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The Urbz: Sims in the City Walkthrough

by Emma Vance

THE URBZ:  SIMS IN THE CITY FOR DS
WALKTHROUGH


Mission 1- misn1
Mission 2- misn2
Mission 3- misn3
Mission 4- misn4
Mission 5- misn5
Splicer Island- misnS
Rep Missions- misnR
List of All Xizzles- xzzl
Minigames- mniG
Unrelated Information- unif

Credit to:
Maxis and EA, for the great game.
Nintendo, for being a great gaming company ever and making this
game possible with the DS.
The Instruction Manual, for explaining the basic ideas of this game
and saving me a lot of typing.



Behold
The legendary Miniopolis...
Here you're just an unknown janitor...
..fighting for the respect of your fellow (rep group name)
Your urban adventure begins...


When you first start the game, you will be asked to pick your urbz's appearance
and answer some questions.  The first question determines your rep group.

Having the toughest rep=streetie
Computer Programming Skills=nerdie
Bustin' Sweet Rhymes=artsie
Fat sacks of cash money=richie

You will have to deal with Sims from all groups, so which one you pick is 
really just a matter of personal taste.
The remaining questions will determine what your starting xizzles are.  Once 
again, all the xizzles are useful, so it's really just a matter of personal 
choice.

After this, there will be a short scene with the janitor, and your first
mission will began!


MISSION 1 (misn1)

1-1:  Slave to the Grind

-Play "Squeegee Clean
This is a simple goal to accomplish.  If you go to the left from where you 
begin, you will see a money sign.  This is the sign for jobs.  Go over to that 
and press "A" for the game to begin!
The concept is fairly simple:  dodge the droppings and then wipe them up.  
After your time is up, Kris will come talk to you some more.

-Befriend Kris Thistle (relationship 30)
Just talk to her.  Experiment with the conversation options.  You're gonna be 
doing this a lot throughout the game, so it's a good idea to get used to it.  
Once you're at relationship 30 with her:

-Give Kris your Squeegee and Bucket
Select the Friendly Stuff option at the bottom of the screen, and then the Give
 a Gift option.  Select your Squeegee n' Bucket and give them to her!


1-2:  Get Cleaned Up

-Take a Shower
Find an elevator and go to level 4 of the building:  the penthouse.  There you
 will find a shower.

-Take a Nap
Also in the penthouse is a sofa.  You can take a nap there, or go to level 2 
and sleep on the bed.

-Eat Something from the Vending Machine
Yay!  Free food!  Eat as much as you want from the vending machine in the 
lobby, or floor 1.

After you're done talk to Kris for your next mission.


1-3:  Help Kris Thistle

-Move the bed to the suite
Go to level 2 and put the green bed in your pocket.  Go to level 4 and move it 
Out of your pocket and into the room using the "X" button and your stylus.

-Repair the Television
Right next to where you found the bed on level 2, you will find a broken 
television.  Repair it.
Once you repair the television, an image of Mr. King, the building's former 
owner, will appear.  Talk to him, and the first steps of Mission S will be 
revealed.

-Repair two drinking fountains
The two fountains that you need to repair are located on level 1 and level 2, 
both right next to the elevator.  Fix those and you're done with this mission!


1-4:  Get the Key

-Earn one mechanical skill point
Go to the little bench next to the television that you just fixed.  You can use
 that to get a mechanical skill point!

-Pick the Lock to Lily Gates' Office
Lily Gates is the blonde in the pink skirt that you've probably seen standing 
around King Tower.  To get into her office, simply Go to the left of where the
TV/bench is and you will see a closed door.  Go up to it and select "Pick the 
Lock" to complete this goal.

-Find the Key
The key to Lily Gates' office is located next to the computer on her desk, 
right by the blue chair.  Go over there and press "A" until you find the key.

Once you get the key, Daddy Bigbucks and Lily Gates will confront you.  You 
have a new home now...in the SimCity jail!


1-5:  Get out of Jail

-Befriend Detective Dan (relationship 30)
This is exactly like befriending Kris.  Just talk to him, good luck!

-Answer Detective Dan's Questions
This is slightly harder.  For the first question, any of the answers will work.
For the second question, you must use the second option:  "The janitor told
 me I could stay."  For the third question, you must answer the first option:
"Real food, I was tired of eating junk."  For the last question, you must use
the first option:  "No.  He is finding legal ways to make people miserable."

After you have done these two things, you will be let out on probation. 
Congratulations!


1-6:  Find a Place to Live

-Play the Hoopz Minigame
This game is found on the roof of the jail.  Just go to your right and up the 
stairs.  This is a fun, basic game that will get you a nice sum of money.

-Earn $150 for Rent and Taxes
Just keep playing Hoopz.  You can also collect recyclables like cans and trash
piles off the ground and sell them in the jail.  If you want to complete the
Artsies' rep mission you should hold on to all your trash piles, though.

