__ ___ __ ___ _____ _ __ / |/ / ___ ____ _ ____ _ / |/ / ____ _ ____ /__ / | |/ / / /|_/ / / _ \ / __ `/ / __ `/ / /|_/ / / __ `/ / __ \ / / | / / / / / / __/ / /_/ / / /_/ / / / / / / /_/ / / / / / / /__ / | /_/ /_/ \___/ \__, / \__,_/ /_/ /_/ \__,_/ /_/ /_/ /____/ /_/|_| /____/ ------------------------------------------------------------------------------- A walkthrough authored by snkupo Document Version 1.2 - November 14, 2007 E-mail: [email protected] ------------------------------------------------------------------------------- =============================================================================== - TABLE OF CONTENTS - =============================================================================== o-----------------------------------------------------------------------------o | NAVIGATION: Each section has a [code] tied to it in the table of contents. | | Press CTRL + F to bring up a search box, then type the code of your choice. | | Now hit ENTER on your keyboard to jump down to the section itself. | o-----------------------------------------------------------------------------o BEFORE YOU START PLAYING - Introduction..........................................................[be01] - Game Basics & Hints...................................................[be02] - Storyline.............................................................[be03] - Controls..............................................................[be04] - Biometal Models.......................................................[be05] - Frequently Asked Questions............................................[be06] MAIN WALKTHROUGH - The Appearance of Biometal Model X....................................[wa01] - Stop The Giant Snake..................................................[wa02] - Locate Giro...........................................................[wa03] - Pass The Test To Access Headquarters..................................[wa04] - Guardian Headquarters.................................................[wa05] - Mavericks Rushing Towards The Human City..............................[wa06] - Search The Plant......................................................[wa07] - Find The Survivors....................................................[wa08] - Secure The Biometal...................................................[wa09] - Fight The Mavericks...................................................[wa10] - Guardian HQ Under Attack..............................................[wa11] - Save The People.......................................................[wa12] - Recover The Disk......................................................[wa13] - Attack The Excavators.................................................[wa14] - Protect The Lab.......................................................[wa15] - Stop The Dig..........................................................[wa16] - Repel The Army........................................................[wa17] - Destroy Model W.......................................................[wa18] - Endgame - Getting Biometal Model OX...................................[wa19] MISC INFORMATION - Subtank Locations.....................................................[mi01] - Life Up Locations.....................................................[mi02] - Sidequests............................................................[mi03] - Mini Game Arcade......................................................[mi04] - Datadisks.............................................................[mi05] - Usable Items..........................................................[mi06] - Auto-Use Items........................................................[mi07] - Equippable Items......................................................[mi08] END OF DOCUMENT - Legal Information.....................................................[en01] - Greetings & Thanks....................................................[en02] - Contact Me............................................................[en03] - Version History.......................................................[en04] =============================================================================== Introduction [be01] =============================================================================== Zero & X are back, ready to hunt down all the Mavericks on the planet! Well, kind of, that is. Their souls live on in the form of something called Biometal, that a select few humans can Megamerge with to become one with the legendary Maverick Hunters. Having said that, I wish you welcome to my full walkthrough for Mega Man ZX, the first sidescrolling DS-game in the series. If you've played one of the Mega Man X or Mega Man Zero games on SNES or GBA, you know what to expect here, as the core gameplay remains the same as in those games, and in addition, there's quite a few new features for you to sink your teeth into. Being a longtime follower of the series, my goal with this walkthrough is to cover the whole game -- sidequests and optional items included. A pretty unique thing about the walkthrough is that by following it from beginning til end, you will get to know the locations of all the hidden datadisks in the game. Getting them is optional, but at least, you can collect them if you want to. The disks, are however, also listed in their own section, with locations and more info. That's all. Enjoy the walkthrough. =============================================================================== Game Basics & Hints [be02] =============================================================================== - Biometal Models: Mega Man ZX is all about collection various models of something called Biometal. Biometals are gained by defeating the pseudoroid bosses in the game, and lets your character Megamerge (transform) into different forms. Each form, or Biometal Model, has special abilities. Some models let you jump higher, while others provide weapons that are better suited for many situations than the ones you've got from before are. In addition, some Biometal Models have an elemental alignment tied to them. You can browse through your Biometal Models by pressing the X button. - Attacks: As mentioned above, the various Biometal Models have different abilities, but one thing most of them have in common, is that they provide you with a charge attack, and a standard quick attack. Charge attacks are pulled off by holding one of the two attack buttons, then releasing it after your character has started flashing. Quick attacks are pulled off by simply tapping one of the attack buttons. Some Models have two different weapons, or two ways to attack with the same weapon - that's why the developers gave you two attack buttons instead of one. - Elements & Overdrive Mode: As mentioned above, some Biometal Models have an elemental alignment tied to them. Using the correct element to attack your enemies will make it much easier, and faster to defeat them. By default, your Biometals do not have their elements activated. To activate them, you need to enter Overdrive mode by pressing the A button. While in overdrive mode, your Overdrive gauge will be drained of energy. To fill it again, you must collect Biometal Energy, which is often dropped by enemies. Some charge attacks will also activate the Biometal's elemental alignment at the moment they are used, but standard attacks like buster shots and normal saber slashes do not have an elemental alignment, as long as Overdrive is not activated. The elemental system works like this: Fire -> Ice Ice -> Electric Electric -> Fire - Biometal Boss System: The bosses that keep the Biometal Models with them before you defeat them have a weak point on their bodies. Attacking this weak point will deal lots of damage to the boss, but at the same time, it will damage the Biometal Model they are keeping. If you damage their Biometal a lot, you will have to pay lots of E-crystals to repair it after battle. You can repair Biometal Models by talking to the scientist Fleuve in the Guardian HQ, area X-1. Damaged Biometal Models will have shorter Overdrive gauges than fully repaired ones. You'll see how much you damaged a boss' Biometal once you've defeated it, by looking at your level ranking. Level 4 Victory means that the Biometal did not get damaged at all, while Level 1 victory means that it got damaged a lot. Naturally, you should try not damaging the Biometal a boss is keeping while fighting it. If you get a level 4 victory, a plush doll similar to the boss you killed will appear in Prairie's room in the Guardian HQ. - Transervers: Transervers are terminals who let you save your progress and accept new mission. Transervers colored yellow also let you transport to other yellow Transervers. Once you've completed a mission, you need to find a transerver and select 'Mission Report' to tell the Command Center that you've completed a mission, and are ready to start a new one. Once you've reported about completing a mission, you will receive a reward. If you take a look at the map on your pause menu, areas that contain Transervers will have a small arrow flashing over them. - Subtanks: The Subtank system has been found in various Mega Man since, well, they've been here a long time. Once you've found a Subtank, the subtank will appear on your pause menu, and get filled with energy when you collect energy packs. If you run low on energy while fighting, you can access the pause menu and fill your energy bar with energy that has been stored in your Subtanks earlier. Note that the Subtanks will only start storing energy after your energy gauge has been filled. This way, collecting energy is smart, even if your energy gauge is completely full. Subtanks are especially useful during tough boss battles, so make sure to fill them before fighting a boss! You won't regret it -- that's for sure. - Enemy Drops: When killing normal enemies, not bosses, you will notice that they often drop various items. The items dropped by normal items are: [1UP]: Restores one life, like green mushrooms in Super Mario [Energy]: Restores your energy gauge [E-crystals]: Used to repair your Biometal Models at the Guardian HQ [Biometal Energy]: Restores the overdrive gauge - Other Items: In addition to the items that are frequently dropped by normal enemies, there are some more important ones as well. Getting them is usually harder, and requires you to search at a certain location, or defeat a certain boss, before you can claim the items: [Life Up]: Extends your energy gauge [Biometal Models]: Gives you new abilities and elemental alignments [Extension Chips]: Gives you new abilities - Stack Up: Before starting a new mission, it's smart to stack up on both energy and 1UPs. Because, if you fail the mission, you will have to start all over again. It's very frustrating to die while fighting a boss, because you didn't remember to fill your Subtanks with energy. So, always remember to stack up on both energy and 1UPs. - Invincibility: After taking a hit from an enemy, or taking damage in any other way, you will be invincible for a short period of time. During these few seconds, you can even walk in lava without taking damage. Just make sure to get back to safety before you stop flashing, as that is when your invincibility period ends. Use this feature to quickly run through enemies, or pick up items in lava pits. =============================================================================== Storyline [be03] =============================================================================== While the Mega Man series - well, many of them - might seem like a series that only focuses on guns, techniques and catchy phrases, there is a pretty good storyline behind it all, stretching over countless games. As a sequel to the Mega Man Z games on GameBoy Advance, you can expect the same from Mega Man ZX: --------------------------------- [THE WORLD] --------------------------------- In the future humans and robotic android Reploids lived in peace. Peace didn't last long however, as a group of Reploids suddenly started to rebel against the humans that once created them. The war lasted for many, many years, but finally humans and Reploids came together, seeking once more to live in peace with each other. This time, peace lasted for hundreds of years. During this period, several large nations were created. This close to perfect world was not everlasting though, as areas between the powerful nations eventually became breeding grounds for Mavericks, Reploids gone rogue. These Maverick-controlled areas were now known as the Outlands, and in the end, they cut off the powerful nations from one another. In contrast to the Outlands, the nations became known as Innerpeace. A giant corporation known as Slither Inc. succeeded in excavating ancient technology that had lied hidden in the ruins in the Outlands, and were able to bring amazing new changes to the human cities and nations. Thanks to Slither Inc, humans were able to live safely in their protected cities, far out of reach of the wild, murderous and out-of-control Mavericks. ------------------------------- [SLITHER INC.] -------------------------------- Slither Inc. is a huge corporation that supplies over half of the energy supply being used by the human nations and cities, and is heavily relied upon by all humans. The corporation's leader Serpent is the one responsible for turning Slither Inc. into a huge company, and commands a personal army of soldiers. He has protected the humans against the Mavericks countless times. A real hero. Serpent is very proud of Slither Inc. Headquarters, a giant building that supplies cities with energy, and can bee seen from extreme distances. ------------------------------- [THE GUARDIANS] ------------------------------- A secret government organization bent on defending humans and reploids against Mavericks, and investigating the various Maverick outbreaks that often occur. The Guardians have a flying airship as headquarters, and consists of highly trained soldiers, computer geniuses and squad leaders. The current leader of The Guardians is named Prairie. Prairie became the leader after her previous boss went missing during a mission in the Outlands. Prairie likes her stuffed pet a lot, and wears a hat that looks pretty stupid. -------------------------------- [VENT & AILE] -------------------------------- The main characters of Mega Man ZX. Vent is a boy, and Aile is a girl. Both kids' mothers were killed by Mavericks during an outbreak ten years ago, so both of them get a little depressed at times. Vent is the headstrong one of them, while Aile seems to be a little more reasonable in her ways. Both of them are good kids, but they hate Mavericks a lot. Thinking gameplay, the difference between Aile and Vent is that Aile has the upper hand when dashing, while Vent doesn't get as much recoil when he fires his weapons. Not a huge difference. -------------------------------- [GYRO EXPRESS] ------------------------------- A company that specializes in bringing letters and packages from one person or organization to the other - in no time! Speedy deliveries are the right words to describe Gyro Express. The company is lead by Girouette, who took Vent and Aile in when they were small kids, since their mothers were dead. Girouette, who is usually called Giro, cares for Vent and Aile like his own children, and is a very easy-going person who can get serious when it is required of him. =============================================================================== Controls [be04] =============================================================================== ,--------------------------------------------. ; __________________________ ; | | | | | | | | | | | | | . . . | - Upper screen - | . . . | | . . . | | . . . | | | | | | | | | | |__________________________| | + _.+ L --> `-. __________________________ . <-- R .-' | | '-. | _ | | | | _| |_ | | [X] | Directional --> | |_ _| | - Lower screen - |[Y] [A]| Pad | |_| | | [B] | | | | | | | | o | <--- Start | |__________________________| o | <--- Select | | `----------------------------------------------` o-------------------------o---------------------------------o | BUTTON | FUNCTION | |-------------------------|---------------------------------| | | | | A Button | Overdrive Mode, Cancel | | B Button | Jump, Confirm | | Y Button | Attack, Charge | | X Button | Biometal Model Select | | | | | L Button | Dash, Browse Pause Menu | | R Button | Sec. Attack, Browse Pause Menu | | | | | Directional Pad | Move, Talk, Browse | | | | | Start | Pause | | Select | Browse Main Menu | | | | o-------------------------o---------------------------------o - For controls specific to the various kinds of Biometal Models, please have a look at the section below: Biometal Models - =============================================================================== Biometal Models [be05] =============================================================================== o-----------------------------------------------------------------------------o | | | Biometal Model X | | ---------------- | | | | Obtained: At the beginning of the game | | Main Weapon: X Buster | | Elemental Alignment: None | | Charge Attack I: Charged buster shot (charge normally) | | | | This is the first Biometal Model, and it does not have a lot of features. | | You can charge its buster up two levels, and rapidly shoot two fully | | charged buster shots. This makes Model X powerful but simple. You will | | however, lose Model X at the moment you acquire Model ZX. | | | o-----------------------------------------------------------------------------o o-----------------------------------------------------------------------------o | | | Biometal Model ZX | | ----------------- | | | | Obtained: After defeating Gyro | | Main Weapon: ZX Buster | | Secondary Weapon: ZX Saber | | Elemental Alignment: None | | Charge Attack I: Charged buster shot (charge normally) | | Charge Attack II: Charged saber slash (charge normally) | | | | Pretty similar to Model X, but this model can not charge its buster to | | store two fully charged shots at once. Instead, it has a quick and powerful | | ZX saber. You can charge the saber, jump and slash to perform a spin slash | | move, and attack three times in a row to pull of a short combo. | | | o-----------------------------------------------------------------------------o o-----------------------------------------------------------------------------o | | | Biometal Model HX | | ----------------- | | | | Obtained: After beating Hivolt, Hurricaune | | Main Weapon: HX Saber I | | Secondary Weapon: HX Saber II | | Elemental Alignment: Electric | | Special Feature: Analyze Enemy, Extended Dash | | Charge Attack I: Electro Ball (charge normally) | | Charge Attack II: Wind (charge + UP) | | | | When fighting bosses with Model HX, you will see where their Biometal weak | | point is, by looking at the touch screen. Model HX can also dash in any | | direction after having jumped. This makes HX one of the most useful models. | | Model HX can also hover through the air, and has a three-hit combo that can | | be pulled off by using Saber I, Saber II, then Saber I again. | | | o-----------------------------------------------------------------------------o o-----------------------------------------------------------------------------o | | | Biometal Model LX | | ----------------- | | | | Obtained: After beating Lurerre, Leganchor | | Main Weapon: Halberd | | Elemental Alignment: Ice | | Special Feature: Item Locator, Swim | | Charge Attack I: Ice Platform (charge normally) | | Charge Attack II: Ice Dragon (charge + UP) | | | | By double jumping while in water, Model LX can swim, and compared to other | | models, it moves faster while in water. The touch screen changes into an | | item locator that displays hidden disks, energy and other items nearby. | | The ice platforms that LX can generate by charging, you can step on, and | | use them to grab secret disks and items on the surface. This model is | | however, pretty useless when not being in water. | | | o-----------------------------------------------------------------------------o o-----------------------------------------------------------------------------o | | | Biometal Model PX | | ----------------- | | | | Obtained: After beating Purprill, Protectos | | Main Weapon: Throwing daggers | | Elemental Alignment: None | | Special Feature: Radar, hang in ceiling and on walls, shadow dash | | Charge Attack I: Shuriken (charge normally) | | Charge Attack II: Energy Shield (charge + UP) | | | | Model PX has the fastest rate of fire of all the models, throwing daggers | | lightning fast. The radar on the lower screen displays hidden doors, and | | is also nice for spotting enemies in the dark. You can also hang from | | the ceiling and on walls using model PX. When in Overdrive mode, you will | | not take damage when you dash into enemies. | | | o-----------------------------------------------------------------------------o o-----------------------------------------------------------------------------o | | | Biometal Model FX | | ----------------- | | | | Obtained: After beating Fistleo, Flammole | | Main Weapon: FX Buster Left | | Secondary Weapon: FX Buster Right | | Elemental Alignment: Fire | | Special Feature: Buster Edit | | Charge Attack I: Smash Punch (charge normally) | | Charge Attack II: Lava Wave (charge + DOWN) | | | | Model FX can, unlike most other models, fire straight upwards using its | | buster. In addition, you can use the buster edit feature by pressing START | | in the pause menu, to manually set the path of fire for each of the two | | busters the model comes with. Using the charge attack, you can smash blocks | | to unlock secret paths as well. | | | o-----------------------------------------------------------------------------o o-----------------------------------------------------------------------------o | | | Biometal Model OX | | ----------------- | | | | Obtained: After beating Omega | | Main Weapon: OX Buster | | Secondary Weapon: OX Saber | | Elemental Alignment: None | | | | Model OX looks similar to ZX, but has unlimited Overdrive, meaning that | | there is no gauge that will run out after being in Overdrive for some time. | | While in Overdrive mode, there are several moves you can pull off: | | | | Flame Dragon: UP + Saber | | Thunder: DOWN + Saber | | Spin Slash: Jump + UP + Saber | | Stone Crash: DOWN + Buster | | Multi Attack: Charge + DOWN + Buster | | Light Engulf: Same as Multi Attack, but charge longer | | | o-----------------------------------------------------------------------------o =============================================================================== Frequently Asked Questions [be06] =============================================================================== Q: I can't seem to make my character crouch! A: You need to be in human form. Press DOWN on the directional pad to crouch. Q: So, Zero is the main character in this game too, like in the GBA Zero games? A: No, the main characters in this game are two kids - Aile and Vent. Q: New characters? So the gameplay is new as well? A: The gameplay is very, very similar to that of the Mega Man Z games. Q: Do you know of a good place to stock up on 1UPs? A: The green door in the peaceful Area C-1 has a room with a 1UP in it. Q: How do I save my progress? A: You can save in any transerver room. Q: What does the flashing 'G' in the upper left corner of the screen mean? A: That you're done with your current mission. Go to a transerver and report. Q: Why do some areas on the map flash? A: They flash because you can go back there and fight the area's boss again. Q: How do I use energy stored in my Subtanks? A: Access the pause menu, locate a subtank and press the A button. Q: What is a Maverick? A: A Maverick is a Reploid robot that has been infected by a virus. Q: What is a Mega Man? A: In Mega Man ZX, Mega Man refers to anyone who is able to Megamerge with the various Biometal Models found in the game. Q: Humans don't want to talk with my character. Help! A: Transform into human form to talk with them. Q: There's lots of stuff in your items list, but where do I find the items? A: Search this document for the item name, or parts of it. In most browsers, you can access the search function by pressing CTRL + F on your keyboard. Q: How do I earn a Level 4 victory in a boss battle? A: Kill the boss without attacking its weak point. Q: What gets better once I collect the second part of a Biometal model? A: Your Biometal gauge will be extended, and you usually get a new charge attack. To pull of the charge attack, hold UP while charging, then release the charge button. Q: I have followed your walkthrough, but I can't get model OX! A: You can not get Model OX when playing on Easy Mode. Only on Normal/Hard. Q: How do I slow down the lava stream in Area K? A: Search this document for [LavaSlow] to find the solution. Q: Where do I buy E tanks that restore all of my energy? A: At floor 1 of the Guardian HQ, by talking to Cedre several times. =============================================================================== The Appearance of Biometal Model X!! [wa01] =============================================================================== Welcome to the adventure. To start it all, choose NEW GAME from the title menu, and go with the Normal difficulty setting, since Mega Man is not a game for sissies, even if it might look like it while playing on the Easy difficulty setting. Well, here we go! Normal! Now you get to choose between two wild main characters. Skinny, Japanese action heroes Vent and Aile. The difference is that Vent is male, and Aile is female. Apart from the gender thing, there is another difference as well: Vent's dash ability is a little shorter than Aile, while Aile gets more recoil when shooting than Vent gets. To be completely honest, it does not really matter a great deal who you choose to play as. Some dialog will change slightly in addition to the two differences already mentioned, but apart from that, everything, including the storyline, will be the same. Both of them seem to be pretty insane from what I've heard, so pick the one that looks best! For your information, I went with Aile this time around. Now, the game starts. A person named Giro is talking to his client. Giro works in an express delivery company, and so does the main character, Aile. The two of them are to deliver a package to someone referred to as the guardians, but before they manage to do so, they are attacked by mad Mavericks! If you have no idea what Mavericks are, read up on some Mega Man history, or play further. Not that it really matters a great deal though. Well, Aile, along with the mysterious package fell down from a cliff after being attacked. When she finally manages to pull herself together, she sees something weird floating in the air. Something blue, talking and metallish-looking. It's not Ali Baba or one of the forty robbers - it's Biometal! A squad from the guardians is here as well, so everything seems to be fine. Their squad leader, Prairie has a dumb hat on her head though. It really looks dumb, that hat. Hell breaks loose again, and suddenly, a mechanic snake attacks the guardians, taking out the two soldiers that were escorting Prairie. Well, happily for both Aile and Prairie, the Biometal, which calls itself Biometal Model X, decides to merge with Aile, turning her into a true Mega Girl. Ok, Mega Man. This process is called Megamerging in the English language version of the game. The point is that now, when merged with the Biometal, you'll have some pretty cool abilities that you don't have access to as a normal human. You can dash and charge your X buster (The buster is your gun). Throughout the game you will get several kinds of Biometal - Biometal X is just one of them. Now, once in control of yourself again, practice charging the X buster by holding the Y button. Once you release the button, the buster will fire a shot. Try holding the button until Aile starts to flash yellow and some spark-like balls start floating around her body. Once this happens, you can release the button to fire a very powerful blue shot, then press the Y button again to release another blue and red shot. Remember this in the upcoming boss battle, ok? =============================================================================== Stop The Giant Snake [wa02] =============================================================================== ------------------------------------------------------------------------------- Area A-1 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk O09...............[ ] | | | o--------------------------------------------------------------------------o The giant snake that took down Prairie's two guards escaped to the right. Before hunting it down, go left instead. Can you see that item that is placed in the middle of the narrow passage below a hill? To get it, you must turn into human again, since Biometal Model X cannot crouch (yes, pretty dumb, I know). To turn back to human, press the X button on your Nintendo DS and choose 'HU'. Now, approach the narrow passage and press DOWN to crouch. The item is a Datadisk named [Datadisk O09]. Now, there's isn't a lot to do further left, so go back right and hunt down that big snake. Run right, blasting through all of the enemies. When you get to a set of platforms with purple enemy Mavericks walking on it, don't bother jumping to the top, and go right into the gate. ------------------------------------------------------------------------------- Area A-2 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk B03...............[ ] | | | o--------------------------------------------------------------------------o You will be greeted by some red, flying helicopter type enemies. Blast them all up, then go right, take out a razor blade enemy, and prepare for boss battle. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE GIGA ASPIS FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | - General Info: Giga Aspis is a huge snake with red eyes. You can only | | damage it by shooting at it's head. Make sure you remember how to | | charge your X buster (hold the Y button), then attack Aspis once it | | has pulled off one of its moves, or before it pulls one off. | | | | - Tail Rocks: Aspis will move out of the screen, then use it's tail to | | throw rocks at you. Shoot at the rocks using the X buster to avoid | | taking any damage. Make sure to stay in the opposite end of the screen, | | as you won't want to get hit by the tail or Aspis itself, when it | | returns after using its tail. | | | | - Poison Breath: The snake's body will start flashing, then it will | | spit poison at you. Stay close to the snake's body to avoid being hit. | | | | - Dive: Aspis will move its head upwards, then dive towards the other | | end of the screen. Dash or run towards the middle of the screen | | to avoid this attack. Make sure to time it, so you don't run too | | early or too late. It might look like trying to jump over Aspis' body | | is a good idea, but unfortunately, it is not a good idea at all. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Once Giant Aspis has been taken down, Biometal Model X explains that it decided to help Aile because she was determined to help Prairie and the others, even though she didn't know them from before. Model X backed up Aile's bravery! Now run right to find the rendezvous point. Before opening the door, pick up the [Datadisk B03] that can be found on the ground, close to the rendezvous point door. Well, head inside now. In here, Aile tells the guardians she meets about Prairie and her guards. She also meets an old man named Fleuve. Fleuve hasn't seen Giro, but when he calls some other guardians, he gets to hear that there's smoke coming from one of the nearby areas, and that Giro might be there! Aile says that she needs to keep the Biometal for a while longer, so that she can go and save Giro. Wow, that's nice of her, isn't it? Fleuve decides to support her, and says that she now has permission to use all of the Transervers scattered throughout the country. Transervers, like the one Fleuve is standing in, can be used to save your game, and to check mission requests. Go close to the transerver and press UP. Save your game, and access the Mission Request menu. There's two missions here right now. The one you should take is named "Locate Giro". So, choose that mission right now! =============================================================================== Locate Giro [wa03] =============================================================================== ------------------------------------------------------------------------------- Area A-2 ------------------------------------------------------------------------------- o----------------------------o Mission Name: Locate Giro | ITEM CHECKLIST | | | Description: The transporter Giro seems to | Datadisk E29.........[ ] | have met with Maverick agression in Area B. | | Go to Area B and find his whereabouts. o----------------------------o ------------------------------------------- Accept the mission in the transerver, then exit the transerver room by using the door in the right end of the room. Outside again, you will see a dragon - like enemy on your left side. Destroy its head and pick up [Datadisk E29], since it's lying on the ground behind the dragon. At the top of the hill right on the dragon you just took out, there is a door, and a Datadisk is lying on the ground above the door. Since the Datadisk can't be reached right now, head into the door instead, to find Area B-1. ------------------------------------------------------------------------------- Area B-1 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Computer Chip..............[ ] Computer Chip..............[ ] | | | o--------------------------------------------------------------------------o Run forwards, blast the barrels that are blocking the road, and watch out for the jumping enemies in the background - they will suddenly jump onto you if you're not careful. You will find a [Computer Chip] on the ground now. Take it with you, since Prairie says she can help you analyze it back at The Guardians' headquarters later on. Prairie thinks that the chip must have fallen off a Maverick that passed some time ago. Continue running right, and enter the back door below a platform. There's a life energy pack here, so take it, then head back outside again. If you jump ontop of the barrels outside, then go to the highest platform above, you'll see another door. There is no point in going inside there right now though, as there is a gate that you can't unlock yet. Still outside, continue running right until you see some barrels and a purple/yellow door. The door is locked, but above it, there is another [Computer Chip] that you can get by first jumping onto the nearby barrels, then grabbing the chip itself. Continue right to find a huge gate. Go inside. ------------------------------------------------------------------------------- Area B-2 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Computer Chip..............[ ] Datadisk E28.................[ ] | | Computer Chip..............[ ] | | | o--------------------------------------------------------------------------o Behind the nearby razor blade enemy, there is a energy pack, so grab it, then climb up the ladder to find another [Computer Chip] along with some E-crystals. Climb up another ladder. Up here you will find some enemies carrying a shield. These guys can only be taken out by attacking from behind - remember that. Continue right past a ladder leading downwards to find a [Computer Chip]. A little further right, a boss battle is waiting for you. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE RAYFLY FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | - General Info: This boss is pretty easy to defeat. It will fly around | | above you, dropping down a pillar consisting of three blocks. One of | | the blocks is colored red. Fire a charged X buster shot at the red | | block before it manages to attack you. The pillar will now bump up | | into the plane above it and damage it. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Just when you thought this battle was all yours, Giro appears and cuts the plane in two using his saber. But what? His SABER? Yeah, that's right, Giro has merged with Biometal Model Z, just like Aile merged with Model X. Giro explains that he is a member of The Guardians, and that both he and Aile are chosen ones. Giro was ordered to protect Aile from the people that are after what's inside her - that's part of the reason why he's been with her for so long. Giro asks Aile if she would like to join him and The Guardians, then he leaves, telling Aile to come to The Guardians' HQ once she's decided on what to do. Now you'll need to report about the fact that you've completed the mission. You can report in any transerver room. There is one very close to your current location - just walk a little back left and climb down the ladder you passed earlier just before the boss battle. At the bottom of the ladder you will find [Datadisk E28], and a transerver room. In the transerver room, press UP as usual to access the transerver, then choose Mission Report to get a reward consisting of 250 E-crystals, and a nice MISSION COMPLETE screen. Now, accept the mission named Pass the Test, since you need to complete it to gain access to The Guardians' Headquarters. Also, remember to save your game. =============================================================================== Pass The Test To Access Headquarters [wa04] =============================================================================== ------------------------------------------------------------------------------- Area B-2 ------------------------------------------------------------------------------- o----------------------------o Mission Name: Pass The Test | ITEM CHECKLIST | | | Description: There's a trial you need to pass | No Items..............[ ] | in order to obtain permissionion to enter the | | Guardian HQ. Find the Guardians in Area C. o----------------------------o --------------------------------------------- Accept mission, then exit the transerver room to the right to reach Area C-1. Time to start searching for the Guardians that are hiding among the citizens. ------------------------------------------------------------------------------- Area C-1 ------------------------------------------------------------------------------- Prairie says that you should transform back to normal human form since you're now in the city where inhabitants, as well as guards from Slither INC are walking around. So, press the X button and choose human form. Jump down to the bottom of the ladder and talk to the guard there. He says that you need to find four other guardians like him to pass the test. Alright, head right past a person with geeky-looking glasses, and enter the door behind him to find the first guardian, named Oeillet. Go back outside again. This time, go a little right again to find another door. Head inside, and while in human form, crouch under the narrow passage by pressing DOWN on the directional pad. On the other side of the narrow passage, there is a guardian named Carrelet and a pack of E-crystals. Talk to Parelett, then head outside once more. Now we only have to find two guards more! Outside again, you will find a green door that is locked just right of the one you went into last time. Ignore this green locked door, and continue running right until you see a girl standing above a car. Talk to her to find out that her name is Karen. Karen is standing close to a door, but there is nothing inside. Still outside, run right from Karen's position until you've passed a yellow, locked door. You will find an unlocked door just before you reach the gate that leads to Area C-2. Inside, the guardian Congre is hiding, behind two small guards, that won't attack you since you're in human form. Head outside again. Now you only need to find one guardian more! Ok, now head right and crouch under the narrow passage to find the gate that leads to Area C-2. Go there. ------------------------------------------------------------------------------- Area C-2 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Stuffed Animal.............[ ] | | | o--------------------------------------------------------------------------o Run right until you see a girl. Now, transform into X and wall-jump over the truck that is blocking the way. Run past all of the guards in the background and jump over another truck. Now transform into human form again and crouch into the building right of the truck you just passed. There's a small hole in the wall, see? In here, you will meet the final guardian, Thon. Continue right past the GAME arcade, since you can't do anything there right now, then talk to the guardian named Dorado that is standing close to a sign saying 'Data'. He gives you a [Stuffed Animal] and says that you should head into the room with the Data sign on, since it's a transerver room. Before heading into the transerver room, go a little right and head into the door close to the fountain. In here, transform into X and shoot at the red button to open a gate. At the other side of the gate you will find a pack of energy and E- crystals. Now, run back to the transerver room and make a mission report to earn 200 E - crystals. Good job! Unfortunately, the transerver you are in right now is colored red, as you can see. Red Transervers can only be used to save your game and to handle missions. This means, that you can not transport to the Guardian HQ from here. So, head back to the proper transerver at the beginning of Area C-1 and use the Transport option to go to Area X-1 - The Guardian HQ. =============================================================================== Guardian Headquarters [wa05] =============================================================================== The Guardian HQ is a huge, red airship. Aile didn't expect something like that. Prairie and Giro are both waiting for Aile when she arrives. Aile gives Prairie the computer chips she found during the mission to find Giro, and hands over the stuffed animal she got in the city as well. Giro and Prairie now leave. Head left out of the transerver room. Before going to the Command Center to meet with Prairie again, we will do some Datadisk hunting! Getting Datadisks is completely optional, but you do want to have a look at all the places in the Guardian headquarters, right? This is your chance! ------------------------------------------------------------------------------- Area X-1 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk O02.................[ ] Datadisk O05.................[ ] | | Datadisk O08.................[ ] Datadisk O04.................[ ] | | Datadisk O10.................[ ] Datadisk O01.................[ ] | | Datadisk O13.................[ ] Datadisk O07.................[ ] | | Datadisk O06.................[ ] Datadisk O11.................[ ] | | Datadisk O19.................[ ] Datadisk O15.................[ ] | | Datadisk O20.................[ ] Datadisk O03.................[ ] | | Datadisk O14.................[ ] Datadisk O16.................[ ] | | | o--------------------------------------------------------------------------o Close to the door you just came in of, the mechanic Anguille is standing around. Talk to him, then grab [Datadisk O02] from the ground behind him. On your right side, the old man Silure is standing. Talk to him and take the [Datadisk O08] from the ground in front of him. If you look carefully, you'll see signs behind Silure that shows you what kind of places can be found in the right direction, and what kinds of places can be found by going left. Between the two signs, there is an elevator, and a number displaying what floor you are on right now. As you can see, you are currently on Floor 3. You can move the elevator by standing on it and pressing UP and DOWN. Before doing anything else, go to the right end of Floor 3 to find [Datadisk O10], close to the guardian named Scombresoce. Ouch, hard name to remember, isn't it? Now take the elevator up to Floor 4 and talk to the man named Truite. Close to him you will find [Datadisk O13]. Behind Truite, there are two rooms. In the first one, [Datadisk O06] can be found, and in the second one [Datadisk O19] can be found. Also, outside of the second room, you will find a lady named Rose. Close to Rose, take the item that is lying on the floor - [Datadisk O20]. Now go up to Floor 5, which is the highest floor of the Guardian HQ. Once you've reached floor 5, you'll see that there is only one passage, leading left. Go there, open the small gate and talk to Thon outside. Close to him you will find [Datadisk O14]. After grabbing the disk, head down to Floor 2. There's three rooms at the second floor. Head into the westmost room to find [Datadisk O05] behind the guardian named Carrelet, then go into the next room to find [Datadisk O04]. The third room has a disk as well - [Datadisk O01]. Now go to the bottom floor - floor 1. A kid named Sardine is running around with a toy buster down here. Close to him you will find [Datadisk O07]. Take the disk, then run right to the end of the corridor. Open the small gate, run through the door with the purple light in the background, and grab [Datadisk O11] in the rightmost room, where a girl named C�dre is sitting around with a rocket launcher on her back. Now you've got lots of datadisks, haven't you? Head back up to the third floor and go into the lab, just left of the transerver room. Fleuve is waiting for you in his lab, and behind him there is a [Datadisk O15]. Talk to Fleuve. By using the Check Database option, you will get to view all of the Datadisks you've found. There's datadisks with character information, boss information and so on. Collect as many disks as you can! If you try and read a Datadisk that you haven't read earlier, Fleuve will analyze it for you. Exit the lab and go directly left to find the command center. Prairie introduces herself properly, and you get to see some nice artwork. Turns out that Prairie is the leader of all the guardians. Prairie starts telling about a time when the guardians found an old research lab that once belonged to a certain scientist. This was when Prairie's sister vanished. Prairie goes on to explain that Biometal contains the consciousness of legendary heroes - you've already guessed what heroes she's talking about if you're familiar with Mega Man. Once you're back in control, Gyro leaves the command center. Grab the [Datadisk O03] from the floor near Prairie, then open the door close to her to find Prairie's private room. It's filled with toys and a [Datadisk O16]. There is also a doll hanging in the roof, that you can ignore for now. Go back to Fleuve's lab, right of the command center. Fleuve borrows the Biometal Model X and analyzes it, then hands it back to Aile. Afterwards, the alarm starts making noise, and a guard shouts that Mavericks have appeared in Area D! In the command center, Prairie has found out that someone is controlling all of the Mavericks using chips like the ones you found when you were looking for Gyro, trying to make the Maverick outbreaks look random. She thinks the person behind all this is trying to steal Biometal Model X! Aile and Giro both go to Area D now, to try and stop the Mavericks there. =============================================================================== Mavericks Rushing Towards The Human City [wa06] =============================================================================== ------------------------------------------------------------------------------- Area D-1 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E12...............[ ] Datadisk E19.................[ ] | | Life Up....................[ ] | | | o--------------------------------------------------------------------------o Make your way right after Gyro has left you. Take out the mounted guns on the moving platforms, and drop down into the gap where there is a red button and a locked gate to find [Datadisk E12]. There is also a [Life Up] down here. Shoot at the red button to open the gate. Behind it is a 1UP and a pack of energy. Jump up from the gap again, take out a mounted gun on the next moving platform and grab [Datadisk E19] from the pillar just below the moving platform. A guardian that has been saved by Gyro is sitting on the ground a little further ahead. Head into the gate near him. ------------------------------------------------------------------------------- Area D-2 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E40.................[ ] Datadisk O12.................[ ] | | Datadisk M04.................[ ] Biometal Model ZX............[ ] | | | o--------------------------------------------------------------------------o Some rolling enemies can be found in this area, so always be on guard, looking out for them coming towards you. Take out the one attacking at the beginning of the area, then jump over a gap. From here, continue right past three red helicopter type enemies. You will now meet a giant bug type enemy. Charge your X buster and blast it to death to make the bridge you're standing on collapse. It's not dangerous, the collapsing bridge. Wall jump to the top right side of the bridge to find [Datadisk E40], and drop down from where you found this disk to get [Datadisk M04] and some energy. Repeat the process with another bug and collapsing bridge, then continue right to a section where there's several gaps and lots of rolling enemies. Blast the enemies with your buster, and make sure not to fall down when stepping on the scrawny parts of the bridge, close to each and every gap, since these parts will collapse when you step on them. Run further right, fighting off helicopter enemies, rolling enemies and a couple of purple Mavericks. You will find [Datadisk O12] at the other side of the very last gap. Grab the disk and continue right for a scene. Gyro is lying on the ground, surrounded by some mysterious characters. One of them makes Gyro's eyes go crazy. Time to fight him off. Fight Gyro off, that is. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE GYRO FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | - General Info: This is Gyro, your friend, but he's not himself right | | now, being controlled by the mysterious characters from a moment ago. | | He's got some interesting attacks, listed below. | | | | - Dash Saber: Gyro will dash towards you with his saber first, pointing | | straight at you. Jump over him to avoid being pierced to death. | | | | - Jump Saber: During this move, Gyro will jump into the air, and try | | landing at you with his saber. Be quick and dash below him when he's | | high up in the air. Speed is the key to this one. | | | | - Power Geyser: Standing still on the ground, Gyro will start hitting | | the ground. Yellow power geysers will shoot upwards, one after another. | | There's quite some distance between the geysers, and since each | | the length between each geyser is the same, you can easily avoid | | getting hit by just looking at one geyser, then going close to it | | quickly, before the next one shoots up from the ground. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ After the battle, Gyro gets hit by a red light and faints. The leader of the mysterious gang you saw before the battle appear, and introduces himself as Serpent, president of Slither Inc! This looks bad - such a powerful man! Serpent and his servant Prometheus steal a password code from Aile and Gyro's Biometal models, then they leave. Gyro is badly wounded, but asks his Biometal Model Z to lend its strength to Aile, even if it means that Gyro might die when the Biometal leaves him, since he is so badly wounded. Poor Gyro, lucky Aile. Biometal X and Biometal Z now combine their powers into [Biometal Model ZX], and Megamerge with the lifeless Aile that now wakes up again as Mega Girl - sorry, Mega Man ZX! Now that you are Mega Man ZX, you will have two weapons. One main weapon and one sub weapon. The main weapon is fired with the Y button, and the sub weapon with the R button. You can change main/sub weapon in the main menu. I prefer to have the buster set as main and the saber set to sub myself, but it's up to you. Now, go a little right to see Slither's airship escape. Prairie calls you back the the Guardian Headquarters. ------------------------------------------------------------------------------- Area X-1 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Yellow Card Key............[ ] | | | o--------------------------------------------------------------------------o Back in the command center, Prairie says that she has now realized that Biometal Model W has the power to corrupt both humans and Reploids. This was what happened with Gyro when he tried to kill Aile. Prairie says that Serpent only has the Model W fragment, and that he does not have the core, which is lying dormant somewhere, waiting to be awakened by the ones that find it. Prairie has also found out that there's six passwords coded into each Biometal fragment, and that these passwords are the key to awaken the Model W core. She says she will try and put o------------- Optional --------------o together a mission plan so that the | | guardians can try and stop Serpent | Type: orange, Area C-2 | from awakening the Model W core. | | Now, go right from the command | Now that you have the yellow card | center and save your game at the | key, go to Area C-2 and open the | Guardians HQ transerver. Prairie | yellow door there, in the left end. | has sent the [Yellow Card Key] to | Inside, talk to the man Max while | the transerver, so now you can open | in human form. He gives you a nice | yellow doors. You might have seen | and healthy [Orange] that will | some of them earlier, but weren't | restore some energy one you put it | able to open them. Now, in the | in your mouth and chew on it! | transerver there are lots of new | | missions available. Choose the one o-------------------------------------o named 'Search the Plant'. =============================================================================== Search The Plant [wa07] =============================================================================== o----------------------------o Mission Name: Search the Plant | ITEM CHECKLIST | | | Description: I have detected a Biometal | Datadisk E11..........[ ] | signature in Area E. Run to the power | Datadisk O18..........[ ] | plant there and retrive the Biometal. o----------------------------o ------------------------------------------- The upcoming mission will be your o-------------- Optional -----------------o very first proper mission. This | | time you're really working for | Type: Datadisk, Area B-4 | The Guardians, on their team, as | | a real member. The mission takes | Before going to Area E-1, you might | place in Area E-1. There's an old | want to go back to Area B-1 and open | power plant there, ruled by the | the yellow door in the middle of the | Mavericks. Your goal is to find | area. Yellow doors can be opened now, | the biometal that is kept by the | since you have the Yellow Card Key. At | boss there. Alright, now you can | the other side of the door you will | head over to Area E-1, which is | find Area B-4, which is a very easy | located southwest of Area C-2. | area. Ignore the yellow water at the | Take a look at the map on your | bottom of the gaps there, and make | pause menu, if you are unsure | your way to the right end of the whole | about where exactly this is. | area. You will find [Datadisk E11] | Areas you have visited before | there. Now head all the way to Area | will always appear on your map, | E-1 to start your upcoming mission. | but places you haven't been to | | yet don't appear on the map in o-----------------------------------------o any form at all. It's important to always know where you are, and how to get to the various places Mega Man ZX lets you travel to, since the game is pretty big for a 2D sidescroller. If you're totally lost, and can't o-------------- Optional -----------------o seem to find Area E-1, first | | transport to Area B-2 using the | Type: Datadisk, Area C-2 | transerver in the Guardian HQ. | | Once there, go one door right to | In the middle of Area C-2, on the | reach Area C-1. Now, run as far | ground there is a yellow door. Open | right as possible to find Area | it with your key card and run past | C-2. In the far right end of Area | the Slither INC guard, then into the | C-2 there is fountain. Just right | nearby gate to find a small room | of the fountain, there is a yellow | containing [Datadisk O18]. | door. This is the entrance to E-1. o-----------------------------------------o ------------------------------------------------------------------------------- Area E-1 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E04...............[ ] | | | o--------------------------------------------------------------------------o Prairie gives you a call and tells you to be careful. Of course you won't be careful! You are a Mega Man after all! Mega Men aren't careful at all. Prairie should've known better then this. Well, let's start then. Remember that this time you don't only have the buster to shoot with, but also the saber to slash enemies in two pieces with. Run right, take down the spider that comes from behind of the fence, but make sure to be quick, since the spiders can shoot energy balls towards you. Continue right, take out two purple Mavericks and kill another spider. In the gap below this spider you will find [Datadisk E04]. Make sure to take it with you, then go right. Access the gate just ahead. ------------------------------------------------------------------------------- Area E-2 ------------------------------------------------------------------------------- Can you see the small gap just in front of the entrance? Don't jump down in places like that, since there is a yellow spark that will damage you if you touch it in there. Jump right, take out a razor blade enemy, then climb down the ladder. Walk carefully to avoid the spinning fan down in the next room, then climb down another ladder. Repeat the process in another fan room, then take down the purple Maverick at the very bottom. Step on the button on the floor to make the fan just left of here move the correct way, so that you won't get damaged when you try and pass it. Climb down a ladder, grab the E-crystals at the bottom, then blow up the razor blades down here. Do not step on the switch on the floor this time, since the fan just ahead is already moving in the correct direction. Walk past the fan, enter the gate to reach Area E-4. ------------------------------------------------------------------------------- Area E-4 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E08...............[ ] | | | o--------------------------------------------------------------------------o The enemy just ahead - the short one with the purple top - can only be damaged at the moment it opens the purple cover to shoot at you. Avoid it, or kill it quickly with your saber. Climb to the top of the two ladders ahead, make your way right at the top. There's lots of spinning gears here. Dash-Jump from gear to gear until you reach the other side. Walk right through the hidden passage behind the wall there to find a pack of energy. Above the energy pack, you can also walk into another hidden passage behind the wall to find [Datadisk E08] at the end of a corridor. Close to the disk, there is a door. Go in there. ------------------------------------------------------------------------------- Area E-3 ------------------------------------------------------------------------------- Area E-3 is a place that does not have to be accessed, and there are no hidden Datadisks here either. There's several spinning conveyor belts here that move at different speeds. Walking on them is not dangerous, just don't fall down into one of the many gaps here. Anyway, at the far right end of the area, at the bottom of the ladder there, you will find a power generator. If you destroy it, all of the traps that have been set out (conveyor belts too) will be disabled. Destroy the generator, and back to the spinning gears in Area E-4. ------------------------------------------------------------------------------- Area E-4 Continued ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Subtank....................[ ] Datadisk E21.................[ ] | | | o--------------------------------------------------------------------------o Drop down from the moving gears to reach the bottom. Head right, and drop down to the very bottom again. Here, just right of you, there a enemy shooting green sparks at you from a ledge above you. You can reach the ledge by doing a good Dash Jump, so do that, and grab the [Subtank] behind the enemy. Since this is your very first subtank, I'll tell you what they are good for: if you have a Subtank with empty space in, energy will be stored there. It will only get stored in Subtanks if your energy bar is already filled. So, grabbing energy even if you already have a full energy bar, is actually very smart. You can use Subtanks from the pause menu, when you need to use the energy stored there. Drop down from the ledge where you got the Subtank, and make your way right to find a ladder. At the bottom of the ladder, grab [Datadisk E21] before climbing to the top. The disk is hidden behind some scrap metal that is covering the actual floor you're standing on. Access the door at the top of the ladder now, in order to make some progress again. ------------------------------------------------------------------------------- Area E-6 ------------------------------------------------------------------------------- Things haven't been to hectic until now, have they? This Maverick-controlled power plant doesn't seem to be all that bad after all. Well, that's until now! Because, a bulldozer is waiting for at the beginning of this area. Don't worry though, the battle is pretty easy, to be honest. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE CRUSHPACTOR FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | - General Info: This bulldozer does only have two attacks, but if you're | | hit, you'll take lots of damage. So, watch out for the smashing wheel | | attached on its front, and the laser as well. | | | | - Smashing Wheel: The bulldozer will drive towards you, with the smashing | | wheel either raised into the air, or coming towards you close to the | | ground. If the wheel is close to the ground, wall jump using the wall | | on your left side, and make sure that you're above the wheel the | | moment it hits the wall. If you're touching the wall at the moment it | | hits, you will get stunned and fall down, so try jumping a little | | away from the wall, then back again, when this happens. If The | | bulldozer comes at you with the smashing wheel raised, just stay on | | the ground. | | | | - Laser: If the laser cannon starts flashing, wall jump upwards to | | avoid the coming beam. Pretty simple attack, and not very quick either. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Head a little right now, to find another door. Open it and go inside. Now access another door on your left to reach Area E-5. ------------------------------------------------------------------------------- Area E-5 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk M05..................[ ] Datadisk E37................[ ] | | | o--------------------------------------------------------------------------o Aile arrives in a corridor where she sees lots of flashing things. Prairie calls her and explains that the things are called Cyberelves. Prairie says that a Cyberelf is a sentient program created with pure energy, and made into the image of an elf. You've seen them before if you're familiar with the Mega Man Z series on GameBoy Advance. Prairie thinks that the Mavericks are using the elves to generate power for the facilities. That's why there's so many of them. Make your way right, take down the flying enemy, and drop down into the gap after making sure you won't fall onto the green energy ball-shooting enemy down there, close to the right-most wall. Ignore the cannon at the very bottom, and go right. Climb to the very top of the ladders ahead, and eventually grab the pack of energy that is being guarded by two cannons on your way up to the top. Once you've reached the top of all the ladders, head right to find a section with lots of platforms. Some blue at the bottom, and some red higher up in the air. The red ones will collapse if you step on them, so be quick and Dash Jump from red platform to red platform, until you reach the middle of the room, where [Datadisk M05] can be found on a solid platform. Just right of the disk, behind a green ball-shooting enemy, there is an energy pack, and just right of the energy pack, there are some boxes breakable once you have Model FX in your possession. By breaking the boxes using Model FX you will find [Datadisk E37], but you will have to do that later. Now, drop down to the lower right end of the area, right of the blue platforms mentioned above. There is a door down here, so access it right away. ------------------------------------------------------------------------------- Area E-7 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk B08..................[ ] Biometal Model HX...........[ ] | | Green Card Key................[ ] Datadisk E30................[ ] | | Smelling Salts................[ ] | | | o--------------------------------------------------------------------------o Hivolt is waiting for Aile here in Area E-7. Hivolt is a Pseudoroid working for Serpent, and has to be taken down. This is the first Pseudoroid you meet in the game, but defeating him isn't extremely hard. If this is your first time playing Mega Man ZX, please take a look at the Game Basics & Hints section above the main walkthrough, to find out about the relation between Biometal and Pseudoroid boss battles. Well then, here we go! Engage in battle! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE HIVOLT FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | Elemental Weakness: Ice | | Biometal Weak Point: Wings | | | | - General Information: Hivolt is pretty quick, and can fly in the air. | | he has two mechanic guns that will fly around in the air, shooting | | electric beams at you now and then. I recommend using your saber in | | this battle, instead of the buster. Don't attack at the same time as | | Hilvolt himself attacks, as head-to-head, he is stronger than you. | | Also note that in most situations, it is easiest to avoid being hit | | while standing in the middle of the area, since the ground is lower | | here, and allows for you to dash below beams and other attacks. | | Remember that you can use the Subtank you found if you need energy. | | | | - Three Slash: Hivolt gets down close to the ground, and unleashes | | three lethal slashes. During the third slash, he will release a | | projectile that you need to dash under, or jump over. Don't stay | | close to him during this attack. | | | | - Mechanic Guns: His two guns will get placed either in two of the | | screen's corners, or he will make them surround himself, and shoot | | from there. The guns fire at the same time, and by looking at the | | beams carefully, you can avoid them by jumping. After the guns have | | stopped firing, Hivolt is likely to come flying towards you. Dash | | under him at the middle of the screen where the ground is lower. | | | | - Laughing Thunder: Hivolt will place himself above you, in the middle | | of the area and start laughing. Some red lasers will appear. These | | lasers aren't dangerous, but indicate where it is he will attack with | | real, lethal laser beams. Stay between the red lasers, not touching | | them, to avoid being damaged. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ After Hivolt has been defeated, o-------------- Optional -----------------o Biometal Model H introduces itself | | to Aile. It explains that there | Type: Datadisk, Area E-8 | is another part of Model H | | that is kept by another | Just right of the door leading to the | Pseudoroid, and that Aile has to | transerver room after you've defeated | defeat that one as well to find | Hivolt, you will find a big gate. If | out the password that Prairie | you open the gate and go in there, you | needs. You can however Megamerge | will reach Area E-8. It looks the same | with Biometal Model H now, so try | way as Area E-1 did. In the right end | that. You'll notice that Model H | of this place, you will find a disk - | gives you the ability to to a dash | [Datadisk B08] - on the ground. | while being in the air, and | | even do a high jump by jumping, | Type: Item, Guardian HQ | then dashing upwards. Also, Model | | H has two sabers, and no buster. | On Floor 3 of the Guardian HQ, in the | Go right now, and open the door | right end, Scombr�soce is selling some | in the background, which leads to | [Smelling Salts] now. Buy if you want. | a transerver. Choose Mission Report | | in the transerver to get a reward o-----------------------------------------o of a nice 200 E-Crystals and the [Green Card Key]. Now head back to a transerver and look at the currently available missions. The one named 'Find The Survivors' is the next mission. Make sure to put [Biometal Model HX] to good use, since you've got it now. o-------------------------------- Optional ----------------------------------o | | | Type: Datadisk, Transerver, Area C-2 | | | | Now that you have Model HX, go to the fountain in area C-2. Jump to | | the top of the fountain and dash upwards to reach the ledge on your | | right side. There is a machine inside the room behind the door. Try | | pressing UP while being close to the machine. Tell it that you want | | to cut the power to the fountain. Drop down again to the fountain | | to find that the water there is gone. Drop into the gap where the | | water was earlier to find [Datadisk E30] and a transerver room. | | | o----------------------------------------------------------------------------o =============================================================================== Find The Survivors [wa08] =============================================================================== +----------------------------+ Mission Name: Find The Survivors | | | ITEM CHECKLIST | Description: I've detected a distress call | | coming from Area F. There are Maverick and | W Tank................[ ] | Biometal signatures in close proximity. | Datadisk E17..........[ ] | Whoever sent the distress call is being | Datadisk E24..........[ ] | pinned down by the Mavericks. It's likely | Datadisk E27..........[ ] | that they're innocent civilians trying to | | flee. Head to Area F and rescue them. +----------------------------+ -------------------------------------------- Since the civilians you need to o-------------- Optional ----------------o save are located in Area F, | | transport over to the transerver in | Type: W Tank, Area X-1 | Area B-2 first. From there, exit | | the transerver room left, climb up | If you head back to the Guardians HQ | the ladder and head left all the | and enter the Command Center, then | way to Area B-1. Now, in the middle | walk into Prairie's private room, you | of Area B-1 there is a door ontop | will see the doll again, hanging from | of a platform. Go in there to find | the ceiling. Megamerge into Model ZX | a blue area. This is Area B-3, for | and start using the Spin Saber Slash | your information. Before finding | to attack the doll lots of times. It | some spikes on the ground, you will | might take a minute or two with | see a huge wall, You can wall jump | constant spin slashing, so be patient. | to the top using Model HX to find a | The doll will drop a [W Tank], which | 1UP and lots of E-Crystals. Drop | is useful for restoring your Biometal | down from the wall and head right. | Overdrive gauge. | Watch out for the spikes on the | | ground and the rolling enemies, and | Type: Datadisk, Area B-2 | carefully make your way to the top | | of this blue place. At the top, | After arriving in the transerver room | head right to find the gate leading | in Area B-2, exit the transerver room | to Area F-1, covered in cold snow. | left, climb up the ladder and go | Open the gate and head in there. | right. After passing a razor blade | | enemy, there is a ledge above you that | o----------- Optional ------------o | you couldn't reach earlier. Megamerge | | | | to Model HX and use the Air Dash | | Type: Datadisk, Area B-1 | | ability to get up to the top of the | | | | ledge. Your reward will be a Datadisk | | In Area B-1, you will be able | | - [Datadisk E17]. | | to find [Datadisk E24] in the | | | | right-most end of the area, | o----------------------------------------o | just above the gate that leads | | to Area B-2. Use Model HX's | | Air Dash to get up there. | o-------------- Optional ----------------o | | | | | Type: Datadisk, Area A-2 | | Type: Datadisk, Area C-2 | | | | | | Above the door that leads to | | Ontop of the GAME building in C-2, you | | Area B-1, [Datadisk E27] can | | will find [Datadisk O17]. Use Model HX | | be found. Jump up there using | | to get up there. | | HX's Dash Jump. | | | o---------------------------------o o----------------------------------------o ------------------------------------------------------------------------------- Area F-1 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E39...............[ ] | | | o--------------------------------------------------------------------------o Run right, take out the enemies. You'll see a gap with a Datadisk behind some blocks. Slash the blocks to destroy them , transform to human in order to get the [Datadisk E39], since it's pretty narrow behind the blocks. Drop down to the bottom, head right and shoot at the ball-shooting enemies with your buster. Now, there's several passages leading upwards. Wall Jump to the top of the second one and kill the shielded enemy up here. Continue right, drop down after smashing a razor blade, and enter the gate. ------------------------------------------------------------------------------- Area F-2 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E15...............[ ] Datadisk E44.................[ ] | | Life Up....................[ ] | | | o--------------------------------------------------------------------------o Drop down into the water and head right. Take out the Mavericks riding the underwater vehicles, and grab the [Datadisk E15] from the ledge above the second one of them. Drop down from here to find some breakable blocks. Smash them and head right. You will find [Datadisk E44] above you, close to a enemy that releases smaller enemies from the ceiling. Ignore the spiked passage to your right (you can't get in there right now) and jump upwards. Smash the blocks on your right, take out another enemy-releasing foe, then continue running through the corridor until you reach the surface, where a gate is. Once you have gotten Model LX at the end of this level, you can return here, to the surface and smash the ice block on the left wall to get a [Life Up], but right now, you must continue into the gate in the right wall instead. ------------------------------------------------------------------------------- Area F-3 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E48...............[ ] Data Disk 1..................[ ] | | Datadisk E02...............[ ] | | | o--------------------------------------------------------------------------o Aile detects some kind of signal when she enters this area. Prairie says that the signal is coming from somewhere nearby. Make your way upwards, going towards the top of the area. Watch out for the huge enemies throwing snowballs, and don't go close to any other enemies if you get slowed down by the dust coming from the small flying enemies. There is a energy pack ontop of a ledge in the right end of the room. Now, when you reach the upper part of the area, you will find a door behind some blocks. Jump to the top of the ice blocks near the door to find [Datadisk E48]. Open the door mentioned above, and fight off the bulldozer in here. It fights the same way as the one you fought in the power-plant earlier, but the floor is made of a conveyor belt this time. After you've won over the bulldozer, open the door in the right end of the room. Aile finds a computer in the next room. This is where the distress signal was sent from. There's still a disk in the computer, with a video recording showing some reploids who have found some kind of strange metal - Biometal Model W. The Reploids researched it for a long time, and just when they were about to give up, one of their own members went mad and killed off the whole unit. He then erased the research data, and vanished along with the Biometal. The one that did all this was named Serpent. You know who that is, don't you? Turns out Serpent was a member of The Guardians before. Prairie didn't know about she says, when Aile asks her about it. There is some data missing from the report on the computer though - Aile thinks Slither INC might have the rest of the information. Aile takes the report [Data Disk 1] with her. Head back outside to the main F-3 area. Can you see the blocks on the floor in the upper right end of the area? You can melt those using Model FX's overdrive mode later on. Below them, you will find a door with [Datadisk E02] inside. Now, go all the way back to the area from before the bulldozer battle. There is a door at in the left part of this area that has now been unlocked, close to the bottom. ------------------------------------------------------------------------------- Area F-4 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E45...............[ ] Datadisk B15.................[ ] | | | o--------------------------------------------------------------------------o Drop down into the water, take down the foe-launching enemy and jump over the spikes in the small gap just ahead. At the other side, you will find the [Datadisk E45] close to a spiked wall. Ignore the Datadisk you can see above you, since you can't get it without Model LX. Return to this place after the upcoming boss battle, and use Model LX's charge attack to create an ice block. Ride the ice block up to the ledge to find [Datadisk B15]. Now open the boss gate a tiny bit right of your current location. Time for battle, then! ------------------------------------------------------------------------------- Area F-5 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Biometal Model LX..........[ ] Blue Card Key................[ ] | | | o--------------------------------------------------------------------------o +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE LURERRE FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | Elemental Weakness: Fire | | Biometal Weak Point: Small Body | | | | - General Information: Compared to Hivolt, the pseudoroid you beat to | | get Biometal Model HX, Lurerre is actually pretty easy to defeat. I | | recommend using Model ZX's buster throughout the whole battle. Never | | stay close to Lurerre - stay in the opposite side of the room and | | attack her with charged buster shots. | | | | - Spikes of Ice: Lurerre will start swimming up and down, throwing | | small ice spikes throughout the room. You can avoid them by jumping, | | which isn't too hard, since the spikes aren't lightning fast at all. | | | | - Super Beam: She shoots a huge blue beam towards you. In front of the | | beam, there is a block of ice coming at you. When this attack is used, | | Megamerge back to human form, so that Aile floats upwards, and doesn't | | fall down onto the long-lasting super beam. | | | | - Stars of Ice: Similar to the Spikes of Ice attack, but in this move, | | stars of ice will be released into the air, and fall onto the floor. | | Jump between two of the stars to avoid them in the air, and make sure | | to jump again to avoid being sucked into one of the stars, or sucked | | into Lurerre's body itself, once you're down on the ground again. | | | | - Eat You: She will come towards you, trying to eat you with her big | | mouth. Avoid by transforming into human, and floating upwards. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Biometal Model L, which is the Biometal of Ice, introduces itself after the battle. It says that the rest of the disk containing the rest of the information you found in the computer some minutes ago, has been taken away somewhere. Well, now you've got [Biometal Model LX]. Model ZX gives you the ability to swim while being underwater, by jumping twice. It also has an item scanner that will show you where hidden items can be found. Look at the circle on the touch screen - it will move to the location of nearby items. Now, after going back to get Datadisk B15 like described in the Area F-4 section, exit right out of the boss room to find a transerver. Choose Mission Report to receive 200 E-Crystals and the [Blue Card Key]. =============================================================================== Secure The Biometal [wa09] =============================================================================== o----------------------------o Mission Name: Secure The Biometal | | | ITEM CHECKLIST | Description: The radar is picking up a | | Biometal Signature. It's on the move and has | Subtank............[ ] | entered Area H on its own. Area H is where | Datadisk E46.......[ ] | the amusement park was attacked in a | | Maverick raid ten years ago. Go there and | | secure the Biometal. o----------------------------o ------------------------------------------- What you need to do do get to Area H o----------- Optional ---------------o is to first transport to Area A-2 | | using a transerver. Exit the | Type: [Subtank], Area A-2 | transerver room in A-2 by going | | left. Keep going left to reach Area | In Area A-2 there is a tunnel with | A-1. At the beginning of A-1, wall | some razor blade enemies in. Use | jump to the top to find a yellow | Model HX to get to the top of the | door leading to Area A-3. Go in | tunnel. Now jump left along the | there. You will find [Datadisk E46] | branches. You will see a Subtank | on a branch in the middle of A-3, | with a path below it. Drop down | and a door leading to Area H in the | onto the path and wall jump | right end, after jumping to the top | upwards into the ceiling to find a | of some platforms. Open the door and | secret passage leading to the tank.| enter Area H-1 to start the mission. o------------------------------------o ------------------------------------------------------------------------------- Area H-1 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E47...............[ ] | | | o--------------------------------------------------------------------------o There is a big Ferris-wheel in front of you. Take it to the top to find a pack of energy on your left side. Go further right, and watch out for the small enemies that blow themselves up when you go close to them. You'll find a open building. Jump up one the roof using Model HX, then dash jump right off the roof and grab the [Datadisk E47] that is hanging from a balloon in the air. Just right of the disk, there is a red platform going up and down. If you follow it to the top and jump right until you reach the wall, you will find a pack of energy. Exit the area in the right end, below the energy. ------------------------------------------------------------------------------- Area H-2 ------------------------------------------------------------------------------- Take a look at the background to see a huge Mettaur statue. It comes to live when a smaller Mettaur touches its head. Time for battle! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE POWMETTAUR FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | - General Information: This is a huge Mettaur, but even if it's huge, | | taking it down is a simple task. Just make sure you've got a finger | | on your dash button, as you must always be prepared to dash when the | | Mettaur jumps or starts hiding in its hat. | | | | - Hide and Fly: The Mettaur will hide inside it's hat and fly towards | | you. Dash under it to avoid taking damage. | | | | - Mini Met. Release: The Mettaur will release lots of small Mettaurs. | | Shoot at them with your buster to take them out. | | | | - Balloon Burst: Lots of balloons will be released into the air. Inside | | the balloons there are enemies. Take them down whey they appear. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ After defeating the Giant Mettaur, Aile tells Prairie that this amusement park was where she was separated from her mother ten years ago. Go a little right and head into the gate with the H-3 sign on. ------------------------------------------------------------------------------- Area H-3 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Candy......................[ ] Datadisk E10.................[ ] | | Datadisk M08...............[ ] | | | o--------------------------------------------------------------------------o There's lots of toys on the ground. Don't stay too long at the same place, as you will get sucked down if you do. Head a little right to see a Crane. Avoid the crane when it tries to catch you, and grab the [Candy] that the crane picks up from the stack of toys. If you are unlucky and the crane grabs you, quickly press the directional pad and the jump and shooting buttons to shake loose. Continue right past two other cranes and climb up the ladder to find the [Datadisk E10]. At the bottom of this ladder, there is a block you can break with Model HX's charge attack as well, so return here and do that later to get [Datadisk M08]. At the top of the ladder again, go right, taking out the pop- shooting enemies on the floor. Climb down the ladder when you reach the right end. Now you'll find yourself outside, with lots of small airships flying around. Be in HX form while jumping up to the left edge of the room to find two packs of E-Crystals, then make your way to the right end of the room to find a boss gate. ------------------------------------------------------------------------------- Area H-4 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Biometal Model PX...........[ ] Eraser Chip..................[ ] | | Purple Card Key.............[ ] Datadisk B01.................[ ] | | Datadisk B07................[ ] | | | o--------------------------------------------------------------------------o +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE PURPRILL FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | Elemental Weakness: Nothing | | Biometal Weak Point: Arms | | | | - General Information: This purple Pseudorioud monkey is pretty crazy. | | He'll climb left and right using the pole hanging in the ceiling. | | Sometimes he'll also run on the ground, so jump over him if he does. | | You'll find wall jumping very useful in this battle, to avoid the | | monkey's various attacks. I recommend using the ZX buster throughout | | the battle, for your information. | | | | - Two Balls: Purprill will throw two balls towards you. The balls will | | bounce around a little, then explode. Dash under the balls when they | | bounce, and make sure not to be close to them when they explode. | | | | - Three Balls: He throws three balls. This time, they don't bounce, | | but explode at once instead. Stay away from them to avoid taking hits. | | Wall jumping works nicely for this purpose. | | | | - Sand: The monkey throws sand at you. Wall jump to avoid the sand. | | | | - Supersonic Plate: The monkey turns into a green plate and starts | | launching itself from the left and right sides of the room, bouncing | | forth and back. Watch his bouncing pattern, and wall jump to avoid | | being hit by him. This is the hardest attack to avoid in this battle. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ After the battle you will get o------------- Optional ----------------o [Biometal Model PX]. Head right out | | of the boss room and use the | Type: Datadisk, Area H-4 | transerver there to report that | | you've completed the mission. Your | Now, exit the transerver room and go | reward will be 200 E-crystals as well | right to find a room with lots of | as [Purple Card Key]. If you want to | ladders. Climb to the top, destroy | grab a nearby Datadisk, take a look | the enemy there, and use Model HX | at the optional information just | to jump up to the passage above | right of this paragraph. Once you're | it. Up here, you will find [Datadisk | done, head back to a transerver and | B07] and some energy. If you drop | start the next mission. Good luck! | down to the very bottom of the | | room with all the ladders, you will | o----------- Optional --------------o | find a gate leading back to | | | | Area A-3. | | Type: Datadisk, Area B-2 | | | | | | Type: Equippable Item, Area X-1 | | In the right end of Area B-2, | | | | there is a Datadisk ontop of | | If you talk to Carrelet at floor 2 | | a ledge. Use Model HX to get | | in the Guardian HQ now, you will | | up there and grab [Datadisk B01]. | | get the [Eraser Chip]. | | | | | o-----------------------------------o o---------------------------------------o =============================================================================== Fight The Mavericks [wa10] =============================================================================== o----------------------------o Mission Name: Fight The Mavericks | | | | Description: The office district in Area G | ITEM CHECKLIST | is under heavy fire from Mavericks. There | | are several Guardians in the area, but | Datadisk B04.......[ ] | they're calling for backup. I am also | Datadisk E06.......[ ] | detecting the presence of a Biometal | | signature among the Mavericks. Head to Area | | G and face down the Maverick threat! o----------------------------o ------------------------------------------- First transport over to the transerver in Area B-2. Now, head left out of the transerver room, climb up the ladder and go right until you reach Area D-1. Now head right until you reach Area D-2, then continue right, past the place where you fought Gyro at the beginning of the game. You will find [Datadisk B04] on the ground, close to a door. Open the door and head inside to find a transerver. Activate it, so that you can transport here to Area D-2 later on. Exit the transerver room by going right to reach Area D-3. Keep going right, jumping over gaps and taking out enemies when they open their shells to shoot. Open the gate in the right end to find another room, still in Area D-3. Below the second gap in this room you will find [Datadisk E06], so make sure to take that one with you. Now head to the right end of the room to find the gate leading to Area G, which is where your mission takes place. ------------------------------------------------------------------------------- Area G-1 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E38...............[ ] | | | o--------------------------------------------------------------------------o As you can see in the background, the whole place is on fire after being attacked by the Mavericks. You'll find some flames appearing in front of you several times as well. You can make these flames disappear by attacking them with Biometal Model HX's charge saber attack. Go right, jump over a gap, then dash jump upwards to find [Datadisk E38] ontop of a roof. Make your way right. Watch out for the bees coming up of the upcoming gap, then continue right to a second gap where bees appear. From here, jump to the top of the skyscraper on the other side of the gap, and make your way right until you meet Maguereau, a guardian. He says that some other Guardians went further ahead. Enter the building behind him now. ------------------------------------------------------------------------------- Area G-2 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E16...............[ ] | | | o--------------------------------------------------------------------------o Just in front of you, a female guardian is standing talk to her to find out that there are some flames ahead that you can dash past using Model HX. The female escapes. As you can see, this area is built up of several floors. Drop down to the very bottom where a person is standing you can get to him by dropping down from the stairs above him, since there are some flames blocking the passage down on the ground. Talk to the person while in human from to make him escape. Good job. Now head up to floor 5 and talk to the guardian there, to make her escape as well. Note that you are supposed to make them escape -- this is the same as saving them, and they are not escaping from you or anything like that. Pretty weird, but this is how it works. Now, you have saved all the people in this area, so time to enter each separate floor - there is a door on each floor that you can walk into. Before doing that however, head to the upper left corner of the room and take the [Datadisk E16] from the ledge there. Now, Start by going down to Floor 1 and open the door there. Head inside to have a look at things. ------------------------------------------------------------------------------- Area G-3 (Floor 1) ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E09...............