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Ys was developed for the NEC PC-8801 by Falcom in 1987, then ported to numerous systems after that. The first release of the title in North America was the Sega Master System port. This was later remade for the Turbo CD, along with the first sequel Ys II: Ancient Ys Vanished Omen - The Final Chapter, as Ys Book I & II. Twenty years later the title was remade again on the Nintendo DS. This guide covers that version of the game, specifically the North American release contained in the compilation Legacy of Ys. This guide only covers the first Ys title, which can either be found in that compilation or imported as the Japanese original that contained only Ys DS. This guide supports the search function. To use it, hit Ctrl+F to bring up the search bar in internet explorer and type in the corresponding title below to jump straight to that section of the guide. [WLK] Walkthrough [PB1] Port Barbado [PN1] Plains [MN1] Minea [PN2] Plains [ZP1] Zeptik Village [MP1] Mountain Path [TS1] Temple of Salmon [ZP2] Zeptik Village [TS2] Temple of Salmon [MN2] Minea [MP2] Mountain Path [VVE] Vageux-Vardette [MN3] Minea [PN3] Plains [MR1] Mines of Rastin [PN4] Plains [MN4] Minea [MR2] Mines of Rastin [ZP3] Zeptik Village [MP3] Mountain Path [DH1] Tower of Dahm [LDO] Lado Spire [DH2] Tower of Dahm [EQP] Equipment [WPN] Weapons [ARM] Armor [SHD] Shields [RNG] Rings [ITM] Items [CPY] Copyrights *********************** ** [WLK] Walkthrough ****************************** *********************** Ancient Ys Vanished Omen ** ****************************** Ancient Ys Vanished Omen begins with Adol Christin becoming shipwrecked on the island of Esteria. He is washed ashore and almost killed my monsters, but is saved by the local militia of Minea. He awakens shortly after this incident in the care of the town physician. ____________________ | [PB1] Port Barbado | |____________________| Begin by leaving the hospital and walking around town. You need to talk to every person in town to proceed further, so knock that out now. Once you do, enter the grey brick warehouse and talk to Slaghf. Talk to him about every one of his topics before selecting "Nothing" to end the conversation. Assuming you talked to everyone now, he will give you a Short Sword. Equip this and head north out of town. ______________ | [PN1] Plains | |______________| Follow the path available, defeating enemies as you go. There is only one path available right now, so just follow it to Minea. Take note that if you are hurt, you can stop moving to regain health; that is, standing still and not attacking will allow you to slowly regain some of your health back. You also want to have a total of at least 1100 gold before you arrive, which you should get just from fighting enemies that block your path. _____________ | [MN1] Minea | |_____________| Your first goal in Minea is to get some new equipment, specifically Chain Mail and a Small Shield. You want to buy these from Deos in the southeastern corner of the city. There are two other shops in town, although neither is probably of use to you yet since you will most likely be broke after buying those two pieces. Their prices are as follows: ******************************************************************* * Rosetti's Weapons * Deos' Armor - Armor * Deos' Armor - Shield * ******************************************************************* * Short Sword * 500 * Chain Mail * 400 * Small Shield * 700 * * Long Sword * 2000 * Plate Mail * 2000 * Medium Shield * 2000 * * Talwarl * 5000 * Reflex * 5000 * Large Shield * 6000 * ******************************************************************* * Pim's Pawn Shop * ************************ * Sapphire Ring * 1000 * * Wing * 200 * * Mirror * 500 * ************************ Once you have the Chain Mail and the Small Shield, equip them and head to the southwestern corner of town and talk to Sarah inside her fortune telling shop. Tell her you have not heard of the Book of Ys. She will briefly explain their significance and ask you to recover the first tome from the temple in the mountains. Accept and she will give you a Crystal, then implore you to travel to Zeptik first and speak with her aunt. ______________ | [PN2] Plains | |______________| Head north for the first screen. On the second screen, you want to go to the northeast area of the map to continue on. On the third screen, head to the immediate east across a small bridge. On the fourth screen, go north as far as you can, then cut to the east until you come to the sign pointing to Zeptik. Go off the east side of the screen to enter the village. ______________________ | [ZP1] Zeptik Village | |______________________| The first house directly in front of you as you enter Zeptik is the mayor's home. Speak with him to learn that the symbol of Zeptik, a set of Silver Bells, has been stolen. He will ask for your help in recovering them, which you can offer. Before going after the thieves, however, enter the house in the far northeast corner of the village to talk to Jevah, Sarah's