-Buy a House
If you go up from the jail, you will some to two houses on either side of a 
pizza place.  The one of the right, the Small Brownstone, costs $150 with $175
a week in bills.  The one of the left, the Large Brownstone, costs $200 and 
$195 a week in bills.  There's not much difference between the two houses, so
buy whichever one you like better.

Once you're done, talk to Detective Dan. You're moving on to Mission 2!



Mission 2 (misn2)
The goals for this mission can be unlocked in any order, with the exception
of the last one.

2-1:  Work Study (talk to Sue Pirnova)

-Befriend Maximillian Moore (relationship 30)
Not another one of these!!  He's the guy in the lab coat, frequently found
in the hospital (2 doors down from the Large Brownstone house).  If you 
can't find it, just use your map (the icon on the farthest left side of 
the bottom screen).

-Give the Artemisia Plant to Max
Go to the top left of the area.  There you'll see a dumpster with blue
paint on it.  The plant is in the grassy area in front of that.  Walk
around there until you see the yellow arrow, and then pick up the plant.  
Run back to the hospital and give it to him, and you're done with this
goal!

-Write a Doctoral Thesis
This one is tricky.  Talk to Berkeley Clodd, and he'll sell you a bootleg
thesis.  The doctor will not accept this.  I think you have to buy it to
advance in the game, but you can always try to avoid it.  Once you have or
haven't done that, go to the newspaper office (the farthest left you can
go in this area, right next to the orange barriers).  Use one of the 
computers to write your thesis.  If the option doesn�t come up, get to 
relationship 30 with Lincoln Broadsheet (the guy with red hair in the 
wheelchair).


2-2:  Gotta Finish the Riff (talk to Phoebe Twiddle)

-Befriend "Cannonball" Coleman (relationship 30)
See that guy walking around, playing a saxophone?  If he's on the same screen
as you you'll be able to hear him so he's pretty easy to find.  Just talk to 
him like you talked to Kris and Dan earlier.

-Give Saxophone Reed to "Cannonball" Coleman
You can get this from the thrift shop (the store on the far left side of the 
screen) for $50.

-Earn Creativity 1
Near the barrier in the top left side of the area, there's a dumpster with a
blue face graphitized on it.  Go over to that and "Critique Graffiti" until 
you get a skill point.  If you've opened the university, you can go there
too.

-Finish "Cannonball's" Song
Talk to Coleman and finish his lyrics.  I don't know if it matters which one
you choose, but it's not very hard to rhyme the words.


2-3:  Race for Glory (talk to Dusty Hogg)

-Give Dusty $500 for renovations
Just save up the money and talk to him. There's no easy way around this one.

-Talk to Ewan Watahmee
This is the guy in the white tank top with the long black hair.  He'll have
a little exclamation mark bubble above his head, which should make him easy to 
find.

-Bring Ewan Lunch for 3 Days (12-1 PM)
Between 12 and 1, Ewan will be in the racing garage (the little place directly
south of the thrift store).  You can buy him a corndog or soda from the pizza
place for a very low price.  Note that you do not have to bring him lunch for
three days in a row, just three days total.


2-4:  Salesmanship (talk to Berkeley Clodd)

-Attend an Auction between 5 PM and 7 PM
Go to the thrift store between those two times.

-Acquire the Shrunken Head
Bid on the head during an auction.  Win the auction.

-Give the Shrunken Head to Berkeley
He can be hard to find, but around noon he's outside the thrift store.  Once
you finish this mission, you'll get the Gravboard.  This makes it MUCH easier
to get around the city.


2-5:  Club Xizzle (talk to Lottie Cash)

-Take Crystal out on the Town
Take Crystal to the pizza place.  She can usually be found near the jail.

-Buy Crystal pizza
It's a good idea to buy the pizza beforehand!  If someone is standing in front
of the pizza counter, you may have to redo the mission!  Once you have the
pizza, just give it to her.

-Play a game
See the DDR type thing in the pizza place, near the stage?  Go dance on that
and she'll join you.  Be sure to stop once she stops, or she'll get bored!

-Go shopping
Go to the Thrift Store.  Be sure to get to this part before 9 PM, when it
closes!

-Buy Crystal Something
It's good to do this beforehand too.  You need to get her something from
the vendor outside the pizza place.  Do not buy her something from the
thrift shop!  If you do you will have to redo this scenario!

Once you're done, you can finally get into Club Xizzle!  The password is can 
be found after the xizzles section of this walkthrough.


2-6:  Road to Sim Quarter (talk to Gramma Hattie)

-Make 3 Friends
You need to get three people to a relationship of at least 50.  It's a
good idea to use the people you already talked to for other missions.

-Raise $500 for the Cause
You just need to get the money.

-Earn 2 Promotions in Local Jobs
This means you need to get 2 promotions total out of the comedian game
(in the pizza place) or out of Hoopz.  Any combination will work.

