____ _ _____ _____ _ _____ _____ ___ _____ _ ____ ____ | __ ) / \|_ _|_ _| | | ____| ___|_ _| ____| | | _ \ |___ \ | _ \ / _ \ | | | | | | | _| | |_ | || _| | | | | | | __) | | |_) / ___ \| | | | | |___| |___| _| | || |___| |___| |_| | / __/ |____/_/ \_\_| |_| |_____|_____|_| |___|_____|_____|____/ |_____| _ _____ _____ ____ | | ____|_ _/ ___| _ | | _| | | \___ \ | |_| | |___ | | ___) | \___/|_____| |_| |____/ --------------------------------------------------------------------- Battlefield 2 Jet Guide by Sn1p3r_3lit3 This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. ------------------------------------------------------------------------------- Table of Contents ------------------------------------------------------------------------------- 1. Introduction 2. Version History 3. Basic Controls / HUD a. Your HUD ( Heads up Display ) b. Takeoff c. Flying i. Pitch up/down ii. Turning iii. Using your Rudder d. The Weapons i. Machinegun ii. Heat-Seeking Missiles iii. Dumb Bombs iv. Laser-Guided Missiles e. Evasion i. Evasion with flares ii. Evasion without flares 4. Advanced Controls and Maneouvres a. Landing b. Useful Moves i. Immelman Turn ii. Barrel Rolling 5. The Planes a. USMC Aircraft i. F-15E Strike Eagle ii. F/A-18E Super Hornet iii. F-35C JSF b. Chinese Aircraft i. Jian-10 ii. Su-30MKK c. MEC Aircraft i. MiG-29a Fulcrum ii. Su-34 Strike Flanker 6. Your Rivals a. Other Planes b. AA systems c. M95 Snipers 7. FAQ 8. Credits and other stuff 9. About the Author =============================================================================== 1. Introduction =============================================================================== My first guide ever, so please send me comments or suggestions. This guide is intended tho help players who have trouble keeping their planes in the air, as well as teach experienced pilots some helpful tips they didn't know. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 2. Version History +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ v1.0- Finished the guide v2.0- major update (tips and a typo) v2.1- Minor update v2.2- Another minor update v2.3- Yet another minor update v2.7- Added FAQ Section ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 3. Basic controls / HUD ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3a. Your HUD ] Missile mode _______________________________________________________ | [14]|___|____| | | |_______|_________| / \ | |_____[]______ [9] / \ | | [1] | [2] | | | \ / | |________[13] [3a] \_____/ | | | _______________________________ | | | / \ [12] | | | | | | | | | | | | | | | |[11] | \__|__/ | | | | | | | | | | | | | | -| |- | | | | | | |_____| | | | | | | / | \ | | | | | | [4a] | | | | | | | | | | | | | | | | \_______________________________/ | | | |_______________________________________________________| | [5] [][][][][] | | | [6] [][][][][] |[7] [][] [8] [][][] | | | | | | | |____________________________|__________________________| _______________________________________________________ |_____[]______ / \ | | | | | | \ / |Bomb Mode | [3b] \_____/ | | _____ | | | | | | | |--|--| | | |__|__| | | | | | | | | | | | | | | | | | | | | \|/ [4b] | | v | | | | |[a] | | | | ------------------------------- | |_______________________________________________________| | | | | | | | | | | | | |____________________________|__________________________| _______________________________________________________ |_____[]______ / \ | | | | | | \ / | | \_____/ | | | | [10] | | ____________________ | LGM Mode | | | | | | | | | | | | | | | | ----+---- | | | | | | | | | | | | | | | | | |____________________| | | | | | | | |_______________________________________________________| | | | | | | | | | | | | |____________________________|__________________________| 1: Status indicator - Who got fragged by who with what 2: Minimap 3a: Missile detection area, your target should be inside the reticle and within range for you to get a lock on him. 3b: Bomb drop arrow 4a: Machinegun crosshair. 