aunt. She will give you the Temple Key, allowing entry into the Temple of Salmon containing the first Book of Ys. Once you have talked to both of these people, take the path north out of the village. _____________________ | [MP1] Mountain Path | |_____________________| Head to the northeast, going around the temple, and follow the path to a small hideout. Go inside and talk to the head thief. "Negotiate" with him and he will claim he has not stolen the Silver Bells of Zeptik, in fact claiming that someone has stolen all the silver from them as well. Exit the hideout and head back to the Temple of Salmon just north of Zeptik. ________________________ | [TS1] Temple of Salmon | |________________________| Inside the temple, move to the east and approach the gold statue. It will teleport you to a maze-like room. Use the in-game map to navigate to the upper northeast corner to find a chest containing a Ruby. Work your way around the room to the far northwest corner. Approach the marked door and use the temple key to open it. Inside is your first boss battle. If you are not at the level I have recommended, this battle will be a lot harder. The strategy will remain the same, there will just be less room for error. If you need to, go outside the temple and grind on the blue knights wandering about. ************************************************** * Boss Battle * Jenocres * Recommended Level: 10 * *************************************************************************** * Immediately you will see pillars of fire, three on each side of the * * room, shooting towards the middle. Jenocres will teleport around inside * * this maelstrom of fire. You need to wait for the fire to start to pull * * back after each burst, then rush in and hit Jenocres once and run back * * to safety. If she is in the fire area too deep, do not run in, just * * wait for her to teleport closer on the next burst. You will most likely * * get hit on the way back, but if you are level ten or higher you will do * * more damage than her fire. Touching Jenocres will also not hurt you, so * * ram right into her as you attack. * *************************************************************************** You can only stop moving to heal on this floor, so keep that in mind as you take damage in the proceeding floors. The spiders on these floors are worth a lot more experience and gold than any other enemy so far, if you're in the mood for grinding. Ignore the ghosts for now as they have a strong defense against physical attacks. When you are ready, take the archway down to level B1. For now, take the western wall south and go down to level B2. Follow the path south, then take the second north entrance (with the angel statues) to find the Cell Key. Take the next north entrance and open the two chests it leads to, acquiring the chest key and the Silver Bells. Return to B1 and move to the southeastern corner. Open the chest there to receive a Necklace. Move north and open the easternmost cell. Inside you'll find Feena and the Mask of Eyes. Tell Feena you will escort her out of the temple. Move slowly, killing enemies as they approach, and make your way back to the outside and to Zeptik Village. You're also welcome to snag the Defense Ring in the enemy free area where you fought Jenocres on your way out; it's in the northwest corner. ______________________ | [ZP2] Zeptik Village | |______________________| As you enter Zeptik, Feena will collapse. You will bring her back to Jevah, who will say she will take care of her. Use this opportunity to talk to the mayor of Zeptik and return the Silver Bells. He will give you a Power Ring in gratitude. Upon receiving this ring, return to the Temple of Salmon. ________________________ | [TS2] Temple of Salmon | |________________________| Make your back to floor B2. Take the third north passageway here and move to northeastern corner, before heading south to the stairs to level B3. Tag along the northern area to the northwest corner. Open the chest to find the Ivory Key. Make your way to the southern part of the room. Starting from the east, make your way to the second golden angel statue. Touch this to teleport to a narrow passageway leading to the Silver Shield. Go back to the first golden angel statue and open the chest there to find a Heal Potion. In this room there is also a grey angel statue. Equip the Mask of Eyes in front of this to reveal a pathway to the right of the statue. Step through and take the mask off. Go all the way east to the golden angel statue there. Use this to move to a room containing the Marble Key. Return to the area near the hidden passage and use the golden angel statue there to enter a watery area. Go west to come to the second boss of the temple. *************************************************** * Boss Battle * Nygtilger * Recommended Level: 15 * *************************************************************************** * To make this fight easier, you can return to Minea and upgrade your * * weapon and armor to Long Sword and Reflex, respectively. When you enter * * the