Once you've done this, you'll be able to get into Sim Quarter, the next 
area!  Good job!



Mission 3 (misn3)

3-1:  Mission for the Mann (talk to Dan D. Mann)

-Play Moogoo Monkey
This is the minigame found in the riverboat.  You can reach the boat by
following the dock near the entrance to Sim Quarter.  Go inside and you
will see the mingame sign.

-Follow the Directions on the Bulletin Board
Go to the bulletin board in the newspaper office and examine it. Obey 
the instructions, and go to the shrubbery outside the museum (next to 
where Luthor usually stands).  You will find another note, and your next
clue.  The next part cannot be completed until you have finished 3-3 and
opened up the next part of the graveyard.  Once you have done so, look 
behind the gravestone farthest to the left.  Now go find Berkeley
Clodd and give him the note.  He will give you a briefcase.


-Give the "Mysterious Briefcase" to Det. Dan
Take the briefcase and give it to your favorite (and only) sim detective.

-Give the "Rigged Briefcase" to Giuseppi
Give him the new briefcase!  You're all done with this 
one!


3-2:  Daddy BigBucks and the Xizzle Factory (talk to Lily Gates)

-Earn Creativity 5
If you haven't already, you can get two creativity points from the 
graffiti in Urbania (the area you started in).  After those, you're going
to have to go to the university and pay for your skill points.

-Convince Ewan to Fix the Factory (relationship 50)
Talk to him some more.  Have fun!

-Challenge and Beat Dusty Hogg (6-7 pm)
This is pretty hard.  You just need to save money, upgrade your bike, and
practice, practice, practice!  Once you beat him you'll get a motorcycle,
which will make getting around Sim City much easier!

-Convince Polly to  Help at the Factory (relationship 50)
This is the leader of the Nerdies.  She can be found at the university in 
the mornings and in Sim Quarter later in the day.

Once you beat this mission, you'll have access to more xizzles at Club
Xizzle.  Some of these are very useful!


3-3:  None Shall Pass (talk to Gramma Hattie)

-Earn Body 5 or Charisma 5
There's a weight in the jail to give you body points, and a mirror in the
thrift shop for charisma.  Take your pick.

-Meet at the Cemetery between 11PM and 12AM
The cemetery is pretty easy to find.  Just go down the stairs on the right
side of Sim Quarter, and you're there!

-Guard the Cemetery for 4 Hours
This can be tricky.  Here is a list of people that show up and your 
responses to them.  I wrote down the ones that I used, but there are
some occasions where another one will work.

1.  Daddy Bigbucks

DB:  (Sims name)?  I must admit I'm rather surprised to find you running 
around here.  After I had you arrested I assumed you'd be living out the rest 
of your days behind bars.

You:  Anything will work.

DB:  For the time being a suppose.

You:  Anything will work.

DB:  ....I have come to eavesdrop on a little meeting I hear is taking 
place down here.  I suspect Gramma Hattie is up to no good.

You:  Either one.

DB:  .....(un-important)

You:  Only one option here.

Just do the default options and he's gone.  The next one is where it gets
tricky.

2.  Lily Gates

LG:  Good evening, _______.  I was wondering if I could have a few words 
with you?

You:  How many is a few?

LG:  Just a handful, I promise.  You don't mind answering a few 
questions?

You:  Fine.  Ask whatever you like.

LG:  Something about Gramma Hattie.

You:  Yes!  Abandon all hope, ye who enter here!

LG:  I see...Unfortunately if that's true, you are breaking the law.  
Miniopolis.....Do you have such a license?

You:  But code 23.48b makes exceptions for one-time jobs.

LG:  It does?....all citizens at all times.

You:  But the graveyard is PRIVATELY owned by the people buried
there.

LG:  IT is?....a uniform at all times.

You:  But I am wearing a uniform.  This is the new style.

LG:  That's a uniform?....I guess.

Keep in mind that if you do 5 charisma points, Lily comes, and if you
do 5 body points, Darius comes.  I find Lily much harder to argue
with, so I put her conversation here.  The conversation with Darius
is much shorter.

Once you beat this mission, you can complete 3-1.


Once you beat this mission, the remained of the graveyard will be unlocked,
allowing you to complete mission 3-1.


