------------------------------------------------------------------- THE SIMPSONS GAME FOR DS(c) By:c0pp3rf3ild Version: 0.26 Date: July 2008 Email: [email protected] Copyright 2008/2009 by Joshua Reddin -------------------- Contents -------------------- 0- Intro 1- Version history 2- Characters & abilities 3- Walkthrough 3.1- Land of chocolate 3.2- Museum of natural history (Bartman begins) 3.3- 3.4 4- The remaining collectables 5- Cliches 6- Legal stuff -------------------- 0- Intro -------------------- This walkthrough was made because I looked on the Simpsons game for DS on gamefaqs.com and saw that there was no guide, then I realized that I had completed it 100% so here I am, writing this now. -------------------- 1- Version history -------------------- 0.01 - contents made 0.02 - Intro, Version history and characters & abilities sections made. 0.13 - first 2 levels written 0.18 - Around the world in 80 bites level written 0.2 - Minor portion of The Tree Hugger written 0.26 - Cliche list and Legal stuff written in -------------------- 2- Characters & abilities -------------------- Move: + pad Jump: B button Attack: Y button Jump kick: B then Y Action: X Pause: START button Homer: The dad of Bart, Lisa and Maggie and husband to Marge, he is fat and wears a white shirt and blue trousers. Abilities: Homerball- Activate: A button (when enough food is eaten preferably) Ball dash: Y button Ball slam: B then Y Helium Homerball- Activate: X button Gain altitude: B button Bart: Son of Homer and Marge, brother to Lisa and Maggie, in normal Bart mode he wears a red shirt and blue shorts, but as his alter ego, Bartman, he also wears a utility belt, dark blue mask and dark blue cape. Abilities (Bart): Slingshot: A button (Bart can shoot up, down, left or right. Just hold the + pad in the direction you want to fire and press the A button) (Bartman)- Glide: hold the B button while jumping Grapple: (when prompted) X button Zipline: jump then up on + pad when under a Zipline Lisa: Daughter of Homer and Marge, sister to Bart and Maggie, she wears a red dress, red shoes and a red necklace. Abilities: Hand of Buddha (pink ports)- Activate: X button Pick up object: (it usually flashes) stylus Lightning: (once acquired) L or R button then touch enemy with stylus Hand of enlightenment (blue ports)- Activate: X button Pick up Lisa: stylus Marge: Wife to Homer and mother of Bart, Lisa and Maggie. She wears a green dress with an orange necklace, her hair is very tall and blue. Abilities: Maggie- Activate: release Maggie (when prompted) X button Mob Marge- Gather group rioters: (when nearby citizens) A button Gather single rioter: tap citizen with stylus Riot: tap enemy or destructible item with stylus (only when you have active mob members) ---------------- 3- Walkthrough ---------------- 3.1- The land of chocolate. Ok, first level, let's go! Analysis Playable characters: Homer Enemies: Easter bunnies, white chocolate Easter bunny -NEW ABILITY- Homerball Start by drag and dropping the chocolate on Homer's mouth and let him fall asleep. You shall reappear in the land of chocolate! After you appear, run right, eating the chocolate as you go, until you see the white rabbit, jump onto the ledge and follow him! Destroy the bunny in your way and the cart, pick up the duff cap and proceed to the next level. Destroy the cart in your way and use the marshmallows to get over the stream, picking up caps as you go. Cross the bridge and destroy the mailboxes for extra chocolate. Collect the duff cap to start your first fight! There will be 4 chocolate bunnies, they are easy enough, and just 1 hit will kill them. Proceed to the next area. Kill the bunny and jump on the giant biscuit -NEW CLICHE- you should now have just unlocked the cliche "Double Jump". If you fall, -NEW CLICHE- you should now have just unlocked the cliche "Water Warp", you will appear just before the biscuit. At the peak of the biscuit, jump onto the next one then the next one. At the third biscuit, follow the chocolates to the fourth biscuit, and then jump to the floor. Go right, jumping the gaps then climb the ladder and go left. There will be the occasional enemy as you climb the cake, up the ladder and go right, you will notice a helium pipe. We will come back to this in the "The remaining collectables" section. Proceed to jump the gap and climb the ladder, climb the remaining ladder and prepare for your first boss fight!! BOSS FIGHT ANALYSIS Name: White Chocolate Bunny Hits to kill: 4-5 Description: A white chocolate Easter bunny which insults you as you fight it. Attacks: Kicking Reward: NEW ABILITY: Homerball After you kill it your new ability will auto activate and you will fall through the cake. This area is pretty straightforward so I will just tell you how to get the duff caps. Now use the ball dash attack to go forward with no trouble, running over all the bunnies as you go. At the ramps, jump after the ball dash to get the duff tokens. You will hit 2 cup-cake