Tokyo Beat Down Walthrough Jeroen Amin (Invisible Assassin) v.1.0 ******** Controls ******** D-pad: Move X: Punch Y: Kick A: Action B: Jump L: Aim Gun R: Block Y+B: Throw R+Y: Heroic Kick R+X: Heroic Attack Double-Tap Up/Down: Dodge Double-Tap Left/Right: Run Run+X: Running Punch Run+Y: Slide Kick ******** Characters ******** Lewis Cannon: main character and all-round loveable idiot Rika Hyodo: the hot partner in a miniskirt Takeshi Bando: Captain, founder of the Yaesu "beast cops" Hiro Suzuki: Seargent at the station, more worried about his daughter Shin Koga: the rookie who seems to be more of a receptionist Eichi Watanabe: Chief of Yaesu Station, dresses like he's a mafia don Officer Madoka: she saves your game, always very chirpy Saiko Itakuro: mysterious assassin woman Moses: American with terrible martial arts skills Jean Saburo: Inspector from the Investigative Department Ban Malachi: ex-cop of Yaesu station and Bando's partner ******** Enemies ******** Gang Members: guys in leather jackets and bandanas. Not tough at all Suits: guys in suits with a bit more health and knives Biggie: gigantic monsters of men. Lots of health, little power Broad: American-looking women with more health than Suits Smuggler: guys in camo and balclavas, with guns. Get close ASAP Young Kid: little health but decently armed Police: they're just like the Young Kids. Biggie cop: Biggies with a gun. SWAT: Police with a bit more health. Biggie SWAT: Biggie cops with a machine gun and lots more health. ******** Gameplay ******** Chain together punches and kicks for combos. When surrounded by enemies, run to one side so they group up and you can hit multiple enemies at once. Break barrels for items. Pick up food for health. To get the Scrolls and Vests, go to the optional locations and find the old men. You get one of each a day. If you hold out against some bosses for three minutes, they instantly get defeated. ******* Locations ******* Shibuya: An entertainment area, popular among young people. Freeay: A busy downtown roadway where low speeds are not tolerated. Shinjuku: A lively shopping district, home to the Paragon Mall. Yaesu Station: An infamous police station, home to the beast cops. Kumomi Pier: The harbor, lined with a maze of docks and warehouses. Akihabara: The electric city, where high-tech devices are king. Marunouchi: A commercial district, where businessmen wage their wars. ******** Walkthrough ******** 9/1 11:00 Shibuya Talk to Rika there for the game's idea of a tutorial, where she'll tell you the controls. Then proceed onwards. You will be attacked by four gang members that are easily dispatched with a few punches and kicks. After that, you will meet Rika again... somehow. She explains the finer points of weapon use to you. After this, you fight off more gang members, this time armed with some wood and one with a molotov. Go forward a bit more and then get yelled at by Rika and advised by the boss. After this, you'll be attacked by a large number of gang members who are all easily dispatched with some fist and foot work. 9/1 13:00 Yaesu Station Good news, everyone. You get reprimanded with downgrades. Now you have to find Skill Scrolls around levels to learn moves and pick up Bulletproof Vests to raise your stamina. This game is aiming for realism, alright. You also get to listen to the most incompetent police force ever debate a clearly malevolent phone call. 9/1 14:30 Freeway Proceed forward through all the civilans to the crashed van for a scene. 9/1 15:30 Yaesu Station More from the most incompetent police force ever. The prank call was a diversion? Who would have thought?! 9/1 16:00 Akihabara The Plot-Progressing Officer (he's actually named this o_0) fills you in. You're on riot duty. Proceed forward and you'll be attacked by a few gang memebers and a suit. Make short work of them. You'll meet another group of similar fellows. Afer that, you meet up with Hiro again, who will tell you that these are experienced rioters. What? Okay... Move on to fight a large number of enemies. After they are taken care of, go forward and you will fight more gang members, suits and one biggie. After this, you will meet Hiro again and get a cutscene featuring Takeshi and his "air cannon". He shows you what it is through massive property damage. Great cops. You will be in a mall now. As soon as Lewis stops talking, you will be attacked by gang memebers. Beat them down and proceed forward to face a biggie. Beat him down and go on. On the second floor, you will be attacked by gang members, suits and a broad. Beat them all down. After them, you fight two suits, a biggie and a broad. Take them out and move on. On the third floor, you'll fight a bunch of gang members with molotovs and two biggies. Next up: the roof. Here, you'll fight your first boss, the Wily Kung-Fu Man! He dodges bullets like they're nothing but he can't dodge your punches or kicks at all. Lots of grunts will drop in to help him, but this is an otherwise straightforward fight. Just watch out for getting surrounded and you should be fine. 6/4 14:00 Kumomi Pier This is fun, you play as Takeshi now during his "story time". He moves slower than Lewis but has much more powerful attacks. Move through this first part while taking care of all the suits that come after you. After fighting all the gang members and suits of the second part, press A over the the shiny twinkle on the ground to pick up an old newspaper and then beat the level. 