88888---------------------------------------------------------------88888 8888888-------------------------------------------------------------8888888 88888 88 888888 888888 888888 8888888 888888 888888 888888 888888 88888 88 8888 8 88 88 88888 88 888 8888888 888888 88 88 88 88 88888 8888 8 888 88 88 88 88 88 888 88 8 88 88 88 88 88 888 888 88 88 8888 88 888 88 88 88 88 88888 8888 888 8 888 8888 88 88 88 888 88888 88 88 88 88 88 8 888 88 888 888 88888 88 888 888 88 88 88 88 88 88 88888 88 888 888 8888 88 888888 888888 888 88 888 888888 888888 888888 888 8888 8888888888-----------------------------------------------------------888888888 8888888--------------------------------------------------------------8888888 888------------------------------------------------------------------888 A complete guide by Scorchy99 Here we have my first walkthrough... Not much to say really... I hope it is clear, and accurate with some information you find useful! First off we have the Table of Contents. To jump to any section of the guide press CTRL+F then copy and past the symbol next to the section you want. But if you use the whole line your search will not come up with anything. Some sections have multiple codes, such as the mineral list. This is done so the code found in the table of contents leads directly to the section. The secondary codes found within the walkthrough work just as well, they just keep the guide better organized. ~~~~~~~~~~~~~~~~~~~~~~~~~~ Table of Contents { TOC } ~~~~~~~~~~~~~~~~~~~~~~~~~~ { TOC } Table of Contents { TOM } Table of Maps { VERS } Versions {MINOVR} Mineral Overview {EXCAVT} Excavating Mini-Guide {SPECOV} Spectrobes Overview (Your Partners) {EQPCBT} Equipment Combat and the CH Meter { TLES } The Incubator, Spectrobe Training, and Evolution {WKTHRU} Start of the walkthrough { #1# } Starting Out { #2# } Back at HQ { #3# } Upsilon Cube and the Card-Input Machine { #4# } Finding the Lost Professor { #5# } Cyrus' Dilemma { #6# } HQ Overthrow! { #7# } Ziba's Moons { #8# } Spaceship Speculation { #9# } The Table Top Mountains { #10# } Adding the Final Keystone { #11# } The Himuro Mystery { #12# } The Red Spring (Obtaining the Fire Geo) { #13# } Meido. { #14# } The Final Battle {ULTSP1} *Obtaining the Geos, Vortex tournament Method {ULTSP2} *Obtaining the Geos, Card input machine method {GEOMSC} *Miscellaneous Geo Information {EVOLVE} Nessa Area 2 and the Evolve Mineral Vortex {CRDINT} Card-Input Machine Guide { DANA } Danapod Spawn { MME } Mossapod, Messapod and Emerald Locations { INK } Inkapod Spawn {RUBIES} Finding Rubies, and Sapphires { GOLD } *The Fabled Gold Mineral {EXCEVO} *How to Excavate Evolve Minerals! {T/U/C } *Finding the Titanium, Uranium and Chrome Minerals {CHROMA} *The Chromas {DUPING} Duplicating Spectrobes {CUBES } Cube List {MINERL} Mineral chart {MSAMLA} Max stats and Max leveling a spectrobe {TROBES} Spectrobes List {CREDIT} Credits and Such * Indicates sections that require you to beat the game ~~~~~~~~~~~~~~~~~~~~~~ Table of Maps { TOM } ~~~~~~~~~~~~~~~~~~~~~~ { MAP1 } The Ship and Lab { MAP2 } Daichi Area 1 { MAP3 } Kolin HQ { MAP3.1} Kolin Shoping Area { MAP3.2} Kolin Museum Plaza { MAP3.3} Kolin's Museum { MAP4 } Genshi Area 1 { MAP5 } Nessa Area 1 { MAP6 } Nessa Area 3 (and Ruins) { MAPN2 } Nessa Area 2 { MAP7 } Ziba Area 1 { MAP8 } Ziba Area 2 { MAP9 } Ziba Area 3 { MAP10 } Daichi Table Top Mountains { MAP11 } Himuro Central Area {MAP11.1} Himuro West (and West Temple) {MAP11.2} Himuro East (and East Temple) {MAP11.3} Himuro Central Temple { MAP12 } Genshi Area 2 { MAP13 } Meido. {MAP13.1} Meido Underground. ~~~~~~~~~~~~~~~~~ Versions { VERS } ~~~~~~~~~~~~~~~~~ Version 2.10: -Added: - Max stats and Max leveling a spectrobe section Version 2.01: Updated the list of sites this guide can be found on Version 2.0: You could say that my drive to complete the guide was rekindled after finding out about the announcement for a Spectrobes sequel. In this new version you will find: -Reorganized the TOC, and the maps have moved into their own "TOM" -Revisions/improvements made to almost every section of the guide -Note regarding AR and other cheat devices under the contact information section -Added: - The completed walkthrough and all associated maps - A new and improved title - Danapod Spawn Section - Inkapod Spawn section - Finding Rubies, and sapphires section - The Fabled gold mineral section - Excavating an evolve mineral section - Titanium/Uranium/Chrome minerals section - The Chromas section - Obtaining the Geos (both methods) - Misc. Geo info section Version 1.2: -Further correction of grammatical errors -Changes made in the Credits section -Added: - Evolve mineral section and Nessa Area 2 maps and data - Equipping Equipment sub section in basics - Complete Zibas moon section - Spaceship Speculation - Table Top Mountains section and maps - Adding the Final Keystone section - Mossapod, Messapod and Emerald section - Duplicating 'stuff' mini-guide Version 1.1: -Fixed alot of grammatical errors -Added: - Spectrobes title - Levelling up, training, evolving, and equipping custom pats section - Cube list - Spectrobes list - Mineral chart - Card Input machine guide - Genshi Screen C fossils, minerals and cubes - Nessa Area 3 Maps, data and such - HQ Overthrow, museum map ~~~~~~~~~~~~~~~~~~~~~~~ Mineral Basics {MINOVR} ~~~~~~~~~~~~~~~~~~~~~~~ You can find minerals in the ground with any Spectrobe that has a small diamond on the bottom of its “Search Properties” (These can be found by pressing X in game, then going to status, and touching your baby spectrobe; it will appear in the top right hand corner, bellow the range.) The basic minerals are as follows: /\ / \ / \ /______\ Pyramid shaped minerals denote attack minergy Yellow pyramid +8 attack Green pyramid +16 attack Pink pyramid +24 attack Purple pyramid +32 attack ____ | | | | | | |____| Rectangular minerals denote defence minergy Yellow +8 defence Green +16 defence Pink +24 defence Purple +32 defence ______ / _ \ / / \ \ \/ | | | | /\ / / | \__/ / \ ____ / Crescent moon shaped minerals denote HP minergy Yellow +8 health Green +16 health Pink +24 health Purple +32 health The in game naming system uses letters instead of colors though. So, the minerals I have just shown you would be named: Power c = Yellow pyramid Power B = Green pyramid Power A = Pink pyramid Power A+ = Purple pyramid The Rectangular and crescent moon shaped minerals also follow the same pattern only they are called "Defence" and "Health" instead of power. Later in the game, some minerals will appear as if they are combined, such as Onyx, and Zicron. These minerals have one black mineral accompanied by another mineral which is pink or purple. They offer increases of up to 40 in their particular minergy, but will subtract up to 16 off of the minergy that appears as the color black. In addition to these minerals, you will see rarer minerals like platinum, pearl, sapphire, emerald and gold. They will increase all disciplines of minergy by a small amount; but will sell for 3500 10,000 15,000 20,000 and 100,000 Garu. Another interesting type of mineral are the Chroma minerals; although they are not available until after you have beaten the game they hold a unique effect. They allow you to change the color of your Spectrobes! Chroma 1: Reverts a Spectrobe to it’s original color Chroma 2: Changes color to “Custom Color 1" Chroma 3: Changes color to “Custom Color 2" And they look something like this: Chroma 1 Chroma 2 Chroma 3 _ __ /_\ |__| __ / \ / \ / \ <| |> \ __ / | | \__ / |__| \ __ / \_/ Finally, the last types of minerals are, perhaps the most useful. They come in both yellow and green, and their names and stat increases are listed in that order. Agate/Lazuli Fluorite/Coral Jade/Amber /\ / \ /\ /\ ______ /____\ | \ / | / __ \ | | | \___/ | / / \ _\ | | \ / | / / \ |______| \ / | | / / \ / | | | \_\ __ / \ / | | \______/ \/ |_____| +8 atk/def +8 HP/Def +8 HP/Atk +16 atk/def +16HP/Def +16 HP/Atk For more information on minerals, you can visit the minearl list section of the guide you can use the code given in the table of contents, or this one {MINRS} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Excavating mini-guide {EXCAVT} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is, like it is said a short guide on excavation. Once your spectrobe has detected a “Sparkly Spot” on the ground, you need to touch it with your stylus. This will take you into the next menu. Here, you find what resembles dirt on the majority of the screen. Your object is to uncover whatever happens to be in the ground; be it fossil, mineral, or cube without destroying it. Upon successful completion you will receive experience points, the item itself, and if applicable a custom part. In addition to this, what you excavate also depends on the planet you are on, and the point in the game you are currently at. Once you enter the screen, you will see a globe in the middle left hand side of the top screen with X ft. Where the X is, is the number of times you need to touch the bottom screen before you can begin excavating the mineral. For example, if it says 2 ft, you will need to touch the bottom screen twice before your mineral/fossil appears. After you have seen the first of the mineral/fossil, your percentage excavated will begin to increase as you continue to uncover more of it. Once you have uncovered 95% of the object, you will be able to pick it up; you can do this by pressing the “Pick Up” button near the bottom right of the touch screen. Leveling up your excavation level: From Level 1 to 2 requires 1500 EXP From Level 2 to 3 requires 5000 EXP From level 3 to 4 requires 15000 EXP From level 4 to 5 requires 30000 EXP From level 5 to 6 requires 60000 EXP Leveling up your excavation level has a very useful effect. It will allow you to excavate an object at a much faster pace. Furthermore, it will also do alot less damage to the object when using tools such as the large drill. Tools ````` There are several different types of tools available for excavating; and most can be purchased at the Excavating Tool shop on Kolin. Drill L. - the most powerful of the drills; it will quickly excavate and clear anything it comes into contact with. Be forewarned, it does the most damage to the object being excavated. Drill M. - The same concept as the Drill L; it will excavate objects at a reasonable rate, and but will do much less damage to the object Drill S. - Perhaps the best tool to use throughout the game, it does minimal damage, and excavates the objects at a slower, but much more accurate, and safer speed. Giga Tool - This is an amazing tool, but it has it’s limitations. Any mineral that you have excavated successfully will be automatically excavated with this tool. Be warned though, you will receive no experience for using it, and it will NOT work on fossils. It also destroys any mineral you have no successfuly excavated before. Solvent- An interesting tool; it will dissolve the excess debris found on the object, but it is slow. Holding it above a single area for a long time will damage a fossil/mineral. Blast- The blast tool works best when your objects are buried deep. It does exponential damage to the object in question, and works only both fossils and mienrals. The higher your excavation level is the greater your chances of success. You recieve no experience for using this tool. Blower- this tool will blow all loose debris off of an object; this is very useful when you are trying to excavate fossils at 100% completion and very little damage, because it reduces the need to overlap on an area. Sonic- this tool works just like the blower, only it uses the microphone to remove the loose debris. Blow onto the microphone to use the tool, the harder you blow the faster debris is removed. Recovery- it will reduce approximately 1/10 (10%) of the total damage bar from your current amount of damage done. It is also very useful for obtaining custom parts. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Spectrobes Overview (your partners) {SPECOV} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ These, are your partners you battle with against the Krawl. They come in many different shapes, sizes and colours. Spectrobes even have a variety of custom parts that can be found! Baby Spectrobes ``````````````` They are, as their title dictates the smallest, and weakest spectrobes. You cannot take them into battle with you, but they follow you around throughout the game. You can only have one of these in your party at a time. Choosing the right baby spectrobe is important, because they have many different qualities. Some of them can only find certain types of spectrobes, and some cannot find minerals. Here is a list of all Baby spectrobes that can find both minerals, and fossils aswell as their scan range. --------------- |Spectrobe|Range| |---------|-----| |Masetto | 2 | |---------|-----| |Segu | 3 | |---------|-----| |Spiko | 3 | |---------|-----| |Komainu | 3 | |---------|-----| |Shapod | 3 | |---------|-----| |Zoza | 3 | |---------|-----| |Bartor | 3 | |---------|-----| |Samukabu | 3 | |---------|-----| |Tenkro | 3 | |---------|-----| |Vilar | 4 | |---------|-----| |Dongor | 4 | |---------|-----| |Kubaku | 4 | |---------|-----| |Messa | 4 | |---------|-----| |Mossari | 4 | |---------|-----| |Inkana | 5 | |---------|-----| |Aoi | 5 | |---------|-----| |Grilda | 5 | |---------|-----| |Danawa | 6 | --------------- Other notable Baby Spectrobes include Nagu, who has a range of 6, but cannot find minerals aswell as Harumi and Geji who have a range of 7, but are unable to find fossils. Adult, and Evolved Spectrobes ````````````````````````````` These, are the spectrobes you can take into battle with you. In order to obtain them, you need to have access to the lab, and place baby Spectrobes in the incubators for a set period of time, and fulfill certain requirements with their statistics. There is, however a way to avoid the need to train a Spectrobe to get it to evolve. This is through the use of an Evolve Mineral. These can be found on Nessa (Planet 4) Area Two by going to the large black vortex that does not move, and completing a 30 round tournament, upon finishing all the rounds you are awarded with said mineral. After beating the game, there is another much easier way to obtain Evolve minerals, they can be excavated in the ground, there is a section in the TOC dedicated to finding this mineral. Another interesting aspect of these Spectrobes, is their ability to equip custom parts. For starters, custom parts can be found by excavating a Spectrobe fossil and doing little to no damage to it. You can tell you received a custom part if there is a O across from Custom Part after completing excavation. There is two custom parts for both the Adult, and Evolved Spectrobes. The only effect they have is to aesthetically alter your spectrobes. The next important tidbit of information is a Spectrobe’s “alignment.” Each Spectrobe, and all opponents for that matter have their own alignment. There is three different ones. Corona, Flash and Aurora. They also have certain strength and weaknesses. They are as follows: Corona > Aurora Aurora > Flash Flash > Corona All Spectrobes and enemy Krawls alignment can be determined by their color. Corona is red, Flash is blue and Aurora is green. Finally, Rallen can have up to six of these Spectrobes in your party at any time. Two of them, will appear in battle with you. The other four will act as support, and provide increases in speed, attack, charging the CH meter, and defence. Note: You can switch them around by going to the lab, and selecting the “line up” function. Or, whilst in the field if your press X, go to battle set and touch Spectrobes. You can switch them around there. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Equipment and Combat {EQPCBT} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Rallen’s Equipment ``````````````````` Perhaps the least important aspect of battles is the equipment Rallen has. New equipment can be purchased normally after defeating a boss Krawl. You can find the equipment shop by entering NPP HQ, going up until the screen changes, moving down to the bottom of the next screen and turning to the right. Here you will find a man selling the equipment! This is a list of all different types of equipment, their price, and the stats they increase. Gloves `````` -------------------------------------------------------- |Name | Stat increase | Cost | |----------------|----------------------|----------------| |Grasp Gloves | Defence +40 | 50 Garu | |----------------|----------------------|----------------| |Grip Gloves | +75 | 100 Garu | |----------------|----------------------|----------------| |Power Gloves | +100 | 300 Garu | |----------------|----------------------|----------------| |Hyper Gloves | +125 | 500 Garu | |----------------|----------------------|----------------| |Intense Gloves | +145 | 1000 Garu| |----------------|----------------------|----------------| |Voltage Gloves | +160 | 1250 Garu| |----------------|----------------------|----------------| |Delta Gloves | +190 | 1500 Garu| |----------------|----------------------|----------------| |Sigma Gloves | +220 | 2000 Garu| |----------------|----------------------|----------------| |Omega Gloves | +250 | 2500 Garu| -------------------------------------------------------- Swords `````` -------------------------------------------------------- |Name | Stat increase | Cost | |----------------|----------------------|----------------| |Heat sword | Attack +20 | 100 G | |----------------|----------------------|----------------| |Spark sword | +30 | 250 G | |----------------|----------------------|----------------| |Speed sword | +40 | 600 G | |----------------|----------------------|----------------| |Sabre sword | +50 | 1000 G | |----------------|----------------------|----------------| |Plasma sword | +60 | 2000 G | |----------------|----------------------|----------------| |Hyper sword | +70 | 2500 G | |----------------|----------------------|----------------| |Delta sword | +80 | 3000 G | |----------------|----------------------|----------------| |Sigma sword | +90 | 4000 G | |----------------|----------------------|----------------| |Omega sword | +100 | 5000 G | -------------------------------------------------------- Blasters ```````` -------------------------------------------------------- |Name | Stat increase | Cost | |----------------|----------------------|----------------| |Double Blaster | Power +5 | 500 G | |----------------|----------------------|----------------| |Ray Blaster | +10 | 1200 G | |----------------|----------------------|----------------| |Triple blaster | +10 | 4000 G | |----------------|----------------------|----------------| |Homing blaster | +10 | 4000 G | |----------------|----------------------|----------------| |Photon blaster | +15 | 6000 G | |----------------|----------------------|----------------| |Shatter blaster | +20 | 8000 G | |----------------|----------------------|----------------| |Tracking blaster| +20 | 8000 G | |----------------|----------------------|----------------| |Hyper blaster | +20 | 8000 G | |----------------|----------------------|----------------| |Rupture blaster | +30 | 10000 G | -------------------------------------------------------- Note: Power refers to roughly the amount of damage done to enemies. Suits ````` ------------------------------------------------------------------- |Name | Stat increase | Cost | Alignment| |----------------|----------------------|----------------|----------| |Durable suit | HP +80 | 2500 G | None | |----------------|----------------------|----------------|----------| |Armed suit | +100 | 5000 G | None | |----------------|----------------------|----------------|----------| |Power suit | +150 | 7500 G | None | |----------------|----------------------|----------------|----------| |Scalar suit | +200 | 10000 G | None | |----------------|----------------------|----------------|----------| |Scalar suit C | +200 | 12500 G | Corona | |----------------|----------------------|----------------|----------| |Scalar suit A | +200 | 12500 G | Aurora | |----------------|----------------------|----------------|----------| |Scalar suit F | +200 | 12500 G | Flash | |----------------|----------------------|----------------|----------| |Energy suit | +300 | 15000 G | None | |----------------|----------------------|----------------|----------| |Resist suit | +400 | 18000 G | None | |----------------|----------------------|----------------|----------| |Vector suit | +450 | 20000 G | None | |----------------|----------------------|----------------|----------| |Vector suit C | +450 | 25000 G | Corona | |----------------|----------------------|----------------|----------| |Vector suit A | +450 | 25000 G | Aurora | |----------------|----------------------|----------------|----------| |Vector suit F | +450 | 25000 G | Flash | |----------------|----------------------|----------------|----------| |Armor Gear suit | +500 | 35000 G | None | |----------------|----------------------|----------------|----------| |Plate Gear suit | +550 | 50000 G | None | ------------------------------------------------------------------- Alignment can be used to determine what type of attacks the suit is strong against and weak against. If your suit is strong against an alignment you will recieve less damage, and if it is weak against one it will take more damage. Neutral suits ('None' under alignment) will recieve normal damage from all types of attacks. The strength and weaknessess are the same as they are for spectrobes: Corona > Aurora Aurora > Flash Flash > Corona Suits also have different colors depending on alignment. Corona is red, Aurora is green and flash is blue. Same goes for your Spectrobes and all enemy Krawl. Equipping Your Equipment ``````````````````````` To equip new equipment, all you need to do is follow these steps: First, press X, then move to the box that has the words "Battle Set" underneath it. Touch the box, or press A. Now, you will see two options. One is entitled "Rallen" the other, "Spectrobes," touch the one called "Rallen." Now, at the top of the screen you see stats on the left and right sides. On the left, you see what your currently equipped equipment is increasing your stats by, on the right you find your total stats. At the top of the right side, you see how much Garu you have, and near the bottom you can see your excavating level. On the bottom screen there is 5 options on the upper part. From left to right they are Gloves, Swords, Blasters, Suits, Healing item. Touch the one you wish to change. Then drag it onto the green and red person close to the right side of the bottom screen and drop it onto it. You should now see an E in the top right corner of the item you wanted to equip, and the stats as well as how Rallen looks will change depending on the item equipped. Note that: You cannot see healing items you have equipped on Rallen, it will however appear across the bottom of the top screen. Basics in Combat ```````````````` First, and most important, keep Rallen out of trouble. The bosses can easily tear him apart, especially in early game. There is several things you can do to keep Rallen safe. 1- Use your spectrobes as walls. It sounds cruel but it works, you can tell some spectrobes to "stay" and they won't move, so you just stand behind them and you won't get hit. 2- Use your glove weapon. They knock back enemy Krawl if you get in close with them. 3- Healing items and spectrobes with 'healing attacks' can keep Rallen alive through the worst beatings and they can keep your spectrobes alive should they take too much damage. 