3-4:  Get on the "List" (talk to Cannonball)

-Earn REP 2 with your Group
You can do this by talking to your rep group leader, or getting relationship
50 with someone in your group.  The leaders and people in the groups are:

Streeties:  Darius;  Crystal, Ewan, Kris Thistle
Nerdies:  Polly Nominal;  Sue Pirnova, Maximillian Moore, Lincoln Broadsheet
Richies:  Luthor L. Bigbucks;  Lily Gates, Misty Waters, Lottie Cash
Artsies:  Roxanna Moxie;  Theresa Bullhorn, Pritchard Locksley, Cannonball
Coleman

-Take Tickets:  2-5AM (Club Zydeco)
Club Zydeco is in the northern part of Sim Quarter.  It has a big saxophone
on the front, so it's pretty hard to miss.  You will have to keep Sims from
one rep group out of the club, depending on which group you belong to.  Here
is a list of each group:

Streeties:  Darius;  Crystal, Ewan, Kris Thistle
Nerdies:  Polly Nominal;  Sue Pirnova, Maximillian Moore, Lincoln Broadsheet
Richies:  Luthor L. Bigbucks;  Lily Gates, Misty Waters, Lottie Cash
Artsies:  Roxanna Moxie;  Theresa Bullhorn, Pritchard Locksley, Cannonball
Coleman

If you're successful, then you'll get the Golden Fiddle (if you get it, be 
sure not to sell it).  You want this item, so be very careful!


3-5:  High Society (talk to Luthor)

-Find a Curator
Talk to Roxanna Moxie.  She�s usually near the outside the museum.

-Purchase one Museum Exhibit
You need to go into the museum and buy something.  Start saving your money..

-Give $300 to Roxanna for travel expenses
More money spending.  Oh joy.


3-6:  The ballad of Pepper Pete (talk to Mambo Loa)

-Find a Sailor's Coat
Go to the thrift store and talk to Phoebe Twiddle.  She'll tell you to 
look on the rack of coats on the left side of the store.  Do so.

-Find a Fake Beard
Talk to Pritchard Locksley.  He'll give you one...for $300...

-Find a Sailor's Cap
Go to the Internet Cafe (near the graveyard).  Buy it by going shopping
online.

Before you do the next step, I recommend putting the Gold Fiddle in
your pockets if you still have it!

-Give Costume Items to Mambo Loa
Once you have all of this in your inventory, go find her.  She's usually
in her store (next to the museum), or in the Red Lobster restaurant, which
is next to her store.  Surprise!  You've just aged about 30 years and, if
your sim is female, gotten a sex change!

-Talk to Olde Salty
Once you're dressed, go over to the riverboat and talk to your "younger
brother".  A scene will unfold.



Mission 4 (misn4)

4-1:  The Greatest Fear

-Prove to Clem you Aren't a Vampire (relationship 30)
If you answer his questions right, you won't have to do this.  But if you
make a mistake, you'll have to wait several days until he'll talk to you
again.  Here are the correct answers to the questions:

1.  What's your favorite food?
Answer:  Garlic Ice Cream

2.  What do you like to do on a nice sunny day?
Answer:  Sun Bathe on the beach

3.  If you could have one eccentric pet, what would it be?
Answer:  A gnat


After you talk to Clem, I recommend exploring the Bayou yourself.  It is 
difficult to give accurate instructions for navigating it, and it's a fun
place to explore.

-Find the "Dark Tree"
Leave the house to the right, and you will see a plant-monster.  You should
try and avoid these, but if one catches you, press B repeatedly to get away.
Continue to go to the right, until you can go no further.  Then go down and
continue right.  Continue right.  After you reach the edge of the screen, 
you should be near a large stump.  Remember this place for later.  Go up, 
and into the cave entrance that you see.  This is the Dark Tree.  Do not
go further than the entrance of Dark Tree, as there is a giant Daddy
Bigbucks that will knock you out.

-Find a Light
Now you need a light.  Go almost back to the house, but not all the way. 
Don't cross the last bridge to the house, and you should be on a screen
with a rock wall at the top.  Go up to that and around to the right.  There
should be a light stick guarded by a plant-monster.  Get caught by the 
monster, then press B to get away.  Take the light and you're ready to 
confront the big Daddy Bigbucks!

-Capture the Albino Alligator
Go back into the Dark Tree and go inside.  When the big Daddy Bigbucks
appears, you will automatically use the light to deflect him.  Proceed
to the back of the cave and talk to the alligator.  You will get a piece
of the trinket that belonged to Bayou Boo and Crawdad Clem's mother.


4-2:  Fiddle with the Red Man

-Meet at the Hickory Stump at Midnight
Remember that big stump outside the Dark Tree?  Go there.  You will 
see the red man sitting on the stump.

-Fiddle the Red Man
Yay!  A new minigame!  This one is fairly straight forward:  press
the right buttons, get money.  If you have the Golden Fiddle with you,
you'll get extra simleons with each right button.
 
Yahoo!  Another piece of the trinket...


4-3:  Bye Bye Bayou

-Convince Clem to Show You Out
Show the trinket to Clem and he will tell you to go meet Boo.  He's 
usually at the house, or right outside it.

-Meet Boo at the Mausoleum Entrance
Go as far down as you can, and you'll meet Boo.

-Traverse the Mausoleum
Just walk through the building, and you'll appear in Glasstown.
It's finally open!  But there's some new laws in effect..


4-4: Running from the Law (talk to Gramma Hattie)

Running is now outlawed.  Thank goodness for the gravboard while
you try to beat this mission...