4b: Bomb Drop angle, the v (shown above) should be exactly over line a (also shown above) for a straight drop. 5: Armor status 6: Afterburner 7: Machinegun ammo 8: Primary weapons ammo 9: Compass 10: L-Guided missile detection area, keep the target inside the box for a few seconds to get a lock. 11. Speedometer 12. Altitude meter 13. Messages 14. Ticket ratio +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 3b. Takeoff +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Procedures: 1.) Hold the W key down, wait till you start moving 2.) As soon as you gain enough speed, pull up (default: down arrow key / pull mouse) 3.) You are now airborne. *Important Note* Just because you are still on the ground doesn't mean that you can't fire at enemies blocking your way ( only the machinegun works for this.), or, you can run them over. ******************************************************************************* 3c. Flying ******************************************************************************* i. Pitching up and down To pitch up, press the down arrow key or pull the mouse. To pitch down, press the up arrow key or push the mouse slightly. ii. Turning Once you've mastered up and down, it's time for left an right. To turn, simply press your desired direction on the arrow keys or tilt the mouse left/right, then pull up. Remember to return to level flight. iii. Using your rudder The rudder is used for veeery liittle turns. To do so, press the A for left or D for right. This useful when you're going to land. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 3d. Weapons ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ i. Machinegun This is the hardest weapon to aim with if you're flying a USMC plane , BUT ,it usually kills an enemy plane/chopper with just a few rounds . Attackers usually have 300 rounds, while Fighters have 600. (The only exception is the MiG29.) Press and hold the space bar/left mouse button to fire. ii. Heat-Seeking Missiles This will be your primary weapon against other air vehicles, so conserve your shots and fire ONLY after your target's flares are no longer effective. Attackers carry 4, while fighters have a much larger payload of 6. To lock on, keep your target inside the detection area ( See 3a. ), and get in close. Press the numpad 0/right mouse button to fire. iii. Dumb Bombs As the name implies, these are unguided bombs that have a big radius of splash damage, so use it against large groups of enemies. DO NOT use this on open fields with both groups fighting. It can kill your teammates too.Attackers have 5, Fighters have 2. Press F to access the bombs and press the numpad 0/right mouse button to release the bombs ONE BY ONE. press it again to stop the drop. iv. Laser-Guided Missiles Attackers are the only ones carrying these beasts. Co-pilots control it. This is a One-Hit-Kill anti vehicle weapon. Aiming is easy. Simply keep your target on the reticle, wait for a clear tone, then release that missile! Access it like the bombs. Notes: You can drop bombs while upside-down. It won't kill you. Heat-Seeking missiles lock onto hot targets including the oil tower things at Zatar Wetlands/Gulf of Oman. =============================================================================== 3e. Evasion =============================================================================== i. Evasion with Flares There is only one effective way to do this. Do you notice the slight difference between the missile warning tones? There are two kinds of the missile warning tone: 1.) The lock-on warning ,and, 2.) The Missile alert tone. The first one goes like this: BEEP BEEP BEEP BEEP. While the latter goes like : BEEEEEEEP. Notice the difference now? The trick is to drop your flares 3 seconds after the missile alert tone. Try practicing this at the singleplayer map Operation Clean Sweep. But, it is proven that we humans are not perfect, and sometimes we screw up, so you might want to check the next part. ii.Evasion without Flares OK, This might sound like the most difficult part, but it's not. The best tactic to outrun missiles without the help of flares is to TURN LIKE CRAZY. Barrel rolling does not work against missiles but is effective against inaccurate machinegun fire, but that's another story. Your afterburners do work effectively and your turning abilities increase. Again, the best way to get better is to practice. *NOTE* Pitching down will increase your speed. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 4. Advanced Controls and Maneouvres +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 4a. Landing This is easy once you get the hang of it. When you land, you should be going straight: | | Like this | | | | | | | | | | | | | | | | | | | | | | | | | | | ^ | | | | | YOU | | | | | | | When you touch down, start pounding on S HARD until you come to a complete stop. 4b. Useful Moves i. Immelman Turn This is a useful and easy trick to dodge an incoming missile. First, pull up until you are upside-down, return to your normal state, From this To This __________ __________> __/----\____ \____/ ------ \ ------------/ (plane's nose and cockpit) Then keep turning. I'm sorry if I suck at english. (vv) ii. Barrel Rolling The easiest trick ever, just hold the <- or -> key. Use it to avoid machinegun fire. iii.MG aiming thing (submitted by Pvt.Falcon) In case your using the machinegun/minigun its best to take some height and then dive in on the target, but obviously not to steep, and pull up in time. ______________________________________________________________________________ 5. The Planes _______________________________________________________________________________ a. USMC Aircraft i. F-15E Strike Eagle Machinegun ammo: 300 rounds Missiles carried: 4 LGMs carried: 16 Bombs carried: 5 Class: Attacker Seats : 2 ii. F/A-18E Super Hornet Machinegun ammo: 600 rounds Missiles carried: 6 LGMs carried: None Bombs carried: 2 Class: Fighter Seats : 1 iii. F-35C JSF Machinegun ammo: 600 rounds Missiles carried: 6 LGMs carried: None Bombs carried: 2 Class: Fighter Seats : 1 Special ....Thing: Hover using the S Key (hold) b. Chinese Aircraft i. Jian 10 Machinegun ammo: 600 rounds Missiles carried: 6 LGMs carried: None Bombs carried: 2 Class: Fighter Seats : 1 ii. Su-30MKK Machinegun ammo: 300 rounds Missiles carried: 4 LGMs carried: 16 Bombs carried: 5 Class: Attacker Seats : 2 c. MEC Aircraft i. MiG-29 Fulcrum Machinegun ammo: 300 rounds Missiles carried: 6 LGMs carried: None Bombs carried: 2 Class: Fighter Seats : 1 ii. Su-34 Strike Flanker Machinegun ammo: 300 rounds Missiles carried: 4 LGMs carried: 16 Bombs carried: 5 Class: Attacker Seats : 2 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 6. Your Rivals +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ i. Other Planes Basically, other planes are your numero uno rival cause they are almost the same as you. There are two ways to deal with this, one is to get behind him and shoot him down, and the second is to make him collide with the ground/water/tree/whatever. Be patient, look behind often, and remember: "Lose sight, lose the fight." ii. AA Systems This is a real threat to attackers since you hafta fly low to hit your targets with bombs. Take it out by shoving a bomb into the stinger/IGLA/CIWS while they're reloading. iii. M95 Snipers Due to the fact that their rifles penetrate glass make them a threat to pilots who just hopped in their planes. But don't worry, they won't be able to shoot you dead whilst in flight. Take em' out - personally. =============================================================================== 8. FAQ (Frequently Asked Questions) =============================================================================== 1.Q: My plane is going wild, and I can't control it! What the heck happened?! A: Well basically, you've made a BIG screw up that (i think) is called a stall.This happens when you go too high and fast and you don't descend immediately. S: You can gain control again by releasing the W key for a short while. When you do that, your plane will descend and you will regain control. 2.Q: Well, how do I prevent this "stall" you speak of? A: Avoid going high with afterburners on. 3.Q: How can I lock on to ground tgts. with my LGMs? A: Keep your prey inside the box for a few secs. and fire away. Tell your pilot over the VOIP ( If you have a headset ) to fly straight to make life alot more easier. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 7. Credits and other stuff ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I'd like to thank these people (or things): CJayC - For updating and hosting Gamefaqs. FIGlet - For making ASCII art in just a few moments. DICE - For making such an awesome game. My Dad - For giving me great ideas. Darkstorm406 sasso Kevin Tang Jeffrey Greeley -------------------------------------- SITES ALLOWED TO HOST THIS GUIDE -------------------------------------- Gamefaqs Neoseeker Supercheats If you want to use/ host this guide, please ask first. Please send me any helpful stuff. I will credit you. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 8. About the Author +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Real Name: Jzan Lo Country: Philippines Age: 12 Email: [email protected]