and they will make you jump so use it to get the tokens. End analysis: 8/12 Duff Beer Caps! 2/27 Video Game Cliches! Pet Homer Items Unlocked: Shaving foam and razor 3.2- Museum of natural history (Bartman Begins) Second level, here we go! Analysis Playable characters: Homer and Bart Enemies: Security Guards, Dolph, Kearney and Jimbo Ammunition: Light Bulbs -NEW ABILITY- Bartman After the cut scene run right and jump the gap, break the barrel for a krusty koupon then slide down the Zipline, past the helium bottle and climb the wall and get the token. Climb the ladder and activate the switch (X). Now you are homer, use the fallen stalactite to jump the gap and climb the ladder NEW CLICHE- You should now have unlocked the cliche "switches and levers" and jump on the pressure pad. When the gate recedes climb the ladder to the next area. You will now fight a few guards, usually 1 at a time; they will take 4 hits to kill. Activate the pressure pad to make the blocks in the wall come out, you are now Bart again. Jump on the blocks then the statues knees to get the koupon, return to the blocks and jump onto the statues bust and then the higher blocks. You will now come to a big gap, use the bartman cape glide (hold B while jumping) if you're lucky you will get the koupon while gliding. Pull the lever and the bridge will extend, you are now Homer! First cross the bridge, pass under the statues legs, beating any guards in your way but DON'T jump on the pressure pad, just pass it and pick up the duff cap on top of the mini statue that is in half. Now activate the pad. You are now Bart, Run along and jump on the blocks, going LEFT, you will have to glide to one of them, then climb the vines on the hall, jump off the roman helmet and onto the sword, kill the guard and get the koupon. Now proceed back onto the blocks but this time go right and onto the platform, kill the 2 guards and hold up on the + pad and shoot(A) to hit the target, then jump into the gap. Straight away run off the brontosaur's back and get the koupon in front of the mini-T-Rex then back on the bronto's back, onto his head and glide onto the canopy jump onto the nearby pterodactyl and then over the mini-T-Rex, or onto his head for the koupon, then pull the switch to extend a tongue from the mini-T-Rex's mouth. You are now Homer. Climb the ladder and jump off the bronto's tail onto the tongue, then at the tar pit (don't worry it's not real tar!)jump onto the bone in the middle then to the other side. Kill any guards on the way and activate the pressure pad !NEW CLICHE! You should now have unlocked the cliche "Pressure pads" You are now Bart. Go right and glide on the draft onto the pterodactyl. Jump onto the pterodactyl to the left and go down the Zipline, continue left until you get the krusty koupon, then retrace your steps to the volcano and on that pterodactyl, go right and pull the lever and get ready for the first boss fight of the level! BOSS FIGHT ANALYSIS 1/3 Name: Dolph Hits to kill: 4 Attacks: Slingshot Description: A punk-looking character, he has a brownish-green baggy shirt on and black shorts, his hair is draped down the right side of his face. Shoot him to start the fight(to shoot down hold down on + pad and press A) then when the lights go out shoot the targets, then when the lights return, shoot him, after about 4 hits(I used light bulbs, with normal ammo it might be different) then go right. Straight when this area starts, turn around and get the krusty koupon, then go right, shooting the targets to let Homer proceed, as you can't go through the doors without him going first. Ok pause the game just after the castle area as the is an important target here, while Homer is destroying the fence, run forward and hit the 2 targets, as the one under the cannon will release a duff token for Homer, then prepare for the boss fight! BOSS FIGHT ANALYSIS 2/3 Name: Kearney Hits to kill: 5 Attacks: None Description: A bald kid wearing a white shirt and black shorts. As the fight goes on, you will see 3 doors with Homer, Kearney or Ralph behind them you must shoot the target underneath Kearney to hurt him, after about 5 hits he will fall, letting you leave. In this next room, you must use the planets to get to the top, there will be a bit where you must use a small meteor to get to a ladder then climb the ladder onto Jupiter, then jump onto Saturn's rings. At this point there will be 2 planets, 2 flying saucers and 1 rocket. Ok, this is all for: 1 koupon and the best spot to hit Jimbo. Jump onto the first planet, then onto the first flying saucer, slide down the Zipline then drop off of it right on top of the rocket, then use the rocket smoke to glide onto the second saucer. While on the second saucer, get the krusty koupon, now for the boss fight! BOSS FIGHT ANALYSIS 3/3 Name: Jimbo Hits to kill: 20-21(I used normal ammo for this; it may take less with the light bulbs) Attacks: Green plasma orbs Description: Wears a woolly hat, black shirt