TM/HM FAQ by spooky96
Pokemon Black Version 2 on SuperCheats.com
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\______   \    / / /  \    /  \ \_____  \           
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        \/  \/            \/            \/          
________________        /\   ___ ___    _____       
\__    ___/     \      / /  /   |   \  /     \      
  |    | /  \ /  \    / /  /    ~    \/  \ /  \     
  |    |/    Y    \  / /   \    Y    /    Y    \    
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                \/  \/            \/         \/     
________________   ________                         
\_   _____/  _  \  \_____  \                        
 |    __)/  /_\  \  /  / \  \                       
 |     \/    |    \/   \_/.  \                      
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By     : spooky96
Email  : nilmani.tiwari@yahoo.in
Version: 1.00
Date   : 28/06/2012 (DD/MM/YYYY

~~~~~~~~~~~~~~~|~~~~~~~|
INTRODUCTION   | 1.00  |
~~~~~~~~~~~~~~~|~~~~~~~|
LEGAL STUFF    | 2.00  |
~~~~~~~~~~~~~~~|~~~~~~~|
TM LIST        | 3.00  |
~~~~~~~~~~~~~~~|~~~~~~~|
HM LIST        | 4.00  |
~~~~~~~~~~~~~~~|~~~~~~~|
CONTACT ME     | 5.00  |
~~~~~~~~~~~~~~~|~~~~~~~|
CREDITS        | 6.00  |
~~~~~~~~~~~~~~~~~~~~~~~




~~~~~~~~~~~~~~~|~~~~~~~|
INTRODUCTION   | 1.00  |
~~~~~~~~~~~~~~~|~~~~~~~|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

What's going on? How are you? Good? Good. Here is another TM/HM FAQ for you
all from me. My first TM/HM FAQ was for Pokemon Heart Gold and Soul Silver
version. I made this FAQ out of boredom and with an intnetion of helping
you guys out in terms of TMs and HMs.




~~~~~~~~~~~~~~~|~~~~~~~|
LEGAL STUFF    | 2.00  |
~~~~~~~~~~~~~~~|~~~~~~~| 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a 
violation of copyright.

Just mail me if you want to use this FAQ on your website. See Contact Me
section if you want to get in touch with me.

Copyright 2012 Nilmani Tiwari


~~~~~~~~~~~~~~~|~~~~~~~|
TM LIST        | 3.00  |
~~~~~~~~~~~~~~~|~~~~~~~|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Okay so lets get started with the main thing....


#TM01 -> Hone Claw (Other)
Type       : Dark
PP         : 15
Power      : ---
Accuracy   : ---
Info       : Raises Accuracy and Attack
Location   : Victory Road (Pokemon Centre)
Suggestion : A new kind of move, use a move which has less accuracy.

#TM 02 -> Dragon Claw (Physical)
Type      : Dragon
PP        :15
Power     : 80
Accuracy  : 100
Info      : Nothing special
Location  : At the Dragonspiral Tower
Sugestion : A good dragon type move

#TM 03 -> Psyshock  (Special)
Type       : Psychic
PP         : 10
Power      : 80
Accuracy   : 100
Info       : Damage depends on enemy's defense.
Location   : Giant Chasm
Suggestion : Decent move.

#TM 04 -> Calm Mind (Other)
Type       : Psychic
PP         : 20
Power      : ---
Accuracy   : ---
Info       : Raises Special Attack and Special Defsnse.
Location   : Striaton City's PokeMart ($ 80,000)
Suggestion : Excellent move. 

#TM 05 -> Roar (Other)
Type       : Normal
PP         : 20
Power      : ---
Accuracy   : 100
Info       : Flee the enemy's Pokemon.
Location   : Route 23
Suggestion : Good if you want to escape a certain Pokemon.

#TM 06 -> Toxic (Other)
Tyoe       : Poison
PP         : 10
Power      : ---
Accuracy   : 90
Info       : Badly posins the enemy.
