Pokemon ranger walkthrough Contents 1. THE INTRO 2. THE INVITATION 3. THE START OF THE GAME 4. FALL CITY 5. Ringtown 6 mission 1 7. Ring Town 8. Mission 2 9. Fall City 10. Mission 3 11. Fall City 12. Mission 4 13. Fall City 14. Summer Town 15. Mission 5 16. Summer Town 17. Fall City 18. Mission 6 19. Ring Town 20. Mission 7 21. Ring Town 22. Summer Town 23. New mission 24. Yet another mission 25. Summer Town 26. Fall City 27. Mission 8 28. Fall City 29. Summer Town 30. Another mission 31. Summer Town 32. Mission 9 33. Win Town 34. Mission 10 35. Win Town 36. Mission 11 37. Frequently Asked Questions 1 the intro � Your desire to help people in need� you have the qualifications to help people� 2. the invitation <invitation> your strong motivation to become a pokemon ranger� How you live in harmony to with pokemon and strive to protect nature everyday� How you selflessly go to the help of people in need� How you built and trained your body to become a pokemon ranger� All this I�ve come to understand and appreciate the seven letters you�ve sent me� I would like to meet you� I want to see for myself that you are worthy of becoming a ranger. I will be waiting in fall city next Sunday You�ll find enclosed a ferry ticket for the ferry to fall city and an official pokemon ranger uniform Wear it, and wait for me in the harbour. With that uniform on I won�t have any trouble spotting you. I look forward to seeing you. Best regards Spenser Ringtown ranger leader 3 The start You now choose if you are a boy or a girl I will choose the boy. 4 Fall city you start the game in fall city head up the stairs and on the right will be a snorelax. ignore it for now and head up. Someone will talk to you and tell you about using the stylus on the lower touch screen. Keep going up and you will see a crate shaking. talk to the kid I will tell you to touch the crate and see what pokemon is behind it. If you choose the boy it will be a minun if you choose the girl it will be plusle. Go up the bridge and the lady will stop you telling you to check out the tourist center go in and talk to the lady behind the counter go out after you talk to her and head up the bridge It will run up the bridge follow it and you will meet Spenser. When you meet Spenser he will ask if you are the letter writer then inspect you after you will hear a pokemon cry. You go investigate with Spenser and it will be a houndoom attacking minun/ plusle. Spenser then asks you to catch the minun/ plusle and give you a capture styler he will then show you how to use it. After he shows you it will be your turn to catch minun/plusle you only need to draw three circles around minun/plusle. After you capture minun/plusle Spenser will give you a ranger certificate to show you are a pokemon ranger. It says: � I hereby pledge to aid those in need ad to safeguard nature to the best of my ability as a pokemon ranger, always with pride and courage in my heart. Kevin is what I will call him. you will head to Ringtown on Spencer�s fearow before fearow come minun/plusle will join you and go to Ringtown 5. Ringtown you will start off outside the ranger base then a ranger will come out boy/girl. you head inside the ranger base and you meet murph with his pokemon slowpoke. Spenser calls you all to him . after Spencer talk to you all Larry will come in to ask for help. It seems his pokemon ran into lyra forest Spenser give you the job and Larry gets mad because he thinks you will mess up. And so begins your first mission. 6. Don�t fear failure . The mission takes place in lyra forest just north of Ringtown. Your mission is to capture Larry�s pokemon. He describes it as � It�s powerful and yet classy. It might appear to have a slinky look to it, but it�s also clunky� what I am trying to say is that is it is a pokemon� head north and you will be able to capture 2 pokemon a chikorita and a zigzagoon. Capture them and then talk to Larry then a tailow will appear it is Larry�s missing pokemon. Capture it and talk to Larry again. Then there is a fire Spenser goes to find a pokemon to get rid of the fire. When he comes back he will show you how to use the pokemon�s field assists. Now you have to go find a water pokemon. Head left and capture the mudkip. Now head back to the tree and get rid of the fire. Once you do it will be mission complete. 7 Ring Town After the chat sequence, and when possible, leave that building and you will see another scene with the same man from before. Your pokemon (which one it is depends only on your initial choice for a character) will stun the Taillow and you can then easily capture it. Soon, you will get your first special bar, which allows your own pokemon (well, the only one that will always be following you) to use his electrical attack in the middle of the battles. Now, you should go back to the building and you'll see a new tutorial. Then, an older guy will appear and eventually you will be able to control your character once again. Talk to the older guy once, and then take the elevator in the left to go up. Talk to everyone in there and then head back to the floor below, and when talking to the older guy once more, a new sequence will unfold and you will (finally) be getting a new mission. Go all the way up, to exit this town, and then you will be starting that mission. 8 Mission 2 A Bellsprout will jump out of the bushes, and you should obviously capture it. Another tutorial scene will appear and when you're done, head to the upper section of this area. Yet another tutorial scene, and then you can proceed. Be sure to capture the Torchic on the left, as you will be needing him. Head to the right side, and use the Torchic on the pieces blocking your path. Later, be also sure to capture the Pichu nearby, as he can heal you. Continue following the path until you find a huge piece of wood blocking you. Go slightly back, and a Combusken will jump out of the bushes. While you can easily capture him, using a Mudkip to aid you is probably also a good idea. Use the Combusken to remove the wood and continue following that path until you can enter a cave. Around here, you can find a strange area where all the Magikarps are jumping OUTSIDE OF THE WATER (cool, a water pokemon that doesn't need water, what's next?), but you can't go there yet. Therefore, keep on following the only possible path and eventually some rocks will fall, blocking your path. Capture the Paras and use him to get rid of the wood fence nearby. You can't remove the huge rocks *yet*, so... don't worry about it, just follow the only possible path and you will eventually see some thugs from your yet-to-be enemy, Team Go rock squad. Proceed to the right and head to the outside of the cave and you'll see a Rhydon, which you should also capture. He isn't even very strong, but after the battle he will go away and you should go to the right. For the first time ever, you will be asked if you REALLY want to leave an area... in case you do, all the pokemon you captured will currently go away, except for (obviously) the main one. In this new