with a skull emblem on it and blue jeans. Ok, this fight is easy enough if you got the light bulb, either way, use the automatic slingshot (hold A) he is just above you so you will have to shoot up. End analysis: 7/9 Duff Beer Caps 18/18 Krusty Koupons 4/27 Video Game Cliches 3.3- Duff Brewery (Around the world in 80 bites) Third level, Get ready! Analysis Playable characters: Homer and Bart Enemies: Barney, Bumblebee man, Comic book Guy, Groundskeeper Willie, Kearney, Police chief Wiggum, Otto, The foreign exchange student Ammunition: Boomerangs Straight away you will start as Homerball, use the ball dash to break the barrels. Run over Comic book Guy and go near Otto -NEW CLICHE- You should now have unlocked the cliche "AI running into walls" Now go back, deactivate Homerball if it is still on the walk over the man hole cover to get launched up. Jump on the pressure pad. You are now Bart, use the chimney draft to get on the giant beer pump, and use the cover to get launched, then use the bartman cape glide (BCG from now on) the get to the platform with the exchange student. Jump next to the lever and pull it. You are now Homer. Get off the Das Pretzelhaus and go to where Otto was, knock him out and go right destroy the barrels and go up on the cover, onto the big beer tap, left for a Duff cap and right for a pressure pad. After the pressure pad has been used, you are now Bart. Jump down, and use the cover on your right, as with homer, the taps are: left for a koupon, right for the pad, on top of the Das Bratwursthaus there is a koupon as well. Afterwards go right to exit the area. As you can see, you have to get to the pinatas, go right and when Bumblebee man shows up tap the Y button -NEW CLICHE- you should now have unlocked the cliche "Combo Punch". After he's down, climb the ladder to your right and knock out the exchange student. Go left and up the next ladder, right and pull the lever. The chimney is now smoking, from the left-most side of this platform, jump left and use the BCG to get to the chimney. Use the draft to go onto the above platform and jump onto the moving platform. BEFORE YOU DESTROY THE PINATAS! Go right and use the Zipline to get a koupon, then go back to the chimney, platform and destroy the pinatas. You are now Homer. Go up all the ladders; activate Homerball at the right side of the top platform, the ball dash left and jump at the edge of the platform to get the three duff caps. Proceed to the floor and go right, jump on the crate, climb the ladder and get the chilli, NOW DESTROY EL SUPER TACO!!! In France, go right and knock out Barney and Bumble bee man, and use the pressure pad. You are now Bart! Use the draft from the vent and get on the first level of the Eiffel tower go right and use the trampoline -NEW CLICHE- you should now have unlocked the cliche "Trampolines" to jump onto the back of the snail and get the koupon now go back left using the trampolines: on the left, use it to jump up to get the koupon, the onto the platform on the left for another koupon; then on the right for a high koupon, and to get on the highest platform on the Eiffel tower. Pull the lever; remember that yellow platform under the first level of the tower? It now moves. You are now Homer. Use that moving platform to go to the first level, then use a trampoline to get to the top and activate the pressure pad. Turn into Homerball and use Ball dash to follow the trail of duff caps (it is not necessary to jump while in ball dash) and go right once on the Moulin Rouge. "Cool Scotland! I've never been to Africa" - Bart. Go right and get the duff caps, then activate the pad. You are now Bart use the BCG on the bagpipes draft and get on the statues hand. Get rid of Willie and continue right. Use the Zipline to get to the lever, pull it. You are now Homer. Pass under the statues' legs, and use the bagpipes to jump up onto the beer tap, then onto the kangaroo's glove to get a cap, then use the pressure pad. Use the manhole cover on the right to get to the ladder, then activate the pressure pad. You are now Bart. Turn left and use the bagpipe fumes to get the coupon, then go right and use the cover to get to the ladder where Homer is. When up there, go right and use the Zipline OR jump on the forked kangaroos for a small boost. Either way, you will get on top of a shack which says G'Duff use the lever here to deactivate the beer current. You are now Homer. Jump off onto the ground floor and go right, picking up the caps on the way. Use the boat to get across the gap, by now you might have low health, so until you get a checkpoint you will have to restart the area. You will meet Bart here, but go up the ladder and knock out Barney. Go left and jump on the pad. You are now Bart. Climb the ladder and go left over the gaps. Knock out Wiggum and destroy the barrels above the ladder so you can go forward. Use BCG over the gap and climb the ladder go left, but DON'T pull the lever! Instead use the BCG to get a koupon, then go back up and pull the lever. You are now Homer. Go left past Wiggum and climb the ladder. When you get to the top, go left past Kearney and double jump OR ball dash over the gap when you pass the lever for a Duff cap. Then return to the top and go right, then use ball dash on the super meatball. Hopefully here you will have enough calories to do a few ball dashes. If not then this will take a small while there are 2 options: 1 - You already have enough calories: first use the cover to jump on the flagpole, then jump to get the cap on the left. Then get back down, go forward and use the ramp to ball dash and hit the statue of liberty. 