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Walkthrough

by THayes

===============================================================================

                               FAQ/Walkthrough for
                       Ben Jordan: Paranormal Investigator
                       CASE 1: IN SEARCH OF THE SKUNK-APE

===============================================================================


GUIDE INFORMATION

Author:   Tom Hayes
E-mail:   thayesguides(at)gmail(dot)com
System:   PC
Updated:  7th April, 2008
Version:  1.0


CONTENTS

1. Introduction
2. Walkthrough
     2.1. Original
     2.2. Deluxe
3. Item List
     3.1. Original
     3.2. Deluxe
4. Point List
     4.1. Original
     4.2. Deluxe
5. Copyright Information


VERSION HISTORY

1.0:  7th Apr, 2008  (First version)


===============================================================================

1.                                Introduction

===============================================================================


This is the first in a series of eight planned adventures in the Ben Jordan:
Paranormal Investigator series. The games can be downloaded for free from the
developer's home page (http://www.grundislavgames.com/benjordan). In this game,
Ben travels to the Florida Everglades to track the Skunk-Ape, a Bigfoot-type
creature that has recently killed five people in the area. The search starts in
the park, but soon Ben has to travel to the woods to hunt for the Skunk-Ape,
where he discovers why the creature has recently become so dangerous.

The deluxe version of the game (released in 2006) follows the same storyline as
the original but features new items, locations and puzzles. The graphics have
been improved, there is new music and also voice acting as well. Although it is
a remake of the original game, it is still well worth playing as all of the new
additions make it very worthwhile. It is also substantially more difficult than
the original. This walkthrough covers both versions of the game.


===============================================================================

2.                                Walkthrough

===============================================================================


-------------------------------------------------------------------------------
2.1.                               Original
-------------------------------------------------------------------------------


PARK

The game starts in the ranger's office. Talk to the ranger and ask about the
Skunk-Ape. Say "What's a Skunk-Ape?": It's similar to a yeti, but is called the
Skunk-Ape due to its horrible smell. Ask about the murders: Five bodies have
currently been found, and the livers are removed. Ask about the sightings:
Nobody has seen the Skunk-Ape and lived. Ask about the Plan: The ranger tells
Ben that he should take an airboat to the murder site with Ranger Rick. Ask
about Ranger Rick: He is extremely superstitious. Stop talking to the ranger.
Open the refrigerator to get the liverwurst sandwich. Open the drawers at the
right side of the room to find a brochure for the park. Exit the building.

Outside, talk to Rick and ask about himself. Ask about the plan: He says that
he won't go out to the woods unless Ben can make an anti-Skunk-Ape amulet. Ask
about the amulet: It needs hair from the Skunk-Ape and an object from an earth
source. Walk west to the visitor center. Get the right photograph on the wall.
Use the computer to see a closer view of it. Use the photograph from the wall
on the slot, then use the brochure from the ranger's office on the slot to get
the doctored photo. Give the doctored photo to the hippy outside the visitor
center, and he will go over to talk to the receptionist. While the receptionist
is distracted by the hippy, get the shark tooth from the display case.

Walk to the right side of the visitor center and go north to the clearing. Use
the liverwurst sandwich on the bush and Ben will put it on the floor. Exit the
clearing and then return to it to see that the sandwich has been taken, and a
tuft of hair has been left on the floor. Get the tuft of hair. Walk south to
exit the clearing and then walk east to the ranger's office. Combine the shark
tooth with the tuft of hair in the inventory to make the amulet. Give the
amulet to Rick. Ben and Rick will then head out to the murder site.


WOODS

After arriving at the site, Rick realises that he forgot to bring the lamps, so
Ben offers to try and find some firewood. Talk to Rick and ask about the
Skunk-Ape to get the compass. Walk west to the cave entrance and get the stick
on the ground. Enter the cave. Use the stick on the ground. Use the compass on
the wall and sparks will fly off that light the stick. Use the lit stick on the
pit to look inside: Ben will see that a large amount of cocaine has been stored
in the pit. Ben returns to the camp site to tell Rick about the news.

