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Walkthrough

by Super Slash

                                            Final Fantasy IV
                                            FAQ/Walkthrough
                                            By: Super Slash
                                             Version: 1.0
                                      Email: [email protected]
                                      ----------------------------


NOTE: To find what you're looking for, hold Ctrl and press F (Apple for Macs),
      and type in, for example "V. Walkthrough", without the quotations. Do
      this for any section you may be looking for.


                                       
                                     TABLE OF CONTENTS
                                    -------------------

                                 I.........Story
                                II.........Controls
                               III.........Game Basics
                                IV.........Characters
                                 V.........Walkthrough
                                VI.........Side Quests
                               VII.........Augment List
                              VIII.........Items
                                IX.........Weapons
                                 X.........Shields
                                XI.........Head Gear
                               XII.........Armors
                              XIII.........Gauntlets
                               XIV.........Bestiary
                                XV.........Spells
                               XVI.........Whyt
                              XVII.........Shops
                             XVIII.........Secrets
                               XIX.........Frequently Asked Questions
                                XX.........Email Info
                               XXI.........Credits
                              XXII.........Copyrights


---------------
Version History
---------------

v1.0 (11/06/2008) - This is the first version of the guide


-------------------------------------------------------------------------------


=========
I. Story
=========

The story revolves around a Dark Knight named Cecil, commander of the Red
Wings. He is ordered by the king of Baron to steal the seven crystals, but
Cecil begins questioning the motives of the king since he is acting strange and
unusual as of late. However, despite this, he wants to continue to obey the
king because of the loyalty to his kingdom. Together with friends he meets
along the way, he must figure out the truth about the king and the Red Wings.


-------------------------------------------------------------------------------


=============
II. Controls
=============

"A" Button: Confirms stuff, flips through dialogue, examines stuff.

"B" Button: Hold this button to run. Press this to cancel out of things.

"X" Button: Brings up the menu outside of battle, where you can see the leading
            character's thoughts on the current situation. This also turns on
            Auto-Battle.

"Y" Button: Changes the leading character outside of battle.

"L" Button: This allows you to switch between characters on the Magic and
            Equipment screens.

"R" Button: Hold this button to run away from a battle. This also allows you to
            switch between characters on the Magic and Equipment screens.

"Start" Button: Pauses the game in-battle.

"Select" Button: Does nothing.

D-Pad: Moves character. Press Left or Right on the D-Pad in battle (make sure
       you have the cursor on the last enemy in the battle), depending on what
       side the enemy's on. This allows you to attack all enemies at once, but
       only if you're using Black Magic. This also applies to using healing
       spells on the entire party, and other support spells.


-------------------------------------------------------------------------------


=================
III. Game Basics
=================


==========================
The Menu Outside of Battle
==========================


Item
----

This shows the current items you have in your inventory. Press A to select an
option (such as Use, after pressing B). If you click Use, you can select an
item. Press A to choose an item (however, items that are greyed out cannot be
used). When you select a recovery item (such as a Potion), choose a party
member to use it on, and press A to use it on that party member. This stuff is
all pretty simple, though, and I don't even know why I'm explaining it. The
other two options in the Item menu are Sort, and Key Items. If you select Sort,
all of the items in your inventory automatically get sorted. Key Items brings
up a list of important story-related (except in the cause of augments) items.


Magic
-----

Again, this is pretty self-explanatory. Select this to bring up a cursor.
Select a party member to bring up the Magic menu (however, Kain cannot learn
magic). The Magic menu shows the spells the party member currently has. You
learn magic spells by leveling up. There are three different types of magic
spells: White Magic, Black Magic, and Support Magic (although the Support
spells are in the White Magic category). Rydia, Rosa, Palom, Porom, Cecil (only
as a Paladin), and Fusoya can use magic.


Equipment
---------

On the Equipment menu, you can equip your party members (obviously). You can
equip a weapon, a shield, a helmet, an armor, and a guantlet. There's also the
Remove option should you ever want to completely remove a piece of equipment.
Optimize automatically equips that character with the best equipment you have
in your inventory.


Abilities
---------

This screen shows you the commands a character has available. This is also
where you set your augments. You cannot replace the Attack and Item commands,
but any other ones can be replaced. There are two additional spots you can use
for your augments should you not want to replace any commands. You can also
change the command the character uses when in Auto-Battle mode.


Status
------

This screen shows all of the party member's currently set abilities, along with
all of the abilities they know, which obviously includes augments. You can also
see how much EXP the character needs to reach the next level.


Party
-----

You can choose either Invert or Reposition. Choosing Invert switches the order
around. By default, three characters are allowed in the front row and two in
the back. By choosing Invert, two are allowed in the front and three are
allowed in the back. Reposition simply lets you move a party member into a
different position, whether it be another slot in the front row or moving them
to an empty slot in the back row.


Settings
--------

This is equivalent to an Options screen. Here you can change the Battle Mode
between Active and Wait, the Battle Speed, and more. By default, the Battle
Speed is set to 3. If you think it's too slow, _don't set it to 6_. Many people
make the mistake of thinking it's the fastest speed, but it's actually the
exact opposite. Instead, set it to 1 since it's the fastest.


Quicksave
---------

Choose this to save and quit immediately at any point in the game (except in a
battle, of course). You can then choose to reload that quicksave whenever you
wish, though only one quicksave file is available at a time. Loading the file
makes it disappear, meaning you'll have to quicksave again if you want another
one. It's mainly there to use in case you absolutely have to, but since the DS
can be put into sleep mode, which doesn't consume much battery power at all,
that's usually the better choice.


Save
----

Self-explanatory. Use this option to save your current game progress. However,
you can only save at save points and on the world map. You can also use Tents
and Cottages while on the world map or standing on a save point.


===============
Battle Overview
===============

The battle system is quite simple, actually, but I'll explain it here anyway,
for those of you who are new to the Final Fantasy series.


Fight
-----

The basic command in the game. Select this option to attack with the weapon you
currently have equipped. If you don't have a weapon equipped, you attack using
your fists instead.


White Magic
-----------

Useable by Rydia (child only), Tellah, Rosa, Porom, and Fusoya. White Magic
spells are basically support spells, but there are also some that inflict bad
status effects on enemies and bosses. White Magic is pretty much essential
throughout the whole game, unless you want to go about using Potions for the
whole game.


Black Magic
-----------

Usable by Rydia, Tellah, Palom, and Fusoya. This is basically the opposite of
White Magic; it's spells like Fire, Blizzard, and Thunder. Rather than causing
status effects or healing someone, Black Magic spells are spells that damage
the enemy you're battling. Black Magic is just as important as White Magic
throughout the course of the game.


Hit Points
----------

Anybody who has played any RPG (turn-based or otherwise) will know what Hit
Points (HP) are. Hit Points are your party member's health in the game. Their
HP increases as you level up. When enemies attack you, you lose HP. Use an item
or a Cure spell to recover some HP. If a party member's HP reaches zero, that
party member falls. If all party members fall in battle, you get a Game Over,
and have to start the game from the spot you previously saved the game at.
Using a Tent/Cottage will restore your HP. Also, a Cottage revives any fallen
party members.


Magic Points
------------

This is another obvious aspect in the game, and anyone who has played an RPG
will know what Magic Points (MP) are, too. Magic Points are basically just like
Hit Points. Only people with magic spells have MP. Each time you use a magic
spell, your MP goes down. If it reaches zero or a number like ten, use an Ether
or some other item to recover your MP! MP is really important throughout this
game, and you'll find yourself using it often. Using a Tent/Cottage will
restore your MP.


Command Meter
-------------

You can see this go up (only if your Battle Mode is set to Active) during a
battle. When it gets full, the party member who's bar got full will get a turn.
Then, you can use a command, and the meter gets empty, then refills. This is a
very basic thing regarding Final Fantasy games, and anyone who has played a
Final Fantasy game will know how the Command Meter works.


Running Away
------------

Running away isn't always a bad choice in this game. During a battle, hold the
R button to begin running away. Keep it held, and you may or may not run
away. However, take note that you cannot run from a boss battle under any
circumstances. There is a downside to this, though: sometimes you lose Gil from
running away.


Defending
---------

Defending isn't too useful, but it can be if you don't want to attack with that
party member, for whatever reason. On any party member's turn, if you press
Right on the D-Pad, an option to Defend will appear. If you select this option,
the party member will use his/her turn to defend his/herself. While in this
state, any enemy that attacks the defending party member with physical attacks
will not hurt as much as normal. The damage is reduced, in other words. But
take note that magic attacks will hurt the same as if you weren't defending.


Change
------

During a battle, when a party member's turn comes up, press Left on the D-Pad
to reveal the Change option. Select this to make all party members that are in
the front row go in the back row, and to make all party members that are in the
back row go in the front row.


Experience Points
-----------------

Experience points are required in order to gain levels in this game (also known
as EXP). EXP is gained in every battle in the game, whether it be a small or a
large amount. After a party member gains a certain amount of EXP, he/she levels
up. The higher your level is, the more EXP you will need to gain a level. You
have to level up in this game in order to stand a chance against enemies/bosses
in the future.


Attack from Behind
------------------

During normal battles (this does not apply to boss battles), the enemies can
attack you from a few ways. This is one of them. When your party is attacked
from behind, your party is on the left side, while the enemies are on the right
side. Also, when you're attacked from behind, you deal less damage than you
normally would. However, you also take less damage than normal.


Ambushed
--------

This is another way enemies can attack you. They can attack from either the
west or east side of the screen. Regardless, you normally get the first turn,
but when you get ambushed, the enemies always get to attack first.


Preemptive Strike
-----------------

This is the best way that enemies can attack you. Because, you get a free turn
with every party member at the start of the battle. After a few seconds, the
enemies will attack.


==============
Status Effects
==============

Throughout the course of the game, many enemies and bosses will use negative
status effect spells on you. This can get really annoying, so if it happens,
use an item or spell to cure it as fast as possible! I will list all of the
negative and positive status effects in the game below.


Poison
------

Probably one of the most annoying status effects in the game. When Poison is
cast upon a party member, he/she takes damage each turn. It can be a lot, too,
so watch out. Also, if a battle ends with a party member poisoned, when you
walk/run, the poison will take affect on the party member. If you get poisoned,
be sure to use an Antidote as soon as you can to cure it. Tents/Cottages also
cure Poison.


Confusion
---------

This status effect can get annoying, as well. Certain enemies can do stuff that
will cause a party member to go confused. While a party member is confused, he
or she will attack a party member or enemy automatically, at his or her own
will, when his or her turn comes up. However, if an enemy hits the party
member, he/she gets out of confusion (you could also hit the confused party
member yourself to break him/her out of confusion). The effect wears off after
a battle.


Blind
-----

When enemies cast this upon a party member, you'll see that the party member
has black eyes. What blind does is decrease the chance you have of hitting an
enemy with your normal attack, but not magic attacks. It can get quite annoying
if it is casted upon attackers like Cecil, because you only have around a 50%
chance of hitting an enemy. A status-recovering spell or item will cure this.
The effect wears off after a battle.


Curse
-----

This is similar to Blind, but it doesn't decrease the chance you have of
hitting an enemy. Instead, it lowers your attack by a bit. You will be able to
tell if a party member has the Curse status inflicted on them by a skull above
their head. They will also be kneeling on the ground with the skull above their
head if they have Curse on them. Like usual, use any status-recovering spell or
item to cure this. The effect wears off after a battle.


Silence
-------

This is one of the worst status effects you can get on you, for a magic user.
If this is casted upon someone who can use magic, he/she cannot use magic until
the status effect has been cured. In order to cure it, use a status-recovering
item or spell, like most other status effects in the game.


Petrify
-------

If a party member is completely grey, it means that they are in stone. When a
party member is petrified, he/she cannot get a turn for a short amount of time.
However, if this status effect does get inflicted on you, use a recovery item
or spell to cure this immediately. If all four party members get petrified, you
will get a Game Over. The effect wears off after a battle.


Pig
---

If this is casted upon a party member, he/she gets turned into a pig (kinda
like being turned into an Imp in Final Fantasy VI). When you're a pig, you
cannot use any special battle commands (like Ninjutsu) or White/Black Magic.
The only Black Magic spell useable is Esuna, which turns you back into a human
if you're a pig. Just use a status-recovering item/spell to get rid of this
effect. The effect still lasts after a battle, however.


Slow
----

Possibly one of the worst status effects you can have on someone. When this is
inflicted on you, the party member it is inflicted on will get his/her turn
slower than usual. If you have the Active Battle Mode on, the Command Meter
fills up slower than normal. Use any recovery item/spell to get rid of this.
This effect wears off after a battle.


Sleep
-----

When a party member is asleep, he/she cannot have a turn until he/she is hit,
or a curing item/spell is used on him/her. Many enemies in the game will put
your party members to sleep, so beware! Be sure to recover this effect as soon
as you can if it is inflicted on anybody. This effect wears off after a battle.


Stop
----

If this is inflicted onto any party member, the party member in question will
have stopped completely, for a few turns. The party member willl not be able to
make a turn for quite a few turns. Beware of this; if it is casted, immediately
cure it with a curing item/spell before the party member ends up dead. This
effect wears off after a battle.


Stone
-----

This is sort of like Petrify, only it takes longer for it to actually take
effect. When someone casts this on a party member, only his/her legs will be
covered in stone. However, as time passes, the stone covers up even more of the
body. This also happens if the enemy inflicts the Stone effect on the party
member again. If the stone covers up the whole body, the party member will not
be able to move. Use a status-recovering item/spell to cure it. This effect
wears off after a battle.


Tiny
----

This is pretty much like Piggy. When this is inflicted on a party member, he
or she will become very small, and look like a baby. In this state, you can't
use any form of magic or special abilities. Use a status-recovering item or
spell to cure this.


Toad
----

This is pretty much like Piggy. When this is inflicted on a party member, he
or she will become a frog, and will not be able to use any form of magic or
special abilities, except for Esuna. Simply use a status-recovering item or
spell to get rid of this.


Count
-----

A deadly status effect, but it's a rare one at that. When a foe uses this on a
party member, he/she will have a countdown timer above their head. When/if the
timer reaches zero, the party member immediately falls. This status effect
cannot be cured, but the effect wears off after a battle.


Paralyze
--------

When a party member is paralyzed, he/she has lines on his/her body. When you
are paralyzed, that party member cannot move at all. If all four party members
become paralyzed, you get a Game Over. Use any status-recovering spell or item
to get rid of this effect. This effect automatically wears off after a battle.


