*----------------------------------------------------------------------------* | THE LEGEND | | ^ OF | | / \ | | /- --------- _______ __ ___ _______ _______ | | \-/ \ / _ \ \ \ / / | _ \ / \ | | / \ | |_| | \ \/ / | |_| | / _ \ | | /-/ \ | ___/ \ / | / | |_| | | | | | \ | | | | | | |\ \ \ / | | \-\ \ / |___| |_| |__| \_\ \______/ | | \ \ / | | /\ \ / | | / \ \ THE ETERNAL NIGHT | | / \ \ | | | | \ | | \ / | | \ / | | \----------/ | | | *----------------------------------------------------------------------------* | FAQ/Walkthrough | Welcome to my walkthrough for The | Written by Dancinkayley | Legend of Spyro: The Eternal Night. | Email: [email protected] | This is my first ever walkthrough for | Version: 1.0 | a game that's not related to *-------------------------------------* Tamagotchi :P Anyway I hope this little guide helps you beat the game!! ||==========|| || CONTENTS || ||==========|| 1. The Story So Far... 2. The Elements 3. Controls and Tips 4. Walkthrough 4.1. Nighmare 4.1.1. Part 1 4.1.2. Part 2 4.2. Dragon Temple 4.2.1. Part 1 4.2.2. Part 2 4.2.3. Part 3 4.2.4. Vision World 1 4.2.5. Part 4 4.2.6. Part 5 4.2.7. Part 6 4.3. Ancient Grove 4.3.1. Part 1 4.3.2. Part 2 4.3.3. Vision World 2 4.3.4. Part 3 4.3.5. Part 4 4.3.6. Part 5 4.3.7. Part 6 4.3.8. Part 7 4.3.9. Part 8 4.4. Gladiator Arena 4.4.1. Parts 1-5 4.4.2. Vision World 3 4.4.3. Part 6 4.4.4. Part 7 4.4.5. Part 8 4.4.6. Vision World 4 4.5. Celestial Temple 4.5.1. Part 1 4.5.2. Part 2 4.5.3. Part 3 4.5.4. Part 4 4.5.5. Part 5 4.5.6. Part 6 4.5.7. Part 7 4.5.8. Part 8 4.6. Well of Souls 4.6.1. Part 1 4.6.2. Part 2 4.6.3. Part 3 4.6.4. Part 4 4.6.5. Part 5 4.6.6. Part 6 4.6.7. Part 7 4.6.8. Part 8 5. The Story (Part 2) ||========================|| || 1. THE STORY SO FAR... || ||========================|| Great, now I need to show off my bad story telling skills now, do I? Oh well. Just don't say I didn't warn you. (And you might have to suffer a second time later on when I try and explain the story throughout this game better, because it isn't explained very well in the DS version of this game and you may be left stuck in some places wondering what's going on!) Anyway... A long time ago, there were prophecies about a very special purple dragon- a type of dragon only born once every ten generations. Unfortunately the Dark Master heard the prophecies as well. He sent the Dark Armies to smash the eggs hidden safe in the grotto. The master of fire, Ignitus, managed to save Spyro's egg by letting it drift down the Silver River to a family of dragonflies who looked after him. Then Ignitus returned to the grotto, only to find that every egg except for one had been smashed by the Dark Armies. The egg that was not smashed was corrupted by the Dark Master. Several years later, Spyro was playing a game with a dragonfly named Sparx. Spyro had lived with dragonflies for so long he thought he was a dragonfly too. However, that day soldiers trapped Sparx and in fury, Spyro started breathing fire! Sparx and Spyro's parents came and told Spyro that they knew this day will come because Spyro is a dragon and not a dragonfly. Spyro then tries to unlock his destiny and Sparx came with him. Spyro explored the swamp in which he lived and found the entrance to the Dragon Temple. He met Ignitus there, who told Spyro about the prophecy. Ignitus takes Spyro into the Dragon Temple, where they were attacked by some more soldiers. Spyro manages to fight them all off. After that Ignitus showed Spyro five islands that were put under control of a mysterious black dragon named Cynder. Ignitus then taught Spyro a few more ways of fighting and then sent him off to find all of the other dragons. Spyro discovered that the other dragons had been used as a sort of battery to power a portal in a mysterious place called Convexity. When this portal is powered, the Dark Master could be released and wreak havoc all over the dragon worlds. Spyro arrived in Convexity and fought all of Cynder's forces there. Once he got to the portal, he saw in dismay that he was too late- Cynder was inserting the final crystal! Spyro fought Cynder once more. Once Cynder was very weak, Spyro unleashed the purple Fury attack! Cynder was weakened and returned to her proper form- as a small dragon just like Spyro. Spyro was amazed, but this was no time to express his shock! The purple Fury attack caused the portal to open up and Convexity began to explode. Spyro managed to stop Cynder from being sucked into the portal and escaped! When Spyro and Cynder arrived at the Dragon Temple, Spyro told Cynder that he was having some bad feelings. After that he began having nightmares of dangers to come. Spyro was sent to find the Chronicler to find out more about his nightmares. ||=================|| || 2. THE ELEMENTS || ||=================|| There are four elements: Fire, Earth, Lightning and Ice. Each of these works in different ways. For each element there is a normal breath attack and a Fury attack. Here's the lowdown on what they do: ~Breath Attacks~ Fire- Fire doesn't use that much breath energy, but can be rather weak. Earth- Earth uses more breath energy than Fire, does a lot less damage than Fire but can knock enemies back. Lightning- Lightning uses a lot of breath energy but it's really powerful and can form "clouds," stunning enemies and dealing damage. Ice- Ice uses about as much breath energy as Earth. It's about as powerful as Fire and forces fury gems to break out of them immediately. ~Fury Attacks~ Fire- Fire Fury makes your attacks stronger. Earth- Earth Fury makes you invincible. Lightning- Lightning Fury makes you faster. Ice- Ice Fury restores your health. ||======================|| || 3. CONTROLS AND TIPS || ||======================|| *-------------------* | 3.1. The Controls | *-------------------* The controls have changed since The Legend of Spyro: A New Beginning. Not too much though. Move: D-pad Jump: B Melee: Y Dodge/roll: X Breath: A Pause: Start/Select Change breath: L Look around: R and D-pad Reset camera: R Double jump: B, B (quickly) Glide: B, Hold B or Just hold B Fury: Purple icon on the bottom right of the screen *-----------* | 3.2. Tips | *-----------* 1. Earth Breath comes in handy when you're surrounded! It's got a good range and it knocks back enemies making this one super handy. 2. You can do a sort of jump attack (B then Y) but since it's so slow I highly recommend that you don't. 3. If you don't want to fight a particular enemy (and it's not one that you have to fight to proceed) then you can flee. Rolling is faster than walking so hold that X button and roll away! 4. As soon as possible, upgrade those attacks of yours! You never know how helpful they can be. 5. To open a crystal puzzle box, tap it with your stylus. Just thought I'd clear that up since I get several e-mails about it. 6. The types of gems you can get are: Red (fills health bar), Purple (fills fury bar) and Blue (gives you "spirit" used to upgrade attacks). ||================|| || 4. WALKTHROUGH || ||================|| Alrightio, so here's the walkthrough! *----------------* | 4.1. Nightmare | *----------------* When you start the game, you will get to see a cutscene. You can press the Start button to skip it if you want to. Next you'll start the game and Spyro will be in another one of his nightmares. Spyro will groan about it being another nighmare and then you get to start playing! ~4.1.1- Part 1~ Break the mushrooms if you want to (if you do you'll be told about the gems that you pick up) then walk forward and you'll be told how to jump. Jump onto the step and then you'll be told how to double jump. If you want to collect the purple gems even though you probably won't need them. Continue on and you'll be told how to glide. Go up the steps, bash the mushrooms if you want to and then collect the blue gems at the top. Glide onto the platform nearby then glide off it, collecting the blue gems on the way down. Then you'll see a monster and you'll be told how to use melee and breath attacks. You also get a tiny bit of information about your fire breath. While you're down there bash the mushrooms if you feel like it and then go battle the enemy. How you battle him is up to you. Some people (like me) just like mashing the Y button over and over again, some like to do a quick flame and then finish off with melee attacks and others