[ ] | | | o--------------------------------------------------------------------------o Make sure you've Megamerged into Model HX before entering this place. There are lots of flames on the floor that you must dash over. Also, watch out for enemies coming out of the windows in the background. In the right end of the room, [Datadisk E09] is waiting for you, so make sure to grab it, then exit right. A guard from slither is standing behind some flames. Make the flames vanish by using your charge saber attack and talk to the guard while in human form. He gives you some E-crystals for saving him. Now go back to G-2 and enter the door on Floor 2. ------------------------------------------------------------------------------- Area G-2 ------------------------------------------------------------------------------- Run right, dash over some flames, and kill the enemy coming out of the last window. As you can see, there is a grey platform below the second window in this room. Jump up on the platform and walk into the window by tapping UP, like when you enter any other normal door. There is an old man named Kaspar in here. Transfer back to human form and talk to him to save him. Now, head back and enter the door on Floor 3. Talk to the guardian in the right end of the area to save him, then enter the window above him, since there is a platform below it. Talk to the guardian in here, to have him escape to safety. Backtrack and enter the door on Floor 4. Talk to the girl in here while in human form. She opens the door on the floor above for you, so now you can go back, and enter the door on Floor 5. There is a girl in the right end of the room. Talk to her while in human form. She leaves a pack of energy for you. Nice. Now, enter the window just left of the girl, at the other side of a small flame. Save the girl with yellow hair in here, then return to the room with the doors, and enter the one on Floor 6. Enter the window above the flames, save the boy, go back and enter Floor 7. Save the man with red clothes, jump into the window right of him, then enter the door on Floor 8. ------------------------------------------------------------------------------- Area G-4 (Floor 8) ------------------------------------------------------------------------------- Head right and enter the window at the other side of the flames. Destroy the flame turret on your left side in here, then enter the window behind it. You will now be back in the previous area, but further right, at the other side of the giant gap you couldn't pass before heading into the window. Open the gate just right of your current location. ------------------------------------------------------------------------------- Area G-5 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E32................[ ] Red Card Key.................[ ] | | Biometal Model FX...........[ ] Datadisk B11.................[ ] | | Datadisk E01................[ ] Datadisk E31.................[ ] | | | o--------------------------------------------------------------------------o Go right, take out the two red flame turrets, and grab [Datadisk E32] just ahead. Watch out for the bees that come up from the gap right of the disk. Now, just make your way right until you find the boss gate. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE FISTLEO FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | Elemental Weakness: Electric | | Biometal Weak Point: Head | | | | - General Information: Leo is a lion, and his weakness is Electro. This | | means that you should use Model HX in this battle, and activate | | overdrive mode just before you attack him with your saber. Deactivate | | the overdrive mode once you've slashed him. | | | | - Heal: Leo summons a circle that will heal him a little. Stand close to | | him and slash him to prevent him from gaining too much health from | | this move. | | | | - Mad Jump: Leo jumps up and down towards you. Wall jump to the top of | | one of the room's ends, and dash jump over him when he comes close to | | you. Easy to avoid. | | | | - Stone Crush: Leo makes the two stones in the ceiling fall down on | | the floor by crashing into the ceiling, then he rushes towards the | | stones quickly, and crushes them. Wall jump to avoid being crushed | | along with the stones. Just don't stay on the ground. | | | | - Fire Kami-Kaze: Leo summons several fireballs, and places himself in | | the middle of the room, then dashes towards you, followed by the fire | | balls. Dash jump upwards when Leo gets close to you. | | | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ After the battle you will get [Biometal o------------- Optional ---------o Model FX]. Exit the boss room by heading | | right. Report about your success in the | Type: Datadisk, Area G-5 | transerver to get 400 E - Crystals and a | | [Red Card Key]. Prairie calls you now, | Now that you have Model FX, | saying that several airships from Slither | head back to Area G-5 and | INC. have been spotted, flying towards | drop down into the 4th pit | the Guardian HQ.Can this is a direct | from the left side. There are | attack from Slither? Get back to Area X-1 | some blocks here. Break them | now to try and find out what's up with | with FX's charge punch. Open | the airships from Slither INC. It can't | the secret door behind the | be that they're attacking the HQ!? Or can | blocks to find [Datadisk B11].| it be? Play on to find out about it! o--------------------------------o o--------------------------------- Optional --------------------------------o | Type: Datadisk, Area A-1 | | | | Jump up to the upper left end of A-1 where there is a ledge. Follow | | the ledge right to find a purple plant. Burn it down using Model FX's | | overdrive mode shot. Walk inside the door that was uncovered to find | | [Datadisk E01] at the other side of a narrow passage. | | | | Type: Datadisk, Area A-1 | | | | In Area A-2, just right of where the purple plant was blocking the door | | you went into to find Datadisk E01, there is a gap. Dash Jump over that | | gap using Model FX, then hover to find a ledge. On this ledge you will | | find [Datadisk E31]. | | | o---------------------------------------------------------------------------o =============================================================================== Guardian HQ Under Attack [wa11] =============================================================================== ------------------------------------------------------------------------------- Area X-1 ------------------------------------------------------------------------------- Talk to Prairie in the Command Center to find out that a ship from Slither INC has started shooting at the Guardian HQ. Head up to the top floor and walk outside, onto the deck. Megamerge into Model ZX and destroy the enemy doors that have appeared on the deck. The Jumping Slash attack works very nicely. After a while, another door appears, and you get to see a short video scene showing some enemies boarding the Guardian HQ ship. Now head inside again and down to the lowest floor. Watch out for the floor here, since parts of it will blow up when you walk on it. Exit in the right end to find a guardian trying to keep the Mavericks from touching the reactor in the background. Praire is here as well, and she looks all scared. Now, you will have to fight a boss battle. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE PROMETHEUS FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | Elemental Weakness: Electric | | Biometal Weak Point: No weak point | | | | - General Info: This is a pretty easy battle. Just make sure to always | | have a charged buster shot ready to be released, either on Prometheus | | himself, or on one of the four purple flames in the Purple Fire | | move he seems to pull of all the time. Model ZX is a good choice. | | | | - Purple Fire: Prometheus places himself in the middle of the room, | | and summons four purple flames that get placed in each corner. Now, | | the flames will shoot smaller flames, at the same time. Destroy | | one of the four big flames using a charged buster shot to make | | dodging the smaller flames easier. | | | | - Wall & Floor Spikes: During this move, spikes will appear in the | | opposite side of the room and slowly move towards you, coming out | | of the walls and floor. Avoid it by wall jumping, then jumping off | | the wall just before the spikes reach you. | | | | - Slash: Prometheus will use his saber and run towards you, trying to | | hit you with it. Dash jump over him to avoid him. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ The enemy fleet will move away o------------- Optional --------------o from the Headquarters after you've | | won over Prometheus. Prairie now | Type: Apple, Area A-3 | explains that the one who ordered | | Gyro to watch over her for all | Now that things have calmed down, | these years was the previous | and you have Biometal Model FX, you | commander of the Guardians. Gyro | can go to the rightmost end of Area | was ordered to protect Aile, since | A-3 and use FX's charge attack on | she was a survivor from a Maverick | the huge tree there. An [Apple] | attack, that was able to react with | will fall out if you try doing this | Biometal, unlike normal persons. | several times. Nothing important at | This is all Prairie knows. She thinks | all, but an apple will restore some | Serpent, that madman might know more | energy when eaten. | about everything. He's not braindead! o-------------------------------------o =============================================================================== Save The People [wa12] =============================================================================== o----------------------------o Mission Name: Save The People | | | ITEM CHECKLIST | Description: I've detected a Biometal | | signature in Area I. Some civilians have | No Items..............[ ] | been trapped there as well. Go to Area I | | and save them. Get hold of the Biometal too. o----------------------------o -------------------------------------------- First, you need to transport to the transerver in Area E-7, then exit this transerver room by heading right to reach Area I-1. ------------------------------------------------------------------------------- Area I-1 ------------------------------------------------------------------------------- Prairie calls you and says that you should find a way to get the power of Area I back on. Also, it sure rains a lot here, as you've already noticed. Go right until you see some platforms moving up and down. Ignore the platforms, since there's turrets on them, and use Model HX to get to the top, by wall jumping. Head inside the open door at the top. ------------------------------------------------------------------------------- Area I-2 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E34...............[ ] | | | o--------------------------------------------------------------------------o There's two doors in here. One at the top of the room and one at the bottom. Ignore the one on the top for now (we'll do it later on) and enter the door at the bottom of the room. Everything is dark in the next room, so Megamerge into Model PX to get a map on your touch screen. It's easier to see where you're going this way. Make your way right past two razor blades, and grab the [Datadisk E34] from the ledge just in front of you. Now climb down the two ladders below you, and go right. Watch out for the gaps just ahead, and also make sure not to get hit by the razor blades. On the other side of the gaps, you will find a blue door. Go inside. ------------------------------------------------------------------------------- Area I-4 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk M01................[ ] Datadisk E14.................[ ] | | | o--------------------------------------------------------------------------o Everything is light again in here, so there's not need to use Model PX anymore, if you don't like it. My choice is Model ZX - this counts in the upcoming boss battle as well. Go right to initiate this battle. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE DIADRAKE FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | - General Information: The dragon's attacks are pretty slow, but it has | | lots of health. Always charge your buster and release shots onto the | | dragon, and in addition, go close to it and slash it with the saber | | when the dragon isn't doing any of the attacks mentioned below. | | | | - Dash: The boss will start dashing in the opposite end of the room | | and come towards you. Just stay as close to the wall as possible, | | as the boss won't reach you there - it flies upwards just before. | | If it starts dashing from the top of the room, run towards it and dash | | quickly, as the boss will now hit you if you wait in the corner like | | you did before. | | | | - Split Shot: The dragon shoots laser beams at you. They're very slow, | | but still, avoiding them isn't an easy task, as the beams split into | | three parts. When you see an opening, jump through it. | | | | - Breath Ricochet: The dragon breathes energy waves towards you. Avoid | | them by jumping first, then prepare to jump again, as the wave will | | bounce into the wall behind you and come at you again. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Go right to find two blue platforms close to a spiked ceiling. Just above the platforms you will find [Datadisk M01]. Grab it by wall jumping up there. You can eventually align the platforms by attacking them with HX's charge saber attack, if you can't seem to reach the ledge where the disk is. Now, a little right of here there are more platforms. Use the HX saber to align them so that you'll reach the [Datadisk E14] above them using Model ZX. Now go right, climb up the ladder, take out the helicopter enemy at the top and exit to the right. ------------------------------------------------------------------------------- Area I-3 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk B09...............[ ] | | | o--------------------------------------------------------------------------o Drop down from the platform you stand at upon arriving in I-3. Go left and jump up to a couple of Mavericks guarding [Datadisk B09]. Below the disk and the Mavericks there is a door. Break the wall that is covering the door and head inside. ------------------------------------------------------------------------------- Area I-1 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E03...............[ ] | | | o--------------------------------------------------------------------------o Everything here is dark, so merge into Model PX and use the map to look out for gaps and spikes. Make your way to the left end to find [Datadisk E03] near a gate. Now there is no need to go further left, as this way only leads back to the beginning of the level. Head back to Area I-3 which was were you broke the wall to enter the door behind it. Open the boss gate in the right end of I-3. ------------------------------------------------------------------------------- Area I-3 ------------------------------------------------------------------------------- The Pseudoroid Hurricaune is waiting for you in here. It says that the humans behind the next door are to be sacrificed for the resurrection of Model W. Scary stuff. You can't let something like that happen, so let's fight! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE HURRICAUNE FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | Weak: Ice | | Biometal Weak Point: Neck | | | | - General Information: Use Biometal Model LX in this battle, since | | Hurricaune is weak against Ice. Remember to use overdrive. | | | | - Gun Beam: Hurricaune's neck starts spinning, then the boss spits a | | red beam towards you. The beam splits once it hits the wall. Wall jump | | to avoid being hit when the beam is released, then go down from the | | wall just before the beam hits the wall. You can also dash under it. | | | | - Cyclone: Hurricaune generates a cyclone. Wall Jump, then dash jump | | quickly, over the cyclone. | | | | - Downward Drill: The boss jumps up into the air, and drills downwards. | | Avoid the projectiles coming out of the drill by jumping, and make sure | | jump the moment the boss hits the ground, as two Electro beams will | | be sent along the floor, to the left and right. | | | | - Middle Spin: The boss will start spinning on the floor, in the middle | | of the room. A cyclone is generated around it. Avoid getting close to | | cyclone, and instead stay close to one of the walls. Stay on the | | ground and do a small hop each time the boss released a energy wave | | towards you. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Now, Model HX has been completed, since you got the remaining part from Hurricaune. This means that Model HX's Biometal gauge is now doubled, and you can use a new saber charge attack by charging the saber, while holding UP on your directional pad, then releasing it. Try it out - it releases a huge cyclone that lasts for quite a while. Afterwards, head right out of the boss room to find lots of trapped people. Attack the red lock that is keeping them locked up to release them. One of the trapped humans says that Slither INC has been making Cyber Elves out of humans, trapping them like this in the process. Continue right and report your mission complete status in the transerver. Now, we'll go into that area that we skipped earlier during this mission. From the transerver room, head left through the boss room, and break the wall in the left end of Area I-3. Continue left through the two dark rooms. You will now reach Area I-1 again. Enter the door at the top of the huge platform in here, then go directly right to access the place you skipped earlier, in Area I-2. ------------------------------------------------------------------------------- Area I-2 (The room you skipped earlier) ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E33...............[ ] | | | o--------------------------------------------------------------------------o Run right in here until you see some spikes on the wall and floor. Use Biometal Model HX to hover down to the lower right corner here to reach a wall without spikes. Wall jump on this wall so that you don't fall down onto the spikes on the floor, then grab [Datadisk E33] from the platform close to the wall. From this platform, hover as far left as possible to find a normal floor again, at the bottom of a pit. Drop down there and go right into the blue door. ------------------------------------------------------------------------------- Area I-5 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk M06................[ ] Life Up......................[ ] | | Datadisk E23................[ ] Datadisk E13.................[ ] | | | o--------------------------------------------------------------------------o There is a mini boss waiting for you in here. You must defeat it before being able to proceed with everything. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE STEEPHINX FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | | | - Dash: The boss will start dashing in the opposite end of the room | | and come towards you. Just stay as close to the wall as possible, | | as the boss won't reach you there - it flies upwards just before. | | If it starts dashing from the top of the room, run towards it and dash | | quickly, as the boss will now hit you if you wait in the corner like | | you did before. | | | | - Split Shot: The boss shoots laser beams at you. They're very slow, | | but still, avoiding them isn't an easy task, as the beams split into | | three parts. When you see an opening, jump through it. | | | | - Missiles: Missiles will be shot along the ground. Destroy them with | | a charged buster shot. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Now go right to find [Datadisk M06] on the ground. [Datadisk E23] is also located on the ground, further right at the other side of a small gap. Watch out for bees coming up of the gap. You will now find a elevator platform sitting on the ground. Use Model HX's second charge move (Charge + UP) to make the platform rise up in the air. Jump on the platform and grab the [Life Up] that can be found on the ledge above the elevator platform. Drop down again and make your way right, climb up a ladder and grab [Datadisk E13] at the top. Climb down the ladder below the disk, then enter the door here. Now you will be back close to the boss room. Go to the transerver right of the boss room and make sure to save your game there. Now that you're done, you can go and get a bread, if you want to. Read the optional section below. o--------------------------------- Optional ---------------------------------o | | | Type: Bread, Area C-1 | | | | Transport over to the transerver in Area A-2, and from there go right all | | the way until you reach Area C-1. There is a girl in C-1 named Lucia. Talk | | with her in human form a couple of times to hear that hear grandfather ran | | a bakery back in the day. She now gives you a tasty [Bread]. | | | o----------------------------------------------------------------------------o =============================================================================== Recover The Disk [wa13] =============================================================================== o----------------------------o Mission Name: Recover The Disk | | | | Description: We received a report about | ITEM CHECKLIST | the Guardian recon unit data disk | | intercepted by the enemy. The word is that | Datadisk E49..........[ ] | the Slither INC. unit that stole it is on | Datadisk E20..........[ ] | the move. The enemy is transporting it | | using a tunnel under the sea in Area J. Go | | to Area J and recover the disk. o----------------------------o ------------------------------------------- The entrance to Area J is located o--------------- Optional --------------o in Area A-4. To get there, first | | transport to the transerver in | Type: Energy Crystals, Area C-3 | Area A-2. From here, go left until | | you reach A-1. In A-1 there are | In Area C-2 there is a yellow door | two black doors in the left end. | leading to C-3. Walk into this door | Enter the rightmost of these two | and talk to Kaspar to get crystals. | doors to find Area A-4, which is a | | cave-like place. Dark and gloomy. | Type: Datadisk, Area C-3 | You will find the entrance to Area | | J in the lower right end of the | Just right of Kaspar, you will find | cave, in the water. You must | a ledge with [Datadisk E49] on. Go | crouch under a narrow passage | up there using Model HX. | while being in human form to get | | there. When you're feeling ready, | Type: Datadisk, Area A-4 | open the gate and go inside. | | The upcoming mission will for the | In the upper right end of A-4, you | most take place underwater, which | will find [Datadisk E20] on a ledge. | means that Biometal Model LX will | | finally be put to good use. o---------------------------------------o ------------------------------------------------------------------------------- Area J-1 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Life Up....................[ ] | | | o--------------------------------------------------------------------------o This is an underwater level, so use Biometal Model LX, unless I tell you not to. Model LX is able to move more smoothly under water than the other models. Drop down to the bottom, then swim across the passage that is covered in spikes. To swim, just double-jump with Model LX. You'll see the surface above you to the right soon, but ignore it, and instead swim downwards. There is a small door that looks like a cave entrance below the surface. Go inside and grab the [Life Up] that is hiding inside. Now you can head up to the surface and walk inside the door there. There's a transerver there. Save your game, head outside again, then go into the gate right of the cave where you found the Life Up a few moments ago. ------------------------------------------------------------------------------- Area J-2 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E07...............[ ] | | | o--------------------------------------------------------------------------o In this are you will constantly get attacked by small, green fish. Take them out by using the spear Model LX is equipped with. Make your way right past a spiked passage, jump up to the surface just afterwards to find a pack of energy, then continue right. When you see a weird object on the floor looking like a head, swim to the surface again to find a small room with a Datadisk inside. Use Model HX to dash jump over the spikes on the floor in this room but at the same time, you must not hit the floor. The easiest way to do this is to first jump straight upwards, then tap the dash button just before landing. The Datadisk you'll get is named [Datadisk E07]. Exit in the lower right of J-2. ------------------------------------------------------------------------------- Area J-3 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk M07...............[ ] Datadisk E36.................[ ] | | | o--------------------------------------------------------------------------o There's a mini boss in here. It looks just like the 'heads' on the floor in Area J-2, but is not dead. It lives! Well, you'll have to fight it now. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE TENTALAMIA HEAD FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | - General Information: The boss has two red eyes that will flash now | | and then, from time to time. It has several creatures inside it, and | | each time the eyes start flashing, one or more of them will come out | | to play with you. Use Model ZX in this battle, and wait for the boss | | to attack while standing on the top of the boss itself. | | | | - Fish: Four fish will come out of the boss. Use the ZX saber to take | | them all out. They're very slow, and this is most likely the easiest | | attack the boss will pull off. | | | | - White Eel: A white eel comes out of the boss and tries to bite you. Run | | away from the eel and shoot it with the ZX buster. A charged ZX buster | | shot that is. | | | | - Yellow Eel: A yellow eel comes out of the boss and shoots a energy | | beam out of its mouth. The beam splits into three smaller beams, then | | it splits again. Shoot the eel before it escapes. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ After defeating the boss, exit the room by heading right. After running through a small corridor you will find the next area (well, room, you're still in J-3). This place can be quite annoying, as there are enemies releasing smaller enemies all over the place, and there's spikes walls as well. What's good is that there are two datadisks here. The first one can be found by going to the middle of the room and swimming all the way down to the bottom. At the bottom you will find [Datadisk M07]. The second disk can be found on the surface, just above where you found Datadisk M07. To get it, generate an ice block using LX's charge attack, then ride the ice block upwards. Jump off the ice block and grab [Datadisk E36]. Now exit this area in the lower right end. ------------------------------------------------------------------------------- Area J-5 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Data Disk 2................[ ] Datadisk B16.................[ ] | | | o--------------------------------------------------------------------------o +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE LEGANCHOR FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | Weak: Fire | | Biometal Weak Point: Shoulders | | | | - General Information: Leganchor will stay still in the middle of the | | room throughout the battle. However, even if he himself doesn't move, | | he has quite a few attacks. Even though Fire is the weakness of the | | boss, you should consider using Model ZX in this battle, as the saber | | ZX has is great for taking down the eels that the boss sends out. | | | | The best would however be, to use Model FX (fire) most of the time, | | and change into ZX when the eels attack. Using Model FX, you can | | stay below the boss and shoot directly upwards at him, instead of | | having to jump up and shoot from one of the sides. Remember to use | | overdrive when attacking with Model FX. If switching between the | | two models seems to be too much hassle, just use ZX's saber to attack | | the boss as well; it's pretty effective. | | | | - Eels: The boss sends out two eels from the lower part of its body. | | The easiest way to kill them is to use ZX's saber. | | | | - Whirlpool: He summons two whirlpools. Stay in the middle of the two | | whirlpools to avoid getting sucked into the boss. If you touch one of | | them, tap all of the buttons on your DS to shake loose. | | | | - Hooks: If you watch carefully, you will notice that a yellow light | | follows you around from time to time. At the moment the light vanishes | | the boss will try to hit you will a rope that has hooks on it. Dash | | Jump to avoid being hit. | | | | - Spikes: Quite similar to the hooks attack, but this time, the boss | | launches four spikes out of it's body. Watch them closely, and run | | away to avoid getting hit. | | | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ After the battle you will receive the final part of Model LX, and you will find the [Data Disk 2] that you came looking for. Now exit the boss room by going right. Open the door ontop of the ledge in front of you and head inside. Climb down the ladder and grab [Datadisk B16] just before hitting the ground. Open the door on your right side, at the bottom of the ladder. ------------------------------------------------------------------------------- Area J-4 ------------------------------------------------------------------------------- This is a pretty long corridor. Just make your way to the left end and open the gate there. ------------------------------------------------------------------------------- Area J-2 ------------------------------------------------------------------------------- Climb up one of the ladders in front of o---------- Optional -------------o you and step on the small platform just | | ahead. It will take you quite a bit | Type: Extension Chip, Area X-1 | left. Jump off once it starts moving | | right again. Now, climb under the narrow | Now that you have completed | passage here while being in human form. | Area J, go see Bar at the | Now you're back at the beginning of the | second floor of the Guardian | level. Head into the transerver room you | HQ. He will give you the | found earlier and report your success in | [Featherweight Chip] if you | completing the mission. Aile uses the | talk to him. | transerver to send the Data Disk 2 to o---------------------------------o Prairie at the HQ. Mission Complete. Nicely carried out, honored Mega Man! Now it's time to accept another mission. The next paragraphs contain all the information you'll need about that. =============================================================================== Attack The Excavators [wa14] =============================================================================== +----------------------------+ Mission Name: Attack The Excavators | | | | Description: A Slither INC. unit has been | ITEM CHECKLIST | spotted in Area K. They're digging up | | something big. There's a Pseudoroid with | Absorber Chip.........[ ] | a Biometal fragment overseeing the site. | | Head to Area K and recover the Biometal | | from the Pseudoroid. +----------------------------+ -------------------------------------------- Head over to a transerver and o------------- Optional ---------------o transport over to the transerver in | | Area B-2. From there, exit the | Type: Extension Chip, Area C-2 | transerver room by using the right | | door to arrive in C-1. In the right | In the right end of Area C-2, close | end of C-1, you will find a yellow | to the fountain, there is a green | door with the letters 'C-3' on. Head | house. Walk inside and talk to Leo | inside this door, then open the red | several times to get the extension | door in the right end of Area C-3. | chip named [Absorber Chip]. | o--------------------------------------o ------------------------------------------------------------------------------- Area K-1 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E22...............