boss room, approach the snake-like etching on the north wall. This * * will bring Nygtilger to life. Only his head can hurt you, so feel free * * to touch the rest of his body. Hold down the run button and dash around * * him as he circles for you. You need to hit the last segment of his body * * opposite his head. If any other segment is "stacked" on top of him, you * * won't be able to hurt him, so you need to keep his body spread out. * *************************************************************************** Once you have defeated Nygtilger, move north and claim the first Book of Ys. Return to Zeptik Village and speak with Jovah and Feena. Once you have done so, return to Minea. _____________ | [MN2] Minea | |_____________| Upgrade your equipment if you haven't done so already, then head to Sarah's shop. You will find a note directing you to go to Vageux-Vardette to find the Book of Tovah. Before you do, however, you probably want to go to Pim's shop and buy the Sapphire Ring. Returning this to Donis, the one-eyed man, in the tavern will reward you with 1500 gold, 500 gold more than the price of the Sapphire Ring. Also be sure to go to Rosetti's shop and "talk" to him to find that he has gotten some Talwarls in stock. It's 5000 gold, but you will be acquiring a better sword shortly. Once you are ready, return to Zeptik Village and head north to the Mountain Path. _____________________ | [MP2] Mountain Path | |_____________________| Go the northwest corner, off the western side of the Temple of Salmon. You will find a golden angel statue here. Touch it to move on to Vageux-Vardette. _______________________ | [VVE] Vageux-Vardette | |_______________________| Initially head north as you enter and open the chest to claim the Defender. Go the northwest corner and touch the black diamond to activate the southwest gate of this area. Go to the southwestern corner and approach the black gate to move to the next area. In the northwestern part of this area is a chest containing the Ruby Shield. In the central north area is the next black diamond you need to activate. This activates the southeastern gate. Take that gate to the third area. Move south and take the first west you can. Continue south to find the Mithril Mail. Go north now and follow the northernmost curving route to the east. Activate the black diamond at its end, then return to the previous area and take the gateway in the southwestern corner. In the fourth area, enter the boss room to the north. ************************************************** * Boss Battle * Petrorex * Recommended Level: 20 * *************************************************************************** * Petrorex has a fairly predictable attack pattern, but it doesn't really * * make him easy per se. The only part of his body that can hurt you are * * his arms, so that's what to avoid. Approach him initially to activate * * him, but then run away. Circle around him as he spins, then when he * * stops and juts his arms out, run in in-between his arms and hit him * * once before dashing back out. Repeat this until he is a pile of scrap. * *************************************************************************** Once Petrorex is beaten, head north of his area and open the chest to find that it is empty. Touch the angel statue to return to the Mountain Path. Return to Minea. _____________ | [MN3] Minea | |_____________| Return to Sarah's shop to find Elder Franz. He tells you non-chalantly that Sarah has been murdered, but that she wanted Adol to have the second Book of Ys that she recovered. After he gives it to you, he says her last words were "the abandoned mine." When you're ready, head north to the Plains. ______________ | [PN3] Plains | |______________| Head all the way north to the third area. At the north edge of the screen, near some sand in the center of the area, is the mine entrance. Go inside to continue to the next dungeon. _______________________ | [MR1] Mines of Rastin | |_______________________| The Mines of Rastin are dark, making it hard to see. This is more annoying than difficult, however. Take the western path around to find a chest with a Heal Potion inside. Continue down the path and head south to find the Time Ring inside a second chest. A third chest containing the Silver Armor is in an alcove just south of the entrance. Head to the southeastern corner and take the path to a bridge over a pit. Walk across this and continue down to the next floor. Move east and loop around to a small room on the second floor to find the Heal Ring. Equip this when you need to stop and heal in any dungeon. In the southwestern corner is a Roda Seed you will want to grab as well. On your mini-map just two spots over is the chest containing the Silver Harmonica which you need as well. From here you can either continue on or go outside and get some useful items. If you want to continue on, skip to the second Mines of Rastin section below. Otherwise, follow the walkthrough in the normal order and leave the mine. ______________ | [PN4] Plains | |______________| From the