Berserk
-------

Berserk is actually a good status effect. When used, it allows your party
member to attack a random enemy automatically, but the power of the attack is
increased. In other words, it's a more powerful Fight command. It's pretty
useful for fighters like Cecil, or Yang. It can be cured with any status
recovering item or spell, however.


Float
-----

Float allows a party member to avoid any ground attacks, like Quake. It is
actually quite useful. It's useable in battle and out of battle. In order to
get through certain areas in the game, you need Float. Outside of battle, the
effect will wear off as soon as you enter a new area. In battle, if this is
casted upon a party member, he/she will be floating in the air. Use any status
recovering item or spell to cure this.


Reflect
-------

When this is casted upon a party member, any magic spells used by an enemy or
ally will be reflected back onto an enemy. This spell is especially useful for
bosses like Bahamut. However, the downside is that if you use a Cure spell on
the Reflected ally, the spell will backfire and recover an enemy instead! Be
careful when using this spell.


========
Chocobos
========

Chocobos are used in pretty much every Final Fantasy game to date. They are
what appears to be some sort of duck or something, but they are actually quite
useful. They hide in Chocobo Villages spreaded throughout the game, and in some
Chocobo Stables. When you ride one, the Chocobo will take you to a desired
place. There is one Chocobo in the game, however, that will store items for you
that you can come and withdraw later.


Normal Chocobo
--------------

This particular Chocobo is yellow, and is the normal type of Chocobo. When you
ride it, you can ride this Chocobo all around the continent you are on. When
you dismount the Chocobo, it proceeds to return to the Chocobo Village from
which you found it at.


White Chocobo
-------------

A rather rare Chocobo. If you see one of these, be sure to talk to it, because
it will restore all of your MP! It's really good for people that have good
magic spells.


Black Chocobo
-------------

This is another rare Chocobo, and is required to get to a certain area in the
game. When you mount it, it can fly. It can fly over water, but not mountains.
And it can only land in forests. When you dismount this Chocobo, it will stay
in the forest you dismounted it at. When you remount the Chocobo, it carries
you back to the forest you found it in.


Fat Chocobo
-----------

This is no ordinary Chocobo. It looks around 300 lbs, and it can store items
for you! If you see an odd spot in the game that's empty and looks like
something should be there, use a Gysahl Green item if you have one. You will
summon the Fat Chocobo, and you will be offered to store items. You can always
come back to a spot where you can summon a Fat Chocobo, then re-summon it to
either deposit more items, or withdraw some deposited items. It's rather useful
if your inventory is junky. It can also be used for other things, such as
viewing voiced cutscenes you've seen already, listening to the music of the
game, and more.


-------------------------------------------------------------------------------


===============
IV. Characters
===============

WARNING: Spoilers *will* be present in this section. Read at your own risk.

In this section, I will list all of the playable characters in the game, along
with information about them and such.

-------------------------------------------------------------------------------


=====
Cecil
=====

Class: Dark Knight / Paladin

Biography: Cecil is a Dark Knight, and the commander of the Red Wings. He is
           ordered by the king of Baron to steal the legendary crystals. Cecil
           begins to wonder, however, if what he is doing is really wrong. He
           later realizes that he is doing wrong, and wants to redeem himself
           by going to Mt. Ordeals and casting out the darkness within him, so
           he can become a Paladin. But the Elder of Mysidia at first refuses
           to let him, because he's still mad at Cecil for stealing the crystal
           from them. Cecil becomes a Paladin later in the game, and wants to
           do what is right and not what is wrong.


Special Ability (Dark Knight): Dark
------------------------------------

Using this causes Cecil to power up for a few turns, creating a dark aura
around him. This makes your attacks stronger, but it also consumes HP with each
turn. In the previous versions of FFIV, this unleashed a multi-target attack
which dealt minor damage and wasn't very useful.


Special Ability (Paladin): Cover
--------------------------------

If you use this, you get to choose a party member for Cecil to defend for a
turn. If the party member you chose gets attacked, Cecil will guard him/her,
and take the damage himself. He will sometimes use this automatically if a
party member is in critical condition.

-------------------------------------------------------------------------------


====
Kain
==== 

Class: Dragoon

Biography: Kain is Cecil's best friend and rival. He has a rather weak mind.
           Golbez, the one obsessed with finding the crystals, controls Kain
           and takes him as a partner two times throughout the game. However,
           each time Kain manages to break free of Golbez's control. He plans
           to stop him from gaining the crystals, with Cecil and his friends by
           his side. He also seems to be jealous of Cecil because he is in love
           with Rosa.


Special Ability: Jump
---------------------

This ability is rather useful throughout the game. When you use it, Kain leaps
in the air for a short time, off of the battlefield. Then, a turn or so later,
he comes down and attacks an enemy with his spear, causing a lot of damage.


-------------------------------------------------------------------------------


=====
Rydia
=====

Class: Summoner

Biography: Cecil and Kain first meet this little girl in the Mist Village. She
           sees her mother on the ground, dead. When Cecil and Kain defeated
           the Mist Dragon, Rydia's mother died along with it. Rydia hates them
           both for it, and summons the Titan to get rid of Cecil and Kain. But
           Cecil finds Rydia on the ground unconscious afterwards, and he takes
           her to an Inn at Kaipo. Rydia then forgives Cecil, and joins him on
           his journey. She later gets swallowed up by Leviathan, but later
           rejoins the team. As a child, she can use White and Black Magic, but
           both are limited. When she rejoins later as an adult, she can no
           longer use White Magic, but can use a variety of Black Magic spells.


Special Ability (Kid/Adult): Summon
-----------------------------------

This is another really useful ability. Use it to summon up a monster to attack
enemies. You only start off with one summon, but you learn a lot more through
side quests, and as you progress through the game. In this version, you can
summon a creature called Whyt, which is a white (hence the name) doll-looking
thing. You can up its stats by playing certain mini-games to make it stronger
and more useful.


-------------------------------------------------------------------------------


======
Tellah
======

Class: Sage

Biography: Tellah is an old man who is found in a cave. He is on his way to
           Damcyan, so he joins you, but says there's a monster at the end of
           the cave that needs to be destroyed. After they reach Damcyan,
           he finds out that his daughter, Anna, is dead. He also finds out
           that someone named Golbez killed her, so he leaves the party, ticked
           off. He later rejoins the team, but is still obsessed with avenging
           his daughter. He is able to use both White and Black Magic, and
           after Cecil becomes a Paladin, he recalls all of his forgotten
           spells. His limited MP is the downside to him.


Special Ability: Recall
-----------------------

Tellah can only use this before he remembers all of the spells he's forgotten.
When he uses it, he may use a spell that he forgot (it could be anything; it's
random). However, it does not always work. Even if he fails to cast anything,
he'll lose MP. I don't recommend using this since way more often than not, he
will just use something crappy like Thunder.


-------------------------------------------------------------------------------


======
Edward
======

Class: Prince

Biography: Also known as the "spoony bard", Edward is the prince of Damcyan.
           He is in love with Tellah's daughter, Anna. However, when she dies,
           Tellah accuses him of killing her, even though he obviously did not
           do it. He loved Anna a lot, and after she dies, he joins Cecil to
           help cure Rosa. His abilities are slightly improved in this version,
           or at least, Sing is. He is still the worst member in your team for
           the whole time you have him, but is good for inflicting status
           problems onto a foe.


Special Ability: Hide
---------------------

Yet another useless ability by Edward. When you use this, he will run off of
the screen for a turn, and hide himself from the fight. He comes back after a
turn, however. Be warned, though, because when Edward is in critical condition,
he will automatically use this, and keep doing it until he's healed. In some
cases, it can actually be good, but this only applies to other characters (you
need to give a character the Hide augment to use it with them).


Special Ability: Salve
----------------------

This is basically an improved version of Heal from Final Fantasy IV Advance.
When you select this, Edward will heal the whole party for minor amounts of HP.


Special Ability: Bardsong
-------------------------

In this version, you get to choose between songs to use. He learns more songs
as he levels up. It's a really useful ability at times.


-------------------------------------------------------------------------------


====
Rosa
====

Class: White Mage

Biography: Rosa is Cecil's girlfriend. She was born and raised in Baron. Early
           in the game, she is sick with desert fever, and Cecil tries to get a
           certain cure to help her. After she is cured, she joins Cecil to
           help him on his quest. She can be quite useful, too, as she is the
           first White Mage to join your party, and the only one to stay for
           your final party.


Special Abilty: Pray
--------------------

When used, Rosa prays, and if it succeeds, the entire party's HP gets recovered
a bit. It's not very useful, though, and you're probably better off using a
Cure spell instead.


Special Ability: Aim
--------------------

If you're using a bow for a weapon, use this. It never fails, and guarantees a
successful hit with the bow. This command is only selectable if Rosa has a bow
equipped on her.


-------------------------------------------------------------------------------


====
Yang
====

Class: Monk

Biography: Yang's the king of all of the monks in the kingdom of Fabul. He uses
           claws as weapons, which can be pretty deadly throughout the game.
           Cecil and his friends first meet him at the top of Mt. Hobs. After
           they save him from a bunch of Bomb enemies, he joins the party to
           help stop Golbez. He's a pretty useful character, and you get to
           keep him for quite awhile.


Special Ability: Focus
----------------------

New to this version is the ability to charge up an attack for another turn.
Despite the fact that this essentially wastes a turn, it's a really useful
ability in most cases. You can charge up to three times, and it's recommended
that you do. This will make his attacks dish out a whole lot of damage, and
it's really useful for boss fights.


Special Ability: Kick
----------------------

Kick has slightly improved in this version. This is a simple ability where Yang
uses a kick to hurt all enemies on the field. It deals moderate damage, though
I don't know for sure if Focus strengthens it or not. Really good for fights
with multiple enemies.


Special Ability: Brace
----------------------

A pretty good ability. When used, this increases your defense by about 75% for
that turn. You'll want to use this for some of the harder battles.


-------------------------------------------------------------------------------


=====
Palom
=====

Class: Black Mage

Biography: Palom is Porom's twin brother. He is only five years old, and he and
           Porom get in fights quite often. They're rather immature, but they
           are quite useful when you first get to use them. Their Twincast
           ability can come quite in handy.


Special Ability: Bluff
----------------------

This ability is kinda useful. It causes Palom to charge up his magic power,
making it where it hurts more.


Special Ability: Twincast
-------------------------

This is probably Palom and Porom's best move. You have to use up both of their
turns to use it, but it's well worth it. They have a chance of either casting
Comet, a meteorite attack that rains stars, or Pyroblast, an even more powerful
fire-based attack that deals loads of damage. This is especially useful when
obtained as an augment.


-------------------------------------------------------------------------------

=====
Porom
=====

Class: White Mage

Biography: Porom is Palom's twin sister. She is only five years old, and she
           and Palom get in fights quite often. They're rather immature, but
           they are quite useful when you first get to use them. Their Twincast
           ability can come quite in handy.


Special Ability: Cry
--------------------

Unlike the GBA version, this ability is actually one of the most useful in the
game. When used, you lower the enemy's defense for the remainder of the fight.
When obtained as an augment, you'll be using this constantly (combined with
other negative status-inflicting spells). It helps out a lot through difficult
boss battles.


Special Ability: Twincast
-------------------------

This is probably Palom and Porom's best move. You have to use up both of their
turns to use it, but it's well worth it. They have a chance of either casting
Comet, a meteorite attack that rains stars, or Pyroblast, an even more powerful
fire-based attack that deals loads of damage. This is especially useful when
obtained as an augment.


-------------------------------------------------------------------------------


===
Cid
===

Class: Engineer

Biography: Cid may be old, but he's pretty useful (both story-wise and game
           wise). He is useful for when you first get him, that is. He also
           made the airship you get in this game, and he is the one who started
           the Baron kingdom all along. He's a nice guy that always helps out
           Cecil and his friends when they're in need, despite numerous
           injuries he gets throughout the course of the game.


Special Ability: Study
----------------------

Using this move, Cid can scan the enemy for his basic stats, along with a
weakness (if there is one). This can be pretty useful, but you're better off
using Libra with Cecil, which has the same effect.


-------------------------------------------------------------------------------


====
Edge
====

Class: Ninja

Biography: Edge is a ninja, and the prince of Eblan. He likes women a lot;
           especially Rydia, who he seems to be in love with. He wants to
           chase down and kill Rubicante, one of the four Elemental Lords, for
           turning his parents into monsters (or so he thinks he did). He is
           bent on revenge, and he joins Cecil and the others to help fight
           Rubicante and stop Golbez from getting all of the crystals. He's not
           a very bad party member, though he always seems to lag behind in
           levels when you get him in Eblan Cave.


Special Ability: Ninjutsu
-------------------------

Edge can use magic, technically, but not much. His Ninjutsu abilities are
actually magic abilities. He only starts off with one, but during the fight
with Rubicante, he learns the rest of them. Most of them are subpar elemental
spells, but there are a couple useful ones.


Special Ability: Throw
----------------------

This ability is just like Shadow's from FFVI. He can throw a shuriken or a
weapon. This is especially useful with good weapons you don't need anymore.


Special Ability: Steal
----------------------

Using this, Edge attempts to steal from an enemy, and take an item. It doesn't
always work, however. You can use this to exploit a glitch in the battle
against Rubicante, which makes him close his cloak and prevent him from ever
using his most powerful attack, Inferno.


-------------------------------------------------------------------------------


======
Fusoya
======

Class: Lunarian

Biography: Fusoya is no ordinary old man. He has every magic spell in the game,
           including White Magic spells. However, he cannot summon. He is part
           of a strange race called the Lunarians. Lunarians are only found on
           the top of the moon. He reveals a huge plot twist in the game to
           Cecil and the gang, and then he temporarily joins them to break
           the barrier surrounding the Tower of Babil.


Special Ability: Bless
----------------------

Using this, the party's MP will slowly increase. I don't really recommend using
it unless you're desperate for MP, and don't want to waste much needed Ethers
and/or Elixirs and whatnot.


------------------------------------------------------------------------------


===============
V. Walkthrough
===============

In this section is a full walkthrough of a game, from the beginning to the end.
The game starts in its full 3D glory with Cecil, commander of the Red Wings, in
the first voiced cutscene in any Final Fantasy IV version ever. He and his men
are on the way to the castle of Baron to deliver the stolen Water Crystal to
the king. Soon, some floating eye monsters will attack the crew members of the
ship, and you'll have to take care of them as Cecil. You're given a Red Fang
item should you want to use it, though I suggest keeping it for later use.
You'll arrive at Baron soon after slaying the monsters.