[ ] | | | o--------------------------------------------------------------------------o Prairie calls and says that you need to try and find a way underground, since that's where the main digging site seems to be located. Start making your way right past some platforms that move upwards when the geyser below them is activated. Ignore the platforms and head right. Jump down into the boiling water pit and grab the energy there (you won't take damage if you're fast), then continue right until you reach a cave entrance. In this cave there are two geyser platforms. Get ontop of the right-most one and grab the energy that can be found on your right side once you're at the top. On your left side, still at the top after having followed the platform up here, there is a secret passage; just jump directly into the wall on your left side and grab [Datadisk E22] at the other side of the passage. Now drop down again and exit right. Move close to the giant waterfall just in front of you. Aile will automatically drop down into a red room, where she has to fight! ------------------------------------------------------------------------------- Area K-2 ------------------------------------------------------------------------------- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE LAVA DEMON FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | - General Information: At the beginning of the battle, this monster | | kills a purple Maverick! It doesn't seem to be on anyone's side! | | Something that looks like the head of this Maverick appears on the | | floor, and this is the thing that you need to attack, as the boss | | itself doesn't take any damage at all. So, once the boss dives | | into the lava, attack the Maverick head using your ZX buster. As | | always, charged shots are strongest, and best! | | | | - Earthquake: While the monster is down in the lava, it will crash | | into the ground, making the whole place shake like crazy. If you're | | wall jumping at this moment, you will get stunned, and the boss will | | rush upwards, inflicting lots of damage to your character. Jumping | | (not wall jumping) a lot is recommended to avoid getting stunned. | | | | - Hellfire Rain: Several lava blocks will fall down from the ceiling. | | Dash jump to avoid being hit by them. That's all -- not a lot of moves.| | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Once you've slaughtered the monster, the floor will collapse and you will fall further down, into a new room. Make sure you don't move to one of the sides while falling, as you might end up in the lava at the bottom. Instead, just fall straight down to make sure you don't get burned. ------------------------------------------------------------------------------- Area K-3 [LavaSlow] ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk M09...............[ ] Datadisk E35.................[ ] | | | o--------------------------------------------------------------------------o There is a Guardian here at the bottom. Talk to him, then grab [Datadisk M09] just left of him, on the ground. Go a little right and jump upwards onto the platform above you. Continue jumping upwards, make sure you don't touch the spiked wall, and grab [Datadisk E35] on one of the platforms in this upwards- leading passage. There is a door at the top that you need to go inside. ------------------------------------------------------------------------------- Area K-5 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E25...............[ ] | | | o--------------------------------------------------------------------------o Make sure you've Megamerged into Model HX before proceeding. Go a little right. The lava below you will start to rise. Start dash jumping and wall jumping upwards. Ignore the enemies, as running 'through' them is faster than slashing them to death. The fact that you will take some damage does not matter a whole lot, as touching the lava means instant death. After making your way upwards for some time, you will find [Datadisk E25] on your left side, above a ladder. Quickly go and get the disk, climb down from the ladder again, then continue dash jumping upwards. The last section of the room splits into two; it's best to choose the left part, as the right one has spiked walls. Once at the top, enter the door there before the lava catches up with you! Phew! ------------------------------------------------------------------------------- Area K-1 ------------------------------------------------------------------------------- Now you're back in K-1, but you're on a higher level than earlier. Go a little right and drop down into the pit there. You will find a room with a computer in. Press UP on your directional pad while standing close to the computer, then activate it. Choose 'Change Lava Speed to Slow'. Now go left until you see a orange mountain railway. Walk inside it and press UP to have it take you all the way back to the beginning. Once at the beginning again, drop down into the giant hole, through the mini boss room, and down into Area K-3 again. ------------------------------------------------------------------------------- Area K-3 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E43...............[ ] | | | o--------------------------------------------------------------------------o Go right, and this time, do not jump upwards on the platforms like you did earlier. Instead go right, jump over the lava pits, grab [Datadisk E43] from one of the platforms between the pits, and exit in the lower right end. ------------------------------------------------------------------------------- Area K-4 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk B12...............[ ] Subtank......................[ ] | | Datadisk E26...............[ ] | | | o--------------------------------------------------------------------------o There is a stream of lava coming from the left side. Since you slowed down the stream of lava using the computer earlier, this part is not too hard. Just run right, jump over the lava pits, and when the path splits, choose the lower path to avoid being blocked by some nasty walls. Enter the door in the right end. In the next room, there is another stream of lava. Using Model HX, dash right, make sure to not stop dashing when running on the cement floor (you can eventually equip a featherweight chip). Make sure not to get hit by the lava geysers, then exit using the boss gate in the right end of the room. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE FLAMMOLE FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | Weak: Electric | | Biometal Weak Point: Claws | | | | - General Information: Flammole is a mad mole, and he is weak against | | electric attacks. Still, it's easiest to just use the ZX buster | | throughout the battle. | | | | - Fire Wall: He shoots a long flame out of his claws. The flame follows | | the floor, then goes up the wall. Wall jump while the flame is on the | | floor, and drop down onto the floor once the flame starts going up | | the wall. Pretty easy to avoid. | | | | - Flame Beams: Once again, he shoots flames out of his claws, but this | | time, he shoots several circle-formed beams. You can avoid them by | | simply jumping -- wall jumping isn't needed. | | | | - Mole Dive: He starts digging a hole in the floor or ceiling, and | | crawls down into it. Some rocks will come at you from the hole, so | | make sure not to stay very close to it. Try to hit him once he jumps | | out of his hole, with the ZX buster. | | | | - Power Geyser: The mole starts punching the ground. This makes small | | geysers come up from the floor at various places. Wall Jump upwards | | to avoid the the geysers. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ After the battle, you will receive the complete form of Model FX. Exit the boss room in the right end to find a transerver. Save your game, choose mission report, then, if you want to, you can backtrack to grab a Datadisk and subtank in Area K. Read the optional section below if this sounds interesting. o-------------------------------- Optional ---------------------------------o | | | Type: Subtank, Datadisk, Area K-1 [Frustix] | | | | First, slow down the lava using the computer as written in the | | paragraphs above. Once you've done it, head into K-4 and start running | | right to escape the stream of lava. Using Model HX to dash is the best | | and quickest solution. | | | | When the path splits, you will see some brown blocks on the upper path. | | Use Model FX's charge attack to break the blocks. Breaking the first | | blocks might look hard, but it can be done by wall jumping onto them | | while charging, then jumping away from them, and while still in the air, | | going towards them and releasing your charge. | | | | This isn't something you're likely to be able to do the first time you | | try, remember. Note that you need to charge both of FX's fists, by | | holding both attack buttons, as you need to break those blocks insanely | | quick. After breaking the blocks, continue right into another room. Now | | merge into Model PX, and look at the lower screen on your DS to find a | | hidden door. Head inside. | | | | In the next small room, there is a red switch at the bottom. Step on it | | to make a voice say 'The Area K-1 door has been unlocked'. Exit the room | | with the switch using the door you came from, then go right to find a | | room with some lava geysers. In the left end of the room, you will find | | [Datadisk B12]. Exit the room with the disk in the right end. You will | | now be back in the area where the boss door is. Run right quickly, and | | enter the boss door, as there is a stream of lava coming from the left. | | | | Once all this has been done, make your way back to Area K-5 where the | | lava is rising from the floor, and go to the top. Open the door there | | to reach K-1 again. Go to the left end of K-1, and close to the mount. | | railway, there is a ledge with an open gate. Go inside the gate to find | | some water. Swim through the water using Model LX to find the [Subtank] | | at the other side. Phew, good job! | | | | Type: Datadisk, Area K-4 | | | | Once you have won over the boss in Area K (Flammole), you can backtrack | | to the very left end of Area K-4 to find [Datadisk E26]. This disk was | | hidden in the stream of lava that chased you earlier, but now, the lava | | is totally gone. | | | o---------------------------------------------------------------------------o =============================================================================== Protect The Lab [wa15] =============================================================================== o----------------------------o Mission Name: Protect The Lab | | | ITEM CHECKLIST | Description: We've located an old research | | lab in Area L. The facility's layout is | No Items..............[ ] | similar to the one where the first commander | | discovered Model X. Go and search for clues. o----------------------------o --------------------------------------------- First, head over to Area H-1, which is the start of the theme park area. Now walk right until you're in H-2. In H-2, beat the giant Mettaur again, then go a little right to find a purple door with a panda face over - it says L-1 on the sign near the door. Head inside. ------------------------------------------------------------------------------- Area L-1 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E18...............[ ] | | | o--------------------------------------------------------------------------o This is a pretty straightforward place, but there is a Datadisk hidden here. There's lots of stacked crates in the room, and ontop of the second stack from the right end of the room, there is a flying platform. Step on it to find the [Datadisk E18] just right of the platform. Now, exit in the right end. ------------------------------------------------------------------------------- Area L-2 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E41...............[ ] | | | o--------------------------------------------------------------------------o There's some radio jammers in this area, that will make your movements opposite of how their usually like -- left becomes right and right becomes left. To recover from this, you can use your smelling salt, if you got them earlier. The green jammer waves will make your movements crack up like mentioned above, while the red ones will render you unable to use your weapons for a short period of time, so watch out. In the middle of the area there are two crates stacked ontop of each other. Jump onto the platform left of the crates to find [Datadisk E41] on a ledge, the continue walking right. A little right of the crates that were stacked ontop of each other, you will find lots of paths. The lowest one is safest, and easiest to take, as there's lots of enemies and jammers on the paths above it. Exit in the right end now. ------------------------------------------------------------------------------- Area L-3 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E05...............[ ] | | | o--------------------------------------------------------------------------o Missiles will fall down from the air in this area, all the time. The missiles are pretty slow though, so avoiding them isn't very hard. What you should watch out for instead, is that the area is built up of platforms, and there's a lot of gaps between them -- don't get hit by a missile and fall down into one of them. If you see some movement jammers, shoot at them to disable them before continuing right. In the right end of the area, on one of the main platforms, you will find [Datadisk E05]. This one is hard to miss. Exit in the right end of the area. ------------------------------------------------------------------------------- Area L-4 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk B13...............[ ] Data Disk 3..................[ ] | | | o--------------------------------------------------------------------------o Welcome to another area with falling missiles and platforms. Jump up to the platforms right of the gate you came from to find [Datadisk B13]. Continue right to find a floor with spikes on. In fact, there are two spiked floors here. What you need to do is to kill the Mavericks that are riding on the flying platforms circling above the spikes, then jump onto the platforms and ride them over the spikes. After you have passed the second spiked floor, you will find a boss gate - finally. Prepare for battle, Mega Man! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE PROTECTOS FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | Weak: Nothing in Particular | | Biometal Weak Point: Armor Plates | | | | - General Information: There's several platforms in this boss room. You | | can hop up and down as you wish. The boss will also move up and down. | | Use Model ZX during this battle, and shoot charged buster shots at the | | boss' head when it is looking on you, since the back of it's head is | | armored. You can also run under the boss if it's above you. Do that if | | the boss has its back towards you, as you'll want to shoot the front | | part of his head. | | | | - Huge Missile: A absolutely HUGE missile gets shot out of the boss' | | back. It goes upwards, then it comes down. When it hits the ground, | | most of the room will be covered in the explosion, but you will | | always be safe by standing behind Protectos himself. | | | | - Mini Missiles: Several small missiles are shot at you. They are | | heat-seeking, so dodging them is about impossible. Instead, take them | | down using the ZX saber. There is also a variant where two missiles | | will be shot upwards, then they fall onto the ground and explode. | | Avoid the second variety by standing in the absolute right/left end | | of the room. | | | | - Safe Circle: The boss summons a huge circle that protects him from | | your attacks. Attack the circle to make it go away. | | | | - Landmines: Protectos shoots out blue and red landmines. They fall | | onto the ground, then after a while, they explode. Note that the | | red mines' explosion will go diagonally, while the blue ones will | | explode horizontally. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Now you will receive the complete Biometal PX, and find another Data Disk. This one is named [Data Disk 3] and contains a message from someone to the chosen one. The chosen one is, of course, Aile. Or Vent, if you play as him. However, the message has been corrupted, and you can not figure out what it says. Now head a little right to find a transerver. Choose Mission Report to send the data disk over to the people at the Guardian HQ. Mission complete! Prairie now calls you and says that you should return to the HQ now. Back at the HQ, go to the command center and talk to Prairie. She says she has been able to extract the rest of the message that was contained in the data disk Aile found in Area L. The message is from Prairie's sister, and explains that since Aile is the chosen one, she has the power to either save or destroy this world. That's all there is to the message. Prairie now sends some mission data to the transerver system, so head over to the nearby transerver and accept the mission named 'Stop The Dig'. This is the only mission available. =============================================================================== Stop The Dig [wa16] =============================================================================== o----------------------------o Mission Name: Stop The Dig | ITEM CHECKLIST | | | Description: Slither INC. is at the ruins, | No Items..............[ ] | and they are digging down to the Model W | | Core. Go to Area M and stop the dig. o----------------------------o -------------------------------------------- You need to enter Area M-1 to start the mission. You can find the door leading into M-1 in the upper left end of Area A-4, so head there, and open the door. You need to enter Area M-1 to start the mission. You can find the door leading into M-1 in the upper left end of Area A-4, so head there, and open the door. ------------------------------------------------------------------------------- Area M-1 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk M02...............[ ] Datadisk E50.................[ ] | | | o--------------------------------------------------------------------------o From the entrance, go right until you see a door. Your Biometal Models now use their passwords to open the door, since it has been sealed with a very advanced code system. Now open the unlocked door. Inside, you will meet a mini boss. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE OREHAWK FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | | | - Dash: The boss will start dashing in the opposite end of the room | | and come towards you. Just stay as close to the wall as possible, | | as the boss won't reach you there - it flies upwards just before. | | If it starts dashing from the top of the room, run towards it and dash | | quickly, as the boss will now hit you if you wait in the corner like | | you did before. | | | | - Split Shot: The boss shoots laser beams at you. They're very slow, | | but still, avoiding them isn't an easy task, as the beams split into | | three parts. When you see an opening, jump through it. | | | | - Spikes From The Sky. Lots of spikes will fall down from the sky. There | | are two bursts of spikes. After dodging the first burst, you can attack | | and break the spikes with your busters to make room for dodging the | | second burst. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Now continue running right. Take down some purple Mavericks and some rolling Mavericks. You will find a black door close to the right end. Go inside to find [Datadisk M02], the make your way to the right end of the room. Do not open the gate there, but jump to the top, above the gate, using Model HX. Up here you will find a dark door. Go inside. There is a red button in the ceiling at the other side of a narrow passage. Use Model FX's Buster Edit feature (access pause menu and press select) to shoot at the red button. Now drop down from the ledge you were standing on and walk through the now opened gate to find energy, crystals and [Datadisk E50]. Head outside again to the main M-1 area and exit in the lower right end where there is a gate. ------------------------------------------------------------------------------- Area M-2 ------------------------------------------------------------------------------- Unlike the previous area, which was blue, this one is yellow. Run right past the ladder, and smash the rocks using Model FX to find some E-crystals. Now go back left and climb down the ladder. At the bottom go right and use Model HX to dash jump over the spiked floor, then exit right. In the next room, you can dash jump right onto a nearby wall, then dash jump right again to find an 1UP. Doing this should be done with Model HX. Below the 1UP there is some water rising up and down. Jump into the water after Megamerging into Model LX, then swim to the right end before the water vanishes again, since there are spikes at the bottom that you will fall down to, once the water vanishes. ------------------------------------------------------------------------------- Area M-3 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E10...............[ ] | | | o--------------------------------------------------------------------------o Go a little right, climb down three ladders and grab [Datadisk B10] at the bottom of the last ladder. Exit right into the boss gate to meet Serpent. He leaves, and leaves his helper Pandora behind. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE PANDORA FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | Weak: Electric & Ice | | Biometal Weak Point: No weak point | | | | - General Information: Depending on what color has on her body, she will | | be weak against either Ice or Electric attacks. Blue color means weak | | against Fire, yellow color means weak against Ice. | | | | - Snowman: Pandora makes a snowman and makes it fly left and right | | between the walls. Avoid it by wall jumping as high as possible in | | one of the corners. Just jump away from the wall once the snowman | | hits the wall, as you will fall down if you're on the wall then. | | | | - Chess Missiles: Pandora leaves the battleground and lets two objects | | remain. One of them shoots four spikes diagonally, and one shoots four | | other spikes horizontally and vertically. Attack the objects quickly | | to destroy them before they shoot their spikes. | | | | - Electro Beam: She shoots four long beams that move pretty slowly. | | Jump and run to dodge them. | | | | - Electro Scanner: Pandora moves out of the battlefield and leaves two | | objects that go downwards along the two walls, with a huge electric | | laser scanner between them. Attack one of the two objects near the wall | | using either the ZX saber or Model FX's upwards shooting ability to | | make the laser go away. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Continue right after the battle to find a transerver. Save your game and choose Mission Report like usual, then accept the new mission named 'Repel The Army'. =============================================================================== Repel The Army [wa17] =============================================================================== o----------------------------o Mission Name: Repel The Army | | | ITEM CHECKLIST | Description: I am picking up a sudden | | Maverick outbreak in Area O. The Maverick | No Items..............[ ] | army is heading down the highway right for | | the residental district. Head to Area O and | | stop the Mavericks there. o----------------------------o -------------------------------------------- Transport over to the transerver in Area D-2, then go right all the way to Area O-1. Once there, the mission will start. ------------------------------------------------------------------------------- Area O-1 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk E42...............[ ] Datadisk M03.................[ ] | | | o--------------------------------------------------------------------------o Go right until you see a turret enemy. Close to it, on the ground, stop and grab [Datadisk E42] before continuing right. Drop into the first gap you see to find [Datadisk M03]. Jump up again and head right. You will now have to break some enemy passages in front of you, just like when you fought against the Maverick army when the Guardian HQ was attacked. Afterwards, go right again. ------------------------------------------------------------------------------- Area O-2 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk B14...............[ ] Quick Charger Chip...........[ ] | | | o--------------------------------------------------------------------------o Walk right carefully, avoiding the fire-spitting enemies in the windows. The first door you see contains a transerver, so save in there, then head out again and go further right. Shortly after jumping over three gaps (watch out for enemies in the windows) you will find a gate. Go inside for a mini boss battle. It's pretty much the same boss as the mini boss in Area J. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE TENTALAMIA HEAD FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | - General Information: The boss has two red eyes that will flash now | | and then, from time to time. It has several creatures inside it, and | | each time the eyes start flashing, one or more of them will come out | | to play with you. Use Model ZX in this battle, and wait for the boss | | to attack while standing on the top of the boss itself. | | | | - Four Eels: Four eels will come out of the boss. They won't react | | at once, so quickly slash them with your saber before they shoot | | their one-bullet beams at you. | | | | - White Eel: A white eel comes out of the boss and tries to bite you. Run | | away from the eel and shoot it with the ZX buster. A charged ZX buster | | shot that is. | | | | - Yellow Eel: A yellow eel comes out of the boss and shoots a energy | | beam out of its mouth. The beam splits into three smaller beams, then | | it splits again. Shoot the eel before it escapes. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Exit the room by heading right. In the next room, there are flames in the background. Kill a flamethrowing enemy and grab the [Datadisk B14] that can be found on the ground behind it. Continue right for a proper boss battle. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE PANDORA & PROMETHEUS FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | Weak: Electric & Fire | | | | - General Information: Prometheus is always weak against electric attacks | | while Pandora is weak against electric and ice, depending on her color, | | just like in the previous battle. Their attacks are pretty much the | | same as when you last fought them, but now they're both here, taking | | turns to attack you. Stay focused to win with ease. | | | | PANDORA: | | | | - Snowman: Pandora makes a snowman and makes it fly left and right | | between the walls. Dash under the snowman when it jumps. | | | | - Electro Beam: Pandora shoots four long beams that move pretty slowly. | | Jump and run to dodge them. | | | | - Chess Missiles: Pandora leaves the battleground and lets two objects | | remain. One of them shoots ice spears and one shoots stars. Head to | | the left corner and use the ZX saber to repel the ice spears. | | | | PROMETHEUS: | | | | - Slash: He runs towards you slashing with his sword. Dash jump over | | him while being merged into Model HX. | | | | - Purple Fire: Prometheus places himself in the middle of the room, | | and summons four purple flames that get placed in each corner. Now, | | the flames will shoot smaller flames, at the same time. Destroy | | one of the four big flames using a charged buster shot to make | | dodging the smaller flames easier. | | | | - Flames: He leaves four flames on the ground. Just don't touch | | them. Pretty simple. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ You will now get automatically o------------ Optional ---------------o transported to the Guardian HQ | | again. Prairie says that she has | Type: Chip, Area X-1 | tracked down Model W - it's in the | | Slither INC. main building. Prairie | Now that all the Pseudoroids have | now transfers the final mission data | been taken down, talk to Fleuve to | to the transerver system. Go and | receive the [Quick Charger Chip]. | accept 'Destroy Model W' right away. o-------------------------------------o =============================================================================== Destroy Model W [wa18] =============================================================================== o----------------------------o Mission Name: Destroy Model W | ITEM CHECKLIST | | | Description: There is a Biometal signature | No Items..............[ ] | coming from Slither INC's office in Area D. | | It's Model W. Go there and destroy Model W. o----------------------------o -------------------------------------------- Transport over to the transerver in Area D-2, then go left to where you fought Giro earlier in the game. There is a gate in the background that will open when you go near it there. Head inside. ------------------------------------------------------------------------------- Area D-4 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk B05...............[ ] | | | o--------------------------------------------------------------------------o This is a pretty small room. Run right, and when you see the third light crown in the ceiling, jump into it using Model HX to get [Datadisk B05]. Now go right out of this room to find an elevator. Step onto the elevator. Merge into Model HX so that you can shoot upwards, then follow the elevator to the top, shooting the helicopter and flame type enemies, then access the door in the background once the elevator stops. Now, in the upper right and upper left sides of this room, there are teleporters. Access the left teleporter first (by pressing UP) to fight Hivolt. If you need help with beating Hivolt, refer to the part of the walkthrough where I covered your first battle with Hivolt. This is the same. After beating Hivolt, access the teleporter in the upper right end of the room and beat Hurricaune. Once again, the battle is the same as earlier. Once Hurricaune has been defeated again, exit the room and go back to the elevator. It will start moving upwards again, just for you. Once again, the elevator stops, and you will have to fight two new Mavericks: Lurerre and Leganchor. After beating the two of them, go right into a new room. Continue right until you see lots of spikes on the floor. There are Mavericks at the other side, so shoot them before jumping over to the other side. Repeat the process with shooting and jumping until you find the gate in the right end of the room. Follow the elevator at the other side of the gate to the top, and fight Fistleo and Flammole. Go left out of the transporter room, onto the elevator again. At the top, there is another transporter room, where you will have to transport and fight Purprill and Protectos. Once the two of them have been wiped out, exit the transporter room right, just like you did earlier. ------------------------------------------------------------------------------- Area D-5 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk B06...............