have a different strategy. You might knock an enemy into the air, if you do you'll be told how to do an Air Juggle. Continue on across the bridge and you'll be shown another enemy (the same one as before). Finish him off, it shouldn't be too hard. You might notice another enemy appearing. Don't worry, they only respawn a couple of times and then disappear forever. You can fight the other enemies as they appear if you want to get some more blue gems. As you pass the reflection puzzle box you'll be told how to start it. Tap the reflection puzzle with your stylus (may take a few tries, try standing in different positions). This is basically a tutorial puzzle but I will show you how to do it nevertheless. My ASCII art is kinda bad so bear with me. ~Crystal Puzzle: Fire 1~ KEY: O : Beam, \| and |\: Right Angled Mirror, {} : Power Crystal, --- : Beam Path _ O---\| | | | | | |\--------------{} The massive rock will then break so you can continue across the bridge, picking up the red gems along the way. Then you'll get to the end of the level. ~4.1.2- Part 2~ You will be told that some puzzles have missing pieces and then you'll get shown where the pieces are. After that you get to start the level. Walk forward a bit and then go to the left. There are some more mushrooms here. Alright, I'll stop telling you that you can bash them if you want. I think you should know that by now. Continue past the well, fight the enemy (you can use a fire fury if you want first, this boosts the damage you deal). Grab the puzzle piece and fight the respawning enemy if you want the blue gems (if not just roll away). Go back and walk around the corner of the small building (so you're turning to your left). If you want to fight the enemy and all those that respawn be my guest, if not keep reading. Jump onto the barrels next to the wall. There should be another platform jutting out of a wall that you can glide to. Glide there and collect the red gems and the puzzle piece. Look around and you should find a stack of barrels with blue gems above it. Glide there and grab the blue gems. Do you see the wall that makes a kind of ramp near that little circle platform? Go onto the ramp and walk up it, collecting the red gems along the way. Once you've reached the top of the ramp you should see some blue gems in the air in front of you. Glide forward and collect those gems! You should be on a staircase with some swords and shields on one wall. You can climb down and break mushrooms or climb up. If you want to you can climb down but you're going to have to climb up later anyway. Climb up the staircase and once you're at the top, follow the path. You will come to a little platform with some mushrooms. Walk around the platform until you see the path to another puzzle piece. Grab that last puzzle piece and jump onto the wall. Break the mushrooms if you feel like it, then jump off the wall. Go back to the place where the ramp was but continue forward. You will have to fight (or flee from) another enemy. Behind the enemy is a crystal puzzle. Time for some crystal action! ~Crystal Puzzle: Fire 2~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks |/--------------\| | [][][][][] | | [] | | [] | O------/| [][][][][] {} Once you're done, keep walking forward and you've finished the level! Yay. Well, the nightmare's over, but the game's only just started. *--------------------* | 4.2. Dragon Temple | *--------------------* Spyro has now awoken from his nightmare. Sparx is happy that the "evil-psycho- she-dragon" is gone and she's gone out into the garden. Spyro wants to find her to keep her safe. Sparx then reminds Spyro that Ignitus said he should wait until Spyro's powers return. (You will notice that you no longer have access to your powers of flame and fury.) Spyro decides to rescue Cynder anyway. ~4.2.1- Part 1~ Go behind you and break a couple of jars in hope of finding blue gems if you wish. Then go forward. There is a little room up ahead. You can go in it if you want to get blue gems from fighting leeches (they can be taken down in two hits... I'm not joking!). If you could use your fire fury they'd be one-shottable. Unfortunately you don't, so you're going to have to beat them up the hard(er) way. Exit the room if you went in it and then continue up, collecting the purple gems on the way. Once you get to a little platform, go right to find a jar to break. Then jump on the blue platform and from there glide into the next room where you'll be instructed how to break out of battle mode (this isn't very useful information). Anyway go into the room. More leeches. Yayyyyyyyy. You'll notice that you can also break the piles of books too, not that it'll really help. Go to the very right side of the room and you should see a small corridor. Walk through it and you should come to a room with a dragon scale. Grab it and you'll be told that dragon scales increase your max health. This can be quite useful. No, wait, this WILL be useful. Go back to the main room and you will see two ramps. Go up the right ramp and collect the red gems. Walk into the main area if you want to battle more leeches for the spirit gems. Once you're done jump up the bookcases at the top of the ramp you just went up. You will be told how to look around and how to reset the camera. Glide across and grab those blue gems then jump up some more bookcases. At the top you might want to look around to find the blue platforms you need to jump to. Once you've found them, glide across them and grab the blue gems at the end of it. Walk forward off the ledge to break a jar and battle a leech. Next jump on the blue platform and glide across to the exit. ~4.2.2- Part 2~ This bit is quite straightforward really. Some leeches will come towards you so fight 'em off. Go to the left to break some jars, or go to the right to break more jars, collect the spirit gems at the top of the pot thingymabob and fight off some leeches. Once you've done that, go back to the center of the platform and jump on the platform in the water, then the platform on the other side. Fight off some leeches and if you see a firefly, jump over it. Don't touch it or try to attack it or it'll blow up on you! However it'll explode on its own and you'll get those gems. You'll notice that on the left side of that platform there's a wall that makes a sort of staircase. Go up the "stairs" and once you get to the top you can glide to the trees on the first platform and grab some blue gems. Then you can glide back. Anyway once you're done breaking jars and stuff on that platform go to the left side and start jumping across the lily pads. You'll reach a small platform and then you'll have to jump across another lily pad to where the exit is. There's also another platform you can glide to from there, to fight some more enemies to grab more spirit gems. Once you're done you can exit the area. ~4.2.3- Part 3~ This is the area where Cynder is in. As soon as you start a rolling rock (on The Legend of Spyro: A New Beginning it's called an armadillo so I'll refer to it as an armadillo from now on, no matter how crazy that might sound) will roll towards you. I must warn you I find these critters difficult to kill. As far as I know one of the only ways to get rid of them is to dodge them then whack them when they're dizzy. Or just don't try to kill them at all. There are some mushrooms around so bash them if you like. After that head back to where you started and you should see some steps. Jump up the steps, destroy the leech at the top and turn left- you should see some purple gems in a path leading to a big flower. Collect the purple gems as you glide to the flower. After that glide to the next flower and then to the ledge at the side. This bit is really straighforward. Just walk along the ledge, destroying leeches, jumping over fireflies and breaking chests until you get to the end. When you get to the end follow the trail of red gems as you glide to another platform with a couple of fireflies on it. Then glide down to the platform where Cynder is standing. Break some more mushrooms and destroy some more leeches and then walk up to Cynder. Spyro and Cynder will start talking and Cynder will say about how her destiny is "somewhere out there for her to find." Then Spyro will take a nap and you will enter the Vision World. ~4.2.4- Vision World 1~ Ignitus