Location   : Seaside Cave
Suggestion : Excellent move for teams that stalls.

TM 07 -> Hail (Other)
Type       : Ice
PP         : 10
Power      : ---
Accuracy   : ---
Info       : Damages the enemy every turn.
Location   : Mistralton City's PokeMart ($ 50,000)
Suggestion : Decent move.

#TM08 -> Bulk Up (Other)

Type       : Fighting
PP         : 20
Power      : -
Accuracy   : 100
Info       : Raises attack and defense.
Location   : Opelucid City PokeMart
Suggestion : Useful moves if you know how to use it.

#TM09 -> Venoshock (Special Move)

Type       : Poison
PP         : 10
Power      : 65
Accuracy   : 100
Info       : If enemy is posioned, power is doubled.
Location   : Virbank Gym (Defeat Roxie)
Suggestion : Good move for poison types.

#TM10 -> Hidden Power (Special Move)
 
Type       : Normal
PP         : 15
Power      : -
Accuracy   : 100
Info       : Type and power depends on various factors of the Pokemon.
Location   : Pokemon World Tournament
Suggestion : Risky move to teach (in the game)

#TM11 -> Sunny Day (Other)

Type       : Fire
PP         : 5
Power      : -
Accuracy   : -
Info       : Raises fire type moves for 5 turns, water move's power
             is halved, Thunder's accuracy goes 50. Solarbeam hits in
             a turn.
Location   : Mistralton PokeMart ($ 50,000)
Suggestion : A great move, a must teach move for almost all fire
             Pokemon.

#TM12 -> Taunt (Other)

Type       : Normal
PP         : 20
Power      : -
Accuracy   : 100
Info       : The foe cannot use stat increasing moves, only
             damaging moves.
Location   : Route 23
Suggestion : A good move for preventing enemy's inceasing of
             stats,

#TM13 -> Ice Beam (Special Move)

Type       : Ice
PP         : 10
Power      : 95
Accuracy   : 100
Info       : May freeze the foe.
Location   : Giant Chasm
Suggestion : Best Ice move, teach this move to your water or ice
             type Pokemon. 

#TM14 -> Blizzard (Special Move)

Type       : Ice
PP         : 5
Power      : 120
Accuracy   : 70
Info       : May freeze the foe.
Location   : Lacunosa PokeMart ($ 70,000)
Suggestion : Use this move while hail is on, it's accuracy
             reaches 100. A powerful move.

#TM15 -> Hyper Beam (Special Move)

Type       : Normal
PP         : 5
Power      : 150
Accuracy   : 90
Info       : A powerful move, but loses the next turn.
Location   : Route 9 Department Store ($ 90,000)
Suggestion : A good move, use it if your pokemon is about to get 
             fainted or if the opponent's pokemon is last.

#TM16 -> Light Screen (Other)

Type       : Psychic
PP         : 30
Power      : -
Accuracy   : -
Info       : Raises Sp. defence for 5 turns.
Location   : Nimbasa City PokeMart ($ 30,000)
Suggestion : Great move if your foe has a high Sp, Attack.

#TM17 - Protect (Other)

Type       : Normal
PP         : 10
Power      : -
Accuracy   : -
Info       : The foe's attack won't damage the user for a turn.
Location   : Pokemon World Tournament
Suggestion : A good move if you want to see your opponent's move.

#TM18 -> Rain Dance (Other)

Type       : Water
PP         : 5
Power      : -
Accuracy   : -
Info       : Raises water type moves, fire moves power goes half,
             Thunder's accuracy reaches 100.
Location   : Mistralton PokeMart ($ 50,000)
Suggestion : A good move to teach your water type pokemon.

#TM19 -> Telekenesis (Other)

Type       : Psychic
PP         : 15
Power      : ---
Accuracy   : ---
Info       : All the moves will hit for the next 3 turns
Location   : Route 18
Suggestion : Excellent move.