4- If you're not fighting a boss, run away using the select button. Next, is knowing your enemies. For all leader Krawl I've constructed a pretty good mini-guide on beating that boss and the best way to do it, but you also need to know your basic enemy Krawl. As a general rule, Corona Krawl are red, Aurora Krawl are green, and Flash Krawl are blue. The same rule applies to your Spectrobes. Using this chart you can determine what kind of spectrobe will be good to fight against what krawl, and what spectrobes aren't. Corona > Aurora Aurora > Flash Flash > Corona For example, my Corona Spectrobe would be a good match against a Flash Krawl, but my Corona Spectrobe would be a bad match against an Aurora Krawl. Finally, Spectrobes have different kinds of attacks, some of them are long range and some of them are short range. As a general rule, Short range/melee attacks are more powerful, but long range attacks are safer to use because they keep you out of harms way. There is also 'attacks' that heal you, or your allied spectrobes depending on how you aim the attack. Another important aspect of combat is effective use of the CH meter, which is explained below. The CH meter can be use for launching your Adult/Evolved Spectrobes “Special Attack.” The amount required to launch this attack depends on the spectrobe. You can find a description of your Spectrobes special attack by pressing X in game, and going to the status menu, then touching the Spectrobe in question, and finally pressing the L or R button. This opens up a tab on the bottom of the top screen giving a name, CH cost, and description of the attack. These attack often do much more damage, and have much more interesting animations than the normal attacks featured by the Spectrobes. Another important use of this meter comes into play much later in the game, after obtaining the flame geo. First, you must make sure you have a Geo equipped. You can do this by pressing X, going to Battle Set, Rallen, touching the icon on the far right of the list and selecting one of them. To use a Geo you need to have 3 sections of the gauge full. Then, you need to press Y, and then X. There will be a short animation and 400+ damage will be done to all opponents. Note that the damage will vary depending on the alignment of both your Geo, and the enemies. Healing Items ````````````` In addition to the equipment, Rallen also has the ability to use recovery items during battle. Although, most can be obtained with relative ease from battle, they can be purchased in larger quantities. They can be purchased from the items shop on Kolin. See { MAP3.11} (this is a secondary code). -------------------------------------------------- |Name | HP Healed | Cost | |-----------------|----------------|---------------| |Basic serum | HP +50 | 500 G | |-----------------|----------------|---------------| |Deluxe serum | +150 | 1000 G | |-----------------|----------------|---------------| |Super serum | +250 | 2000 G | |-----------------|----------------|---------------| |Total serum | +Max | 2500 G | -------------------------------------------------- -Serums will only heal your Spectrobes -------------------------------------------------- |Name | HP Healed | Cost | |-----------------|----------------|---------------| |Basic antidote | Hp +25 | 2000 G | |-----------------|----------------|---------------| |Deluxe antidote | +50 | 5000 G | |-----------------|----------------|---------------| |Super antidote | +100 | 10000 G | |-----------------|----------------|---------------| |Total antidote | +200 | 15000 G | -------------------------------------------------- -Antidotes heal both your Spectrobes, and Rallen -------------------------------------------------- |Name | HP Healed | Cost | |-----------------|----------------|---------------| |Rescue antidote | N/A | 200 G | |-----------------|----------------|---------------| |Revive serum | +Max | 30000 G | -------------------------------------------------- -Rescue Antidotes relieve the party of stun and confusion (Cannot be obtained from battle) -Revive Serum will completely heal all Spectrobes; Even the ones that have been knocked out. (Cannot be obtained from battle) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Incubator, Spectrobe Training, and Evolution { TLES } ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Here you will learn about how to train, level up, evolve, and equiping custom parts to your spectrobes! Training your spectrobes can be done in two ways. First, you can feed them minerals in the incubator, or second you can fight your adult and evolved spectrobes in battle. Unfortunately, in order to evolve your spectrobes you need to let them sit in the incubator for a period of time after meeting their statistical requirements. More information on required stats can be found in the Spectrobes list. Second, each spectrobe has a maximum amount that their stats can be trained. Once you reach the maximum for a particular stat the bar will turn light blue. The same light blue effect will occur on all stats when your spectrobe reaches level 128 regardless of their stats because that is their maximum level. Note that once a spectrobe has maxed out a stat, or reached level 128 they will continue to eat minerals but it will have no effect on their stats. The minerals will just be wasted. The same thing happens when an evolved spectrobe eats an evolve mineral and when a spectrobe that is already the color a chroma will change it to eats that chroma. Your minerals will be wasted. The Incubator - Training ```````````````````````` This device is accessed by going to the lab system, found in the bottom of your spacecraft, pressing A on it, rotating around to the object resembling a box, and pressing A again. Then, you can choose an incubator, they are number one through four, each with the ability to hold two spectrobes. To place a spectrobe in the incubator, touch the symbol with the monsters head with the arrows on the top and bottom. Now, select a spectrobe from your party, or one from the list bellow that. Touch it, then drag it into one of the two gray spaces at the top. You now have a spectrobe(s) in your incubator! Now, to feed your spectrobe minerals touch the symbol to the left that resembles a crystal. You will now see all the different minerals you have, touch and drag the ones you want into the long blue box on the top of the bottom screen. You can choose up to five, once you are finished press the button below the EXIT sign. It resembles an arrow with a fork that has a mineral on it. You will return to the incubator screen. Now, drag the minerals you wanted to feed your spectrobes from the blue bar and drop them onto the ground. Your spectrobes will now eat them. When your spectrobe eats a mineral, the black bar below the effected stats will fill up or empty depending on the mineral you give it. Once you completeley fill a bar with green you see a Level Up appear on the stat that you are increasing. You will also see a number on the far left of the bar; this number is the amount your stat has increased from the level up. For example, Vilakroma fills up his entire defence bar and it levels up. Vilakroma will go from 200 to 213 defence because there was a +13 on the left side of that bar. Furthermore, his level will increase from 005 to 006 because he has just leveled up. This can be repeated as many times as you would like, until your stats or level are at their maximum. The maximum stat of a Spectrobe can be determined in a very rough way. Most Baby and Adult Spectrobes stats will cap at about 93-103% of the value of the next evolution stages base stats. For the max stats of a particular evolved spectrobe, look in the 'Max stat and leveling a spectrobe' section. Just remember, to evolve a Spectrobe you need to meet its status requirements AND let it sit in the incubator for a period of time (although there are some exceptions to this). If you are looking to train a monster with very high stats, I would suggest giving it evolution minerals before you begin to train it, as that would give it the best chance of getting the highest stats possible. Combat - Training ````````````````` This method of training and levelling up your spectrobes does not moderate the stats of your spectrobes, instead you receive the same amount of minergy increase for each stat and they will all grow in proportion to each other. Levelling up still works the same way while in combat, once the green bar fills up you will receive a stat increase, and a level will be added onto your spectrobe. The most obvious way of training combat is by running into the black vortexes you find in the field. Upon winning you will receive anywhere from 5-15 minergy depending on your opponents aswell as some Garu, and possibly an item like a serum. Once you have access to the large, immobile "tournament vortexes" you can train your spectrobes much more quickly with combat because you do not have to run around looking for another fight. The rewards are also much nicer, ranging from an evolve mineral to another Geo. Be forewarned though, just training a spectrobes stats is not enough to evolve it, in most cases a spectrobe must sit in the incubator for a period of time before it is ready to evolve. Incubator - Evolving ```````````````````` Recall that: baby spectrobes evolve into adult spectrobes, adult spectrobes evole into evolved spectrobes, and evolved spectrobes do not evolve. You will not be able to get evolved spectrobes through evolution until you have found the Zeta Cube. Furthermore, your spectrobes will not evolve unless you meet or exceed all requirements for your spectrobes evolution. Such requirements can be found in the Spectrobes List later in the guide. When your spectrobe is ready to evolve, there will be 4 blue dots circling around above its head. What you want to do now, it touch your spectrobe with your stylus. You will be taken to another screen with a large egg/cocoon on it. Slide your stylus across the cocoon and your new spectrobe will be born. This new spectrobe will be accompanied by a new look, a different name, and higher stats. Furthermore, you will now require more minergy to level up your stats. This may seem like a bad thing, but the advantage is that you will now have higher stat gains when you level up than your previous stage(s). Note that when you evolve you do not gain or lose your spectrobes level, it remains constant until you start training it again. Incubator - Custom Parts ```````````````````````` Custom parts can only be equipped to your adult and evolved Spectrobes, in order to access the equipment menu, you must have given Aldous your Epsilon Cube. Each adult and evolved spectrobe has two different custom parts, and it also has its original setup, which is technically three combinations. In order to equip your custom you need to be in the incubator with the spectrobe(s) you want to equip custom parts to inside. First, you want to click the wrench with the two arrows on it. Next, touch which spectrobe you want to equip a custom part to. On the next screen is where you choose your custom part you want to