has summoned you to the Spirit Temple, so you can fight him in an attempt to awaken your abilities. Open up the crystal puzzle box and let's get cracking! ~Crystal Puzzle: Fire 4~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, < Beam Splitter [] {} [] [] | []{}---\| [] | [][] | |/-------< | | | | O |\----------/| (Not all blocks are shown and it's not completely accurate.) Once you've finished that, jump up the steps to where Ignitus is waiting. ~Boss Battle: Ignitus~ Yes, you have to fight Ignitus to awaken your powers. The attacks he uses are a horn attack and his breath attack. He doesn't use his breath attack until later. Basically just walk/roll around him while he uses his horn attack and he shouldn't hurt you. Once he's used his horn attack three times he'll become dizzy so all you have to do is go up and whack him. I suggest only whacking him about three or four times because after that he'll probably return to normal. Keep going like this and once you've got his health down to about 1/4, he'll begin to use his breath attack in addition to his horn attack. You can probably evade this by jumping but I wouldn't worry about it too much because he'll probably only get to use it once or twice during the battle. Once you've beat him you'll watch a cutscene and then you'll wake up, thus returning to the Dragon Temple. ~4.2.5- Part 4~ Upon awakening you will find that the temple is under attack and you need to get out. You'll notice that really all you're doing is going backwards through the levels though you're going to have to do a few things you didn't have to do before. Go ahead and do the usual mushroom-bashing then start the crystal puzzle. As you walk up to the box you'll be told how to use the fire breath (again). ~Crystal Puzzle: Fire 3~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, < Beam Splitter |/----------{} | [] | [] O------< [] | [] | [] |\----------{} (Not all blocks are shown and it's not completely accurate.) After you complete that lily pads will start going around. Jump on the first one you see and ride on it until you get to the next bunch of lily pads. Jump on those and then jump on the moving one. When you're close enough jump on the platform, fight as many monsters and break as many mushrooms as you want then continue through the doorway to finish. ~4.2.6- Part 5~ Sparx will tell you to try and use combinations of breath and melee attacks. I prefer using just melee attacks, but a good combination to try is using a breath attack and then finishing off the enemy with melee attacks. Glide to the platform to the right if you want to fight another monster, then go back to the starting platform then to the platform to your left. There's another monster here for you to fight. Jump across the lily pads to the other side of the area. Go to the left and fight some more monsters and collect more gems if you wish. Then go back to the right and jump up the little steps, then glide across the trees to get three more blue gems. Jump down and fight more monsters and collect more gems and then continue through the next doorway to finish. ~4.2.7. Part 6~ Glide onto the blue platform then onto the ledge at the other side to grab a Dragon Tooth. Dragon teeth give you more breath power. Look around and you should find a ledge below the ledge you started in. Somehow or other try to glide there, then turn around and glide onto the blue platform then onto the ledge at the other side to enter the library area. Fight some monsters then go to the very right of the room and you should see a little passage. Go through there and you should see the crystal puzzle piece that you need. Grab it then go back out. There's no need to explore the library any more though you can if you want to fight more monsters and grab more gems. When you're ready head out of the library area (back the way you came). Glide onto the blue platform then glide across onto the ledge. Go through the arch and then continue down the path, collecting the purple gems as you go. At the end of the path you may notice there is another archway. You can go in there to- you guessed it!- fight more monsters and collect more gems. Open the crystal puzzle box when you are ready. ~Crystal Puzzle: Fire 5~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V Beam Splitter {} {} | [][][][][] | | [][][][][] | |\-------V-----/| | O (Not all blocks are shown and it's not completely accurate.) Break some more jars if you want to, then walk through the doorway to finish. *--------------------* | 4.3. Ancient Grove | *--------------------* You will get to watch another cutscene and then you'll be sent to the Ancient Grove. Sparx will complain, saying "Ugh, he always sends us to the nicest places." Spyro will then say, "Come on, Sparx, it's not that bad." Not much of a conversation, but whatever. ~4.3.1- Part 1~ Follow the path, destroying the Nataloids (that's what they're called in The Legend of Spyro: A New Beginning anyway). Watch out for their missiles. At the end of the path you can glide across the platforms to the right to break a crystal, or glide to the platform to the left to break a mushroom and continue on your path. Hop on a lily pad when one's nearby then jump onto the ledge with the armadillo when you're close enough. If you want to preserve your sanity then please don't bother killing the armadillo because it's easily the most annoying in the game as it seems to move faster than the others and it's on a small ledge that's easy to fall off. Quickly jump onto the smaller ledges to the side then jump onto the platform with a path on it. Follow the path and you've completed the level. Yay. ~4.3.2- Part 2~ There are two easy-to-find mirrors in the little area you're in. In fact I'll probably confuse you if I try to explain where they are, so I'm not going to try. Once you've grabbed them, it's time to start the crystal puzzle. ~Crystal Puzzle: Fire 7~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V Beam Splitter |/----\|[]{} | [] | [] | O------< []|\----< | [] [] | |\----{}[]{} (Not all blocks are shown and it's not completely accurate.) Continue on, destroying the enemies on the way. Jump onto the first leaf, then jump onto the leaf on your right, then onto the leaf on your left and finally onto the leaf on your right. See the purple trail of gems leading from the leaf you're standing on? Follow them (glide) to another ledge. Destroy the crystal, then walk across and grab a dragon scale. Go back to the leaf you just glided from. Glide across to the other ledge (follow the red gems). Follow the path, being careful of the armadillo. At the end of the path go ahead and destroy the two nataloids, then jump down onto the land below. If you love bashing crystals then turn around. See those little platforms in the water? Jump across them then onto the little ledge with the crystal. It's not much but it's better than nothing. On the mainland just walk around destroying enemies and whatnot. When you're done jump up the green steps in the area, destroying the nataloid. When you're in the right position on the very, very top platform, there will be a small conversation and then you'll enter... the Vision World. ~4.3.3- Vision World 2~ First off Terrador says a few things. After that walk forward until you see two crystal puzzles. Open the one closest to you. ~Crystal Puzzle: Earth 3~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, ^ Beam Splitter O | |/--\| | | | {}--------^------< {} [][][] | | {} (Not all blocks are shown and it's not completely accurate.) A pillar behind you will rise from the ground. Turn around and double jump onto it, then jump onto the little ledge then into the cave opening. Inside the cave, jump up the steps, then jump to the ledge to the left, then jump on another ledge with a mirror on it. Exit that part of the cave, just don't go back out the way you came. Follow the corridor to get another mirror. Exit the cave (again not the way you came) and walk along the ledge to get the third mirror. Jump back down and do the second crystal puzzle. ~Crystal Puzzle: Earth 4~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, > Beam Splitter {}------\| | |/----------/| | | {}---\| | | | >-------------O | | |\-------/| (Not all blocks are shown and it's not completely accurate.) Solve it and now you'll be able to proceed to