=============
Baron Castle
=============

Cecil will be greeted by Baigan, who will lead him to the throne room where the
king awaits. He tells Cecil to stay behind for a moment and Baigan enters the
throne room alone. Watch the rest of the scene and soon, Cecil's rival and
friend, Kain, enters the room to try and vouch for him. He will help Cecil
deliver the package to the Valley of Mist in the morning, as the both of them
leave the throne room and Kain tells you to rest up. You will then gain
control. There are a few items to get. Head south to 1F of the castle and look
at your map on the touch screen. Go to the location where the three treasure
chests are and flick the switch on the left part of the wall to open it. Open
the chests to get 480 gil, an Ether, and a Tent. Now, go left and head up the
stairs and down the next set.

Enter Rosa, Cecil's girlfriend and also a White Mage. She wants to meet him in
his tower later. Outside, follow the path around and you'll be introduced to
Cid, an engineer of Baron. He talks about his suspicion with the king as of
late. Once he leaves, enter the tower (don't go through the door that is
opened, which is the one Cid came out of). In here is a Moogle-looking thing
called Namingway. He will want you to change your name; change it to whatever
you want because it won't work regardless. He then realizes that he can't
change names anymore (a la previous versions of FFIV), then he'll leave on a
journey to find something else to do. He'll be appearing often in this game,
and is part of a side quest, so see the Side Quests section for more info
on this event.

On the next floor, a girl will be blocking the staircase leading to Cecil's
bedchamber, but she'll allow you in to prepare for your depature tomorrow. In
Cecil's room, choose to rest in his bed and then watch the cutscenes that
commence. Cecil and Kain both leave for the Valley of Mist at sunrise. After
the traditional Final Fantasy theme plays, you'll be on the world map. Enter
Baron's town, just south of the castle.


==============
Town of Baron
==============

There are a few hidden items to get in this town. Enter the Inn directly in
front of you and go upstairs. Flick the switch on the wall near the chests to
open the wall, then open the chests to get some Gnomish Bread, a Tent, and some
Eye Drops. Exit the Inn, then head to the northeastern end of the map and go
through the wall there. Head up and around the walls of the town, but don't go
up too far or you'll exit. Keep going around until the path goes a bit far
down, then examine the wall to get a Phoenix Down. Keep going around until you
bump into another invisible object, then examine it to get another Phoenix
Down. Head up a bit from that and continue around the path to exit the town.
It's recommended that you buy some Potions from the Item Shop before heading
off to our destination.


==========
World Map
==========

It's a really quick walk to the cave we need to go to. Just head left from
Baron and cross the bridges, then eventually you should come to a cave. There's
also a Chocobo forest is to the west of Baron, so use that to reach the cave if
you want. Save your game and enter once you get there.


==========
Mist Cave
==========

There's Namingway again. He will call himself Mappingway, then he'll explain
about the maps on the touch screen and the rewards you get for completing them.
By mapping out an area 100%, you gain a certain amount of items. This is a good
way to obtain some items without spending any money, but you can only map out
an area once, and thus can only get the items once. With that done, follow the
path around in a zig-zag fashion, and eventually you'll hear a voice demanding
you leave the cave. Creepy. Open the chest just north of here for a Potion,
then go east and open that chest to get some Eye Drops. Follow the path and
when it splits, go south and around to a chest containing a Tent. Go back and
follow the path a bit more, then you'll hear the voice again.

Open the chest ahead for another Potion, then go north and you'll hear the
voice for the third time. It kindly asks you to leave, but tell it you're
ignoring the warning and you'll engage in a boss fight.

-------------------------------------------------------------------------------


Mist Dragon

HP: 556
Weakness: Dark
Absorbs: Holy
Resists: -
EXP Gained: 1112
Gil Obtained: 0
Item Stolen: -

Boss Strategy: This shouldn't be too terribly hard, but you'll need to be
               careful about when you strike this thing. You see, every minute
               or so, it will turn into mist. This means that you should *not*
               attack it until it reforms, and you can use this time to heal
               yourself up with Potions if you bought enough in the town of
               Baron. Don't bother using Darkness with Cecil, because chances
               are you'll do it at a bad time and end up wasting health and
               attacking the mist. Don't even Jump with Kain *unless* it is
               right after the dragon reforms from the mist. As for the Mist
               Dragon itself, it'll just use physical attacks, but they do pack
               a punch, so keep yourself healed.


-------------------------------------------------------------------------------

Before you exit the cave, make sure you mapped out the whole area! Your reward
for doing so is 5 Potions, which isn't half bad for this point in the game.
Leave the cave and you'll be on the other side of it.


==========
World Map
==========

First off, before going any further, remove all of Kain's equipment. He's about
to leave you for a bit and will take his equipment with him, but if you remove
it then you can sell it for free cash. Once that's done, enter the town of Mist
directly ahead.


=============
Mist Village
=============

You'll immediately see a scene in which the ring Cecil was sent to bring
reacts. Lots of Bombs appear from within it and burn the village! A little girl
is then heard sobbing. It turns out her mother died because of the dragon that
they slew. After a bit of rambling between Cecil and Kain, they try to take the
girl with her, but she refuses and summons up an Eidolon. It uses its huge arms
to create an earthquake, splitting the ground behind the village in half. The
screen will black out and Cecil will awaken in a forest. The girl is also
unconscious in the forest, with a white creature standing beside her which
disappears. Cecil sees that Kain is nowhere in sight and takes the girl.


==========
World Map
==========

Go northeast and you'll see that you're at a desert. This particular desert
doesn't have very powerful enemies, except for one: the Sand Worm. It's rather
uncommon, but if you find it, run immediately. At this point in the game, it's
too strong for you to defeat. It might be possible to kill now, but it's not
worth trying. If you're going for a complete Bestiary, try fighting it if you
must, but I don't recommend it. Save before fighting it if you do. In the
center of the desert is an oasis with a town next to it, which is where you'll
want to go.


======
Kaipo
======

Upon entering the village, Cecil will take the girl to the Inn to rest. The
Innkeeper lets him stay for free, too. Yay. He takes her to a bed where she
wakes up, but doesn't speak to him and just turns away. Later that night, three
soldiers of Baron enter and tell Cecil to surrender the girl. You will then
have to fight a General and three Baron Soldiers. I'd hardly consider this a
boss fight because it's really easy. Aim for the General first and foremost. He
will order the Baron Soldiers to attack over and over. Once he's taken care of,
the three soldiers will become confused. At this point, just hack away at all
three of them (they may even kill one of themselves before you do due to the
confusion). Easy fight, easy EXP. After the battle, the girl finally warms up
to Cecil, and introduces herself as Rydia.

Suddenly, the white creature shows itself again. It's Rydia's Eidolon, which
you get to choose the name for. By default, its name is Whyt, so that's what
this guide will refer to it as. She says that we should bring it to a Fat
Chocobo sometime, then you'll regain control. Head all the way right and talk
to the guy at the desk. This is the Item Shop. I recommend stocking up on some
Phoenix Downs; they'll come in handy for the next dungeon, even if they are a
bit expensive. When you're done shopping, exit the Inn and enter the house at
the northeastern edge of town. Inside is Mappingway, who will change his name
to Livingway and tell you about the Bestiary. Don't worry, you can view it any
time you'd like via the Fat Chocobo.

Go forward and you'll see Rosa bedridden! She's barely conscious and doesn't
even notice Cecil, but somehow she gives you an Auto-Potion augment despite her
condition. Leave the house and the augments will be explained to you slightly,
but not at all well enough. Augments are basically abilities you can give to a
character, and that character will learn it permenately. You can use them by
going to Items and then Key Items, but I don't recommend using the Auto-Potion
on Cecil or Rydia if this is your first playthrough. You can set the abilities
you've learned from using augments on the Abilities menu. Head due west of here
to the opposite side and you'll find the Fat Chocobo. You can use him for
various things, including training Whyt and such.

See the Whyt section for information on that stuff. Head to the Armor Shop and
sell all of Kain's equipment you removed earlier. Buy a couple Leather Caps and
equip one on Rydia, and then we're finally done with this town.


==========
World Map
==========

From Kaipo, head northeast and eventually you'll reach a cave. Before entering,
I highly recommend leveling up Rydia to at least level 10 or so. She's very
weak right now and will not be able to survive in the cave. When you're ready,
save and enter.


=============================
Underground Waterway - South
=============================

When you enter here, head north and open the two chests for a Maiden's Kiss and
a Potion. Go back south and follow the path west, then head south when the path
splits and take the Tent from the chest. Head north and speak with the old man
blocking the path. You'll find out his name is Tellah, and that his daughter,
Anna, was apparently tricked by a bard in Damcyan. He says there's a terrible
monster blocking the way to Damcyan, and with Cecil and Rydia's help, he should
be able to defeat it. He'll then join your party (surprise, surprise!). With
Tellah in your party, you'll be able to actually defeat the enemies without
dying. His Thunder spell can wipe out most (if not all) of the enemies in one
shot. Equip the Leather Cap you should've bought earlier on him.

Head north and cross the bridge going east. When the path splits, head north
and map out that part of the area, then go back and head east a bit more. Go
north and up the steps to reveal more of the map, then head south and onto the
water. Go left and turn north under the bridge to a chest, which contains an
Ether. Backtrack up to the platform and head all the way left, then north and
to the next area. If you mapped out the whole area, you get 5 Eye Drops. In the
next area, go all the way north and then south onto the water. Go southwest a
bit and head north to a chest, which contains a Potion. Map out the rest of
this part of the area and go back onto the water. Follow the path south and
head up, then keep following the path. On the way, open the chest you'll come
across to get an Ether, then enter the next room.

You'll see your first actual save point in here. Tellah says you can use a Tent
and Cottage at any save point, then he uses a Tent of his own to rest the party
up. A short scene then commences. Once it's done and you regain control, save
your game and head north. Back out in the waterway area, follow the path and go
north to a chest. Open it to get an Ice Rod. Give this either to Rydia or to
Tellah; it doesn't really matter which one. Head south a bit and turn left when
the path splits. Map out that part of the area and go back. Keep following the
path and enter the next area. For mapping out this area fully, your reward will
be 5 Antidotes. Follow the path in this room and keep going south until you
come to a chest. Open it to get 580 gil, then head west and open that chest for
a Bomb Fragment.

Retrace your steps back past the two chests you just opened and head west, then
north. Before proceeding to the next area, map out the rest of this one and you
will receive 3 Tents. In this area, go all the way west to map out some of this
place, then go back to the entrance of the room and head north. Keep following
the path until you come to a chest, then open it for a Potion. There's an
opening in the left wall which leads to black void. Go through it and make your
way around the dark path clockwise. Eventually you'll come out in a small path
going down, which leads to a chest containing a Feathered Cap. I suggest giving
this to Rydia. Go back around counter-clockwise and head north to the next
area. For mapping out this area, you get 3 Phoenix Downs.

Here, go northwest a bit and open the first chest you come across to get an
Ether. Go north and get Zeus's Wrath from the chest. Go back to the entrance of
the room and head north, then all the way west to map out some of the room.
Then go right a bit and all the way south to the end of the path. Head back
north and follow the path to the exit of this area. Head due south instead, and
open the two chests you'll come across to receive a Shadowblade and a Bronze
Hourglass. Equip the Shadowblade on Cecil, then map out the rest of this room
to get an Ether. As you approach the exit, Tellah informs you that the monster
is down a waterfall ahead. He recommends using another Tent outside to prepare
for the battle.


==========
World Map
==========

As Tellah suggested, rest using a Tent and enter the northern part of the cave.


==================
Underground Falls
==================

Head south and Tellah will point out that the beast is down below. Jump down
the waterfall to the lower area. Follow the path in here and go south when the
path splits. Open the chests to the left and right to get a Hades Helm and a
pair of Hades Gloves. Equip both of these on Cecil, then continue around the
area to the next room. Your map reward for this area is 5 Potions. Go east in
this room and north a bit to map out some of the room, then head east and open
the chests on the north and south sides to get a Hades Armor and and some
Hermes Sandals. Don't forget to equip the armor on Cecil too. Head north and
down onto the water, then follow the path and you'll see some tentacles.
Approach them and the beast Tellah spoke of will appear. Boss fight!


-------------------------------------------------------------------------------


Octomammoth

HP: 3350
Weakness: Dark, Thunder
Absorbs: Water, Holy
Resists: -
EXP Gained: 10050
Gil Obtained: 1000
Item Stolen: -

Boss Strategy: This can actually be pretty hard about half way through the
               battle. Octomammoth will only use physical attacks. Start by
               having Cecil use Darkness and then have him attack. Every time
               Darkness wears off, use it again. Have Rydia and Tellah use
               Thunder; summoning Whyt or Chocobo with Rydia isn't recommended
               since Thunder is the easiest to use, and unless you really
               trained Whyt a lot, will hurt the most. The more damage you deal
               to the Octomammoth, the more tentacles it will lose. The two
               rotating tentacles will never disappear, but they don't attack
               or anything either. As he loses tentacles, he gets stronger,
               eventually to the point where you'll need to heal or maybe even
               revive a character.

               Have Tellah use Cura when necessary; if you don't, you'll end up
               regretting it since once the boss starts hurting your team 100+,
               you'll probably have to end up reviving someone. When it's down
               to about three or so tentacles, Tellah informs you that the
               beast is weakening, and this is when it really gets powerful.
               Just keep up the same attack pattern and have Tellah heal when
               necessary, and you'll eventually defeat it.


-------------------------------------------------------------------------------

Upon winning, explore the rest of the map if you haven't yet and you'll get
3 Zeus's Wraths for doing so. Continue outside.


==========
World Map
==========

Save your game and go forward, then you'll see Damcyan. It's the Red Wings!
They'll destroy some of the castle from above, so enter it once the short scene
is over.


===============
Damcyan Castle
===============

Before going through the destroyed gate leading to the inside of the castle, go
around the eastern side of the castle's walls until you find a door leading to
the dungeon area. In here, speak with the wounded soldier and he'll tell you
not to let the treasure in this room fall into enemy hands, then he disappears.
Head right and examine the last crest on the wall to open the wall in front of
you. Follow this secret path to an empty cell, then go through the northwestern
part of the wall to find a chest. It contains a Power Bow; you'll need to hold
onto this for a bit. Go through the southwestern wall to two more chests which
contain a Feathered Cap and a Ruby Ring, respectively. Exit this area and now
head through the main castle gates. Remove all of Tellah's equipment since he
is about to leave.