A few hours later, Ben is woken up by a strange noise near the camp. After
leaving the tent, he sees that Rick has gone. Walk west to the cave entrance to
see Rick pointing the rifle at the Skunk-Ape. After the Skunk-Ape kills Rick,
Ben passes out. When he wakes up, he finds himself outside a cabin near the
woods, where the Skunk-Ape and a stranger are standing nearby. The stranger
introduces himself as Jed, and tells Ben that he has been using an electric
collar to control the Skunk-Ape and protect his stash of drugs in the cave.
Just before he releases the Skunk-Ape, Ben dashes into the cabin.

Inside the cabin, the Skunk-Ape will start banging on the door. There is no
need to rush as he can't get in. Use the couch to find a remote control. Use
the remote control on the TV to turn it on. Look at the TV to see that it is
actually a control mechanism for the Skunk-Ape. Use the compass on the TV to
complete the game. In the ending, Ben will put the compass on top of the TV and
the Skunk-Ape will kill Jed. Back at the Ranger's office, Ben collects his
payment from the ranger before leaving on his search for more paranormal cases.


-------------------------------------------------------------------------------
2.2.                                Deluxe
-------------------------------------------------------------------------------


MURDER SCENE

The game starts near the river, where the old ranger has brought Ben to the
site of one of the murders. Interact with the dead ranger to see a closer view.
Get the tuft of hair from the ranger's hand. Exit the view. Ask the old ranger
about the Skunk-Ape. Say "What is a Skunk-Ape?": It is similar to a yeti, but
has a horrible smell. Ask about the sightings:  Nobody has seen the Skunk-Ape
and lived to tell about it. Ask about the animals: The ranger suggests that a
Florida Panther might be capable of the murders, but thinks it is unlikely. Ask
about the park: The ranger gives Ben a brochure. Ask about himself: The ranger
says his name is Ernie. Ask about the plan: The ranger tells Ben he should go
out into the woods to look for the Skunk-Ape's lair, but should take someone
with him. Ask about Ranger Rick: He is at the visitor center. Exit the
conversation. Use the map in the inventory to see a view of the park.


RANGER STATION

Open the door to enter the ranger station. Ask the ranger about Ranger Rick.
Ask about the plan: Rick says he needs a nature amulet. Ask about the nature
amulet: The base has to be made from an ancient earth object, it needs some
animal hair to make the string, and the amulet needs to be blessed by a shaman.
Exit the conversation. Open the drawers to get the diuretic water pills.


VISITOR CENTER

Ask the strange man about himself: His name is Lloyd. Ask about the protests:
He protests any threat to the environment. Exit the conversation. Open the door
to enter the visitor center. Ask the receptionist about the visitor's center.
Ask about the animatronic miccosukee: It's a broken robot which used to give a
blessing if a coin was put in it. Exit the conversation. Open the door to enter
the bathroom. Get the toilet paper, then use the toilet paper on the toilet.
Flush the toilet, which causes it to become blocked. Exit the bathroom. Use the
pills on the receptionist's mug: He finds that the toilet is blocked and leaves
the building to find a tree, where he gets told off by the environmentalist.
Use the display case to get a shark tooth. Exit the visitor center to see that
the environmentalist is still lecturing the receptionist. Get the picket sign.


FOREST

Use the picket sign on the tree to make the sap appear. Use the hair on the
sap. Combine the sappy hair with the shark tooth to make the amulet.


VISITOR CENTER

Enter the visitor center. Walk east to the next room. Use the notepad on the
coin slot: Ben uses the pen to make two objects fall into the coin return slot.
Use the coin return slot to get an arrowhead and a quarter. Use the amulet on
the shaman. Use the quarter on the coin slot to get the blessed amulet.


RANGER STATION

Enter the ranger station and give the blessed amulet to Rick.


WOODS

Ben will give a compass to Ben after they arrive in the woods. Use the backpack
near the log to get the nasal decongestant. Walk west to enter the maze. Use
the decongestant on Ben to see the nose icon at the bottom-right corner of the
screen. Click the nose icon and it will tell you which direction to walk in.
Walk to the new screen, then click the nose icon again. Keep repeating this to
find the Skunk-Ape's cave. Enter the cave. Use the nest to get a stick. Combine
the arrowhead with the compass to make the spark. Combine the spark with the
stick, then use the lit stick on the hole. Ben finds that drugs have been
stored in the hole, and returns to the camp to tell Rick about the news.

