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FAQ/Walkthrough

by Crazyreyn

*******************************************************************************

             --------------------------------------------------------
               N E W  Z E A L A N D  S T O R Y  R E V O L U T I O N
             --------------------------------------------------------

                                  Nintendo DS
                         FAQ/Walkthrough, Version 1.0
                           Last Updated - 13/08/2007
                   By Crazyreyn ([email protected])
            Copyright (c)2007 Matthew Reynolds. All rights reserved. 

*******************************************************************************

+--------------+
| Legal Notice |
+--------------+

The ONLY sites that may have this FAQ and all my other FAQs are the following..

http://www.gamefaqs.com
http://www.neoseeker.com
http://faqs.ign.com/
http://www.cheats.de
http://www.cheathappens.com

You will find the latest versions here. If you want to host my FAQ then
give me an email and I'll most probably agree, as long as you don't alter
anything, and if keep it in it's original format and give me full credit for
creating the document.

+-----------------+
| Contact Details |
+-----------------+

If you see a fault of ANY kind or you want to contribute some data to me, then 
either email me at [email protected] OR speak to me on 
MSN Messenger on [email protected], or on AIM at Crazyreyn.
If you are emailing me, then please have the subject title as 'NZ Story Rev
FAQ' or something similar, otherwise it will not be opened. Full credit will be
given in due course.

Or feel free to ask me any questions you wish, comment on this FAQ, ask if you
want this posted on your site etc. then do that same as above.

           If you could, rate this FAQ so I can get some feedback.

                                 Thank You.


===============================================================================
                               ----------------
                                 INTRODUCTION
                               ----------------
===============================================================================

Welcome to the New Zealand Story Revolution FAQ/Walkthrough! This guide 
provides you with a full walkthrough to the game, as well as boss strategies
and tips on all the touch screen elements. This is an update to a classic
Taito title, although it is by far the best out of all the updates
other Taito games have gone through, this still isn't fantastic. Although
there are new level designs, many touch screen elements are just gimmicky and
prove most frustrating than fun. Needless to say this is a fun little game that
will keep you occupied for a while!

Enjoy the guide,

- Matt (Crazyreyn)



===============================================================================
                             ---------------------
                               TABLE OF CONTENTS
                             ---------------------
===============================================================================

1. Version History
2. Game Overview
  2.01. Story
  2.02. Controls
  2.03. Basics
  2.04. Weapons and Items
  2.05. Multiplayer
3. Walkthrough
  3.01. Stage One
  3.02. Stage Two
  3.03. Stage Three
  3.04. Stage Four
  3.05. Stage Five
4. Bosses
5. Conclusion and Special Thanks

Searching -
Simply copy and paste the section you want to go to into the Find box (to open
it, press CTRL+F). Now press enter twice and you will be taken to your selected
section.


===============================================================================
                            ----------------------
                              1. VERSION HISTORY
                            ----------------------
===============================================================================

+--------------------------+
| Version 1.0 - 13/08/2007 |
+--------------------------+

The first version of the FAQ, everything is complete!


===============================================================================
                            --------------------
                              2. GAME OVERVIEW
                            --------------------
===============================================================================


-----------
2.01. Story
-----------

An evil Leopard Seal from Antarctica has broken into the zoo and stolen all the
birds! Kiwi however has managed to escape, and must travel across New Zealand
and rescue all his friends!


--------------
2.02. Controls
--------------

D-Pad - Move
A - Jump
B - Use Weapon
Y - Peck at ground
R - Aim Weapon
START - Pause

MOVES - 
  A whilst Jumping - Double Jump
  Holding B - Charge Weapon
  A and Down - Jump Down
  Right, Right - Dash
  A whilst Falling - Fly


------------
2.03. Basics
------------

BASICS -
- Each stage is split up into different parts, where you must locate the 
  warp point to reach the next part. Once you have found the Key in the level,
  you then must use it on the Cage in order to reach the next stage.
- At the end of each of the forth stage in each world you'll face a boss.
- You MUST get the Key in order to open the cage and finish the level - in
  many cases it's impossible to go back and get it!
- There are many touch screen elements during the game. If you are stuck then
  check the bottom screen to see if a mini game is in place.
- Get the letters E, X, T, R and A in any order to get a bonus life!
- If you are going to close the DS and put it on standby, pause the game first
  otherwise the game will continue playing for a second or two, more than
  enough time for enemies to creep up on you.

ENVIRONMENTS -
Water - You need to have your fair share of swimming in order to beat this 
        game. You get a gauge at the bottom of the screen telling you how
        much air you have remaining; insure this is topped up before diving.
        To gain air, find the surface of the water, or an air pocket, and hold
        A against the surface.

Lava - This is found in Stage Five, and will kill you instantly once touched.
       Don't land in it!

HEAVEN -
When you lose all your lives then there is a chance you'll reach Heaven.
This is a stage where you must go up the platforms to the top which some
decent platforming skill, killing bats on the way, until you reach the Goddess
on the upper left. You fall into a 'deep sleep' but are offered a standard
continue regardless. Pointless much?

EXPERT MODE -
Complete each stage, rescuing every bird, to unlock this mode. This is the
same game expect Kiwi is purple, there are a lot more enemies, and you rescue
Bub and Bob from Rainbow Islands!


-----------------------
2.04. Weapons and Items
-----------------------

Air Balloon - Spawns after you die, this is just like a hoverer. Hold A to
              ascent, and don't get hurt otherwise you fall out! Allows you to
              reach otherwise inaccessible areas.

Car - Drive around in this and run over enemies and blocks! Way-hay! It'll
      brake if you crash into a wall though.

Fire Arrows - When it hits an enemy, they'll burn up instantly. More powerful
              than standard arrows.

Hammock - This isn't an item but more of an environmental object. Jump inside
          to sleep and regain a few hearts. It'll disappear after a single
          use, however.

Hearts - This will add a piece of heart to your life meter.

