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Walkthrough

by max gamer

Pokemon ranger walkthrough



Contents

1. THE INTRO
2. THE INVITATION
3. THE START OF THE GAME
4. FALL CITY
5. Ringtown
    6 mission 1
    7. Ring Town
    8. Mission 2
    9. Fall City
    10. Mission 3
    11. Fall City
    12. Mission 4
    13. Fall City
    14. Summer Town
    15. Mission 5
    16. Summer Town
    17. Fall City
    18. Mission 6
    19. Ring Town
    20. Mission 7
    21. Ring Town
    22. Summer Town
    23. New mission
    24. Yet another mission
    25. Summer Town
    26. Fall City
    27. Mission 8
    28. Fall City
    29. Summer Town
    30. Another mission
    31. Summer Town
    32. Mission 9
    33. Win Town
    34. Mission 10
    35. Win Town
    36. Mission 11
    37. Frequently Asked Questions


1 the intro       

� Your desire to help people in need�
you have the qualifications to help people�

2.  the invitation

<invitation>

your strong motivation to become a pokemon ranger�
How you live in harmony to with pokemon and strive to protect nature everyday�
How you selflessly go to the help of people in need�
How you built and trained your body to become a pokemon ranger�
All this I�ve come to understand and appreciate the seven letters you�ve sent me�
I would like to meet you� 
I want to see for myself that you are worthy of becoming a ranger.
I will be waiting in fall city next Sunday
You�ll find enclosed a ferry ticket for the ferry to fall city and an official pokemon ranger uniform
Wear it, and wait for me in the harbour.
With that uniform on I won�t have any trouble spotting you.
I look forward to seeing you. 
Best regards
Spenser 
Ringtown ranger leader

3 The start

You now choose if you are a boy or a girl
I will choose the boy.


4 Fall city

you start the game in fall city
head up the stairs and on the right will be a snorelax. ignore it for now and head up. Someone will talk to you and tell you about using the stylus on the lower touch screen. Keep going up and  you will see a crate shaking. talk to the kid I will tell you to touch the crate and see what pokemon is behind it. If you choose the boy it will be a minun if you choose the girl it will be plusle.
Go up the bridge and the lady will stop you telling you to check out the tourist center go in and talk to the lady behind the counter go out after you talk to her and head up the bridge
It will run up the bridge follow it and you will meet Spenser. When you meet Spenser he will ask if you are the letter writer then inspect you after you will hear a pokemon cry. You go investigate with Spenser and it will be a houndoom attacking minun/ plusle. Spenser then asks you to catch the minun/ plusle and give you a capture styler he will then show you how to use it.
After he shows you it will be your turn to catch minun/plusle you only need to draw three circles around minun/plusle.
After you capture minun/plusle Spenser will give you a ranger certificate to show you are a pokemon ranger. It says:
� I hereby pledge to aid those in need ad to safeguard nature to the best of my ability as a pokemon ranger, always with pride and courage in my heart.  Kevin is what I will call him.
you will head to Ringtown on Spencer�s fearow before fearow come minun/plusle will join you and go to Ringtown

5.	 Ringtown

you will start off outside the ranger base then a ranger will come out boy/girl. you head inside the ranger base and you meet murph with his pokemon slowpoke. Spenser calls you all to him . after Spencer talk to you all Larry will come in to ask for help. It seems his pokemon ran into lyra forest  Spenser give you the job and Larry gets mad because he thinks you will mess up. And so begins your first mission.





6.	 Don�t fear failure .

The mission takes place in lyra forest just north of Ringtown. Your mission is to capture Larry�s pokemon. He describes it as � It�s powerful and yet classy. It might appear to have a slinky look to it, but it�s also clunky� what I am trying to say is that is it is a pokemon� head north and you will be able to capture 2 pokemon a chikorita and a zigzagoon. Capture them and then talk to Larry then a tailow will appear it is Larry�s missing pokemon. Capture it and talk to Larry again. Then there is a fire Spenser  goes to find a pokemon to get rid of the fire. When  he comes back he will show you how to use the pokemon�s field assists. Now you have to go find a water pokemon. Head left and  capture the mudkip. Now head back to the tree and get rid of the fire. Once you do it will be mission complete.

7   Ring Town

After the chat sequence, and when possible, leave that building and you
will see another scene with the same man from before. Your pokemon (which
one it is depends only on your initial choice for a character) will stun
the Taillow and you can then easily capture it. Soon, you will get your
first special bar, which allows your own pokemon (well, the only one that
will always be following you) to use his electrical attack in the middle of
the battles.

Now, you should go back to the building and you'll see a new tutorial.
Then, an older guy will appear and eventually you will be able to control
your character once again. Talk to the older guy once, and then take the
elevator in the left to go up. Talk to everyone in there and then head
back to the floor below, and when talking to the older guy once more, a
new sequence will unfold and you will (finally) be getting a new mission.
Go all the way up, to exit this town, and then you will be starting that
mission.


8	 Mission 2



A Bellsprout will jump out of the bushes, and you should obviously capture
it. Another tutorial scene will appear and when you're done, head to the
upper section of this area. Yet another tutorial scene, and then you can
proceed. Be sure to capture the Torchic on the left, as you will be
needing him. Head to the right side, and use the Torchic on the pieces
blocking your path. Later, be also sure to capture the Pichu nearby, as he
can heal you. Continue following the path until you find a huge piece of
wood blocking you. Go slightly back, and a Combusken will jump out of the
bushes. While you can easily capture him, using a Mudkip to aid you is
probably also a good idea. Use the Combusken to remove the wood and
continue following that path until you can enter a cave.