9/1 17:30 Marunouchi Yay, they have guns now. Unlike yours, they don't have rubber bullets and do quite a bit of damage. The easiest way to beat this group is to run up and Slide Kick, then hit them while they're close. This entire level is a huge fight against A LOT of smugglers. It's a huge step up in terms of difficulty as these guys do lots of damage and have even more health than any enemy before. As long as you dodge a lot of their shots, or run in real close and start unleashing your fists, you should be fine. After this, you finally get your first save point. 9/2 09:30 Yaesu Station At the station, you'll learn the identity of the Wily Kung-Fu Man who happens to be a thief who heads an internation smuggling operation. Still only a thief, though! Not a smuggler! Anyways, Eiji crashes the party and Koga finds out about big trouble in little Shibuya. 9/2 10:00 Shibuya After your little chat with Koga (who's kind of a dick and a nancy), move on and talk to the young kid. It works as well as you'd expect. After he's tasted some concrete, go on and introduce his friends to the same meal. You will see Koga again who has obviously been oblivious to the last few minutes. Pick up the rice and machine gun by him and go forward. You will fight a few more young kids and a suit. You will meet up with Koga again. Talk to the next young kid and then punch him down. 9/2 13:00 Kumomi Pier The level opens with a view of what's to come. Go on and beat up the smugglers and suit. After the next two smugglers, you'll come against smugglers, biggies and a broad with a machine gun. Break the blue barrel after them to pick up a nightstick. In the next area, take out the smugglers and suits. After them comes a boss fight with the Resourceful Smuggler. He's quite easy if you approach this carefully. Beat up the grunts and when he comes in with barrels, dodge up or down so he throws them all at you. They almost never hit. Then, line up with him and take your shot. After he's defeated you will get a cutscene featuring a mysterious voice. 9/2 10:15 J-Base You're playing as Takeshi Bando now. This entire level is fight afer fight against suits. Enjoy. 9/2 13:30 Marunouchi You're playing as Rika now. She's faster than the other two but a bit weaker. You're up against broads in this level. Watch out for the ones with machine guns and you'll have this mopped up in no time. 9/2 15:00 Yaesu Station More bantering and the introduction of a new character. He's a dick. After that, Lewis relays the message to Bando. 9/2 17:00 J-Base This is exactly like before. Lots of suits, little challenge. Despite all the words contrary to a fight, you always end up in a fight. Now? Boss battle with Moses. The biggest problem here are all the grunts. Otherwise, it's an extremely easy battle. Just keep tossing out combos and you'll easily win. Moses will tell you of a former cop named Malachi who is back in town. 9/3 10:00 Shibuya Maranouchi Shinjuku Choose anywhere you want, you'll get a call from Bando describing another bomb scare. Talk to everyone and you should get a call from Bando telling you to go elsewhere. Repeat twice until Bando tells you where the bomb is. Lewis' blundering somehow leads to him disarming the bomb only to find out that the real one was back in Shinjuku. 9/3 14:00 Shinjuku The entire level consists of smugglers, suits and broads. Mostly smugglers. This means that you will have to look out for bullets flying your way. Get in close and let loose. At the end of the third floor, you will find the boss, Malachi. He's really hard and he carries around a pistol, which he fires pretty quickly, and a rocket launcher. He only comes with four smugglers. At the start of the fight, run all the way right and pick up the only Scroll in the game that you get from a main mission. From there, unleash your fists and feet. Seriously. If you allow Malachi even a free moment, he uses his rocket launcher which takes out all your health. This fight is freaking ridiculous compared to the rest of the game. Prepare to hit that Retry button a few times. After this, Malachi tries to get away but Bando gets in the way. AND NOW YOU FIGHT HIM AGAIN. WTF. Luckily the developers seem to have realized how idiotic the last fight was and provide consistently spawning health packs for you to pick up. 9/3 16:00 Shinjuku Meet up with Rika on the left and she fills you in. On the first floor, go to Rika's right, into the next area. Run forward and pick up the sparkly thing on the ground. Proceed onwards and get close to the blown out door further ahead. And that's that. Now you get a scene with Rika being a complete dumbass and Lewis being the smart one. Huh? 9/3 16:30 Shinjuku You play as Rika now. Go left and talk to all the employees on the way. The last guy will give you a giraffe coin. 9/3 18:00 Kumomi Pier Fight your way through the first few gang members, then smugglers, then broads. They are all heavily armed, so be careful and remember to dodge. The second floor contains only smugglers and broads. In the third area, take out the three broads and move on for a boss battle against Saiko. After the last boss fight, this one should be pretty straightforward. Dodge all the gunshots and just punch her until she's down. 9/4 10:30 Yaesu Station Eiji brings the news that Hiro will be alright, but Koga's still sore over yesterday and despite Banto's efforts to set him straight, he quits. Yay. 9/4 14:00 Marunouchi Talk to a few people here to learn about a guy with sunglasses. Run all the way to the end and talk to the guy in the trenchcoat with glasses. Turns out to be ol' Samba the Dick. You'll wind up talking to a Mr. Aloha Kawashima who shares some weird observations with you before telling you that he's a cop. 9/4 15:00 Shibuya Talk to the first young kid you see and whack him down, then take on his friends who will come right after you. Then a guy turns into a smuggler right in front of you while more young kids join in. And then after that, more young kids. Keep on going to encounter more smugglers, young kids and a biggie. Talk to Rika at the end to beat this level. 