Hoverer - Steal these from enemies that ride them; aim at the enemy to leave
          this behind, then jump on it and hold A to rise up in the air. Allows
          you to reach otherwise inaccessible areas.

Joystick - Makes controlling the hoverers and balloons a lot easier. Instead
           of holding A to hover up, you just use the D-Pad to move it, like
           you would the Laser or Rocket Machines.

Ice Arrows - If this hits an enemy, they turn into a block of ice. As good as
             killing 'em. You can also use their blocked up corpses as stepping
             stones.

Laser Machine - Space aliens use these. If you kill them they leave it behind
                and it's pretty awesome. Hop in and press B to shoot a powerful
                laser horizontally in front of you, creaming most things in
                you path. Not only that, just moving the D-Pad will move it
                making transport easy.

Rocket Machine - Like the Laser Machine, kill the enemy and get in. Using just
                 the D-Pad to move it around, press B to fire homing rockets.
                 The homing rocket will home in on the nearest enemy. Awesome.

Skates - Zoom around on rollerskates. A bit faster than Dashing, and you'll
         still get hurt.

Stopwatch - Ominous music will begin, and all the enemies will freeze. They'll
            still hurt when touched, however it gives you some breathing room
            for around 10 seconds.

Sword and Shield - You'll be able to sustain a hit from the front once, and
                   you'll use a Sword that replaces your arrow. You can just
                   thrust it in front of you, rather pointless.


-----------------
2.05. Multiplayer
-----------------

In this mode you play four of the mini-games with up to four others. They are -

TOUCH THE DIFFERENCE -
A yellow little stick man will be in one of the windows, so run around and
locate it whilst avoiding the enemies. Tap it with Touch Screen. First one to
do so wins.

TIKI BASKET - 
Grab a Tiki from the bottom screen and flick it up into the basket on the top
screen. The player with the most in the time limit wins.

FISHING - 
Use the stylus to move the hook in the way of the fish in order to flick them
up. You need to flick them toward the boat in order to catch 'em. The more you
get, the better the score. The winner with the most wins.
TIGHTROPE -
In this minigame game, use the stylus and watch the bottom screen. When Tiki's
eyes go crazy and he is leaning, drag the higher side of the stick down to
level him out and let go so he can keep walking. The easiest way to do this
is to keep the stylus over the level point, and when it moves out of the way
just tap the screen to reposition it back level. Keep doing this until he gets
to the end, and the first one to do so wins.


===============================================================================
                             ------------------
                               3. WALKTHROUGH
                             ------------------
===============================================================================

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 3.01. Stage One
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

---------
Stage 1-1
---------

PART ONE
Go right and shoot the two enemies, then jump up between the two platforms
and shoot the enemies either side. Head up the right ledge, aim down at the
enemy using the R button and take him out. Hold Down and press A to jump down
the thin platforms and get the KEY from the right, then jump back up and go
right. Stand above the enemies below and aim arrows down from both sides to
clear them. Drop down and shoot at the blocks to dispose of them, kill the
enemy and go up the steps. Kill the enemy up here, drop down each platform
when the enemies backs are turned then enter the WARP POINT.

PART TWO
Shoot the enemies left, jump over the Spike Barb on the ground and head up
the platforms. Go to the door and grab the stylus; grab the handle on the
touch screen and revolve it in a clockwise direction until the door opens.
Jump straight across to the platform to avoid the enemy below, and go right
to the CAGE.


---------
Stage 1-2
---------

PART ONE
As soon as you begin, spray arrows either side of you to clear the enemies on
the ground and the ones that spawn on the Hoverers. Head up the right side
(enemies might warp in) and get the LETTER at the top. In the next area above,
sit in the corner and fire arrows across to take out the enemies that warp in.
Once you have killed the required amount (see the bottom screen) the WARP
POINT will appear on the central platform.

PART TWO
Fire at all the enemies ahead and any that fall, then aim up at the remaining.
There is a SWORD AND SHIELD on the ground if you want it, however I'd avoid it.
Head right and drop down when the enemy is facing away, kill it, then grab the
LETTER. Head left and jump back up the platforms, and when the enemies above
face left, jump up and take them all out. Ignore the right platforms and
jump on the stationary one left, and double jump up to the area on the left
to get a HEART. Double jump up again and get the KEY, then go right, blast away
the block and drop down.

As you fall move left to avoid landing on the two enemies below. Go right
and kill all the Hoverers that spawn, as well as all the enemies that drop
down into the pit on the right, so that the area is clear. Aim up slightly
and wait for hoverers to warp in again, and fire so you hit them and leave
their transport behind. Jump on one (hold A to rise) and go left and up
the left side of the barbs to find a LETTER on the left side. Drop down again,
go right and rise up over the ledge, then straight up over the lines of
platforms and across the top. Drop down at the end to land on the CAGE.


---------
Stage 1-3
---------

PART ONE
Move to the side and get one of the hoverers from the enemies that warp in.
Ride it and start going up, and then into the right area. Here you have to
SPOT THE DIFFERENCE between the two screens, and tap the different object.
There is basically an extra box platform somewhere in the area, usually in the
centre, so tap it to turn it into a WARP POINT and enter.

PART TWO
Jump onto the right platform and double jump to the upper left platform, kill
the enemies and grab the LETTER. Drop down to the platform you were just on,
and double jump on to the red square on the above right to ride it across
the spike pit. Drop down before the body of water and get the KEY from the
bottom of the pit. Jump across the body of water (drop down the right side
when the spike ball is away for a LETTER) and enter the WARP POINT.

PART THREE
Kill the enemies here and get one of their Hoverers and go up the right side
to the top. Other Hoverers warp in, so be sure to fire away and drop into the
body of water and swim over to the other side. Jump out, and either steal
another Hoverer or use the small platforms over the left to the CAGE.