mine entrance, go to the southwest and on to the next screen. From here head to the northwest corner to a giant tree. Open your menu and use the Roda Seed. Approach the Roda Tree after doing so to hear some cryptic stuff. Go back to the east to the area just before Zeptik Village. Now take the southern exit from this area. In this area, go to the lake in the southeast to claim the Gold Pedestal. Head west off the screen to claim a piece of Parchment. Return to the lake and head south. In this next area is a second tree you can talk to. After doing so, follow the path behind the tree to find a Herb. After all this cryptic stuff, go back to Minea. _____________ | [MN4] Minea | |_____________| Go the northeast corner of town and enter a door in the town wall. Follow the path up to find Reah atop the city walls. Return the Silver Harmonica to her and she will play you a song. Once she does, return to the second Roda Tree to acquire the Silver Sword. Go to the first Roda Tree as well to get some more information about them. _______________________ | [MR2] Mines of Rastin | |_______________________| Go back to the second floor. From the door go west and follow the path to the south when it turns. Take the first east turn and look on the wall north of you for the stairs down to the third floor. The path only goes one way really, although it has a couple of small alcoves. In the second alcove is a chest conatining the Dahm Key. The third alcove has a Heal Potion if you need one. Continue down the path until you reach the boss. *************************************************** * Boss Battle * Vagullion * Recommended Level: 24 * *************************************************************************** * Open the chest in the room to release Vagullion. Vagullion will split * * into a bunch of bats. You have to run away from these bats, but stay * * close enough to them so that when he reforms you can run in and slash * * him once or twice before he splits into bats again. I recommend having * * the Defense Ring equipped to minimize damage as much as possible. * *************************************************************************** Once Vagullion is defeated, collect the third Book of Ys. With this, return to Zeptik Village. ______________________ | [ZP3] Zeptik Village | |______________________| Go and speak to Jevah. After exhausting her available dialogue, she will offer to read the three volumes of the Book of Ys you currently have. Afterwards, talk to Feena and return to Minea for any supplies you need. When you return to Zeptik Village, talk to Jevah and Feena again. They will instruct you to speak with Gorvan. _____________________ | [MP3] Mountain Path | |_____________________| Return to the thief hideout and speak with the head thief, Gorvan. Follow him through the door to enter the Tower of Dahm. _____________________ | [DM1] Tower of Dahm | |_____________________| The Tower of Dahm is a twenty-five floor dungeon with four bosses that serves as the final dungeon of the game. Explaining in detail the sheer amount of backtracking and movement required is somewhat ludicrous for our purposes, but you will become very familiar with the layout as you progress up the tower you will quickly commit many of the floors to memory. For now, the stairs to the second floor is in the southeast area of the floor. To the southeast on this floor is an opening. Enter and go to the southwest to find the stairs to the third floor. On this floor follow the path around the tower to the next opening to find the stairs to the fourth floor. The chest on this floor has a Reflex in it, but you already have better armor. The stairs to the fifth floor is on the opposite end of the stairs leading back to the third floor. On the fifth floor there are two paths. The righthand (east side) path leads to a Large Shield, but you got something better so take the lefthand (west side) path. Follow this path until you find yourself trapped with Luther Gemma. Speak with him to activate a sequence whereas Dogi breaks you free and gives you a Statue. Double-check to make sure you have what is now your best gear and make your way back up to the third floor. Use the Mask of Eyes on near the statues on this floor to reveal a room. Enter and speak with the man inside. You'll give him the Statue and he'll offer you the Blue Necklace in return. Make your way back up to where you were before on the sixth floor when you got captured and use the Blue Necklace, which will allow you to kill the enemies here and access the seventh floor. On this floor you need to speak with Dogi (who is in the northwest) and recover the Silver Sword. Once you have spoken with Dogi and recovered and re-equipped your weapon, take the stairs to the eighth floor. Pictimos is on this floor, but for now go down the northeast path to get to the ninth floor. Go southwest to the first fork, go south here to the next fork, and go east here and follow the path to the Silver Shield. Re-equip it and go back to the eighth floor and to the boss door to face