-Find Someone to Write a Letter
Go to jail.  Go directly to jail.  Do not pass hoopz.  Do not 
collect simleons.  It's in your best interest really, because 
jail is where Gramma Hattie is, and she�s your letter writer!

-Find a Messenger to Paradise Island
Remember that guy in the university?  Sits in a desk, asleep, 
never says anything?  Go talk to him.  He's your messenger.

-Gain Popularity 30
...But of course there's a catch.  You didn't think this would be 
easy, did you?  Gordie won't deliver the letter unless you're 
popular.  So go talk to people.  The easiest way to do this 
mission is to get  100 relationship with as many people as possible.

-Find a Map to Paradise Island
Go to the very top floor of the riverboat.  There will be a blue
thing that looks like a bag of potato chips in the right corner
of the room.  Pick that up.

-Bring the Map to Gordie
Go give him the map, and you're done.


4-5:  Carnivale! (talk to Roxanna Moxie)

-Capture the Dancing Nutria
Get on your boat and ride on!  To get to the boat, go down and to
the right from King Tower until you see a stairway.  Go down it and 
you'll see the boat.  It's very hard to control, so it might take 
some time for you to get good at it.  From the dock, go right, and
then down until you see some trees.  Stick next to those trees and 
go more down.  Go right to another island, and keep going down.
You will find yourself sandwiched between two islands.  The left
one is the one with the dancing nutrias.  They're the little rodents
hopping around.  Just go pick one up, and ride back to the dock.

If you can't find it with those instructions, then just ride 
around the main water area until you see an island with rodents 
dancing on it.  Those are the nutrias.

-Give the Dancing Nutria to Roxie
Just give it to her.  No explanation needed.

-Give $5000 to Roxanna
Why do all these people want money!?!?!

-Find a tightrope walker
Talk to Misty.  She of course wants something in exchange.

-Find Misty Waters a date
Talk to Luthor L. Bigbucks.  He's more than willing to date her...
but who wouldn't be?  After you talk to him, go talk to her and 
she'll agree to the job.


4-6:  The Bigbucks Players (talk to Theresa Bullhorn)

-Gain Popularity 40
Talk to more people.  Good luck.

-Convince Dusty Hogg to Perform (relationship 50)
More talking.  Yipee!

-Convince Sue Pirnova to Perform (relationship 50)
And even more talking.

-Decorate the Stage
You need five items for this.  They must be decorative items.
Potted plants and items that people give you when they visit
your house work well.  You can also paint two pictures by 
paying the Street Artist in Sim Quarter $100 for each.  There
are many different ways to do this mission.

-Attend the Play
Go to the theater, and watch Bigbucks get angry.



Mission 5 (misn5)

Congratulations!  This is the last mission of the game...

5-1:  Reality Show (talk to Rep Group leader)

-Travel to Paradise Island
Get in your boat in Glasstown and go right.  Turn and go up as soon as you can.
Ignore the smaller island, and go to the top of the screen.  
You'll see people gathered around, waiting for the show to begin. 
Talk to Pritchard to get your instructions.  It's coconut hunting
time!  I recommend that you save before you talk to him though.

-Play the Trivia Contest
This requires you to get Trivia Coconuts and answer questions.
The coconut locations and question answers are:

#1: 
Location: The palm tree on the far left side of the screen.
Answer: Red
#2:  
Location:  Palm tree on the upper left side of the screen.
Answer:  Urbania

#3:
Location:  Palm tree at the center top of the screen.
Answer:  Dusty Hogg

#4:
Location:  Palm tree on the far right side of the screen, in 
the middle.
Answer:  At the carnival

-Insult the other contestants
To win this part, you must anger all the other contestants enough
that they will refuse to talk to you.  Use rude gesture, tease, 
call name, intimidate, and insult.  If you can get all of them to
refuse to talk to you, you will win the contest and $10,000!

If you're having a problem with your motives going down, try 
bringing something with you.  Empty your pockets as much as you 
can before you leave.  When I did this mission, I brought 3 cups
of coffee and a pizza.  The coffee will fix your energy and your 
bladder.  There is a shower on the smaller island for hygiene.  The
pizza will fix hunger.  Make sure to save your game before you leave
for the island, so that you can try this one multiple times.  The
$18,000 that you can get is a lifesaver!


5-2:  Back to the Drawing Board (talk to Luthor)

The plot thickens!

-Convince Polly to Talk (relationship 70)
Yipee!  Even more talking.  Polly can usually be found in the
university in the mornings.

-Find the Secret Lab
Between 3 and 4 AM, you must go into the Executive Office in
King Tower.  Go over to the bookcase on the upper right side
of the room and press A.  A secret stairway will open up.

-Find the Correct Document (logic 6)
Before your break-in extravaganza, you should really check your
logic points.  It would be a shame to have to break in all over
again...
Anyways, once you're inside, go over to the table and pick up
the papers.  You should also check your pockets before you leave,
just to make sure that you have space.