Terrador. ~Boss Battle: Terrador~ Terrador is a boss that many people struggle with, so don't worry if you can't get past him the first time. (But if you do get past him easily you'll be able to beat the rest of the dragons easily.) He has two attacks: a tail attack and a breath attack. Like Ignitus, he doesn't use his breath attack until later. When Terrador has got his head down it means he's about to use his tail attack. I get the best results if I walk about halfway around him then double jump. Once he's used his tail attack three times he will get dizzy. Whack him three or four times and then be ready for his next attack. Later he'll use his breath attack. I'm not sure how to dodge it but if you've done well before then you should have enough health left to keep alive. If you're struggling then you can stand in a corner where he won't be able to hit you and keep the sound on (so you know when he's used his tail attack three times). However his breath attack will still reach you here. There's another cutscene and then you'll return into the Ancient Grove. ~4.3.4- Part 3~ You'll be told how to attack with earth breath and also that earth breath can knock your enemies back. Remember this for when you're surrounded. You'll notice that when you switch to earth breath your breath energy bar will be divided up and when you use your earth breath you will lose more energy than fire breath. At the moment you should upgrade your earth breath as much as possible. Continue down the path, bashing mushrooms if you wish and you'll be told how to switch breaths. Keep going, fighting the monsters and destroying the mushrooms as you go. There's stuff off the path too, so you might want to look around there as well. Once you get to the end of the path jump across the platforms to the other side to find... another path to follow! Watch out for the armadillo rolling down the path! Somewhere down the path you will find a cave opening. Go in there and fight some enemies for the blue gems if you wish. Anyway keep walking down the path. When you find a platform low enough to jump on to your left, jump on it. Jump on the next platform and glide across to a bigger platform with mushrooms on it. Fight some enemies and then jump onto the ramp thing and you will find a cave opening with a puzzle piece! Jump down, grabbing the puzzle piece as you go. Keep going down the steps, grabbing the dragon tooth as you go. You'll realise you're in the cave that you passed earlier. Keep following the path but this time don't jump on any platforms. Eventually you'll come to a pile of logs and a crystal puzzle. ~Crystal Puzzle: Fire 8~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, > Beam Splitter, #: Prism |/---\| {} | | | O-----#---|----/| | | | |\----{} {} (No blocks are shown and it's not completely accurate.) Once you're done, keep walking and you're done! ~4.3.5- Part 4~ You'll notice the music has changed in this area. I don't know why, but it is nice to have a change! Anyway, weave your way around the tents as you continue forward. You will then come to some steps. You can go to the right of the steps if you want to fight an armadillo, but if you don't want to, just go up the steps. There's another enemy waiting for you, so fight him and all the respawning ones if you want the blue gems. Once you're done continue forward and grab the puzzle piece. Go forward and fight some more enemies if you wish. Move forward a bit more and you should see some steps going down into a cave to the left. Go down them, fight the pirate and the nataloid if you wish and grab the puzzle piece. Once you've done that go back out of the cave the way you came and go left to grab another puzzle piece. Then go forward to the puzzle box. ~Crystal Puzzle: Fire 9~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, > Beam Splitter, #: Prism |/------{} | [] O-----#-/| [] | [] |\---------{} So, after you've solved that puzzle you're not done yet! Yes, there's still more of the level to go! Walk down the path and fight any enemies that you want to fight. Break some mushrooms if you want to as well. At the end, go across the bridge and then glide across the anchors. At the other side, keep going forward to finish the area. ~4.3.6- Part 5~ Fight the enemy (and respawning enemies) if you want to. Continue forward and if you wish fight more enemies. Once you're done, go left of the crystal puzzle box (you need to collect the puzzle pieces for this puzzle). Keep going in that direction and you should see some steps but we'll ignore them for now. Fight a few enemies if you wish. If you go past the steps and turn around you should see some red gems. Follow the path of red gems into a cave. The cave is pretty straightforward and has two nataloids for you to fight. After that you should come to some steps (and another nataloid). Fight the nataloid if you wish and then go up the steps. On the top step you should find another crystal. If you look around from here you are above the area where the cave entrance was! Glide down to the top of the steps you saw earlier, fight the nataloid if you want to and grab the last puzzle piece. Go back to where the crystal puzzle box was. Open it for another crystal puzzle! ~Crystal Puzzle: Fire 10~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, > Beam Splitter, #: Prism {}--\| | |/---|---\| | | | O-------#---< {} | | | | {} | There are several ways to solve this crystal puzzle. That's just the way I did it. Walk to where the big rock was and you've finished this area! ~4.3.7- Part 6~ Go forward and fight the enemy and the respawning enemies if you want to. Then follow the path to the right. If you want to there are more enemies to fight. Keep following the path until you land in another area (with more enemies to fight if you want those shiny blue gems!). Go right and jump onto another platform with an enemy on it. Once you're done glide to another platform with leaves on it. Jump onto the higher leaf then glide across to yet another leaf. Keep jumping up and up. At the top fight the nataloid and grab the puzzle piece. Jump back to the platform with the brown ground and jump up the steps. Follow the path (remember it?) and fight some more enemies. Follow the path all the way and you should get to a small pond with a bigger enemy on the other side. You will have to fight this enemy. Either fight it normally or use your Earth Breath to knock him into the pond. Once you beat him a puzzle piece will appear. Fight some more enemies if you want to but I'm not sure if the enemies ever stop respawning in this area! Once you're ready do the crystal puzzle. ~Crystal Puzzle: Fire 11~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, > Beam Splitter, #: Prism {} {}|---\| {} | | | O-#---/| | | | |\--------/| When you've finished that puzzle you can exit the level! ~4.3.8- Part 7~ You'll notice that this area is one big tree, probably the tree that Spyro saw in his dream. Head forward and fight the nataloid. Glide across the water and head left around the tree, fighting nataloids as you go if you wish to. When you get as far as you can go, turn right and head up the steps to get the first puzzle piece, then turn left to find another set of platforms to jump up. After a few platforms you'll find another platform that is slightly lower down containing a puzzle piece. Get the puzzle piece then jump back up to continue. When you've gotten as far as you can go, jump to your left to fight some soldiers. When you're done fighting, go forward and jump onto the first leaf. Turn right and jump onto the next leaf, then turn around and glide onto a third leaf. After that just follow the leaf platforms until you get to another set of stairs to jump up. Here you can fight a bunch of soldiers. When you're done, do the crystal puzzle. ~Crystal Puzzle: Fire 12~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, > Beam Splitter, #: Prism O | |/----#-----\| | | | | |\-----------{} | [][][] | | [] | |\--{}[]{}--/| [] [][][] Once that's done, jump onto the stairs created and keep going to exit the area. ~4.3.9- Part 8~ This area is nothing but a boss fight with a pirate called Skabb. ~Boss Battle: Skabb~ As far as I know, this is the first boss battle where you CAN use breath attacks! You will not have to fight Skabb until he's fully gone- the battle will end when Skabb still