[ ] | | | o--------------------------------------------------------------------------o This is your last chance to fill your subtanks with energy before the final battle, so kill all of the enemies here, and hope that they drop some energy. If not, just run away a little, then return to kill them again. Well, go right, jump from platform to platform, then you will see some spiked floor. Just jump from platform to platform here as well -- it's easiest if done with Model HX, but can be done with ZX as well, no problem there. A little right of all the spikes, you will find a room full of Cyberelves, and Aile (or Vent if you are playing as him) will stop to reflect upon this. Inside the wall just left of where you stopped, there is a hidden passage containing [Datadisk B06]. Run a little right from here to find a door in the background. Open the door to find Serpent waiting inside. He says that the reason for keeping so many elves here is that their fright is what drives the power of Model W! Madness, meatballs & crazyness! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE SERPENT FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | - General Information: Use Model ZX in this battle, and make sure to | | attack Serpent with charged buster shots. He has not elemental weakness| | so don't bother with the other models. Try not to stay too close to | | him, and to avoid risking your life, do not attempt to attack with | | your ZX Saber this time around. Also note that this is not the final | | battle, so don't use all of your Subtanks just yet. | | | | - V Bullets: Serpent shoots bullets at you. Together, they form a 'V'. | | There's two variants - one where he jumps while shooting and one | | where he stands on the ground. The ground one, you can avoid by | | wall jumping, while you can just dash away from the one where he | | jumps while shooting. Just note that although the bullets will spread | | after being shot from his gun, they don't spread so much that you'll | | be able to jump between them. | | | | - Big Circle: He shoots a absolutely huge slow-moving circle towards | | you. Either wall jump over it, or make it go away by shooting a | | charged buster shot at it. | | | | - Soccer Slide: Serpent slides on the ground for a short while, but he | | is not really quick or anything at all. Pretty much a pathetic move | | that can be avoided by jumping or dashing away from him. | | | | - Energy Rush: His body starts flashing, as if he's entered Overdrive | | mode. Now, all his attacks are twice as fast as they were earlier. | | Stay far away from him when he uses this move. | | | | - Dodge & Crush: Serpent dodges one of your attacks, vanishes, then | | appears above you, trying to crush you into the ground. If you see | | that Serpent dodges one of your attacks, be quick and dash away to | | safety. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Now that you've defeated Serpent, everything should be good, right? Unfortunately, it is not, since the hardest battle this far is right around the corner! You will have to fight the awakened Model W, and destroy it! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE MODEL W FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | | | - General Information: There are three phases in this battle. A new | | phase is triggered once one of Model W's energy gauges has been | | drained. In each phase, Model W has a set of moves different from | | the previous phases. This is the final battle, so do not be afraid | | of using your Subtanks here. | | | | PHASE I (attack his head with your ZX saber): | | | | - Green Emerald: Model W summons some green emeralds into it's hands, | | then throws them onto they ground so that they shatter. What you | | need to do is to run to the opposite side of the screen, and jump | | once the emeralds hit the ground. | | | | - Green Projectiles: Small, green projectiles will come after you. | | Try jumping over them so that they hit the ground. | | | | - Hellish Rain: Model W makes fireballs start raining from above. | | Avoid the fireballs, and find a safe place between two of them to | | stand on. Now, the spaces on the floor that got hit by the fireballs | | will burn, so don't step on them, and small flames will come at you | | from above. Jump and use Model ZX's saber to attack the small flames. | | | | PHASE II (Attack his shoulders with your ZX saber): | | | | - Drain Life: Model W shoots two green cursors out of his body. Dash | | away from them at all cost, as they will drain energy from you, and | | fill Model W's gauge if you get in contact with them. | | | | - Black Hole: Model W summons a huge black hole that gets placed in | | the middle of the room. It will also send out purple pollen that | | slows you down, and makes it hard to jump, into the air. Just dash | | to one of the sides of the room to avoid being sucked in to the hole. | | | | PHASE III (Attack the Green orb on the middle, Model HX + Overdrive): | | | | - Nail Crush: Model W crushes some emeralds with it's nails. Jump | | to avoid being hit by the shattered emeralds. | | | | - Nail Laser: He shoots laser out of his nails. You can avoid being | | hit by jumping when you see an opening between the lasers. | | | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Watch the ending scene, as well as the credits, then congratulate yourself, since you've just completed the game. After the credits have rolled, save your game. Hard mode will now get unlocked. The difference is, simply, that hard mode is harder than Easy and Normal. If you load your game after saving, you can collect the rest of the datadisks, if you're mission some of them, and you can get Biometal Model OX, if you've been playing on Normal. If you have been playing on Easy, you can not get Model OX. Read the section below to find out how to earn this very last Biometal Model. =============================================================================== Endgame - Getting Biometal Model OX [wa19] =============================================================================== Now that you have completed the main game and defeated Serpent and Model W, there is one thing left to do, aside from all the sidequests and the datadisks that have been hidden throughout the game: Beating the boss named Omega and earning Biometal Model OX. Before you start doing this, you should go and find all the Subtanks and Life Ups in the game (if you don't have them, this walkthrough has information on where to find them), as you're going to need a lot of energy in the battle against this boss. Once you are ready, transport over to the transerver in Area M-3. Once there, exit the transerver room by heading right. Welcome to Area N! You have never been here before. ------------------------------------------------------------------------------- Area N-1 ------------------------------------------------------------------------------- o--------------------------------------------------------------------------o | | | I T E M C H E C K L I S T | | | | Datadisk B02...............[ ] Mysterious Rock...............[ ] | | Biometal Model OX..........[ ] | | | o--------------------------------------------------------------------------o Go left, take down the flame thrower enemy, then drop down to the bottom left end where you will find [Datadisk B02]. Now you have two choices. If you want to get Model OX you can either go to the lower right end of the area to find two doors that require you to insert the GameBoy Advance games Mega Man Zero 3 & 4 into your Nintendo DS in order to get unlocked. Or, if you do not have the two GBA games, you can jump a little upwards from the lower left end of N-1, then go right into a green room. Since I do not have Mega Man Zero 3 at the time of writing, I will be going with the green room, instead of opening the two unlockable doors in the lower right end of N-1. In the green room, Megamerge into Model HX, and go right. Dash Jump onto the platforms that suddenly appear in the air, and continue right until you see lots of spikes on the floor. There are platforms that will suddenly appear here, then suddenly go away again. What you need to do is to time your jumps properly, and make your way to the right end of the spikes. Make sure you're using Model HX here, as its hovering ability is very helpful. Now open the door in the right end, after passing all the spikes safely. In the next room you will finally meet the boss Omega. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | BOSS BATTLE OMEGA FIGHT OR DIE! | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | - General Information: Omega looks similar to yourself, but don't let | | looks fool you into thinking he's a good guy. I recommend using Model | | ZX throughout the battle, and attacking Omega using charged buster | | shots. Never, and I say NEVER stay close to Omega. If he comes close, | | dash away from him quickly. Remember to use your Subtanks when needed. | | | | - Triple Slash: Omega dashes into you, traps you, and slashes you | | three times before letting you go again. This attack deals lots of | | damage, but can be avoided by staying far away from Omega. | | | | - Mega Slash: Omega charges his saber, and attacks with one giant | | slash that will hit you even if you are only semi-close to him. Stay | | far, far away from Omega. | | | | - Omega Heal: A blue light circles around Omega, healing him. Quickly | | attack him while he is healing to prevent him from gaining too much | | energy. You don't want the fight to last forever, right? | | | | - Salto Slash: Omega jumps into the air, starts spinning around with | | his saber, and releases energy shots towards you. Jump over the | | shots, and make sure not to touch the spinning Omega. | | | | - Boom, Boom, Zing: Omega shoots two big buster shots, followed by | | a green energy wave from his saber. Jump to avoid taking damage. | | | | - Multi Slash: Similar to the triple slash, but he slashes several times | | more. So, stay away from Omega, whatever it is you are trying to do in | | this battle. Don't go close to him. | | | | - Ground Crash: Omega crashes into the ground, releasing several energy | | beams. Watch the beams and jump when they're close to you. | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ After the battle, go all the way back to the lower right end of the main room in Area N-1, where the two Zero 3 & 4 doors are located. Just right of these doors there is a gate. Go inside and grab the [Mysterious Rock]. Take the rock back to Fleuve in the Guardian HQ to receive [Biometal Model OX]. Mission complete -- game complete! Now, lets wait for Mega Man ZX Advent, which is going to be released in the US during October 2007, if everything goes like planned. Thanks a lot for reading and using my walkthrough! Hope you liked it! =============================================================================== Subtank Locations [mi01] =============================================================================== - Subtanks are great tools for surviving through even the longest and hardest battles against the Mavericks in Mega Man ZX. Once you have filled your energy gauge, energy you collect will be stored in your subtanks for later use. Once you need the energy there, access the pause menu and select the Subtank you want to withdraw energy from - o-----------------------------------------------------------------------------o | | | - Subtank I, Area E-4: In E-4 there are lots of spinning gears floating | | in the air. Drop down from the gears, go right, then drop down into the | | pit just ahead. Go a little right to find an enemy shooting at you from | | a ledge. Jump onto the ledge by pulling off a dash jump. Kill the enemy | | and grab the Subtank that can be found just behind it. | | | o-----------------------------------------------------------------------------o o-----------------------------------------------------------------------------o | | | - Subtank II, Area A-2: In Area A-2 there is a tunnel with some razor | | blade enemies in. Use Model HX to get to the top of the tunnel. Now | | jump left along the branches. You will see a Subtank with a path below | | it. Drop down onto the path and wall jump upwards into the ceiling to | | find a secret passage leading to the tank. | | | o-----------------------------------------------------------------------------o o-----------------------------------------------------------------------------o | | | - Subtank III, Area K-1: After beating the first mini boss in Area K, | | you will fall down into Area K-3, where a guardian is waiting for you. | | Just right of the guardian there is a platform. Jump onto it, and | | continue straight upwards using Biometal Model HX. Walk inside the door | | at the top to reach K-5. In K-5 there is some lava rising up from the | | floor. | | | | Still merged into Model HX, wall jump upwards quickly, ignore the | | enemies, and make your way to the top, where you will find a door. Open | | the door to arrive at an alternative location in K-1. Head left and drop | | down into the first gap. Open the door here to find a computer. Stand | | near it and press UP on your directional pad, then tell the computer to | | "SLOW DOWN" the lava stream. The lava stream the computer is referring to | | is the one in K-4. Now, go out of the computer room and walk left into a | | mountain railway. Press UP to have it take you back to the beginning. | | Now, go to Area K-4 and start dashing right, escaping from the lava | | using Model HX. | | | | When the path splits, you will see some brown blocks on the upper path. | | Use Model FX's charge attack to break the blocks. Breaking the first | | blocks might look hard, but it can be done by wall jumping onto them | | while charging, then jumping away from them, and while still in the air, | | going towards them and releasing your charge. | | | | This isn't something you're likely to be able to do the first time you | | try, remember. Note that you need to charge both of FX's fists, by | | holding both attack buttons, as you need to break those blocks insanely | | quick. After breaking the blocks, continue right into another room. Now | | merge into Model PX, and look at the lower screen on your DS to find a | | hidden door. Head inside. | | | | In the next small room, there is a red switch at the bottom. Step on it | | to make a voice say 'The Area K-1 door has been unlocked'. Exit the room | | with the switch using the door you came from, then go right to find a | | room with some lava geysers. In the left end of the room, you will find | | a Datadisk. Exit the room with the disk in the right end. You will | | now be back in the area where the boss door is. Run right quickly, and | | enter the boss door, as there is a stream of lava coming from the left. | | | | Once all this has been done, make your way back to Area K-5 where the | | lava is rising from the floor, and go to the top. Open the door there | | to reach K-1 again. Go to the left end of K-1, and close to the mount. | | railway, there is a ledge with an open gate. Go inside the gate to find | | some water. Swim through the water using Model LX to find the Subtank | | at the other side. | | | o-----------------------------------------------------------------------------o o-----------------------------------------------------------------------------o | | | - Subtank IV, Area X-1: Simply complete the 'Find the Aid Kit' sidequests. | | The sidequests get unlocked once you have beat Protecto -- talk to | | Muguet on the fourth floor of the Guardian HQ to activate it. Doing the | | quests is easy, but takes lots of time. Refer to the sidequests section | | of this document for detailed information. | | | o-----------------------------------------------------------------------------o =============================================================================== Life Up Locations [mi02] =============================================================================== o-----------------------------------------------------------------------------o | NOTE: There's only four Life Ups in Mega Man ZX. When you collect a Life Up,| | your energy gauge will be extended. Try and collect all four of them to get | | a huge energy gauge that lasts, lasts and lasts some more! | o-----------------------------------------------------------------------------o LIFE UP I - Area F-2: In the right end of Area F-2, you will reach the surface after traveling through the water. On the left-most wall after you've reached the surface (this is close to the gate leading to F-3), there is a small and hard to see ice block. Crush it using Model FX's charge attack, then head inside the path behind the ice block. Now swim left using Model LX to find some spikes on the floor. Use LX's charge attack to make an ice platform, step on the platform, and dash jump left over all the spikes. At the other side, you will find the Life Up! LIFE UP II - Area D-1: There is a platform with a mounted gun on in this area. Below the platform there is a button and a gate. Shoot the button to open the gate, then grab the Life Up at the other side. LIFE UP III - Area I-5: Just right of where you fight the mini boss in Area I-5, you will find a Life Up on a ledge above you. There is a platform below it. Use Model HX's second charge attack (Charge + UP) to make the platform rise into the air. Now, quickly jump on the platform and grab the Life Up. LIFE UP IV - Area J-1: In Area J-1 there is a door leading to a transerver. Just below this door, in the water, there is a black door. Walk inside this black door and swim over the spiked floor using Model LX. You will find a Life Up at the other side of the spikes. =============================================================================== Sidequests [mi03] =============================================================================== o--------------------------------------------------------------------------o | | | Sidequest Name: Trim The Weeds (only available as Aile) | | Available: After beating Lurerre | | Reward: 200 E-Crystals | | | | - Head back to the 4th floor of the Guardian HQ, Area X-1. In the | | left-most room you will find the Guardian member Congre. He asks | | you to cut some weeds from the top of a roof in the city. You'll | | hear a small beep once he's said this, to confirm that you've got | | the mission. Head over to a transerver and accept 'Trim The Weeds'. | | | | Now, go to Area C-2. Ontop of the skyscraper there, you will see | | a few green weeds. Cut them down with your saber. Now report that | | you've completed the mission using a transerver. | | | o--------------------------------------------------------------------------o o--------------------------------------------------------------------------o | | | Sidequest Name: Find The Flower | | Available: After beating Lurerre | | Reward: 200 E-Crystals | | | | - In Area C-2, there is a girl named Michelle. She has a blue dress. | | Talk to her in human form to find out that she is looking for a | | special flower. Now head over to a transerver and accept | | 'Find The Flower'. Now, go to the left end of Area A-1 to reach | | the upper part of that area. The flower you are looking for can | | be found close to some purple vines, a little right of where you | | reached the upper part of Area A-1. Now go and deliver the flower | | to Michelle in Area C-2. The flower is named [Miracle Flower]. | | Report that you've completed the mission now, using any transerver. | | | o--------------------------------------------------------------------------o o--------------------------------------------------------------------------o | | | Sidequest Name: Purify The Lakes | | Available: After beating Purprill | | Reward: 300 E-Crystals | | | | - Talk to the guardian named Ton at the top floor of the Guardian HQ. | | He says that he wants you to help him purify some water in Area B-4. | | Accept 'Purify The Lakes' in any transerver, and head over to B-4. | | Transport to the transerver in Area B-2 and head left to find | | Area B-1. In the middle of B-1, there is a yellow door. Go in | | there to find Area B-4. In B-4 you will find huge, white boxes | | containing purification acids. Use your saber to push all of the | | five boxes into the yellow, poisonous water. Now return to a | | transerver to report that you've purified the water in Area B-4. | | | o--------------------------------------------------------------------------o o--------------------------------------------------------------------------o | | | Sidequest Name: Find Mushroom (only available as Aile) | | Available: After beating Prometheus at the Guardian HQ | | Reward: 200 E-Crystals, [Ice Boots Chip] | | | | - In Area C-2 you will find a girl named Arcia. She has a dog with her. | | She says that she wants you to find a mushroom for her. Head to a | | transerver and accept 'Find Mushroom'. Now transport to Area A-2, | | which is the forest. Run left from here to find a [Mushroom]. Take | | it and go back to Arcia. Arcia says that Mushroom is the name of her | | pet bird, and that she doesn't want the mushroom you found! Ouch! | | | | Transport back to Area A-2 and make your way left. Look closely, as | | somewhere in Area A-2 now, there will be a small, green bird flying | | around, insanely quick. You need to jump into the bird and catch | | it. Take the [Green Bird] back to Arcia once you've caught it. | | Report the mission to get an [Ice Boots Chip] and some E-crystals. | | | o--------------------------------------------------------------------------o o--------------------------------------------------------------------------o | | | Sidequest Name: Quiz Partner (only available as Vent) | | Available: After getting Model FX | | Reward: 50 E-Crystals, [Pink Crystal] | | | | - In Area C-1 there is a person named Yu close to a vehicle. Speak with | | him, then talk to the other kid standing near a vehicle in Area C-3. | | You will get to participate in a small quiz. Here are the answers: | | | | ~ Dribble Trouble | | ~ Apple Tree | | | | Now you will get the crystal from Yu. If you give the crystal to Jack | | (one of the people trapped by Hurricaune) now, you will in turn receive | | the [Ice Boots Chip]. | | | o--------------------------------------------------------------------------o o--------------------------------------------------------------------------o | | | Sidequest Name: Find The Boy | | Available: After beating Fistleo | | Reward: 400 E-Crystals | | | | - Talk to the woman named Karen in the middle of Area C-1. She says her | | boy has gone missing. Head over to a transerver and accept the quest | | named 'Find The Boy'. Now head over to Area G-2, which is the building | | in the firesite with all the different floors in. Now you will have | | to find all of the missing kids, and their dog. Find them all in this | | order, as some of them will only appear after you've found the others. | | Remember that you need to be in human form when talking to them all. | | | | Dog: In the basement room | | Kid I: In the room on 7th floor | | Kid II: In the room on 5th floor | | Kid III: Walk into the window in the room on the 7th floor | | Kid IV: Hiding left of the basement door. Crouch into his hiding spot. | | | | Kid V: Head back left to Area G-1, then wall jump to the top of the | | wall close to the entrance to Area G-2. Use Model HX to jump. | | | | Now you can go and report your success in finding all the kids in | | a transerver of your choice. Good job. After completing this quest, | | you will find a boy inside the building in Area C-1. Talk to him | | while being Megamerged to receive the [Frog Chip]. | | | o--------------------------------------------------------------------------o o--------------------------------------------------------------------------o | | | Sidequest Name: Sending Lots of Letters | | Available: After beating Hurricaune | | Reward: 1300 E-Crystals | | | | - Go speak with Truite on the fourth floor of the Guardian HQ. He's the | | one standing closest to the elevator. He says that he has written a | | letter to someone he likes. Go to a transerver and accept 'Sending a | | Letter'. Now go all the way to the fountain in Area C-2. Give | | the girl there, Melody, the letter. Melody says she doesn't want to | | date poor Truite. Now go and report the mission in a transerver. | | | | Now you must head back to the fourth floor of the HQ and talk to | | Truite again. Accept 'Sending Another Letter' in a transerver and | | return to the girl near the fountain in C-2. Report the mission to | | get 150 Energy Crystals. Repeat the process with another letter | | to get 200 Crystals. Now, repeat the process yet again to get 250 EC. | | | | Repeat the process once more, with another letter to get 300 EC. | | Head back and talk to Truite again. He says he is about to be | | transferred out of the HQ and has one last letter. Deliver it to | | get 350 Energy Crystals. Now go back to the girl and talk to her | | while in human form. She has a reply for Truite. Accept this FINAL | | task in a transerver and talk to Truite in the HQ again to deliver | | the reply. Go to a transerver and choose mission report to earn 100 | | Energy Crystals. Mission Complete. | | | o--------------------------------------------------------------------------o o--------------------------------------------------------------------------o | | | Sidequest Name: Find The Pearl | | Available: After beating Leganchor | | Reward: 300 E-crystals | | | | - Go talk to Raven in Area C-1. He is the boy with a red sweater and | | glasses. Tell him 'yes' when he asks you to do him a favor. Now he | | says that he needs a pearl so that he can make a ring for his girl. | | Head over to a transerver and accept 'Find The Pearl'. Still in the | | transerver room, transport to Area F-5, Lake. | | | | Now, head left out of the transerver room, then keep going left to | | exit the boss room - in the left end, of course. You will now be in | | Area F-4. Keep going left until you're in F-3. Once in F-3, drop down | | from the ledge and go left to Area F-2. Drop into the water in F-2, | | and keep swimming left until you see a passage with spikes in the | | ceiling and on the floor. Use Model LX to swim right through that | | passage. At the end of the passage, attack the blue item that is | | lying on the ground to get the [Cold Pearl]. | | | | Now that you have the pearl, backtrack all the way to Area C-2 and | | give it to Raven. He is going to be very happy. Once you have given | | him the pearl, go to a transerver and choose Mission Report to get | | your reward. | | | o--------------------------------------------------------------------------o o--------------------------------------------------------------------------o | | | Sidequest Name: Gather The Screws | | Available: After beating Flammole | | Reward: 200 E-crystals, [Wind Boots Chip] | | | | - Speak with Anguille at the third floor of the Guardian HQ. He says | | that he has lost some screws somewhere in Area K. Go to a transerver | | and accept the mission 'Gather The Screws'. Now, transport over to | | Area K-4, since there is another transerver there. You will now have | | to find several screws. Thankfully, the lava stream is now gone. | | | | Area K-4, Screw C: Behind the brown, breakable blocks you had to | | break through when trying to get the Subtank in Area K. | | | | Area K-4, Screw B: Close to a gap with lava in, a tiny bit left | | of Screw C's location. | | | | Area K-3, Screw A: In the rightmost lava gap, you will see a screw. | | Touch one of the nearby enemies so that you start flashing (invincible)| | then drop down into the lava and grab the screw. Now head left past | | all the lava gaps and use Model HX to jump upwards to Area K-5, which | | is the room with the lava that rises up from the floor. | | | | Area K-5, Screw D: In the middle of the room, left side. | | | | Area K-5, Screw E: Close to the top, left side of the room. | | | | That's all. Now go back to the Guardian HQ and talk with Anguille, | | then report your success using a transerver. | | | o--------------------------------------------------------------------------o o--------------------------------------------------------------------------o | | | Sidequest Name: Find The Rock | | Available: After beating Flammole | | Reward: 500 E-crystals, [Extender Chip] | | | | - Head over to the Guardian HQ and speak with Silure on the 3rd floor. | | He says that he wants you to find a rock somewhere in Area K for him. | | Go to a transerver and accept 'Find The Rock'. Well, head over to | | Area K-1 now, and walk all the way to the right end where there are | | two geyser platforms. Get on the rightmost one and at the top, walk | | left into the hidden passage in the wall. Grab the [Special Rock] in | | there and return to Silure in the Guardian HQ. Go to a transerver | | to claim your first reward: 200 E-Crystals. Now, talk to Silure again. | | | | Silure now wants you to go to Area E and give the rock to a guardian | | there that can smash the rock for him, since it is so hard that he | | can't seem to get it open himself. Ok, go to a transerver and accept | | the new mission 'Smash The Rock', then transport to Area E-7. Exit | | the transerver room left, then continue left into Area E-5. You will | | now have to proceed left all the way to area E-4. | | | | When you arrive in Area E-4 there will be a door on your right side. | | Open it and head inside. Take down the bulldozer inside, exit left | | and climb down the ladder in the next room. Just left of the ladder's | | lowest point, there is a female guardian. Speak with her to make the | | rock fall onto the conveyor belt, then get smashed by a.. smasher. | | | | Pick up the remains of the rock now, which is named [Ceratanium], then | | return to Silure in the Guardian HQ. After speaking with him, go to a | | transerver and choose Mission Report to receive 300 E-C and the | | [Extender Chip]! Nice rewards! | | | o--------------------------------------------------------------------------o o--------------------------------------------------------------------------o | | | Sidequest Name: Deliver The Aid Kit | | Available: After beating Protectos | | Reward: 850 E-crystals, [Subtank] | | | | - Go see Muguet in the rightmost room on Floor 4 of the Guardian HQ. | | Muguet says that there is a task Aile needs to do. Go to a transerver | | and accept 'Deliver The Aid Kit'. Now, make your way to Area L-1, and | | break crates there. Inside one of the crates you will find the | | [Aid Kit]. Take it and return to Muguet. Give her the kit, then go | | to a transerver and choose Mission Report to receive 150 E-crystals. | | | | - Now, head up to the 4th floor of the HQ again, and speak to Rose. | | Rose says that she wants