#TM20 -> Safeguard (Other)

Type       : Normal
PP         :  25
Power      : -
Accuracy   : -
Info       : There will be no status problem to your party.
Location   : Pokemon World Tournamnet 
Suggestion : Decent move.

#TM21 -> Frustration (Physical Move)

Type       : Normal
PP         : 20
Power      : -
Accuracy   : 100
Info       : Move's power depends on the pokemon's hapiness, the
             lower the pokemon hapiness, the stronger the move is. 
Location   : Sangi Ranch
Suggestion : Not a good move because when you train a pokemon, then
             it's hapiness increases. Good move for a newly caught
             Pokemon.
 
#TM22 -> Solarbeam (Special Move)

Type       : Grass
PP         : 10
Power      : 120
Accuracy   : 100
Info       : Absorbs sunlight in 1st turn then hits the foe.
Location   : Pinwheel Forest
Suggestion : Use this move while Sunny Day, it will strike in
             a turn.

#TM23 -> Smack Down (Special MOve)

Type       : Rock
PP         : 15
Power      : 50
Accuracy   : 100
Info       : Deals damage.
Location   : Pokemon World Tournament
Suggestion : Not very useful.

#TM24 -> Thunderbolt (Special Move)

Type       : Electric
PP         : 15
Power      : 95
Accuracy   : 100
Info       : May Paralyze the foe.
Location   : Victory Road (Rivals gives it to you)
Suggestion : Great move. Teach this move to your Electric type
             Pokemon.    

#TM25 -> Thunder (Special Move)

Type       : Electric
PP         : 10
Power      : 120
Accuracy   : 70
Info       : May Paralyze the foe.
Location   : Lacunosa Town PokeMart (70,000)    
Suggestion : Use Rain Dance to get it's accuracy to 100.

#TM26 -> Earthquake (Physical Move)

Type       : Ground
PP         : 10
Power      : 100
Accuracy   : 100
Info       : If foe is using dig, damage is doubled.
Location   : Route 15
Suggestion : Excellent move! My favorite move in this game.

#TM27 -> Return (Physical Move)

Type       : Normal
PP         : 20
Power      : -
Accuracy   : 100
Info       : The power depends on your pokemon, more the
             hapiness, the stronger is the move.
Location   : Aspertia City (Bianca gives it to you) 
Suggestion : Good move. Teach this if your pokemon's hapiness is high.

#TM28 -> Dig (Physical Move)

Type       : Ground
PP         : 10
Power      : 80
Accuracy   : 100
Info       : Digs the 1st turn, then hits the foe. 
Location   : Route 4
Suggestion : Nice Move.

#TM29 -> Psychic (Special Move)

Type        : Psychic
PP          : 10
Power       : 90
Accuracy    : 100
Info        : May lower the foe's speical defense.
Location    : Route 13
Suggestion  : Great Move. Teach this to your Psychic type Pokemon.

#TM30 -> Shadow Ball (Special Move)

Type       : Ghost 
PP         : 15
Power      : 80
Accuracy   : 100
Info       : May lower foe's special defensive.
Location   : Rebirth Mountain
Suggestion : Great Move. Teach this to your Ghost type Pokemon.

#TM31 -> Brick Break (Physical Move)

Type       : Fighting
PP         : 15
Power      : 75
Accuracy   : 100
Info       : Destroys Light Screen and Reflect.
Location   : Pokemon World Tournament
Suggestion : Decent move.
 
#TM32 -> Double Team (Other)

Type       : Normal
PP         : 15
Power      : -
Accuracy   : -
Info       : Increases evasiveness.
Location   : Pokemon World Tournamnet
Suggestion : One of the best moves for Annoyers and Tanks.

#TM33 -> Reflect (Other)

Type       : Psychic
PP         : 20
Power      : -
Accuracy   : -
Info       : Lowers foe's physical move's power.