town, simply move to the new headquarters and this mission will be over. 9. Fall City the ranger leader for Fall City will appear and you will be given a new medal. You can't exit this building yet, so be sure to talk to everyone and eventually a woman will enter, leading to a scene where you will be given a new mission for you to play. 10. mission 3 Go to the right and you'll see a new sequence. Go all to the right and that woman will once again be seen. Enter the building and she will have a large box in front of her door, so you should go outside and capture a Makuhita. Use it to get rid of the box and defeat the Venonat inside. After doing so, head to the outside of the building and to the left, where another woman will ask you to find her Skitty pokemons. You can find them in the following places: - the top floor of the building you just visited. - behind a wooden fence, on the central area of this city. He will run away, but you can easily get him later, by checking the behind of one of the trees. - near the fountain, on the central area of this city. - on the right trash can, on the central area of this city. - On the upper left house, on the upper area of this city, hidden in the middle of some plushies. When you give the 5th to the woman, she will go away and take them all. Obviously, it is impossible to currently have 5 of these on your party, so whenever you feel like it, you should go back to the woman and she will take the number of Skitty pokemons you currently have. Several trips to her will do the trick, but you should now head to the right and another new woman will be seen. Follow her up to her house and you will notice her basement to be all dark and stuff like that. Now, you have to go to the south area of this city and go down, to the sewers. Yes, the place which was previously covered by a Snorlax, in case you noticed it. He won't be there anymore, but you can go down the ladder and get a Staryu in there. Take him back to the woman's basement and use its power to lighten everything up. Exit the house, go all to the right and a woman will talk to you, but you will also see a pokemon attacking the clock tower. I advise you to save your game before confronting it, but it's really up to you. A nice option for this battle is stunning the enemy with the usual electrical shock from your main pokemon, but it is really up to you. 11. Fall City After the previous mission, you will not only get a new medal but also an upgrade to the special bar. Yeah, the one used to thundershock people! But anyway, you should continue seeing the story, and eventually you will get another new mission. Exit this building and you will instantly know where you need to go next. Head there, go down the ladder and a new mission will start. 12. mission 4 Start by simply following the only path available, until you find a man, where you should start going down. Eventually you will see some green ooze in the floor, head to the greatest concentration of it and you will fight a Grimer which, when defeated, will make all the green ooze disappear in that spot. Another cutscene, keep on going to the right and you'll see some more new Pokemon, continue always going down (even when you see a small bridge leading to the right) and you'll eventually find another green ooze place, this time with 2 Grimer in it, which you should obviously defeat. Continue going and down on the ladder, when possible. In that new room, you will see some Koffing and you can go all to the right, being specially careful not to fall in this room's holes, or you will need to start this room over (and yeah, below the room you're currently in, there's a whole lot of Koffing). These pokemon seem to be able to poison you, but besides moving at 1 step per second, that's not much to worry about. Well, in the right side of that room, go up the ladder and you'll find a new area with a single Raticate. After acquiring him, go back to the place with that small bridge and go up after crossing the bridge, using the Raticate to get rid of the fence which was previously blocking your path. Continue going up and enter a new area, but be careful as some Croconaw may randomly jump out of the water in here. Having that in mind, just follow the unique path until you see another green ooze area with another 2 Grimer in there, both of which you should defeat. After doing so, continue to the right and follow that path until you get to see 2 giant water tubes. Take the one in the right and down the ladder, follow the path to the right and up the ladders, down on the water tube and you'll see a save point. Proceed to the left and all the way up, past the bridge and on to 3 other Grimer. In case you have a Drowzee (which could be previously seen in this level), you can use it here in order to paralyze your foes for a bit and quickly capture them. Also, in case you are wondering, you can go exactly to the right after the bridge, as there is a Drowzee in there. Well, after defeating the 3 Grimer, head to the left and you'll see a new cutscene. You need to go that way, but how? It's rather simple, go up and be sure to capture the Tangela. Later, use his power in the pin on the other side, and you'll be taken there. Now, you can go up and get a Meditite, go back all the way down (by taking the right side of the water path) and all to the right, where a Drowzee previously was. Use the Meditite to break the wall, and enter the newly open hole. In there, you will find both an Oddish and a Magneton. Now, make once again your way to the outside of this small cave, get the Tangela and advance to the left once again. Enter the water tube on the left and follow it to another new room. Take the tube in the left, and all the way down for another Raticate. Back to the tube, go all the way up (to the room in which you just came from) and use the Raticate to get rid of the fence exactly to your left. Check around this platform and a rare pokemon will appear in the area, which you should try to capture, a Crawdaunt. Back to the tube, take the first left and head down (the upper exit is closed for good), to a place with a save point and some green ooze in the left. Defeat the 3 Grimer (once again, I used the aid of a Drowzee, you can also do it, if you like), save your game and then continue to the left side, following the path and seeing a Muk with 2 Grimer, later on. Get the Drowzee on your way there and try to defeat them. You should start by using the Drowzee's aid to quickly get rid of the 2 Grimer, and then use your partner to stun the Muk enough time to quickly capture him. After doing that, your mission will be taken to the headquarters, once again. 13. Fall city You now get another medal which leads you to rank 3. exit this building and go all the way down, to the south part of the city. Search in until you see a new cutscene (with 2 Krabby attacking a Lapras), and then defeat the 2 Krabby to continue. You will get Lapras' data and you should then talk to him, in order to be taken to a new city. 14. Summer land Start by finding this city's headquarter and enter it. After the conversation, talk to the guy who is alone and more conversation will unfold. When it ends, go to the outside and you will have a new mission to play. Follow the path to this city's upper exit and you will face your forth mission. 