Around here, you can find a strange area where all the Magikarps are
jumping OUTSIDE OF THE WATER (cool, a water pokemon that doesn't need
water, what's next?), but you can't go there yet. Therefore, keep on
following the only possible path and eventually some rocks will fall,
blocking your path. Capture the Paras and use him to get rid of the wood
fence nearby. You can't remove the huge rocks *yet*, so... don't worry
about it, just follow the only possible path and you will eventually see
some thugs from your yet-to-be enemy, Team Go rock squad. Proceed to the right and
head to the outside of the cave and you'll see a Rhydon, which you should
also capture. He isn't even very strong, but after the battle he will go
away and you should go to the right. For the first time ever, you will be
asked if you REALLY want to leave an area... in case you do, all the
pokemon you captured will currently go away, except for (obviously) the
main one.
In this new town, simply move to the new headquarters and this mission
will be over.


9. Fall City

the ranger leader for Fall City will appear and you will be given a new medal. You can't
exit this building yet, so be sure to talk to everyone and eventually a
woman will enter, leading to a scene where you will be given a new mission
for you to play.

10.	mission 3

Go to the right and you'll see a new sequence. Go all to the right and
that woman will once again be seen. Enter the building and she will have a
large box in front of her door, so you should go outside and capture a
Makuhita. Use it to get rid of the box and defeat the Venonat inside.

After doing so, head to the outside of the building and to the left, where
another woman will ask you to find her Skitty pokemons. You can find them
in the following places:
- the top floor of the building you just visited.
- behind a wooden fence, on the central area of this city. He will run
  away, but you can easily get him later, by checking the behind of one of
  the trees.
- near the fountain, on the central area of this city.
- on the right trash can, on the central area of this city.
- On the upper left house, on the upper area of this city, hidden in the
  middle of some plushies.
When you give the 5th to the woman, she will go away and take them all.
Obviously, it is impossible to currently have 5 of these on your party, so
whenever you feel like it, you should go back to the woman and she will
take the number of Skitty pokemons you currently have. Several trips to
her will do the trick, but you should now head to the right and another
new woman will be seen. Follow her up to her house and you will notice her
basement to be all dark and stuff like that.

Now, you have to go to the south area of this city and go down, to the
sewers. Yes, the place which was previously covered by a Snorlax, in case
you noticed it. He won't be there anymore, but you can go down the ladder
and get a Staryu in there. Take him back to the woman's basement and use
its power to lighten everything up.

Exit the house, go all to the right and a woman will talk to you, but you
will also see a pokemon attacking the clock tower. I advise you to save
your game before confronting it, but it's really up to you. A nice option
for this battle is stunning the enemy with the usual electrical shock from
your main pokemon, but it is really up to you.

11.  Fall City

After the previous mission, you will not only get a new medal but also an
upgrade to the special bar. Yeah, the one used to thundershock people! But
anyway, you should continue seeing the story, and eventually you will get
another new mission. Exit this building and you will instantly know where
you need to go next. Head there, go down the ladder and a new mission will
start.


12. mission 4


Start by simply following the only path available, until you find a man,
where you should start going down. Eventually you will see some green ooze
in the floor, head to the greatest concentration of it and you will fight
a Grimer which, when defeated, will make all the green ooze disappear in
that spot.

Another cutscene, keep on going to the right and you'll see some more new
Pokemon, continue always going down (even when you see a small bridge
leading to the right) and you'll eventually find another green ooze place,
this time with 2 Grimer in it, which you should obviously defeat. Continue
going and down on the ladder, when possible.

In that new room, you will see some Koffing and you can go all to the
right, being specially careful not to fall in this room's holes, or you
will need to start this room over (and yeah, below the room you're
currently in, there's a whole lot of Koffing). These pokemon seem to be
able to poison you, but besides moving at 1 step per second, that's not
much to worry about. Well, in the right side of that room, go up the
ladder and you'll find a new area with a single Raticate.
After acquiring him, go back to the place with that small bridge and go
up after crossing the bridge, using the Raticate to get rid of the fence
which was previously blocking your path. Continue going up and enter a new
area, but be careful as some Croconaw may randomly jump out of the water
in here. Having that in mind, just follow the unique path until you see
another green ooze area with another 2 Grimer in there, both of which you should defeat.

After doing so, continue to the right and follow that path until you get
to see 2 giant water tubes. Take the one in the right and down the ladder,
follow the path to the right and up the ladders, down on the water tube
and you'll see a save point. Proceed to the left and all the way up, past
the bridge and on to 3 other Grimer. In case you have a Drowzee (which
could be previously seen in this level), you can use it here in order to
paralyze your foes for a bit and quickly capture them. Also, in case you
are wondering, you can go exactly to the right after the bridge, as there
is a Drowzee in there.

Well, after defeating the 3 Grimer, head to the left and you'll see a new
cutscene. You need to go that way, but how? It's rather simple, go up and
be sure to capture the Tangela. Later, use his power in the pin on the
other side, and you'll be taken there. Now, you can go up and get a
Meditite, go back all the way down (by taking the right side of the water
path) and all to the right, where a Drowzee previously was. Use the
Meditite to break the wall, and enter the newly open hole. In there, you
will find both an Oddish and a Magneton. Now, make once again your way to
the outside of this small cave, get the Tangela and advance to the left
once again. Enter the water tube on the left and follow it to another new
room. Take the tube in the left, and all the way down for another
Raticate. Back to the tube, go all the way up (to the room in which you
just came from) and use the Raticate to get rid of the fence exactly to
your left. Check around this platform and a rare pokemon will appear in
the area, which you should try to capture, a Crawdaunt.

Back to the tube, take the first left and head down (the upper exit is
closed for good), to a place with a save point and some green ooze in the
left. Defeat the 3 Grimer (once again, I used the aid of a Drowzee, you
can also do it, if you like), save your game and then continue to the left
side, following the path and seeing a Muk with 2 Grimer, later on. Get the
Drowzee on your way there and try to defeat them. You should start by
using the Drowzee's aid to quickly get rid of the 2 Grimer, and then use
your partner to stun the Muk enough time to quickly capture him.

