_____ _ _ _ ___ ___ _____
/ ___| | | | | | | / |/ | | ____|
| | | |_| | | | / /| /| | | |__
| | | _ | | | / / |__/ | | | __|
| |___ | | | | | | / / | | | |___
\_____| |_| |_| |_| /_/ |_| |_____|
ZOË MODE - ONEBIGGAME - 2010 360/PC
Achievement Guide 1.0
============================Table of Contents===================================
Chime is a puzzle game, including six tracks to play, where you're covering
a grid with a beater line and where you're making sounds with quads you're doing
with each piece. Quads are active when their dimensions are 3x3. You can expand
them by putting more pieces.
Chime was also sold on 360 for a charity and on Steam, Zoë Mode are reversing
some of the money to it.
PUBLISHED ON (WHERE I'M MAINTAINING THE GUIDE PERSONALLY)
* http://www.neoseeker.com - VICRABB
* http://www.gamefaqs.com - ARKENA
* http://www.supercheats.com - ARKENA
* Version 1.0 - 25th November 2010: Publication of the guide
*Objective: You get this just because you're such a nice person
You're receiving this achievement the first time you're playing Chime, just for
thanking you to have bought the game (as it was for a charity). On Steam,
currently, 96,3% of the players owning Chime has it.
*Objective: Play the original 5 levels in both Time Mode and Free Mode.
As the Steam version of Chime was released with Still Alive from Jonathan
Coulton, you have to keep in mind that this track will not count in both modes.
Play the five other levels in Time mode (just choose any of the three options)
and in Free mode. Pretty easy to do, as you just need to start a level without
*Objective: Completely fill the grid in Free Mode.
Choose any grid in Free Mode as you have all the time to want to complete it and
score a 100% coverage. Brazil or For Silence are the easiest levels to play.
QUICK OFF THE BLOCKS
*Objective: Create a quad before the beatline has made its first pass of the
Just create a 3x3 quad directly at the beginning, before you see the while line
(which is the beatline) coming back to the left side of the grid.
*Objective: Create 7 quads on the grid in one pass of the beatline.
This can seem impossible if you're creating the quads one by one. Instead of
adopting this strategy, you can create 7 pre-quads. If you prefer, create 7
blocks in which you'll just have to put one piece in each, which will trigger
the quad. Just go from the left to the right and stay close the beatline.
Playing that on Free Mode or in Time Mode 9 minutes are the best moves.
*Objective: Have 3 active quads onscreen at once.
Well, it's just as easy to do as in Fast Mover, apart that the beatline isn't
your reference. You just need to have 3 quads onscreen with the xNumber still
showing and without them being filled. You can also expand a quad in order to
*Objective: Build up a score multiplier of 25 or more.
You just need to do at least 25 quads, they don't need to be big, they can be
3x3 in their dimensions. As far as you don't loose any fragment, it should be
unlocked quickly. Don't forget that a shining piece will be destroyed, along
with all fragments, at the next passage of the beatline.
*Objective: Find 6 different quad sounds on a level. Quads can be square, wide
or tall, and either small or big
You just have to make 6 different quads: do a little, a wide one, a tall one,
a square, a bigger one, etc etc. Just play on 9 minutes in Time Mode (or
eventually in Free Mode), you'll have enough time to get them.
*Objective: Create a quad containing 80 cells or more.
It's a question of expanding an original quad until you reach 80 cells (cells
being squares of the grid). Do it in Brazil or For Silence, as you have enough
surface without an obstacle on them. For better results, do a quad of at least
4 cells of height. You'll just need to extend it until 20 cells for the width.
*Objective: Score a total of 50 million points.
It's a cumulative score, so, you just need to reach 50 millions points in order
to get it. You need to play in Time mode.
*Objective: Create a single quad that covers the entire width of the grid on the
original 5 levels
Contrary to what you can think at first glance, it's NOT ABOUT COVERING ALL THE
SURFACE OF THE GRID. It's just about covering THE WIDTH, OR IF YOU PREFER TO DO
A QUAD HAVING THE SAME WIDTH AS THE GRID (OR THE LONGER WIDTH).
For Brazil, it's obvious to do but for the others (excluding Still Alive as
usual), you need to find the right place. I'm showing you the width you need to
do (and also where I managed to get that achievement).
| | | |
| |____________| |
| _______ |
| |_______| |
| ____________ |
| | | |
| | _________________
| | | |
|________| | |
| __ __ |
| |__| |__| |
| ______________________ |
| |______________________| |
*Objective: Get 100% coverage or more on the original 5 levels in 3 minute mode.
You think it's easy? Well, you're in 3 minute mode, so it means that you have to
collect a lot of coverage bonus in order to get more time. Just try to make tall
and wide quads to cover a maximum of the grid.
Keep in mind that covering at 100% Still Alive level isn't counting for this.
Apart if you want to see more than 100% on your scoreboard (like me... if I can
cover Still Alive, I can cover the other grids right?). Don't forget that if you
want to be sure of the 100%, you have to beat your highscore for it to be
PIECE OF CAKE (STEAM EXCLUSIVE)
*Objective: Receive one companion cube piece.
Well, with the release of Chime on Steam, a new song was added: Still Alive from
Jonathan Coulton. That's why you can get cake here. Glados is approving it.
Anyway, which are the requirements?
- Still Alive level
- Time Trial mode (3 min/6 min/9 min at choice)
You have to reach a x17 score multiplier in order to get a Companion Cube. You
can put it on the grid, well, you have to if you want to continue. For getting
more Cubes, just loose the multiplier with lost fragments and build again.
THE WHOLE CAKE (STEAM EXCLUSIVE)
*Objective: Receive 50 companion cube pieces.
See Piece of Cake for the explanation. You have to do it 50 times.
WITH A LITTLE CHERRY ON TOP (STEAM EXCLUSIVE)
*Objective: Receive 100 companion cube pieces
See Piece of Cake for the explanation. You have to do it 100 times.
* Author: Vinciane Amorini (vamorini(@)gmail.com - cleo_rabb(@)hotmail.com)
* Country: Belgium
* Version: 1.0
* Dates: November 2010
Don't hesitate to email me about an achievement that I got wrong!
I don't mind you picking my guide for publishing it on your site but please,
notice me and credit me. Oh and I don't want you to edit my FAQ for making your
site appear on it. This work is copyrighted, so, you can't take it and make you
the author when you're not.
Cette solution est protégée par les droits d'auteurs (loi belge pour ma part).
Aussi, veuillez les respecter. Je n'écris pas pour gagner de l'argent, donc,
soyez sympa de ne pas vous faire passer pour l'auteur ou d'utiliser ce document
pour vous faire de l'argent.