---------
Stage 1-4
---------

PART ONE
Get one of the Hoverers from the warping enemies and fly up the left corner,
into the niche and dismount. Go across the passage and grab the EXTRA HEART
PIECE, then drop down when the enemies aren't around. Kill them, and drop down
once more when the enemies aren't facing your way and take them out. Go right
of the body of water and drop down onto the nearest block to get a LETTER.
If you want another, head over the top to the other side. Otherwise, go to
the middle WARP POINT.

PART TWO
SPOT THE DIFFERENCE in this wide area. One of the upper windows will have a
bear at the bottom, so double jump up to the windows and head across
from one to the other until you find it. Tap it and use the WARP POINT.

PART THREE
Get one of the Balloons from the enemies and hover up left. Go left against
the wall to get a LETTER, otherwise continue up the right then cut left.
Go up to the very top and across the top platform over to the left. Drop down,
break a few of the blocks and go left. Kill the bats and enter the WARP POINTS.

BOSS - ICE WHALE
The first part of the boss has you on the top screen. Avoid the ice particles
that appear from the Whale and rain down toward you; dodge them and wait for
the Whale to dive down and eat you up. You'll now go to the bottom screen.
You have to fire arrows at the heart when it thaws out to injure the whale.
Easiest way to do this is to stand on one of the end boxes, and using R, aim
toward the heart and fire away a torrent of arrows. Any projectiles thrown
your way will be countered by your arrows, and when it thaws out you'll injure
the wall. Keep this up until he's done for!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 3.02. Stage Two
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

---------
Stage 2-1
---------

PART ONE
Go right to the bottom of the steps and aim the arrow diagonally up, and
start climbing. Now just shoot whenever enemies spawn in order to kill them.
At the top, go right across the top of the columns (if you fall, go right and
use the steps in the background to get up) until you have to drop down. Go
along the ground to the far right side, then at the right wall start heading up
to the very top. Statues on the left side will fire arrows systematically,
so time it right and keep scaling up to the top area. Here you have to kill
ten Hoverer enemies to create the WARP POINT.

PART TWO
Drop down the pit for Tiki to appear on the touch screen. Grab your stylus
and pin him still to rescue him from the spikes; now flick him up to the top
screen so he lands on one of the platforms. Aim him toward the platform and
flick fast to make him go higher. Do this across the various pits to the
end WARP POINT.

PART THREE
Go right and jump on the red square and ride it to the far left side. Go
into the passage and drop down; pop the balloons here to drop the walls.
Go right and down to see the KEY; drop down through the platform and get it.
Go left and down, dropping the walls until you reach the bottom left corner
and the open area. Now go straight right to the CAGE.


---------
Stage 2-2
---------

PART ONE
Steal one of the Hoverers and go straight up to the passage and head across
to the right. Follow the spike lined passage up, then left, avoid the barb
in the centre, up and right to the end. Take real care going over the barb
at the end, drop down and hover just below the barbs to the end and drop down.
In the SPOT THE DIFFERENCE, one of the ledges will have a gray stone front
to touch. Do so to get the WARP POINT.

PART TWO
In this TIGHTROPE game, use the stylus and watch the bottom screen. When Tiki's
eyes go crazy and he is leaning, drag the higher side of the stick down to
level him out and let go so he can keep walking. The easiest way to do this
is to keep the stylus over the level point, and when it moves out of the way
just tap the screen to reposition it back level. Keep doing this until he gets
to the end, and uses the WARP POINT.

PART THREE
Get the Hoverer from one of the enemies and go to the upper right. Dismount
on the ledge to get past the barbs, and jump up the platforms to the top.
Go left to the open area with the platforms, and drop down to the middle
of the area and go across left to avoid the enemies and barbs. Continue left
to the next area, and try and grab a Hoverer to go to the far left side
and drop into the water. Dive down along the left wall and enter the room
and get the spoils and a HEART. Enter the water again and go along the top
to the far right to get the KEY. Regain your oxygen and go straight down for
a LETTER, then down to the bottom right corner and exit the water. Double
jump over the barbs and get the CAGE.


---------
Stage 2-3
---------

PART ONE
Jump up on one of the side platforms (into the square niche) and jump up 
quickly when the enemy is turned. Jump up to the top and go right, and drop
down into the water. Swim as far right as you can, then jump out and go right
and drop down to the ground. Head straight to the far right and start climbing
up the little block platforms to the very top. Head left, avoiding the barbs
as you go. At the end, use the touch screen to open the door (spin the
handle clockwise) then drop down into the next area. To create the WARP POINT,
kill ten of the Spike enemies that spawn on the ground. Just stay in the corner
and fire across the area with arrows until they are all done for, then jump in
the Warp Point.


PART TWO
Jump onto one of the two platforms, and double jump up to the upper ledge. This
requires absolute PIXEL PERFECT timing; jump at the last minute and you
should get up without getting hurt. Hoverers will now spawn, so steal one
and go right and into the water. Swim across the right under the barbs, and
spit at one of the enemies. Wait until a Balloon riding enemy comes across,
kill 'im and jump onto the bottom of the balloon to ride out of the water.

Go right and down, then cut diagonally left and down to the bottom left corner
for the KEY. Get a Hoverer and go back up right, then cut down, past the B
balloon and right, up and down to the corner. Dismount and drop down into the
water below. Swim along the top to avoid the enemies, and get the LETTER and
to catch your breathe. Keep going to the end and quickly open the door using
the touch screen handle and regain your breath again. Make your way around,
swim quickly past the volcano and up right. Jump onto the thin ledge and double
jump over the middle column onto the other ledge. Get a Hoverer from the
spawning enemies and go up to the top and crack open the CAGE at the end.


---------
Stage 2-4
---------

PART ONE
Go right and get a Hoverer from one of the enemies. Go over the ledge and
straight up to the area above. Wait for the enemies to go left and for the
arrows to stop coming from the right wall, and quickly head up and dash left to
the Touch Screen Door. Keep an eye out on the top screen, so you can jump over
the arrows as they come. Drop down into the area left and use the WARP POINT
in the centre.