After doing that, your mission will be taken to the headquarters, once
again.

13.	Fall city

You now get another medal which leads you to rank 3. exit this building and go
all the way down, to the south part of the city. Search in until you see
a new cutscene (with 2 Krabby attacking a Lapras), and then defeat the 2
Krabby to continue.
You will get Lapras' data and you should then talk to him, in order to be
taken to a new city.

14.	Summer land




Start by finding this city's headquarter and enter it. After the
conversation, talk to the guy who is alone and more conversation will
unfold. When it ends, go to the outside and you will have a new mission to
play. Follow the path to this city's upper exit and you will face your
forth mission.



15. Mission 5

Go up on the green herbs stuck on the cliff and you'll get to see you real
enemies (or maybe not, it's up to you to find out...) for your first time,
in an always amusing sequence. When they leave, go to the left side and
you have an easy battle against 3 Wurmple.

Proceed by taking the only possible path, you'll see a short cutscene and
eventually you will reach a battle against 2 Ekans. In order to have an
easier time defeating them, you can try to stun them and then quickly
capture one, as they usually seem to tackle you when you are least
expecting it.

After the battle, go all the way up but be aware of the falling pokemon
(usually, members of the Spinarak species) until you reach the next area,
which may be considered as slightly calmer. When going to the right side
of this area, you will see another cutscene, so you should go up (using
the place of the mountain which you can climb) and capture the Heracross
and the other pokemon which is nearby it. Now, head back to the place
where the guy in the cutscene was, and use the Heracross to throw the
tree down. Be sure to capture a Lotad in the water nearby, as you should
use it in the upper right corner to allow an herb to grow up. Follow it
up and you will fight a rare pokemon, 
Grovyle. You can then use it in the
bush nearby, to unlock a new area where 2 Lombre will be seen. After
capturing them, go back to the main area (the one where you cut the bush,
in case you aren't understanding me) and exit to the lower right corner.

After a small cutscene, you will have to fight against 2 Mankey and a
single Primeape. You can start by stunning them all with the electrical
attack and then quickly capture the Mankey. Then, in an odd move, you can
even start by summoning one of them right away, in order to quickly
capture the Primeape. Go back to the previous area and exit the path seen
all the way up, not before seeing a cutscene. In order to get rid of the
fence, get one of the pokemon nearby (I got the Grovyle for this task) and
get rid of it.

Another battle, which you should quickly use to capture the small ones and
then use the Primeape to help you capture the flying Beautifly. The enemy
will run away, but you should continue going up until you reach the top of
this small mountain, where another cutscene will be seen. You should then
enter the top of the pyramid, where you will have to face a Politoed,
which can be easily captured by using the electrical attack to stun him.

After this easy battle, leave the pyramid and you will see one of your
enemies, who will leave without a fight. Go all the way down, a Politoed
and another guy (yes, the one which you abandoned at the begining of this
mission) will be back and the mission will be over.



16. Summer Town

Another medal and yet another special bar will be granted to the character
you are controlling. After all the chat, you will be able to move him once
again, so you should go back to the Lapras, who will take you back to Fall
City.


17. Fall City

Move to the left, and you'll see a new cutscene with your boss. When he
finally stops talking and goes away, you should go to the headquarters,
which will grant you another conversation and a new mission.

After that, simply leave the building and take the road to the left, which
will start your fifth mission.



18. Mission 6

Go the left and enter the cave. Follow the only path possible, until you
see a strange pokemon taking care of one of the huge rocks, the same ones
which previously blocked your path. Continue to the left and enter the
first door, follow the only possible path until you find two possible
ones, where you should go up for another confrontation with Team Go rock squad.

Go up, for getting a Magneton, then exit that small room and head to the
left side, where you will fight 3 Geodude. You can easily defeat all of
them by using the help of a water pokemon, but you should then take the
lower path nearby and follow it fight against 3 Snubbull, which can be
easily defeat by stunning with electrical attack and then quickly
capturing them. Up on the next door, get a Poliwhirl and then head back to
the room before, to use the Poliwhirl on the Graveler, which is down on
the right side of the room. After capturing such pokemon, go to the room
exactly up and use it on the wall, to allow the appearance of a new cave
with a Kirlia inside.

Head back to the room where you got the Graveler, and then all the way
down. Head to the right side and you will fight an enemy with 2 different
pokemon and then continue to the upper door on your right side, facing 3
Zubat before heading to the upper door. From there, take the lower left
door, then the one which goes down, the one in the left and all the way
up. Be specially aware of the Zubat, as they can confuse your character
for a bit. Do you see that small cave. Enter it.

Here, you will have to capture one of those weird Hariyama pokemon. Then,
go all the way down (where you fought 2 different pokemon) and destroy the
rock blocking your path, before going down and capturing another Magneton.
Go all the way back to the cave with the Hariyama to capture another one,
but NEVER venture to the lower section of it, as there will be 2 Hariyama
to fight at the same time, and that turns out being really hard to
accomplish for most players.

After capturing a single one, go back to the room where you previously got
a Graveler and up, up, right and down until you can use the Hariyama to
get rid of one of those huge rocks. Go back to the Hariyama cave, get the
one in the upper room once again, and then remove the final huge rock.

A small scene will occur, then you just need to leave by taking the lower
left door, in the next room you simply have to head all to the left and
you will see a new cutscene with Team Go rock squad. When you are ready to battle
the powerful foe, talking to the pokemon and your battle will start. While
he may seem to cause you some trouble, you can either use a water pokemon
or try to circle him as quickly as possible. After the battle, a short scene will be seen and you will automatically
exit the cave, meeting with your partner.