-Return the Blueprints to Luthor
Give them to him, and this mission is over.


5-3:  Interview with a Cajun Vampire (talk to Crawdad Clem)

If you can't find Clem, go to the bayou house and sleep until
about 7 in the evening.  He usually shows up around then.

-Find Bayou Boo
Go into the Mausoleum.  Just walk through it, and you'll see 
him chained to a wall.

-Free Bayou Boo (mechanical 7)
Once you have your skill points, go to the chains and unlock
them.  The place you need to unlock from is a little to the 
left of where Boo's chained.

-Find a cure for Vampirism
For this one, talk to Mambo Loa.  She'll tell you how to make
the Giant Chocolate Bunny, which will cure Boo.  Get a mixer and
three pieces of chocolate.  Mix them together and bake it in an 
oven.  If your cooking skill is not high enough, then this will
not work.

-Feed Boo Chocolate
Once you have the chocolate, feed it to Boo and he will be cured.


5-4:  Captured
To start this mission, go to the upper right corner of the circus.
The cheat ninja will be standing there, and will capture you.

-Befriend Harlan King (Relationship 30)
More talking.

-Escape the Cell
You don't have to do anything.  Just sit back, relax, read the 
conversation, and you're free to go.


5-5:  Atlantis Premiere Party (talk to Crystal if you're a guy,
Maximillian Moore if you're a girl)
This is arguably the hardest mission in the game.  Prepare 
yourself!

-Find a premiere ticket
Talk to Lily Gates.  She'll agree to give you a ticket if you 
meet certain conditions.

-Impress Lily (relationship 70, popularity 60)
This is the hard part.  All I can say is talk, talk, talk!  
You'll need to work hard to beat this one.  Try and keep 
people at 100 relationship as much as possible, because a few
points can give you the popularity that you need.

Try going to Club Xizzle at different times of the day.  If you
keep that up, you'll get to popularity 60 pretty quickly.

-Dress in all Black
If you have a dresser, use that.  If you don't, you can use the
clothing racks in the thrift shop.  After you're dressed, go talk
to your date and you'll find out what to do next.

-Attend the Premiere
Go to the theater at 8 PM or after once you're all dressed up.  You'll
meet your date, and a scene will unfold...


5-6:  Back in Time (talk to Harlan King)
This mission will start automatically after the Movie Scene.

-Find an Inventor
Talk to Sue Pirnova.

-Give Sue 10 Nuclear Fuel Rods
This can be hard.  You can find these rods on the Moon Base, 
the Bayou, and sometimes in the graveyard.  Just look around until
you find enough!

-Find a Contractor
Talk to Ewan.  He can usually be found in the Chopper Garage or
near the jail in Urbania.  Unfortunately, he'll want 10,000
simleons.

-Find the Correct Date
Talk to Giuseppi.  He'll tell you what date to go to.

-Use the Time Machine from the Highest Point
When you go to the roof of King Tower, you'll notice that the
rocket is gone.  Put the Time Machine there, and go to the date
that Giuseppi gave you.
When you get there, you'll find a living breathing...
EPHRAM EARL.
Yup, he's alive.  He'll take Daddy Bigbuck's flag and move it 
where it belongs:  away from Sim City.
Congratulations!  You saved the day, and the city is yours!



Mission S (misnS)
This is the mission that you unlocked at the beginning of the
game when you fixed the television.  You can work on this 
mission throughout the game, but I recommend waiting until the
end when you'll have more time.

5-1:  You're my Only Hope!

-Find the Plans to Splicer Isle
These are in the dumpster outside the university.  Just go up
to it and press A.

-Uncover Details of Splicer Isle
For this, you need to give Mokey food.  You can buy him a
soda from the pizza place for 7 simleons.  After you give that 
to him just sit back and listen (or read).

-Talk to Sharona Faster
Look for her on the dock in Sim Quarter.  Talk to her and
she'll tell you about her old Water Taxi business.

-Give Sharona $500 for the Water Taxi
Come on, don't be a penny-pincher.  This is nothing compared
to the $10,000 Ewan asked for earlier!


5-2:  Land Ho! (talk to Futo)

-Give plans to Futo Maki
See the fat guy on Splicer Isle?  Give him the plans.

-Pick the Lock on the Gate (mechanical 4)
Fairly straight forward...

-Donate $5000 to Start Construction
Why can't they go back to asking for $500??

-Find some helpers
This is an odd mission.  See all those monkeys running
around?  I think you have to get to relationship 50, but it 
might be 75.  Try 50, and if that doesn't work play with them
some more.

After you're done, talk to Futo.  It's gonna be a while before
you can go back there, so do some jobs or work on the rep 
missions.  The last time I played through it took 13 days.  
When the island is complete, a message from Futo will pop up
telling you to come by.


5-3:  The Boys are Back in Town (talk to Futo)
After many days, the island will be open for business!  But 
you need a staff...