15. Mission 5 Go up on the green herbs stuck on the cliff and you'll get to see you real enemies (or maybe not, it's up to you to find out...) for your first time, in an always amusing sequence. When they leave, go to the left side and you have an easy battle against 3 Wurmple. Proceed by taking the only possible path, you'll see a short cutscene and eventually you will reach a battle against 2 Ekans. In order to have an easier time defeating them, you can try to stun them and then quickly capture one, as they usually seem to tackle you when you are least expecting it. After the battle, go all the way up but be aware of the falling pokemon (usually, members of the Spinarak species) until you reach the next area, which may be considered as slightly calmer. When going to the right side of this area, you will see another cutscene, so you should go up (using the place of the mountain which you can climb) and capture the Heracross and the other pokemon which is nearby it. Now, head back to the place where the guy in the cutscene was, and use the Heracross to throw the tree down. Be sure to capture a Lotad in the water nearby, as you should use it in the upper right corner to allow an herb to grow up. Follow it up and you will fight a rare pokemon, Grovyle. You can then use it in the bush nearby, to unlock a new area where 2 Lombre will be seen. After capturing them, go back to the main area (the one where you cut the bush, in case you aren't understanding me) and exit to the lower right corner. After a small cutscene, you will have to fight against 2 Mankey and a single Primeape. You can start by stunning them all with the electrical attack and then quickly capture the Mankey. Then, in an odd move, you can even start by summoning one of them right away, in order to quickly capture the Primeape. Go back to the previous area and exit the path seen all the way up, not before seeing a cutscene. In order to get rid of the fence, get one of the pokemon nearby (I got the Grovyle for this task) and get rid of it. Another battle, which you should quickly use to capture the small ones and then use the Primeape to help you capture the flying Beautifly. The enemy will run away, but you should continue going up until you reach the top of this small mountain, where another cutscene will be seen. You should then enter the top of the pyramid, where you will have to face a Politoed, which can be easily captured by using the electrical attack to stun him. After this easy battle, leave the pyramid and you will see one of your enemies, who will leave without a fight. Go all the way down, a Politoed and another guy (yes, the one which you abandoned at the begining of this mission) will be back and the mission will be over. 16. Summer Town Another medal and yet another special bar will be granted to the character you are controlling. After all the chat, you will be able to move him once again, so you should go back to the Lapras, who will take you back to Fall City. 17. Fall City Move to the left, and you'll see a new cutscene with your boss. When he finally stops talking and goes away, you should go to the headquarters, which will grant you another conversation and a new mission. After that, simply leave the building and take the road to the left, which will start your fifth mission. 18. Mission 6 Go the left and enter the cave. Follow the only path possible, until you see a strange pokemon taking care of one of the huge rocks, the same ones which previously blocked your path. Continue to the left and enter the first door, follow the only possible path until you find two possible ones, where you should go up for another confrontation with Team Go rock squad. Go up, for getting a Magneton, then exit that small room and head to the left side, where you will fight 3 Geodude. You can easily defeat all of them by using the help of a water pokemon, but you should then take the lower path nearby and follow it fight against 3 Snubbull, which can be easily defeat by stunning with electrical attack and then quickly capturing them. Up on the next door, get a Poliwhirl and then head back to the room before, to use the Poliwhirl on the Graveler, which is down on the right side of the room. After capturing such pokemon, go to the room exactly up and use it on the wall, to allow the appearance of a new cave with a Kirlia inside. Head back to the room where you got the Graveler, and then all the way down. Head to the right side and you will fight an enemy with 2 different pokemon and then continue to the upper door on your right side, facing 3 Zubat before heading to the upper door. From there, take the lower left door, then the one which goes down, the one in the left and all the way up. Be specially aware of the Zubat, as they can confuse your character for a bit. Do you see that small cave. Enter it. Here, you will have to capture one of those weird Hariyama pokemon. Then, go all the way down (where you fought 2 different pokemon) and destroy the rock blocking your path, before going down and capturing another Magneton. Go all the way back to the cave with the Hariyama to capture another one, but NEVER venture to the lower section of it, as there will be 2 Hariyama to fight at the same time, and that turns out being really hard to accomplish for most players. After capturing a single one, go back to the room where you previously got a Graveler and up, up, right and down until you can use the Hariyama to get rid of one of those huge rocks. Go back to the Hariyama cave, get the one in the upper room once again, and then remove the final huge rock. A small scene will occur, then you just need to leave by taking the lower left door, in the next room you simply have to head all to the left and you will see a new cutscene with Team Go rock squad. When you are ready to battle the powerful foe, talking to the pokemon and your battle will start. While he may seem to cause you some trouble, you can either use a water pokemon or try to circle him as quickly as possible. After the battle, a short scene will be seen and you will automatically exit the cave, meeting with your partner. 19. Ring Town Another medal, some conversation and you should then leave the building. Head to the upper right corner of the city and then talk to the man in there, who allows you to play a mini-game, in case you are wanting to do so. Either you do it or not, you should then head back to the headquarters and you will see your partner leaving, so you should enter that building and then watch the cutscene which follows, as you will earn a new mission. Simply leave town by the upper exit and the mission will start. 