19. Ring Town

Another medal, some conversation and you should then leave the building.
Head to the upper right corner of the city and then talk to the man in
there, who allows you to play a mini-game, in case you are wanting to do
so. Either you do it or not, you should then head back to the headquarters
and you will see your partner leaving, so you should enter that building
and then watch the cutscene which follows, as you will earn a new mission.

Simply leave town by the upper exit and the mission will start.



20. Mission 7

While your partner is following you, there's no way you can ask for
his/her help or use his/her pokemon, in case you are wondering. So, you
should simply go all the way up and talk to a man, continue going up and
turn left on the second exit, head all the way down after the bridge, as
you can capture a Marshtomp. As you may suppose, now you should go all the
way up, until you reach a new area. A girl will start talking about her
missing Jigglypuff, which you should proceed to find.

From here, go all the way up and you will see some rare Pokemon, go all to
the left and eventually you will see her jumping/floating around. When she is going to
step on the floor, quickly move there and fight her. You can easily
capture this pokemon, but you should then return to the little girl (who
is still standing in the lower right corner of this area) and then proceed
(now, without your partner) to get a Phanpy, which you should use to attack
a tree, until it drops a Beedrill. Using him, get rid of the stone in the
right side of scenario, next to the lower section of the river. By going
down in there, you will be able to get a Wartortle.

Now that you've done it, head to the left area of this area, which will
lead you to a new area, which contains a single wooden shrine. No, there
isn't any Celebi in here, so you should continue to the left and, in the
next room, go all the way down to face a group of new pokemon and even to
find your beloved Pikachu. From here, go back up and turn left on the
first place, continue to the left and down, left on the next possible
choice and continue up to the next area, where you will find a mysterious
man, after jumping off a short cliff.

After the conversation, proceed to the left and capture a Quilava, which
will lead to another short conversation. Follow the path in order to see
Murkrow, which will run away. Use the Quilava to remove the tree in your
path, which will lead to yet another conversation. Continue to the next
area, all the way up but be careful with all the Beedrill hanging around,
until you reach yet another new area.

The pokemon in the new are mostly peaceful, but you should capture them as
usual, before heading to the area in the right. By first taking the upper
path, you will understand that this area is slightly like a labyrinth, so
you should take the lower path once, which will allow you to get a
Nincada. Then, head back to the previous area (by taking the left path)
and use this pokemon to remove the bush on the central path area. Enter
the newly seen hole and you will see a Venosaur, which you can capture
with some aid from a Beedrill, if you have one with you.

After capturing it, exit this small cave and go left, to find yourself in
the labyrinthic area once again. Start by taking the lower path, then
follow the upper one and finally go for the lower one, which will lead to
another scene with the Murkrow. After that one, capture a Phanpy and use
him on the tree, which will drop down the Murkrow, leading to another
short scene.

When you are ready, go to the dark pokemon and be sure to capture him
(however, he will have some help, if you know what I mean...), an action
which may turn out easier if you use the thundershock to capture the 4
Spinarak which are running around. You can then use a Phanpy (in case you
have a stocked one) or even a Venosaur to help you capture the Murkrow
itself, which shouldn't pose you much of a trouble.

After the battle they will all run away, so you should take the lower path
to exit this area and see the cutscene which ends this mission.



21 Ring Town

Another medal, you will be able to carry one more pokemon with you, and
you will even acquire another special bar, always nice. Your boss will
take the elevator up, so you should do the same thing and you will have to
fight a Dragonite. He doesn't have much HP but he is indeed quick, so you
will have to try circling him as quickly as possible. After the battle, you will be taken to Summer Town.



22. Summer Town

You will eventually be taken to the inside of the headquarters, where you
will once again meet your partner and all that. When possible, exit it and
follow to the forest, once again making your way to the inside of the
pyramid, the same one you visited in a previous mission. In your way
there, you will face a funny cutscene, but when you are back inside the
pyramid, your partner will touch the strange statue in front of you and a
new path will be appear. Enter it, go all the way down the stairs and you
will have to face a new mission.



23. New Mission

While this mission doesn't seem to have a real number, it indeed has an
interesting feature, with the player being able to select which area he
wants to face first. There is a cutscene with an Entei statue that you can
see by crossing the upper area of main bridge, but there are 4 different
areas for you to play, 2 in each side of the bridge.

Since the lower left area is still unable to be followed, and one of the
entrances in the upper left leads nowhere, there are initially only 3
areas for you to choose between, 2 on the right side of the bridge and 1
on the left side of it. I suggest you start by the left side, but it is
really up to you. In there, you will face:

- On the upper left side, you will find a windy room, where you simply
  need to reach the upper central area, which contains a door to a battle.
  In case you have been using the stylus to control the character, in here
  you'd better use the directional controls to do it, as it will turn your
  task into something easier. At the end, you should face (and obviously
  beat) a Flygon, which is weak but REALLY quick. Therefore, you should
  wait for him to be in the middle of the screen, preparing to attack, and
  then circle him as quickly as possible.
   On the lower right side, you will find a room with 5 Gyarados shooting
  water bubbles. In case you are hit by one of those, you will fall to the
  floor below and you'll have to start over. This isn't very hard, you
  simply need to see where the bubbles are heading and try to walk only
  when you're sure that you won't be hit. At the end, you'll have to face
  2 Kingdra, which aren't even very hard to capture. You can simply stun
  (and quickly capture) one of them with your thundershock, and then you
  can simply normally capture the other. Be aware not to lift the stylus
  when they are inside the water, or your capture will fail. Apart from
  that, this one is probably the most easy of the 4 areas.

