------------------------------------------------------------------------------- F I N A L F A N T A S Y X I I : R E V E N A N T W I N G S ------------------------------------------------------------------------------- FAQ / Walkthrough by sephirosuy http://sephirosuy.blogspot.com/ (sephiroth_y@yahoo.com) *updates: - Craft/Recipe section added - Secrets section added - full Materials section added =============================================================================== ------------------------------------------------------------------------------- MENU Final Fantasy XII: Revenant Wings ------------------------------------------------------------------------------- =============================================================================== 1. INTRODUCTION ............................. sep01 2. GAME BASIC ............................... sep02 3. STATUS EFFECTS ........................... sep03 4. WALKTHROUGH .............................. sep04 - PROLOGUE ............................ w0000 - CHAPTER 1 ............................ w0001 - CHAPTER 2 ............................ w0002 - CHAPTER 3 ............................ w0003 - CHAPTER 4 ............................ w0004 - CHAPTER 5 ............................ w0005 - CHAPTER 6 ............................ w0006 - CHAPTER 7 ............................ w0007 - CHAPTER 8 ............................ w0008 - CHAPTER 9 ............................ w0009 - CHAPTER 10 ............................ w0010 5. MELEE BATTLE ............................. sep05 - Zephyr, the Windward Isles ............ m0001 - Tormelados, Isle of the Megalith ...... m0002 - The Muruc Cahuac Skysea ............... m0003 - Tswarra, Isle of the Lost ............. m0004 - Arda Heaven Pillar .................... m0005 - Lessekta, Isle of Illusions ........... m0006 - Ivalice ............................... m0007 - Keep of Forgotten Time ................ m0008 - Well of Whispered Oaths ............... m0009 6. 7. WEAPONS .................................. sep07 8. ARMORS ................................... sep08 9. ACCESSORIES .............................. sep09 10. MATAERIALS ............................... sep10 10.1 - MATERIAL LISTING ................. mat01 10.2 - RARE MATERIALS ................... mat02 11. CRAFT/RECIPE ............................. sep11 12. 13. SECRETS .................................. sep13 13.1 - FILO'S MEMENTO ................... sct01 13.2 - CHARACTER SKILLS ................. sct02 13.3 - OTHER (Shop, ending) ............. sct03 # Things need to be added =============================================================================== ------------------------------------------------------------------------------- 1. INTRODUCTION Final Fantasy XII: Revenant Wings ------------------------------------------------------------------------------- =============================================================================== sep01 Thanks for clicking on the guide. This guide is written for Final Fantasy XII: Revenant Wings, which released on 4/26/2007 (Japan), 11/20/2007 (US) for Nintendo DS, and the guide is based on the US version, may contain some differences with the Japan version. English isn't my first language and my writing skill is not good at all, so I write this guide in a simple style as easier people can understand. Not much explainations in the walkthrough, but might still contain a little spoiler of the game. Currently this guide only contains some basic and full Walkthrough of the game. This will not be updating until I finished a major part of it. Or you can visit my blog (URL below) to check out the rough updates. http://sephirosuy.blogspot.com/ Official Site: http://na.square-enix.com/ffxiirw/ =============================================================================== ------------------------------------------------------------------------------- 2. GAME BASIC Final Fantasy XII: Revenant Wings ------------------------------------------------------------------------------- =============================================================================== sep02 ------------- << Control >> ------------- D-pad = Move camera (in battlefleid); Move character (in World Map) A = Jump to friendly summoning gate; Confirm, Select... B = Clear all selections; Cancel... X = Select all allied units. Y = Cycle through groups. L = Switch the top and bottom screens, this allows players directly move the camera view to the selected area. R = Same as L button. Start = Open Menu ------------------------------------------------------------------------------- ------------------ << Attack Types >> ------------------ There are three types of attack, which act in rock-paper-scissors relationship. ~Melee Units Melee units attack at close range. While effective against ranged unit, their attacks have difficult reaching flying units. ~Ranged Units Ranged units attack from a distance. Though very effective against flying units, ranged units are little use against foes in melee range. ~Flying Units Flying units attack from the air. Although they can pick off melee units with ease, they're extremely vulnerable to ranged units. ------------------------------------------------------------------------------- ------------------ << Using Espers >> ------------------ ~Summoning Gate: A gate allows you to call out an Esper. You must control a summoning gate in order to use it. ~Blue Summoning Gates: Gates you control. ~Red Summoning Gates: Gates controlled by your enemies. ~Colorless Gates: Neutral gates that have not been captured. ~Capturing Summoning Gates: Move a group leader to summoning gate (Red or Colorless) to capture it from your enemy. Once captured, the gate will turn Blue. Be ware that enemies will try to capture gates as well. You can capture a gate more quickly by sending more units to capture it. ~Summoning Espers: To summon an Esper, touch a blue summoning gate to bring up the Summon command. When summoning an Esper, you must assign it to one of the groups led by your main character. There's no need for the character to be near the gate. ~The Ring of Pacts: Selectable Espers are depending on your Ring of Pacts stats. Needless to say, only enlisted Espers are available. ~Esper with which pacts can be formed glow yellow on the Ring of Pacts. ~You can form a pact with an Esper once the Esper adjacent to it is enlisted, moving from the inside of the ring outward. ~Some Espers only become available once certain conditions are met. *There are lot more basic information will be explained during the game. =============================================================================== ------------------------------------------------------------------------------- 3. STATUS EFFECTS Final Fantasy XII: Revenant Wings ------------------------------------------------------------------------------- =============================================================================== sep03 NOTE: One unit can only have a buff or debuff active at any time. Let say an unit already had a Protect status supporting, casting Shellga or whatever buff/debuff on this unit will cancel and replace the Protect effect. However, buff/debuff statuses are a different group with attribute statuses, which are STR UP, SPD UP, Movement UP... An unit with buff/debuff activating can also have an attribute status active at the same time without canceling the effects. Example, an unit with Protect (buff/debuff group) status supporting can also have a STR UP (attribute status) support in the same time. o---------o | Buffs | o---------o ------------------------------------------------------------------------------ | Status | Effect | ------------------------------------------------------------------------------ | Barrier | Slightly increase Stamina and Mind (Tiamat's ability). | |-------------|--------------------------------------------------------------| | Berserk | Increase unit's STR, SPD, Movement, and attack range, | | | but this unit only can perform basic skill. | |-------------|--------------------------------------------------------------| | Bravery | Increase unit's Strength. | |-------------|--------------------------------------------------------------| | Faith | Increase unit's Magick. | |-------------|--------------------------------------------------------------| | Float | Unit can float while moving. | |-------------|--------------------------------------------------------------| | Invisible | Hide from being spotted by enemies. | | | This status dispelled if taking action or receive damage. | |-------------|--------------------------------------------------------------| | Haste | Decrease unit's action time. | |-------------|--------------------------------------------------------------| | Protect | Increase unit's Stamina. | |-------------|--------------------------------------------------------------| | Regen | Slowly increase unit's HP. | |-------------|--------------------------------------------------------------| | Shell | Increase unit's Mind. | ------------------------------------------------------------------------------ o-----------o | Debuffs | o-----------o ------------------------------------------------------------------------------ | Status | Effect | ------------------------------------------------------------------------------ | Blind | Unit cannot detect foes attacking them from a distance. | |-------------|--------------------------------------------------------------| | Disable | Unit cannot perform any action other than moving. | |-------------|--------------------------------------------------------------| | Confuse | Uncontrolable, attack allies or heal enemies. | |-------------|--------------------------------------------------------------| | Immobilize | Unit cannot move, however can still using command. | |-------------|--------------------------------------------------------------| | KO | Unit cannot participate in battle. | |-------------|--------------------------------------------------------------| | Poison | Slowly decrease unit's HP | |-------------|--------------------------------------------------------------| | Silence | Unit cannot use Magick command. | |-------------|--------------------------------------------------------------| | Sleep | Unit cannot perform any action and movement. | |-------------|--------------------------------------------------------------| | Slow | Slow down unit's action speed. | |-------------|--------------------------------------------------------------| | Stop | Unit cannot perform any action and movement. | ------------------------------------------------------------------------------ =============================================================================== ------------------------------------------------------------------------------- 4. WALKTHROUGH Final Fantasy XII: Revenant Wings ------------------------------------------------------------------------------- =============================================================================== sep04 Select "New Game" on the main menu to begin the game. =============================================================================== PROLOGUE - IN SEARCH OF THE ETERNAL The Glabados Ruins =============================================================================== w0000 o---------------o | MISSION 0-1 | o---------------o #= VAAN THE SKY PIRATE - The Glabados Ruins-Elysian Path (+1%) Objective: - Find Penelo, Balthier, and Fran. - Vaan must survive. Simply follow the instruction of the gameplay and control, defeat the enemies when prompted. You will meet up with Penelo and then Balthier and Fran. =============================================================================== o---------------o | MISSION 0-2 | o---------------o #= THE TREASURES TWAIN - The Glabados Ruins-Hall of Lingering (+1%) Objective: - Defeat Ifrit! - Vaan must survive. Nothing hard here, attack Ifrit with Vaan, Penelo to heal if necessory. =============================================================================== CHAPTER 1 - THE DERELICT The Royal City of Rabanastre =============================================================================== w0001 o---------------o | MISSION 1-1 | o---------------o #= EVE OF ADVENTURE - Night in Rabanastre (+1%) Objective: - Defeat all enemies! - Vaan must survive. This part, you will gain control of Filo and Kytes, and learn about the character and enemy attack types which are Melee, Ranged and Flying. Things like Elemental weakness, each of these types has weakness and stronger power against each other types. As the tutorial guides (remember this for future battles): - Melee strong at Ranged type, weak against Flying - Ranged strong at Flying type, weak against Melee - Flying strong at Melee type, weak against Ranged Beat all the enemies accordingly to clear this part. =============================================================================== o---------------o | MISSION 1-2 | o---------------o #= THE COVETED DERELICT - Rabanastre Southgate (+1%) Objective: - Sneak aboard the derelict airship! - All allies must survive. Somemore toturials here explain the character ability and gambit usage. Defeat some enemies as prompted and then move to the airship. =============================================================================== o---------------o | MISSION 1-3 | o---------------o #= THE TREASURE IS THE KEY - Aboard the Derelict (+2%) Objective: - Reach the summoning gate! - All allies must survive. Defeat the enemies with the effective type of attacks. Move close to the summoning gate to read the basic. Objective: - Capture the summoning gate! Simply select your characters and examine the summoning gate. Objective: - Summon three Espers! Select the summoning gate and choose the Esper to summon it. It doesn't matter who you choose now, simply summon three Espers to trigger the next event. Objective: - Defeat all enemies! - All allies must survive. Some monsters appear, but it's a simple battle. =============================================================================== o---------------o | MISSION 1-4 | o---------------o #= UNWELCOME GUESTS - Aboard the Derelict (+1) Objective: - Defeat Ba'Gamnan, Bwagi, Rinok, and Gijuk! - Vaan must survive. Most of them are Melee type, so make sure your Ranged units always stay behind. Needless to say, let the Espers ahead your main characters. =============================================================================== CHAPTER 2 - DISTANT SKIES The Sky Continent of Lemures =============================================================================== w0002 ------------------------------------------------------------------------------- Talk to Filo, Tomaj, and Ba'Gamnan (Penelo will say something), then talk to Filo again. Now you're able to control your airship, move it to the arrowed area to trigger an event. Once you gain control of the character, go up to The Bosco Pampa and begin the mission. ------------------------------------------------------------------------------- o---------------o | MISSION 2-1 | o---------------o #= THE WINGED - Zephyr, the Windward Isles (+1%) Objective: - Save the wounded warrior! - At least one ally must survive. Save the wounded warrior by defeating the Antlions near his. Objective: - Save Llyud's companion! - At least one ally must survive. Make your way to Llyud's companion, take the Damson to recover some HP if needed since Penelo cannot cure everywhere. Mission end when you successfully rescued Llyud's companion. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | Earth Stone | Mid-West | Limpid Crystal | | Earth Magicite | | | | Earth Crystal | | | | Earth Gem (VERY LOW %) | | | |---------------------------|---------------------|--------------------------| | Rat Pelt | North-West | Inscrutable Bones | | Bat Wing | | | | Insect Husk | | | |---------------------------|---------------------|--------------------------| | Cherrywood Chips | Mid-East | Virgin Timber | | Cherrywood Stick | | | | Cherrywood Log | | | |---------------------------|---------------------|--------------------------| | Mythril Vest | North | Treasure | |---------------------------|---------------------|--------------------------| | Gaia Rod | East | Treasure | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: Sprint Shoes, Starter Manual | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 2-2 | o---------------o #= AURACITE AND THE YARHI - Fane of Gucuma Qul (+1%) Objective: - Defeat all enemy leaders! - At least one ally must survive. Prepare a little more Espers from the summoning gate first. Breathrough the stage slowly, remember to use the units that are strong against your opponent type. Also becareful Venerer Emeritus on the top side who can Immobilize your unit. Capture and summon some more Esper from the second summoning gate for the last group. Since they are Ranged enemies, so send your Melee and Ranged unit to finish them off, again, you only need to kill their leader. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | Fire Stone | South | Limpid Crystal | | Fire Magicite | | | | Fire Crystal | | | | Fire Gem (VERY LOW %) | | | |---------------------------|---------------------|--------------------------| | Silk Robes | Middle | Treasure | |---------------------------|---------------------|--------------------------| | Tiger Eye | East | Sparking Stone | | Beryl | | | | Topaz | | | |---------------------------|---------------------|--------------------------| | Mythril Shards | North-East | Solid Stone | | Mythril Nuggets | | | | Mythril Ore | | | |---------------------------|---------------------|--------------------------| | Cherry Staff | North | Treasure | |---------------------------|---------------------|--------------------------| | Mythril Blade | North-West | Treasure | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: 200 gil, Incanter's Pouch, Auracite x3 | o----------------------------------------------------------------------------o =============================================================================== ------------------------------------------------------------------------------- Before the next mission, you can now examine the Ring of Pacts and Espers under the World Map Menu. Activate new Esper as you like with the available points, and you will be able to summon it once activated. ------------------------------------------------------------------------------- o---------------o | MISSION 2-3 | o---------------o #= REINFORCEMENTS - Way to the Auracite (+2%) Objective: - Find the auracite chamber! - At least one ally must survive. You now can setup your team through the Battle Party Screen before the battle, set the suitable Espers for the stage and begin the mission. All you need to do is push the switch to unlock the gate and reach to the central where the frag is. Objective: - Defeat Titan! - At least one ally must survive. Reduce Titan's HP abit, then Ba'Gamnan will appear. With his help, you can easily take down this boss. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | Mythril Cutter | Mid-West | Treasure | |---------------------------|---------------------|--------------------------| | Kilimweave Shirt | South | Treasure | |---------------------------|---------------------|--------------------------| | Kenpogi | West | Treasure | |---------------------------|---------------------|--------------------------| | Storm Lance | East | Treasure | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: 600 gil, Silver Earrings, Auracite x2 | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 2-4 | o---------------o #= 'NEATH DARKENED WINGS - Dais of the Auracite (+1%) Objective: - Destroy the enemy soul crystal! - Your soul crystal must survive. Soul crystal revives KO'd leader in a short period, so you don't need to worry much as long as you protect your soul crystal well. Use the summoning gate for more Espers to help. If you want to finish this fast, ignore the groups at left side, straightaway destroy enemy soul crystal to end this. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | - | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: 1350 gil, Argyle Armlet, Auracite x3 | o----------------------------------------------------------------------------o =============================================================================== CHAPTER 3 - WHAT GOES UP... Tormelados, Isle of the Megalith =============================================================================== w0003 ------------------------------------------------------------------------------- Take the airship to West which is The Kisne Rise. Now you can also start the side mission by touch "Tomaj" option in the World Map. ------------------------------------------------------------------------------- o---------------o | MISSION 3-1 | o---------------o #= SAVAGERY - The Kisne Rise (+1%) Objective: - Defeat all enemy leaders. - All aegyl must survive. - At least one ally must survive. It's abit tough at the beginning until you capture the summoning gate. Most enemies are weak against Fire, have Kytes keep casting Firaga to them. When you've rescued two aegyls, some called Donga will appear at the beginning area with his group. Now you battle take care of them so the aegyls can escape safely. Continue breakthrought the enemy until you beat the last leader. *there's no treasure during the storyline but when you re-enter the mission, you can find some. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | - | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: 1300 gil, Artificer's Handbook, Auracite x1 | o----------------------------------------------------------------------------o =============================================================================== ------------------------------------------------------------------------------- You can now visit Tomaj's shop on the airship's bridge. You next destination is Fane of Tehp Qul. ------------------------------------------------------------------------------- o---------------o | MISSION 3-2 | o---------------o #= RENDEZVOUS ROUND BACK - Fane of Tehp Qul (+2%) Objective: - Sneak into the temple! - Vaan must survive. Pay attention to the enemies' moving route, always move tight to the side and move behind the enemies. If you don't mind the treasure, you can simply touch Vaan and straightly point him to the goal, be sure you have set your Gambit to Sprint and better you had Sprint Shoes equipped. *credit goes to Kevin Bartells (zeldalovesme) o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | Mythril Lance | South | Treasure | |---------------------------|---------------------|--------------------------| | Silver Chestplate | Middle | Treasure | |---------------------------|---------------------|--------------------------| | Ochre Gilet | North-West | Treasure | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: - | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 3-3 | o---------------o #= THE CRYSTAL'S CRY - Auralith's Cradle (+1%) Objective: - Defeat all enemy leaders. - At least one ally must survive. First take down the groups in the middle and capture the summoning gate as soon as possible. Now defense the middle area and keep on summoning Espers to help. Beware of the enemies from bottom area, they might attack anytime. As for the massive group on the left, you can send your Espers to break them slowly. For your leaders safety, you can try lure their leader out from the group and defeat her. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | - | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: 1500 gil, Mythril Staff, Auracite x2 | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 3-4 | o---------------o #= JUDGE OF WINGS - Auralith's Cradle (+1%) Objective: - Defeat the Judge of Wings. - At least one ally must survive. Prepare more Esper to defense, since Judge of Wings would come attack your base, so just wait at the beginning area. Make sure all your leaders alive for the next battle. Objective: - Defeat Shiva. - At least one ally must survive. First you should capture the summoning gate in the central. Lure Shiva's group to the left, keep your leaders at the beginning area without getting spotted. When Shiva passes the central, call out more Espers by using both summoning gates to attack them from both side. You will get many bad statuses so better don't send out all your leaders to fight, and don't bother with capturing the last summoning gate in the end. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | - | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: Battle Boots, Auracite x1 | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 3-5 | o---------------o #= BACKSTABBING BANGAA - Fane of Tehp Qul (+1%) Objective: - Defeat all enemy leaders. - At least one ally must survive. Recommend have a Shivan Esper for this stage. Use your Esper to lure your opponents seperate from the group and kill them one by one. There's alot here, so don't bother to kill the leader too fast. And start from this stage, you can strengthen your Esper by using the AP that you get (read the tutorial at the beginning of this stage). o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | Maplewood Chips | Middle | Virgin Timber | | Maplewood Stick | | | | Maplewood Log | | | |---------------------------|---------------------|--------------------------| | Fire Stone | West | Limpid Crystal | | Fire Magicite | | | | Fire Crystal | | | | Fire Gem (VERY LOW %) | | | |---------------------------|---------------------|--------------------------| | Rabbit Pelt | East | Inscrutable Bones | | Coeurl Pelt | | | | Beastlord Pelt | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: 1800 gil, Primary Principles, Auracite x3 | o----------------------------------------------------------------------------o =============================================================================== CHAPTER 4 - A GRAND HUNT The Muruc Cahuac Skysea =============================================================================== w0004 ------------------------------------------------------------------------------- Sky Saloon is available now, you can find the Craft and Material Shop over there as well as Tomaj's Shop. Recommend buy a Flametongue for Vaan. Talk to Filo in the central, back to the Bridge for event, then talk to Filo twice. Fly to the new location at North-East and enter Port Marilith. NOTE: You can now get the first Goblin Pouch accessory for Kytes. With this accessory, you may obtain extra reward after a mission. The extra rewards will be written as " w/Goblin Pouch" under "Reward". Head to the ship to trigger the event with Rikken, ask him both question. Afterwards, talk to Penelo. Ba'Gamnon leaves the party. Leave this place to Isshu, Jewel of the Skysea. ------------------------------------------------------------------------------- o---------------o | MISSION 4-1 | o---------------o PIRATE IN PERIL! - Isshu, Jewel of the Skysea (+1%) Objective: - Open all of the treasure chests! - At least one ally must survive. - Rikken, Elza, or Raz must survive. There's some treasures would be excavated by Rikken's team, but if you're really hungry for that, you can rush to their treasures at the beginning and obtain it before they did. But if you take too much treasure, you will get lesser reward in the end. The treasure chests in the middle and another one to the West are Mimic, ignore them to avoid being annoyed from the Mimic before you defeat the other enemies. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | Maplewood Log | Middle | Treasure | |---------------------------|---------------------|--------------------------| | Battlewyrm Carapace | East | Treasure | |---------------------------|---------------------|--------------------------| | Mythril Ore | East | Treasure | |---------------------------|---------------------|--------------------------| | Distrier Barding | East | Inscrutable Bones | | Lamia Scales | | | | Battlewyrm Carapace | | | |---------------------------|---------------------|--------------------------| | Beastlord Bone | South-East | Treasure | |---------------------------|---------------------|--------------------------| | Water Stone | West | Limpid Crystal | | Water Magicite | | | | Water Crystal | | | | Water Gem (VERY LOW%) | | | |---------------------------|---------------------|--------------------------| | Pure Silver | Mid-East | Treasure | |---------------------------|---------------------|--------------------------| | Emerald | North | Treasure | |---------------------------|---------------------|--------------------------| | Mimic | Mid-West | Treasure | |---------------------------|---------------------|--------------------------| | Mimic | West | Treasure | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: 2500 gil, Secondary Principles, Auracite x1, | | *Wavefront, *Trident | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Lamia Scales, Battlewyrm Carapace | o----------------------------------------------------------------------------o *Only if you open less than 6 treasure chests. =============================================================================== o---------------o | MISSION 4-2 | o---------------o #= PIRATES AND PARROT IN PERIL! - Cebe, Isle of Treasures (+2%) Objective: - Destroy the enemy soul crystal! - Your soul crystal must survive. Recommend put a Quetzalcoatl and Salamander Esper for this stage. Have Penelo prepare her Esunage to cure the possible status from enemies. Be sure you move some Espers to the right to block the enemies from capturing that summoning gate, capture it before your enemy does for your advantage. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | Earth Stone | West | Limpid Crystal | | Earth Magicite | | | | Earth Crystal | | | |---------------------------|---------------------|--------------------------| | Demon Tail | North | Inscrutable Bones | | Rat Tail | | | | Malboro Vine | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: 3000 gil, Storm Wand, Auracite x2 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Demon Tail, Malboro Vine | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 4-3 | o---------------o #= UNRELENTING NEMESIS - Yapih Caverns (+1%) Objective: - Find the temple! - At least one ally must survive. It's time to use your Water elemental weapon now. An event occur as you reach to middle. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | Orichalcum Ore | 1st treasure | Treasure | | Battlewyrm Carapace | 2nd treasure | Treasure | | Beastlord Pelt | 3rd treasure | Treasure | | Orichalcum Grains | 4th treasure | Solid Stone | o----------------------------------------------------------------------------o Objective: - Defeat Ba'Gamnan! - At least one ally must survive. Keep Kytes alive because his Blizzaga is very good in use of fight these enemies. Becareful when you near Ba'Gamnan a group of Lamia will spawn at the top corner, you should get rid of them before Ba'Gamnan. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | Malboro Vine | West | Treasure | |---------------------------|---------------------|--------------------------| | Orichalcum Grains | Mid-West | Solid Stone | | Orichalcum Nugget | | | | Orichalcum Ore | | | |---------------------------|---------------------|--------------------------| | Fire Crystal | North-East | Treasure | |---------------------------|---------------------|--------------------------| | Yellow Liquid | North-East | Strange Liquid | | Silver Liquid | | | | Green Liquid | | | |---------------------------|---------------------|--------------------------| | Water Crystal | North | Treasure | |---------------------------|---------------------|--------------------------| | Earth Crystal | North | Treasure | |---------------------------|---------------------|--------------------------| | Storm Crystal | North | Treasure | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: Auracite x1 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Orichalcum Nugget, Orichalcum Ore | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 4-4 | o---------------o #= FILO IN A BIND - Underfane of Yaxin Qul (+1%) Objective: - Defeat Ba'Gamnan! - At least one ally must survive. First of all, you must capture a summoning gate. Depends on the Espers you use, find the side is easy for you to breakthrough. Assuming you will have allies KO'd in the fight, recommend keep Llyud alive to revive someone. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | - | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: 3500 gil, Protective Armlet, Auracite x1 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Fire Magicite, Fire Crystal | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 4-5 | o---------------o #= RITE OF DESPAIR - Dais of the Auracite Objective: - Defeat Belias, the Gigas! - At least one ally must survive. Before this, buy an Icebrand is recommended if you don't have one. Lot of Fire elemental monsters here, so prepare Water elemental Esper for this. Aquarius and Sahagin are good since they don't weak on Fire. Other, you should also make sure your Penelo and Llyud are always safe because Penelo will have to cure many Confuse status and Llyud prepare to revive your ally. Defeat the enemies around the left summoning gate initially and capture the summoning gate as soon as possible to gain your advantage. Later capture the econd summoning gate as well. When going for Belias' group, stick all your Esper together and send them in once. Have Kytes back up with Blizzaga to take down all those annoying Lamia in once. Those Bombs on the right can be ignored if you don't want to fight. After this fight, Vaan learns the first Quickenings, Pyroclasm. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | - | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: Arms Encyclopedia, Auracite x1 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Fire Magicite, Fire Crystal | o----------------------------------------------------------------------------o =============================================================================== CHAPTER 5 - STRANDED - Tswarra, Isle of the Lost =============================================================================== w0005 ------------------------------------------------------------------------------- There's two locations you can go from Tomaj's Camp. Zwaua Rainwood is just for Monster Melee mission, you can have a try on it, you will get an Auracite if you clear this mission. Recommend enlist Lamia and Wyvern for the coming up missions. ------------------------------------------------------------------------------- o---------------o | MISSION 5-1 | o---------------o #= THE MAN IN THE JUNGLE - The Guguerro Greendeep (+2%) Objective: - Save the wounded man! - The man and at least one ally must survive. Get close to the wounded man. Objective: - Esort the wounded man to safety! - The man and at least one ally must survive. As Penelo pointed, protect the wounded man to the West end, however, the monsters are not letting you do this easily. Make sure Llyud is alive just in case your ally KO'd. And the monsters are unlimited spawning from the beginning area, so move as fast as possible while trying to break all the monsters who are blocking your way. Don't forget Vaan has learned Quickening, you can perform this when the Mist Charge is full, and make sure you use it into a group since it targets an area. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | Wolf Bone | South | Inscutable Bones | | Destrier Bone | | | | Beastlord Bone | | | |-------------------------------|------------------|-------------------------| | Auracite | East | Treasure | |-------------------------------|------------------|-------------------------| | Earth Stone | North-East | Limpid Crystal | | Earth Magicite | | | | Earth Crystal | | | |-------------------------------|------------------|-------------------------| | Auracite | West | Treasure | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: - | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Destrier Bone, Beastlord Bone | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 5-2 | o---------------o #= A GIFT FOR PENELO - Gugoza Falls (+1%) Objective: - Gather foodstuffs! - At least one ally must survive. Kytes can probably kill most enemies from a distance, just to make sure he deals the right elemental spells. Obtain all three Prickleplum to end this. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | Orichalcum Grains | South-East | Solid Stone | | Orichalcum Nugget | | | | Orichalcum Ore | | | |-------------------------------|------------------|-------------------------| | Auracite | West | Treasure | |-------------------------------|------------------|-------------------------| | Cedarwood Chips | Middle | Virgin Timber | | Cedarwood Stick | | | | Cedarwood Log | | | |-------------------------------|------------------|-------------------------| | Rat Tail | Middle | Inscrutable Bones | | Demon Tail | | | | Malboro Vine | | | |-------------------------------|------------------|-------------------------| | Lapis Lazuli | East | Sparking Stone | | Aquamarine | | | | Sapphire | | | |-------------------------------|------------------|-------------------------| | Auracite | North-East | Treasure | | Prickleplum | Mid-West | Prickleplum | | Prickleplum | Mid-East | Prickleplum | | Prickleplum | North-West | Prickleplum | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: 2500 gil, Secondary Principles, Auracite x1 | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 5-3 | o---------------o #= OBJECT OF DESIRE - Tomaj's Camp (+1%) Objective: - Protect Velis! - Velis and at least one ally must survive. I strongly recommend use Lamia for this stage. As we knew Malboro can send many bad statuses, so it's better let Lamia confuse it before it does. Hold on until the Great Malboro appears, defeat it to end this. You can perform Entice from Lamia to confuse the Great Malboro as well. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | - | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: - | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Yellow Liquid, Silver Liquid | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 5-4 | o---------------o #= THE DANCE - Tomaj's Camp (+1%) Objective: - Stop Velis! - Penelo must survive. Initially send out a small amount of your Espers to lure any one of the enemy groups and defeat them before all other groups come together. The important point is to protect Penelo, so keep your strongest character in the middle, keep summoning the Esper according to your opponent's weakness. Since Velis (Odin) won't move until you disturb him, you can first gather a group of Wyvern and then send all together to fight Velis, it would be easy. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | - | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: Auracite x3 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Coeurl Pelt, Beastlord Pelt | o----------------------------------------------------------------------------o =============================================================================== CHAPTER 6 - STEALING ETERNITY Arda Heaven's Pillar =============================================================================== w0006 ------------------------------------------------------------------------------- You can now control the airship again, take it to North, enter the new location named Heaven's Vigil. After the scene, head to The Ymir Qul Range. NOTE: Side mission # 53, 55, 59 would become unavailable after this chapter. ------------------------------------------------------------------------------- o---------------o | MISSION 6-1 | o---------------o #= A RECURRING NUISANCE - The Ymir Qul Range Objective: - Defeat all enemy leaders! - At least one ally must survive. Always stick with the team for easier healing and curing bad status. Again, fight with your opponents according to their type and elemental weakness is very important in this stage. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | Lapis Lazuli | South | Sparking Stone | | Aquamarine | | | | Sapphire (VERY LOW %) | | | |-------------------------------|------------------|-------------------------| | Water Stone | Middle | Limpid Crystal | | Water Magicite | | | | Water Crystal | | | | Water Gem (VERY LOW %) | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: 6000 gil, Armament Almanac, Auracite x3 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Water Magicite, Water Crystal | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 6-2 | o---------------o #= TERMS OF ALLIANCE - Ymir Qul-Heaven's Vigil (+2%) Objective: - Defeat all enemy leaders! - At least one ally must survive. - Fran must survive. Put Shiva or Leviathan for rank III slot of the troupe, anyway I prefer Leviathan. You can try remove all Melee Espers so Vaan's team will be replace with Flying or Ranged type Esper, which is better choise to handle the foes around Fran at the beginning. Summon your rank III Esper as the mission is started, breakthrough the group around the first summoning gate as fast as you can. Afterwards, set your healing units target on Fran to keep her alive before while facing the enemies from top. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | - | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: 6500 gil, Blazer Gloves, Auracite x2 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Earth Magicite, Earth Crystal | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 6-3 | o---------------o #= AT FRAN'S SIDE - The Ymir Qul Range (+1%) Objective: - Accompany Fran to the cave. - At least one ally must survive. - Fran must survive. Beware that enemies will appear from the begining area. Defeat the enemies as Fran attacks through the path. Likewise, set your healing unit target on Fran to keep her HP full. Avoid the Mimic chests as well. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | Orichalcum Ore | North | Treasure | |-------------------------------|------------------|-------------------------| | Mimic | Middle (left) | Treasure | |-------------------------------|------------------|-------------------------| | Sapphire | Middle (right) | Treasure | |-------------------------------|------------------|-------------------------| | Cedarwood Log | Mid-East | Treasure | |-------------------------------|------------------|-------------------------| | Water Crystal | South | Treasure | |-------------------------------|------------------|-------------------------| | Mimic | South-East | Treasure | |-------------------------------|------------------|-------------------------| | Mimic | South-East | Treasure | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: - | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Yellow Liquid, Silver Liquid | o----------------------------------------------------------------------------o =============================================================================== NOTE: Side mission # 53, 55, 59 would become unavailable after this chapter, once you enter mission 6-4, you'll have no more chances to clear them. o---------------o | MISSION 6-4 | o---------------o #= AUDIENCE AT THE AURALITH - Auralith's Cradle (+1%) Objective - Defeat the Judge of Wings! - At least one ally must survive. - Balthier must survive. Initially capture the summoning gate on the right. With Kytes' magic, this is quick easy. For the boss, send a rank III Esper to lure her (I'm using Ifrit) with the support of your healing unit, re-summon your rank III Esper again when it dies. If Balthier is targetted, you should move your healing units to save him. Meanwhile, capture the summoning gate behind the boss. Once you did it, the rest of the battle will become easy. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | - | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: Black Garb, Auracite x1 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Bomb Cinder, Bomb Crank | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 6-5 | o---------------o #= BALTHIER'S BETRAYAL - Auralith's Cradle (+1%) Objective: - Stop Balthier! - At least one ally must survive. There's a little trick you must do at the beginning. First cast Llyud's Vanishga on an Esper, then send this Esper to left, pass Ba'Gamnan's team, means this Esper should staying between Balthier and Ba'Gamnan. When the Vanish status gone, Ba'Gamnan will chase and attack your Esper, now lure them to Balthier's team and eventually they will fight with each other. Capture the summoning gate on the left after Ba'Gamnan left, and prepare your team while waiting Balthier to beat Ba'Gamnan. Fran will probably get KO'd during this fight. After all, Balthier will come to fight Vaan. Send a rank III Esper (I use Ifrit since most enemies weak against Fire) to face your enemies and keep 2 or 3 healing units to support it, hopefully you had Carbuncle for this. Needless to say, your other combat unit should fight Balthier together while the rank III Esper is taking damage. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | - | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: 7200 gil, Moon Earrings, Auracite x2 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Orichalcum Nugget, Orichalcum Ore | o----------------------------------------------------------------------------o =============================================================================== CHAPTER 7, Part 1 - ILLUSIONS WITHIN - Lessekta, Isle of Illusions =============================================================================== w0007 ------------------------------------------------------------------------------- Move to any NPC around. Some events will trigger one after one, later you will appear in the World Map. Head to The Neverwood for the next mission. ------------------------------------------------------------------------------- o---------------o | MISSION 7-1 | o---------------o #= NEVER ALONE - The Neverwood (+1%) Objective: - Defeat all enemies! - All allies must survive. Nothing is hard here, just to notice you a Great Malboro will appear as boss after defeating all enemies. You can have Vaan's Quickening to beat it easier. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | Auracite | South-East | Treasure | |-----------------------------|-------------------|--------------------------| | Wizzard's Robes | East | Treasure | |-----------------------------|-------------------|--------------------------| | Unpurified Ether | South | Strange Liquid | | Slime Oil | | | | Demon Drink | | | |-----------------------------|-------------------|--------------------------| | Soul Powder | Mid-South | Treasure | |-----------------------------|-------------------|--------------------------| | Adamant Grains | North-East | Solid Stone | | Adamant Nugget | | | | Adamantite | | | |-----------------------------|-------------------|--------------------------| | Maduin Gear | North | Treasure | |-----------------------------|-------------------|--------------------------| | Garnet | North-West | Sparking Stone | | Spinel | | | | Ruby | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: Medallion of Fire, Auracite x1 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Spinel, Ruby | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 7-2 | o---------------o #= REMINISCENCE - The Neverwood (+2%) Objective: - Find Vaan. - All allies must survive. Examine the flowers blooming to open up new path. You can somehow kill the enemies with Kytes before you examine the flower. Take the treasures before the second red flower, otherwise you might miss some if your party passed the yellow gate. Lastly, move all allies to Vaan. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | Connoisseur's Guide | South | Treasure | |-------------------------------|------------------|-------------------------| | Lava Wand/Fire Crystal | West | Treasure | |-------------------------------|------------------|-------------------------| | Zombie Powder | East | Strange Liquid | | Death Powder | | | | Soul Powder | | | |-------------------------------|------------------|-------------------------| | Wyvern Scales | Middle | Inscrutable Bones | | Ring Wyrm Scales | | | | Emperor Scales | | | |-------------------------------|------------------|-------------------------| | Violet Gilet | North-West | Treasure | |-------------------------------|------------------|-------------------------| | Oakwood Chips | South | Virgin Timber | | Oakwood Stick | | | | Oakwood Log | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: Pole of Blessing, Power Vest | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Oakwood Stick, Oakwood Log | o----------------------------------------------------------------------------o =============================================================================== ------------------------------------------------------------------------------- Go to The End of Dreams to trigger some event. After, head to Illusion's Home. ------------------------------------------------------------------------------- o---------------o | MISSION 7-3 | o---------------o #= WHERE THR HEART LIES - Illusion's Home (+1%) Objective: - Endure the attacks of the Yarhi! - At least one ally must survive. Capture the sommoning gate, try to breakthrough any of the enemy groups while defending against the Raidens spawn from the bottom. Objective: - Defeat Velis! - At least one ally must survive. Save the Quickening if you have fully charged, spend it to Velis (Odin). We can't drag this fight because more and more enemies will appear, so should done this when the path is clear. Velis' damage is not very stronge, but he attacks all target in an area, so make sure you weaker character stay further from him. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | - | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: Auracite x3 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Water Magicite, Water Crystal | o----------------------------------------------------------------------------o =============================================================================== CHAPTER 7, Part 2 - THE OATH - Hearthside =============================================================================== ------------------------------------------------------------------------------- You return to the airship. After some scences, Balthier and Fran join the party. Talk to Balthier to start the next mission, before that, you may visit Sky Saloon and look for anything better. ------------------------------------------------------------------------------- o---------------o | MISSION 7-4 | o---------------o #= AEGYL UPRISING - The Skies of Lemures (+1%) Objective: - Defeat all enemies! - Your soul crystal must survive. Since all enemies are Flying type, so there's no point to use any Melee units for this fight. Shiva and Lamia could be useful, if you have Carbuncle together would be perfect. Remember you must protect your soul crystal, adn some random enemies which are not leading by and leader will come directly to your soul crystal, be sure you block and defeat them. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | - | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: Rogue's Boots, Auracite x2 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Storm Magicite, Storm Crystal | o----------------------------------------------------------------------------o =============================================================================== CHAPTER 8 - IVALICE - Ivalice Revisited =============================================================================== w0008 ------------------------------------------------------------------------------- Now Ivalice is available, you can visit by using the Leviathan airship. Basch and Ashe will also join the party. *Finally get the full party* ------------------------------------------------------------------------------- o---------------o | MISSION 8-1 | o---------------o #= AN IRRESISTIBLE OPPORTUNITY - The Dalmasca Estersand (+1%) Objective: - Destroy the enemy soul crystal. - Your soul crystal must survive. Start by defeating the nearest enemies and capture the summoning gate. Always pay attention to the moving enemies because they might come straight to destroy your soul crystal, make sure you guard it well. I suggest take the upper path to the enemy soul crystal, leave the bottom path with some Ranged and Flying Espers to defense. Rush to the further summoning gate when the path is clear. Have a Melee leader and a rank III Esper with the support of Carbuncle or Penelo would be easy. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | - | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: 10000 gil, Dragon's Devices, Tiger's Tactics, Auracite x1 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: White Gold, Pure Gold | o----------------------------------------------------------------------------o =============================================================================== ------------------------------------------------------------------------------- #= TAKING COUNSEL - Airship-Bridge Talk to Larsa, Basch and Balthier to unlock some locations which are Paramina Rift, Giza Plains, and Glabados Ruins. You must visit all three locations, and it doesn't matter which you choose first. In my game, I've choosen Giza Plains -> Glabados Ruins -> Paramina Rift. ------------------------------------------------------------------------------- o---------------o | MISSION 8-2 | o---------------o #= THE SECLUDED - Giza Plains (+2%) Objective: - Seek out the informant. - At least one ally must survive. - The informant must survive. The soldier you need to find is located around the top right part of the map. Use Vaan for this, cast Sprint and run to right, then to top and speak to the soldier to end this. Needless the say, ignore all monsters, try run pass them without using any attack (off your Gambit). You may also try Vanishga from Llyud as well, without performing any actions, the Vanished character won't be spotted. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | - | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: Embroidered Tippet | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Moondust, Sundust | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= LAST WILL AND TESTAMENT - The Glabados Ruins (+1%) Objective: - Find the hidden chamber! - At least one ally must survive. You must use Penelo because this map doesn't allow you to summon any Espers, Kytes is another good choise since his spells are very useful against the enemies. Touch the Ancient Device at the side to unlock the following gate, and each time you unlock the gate, some enemies will spawn in the front. Simply take down the enemies with Kytes' magic. Heal all your character before you open the next gate. Objective: - Defeat the Elder Wyrm! - At least one ally must survive. After the final gate, Elder Wyrm appears as boss. Not a hard battle, have a Melee character (Vaan or Basch) to close combat with it, and set Penelo target to this character. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | - | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: Black Mask, Auracite x2 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Oakwood Stick, Oakwood Log | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= YE WHO REST - The Paramina Rift (+1%) Objective: - Defeat all enemies! - At least one ally must survive. Recommend Bomb and Lamia. Send a Bomb to the massive group of Zombie and perform its Self-Destruct, this can probably kill all of them in once. Continue summoning Bombs and do the same thing while going to capture the summoning gate. Use Lamia's ability to Confuse other enemies when your Bombs are not summoned yet. When you have breakthrough the first junction and captured the summoning gate, the rest could be easy. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | - | | | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: Silk Coat, Winged Helm, Auracite x1 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Destrier Mane, Dragon Whisker | o----------------------------------------------------------------------------o =============================================================================== ------------------------------------------------------------------------------- Appear in the airship. Select launch to trigger a scene. ------------------------------------------------------------------------------- o---------------o | MISSION 8-3 | o---------------o #= FIGHT BACK TEARS - Roda Volcano (+1%) Objective: - Reach the top of the volcano! - At least one ally must survive. Use Shivar, Carbuncle, and Mateus (if you've enlisted). Simply clear the path with Kytes' Blizzaga spell until you reach the goal point. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | Adamant Vest | South | Treasure | |-------------------------------|------------------|-------------------------| | Oakwood Log | North | Treasure | |-------------------------------|------------------|-------------------------| | Soul Powder | South-West | Treasure | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: - | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Unpurified Ether, Demon Drink | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 8-4 | o---------------o #= WAYWARD SOUL - The Feol Warren (+2%) Objective: - Defeat Chaos! - At least one ally must survive. This is hard! Do except you will face another boss after Chaos, so don't suicide on defeating Chaos. Try not spending too much time to capture all summoning gate because Chaos will find you after a moment, and you should be prepared before that. What I did is send all my allies to capture the summoning gate on the top, then slowly break down the Chaos' group. Use Lamia to confuse opponent's Lamia before your allies be confused. Once you've cleared the enemies around Chaos, send a high HP character to face him (I use Ashe) with some Carbuncles support. And you should have Kytes around to guard your team since he can use Blizzaga to finish most enemies easier. If you think you can control your party very well, delay Chaos action by luring him to other area with different party while you're capturing more sommoning gates. Kytes learns Nature's Wrath when Chaos is defeated. Objective: - Defeat Mydia! - At least one ally must survive. For this fight, you can capture the all the summoning gate first. Send your rank III Esper to the beginning area to handle those unlimited Lamia, with a Carbuncle support is easy. Likewise, use Kytes to take down those unlimited enemies with Blizzaga. Don't trigger Mydia's attention before you kill off the enemies around. Send some Flying type Esper from opposite side to reduce her HP (Bomb's Self Destruct). When Mydia left about 30% HP, use a Quickening to finish her off. Again, you must have Carbuncle support because Mydia can easily kill anyone. o----------------------------------------------------------------------------o | Item/Treasure | Location | Block Type | |----------------------------------------------------------------------------| | Adamantite | West | Treasure | |-------------------------------|------------------|-------------------------| | Carmagnole | North | Treasure | o----------------------------------------------------------------------------o o----------------------------------------------------------------------------o | Reward: Rubber Suit, Auracite x2 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Adamant Nugget, Adamantite | o----------------------------------------------------------------------------o =============================================================================== CHAPTER 9 - THOUGHTS FORGOTTEN - Keep of Forgotten Time =============================================================================== w0009 ------------------------------------------------------------------------------- Start by entering the Eternity's March around North-West in Lemures. ------------------------------------------------------------------------------- o---------------o | MISSION 9-1 | o---------------o #= WINGED WARRIORS - Gates of Shattered Time (+1%) Objective: - Destroy all enemy leaders! - At least one ally must survive. You have to beat these enemies repeatedly (x4), not hard but takes time. Each time you start the next round, make sure to heal all allies who're not at full HP. o----------------------------------------------------------------------------o | Reward: Dragon Bracers, Auracite x3 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Fire Crystal, Fire Gem | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 9-2 | o---------------o #= CREATOR OF DARKNESS - Throne of Feolthanos (+1%) Objective: - Defeat Feolthanos! - At least one ally must survive. Capture both summoning gates near your starting point. While going to the middle, prepare for fight three rank III Espers in a row which are Belias, Mateus and Chaos. If possible, lure Belias away and capture the summoning gate before beaten Belias. after this, capture the remaining summoning gates. Use Ranged unit to lure and defeat the foes around Feolthanos, so Feolthanos would be easier. o----------------------------------------------------------------------------o | Reward: Carabineer Mail, Auracite x1 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Water Crystal, Water Gem | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 9-3 | o---------------o #= FALLACY - Throne of Feolthanos (+1%) Objective: - Defeat all enemies! - At least one ally must survive. Another annoying stage, lot of enemies to fight and the area is small. Try to capture a sommoning gates as soon as possible. Afterwards, capture to opposite summoning gate without waiting. While doing so, summoning as many Esper as you can to protect the middle, don't forget your rank III Esper is most important. Spend Quickening on opponent's Carbunble in a group is useful. Lamia once again is a good choice for this stage. o----------------------------------------------------------------------------o | Reward: - | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Storm Crystal, Storm Gem | o----------------------------------------------------------------------------o =============================================================================== o---------------o | MISSION 9-4 | o---------------o #= THE UNCONCSIONABLE - Feolthanos, the Last Auralith (+2%) Objective: - Defeat Mydia! - At least one ally must survive. Clear the middle area can capture the summoning gate if you can, because if you choose to the corner summoning gate, you might be surrounding unless you are really fast enough to recover your party before the next group enemies come. When your status is stable, attack and capture both summoning gates at the top corner to decrease foes spawning, otherwise it would be very hard to defeat Mydia when any of the summoning gates still under enemy control. Before you successfully capture al summoning gates, do not close to Mydia. o----------------------------------------------------------------------------o | Reward: Minerva Bustier, Grand Helm, Auracite x2 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Earth Crystal, Earth Gem | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- After this chapter, you can visit the Well of Whispered Oath, where you can find one of the hardest challenges in the game, Midlight Deep. ------------------------------------------------------------------------------- =============================================================================== CHAPTER 10 - WINGS ETERNAL - Keep of Forgotten Time =============================================================================== w0010 o----------------o | MISSION 10-1 | o----------------o #= WAITING IN THE WINGS - Womb of Feolthanos (+1%) Objective: - Capture the summoning gates! - At least one ally must survive. Capture the summoning gates one by one, nothing is hard here. By the way, Shivar is quite good to support other allies. =============================================================================== o----------------o | MISSION 10-2 | o----------------o #= THE ABYSS - Womb of Feolthanos Objective: - Destroy the enemy soul crystal. - At least one ally must survive. Gather all units to focus on target enemy group, start by hitting the right area, then clear the rest in the middle. The last group before the soul crystal may take some time since the all foes are guarding there. You can lure out some of them first and then through the other path to reach their soul crystal. =============================================================================== o--------------------o | THE FINAL BATTLE | o--------------------o #= REVENANT WINGS - Feolthanos Exultant Objective: - Defeat Feolthanos! - At least one ally must survive. Set more Ranged and less Melee units. Enemies are only Melee unit, damage not very strong, but the massive quantity is quite annoy, use Bomb continuously to get rid if it (Self-Destruct). Note: enemy's level is depend on your total story completition. Once you clear the area, focus on the boss' right hand (top), always take at least 3 healing units along with your party. Take down the other hand after this. Do remember keep on summoning when your Esper is down, because it's hard to recover in this battle once your team allies getting lesser, so be sure you always have enough unit to push off the unlimited opponents. Finally, you target is the core, beware the core will attack all everyone in front of him with his ray, needless to say, this is a powerful attack. To avoid getting worthless damage, you can attack the core by casting magic beside the stairs, however you can still sending your Esper up the stairs to attack. But the main problem is Bahamut, which would appear before you can defeat the boss, and you should focus on Bahamut when this happens (this is tough!!). Keep your leader further from Bahamut's spotting target, bring him to the summoning gate if possible, so you can blast him with lot of Espers on the summoning gate. After defeating Bahamut, continue damage the core. Objective: - Defeat Feolthanos! - Vaan must survive. In the end, Vaan appears in the throne. Fight with the boss and your allies will eventually appear to help. Now move Vaan away from the boss, just let your allies to hit him, same time perform Steal Power, Steal Speed or etc to help your allies. Congratulation! Now you've beaten the game, enjoy the ENDING~! =============================================================================== ------------------------------------------------------------------------------- 5. MELEE BATTLES Final Fantasy XII: Revenant Wings ------------------------------------------------------------------------------- =============================================================================== sep05 Melee battles are the free mission available right after you beat the stage, it allows players to challenge unlimited times to obtain more materials which mainly for weapon forging or EXP to get higher level. This section is about the details of all melee battles in the game. =============================================================================== Location: Zephyr, the Windward Isles =============================================================================== m0001 ------------------------------------------------------------------------------- #= MONSTER MELEE - The Bosco Pampa Timing : After Mission 2-1 Enemies: Gnoam, Quetzalcoatl, Storm Wolf, Antlion, Yellow Wyrm o----------------------o | Possible Materials | o----------------------o Virgin Timber - Cherrywood Chips - Cherrywood Stick - Cherrywood Log Inscrutable Bones - Rat Pelt - Bat Wing - Serpentskin Limpid Crystal - Earth Stone - Earth Magicite - Earth Crystal o----------------------------------------------------------------------------o | Reward: - | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Bat Wing, Serpentskin | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= MONSTER MELEE - Fane of Gucuma Qul Timing : After mission 2-4 Enemies: Sylph, Ramih, Sagittarius, Minotaur o----------------------o | Possible Materials | o----------------------o Limpid Crystal - Fire Stone - Fire Magicite - Fire Crystal Sparkling Stone - Tiger-eye - Beryl - Topaz Solid Stone - Mythril Shards - Mythril Nugget - Mythril Ore o----------------------------------------------------------------------------o | Reward: - | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Beryl, Topaz | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= SKY PIRATE MELEE - Fane of Gucuma Qul Timing : After mission 2-4 Enemies: Monk, Black Mage, Fusilier, Warmage, Sylph, Garchimacera, Remora, White Hare, Atomos. o----------------------o | Possible Materials | o----------------------o Inscrutable Bones - Inseck Husk - Ichthon Scales - Ancient Turtle Shell Limpid Crystal - Storm Stone - Storm Magicite - Storm Crystal Inscrutable Bones - Bone Chips - Sturdy Bone - Blood-darkened Bone o----------------------------------------------------------------------------o | Reward: 600 gil (reward increase depending on the story progress) | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Ichthon Scales, Ancient Turtle Shell | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= SUMMONING MELEE - Fane of Gucuma Qul Timing : After mission 2-4 Enemies: Sky Pirate, White Mage, Gladiator, Alraune, White Hare, Sagittarius, Ixion, Raiden. o----------------------o | Possible Materials | o----------------------o None o----------------------------------------------------------------------------o | Reward: 800 gil (reward increase depending on the story progress) | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Earth Magicite, Earth Cryatal | o----------------------------------------------------------------------------o =============================================================================== Location: Tormelados, Isle of the Megalith =============================================================================== m0002 ------------------------------------------------------------------------------- #= MONSTER MELEE - The Kisne Rise Timing : After mission 3-1 Enemies: Storm Wolf, Rock Wolf, Yellow Wyrm, Green Wyrm, Atomos. o----------------------o | Possible Materials | o----------------------o Inscrutable Bones - Wolf Bone - Destrier Bone - Beastlord Bone Solid Stone - Mythril Shards - Mythril Nuggets - Mythril Ore Limpid Crystal - Water Stone - Water Magicite - Water Crystal o----------------------------------------------------------------------------o | Reward: - | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Mythril Nugget, Mythril Ore | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= SUMMONING MELEE - Fane of Tehp Qul Timing : After mission 3-5 Enemies: Time Mage, Fusilier, Warmage, Seeq, Ninja o----------------------o | Possible Materials | o----------------------o Limpid Crsytal - Fire Stone - Fire Magicite - Fire Crystal Inscrutable Bones - Rabbit Pelt - Coeurl Pelt - Beastlord Pelt Inscrutable Bones - Inseck Husk - Ichthon Scales - Ancient Turtle Shell o----------------------------------------------------------------------------o | Reward: 1400 gil (reward increase depending on the story progress | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Coeurl Pelt, Beastlord Pelt | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= SUMMONING MELEE - Fane of Tehp Qul Timing : After mission 3-5 Enemies: Monk, Black Mage, Warrior, Alraune, Sylph, Cuchulainn, Cu Sith, Siren o----------------------o | Possible Materials | o----------------------o Sparkling Stone - Peridot - Malachite - Emerald Solid Stone - Pink Silver - White Silver - Pure Silver o----------------------------------------------------------------------------o | Reward: 1750 gil (reward increase depending on story progress) | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Malachite, Emerald | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= MONSTER MELEE - Shadow of Paharo Timing : After mission 3-5 Enemies: Infernal Wolf, Arctic Wolf, Storm Wolf, Rock Wolf, Earth Drake o----------------------o | Possible Materials | o----------------------o Limpid Crystal - Storm Stone - Storm Magicite - Storm Crystal - Storm Gem (1% chance) Limpid Crystal - Water Stone - Water Magicite - Water Crystal - Water Gem (1% chance) Limpid Crystal - Fire Stone - Fire Magicite - Fire Crystal - Fire Gem (1% chance) Limpid Crystal - Earth Stone - Earth Magicite - Earth Crystal - Earth Gem (1% chance) Inscrutable Bones - Wolf Bone - Destrier Bone - Beastlord Bone o----------------------------------------------------------------------------o | Reward: - | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Storm Magicite, Storm Crystal | o----------------------------------------------------------------------------o =============================================================================== Location: The Muruc Cahuac Skysea =============================================================================== m0003 ------------------------------------------------------------------------------- #= MONSTER MELEE - Isshu, Jewel of the Skysea Timing : After mission 4-1 Enemies: Sahagin, Aquarius, Blue Wyrm, Siren, Great Tortoise o----------------------o | Possible Materials | o----------------------o Limpid Crystal - Water Stone - Water Magicite - Water Crystal - Water Gem (1% chance) Inscrutable Bones - Destrier Barding - Lamia Scales - Battlewyrm Carapace o----------------------------------------------------------------------------o | Reward: - | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Lamia Scales, Battlewyrm Carapace | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= SUMMONING MELEE - Cebe, Isle of the Treasures Timing : After mission 4-2 Enemies: Gladiator, Ninja, Monk, Warrior, Sky Pirate, White Hare, Remora, Shivan, Ramih, Shivar o----------------------o | Possible Materials | o----------------------o Limpid Crystal - Earth Stone - Earth Magicite - Earth Crystal - Earth Gem (1% chance) Virgin Timber - Maplewood Chips - Maplewood Stick - Maplewood Log Inscrutable Bones - Rat Tail - Demon Tail - Malboro Vine o----------------------------------------------------------------------------o | Reward: 2900 gil (after 4-2); 8700 gil , Auracite x1 (after 7-4) | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Maplewood Log, Maplewood Stick | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= MONSTER MELEE - Underfane of Huin Qul Timing : After mission 5-4 Enemies: Red Flan, Yellow Flan, Bomb, Fire Drake, Thunder Drake o----------------------o | Possible Materials | o----------------------o Strange Liquid - Green Liquid - Yellow Liquid - Silver Liquid Solid Stone - Orichalcum Grains - Orichalcum Nugget - Orichalcum Ore o----------------------------------------------------------------------------o | Reward: - | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Orichalcum Nugget, Orichalcum Ore | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= MONSTER MELEE - Underfane of Huin Qul Timing : After mission 5-4 Enemies: Zombie, Salamander, Red Wyrm, Yellow Wyrm, Wyvern o----------------------o | Possible Materials | o----------------------o Inscrutable Bones - Wolf Bone - Destrier Bone - Beastlord Bone Limpid Crystal - Fire Stone - Fire Magicite - Fire Crystal Solid Stone - Pink Silver - White Silver - Pure Silver o----------------------------------------------------------------------------o | Reward: - | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Destrier Bone, Beastlord Bone | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= SUMMONING MELEE - Underfane of Huin Qul Timing : After mission 5-4 Enemies: Archer, Black Mage, Time Mage, Seeq, Fusilier, Chocobo, Garchimacera, Lamia, Sagittarius, Cu Sith o----------------------o | Possible Materials | o----------------------o None o----------------------------------------------------------------------------o | Reward: 4300 gil (reward increase depending on story progress) | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Fire Magicite, Fire Crystal | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= SUMMONING MELEE - Oghu, the Veiled Isle Timing : After mission 5-4 Enemies: Ninja, Seeq, Warmage, Fusilier, White Mage, Sahagin, Aquarius, Cuchulainn, Wyvern, Shivar o----------------------o | Possible Materials | o----------------------o Inscrutable Bones - Rabbit Pelt - Coeurl Pelt - Beastlord Pelt Sparkling Stone - Peridot - Malachite - Emerald Sparkling Stone - Coral Fragment - Coral Branch - Pearl Limpid Crystal - Storm Stone - Storm Magicite - Storm Crystal - Storm Gem (1% chance) o----------------------------------------------------------------------------o | Reward: 5000 gil (reward increase depending on story progress) | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Coral Branch, Pearl | o----------------------------------------------------------------------------o =============================================================================== Location: Tswarra, Isle of the Lost =============================================================================== m0004 ------------------------------------------------------------------------------- #= MONSTER MELEE - Zwaua Rainwood Timing : After mission 4-5 Enemies: Aquarius, Arctic Wolf, Great Tortoise, Ice Drake, Titan o----------------------o | Possible Materials | o----------------------o Sparkling Stone - Lapis Lazuli - Aquamarine - Sapphire Solid Stone - Pink Silver - White Silver - Pure Silver Limpid Crystal - Storm Stone - Storm Magicite - Storm Crystal - Storm Gem (1% chance) o----------------------------------------------------------------------------o | Reward: Auracite x1 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Storm Magicite, Storm Crystal | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= MONSTER MELEE - Guguerro Greendeep Timing : After mission 5-1 Enemies: Sahagin, Gnoam, Golem, Blue Wyrm, Green Wyrm o----------------------o | Possible Materials | o----------------------o Inscrutable Bones - Wolf Bone - Destrier Bone - Beastlord Bone Limpid Crystal - Earth Stone - Earth Magicite - Earth Crystal - Earth Gem (1% chance) o----------------------------------------------------------------------------o | Reward: Auracite x1 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Earth Magicite, Earth Crystal | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= MONSTER MELEE - Gugoza Falls Timing : After mission 5-2 Enemies: Blue Flan, Green Flan, Earth Drake, Ice Drake, Malboro o----------------------o | Possible Materials | o----------------------o Inscrutable Bones - Rat Tail - Demon Tail - Malboro Vine Inscrutable Bones - Destrier Barding - Lamia Scales - Battlewyrm Carapace Limpid Crystal - Water Stone - Water Magicite - Water Crystal - Water Gem (1% chance) Solid Stone - Orichalcum Grains - Orichalcum Nugget - Orichalcum Ore o----------------------------------------------------------------------------o | Reward: - | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Water Magicite, Water Crystal | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= MONSTER MELEE - Tomaj's Camp Timing : After mission 5-4 Enemies : Gnoam, Quetzalcoatl, Rock Wolf, Malboro, Thunder Drake o----------------------o | Possible Materials | o----------------------o Strange Liquid - Green Liquid - Yellow Liquid - Silver Liquid Inscrutable Bones - Rabbit Pelt - Coeurl Pelt - Beastlord Pelt Virgin Timber - Cedarwood Chips - Cedarwood Stick - Cedarwood Log o----------------------------------------------------------------------------o | Reward: Auracite x1 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Cedarwood Stick, Cedarwood Log | o----------------------------------------------------------------------------o =============================================================================== Location: Arda Heaven Pillar =============================================================================== m0005 ------------------------------------------------------------------------------- #= SUMMONING MELEE - Heaven's Vigil Timing : After mission 6-2 Enemies: Ninja, Warrior, Monk, Goblin, Cactoid, Tonberry, Raiden, Tiamat o----------------------o | Possible Materials | o----------------------o Inscrutable Bones - Ahriman Wing - Tyrant Wing - Wyvern Wing Virgin Timber - Cedarwood Chips - Cedarwood Stick - Cedarwood Log Inscrutable Bones - Destrier Barding - Lamia Scales - Battlewyrm Carapace o----------------------------------------------------------------------------o | Reward: 7000 gil, Auracite x1 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Tyrant Wing, Wyvern Wing | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= SKY PIRATE MELEE - The Ymir Qul Range Timing : After mission 6-3 Enemies: Warrior, Sky Pirate, Archer, Time Mage, Salamander, Ramih, Golem, Shivar, Carbunble o----------------------o | Possible Materials | o----------------------o Limpid Crystal - Storm Stone - Storm Magicite - Storm Crystal Inscrutable Bones - Tyrant Bone - Wyvern Bone - Wyrm Bone Sparkling Stone - Lapis Lazuli - Aquamarine - Sapphire o----------------------------------------------------------------------------o | Reward: 11600 gil | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Wyvern Bone, Wyrm Bone | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= MONSTER MELEE - The Ymir Qul Range Timing : After mission 6-3 Enemies: Blue Flan, Yellow Flan, Ixion, Thunder Drake, Siren o----------------------o | Possible Materials | o----------------------o Inscrutable Bones - Rat Tail - Demon