2 - You don't have enough calories: get the cap in the same way as above, then proceed to climb the flagpoles to get the hotdogs, then jump back down and ball dash over the ramp. Either way, for every hit, the flagpoles will change position. All in all, it should take 4 hits, then just destroy the burger to become the new eating CHAMPION!!! Oh yeah, and end the level. End Analysis 41/41 Duff beer Caps! 40/40 Krusty Koupons! 7/27 Video game cliches! Pet Homer Items Unlocked: Tennis Ball 3.4- Springfield Logging Factory (The Tree Hugger) Fourth level, new character! Analysis Playable characters: Bart and Lisa Enemies: Logger, Wood chip Logger Ammunition: Saw Blades Special conditions: Time trial -NEW ABILITY- : Hand of Buddha (HoB) As soon as you start, go right and activate the HoB(X) and move the tree trunk (Stylus) onto dead grass mark on your right. Pick up the Malibu Stacy seal that was in its place. Use the trunk to jump the gate, careful once you're on the floor though, the will be a Logger and a wood chip Logger, That combination can be deadly, so get rid of them with jump kicks (Y while in jump) when the wood chip Logger (WCL) shoots the chips. Once they are dead, arrange the trunks so you can jump on the branch to your left and grab the seal that's on the crane. Then rearrange them so you can pull the lever. You are now Bart. Turn around and break the barrel and kill the snake, pick up the saw blades. ---------------------- 5- Cliches ---------------------- This is the FULL list of Cliches and their statements from The Simpsons Game for DS, in the numeral Order found in The Android's Dungeon. (NOT in the order they are found!) 1- Double Jump- "Oh, a double jump. That's real original." 2- Crossover- "Crossing the barriers of space, time, and good taste, the dreaded comic book cameo also plagues video games." 3- Wooden Crate- "Ah, the crate. As seen in everything." 4- Copy Paste- "Great Caesar's ghost! The reuse of levels is an unoriginal affront to gamers everywhere and almost ruins my appetite." 5- Combo Punch- "Hello, Street Fighter 2 called, it wanted its gameplay back." 6- Collectible Placement- "You just spent three hours to get one item. A life well spent." 7- Chasm Death- "Expect a plagiarism lawsuit from Wile E. Coyote." 8- AI Running Into Walls- "In case you didn't already know your game sucked." 9- A Wizard Did It- "Sometimes illogical plot devices are needed for the sake of gameplay... as if!" 10- Trampolines- "Trampolines. Where have they been before? Oh right, everywhere." 11- Time Trial- "If your games boring - just add a stopwatch!" 12- The Doors- "Video games filled with doors that never open. Sounds delightful!" 13- Switches and levers- "What would video games be without switches and levers? Original." 14- Re-used Enemies- "The same bad guy, but now with a different-colour shirt? What a gyp!" 15- Pressure Pads- "It takes a fat loser to make these work" 16- Obvious Weakness- "A must-have for masters of the obvious" 17- Lava- Lava. As original as sand, snow, water and jungle. That is - NOT ORIGINAL AT ALL." 18- Lame Tutorials- "Oh I'm too lazy to read the manual! I need help! Wah! Wah!" 19- Key Card- "News flash! A key card is really... a key." 20- Invisible Barrier- "An invisible barrier. Sorry, your precious game doesn't go on forever." 21- Water Warp- "Don't you know that you never learn how to swim until the sequel?" 22- Giant Saw Blades- "Giant saw blades, by any other name, would still be as cliched." 23- Flying Boat- "A flying boat. What next, an underwater plane? 24- Evil Genius- "Every single one e rip-off of Lex Luthor!" 25- Collecting Every Collectable- "Worst Cliche Ever!" 26- Enemy Spawners- "Infinite bad guys from a small door. Way to rip off the clown car." 27- Elemental Enemies- "Nice. Steal from Dungeons and Dragons - for only the millionth time!" ------------------ 6- Legal stuff ------------------ I am not too sure what to write here, apart from that my walkthrough is ONLY to be posted on THESE SITES. www.gamefaqs.com www.neoseeker.com www.supercheats.com If anyone else posts my guide without my say-so, I'll come at you like a shark with legs! And my lawyers will be all over you like a hot flannel!!! If you want permission to post this walkthrough, just email me, I will look at your site (include it in the email) and respond.