Virtual Villagers 5: New Believers Hints

 
Virtual Villagers 5: New Believers
 
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Easy Destroy, Hard Destroy

First you choose a totem, hungry or knowing (hungry gets you food, knowing grants you access to the lab) once you destroy one it is hard to destroy the other because there are two red and one yellow heathen there so you have to do them both at once. Hope this helps

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0
Added 6 Oct 2012, ID #17477, by Guest
 
 

Easy destroy 1st totem

Must choose between the hungry or wisdom totems. Drag a nursing or kid villager to distract the gard and he will chase them. Then drag your builders or adult villagers to dismantle it. Every time the guard atempts to come back put the kid or nursing villager by his side and keep repeeting this procces.

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6
Added 23 Jul 2012, ID #17313, by cheatwizard123
 

Puzzle 13

Use a master scientist of solve a problem on the white canvass boards, 3 or 4 times. The heathen will then applaud you, convert and another piece of the necklace will be available. You must have level 3 of science.

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5
Added 27 Jan 2012, ID #16912, by youlanda9@yahoo.com
 

Puzzle 9

Use time warp on master builder to beat heathen in build-off. The heathen will then convert and you will find a piece of the necklace

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2
Added 27 Jan 2012, ID #16911, by youlanda9@yahoo.com
 

Puzzle's 1-8 and 12, 13.

Puzzle-1: Pick up a Devotie and place him on the sick heathen, you will cure him/her and they will join you'are tribe, (you will also get your first pice of the amlet you will nead a child to pick it up).

Puzzle-2: pick up a builder and put him/her on the bambo fence, they will make the food hut, and your tribe wiil be free to move about.

Puzzle-3: Hungry totem pick up a builder and put him on to the totem they will destroy it, (you will nead to destrat the guards place one of your tribe in front of a guard the guard will chase him you may have to do this a few times.

Puzzle-4: Knowing totem as puzzle-3.

Puzzle-5: nead level 2 reserch master in sci + heathen master in sci, put your scientist on the now uncoved blackbords, when they have done this put you scientist and a master builder on the aquidact (hydroponic farm), the builder will repair it, the heathen master farmer will tell you a story and you will get part 2 of the amelt.

Puzzle-6: Mausoleum do Puzzle-7 and then put your builders to work.

Puzzle-8: Hollow totem put ten kids in the hole in the totem and it will brake apart.

Puzzle-9:

Puzzle-10:

Puzzle-11:

Puzzle-12: Rainbow totem you will nead 400 power points (for the fog) a builder more if you have them, the fog will blind the heathens put your builders to work, (you will have to do this a few times).

Puzzle-13: The statue put a builder on the colition point (the big bolder) he will start to build the hand. You will have to this each time you get a new level in spirituality.

Puzzle-14:

Puzzle-15:

Puzzle-16:

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0
Added 25 Apr 2011, ID #16131, by Guest
 

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