20. Mission 7 While your partner is following you, there's no way you can ask for his/her help or use his/her pokemon, in case you are wondering. So, you should simply go all the way up and talk to a man, continue going up and turn left on the second exit, head all the way down after the bridge, as you can capture a Marshtomp. As you may suppose, now you should go all the way up, until you reach a new area. A girl will start talking about her missing Jigglypuff, which you should proceed to find. From here, go all the way up and you will see some rare Pokemon, go all to the left and eventually you will see her jumping/floating around. When she is going to step on the floor, quickly move there and fight her. You can easily capture this pokemon, but you should then return to the little girl (who is still standing in the lower right corner of this area) and then proceed (now, without your partner) to get a Phanpy, which you should use to attack a tree, until it drops a Beedrill. Using him, get rid of the stone in the right side of scenario, next to the lower section of the river. By going down in there, you will be able to get a Wartortle. Now that you've done it, head to the left area of this area, which will lead you to a new area, which contains a single wooden shrine. No, there isn't any Celebi in here, so you should continue to the left and, in the next room, go all the way down to face a group of new pokemon and even to find your beloved Pikachu. From here, go back up and turn left on the first place, continue to the left and down, left on the next possible choice and continue up to the next area, where you will find a mysterious man, after jumping off a short cliff. After the conversation, proceed to the left and capture a Quilava, which will lead to another short conversation. Follow the path in order to see Murkrow, which will run away. Use the Quilava to remove the tree in your path, which will lead to yet another conversation. Continue to the next area, all the way up but be careful with all the Beedrill hanging around, until you reach yet another new area. The pokemon in the new are mostly peaceful, but you should capture them as usual, before heading to the area in the right. By first taking the upper path, you will understand that this area is slightly like a labyrinth, so you should take the lower path once, which will allow you to get a Nincada. Then, head back to the previous area (by taking the left path) and use this pokemon to remove the bush on the central path area. Enter the newly seen hole and you will see a Venosaur, which you can capture with some aid from a Beedrill, if you have one with you. After capturing it, exit this small cave and go left, to find yourself in the labyrinthic area once again. Start by taking the lower path, then follow the upper one and finally go for the lower one, which will lead to another scene with the Murkrow. After that one, capture a Phanpy and use him on the tree, which will drop down the Murkrow, leading to another short scene. When you are ready, go to the dark pokemon and be sure to capture him (however, he will have some help, if you know what I mean...), an action which may turn out easier if you use the thundershock to capture the 4 Spinarak which are running around. You can then use a Phanpy (in case you have a stocked one) or even a Venosaur to help you capture the Murkrow itself, which shouldn't pose you much of a trouble. After the battle they will all run away, so you should take the lower path to exit this area and see the cutscene which ends this mission. 21 Ring Town Another medal, you will be able to carry one more pokemon with you, and you will even acquire another special bar, always nice. Your boss will take the elevator up, so you should do the same thing and you will have to fight a Dragonite. He doesn't have much HP but he is indeed quick, so you will have to try circling him as quickly as possible. After the battle, you will be taken to Summer Town. 22. Summer Town You will eventually be taken to the inside of the headquarters, where you will once again meet your partner and all that. When possible, exit it and follow to the forest, once again making your way to the inside of the pyramid, the same one you visited in a previous mission. In your way there, you will face a funny cutscene, but when you are back inside the pyramid, your partner will touch the strange statue in front of you and a new path will be appear. Enter it, go all the way down the stairs and you will have to face a new mission. 23. New Mission While this mission doesn't seem to have a real number, it indeed has an interesting feature, with the player being able to select which area he wants to face first. There is a cutscene with an Entei statue that you can see by crossing the upper area of main bridge, but there are 4 different areas for you to play, 2 in each side of the bridge. Since the lower left area is still unable to be followed, and one of the entrances in the upper left leads nowhere, there are initially only 3 areas for you to choose between, 2 on the right side of the bridge and 1 on the left side of it. I suggest you start by the left side, but it is really up to you. In there, you will face: - On the upper left side, you will find a windy room, where you simply need to reach the upper central area, which contains a door to a battle. In case you have been using the stylus to control the character, in here you'd better use the directional controls to do it, as it will turn your task into something easier. At the end, you should face (and obviously beat) a Flygon, which is weak but REALLY quick. Therefore, you should wait for him to be in the middle of the screen, preparing to attack, and then circle him as quickly as possible. On the lower right side, you will find a room with 5 Gyarados shooting water bubbles. In case you are hit by one of those, you will fall to the floor below and you'll have to start over. This isn't very hard, you simply need to see where the bubbles are heading and try to walk only when you're sure that you won't be hit. At the end, you'll have to face 2 Kingdra, which aren't even very hard to capture. You can simply stun (and quickly capture) one of them with your thundershock, and then you can simply normally capture the other. Be aware not to lift the stylus when they are inside the water, or your capture will fail. Apart from that, this one is probably the most easy of the 4 areas. - On the upper right side, you will find a room where you simply need to step on the huge yellow switches to spawn some enemies, which you should capture and use to destroy the blocks nearby. It is an easy task, and you should destroy all the blocks before proceeding to the last door. There's no way you can take more pokemon with you there, and when you destroy the last block all your pokemon will run away (well, besides the one which always follows you), as you will have to face a powerful dragon, Salamence. This will probably be your toughest battle this far, as you will need to be extremely careful with your foe. The stunning attack of your pokemon doesn't seem to help at all, so you have to do it by