eqip. To rotate to other choices simply touch them with your stylus. Once you have chosen, touch the custom part again and then touch the "Enter" button. Your spectrobe will be engulfed in a cocoon. Slide your stylus across it to hatch it. Your Spectrobes name, and appearance will change to suit the part you wanted to equip. You can change parts as many times as you like. Your stats DO NOT change when you equip different custom parts. The Other Uses of the Incubators! ````````````````````````````````` There are a few other things that can occur within any of your incubators. The first, is after you have given the Iota cube to Aldous, you can change the type of incubator your spectrobes are in. You can do this by going into an incubator and touching the button below the custom parts button. It resembles four squares with arrows. After touching it, you are sent to a screen that has four squares, one labelled "normal" and the others "corona" "aurora" and "flash" touch the one you want and it will change! Remember that spectrobes with Corona properties do not like aurora incubators aurora do not like flash incubators, and flash do not like corona incubators. Spectrobes in an incubator they do not "like" will require more time in the incubator to evolve than normal. It will also receive a reduced ammount of minergy from minerals it is field whilst in that environment. But, all spectrobes of the same alignment will be very happy when placed in an incubator that is the same. For example, Corona spectrobes in a Corona incubator. Spectrobes in an incubator of the same alignment as themselves will require less time to evolve than normal. Furthermore, it will receive a bit more minergy from minerals it is fed. The other is Spectrobe "friendship" when two Spectrobes spend a long time in an incubator together they get a large heart between the two when you are in the screen where you can rotate between incubators. The name of the other Spectrobe can also be seen on the bottom of the top screen under the defence stat. The result of this friendship is an increased amount of damage done when you use the Spectrobe CH combination attack. It appears to be an increase of about 50% in terms of how much damage is dealt. ~~~~~~~~~~~~~~~~~~~~~~~~~ The Walkthrough! {WKTHRU} ~~~~~~~~~~~~~~~~~~~~~~~~~ Without further ado, here is the game walkthrough. You will notice, that throughout the guide I will give you a map, and written instruction on how I recommend going through the particular section. The map key will be the following, unless otherwise stated: X = Fossil O = Mineral !!!= Cube (and in most cases, Fossils/Minerals) After most maps, there will be a list of things you can expect to see within the area by excavating fossils, minerals and cubes. When something is labelled as "Screen Change A" it will connect to the next area labelled "A" and vice versa. I do apologize in advance, some of my maps may not be to scale, but I have done the best I could with them, and they should be clear enough to obtain everything you need. ~~~~~~~~~~~~~~~~~~~~~ Starting Out { #1# } ~~~~~~~~~~~~~~~~~~~~ Ship Deck { MAP1 } __________________ | |____1___| | | | | 2 | | | | | |______ _____| |______| |_____| | 3 4 | | | | | | | | | | | |______EXIT_______| 1- Control deck; Change planets here 2- Jeena; Gives you information on what you should do 3- Heal and Save spot 4- Portal to Research Lab EXIT- takes you out of the ship Research Lab __________________ | 1 | | 4 | |2 3| | 3 | | |___| 7 | | 5| | | | | | _____| | | | | ___|____| | | 6 | | | | |_________________| 1- Card Input System 2- Wireless Communication Port 3- Cube list 4- Lab System 5- WIFI 6- Portal to Ship Deck 7- Aldous / Mr. X Note: Not everything will be available at the beginning of the game; but for simplicity sake I have created only one map. In Spectrobes, you will be playing as a character named Rallen! A member of an intergalactic policing association. You are also introduced to Jeena; your assistant who will give you information when it is needed, and Commander Grant; your boss who tells you what to do. Your first mission is to investigate a strange object on Daichi. Here you learn pressing A will allow you to investigate curiosities and talk to other people in the game! Exit your ship. Daichi Area 1 { MAP2 } ____________________________________________ ______/ x | \ Screen \__ !!! 1 o \ x / oo \ Change A __ \___ / oo| ____ __ o / \ xx ___ x _ o | \ | /\/\/ / oo | \ o _ / | | / |__/ \___| \__/ \___/ \ | / \ \ /\ |__ ___ ____ | !!!| ________________ / o\ \__\ \___/ \_/ xx|__ / \ \____/ | | \ ** \ oo |_/ \_______| x |____ \ ** | | \ ___/ | / x | / _____ x x | / \ ___ Ship | \ | o | | | \ | | | o _| | ** / o o | | | | ** / x | | _______| | **!!! \ ** | \__ | \ ** \ ** ox ** | \_________| \ xx* \ \ * xo *** ** /\ oo | \oo______\ \______ ** / \oo/ \_________/ \/ Note: at Screen Change B you will not be able to go through until later in the game. __ ______ |!!!\ /oo \__________________________ / | / o o | xo \ / x | | | oo x \ /o _| | | | x | | \ / / / | / / | | \___ / / / | | x| \ | | / x / | o | | | \ | | A /x o / | | | | |__ !!! | | Screen \/ / | x | | |\o \____ | | o o ___ Change B /\ x\ | | | | \ / | o | / \ o / \ | | o | | | \ o | / / \___/ | o \ | | | | | /| o / o / / / \ \/ o | |x / | x /\ \ / |!!! / |oo | / o/ / / / \___| _oo______| |!!! / /o | ______/ |___/ \ !!!| o / \______|____/ For now there is no real reason to explore; seeing as you cannot find anything yet. Head directly to the “1" on the top map. Upon arriving you should see a large blue and gold object and to the right a shining spot on the ground. Move up to the spot and press A. Rallen will receive his Prizmod; and you discover a man who will be named Mr. X. Suddenly, a black vortex will come from the top of the screen and engulf Rallen! This will be your first battle. But, before the battle starts the game shows you the battle controls. Once you are ready, press A to continue. For this battle, I suggest lining up the right Spectrobe with your enemies, then pressing the R button. He will spin forward and hit your enemy if you are within range. The right Spectrobe has an attack that allows his to swing his tail in a circle damaging all enemies around him; you can use this by pressing the L button. Back at the ship, Mr. X wakes up, his name is apparently “Aldous” and he is from a distant galaxy that was destroyed by the Krawl. Checking Spectrobes stats: Press X and go to status, then touch whomever you wish to see information on. Move to the heal/save portal and save the game. Next, head down to the Lab again and talk to Aldous. You will receive a fossil! Move up to the console on the wall and press A. Then touch the globe labelled “Awaken.” Next, touch the fossil and slide it upwards on the touch screen. Now, to awaken a fossil you need to press start and then sustain a noise (yell, grumble, moan, hiss etc.) above or within the red objects shaped like this: [ and ] After the countdown is completed your Spectrobe will be revived! Exit the awakening screen and move to the “Line Up” section. On the top of the touch screen you should see an item labelled “Search” touch it. Then follow the instruction in game. Exit this screen, and the next one by touching exit or pressing B. Talk to Aldous again. Now, you can wander Daichi, the only thing you really need to do is collect about 3 fossils before you can return; but you can excavate as many as you’d like. Be sure to pick up a Villipod fossil; as it will have the largest search range of all the Spectrobes you currently have access to. Furthermore, if you are planning on completing the game with close or around 100% of everything, pick up all of the cubes and minerals! If you do not feel like fighting the enemy Krawl, you can run away from a battle by holding down the select button until the white figure on the bottom runs across the screen. Everything available in this area are as follows: Daichi area to Screen Change A - Shapod - Villipod - Segupod - Spipod - Defence C - Power C - Health C - Beta Cube - Alpha Cube Daichi area to Screen Change B - Segupod - Villipod - Health C - Power C - Defence B - Power B - Flourite - Jade - Agate - Alpha Cube - Beta Cube - Gamma Cube - Delta Cube - Platinum If you bring Aldous any cubes; he will tell you what information they contain. Upon giving him your first cube, he will give you access to the Cube List which can be accessed at any time by moving up to the left or right side of his capsule and pressing A. ~~~~~~~~~~~~~~~~~~~ Back at HQ { #2# } ~~~~~~~~~~~~~~~~~~~ After you have awoken the Villipod and placed him as your search partner; head up to the top floor and move to the control console. You receive and urgent message! You will automatically head to Kolin and discover that the black vortexes have begun to appear on other planets! You now have access to weapons! Kolin Head Quarters { MAP3 } Entrance ____ ___ | | | | | | \ / | | | | / \ / \ | | | | | | \ / \___ ___/ | | | | |__ ___| Screen change A _____ A _____ | | | | Screen |_____ _____| Change | | ___ C _____ | | | | | | | | | | 1= Equipment |__ ____| | | Shop | | | | | | | | | | | | | | Screen ___| |_______ | | Change | | | | | __ B__ | 1 | | ___| |_______| |___________| | | | __ |__| |__________________________________________| |______| ________ / \ / * * \ / * * \ | | | * * | |* *| I have found no apparent use for this room... | | | * * | | * * | |_____ B _____| ___ C ___ | | | | ___________ | | / \ | | | 2 | |___ ___| | | 2= Commander is found here, this is | | | | where you will regain control of __| |__ | | Rallen | | | | | | | | | | | | __|___ ___|______| | | | |___________________ | \____________/ In this particular scenario, you will read this map from the bottom up starting from the number 2. You want to make your way through the base and talk to the person who is standing at the spot labelled 1; he will give you basic weapons and tell you how to equip them. Head to the entrance to leave HQ. ~~~~~~~~~~~~~~~~~~~~~~~~ The Upsilon Cube{ #3# } ~~~~~~~~~~~~~~~~~~~~~~~~ Your next order of business is to head to the museum plaza, and to obtain the Upsilon Cube! The areas on the map labelled ITEMS and EXCAVATION are stores you can buy healing items and new tools for excavation with. Once your done exploring, head towards the area labelled "To museum." You can find the Upsilon Cube at any of the areas that are labelled "1" through the use of a search Spectrobe. All available items in the plaza are in a chart following the appropriate map. Kolin Shopping area _________ { MAP3.1} { MAP3.11} __ / \ / | / Ship | Headquarters/ | _____________________ / ____ ____| / /_____| |______ ______ / /| | | | |ITEMS|__________/ ___________________ / / __| |______| | \______________ | / / / | | | __ \__/ / /__/ | |____________ | / | | / To Museum | |/ _____________ ____ | _____________| / | |__________| | / | | | / |___________________| | / | / | | | | | |_____________________ | | __________ | ____ |_|EXCAVATION| | | | | | | | | | | | | |__________________| |______________________________| { MAP3.2} Note: the museum will not be open until later in the game. _____________ __ __ ____________ |!!!