has a little bit of health left. The first thing Skabb does is throw some large bombs. You can tell where they will land from the shadows, so jump onto a platform without a shadow to avoid getting hurt. Skabb will then jump down onto the platforms and have three attempts to whack you. Try and dodge him although it may be a little difficult on such a small platform. Skabb will then get dizzy, so use your fire breath on him. If you have levelled up your fire breath enough, the boss battle might be over. If not, you're going to have to repeat that, though instead of large bombs, Skabb will throw some smaller bombs straight at you, so you're just going to have to jump out of the way. Spyro will then be captured, and then it's on to the next level. *----------------------* | 4.4. Gladiator Arena | *----------------------* ~4.4.1- Parts 1-5~ These areas are just hordes of monsters that you'll be forced to fight. I recommend using an Earth Fury once in each round- it'll make it a lot easier. Earth breath is also very useful for taking out the armadillos. (Yes, you are forced to fight the armadillos as well...) And of course, Earth breath also helps when you're surrounded. Which you will be. A lot. I now have some more tips for the Gladiator Arena, from Wolfhunter777. Here they are: 1. Spam your Earth Breath when enemies get too close. Otherwise, stick to melee attacks and air juggling. 2. Recommended that you max out Earth Breath power. 3. When you're fighting the 3 brown apes and 3 blue dogs, kill the ape that walk towards you using melee. After killing him, run to one of the blue dogs and spam the Earth Breath until it dies. By then, one of the other brown apes should have died. Kill the blue dog using melee. Use Earth Breath to kill the last blue dog if one of the brown ape is still alive. 4. Use Earth Fury when fighting the armadillo and apes. 5. When you get the Lightning Breath, you will come up against the wooden thingy. After it fire a wooden block, use the Lightning Breath. Repeat the process until it dies. And Fire Breath has no effect on it. Earth Breath works on it but it doesn't do much damage. Please Note: 1. Don't use Fire Breath unless you're really desperate. Because, there's too many enemies coming towards you at one time. 2. Melee the grenadiers unless there's one group altogether. Grenadiers don't move much and their throwing sucks. 3. When the purple dogs come, Earth Breath is your life saver. Those dogs can run faster than Spyro unless you make Spyro dodge (AKA cart roll) 4. If you run out of Breath, use the dodge and circle around the arena until your Breath refill. ~4.4.2- Vision World 3~ Yay, time to get Electricity breath! First of all, if you can, uprgrade your lightning range and damage as much as possible. It's going to be useful very soon. Then it's time to start the level! Go forward and up the ramp. Continue, following the platforms until you come to a dead end where you can see a puzzle piece on a lower platform. Glide down there and get the puzzle piece. Then keep going up, collecting another two puzzle pieces as you go. You'll reach another dead end but you will be able to see a lower platform to glide to so glide there. Once again keep on following the platforms until you get the last puzzle piece. Then jump down and start the crystal puzzle. ~Crystal Puzzle: Electric 1~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, > Beam Splitter, #: Prism, / , \: Double-sided Mirror O O O | | | {}------------/ | [] | | {}------------\ | [] | | | {}------------\-------\---{} O O O Then jump into the brownish thingy and you'll be thrown up to the top, where Volteer is. ~Boss Battle: Volteer~ You can use the same strategy as you did on Terrador! The only differences are that there is nowhere to hide and... you can use your electric breath on him! ~4.4.3- Part 6~ In this area, you will have to fight one monster. Yes, just one monster. This monster will throw a boulder at you, then get dizzy. This is your chance to use electric breath. Repeat until he's gone. All done! Yep, that's all there is to this area! ~4.4.4- Part 7~ Yes, this is a pirate ship now, but the game still calls it the Gladiator Arena. Turn left, then turn right into a small, short passageway to get a puzzle piece. Return to where you started, then enter the large room. Go to the back of the room and climb up one set of steps, then go to the very back to get another puzzle piece. While doing all this you can fight some soldiers if you wish to, but it's not necessary (like most other monsters in this game...) Return to where you started, turning left when you get to the gate thing and then right into passageway with a few wooden planks blocking the way and a crystal puzzle. This puzzle doesn't require that you have all the pieces. So let's begin! ~Crystal Puzzle: Fire 13~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, > Beam Splitter, #: Prism, / , \: Double-sided Mirror {} O | | {} {} | | | | | | |\----------------#-----------O | | | | {} | |\-----------------/| Once complete, the wooden planks will vanish and you can continue across a rather broken bridge to the second part of this area. In this area, the monsters NEVER STOP RESPAWNING. So you can get lots of blue gems here. This can be rather annoying though. Go up the ramp, then head right, then left to get to another ramp up. Jump up the wooden crates, then turn right and glide to another platform, following the trail of red gems. Get the dragon tooth and the puzzle piece which is over a gap, then jump down the gap to get a dragon scale. (I recommend holding B while jumping so Spyro lands slower, making it easier to get the dragon scale.) Go back to where the wooden crates were to find the crystal puzzle. Now it's time to do what is possibly the most difficult crystal puzzle in the entire game. Are you ready? Here we go... ~Crystal Puzzle: Fire 14~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, >, ^ Beam Splitter, #: Prism, / , \: Double-sided Mirror /---------\ | | | {}----|--V------\ | | | | {} {} / | | | | O-----------|--/| | | | | | | {} |\-----V-------/ |\--------------O Congratulations! You've just beaten the hardest crystal puzzle in this game! Now, jump through the hole in the floor and on to the next level... ~4.4.5- Part 8~ If you want to collect some gems, head right and double jump onto the platform to find a few barrels that you can smash. There are also barrels left of where you start too. When you're done in the first room, go to the next room and smash as many or as little barrels as you want to here. After that, switch to electric breath and continue on into the final room to fight Skabb (remember, you didn't kill him last time). The door will close behind you so, no going back for gems! ~Boss Battle: Skabb~ The first thing Skabb will probably do is throw a load of small bombs at you. Jump/roll out of their way. Next all of the cannons will fire, try going to the edge of the room to avoid being hit. Skabb will then be dizzy, so use your electric breath on him. Repeat until he's gone. ~4.4.6- Vision World 4~ Time to get your final breath- Ice Breath! In front of you is a crystal puzzle but you can't open it just yet. Go to the very edge of the platform and turn left and glide to the small platform with the puzzle piece. Jump down and head to the other side of the area and go up the stairs. You will find the second puzzle piece on the top platform. Turn around and glide onto a small platform, then jump onto the higher platform with the third and final puzzle piece on it. Now, go back to the start and do the crystal puzzle. ~Crystal Puzzle: Ice 1~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, >, ^ Beam Splitter, #: Prism, / , \: Double-sided Mirror /------------\ | | {}-|--V---------|--------{} >----O | | | | | | | | >---------^---------{} {} | {} After that, head across the ice bridge to battle Cyril, the ice guardian. ~Boss Battle: Cyril~ Use EXACTLY the same method you used to beat Terrador and Volteer. I'm not joking. Like Volteer, you can use your Electric breath on him. *-----------------------* | 4.5. Celestial Temple | *-----------------------* After a cutscene, you'll be taken to the Celestial Temple. Well, the area outside the Celestial Temple anyway. ~4.5.1- Part 1~ Sparx will give you some information about ice breath. I find that