DDDDDDD IIIIIIIIIII OOOOOOOO DDDDDDDDD IIIIIIIIIII OOOOOOOOOO DDD DDDD IIIII OOOO OOOO DDD DDD IIIII OOO OOO DDD DDD IIIII OOO OOO DDD DDDD IIIII OOOO OOOO DDDDDDDDD IIIIIIIIIII OOOOOOOOOO DDDDDDD IIIIIIIIIII OOOOOOOO --------------------------------------- Jump! Ultimate Stars Dio Character guide Written by Draconated --------------------------------------- Table of Contents: C1:Introduction C2:Why Choose Dio? C3:Obtaining Dio C4:Basic Attacks C5:Special Attacks C6:Dio and Help Koma C7:Dio and Support Koma C8:Dio and Battle Koma C9:Legal Info, Contact, and Credits --------------------------------------- C1:Introduction --------------------------------------- Welcome to the Jump! Ultimate Stars Dio character guide. This is my first try at a FAQ, so please bear with me. I ordered Jump! Ultimate stars after hearing great reviews and many recemendations. Since I cannot read nor speak japanese, I went to game FAQs for help. I would like to thank Genroh, in particular, and all of the other guide's creators for helping me play the game. When looking through the character guides, I was a little outraged that there was no Dio character guide. Dio, the main antagoinst of parts 1 and 3 in the JoJo's Bizarre Adventure manga. Dio is a vampire that posess a guardian called a "Stand"(because they stand beside you) that has superior attack and the ability to stop time for a few seconds. That's all I'll say about him for now, but if you are interested in his character, you can learn more on wikipedia. Just search for Dio Brando. You can also read the JoJo's Bizarre Adventure manga. --------------------------------------- C2:Why Choose Dio? --------------------------------------- Dio has many usefull abilities and attacks that are worth checking out. He has great attacking moves, decent speed, and great distance because of The World. Dio's real ace in the hole is the ability to stop time with The World. This, combined with his attack and distance, make him a deadly adversary. --------------------------------------- C3:Obtaining Dio --------------------------------------- Dio is obtained on mission 7 of Planet X: Boss Tower. To unlock him, you must KO two characters with support character. I recommend using either 3 Koma Trunks or 3 Koma kenshin after wearing down your oppoenets. After you unlock him, you must buy his support and battle Koma and Dio's stage. Altogether (including Dio's stage) it will cost you- 890 Red, 950 Green, 140 Blue, 80 White Pretty cheap when compaired to others, eh? --------------------------------------- C4:Basic Attacks --------------------------------------- Basic attacks are attacks that all Dio battle Koma share. This includes buttons B(weak attacks) and Y(strong attacks). ***************************** B Attacks ***************************** B - Dio uses a sideways punch, good for starting combos 10 damage to power/laughter and 15 damage to knowledge B+side - Dio shoots a vampire lazer beam(Jojo vampires just get cooler and cooler). It makes a good end to combos, but it's hard to connect with most. Just use it when you see an opening. 10 damage to power/laughter and 15 damage to knowledge B+up - Dio does a backflip kick that launches him in the air. This is the perfect aerial combo starter and a good dodge move, use it often 10 damage to power/laughter and 15 damage to knowledge B+down - The world does a quick sideways punch. A good combo starter 10 damage to power/laughter and 15 damage to knowledge B in air - The World punches downwards. Good move if you're just randomly falling, okay for an aerial move 10 damage to power/laughter and 15 damage to knowledge ***************************** Y Attacks ***************************** Y - The World does a quick 1-2-punch in one attack. Strong and perfect for combos 20 damage to power/laughter and 30 damage to knowledge Y+side - The World rushes foward for a sweeping punch. With great streangth and distance, this is his best combo move 18 damage to power/laughter and 27 damage to knowledge Y+up - Dio jabs his hand into his oppoent to steal blood. A great stand alone move that recovers your health 14 damage to power/laughter and 21 damage to knowledge Y+down - Dio rushes foward and turns around for The World to punch his oppoent. Good streangth, speed, and distance, use it often 20 damage to power/laughter and 30 damage to knowledge Y in air - Dio throws a knife at his oppoent. A good aerial move, use its distance well 15 damage to power/laughter and 22 damage to knowledge ***************************** Other Manuvers ***************************** Over twice - Dio does a dash foward with a red aura around him. A - Jump, press it agian in mid-air for a double jump. A+down in air - this cancels a jump in mid air. It's useful agianst aerial moves. L or R - Uses supports, changes characters, or does nothing depending on what you set them to do. Select - Dio's ultimate action. Dio pulls out a book, and if he is attacked while reading, he'll teleport behind the attacker. It's not all that useful or easy to use. Avoid using it. --------------------------------------- C5:Special Attacks --------------------------------------- The X button is Special attack. Each Battle Koma has two different(usually) attacks. They are as followed. ***************************** 4 Koma Dio ***************************** X - Muda Muda Dio unleashes five kicks to an oppoent that is hit by the first kick. It's an okay combo ender, but fails when compaired to Muda Muda Muda(5+6 Koma Dio) and it's very weak, Dio's weakest special. 15 damage to power/laughter and 22 damage to knowledge X+up - Circle Knives Dio takes out knives and teleports them around his oppoent to hit them. A good special, it goes REALLY well with a longe distance combo, fairly good with a normal combo. The only worthwhile special of 4 Koma Dio. 30 damage to power/laughter and 45 damage to knowledge ***************************** 5 Koma Dio ***************************** X - Muda Muda Muda (Tap X rapidly for more hits) The World comes out and rapidly hits his oppoents with his fists. This is Dio's best combo ender, and an all around great move. Use this as a croud clearer, ringout move, and as a normal combo finisher. 