The Optimized Straightforward Walkthru for A Mind Forever Voyaging
This FAQ is copyright 2009-2010 by Stanley E. Dunigan (firstname.lastname@example.org).
This FAQ may be posted and used anywhere by anyone as long as it's unaltered,
but always check one of the official websites listed below for the latest
Cheat Happens (www.cheathappens.com)
Like all of my optimized straightforward walkthrus, this FAQ is a complete
walkthru for the game that has been optimized and organized to make it as fast
and easy as possible to complete the game. I don't give any reference-style
information or encourage you to do unnecessary things. In true walkthru fashion,
I just tell you the answers without explaining or rationalizing them.
VERSION 1.0 (8/22/2009) NOTES AND CREDITS:
This is the original release of this FAQ, so I have no special notes or credits
to report yet.
NOTE: This FAQ was written while playing the version of A Mind Forever Voyaging
that came with the Lost Treasures of Infocom II package that was released in
1992 by Activision. As far as I know, everything will be the same for other game
*** STEP 1: Do the first sim. ***
Wait using the Z commmand until Perelman contacts you and says that you can
enter the sim at any time. Type GO TO SIM MODE, then look up the security code
for the color and number given using the game docs or a copy of my AMFVWH.RTF
file (which organizes the codes to make it quicker and easier to look one up).
From where you start in Kennedy Park, go southwest, south, and west to find your
apartment building. Unlock the door to the inner lobby with the UNLOCK DOOR
command, then go west. Unlock your apartment door, then turn your recording
feature on (RECORD) and go north. Use the NO command to answer Jill, then turn
recording off (RECORD OFF).
Go south and east twice to exit the apartment building, then go north to Elm &
Park. Go west twice and south to enter Roy's Pagoda. Sit on a chair (SIT), then
turn recording on, order some food (ORDER FOOD), and turn recording off. Get up,
then go north and east twice to return to Elm & Park.
Check the current time with the T command to see if it's 9:30 am or later. If
not, wait until it is, then turn recording on and go northwest to enter the
courthouse. Turn recording off and go back southeast. Go north, wait until 10 am
if necessary, then go west to enter City Hall. (If it doesn't let you in right
away, keep going west until it does.)
Turn recording on, talk to the guy who's sitting on a bench (TALK TO OFFICIAL),
then turn recording off and go east. Go northeast twice to reach Bodanski
Square, then get a newspaper from the dispenser (PUT CARD IN SLOT). Turn
recording on, read the paper, then turn recording off. Go north and southwest to
enter a church, then turn recording on and talk to the church elder.
Turn recording off, then go northeast and south to return to Bodanski Square. Go
east and northwest to enter the cinema, then buy a ticket (GET TICKET) and turn
recording on. Go watch the movie (ENTER HALL), then turn recording off. Go
southeast and west to Bodanski Square, then go south five times and southeast
twice to reach the power station entrance.
Turn recording on, go south to enter the plant, then turn recording back off. Go
north and northwest to Wicker & River, then go down to enter a tube station.
Wait if necessary for a tubecar to show up, then enter it (IN) and turn
Wait until the tubecar stops at another station, then turn recording off and end
the sim (ABORT). Go to the comm port in Perelman's office (PEOF) and wait for
him to congratulate you on doing an excellent job.
*** STEP 2: Do the second sim. ***
Go to sim mode and enter the security code as before. This time, you'll be given
a choice between two sims. The one for 10 years in the future is the one you've
already done, so type 20 to start the new 20-years-ahead sim.
Go up and northwest from the tube station you start in, then turn recording on
and go west to witness a police raid in a university dorm. Turn recording off,
then go east and turn it back on before going north. Turn it off again, then go
south twice, east, south, and west to your apartment building. Unlock the door
and go west, then unlock your apartment door and go north to enter it.
Say NO to Jill's question (if she asks it), then turn recording on and wait if
necessary for a BSF raid to happen. This upsets Jill, so comfort her (COMFORT
JILL) and turn recording off. Open the door so you can exit the apartment, then
go south and east twice to leave the building.
Now redo the things you did in Step 1, starting with eating at Roy's Pagoda and
ending with watching a movie at the cinema. Go southeast, west, and southeast
from the cinema to enter a new church, then get the pamphlet. Turn recording on,
read the pamphlet, and turn recording off. (Note that you may run out of buffer
space either before or right after reading the pamphlet, but that's okay.)
Abort the simulation and go to Perelman's office with the PEOF command. Wait if
necessary for Perelman to show up, then tell him about the recordings you made
(TELL PERELMAN ABOUT RECORDINGS). Wait some more until he returns and says that
there aren't enough recordings from other years to show any sort of significant
NOTE: Either during this process or sometime later, you'll have to go through a
meaningless psych test. Type YES when Dr. Grimwold asks if you're ready for the
test, then type something (it doesn't matter what) each time he holds up a card.
Keep that up until the test is over, then resume what you were doing.
*** STEP 3: Do the third sim. ***
Go to sim mode and enter the security code as before. You'll probably find that
no new sims are available. If so, enter the "20" sim again and wander around or
wait for a couple of hours. Abort and reenter sim mode, and you should be able
to run the new "30" sim.
Record the area you start in by turning recording on, using the LOOK command,
and turning recording off. Go west three times to reach your apartment building,
then do the same record-look-record-off routine to capture the vestibule's
Use the usual commands (UNLOCK DOOR. W. UNLOCK DOOR. N) to enter your apartment,
then turn recording on and wait for Jill to return and a BSF raid to happen.