A few hours later, Ben returns to the cave with Rick. Enter the cave and Ben
will hear noises from outside. Exit the cave to see that Rick is pointing the
rifle at the Skunk-Ape. After it kills Rick, Ben makes a run for the maze. Walk
north to see a cabin. Use the door to meet Jed, who lets Ben into the cabin.
Walk west through the doorway to the back room, where Ben finds out that the
drugs in the cave belonged to Jed. After Jed calls the Skunk-Ape into the room,
quickly use the table in the middle of the room to complete the game.


===============================================================================

3.                                 Item List

===============================================================================


-------------------------------------------------------------------------------
3.1.                               Original
-------------------------------------------------------------------------------


AMULET
  Made by combining the shark tooth with the tuft of hair. It is given to Rick.


BROCHURE
  Found in the drawer in the ranger's office. The brochure and the photograph
  are used on the slot on the computer to get the doctored photo.


COMPASS
  Found by asking Rick about the Skunk-Ape after traveling to the woods. After
  the stick has been used on the floor in the Skunk-Ape's cave, the compass is
  used on the wall in the cave to set fire to the stick.


DOCTORED PHOTO
  Made by using the brochure and photograph on the slot on the computer outside
  the visitor center. It is shown to the hippy outside the visitor center.


HAIR
  When Ben uses the sandwich on the bush in the clearing, then leaves the area
  and returns to it, the tuft of hair will be on the floor. It is combined with
  the shark tooth to make the amulet.


LIT STICK
  After the stick has been used on the floor in the Skunk-Ape's cave, the
  compass is used on the wall in the cave to set fire to the stick. Ben will
  then pick up the lit stick. It is used on the pit in the cave.


NOTEPAD
  Available at the start of the game. It can be looked at to see notes that Ben
  has written throughout the game.


PHOTOGRAPH
  Found on the wall outside the visitor center. The photograph and the brochure
  are used on the slot on the computer to get the doctored photo.


REMOTE CONTROL
  Found by using the couch in the cabin. It is used on the TV.


RIFLE
  Available at the start of the game. It is not used.


SANDWICH
  Found in the refrigerator in the ranger's office. It is used on the bush in
  the clearing. When Ben returns to the clearing, the sandwich will be gone but
  a tuft of hair from the Skunk-Ape will be nearby.


SHARK TOOTH
  After the doctored photo has been shown to the hippy outside the visitor
  center, the shark tooth can be taken from the display case near the
  receptionist. It is combined with the tuft of hair to make the amulet.


STICK
  Found on the ground outside the Skunk-Ape's cave. It is used on the ground in
  the Skunk-Ape's cave.


-------------------------------------------------------------------------------
3.2.                                Deluxe
-------------------------------------------------------------------------------


AMULET
  Made by combining the sappy hair with the shark tooth. It is used on the
  shaman in the visitor center.


ARROWHEAD
  Found in the coin return slot in the visitor center after the notepad has
  been used the coin slot. It is combined with the compass to make the spark.


BLESSED AMULET
  After the amulet has been used on the shaman in the visitor center, the
  quarter is used on the coin slot to get the blessed amulet. It is given to
  Rick in the ranger station.


COMPASS
  Rick will give the compass to Ben after they arrive in the woods. It is
  combined with the arrowhead to make the spark.


DECONGESTANT
  Found in the backpack near the log at the campsite in the woods. It is used
  in the maze in the woods to get directions to the Skunk-Ape's cave.


DIURETIC
  Found in the drawer in the ranger's office. After the toilet paper has been
  used to block the toilet in the visitor center and the toilet has been
  flushed, the pills are used in the mug on the receptionist's table.


HAIR
  Found in the dead ranger's hand at the murder scene. After the picket sign
  has been used on the tree in the forest, the hair is used on the sap.


LIT STICK
  Made by combining the spark with the stick. It is used on the hole in the
  cave.


MAP
  Found by asking Ernie about the park. It is used to travel to locations.


NOTEPAD
  Available at the start of the game. It can be looked at to see notes that Ben
  has written throughout the game. It is used on the coin slot in the visitor
  center to make the arrowhead and the quarter fall into the coin return slot.


PICKET SIGN
  After the receptionist leaves the visitor center, the sign can be taken from
  outside the visitor center. It is used on the tree in the forest.


QUARTER
  Found in the coin return slot in the visitor center after the notepad has
  been used the coin slot. After the amulet has been used on the shaman in the
  visitor center, the quarter is used on the coin slot.