PART TWO
Another TOUCH THE DIFFERENCE area. Find the grey stone atop one of the
columns for a HEART, as well as spawning the WARP POINT on the far right end.
Dash away from the enemies and use it.

PART THREE
Use the nudges on the right wall to get to the top, and get across the room
via the block platforms to the other side, and scale up into the next room
above. Double jump up the nudges to the top, over the barb and drop down when
the arrow clears and the enemies below go left. Kill them and go left, and jump
up to the first nudge; time it so you jump up when the arrows stop going, then
drop down the left when the vertical arrow fires down (drop down after it).

Go right and follow the passage up, down and up again to the top, watching
out of the arrows as you go. In this upper right passage, an arrow will
occasionally fire from the right, so watch as you go. Drop down at the end,
get a Hoverer and make your way across to the far left and drop into the water.
Swim down and into the first air pocket right, and wait for the Octopus arm
to wave to the left and swim over it. Emerge out of the water, aim and arrow
at the flying enemy and make your way across over the barbs to the WARP POINT
in the far right corner.

BOSS - SPIDER
Not gonna lie to you, but this requires a lot of luck in order to defeat him.
Let's just say that you'll be glad that you have unlimited continues in order
to clear this boss... you start at the top screen and you need to defeat both
his bum (ahem) and his head. Once you defeat one and take too long in defeating
the other, it'll respawn.

From the top, drop down onto one of the upper platforms and using R, aim down
and hammer A to fire arrows at his bum to wittle away the health. He has two
attacks - parasites and goo. Goo is the lesser of two evils, and is easier to
avoid. If the spider is low down then stand at the central line of the platform
to avoid it. If it's up, then move right and jump to avoid it. The parasites
are trickier, as you need to stand right on the very edge and shoot each one
a few times to stop them hitting you. They can also travel through the platform
so you need to stand over the edge and fire down... chances are you'll get
hurt. Keep going until you defeat the bum.

Now for the head. Drop down the side to the bottom platforms (not the ground,
but the level above that). Stand on the middle side ones, again over the line
so any goo attacks will miss you. He'll fire bubbles out which you cannot
avoid, no matter what. Just aim up and fire away.

Basically, you need to have enough luck to get only one (or none) parasite
attacks and to have avoided all the goo from the bum, leaving you with at least
two hearts for the head, so if you face a bubble attack you can survive it.
As said you have to really hammer the arrows at him, so he only attacks you
two or four times, and to have the luck to survive. You have unlimited 
continues that restart from this boss, so you just got to be patient and keep
on trying and trying until you do it.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 3.03. Stage Three
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

---------
Stage 3-1
---------

PART ONE
Fall down the screen, and run underneath the Hoverers to the WARP POINT
straight ahead.

PART TWO
Here you have to SEESAW your way up to the top screen, choosing one of three
routes. Touch the screen with the stylus to create a weight; drop it from the
top to get to the Top Route; halfway down the screen for the middle route,
and close to the bottom for the Bottom Route. You basically want to get
as high as possible, which will get your further in the stage. Whatever you
get, the walkthroughs for each are below.

TOP ROUTE
Go straight to PART THREE.

MIDDLE ROUTE
Jump up and go across the platforms, watching the barbs. Get some transport
and hover all the way up to the top, go left when drop down the thin column.
Leap into the central area for a WARP POINT. Enemies will spawn as soon as you
jump in, so watch yourself before you walk in.

BOTTOM ROUTE
Jump up to underneath the water areas above you, and go under the central
area for a LETTER. Go through to the other above it, and go right of the
waterfall and use the small nudge platforms to get to the water area above. Go
up and left across the very top to avoid falling down the waterfall, then out
the top and go right across, Drop down to the ledge with the blocks on the
right, and arrow them until you create a path to the LETTER. Go right and
drop down to the very bottom and leap into the central area for a WARP POINT.
Enemies will spawn as soon as you jump in, so watch yourself before you walk
in.

PART THREE
Yep, TOUCH THE DIFFERENCE. There are various pink baskets in the background,
find a locate the gold one to create a KEY in it's place. Get it, go to the
right side and scale the wall to the upper area. Get one of the vehicles or
balloons then float your way up to the upper left area to finish at the CAGE.
There are a lot of enemies here in the way, so just fight your way through as
best you can.


---------
Stage 3-2
---------

PART ONE
Drop down the first, third or fifth columns from the left for LETTERS. Keep
dropping down to the very bottom; if you get stuck in a dead end, Hoverers
will spawn that you can steal from and get up and out. Get to the bottom
and right to the area littered with barbs on the ground. Either jump over them
or get a Hoverer and make your way to the far right wall, either scale or
float up to the top and go right. If you are flying, then go up and right to
drop into the water column right (faster) otherwise drop down into the water
and make your way right to the water column and swim up. Either way get to that
water column and get to the very top passage.

Go left and drop down, and make your way through via either level (just watch
out for the barbs as you go). There is a WARP POINT at the end, you'll drop
down onto it.

PART TWO
Minigame time; TIKI BASKET. Grab a Tiki from the bottom screen and flick it
up into the basket on the top screen. How many you get in within the time
limit gives you a bonus item or fruit.

PART THREE
Swim across in the water when the enemies are away and get the HEART in the
middle. Emerge the other side and get a Hoverer, then float up; when you
are level with the Cage on the bottom map, go left to a ledge. Go across
the platforms above the water, then left of the waterfall for the KEY. Go back
right to the large area and float all the way to the top, then left. Float
across the ceiling (aim down with the arrow so you can just tap A to get rid
of enemies) then go to the upper left corner. Popping the balloon releases a
load of enemies (so don't do it) then drop down to the area below where the
CAGE is suspended on the air, right. Float or use the small nudges on the right
side to get to it.