9/4 21:00 J-Base This is exactly like the last two times. Go through and fight off the suits and then beat up Moses. As always, he provides a fun interrogation. 9/5 10:00 Yaesu Station Now we learn about what the terrorists were after. Some bunker for the population of Tokyo and without these bunkers... they're doomed somehow? Okay, then. That makes sense. 9/5 11:00 Shinjuku Proceed forward and destroy the green barrel in the second set of boxes to find a memo on the ground. Then go onwards towards the right and destroy the blue barrel in the middle of the boxes in front of the Life Line Support System. Then go to the second floor and destroy the boxes until you find the blue barrel. Break it to reveal another memo. On the third floor, do the same for a red barrel. 9/5 13:00 Shinjuku Lewis starts this off with another three-minute challenge. Take out all the smugglers, focusing on the one with the rocket launcher. 9/5 16:00 Akihabara Go through this area taking out the gang member with the molotov and the smugglers. You're going to repeat this pattern for the rest of the level. Dodge the bullets and stay close to all the enemies so they can't pin you down. Destroy the barrels for some weapons you can use like molotovs, steel pipes and wood planks. After a while, Takeshi calls you with some great news, which you've already come to witness. At the start of the battle, pick up the weapon to Lewis' left. Keep running right and picking up ammo whilst firing at the tank. It's much easier if you run all the way right until the tank is offscreen, then pick up ammo, aim and wait. 9/5 17:00 Akihabara Yay, we're playing as Takeshi. And we're fighting cops. Interesting. They're not particularly hard and this area is a continuous fight against them with a biggie cop thrown in here and there. 9/5 20:00 Shibuya Run through here while beating up the police and biggie cops. That's it. Really. 9/5 23:55 Kumomi Pier WARNING: IF YOU DIE HERE, IT'S PERMANENT More police and biggie cops. You really should be used to this now. The first two areas are annoying since there are so few health drops but there's a health pack as soon as you start the third area. There's a new kind of enemy here as well: the Biggie SWAT. He's like the standard biggie cop, but with way more health. And there's four of him. Have fun. 9/6 00:005 Kumomi Pier Of course, you don't get this part if you died earlier so skip it if you did. You start off against four biggie cops. You won't even get a break in the action and most of the enemies are biggie cops with some regular biggies and grunts thrown in. Run to the left and break the blue barrels for some health. There are TONS of enemies in this mission. Fight them all and then go all the way right to the wall. 9/6 15:00 Police HQ Fight through all the police and SWAT members here and go all the way right, to the wall. Repeat on the second floor. At the doors up here, Samba comes to meet you. Mr. Dick actually comes around and helps you. Yay. You start off this third area against biggie SWATS. Take care of them and pick up that rocket launcher on the ground. Let's not save that for a rainy day, shall we? Move on and take out the police along the way. You'll soon see smugglers with RPGs. Kill them quickly. Get through all six (!!!) of them and pick up the health. Move on and you will find yourself in an elevator with four SWATs. Take them out. Repeat. After that's over, you'll find yourself in another hallway. By the end, you will see some food and all available guns on the floor. At this point, you can run all the way to the right without worrying about the remaining enemies. I advise you do it since you don't really get anything for defeating everyone. Now you're at the boss. He's a lot like that first fight with Malachi but with A LOT less rocket launcher so the fight is much easier. Watch out for all the enemies with guns, though, as they are quite annoying. 9/6 23:30 Marunouchi Take out all the police and biggie cops here who try to stop Takeshi. When you see all the boxes, break them for a shotgun and some ammo. Now, approach Endo. It's the same time as before but with more ammo on the ground. Beat him to hell. Congrats. You just beat Tokyo Beat Down. ******* Endings ******* Unsolved This is where the game ends just after you defeat Malachi. I believe the way to get this is to miss one or more of the memos in the mall before you fight him. Bad Let Rika die in the Warehouse. At the end, Lewis finds out Rika has died and goes into a rage. Good Allow Rika to save the Chief. Everyone gathers and goes for a drink. ******* Legal ******* This guide is Copyright (2009) to Invisible Assassin You have permission to print this guide as long as credit is given to me. Do not plagiarize please. I have worked hard on this guide and I would not like it to be passed off as somebody else's.