-Find a Smoothie Operator
Go into the riverboat.  You should see a guy named Jack I. Deal.
Get to relationship 40 with him and then offer him the job of 
Smoothie Operator.  He'll take it:  1 down and 2 to go.

-Find an Entertainment Manager
Go to the lobster restaurant.  Talk to Busta Cruz (the guy in
the bathroom).  Get to relationship 40 with him and then offer
him the job of Entertainment Manager.  He'll take it:  only one
more to go!

-Find the Long Lost Dr. Mauricio Keys
Go talk to Mokey in his park in Urbania.  Get 40 relationship with him.  
He'll ask for a shower, so go meet him at the jail.

-Get Mokey a Shower
After talking to Mokey, go to the jail.  He'll take a shower and
be transformed:  into a genetic scientist!


5-4:  It's Alive! (talk to Mokey.  He's in the building on the
rightmost side of Splicer Island, outside the gate)

-Find some amber
You've probably seen this stuff lying around throughout the game.
It's not very hard to find, but if you don't have any you can get
it in front of the university.

-Create a pet
Go to the building on the far right side of Splicer Isle, outside
the gates.  This is where you make pets.  Go to the lower floor 
and walk over to the dollar sign.
Pet making is divided into two parts.  In the first part, you trace 
the line on your touch screen.  On the second part, you try and 
pop bubbles with your stylus on the touch screen.  Try to hit the
bubbles closest to the bottom of the screen first, so as not to
let any go by.  What kind of pet you get depends on how you do in 
these minigames.


5-5:  Dog and Dinosaur Show? (talk to Busta Cruz)

-Convince 3 People to Compete in the Pet Show
Talk to Gary Geezer, Cynthia Braintrust, and Maximillian Moore.
Those are your three contestants.

Gary is usually near the stairway to the dock in Glasstown, outside
the Thrift Shop in Urbania, or near the docks in Sim Quarter.
Cynthia is usually in the basement of the pet-creating building.
Maximillian Moore is usually in or outside the hospital.

-Train a Pet for the Show (relationship 50)
Go talk to your pet until your relationship is high enough.  Then
it's show time!

-Win a Pet Show
The Pet Show game is fairly simple.  Trick cards give you points.
Red cards make it so that other pets cannot perform tricks.  Green
cards heal your pet from the effects of red cards.  First person to
100 points wins.  If you loose, you can just do it again:  you can 
compete in a pet show an infinite number of times per day, but keep
in mind that time will go by.

After the pet show, go pick up the flag from outside the gates.  
You'll need it later.


5-6:  Winky Weebucks

-Investigate the Lab
Go into the building where you created your pet, and go to the 
bottom floor.  watch the scene unfold.

-Find Winky Weebucks
You're now your pet!  Go up to the top floor of the Riverboat and
talk to the parrot.  He will only say "Squawk", but then Olde Salty
will appear in the door.  Talk to him.

-Find Someone to Stop Winky Weebucks
After you've talked to Olde Salty, cross the room and talk to the
parrot.  

-Give a Sail to the Parrot
Remember that flag you picked up earlier?  Give it to the parrot.

-Distract Winky Weebucks
Apparently being able to talk to genetically created animals runs in
Olde Salty's family.  Go to the circus, and you will meet Pepper Pete.  
He'll tell you to distract the miniscule menace while he prepares a trap.
Now you must make your way through the maze.  I recommend saving before
doing this, as taking the wrong route can freeze your game.

Go into the little cubical furthest to the left.  Continue until you're
between the second and third vertical bars.  Then go to your right over
two and then just go up through the bars.  You'll come into the clearing
and confront Winky Weebucks.


Once you've done that, congratulations!  You saved the day again (well
technically your pet did)!




Rep Missions (misnR)

Streeties:

-Seriously annoy Daddy Bigbuckss (relationship -50)
This works best once you've finished the game.  Go to the nutria island
or paradise island (the one with the woman selling beds and stuff).
You'll have to do this a number of times, as eventually he'll tell
you to go away and won't talk anymore.

-Convince someone to join the Streeties
For this goal, get relationship 50 with Ewan Watahmee.

-Get the highest promotion in Basketball
Work work work.  That's all you can do.


Nerdies

-Get best promotion in Dr. Max Stat minigame
Keep trying.  I find this game easier if I turn the sound off.

-create a petrified wood chess piece
This will take you a while.  You can get petrified wood from Paradise
Island or from the tunnel in the jail (get 100 relationship with Dan
D. Mann).

-sell 15 giant bog frogs to the deputy
Look for these in the bayou.  They'll show up occasionally in Glasstown
and the Graveyard, but not very often


Artsies

-get best promotion in comedy club minigame
This is a pretty easy game.  Dodge tomatoes, grab flowers.  If your 
charisma needs a boost, there's a mirror in the thrift shop.