---------
Stage 3-3
---------

PART ONE
A TIKI CATCH area. Go right and vanquish the enemies, then double jump across
the next three gaps and flick Tiki back up. On the third gap, flick him up to
the very top platform to ride a car over the remaining gaps and get some
LETTERS. Drop down and use the WARP POINT.

PART TWO
Go left to the corner and get one of the Hoverers. Continue left and up here
for some LETTERS, otherwise return back right and go up to the top passage.
There are barbs alternating the ceiling and floor, so jump / float with care
then drop down the end. Halfway down hold right to get into the area here,
or tap A just as you pass to fly back up. Jump across the ledges (watch out for
the bats at the top) then hold right at the top to drop down from platform
to platform. Take the platform up, then go right to the next area. The KEY
is at the bottom central, so take one of the platforms down, get the KEY and
get a Hoverer back up to the upper right area. Drop down the column then
Balloon it up the next one; Bats will drop spikes at the top, so try and move
left and right to avoid them, otherwise you'll fall down and have to get back
up again.

Get over the column and drop down. Jump over the barbs at the corner in to the
water, and swim over to the surface area on the left. Get your breath full,
as the next part has you avoiding an enemy, which may take some time. At the
end jump out and drop down to the bottom passage, and dash right to the barb.
Double jump over to spawn enemies, and steal some transport and hover up the
column. Avoid the barbs with care to find the CAGE at the top.


---------
Stage 3-4
---------

PART ONE
Scale the right wall and jump into the upper right room. Do the same again.
Here, scale the left wall to the upper left area. For the most part, keep the
dividers up in order to keep the enemies trapped. There is a LETTER trapped
halfway if you want it, but keep going to the end and drop down to the very
bottom level. Go right and steal the Blimp from the enemy to avoid the ground
barbs. Here is a Touch the Difference mini-area; find the gold basket out of
the background pink ones to go to Bonus round. Completing this actually gets
you to Round 4-1! If you need to rescue the stage's bird however, then
go up the right column and into the WARP POINT.

BONUS ROUND
This is a long corridor with various Handle Doors, so it'll take a while to
get through. Points of interest include LETTERS after the second door, drop
down and go left to get them. Watch out as Bats drop spikes as you open the
next door. Keep going until there are two passages, above and below (about
halfway through the stage) but take the bottom, as it's easier to navigate (no
barbs) and you get a HEART. Just watch out for bats where as you open doors.
The last three doors are tricky; get a Hoverer in order to get the height
required to open the first of the three, then with the others, aim back down
the passage with the arrow so as you open it you can press A to kill enemies
with minimum effort. Once you reach the WARP POINT, you'll reach Stage 4-1.

PART TWO
In this TIGHTROPE game, use the stylus and watch the bottom screen. When Tiki's
eyes go crazy and he is leaning, drag the higher side of the stick down to
level him out and let go so he can keep walking. The easiest way to do this
is to keep the stylus over the level point, and when it moves out of the way
just tap the screen to reposition it back level. Keep doing this until he gets
to the end, and uses the WARP POINT.

PART THREE
Jump across the barbs to the door and open it. Go up the left platforms and
leap across to the water. Navigate your way through the water and waterfalls
until you reach dry land on the right (if you swam down into the bottom right
water area, make your way through up the right passage, up to the top and
drop down the waterfall to this area). Get out onto dry land and kill all the
Hoverers here, including the Battle Hoverer. Get a standard one however, fly
up and follow the ceiling left until it goes up, then rest against the door
at the top. This requires so really annoying handling; rest against the wall
and have one hand holding A, and facing left. With your other hand, stylus the
door open. If enemies appear (which they will) tap B then quickly hold A to
hover back up. When the door opens, go right, kill the enemies that spawn
and use the WARP POINT.

BOSS - ROBOT
This guy isn't as bad as the previous boss. You have to remain on the top
screen, while the boss is at the bottom. There are lasers around each of the
four walls, with different colours, mimicked on the bottom screen. Basically,
when someone appears through one colour laser, it'll appear on the same colour
below. Each attack the boss makes switches the lasers round. Stand on one of
the platforms and hold R to aim; enemies will spawn in now and again, so
arrow them away, and then aim toward the laser which is most direct to the
boss from that position. When the boss attacks, let rip with the arrows through
the laser wall at him to injure him (you can only hurt the boss whilst it's
attacking).

Keep an eye out of the lasers as you go, and do test fires through them between
enemies and attacks to ensure you can reach him when he stops. The bosses
attacks are pretty time; they are either a spray of bullets (can be fired at
to destroy), a powerful laser, and a mini-robot which can arrowed. However,
the bullets and laser will follow the laser rule as well, and most of the time
they will avoid you, so don't worry about them. Just be sure you don't get
caught off guard by the mini-robot, however. A problem with this boss is that
you might take too long in dispatching him, however considering you have
unlimited continues, this isn't a problem. Be patient and if you have the
right laser choices, he should be toast soon enough.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 3.03. Stage Four
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

---------
Stage 4-1
---------

PART ONE
Go right and across the water. Go to the island of blocks here, and continue
the walkthrough from below.

FROM BONUS ROUND (3-1)
Drop down into the water and go down and right to the corner. Wait until the
enemy is withdrawn and swim up to the area with the LETTERS. Jump up to the
surface level and use the WARP POINT.

PART TWO
This is a Fishing mini-game. Use the stylus to move the hook in the way of the
fish in order to flick them up. You need to flick them toward the boat in order
to catch 'em. The more you get, the better the score.

PART THREE
Swim straight down and get air from the nearest air pocket, then open the door.
Get air, then go right and straight up to get a LETTER, then up to the very
top. Go along the top of here, going right, to a section of air pockets where
you'll find the KEY. From here, ensure you have full air and swim straight
down to the door at the bottom. Very quickly open it, then swim right to the
second column to find an air pocket nearby. Now just make your way up and 
right through the passages to the upper right corner, jump over to the end
column and fall all the way down to the CAGE.