Just head north through a few rooms until you get to the second floor of the
castle. The chest in there contains a Tent. On 3F, examine Anna who's on the
ground. You'll see a rather long scene, and you'll also get to see Tellah
attempt to beat up Edward. This is where he utters his famous line: "You
spoony bard!". Anna will interrupt the fight scene and you'll watch the rest of
this lengthy scene. You learn that the one in control of the Red Wings is a man
called Golbez, and he's the one responsible for the attack on Damcyan. Tellah
leaves in anger, in an attempt to find and kill Golbez to get revenge on Anna.
Cecil explains the situation with Rosa's desert fever, and Edward says that she
can be healed with a sand pearl from an antlion in its den. You'll have to use
a hovercraft to reach the den, which Damcyan happens to have, lucky for us.


==========
World Map
==========

You'll come out on the hovercraft. Enter the castle again, go back to the third
floor, and use the pots in the northeastern and northwestern corner to restore
your party. Exit the castle and board the hovercraft. It's nothing special; the
only unique thing it does is it takes you across shallow water and rocks in the
water to reach normally unreachable areas. This also means you can take a
shortcut back to Kaipo, since there's no other way to return there right now.
We're not going back there just yet, however, so go all the way northeast
instead and hover across the rocks. Head due south when you get to the next
piece of land and you'll see a cave. Land your hovercraft and save, then enter.


==============
Antlion's Den
==============

Just so you know, you can't fully complete B1's map in this room. You'll be
able to later, from another side of the room. Also, Edward is only level 9, and
thus isn't very strong. He'll die easily, but I'm of the opinion that you
should level him up casually rather than dedicating your time to it. Head west
to a chest containing some Spider Silk. Go right and map out some more of this
area, then head south and go around to the left and up. Open the chest there to
get a Potion, then go back and head right, mapping out the eastern end of the
path. Go south from here, then go up the steps and to the right. There's a
chest to the north, containing a Gold Needle. Head due south and down the
steps, then go around the platform and head north to another chest with a
Potion inside. From here, go back south and make your way west until the path
turns north.

At the end of the path are two chests, which contain a Tent and a Potion. Now,
go to the southeastern end of the room and head into the next area. In here,
keep going south until the path splits to the right, then take that path to a
small room with a chest. Open it to get a Lamia Harp; give this to Edward right
away, then leave this room and continue following the path. Open the chest you
will come across to get an Antarctic Wind, then head west and turn north when
the path splits. You'll see the entrance to another area, but ignore it for a
moment and head northwest. Open the chest in the corner for a Spider Silk, then
head due east of here and head up the steps. Inside the chest is a Potion. Go
south and down the stairs, then map out that part of the area and head back
north through the entrance you ignored earlier.

You're on another side of B1, which is just a small path leading to another
door. For mapping out all of this area, you get 5 Potions. In the next room,
open the three chests to get a Phoenix Down, an Emergency Exit, and an Ether.
Now, use a Tent at the save point and save your game, then go back to B2. Head
south and go all the way left, then head up the steps and go left a bit more.
Open the chest to receive a Shadowblade. Since you likely already have one, you
should just keep this one to sell it for extra cash. Go east a bit and you'll
find another chest which contains an Ice Rod. Make your way to the southern end
of the room and head down to B3. For mapping out all of B2, you get 3 Phoenix
Downs. In the next room, head south down the steps and you'll see an antlion.
Edward tries to take the Sand Pearl from it, but it attacks the party.


-------------------------------------------------------------------------------


Antlion

HP: 2000
Weakness: Ice
Absorbs: Water
Resists: -
EXP Gained: 6000
Gil Obtained: 1500
Item Stolen: -

Boss Strategy: If you aren't careful, this fight can get ugly fast, but if you
               play it right, it's not so bad. The thing about this battle is
               that if you attack him with the wrong kind of attack at the
               wrong time, he'll counter with the Pincers attack, which hits a
               single party member for 200+ damage in most cases. When its eyes
               are white, attack with magic (use Blizzard with Rydia; don't
               bother using any summons). When they're red, attack with normal
               attacks (using Darkness is not recommended, as it just wastes
               time and potential damage). Edward should use the Life's Anthem
               Bardsong, which recovers HP briefly. Other than that, I'd just
               have him stand there. Always have the characters that aren't
               going to attack on Standby (press X to switch between them). If
               you can prevent the Antlion from counterattacking, this isn't
               too hard.

               Another thing you should do is have someone use the Spider Silk
               you got in the cave on the Antlion. This will put Slow on him
               for the rest of the battle. Heal with Rydia if needed.


-------------------------------------------------------------------------------

After the fight, Edward will pick up the Sand Pearl. When you regain control,
use the Emergency Exit item you got in here to exit immediately. Now to head
back to Rosa to cure her fever.


==========
World Map
==========

Board your hovercraft and go north. Hover across the rocks back to the piece of
land where Damcyan Castle is. Go southwest of the castle and hover south across
the rocks. You're now back on the continent where Kaipo is, so bring your
hovercraft over there and enter.


======
Kaipo
======

Enter the northeastern house and speak with Rosa. Give her the Sand Pearl and
she'll immediately be cured from her sickness. She'll tell you more about
Golbez, Baron's king, and the location of other crystals. She says that we must
obtain Fabul's crystal before Golbez beats them to it, but in order to reach
it, we have to go through Mount Hobs which is blocked by impenetrable ice.
Apparently Rydia can't cast Fire, but Rosa tags along anyway, and the group
rests for the night. Edward gets up in the middle of the night, but is attacked
by a Sahagin, an aquatic creature. Just attack it normally until it dies, as
Anna, in spirit, attempts to give Edward the courage to beat it. Once it's
defeated, you'll see a brief scene between Anna and Edward.

You'll then regain control of Cecil the next morning. Feel free to go ahead and
sell Tellah's equipment that you should've removed from him before he left,
then sell any other old equipment and stock up on any items you might need. You
will also want to give Rosa the Power Bow you got earlier. Buy her an Iron
Arrow for it and equip that on her as well. You only need one; unlike previous
versions of the game, the arrows are unlimited this time. Awesome. It's also
recommended that you equip Rydia with the Gaia Gear, and an Ice Rod too if she
still doesn't have one. Before leaving, head north of the Inn and examine the
sparkling object to get the Item Lore augment. Don't bother using it for right
now; you'll be able to obtain something from it later.


==========
World Map
==========

With the hovercraft, go back to the continent where the Antlion's Den is, but
instead of going to the den, head east of it and you'll come to Mount Hobs.


===========
Mount Hobs
===========

Walk up to the wall of ice and examine it for a scene. Rydia refuses to melt
the ice because of what happened to the village of Mist. The others soon
convince her to use Fire, however, then she melts the ice and you can now use
Fire with her! Map out the left and right sides from the entrance, then head up
the mountain to the next area (take the left exit). In this area, go around to
the chests at the bottom of the map, and open them to receive a Tent, a Potion
a Gold Needle, and 960 gil. Make your way back to the previous area and use a
Tent and save your game along the way. Now, head east and take that exit. For
mapping out this area, you get 3 Hi-Potions. Here, go right and open the chest
to get a Holy Arrow. Equip this on Rosa and head north for a scene. You'll see
a monk called Yang fighting a group of Domovois.

You have to fight them yourself using him alone, but it's ridiculously easy.
Just use Kick a couple times and they're done for. Once they're defeated, Rydia
suggests helping him out since he still has to defeat some Bombs, then the
group steps in to help.


-------------------------------------------------------------------------------


Mom Bomb

HP: 13200
Weakness: Ice, Dark
Absorbs: Fire
Resists: -
EXP Gained: 4400
Gil Obtained: 2000
Item Stolen: -

Boss Strategy: Mom Bomb takes the form of a simple Bomb at the start of the
               fight. Not much to worry about here, except Rosa and Rydia
               should be in the back row, and Cecil, Edward, and Yang should be
               in the front. Attack it with everything you've got, and use Rosa
               as your healer when it's necessary. Before long, it'll turn into
               an inflated version of a Bomb. At this point, it will blow on
               the count to three. Have Rosa use Cura to heal everyone, and
               use Defend with *everybody* until the countdown ends. It will
               then explode, quite possibly killing off all but two or so party
               members. I wouldn't bother reviving the rest; as long as Yang
               lives, you should be fine. He shouldn't even be at critical HP,
               and if he is, you might die. Just use Kick a few times before
               the remaining Bombs get to use Self-Destruct on you.


-------------------------------------------------------------------------------

After the fight, Yang will introduce himself to the party, and Cecil and the
others explain where they're headed and what Golbez's plans are. He then joins
the group to help defend Fabul from an attack from Baron. Since a lot of your
party is most likely dead, don't bother reviving them yet; just heal whoever
you have remaining and enter the next area. Follow the path down the mountain,
running from any and all random encounters. Be sure you map out the area before
leaving; you get 3 Bomb Cores if you do.


==========
World Map
==========

Use a Tent here and save your game. Follow this path all the way through a
forest, and after a semi-long trek, you'll come to the castle of Fabul.


=============
Fabul Castle
=============

Head through the main gates of the castle and enter it. Inside, head up the
eastern set of stairs and you'll be in the Weapon & Armor shop. Don't bother
buying anything for Yang, because we won't have him for long. Buy the Demon
Helm, Demon Armor, and Demon Gloves for Cecil, then equip them and sell the old
equipment. Go back to 1F now. If you need items, there's an Item shop up the
left staircase, along with an Inn. Inside is Livingway, who will call himself
Recordingway. You can view events with him and then with the Fat Chocobo at any
other time. Anyway, take the middle staircase up to the next floor. Instead of
going up to the throne room, go behind the staircase you just walked up and
head through the door which leads outside. There are two doors to the north;
take the western one. In that room, open the three chests to receive a Bomb
Fragment, an Antarctic Wind, and a Potion.

Two floors up from here, you'll find Yang's wife. Talk to her if you want,
though it's not in any way necessary. Regardless, exit the west tower and enter
the eastern one. On the second floor, you can find a monk disguised as a girl
who will show you a weird dance. On the third floor is a chest which contains a
Tent. Exit the eastern tower and go back through the middle door, then head up
a floor to reach the throne room. Yang will speak to the king about defending
the castle with Cecil and the others, and eventually, they agree to have Cecil,
Edward, and Yang defend it. At the castle gates, you'll be attacked by some
enemies (perfect timing, eh?). You'll now have to go through a series of
battles, but they're all a joke.

The first battle is against a Captain and two Baron Marines. Do the same thing
you did in Kaipo: attack the Captain first to confuse the marines, then defeat
them for extra EXP. After the battle, the Red Wings begin attacking the castle,
then Cecil and the gang retreat to the keep. You will now have to fight another
battle, this time against a Leshy, Sahagin, and a Domovoi. Another easy battle.
Another set of foes enter the keep, so Yang orders a retreat to the second
floor. The third battle is the same as the first one. Once they're done for,
more enemies barge in and they retreat to the throne room. Yang locks the door
and says that the Crystal Chamber is dead ahead. However, a monk unlocks the
door and reveals himself as a monster.

Win this battle and you'll have to battle yet again; this is another fight
against a Leshy, Sahagin and Domovoi. Once you're done with the fight, Yang
orders a retreat to the Crystal Chamber. On the way, however, Edward clumsily
trips, causing another ambush by the enemies. Win this battle and the party
will finally reach the Crystal Chamber. It's Kain! However, he's not acting
normal; he wants to fight Cecil to the death. You can't win this fight, so just
do whatever until he finishes you off. You will then see a scene where Kain is
about to deliver the finishing blow to Cecil, but Yang suddenly jumps in to try
and save him. As Rosa tries to stop him as well, Golbez enters the room! He
handles them with ease and orders Kain to take the Crystal.

He also takes Rosa with him! He and Kain then leave the room, and then Rydia
heals everyone using Cure. Yang suggests going to rest up and think of a plan
to get Rosa back, then you regain control. Leave the Crystal Chamber and you
will be back in the throne room. Examine the pot in the corner to your left to
get some Hermes Sandals, then head to the northeastern corner of the room and
head through the wall. You'll find a secret passage leading to three chests,
which contain a Spider Silk, a Demon Shield (equip this on Cecil), and an
Ether. Leave the throne room and go back down to 1F. Enter the room on the
left, which is the Inn and Item Shop. Go up to the Innkeeper and he will let
you rest for free.

Cecil and the group formulate a plan to get an airship from Cid, back in Baron.
In order to successfully enter the castle, however, they need to go by sea, so
Yang says that he'll get the king to prepare a boat for them to use in the
morning. Edward suggests resting while they still can, and the screen fades to
the king's bedroom. He says that you're free to use the boat to leave, then
gives Cecil a Deathbringer sword. Equip this and then unequip everyone,
excluding Cecil. You could give Edward two augments right now to get the Hide
and Salve augments, but it's not recommended unless you're not on your first
playthrough, since you're just wasting augments pretty much. Make your way out
of the east tower and the castle, but sell some old equipment before leaving!


==========
World Map
==========

Out here, head north of the castle to the dock. Yang's wife will be here, and
she'll give you the Counter augment before your departure. This is a really
good augment for Cecil. As they set sail towards Baron, they eventually see
Leviathan, the Lord of the Seas. It causes the boat to shake uncontrollably,
and Rydia falls in. As if he can do anything, Yang decides to dive in after
her, then Edward falls over and Leviathan emerges from the waters. He then
roars and the screen blacks out. It fades back in with Cecil regaining
consciousness, alone on a beach somewhere. You'll regain control on another
continent, so head east, save your game, and enter the town there.


========
Mysidia
========

If you explore the village a bit and talk to the mages, you can see that some
of them are not very welcoming due to what Cecil did to them before. Yet there
are some that talk to you as if nothing had ever happened. Head over to the
Armor Shop and sell the equipment that was on Rydia and the others. You'll need
lots of cash. Buy the Lustrous Shield, Lustrous Helm, Knight's Armor, and a
pair of Gauntlets if you can even afford all of that. You can't equip them yet,
but you'll be able to really soon. If you can't buy it all, just buy whatever
you can and don't worry about the rest for the time being. Exit the shop and
head all the way north to the big building, called the Hall of Prayer. Inside,
walk up to the Elder and a scene will occur.