- On the upper right side, you will find a room where you simply need to
  step on the huge yellow switches to spawn some enemies, which you should
  capture and use to destroy the blocks nearby. It is an easy task, and
  you should destroy all the blocks before proceeding to the last door.
  There's no way you can take more pokemon with you there, and when you
  destroy the last block all your pokemon will run away (well, besides the
  one which always follows you), as you will have to face a powerful
  dragon, Salamence. This will probably be your toughest battle this far,
  as you will need to be extremely careful with your foe. The stunning
  attack of your pokemon doesn't seem to help at all, so you have to do it
  by skill, which turns out being really hard, as your enemy has a nice
  22 points of HP. Your best  is to start circling him as soon as he
  lands on the floor (causing a massive explosion...), be aware of his
  beam and when he starts flying, try to circle him as quickly as
  possible, always without touching it. With some tries, you will probably
  manage to beat him, but besides that there's not much I can tell you,
  sorry about that.

After beat these 3 areas, you will finally be able to enter the one in the
lower left, which you should take after saving your game. In there, you
will find an unimportant room (c'mon, you will only fall out of this area
if you are REALLY dumb), so you should simply head to the upper section,
where you will see a Charizard and Team Go rock squad. Another cutscene will then
follow, and eventually you will see the Charizard roaming around. You must
touch it when it is back in the ground, and a battle will start.

While he isn't very strong, your main problem may be having enough time to
capture him. Each time he starts spitting fire, his HP will reset, so your
biggest problem may be the one of getting him. Well, you should bear in
mind that when you're hit with one of those small static flames, they seem
to disappear, and that's something you could try to use for your own
advantage. Exactly after he stops spitting fire, you should try to circle
him as many times and as quickly as possible, but don't mind about the
EXP, think simply of capturing him and completing the battle. Eventually
you will be able to do it, and the game will continue.

Your life will be restored, so you should exit this area
 and go the middle of the big bridge, where the statue of an Entei was. A new scene will appear, in which the statue disappears, and then the mountain will strangely start to
shake. When you proceed to check what happened, a new mission appears.



24. Yet another mission

Hum, a real Entei is around... I wonder how he got here, NOT! Well, back
to what matters, appears that this area was actually a volcano, which you
will now need to calm down. Proceed to the right and all the way up, where
you will fight two fire pokemon. From there, go up and right to get a
Graveler, which you can easily capture if you wait until he rises from the
floor. In this same room, use him to get rid of the huge rock on the lower
right corner, above the stairs. Inside, you will capture a Tangela and a
Sceptile, which you can capture with some help from a fire pokemon.

Getting in the outside, cross the bridge to the left side and you will
fight a Rapidash. Cut the brown fence for a small cave with 2 water
pokemon, all of which you should capture. Back to the outside, continue
going up and you will be able to get a Manectric, but you should also
enter a small cave, the same one that previously didn't have anything in
there, which now has 2 Beldum. A Magmar can sometimes also be seen in the
outside, so in case you see him, be sure to capture one.

When you're done, go back to the right side of the bridge and then
continue all the way up, you'll reach a new screen and eventually fight 3
Slugma. Instead of following the new stairs, continue going up and you'll
have to fight a Meowth and a Sneasel, before trying to capture the Rhydon,
which is hanging nearby. With his help, get into the stairs you previously
unlocked (when you beat the 3 Slugma) and use him to destroy the huge
rocks that fell from the top of the cave.

Going slightly down, you will find a Houndoom, but you should continue
heading down and down in the stairs which are seen at the end. Follow the
only possible path and you will see another cutscene with the woman from
before. Instead of instantly going up on those stairs, take the ones in
the far left and you will be able to get some Charmander. You are then
free to save your game and go up the stairs.

In there, you will find one of those Team Go rock squad guys with his pokemon, a
Slaking. While he can cause a lot of damage to you in case you are in
front of him, you can simply circle him and stop when he is about to
attack, turning this into an easy battle.

After the battle, you should simply go all the way up until a new room,
where you will see the guy from before, along with an Entei. Such pokemon
is indeed weaker than you could think, so apart from his ability to summon
more fire pokemon to this battle, he isn't strong at all. If such thing
indeed happens, you can use a full power thundershock to paralyze everyone
on the screen, easily capturing the weaker pokemon. As for the Entei
itself, remember when I told you to stock those water pokemon? This is
exactly where you should be using them, send the Entei inside one of those
classic bubbles (from the water power) and then capture him as quickly as
possible.

After getting rid (or maybe not...) of this legendary pokemon, you should
head back to where the woman was, which will trigger a cutscene with the
Charizard and eventually take you back to the headquarters.



25. Summer Town

Some conversation, and you should exit the headquarters as soon as you are
able to, which will lead you to another cutscene. After that one, take the
elevator up and talk to the Dragonite, who will take you back to the
second it this game's cities.



26. Fall City

After the conversation, you will get a new mission, where you should go to
the central part of the city and then to the exit on the right side of it.



27. Mission 8

This will start with a small cutscene, you simply have to interact with
the door and the guy following you will open it. The front door is (as it
is usual in this kind of game) closed, so you must go all the way around
the building. Simply proceed to the right, and all the way around, you can
catch some Voltorb but you MUST capture a Meowth and a Makuhita.
When you captured at least those 2 pokemon, head to the front of this
factory and enter the silver door on the right.

Use the Meowth to get rid of the wooden fence on the left and then go up
the stairs, where you should use the Makuhita to get rid of the box. Go
down the hole and you can capture a Growlithe. After doing so, continue
your way on the floor above, by taking the only possible path and
defeating the 2 Voltorb. Proceed by that path for a short scene with Team Go rock squad, before continuing to the left.

There's not much to say around here, except that you will see a Pikachu
locked in a cage, but you can't save it yet. Continue going up, for a room
full of Mr. Mime, which you should exit by the left side. You'll have to
fight 2 Mr. Mime, which you should stun and capture as soon as possible.

Proceed to the left, then go up and to the right on the next room, going
up the stairs. Be sure to capture the Pinsir in here, but you can also
fight a Slakoth on the upper left corner of this room. When you're done,
go back to the room with the Pikachu and release it, which will make some
Ghost pokemon appear around. Go back to the attic and capture another
Pinsir before continuing.