---------
Stage 4-2
---------

PART ONE
Get one of the Balloons from the enemies and fly to the right wall, then drop
in the water. Swim down and stay on the right side as much as you can, until
you reach the WARP POINT in the bottom corner.

PART TWO
Minigame time; TIKI BASKET. Grab a Tiki from the bottom screen and flick it
up into the basket on the top screen. How many you get in within the time
limit gives you a bonus item or fruit.

PART THREE
You'll appear on the other side of the wall from the previous Warp Point.
Swim right then up to get the KEY in the air pocket at the top, then go right
and up the water column to the area. This is pretty annoying to perform; get
a Hoverer and hover to the upper right area. Now you need to detach then tap
A quickly in order to fly up onto the platform, then jump up into the water
area above. Swim right, then up, left to the surface, and get on one of the
platforms. Double jump to the right area and get Hoverer, then hover up to the
CAGE at the top right to finish.


---------
Stage 4-3
---------

PART ONE
You'll land in water straight away. Get a Balloon and hover up, and count
six columns from the left and go up (it's the one just right of the little
balloon man in the background) and go up for the KEY. Drop down and go to
the right wall and scale it to the water above. Swim up, the left to the 
surface and go on the side ledge. If you still need the Key, then drop down
left to revisit the below area. Anyway, get a Hoverer and hover right, up then
left to the WARP POINT at the far right.

PART TWO
Drop down into the water below, then swim down through the third column from
the left, open the door and get air. Swim straight down to the corner, go right
and emerge out of the water. Get a hoverer, then go right and up round the
barbs, then quickly left avoiding the enemies to the CAGE.


---------
Stage 4-4
---------

PART ONE
Go right and get a Hoverer, go right, up; to save you a lot of time, go
up through the first layer of spikes and land on top of them. While flashing,
jump onto the above set then up again onto a standard platform. Go up now
to the above area to the Hammock, where you can regain health. Scale left, drop
down into the thin passage with the arrows, up and right across to the WARP
POINT in the corner.

PART TWO
Here you have to SEESAW your way up to the top screen, choosing one of three
routes. Touch the screen with the stylus to create a weight; the higher the
weight is dropped the higher you'll get.

UPPER-MOST ROUTE
Warp to Stage 5-3.

SECOND-UPPER ROUTE
Warp to Stage 5-1.

SECOND-LOWER ROUTE
Warp to PART TWO (underneath the Pirate Ship, bottom left corner).
LOWER-MOST ROUTE
In this TIGHTROPE game, use the stylus and watch the bottom screen. When Tiki's
eyes go crazy and he is leaning, drag the higher side of the stick down to
level him out and let go so he can keep walking. The easiest way to do this
is to keep the stylus over the level point, and when it moves out of the way
just tap the screen to reposition it back level. Keep doing this until he gets
to the end, and uses the WARP POINT to Part Two.

PART TWO
Kill the flying enemies as you go across the right, then drop down the end
via the wooden block. Here is a giant pirate ship. Make your way onto the deck
(directly from here, or if you drop underneath get a hoverer and go back up)
and go to the left side. Kill the enemies around, then drop down and tap A to
fly over the spikes, and go right. Step onto the wooden block and walk off 
right before it hits the spikes below. Go up to three wooden blocks over
the spikes; jump across each one, get the HEART from above then drop down
right, and go along the bottom. Follow it round up and down, tap A to fly
above the spikes then go up at the end to the WARP POINT.
BOSS: OCTOPUS
You start at the upper right corner of the top screen, with the Octopus at
the bottom. Just plunge into the water, swim down around the Octopus to the
left side, then to the top and get out. Fire arrows at the red wheel to lower
the water level. Keep doing it until all the water is gone. Now using the
side platforms, drop down until you are in range and start firing arrows at
the arms. When the jewel on it's head flashes, it's about to attack, so jump
up to avoid then keep attacking. Once the arms are gone, then it'll spit ink
out constantly. This is actually quite easy; wait until he is on the far
right side, then drop down to the very bottom level and fire arrows at his base
to injure him. The ink comes spread out, meaning you'll be able to jump or duck
well in time, and hammer away to take him out quite quickly.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 3.03. Stage Five
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

---------
Stage 5-1
---------

PART ONE
Drop down and go across the platforms, killing enemies as you go. Take your
time as if you miss you'll land in the lava. When you reach the far right wall
scale it to the area above. Go left, and go up the third column from the left.
At the top, watch out of the pellets as you go left, then go up the top and
kill the enemies in the platform sections to the very top level. Jump the barbs
as you go right, then take out the wall, watch out for the barb hidden behind
the last block, then use the WARP POINT.

PART TWO
Here you have to SEESAW your way up to the top screen, choosing one of three
routes. Touch the screen with the stylus to create a weight; the higher the
weight is dropped the higher you'll get.

UPPER-MOST ROUTE
Warp to Stage 5-4 (part way through Part One).

SECOND-UPPER ROUTEWarp to Stage 5-3 (start).

SECOND-LOWER ROUTE
Warp to Stage 5-2. Go right and drop down, then left to fall to the bottom.
Avoid the pellets and drop to the very bottom then scale the column upward. Go
left, avoid the gap and up, then drop down to a row of horizontal platforms
will pellets firing. Now continue the walkthrough from the second paragraph
of Part 1 in Stage 5-2.

LOWER-MOST ROUTE
Leap up the right ledge to spawn to aliens. Kill them and grab the Laser
Machine. If you haven't ridden one of these before, just press the D-Pad to
fly around. If you fly up, a LOT of enemies will spawn, so go up, then spin
around his open area in a clock wise motion, then back against the left wall
and up (so the enemies are all against the right side now, out of the way).
Go up then drop down the column to get the KEY. Jump back out via the small
ledge, wait for a Hoverer to spawn and ride it up to the top. Go across the top
right, then drop down onto one of the platforms, then jump left to the column
and drop down. Open the door via the touch screen, go left after timing the
pellets, then go up the platforms and double jump to the CAGE to finish.