He's not very fond of Cecil at first, but he soon says that if he wishes to
cast out the darkness within him and stop Golbez, he must go to Mount Ordeals
to the east and climb up to the summit. Apparently, it won't be an easy task,
as no one has ever managed to complete the trial. He calls upon Palom and
Porom, twin mages, to help Cecil climb Mount Ordeals. They introduce themselves
and join your party, then you regain control. As you can see, the twins are
pretty low. You'll need to level them up a bit. Leave the village now.


==========
World Map
==========

Before going any further, I recommend using your augments. You should have
three at this point. Don't give Counter to either of the twins; instead, give
one Auto-Potion and the other Item Lore. Cecil should get Counter. To use them,
go to the Item screen and go to Key Items. You can set the abilities by going
to the Abilities screen. You can either place an ability in an empty slot or
replace a command. In Cecil's case, select a blank spot and put Counter there.
I don't recommend setting Item Lore or Auto-Potion, since they're both not that
great. Now then, from here it's just a long walk all the way to Mount Ordeals.
First, you should level up Palom and Porom a bit. They'll level up rather fast.
I recommend getting both of them to about level 17 or so.

Once you're done with that, if you have enough cash, go ahead and go back to
Mysidia and buy the rest of the equipment for Cecil I told you to buy earlier.
I suggest buying an Ice Rod, Gaia Gear, and Silver Armlet as well. You'll need
these soon. Either way, make your way through the long path until you come to a
big forest. In the middle of this forest, you'll find Mount Ordeals.


==============
Mount Ordeals
==============

The undead enemies in here are weak against Fire, but the ghost enemies absorb
it. Take note of that. Follow the path up the mountain and approach the wall of
fire you'll come to. Palom will use Blizzard to clear the path, then you'll see
a scene where Golbez and Kain have Rosa held, tied up to a wall. Golbez calls
upon Scarmiglione, one of the four Elemental Archfiends, to stop Cecil from
climbing the mountain. After a bit of dialogue, the scene switches back to
Cecil's group and you'll regain control. Continue following the path and open
the chest to get a Potion, then head north to another chest with another Potion
inside. Keep going and you'll reach the next area; for mapping it out, you will
get 5 Antidotes.

In the next area, just keep climbing up the mountain and you'll find...Tellah!
He's apparently climbing the mountain so he can learn Meteor to defeat Golbez.
Palom and Porom introduce themselves to him, and Cecil explains to him that he
is trying to become a Paladin, and that is the reason for being here. Then
Tellah decides that they should work together, so he joins your party again!
He's level 16, but that's not so bad for this point, so I wouldn't bother
spending time leveling him up right now. Put him in the back row, and make sure
Palom and Porom are as well. He *needs* equipment, though, so I'd recommend
equipping him with the stuff from the Mysidia shop. Head into the next area.
For mapping it out, your reward is 3 Hi-Potions.

Here, go all the way west andignore the path going north. At the end of the
path, head up the steps and open the chest to receive an Ether. Go back to the
east and head north up the mountain. Keep going until you see a path going
down, then go there and open up the chest to get another Ether. Now, continue
on to the next area. Mapping out this area gives you yet another Ether. In this
area, go south a bit and the group will hear a hissing noise; Porom blames
Palom for it, but he swears it isn't him. Head up and turn right to find a save
point. Use a Tent and save your game here, then continue your trek up the
mountain. You'll hear the voice again. Keep going and you'll hear it talk this
time. Scarmiglione appears, then attacks you.


-------------------------------------------------------------------------------


Scarmiglione / Skullnant (x4)


-Scarmiglione-
HP: 1230
Weakness: Fire
Absorbs: Ice
Resists: Dark
EXP Gained: 3690
Gil Obtained: 2500
Item Stolen: -

-Skullnant-
HP: 400
Weakness: Fire, Holy
Absorbs: -
Resists: Dark
EXP Gained: 800
Gil Obtained: 0
Item Stolen: -

Boss Strategy: This fight is incredibly easy. If you want to risk ending the
               battle in an instant, just have Palom and Porom use Twincast. If
               you're lucky, they'll do Pyroblast and you'll win instantly. If
               not, then you can always just use Cura on Scarmiglione with
               Tellah. Since he's undead, this'll hurt him. Do the same with
               Porom, and have Palom use Fire spells. Since he's strong against
               Darkness, Cecil won't do much good here. Still, you shouldn't
               have any trouble with this.


-------------------------------------------------------------------------------

Once that fight is done, go back and use a Tent and save your game. You'll want
to invert the party positions so that Palom, Porom, and Tellah are in the front
row, and Cecil is in the back. You'll see why. Walk across the bridge where you
fought Scarmiglione, then he'll appear again and ambush the party.


-------------------------------------------------------------------------------


Scarmiglione

HP: 7046
Weakness: Fire, Holy
Absorbs: Ice, Earth
Resists: Dark
EXP Gained: 28184
Gil Obtained: 3000
Item Stolen: -

Boss Strategy: The reason you inverted the rows is because this battle starts
               with a Back Attack, meaning the mages will be in the back and
               Cecil will be in the front! If you aren't careful, this fight
               will be quite hard. As long as the mages are in the back row,
               however, you can do this without much trouble. Start the battle
               off by having Cecil use a Spider Silk on Scarmiglione, and have
               Porom and Tellah use Hermes Sandals. Now have both of them use
               Cura on him, hurting around 700 a pop. Do *NOT* attack with
               normal attacks, or else he'll counter with Cursed Elegy. This
               puts Slow on the whole party, which is definitely not cool.
               Cecil and Palom can just sit there while Porom and Tellah pummel
               at him by spamming Cura.

               He hits hard, so you'll also need to use one of the mahes for
               healing sometimes. Remember that if Porom or Tellah dies, the
               Haste effect from the Hermes Sandals wears off, so you'll want
               to avoid that if possible. This fight should go smoothly as long
               as he has Slow on him.


-------------------------------------------------------------------------------

After the fight, Scarmiglione will step back and fall to his death. Don't
bother going back to save; just heal Cecil up and go left. For mapping out this
area, you get 1 Red Fang. Step up to the slab in the middle of the altar and
you will hear a voice. It calls Cecil "son". You are then warped to an area
that looks kind of like a Crystal Chamber. The voice will say that he's been
waiting a long time for this moment, then a sword of light appears. Cecil grabs
it and the Dark Knight's armor is vanquished. You now see him without an armor,
but his test isn't over yet. He must forsake the darkness within him to become
a Paladin, and thus, you enter battle against a Dark Knight clone of Cecil.
Just Defend a few times; don't attack him. The battle will end shortly after.

The voice then gives Cecil his remaining power of light, which causes him to
become a true Paladin. Tellah suddenly remembers every spell he forgot, along
with Meteor. Apparently the light that was talking to Cecil also gave Tellah
some of his power. He now has every magic spell in the game, though on your
first playthrough, Meteor cannot be used due to lack of required MP. Palom and
Porom say they should reveal something to Cecil, but Tellah interrupts and
after Cecil ponders for a moment, everyone leaves. Back at the mountain, you
can see that Cecil is back to level 1! You know what this means: lots of
leveling for him now. Equip him with all of the expensive equipment you bought
at Mysidia earlier; he desperately needs it.

He has a high HP count, though, so that's a definite plus. You no longer have
the Darkness ability, but Paladin Cecil is better than the Dark Knight version
in pretty much every way, so it doesn't really matter. Oh, and don't forget to
invert your party positions again so everything'll be back to normal. Get Cecil
up to at least level 18 on the mountain's summit. At around level 10, he can
start fighting alone; just kill everyone else off. When you feel you're ready,
head off the mountain. On your way down, look over to the east side in the
Crossing area, half way down the area, and you'll find a sparkling object.
Examine it to get the Curse augment, then use it on either Palom or Porom. Make
sure one of them has two and the other has one.


==========
World Map
==========

Use a Tent and save your game. Head southwest and you'll find a small forest,
which is a Chocobo Forest. Step into the middle of it to enter it. There are
only two Chocobos here: a white one, which restores MP, and a normal yellow one
which you can ride. Recordingway is here, too, and he'll change his name to
Campingway. He'll ask for a Tent, so give them to him and he'll give you some
money for doing so. Now grab a yellow Chocobo and ride it back to Mysidia.


========
Mysidia
========

Enter the Hall of Prayers and you'll see a scene. The Elder is surprised to see
that Cecil passed the trial and became a Paladin, and he admits that he sent
Palom and Porom only to spy on him to see if he really had pure intentions. He
then sees that he obtained the Mythgraven Blade, which apparently has something
written on it. It's the Mysidian legend. The Elder reads it, then says that he
will open the Devil's Road which leads to Baron. He tells Palom and Porom that
their job is done, but they want to keep helping Cecil, so they stay with him
anyway. When you regain control, leave the Hall of Prayers and go east of the
steps that lead up to it. Enter the building there and step into the portal.
You'll be warped to the town of Baron.


==============
Town of Baron
==============

When you warp here, exit the building and head over to the Inn. Inside, head up
the stairs and go left, where you'll find Yang! Talk to him and he won't
recognize Cecil at first, but then he says he's a traitor to Baron, and the two
soldiers with him attack! Just attack them like normal, but be careful; they
might inflict the Mini or Pig status on a party member. Once they're defeated,
Yang himself attacks. Just hit him with Cecil and use Fira with Tellah to take
him out. He will then come to his senses. Apparently he got amnesia after being
attacked by Leviathan, and Golbez used that to his advantage to control him. He
suggests finding a room to talk in, and then he joins your party again. They
talk by the beds in the Inn, getting to stay a night for free.

Yang introduces himself to Palom, Porom, and Tellah, then they do the same. He
then mentions that in order to get to Baron, they'll need a key he got while he
was being controlled by Golbez. He then gives Cecil a Baron Key, then you
regain control. Exit the Inn and go to the Weapon & Armor Shop. Use the Baron
Key on it to unlock the door, then enter. Inside is Campingway, who will change
his name to Jammingway since he has a jukebox for you to use now. Go southeast
to a small box and head south of it to enter a secret passage. Follow the path
around to the front of both desks. Open the chests to get 2000 gil and a Zeus's
Wrath. Buy a Thunder Rod for Tellah and buy two Flame, Ice, and Lightning Claws
for Yang. Equip two Lightning Claws on him now.

Equip the Thunder Rod on Tellah and give Palom the Ice Rod. Now, buy a Headband
for Yang, as well as a Kenpo Gi and a Silver Armlet. Equip all of this on him
and exit the shop. Head over to the western part of town to some steps that
lead to Cid's house. Don't go up the steps; head left of them instead, and
you'll find a locked door. Unlock it with the Baron Key and go through. In
here, hug the eastern wall until you find a secret passage that leads to a
chest. It contains 1000 gil. Head back through and go down the stairs.


=================
Ancient Waterway
=================

Take note that the Electrofish in here absorb Thunder, so don't attack them
with Yang if he has the Lightning Claws equipped. Head all the way south in
here and you'll come to three chests. Open them to get a Hi-Potion, an Ether,
and a Zeus's Wrath. Go around these chests and head north, following the path
around to the next area. For completing this map, you get 3 Hi-Potions. In the
next room, follow the path around to a secret passage. Hug the left wall and
you'll come out in a small room. Open the chest to the north to get a Bronze
Hourglass, then head south and turn east to come out into another small room.
The chest to the north contains a Spider Silk. Go back through the two secret
passages you used, then head north and hug the eastern wall to find another
one. This leads you to an empty room of water.

Go east some more to find another passage that leads to a big room. Go south in
here and head up to the chest in the middle. Inside are some Hermes Sandals.
Map out the rest of this big room and take the secret passage to the south.
Hug the left wall as you go south to find another empty room. Map it out and
take the secret passage again, then head east this time and follow the path
north to the next area. For mapping the place out, you get an Ether. In the
next area, simply go north and up the stairs. Before heading through the exit,
go left of it to a small room with a chest. Inside is an Ether. For mapping out
this room, you get 3 Remedies. Here, go northwest and through the exit. Before
you save your game, head east of the save point to a passage which leads to a
chest. Open it for an Ancient Sword.

It sucks compared to the Mythgraven Blade, though. It has lower Spirit, Attack,
and Accuracy than Cecil's current weapon, but it has a chance to inflict Curse.
I recommend selling it instead of equipping it. Heal and save your game, then
leave this room and take the exit on the right.


=============
Baron Castle
=============

You're now entering the castle from the back side. If you look at everyone's
thoughts, you'll see that they all think something is up because the castle is
far too quiet. Head south and make your way around through a door which leads
to the castle itself. Enter the bottom-right door and head up the hallway to
the next area. Then, head down into the castle's interior. Go right and Baigan
will meet up with the party. Cecil accuses him of working for Golbez, but he
swears he doesn't, then joins your party. Except something's not right, since
we don't have room for another member. Palom and Porom smell a monster, so it
turns out he really is working for Golbez. Battle time.


-------------------------------------------------------------------------------


Baigan

HP: 4247
Weakness: Ice
Absorbs: -
Resists: -
EXP Gained: 21235
Gil Obtained: 3500
Item Stolen: -

Boss Strategy: Baigan has two snake-looking arms which he'll regenerate if you
               kill, so I recommend ignoring them. Start the fight off by using
               a Spider Silk to put Slow on him and both of his arms. Don't use
               *any* magic spells on him or he'll put on Reflect (abilities
               from Twincast do not count). Have Tellah on Standby until he
               needs to heal the group, and have Yang use Focus three times,
               followed by an attack on the body. Have Palom and Porom use
               Twincast. There's a chance that while they're trying to use it,
               Baigan will use Constrict on one of them, but it's just a shot
               in the dark. Comet/Pyroblast will damage him immensely. Just
               have Cecil attack like usual, and after Yang Focuses and
               attacks, have him repeat this. Heal when needed. Once the body
               is gone, you'll need to finish the arms before they explode.


-------------------------------------------------------------------------------

Now you should definitely go back and save; another boss fight is coming up in
just a moment. Also, make sure you gave two augments to one twin and one to the
other. This is your *only* chance in the game to get a really good augment. You
can still get it in other playthroughs, but it's recommended you get it anyway.
Head north until you reach the throne room, then the king will see that Cecil
has become a paladin. He doesn't like that, however, and reveals himself as
Cagnazzo, the Fiend of Water, also one of Golbez's Elemental Archfiends.