_________o|| | |Museum | | | |________ oo| | | ________ | | |Entrance| | | ________ | xx| | x| | ** | | / | | \ | | ** | | | | | | ** | | \ | | / | | ** | | | ___| x| |_ 1 _| | | | | | | |_ 1 _| | | |___| |____| \____| |____/ |____| |___| | To Shops x | _______ ___ __________________ ___ _____| | / \____|__________________|____/ \ | | | ___________________________ | | | \___/ |__________________| \___/ | | x o | / _________________ \ | | |oo | \ | |xo / \ o / \ o / \___ / \ ___/ | / \ | |______/ \_____| Kolin Museum plaza - Segupod - Komapod - Shapod - Villipod - Power C - Power B - Defence B - Health B - Flourite - Agate - Jade - Delta Cube - Upsilon Cube Once you are finished exploring, head back to the ship and talk to Aldous. He will tell you the Upsilon Cube will allow you to use the card-input machine! This can be done at any time during the game, just move up to the console and press A; then follow the instructions. I would suggest paying a visit to the Card-Input machine section of the guide and entering the codes that are there. You can find it by using the code found in the table of contents, or this one {CARDS} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Finding the Lost Professor { #4# } ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Moving on, go up to the ship deck and Press A on the console again. You will learn how to change planets! We want to go to Genshi which is labelled as "P1" on the touch screen, then touch "Area 1" and then touch "Yes" Upon arriving at the planet save, and exit the ship. { MAP4 } Screen Change A ___ _______ / x / / | | !!! __| \ oo| _________________\ ___oo| / !!!| / x/ ________ ____ _ ___ / |________ /x 1 /_/ | \ | / \ / / ____/ \/ // o | \ | / \ / | |o | / \____ / o x | / | | \ | ___ x x o o | / / | \ | | \ o |/ |_____| \ |/ |__ | | ______| x | | / |__________ | | | \ | \ ___\ x | _| ox Ship | |_ oo 5 _____ | | oo _| | / oo _/ x | _/______| |____/ | | | o | | | | | | __ | x | | | | o | | | |__| | | |!!! x | x | \________ !!! | __ | | x / \_/\____|______________ / \___/ \ ______ / \__/ \_____/ \______/ Genshi to screen change A - Shapod - Nagupod - Komapod - Zozapod - Villipod - Health C - Power c - Defence C - Defence B - Agate - Jade - Eta Cube - Sigma Cube Alright, so feel free to wander around and collect the stuff here. When you are finished head towards the place labelled "1" and you will recieve word that Professor Wright has not come back. You will receive a jet pack after the conversation, this will allow you to return to the ship at any time from most places. To use it, press X and go to Items, then drag the item called Jet pack onto the button in the middle. NOTE: the jet pack is a one way item, it will take you back to the ship but using it again WILL NOT allow you to go back to where you used it from. On this map B and C will connect to the other B and C, there just was not enough room to include screen change on this map. ___ ____ ______ _____/ \__________ ____________/ \___/ C / \/ ___ |!!! o x / \_____ | | o ____ ___ | | x / \_/ \ |_ \__ o / ____ | o \_ | \__/ !!!|___/ \ ______ \ \ / o\ \ \_ / !!! \ \ B / \ \ _ / x | \ | o / | ___/ \ | x | ____ _ | o x| \ \ / | \!!!\ / \ \_______ \ \ \ | \ \/ \_ \ \ \ 2 \ | \ \_____ \ \_____/\ \ | | \_\ x \ \ \ | \ ________ !!!| \ o \__/ \ \_ / \ ___ / \ \ | \ x / \ | x \ \ | \ x / /\___| _ !!!| \ | _____| | \___/ x / |___| \ | / | x ______| \ | \______ | ______/ \ \/ o !!! \ | _____/ \ x | \ A / \ x | \ / \ \ | | | !!!/ |____x __/ |____/ Genshi to Screen Changes B and C - Zozapod - Villipod - Shapod - Power C - Health C - Defence C - Power B - Health B - Defence B - Agate - Sigma Cube "2" This is a bridge heading overtop of area. There is 3 minerals on the other side, one directly after crossing, one slightly to the left of that, and then the last one is at the far right. Once again, feel free to explore the area and be sure to pick up a sigma cube; it will allow you to play multiplayer by going back to the ship and having the cube analaysed. When you are finished head through Screen change B. ______ ______ __ / \ \____/ \/ \ B \ ______ o o \ \___ o ____ \/| \______/ | | / | / |_ | | \ x _____| | | | | | | | 3 | \ \ ____\ \__ ____/\ / \_/ \ ______/ | /xo | / oo | | | |__ o | | | \ oo| \ __________xo| \ x ____/ \ o| \____/ Genshi Screen change B - Shapod - Segupod - Power C - Health C - Defence C - Power B - Health A - Defence B - Flourite - Epsilon Cube "3" The Epsilon cube is found here; this is a very important cube as it allows you to attach custom parts to your Spectrobes by means of the laboratory. Once you have the cube, head back through the Screen Change and move up to Area C. ___ __________ / \/ oo | ________ / o |__ _ / \/ |______ / \__ / o____ x x ___ o o\ ___| \ \____ / \ ___ ____ \____ / \___ \/ \/ |_| | / / __ x ____ xo \__/\ / \ / \ / \ oo \ / x \ C / \_____/ \ o \ | \ __/ \ __ | \ \ \ / \x |_ / | \ \ \ | / | | | | | | | _ _| \ | / | | | \ / |_ | | \ x \ ___| | | !!! | | | \ _/ | x | | | | \ / | | __ \ / | | / \ \ | o x| | \ \ \ _ __ / | |__ /\ \ \ \ / \ / \ / | \/ \ \ \ \/ \_/!!! \ \ | \ \/\\ x | \ | _____\ | | o \ | x / | / | o / |__ | | / | |_____________ | __ / | 4 ox| | ___/ \/ | o xx/ | ___/ | / | oo/ \ | |___xo| \ o __| | | | ___| \_____| Genshi Screen Change C - Samupod - Spipod - Shapod - Zozapod - Segupod - Power C - Health C - Defence C - Power B - Health B - Defence B - Epsilon Cube The Epsilon cube is also found here if you did not pick it up earlier. "4" Is where you find Professor Wright; after you have saved him, some minerals/fossils take his place. Upon winning the battle against the Krawl surrounding professor Wright, you will return to the first map, to the place labelled "5" Here you will learn about custom parts, which can be found by doing little to no damage to a fossil whilst excavating it. There is two available for each adult and evolved Spectrobe; three including their original parts. Once you have returned to the ship, awaken the aopod fossil you received. It will come with a custom part! You can tell if a fossil has a custom part a number of ways. -First, after excavating it if there is an O beside "Custom part" it will have one. -Second, if there is a "P" on the top right of the fossil whilst awakening it, it has a custom part. When you are ready for your next mission move up to the control console in your ship and press A. ~~~~~~~~~~~~~~~~~~~~~~~ Cyrus' Dilemma { #5# } ~~~~~~~~~~~~~~~~~~~~~~~ You will want to go to "P4" on the planetary display this time. Nessa is a very interesting place, here you can sell minerals! You can find the man who buys them from you by heading to the "1" on the map, once you are done exploring head to the "2" on the map and talk to Cyrus. { MAP5 } _________________________ | | | | | | | Ship | | | | | | |____ |___________| | | | |_____Screen | Change A |____________ ____________ | 2 | | | \_ _/ ____ ____ | | | \___/ |_____________ | | |______ \ | | ______| ___ 1 / / \ / \ | |______________/ \____ \_______ \ | | \ \|____ ____________ ___ ____| \ \ \_/ | | \ / \ \__________________| |___\_____/______ 1:Mineral \ | Buyer \____________ __________________________| 2:Cyrus | | | | ____| | A | ________| It seems that Cyrus needs your help to find a rare object in the Nessa ruins for him; he cannot do it himself because of the black vortexes. In exchange for your services he offers you a "rare cube." Of course Rallen accepts the mission. We also find out that he has had one other keystone; but he donated it to Professor Kate for research purposes. Head back to the ship and move to the control console, press A. Jeena will now tell you how to rotate planets. You can do this by dragging the stylus across the planet. You now have access to two new areas on Nessa. Area 2 and Area 3. For now, head to Area 3. Once you land, save and exit. Just to confirm you are in the right desert, it is BLUE. While you are here, make sure you pick up a Tau cube and a Danapod. { MAP6 } Screen Change _____| A | / \ \ \ _____ ___ \ \ / \____/ \ | \/ \ | \ | \ | \___ | | | ** | | ** _________________________| / ***!!! | | / |!!! | ____/ ___| | | o \ | |________ \ o | \________ \____ | |xo Ship | |oo x x | ____________________\ / / ________________/ / *** o / / *** | \ VORTEX !!! | \ | \ ** | \ x oo** | | o1 | <---The one is in the middle | \ from the arrow. | oo| | oo| | _/ \ / | / \ / | / \ | | / \ /\ | \ !!! / \ / \ | \________/ \_____/ \___/ 1- Danapod Fossil Spawn Nessa Area 3 to Screen Change A - Bartopod - Aopod - Grilpod - Dongopod - Danapod - Kubapod - Power B - Defence B - Health B - Power A - Defence A - Health A - Zircon - Tau Cube - Eta Cube Many people have asked me where to find Danapod, so I've found a reliable spawn point for the fossil. There is a 1 on the above map, and it is the location of said spawn point. Danapod fossils will appear about 40% of the time, the other times it will be a different fossil. So, you may have to try several times to find a Danapod. To find the spawn, you start by taking the south wall from your ship. Follow it all the way through two recessions. At the top of the second recession you should see some large blue stones on the top screen. Walk up to them, then scan the area in between the two southern rocks. The fossil in the top right corner has a 40% chance of being a Danapod. To reset the spot so you can find the Danapod again, use the jet pack to go back to the ship, step into the ship, then go back to the spot. When you are done here, head through the Screen change. _____ | | __________| |___ / _ | / / \ __| |_| ______ ___ / \/ _\| | |xo \ ____/ \/ \ /\/ o| |__|___|oo \ / \ / / 1 | | o \______ ____/ \ /\/ \ | / \ / \ / | ___/ \/ \/ | / | / ** oo __ | | o** xo | | | \ o __ | |____| | / \ __ | / /| |\ | \ | \ | | / | A | \ | \ oo | \ | \______/ | | \ | \ oo | | | \ / \_____| | | \ o / |___| \__/ 1: This is where Screen Change B is. It is on the ground leading down below the sand. It is not on the top of the structure. Nessa Area 3 to Screen Change B - Grilpod - Bartopod - Power B - Health B - Defence B - Power A - Health A - Defence A - Graphite - Lambda cube Feel free to wander around, this is actually a very interesting place. There is a fairly large structure above the area where the screen changes; although there is nothing on it, the area is a fairly nice touch to the game. When you are done, head to the "1" on the map, it is located on the ground/sand and heads down into the building. ______________ | !!!| _______________________| o | | | Screen Change C |____o____ o _________ \ _____| |______ | | | x \ | o | | | |______________ B ___| ** x ** | | | \ |__ ** ** ___| | | | | | x | | | | | | _______ | | | | oo | \ \ | | | oo_| | \ |o | |___| | | | |___________________ \ | | | _ |o | | x !!!