Back to the room where you went up the stairs, this time you should exit
the room by the lower exit, which will eventually take you to a battle
against a Muk and two other strange pokemon. Capture the two of them by
stunning them, and then head to capture the Muk.

Enter the door and capture the Houndoom, which you should then use in that
big room (the one now filled with Gastly), to get rid of the thing that
prevented you from going down the stairs. On that new room, beat the 3
pokemon and continue going all the way down, where you will eventually
need to face a whole lot of Rattata. It will be really easy to capture
them all, you don't even need to be afraid of it!

Down to the next room, which despite containing 3 exits, you must
initially take the one in the right side. Make your way to the upper
section of that room (yes, I know it is filled with eletrical floors, but
I don't think you can do it wrong, it is rather easy) and enter the new
room, where you should use your Pinsir to release this Pikachu. Go back
to the room you just came from, capture the Magneton and a Pinsir, then
going for the room in the left, on that big room with 3 exits. Go all the
way around the boxes and exit to the lower left room.

Here, go all the way up and you'll see another cutscene, where you will be
attacked by two pokemon, which you can easily stun and capture. When your
enemy leaves, enter the room he came from and be sure to capture at least
the Scyther, as you will be needing it soon.

Exit this room, proceed by the path in the right side of the room and
enter the first door you see. Use the Scyther to release the Raichu, which
will escape. Go all the way back to that room with 3 entrances, and while
you are trying to do so, another member of Team Go rock squad will fight you. His
pokemon is a Scizor which can be stunned with the electrical attack, so you can
use it to easily capture it, provided you capture him quickly.

After the battle, your mission will be over and you will be taken back to
your headquarters.



28. Fall City

A small conversation, and then you will get another medal. When all the
conversation ends, take the elevator to the second floor and use the
Dragonite to go back to Summer Town.



29. Summer Town

You'll be seeing a slightly longer conversation, but at the end you can
get a new mission. After that, exit to the jungle (as usual) and this new
mission will start.



30. Another mission

Every time the guy following you is touched by a bug, your position in this mission will be reset and you will
have to do it all over again. A trick is to constantly check the map on
the console's upper screen, as you will normally know if anyone are nearby.

You should start by exiting the first area by the upper left corner, then
continue to the place where the Snorlax previously was, take the upper
route in there, then the upper one and then all the way up, to reach a new
area.

Here, go all the way up but be aware, as some bugs may cover your path. Up
on the mountain parts covered with herb, and all the way up until you find
a cave-like place, which contains a save point. From there, go slightly up
and the guy who is following you will kick a Magikarp onto the water, an
action which will awaken a powerful Gyarados, along with 4 amazing
Magikarp. As soon as possible, stun everyone with an eletrical attack and
then quickly capture ALL the Magikarp. As for the Gyarados, you can either
restore your entire special bar and then stun (and quickly capture) him,
or you can do it by skill, slowly capturing him and being specially aware
of his beam, which he always uses twice in a row.

After the battle, another cutscene will be seen and your mission here will
be over.



31. Summer Town

Conversation, and eventually a new mission. Exit the headquarters and the
guy you just met will talk to you, so you should visit the lower platforms
in this town and another cutscene will be seen. When you are able to
control your character once again, move to the submarine and your 8th
mission will start.



32. Mission 9

Oh, so this was the area in which the Magikarps are hanging outside of the
Water.

When you reach it, you will notice that this room has quite a few new
pokemon types, so you may want to try getting at least once of each
species before heading into the next area, accessible at the top of this
one. On the new one, start by going left (to capture a rare pokemon) and
then go up, to yet another new room.

In here, instead of going up (as the man outside the cave may suggest) you
should go all the way left, across the many rooms and capturing the
several rare pokemon which will cross your path, but don't forget to use
that pokemon that I told you to capture in the last paragraph, as you can
use it to break the huge rock and capture a Wobbuffet. When your done, go
back to the place where the man was and up, to enter a not-yet-visited
area.

In there, you will see a sleeping Steelix, which you need to awake by
using the Poliwrath that you capture a few moments ago, in the area where
you got the Wobbuffet. However, after making him disappear, be sure to
head back and capture two water pokemon before proceeding. When you're
ready, enter the huge hole and go down the stairs, saving if you like.

On the next area, exit by the stairs on the left and you will see the guy
from before talking to someone else. You should go right, but when you try
to do it, you will see that those pokemon won't allow you. Therefore, you
need to bring them the other pokemon. In order to do it, take the upper
path, go all the way up and down the hole in the floor. You will find
yourself in a water area with lots of exits, but you should simply take
the leftmost exit, which will take you to the pokemon you want to catch,
so you should then return it to parents, so that they go away. You can
proceed right away if you want, but you can also return to the water
maze-like area and get the other rare pokemon in this area, which can be
found by taking the rightmost exit.

When you're ready, take the same path that all those pokemon and on to the
next area. You can capture a Raichu and a Piloswine before going up the
new stairs, something you sure should do. Next area, you can capture a
Golem as a new pokemon BUT you can't remove the huge ice blocks yet, as
you will need a fire pokemon. When you're ready, be sure to have at least
a fighting pokemon (like the one you previously used to removed a rock
before, a Medicham) and SAVE YOUR game in this room, then you can go all
the way around the stage and up, making the Steelix attack you. He is one
of the biggest pokemon you will see in the entire game, so you should be
careful. Your best bet for capturing such beast is by stunning him and
then QUICKLY putting the fighting pokemon into play, to cause as much
damage as quickly as possible. It may take a while, but eventually you
will manage to do it and a cutscene will follow.
Another strategy for this battle is probably stun it at full power when he
is moving in a loop and then use Medicham to quickly capture it.