-------------------------------------------------------------------------------


Cagnazzo

HP: 10477
Weakness (Normal): Ice
Absorbs (Normal): Water
Weakness (Water Shield): Thunder
Absorbs (Water Shield): Water, Ice
Resists: -
EXP Gained: 53285
Gil Obtained: 4000
Item Stolen: -

Boss Strategy: This fight will probably go slowly, but you need to take your
               time or else you won't last very long. Cagnazzo starts off in
               a normal form, with no water shield surrounding him or anything.
               Have whoever gets the first turn use a Spider Silk on him, and
               then have Porom use Cry to lower his defense. Once that's done,
               have Cecil attack, have Porom stay on Standby, and have Palom or
               Tellah use Blizzara (don't risk using Blizzaga, and *don't* use
               Blizzara with both of them at the same time). Yang should Focus
               three times and then stay on Standby. Eventually, water will
               surge Cagnazzo's feet. If Yang has two Lightning Claws on,
               immediately have him attack, followed by a Thundara with Tellah.
               You might be able to get a Thundaga in if you used Spider Silk
               or Slow.

               Thundara will deal a decent amount of damage, while Thundaga
               will take a huge chunk of health off of him. It takes a long
               time to cast, though, so it's risky. The thing is, when you use
               a Thunder spell, the water surging his feet will break apart. If
               he has the water shield for too long, he'll use his ultimate
               attack, Tsunami. This is, quite literally, deadly. It's a water
               move that deals quite a bit of damage, *and* it has a good
               chance of killing some party members instantly. If he does this,
               you may as well reset and try again unless your party survived
               miraculously. He also likes to counter physical attacks with
               Hold, so watch out for that. Once you dispel the water shield,
               just repeat this process.

               He may retreat into his shell, which really doesn't do much.
               Just be careful with what spells you use and when you use them,
               because letting off a Blizzaga just as he creates the shield of
               water is not cool.


-------------------------------------------------------------------------------

After the battle, Cid will bust into the room, thinking the "king" is still
there. He realizes Cecil and his friends defeated him, and then he asks where
Rosa is. Cecil mentions that Golbez kidnapped her, then everyone introduces
themselves as they leave for the airship hidden in the castle. In the previous
hallway, Cagnazzo uses his remaining strength to make the walls move, in an
attempt to crush everyone! Tellah, Yang, and Cid try to stop them from moving,
but to no avail. As a last ditch effort, Palom and Porom face the walls and
cast Break upon themselves to stop the trap. Tellah casts Esuna, but since they
became stones of their own will, there's no curing it. Meanwhile, Golbez says
that Cecil is becoming a threat since he has defeated two Elemental Archfiends.

Kain mentions the last crystal, and that Cecil would gladly hand it over in
exchange for Rosa. So he decides that he will be the one to bring the news to
him. Back at Baron Castle, Cid shows the group a secret passageway that leads
straight to his airship. He launches it into the air, so we can now explore
more areas! As they prepare to sail the skies, they spot a ship of the Red
Wings. It's Kain, and he's here to tell Cecil to give them the Earh Crystal of
Troia or Rosa will be killed. He then leaves to await the crystal as Cecil says
we should make for Troia, to the northwest. Since we have an airship, however,
we have a few things to do. Go ahead and map out the rest of the world map, for
starters. Enter the castle again.

Head towards the western tower and head through the door that leads to the
watery path of the castle. In other words, take the same path that leads back
to the Ancient Waterway. Go to B3 and head south, hugging the left wall until
you go through the secret passage. Then, head north and examine the sparkling
spot on the ground to get Tsunami. Now head back to Baron and exit through the
castle, then board your airship and map out the rest of the world map to make
navigating much easier. Go to the Mist Village, which is directly north of
Baron Castle and slightly to the left.


=============
Mist Village
=============

Not much is going on here. The village is slowly being restored from the fires
that engulfed it at the beginning of the game. Look at the bottom-right part of
the map; see the small white spot that looks kind of like a bean? Head that way
and you'll find a secret passage in the trees leading to that spot. Examine the
trees on the right to find a Bomb Fragment, then leave this spot and enter the
house to the northwest (it's right next to where you first met Rydia). Inside,
walk through the fireplace and when you bump into a wall, head right. Navigate
your way through the black void until eventually you come to a room with two
chests. They contain a Gold Hairpin and Clothing. Head through the southeast
corner into another void. Just go south and hug the wall while moving left.

You'll find a room with two more chests, which have a Polymorph Rod and a Ruby
Ring inside. Give the Ruby Ring to Cid, then make your way back out through the
fireplace and exit the building. The shops have nothing of interest, so that's
all there is to do in this village, aside from selling the Ancient Sword you
got earlier.


==========
World Map
==========

Your next destination is the town of Mythril. It's kinda hard to find, so if
you haven't already, map out the rest of the world map. At the northeastern
part of the map is Fabul Castle. Fly to the village on a tiny little island
south of that; it shouldn't too difficult to see. Land there and enter.


========
Mythril
========

As you can see, this village to the brim with non-humans (miniature people
which apparently aren't human, pigs, etc). Head left from where you enter until
you can't go any further. West of the Inn are some trees; examine the middle
part of them to get a Diet Ration. All the way east from here is a well. Check
it to find a Maiden's Kiss inside. Go up to the Weapon Shop and head west of
it. Check behind the bushes for 5000 gil. Also, at the northeastern part of the
village is a big building. Go east of it and check in the trees until you find
a Mythril Staff. The equipment here isn't worth buying since it's so expensive,
and becomes obsolete rather fast. That's it for this place.


==========
World Map
==========

Now we need to go back to Mysidia for a moment. Board the Enterprise and fly
southwest from Mythril, then enter the village.


========
Mysidia
========

Enter the Hall of Prayers and go upstairs to the Crystal Chamber. Inside, go
behind the crystal altar and you'll find a door to the left. Head on through.
This is the Prayer Dais, where the Elder and others stay to pray. Talk to the
Elder and he'll give you a certain amount of augments, depending on how many
you gave to Palom and Porom.

Dualcast - 3 Augments (1 to one twin, 2 to the other)
Bluff - 1 Augment to Palom
Cry - 1 Augment to Porom
Twincast (x2) - No Augments Required

Dualcast and Cry are two augments that are definitely recommended. They'll be
really useful throughout the rest of the game. You get two copies of Twincast
because having only one would make it useless, since two characters need to use
it for it to work. If you got Dualcast and/or Cry, hold onto both of them for
now; I'll tell you when you should use them.


==========
World Map
==========

Now we can continue with the story. Fly to the northwestern continent on the
map where there's a castle. Fly to that castle, which is surrounded by a big
forest. A town is there as well. Land by the castle and enter the town.


======
Troia
======

If Cid doesn't have a helmet equipped, you might want to go to the Armor Shop
and buy a Feathered Cap for him. The equipment on sale here is crap for the
most part, but I recommend buying the Fireshard for Cecil. You will need it
soon. Head over to the Inn and go down the steps leading into the water.
Follow the river all the way over to the northern end of it, then run around
that area until you bump into an invisible spot. Examine it for a Phoenix
Down. Now head west and go up the steps there. Follow the path to a small
area surrounded by trees. Examine the southwestern part of them for an Ether,
then examine the middle of the dirt to find a Decoy. Examine around the
northeastern part of the dirt to get 1000 gil.

Finally, examine the object directly east of the dirt for a Dry Ether. Go back
across the river to the Inn. Go to the Armor Shop and head to the right of it.
Go behind the bush and examine it to get a Tent. Go north until you come to a
building, then head west and cross that bridge. Follow the path and when you're
behind the Weapon Shop, head west to a pile of dirt. Walk around on it until
you bump into an object which is a Hi-Potion. Now go directly east behind both
shops until you bump into a bush. Examine it to get another Hi-Potion. The
building at the northern side of town to the left is the Pub. Inside, talk to
the man sitting at the table to the left, by the door you entered from. He has
a shop, and one of the things he sells is the Member's Writ.

It costs a whopping 100,000 gil, though. I seriously doubt you'll have enough
money to spend on that, and if you do then you should save it for something
else. You'll be able to get plenty of money later on in the game, so don't
worry about it for now. Exit the Pub and head east to find Jammingway. Talk to
him and he'll change his name to Cheatingway. Go back into the Pub and speak
with the girl at the counter. After you get milk from her, Cheatingway will
enter shortly. Now feel free to exit this town and enter the castle.


=============
Troia Castle
=============

Here, head north and enter the castle's interior. Head east and through the
door there, then enter the western tower. Inside, take the eastern staircase
down to another room. In this basement, open the chests in each cell room to
get two Tents, two Hi-Potions, two Ethers, and two Ruby Rings. Leave this room
and head down the middle staircase. This room looks empty, but there's a pot in
the southeastern corner which has Bacchus's Wine inside. Go back to the main
interior of the castle and take the western door this time, then head south and
through that door. In here is a familiar face; it's Edward! Approach him and a
scene will commence. He wants to get out of bed to help Cecil and the group,
but Tellah and the others suggest he recovers some more.

Instead of joining your team, he gives you the Whisperweed. This is required to
defeat a boss that's coming up relatively soon. Now make your way out of this
castle; it's time to obtain the Earth Crystal.


==========
World Map
==========

Go all the way north through the forest until you come to a patch of trees,
formed in a circle. Head to the center of this to enter a Chocobo Village. Talk
to the Black Chocobo to ride it. Fly it directly east to a small forest island.
Land the Black Chocobo next to the cave on that island and enter it.


=================
Lodestone Cavern
=================

Upon entering, Cid says that you must unequip all of the metal equipment on you
due to the magnetic field in this cave. However, Yang's claws remain unaffected
and Tellah says we have his magic. So, remove everything Cecil has, and remove
any armlets Cid, Tellah, and Yang may have. With that done, everyone should be
ready to fight in this cave now. Press X to see if you can put all of your
characters as the leader. If you can, then you need not remove more equipment.
Head east and across the bridge. Go all the way east and open the chest at the
end of the path to get a Hi-Potion. Go back across the bridge and head south,
then follow the straightforward path all the way to the end of the area. Open
the chest at the end to get a Unicorn Horn.

For mapping out this area, you get an Ether. In the next area, go south and map
out that bit of the room, then follow the path around and take the western path
when it splits. Open the chest for an Ether, then go back and head north. Turn
east and map out that area, then go north and head right. Map out that part of
the map and enter the door in front of you. Open the two chests in here to get
2000 gil and another Ether. Leave and head all the way left, then enter the
next room. Mapping out all of B2 nets you 3 Vampire Fangs. Here, go south and
enter the room in front of you to find a save point. Use a Tent and save your
game, then in the previous room, keep following the straightforward path. When
it splits to the left and the south, go south and through the door.

The chests in here contain a Hi-Potion, Spider Silk, and a Bronze Hourglass. Go
back to the previous room and take the western path until you reach the next
room. For mapping out this area, you get 3 Silent Bells. Open the chest in this
small room to receive some Faerie Claws. Give this to Yang and go through the
door leading to another room. Cross the bridge here and after you cross it, go
right until you reach a door. Inside is a save point, so use a Tent and save
your game, then exit. Go back west and head north, then go around to the
northwestern corner and open the chest to get an Emergency Exit. Map out the
rest of this area and go through the door. Mapping out the area gives you a Dry
Ether. You're now in the Crystal Chamber.

Inside, go up to the crystal altar and speak with the Dark Elf. He refuses to
let go of the Earth Crystal, and says that our puny weapons are no match for
him. You'll soon enter battle, but you can't win this fight. Just stand there
until he does Fira and owns your party. *IF YOU GET A GAME OVER, IT'S BECAUSE
YOU DID NOT TALK TO EDWARD IN TROIA CASTLE, IN WHICH CASE, I SAY: GO BACK AND
DO IT INSTEAD OF E-MAILING ME, PLEASE!* Meanwhile, Edward senses that Cecil and
his group are in danger, and so he tries to get out of bed to grab his harp,
but stumbles before reaching it. He gets back up and grabs his harp, then
starts playing it. The song resonates from the Whisperweed. This breaks the
magnetic field, so re-equip yourself and engage the Dark Elf again.


-------------------------------------------------------------------------------


Dark Elf

HP: 7953
Weakness: Fire, Holy
Absorbs: Dark
Resists: -
EXP Gained: 39765
Gil Obtained: 5000
Item Stolen: -

Boss Strategy: This fight has two parts to it. He will at first be in his
               normal form, and it's normally kinda difficult. Just cast
               Silence on him, and try to get Haste on everyone. Also put
               Protect and Shell on. At this point, the only thing you'll need
               to worry about is Hex, which puts the Pig stauts onto someone.
               Cure it with a Diet Ration or Esuna (hope that Tellah doesn't
               get turned into a Pig if you have little to no Diet Rations).
               Now, just attack with everyone and have Tellah on Standby unless
               he needs to use Esuna or something. Have Yang Focus twice and
               attack (three Focuses only makes about a 300 damage difference
               in this battle, so it's not really worth it). Do this again and
               again, and use Osmose with Tellah when he's out of MP.

               He'll get all of his MP back with each Osmose, so it's pretty
               useful for this fight. Keep whittling away at his HP until he
               turns into the Dark Dragon. He has 7953 HP in this form, and
               this is where it gets hard. Immediately start the fight off by
               using a Spider Silk on him. Have Yang Focus three times and
               attack, have Cecil and Cid attack normally, and Tellah should be
               your healer for the remainder of the fight. The Dark Dragon will
               use Dark Breath every now and then, which is what you need Shell
               on for. It'll most likely kill Tellah and Cid, but Cecil and
               Yang should survive. If this is the case, have Cecil use a
               Phoenix Down on Tellah and have Yang use a Hi-Potion on him.

               Leave Cid KO'd, because he'll die by Dark Breath every time
               anyway, so it's not worth wasting Phoenix Downs or MP reviving
               him. Basically, just keep attacking with Cecil and Yang, making
               sure Yang Focuses three times before attacking. Make sure you
               keep Tellah alive as much as possible, and if you can, get a
               Firaga in. This fight is hard, but you can do it.


-------------------------------------------------------------------------------

Once you win the fight, the Dark Elf will die. Grab the Earth Crystal from the
altar and exit the Crystal Chamber. Use the Emergency Exit you got earlier
outside of the Crystal Chamber to go back outside.