Location   : Nimbasa City PokeMart ($ 30,000)
Suggestion : Decent move.

#TM34 - Sludge Wave (Special Move)

Type       : Poison
PP         : 10
Power      : 95
Accuracy   : 100
Info       : 10% chances that it poisons the foe.
Location   : Pokemon World Tournamnet
Suggestion : Excellent poison type move. Teach it!

#TM35 -> Flamethrower (Special Move)

Type       : Fire
PP         : 15
Power      : 95
Accuracy   : 100
Info       : May burn the foe.
Location   : Route 8 
Suggestion : Great Move. Teach this to your Fire type pokemon.

#TM36 -> Sludge Bomb (Special Move)

Type       : Poison
PP         : 10
Power      : 90
Accuracy   : 100
Info       : May poison the foe.
Location   : Route 8 
Suggestion : Great Move. Teach this to your Poison type pokemon.

#TM37 -> Sandstorm (Other)
Type       : Rock
PP         : 10 
Power      : -
Accuracy   : -
Info       : Sanstorms starts. Hurts every pokemon except Rock, Ground
             and Steel type Pokemon. Also raises Rock type pokemon's
             special defense by 50%.
Location   : Mistralton City PokeMart ($ 50,000)
Suggestion : Just see if your own pokemon doesn't get hurt with this
             move. 

#TM38 -> Fire Blast (Special Move)

Type       : Fire
PP         : 5
Power      : 120
Accuracy   : 85
Info       : May burn the foe.
Location   : Lacunosa City PokeMart ($ 70,000)
Suggestion : A good move. Nice power, better then other 120 power
             moves as its accuracy is a bit high. 

#TM39 -> Rock Tomb (Physical Move)

Type       : Rock
PP         : 10
Power      : 50
Accuracy   : 80
Info       : Lowers foe's speed.
Location   : Relic Castle
Suggestion : Mediocre rock type move

#TM40 -> Aerial Ace (Physical Move)

Type       : Flying
PP         : 20
Power      : 60
Accuracy   : ---
Info       : This move cannot me missed
Location   : Mistralton City Runway
Suggestion : Decent move. 

#TM41 -> Torment (Other)

Type       : Dark
PP         : 15
Power      : -
Accuracy   : 100
Info       : Foe cannot use the same move twice in a row. 
Location   : Castelia Sewers
Suggestion : Good move if used correctly.

#TM42 -> Facade (Physical Move)

Type       : Normal
PP         : 20
Power      : 70
Accuracy   : 100
Info       : Power is doubled if the foe is burned, poison, paralyzed.
Location   : Marine Tube
Suggestion : Awesome move. 

#TM43 -> Flame Charge (Special Move)

Type       : Fire
PP         : 20
Power      : 50
Accuracy   : 100
Info       : Deals damage and increases user's speed.
Location   : Tubeline Bridge
Suggestion : Mediocre move.

#TM44 -> Rest (Other)

Type       : Psychic
PP         : 10
Power      : -
Accuracy   : -
Info       : The user sleeps, health restores fully. Sleeps
             for 2 turns.
Location   : Castelia City (GameFreak building, 11th floor)  
Suggestion : Always equip a Chesto berry while using this move.

#TM45 -> Attract (Other)

Type       : Normal
PP         : 15
Power      : -
Accuracy   : 100
Info       : Makes the oposite gender less likly to hit.
Location   : Castelia City (North Street) 
Suggestion : Annoying move if your foe is of opposte gender. 

#TM46 -> Thief (Physical Move)

Type       : Dark
PP         : 10
Power      : 40
Accuracy   : 100
Info       : May take foe's held item.
Location   : Virbank Complex
Suggestion : Weak move, use of your enemy has something good
             equipped.

#TM47 -> Low Sweep (Physical Move)

Type       : Fighting
PP         : 20
Power      : 60
Accuracy   : 100
Info       : Decreases foe's speed by one stage.