it's a very useful breath for killing fireflies. From the beginning, head left then turn around. There are a few platforms over the water for you to jump across to get a puzzle piece. Go back and follow the path. At the end, glide across to another platform, collecting red gems as you go, then glide across to another platform. Jump down a few platforms, then onto the two platforms across the water. When you are on the second platform, turn around and glide onto the platform with the puzzle piece. Jump back onto the platform you were just on, then continue on. Get the puzzle piece on the platform after fighting the nataloid. After that, glide onto another platform with a nataloid, then glide to the platform with the crystal puzzle. ~Crystal Puzzle: Ice 2~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, >, ^ Beam Splitter, #: Prism, / , \: Double-sided Mirror O O O {} -------------/-----------{} | | | {}-------\------|-----------{} | | | {}-------|------|-----\-----{} O O O Keep going to exit the level. ~4.5.2- Part 2~ Go forward and fight the death hounds if you wish to. Keep going forward, down the ramp to where the fireflies are. Then turn left and glide across the river, following the trail of red gems. Fight the death hound if you want to then keep going round until you get to the steps. Jump up the steps. At the top, if you look to your left, you should see another long platform going along the edge of the wall. Glide onto it and keep walking along it. When you get to the end, you should see a dragon's tooth some distance away. Glide towards it. Then go back onto the land that you were on earlier (the area that you glided to just after the area with the fireflies). This time, don't go up the steps, go left of them and you should see another trail of red gems across a river. Glide across the river. Turn left and fight the death hounds if you wish to, then go through the door to go to the next level. ~4.5.3- Part 3~ Ugh, trolls. I hate those creatures. I think that they're more annoying than in ANB. They still have those long sticks which they use to hit you as you try to approach them. And yes, like every other creature, they will respawn several times. Go forward, either dodging or fighting the troll. Go off the edge of that platform, then turn right. Fight or dodge that troll too, then glide across the platforms over the water. At the end of that there is another troll to fight or dodge. When you're done with him, go to where the red gems are and there is another troll there and more platforms over the water for you to glide across. And at the end of that there are a couple of trolls for you to fight. When you've had enough, just go through the door to go to the next level. (Note: Apparently there's a dragon scale here somewhere. I'll try and find out exactly where it is so I can put it down in here too.) ~4.5.4- Part 4~ I hope you like jumping and gliding, because you'll be doing a lot of it in this level! Jump across the lower platforms, following the purple gems. On the main platform are a couple of trolls for you to fight. When you're done with them, turn around and jump across the higher platforms. On one of these platforms is a nataloid so watch out for it. On the end platform is a puzzle piece. Now go back to the platform with the trolls and through the doorway. No, you don't get to exit the level yet! First, go across the lower platforms, following the purple gems, then glide onto the platform with the puzzle piece. Once you've grabbed it, keep going! Keep gliding between the small platforms. You'll get the third and final puzzle piece while you're at it. At the top is a larger platform with trolls and a crystal puzzle. ~Crystal Puzzle: Electric 2~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, >, ^ Beam Splitter, #: Prism, / , \: Double-sided Mirror O O O {} -------------/-----\-----{} | | | {}-------\------|-----------{} | | | {}-------|------|-----\-----{} O O O Go in the brown thing and you'll be whisked into the next level! ~4.5.5- Part 5~ First, smash the jars in the room you're in to get some gems. Then go outside and fight the two death hounds if you wish to. When you're done, keep going forward and then jump on the platform that's low enough to jump on. Turn around and jump onto the next platform, following the trail of purple gems, then go up onto a third platform attached to a wall. Turn around and glide onto some more platforms attached to the wall until you get to your first crystal puzzle piece for this level. Now go back to ground level. There are three doors: one which you started in, one which is blocked by a boulder and a third one which you need to go through. Fight the trolls if you wish and/or smash the jars, then head up the ramp. Go through the first doorway you see and glide onto another platform that's against a wall, following the trail of purple gems. Glide from platform to platform, around the wall until you get the second puzzle piece. Go back inside the tower and go to the second and final doorway. Once again, glide across the platforms, following those purple gems until you get the third and final puzzle piece. Go to the doorway with the boulder and open the crystal puzzle box. ~Crystal Puzzle: Fire 15~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, >, ^ Beam Splitter, #: Prism, / , \: Double-sided Mirror {}-----V-------------------{} | {} {}-------|------V----------{} {}-------\------#-----\ | | | |/-----------/ | {} O O That one was the hardest to draw and it still looks terrible... Oh well. Once you've done that, go around, fighting death hounds or smashing jars if you want to, then go into the room that was previously blocked by the boulder. Fight the trolls if you want to, then go down the hole. ~4.5.6- Part 6~ Jump onto the platform in front of you, then glide onto the next platform, then go onto the large platform on the wall. Fight the trolls and smash the crystals if you want to, then go to the other end of the platform and from there, just keep jumping and gliding around the platforms. When you reach the platform with the troll, fight the troll if you wish to, then jump down the hole. You will be in a little room with a puzzle piece. Exit the room, gliding out to the ledge with the jars. Smash them if you want to, then drop down to the long platform with the crystal puzzle piece at the end. After getting it, drop all the way down to the ground and go to the other end of the room, smashing crystals and fighting trolls if you want to. Go up the steps at the end then glide across the platforms to reach the final puzzle piece for this level. Drop down to the ground again and open the crystal puzzle box near the boulder. ~Crystal Puzzle: Fire 16~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, >, ^ Beam Splitter, #: Prism, / , \: Double-sided Mirror {} /-----\| O----------#----------------{} {} | | /------------#-----{} | | | | \-----|-----{} {} O Now go through the exit that you've opened up to complete the level. ~4.5.7- Part 7~ I love this level, because it seems like you're in a giant crystal puzzle! Yes, I'm weird, I know... First of all, go forward and fight the trolls if you want to. Double jump on to the second lowest pillar then jump onto the next pillar. Either jump onto the ledge on the wall and glide around, or turn around and glide straight for the puzzle piece, it's up to you. Now go to the middle of the level and turn left. Fight the trolls and smash the jars if you want to. When you're done, go up the ramp at the far wall and jump on the first ledge. Then glide onto the arch. Glide onto the other end of the arch then glide towards your first crystal puzzle piece for this level. Return to the ground and do the crystal puzzle (this one doesn't require the puzzle pieces). ~Crystal Puzzle: Earth 15~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, >, ^ Beam Splitter, #: Prism, / , \: Double-sided Mirror O O O {} -------------------\ [] | | | [] | | | [] | | | {}--------------/-----/-----{} O O O Now, return to the centre of the level and turn to your left again. Go up the ramp at the far wall and at the top, turn to your right. Glide onto the ledge, then glide towards the puzzle piece. Once you've got it, drop down and do another crystal puzzle. Once again, this one doesn't require puzzle pieces. ~Crystal Puzzle: Earth 14~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, >, ^ Beam Splitter, #: Prism, / , \: Double-sided Mirror /------\|----O | | | {}-------|------\-----|-----{} | | | | | | O |\-----/ Once again, go back to the centre of the level, turn to your left, go up the ramp and- you guessed it!