skill, which turns out being really hard, as your enemy has a nice 22 points of HP. Your best is to start circling him as soon as he lands on the floor (causing a massive explosion...), be aware of his beam and when he starts flying, try to circle him as quickly as possible, always without touching it. With some tries, you will probably manage to beat him, but besides that there's not much I can tell you, sorry about that. After beat these 3 areas, you will finally be able to enter the one in the lower left, which you should take after saving your game. In there, you will find an unimportant room (c'mon, you will only fall out of this area if you are REALLY dumb), so you should simply head to the upper section, where you will see a Charizard and Team Go rock squad. Another cutscene will then follow, and eventually you will see the Charizard roaming around. You must touch it when it is back in the ground, and a battle will start. While he isn't very strong, your main problem may be having enough time to capture him. Each time he starts spitting fire, his HP will reset, so your biggest problem may be the one of getting him. Well, you should bear in mind that when you're hit with one of those small static flames, they seem to disappear, and that's something you could try to use for your own advantage. Exactly after he stops spitting fire, you should try to circle him as many times and as quickly as possible, but don't mind about the EXP, think simply of capturing him and completing the battle. Eventually you will be able to do it, and the game will continue. Your life will be restored, so you should exit this area and go the middle of the big bridge, where the statue of an Entei was. A new scene will appear, in which the statue disappears, and then the mountain will strangely start to shake. When you proceed to check what happened, a new mission appears. 24. Yet another mission Hum, a real Entei is around... I wonder how he got here, NOT! Well, back to what matters, appears that this area was actually a volcano, which you will now need to calm down. Proceed to the right and all the way up, where you will fight two fire pokemon. From there, go up and right to get a Graveler, which you can easily capture if you wait until he rises from the floor. In this same room, use him to get rid of the huge rock on the lower right corner, above the stairs. Inside, you will capture a Tangela and a Sceptile, which you can capture with some help from a fire pokemon. Getting in the outside, cross the bridge to the left side and you will fight a Rapidash. Cut the brown fence for a small cave with 2 water pokemon, all of which you should capture. Back to the outside, continue going up and you will be able to get a Manectric, but you should also enter a small cave, the same one that previously didn't have anything in there, which now has 2 Beldum. A Magmar can sometimes also be seen in the outside, so in case you see him, be sure to capture one. When you're done, go back to the right side of the bridge and then continue all the way up, you'll reach a new screen and eventually fight 3 Slugma. Instead of following the new stairs, continue going up and you'll have to fight a Meowth and a Sneasel, before trying to capture the Rhydon, which is hanging nearby. With his help, get into the stairs you previously unlocked (when you beat the 3 Slugma) and use him to destroy the huge rocks that fell from the top of the cave. Going slightly down, you will find a Houndoom, but you should continue heading down and down in the stairs which are seen at the end. Follow the only possible path and you will see another cutscene with the woman from before. Instead of instantly going up on those stairs, take the ones in the far left and you will be able to get some Charmander. You are then free to save your game and go up the stairs. In there, you will find one of those Team Go rock squad guys with his pokemon, a Slaking. While he can cause a lot of damage to you in case you are in front of him, you can simply circle him and stop when he is about to attack, turning this into an easy battle. After the battle, you should simply go all the way up until a new room, where you will see the guy from before, along with an Entei. Such pokemon is indeed weaker than you could think, so apart from his ability to summon more fire pokemon to this battle, he isn't strong at all. If such thing indeed happens, you can use a full power thundershock to paralyze everyone on the screen, easily capturing the weaker pokemon. As for the Entei itself, remember when I told you to stock those water pokemon? This is exactly where you should be using them, send the Entei inside one of those classic bubbles (from the water power) and then capture him as quickly as possible. After getting rid (or maybe not...) of this legendary pokemon, you should head back to where the woman was, which will trigger a cutscene with the Charizard and eventually take you back to the headquarters. 25. Summer Town Some conversation, and you should exit the headquarters as soon as you are able to, which will lead you to another cutscene. After that one, take the elevator up and talk to the Dragonite, who will take you back to the second it this game's cities. 26. Fall City After the conversation, you will get a new mission, where you should go to the central part of the city and then to the exit on the right side of it. 27. Mission 8 This will start with a small cutscene, you simply have to interact with the door and the guy following you will open it. The front door is (as it is usual in this kind of game) closed, so you must go all the way around the building. Simply proceed to the right, and all the way around, you can catch some Voltorb but you MUST capture a Meowth and a Makuhita. When you captured at least those 2 pokemon, head to the front of this factory and enter the silver door on the right. Use the Meowth to get rid of the wooden fence on the left and then go up the stairs, where you should use the Makuhita to get rid of the box. Go down the hole and you can capture a Growlithe. After doing so, continue your way on the floor above, by taking the only possible path and defeating the 2 Voltorb. Proceed by that path for a short scene with Team Go rock squad, before continuing to the left. There's not much to say around here, except that you will see a Pikachu locked in a cage, but you can't save it yet. Continue going up, for a room full of Mr. Mime, which you should exit by the left side. You'll have to fight 2 Mr. Mime, which you should stun and capture as soon as possible. Proceed to the left, then go up and to the right on the next room, going up the stairs. Be sure to capture the Pinsir in here, but you can also fight a Slakoth on the upper left corner of this room. When you're done, go back to the room with the Pikachu and release it, which will make some Ghost pokemon appear around. Go back to the attic and capture another Pinsir before continuing. Back to the room where you went up the stairs, this time you should exit the room