Location   : Wellspring Cave
Suggestion : Medioce move. Teach if you don't have anything better 
             to teach.

#TM48 -> Round (Special Move)

Type       : Normal
PP         : 15
Power      : 60
Accuracy   : 100
Info       : Power is doubled if team mate uses Round in the same
             turn.
Location   : Pokemon World Tournament
Suggestion : Awesome move is double and triple battles.

#TM49 -> Exhoed Voice (Special)

Type       : Normal
PP         : 15
Power      : 40
Accuracy   : 100
Info       : Power increases each time if used consecutively.
Location   : Nimbasa City (Musical Hall)
Suggestion : Amazing move.

#TM50 -> Overheat (Special Move)

Type       : Fire
PP         : 5
Power      : 140
Accuracy   : 90
Info       : Lowers Sp, Attack sharply.
Location   : N's Castle
Suggestion : Use Flamethrower or Fire Blast instead of this.

#TM51 -> Ally Switch

Type       : Psychic
PP         : 15
Power      : ---
Accuracy   : ---
Info       : Switched places with another teammate.
Location   : Pokemon World Tournament
Suggestion : Use it if you know how to use it. Don't risk.

#TM52 -> Focus Blast (Special Move)

Type       : Fighting
PP         : 5
Power      : 120
Accuracy   : 70
Info       : May lower the foe's special defense.
Location   : Wellspring Cave
Suggestion : Good move.

#TM53 -> Energy Ball (Special Move)

Type       : Grass
PP         : 10
Power      : 80
Accuracy   : 100
Info       : May lower the foe's speed.
Location   : Aspertia City
Suggestion : An amazing grass type move.

#TM54 -> False Swipe (Physical Move)

Type       : Fighting
PP         : 40
Power      : 40
Accuracy   : 100
Info       : Leaves the foe with at least 1 HP.
Location   : Reverse Mountain (Capture all the Pokemon from the cave
             and shiow him)
Suggestion : Useful move when you want to catch Pokemon, espicially
             legendaries.

#TM55 -> Scald (Special Move)

Type       : Water
PP         : 15
Power      : 80
Accuracy   : 100
Info       : May burn the foe.
Location   : Seihaga City (Defeat Shizui)
Suggestion : Amazing water type move.

#TM56 -> Fling (Physical Move)

Type      : Dark
PP        : 10
Power     : ???
Accuracy  : 100
Info      : Throws user's held item. Power depends on the held item.
Location  : Route 6
Suggestion: Mediocre move.

#TM57 -> Charge Beam (Special Move)

Type       : Electric
PP         : 10
Power      : 50
Accuracy   : 90
Info       : May raise user's Sp. Attack.
Location   : Yamaji Town
Suggestion : Mediocre move.

#TM58 -> Skydrop (Physical)

Type       : Normal
PP         : 10
Power      : 60
Accuracy   : 100
Info       : Enemy raised cannot move the next turn.
Location   : Mistralton City
Suggestion : Decent move.

#TM59 -> Incinerate (Special Move)

Type       : Fire
PP         : 15
Power      : 30
Accuracy   : 100
Info       : Damages and burns the berry which the foe is holding.
Location     Pokemon World Tournament
Suggestion : Weak move, besides its effect isn't that great.

#TM60 -> Quash (Other)
Type       : Dark
PP         : 15
Power      : ---
Accuracy   : 100
Info       : Target is forced to make the last turn.
Location   : Pokemon World Tournament
Suggestion : Goof if you know how to use it

#TM61 -> Will-O-Wisp (Other)

Type       : Fire
PP         : 15
Power      : -
Accuracy   : 75
Info       : Burns the foe.
Location   : Celestial Tower
Suggestion : I don't like this. Only burns and 75 accuracy.

#TM62 -> Acrobatics (Physical Move)

Type       : Fighting
PP         : 15
Power      : 55
Accuracy   : 100
Info       : Power id soubled if the user isn't holding any item.