==========
World Map
==========

Use a Tent and save your game, then get back on the Black Chocobo and it will
fly back to its village automatically. Now grab a Yellow Chocobo, then ride it
south back to the castle. Disembark the Chocobo in the forest and enter.


=============
Troia Castle
=============

Head to the castle's interior and go to 2F. Head to the center of the hallway
and the Epopts will see that you have the Earth Crystal. Suddenly, the room
turns dark and a voice speaks. It's Kain, and he tells you to go back to your
airship so he can take you to where Rosa is being held. Talk to all of the
Epopts, and one of them will tell you that you're free to take any items you
desire from their basement. Sweet. Go back to the previous area and head
through the door on the right. At the room with the three staircases, take the
left one now. In this room, head into the cell and speak with the girl. Tell
her you have the Epopts' permission to enter and she'll let you through. Follow
the secret path all the way to a staircase that leads to another room.

It's a room full of chests! Yay! Starting from the top row and the westernmost
chest, and ending at the bottom row and the southwesternmost chests, here are
the items you get: Hi-Potion, Remedy, Ether, Dry Ether, Elixir, Echo Herbs,
Great Bow, Fire Arrows, 5000 gil, Lightning Arrows, 50,000 gil, Ice Arrows,
Echo Herbs, Silver Apple, Dry Ether, Ether, Remedy, and Hi-Potion. Phew, that's
a lot of items. Go back to the castle's main interior and head west this time,
back to the infirmary where Edward is. Talk to him and some dialogue occurs.
The party thanks him for his help with the Dark Elf, and Tellah promises to
avenge Anna for the both of them with Meteor. You'll receive the following
augments from Edward depending on how much you gave to him, if any at all:

Hide - 2 Augments
Salve - 1 Augment
Bardsong - No Augments Required

If you want Tellah's augments soon, you should give him Bardsong and Tsunami.
Once you're done with that, exit the castle.


==========
World Map
==========

Before you board the Enterprise, be sure to go to the town of Troia if you need
to stock up on anything. You're about to be forced into a dungeon; you can go
back, but you should still stock up before moving on. When you're ready, enter
the airship and Kain's ship will approach you. Cecil shows him the Earth
Crystal and Kain tells him to follow him to the Tower of Zot.


=============
Tower of Zot
=============

Some dialogue occurs. To summarize, Golbez tells you to bring the crystal
quickly or he can't guarantee Rosa's life. Tellah, being the rash old man he
is, wants to meet Golbez as soon as possible to avenge Anna. When you gain
control, you should know that if you run into any Frostbeasts, it's highly
recommended that you run right away. They'll demolish your party with an ice
attack that hits everyone. You can Berserk them, but on this floor, they only
come in pairs so you'll likely end up dying regardless. Anyway, go west and map
out that part of the room, then head north and follow the path up to a chest.
Inside is a Flame Mail. Give this to Cecil, then head southeast and go north.
Map out that part of the area and head south until the path ends, then take a
loop north up to the door that goes to the next area.

Before going through, head left and map out that part of the area. For mapping
out the whole room, you get 5 Zeus's Wrath's. Now, go up to the door you just
ignored and press A to open it. In here, follow the path around to the left and
head south at the path split. Turn right and map out that area, then head west
some more to a chest. Equip Yang with two Ice Claws and open it. You'll get a
Flame Sword and will also be ambushed by a Flamehound. Have Tellah cast Berserk
on it immediately, because it can be just as deadly as a Frostbeast. When it's
Berserked, it will only attack with physical attacks, though they're pretty
powerful. Luckily, it won't attack very often. Use Blizzara with Tellah while
Cecil and Cid attack it, and Yang Focuses two or three times. Combined with
two or three Focuses and two Ice Claws, you'll dish out lots of damage.

After you defeat it, equip the Flame Sword on Cecil and unequip the Ice Claws
from Yang. follow the path. Go north from the chest and head east, mapping out
that area. Head north and map out the rest of the area, then make your way to
the western end of the room to reach the door. You get 3 Heavenly Wrath's for
mapping out the whole room. In the next room, there are no chests, just a path
leading to another door. Circle around the room to map that part out, then just
continue to the door, mapping out any parts of the map you might have missed.
You get 3 Blue Fangs if you finish the map in the room. On 4F, head down the
path and go north at the path split. There's a door to the left, in the middle,
and on the right, plus another one at the eastern side of the room.

Take the western door first. Head down the path and open the chest at the end
to get a Gaia Hammer. Equip this on Cid; we finally got a better weapon for
him. Go back to the previous floor and go through the middle door next. Again,
head down the path and you'll find two chests in this room. They contain some
Hell Claws (give that to Yang along with the Faerie Claws), and a Fire Shield.
Give that to Cecil and go back to 4F, then enter the door on the right. Open
the chest here to get a Sage's Surplice, then give it to Tellah and go to 4F
again. Finally, make your way south and around to the last door. For mapping
out all of this floor, you get an Elixir. Head down the hallway and enter the
first door you come to.

Use a Tent and save, then go back to the previous room. Follow the path over to
the next door, only to be stopped by three girls. They're known as the Magus
Sisters, and they're gonna try and make sure you don't reach Golbez. We'll just
have to show them, won't we?


-------------------------------------------------------------------------------


Sandy / Cindy / Mindy


-Sandy-
HP: 5281
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 15843
Gil Obtained: 3000
Item Stolen: -

-Cindy-
HP: 9290
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 127870
Gil Obtained: 3000
Item Stolen: -

-Mindy-
HP: 5279
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 15837
Gil Obtained: 3000
Item Stolen: -

Boss Strategy: This fight is extremely easy if you know what you're doing. At
               the start of the battle, Sandy will cast Reflect on Cindy, the
               fat one in the middle. Then Mindy, the one on the far right,
               will ready a Delta Attack. All three Magus Sisters will use Fira
               on Cindy, which will backfire onto a party member and possibly
               kill him. This is why you want to use Dispel on Cindy once
               Reflect is cast on her. This will take Reflect off, and then you
               can sit back and have a drink as they use Delta Attack on her,
               nailing her for 1000+ damage each time. Make sure they do this
               until she dies, because if you kill someone else before her,
               she'll just revive the sister. With Cindy gone, they'll do
               absolutely nothing except stand there and let you murder them.

               So basically, their only attack is the Delta Attack, and without
               Cindy, they won't be able to do it. Now focus either on Sandy or
               Mindy; it doesn't even matter. To make it faster, put Haste on
               Yang and have him Focus three times, then unleash the power on a
               sister until she dies. Repeat this until you win the battle.


-------------------------------------------------------------------------------

With the Magus Sisters defeated, you can now pass through the door. Before
doing so, remove all of Tellah's equipment and go back and rest/save. Now go
through the door the Magus Sisters were preventing you from entering. By the
way, you get 3 Bronze Hourglasses for mapping out 5F. At 6F, head around to the
north and you'll find Golbez and Kain. Get ready for some scenes. Golbez asks
for the Earth Crystal almost immediately, and Cecil hands it over to him in
hopes of getting Rosa back. However, he has no intentions of giving her back
and was just tricking them. Tellah steps in to show him who's boss as they
enter battle. He uses many spells, but to no avail. Then, he decides to use
Meteor, but Cecil and Yang try to stop him.

He casts it anyway, slightly damaging Golbez, but not nearly enough to kill
him. This only causes Tellah to collapse to the ground, along with Kain. The
control over him is now broken! Golbez attacks Cecil and we see another
voiced scene. Just as he's about to finish Cecil, he hears a voice and decides
to stop to settle it at another time. Odd. The group then runs over to a dying
Tellah. After he dies and they mourn his death, you regain control. Behind you
is a sparkly object, or more than one depending on how many augments you gave
to Tellah.

Fast Talker - 2 Augments
Last Stand - 1 Augment
Recall - No Augments Required

Fast Talker is a really good augment. It allows you to cut the spell cast time
in half! Pretty useful, and I hope you gave Tellah at least two augments so you
can get it. Once you get your augment(s), talk to Kain and he'll wake up and
come to his senses finally. He swears he was aware of everything that was going
on the whole time, but he and Cecil and the others rush off to Rosa before she
dies. Cecil saves her just as the guillotine drops. After a little lovey-dovey
scene, Rosa and Kain both rejoin the party! If you got it earlier, give the Cry
augment to Kain now. You're about to fight a boss in just a few steps from now,
and it'll certainly help. Don't forget to set it. Also, give Rosa Dualcast and
set that as well, but replace it with Pray. Equip the Gold Hairpin on Rosa too.

Don't give Fast Talker to anyone just yet; hold onto it and I'll tell you what
you can do with it later. Set Cry to Kain as well, then head south and the room
will turn green. You'll hear the voice of Barbariccia, another one of the four
Elemental Archfiends, and she's of the wind type. She threatens to kill the
party and Kain is ready to battle, along with the rest of the group.


-------------------------------------------------------------------------------


Barbariccia

HP: 12371
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 61855
Gil Obtained: 10000
Item Stolen: -

Boss Strategy: This is normally a pretty hard fight, but if you follow this
               strategy, it's not much harder than the previous boss battle.
               It goes like this: have Yang use Hermes Sandals on himself, have
               Rosa Dualcast Protect and Shell, have Cecil, Cid, and Kain stay
               on Standby. For even more protection, have Rosa Dualcast Blink
               on her and Yang. Single cast it on Kain if you want, so that
               your whole party is Blinked. This guarantees physical attacks
               from Barbariccia to miss, and as long as Cecil, Cid, and Kain
               don't attack her, she'll probably never hurt you this way. Yang
               should Focus three times and attack. If you have the Faerie
               Claws and Hell Claws equipped, you'll deal 2500+ damage.

               She might counter physical attacks with Lightning, a really
               powerful Thunder-elemental spell, but this isn't likely if Yang
               is the only one attacking her. You can have Kain use Jump if you
               want, but it won't deal much damage. Blink is sort of like a
               shield: it will wear off after an enemy hits the character with
               it on a certain amount of times. Have Rosa cast it again when
               necessary. After a certain amount of time, Barbariccia will take
               the form of a spinning tornado. At this point, *DO NOT* attack
               her lest you want to be killed. She'll counter with Maelstrom if
               you do, which will reduce everyone's HP to the single digits.
               Instead, have Kain use Jump. When he lands, he'll stop the
               tornado and make her return to her original form.

               As long as you can keep her out of her tornado form and keep
               Focusing three times and then attacking, this fight won't take
               very long.


-------------------------------------------------------------------------------

Three archfiends down, one to go. Barbariccia will drop to the ground, and as a
last resort, will cause the tower to begin collapsing, making the whole place
shake. However, Rosa uses Teleport and takes everyone back to Baron.


=============
Baron Castle
=============

Rosa warped everyone to Cecil's bedchamber. Kain tells the party that there is
something they don't know, and that is that there are actually more crystals,
meaning Golbez has only half of them! Apparently, the Dark Crystals really do
exist, and they're found deep within the underworld. Golbez already knows of
this, so we must beat him there before he gets the rest of the crystals. When
all of them are obtained, the way to the moon opens, but Kain knows nothing
more than that. He gives Cecil the Magma Stone, a "key" to the underworld. He
doesn't have the slightest clue of where to use it, unfortunately. Cid says
that we can use the Enterprise to explore the world quickly, and that he got it
out of the Tower of Zot via remote control. After the party rests up, exit the
castle and you'll be back on the world map.


==========
World Map
==========

Save your game. None of your party knows where to use the Magma Stone, but Cid
vaguely recalls the name of a town where the key could possibly be used. He
only remembers three letters of the town's name, though. Before continuing with
the story, you should head back to the Lodestone Cavern. To get there, land by
Troia and go to the Chocobo Village, then use the Black Chocobo again. Head
back to the Crystal Chamber where you'll see a sparkle on the ground. Examine
it to get the Whirlwind augment. Once you get that, use Teleport to get out of
the cave easily, then get back to the Enterprise. Fly due south of Baron's
castle to reach a town on a small island. Land there and enter.


======
Agart
======

First, go to the northwestern corner of the village and head up the steps
there. Follow the path south and examine the top bush to get a Hi-Potion.
Now, go back and head down the steps, then head south and turn right when the
path splits. Go down and examine the bush to get a Phoenix Down, then go north
a bit and examine the bushes to get a Potion. Go all the way back north, but
ignore the steps and head east instead. Examine the big bushes here to get a
Cottage, then head left, go up the steps, and head to the right. Go around and
then south down some steps, then go west and talk to Cheatingway. He's now
called Puddingway and is looking for some Rainbow Pudding, an *extremely* rare
item that you could spend days looking for.

Inside the house he's blocking, you can pick up a Phoenix Down, but he won't
move unless you give him some Rainbow Pudding. South of the building are two
bushes; examine them and you'll grab an Antarctic Wind. Now, return to the
entrance of the village and head up the big platform in the center. Examine the
well and select the Magma Stone. Cecil notices something odd about it because
it gets warmer, then he hands it to Cid and it gets so hot, he drops it into
the well. This causes a big eruption in the center of the mountain, creating a
huge crater. Leave the town.


==========
World Map
==========

Once you head down the crater, you'll have no way to come back for a bit, so if
you haven't already, finish any errands you have here. When you're ready, fly
the Enterprise over the crater and press B to descend into the underworld.


===========
Underworld
===========

Here, you'll see that the Red Wings have already made their way into this
place! They're shooting at some tanks which are shooting at them. Suddenly, one
of the ships starts attacking the Enterprise, soon causing it to lose its
altitude, making Cid crash. The screen blacks out and Cecil wakes up on the
ship's deck. We can't fly it like this, so head south, unequip Cid completely,
then save your game and enter the nearby castle.


===============
Dwarven Castle
===============

As its name implies, this castle is full of nothing but dwarves. Head into the
interior of the castle and head north a few rooms to reach the throne room.
There, the party will meet the Dwarven King. His name is Giott. He says that
two of the four Dark Crystals have been taken already! Cid says he needs to
begin working on repairs for the airship, so he leaves to go fix it and upgrade
it a little. Giott says that the castle's crystal is in the room behind his
throne, and Yang feels a presence. One of the dwarves open the door leading to
the Crystal Chamber, where they are then locked in and find four strange dolls.
They're apparently called Calcabrina, and they're working for Golbez. You know
what this means: boss battle!