The two people from before will appear, and so will a soldier from Team
Go rock squad. Instead of heading to the Steelix's cave (it doesn't contain
anything), follow those people by the only possible path and you will
eventually find yourself going to another new zone, where you will be
asked if you want to drop your pokemon. Obviously, you should do it, or else
you wouldn't be able to continue. Go slightly up and your mission will be
over.



33. Win Town

After entering the headquarters, you will be given a new medal and you
will be given another special bar, apart from a new mission. After all the
conversation, leave this town by its upper exit, and your mission will
start.



34. Mission 10

When following the road, you will eventually see a scene with a Charizard
flying around. Be sure to capture the 2 water pokemon in here, and then
follow the road to the right side, fighting 6 weak enemies. When you see
the sleeping Snorlax, turn left and continue following the road, fighting
some more of those week enemies. Continue, and you will find yet some more
enemies. Some more road, and eventually you reach the next area.

Some enemies will jump from tree, but you'd better run from the battle if
they are too many. Up to 2 will be OK, but more of them may cause you a
lot of trouble. However, they give a lot of EXP, so you could hang in here
for a while, defeating them one by one. When you're ready, go up for the
next area.

Enter the house and you can talk to the man, who will restore your entire
HP. Now, you should continue following the road BUT before crossing the
bridge, go all the way up and you can capture a Raichu. Then, when
crossing the bridge, you will see a rare pokemon being stalked by members
of Team Go rock squad. It will later cause a lot of fog in this area, which you
need to remove. The best way to find the pokemon causing this is by
checking the map on the upper screen, you can use it to find where the
pokemon are and then find the particular one. It isn't very strong, but
you will find it to be quick. After capturing such pokemon, go all the way
up and continue following the road until you reach a new area.

You will need to knock the tree down, so you should capture a Piloswine
(there's one nearby) and use it to do the job. Go all way to the right and
eventually you will see a zone with the trees burned down, you will also
see the Charizard in there and you should touch him to fight him. When he
is flying, start by stunning him with your thundershock and then attack
your enemy with the water pokemon, but be aware to capture him QUICKLY, or
else you will be in trouble. An interesting detail is that you can
actually run away from this battle, so you'd better do it if you run out
of water pokemon, as they are your best chance against this enemy. Even if
the bubble doesn't stand in there time enough, you can still try to
capture him, but be way more careful when he is flying around, shooting
flames out of his mouth.

After the battle you'll see a short cutscene and you should then continue
going up, obviously saving your game on the save point. Follow all the
road until you find a Tangela, which you should capture. Continue going
all the way up and at the top you should turn left, where you will have to
face two pokemon. After defeating them, take the path in the left and
follow the road, turning left on the first possible chance, but not before
having 2 Tangela on your party.

In the next area, use those 2 Tangela to jump to the other side of the
cliff and the continue following the road to the next area, where you will
need to climb a huge mountain. When you're reaching the top, an odd scene
will occur and you will see a scene with a Team Go rock squad soldier. When you
touch the switch, there will be no way back.
Appears you've just entered Team Go rock squad's headquarters! After the scene,
enter the door and save your game, if you want. Here, there's a single
path for you to follow but there are some red floors that reset your
position in this area. While you should try watch the patterns in which
they light up and turn off, I will try to provide you schematics on how to
proceed in each area. You should simply follow the ordered number, but if
the numbers are the same, it means that you should quickly move from one
panel to the other, without waiting for the colours to change. Go down the stairs and this will all be finally over, no more panels for
anyone. A huge door will close after you, so you'd better save your game
before continuing.

Go left, capture the 3 pokemon in there and then exit by the upper green
teleporter. Continue to the left and you will have to beat 3 pokemon at
once. Here, you can get a powerful Swampert on the lower left corner, 
you can then take the lower left exit. On the next room, take the only
possible exit and you will find a Blaziken, which you should capture
before heading to the right side. Follow all the way to the left and board
the last teleporter, in the next room you should take the upper left one
and you'll have to fight against another enemy with 3 pokemon.

Take the only possible exit and then head to the right, going down the
stairs when possible. Go down, capture all the pokemon and down once more,
you'll find your partner and you should then capture the 2 pokemon in the
right, before going up two areas and using the Sneasel to remove the
fence, where you will find an Electabuzz. First, use him to fully heal
you, but you should then return to this same screen and capture him
*again*. When you're ready, take the red door and you will find yourself
fighting against a Team Go rock squad member, who you should defeat with the aid of
the water pokemon you captured before.

After the scene, heal yourself with the Electabuzz and then capture
another one (and the Mankey nearby!) before heading into the blue door. In
there, you'll have to fight against 3 other enemies. Use the thundershock
to easily capture the 2 weaker ones, and then go for the big one, which
you should with strategy, as we did to capture it before.

One more scene, and you should then enter the same door which your enemies
took. 3 more pokemon for you to battle, you should start by maxing out the
power on your special bar and, when possible, use the thundershock to
capture the 2 Scyther. Then, continue maxing out the power on the special
bar, and when it is once again completly filled, you should stun the
Scizor and then quickly capture it. Yet again, heal youself and capture
another Electabuzz before heading down the stairs.

You can capture whoever you want in there, but be sure to enter the door
and capture at least a single Machamp. Then, save you game and go all the
way up on the room filled with Machamp, continue going up on the next room
and you will need to fight the 3 forms of Larvitar. Start by easily
capturing the Larvitar itself, then use a Metang to stun everyone and
QUICKLY capture the Pupitar, and then finally use the Machamp to help you
capturing the Tyranitar.

After the battle, an unusual cutscene will occur and your mission will be
over. When all the conversation ends, go down the hole and exit the cave,
which will take you to the outside and (eventually) back to town.