| / \ | | | ** ** | ________ __/ / | | |________ ** ** | | o| / / | | | o |___| |_____/ o \ /\ | | _________| | / \ | o| |oo ** ** ___ _____ | \ \/ | |xo ** ** | |x | \ x \ \ / |________________________| |________| \__ \ /x / \ \/ / \ / / / / / /\ / / /oo\/ / /oo / \ / \ / \ / \/ Nessa Area 3 to Screen Change C - Grilpod - Aopod - Dongopod - Danapod - Power B - Health B - Defence B - Power A - Health A - Defence A - Platinum - Zircon - Agate - Graphite - Lambda cube Make your way through the area and collect what you want. When you are finished, head through the screen change! /\ / \ / xo \ ___________________________________ | oo \__/ o \_____ | _______ !!! | | | | | | | |___ | | | | | 2 | C | | | | ___ |_______|__ | | | | o | | | | |_______| \__ | | | oo\__| | | oo | | | / ________ | / _______| |______ / \ | | __/ \ !!! ____| | / \________ / \ / \/ \ x / \__/ "2" is a large green circle that acts like a portal. It will teleport you to the next screen. This is where you will want to head after you have explored the area. Nessa Area 3 to Screen Change D - Dongopod - Danapod - Power B - Health B - Defence B - Power A - Health A - Defence A - Opal - Platinum - Zircon - Lambda cube And here we have the next map, back inside the ruins... _______________ __________ ___ |!!! o | | x| / \ \ ___|_______| * * |______________/ \ \ D | | E ___________ ______________ | / | |oo * * | \ / / | |oo________| \___/ | | \ _| \ |_| | F | / o xo| /_____________oo| Nessa Area 3 to Screen Change E and F - Dongopod - Power B - Health B - Defence B - Power A - Health A - Defence A - Amber - Garnet - Spinal - Kappa Cube Note: due to the size of this map, E and F do not have Screen Change labels, but will connect to E and F on the following maps. You are now back inside the ruins! There is not much to see here, if you would like to get some extra minerals and explore the area further, you can head through E first, if not head directly though F. ___ ___ | * | | * | | * |___________| xo| __________ _____ | o oo| | oo | | |_____| _____________ |___| oo | _________________ | | | | | | _____ | | o E | | | | | | | ____ |_________ __| / / | |___________| | | x | \ \ / / |oo o o | |__________| \ \ / / |oo___________o_____| \ \____/ / \ / \_________/ Nessa Area 3 Screen E - Dongopod - Power B - Health B - Defence B - Power A - Health A - Defence A - platinum - Jade - Lazuli - Garnet - Amber Close to the end of this area you receive a nice overview of where your supposed to be headed... Another nice aesthetical distraction... If you came this way, now you should head back and venture through Screen Change F. _____ / \ / \ | 3 | | | \ / \ / | | ________ | | ___ ________ | x |_______ | | | | | | | ** ** | | | ___| |______| ** |__ | F | | | o ** !!!| |oo ** ** o ___| |___ |____ _____ o __| |xo______ ___| | | | | | ** | | | _____| |________| |____| ** | | | | ||___ _| | | | o o x | | | | | | |___| |__ ____ ___ ___| |_ | ** ** | |___| o |___|o |___| | | ** ** | x | | | x o | | o |oo ___ ____ ___ !!!| | |xo________| |____| |___| |________| | x o | |!!!_____________________________| "3" is another large green circle that acts like a portal. It will teleport you into the final room! This is Screen Change G Nessa Area 3 Screen F - Dongopod - Bartopod - Aopod - Power B - Health B - Defence B - Power A - Health A - Defence A - platinum - Lazuli - Sylvite - Fluorite - Nu Cube The second last area of Nessa's ruins... Make your way through to the "3" on the map, collecting what you want as you go. _________ | 5 | | | | 4 6 | | | | | |__ __| | | | | | | | | | | / \ / \ | G | | | \ / \____/ 4: Red hole in the ground 5: Blue hole in the ground with a floating orb 6: Green hole in the ground This is the final room of Nessa's ruins. Explore if you want, but head to the "5" on the map when you are done. That floating blue stone is the Keystone Cyrus was looking for! Press A on it. Rallen will now tell Jeena there is something strange about the room. Jeena will reinforce the idea. When their conversation is finished head back to { MAP6.2} by following the maps from here up. When you are there, use your Jet pack to return to the ship. If you would like to walk through the rest of the ruins, feel free, there is no rush. Once you have arrived back at the ship, heal and save. You should now be using a Danawa as your search spectrobes (Danawa comes out of the Danapod fossil) as it has a larger search range than Villar and Aoi. Next, return to Nessa Area 1 ( { MAP5 } ) and head to Cyrus. He is no doubt excited that you have retrieved his keystone, and in retrun he reluctantly hands over the "rare cube" he promised. Take the cube back to Aldous. The Zeta cube you received from Cyrus will allow you to access the highest level of evolution for your spectrobes. The evolved forms! You can get them the same way you have gotten adult Spectrobes; only the will have higher requirements for evolution. See the Spectrobes list for information on how you can evolve your Spectrobes to the evolved form. Save, and move back to the control console, then press A. ~~~~~~~~~~~~~~~~~~~~~~ HQ Overthrow! { #6# } ~~~~~~~~~~~~~~~~~~~~~~ It seems the Krawl have chosen Kolin as their next target. The Commander was cut off halfway through his message. There is no real hurry though, I would suggest setting up a full party of adult or evolved spectrobes if you have not already done so. If you do not want to train spectrobes to adult or evolved stages, visit the Card-Input system section of the guide and get several of the Spectrobes there. They are strong enough for now. If you are just looking to get some of your own adult/evolved spectrobes and cannot be bothered with the requirements, take a look at the evolve mineral section. When you are ready, head back to Kolin, which is Planet 3 in the system. Once you have landed on area one, save and exit. Now, you want to go into HQ and then, go to the spot where you first talked to Commander Grant. Revisit { MAP3 } for further details. You will see a large green and red monster in the room. This, is your first boss. The Gyreel and Gyforma ``````````````````````` Before we get into the specifics, allow me to explain the format. I will give you the name of a monster appearing in the battle, then it's HP. You will then see a description of its attack(s) and suggestions on how to deal with them. You can find the names of the enemies on the top screen above their picture. Below this same picture is their Hit points remaining. Note: these are only suggestions, and I am sure there are many different ways to fight the enemies. This is how I would recommend going about it. Gyreel X2: 300 HP ````````````````` Attacks: They will shoot three slow moving purple balls towards you. They move slowly enough that you should will be able to move out of the way with relative ease. They can also heal each other, and Gyforma. But they do so very slowly. You do not need to destroy these unless you are having problems with their purple balls. Gyforma X1: 500 HP `````````````````` Attacks: His attack is also fairly slow, unless you are standing close to him. His attack will engulf him in a red barrier and he will charge forward. The only thing I can recommend is do not stay too close to him for too long, if you need to get up close, attack then move out and repeat. Strategy ```````` To win this battle, you only need to destroy Gyforma. If you have a few well trained Adult or Evolved Spectrobes this should not be a problem. For the battle, I would suggest using individual Spectrobes CH meter attacks because they will do much more damage then their regular attacks and would more effectively cause damage then a CH combination attack. However, if you find your cannot beat Gyforma, just run around the battle field charging your CH meter and unleashing your combination attack until he is finished. Upon winning, Commander Grant thinks the Krawl swarm is definately comming. Aldous and Jeena will come and talk with the Commander. Meanwhile, the museum is now open! Using { MAP3 } { MAP3.1} and { MAP3.2} to make your way to the museum. { MAP3.3} _______ Keystone_______ | |_______| | | | |_____ ******* _____| | ******* | | | | ******* | ____| * * |_____ | | | | |___ __ __ ___| |__| |Exit| |__| When you get there, feel free to look around. When your done, head up to the area marked Keystone and talk to the man on the right. He is Webster, the museum Curator. Webster will tell you he thinks the Keystones are used to power an interstellar spacecraft which can reach the outermost planets named Himuo and Meido. Jeena will intervene in your conversation and tell you to return to HQ, so do as she says. use the maps mentioned previously to get back to Commander Grants room. Once you are back, The Commander will tell you the Krawl you just beat was a leader type and they are only the beginning of what is going to happen. Your new mission is to go to the fifth planet in the system, Ziba and talk to Professor Kate who says she has seen the vortexes. Head back to your ship, heal and save, then go to the control console once again, and press A. You will want to touch the "P5" for the fifth planet this time. ~~~~~~~~~~~~~~~~~~~~~ Ziba's Moons { #7# } ~~~~~~~~~~~~~~~~~~~~~ So, head to Area 1. Once you land, your confronted with the challenge of finding Professor Kate! Well, it should not be too hard, just follow the maps! { MAP7 } _____ | | ___ | | | ______________________________________| | A | | | | | | _______ ______________________ | | |__________________| | | | | | | | |__| | | |______________________ | | | ________| | ___ _ ____________________| | | |___|/ \ _| |__| | | !!!||_ __ | | | |_| | ______________________| |!!!____ | | | |/ x /________| |________________ | | | | | _________________________________| | / | | |/ | ____| |____ | / \ |/ | | | |_____| |____|___________ | \_ | | | | |_______________ Ship | | | | | |____________| Note: "A" connects to the "A" below, but it is not a screen change, it is broken to help the flow of the guide. ____________ / o / __ / \ / \ ____________ / x\ ____/ \________________/ \ \ \ | / oo | \__________ | | | ____________ xo | | | | | |_____ | \ Screen | | !!!|______| / Change | | | / B | | | / | | | _______/ | | | / |_______|_______| / \ ___/________ \ | | ________ | | x | | |_________ | | | | | | | | | ________| | \____ | | ________ | \ | | \ | | | | | | | | _____| | | | o | | | ____ /| |____ | | | / | A \_______| |___/ |______ Ziba Area 1 to Screen Change B - Grilpod - Aopod - Dongopod - Kasupod - Zozapod - Power A - Defence A - Health A - Power B - Defence B - Health B - Agate - Sylvite - Fluorite - Zeta Cube - Theta Cube _____________ _______________________________ / oo| | | / xx| | | | x | | ________ | | | | B |/ ____|__|______________ | ___ | | | | | \_____/ x _____ | | __| | 1 | | | / | ____ ______ | | ____/ |___/ \ x| | | / | |______ |_______|__/ | | | | \!!! o _____________________| \___________| Ziba Area 1 to Screen Change B - Zozapod - Kubapod - Aopod - Power A - Defence A - Health A - Power B - Defence B - Health B - Agate - Onyx - Lambda cube 1: Professor Kate is here It seems that Kate is here doing some extensive research, but the vortexes have halted her advancement, and are actually trying to destroy the planet! Apparently Kate also saw a shadow in the orbit of the moons that she suspects is causing them to move so quickly. But, there is that magnetic field problem. To remedy it, Kate will give you a Demag Unit to fix your ship. Jet pack, or walk back to your ship. Heal and save, then talk to Jeena. She will take the Demag Unit and use it to "improve" the ship for Rallen. You now have access to both of Zibas moons! Go to Area 2 (the orange moon). { MAP8 } /\ _______ __________ / \ ___ / |__ | ** \______/ \ ____/ \_______/ xo / | **!!! | / x oo | | \ / ** / |____ \ /___ / \ | | | | /________________\ | | / / o | |__/ / | / / __ | | | /\___/ | | | | / \ | | | / | | | | \ | | | | \ / oo** | | | | / x xo** | | | ** | / __________________________| | | ** | / / / \____________| / / / |____/ / __| ___x____________o|| o /____ | | | \_ __________ | | | \_ | \ | | ____________ | \_ \ | | | | ** _\__|_ __|__________\ | | | | x x Ship | | | | o o | | | | | | | | ____________ | __| |__ | x | / | |*** ***| | **!!! | / | |*** ***| | ** _______ ** xo** ___| |_________/ __| | |__________/ \ ** oo** / Screen | \______________/ Change A | ___ | | | | | |_________| Ziba Area 2 to Screen Change A - Nagupod - Kasupod - Bartopod - Grilpod - Zozapod - Power A - Defence A - Health A - Power B - Defence B - Health B - Agate - Onyx - Amber - Zircon - Pearl - Kappa Cube _____________ | | | | \ / ____ \ 1 / / \/\___ \ \ / * / \/ * _____/ \ A |!!! / | / * ____| xo *** / _*___ / xo**** | / / o | / | | | | *** | | | \ *** | | | \ !!! | __ / | \__ |\ x \/ \/ | | | \ x | | | \ | |___| \ | / | / / / / | ____ ____/ | / |___| \ / \____/ 1-Jeena calls in for an update here, Rallen tells her he has not found anything. She tells you to head back to the ship. So, walk or jet pack back. Note: In order to find what you are looking for, you must visit both moons. It does not matter in what order, but the first one you visit will always give you the call from Jeena. Ziba Area 2 Screen B - Dongopod - Kasupod - zozapod - Komapod - Bartopod - Power A - Defence A - Health A - Power B - Defence B - Health B - Lazuli - Iota Cube Upon returning to your ship, change areas to Ziba Area 3; the purple moon. { MAP9 } ____ /\ | | _____ / \___| | | * /__/ ** \ | * ** | / x | / \ /__ \ / \ _ / o |\ \ ___/ \ ____ / | \ \ | \___/ \ _____ \ | \ \ / xo** \_____/ | \ / \ \/ oo** | \ x __/ \ Ship| \ | | ______ | |oo |\ /\ | | ** | \_____| |xo*| \ / | / | ** | |__*| \/ | /__ \ | ____ | o **| |!!! / |xo | | x | | / |oo | | | | o _______/ | | | \ / / | | _____| **| / / | |/ !!!