Pictimos. ************************************************** * Boss Battle * Pictimos * Recommended Level: 24 * *************************************************************************** * Pictimos moves back and forth along the top of the room throwing three * * boomerangs at a time at you. These boomeranges spin around and come * * to Pictimos. As you would no doubt guess, you need to dodge his * * boomerangs and hit him while they are extended all the way out. * *************************************************************************** With Pictimos defeated, claim the fourth Book of Ys and a Hammer you'll need to smash a pillar on the tenth floor. Make your way back to where the Silver Shield was and continue down the path to the stairs to the tenth floor. At the fork, go north out on to the balcony. From here you will find a series of pillars. Starting from the east you need to use the Hammer on the third pillar. This will open a path leading to the eleventh floor. From here you will find a trail of blood. Follow it to Luther Gemma. Talk to him to learn about a girl trapped in the tower. Return to the tenth floor and head to the southeastern end of the floor. Follow the path north in the corner to find a second set of stairs to the eleventh floor. Climb these and follow the path leading to a set of stairs to the twelfth floor. Continue onwards down this path to the thirteenth floor. You'll find Labah again, talk to him, and then head to the west to find the stairs to the fourteenth floor. Continue the path to a second boss room. **************************************************** * Boss Battle * Khonsclard * Recommended Level: 24 * *************************************************************************** * You need to stick close to Khonsclard and move with him as much as you * * possibly can. His primary means of attack is to launch these lines of * * rocks at you as he moves about, so if you position yourself properly * * and follow his movements, you can avoid these rock lines. From there, * * just hit him when there is an opening. * *************************************************************************** Collect the fifth Book of Ys and a Rod and return to the thirteenth floor. Head to the southern end of the rooms of mirrors and walk into the southern mirror and move down the path. At the fork, take the western path to another mirror. Walk through it and continue through the next mirror as well. Loop to the south, east, and then north in this next area to yet another mirror and reclaim the Silver Armor on the other side. Re-equip it and touch the mirror again. From where you emerge, move south and enter the mirror. This time go southwest and enter the first mirror you come to. From here take the lefthand (east side) mirror. If you re-enter the mirror you emerged from, you'll end up on a different path leading to the fifteenth floor. There is a Battle Shield in the south of this floor, but your ultimate goal is the second set of stairs in the northwest. (The first set of stairs you see goes to the seventeenth floor, so note it's location for latter.) From these stairs, cross to the west to enter a subzone of the Tower of Dahm called the Lado Spire. __________________ | [LDO] Lado Spire | |__________________| The Lado Spire is a very simply designed sub-dungeon. Just make your way through to the second floor. To proceed to the third floor, you need to equip the Evil Ring (found on the third floor of the Tower of Dahm) and use the Blue Necklace at the same time. If you only have the Evil Ring equipped and are not using the Blue Necklace as you come out of the status screen, you will die. With both active, enter the door and unequip the Evil Ring. Talk to Reah here and get the Monocle from her, allowing you to read the various volumes of the Book of Ys. Once you have it, read the volumes you've collected (this step is required to progress) and return to the stairs to the seventeenth floor of the Tower of Dahm. _____________________ | [DH2] Tower of Dahm | |_____________________| On the seventeenth floor, take the southeastern path. As this path loops, a path going up to the north central area will become apparent that contains a Heal Potion. To progress to the eighteenth floor, follow the path to its end. On this floor, take the southeastern path which eventually turns to the north to find the stairs to the nineteenth floor. You need to use the Blue Necklace again on this floor to beat the enemies here to claim the Battle Armor here. Once you have it, you can return to the eighteenth floor and go to the southwest, then loop to the north to find the stairs to the twentieth floor. Go north and search for an opening along the northern wall. The Flame Sword awaits inside here, so claim it and return to the main room. To the northeast are the stairs to the twenty-first floor. Enter the mirror to the east of where you appear. Go southeast and enter the mirror you come to. Take the lefthand (west side) mirror here. Move down the path and to a boss door. *********************************************************** * Boss