- glide around to reach the puzzle piece, then go back down to do the third and final crystal puzzle in this level. ~Crystal Puzzle: Earth 13~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, >, ^ Beam Splitter, #: Prism, / , \: Double-sided Mirror {} {} {} {} {} | | | | | | | | | >-- O | |\--------/ O--------< | | | | | {} | >---------------O \--------/| Another diagram that's probably even more confusing to read than it was to make and that's saying something! Now, return to the centre of the level and drop down the hole this time. ~4.5.8- Part 8~ Go straight ahead and you will be in a room with three troll statues and some jars. Sorry, you don't get out of fighting trolls this time. Go towards the troll on your right. It will become real and you can either fight it or try and avoid it. Either way you will still have to get the puzzle piece it was guarding. Go back to the centre of the level and go to your left. This time, go to the troll straight ahead of you and get the puzzle piece it was guarding. Return to the centre of the level and go to your left again. Now go to the troll on your left and get its puzzle piece. Now return to the centre and once again, go to your left and keep going. You will be attacked by two stone sentinels on either side. Either try and fight them or ignore them. You will have to do another crystal puzzle. ~Crystal Puzzle: Fire 17~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, >, ^ Beam Splitter, #: Prism, / , \: Double-sided Mirror {} [] |/---------O | | /--------#----\| | \-----/ | | |\--{} | [][][] |\----{} [][][] Go through the door and sit back and watch the cutscene. (If only they took the cutscenes from the Wii/PS2 version! This cutscene was one of the best in the console versions but they just had change it...) *--------------------* | 4.6. Well of Souls | *--------------------* ~4.6.1- Part 1~ Head forward and up the steps, then glide onto a platform with a puzzle piece on it. If you remember all the way back to the beginning of the game, this little section of this level is like back in the Nightmare level. Anyway, grab the puzzle piece and drop down to the ground. Go forward, past the death hounds and you should see some red gems. Get them if you need them, then go down the steps. Go into the cave on your left and up the stairs at the other end. Jump across the platforms to get to the puzzle piece at the end of a long ledge. Now, go back to the crystal puzzle box- it was where the death hounds were. ~Crystal Puzzle: Fire 18~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, >, ^ Beam Splitter, #: Prism, / , \: Double-sided Mirror [] {}-V-\|[]O-\| | {}[] | | {} | | | | \----#--/ Go through the now unblocked tunnel and keep going, over the bridge, to exit the level. ~4.6.2- Part 2~ Follow the path into a wide open area. Go to your right and you should see a little hole. Drop down into it. Go down the stairs into a little room. Either fight or dodge the trolls, then get the dragon scale. Go back out, then go to the other side of the wide open area. Jump up the stairs, then on the large platform to get a puzzle piece. Then turn around and glide onto another large platform then onto a smaller platform to get the second puzzle piece. Now drop down and go to the edge and find the crystal puzzle box. ~Crystal Puzzle: Ice 3~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, >, ^ Beam Splitter, #: Prism, / , \: Double-sided Mirror O {}\||/-------/| |\--|-------\| | [] | {}---/| []|/-|-----O [] | | | | {}---------/|| O It looks confusing on the diagram but it's really quite easy... Cross the icy bridge to get to another wide open area. Go to the back wall and jump up the platforms to get to the top. You may occasionally have to turn around completely to see the next platform. Once you are at the top, there is a stone sentinel you need to fight to open up the entrance to the next level. ~4.6.3- Part 3~ Go forward and up the steps to the ledge. Go to your left and up some more platforms to get to another ledge. This time, go to your right and up even more platforms to get to yet another ledge. Now go to your left and jump on the platform to get a dragon tooth. Go back to the ledge and jump up the platforms. At the top is a crystal puzzle. ~Crystal Puzzle: Fire 19~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, >, ^ Beam Splitter, #: Prism, / , \: Double-sided Mirror O | |\--\| |/--{} | | {}[] | |/----O | |{}--/| | | |\-------/| |\---\| | O Once again, it looks confusing but it's really simple. Keep going forward and drop into the big "valley." Then turn around and enter the cave. Go up the steps at the other side, then keep jumping from platform to platform until you reach a ledge with some nataloids. Go to your right until you can find a platform you can jump onto then keep jumping. You will soon be able to reach a ledge with a puzzle piece. Then go back to the ledge with the nataloids. Find the other platform that you can jump on, then keep jumping. You will get a puzzle piece on your way. Soon you will see a puzzle piece you can reach so glide towards it. Go down the stairs and drop down. You are at the area just before the "valley." Now, do the crystal puzzle. ~Crystal Puzzle: Earth 16~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, >, ^ Beam Splitter, #: Prism, / , \: Double-sided Mirror O [] /------------------[] | | {}-------|------|-----\ [] | | | {}--------------^-----/-----{} O O O The gap will now be filled and you can cross to the other side to exit the level. ~4.6.4- Part 4~ Follow the path, defeating enemies if you wish to. Jump onto the platform, then turn to your right, then jump across a platform and turn right again, then jump across more platforms to reach the puzzle piece. Go back to the second platform and this time, turn to your left. Jump up the steps. Soon you will be next to the green river. Glide across it, then keep following the path until you see some purple gems leading down to some more platforms. Glide there. You should see another puzzle piece. Get it, then go up the steps. Now, at the top, glide onto the long platform and keep going down it. At the end, turn to your left. Now you're back at that lovely green river. Jump up the platforms above it to get to the top. At the top, go up the step to reach the very top. There's a puzzle piece here, so get it, then go back down and glide across the green river. There's a stone sentinel and some other enemies there. There is also a crystal puzzle for you to solve. ~Crystal Puzzle: Fire 20~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, >, ^ Beam Splitter, #: Prism, / , \: Double-sided Mirror O | {} ------\ | | [] | | | {}-------\------^-----------{} | | {}-------|------\ | [] O O O Go through the now open exit to get to the next level. ~4.6.5- Part 5~ Go forward and jump down the platforms to get a puzzle piece then jump back up again. Follow the path to where the crystal puzzle is but you can't access it just yet. Instead, follow the red gems down onto another platform. Go down these platforms to get the second puzzle piece then jump back up again. Now it's time to do the crystal puzzle. ~Crystal Puzzle: Ice 4~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, >, ^ Beam Splitter, #: Prism, / , \: Double-sided Mirror O O {} -------------------/-----{} | | {}-------|------\ | [] | | | {}-------\------|-----/-----[] O O O Go across the newly created bridge and follow the path to... more platforms. Jump across them and go back to the main platform and keep following the path. The rest of the level is quite self explanatory so I won't explain it. ~4.6.6- Part 6~ Just follow the path. There are a cave you can go in to fight some more enemies if you want to. Once you're at the top, you can go around to fight more enemies, or just go up the ramp and keep going. The rest is so self explanatory I won't bother to explain it or you'll probably be bored to tears! At the top, just jump in the hole to get to the next level. ~4.6.7- Part 7~ This one's just another boring jumping level. First, go forward, fighting