Turn recording off, then open the door and go south and east twice to leave the
building. Go east, then turn recording on before going northwest and getting
roughly pushed back out of a restricted area.
Turn recording off, then go west and north. Turn recording on and go northwest
to enter the courthouse, then turn recording off and go southeast to leave.
(Note that if the courthouse is closed, you'll need to wait until it opens at
Go north and northeast twice to reach Bodanski Square, then turn recording on.
Go east to witness some police brutality, then turn recording off and go
northwest to the cinema. Record the latest big-screen atrocity the same way you
did in previous sims.
Go southeast, west, and north to reach Aquarium & River. Turn recording on, then
go north and wait if necessary to witness a private skycar nearly crushing an
old woman. Turn recording off, then go north and turn it back on. Go southwest
to get made fun of by bratty schoolchildren, then turn recording off.
Go northwest and south, then turn recording on before going west to the zoo
entrance. Save your game, then go south into the zoo to see if you can catch
a group of children torturing a small animal. If not, restore your save and try
again until you get it, then turn recording off.
Go north twice, then turn recording on before going north again to enter the
stadium and observe criminals being given lethal injections. Turn recording off,
then go east four times and south twice to return to Bodanski Square. Go
southeast to enter the church, then get and record its pamphlet as before.
Abort the sim, then go to Perelman's office (PEOF) and wait for him to show up.
It'll probably be early in the morning, so it'd be faster to use the WAIT UNTIL
<time> command to jump forward two hours at a time until 9 am or so. When he
finally shows up, tell him about your recordings and wait for him to get back to
you. When he does, he should say that you haven't shown anything from sims past
*** STEP 4: Do the fourth sim. ***
As before, you'll probably have to spend several hours waiting or wandering
around in the "30" sim before the next one becomes available. Once you're in the
40-years-ahead sim, turn recording on. Try to go down into a tube station to
learn that the tube system closed five years ago, then turn recording off.
Go southeast to the church and do the pamphlet-recording like you did in the two
previous sims. Next, go northwest, east, and northwest to return to the cinema,
where you should repeat the process of recording the latest excuse for a movie.
That crazy church is really getting out of hand!
NOTE: Save frequently, since at some randomly chosen point, you may be hit over
the head and robbed. If this happens, restore your latest save so you don't lose
your apartment key.
From the cinema, go southeast, west, and south. Turn recording on and go west to
find out how people who wonder into restricted areas are treated these days.
Turn recording off, then go east and turn it on again. Go southeast to record
the messed-up cemetery, then go southwest and wait if necessary to record a
serious case of police brutality. After you get it, turn recording off.
Go west, south twice, and west three times to reach your apartment building.
Unlock the door and go west, then unlock your apartment door and go north. Wait
one time, then turn recording on and wait twice more to get some good footage.
Turn recording off, then go south, east twice, and northwest to enter the
library. Turn recording on, read the list of banned books (READ LIST), and turn
Go southeast and north, then turn recording on and go northwest to witness the
latest courthouse atrocity. Turn recording off and go southeast, west, and
northwest to the university. Turn recording on, then go west (and press Y to
confirm). You'll be killed by squatters, ending the sim.
PEOF your way to Perelman's office, then wait if necessary for him to enter it.
Tell him about your recordings, then wait until he returns. When he does, he
should say that the recordings from 2051, '61, and '71 all looked disturbing.
*** STEP 5: Do the fifth sim. ***
As usual, entering sim mode probably won't get you the next sim, so waste some
time in the "40" sim and try again until you get the "50" sim. When you do, turn
recording on and use the LOOK command to record the scene at Main & Wicker, then
go north to the cemetery to record it.
After you're returned to Main & Wicker, read the nearby sign (READ SIGN) and go
southwest to what's left of Foodville. Type EAT MOLD to get the fact that you
haven't eaten in several days recorded. Go northeast and east, then examine the
Wait until you're eaten by rabid dogs, then PEOF over to Perelman's office and
wait for him to get in. Tell him about your recordings, then wait for him to
return. He should say that the Plan needs to be cancelled, and that he's flying
to Washington immediately.
*** STEP 6: Discredit the Plan. ***
PEOF over to Perelman's office, then wait until Perelman and Richard Ryder
enter. Turn recording on just like you did in the sims, and wait until they both
leave before you turn it back off. Next, type GO TO INTERFACE MODE and press N,
then turn off the air conditioning in the maintenance core with the command
HVAC, TURN OFF VENTILATION IN DELTA SECTOR.
Return to communications mode (GO TO COMM MODE), then type MACO to switch to a
view of the maintenance core area. Keep waiting until some suspicious-looking
guys enter and start trying to sabotage you. Thankfully, they'll pass out due to
lack of proper ventilation after you wait a few more times.
Return to interface mode and press Y to get a list of active ports. If there
isn't a WNN Feeder port yet, wait an hour and type LIST PORTS to see if it's
been added. If not, repeat until it shows up in the list. Get it to transmit
your recorded conversation to the world (WNN FEEDER, TRANSMIT RECORDINGS), then
wait for the epilogue.
*** STEP 7: Do the final sim. ***
Go to sim mode one last time, and enjoy the fact that you don't have to enter a
security password. Go north to the living room and read the newspaper to learn
about what's been happening under the New Plan, and what PRISM's future plans
are. You can then explore around or just wait until the game ends successfully.