBOX version. junovalkyrie - Confirmed the non-cheating method to get the BP/FP/EP/DP Tampa, confirmed the BP/FP/EP/DP PCJ-600 KSutton - I got my inspiration from his Bulletproof cars guide for GTA3 LolyPop1313M - Told me about lots of Bulletproof and unique cars, confirmed the BP/FP/EP/DP Buffalo, and more. mafia_541 - Confirmed the BP/FP Greenwood and the BP/FP Voodoo Mikhail - Confirmed the BP/FP/EP/DP HPV1000. MrHurcules - Many things, including that the Mothership in "Are you going to San Fierro?" is explosionproof, and confirmations of the random colored Pizzaboy and the Stretch with the black bottom half. Nicholas McKenny - Confirmed the BP/FP/EP/DP HPV1000. Nguyen - Numbering corrections ReaverShadow - Alternate method for BP/FP/EP/DP Admiral. Rockstar - Made the game. RurouniTJ - Submitted an alternative method to the BP/FP/EP/DP Admiral. sick_gamer13 - Submitted an EXCELLENT method for obtaining the BP/FP/EP/DP Admiral. srg - Submitted a LOT of information. Stan L. - Confirmed the BP/FP/EP/DP Feltzer STEVEN MCCALLUM - Confirmed the BP Tanker Trailer, the BP/FP Greenwood, and the BP/FP Voodoo Streetballrr1886 - Submitted a better method for obtaining the BP/FP/EP Patriot ThaShoka89 - Wrote a special vehicles guide, which lists some other vehicles that are not mentioned in The Duff Man's guide. The Duff Man - Wrote a nice secrets guide that lists some of the Bulletproof cars (which helped me when I started this guide). thekosmicfool - Confirmed the BP/FP/EP/DP Sanchez Veesmack - Information on the BP/FP/EP/DP Glendale and an alternate strategy. Information on the BP/FP/EP/DP Buffalo. Weston Wallace - Info on the proofed cars in Wu Zi Mu and Farewell, My Love This document is Copyright 2005 System Error.