Puzzle's 1-8 and 12, 13.
Puzzle-1: Pick up a Devotie and place him on the sick heathen, you will cure him/her and they will join you'are tribe, (you will also get your first pice of the amlet you will nead a child to pick it up).
Puzzle-2: pick up a builder and put him/her on the bambo fence, they will make the food hut, and your tribe wiil be free to move about.
Puzzle-3: Hungry totem pick up a builder and put him on to the totem they will destroy it, (you will nead to destrat the guards place one of your tribe in front of a guard the guard will chase him you may have to do this a few times.
Puzzle-4: Knowing totem as puzzle-3.
Puzzle-5: nead level 2 reserch master in sci + heathen master in sci, put your scientist on the now uncoved blackbords, when they have done this put you scientist and a master builder on the aquidact (hydroponic farm), the builder will repair it, the heathen master farmer will tell you a story and you will get part 2 of the amelt.
Puzzle-6: Mausoleum do Puzzle-7 and then put your builders to work.
Puzzle-8: Hollow totem put ten kids in the hole in the totem and it will brake apart.
Puzzle-12: Rainbow totem you will nead 400 power points (for the fog) a builder more if you have them, the fog will blind the heathens put your builders to work, (you will have to do this a few times).
Puzzle-13: The statue put a builder on the colition point (the big bolder) he will start to build the hand. You will have to this each time you get a new level in spirituality.
Added by: Guest Apr 25th 2011, ID#16131