---------
Stage 5-2
---------

PART ONE
Drop down the four gap from the left, then right and drop down. Go left, over
the gap, through the columns and drop down against the far left wall. Kill the
two boomerangers and jump over the barbs, then up the end column. Jump across
from column top to column top, and drop down the third column from the left
(the widest of them all). Kill the enemy that spawns and go right and up. 
Drop down and quickly avoid the pellet from the right, go up, right, and when
a pellet drops down drop down after it, and hold left to land on the side 
ledge. Drop down left, then left again to fall to the bottom. Avoid the pellet,
drop to the very bottom then scale the column upward. Go left, avoid the gap
and up, then drop down to a row of horizontal platforms will pellets firing.

If this bottom platform is 1, then jump up four times to 5 then go left and
jump across. Scale up twice then go left and drop down to the very bottom
area. Go across right, avoiding the pellets as you go, and watch out for bats
behind. There are barbs on the platforms; you can double jump over the entire
platform, otherwise land either side of the barb at the platform edge. Toward
the end there is a barb in the air over the lava - double over it if you can,
however you have to be pixel perfect. The easiest way is to have a spare heart,
endure the damage, making the last corner full of barbs easier, then get a
Hoverer and up the top. Kill the multiplying enemy around the WARP POINT.

PART TWO
This is a TIKI CATCH area. Dash and then double jump as far as you can across
jumps, so you don't have to flick Tiki back up as much back to the top screen.
Enemies occupy the top area at times, so just wait until they disappear before
flicking Tiki back up. Use the WARP POINT at the end.

PART THREE
Jump up the nudges, up the ledge and drop down. Get a hoverer from one of the
enemies and hover across the bottom passage here when the pellet isn't going.
Go across and drop down where the down arrow is, then go left to get the KEY.
Jump back across the tiny platforms to the far right, where you can go down
again. Do so again to the bottom passage, then go left and drop down against
the far left wall.

Jump up the left side, and quickly pass when the pellets go across to the top
then right, drop up and right to the next area. Go up the diagonal platforms
(watch out for the barb in the centre) to the upper right, and go across the
upper ledges, then jump up where the arrow is. Get a hoverer from one of the
enemies and go up the top passage. Head down and leap up the upper passage,
left, up the thin pale passage and drop down; as you fall hold left to avoid
the corner barb and keep dropping down the columns to the very bottom. Scale
the platforms next, arrow down the enemies that emerge below and steal a
hoverer. Go up, right, down, and hover across left to the bottom corner to
finish (if you don't have a hoverer, then drop down the right platforms and
get one from an enemy that spawns) at the CAGE.


---------
Stage 5-3
---------

PART ONE
In this TIGHTROPE game, use the stylus and watch the bottom screen. When Tiki's
eyes go crazy and he is leaning, drag the higher side of the stick down to
level him out and let go so he can keep walking. The easiest way to do this
is to keep the stylus over the level point, and when it moves out of the way
just tap the screen to reposition it back level. Keep doing this until he gets
to the end, which will take a while but keep going, to reach the WARP POINT.

PART TWO
As soon as you begin, you'll have to do a TOUCH THE DIFFERENCE. Somewhere
in this area is a yellow figure in the background. Use the hoverer to find
it if you can't find it in the bottom area. Touching it creates a WARP POINT.

PART THREE
The CAGE is in the centre, and there are six rooms around it, three a side.
Each is guarded by a touch screen handle door, and you have to kill all ten
of the enemy time to succeed.

                  Upper Left                  Upper Right
                Laser Machines                  Hoverers
                  WARP POINT                      N/A

                 Central Left                 Central Right
                Rocket Machines               Flame Turtles
                     N/A                          N/A

                  Bottom Left                 Bottom Right
                   Ballooners                    Spikes
                     N/A                          KEY

The best strategy is to go to the Central Left and get a Rocket Machine to
fly about in. This makes easy work out of any enemies you come to. Go to the
Bottom Right now and get the KEY, then to the Upper Left and get the
WARP POINT, taking you to the centre. Note - if the items aren't in the
said places, it may be random. If so, try each room to get all the items.


---------
Stage 5-4
---------

PART ONE
Go right across the small platforms. Try and do this all the way across in
order to avoid the spikes and enemies across the bottom. Scale the far right
wall, then go across the top of the thin columns going left. You really need
to take your time and do some pixel perfect platforming to get across. If
you fall, hammer A like mad to fly back up. When you get to the far left side,
go up the side platforms to this top area. Avoid the enemies until the next
dip; continue the walkthrough from the next paragraph (except you won't be
dropping anywhere).

FROM STAGE 5-1 WARP POINT
After dropping down, kill the enemies either side of you. Jump up the right
ledges; if you managed to get a Hoverer just, then just float along the ceiling
and drop down the right side to the WARP POINT. Otherwise, navigate the 
platforms here until you manage to get one.

PART TWO
A TOUCH THE DIFFERENCE. A yellow little stick man will be in one of the
windows, so run around and locate it whilst avoiding the enemies. Tap it to
create the WARP POINT, and use it.

PART THREE
Jump up the diagonal platforms to the top, then keep going until the gap
above the end of the background window. Drop down and hold right, then go
across to the ground and get the Hoverer from the enemy and go up and hover
right. Go across the top, left, until you find an alien with a Laser Machine
and steal it. Kill all the other enemies, and go left to the Touch Screen door
and open it. 

FINAL BOSS - LEOPARD SEAL
In this first part, you need to destroy his balloon. From the off, aim at his
balloon from your starting platform until he gets close. His gun fires upward,
meaning you'll need to drop down to the very bottom. Kill an enemy and get a
Hoverer; now hover up and stay right close to him and fire away at his
balloon. Touching him doesn't hurt you, only his gun pellets and the spike
walls will. So keep hammering away at the balloon until he falls.