Location   : Mistralton Gym (Defeat Skyla)
Suggestion : Awesome move.

#TM63 -> Embargo (Other)

Type       : Dark
PP         : 15
Power      : -
Accuracy   : 100
Info       : Foe is unable to use it's held item.
Location   : Driftveil City Mart
Suggestion : Good move if foe is heavily dependent on the held
             item.

#TM64 -> Explosion (Physical Move)

Type       : Normal
PP         : 5
Power      : 250
Accuracy   : 100
Info       : User faints, deals a great amount of damage to the foe.
Location   : Pokemon World Tournament
Suggestion : Use it when your pokemon is about to faint.

#TM65 -> Shadow Claw (Physical Move)

Type       : Ghost
PP         : 15
Power      : 70
Accuracy   : 100
Info       : Has a high critical hit ratio.
Location   : Celestial Tower
Suggestion : Good move, has 70 power plus has a high critical hit
             ratio.

#TM66 -> Payback (Physical Move)

Type       : Dark
PP         : 10
Power      : 50
Accuracy   : 100
Info       : Power is doubled if the foe strikes first.
Location   : Route 16
Suggestion : Good for a slow pokemon.

#TM67 -> Retaliate (Physical Move)

Type       : Normal
PP         : 5
Power      : 70
Accuracy   : 100
Info       : Power increases if the teammate fainted in the previous 
             turn.
Location   : Team Plasma Frigate
Suggestion : Awesome move.

#TM68 -> Giga Impact (Physical Move)

Type       : Normal
PP         : 5
Power      : 150
Accuracy   : 90
Info       : Deals a great amount of damage to the foe. Cannot
             attack 2nd turn.
Location   : Route 9 Department Store ($ 90,000)
Suggestion : Use this when your pokemon is about to faint.

#TM69 -> Rock Polish (Other)

Type       : Rock
PP         : 20
Power      : ---
Accuracy   : ---
Info       : Sharply raises Pokemon's speed.
Location   : Rebirth Mountain
Suggestion : Amazing move. Use Baton Pass for a combination.

#TM70 -> Flash (Other)

Type       : Normal
PP         : 20
Power      : ---
Accuracy   : 100
Info       : Lowers the foe's accuracy.
Location   : Castelia City (Mode Street)
Suggestion : Good move for annoyers.

#TM71 -> Stone Edge (Physical Move)

Type       : Rock
PP         : 5
Power      : 100
Accuracy   : 80
Info       : Has a high critical hit ratio 
Location   : Twist Mountain
Suggestion : Good move, a little low accuracy though.

#TM72 -> Volt Switch (Special Move)

Type       : Electric
PP         : 20
Power      : 70 
Accuracy   : 100
Info       : Forces user to switch
Location   : Nimbasa City PokeMart ($ 10,000)
Suggestion : Decent move.

#TM73 -> Thunder Wave (Other)

Type       : Electric
PP         : 20
Power      : ---
Accuracy   : 100
Info       : Paralyzes the foe.
Location   : Nimbasa City PokeMart ($ 10,000)
Suggestion : Helpful to catch legendaries.

#TM74 -> Gyro Ball (Physical Move)

Type       : Steel
PP         : 5
Power      : ???
Accuracy   : 100
Info       : Damage depends on foe's speed.
Location   : Nimbasa City PokeMart ($ 10,000)
Suggestion : Decent move.

#TM75 -> Swords Dance (Other)

Type       : Normal
PP         : 30
Power      : ---
Accuracy   : ---
Info       : Sharply raises user's attack.
Location   : Pokemon World Tournament
Suggestion : Can be very useful if used correctly.

#TM76 -> Struggle Bug (Special Move)

Type       : Bug
PP         : 20
Power      : 30
Accuracy   : 100
Info       : Lowers enemy's special attack
Location   : Castelia Hym (Defeat Burgh)
Suggestion : Weak move....