Battle * Yogrex and Omrgun * Recommended Level: 24 * *************************************************************************** * I'm not totally sure which head is which, but regardless the only one * * you can hurt is the yellow one. You need to strike the yellow head * * while avoiding the blue one, as well as the rotating objects around the * * two of them. This is a lot easier said then done. Further complicating * * matters is the fact that whenever you hit the yellow head, Omrgun and * * Yogrex will bounce around the room in an erratic matter. You can see * * your relative progress by watching the objects rotating around each * * head as one will disappear at regular intervals as they take damage * * until they fall. * *************************************************************************** Heading north will lead you through the next three floors to Dark Fact's boss door, but you can't enter it yet. Instead you need to go back to the eleventh floor and talk to Luther Gemma. He'll give you the Blue Amulet. Use this at Dark Fact's door to face him. *************************************************** * Boss Battle * Dark Fact * Recommended Level: 24 * *************************************************************************** * Dark Fact moves around the room constantly, forcing you to chase him. * * This plays out in your favor as meteors are constantly falling from the * * sky on to where you're standing, so don't stop moving. Further, each * * time you land a blow on Dark Fact, the floor below you will fall out, * * so be particularly active in moving whenever you strike him. As long as * * you keep moving and plan your blows to minimize blocking yourself into * * a corner and potentially falling to your death, Dark Fact should be one * * of the easier boss fights in the Tower of Dahm. * *************************************************************************** With Dark Fact defeated, collect the seventh Book of Ys. Use your monocle on it to finish the game. ********************* ** [EQP] Equipment ****************************** ********************* Ancient Ys Vanished Omen ** ****************************** Below is a repository of all the available items to be found in Ys DS. For weapons, shields, armor, and rings the items are listed in the order they appear in the in-game menu. For general items, however, they are ordered alphabetically due to the sheer number of them. A brief description of where to find each item is also provided. _______________ | [WPN] Weapons | |_______________| Short Sword "A small, cheap sword. It's handy for everyday use." -STR+5; Acquired from Slaghf after talking to every person in Port Barbado. Long Sword "A steel longsword. It's very heavy, but reliable in battle." -STR+15; Purchase from Rosetti in Minea. Tawarl "A rare blade from a foreign land. Its curved edge is extremely sharp." -STR+25; Purchase from Rosetti after acquiring the Book of Ys. Defender "This dimly glowing blade was made to protect the divine seal." -STR+32; Found in the first area of Vageux-Vardette. Silver Sword "A beautifully decorated longsword with the power to destroy evil." -STR+40; Acquired from the Roda Tree after returning Reah's Silver Harmonica. _______________ | [SHD] Shields | |_______________| Small Shield "A cheap shield that's easy to use but lacks defensive strength." -DEF+5; Purchase from Deos in Minea. Medium Shield "A light and easy to use shield made of tanned leather." -DEF+15; Purchase from Deos in Minea. Large Shield "This heavy shield is hard to use, but it affords excellent protection." -DEF+25; Purchase from Deos in Minea. Ruby Shield "A shield with inlaid rubies that protect against evil magic." -DEF+30; Found in the second area of Vageux-Vardette. Silver Shield "A beautiful shield with a prayer engraved on it to ward off evil." -DEF+35; Hidden in the Temple of Salmon. _____________ | [ARM] Armor | |_____________| Chain Mail "Armor made of iron rings. It's light and flexible but lacks strength." -DEF+5; Purchase from Deos in Minea. Plate Mail "Armor made from steel plates. It's very sturdy, but tiring to wear." -DEF+15; Purchase from Deos in Minea. Reflex "Armor strengthened by special tree resin. It's lightweight and tough." -DEF+25; Purchase from Deos in Minea. Mithril Mail "Made of legendary material that incredibly light and strong." -DEF+30; Found in the third area of Vageux-Vardette. Silver Armor "Beautifully decorated, blessed armor that protects against evil." -DEF+35; Found on the first floor of the Mines of Rastin. _____________ | [RNG] Rings | |_____________| Power Ring "Doubles damage given to enemies." -Acquired from the mayor of Zeptik Village upon returning the Silver Bells. Defense Ring "Protects the wearer with a barrier that halves damage sustained." -Found in the Temple of Salmon in a chest unlocked via the Chest Key. Time Ring "A ring made of coral. It can slow the flow of time for evil creatures." -Found on the first floor of the Mines of Rastin. Heal Ring "A divinely blessed ring that heals wounds, even in corrupted