19-43 damage to power/laughter and 28-64 damage to knowledge X+up - Road Roller Dio finds a steam roller and crushes his foes with it, he than bashes the roller until it explodes. This move is a bit iffy. On one hand, it makes a great suprise attack, is pretty strong, and looks really cool. On the other hand, if you see it coming, it's VERY easy to dodge, it falls pretty slowly, and you can kill yourself with it if you're not carefull. It's okay by itself, but it holds nothing to The World(Dio Koma 6). It also has another great use , use it on a fall through are to ko other oppoents and youself. But, only use it if Dio is not your last battle koma, otherwise, you lose too ;_; 40 damage to power/laughter and 60 damage to knowledge ***************************** 6 Koma Dio ***************************** X - Muda Muda Muda(agian) The same as 5 Koma Dio except it's a tad bit weaker. Still a great attack though. 19-41 damage to power/laughter and 28-61 damage to knowledge X+up - The World Dio and The World use their ultimate attack, ZA WARUDO! Time is frozen! It takes a second to start, so it's faster than some specials(Wich means it can save you from damage). Once time is frozen, it stays frozen for about 2 seconds. During this time, Your oppoent will not be moved by any attack, but will still recieve damage. If your oppoent was in the middle of an attack, the attack will be cancelled if you damage them with any attack. I will say that this move, in my opinion, is one of the best moves of the game. It has so many uses! You should have enough room for one combo during frozen time, or, if you have the SP, can just spam Muda Muda Muda. You can also run away to heal, if you health is low(beware though, you cannot use supports or change character when time is frozen). You can also freeze time to make the Time run out to force a sudden death(Note:the time guage does not move when time is frozen DUH! :P). The worlds only weakness is that your oppoent can hear the world be activated, and thus block to stop themselves from being damaged. Thus, The World works better in 4VS4 matches, considering that most oppoents will be too occupied to remeber to block during The World's initation. --------------------------------------- C6:Dio and Help Koma --------------------------------------- ***************************** Dio's Help Koma ***************************** Dio's help koma regenerates the SP guage if you don't change characters or use support characters. Dio's help koma has an okay effect. It's kinda usefull for 1+ Battle koma decks and it's REALLY useful for 1 Battle koma decks. ***************************** Help Koma For Dio ***************************** Helpful help koma for Dio include Giorno, Jonothan, Rohan, Gyro Zeppili, Taizo(Taizo Mote King Saga), and Frieza(Bragon Ball Z). You'll deffiantly atleast want some type of koma of Giorno, Jonothan, and Taizo because they support Dio, making him stronger. I mainly recommend Rohan, Gyro Zeppili, Taizo, and Frieza as being used as help koma. Giorno increases your SP when you attack or block a support character. Jonathan Increases your HP when you are revived. Rohan prevents you from being battle and support sealed. Gyro Zeppili increases your maxium SP guage by 1. Taizo increases you SP guage when you KO an oppoent. Frieza increases your SP guage when multi-hitting. --------------------------------------- C7:Dio and Support Koma --------------------------------------- ***************************** Dio's Support Koma ***************************** 2 Koma: Flip Kick (Causes Blindness effect) Size/shape - [ ][ ] 22 damage to power/knowledge and 33 damage to laughter This is a faily useful koma, great as a suprise attack, and it causes blindness. ============================================================== 3 Koma: Niku no Me (Select target) Shape/size - [ ][ ] [ ] 36 damage to power/laughter and 54 damage to knowledge This is a failrly decent support. He teleports, attacks, and that's it. Nothing more, nothing less. ***************************** Support Koma For Dio ***************************** Since Dio is long range, why not have long range support? I suggest the 3 koma Hiruma(Eyeshield 21), the 3 koma Sena(also Eyeshield 21), and the 3 koma L(Death Note). For close range, I would choose 3 koma Trunks or 3 koma Kenshin. Lastly, I would choose 2 koma Josuke for healing. --------------------------------------- C8:Dio and Battle Koma --------------------------------------- ***************************** Dio's Battle Koma ***************************** Out of the three Dio battle koma(4 if you count the alternate 5 koma), I'd have to say 6 koma is the best, with 5 koma second, and 4 koma last. Time stop is just too useful to pass up. Road Roller is pretty good... but time stop is FARRRRR superior to Road Roller. 4 koma isn't that good at all, I would just avoid using it. ***************************** Battle Koma For Dio ***************************** Since Dio is a long range fighter with subpar speed, complement him with a speedy close range fighter. I also suggest a sword fighter like Kenshin(Rurouni Kenshin) or Gintoki(Gintama) to even it out with both power and laughter or knowledge. Another option is to go the whole nine yards and make your deck an entirly long range. If you want to go this way, I suggest Train(Black Cat) or Alan Walker(D-Gray Man). --------------------------------------- C9:Legal, Contact, Credits --------------------------------------- ***************************** Legal Information ***************************** Shounen Jump and all related characters are Copyright of Shueisha Publishing and all of it's authors. Game Copyright Ganbarion & Nintendo, Co. Ltd. 2006. This FAQ was created for personal and private use only. It may only be reproduced electronically, and it may be put onto a website provided you obtain written permission from me PRIOR to posting it. The copyright notice is not altered or edited in any way. This FAQ cannot be used for any profitable or promotional purposes, and it cannot be published in any magazines, guide books, etc. ***************************** Contact Me ***************************** My E-mail adress is [email protected] ***************************** Credits ***************************** A special thanks to Genroh for providing a FAQ with tons of info that I used in this guide devilshadow1207 for telling me about blocking during Time Stop Hirohiko Araki for creating one of my favorite manga series, Jojo's Bizarre Adventure Nintendo for creating the Nintendo DS, my favorite game system Gamefaqs.com for helping me with tough games and... YOU! For reading my guide!