#TM77 -> Psych Up (Other)

Type       : Normal
PP         : 10
Power      : ---
Accuracy   : ---
Info       : Copeis foe's stats change.
Location   : Pokemon World Tournament 
Suggestion : Very useful if your foe is doing stat-increasing moves.

#TM78 -> Bulldoze (Physical Move)

Type       : Ground
PP         : 20
Power      : 60
Accuracy   : 100
Info       : Lowers foe's speed.
Location   : Driftveil Gym (Defeat Clay)    
Suggestion : Decent move.

#TM79 -> Forest Breath (Special Move)

Type       : Ice
PP         : 10
Power      : 40
Accuracy   : 90
Info       : Always a critical hit.
Location   : Pokemon World Tournament  
Suggestion : Good ice type move.

#TM80 -> Rock Slide (Physical Move)

Type       : Rock 
PP         : 10
Power      : 75
Accuracy   : 90
Info       : May flich the foe.
Location   : Mistralton Cave
Suggestion : A nice rock type move.

#TM81 -> X-Scissor (Physical Move)

Type       : Bug
PP         : 15
Power      : 80
Accuracy   : 100
Info       : Nothing special.
Location   : Route 7
Suggestion : A good bug type move.

#TM82 -> Dragon Tail (Physcial Move)

Type       : Dragon
PP         : 10
Power      : 60
Accuracy   : 90
Info       : Forces the enemy to swith out, random battle ends.
Location   : Opelucid Gym (Defeat Drayden)
Suggestion : Great move. One of the best move for Snorlax.

#TM83 -> Work Up (Special)

Type       : Normal
PP         : 30
Power      : ---
Accuracy   : ---
Info       : Raises user's attack and special attack.
Location   : Apertia City (Defeat Cheren)
Suggestion : Good move.

#TM84 -> Poison Jab (Physical Move)

Type       : Poison
PP         : 20
Power      : 80
Accuracy   : 100
Info       : May poison the foe.
Location   : Moor is Iccirus
Suggestion : A good physical poison move.

#TM85 -> Dream Eater (Special Move)

Type       : Psychic
PP         : 15
Power      : 100
Accuracy   : 100
Info       : Takes HP while the foe is sleeping.  
Location   : Dreamyad
Suggestion : Great great move!

#TM86 -> Grass Knot (Special Move)

Type       : Grass
PP         : 20
Power      : ???
Accuracy   : 100
Info       : Power depends on the foe's weight.
Location   : Pinwheel forest.
Suggestion : A great grass move, but use only when the foe is 
             heavy.

#TM87 -> Swagger (Other)

Type       : Normal
PP         : 15
Power      : -
Accuracy   : 90
Info       : Raises foe attack sharply and confuses.
Location   : Pokemon World Tournament
Suggestion : Use at your own risk. Good if you know how to use it.

#TM88 -> Pluck (Physical Move)

Type       : Flying
PP         : 20
Power      : 60
Accuracy   : 100
Info       : Power is doubled if the foe is holding a berry.
Location   : Route 40
Suggestion : Good move. Better move if foe is holding a berry.

#TM89 -> U-Turn (Physical Move)

Type       : Bug
PP         : 20
Power      : 70
Accuracy   : 100
Info       : Atacks, then switches.
Location   : Pokemon World Tournament 
Suggestion : Amazing move.

#TM90 - Substitute (Other)

Type       : Normal
PP         : 10
Power      :  -
Accuracy   : -
Info       : Makes substitute using 25% of user's Max HP.
Location   : Twist Mountain     
Suggestion : Excellent move if you know how to use it. 

#TM91 -> Flash Cannon (Special Move)

Type       : Steel
PP         : 10
Power      : 80
Accuracy   : 100
Info       : May lower foe's special attack.
Location   : Twist Mountain
Suggestion : A great special steel move.