areas." -Found on the second floor of the Mines of Rastin. Evil Ring "A blood-engraved ring that darkens and destroys its wearer's soul." -Found on the second floor of the Dahm Tower. _____________ | [ITM] Items | |_____________| Blue Amulet "This Gemma family heirloom glows softly, but it is cool to the touch." -Received from Luther Gemma, allows you to open the door to face Dark Fact. Blue Necklace "A necklace made from glowing blue ore. It wards against evil forces." -Received from Labah, allows you to continue to the seventh floor. Book of Ys (Dabbie) "An ancient leather-bound book with beautiful, but illegible, script." -Acquired after defeating Vagullion in the Mines of Rastin. Book of Ys (Fact) "An ancient leather-bound book with beautiful, but illegible, script." -Acquired after defeating Dark Fact at the top of the Tower of Dahm. Book of Ys (Gemma) "An ancient leather-bound book with beautiful, but illegible, script." -Acquired from Luther Gemma after defeating Yogrex and Omrgun. Book of Ys (Huddale) "An ancient leather-bound book with beautiful, but illegible, script." -Found in the Temple of Salmon after defeating Jenocres and Nygtilger. Book of Ys (Messa) "An ancient leather-bound book with beautiful, but illegible, script." -Acquired after defeating Khonsclard in the Tower of Dahm. Book of Ys (Tovah) "An ancient leather-bound book with beautiful, but illegible, script." -Acquired from Elder Franz after defeating Petrorex. Cell Key "A heavy iron key used to open the underground prison." -Found in the Temple of Salmon, it is used to open Feena's cell there. Chest Key "A master key made of tarnished bronze. It can unlock any treasure chest." -Found in the Temple of Salmon, it allows you to open chests. Crystal "A decorative item with a large, sparkling crystal shard set in it." -Received from Sarah once you arrive in Minea, it is used for story purposes. Dahm Key "A key made from blue ore. It's carved with runes seen in some ruins." -Found in the Mines of Rastin, unlocks the door at the bottom of the mine. Gold Pedestal "A pedestal made of pure gold. It seems made to support a round object." -Found in the lake in the Plains, sell to Pim for some gold. Hammer "A tremendous iron hammer designed to crush boulders." -Found in the Tower of Dahm, used to destroy a pillar on floor ten. Heal Potion "A red medicine made from Zygtaris leaves. It quickly heals wounds." -Useful for healing in dungeons where standing still will not heal you. Herb "A fragrant plant that can be applied to minor injuries to treat them." -Found in the Plains near the southeastern Roda Tree, use to recover health. Ivory Key "A yellow-white key made of ivory. It is decorated with carved symbols." -Found in the Temple of Salmon, it opens one of the doors to Nygtilger. Marble Key "A green marble key. The tip of the key is shaped like a trident." -Found in the Temple of Salmon, it opens one of the doors to Nygtilger. Mask of Eyes "Wearing this jade mask reveals hidden paths, but hides living things." -Found in the Temple of Salmon, it reveals a hidden path there. Mirror "A mirror that can freeze creatures, but will break after repeated use." -Purchase from Pim in Minea, this item freezes enemies for a short time. Monocle "An old monocle. It seems made for reading, but the lens is just glass." -Allows reading of the various Books of Ys. Necklace "A gold necklace set with precious stones. It looks damaged." -Found in the Temple of Salmon, sell it to Pim for some gold. Parchment "A piece of paper with a few lines of unreadable symbols written on it." -Found in the Plains, Reah can read it after you defeat Vagullion. Rod "A rod that seems to be made of the same material as Sarah's crystal." -Found after defeating Khonsclard. Sapphire Ring "A ring with a blue jewel. There seems to be a message inside the band." -Purchase from Pim and return to Donis for 1500 gold. Roda Seed "The seed of an Esterian tree. Its taste is said to be exquisite." -Found on the second floor of the Mines of Rastin, used to talk to Roda Tree. Ruby "A ruby set into a gold accessory. It is in excellent condition." -Found in the Temple of Salmon, sell it to Pim for some extra gold. Silver Bells "An ancient relic of Zeptik said to protect the village from disaster." -Found in the Temple of Salmon, return it to the mayor of Zeptik. Silver Harmonica "An old silver harmonica that gives off a pure white light." -Found on the second floor of the Mines of Rastin, give it to Reah in Minea. Statue "A bronze statue shaped like a dragon. It hides its bearer from view." -Received from Dogi, returns you to the third floor of the Tower of Dahm. Temple Key "A key decorated with gold and rubies. The tip has a twisted shape." -Received from Jovah, this key opens the Temple of Salmon. Wing "This charm returns the user to Minea instantly." -Purchase from Pim in Minea, this item returns you to Minea when used. ********************** ** [CPY] Copyrights ****************************** ********************** Ancient Ys Vanished Omen ** ****************************** Ys DS is (c) Atlus