**| / /___________ | ___| / | | | | ____ \____ | | |__ | | | | | | Screen \ | | | o | | Change A | | | / x | | | | | / | | ___ o | | | / | | | | | ** / | | | / / | \ \____/ | | | **oo / / \______ \ \ | | | **xx / / \ / \ \______| |__|____________/ / \/ \ / \_________________________________/ Ziba Area 3 to Screen Change A - Nagupod - Grilpod - Aopod - Kubapod - Health A - Power A - Defence A - Health B - Power B - Defence B - Coral - Flourite - Cobalt - Onyx - Agate - Kappa cube _____________ | | | | \ / ____ \ 1 / / \/\___ \ \ / * / \/ x * _____/ \ A |xo / |oo / * ____| *** / _*___ / **** | / / | / | | | | *** | | | \ *** | | | \ xx | __ /x | \_oo |\ \/ \/ | | | \ | | | \ x | |___| \ | / | / / / / | o ____ ____/ | / |___| \ / \____/ Just a side note, this map will look very familiar if you were just looking at Screen B on Ziba area 2, both of these places are actually very, very similar, so I have just copied the map and changed what you can find to suit the area. 1- You will be confronted by the next Leader Krawl here! If need be, you can return to the ship and stock up before fighting him, as per usual, there will be strategies on fighting Skiva to follow. Ziba Area 2 Screen B - Grilpod - Kasupod - Dongopod - Health A - Power A - Defence A - Health B - Power B - Defence B - Zircon - Graphite The boss! Skiva, Skeesa and Shaka! Skiva X1 200 HP ``````````````` This Krawl only has one attack, which is a continuos charging motion. Skiva will move around the outsides of the arena and occasionally dash through the middle onto the other side. Fortunately, Skiva does very little damage and is not much of a threat. Skeesa X1 500 HP ```````````````` This is your real target in this battle, as the other two enemy Krawl do not pose a serious threat to your victory. Attacks ``````` Skeesa has three attacks. The first, he will move into the middle of the arena and begin to spin repetitively around in circles. Be careful though, he moves much faster than Rallen can run. His second attack, he will charge around the outside of the arena with Skeesa and Shaka, then randomly, he will charge across the arena back into the center. When he charges into the center, both Skiva and Shaka will follow suit, so be careful that you are not hit three times if your standing in the middle. Shaka X1 220 HP ``````````````` Shaka is the exact same Krawl as the previously mentioned Skiva, only he has a different name. Once again, he poses little threat. Strategy ```````` By now, you should have at least two Adult Spectrobes as your fighting Spectrobes; and your support panel should be filled with 4 other adult/evolved Spectrobes. To win the battle, you are required only to defeat Skeesa. The other two do not post any realy threat to victory, and will NOT heal him. The most effective way to deal with Skeesa would be to stand on the outside of the arena and launch your Spectrobes CH attack just before he is going to hit you. This method may take a bit of practice to perfect, and it may also cause you to take a lot of damage. Another method of defeating Skeesa would be through ranged attacks from Spectrobes such as Vilakroma, Vilanox, Samugeki and Dongiga. This way may take a bit more time, but is much safer than the previously mentioned method. If you find you still cannot defeat Skeesa you can always run around the arena whilst charging your CH meter to unleash combination attacks until he is defeated. Upon winning the battle, Jeena will tell you that the moons have returned to normal. But Rallen gives her the bad news; they did not find the nest. So head back to the ship via jet pack, or walking. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Spaceship Speculation { #8# } ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Once you are back at the ship, save and heal. Now, head up to the control console and press A. Commander Grant will tell you that Meido has vanished from their radars, and they are pretty sure that it is due to the surface of Meido being completely covered by black vortexes! Unfortunately, you cannot go to Meido becuase Rallen does not have access to technology to allow him to do so. Professor Kate joins your conversation; she thinks she has a solution for you, so using the map for Ziba Area 1 ( { MAP7 } ) head back to where you first spoke with Professor Kate. She weaves you a tale about how the ruins on Nessa are actually an ancient spaceship that the "ancients" built and used to access the farthest planets in the system. In the end, Kate gives you her Red Keystone, and a letter for the museum curator on Kolin. Head back to the ship, and go to Kolin, then to the museum. Use the following maps if you cannot remember how to get there: { MAP3.1 } { MAP3.2 } and { MAP 3.3 } for inside the museum. Mr. Webster, the museum curator is agast that he should give you his precious relic, but will reluctantly hand it over. Before you head back to the ship, stop by the Equipment shop ( { MAP3 } if you cannot remember where it is). You will want to touch the button on the top of the touch screen just to the left of the large X1 sign to open up the armor menu. On the far right of the top row is a red suit, called the Scalar C Suit. It costs 12500 Garu. If you have the Garu, buy it. You will need it for later in the game. If not, do not worry, I will elaborate further about easy ways to make Garu when you need it. Anyway, head back to your ship and go to Nessa Area 3 (the BLUE desert!). Using the following maps, make your way back to the final room of the ruins via { MAP6 } . Back in the final room you are confronted with a challenge, place the Keystones in the correct holes! _________ | 3 | | | | 1 2| | | | | |__ __| | | | | | | | | | | / \ / \ | G | | | \ / \____/ 1: There is a red circle here, you will want to say "yes" when it asks you to place the Red Keystone there. 2: There is a green circle here, you will want to say "yes" when it asks you to place the Green Keystone there. A tremor shakes the ruins after placing the second Keystone. 3: There is a blue circle here, for the Blue Keystone. But Rallen suddenly remembers he gave the Blue Keystone to Cyrus for the rare cube! Head back out of the ruins, and to your ship. Heal and save, then change to Nessa Area 1. Using { MAP5 } make your way back to Cyrus. Of course, you need to strike a bargain with him. In exchange for the Blue Keystone, he wants you to get him the extremely rare Diamond Mineral from table top mountain. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Table Top Mountains { #9# } ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Head back to the ship, and walk up to Jeena, they will begin talking. Appearently, the area Cyrus wants you to go will drain the life out of anything that gets close to it. You will need a special Corona suit to be unharmed by the aurora. Do not worry about the Spectrobes, not yet anyway. If you have not already purchased the Scalar C Suit, I would suggest you do it now. If you did not buy the suit because you did not have enough money, head over to the mineral seller before going back to your ship, you should have a few platinum minerals, or pearls to sell to him, you would need one of each of the minerals previously mentioned to get enough money for the suit. Note that if you do not have any of those minerals mentioned, you could still sell off the others, but if you plan on training your spectrobes, it would be more wasteful than helpful. If you still do not have enough money, go to the Card Input Machine guide, and enter the codes for the Sapphire, Ruby and Emeralds. Each of these are worth more than 12500 Garu, so you should be able to sell and have enough for the suit after just entering one code. When you have the Garu, head to Kolin and buy the Scalar C suit. See the following maps if you need help: { MAP3 } and { MAP3.1}. After you have obtained the suit, you may be relatively short on money. So, you will need to input codes for another mineral or two. Using { MAP3.1} head to the area labelled "ITEMS" here you will find a ship, and inside a person who sells healing items. You will want to buy one or two Super Antidotes. These will be used to heal your Spectrobes that are not of the Corona alignment when you get to the top of The Table Top Mountains. Alternatively, you could get several strong Corona monsters, but it is much faster just to buy healing items for your Spectrobes. So, after you are finished preparing yourself change planets to Daichi! You will indeed want to go to Area 1. Note that the first two maps are indeed the original parts of Daichi Area 1. After the second map, it will continue on into an area you could not previously access; The Table Top Mountains. ____________________________________________ ______/ x | \ Screen \__ !!! 1 o \ x / oo \ Change A __ \___ / oo| ____ __ o / \ xx ___ x _ o | \ | /\/\/ / oo | \ o _ / | | / |__/ \___| \__/ \___/ \ | / \ \ /\ |__ ___ ____ | !!!| ________________ / o\ \__\ \___/ \_/ xx|__ / \ \____/ | | \ ** \ oo |_/ \_______| x |____ \ ** | | \ ___/ | / x | / _____ x x | / \ ___ Ship | \ | o | | | \ | | | o _| | ** / o o | | | | ** / x | | _______| | **!!! \ ** | \__ | \ ** \ ** ox ** | \_________| \ xx* \ \ * xo *** ** /\ oo | \oo______\ \______ ** / \oo/ \_________/ \/ Daichi Area 1 to Screen Change A - Defence C - Power C - Health C - Shapod - Villipod - Segupod - Spipod - Beta Cube - Alpha Cube __ ______ |!!!\ /oo \__________________________ / | / o o | xo \ / x | | | oo x \ /o _| | | | x | | \ / / / | / / | | \___ / / / | | x| \ | | / x / | o | | | \ | | A /x o / | | | | |__ !!! | | Screen \/ / | x | | |\o \____ | | o o ___ Change B /\ x\ | | | | \ / | o | / \ o / \ | | o | | | \ o | / / \___/ | o \ | | | | | /| o / o / / / \ \/ o | |x / | x /\ \ / |!!! / |oo | / o/ / / / \___| _oo______| |!!! / /o | ______/ |___/ \ !!!| o / \______|____/ Daichi area 1 to Screen Change B - Health C - Power C - Defence B - Power B - Flourite - Jade - Agate - Segupod - Villipod - Alpha Cube - Beta Cube - Gamma Cube - Delta Cube - Platinum Upon arriving, you run into a sign that Rallen does not want to pass. Jeena tells you to ignore the sign, and continue on moving. You can now walk through the sign. So, from here on in you are in a brand new area. Your non-Corona Spectrobes will start to take damage every time the screen flashes. But they will never fall below 1 HP. Do not heal them until You are at the end. Table Top Mountains { MAP10 } Screen /\ Change C ______/ \_____ ____ |xx | |oo x | | o o | \ o o | \______ __________| \ \ \ \ \ \____ __________\ \ | ______ o | | | \ ox / | | \___oo/ | |_______________ | o xx\ | o oo \ | x \ \ ox | \xx________ x o| \ o \_______|__ \ \ xx| \ oo| _______________| | |__ _______ o o | | |__ \ | |__ | \ | | \ \ / | ___/ o \ |/ / | | \ / /______| | ox | / x | \ oo | /____ _| \____ x | | | \_____|______ | | | | | | | | | | |_____| | ____/ x | / | | o _______ | x o / \___________ _________/ | B | Daichi Area 1 to Screen Change C - Spipod - Zircon - Aopod - Onyx - Grilpod - Nagupod - Shapod - Segupod - Samupod - Tenkropod - Power A - Defence A - Health A - Power B - Defence B - Health B - Agate ___ ____ ___ D __/ | ___/ \ __ | !!!