"Gyakuten Saiban 4" for NDS, "Encyclopedia FAQ" By Mykas0 version 1.0 12-4-2007 BE SURE TO READ THIS FIRST PART! You can read this faq as long as you don't change ANY part of it (including this small introduction). Also, you can print it but only for use at your home, you may NEVER sell this stuff or else you will make me really mad and maybe I won't work anymore! Finally, if you want to use this faq on your site you have to mail me and ask me for it, I will almost surely grant it to you! Also, be aware that this FAQ contains Japanese kana and kanji, and in case you can't see them properly, check your browser's documentation on how to change the encoding to another language. Generally, you have to go to "View", "Encoding" and picking "Japanese (EUC-JP)". 0~. Version History ----------------------------------------------------------- 1~. Introduction 2~. Series Database 3~. Glossary 4~. Secrets 5~. Frequently Asked Questions ----------------------------------------------------------- B_END. Special Thanks END. Contacts 0~. Version History -> version 1.0 <- - Did the entire FAQ. 1~. Introduction Before starting to read this FAQ, there's something that you must be fully aware of: this document isn't supposed to be a translation of the entire Encyclopedia, and it will NEVER feature such thing. Before starting to complain, you should be aware that this "game" features information on EVERY "Gyakuten Saiban" (known outside Japan as the "Ace Attorney" or "Phoenix Wright" series, depending on your view) evidence, character and location, with some information on all of them. Translating all of those would be harder than translating the entire "Gyakuten Saiban 4" storyline, and since I don't really feel like receive e-mails about mere typos after having such a long task, I'll skip it. Now, you may be wondering about the reason behind writing this FAQ. It is quite simple: while most of the content available in this game can only be understood by those who have knowledge of the Japanese language, some of its functions are fit for everyone, presenting all fans with other functions they may actually enjoy. By using this FAQ, people who can't read Japanese will have an easier task to find (and access) the functions they may like the most, apart from enjoying all the contents. After starting this game (well, let's not discuss if this is indeed a game or not...), you'll see a main menu with three different options. Those are the ones stated in the next three sections of this FAQ, in the very same order that is state here. Now, on to what really matters, and I hope you find it useful. 2~. Series Database Upon entering this first menu, you'll be able to pick your game among the first four of the series, i.e. "Gyakuten Saiban" 1, 2, 3 and the remake of the original game, available for the NDS. They are presented in this very same order, with very intuitive icons. After selecting one of them, you can select a particular case from that game or press the lower right button to hear all its songs. Unfortunately, it is not possible to hear them outside of this menu, which is slightly disappointing, as you would probably like to hear them while reading the information contained in the game. After picking a case, you'll be given four different choices, which can be considered as the following: --- Storyline --- Characters --- Scenario --- Evidence "Storyline" allows you to read a small sum-up of that case's storyline. "Characters" allows you to browse a listing of the characters who had something to do with that case, apart from stating their involvement. You can also press the lower right button to be taken to a new menu, where you view the many animations that such character has. As for the big button, placed in the middle of the arrows, pressing it simply animates the character, usually making him/her talk, but which can also generate other kinds of action. "Scenario" gives you the opportunity to see the different areas which were involved in your selected cased, alongside with basic information on the place itself. If you're in a big one, a new button may appear in the lower part of the screen, allowing you to view the two parts that compose the whole area. Finally, "Evidence" allows you to see all the items that were involved in that case. By selecting a specific item, a new option may sometimes appear in the lower right part of the screen, which can be pressed to check exactly what that evidence contains. When reading any of the data available on this section, you'll sometimes see blue and red words in the middle of text. Those are links to other articles, and you should be specially careful with the red ones, since they represent articles that you haven't read yet. Be aware that a small message will pop-up each time you visit a new article, which is useful to identify if you've been there before or not. 3~. Glossary When you enter this mode, you'll be seeing a pie graphic in the upper screen of your console, accompanied by a number. That's the completion you have of this game, which increases depending on number of pages that you have already read in the previous mode. After reaching certain values, you will unlock new secrets, something that will be specified in the next section of the FAQ. As for the lower screen, it presents a more interesting function. All characters, pieces of evidence and scenario of the series will be acessible in there, ordered by their initial sound, which may be slightly hard for those who don't know Japanese. They are shown in the following order: < �� �� �� �� �� �� �� �� �� �� > a ka sa ta na ha ma ya ra wa Basicaly, if you wanted to search for the killer's card, from "Gyakuten Saiban 2", you would look for "������" (i.e. "kaado", which means card). To look for the Key Card, from "Gyakuten Saiban 3", you should look for "�����ɥ���" (i.e. "kaadokii"). Those sound easy, since their first��katakana is included in the listing above, but what about if you want to look for the main character, "����Ʋ ζ��" (i.e. "Naruhodou Ryouichi", Phoenix Wright in the English version)? Well, look under "��", for "[Na]ruhodou". Finally, what about the famous Miles Edgeworth ("Mitsurugi Reiji", in the Japanese version)? There's no "Mi", so you should look under "ma", and you will eventually find "��� ���", his name. Understood? I hope so, the main problem is figuring out the name of each item, character and location in Japanese, if you don't speak that language. To scroll between the many stated hiragana, the ones shown above, you have to press the arrow(s) available in the upper left and right corners of the screen. Then, when you see the hiragana that you want to select (just compare it with the chart above) and tap it with your stylus. Exactly as seen in the previous mode, your options will then be limited to the kind of element that you've selected. The lower left option always allows you to go back to the previous screen (a common feature on this game, or so it seems), but the options available will depend on what kind of element you have selected, as shown below: -- Character - if that character has a lot of information, you can use the arrows available on both sides of the screen to scroll across all the text. You can also use the lower right option to see a couple animations, in a new menu that you can scroll as usual. Besides, you can press the big button to make the character move his mouth, as if he/she were speaking. -- Scenario - working exactly as in the previous mode, you can also use the (ocasional) small button that appears in the middle to switch to another part of the scenario, if there is one. -- Evidence - after selecting one of these items, you can read its information or, in case it has some kind of important data, you can also press the lower right button to check all the data it contains. That's all there is to this mode, but be sure to check the % of completion that you currently have. Depending on the number, you may unlock new content, which will be described in the next section of this FAQ. 4~. Secrets While none of these options will be initially available, they become gradually acessible by completing a certain percentage of the game, which is done by reading more information. By completing 30% of the game, you'll unlock an interesting option that allows you to see the introduction sequence of the cases available in the four previous games ("Gyakuten Saiban" 1, 2, 3 and the NDS version of the first game). All of those come with improved sound, graphics and animations, which is rather nice. By completing 60% of this game, you will be able to see the ending sequence of each of the four previous games, done by acessing the second option from this menu. Upon completing 90% of the game, you'll unlock a option which allows you to see the "bad" animation of most characters,the one that is usually shown when their crimes have been discovered. You can press the big button to reset the animation and the arrows to change to a new one, but that's all you can do. When you (finally) get to 100%, the last option will be unveiled. By using it, you are able to see every special scene contained in the four games, the rare, anime-like, images which usually show how a crime went or depict important scenes that during the case. That's all for secret, but those are something that fans will probably love, as they award them the opportunity to see their favourite scenes from all games whenever and wherever they want. Hopefully, you'll enjoy them, too! 5~. Frequently Asked Questions It is obvious what this section is for, around here I will be replying some of the questions related to this game. Q: Why do you keep on calling this a "game"? It's nothing you can play! A: Coming with the Special Edition of "Gyakuten Saiban 4", I obviously noticed that this isn't actually a game. However, unlike the Nintendo DS Browser which was made available a couple months ago, this can't be considered software, either. Therefore, I thought that "game" was the best word to define it, despite being hardly interactive. Q: I just got lost in the middle of all the text and I had to turn my console off. Do you have any idea on how can I resume what I was reading? A: No, sorry. Your best bet is probably trying to remember what chapter and section you were in. The game never saves your position, which can be a problem. Q: I've completed [insert number here]% of the game but I couldn't figure out what I have to do next. Can you help me? A: That can be a problem. You'll have to check everything, sorry... Q: In the Glossary section, you gave examples on how to find some items and characters. Would you mind giving a couple more, just for the most important characters, locations and pieces of evidence? A: If there is a lot of demand for such information, I may consider adding it to the guide. That's all, for now... B_END. Special Thanks I want to thank the following people: - Everyone who made this game; - Everyone who likes my works, it's for those people that I like to work in this type of project; - People who rejected to go out with me these days, this way I stood home, played this game and took the time to write this faq; - Everyone I forgot to credit (if anyone at all...). End. Contacts If you want, you may see my web page, just check it at the HTML address www.geocities.com/Mykas0/ . My e-mail is Mykas0 [at] gmail.com , use the following subject or I will NEVER reply. Subject: "GS4E FAQ" For asking anything about this guide, or providing me any information Thanks and until the next version!!!!!