When he does, he will walk around the bottom. Occasionally he will jump,
causing the ceiling to fall down slightly each time. Icicles will also fall,
with a gap or two between that you can squeeze in. Get a hoverer and stay
up above him, and aim directly down, and hover over him and tap A constantly
to injure him. When he jumps, get ready to move into one of the icicle gaps,
then continue attacking. If you lose the hoverer, then stay out of the way
of the boss and wait until an enemy spawns. Keep hovering above and raining
arrows down until he is done for!

Phew! Congratulations on completing the game, and enjoy the ending!



===============================================================================
                               -------------
                                 4. BOSSES
                               -------------
===============================================================================


---------------------
Stage One - Ice Whale
---------------------

The first part of the boss has you on the top screen. Avoid the ice particles
that appear from the Whale and rain down toward you; dodge them and wait for
the Whale to dive down and eat you up. You'll now go to the bottom screen.
You have to fire arrows at the heart when it thaws out to injure the whale.
Easiest way to do this is to stand on one of the end boxes, and using R, aim
toward the heart and fire away a torrent of arrows. Any projectiles thrown
your way will be countered by your arrows, and when it thaws out you'll injure
the wall. Keep this up until he's done for!


------------------
Stage Two - Spider
------------------

Not gonna lie to you, but this requires a lot of luck in order to defeat him.
Let's just say that you'll be glad that you have unlimited continues in order
to clear this boss... you start at the top screen and you need to defeat both
his bum (ahem) and his head. Once you defeat one and take too long in defeating
the other, it'll respawn.

From the top, drop down onto one of the upper platforms and using R, aim down
and hammer A to fire arrows at his bum to wittle away the health. He has two
attacks - parasites and goo. Goo is the lesser of two evils, and is easier to
avoid. If the spider is low down then stand at the central line of the platform
to avoid it. If it's up, then move right and jump to avoid it. The parasites
are trickier, as you need to stand right on the very edge and shoot each one
a few times to stop them hitting you. They can also travel through the platform
so you need to stand over the edge and fire down... chances are you'll get
hurt. Keep going until you defeat the bum.

Now for the head. Drop down the side to the bottom platforms (not the ground,
but the level above that). Stand on the middle side ones, again over the line
so any goo attacks will miss you. He'll fire bubbles out which you cannot
avoid, no matter what. Just aim up and fire away.

Basically, you need to have enough luck to get only one (or none) parasite
attacks and to have avoided all the goo from the bum, leaving you with at least
two hearts for the head, so if you face a bubble attack you can survive it.
As said you have to really hammer the arrows at him, so he only attacks you
two or four times, and to have the luck to survive. You have unlimited 
continues that restart from this boss, so you just got to be patient and keep
on trying and trying until you do it.


-------------------
Stage Three - Robot
-------------------

This guy isn't as bad as the previous boss. You have to remain on the top
screen, while the boss is at the bottom. There are lasers around each of the
four walls, with different colours, mimicked on the bottom screen. Basically,
when someone appears through one colour laser, it'll appear on the same colour
below. Each attack the boss makes switches the lasers round. Stand on one of
the platforms and hold R to aim; enemies will spawn in now and again, so
arrow them away, and then aim toward the laser which is most direct to the
boss from that position. When the boss attacks, let rip with the arrows through
the laser wall at him to injure him (you can only hurt the boss whilst it's
attacking).

Keep an eye out of the lasers as you go, and do test fires through them between
enemies and attacks to ensure you can reach him when he stops. The bosses
attacks are pretty time; they are either a spray of bullets (can be fired at
to destroy), a powerful laser, and a mini-robot which can arrowed. However,
the bullets and laser will follow the laser rule as well, and most of the time
they will avoid you, so don't worry about them. Just be sure you don't get
caught off guard by the mini-robot, however. A problem with this boss is that
you might take too long in dispatching him, however considering you have
unlimited continues, this isn't a problem. Be patient and if you have the
right laser choices, he should be toast soon enough.


--------------------
Stage Four - Octopus
--------------------

You start at the upper right corner of the top screen, with the Octopus at
the bottom. Just plunge into the water, swim down around the Octopus to the
left side, then to the top and get out. Fire arrows at the red wheel to lower
the water level. Keep doing it until all the water is gone. Now using the
side platforms, drop down until you are in range and start firing arrows at
the arms. When the jewel on it's head flashes, it's about to attack, so jump
up to avoid then keep attacking. Once the arms are gone, then it'll spit ink
out constantly. This is actually quite easy; wait until he is on the far
right side, then drop down to the very bottom level and fire arrows at his base
to injure him. The ink comes spread out, meaning you'll be able to jump or duck
well in time, and hammer away to take him out quite quickly.


-------------------------
Stage Five - Leopard Seal
-------------------------

In this first part, you need to destroy his balloon. From the off, aim at his
balloon from your starting platform until he gets close. His gun fires upward,
meaning you'll need to drop down to the very bottom. Kill an enemy and get a
Hoverer; now hover up and stay right close to him and fire away at his
balloon. Touching him doesn't hurt you, only his gun pellets and the spike
walls will. So keep hammering away at the balloon until he falls.

When he does, he will walk around the bottom. Occasionally he will jump,
causing the ceiling to fall down slightly each time. Icicles will also fall,
with a gap or two between that you can squeeze in. Get a hoverer and stay
up above him, and aim directly down, and hover over him and tap A constantly
to injure him. When he jumps, get ready to move into one of the icicle gaps,
then continue attacking. If you lose the hoverer, then stay out of the way
of the boss and wait until an enemy spawns. Keep hovering above and raining
arrows down until he is done for!



===============================================================================
                      ------------------------------------
                        4. CONCLUSION AND SPECIAL THANKS
                      ------------------------------------
===============================================================================

That's just about it, folks. I hope that this document has been of aid in
one form or another, and that it has been easy to use. If you could, please
either ask me questions, suggestions, comments or contributions at 
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By Crazyreyn ([email protected])
Copyright (c)2007 Matthew Reynolds. All rights reserved. 


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