by the lower exit, which will eventually take you to a battle against a Muk and two other strange pokemon. Capture the two of them by stunning them, and then head to capture the Muk. Enter the door and capture the Houndoom, which you should then use in that big room (the one now filled with Gastly), to get rid of the thing that prevented you from going down the stairs. On that new room, beat the 3 pokemon and continue going all the way down, where you will eventually need to face a whole lot of Rattata. It will be really easy to capture them all, you don't even need to be afraid of it! Down to the next room, which despite containing 3 exits, you must initially take the one in the right side. Make your way to the upper section of that room (yes, I know it is filled with eletrical floors, but I don't think you can do it wrong, it is rather easy) and enter the new room, where you should use your Pinsir to release this Pikachu. Go back to the room you just came from, capture the Magneton and a Pinsir, then going for the room in the left, on that big room with 3 exits. Go all the way around the boxes and exit to the lower left room. Here, go all the way up and you'll see another cutscene, where you will be attacked by two pokemon, which you can easily stun and capture. When your enemy leaves, enter the room he came from and be sure to capture at least the Scyther, as you will be needing it soon. Exit this room, proceed by the path in the right side of the room and enter the first door you see. Use the Scyther to release the Raichu, which will escape. Go all the way back to that room with 3 entrances, and while you are trying to do so, another member of Team Go rock squad will fight you. His pokemon is a Scizor which can be stunned with the electrical attack, so you can use it to easily capture it, provided you capture him quickly. After the battle, your mission will be over and you will be taken back to your headquarters. 28. Fall City A small conversation, and then you will get another medal. When all the conversation ends, take the elevator to the second floor and use the Dragonite to go back to Summer Town. 29. Summer Town You'll be seeing a slightly longer conversation, but at the end you can get a new mission. After that, exit to the jungle (as usual) and this new mission will start. 30. Another mission Every time the guy following you is touched by a bug, your position in this mission will be reset and you will have to do it all over again. A trick is to constantly check the map on the console's upper screen, as you will normally know if anyone are nearby. You should start by exiting the first area by the upper left corner, then continue to the place where the Snorlax previously was, take the upper route in there, then the upper one and then all the way up, to reach a new area. Here, go all the way up but be aware, as some bugs may cover your path. Up on the mountain parts covered with herb, and all the way up until you find a cave-like place, which contains a save point. From there, go slightly up and the guy who is following you will kick a Magikarp onto the water, an action which will awaken a powerful Gyarados, along with 4 amazing Magikarp. As soon as possible, stun everyone with an eletrical attack and then quickly capture ALL the Magikarp. As for the Gyarados, you can either restore your entire special bar and then stun (and quickly capture) him, or you can do it by skill, slowly capturing him and being specially aware of his beam, which he always uses twice in a row. After the battle, another cutscene will be seen and your mission here will be over. 31. Summer Town Conversation, and eventually a new mission. Exit the headquarters and the guy you just met will talk to you, so you should visit the lower platforms in this town and another cutscene will be seen. When you are able to control your character once again, move to the submarine and your 8th mission will start. 32. Mission 9 Oh, so this was the area in which the Magikarps are hanging outside of the Water. When you reach it, you will notice that this room has quite a few new pokemon types, so you may want to try getting at least once of each species before heading into the next area, accessible at the top of this one. On the new one, start by going left (to capture a rare pokemon) and then go up, to yet another new room. In here, instead of going up (as the man outside the cave may suggest) you should go all the way left, across the many rooms and capturing the several rare pokemon which will cross your path, but don't forget to use that pokemon that I told you to capture in the last paragraph, as you can use it to break the huge rock and capture a Wobbuffet. When your done, go back to the place where the man was and up, to enter a not-yet-visited area. In there, you will see a sleeping Steelix, which you need to awake by using the Poliwrath that you capture a few moments ago, in the area where you got the Wobbuffet. However, after making him disappear, be sure to head back and capture two water pokemon before proceeding. When you're ready, enter the huge hole and go down the stairs, saving if you like. On the next area, exit by the stairs on the left and you will see the guy from before talking to someone else. You should go right, but when you try to do it, you will see that those pokemon won't allow you. Therefore, you need to bring them the other pokemon. In order to do it, take the upper path, go all the way up and down the hole in the floor. You will find yourself in a water area with lots of exits, but you should simply take the leftmost exit, which will take you to the pokemon you want to catch, so you should then return it to parents, so that they go away. You can proceed right away if you want, but you can also return to the water maze-like area and get the other rare pokemon in this area, which can be found by taking the rightmost exit. When you're ready, take the same path that all those pokemon and on to the next area. You can capture a Raichu and a Piloswine before going up the new stairs, something you sure should do. Next area, you can capture a Golem as a new pokemon BUT you can't remove the huge ice blocks yet, as you will need a fire pokemon. When you're ready, be sure to have at least a fighting pokemon (like the one you previously used to removed a rock before, a Medicham) and SAVE YOUR game in this room, then you can go all the way around the stage and up, making the Steelix attack you. He is one of the biggest pokemon you will see in the entire game, so you should be careful. Your best bet for capturing such beast is by stunning him and then QUICKLY putting the fighting pokemon into play, to cause as much damage as quickly as possible. It may take a while, but eventually you will manage to do it and a cutscene will follow. Another strategy for this battle is probably stun it at full power when he is moving in a loop and then use Medicham to quickly capture it. The two people from before will appear, and so will a soldier from Team Go rock squad. Instead of heading to the Steelix's cave (it doesn't contain anything), follow those people by the only possible path and you will eventually find yourself going to another new zone, where you will be asked if you want to drop your pokemon. Obviously, you should do it, or else you wouldn't be able to continue. Go slightly up and your mission will be over. 33. Win Town After entering the headquarters, you will be given a new medal and you will be given another special bar, apart from a new mission. After all the conversation, leave this town by its upper exit, and your mission will start. 