RIFLE
  Available at the start of the game. It is not used.


SAPPY HAIR
  After the picket sign has been used on the tree in the forest, the sappy hair
  is made by using the hair on the sap.


SHARK TOOTH
  After the receptionist has left the visitor center, the shark tooth can be
  taken from the display case.


SPARK
  Made by combining the arrowhead with the compass. It is combined with the
  stick to make the lit stick.


STICK
  Found in the nest in the Skunk-Ape's cave. The spark is combined with the
  stick to make the lit stick.


TOILET PAPER
  Found in the bathroom at the visitor center. It is used in the toilet.



===============================================================================

4.                                Point List

===============================================================================


-------------------------------------------------------------------------------
4.1.                               Original
-------------------------------------------------------------------------------


             PARK
5      5     Ask Ernie "What's a Skunk-Ape?".
10     5     Ask Ernie about the murders.
15     5     Ask Ernie about the sightings.
17     2     Ask Ernie about ranger Rick.
19     2     Get the sandwich from the refrigerator in the ranger's office.
21     2     Get the brochure from the drawer in the ranger's office.
24     3     Ask Rick about the amulet.
27     3     Get the photograph outside the visitor center.
28     1     Use the photograph on the computer slot.
29     1     Use the brochure on the computer slot.
34     5     Receive the doctored photo from the computer.
38     4     Give the doctored photo to the hippy.
40     2     Get the shark tooth from the display case.
43     3     Use the sandwich on the bush in the clearing.
47     4     Get the tuft of hair after returning to the clearing.
50     3     Combine the shark tooth with the tuft of hair.
57     7     Give the amulet to Rick.


             WOODS
59     2     Ask Rick about the Skunk-Ape.
61     2     Get the stick on the ground outside the cave.
66     5     Use the stick on the ground in the cave.
69     3     Use the compass on the wall in the cave.
84     15    Use the lit stick on the pit in the cave.
86     2     Use the couch in the cabin to find the remote control.
90     4     Use the remote control on the TV.
100    10    Use the compass on the TV.


-------------------------------------------------------------------------------
4.2.                                Deluxe
-------------------------------------------------------------------------------


             MURDER SCENE
2      2     Get the hair from the dead ranger's hand.
4      2     Ask Ernie "What is a Skunk-Ape?".
6      2     Ask Ernie about the sightings.
8      2     Ask Ernie about the animals.
10     2     Ask Ernie about the park.
13     3     Ask Ernie about Ranger Rick.


             RANGER STATION
14     1     Ask Rick about the nature amulet.
16     2     Get the diuretic water pills from the drawer.


             VISITOR CENTER
17     1     Ask Lloyd about protests.
18     1     Ask the receptionist about the animatronic miccosukee.
20     2     Get the toilet paper.
23     3     Use the toilet paper on the toilet.
28     5     Flush the toilet to block it.
31     3     Wait for the receptionist to walk outside.
32     1     Get the shark tooth from the display case.
34     2     Get the sign outside the visitor center.


             FOREST
37     3     Use the picket sign on the tree.
39     2     Use the hair on the sap.
41     2     Combine the sappy hair with the shark tooth.


             VISITOR CENTER
43     2     Use the notepad on the coin slot.
46     3     Get the arrowhead and the quarter.
49     3     Use the amulet on the shaman.
51     2     Use the quarter on the shaman.


             RANGER STATION
53     2     Give the blessed amulet to Rick.


             WOODS
54     1     Receive the compass from Rick.
56     2     Get the nasal decongestant from the backpack.
59     3     Find the Skunk-Ape's cave.
60     1     Get the stick from the nest in the cave.
61     1     Combine the arrowhead with the compass.
62     1     Combine the spark with the stick.
65     3     Use the lit stick on the hole.
68     3     Use the table in the cabin.


===============================================================================

4.                          Copyright Information

===============================================================================


This file is Copyright 2008 Tom Hayes. As it can be difficult to keep track of
websites that haven't posted the latest version of this file, please do not
distribute it without my permission. Send an e-mail to me if you would like to
post this file on your website and you will likely receive a positive response.
If you do post the file, please keep it in its original form with all of the
sections intact and credit the author (Tom Hayes) as the writer of the file.
The latest version of this file can be found at www.gamefaqs.com.