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Weapons FAQ

by MetaRidley276

Metroid Prime Hunters
Weapon Damage FAQ
March 17, 2006  v .01
By: MetaRidley276

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[LS] Legal Stuff
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This guide may not be posted on any other website without first getting my
permission. You may print it to read it whenever, however, printing it and
selling it is strictly forbidded.
Copyright 2006 MetaRidley276


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[TC] Table of Contents
-------------

[LS] Legal Stuff
[TC] Table of Contents
[VH] Version History
[IN] Introduction
[WF] Weapon FAQ
[CI] Contact Information
[ED] End

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[VH] Version History
------------

March 15, 2006 v .000001
Did the testing, worte results on a paper plate

March 17, 2006 v .01
Put results in PC, created FAQ
Added some missing info

March 17, 2006 v .02
Added Version History
Added Imperalist Zoom Headshot Info

March 18, 2006 v .03
Added Omega Cannon
Fixed Judicator spelling

March 18, 2006 v .05
Added legal stuff
Changed the "2005's" to "2006's"
Made Imp. Headshot no-scope 100

May 25, 2006 v.06
Fixed some Trace damage stuff

June 1, 2006 v.09]
Changed it to a weapon guide
Added weapon discriptions and other things

June 2, 2006 v.9-1/2
Added Splash Damage


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[IN] Introduction
------------

Welcome to my guide on weapons!  This guide tells the name of the weapon, how
much damage it does, and its special abilities.


------------
[WF] Weapon FAQ
------------
How is how to use the damage chart:


[NAME OF THE WEAPON]--Power Beam: 6--[DAMAGE THAT WEAPON
DOES]
                      Power Beam-Headshot: 8
                      Power Beam-Charge: 36
                      Power Beam-[MODE OF THE WEAPON]--Charge-Headshot: 48

--------
Power Beam
--------
Affinity to: N/A
Strong vs.: N/A
Max UA: Infinite

The Power Beam is your default weapon.  It may not be as strong as the other
weapons, but it has unlimited ammo and can charge up for a more powerful shot.

DAMAGE-

Power Beam: 6
Power Beam-Headshot: 8
Power Beam-Charge: 36
Power Beam-Charge-Headshot: 48

--------
Missile Launcher
--------
Affinity to: Samus
Strong vs.: N/A
Max UA: 59


The Missile Launcher is Samus's weapon of choice.  It packs a powerful punch
when fully charged.  When used by Samus, the charged rockets home in on the
enemy.

DAMAGE-

Missile: 32
Missile-Headshot: N/A
Missile-Charge: 48
Missile-Charge-Headshot: N/A
Missile-Splash: 24
Misslie-Charge-Splash: 32

--------
Volt Driver
--------
Affinity to: Kanden
Strong vs.: Battlehammer
Max UA: 119
Charge UA: 5

The Volt Driver is Kanden's affinity weapon.  It lobs electrical energy at a
high rate of fire.  If Kanden uses it, the charges shots will home in on the
opponent and, upon contact, will blur the enemys vision for a few seconds.

DAMAGE-

Volt Driver: 14
Volt Driver-Headshot: 21
Volt Driver-Charge: 56
Volt Driver-Charge-Headshot: N/A
Volt Driver-Splash: N/A
Volt Driver-Charge-Splash: 1-56

--------
Magmaul
--------
Affinity to: Spire
Strong vs.: Noxus
Max UA: 59
CHarge UA: 2

The Magmaul is Spires special weapon.  It shoots deadly blobs of superheated
magma that will bounce on walls and the ground.  When used by Spire, the charge
shots will burn the foe for a few seconds, dealing further damage.

DAMAGE-

Magmaul:32
Magmaul-Headshot: N/A
Magmaul-Charge: 56
Magmaul-Charge-Spire: 48+Burn
Magmaul-Charge-Headshot: N/A
Magmaul-Charge-Headshot-Spire: N/A
Magmaul-Splash: 16
Magmaul-Charge-Splash: 28

--------
Imperalist
--------
Affinity to: Trace
Strong vs.: Shock Coil
Max UA: 29

The Imperalist is Trace's affinity weapon.  It allows the user to zoom in using
the R button and snipe with great percision.  It fires a thin, powerful laser
that makes no recoil and makes little noise, however the length of the beam may
betray the snipers location.  It is the only affinity weapon capable of a 1-Hit
K.O.
When used by Trace, he becomes invisible when he is stationary.