enemies or breaking jars if you wish to, then at the end of the path, jump onto the platform. If you want to, you can jump on the platform to your left for some crystals to smash. Otherwise, just glide onto the next small platform in front of you, then the next, then turn around and get the puzzle piece, then go back on the main path and do pretty much the same thing for the rest of the level. At the end, there is a crystal puzzle for you to solve. ~Crystal Puzzle: Ice 5~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, >, ^ Beam Splitter, #: Prism, / , \: Double-sided Mirror O | O [] | | | [] | | | {}-------/------/-----|-----{} | | | {}--------------|-----^-----{} O O O Cross the bridge to complete the level. ~4.6.8- Part 8~ Go forward and jump onto one of the small pillars. Then jump up the pillars to your left to get two puzzle pieces. Go back and jump up the other pillars to get a third puzzle piece and to do the final crystal puzzle of the game. ~Crystal Puzzle: Ice 6~ KEY: O : Beam, /|, |/, \|: Right Angled Mirror, {} : Power Crystal, --- : Beam Path, []: Blocks, <, V, >, ^ Beam Splitter, #: Prism, / , \: Double-sided Mirror O O {} -------------\ | [] | | | O--------|------|-----|-----O | | | {}-------/------>-----/-----{} O O O Now that's done, glide onto the thing that fell to the other side. Once you're there, smash as many jars and crystals as you can! You want to get that fury bar as full as possible. Now, you have to enter through the doorway in the middle, then follow the path and go up the steps to fight Gaul. ~Boss Battle: Gaul~ Yes, the final boss battle in the game. Don't worry, it's not too hard. First, Gaul will follow you and try to hit you. Then he will jump back and then throw his blade. I find that if I'm standing close to him on his right then I generally don't get hit. After throwing it three times, he will summon some ghosts to float around. At first Gaul will just stand and watch but soon he will get dizzy. Hit him with your electric breath as many times as you can. It may only take one round but it might take two or three. CONGRATULATIONS!!! YOU HAVE COMPLETED THE GAME!!! Now sit back and watch the ending! You can now use God Mode and Fury Frenzy Mode! ||=======================|| || 5. THE STORY (Part 2) || ||=======================|| I have too much time on my hands today, so I feel like torturing you all with another episode of my bad storytelling skills. (I did warn you about this earlier in the walkthrough, remember?) Anyway here goes... After Spyro's battle against Cynder in Convexity, he was continually having nightmares. One night, in the middle of the night, he woke up after having one of these nightmares. Sparx was also awake and he told Spyro about how "he's glad the female of fright is gone." Spyro's shocked and starts searching for Cynder. When he finally finds her, out in the temple gardens, Cynder says that her destiny is somewhere else for her to find. Spyro and Sparx start to go back to the temple, when Spyro suddenly falls asleep. In Spyro's dream, he hears voices. Voices telling him that he has abandoned his true calling and he needs to awaken his powers within him. He then re-learns how to use his power of fire and how to control time, because, being a purple dragon, he can control things that others can not. The voice then tells Spyro that he is the Chronicler and to seek him out. Spyro then sees a tree, then wakes up. When he awakens, the temple is under attack! Spyro helps Ignitus and the other guardians fight off the attackers. The guardians then talk about what they're going to do because they believe that there is bound to be another attack soon. Spyro then tells them about his dream. Ignitus sends Spyro to find the Chronicler in the Ancient Grove. However, things don't go as planned. Spyro falls asleep yet again and awakens his ability to use his powers of earth. And when Spyro and Sparx find the tree, they accidentally awaken the tree spirit, Arborick. Spyro and Arborick fight and Spyro emerges victorious! However, some pirates arrived and they were not happy that Spyro had defeated Arborick. They wanted to capture Arborick for their show! Then they said that Spyro will do just fine. Spyro and Sparx are captured and taken aboard a pirate ship where they are asked to battle in a gladiator arena. First, they battled some scorpions. Spyro won the fight, but soon after, he collapsed into a deep sleep. Sparx tries to stop the annoyed pirates who want a good show from being too angry by singing Swing Low, Sweet Chariot, but the pirates didn't like it at all! Spyro awakens in his room in the pirate ship, now with the power of ice awakened within him and odd instructions to find the White Isles. Soon Mole-Yair delivers a message from another prisoner. It says that rumours are spreading throughout the ship about Spyro and that he hopes to meet Spyro some time soon. The message signed, "Hunter of Avalar." Spyro has no time to puzzle over this, though, as the pirates come in and take Spyro for his next fights. Spyro fights the Ravage Rider and the Executioner and wins! Unfortunately the pirates disapprove of the triumphant little dragon and organise a bonus match- Spyro versus Cynder! Soon bombs fall from the sky and chaos soon reigns throughout the arena! Spyro and Sparx quickly find an exit. They free Mole-Yair and search the pirate ship for a map to the White Isles. Skabb happens to enter the room right as Spyro finds the map and before long they fight each other! Skabb then opens the window and flies out so Spyro follows him. Spyro battles his way across many pirate ships and then flies out towards the White Isles. Spyro falls asleep in mid-air though and has a dream in which he awakens his power of lightning and learns that he must learn to control his own emotions if he is to tame the free spirit of electricity. At the White Isles, Spyro battles his way through the Celestial Caves and enters the Celestial Temple. In the Celestial Temple, he has to prove his worth by completing elemental challenges. In each challenge, he must fight many enemies using only one element. After completing all four challenges, Spyro has to step into another portal to "expose his heart and face what he fears most." (This turns out to be a colour-changing elemental dragon, who battles with Spyro.) After the battle, Spyro enters the Chronicler's room, where the Chronicler tells Spyro a story. A long time ago, there was a purple dragon with many powers. At first, he was encouraged and taught by masters of all of the elements. He first mastered fire, which was odd because he wasn't a fire dragon, then came many other elements, like wind and electricity. But in time, his powers grew so strong that he consumed everything. This dragon was the Dark Master. The other dragons exiled him to the Mountain of Malefor, where the sheer weight of his malice cracked the mountain apart, creating a valley where the lost souls of the world could reside. This valley was the Well of Souls. The Dark Master then created an army, not of dragons, but of apes. He taught them to harness the power of the gems, the dragons' life force. Gaul, the leader of the apes, was trying to resurrect the Dark Master on the Night of Eternal Darkness. Spyro had to go to the Well of Souls immediately, to stop Gaul! He went over to the Mountain of Malefor and fought his way through many apes to reach the Well of Souls, where Gaul was. Cynder was also there and was sent to fight Spyro again! They circled each other, then Cynder flew up and grabbed the Dark Master's staff! Gaul threw Cynder back down, where she lay unconscious, then fought Spyro. Spyro was doing well. Then the eclipse happened. Spyro was swallowed up in a beam of light and transformed into Dark Spyro! Dark Spyro continued to fight Gaul and finished off the battle with a powerful Convexity fury! After the battle, everything started falling around Spyro, Cynder and Sparx! Spyro looked around in despair. Then, he heard the words of the Chronicler echo in his mind. "Ride out this storm, and live to fight another day." With sorrow in his heart, Spyro unleaches a Time Fury and traps all of them in a time crystal, safe from harm. "Young dragon, all our hope now lies with you. When you wake up, it will be a different world. But know this- you are not alone. You have allies."