| _______/ \/ \ | | | \ | / | \ /\ | / _____ ____ / \/ \/ |_ | \_______/ \ / x | | !!! o | / ____ | | |/ ____ oo / \___/ | __/| ___/ \xx/ | / | ___/ \/ | / | o !!! / | | |__ _____ ___/ | | \_/ \ / | ____| \__/ | | | ____| | x | Note: D is not a screen change, but to make the map | o | flow smoothly, I have seperated it. The map |_______ x| continues below from the D there. | | | | | C | Screen Change E ___ | | / o\ _______| |___/ x | | o x o | ___________ |___ ___/ |xo \ | / |ox \ | x / | \ | | |______ \_______/ | / o \ \ \ / | / | \ |___ ______\ oo | / xx| | ___| \ o o \__| \ \ \ | x \ \_____ |_________| D |__________ _____/\ | \__/ /\ |___ / x \ / o \ | | / | / / | o | \ \ | \ |__ o | | ___/ | | | | \ | \ | \ / | / |xx / |oo_______/ Daichi Area 1 To Screen Change E - Villipod - Nagupod - Kubapod - Samupod - Segupod - Power A - Defence A - Health A - Power B - Defence B - Health B - Jade - Agate - Platinum - Pi Cube Screen Change _______ F ______ ____ | oo x x | / xx \ | xo | / oo \ | ______| | o | |_____o____ \ \ \__ | o | ___| | ___ | o ________| | x | / \ \ \ |______/ /_____| / xx \ \ \ _ / / | oo | \ \ __/ \ / /______________| | _____\ | / / / x/ | x o | |oo _____ __/ | _____| |ox / \ \ | _| | / \ \ /\ \ \ _______/ ___ \ \ /\ / \ \ | | / | \ \_____/ \/ \ \ | |_______________/ /___ | x \ | | || x | |___________________ || ___| _______ / __||o _ / / \______ / / | o | \____/ / x / / \x o ____| \ / \_______/ | /___ | | / | | xx | | oo xx | \_____ x___ ox/ | E | \_____/ Daichi Area 1 To Screen Change F - Tenkropod - Nagupod - Segupod - Spipod - Shapod - Samupod - Villipod - Jade - Onyx - Power A - Defence A - Health A - Power B - Defence B - Health B ______ / \ / \ | | | 1 | | | \ / \ / | / | | / \ /__ \ \ \ ___ \ \ | x | \ \ ____________ | o |________ \ \___/ \| xo oo| \ x 4 | |_____ oo _______| | xo / _____| / |oo / _|xo / / | | 3 \ / \ / | / o | | 2 \ | o / | __________ / | x / \ o \ | | \ | | | | / |x_____| |_ o _/ | F | Daichi Area 1 To Screen F - Messapod * - Platinum - Mossapod * - Emerald * - Spipod - Tenkropod - Kubapod - Segupod - Power A - Defence A - Health A - Power B - Defence B - Health B - Onyx - Cobalt - Zircon * : Will only appear in certain places, see below for more instructions 1- Boss Battle, Location of Diamond Mineral 2- Messapod fossil location 3- Mossapod fossil location 4- Emerald Mineral location So, while you are here there is a few things you may want to pick up. Those being Messapod, and Mossapod fossils. This is the only area (to my knowledge) that either of these Spectrobes can be obtained. It is also one of the best areas to obtain Emeralds from. Sometimes they will not appear in their designated, as they only have about a 15% chance of showing up. If you are keen on getting either of them, be patient, just walk through the Screen change and then back into this area and check again until you find them. After excavating them, you can walk through the screen change and back again for another chance to find them. See this section of the guide for an even more detailed instruction on obtaining Messapod, Mossapod and the Emeralds: { MME }. You will be pulled into the battle as soon as you get about half way up the branch, so use your healing items once you start walking up. Trunkos X1 500 HP ````````````````` So, this Leader Krawl has caused much trouble for many people. He moves very quickly, and does a lot of damage. But, I am here to help you beat him! Attacks ``````` He appears to attack in a repetitive cycle, he will start with a spinning attack in which he will spiral towards you at a speed faster than you can run at. It will most likely hit you if you were close to him when he started. The best way to avoid this is to stay as far away from him as possible. But that strategy will not work if you do not have a long range attacking Spectrobe like Samugeki. His next attack is normally a jab. He thrusts out a tentacle in an attempt to hit you. As with his first move, it is VERY fast, so if you can, keep your distance. His final attack is a sort of mine. He will pause and thrust two of his tentacles into the ground. Then, three orange circles will appear in the ground where he was. They disappear after about 10 seconds. Strategy ```````` To win the battle, you must destroy Trunkos. He is the only enemy you will fight in this battle. Now, the best way to fight Trunkos would be at a distance with Spectrobes like Vilakroma, Vilanox, Samugeki and Dongiga, as they are able to hit him from a distance. But, if you do not have any Spectrobe that attacks from long range, you can still win using one of several strategies. First, you could run around the stage whilst fully charging your CH meter, then using it to unleash your combination attack repetitively. Or, you could take advantage of Trunkos' pauses. Trunkos will stop moving from time to time, and this is the ideal moment to attack him. He appears to stop moving for about 3 seconds after he finishes his spiral attack, and for about 5 seconds while he puts his mines in the ground. Those times may not sound like very much, but it is plenty of time to hit him at least once with your Spectrobes close range attacks. Note that using the pause strategy, you will need to stay close to Trunkos, which may cause you to take quite a bit of damage throughout the course of the battle, so you will need to use fairly strong Spectrobes. Upon winning the battle, move into the middle of the tree stump and scan with your Spectrobe. You should see a mineral, excavate it. Do not worry about what Jeena said, you will not damage the diamond mineral using any of the standard drills. Hint: your spectrobe must be able to find minerals to find the diamond. After excavating the Diamond, head back to the ship. Heal and save, then change areas to Nessa Area 1 ( { MAP5 } ) and talk to Cyrus. He will be a little cocky about you not being able to get the Diamond, until you show it to him. He will be astounded. Cyrus gives you the Blue Keystone. Head back to the ship. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Adding The Final Keystone { #10# } ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ So, now you have the final Keystone! You will want to go back to Nessa Area 3. Using { MAP6 } head back to the last area where you previously put the two keystones. Upon approaching them, the ground begins to shake! Then suddenly, a giant leader Krawl comes crashing through the wall! Of course, your going to have to fight it now! Karkasa X1 300 HP ````````````````` This krawl, along with Klench do not appear to be very dangerous. They have very weak attacks, and tend to follow Klutch around. However, they do have the ability to heal quite a bit of HP! So, taking that into account, they can be quite formidable, destroy them if need be. Karkasa has only one attack. It is a long range homing missile type attack. It looks like a purple cloud, and moves pretty slowly. After about 15 seconds, the cloud dissipates if it has not hit you. Even if it does hit you, the damage done is minute. Klutch X1 600HP ``````````````` Well, unfortunately, this leader Krawl does alot of damage with its attacks. Luckily, he is quite easy to defeat because he moves very slowly, and has only two different attacks! Attacks ``````` His first attack is basically an extension of his ridiculously large arm. Which I will refer to as his 'hammer fist.' Klutch's hammer fist has a fairly long range, and covers that distance very quickly. The best way to avoid it is to stay far away from him, or very close to him. Klutch's other attack also involves his hammer fist, and has about half the range of his first attack. He will extend it and spin around in a circle. After using the attack, he pauses for about 3 seconds, which is a good opportunity to attack him. Klench X1 300HP ``````````````` Klench is exactly the same as Karkasa, only the name is different, so see the information above for more details. Strategy ```````` There are several ways that I have found very effective to defeat this boss. The first, was staying very close to Klutch, and using close range spectrobes that can inflict alot of damage very quickly such as Naguzoro and Harumity. The damage that he can inflict on you will be fairly high, but you should be able to destroy him much faster, even with the healing effects of the other two. If you are finding you cannot take his HP down fast enough, destroy Klench and Karkasa, then grapple with Klutch. The second, was staying far away from Klutch, and using the long range spectrobes. Good spectrobes include Samugeki, Vilanox and Dongiga. Simply attacking with their attacks, and moving around the outside of the arena to avoid his pursuit keeps the damage done to you low, but you may not be able to damage him fast enough to stay ahead of the healers. So, you may wish to target them if you cannot stay ahead. Then there is always the run around the stage strategy, which I have mentioned before. Simply run around the arena charging your CH meter, once it is full unleash your spectrobes combination attack. Rinse and repeat until he is defeated. Note that, this may not be fast enough to win the battle, as the amount of health the two krawl can heal is quite substantial. Upon winning, Jeena comes into the ruins to analyze the damage the leader Krawl had done. She thinks she will be able to attach their cruiser to the ruins to be able to pilot it! Jeena tells Rallen to go back to the ship, so do as she says! Use these maps: { MAP6 } if need be, you only need to go back to 6.2 to use the jet pack. Upon returning to the ship, move up to the control panel. Rallen will pilot the ship and move it close to the ruins, and a new conversation will begin. Aldous tells you that his people used to think the spectrobes came to his system with the ancestors in a spacecraft that much resembled the ruins. It is now time to place the final keystone! walk up to the blue circle and press A. Place the Blue Keystone. After a brief moment of suspense, the ship is moving! ~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Himuro Mystery { #11# } ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Sit back and enjoy the short cut scene! The suspense continues when the black vortexes start to attack your spaceship! You change course and head to Himuro, the sixth planet. Aldous comes through with another revelation, the Krawl hate light! Now you are left to explore Himuro, a supposedly Krawl free planet... Heal and save, then exit the now much larger ship. Himuro Central Area { MAP11 } ___ ___| 4|___ ___| |___ 2: Connects to Himuro West |2 3 | 3: To Himuro East |___ ___| 4: to Himuro Temple |___ ___| | | | | | | | | | | | | | | | | | | | | | | | | ___________ | | ________ 1: 3 o /1 x | | | | xx| 1 x | | | | | oo| ______| ______ |______| |________| |____ | / | oo| | ____/ | x o xo| | | | __ | / | ________|_____________________________| | | ______/ / | | ____ |__| | o / | Ship | _____/ o \ | |___ /______\ /____________ | | | | | o| |____ | | o | | x ___ ________ | \ x | | | | | \_____/ /x | | | |x | | | \ | | | | | | |__ | | | | | \| xo/ | | / o | | ___| ox| | |_______/__ | | | / | | ___ | / _____ | | o |_____| |ox | | | | o| |oo | | | | | |_________| | | | |_________ | | | xo| / | | xo_/