35. Win Town

You'll get your tenth medal, along with ability to finally take
up to 7 pokemon with you. Eventually you will get yet another mission, so
you should exit this headquarters and move out of town, by taking the
upper exit. Go all the way up to the place where you had to use a Tangela
to go to the other side of the cliff AND when you're at the top of the
mountain (slightly before the area I just told you about), you will notice
that the huge gates from before are now open. Obviously (or we wouldn't be
be here), you should enter them and go up the stairs, which will unlock
your last mission.



36. Mission 11

Go slightly up, and you'll see someone closing another of those huge
gates. Interact with the gates and you'll see a new scene, where the
Charizard from before appears and opens the gates for you. Cross them and
you can save your game if you like. Go up the stairs, all to the right and
up the stairs, continue going up and turn left before the second stairs,
falling on the hole between the 3 pillars. Follow that path to the lower
left corner and then jump down, in that exact place. Proceed all to the
left and when you reach the end of that platform and jump to the left,
going up the stairs and all the way up and up on the next stairs, to the
left and up another stairs, after which you'll see a Raichu, which you
should capture. Head all to the left and up the stairs, follow that path
and eventually you will find yourself seeing another cutscene.

Basically, you have to put the 3 main Eevee evolutions on those stone
squares, and I mean Vaporeon, Flareon and Jolteon. From here, jump down
from the lower left square, then turn right and you should go down the
stairs, as you will find an entrance in there. That place is full of rare
pokemon, which you could try to capture, and there's even a Flareon in the
room at the lower area. Capture at least the Flareon, the 2 Gengars and
the Espeon before going out, but remember that you still need to find the
other 2 main Eevee evolutions.

From the exit of that small place, go up the stairs and all to the left,
falling down the ledge from the leftmost point for the Vaporeon, who
usually tries to run from the battle as soon as possible. Stun him with
the electrical attack and then you should quickly capture him. Now, head
back to the stone squares and interact with the ones in the left and right
sides, for getting rid of 2 pokemon which you were required to
capture.

From there, go all the way to the right and fall down the rightmost ledge
twice, to find yourself in an area with the Jolteon, which you can capture
with some help from a Gengar. Now, use the Raichu to heal you and go all
the way back to the room which contained all the rare pokemon capturing a
Medicham and the Gengar which you just used to capture the Jolteon.

Head back to the stone squares and interact with the middle one, which
will cause the huge door to open. Enter it, SAVE YOUR GAME and then start
climbing the huge building on front of you, facing several battles. You
can go back and save after each of them, but it's really
up to you.

For the first one, simply stun everyone and be sure to capture at least 2
out of the 3 pokemon. As for the last one, simply capture it, as you would
usually do. Proceed all to the right.

For the second one, use the Espeon and be sure to capture at least 2 out
of the 3 pokemon. As in the battle before, you should then simply try to
capture the last one as you normally would. Up the stairs...

For this third one, be aware that you may need to heal during the battle,
and you should use your Raichu for that purpose. As soon as you have your
special bar filled, stun your two enemies with the eletrical attack and
the capture the Blaziken. 
After the battle, instead of continuing, you should go back to the
previous area, fully heal yourself (and I mean it!) and then capture the
following pokemon: Medicham, Gengar, Gengar, Espeon,
Flareon, Raichu. When you have captured all of those, heal yourself, be
sure to have your special bar completly filled and then head to the place
inside the gates. As before, be sure to save your game and then climb to
the top of the building, where you will be asked to confirm if you really
want to go. Obviously, you should want to do it by now...

Long cutscene, and then you will have to fight a Raikou. By simply dodging
his thunders (or waiting for them to go away) and then striking with one
of your Gengar you will do just fine, as your enemy isn't very strong.

Then, after a small cutscene, you will have to fight a Suicune. Stun him
as soon as the battle begins, before he has the opportunity to create some
clones, and you will then be able to easily capture him.

Another cutscene, and you will finally fight the most powerful of the 3 beasts, an Entei! Strangely, this time he is way stronger than the last
time you saw him, and he will be covered by some small flames that grant
him a certain immortality. Capture this pokemon normally until all the
flames surrounding him disappear, and then you can use the Espeon to stun
it for a while, but exactly after using it, call for the Medicham and use
it to have an even easier time. If you can't do it, call for the other
pokemon you currently have. There's also an interesting technique in which
you can simpl 2.1~. Ring Town
    
y held your opponent in there (by taking only 1, 2 HP at each
time and then lifting your stylus) until the flames disappear, then stun
him with a full powered thundershock and then use the Medicham. Believe me, this battle will be really hard, but eventually you
will manage to beat your opponent and a cutscene will appear.

Strangely, the man from before will be gone, and your boss will appear,
leading to this game's final cutscene, where most of the events in this
game are finally spoiled for you, and the mission will be over, as will
the game.

37 Frequently Asked Questions

Here, you will be able to read about some of the questions that people may
be wondering about this game, at least if I consider them to be slightly
important.

Q: What exactly is the name of this game?
A: It is "Pokemon Ranger". "Pokemon Rangers" and "The Road to Diamond and
   Pearl" are just slight mistranslations.

Q: What is the most under-rated pokemon in the game?
A: I would have to say Gengar. With him, you can capture a lot of enemies easily.

Q: How many towns are there in this game?
A: 4 different ones.

Q: What's that man with 2 Drowzee, that you can see near the place where there are the 3 legendary dogs?
A: By talking to that man, you will be taken back to the past and fight
   the 3 legendary dogs once again. WHAT? >_>

Q: What happens after you capture the Snorlax?
A: After exiting its cave, you will receive a call and a cutscene will
   occur where all the important characters appear and you get a special
   badge, stating that you captured all the possible pokemon. That's all,
   unfortunately.

Q: Besides Manaphy's one, is there any other mission to unlock, via the   password mode?
A: No, I don't think so.