34. Mission 10 When following the road, you will eventually see a scene with a Charizard flying around. Be sure to capture the 2 water pokemon in here, and then follow the road to the right side, fighting 6 weak enemies. When you see the sleeping Snorlax, turn left and continue following the road, fighting some more of those week enemies. Continue, and you will find yet some more enemies. Some more road, and eventually you reach the next area. Some enemies will jump from tree, but you'd better run from the battle if they are too many. Up to 2 will be OK, but more of them may cause you a lot of trouble. However, they give a lot of EXP, so you could hang in here for a while, defeating them one by one. When you're ready, go up for the next area. Enter the house and you can talk to the man, who will restore your entire HP. Now, you should continue following the road BUT before crossing the bridge, go all the way up and you can capture a Raichu. Then, when crossing the bridge, you will see a rare pokemon being stalked by members of Team Go rock squad. It will later cause a lot of fog in this area, which you need to remove. The best way to find the pokemon causing this is by checking the map on the upper screen, you can use it to find where the pokemon are and then find the particular one. It isn't very strong, but you will find it to be quick. After capturing such pokemon, go all the way up and continue following the road until you reach a new area. You will need to knock the tree down, so you should capture a Piloswine (there's one nearby) and use it to do the job. Go all way to the right and eventually you will see a zone with the trees burned down, you will also see the Charizard in there and you should touch him to fight him. When he is flying, start by stunning him with your thundershock and then attack your enemy with the water pokemon, but be aware to capture him QUICKLY, or else you will be in trouble. An interesting detail is that you can actually run away from this battle, so you'd better do it if you run out of water pokemon, as they are your best chance against this enemy. Even if the bubble doesn't stand in there time enough, you can still try to capture him, but be way more careful when he is flying around, shooting flames out of his mouth. After the battle you'll see a short cutscene and you should then continue going up, obviously saving your game on the save point. Follow all the road until you find a Tangela, which you should capture. Continue going all the way up and at the top you should turn left, where you will have to face two pokemon. After defeating them, take the path in the left and follow the road, turning left on the first possible chance, but not before having 2 Tangela on your party. In the next area, use those 2 Tangela to jump to the other side of the cliff and the continue following the road to the next area, where you will need to climb a huge mountain. When you're reaching the top, an odd scene will occur and you will see a scene with a Team Go rock squad soldier. When you touch the switch, there will be no way back. Appears you've just entered Team Go rock squad's headquarters! After the scene, enter the door and save your game, if you want. Here, there's a single path for you to follow but there are some red floors that reset your position in this area. While you should try watch the patterns in which they light up and turn off, I will try to provide you schematics on how to proceed in each area. You should simply follow the ordered number, but if the numbers are the same, it means that you should quickly move from one panel to the other, without waiting for the colours to change. Go down the stairs and this will all be finally over, no more panels for anyone. A huge door will close after you, so you'd better save your game before continuing. Go left, capture the 3 pokemon in there and then exit by the upper green teleporter. Continue to the left and you will have to beat 3 pokemon at once. Here, you can get a powerful Swampert on the lower left corner, you can then take the lower left exit. On the next room, take the only possible exit and you will find a Blaziken, which you should capture before heading to the right side. Follow all the way to the left and board the last teleporter, in the next room you should take the upper left one and you'll have to fight against another enemy with 3 pokemon. Take the only possible exit and then head to the right, going down the stairs when possible. Go down, capture all the pokemon and down once more, you'll find your partner and you should then capture the 2 pokemon in the right, before going up two areas and using the Sneasel to remove the fence, where you will find an Electabuzz. First, use him to fully heal you, but you should then return to this same screen and capture him *again*. When you're ready, take the red door and you will find yourself fighting against a Team Go rock squad member, who you should defeat with the aid of the water pokemon you captured before. After the scene, heal yourself with the Electabuzz and then capture another one (and the Mankey nearby!) before heading into the blue door. In there, you'll have to fight against 3 other enemies. Use the thundershock to easily capture the 2 weaker ones, and then go for the big one, which you should with strategy, as we did to capture it before. One more scene, and you should then enter the same door which your enemies took. 3 more pokemon for you to battle, you should start by maxing out the power on your special bar and, when possible, use the thundershock to capture the 2 Scyther. Then, continue maxing out the power on the special bar, and when it is once again completly filled, you should stun the Scizor and then quickly capture it. Yet again, heal youself and capture another Electabuzz before heading down the stairs. You can capture whoever you want in there, but be sure to enter the door and capture at least a single Machamp. Then, save you game and go all the way up on the room filled with Machamp, continue going up on the next room and you will need to fight the 3 forms of Larvitar. Start by easily capturing the Larvitar itself, then use a Metang to stun everyone and QUICKLY capture the Pupitar, and then finally use the Machamp to help you capturing the Tyranitar. After the battle, an unusual cutscene will occur and your mission will be over. When all the conversation ends, go down the hole and exit the cave, which will take you to the outside and (eventually) back to town. 35. Win Town You'll get your tenth medal, along with ability to finally take up to 7 pokemon with you. Eventually you will get yet another mission, so you should exit this headquarters and move out of town, by taking the upper exit. Go all the way up to the place where you had to use a Tangela to go to the other side of the cliff AND when you're at the top of the mountain (slightly before the area I just told you about), you will notice that the huge gates from before are now open. Obviously (or we wouldn't be be here), you should enter them and go up the stairs, which will unlock your last mission. 