-bake a strawberry tiramisu
The cheat ninja sells a piece of paper with the recipe on it.  But 
just in case you don't want to hunt her down, it's:
1 Strawberry
1 Vanilla
1 flour

-clean up the city!  Recycle 100 piles of trash
Don't sell your trash if you want to beat this one.  Just make rounds
of Urbania each morning and night and you'll have 100 piles in no
time!


Richies

-get best promotion in Moogoo Monkey
I had trouble with this one.  If you're having trouble with a minigame,
you can save you game right in front of it and just restart if you
loose.

-own $30,000 of items
Shopping spree time!!!  If you're having trouble getting money, then 
try devoting a few sim-days to just going from job to job.  Your money
will grow quickly!

-have $10000 in cash
Pretty basic.  Time for work.




Xizzle List! (xzzl):

Xizzle beads can be found throughout the Sims world or can be won by getting a 
relationship of at least positive 75 with any Sim.  You can only get xizzle  
beads from each sim once.  Once you have your xizzle beads, you can purchase 
xizzles at Club Xizzle.  Each xizzle costs 3 beads.

MOTIVE XIZZLES:

Sweet Smell:  Hygiene erosion slows 30%
Inzombiac:  Sleep erosion slows 30%
Little Piddly Diddle:  Bladder erosion slows 30%
Chillin' Like a Villain:  All motives decrease 10% less
Mantis Rapture:  Fun erosion slows 30%
Eager Eager Hippo:  Hunger erosion slows 30%
Play it Off:  Comfort erosion slows 30%
Genial Behavior:  Reduce chance of passing out by 75%
Night Owl:  Energy erosion slows 50% at night


SOCIAL XIZZLES:

Nemesis:  Everyone's relationship goes up +6, one person drops to -100
All Up Ons:  Opposite sex reacts at +1 relationship
G'd Up:  Reduces social degradation by +1
Jibba Jabba:  New conversation option


MONEY XIZZLES:

Sell Out:  10,000 simleons
Livin' Large:  Earn 20% more at all minigames
Off the Grid:  All bills 75% cheaper
Sale Siren:  Get 20% off all store items

MOVEMENT XIZZLES:

Quick as a Flash:  Increases running speed by 10%
Skater Dude:  Increase speed by 10% on Gravboard

RANDOM XIZZLES:

Nerd Level 5:  One free point in each skill


REP GROUP XIZZLES:

Street Signs:  
Any rep group member reacts +1 social (Streeties' special xizzle)
Spell Champ:
Unlocks the Spelling Bee minigame (Nerdies' special xizzle)
Djinn Genius:
Unlocks the Genie's Lamp (Artsies' special xizzle)
Gratis Baby:  
Richie Trust Fund pays $400 monthly stipend (Richies' special xizzle)

The Password to Club Xizzle is:  
Bucket



Minigames (mniG)


Squeegee Clean:
Location-Glasstown, roof of King Tower
Gameplay-dodge the bird droppings and press �A� to squeegee them up.  If you
get hit, run to one of the buckets to clean yourself off.
Hours-5 AM to 7 PM

Hoopz:
Location-Urbania, on top of the jail
Gameplay-press A as the ball goes through the hoop.  Try and line up the 
vertical and horizontal lines to get simleons.
Hours-5 AM to 5 PM

Doctor Max Stat!:
Location-Urbania, the hospital
Gameplay-press the icons on the touch screen in the correct pattern to get 
simleons
Hours-6 AM to 11 PM

Comic Explosion:
Location-Urbania, pizza place
Gameplay-dodge the tomatoes and collect the flowers, while telling jokes by
standing in front of the microphone
Hours-6PM to 2 AM

Motocross Mayhem:
Location-Urbania, motorcycle garage
Gameplay-win the race to get the most simleons
Hours-9AM to 6PM

Moogoo Monkey:
Location-Sim Quarter, riverboat
Gameplay-use the touch screen to play this card game:  bet on monkeys and try
to prevent the ones you bet on from being eliminated.  The monkey with the 
lowest number under it is eliminated once all monkeys have numbers under them
Hours-4PM to 2AM

Soul Music:
Location-Bayou, the big stump on the far right side of the Bayou
Gameplay-press the arrows and A key in imitation of the red man for simleons
Hours-12AM to 8AM

Sushi Sensei:
Location-Splicer Island, the sushi place
Gameplay-slice the right kind of sushi using the touch screen to get simleons
Hours-11AM to 10PM

Spelling Bee:
Location-Urbania, Rep Group Clubhouse
Unlock-get the Nerdies� special xizzle to unlock this minigame
Gameplay-select �correct� or �incorrect� depending on whether a word
is spelled correctly or incorrectly

Unrelated Information (unif)

If I have missed anything in this guide that you think needs to be included, 
or if you find extreme grammar errors that you believe need to be corrected,
please e-mail me at [email protected].  I will of course give you credit
for any additions and/or corrections.


Copyright 2005 Emma Vance
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