#TM92 -> Trick Room (Other)

Type      : Psychic
PP         : 5
Power      : ---
Accuracy   : ---
Info       : Slower pokemon gets the first turn. (5 turns)
Location   : Adbundant Shrine
Suggestion : Great move. Slow pokemons can be very dangerous.

#TM93 -> Wild Charge (Physcial Move)

Type       : Electric
PP         : 15
Power      : 90
Accuracy   : 100
Info       : The user takes a little damage as well.
Location   : Victory Road
Suggestion : Nice electric move.

#TM94 -> Rock Smash (Physical Move)

Type       : Fighting
PP         : 15
Power      : 40
Accuracy   : 100
Info       : My lower foe's defense
Location   : Virbank Complex
Suggestion : Weak move, not very good.

#TM95 -> Snarl (Special Move)

Type       : Dark
PP         : 15
Power      : 55
Accuracy   : 95
Info       : Lowers foe's special attck.
Location   : Lostlorn Forest
Suggestion : Decent move.



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HM LIST        | 4.00  |
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#HM01 -> Cut (Physical Move)

Type       : Normal
PP         : 30
Power      : 50
Accuracy   : 95
Info       : Outside Battle: Cuts Bushes and cuts the grass where
             wild pokemon comes.
             Inside Battle: Nothing special.
Location   : Vibank City (From Roxie)
Suggestion : Don't teach this move to your your main team pokemon.
             Use another spare pokemon.

#HM02 -> Fly (Physical Move)

Type       : Flying
PP         : 15
Power      : 90
Accuracy   : 95
Info       : Oustide Battle: You can reach a place in a second
             if you've seen the place.
             Inside Battle: Flyis the first turn, then hits the
             foe.
Location   : Route (Bianca gives it to you)   
Suggestion : Nice power, very useful oustide battle, teach this to
             you flying type pokemon. 

#HM03 -> Surf (Special Move)

Type       : Water
PP         : 15
Power      : 95
Accuracy   : 100
Info       : Outside Battle: Allows to surf in the water.  
             Inside Battle: Nothing special.
Location   : Route 6 (Cheren gives it)
Suggestion : Great move, teach this to your water type pokemon.  

#HM04 -> Strength (Physical Move)

Type       : Normal
PP         : 15
Power      : 80
Accuracy   : 100
Info       : Oustide Battle: Removes big boulders.
             Inside Battle: Nothing special.   
Location   : Castelia Sewers (Your Rival gives it to you)
Suggestion : Decent move.   


#HM05 -> Waterfall (Physical Move)

Type       : Water
PP         : 15
Power      : 80
Accuracy   : 100
Info       : Outside Battle: Allows you to climb Waterfalls.
             Inside Battle: Nothing special.
Location   : Victroy Road (N gives it)
Suggestion : A great physical water move. 

#HM 06 -> Dive (Physical Move)

Type       : Water 
PP         : 10
Power      : 80
Accuracy   : 100
Info       : Outside Battle: Allows to swim under water
             Inside battle: Dives in 1st turn, then hits next turn 
Location   : Undella Town (Rival gives it)
Suggestion : Nice move in battles.



All the TMs & HMs done! Yeah!




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CONTACT ME     | 5.00  |
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If you have any valid reason to contact me such as:
-Grammar mistake in the FAQ
-Factual mistake in the FAQ
-Want to know further details about TM/HM
-Want to use this FAQ on your website
-Want to thank me

Then please feel free to contact me. Here's my e mail ID :

nilmani.tiwari@yahoo.in




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CREDITS        | 6.00  |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

So here are the credits....I'm thankful to all these resources


www.serebii.net - For various info about TMs
www.smogon.com - For various info about TMs
www.patorjk.com - For the art work at the starting of this FAQ

THANK YOU FOR USING THIS FAQ!

This FAQ is Nilmani Tiwari/spooky96 2012