36. Mission 11 Go slightly up, and you'll see someone closing another of those huge gates. Interact with the gates and you'll see a new scene, where the Charizard from before appears and opens the gates for you. Cross them and you can save your game if you like. Go up the stairs, all to the right and up the stairs, continue going up and turn left before the second stairs, falling on the hole between the 3 pillars. Follow that path to the lower left corner and then jump down, in that exact place. Proceed all to the left and when you reach the end of that platform and jump to the left, going up the stairs and all the way up and up on the next stairs, to the left and up another stairs, after which you'll see a Raichu, which you should capture. Head all to the left and up the stairs, follow that path and eventually you will find yourself seeing another cutscene. Basically, you have to put the 3 main Eevee evolutions on those stone squares, and I mean Vaporeon, Flareon and Jolteon. From here, jump down from the lower left square, then turn right and you should go down the stairs, as you will find an entrance in there. That place is full of rare pokemon, which you could try to capture, and there's even a Flareon in the room at the lower area. Capture at least the Flareon, the 2 Gengars and the Espeon before going out, but remember that you still need to find the other 2 main Eevee evolutions. From the exit of that small place, go up the stairs and all to the left, falling down the ledge from the leftmost point for the Vaporeon, who usually tries to run from the battle as soon as possible. Stun him with the electrical attack and then you should quickly capture him. Now, head back to the stone squares and interact with the ones in the left and right sides, for getting rid of 2 pokemon which you were required to capture. From there, go all the way to the right and fall down the rightmost ledge twice, to find yourself in an area with the Jolteon, which you can capture with some help from a Gengar. Now, use the Raichu to heal you and go all the way back to the room which contained all the rare pokemon capturing a Medicham and the Gengar which you just used to capture the Jolteon. Head back to the stone squares and interact with the middle one, which will cause the huge door to open. Enter it, SAVE YOUR GAME and then start climbing the huge building on front of you, facing several battles. You can go back and save after each of them, but it's really up to you. For the first one, simply stun everyone and be sure to capture at least 2 out of the 3 pokemon. As for the last one, simply capture it, as you would usually do. Proceed all to the right. For the second one, use the Espeon and be sure to capture at least 2 out of the 3 pokemon. As in the battle before, you should then simply try to capture the last one as you normally would. Up the stairs... For this third one, be aware that you may need to heal during the battle, and you should use your Raichu for that purpose. As soon as you have your special bar filled, stun your two enemies with the eletrical attack and the capture the Blaziken. After the battle, instead of continuing, you should go back to the previous area, fully heal yourself (and I mean it!) and then capture the following pokemon: Medicham, Gengar, Gengar, Espeon, Flareon, Raichu. When you have captured all of those, heal yourself, be sure to have your special bar completly filled and then head to the place inside the gates. As before, be sure to save your game and then climb to the top of the building, where you will be asked to confirm if you really want to go. Obviously, you should want to do it by now... Long cutscene, and then you will have to fight a Raikou. By simply dodging his thunders (or waiting for them to go away) and then striking with one of your Gengar you will do just fine, as your enemy isn't very strong. Then, after a small cutscene, you will have to fight a Suicune. Stun him as soon as the battle begins, before he has the opportunity to create some clones, and you will then be able to easily capture him. Another cutscene, and you will finally fight the most powerful of the 3 beasts, an Entei! Strangely, this time he is way stronger than the last time you saw him, and he will be covered by some small flames that grant him a certain immortality. Capture this pokemon normally until all the flames surrounding him disappear, and then you can use the Espeon to stun it for a while, but exactly after using it, call for the Medicham and use it to have an even easier time. If you can't do it, call for the other pokemon you currently have. There's also an interesting technique in which you can simpl 2.1~. Ring Town y held your opponent in there (by taking only 1, 2 HP at each time and then lifting your stylus) until the flames disappear, then stun him with a full powered thundershock and then use the Medicham. Believe me, this battle will be really hard, but eventually you will manage to beat your opponent and a cutscene will appear. Strangely, the man from before will be gone, and your boss will appear, leading to this game's final cutscene, where most of the events in this game are finally spoiled for you, and the mission will be over, as will the game. 37 Frequently Asked Questions Here, you will be able to read about some of the questions that people may be wondering about this game, at least if I consider them to be slightly important. Q: What exactly is the name of this game? A: It is "Pokemon Ranger". "Pokemon Rangers" and "The Road to Diamond and Pearl" are just slight mistranslations. Q: What is the most under-rated pokemon in the game? A: I would have to say Gengar. With him, you can capture a lot of enemies easily. Q: How many towns are there in this game? A: 4 different ones. Q: What's that man with 2 Drowzee, that you can see near the place where there are the 3 legendary dogs? A: By talking to that man, you will be taken back to the past and fight the 3 legendary dogs once again. WHAT? >_> Q: What happens after you capture the Snorlax? A: After exiting its cave, you will receive a call and a cutscene will occur where all the important characters appear and you get a special badge, stating that you captured all the possible pokemon. That's all, unfortunately. Q: Besides Manaphy's one, is there any other mission to unlock, via the password mode? A: No, I don't think so.