DAMAGE-

Imperalist: 36
Imperalist-Headshot: 100
Imperalist-Scope: 72
Imperalist-Headshot-Scope: 1-Hit KO

--------
Judicator
--------
Affinity to: Noxus
Strong vs.: Magmaul
Max UA: 119
Charge UA: 5

The Judicator is a supercooled freezing weapon.  Its shots will bounce off
walls.  When charged, it will fire about 5 normal shots at the same time,
allowing more damage.  When used by Noxus, the charged shot will freeze the
enemy.

DAMAGE-

Judicator: 24
Judicator-Headshot: 32
Judicator-Charge: 72
Judicator-Charge-Noxus: 12
Judicator-Charge-Headshot: 96

--------
Shock Coil
--------
Affinity to: Sylux
Strong vs.: Imperalist
Max UA: 59
Charge UA: 1/sec.

The Shock Coil is Sylux's weapon of choice.  It fires an auto-locking beam of
electricity that attaches to an enemy and tracks thier movement and sucks thier
energy.  It may have low ammo, but it depletes very slowly.  When used by
Sylux, he will regain health equal to the amount of
damage he does to the enemy.

DAMAGE-

Shock Coil: More Time=More Damage

--------
Battlehammer
--------
Affinity to: Weavel
Strong vs.: Volt Driver
149

The Battlehammer is Weavel's weapon.  It uses a mini nuclear engine to propel
heavy projectiles in an arc.  It fires at a fast rate but can't charge up.
Good for flushing out enemies.  When used by Weavel, it fires a stronger shot
and has a bigger blast range.

DAMAGE-

Battlehammer: 12
Battlehammer-Weavel: 12-18
Battlehammer-Headshot: N/A
Battlehammer-Headshot-Weavel: N/A
Battlehammer-Splash: 12

--------
Omega Cannon
--------

The Omega Cannon is an extramely powerful weapon that can only be found on
Oubliette.  It has only 1 shot per pick-up but is capable of a 1-Hit KO.

DAMAGE-

Omega Cannon: 1-Hit KO


--------
Alt. Attacks
--------

--------
Morph Ball
--------
Used by: Samus

The morph ball is Samus's alt from.  It can drop bombs with L or boost with R.
Both of these attacks will damage the enemy.

DAMAGE-

Morph Ball-Boost: 28
Morph Ball-Bomb: 16

--------
Sting Larva
--------
Used by: Kanden.

The Sting Lavrva is Kanden's alt-form.  It fires projectiles behind it at a
moderate rate.  It is hard to chase this way.

DAMAGE-

Sting Larva: 20

--------
Triskelon
--------
Used by: Trace

The Triskelon is Trace's alt-form.  It is normally slow, but if you lunge, it
will speed up and slice the enemy for 50 damage.

DAMAGE-

Triskelon: 50
---

--------
Dialanche
--------
Used by: Spire

The Dialanche is Spire's alt-form.  It attacks at close range with a spinning
rock blade.  It posseses the ability to climb walls.

DAMAGE-
Dialanche: 8-64

--------
Vhoscythe
--------
Used by: Noxus

The Vhoscythe is Noxus's alt-form.  It is a slow spinning top.  It has a blade
that spins around the side to slice enemies.  After it hits it will take a
second to re-deploy.

DAMAGE-

Vhoscythe: 42

--------
Lockjaw
--------
Used by: Sylux
The Lockjaw is  Sylux's alt-form.  It is a fast floating ball of energy.  It
can lay bombs in a trip wire.  If 3 bombs surround the opponent it will deal a
massive amount of damage.

DAMAGE-

Lockjaw-1: 10
Lockjaw-2: 40+
Lockjaw-3: 180

--------
Halfturret
--------

The Haltturret is Weavel's alt-form.  It splits him in half and one side is a
stationary turret that lock on to enemies and shoots them.  The other side is a
head that can slice enemies.  It splits your health when you change to
alt-form.  If the turrent dies the other side will be alive with 1 health.  But
if the head dies, both sides die.

DAMAGE-

Halfturret: 12 per shot
Halfturret-Slice: 36

Notes:
-Some weapons couldn't do headshots
-All tested on BiPed, not alt forms
-Characters with affinity bonus (ie. Spire, Noxus, Weavel)
 also tested with other character(s)
-Most attacks tested on Samus, via download play, some
 tested on other characters with Samus attacking.

------------
[CI] Contact Information
------------

Email: [email protected]
What to contact me about:
Stuff I missed, corrections, anything else that will be useful in the FAQ

What NOT to contact me about:
Hate mail, false information

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[ED] End
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Tha End!