Aile to find something that can cheer | | Muguet up a little, since she has been working so much lately. Go | | to a transerver and accept 'Deliver The Energy Pack'. Head to L-2 now | | and break the crates there to find a [Energy Pack]. Now deliver the | | energy pack to Rose at the HQ. Head to a transerver and choose Mission | | Report to get your reward: 150 E-crystals. | | | | - Muguet has more work for you, so go and talk to her at the 4th floor | | again. She wants you to get another Aid Kit for her. Ok, go to the | | transerver and accept 'Deliver The Aid Kit' (yes, it's named the same | | as the first task). Now, once again, go to Area L-2 and find a kit | | by breaking the crates there. Return to Muguet and give her the kit. | | Go to a transerver and choose Mission Report to get 150 E-crystals. | | | | - Talk to Rose again. Accept another 'Deliver The Energy Pack' mission. | | Go to L-3, break crates, grab [Energy Pack]. Return to Rose. Choose | | Mission Report in a transerver to get 150 E-C. | | | | - Talk to Muguet. Accept another 'Deliver The Aid Kit'. Go to L-2, break | | crates, and grab [Aid Kit]. Return with it to Muguet again. Reward: | | 150 E-crystals. Only one task left now. | | | | - Speak with Rose. Accept 'Deliver The Energy Pack'. Go to L-3. Grab | | a [Energy Pack] from one of the crates. Return to Rose. Reward: | | 150 E-C and a [Subtank]! Mission complete. Or, sidequest complete! | | | o--------------------------------------------------------------------------o o--------------------------------------------------------------------------o | | | Sidequest Name: Clean The Room | | Available: After beating Protectos | | Reward: 200 E-crystals | | | | - In Area C-1, there is a door with the letters 'C-1' on. Head inside. | | Talk to Robert in here. He complains about his kid and asks you | | to clean his place to set a good example for his kid. Go to a | | transerver now and accept 'Clean The Room'. Now go inside the | | door just above Robert and run into the four balls in here, so | | that they fall down into the lowest floor of the room. Talk to | | Robert again once you have done this, then go to a transerver to | | receive 200 E-crystals. | | | o--------------------------------------------------------------------------o o--------------------------------------------------------------------------o | | | Sidequest Name: Find The Purse | | Available: After unlocking the mission 'Destroy Model W' | | Reward: 100 E-crystals, New clothes (Aile) | | | | - In Area C-1, there is a door with the letters 'A-2' on. Head inside. | | In here, walk into the door ontop of the ledge - a small, black door. | | Talk to the small girl Luca inside, then go to a transerver and | | accept 'Find The Purse'. Now transport to Area B-2, exit the transerver| | room left, climb up the ladder, then go right. Just right of the green | | razor blade enemies there is a ledge. Jump up there using HX to find | | Luca's [Pochette]. Return to Luca now and give her the pochette. | | If you play as Aile, talk to Luca several times again to make her | | change the color of your clothes. | | | o--------------------------------------------------------------------------o =============================================================================== Mini Game Arcade [mi04] =============================================================================== o-----------------------------------------------------------------------------o | NOTE: In the right end of Area C-2, you will find a building with the | | letters 'GAME' on. Inside this building there are four arcade machines. | | Each one has a mini game that costs energy crystals to play. You won't earn | | anything by playing the games, but it's good entertainment. Kinda. | o-----------------------------------------------------------------------------o GAME I: Energy Converter Cost: 80 E-crystals How to Unlock: Defeat Model W Description: Combine jewels of the same color to help destroy enemies. The blocks won't vanish if a black block is in-between them. Combine black blocks to erase them. Combine jewels and blocks while they're falling. A new enemy appears every time an old one's energy runs out. GAME II: Mega Crusher F Cost: 50 E-crystals How to unlock: Beat Crusher F hi-score Description: A more difficult version of Crusher F. GAME III: Crusher F Cost: 40 E-crystals How to Unlock: Play through main game Description: Punch to bounce the ball at the enemy to defeat them. GAME IV: Dribble Trouble Cost: 20 E-crystals How to Unlock: Play through main game Description: Dribble the ball to the goal within the time limit. =============================================================================== Datadisks [mi05] =============================================================================== ------------------------------------------------------------------------------- B Series ------------------------------------------------------------------------------- +---------------------+-------------------------------------------------------+ | NAME | DATADISK B01 - RAYFLY | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This giant flying machine drops bounce cannons from | | | its cargo bays. It never comes in for a landing, so | | | attacking it head-on is extremely difficult. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In the right-most end of Area B-2, ontop of a ledge. | | | Use Model HX to get up there. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK B02 - OMEGA | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This mysterious Reploid was found in some ancient | | | ruins. It was rumored to have been destroyed by a | | | legendary red warrior. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Lower left end of Area N-1 | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK B03 - GIGA ASPIS | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Several large parts combine to create this giant snake| | | Mechanoloid. Its body is covered in special plating | | | that reflects all attacks. Its weak spot is the head. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In the right-most end of Area A-2, close to the | | | door there. On the ground, and hard to miss. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK B04 - GIRO (MODEL Z) | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Giro transformed with the power of Model Z. He fell | | | under the influence of Serpent and was used for evil. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Area D-2, on the ground right of where you fought Gyro| | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK B05 - Serpent 1st Form | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Serpent transformed into a battle form with the power | | | of Biometal Model W. The orange horns associated | | | with Model W can be found on his head, shoulders and | | | feet. | | | | | | | +---------------------+-------------------------------------------------------+ | LOCATION |In the third light crown in Area D-4. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK B06 - Serpent 2nd Form | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Serpent's form after being absorbed into Model W. | | | He continues to transform further upon taking damage. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In D-5, your character stops automatically because | | | he/she sees a lot of cyber elves. Just left of where | | | your character stops, there is a secret passage in | | | the wall, with this disk inside. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK B07 - PURPRILL | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Purprill the Mandroid. Half of the Model P data is | | | contained inside his massive arms. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Area H-4. Climb to the top of all the ladders and jump| | | upwards using Model HX to find the datadisk on a ledge| | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK B08 - HIVOLT | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Hivolt the Raptoroid. Half of the Model H data is | | | contained inside his wings. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In the right-most end of Area E-8, on the ground. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK B09 - HURRICAUNE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Hurricaune the Wolveroid. Half of the Model H data | | | is contained in her neck. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In the left-most end of Area I-3, above a door. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK B10 - PANDORA | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | The mysterious woman that always accompanies | | | Prometheus. She has mastered the power of ice and | | | thunder. Prefers to attack from a distance. | +---------------------+-------------------------------------------------------+ | LOCATION | Near the bottom of the three ladders in Area M-3. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK B11 - FISTLEO | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Fistleo the Predatoroid. Half of the Model F data is | | | contained inside his head. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | From the left end of Area G-5, drop down into the | | | fourth pit and use Model FX to break the wall down | | | there. Open the secret door behind the wall. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK B12 - FLAMMOLE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Flammole the Moleroid. Half of the Model F data is | | | stored inside his claws. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In Area K, and pretty hard to get. Search this | | | walkthrough for [Frustix] to find out how to get it. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK B13 - PROTECTOS | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Protectos the Goreroid. Half of the Model P data is | | | contained somewhere inside his belly! | | | | +---------------------+-------------------------------------------------------+ | LOCATION | On a platform in the left end of Area L-4. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK B14 - PROMETHEUS | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | A mysterious man that always accompanies Pandora. | | | Has mastered normal attacks and flame attacks. | | | His giant scythe is bigger than his own body. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | After killing TENTALAMIA in Area O-2, go a little | | | right to find this disk on the ground. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK B15 - LURERRE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Lurerre the Abysroid. Half of the Model L data is | | | contained in the lure she uses. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In Area F-4, not far away from the boss gate, you | | | will see a datadisk up on a ledge above the water. | | | Make a ice platform using Model LX's charge attack, | | | jump onto the ice block and ride it up to the disk. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK B16 - LEGANCHOR | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Leganchor the Gelroid. Half of the Model L data is | | | contained inside his head. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | After fighting Leganchor in Area J-5, go right and | | | into the door in the next room. You will find this | | | disk close to the bottom of the ladder in the room | | | you find after entering the door. | | | | +---------------------+-------------------------------------------------------+ ------------------------------------------------------------------------------- M Series ------------------------------------------------------------------------------- +---------------------+-------------------------------------------------------+ | NAME | DATADISK M01 - DIADRAKE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This Mechaniloid belonged to a wealthy individual. | | | Several days after purchase it was infected by a | | | virus, began to act strangely, and was disposed of. | | | It is equipped with a laser in its mouth. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | After beating Diadrake in Area I-4, go right to find | | | two blue platforms. Above them, the disk is placed. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK M02 - OREHAWK | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This mechanoloid once belonged to a wealthy individual| | | but ran away never to be heard from again. Its wings | | | are giant fans that can be launched as an attack | | | mechanism. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Inside the door close to the right end of Area M-1 | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK M03 - DELUXE GALLEON WING | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | A modified galleon wing that was introduced in | | | combat on the assault against Guardian HQ. It has | | | additional offensive functionality not found in the | | | non-deluxe model, such as nitro cans. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In the left end of O-1 you will fight a turret type | | | enemy. The disk can be found in a gap just right of | | | the turret enemy. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK M04 - KING FLYER | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This giant fly Mechaniloid is operated by remote | | | control. It uses a special chemical fuel called | | | Methanhydrate and has only recently been put into | | | production. Its numbers are still very limited. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | After fighting the first King Flyer in Area D-2, run | | | a little right, then drop down into a pit to find this| | | disk. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK M05 - CRUSHPACTOR | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This compactor Mechanoloid was originally designed | | | for crushing rocks, but has been retrofitted as a | | | weapon. It is quite heavy, but once its treads get | | | moving, it can move at incredible speeds. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In Area E-5 there's lots of platforms. The top-most | | | platform, in the middle of the room is where you will | | | find this datadisk. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK M06 - STEEPHINX | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This Mechanoloid belonged to a wealthy individual. | | | A month after purchase, all functionality ceased and | | | it was thrown away. It has three sets of logical | | | circuits and its parts can operate independently. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In Area I-5, on the ground just right of where you | | | fight Steephinx itself. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK M07 - TENTALAMIA | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This mechaniloid can stretch out tentacles from four | | | different holes to attack enemies. It has been known | | | to steal life from enemies as wel, so caution is | | | required around it. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | After fighting Tentalamia in Area J-3, go right and | | | drop down to the bottom of the gap in the middle of | | | the area. This is where you found the disk! | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK M08 - POWMETTAUR | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This giant mettaur moves by jumping around despite | | | its enormous size. Designed as a theme park mascot, | | | but ended up being converted to a Mechaniloid. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Just right of all the claws in H-3, there is a ladder.| | | At the bottom of the ladder there is a block. Break | | | the block using Model FX's charge attack. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK M09 - LAVA DEMON | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | No attacks can penetrate the magama surrounding this | | | reploid. It's blind, but detects enemies by their | | | movements. When an enemy is spotted, it can transform | | | into several variations for attacking. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In Area K-3, close to the guardian there. On the | | | ground, and pretty much impossible to miss. | | | | +---------------------+-------------------------------------------------------+ ------------------------------------------------------------------------------- O Series ------------------------------------------------------------------------------- +---------------------+-------------------------------------------------------+ | NAME | DATADISK O01 - HARENG | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | He always has to be the best at whatever he does. | | | Hareng does what he can to act cool, but when push | | | comes to shove, he tends to lose it and his real | | | personality comes out. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | The rightmost room of 2nd floor of the Guardian HQ. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O02 - ANGUILLE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | He is quite reserved and is an expert on making | | | others feel good about themselves. He serves as an | | | assistant to the mechanic Silure. He can get emotional| | | when it comes to women. Likes to show off. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Behind Anguille on the 3rd floor of the Guardian HQ. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O03 - THE OPERATORS | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | These three are in charge of Guardian HQ operations. | | | Their names: Gard�nia, Tulip and Marguerite. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In the Guardian HQ command center, near Prairie. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O04 - THE GUARDIANS | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | These are the most commonly seen Guardians. They might| | | look alike, but they all have unique personalities | | | once you get to know them. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Floor 2 of the Guardian HQ. Second room from the left.| | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O05 - CARRELET | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | He is passionate about his work, and tends to dislike | | | anyone that doesn't take their work seriously. He | | | places his faith in logic above all else, and | | | because of this he has issues with the emotional | | | Anguille. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Westmost room on the 2nd floor of the Guardian HQ. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O06 - CONGRE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | He is easily startled and his assignment as a | | | Guardian soldier is one of the seven great mysteries | | | of the Guardians. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Westmost room on Floor 4 of the Guardian HQ. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O07 - SARDINE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | He is the only child reploid in the Guardian HQ. | | | He is always playing with a toy Silure gave him. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | On Floor 1 of the Guardian HQ, close to Sardine. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O08 - SILURE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | The head mechanic and Anguille's boss. He is busy, | | | but is always willing to put together a toy in his | | | free time. Fleuve has been know to consult with him | | | from time to time. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Floor 3 of the Guardian HQ, close to Silure himself. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O09 - GIRO | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This young man owns his own transporter business, | | | Giro Express. He looks after children who have lost | | | their parents, and is wise beyond his years. His full | | | name is Girouette, but most people just call him Giro.| | | | +---------------------+-------------------------------------------------------+ | LOCATION | In the middle of Area A-1, on the ground in a narrow | | | passage. Crouch into the passage in human form. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O10 - SCOMBR�SOCE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | He tends to stick his nose where it doesn't belong | | | and this doesn't do anything to endear him to the | | | other Guardians. Despite his bad side, he is always | | | a gentleman to the ladies. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Floor 3 of the Guardian HQ, close to Scombr�soce. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O11 - C�DRE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | She can be harsh at times, but it's obvious that she | | | cares. She does have a tendency to get hot-blooded. | | | In order to calm her down, Prairie assigned her to | | | the Guardian HQ instead of out in the field. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In the rightmost end of Floor 1, Guardian HQ. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O12 - SERPENT | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This is the well-known president of Slither INC. He | | | is considered a national hero for his handling of the | | | energy crisis and the Maverick outbreak. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | On the ground in Area D-2, just before the place | | | where you fight Giro. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O13 - TRUITE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | He is slow and overly careful about everything. | | | Despite being thoughtful, he tends to get confused | | | when talking to other people. No one ever has the | | | hear to tell him he's wrong though. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | On 4th floor of the Guardian HQ, on the ground close | | | to Truite himself. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O14 - THON | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | The biggest and scariest Guardian of them all. He is | | | a big guy, but loses his edge in front of Prairie. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Floor 5 of the Guardian HQ, on the deck. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O15 - FLEUVE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | He continues to perform research at the Guardian HQ. | | | He has a thirst for knowledge, and would always | | | choose to read a book as the perfect way to spend a | | | free moment. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In the lab on floor 3 of the Guardian HQ. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O16 - PRAIRIE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | The second commander of the Guardians. She values | | | the stuffed animal the first commander gave her a | | | long time ago. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Inside Prairie's room. Accessible from the Command | | | Center in the Guardian HQ. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O17 - STUFFED ANIMAL | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This cute stuffed animal is a present from the first | | | commander to Prairie. It has seen better days and its | | | back seems to have been stitched up countless times. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | On the roof of the GAME building in Area C-2. Use | | | Model HX to air hover down onto the GAME building from| | | the nearby skyscraper. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O18 - THE TOWNSPEOPLE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | These people live freely under the umbrella of Slither| | | INC's protection. They are very leery of potential | | | Mavericks and are not very talkative to strangers. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Open the yellow door in Area C-2 and climb up the | | | ladders, run past a guard, then grab this disk | | | from the floor of the room you'll find. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O19 - MUGUET | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | She is in charge of the medical facilities at the | | | Guardian HQ. Her beside manner is a bit rough around | | | the edges, but her treatment it top notch. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In the rightmost room on Floor 4 of the Guardian HQ. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK O20 - ROSE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | She is the shy assistant to Muguet. A lot of people | | | make the mistake of thinking she never speaks, but | | | once someone gets her talking, she never stops. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Floor 4 of the Guardian HQ, close to Rose herself. | | | | +---------------------+-------------------------------------------------------+ ------------------------------------------------------------------------------- E Series ------------------------------------------------------------------------------- +---------------------+-------------------------------------------------------+ | NAME | DATADISK E01 - EYEBALLOON | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This mechaniloid was developed to prevent wild | | | outland birds from eating the crops. As this need | | | faded, they were equipped with beam weapons. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Go to the left end of A-1 and jump to the top to find | | | a ledge. Follow the ledge right to find a purple | | | weed. Burn it using FX's overdrive mode shots. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E02 - FROSTYBEAR | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This polar bear Mechaniloid has portable cooling units| | | on its arms allowing it to create snowballs for | | | hurling at enemies. While its arms temperature can | | | drop below zero, the bear itself manages to stay warm | | | | +---------------------+-------------------------------------------------------+ | LOCATION | On the floor in the upper right corner of F-3 there | | | are some ice blocks. Melt them using Model FX's | | | overdrive mode shots. Melt some more blocks below to | | | find a secret door with the chip inside. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E03 - ANGLE CANNON | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This Mechaniloid's tough armor can repel any attack. | | | Its powerful attack can also blast through any armor. | | | However, every Achilles has a heel... | | | | +---------------------+-------------------------------------------------------+ | LOCATION | The leftmost end of I-1, near the gate. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E04 - WEB BOLT | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | A spider mechaniloid that lives in the wiring. Over | | | time it has evolved the ability to fire electric | | | bolts to trap prey. With an infrared sensor in its | | | stomach, it operates effectively in the dark. | +---------------------+-------------------------------------------------------+ | LOCATION | In the gap in the right end of Area E-1 | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E05 - RATTRAP | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | These Mechaniloid mice tend to become huge in numbers.| | | With so many of them, they are sometimes prone to | | | short-circuit and blow up. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In the right end of L-3, on a platform. Hard to miss. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E06 - ENERGY CANNON | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This cannon has a protective hatch that will open up | | | just long enough for it to fire an energy blast. | | | Given time, it learns how to more efficiently utilize | | | energy for more powerful attacks. | +---------------------+-------------------------------------------------------+ | LOCATION | Area D-3 consists of two rooms. In the second one | | | you will find this disk, in the second gap. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E07 - SHRIMPSTROKE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This shrimp propels backwards through the water. It | | | uses its antennae to feel out enemies and will fire | | | a shot when in range. The revolver-like segment acts | | | like a turbine for propelling it. | +---------------------+-------------------------------------------------------+ | LOCATION | In J-2, on the surface there is a small room with | | | some spikes in, and a disk left of the spikes. Dash | | | jump over the spikes using model HX. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E08 - ELECTRIC DART | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This hermit crab is often found to crop up near | | | lightning strikes and can use its powerful suction | | | feet to move upside down on surfaces. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Dash Jump to the right side of the moving gears in | | | E-4 to find an energy pack. Above the pack there is | | | a hidden passage in the wall. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E09 - AUTO COUNTER EC0 | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | When hit, this mechaniloid rains fire down on the | | | surrounding area. Originally designed for incinerating| | | garbage, but is now used for evil purposes. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In the right end of G-3, on the ground. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E10 - AUTO COUNTER P0P | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Originally designed to be a vending machine, but with | | | a little tinkering it has been transformed into a | | | strange weapon that rains junk food! | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Ontop of the first ladder in Area H-3 | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E11 - CUTTING GYRO | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This Mechaniloid fires shots in two directions. The | | | Propellers are sharp blades that will cut anything | | | that comes in contact with them into pieces. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In the absolute right end of B-4 | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E12 - CAPSULE SHOOTER | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Fires capsules that bounce off floors and walls. Once | | | the capsule settles down it blows apart and shots | | | come out. Cutting-edge prize machine technology is | | | used to prevent capsule jamming. | +---------------------+-------------------------------------------------------+ | LOCATION | Just right of where Gyro leaves you, in the gap where | | | there is a red gate-opening button. Area D-1. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E13 - GALLEON WING | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Galleon with a flight unit attached to its back. Flies| | | while using its buster. Its frame is much lighter than| | | that of a normal galleon. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | A little right of the Life-Up in I-5, above the ladder| | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E14 - GALLEON SHROUD | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | A Galleon that uses a bunker for protection. It opens | | | a hatch and fires a bazooka. If the galleon is taken | | | out, the bunker explodes as well. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | After beating Diadrake in I-4, you will find a place | | | with spikes on the floor and platforms above them. | | | This disk can be found in the right end, just before | | | the end of the spikes, high up on a ledge. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E15 - GALLEON DIVER | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | A Galleon that drives an aqua cycle and receives | | | compressed air from a pipe, allowing it to dive deep | | | beneath the surface. If the pipe breaks, the Galleon | | | will be destroyed as well. | +---------------------+-------------------------------------------------------+ | LOCATION | In F-2, on the ledge above the second aqua bike | | | Galleon. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E16 - GALLEON BURNER | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | A Galleon that has a jet burner on each shoulder. | | | When fuel runs out, it will drop them down and | | | recharge again. Outfitted with special heat shielding.| | | | +---------------------+-------------------------------------------------------+ | LOCATION | In the upper left end of G-2, above all the stairs. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E17 - GALLEON HUNTER | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | A basic galleon model equipped with arm busters. | | | Programmed to follow order and complete its mission | | | at any cost. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In the right end of B-2 there is a tunnel with razor | | | blade enemies. Right of the tunnel there is a ledge | | | above you, with this disk on. Use HX to get up there. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E18 - GALLEON SLEDDER | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This unit has received training to handle its special | | | features. They fire a bazooka from above and buster | | | from below. Two jet engines are attached to the sled. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In Area L-1, ontop of the second stack of crates. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E19 - PLATFORM CANNON | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | A cannon that floats up and down in the air while | | | firing shots from its sides. If the cannon gets | | | destroyed, the floating platform left can be used as | | | foothold. Remember this! | +---------------------+-------------------------------------------------------+ | LOCATION | Just left of the guardian that has been saved by | | | Gyro in area D-1, below a platform. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E20 - CAROM | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This floating security Mechaniloid can fire shots | | | up and down or left and right. If it is on the | | | receiving end of a powerful blast it will get sent | | | flying into the air. | +---------------------+-------------------------------------------------------+ | LOCATION | On the upper right end of Area A-4, on a ledge. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E21 - CRICKALEAP | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This wild Mechaniloid hops around erratically. A long | | | time ago, an outbreak of the hoppers resulted in | | | hundreds of causalities and they have been much feared| | | ever since. | +---------------------+-------------------------------------------------------+ | LOCATION | Just right of where you got the Subtank in E-4, there | | | is a ladder. At the bottom of it, the disk is placed. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E22 - SCI-SENSOR | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | These assembly kit Mechaniloids were donated to | | | schools all over by Slither INC. They do not require | | | glue or tools to put together and are quick to be | | | thrown away when something else catches the child's | | | fancy. | +---------------------+-------------------------------------------------------+ | LOCATION | In the right end of K-1. Follow the geyser platform | | | to the top; the disk is on the right side. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E23 - SPI-KING | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This weapon is comprised of 30 recycled tires smashed | | | together and fitted with 8 dangerous spikes. The | | | spikes give it the ability to roll anywhere regardless| | | of the surface condition. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In Area I-5 a little right of where you fight | | | STEEPHINX. On the ground. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E24 - SPRINGER | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This security Mechaniloid uses its powerful springs | | | to constantly leap about. It has a special stabili- | | | zation system that prevents it from falling over. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In the absolute right end of Area B-1, above the | | | gate that leads to Area B-2. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E25 - CHAIN ANCHOR | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | The spike at the end of this Mechaniloid's chain | | | attaches itself to a surface and sends a powerful | | | electrical current coursing into the target. It's | | | possible to grab onto the chain or use it as footing. | +---------------------+-------------------------------------------------------+ | LOCATION | In the middle of Area K-5, above a short ladder. | | | Hard to miss this one. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E26 - BEANBALL | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | The principles of leverage are employed with this | | | rock-throwing Mechaniloid. If it manages to build up | | | enough energy, the flaming rocks it hurls are enough | | | to punch through walls and cause an explosion. | +---------------------+-------------------------------------------------------+ | LOCATION | In the absolute left end of K-4. Can only be found | | | after the lava has gone away (defeat FLAMMOLE) | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E27 - SPHENALAUNCHER | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This iguana Mechaniloid fires spikes on its back like | | | missiles. It is normally quite docile, but if a | | | perceived threat approaches, it will react | | | aggressively. | +---------------------+-------------------------------------------------------+ | LOCATION | In Area A-2 above the door that leads to Area B-1 | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E28 - TORNADO FENCER | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This drill-shaped Mechaniloid is constantly rotating | | | at high speeds. It can put up a shield to block | | | enemy attacks, but it has weak spots that can cause it| | | to surge when hit. | +---------------------+-------------------------------------------------------+ | LOCATION | There is a transerver room in B-2, close to a ladder. | | | At the bottom of the ladder, you will get the disk. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E29 - VALKYRAFFE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This tall Mechaniloid is composed of three major | | | segments - a head, neck and body segment. There is a | | | unit contained within its body that can regenerate | | | broken parts. | +---------------------+-------------------------------------------------------+ | LOCATION | In the left part of A-2, close to the VALKYRAFFE on | | | the left side of the door there. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E30 - PATTROLAUR | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This security Mechaniloid was designed and developed | | | by Slither INC. It wears a helmet and appears in | | | great numbers thanks to factory overproduction. | +---------------------+-------------------------------------------------------+ | LOCATION | In the absolute right end of C-2 there is a statue. | | | Jump to the top of it using HX, and enter the door | | | on its right side. Activate the computer inside to | | | drain the fountain water. Jump down into the empty | | | fountain pool to find this disk. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E31 - BAMBOOLOSS | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This plant Mechaniloid is found in the forests of | | | Innerpeace. Its roots are so deep that its rumored | | | all of them are connected to a single source. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Jump up to the upper left end of Area A-1, then go | | | a little right to find a door blocked by some purple | | | weeds. A little right of here, the ledge ends. Dash | | | jump right from there to find the disk. Model HX is | | | recommended to use for this purpose. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E32 - BEE ROCKETS | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | These bee Mechaniloids are very territorial. They | | | tend to travel in groups and are willing to sacrifice | | | themselves for other members. On occasion, they will | | | use their combined heat to trigger an explosion. | +---------------------+-------------------------------------------------------+ | LOCATION | At the beginning of Area G-5 behind a flame turret. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E33 - WHIRLING 38 | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | It sprays out fire while spinning around at high | | | speeds. Its rotational ability comes from an internal | | | drive device. If it gets hit with too powerful a shock| | | it will fly off the rope. Exercise caution. | +---------------------+-------------------------------------------------------+ | LOCATION | Lower right end of I-2, close to the spikes on the | | | floor. Dash jump over the spikes and into the wall. | | | Then, jump onto the platform where the disk is. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E34 - WHIRLING 44 | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Continues to move up and down a metal rope. Its | | | original design is based on a toy that the designer's | | | child used to play with. It was created to be art, | | | but has become a dangerous weapon. | +---------------------+-------------------------------------------------------+ | LOCATION | In the first dark room of I-2, in the right end | | | ontop of a ledge, just above a downwards-leading | | | ladder. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E35 - FIRE DART | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This hermit crab Mechanioloid can use its powerful | | | feet to move upside down on surfaces. With a little | | | tinkering, these hot machines can be reverse-enginee- | | | red to become a convenient cooking range. | +---------------------+-------------------------------------------------------+ | LOCATION | Just right of the Guardian in Area K-3, on one | | | of the platforms leading upwards between two spiked | | | walls. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E36 - BUOYBUOY | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This sea turtle Mechaniloid uses its fins to stay | | | afloat. It protects itself from enemies by laying | | | down bombs while swimming around. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In the middle of Area J-3, above the water. Create | | | an ice block using Model LX's charge attack and ride | | | it up to the disk. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E37 - SHOCK FACE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Based on a giant face sculpture. It fires electricity | | | that crawls across the ground. It used to let out a | | | strange laugh, but that functionality was creepy, and | | | later removed. | +---------------------+-------------------------------------------------------+ | LOCATION | In Area E-5, there are lots of platforms in one of | | | the rooms. Some are solid, some fall down when you | | | step on them. In the upper right corner of this room | | | there are some blocks breakable with Model FX. Behind | | | them you will find the datadisk. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E38 - HEAT FACE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | The second in a series based on a giant face sculpture| | | Breathes fire and will scorch any enemy that comes | | | near. Many engineers were lost in the design phase. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | On a roof in the middle of Area G-1 | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E39 - FROZEN FACE | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Third in the giant face series. Fires frozen junk | | | from its mouth at enemies and will make sad noises | | | when no one is near it. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Behind some breakable blocks at the beginning of F-1. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E40 - FLY CHOPPER | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | These Mechaniloids tend to operate in groups of | | | three and will vary their formations to try and | | | confuse the enemy while they swoop in for an attack. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Upper right side of the first collapsing bridge in D-2| | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E41 - BATTY | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Tends to appear out of nowhere and focus their attacks| | | on weakened enemies. There's an urban legend that | | | says the locations they congregate at are cursed. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | In the middle of L-2, there are two crates stacked | | | ontop of each other. Jump up on them to find the disk.| +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E42 - PRESTO CANNON | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This cannon has been weighed down with modifications | | | to increase its firing and cool down rates. The main | | | flaw in this design is that it is so heavy it can't | | | move. | +---------------------+-------------------------------------------------------+ | LOCATION | At the beginning of O-1, on the ground near a turret. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E43 - HOVER CANNON | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This cannon has two firing ports. If an enemy approa- | | | ches, it attempts to use its hovering ability to run | | | away, but it quickly runs out of power. It fires a | | | special shot that breaks into three smaller shots. | +---------------------+-------------------------------------------------------+ | LOCATION | In the right end of Area K-3. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E44 - BORA BORA | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | A fish that eats microbes, converting them to energy, | | | and this helps clean the water making it quite envi- | | | ronmentally friendly. However, it is not so friendly | | | to enemies that enter its territory. | +---------------------+-------------------------------------------------------+ | LOCATION | In the middle of Area F-2, in the water just after | | | you've broken the first breakable blocks. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E45 - MARINE GENERAL | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | This sea anemone Mechaniloid was designed from the | | | beginning as a weapon. It was meant to provide an | | | obstacle for enemies in the water and is based on a | | | biological organism that has long gone extinct. | +---------------------+-------------------------------------------------------+ | LOCATION | Drop into the water in F-4, jump over the spikes in | | | the gap, and take the disk at the other side. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E46 - MECHADRAGON | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | These dragonfly Mechaniloids tend to move in groups | | | and act as sentries. They begin to dart around upon | | | sensing an enemy and transmit the imagery to another | | | location. | +---------------------+-------------------------------------------------------+ | LOCATION | On a branch in the middle of Area A-3 | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E47 - REMETTAUR | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | A factory began to produce these special Mechaniloids | | | on Slither INC's request. Their helmets protect them | | | from attacks and upon exploding, they will release | | | smaller versions that run around and blow up. | +---------------------+-------------------------------------------------------+ | LOCATION | Jump up on the roof in the middle of H-1, and grab | | | the disk just right of the roof using Model HX. | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E48 - MOTH QUEEN | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Makes its home in frozen areas. It is mostly harmless | | | and people often gather them to put them on display. | | | | +---------------------+-------------------------------------------------------+ | LOCATION | Above the door in the upper right end of F-3 | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E49 - RELEAF | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | Camoflagues itself as a leaf. It can remain well- | | | hidden in foliage, but will join with others to drive | | | away threats. Their wings are sharper than they look. | +---------------------+-------------------------------------------------------+ | LOCATION | On a ledge in Area C-3, just right of Kaspar. | | | | +---------------------+-------------------------------------------------------+ +---------------------+-------------------------------------------------------+ | NAME | DATADISK E50 - WARP PRISM | | | | +---------------------+-------------------------------------------------------+ | INFORMATION | These mysterious entities were the result of research | | | into ancient technology. The experiments conducted | | | failed and resulted in these troublemakers. | | | They will act aggressively towards perceived threats. | +---------------------+-------------------------------------------------------+ | LOCATION | Go inside the door in the upper right end of M-1, and | | | activate the button in here using Model FX. | +---------------------+-------------------------------------------------------+ =============================================================================== Usable Items [mi06] =============================================================================== o-----------------------------------------------------------------------------o | NOTE: To find out where to get the items, do a search in the main | | walkthrough. As always, you search using CTRL + F. | o-----------------------------------------------------------------------------o +-------------------+-------------------------------------------------------+ | ITEM NAME | EFFECT WHEN USED | +-------------------+-------------------------------------------------------+ | W Tank | Restores all of the energy for Biometal in possession | +-------------------+-------------------------------------------------------+ | E Tank | Restores your energy | +-------------------+-------------------------------------------------------+ | Smelling Salts | Recover from the ill effects of jamming satellites. | | | Buy it from Scombr�soce at the third floor of HQ. | +-------------------+-------------------------------------------------------+ | Candy | This is a piece of candy that was a prize of a crane | | | game. Restores 4 points of life. | +-------------------+-------------------------------------------------------+ | Apple | Falls from the tree in Area A-3. Restores 8 Energy | | | points when eaten | +-------------------+-------------------------------------------------------+ | Cake | After beating Fistleo, access the Nintendo DS setup | | | and tell it that today is your birthday. Now go and | | | talk to the yellow-haired girl in Area C-1. She gives | | | you a cake that restores 8 Energy points when eaten | +-------------------+-------------------------------------------------------+ | Orange | An orange from Max. Restores 4 Energy points | +-------------------+-------------------------------------------------------+ | Bread | Baked by Lucia in Area C-1. Restores 6 Energy points | +-------------------+-------------------------------------------------------+ =============================================================================== Auto-Use Items [mi07] =============================================================================== o-----------------------------------------------------------------------------o | NOTE: To find out where to get the items, do a search in the main | | walkthrough. As always, you search using CTRL + F. | o-----------------------------------------------------------------------------o +-------------------+-------------------------------------------------------+ | ITEM NAME | DESCRIPTION | +-------------------+-------------------------------------------------------+ | Data Disk 1 | This disk was left in the terminal of Area F. It | | | contains the Guardian recon unit report. | +-------------------+-------------------------------------------------------+ | Data Disk 2 | This disk contains the rest of the report. Found in | | | Area J. | +-------------------+-------------------------------------------------------+ | Data Disk 3 | Contains a message for the chosen one. Found in L-4 | +-------------------+-------------------------------------------------------+ | Yellow Card Key | This key unlocks yellow doors. | +-------------------+-------------------------------------------------------+ | Green Card Key | This key unlocks green doors. | +-------------------+-------------------------------------------------------+ | Blue Card Key | Unlocks blue doors | +-------------------+-------------------------------------------------------+ | Red Card Key | Unlocks red doors | +-------------------+-------------------------------------------------------+ | Pink Crystal | A crystal given to you by Yu - quiz prize! | +-------------------+-------------------------------------------------------+ | Purple Card Key | This item unlocks purple doors | +-------------------+-------------------------------------------------------+ | Miracle Flower | A mystical flower found on a quest for Michelle | +-------------------+-------------------------------------------------------+ | Mushroom | This small fungi is from the forest. Avoid eating it | +-------------------+-------------------------------------------------------+ | Green Bird | A small bird found in the forest. Arcia's pet. | +-------------------+-------------------------------------------------------+ | Letter | A love letter from Truite the guardian | +-------------------+-------------------------------------------------------+ | Cold Pearl | A pearl found for Raven. Grows at the bottom of | | | freezing cold lakebeds. | +-------------------+-------------------------------------------------------+ | Screws A-E | Anguille's lost screws. Found in Area K | +-------------------+-------------------------------------------------------+ | Special Rock | Something is stuck inside this stone. Silure wants it | +-------------------+-------------------------------------------------------+ | Ceratanium | Found inside the special rock, after smashing it | +-------------------+-------------------------------------------------------+ | Aid Kit | An aid kit found for Muguet | +-------------------+-------------------------------------------------------+ | Energy Pack | Not a standard Energy Pack, but one that Rose wants | +-------------------+-------------------------------------------------------+ | Pochette | Luca's pochette. Found in B-2 | +-------------------+-------------------------------------------------------+ | Mysterious Rock | A rock that Fleuve turns into Model OX. Found in N-1 | +-------------------+-------------------------------------------------------+ =============================================================================== Equippable Items [mi08] =============================================================================== o-----------------------------------------------------------------------------o | NOTE: To find out where to get the items, do a search in the main | | walkthrough. As always, you search using CTRL + F. | o-----------------------------------------------------------------------------o +-------------------+-------------------------------------------------------+ | ITEM NAME | DESCRIPTION | +-------------------+-------------------------------------------------------+ | Eraser Chip | Gives saber weapons the ability to destroy enemy | | | energy shots. | +-------------------+-------------------------------------------------------+ | Ice Boots Chip | Lets you walk on ice without slipping on the surface | +-------------------+-------------------------------------------------------+ | Wind Boots Chip | Grips the surface and prevents you from getting | | | pushed back by winds and tornados | +-------------------+-------------------------------------------------------+ | Frog Chip | Reduces sliding speed | +-------------------+-------------------------------------------------------+ | Absorber Chip | Prevents knockback when taking damage | +-------------------+-------------------------------------------------------+ | Extender Chip | The period of invincibility after a hit is extended | +-------------------+-------------------------------------------------------+ | Featherweight | This allows movement on surfaces that would normally | | Chip | sink or crumble underfoot | +-------------------+-------------------------------------------------------+ | Quick Charger | Reduces attack charging time. Talk to Fleuve after | | Chip | defeating the 8 Pseudoroids to get it. | +-------------------+-------------------------------------------------------+ =============================================================================== Legal Information [en01] =============================================================================== This document is intended for personal, private use only. It is protected by international copyright laws, and may not be reproduced on any website not listed below, or in any printed publication that has not received written permission from me, the author. Breaking these rules can get you into legal trouble. You are free to print the document out on paper, download it to your computer and tell your friends about it. Anything is fine, as long as you don't alter anything, or claim it as your own work. Selling this document for money, or hosting it on your own website is unacceptable. Only a small handful of sites are allowed to host this document. All of them can be found listed below. New permissions will most likely not be handed out. If you're reading this document on any site not listed below, you're dealing with thieves. The ONLY sites that are allowed to host this document are: - GameFAQs.com (latest version can always be found here!) - IGN.com - Supercheats.com - Neoseeker.com - Honestgamers.com ~ This document is copyright � 2007 snkupo =============================================================================== Greetings & Thanks [en02] =============================================================================== I've pretty much released the complete version of this walkthrough, without posting early versions on the internet. Because of this, I don't really have anyone to thank for contributions. That might change in the future, though, if something is missing from the walkthrough. But, looking away from contributors, I have someone else to thank: Capcom and Inti for creating and releasing Mega Man ZX (even though they took their time with the European release) - a great game worth spending hours, hours and more hours on. I also listen to a lot of music while writing walkthroughs. This time, the bands that topped the popularity list were Husking Bee, 10-FEET and U-ka saegusa IN db. Checking them out should be worth both money and time -- if I'm not going insane, that is. I'm not going to make you read much more now, but, I hope I'm not going insane. See you next time, in another walkthrough! ~ Thanks to Marci for pointing out an Area name Error, and for pointing out that I actually called Aile 'Vile' a couple of times. ~ Anonymous told me about the missing Pink Crystal item. ~ Pedro L. reminded me that only Aile can play "Trim The Weeds", and provided me with a small detail on the quiz mini game. =============================================================================== Contact Me [en03] =============================================================================== If you want to contribute information to this FAQ, say thank you, or anything else related to my work, use the email below. Just knowing that someone found my work useful will make me very happy! Remember to put 'Mega Man ZX' in the subject line, so that I won't mistake your mail for being spam. Please, if you mail me about something, be polite, and spell in a reasonable manner. I dislike being shouted at, but constructive criticism is more than welcome. If you've got a contribution I end up using, I will credit you with your nickname. See you around some time :) E-mail: [email protected] MSN/Live Messenger: [email protected] =============================================================================== Version History [en04] =============================================================================== Version 0.8 - June 29, 2007 --------------------------- The main walkthrough is complete. The next update will likely be the last major one, hopefully featuring a full walkthrough for the endgame where you earn Biometal Model OX. This document contains information about a lot of stuff - all datadisks, subtanks, life ups, bosses, biometal models and so on, but rather than listing it all here, you can have a look for yourself :) Version 0.9 - June 30, 2007 --------------------------- After spending some hours on playing ZX today after finishing other business, I can now say that the walkthrough is pretty much complete. I can't think of anything that is missing anymore. It should all be covered now. I enjoyed writing this walkthrough a lot by the way. Great game, this one. Oh, and I've fixed a pretty small issue with character formatting in this update too. Version 1.0 - June 30, 2007 --------------------------- After spending some hours on playing ZX today after finishing other business, I can now say that the walkthrough is pretty much complete. I can't think of anything that is missing anymore. It should all be covered now. I enjoyed writing this walkthrough a lot by the way. Great game, this one. Oh, and I've fixed a pretty small issue with character formatting in this update too. Version 1.1 - July 22, 2007 --------------------------- I've been tinkering some more with the formatting of item checklists, paragraphs covering optional parts of the game, and some character spacing that didn't look as good as I wanted it to look. In addition to the improvements in design, I've added some extra information on bosses, along with other tiny information extras. Version 1.2 - November 14, 2007 ------------------------------- After receiving a mail from an anonymous sender, I've added the "Quiz Partner" sidequest, and the Pink Crystal item. I've also made and update about the fact that only Aile can play the "Trim The Weeds" quest. ------------------------- METROIDVANIA, OR CASTLEROID? -------------------------