Tail - Malboro Vine Strange Liquid - Green Liquid - Yellow Liquid - Silver Liquid Solid Stone - Pink Gold - White Gold - Pure Gold o----------------------------------------------------------------------------o | Reward: - | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Demon Tail, Malboro Vine | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= SUMMONING MELEE - Ymir Qul Underground Timing : After mission 7-4 Enemies: Monk, Seeq, Goblin, Garchimacera, Cuchulainn, Atomos, Carbuncle o----------------------o | Possible Materials | o----------------------o Solid Stone - Orichalcum Grains - Orichalcum Nugget - Orichalcum Ore Strange Liquid - Bomb Cinder - Bomb Shell - Bomb Crank Limpid Crystal - Fire Stone - Fire Magicite - Fire Crystal - Fire Gem (1% chance) o----------------------------------------------------------------------------o | Reward: 12000 gil, Auracite x1 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Bomb Shell, Bomb Crank | o----------------------------------------------------------------------------o =============================================================================== Location: Lessekta, Isle of Illusions =============================================================================== m0006 ------------------------------------------------------------------------------- #= MONSTER MELEE - Illusion's Home Timing : After mission 6-5, disappears after mission 7-3 Enemies: Alraune, Gnoam, Golem, Shivar, Siren o----------------------o | Possible Materials | o----------------------o Virgin Timber - Cedarwood Chips - Cedarwood Stick - Cedarwood Log Inscrutable Bones - Destrier Barding - Lamia Scales - Battlewyrm Carapace Strange Liquid - Green Liquid - Yellow Liquid - Silver Liquid Sparkling Stone - Lapis Lazuli - Aquamarine - Sapphire Solid Stone - Orichalcum Grains - Orichalcum Nugget - Orichalcum Ore o----------------------------------------------------------------------------o | Reward: Auracite x1 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Auracite x1 | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= MONSTER MELEE - The Neverwood Timing : After mission 7-2, disappears after mission 7-3 Enemies: Blue Flan, Yellow Flan, Minotaur, Red Wyrm, Vampyr o----------------------o | Possible Materials | o----------------------o Inscrutable Bones - Ahriman Wing - Tyrant Wing - Wyvern Wing Strange Liquid - Bomb Cinder - Bomb Shell - Bomb Crank Solid Stone - Pink Gold - White Gold - Pure Silver Inscrutable Bones - Tyrant Bone - Wyvern Bone - Wyrm Bone o----------------------------------------------------------------------------o | Reward: Auracite | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Bomb Shell, Bomb Crank | o----------------------------------------------------------------------------o =============================================================================== Location: Ivalice =============================================================================== m0007 ------------------------------------------------------------------------------- #= SUMMONING MELEE - Dalmasca Estersand Timing : After mission 8-1 Enemies: Sky Pirate, Ninja, Time Mage, Fusilier, White Mage, Chocobo Cactoid, Balasa, Atomos, Ramuh o----------------------o | Possible Materials | o----------------------o Solid Stone - Pink Gold - White Gold - Pure Gold Limpid Crystal - Earth Gem - Earth Stone - Earth Magicite - Earth Crystal Sparkling Stone - Garnet - Spinel - Ruby Inscrutable Bones - Ahriman Wing - Tyrant Wing - Wyvern Wing o----------------------------------------------------------------------------o | Reward: 10000 gil, Auracite | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Tyrant Wing, Wyvern Wing | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= MONSTER MELEE - Dalmasca Estersand Timing : After mission 8-1 Enemies: Ramih, Antlion, Rock Wolf, Yellow Wyrm o----------------------o | Possible Materials | o----------------------o Inscrutable Bones - Tyrant Bone - Wyvern Bone - Wyrm Bone Strange Liquid - Stardust - Moondust - Sundust Limpid Crystal - Storm Gem - Storm Stone - Storm Magicite - Storm Crystal o----------------------------------------------------------------------------o | Reward: - | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Wyvern Bone, Wyrm Bone | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= MONSTER MELEE - Giza Plains Timing : After mission 8-2 (Giza Plains part) Enemies: Quetzalcoatl, White Hare, Minotaur, Atomos, Earth Drake o----------------------o | Possible Materials | o----------------------o Inscrutable Bones - Coeurl Whisker - Destrier Mane - Dragon Whisker Virgin Timber - Oakwood Chips - Oakwood Stick - Oakwood Log o----------------------------------------------------------------------------o | Reward: - | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Oakwood Stick, Oakwood Log | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= MONSTER MELEE - The Glabados Ruins Timing : After mission 8-2 (Glabados Ruins part) Enemies: Zombie, Tonberry, Vampyr, Blue Wyrm, Red Wyrm o----------------------o | Possible Materials | o----------------------o None o----------------------------------------------------------------------------o | Reward: Auracite x2 (treasure) | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Fire Crystal, Fire Gem | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= SUMMONING MELEE - The Paramina Rift Timing : After mission 8-2 (Paramina Rift part) Enemies: Monk, White Mage, Shivan, White Hare, Tonberry, Diabolos, Shiva o----------------------o | Possible Materials | o----------------------o Strange Liquid - Zombie Powder - Death Powder - Soul Powder Limpid Crystal - Water Gem - Water Stone - Water Magicite - Water Crystal o----------------------------------------------------------------------------o | Reward: 12000 gil, Auracite | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Death Powder, Soul Powder | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= MONSTER MELEE - The Feol Warren Timing : After mission 8-4 Enemies: Red Flan, Salamander, Infernal Wolf, Red Wyrm, Vampyr o----------------------o | Possible Materials | o----------------------o Strange Liquid - Slime Oil - Unpurified Ether - Demon Drink Inscrutable Bones - Wyvern Scales - Ring Wyrm Scales - Emperor Scales o----------------------------------------------------------------------------o | Reward: - | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Ring Wyrm Scales, Emperor Scales | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- #= SUMMONING MELEE - The Feol Warran Timing : After mission 8-4 Enemies: Warrior, Warmage, Gladiator, Black Mage, Seeq, Remora, Salamander, Sagittarius, Wyvern, Ifrit o----------------------o | Possible Materials | o----------------------o Limpid Crystal - Fire Gem - Fire Stone - Fire Magicite - Fire Crystal Strange Liquid - Bomb Cinder - Bomb Shell - Bomb Crank Solid Stone - Adamant Grains - Adamant Nugget - Adamantite o----------------------------------------------------------------------------o | Reward: 11600 gil, Auracite | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Adamant Nugget, Adamantite | o----------------------------------------------------------------------------o =============================================================================== Location: Keep of Forgotten Time =============================================================================== m0008 ------------------------------------------------------------------------------- #= SUMMONING MELEE - Gates of Shattered Time Timing : After mission 9-1 Enemies: Sky Soldier, Sky Warrior, Dragon Knight, Sky Samurai, Djinn, Sahagin, Remora, Goblin, Bomb, Aquarius, Ramih, Gnoam, Balasa, Ixion, Lamia, Cuchulainn, Golem, Shivar, Sagittarius, Cu Sith, Shiva, Ramuh, Titan o----------------------o | Possible Materials | o----------------------o None o----------------------------------------------------------------------------o | Reward: Everburn, Auracite x1 | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Zodiac Ore, Diamond (chance is very low) | o----------------------------------------------------------------------------o =============================================================================== Location: Well of Whispered Oaths =============================================================================== m0009 o-------------------o ----------------------------| MIDLIGHT'S DEEP |------------------------------ o-------------------o Timing: After Chapter 9 This is different, it has 10 maps in the Midlight's Deep representing all type of missions in the game. The enemies level are depending on the leaders' level. Players will have a break after each map completed, which allows players to save, change equipments, re-troup Espers and other, also giving all participate leaders 50000 EXP. The most important is after beating the boss (Yiazmat) in Midlight's Deep, the stats of Anastasia (Vaan's weapon, obtain during Chapter 7 event) will be increased. Beating Yiazmat 10 times will maximize up all Anastasia stats. ------------------------------------------------------------------------------- #= MAP-1 Objective: - Destroy the enemy soul crystal! - Your soul crystal must survive. Enemies: random enemies ------------------------------------------------------------------------------- #= MAP-2 Objective: - Defeat all enemies! - At least one ally must survive. Enemies: Great Malboro, Mom Bomb ------------------------------------------------------------------------------- #= MAP-3 Objective: - Defeat the War-chief! - At least one ally must survive. Enemies: War-Chief, random enemies ------------------------------------------------------------------------------- #= MAP-4 Objective: - Defeat the War-chief! - At least one ally must survive. Enemies: random enemies ------------------------------------------------------------------------------- #= MAP-5 Objective: - Destroy the enemy soul crystal! - Your soul crystal must survive. Enemies: Clone of your leaders, random enemies ------------------------------------------------------------------------------- #= MAP-6 Objective: - Open all the treasure chests! - At least one ally must survive. Enemies: Bahamut, Chocobo, Ixion, Lamia, Tonberry Treasure: Zodiac Ore, Diamond, Fire Gem, Water Gem, Storm Gem, Earth Gem, Mythril Stards, Tiger-eye ------------------------------------------------------------------------------- #= MAP-7 Objective: - Capture the summoning gates! - Your soul crystal must survive. Enemies: Trickster, Red Chocobo, Black Chocobo, Green Chocobo ------------------------------------------------------------------------------- #= MAP-8 Objective: - Defeat all enemies! - At least one ally must survive. Enemies: Zombie, Infernal Wolf, Siren, Raiden, Cu Sith ------------------------------------------------------------------------------- #= MAP-9 Objective: - Defeat all enemy leaders! - At least one ally must survive. Enemies: Ballista, Champion, Dragoon, Assassin, Wizard, Sagittarius, Balasa, Cu Sith, Shivar, Golem ------------------------------------------------------------------------------- #= MAP-10 Objective: - Defeat Yiazmat! - At least one ally must survive. Enemies: Yiazmat, Cuchulainn, Golem, Lamia, Raiden, Carbuncle o----------------------------------------------------------------------------o | Reward: Fire Gem, Water Gem, Storm Gem, Earth Gem | |- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | | w/Goblin Pouch: Zodiac Ore, Diamond | o----------------------------------------------------------------------------o ------------------------------------------------------------------------------- ==============================