-------------------------------------------------------------------------------


Calca / Brina / Calcabrina


-Cacla-
HP: 1379
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 4137
Gil Obtained: 0
Item Stolen: -

-Brina-
HP: 579
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 1737
Gil Obtained: 0
Item Stolen: -

-Calcabrina-
HP: 8824
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 35296
Gil Obtained: 0
Item Stolen: -

Boss Strategy: The fight starts off with six dolls; three are Calca's, and the
               other three are Brina's. So, start the fight off by having Kain
               use Cry. This will lower all of their defense. Kill two Brina's
               and one Calca, and have Rosa Dualcast Protect and Shell during
               this time. Don't kill them all; they'll eventually merge into
               one doll, Calcabrina. This is the real part of the fight, but
               it's easy. Dualcast Blink on Yang or Cecil and Rosa, then put it
               on the other two party members with Dualcast. Now go all out.
               Focus with Yang twice, then attack. Just attack with Cecil. Once
               Blink is cast, have Rosa use Slow on Calcabrina. Use Cry with
               Kain as well. Keep pummeling at it, and you'll defeat it in no
               time. Reapply Blink if needed, as well.

               Also, if you don't defeat Calcabrina fast enough, she'll split
               back into the six dolls again. When/if they reform, her HP is
               *not* restored. Overall, though, this fight is pretty easy as
               long as you have Blink applied to the party at all times.


-------------------------------------------------------------------------------

The mysterious dolls will disappear after the battle, saying that Golbez will
arrive at any moment. Looks like they were correct, because he appears in front
of the party right after that. He tells you his reason for gathering the eight
crystals: to reactivate the Tower of Babil which opens the gate to the moon.
There's a strange power on it and he wants it for himself (typical bad guy
stuff). And now he wants to kill you!


-------------------------------------------------------------------------------


Golbez

HP: 10000
Weakness: Varies
Absorbs: Varies
Resists: -
EXP Gained: 40000
Gil Obtained: 11000
Item Stolen: -

Boss Strategy: You have to be very quick at the start of the fight. The moment
               someone gets a turn, go to your Item list and use a Spider Silk
               immediately (if you have one). You'll be able to get Slow on him
               before he starts his speech. He will use Binding Cold, which
               paralyzes the whole party. Then he'll taunt you and summon a
               Shadow Dragon, which will use Black Fang to kill everyone except
               Cecil instantly. Just as Golbez is about to order it to finish
               off Cecil, the Mist Dragon is summoned! This really hurts Golbez
               and kills his dragon. Not only that, but someone speaks up and
               cures Cecil of his paralysis. But who could that be? It's Rydia,
               and she looks all grown up!

               Now the battle really begins. Golbez will use Barrier Shift the
               moment Rydia enters, which changes his elemental weakness. Don't
               bother reviving anyone; you can do this with just Cecil and her.
               What you must do is have Cecil use Libra to detect his weakness,
               then have Rydia summon the Eidolon with the elemental weakness.
               This can be harder than it sounds, because Golbez will use
               second level elemental spells which can make quick work of both
               Cecil and Rydia. This is the main reason that it's important to
               Slow him before he starts his speech. Basically, all you must do
               in this battle is use Libra with Cecil and summon with Rydia.
               Good luck, and try not to get too frustrated.


-------------------------------------------------------------------------------

Once you defeat Golbez, the group will thank Rydia for her help, and they'll
ask how she's grown so much. She was swallowed by Leviathan and taken to the
land of the Eidolons, known as the Feymarch. Apparently, time moves much faster
in the Feymarch. She can no longer use White Magic, but she excels in summoning
and Black Magic now. She'll join your party again, then Golbez will get back up
as Cecil and the others try to stop him. They're too late, for he steals the
crystal and makes his leave. Back at the throne room, Giott explains that the
last crystal is located in the Sealed Cave to the southwest, but Golbez can't
get in there without a key. So he wants you to use this time to infiltrate the
Tower of Babil and get the seven crystals that were stolen.

The group agrees to help out by infiltrating the tower. Giott will also give
you the Draw Attacks augment. This makes whoever has it on have every attack
focused on that character. There's a basement that will bring you on the
opposite side of the castle, which is where we need to go. We have some things
to do in here first, though. Go outside and rest/save, then enter the castle's
main interior. Now you can explore the rest of the castle since the dwarves
have gained your trust. First, head up the western set of stairs where you'll
find the Inn and Item Shop. This shop sells Cottages, which as you might
already know, are Tents that fully recover your party. Tents only recover 1000
HP and 100 MP, making them obsolete later in the game, so it's recommended that
you buy some Cottages. When you're done shopping, head southwest and head up
the stairs to the west tower.

Go up the flight of stairs in the middle and you'll reach 2F. Go southeast and
around to the southern side of the pots, then examine them until you find
Bacchus's Wine. Head around the pots and go up to 3F. Here, go directly west to
reach a chest containing a Hi-Potion. Head south of the chest and you'll enter
a secret wall passage. Go left, then down and to the right. Head up a bit and
right, into the small alcove. The chest is hard to see, but there is one in
here that contains a Black Belt Gi. Equip this on Yang and go back into the
secret passage. Go southeast a bit and turn north at the path split, then move
right and up to a chest containing an Ether. Go back into the wall and head
east, then north.

When the path splits again, head west, north, and west to the top chest. Inside
is an Elixir. Go back into the wall and make your way around counter-clockwise
until you reach the entrance of the room, then exit it and head back to 1F of
the west tower. Head south from there and go over to the opposite tower, the
east tower. Open the chest in the room to get a Drawven Axe, which can go on
either Cecil or Kain (personally, I prefer Cecil). Head up to 2F and go south.
There's an opening in the pots, allowing you to reach the western side of the
room. Examine the lone pot on the left side of the stairs to get Bacchus's
Wine. Now go up to 3F to another treasure maze room. Open the chests to the
north and south to get an Ether and an Elixir, respectively.

From the southern chest, head into the small opening in the wall and go left,
then up, and left to a chest with a Power Armlet inside. Give this to Cecil. Go
back into the wall and make your way around clockwise to the chest on the right
side. Open it to get a Silver Hourglass, then go back to 1F. Take the stairs in
this room down and you'll be at the Weapon & Armor Shop. Buy one Rune Armlet
and give it to Rosa, but don't bother with the rest of the stuff. Sell all of
the old equipment you have and go in between the two shop counters. Enter the
door there. This is the Lali-Ho Pub. Talk to the dwarf here and you'll see that
he's drunk. He'll ask if you want to see his dance. See it if you want to, then
head over to the southeastern corner and you'll find a secret passage, which
leads to some stairs leading down into the...


===================
Developer's Office
===================

This will take awhile (mainly because of the two battles you have to do), but
you'll get a new augment for doing so. Walk around the room and talk to all of
the people; they're the developers of this game, hence the name of this place.
Don't enter any new rooms until you talk to everyone. To the person that asks
if you want to see his dance, say Yes. Enter the small area with the two big
pigs and talk to them, and be sure to talk to the frog, Fat Chocobo, and the
Namingway guy. There's also a person that will engage in a fight with you when
you talk to him. You'll fight a group of four people, but it's too hard to win
so just let yourself lose. Run around in this same room until you get caught in
a random encounter against a Game Designer. You can just use Auto-Battle, and
after about five minutes, you should win.

Next, enter the door on the far right which is the Music Room. Talk to all of
the people inside and open the chest. You'll receive a Kilobyte of Memory, but
it'll quickly get taken from you. Leave that room and go down the stairs in the
main room. Talk to the blue mage guy, the guy sitting on the bed who talks
about the terrible translation of the SNES version, and the White Chocobo who
restores your MP. Then talk to the soldier who will want you to fight him. He
wants you to send out your Whytkin, but it isn't necessary. He's hard, but
beatable, even though you don't have to beat him. Regardless if you win or
lose, examine the left bookshelf near the entrance of the room to receive the
Lustful Lali-Ho. There's a random encounter in here as well.

The random encounter is against an Ito, who will give you a riddle after
awhile. It's a really clever one, too; just keep fighting until the battle
eventually ends, but you'll probably need to heal before it's over. Once all of
that is done, head back to the first room and go to the blue mage guy by the
table. Stand to the right of the third stool and examine the table to bring up
your item list. Put the Lustful Lali-Ho there, then Nagahori, another person
who looks like Namingway, will take it. Head back down to the basement floor
and head left. If you did everything right, you'll see sparkles on the ground,
so examine them to get the Reach augment. Now head back to the castle area.


===============
Dwarven Castle
===============

Go back to the Weapon & Armor shop and head northwest to B1. There, go north
and examine the pots to get three Gysahl Greens. Go west and then turn north to
a dwarf blocking a door. Talk to him and he'll let you pass, since you have
King Giott's permission. Head through the door to B2, where you'll see three
chests on the map. Head over to them and open them to get a Cottage out of all
of them. Now head southwest and down the stairs to the Dwarven Base. Here,
simply make your way to the exit. Before leaving, go north of the exit and
check the pot to restore your party's HP/MP, then leave.


===========
Underworld
===========

Now you have to walk a kind of long way to the Tower of Babil. Basically, you
just need to go northwest-ish, making your way around the high ground. You
might reach a dead end a few times, and if you do, just go back and search for
another path. Eventually you'll reach a spot where tanks are battling against
the Red Wings, right in front of the Tower of Babil. Before entering, it may be
a good idea to give Rydia the Fast Talker augment, as this will cut the time
needed to cast a spell in half. Now enter the tower after saving.


===============
Tower of Babil
===============

The Flamehounds in here are pretty dang powerful with their Scorch attack, so
it's best not to fight them on this floor. Head north and you'll reach the
exit, but over to the left and right are some chests. The two to the left
contain an Emergency Exit and a Hi-Potion. On the opposite side is a chest with
an Ether inside. Head to the next room. For mapping out this floor, you'll get
5 Antarctic Winds. Follow the path in the next room and open the chest to
receive a Green Beret. Give this to Yang and continue down the path. Head to
the southwestern corner to explore that part of the map, then go east to a
door in the middle. Go inside and open the chest to get an Icebrand. You'll be
ambushed by an enemy called the Security Eye. If you don't defeat it with one
attack, it'll call upon a monster.

Once you defeat it, equip it on Cecil and exit the room. Go northeast from here
and map out the small bit of that area, then enter the door and open the chest
for an Ice Lance. You'll have to fight another Security Eye. Equip the lance on
Kain after the battle, then exit the room and go west through that door. Your
reward for mapping out this room is 3 Arctic Winds. On B11, head east and go
north, then turn over to the right and head down to a chest. Open it to get a
Hi-Potion. Go back to the room's entrance and head west of the door. The chest
here contains some Cat Claws. Give them to Yang and map out the top part of the
room. Circle around it in a counter-clockwise fashion and you'll come to two
doors and a chest. Inside the chest is a Phoenix Down.

Enter the eastern door first. There are two chests in here, which contain a
Killer Bow and an Antarctic Wind. Go back and take the western door this time.
For mapping out all of B11, you get a White Fang. On B10, there's a save point
in the door to your left, so definitely use it. Continue heading north down the
path and then go south when the path splits. Enter the first door to find an
Ice Armor in a chest. Defeat the Security Eye to get it, then equip it on Cecil
and go back to the previous room. The door on the right leads to an empty room,
but map out the area where the door is regardless. Head up the path and enter
the next door you come across. Take the Ice Shield from the chest, defeat the
Security Eye, then equip it on Cecil and leave the room.

Make your way up to the end of the room. For mapping out this area, you'll get
5 Hi-Potions. Go south and head up the path to a chest containing an Arctic
Wind. Head to the middle of the room and keep going right; don't take the
middle path yet. When you come to the next chest, open it for a Hi-Potion, then
go through the door at the end of the room. Go through another door which will
take you to B7, then head southeast and enter the door there to find a save
point. Rest and save your game, then go back to the previous room and continue
down the path. Open the chest on the way to get a Dry Ether, then head through
the door at the end. This area is mapped out already, so just head to the
middle of the room and you'll see a scene.

You'll see Rubicante, the last of the four Elemental Archfiends. A doctor tells
him to be careful, but he says not to worry and speaks about Eblan's castle,
then vanishes. Cecil accidentally alerts him of the group's presence, so he
notices them and taunts them a bit. He calls himself Dr. Lugae, and he plans to
take you down.


-------------------------------------------------------------------------------


Doctor / Barnabas / Barnabas-Z / Dr. Lugae


-Doctor-
HP: 5971
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 17913
Gil Obtained: 0
Item Stolen: -

-Barnabas-
HP: 9664
Weakness: Thunder
Absorbs: -
Resists: -
EXP Gained: 28992
Gil Obtained: 0
Item Stolen: -

-Barnabas-Z-
HP: 9036
Weakness: Thunder
Absorbs: -
Resists: -
EXP Gained: 36144
Gil Obtained: 0
Item Stolen: -

-Dr. Lugae-
HP: 12642
Weakness: Thunder
Absorbs: -
Resists: -
EXP Gained: 50568
Gil Obtained: 12000
Item Stolen: -

Boss Strategy: Have Rosa cast Slow on both the doctor and Barnabas, and have
               Kain use Cry. Focus on Barnabas, not the doctor. Cecil should
               attack, Yang should Focus at least twice and then attack, Kain
               should jump, and Rydia should use Thundara. Rosa should sit
               there until she's needed for support. This part of the fight
               will end quickly. At first, Barnabas will attack Lugae when he
               is ordered to attack the group, but after the first time he
               won't do that. Once Barnabas is killed, Lugae will take control
               of him and become Barnabas-Z. Do the same thing you did for the
               normal version, but you have to use Slow and Cry again. He'll
               likely use Self-Destruct before you get to kill him.

               This will instantly kill a party member unless you're really
               high (you'd have to be insanely overleveled to survive it). The
               battle will then end and he'll show you his true power, thus
               you'll have to fight him again. This time, it's for real. He
               will transform into a zombie-looking creature and immediately
               cast Reversal Gas. This makes you heal him if you attack with
               your weapon and hurt him if you use curing items and/or spells.
               Since normally this fight would be insanely frustrating and
               difficult, we'll take the easy route. Don't bother reviving
               anyone unless it's Rosa; just use an Elixir on him, then
               Dualcast Curaga to win instantly.


-------------------------------------------------------------------------------

After the fight, Lugae will say that Rubicante has taken the crystals up into a
spire in the upper half of the tower, then he'll disappear after he says he's
going to destroy the dwarves with his cannon. You'll get the Lugae Key. Head
back to B9 and save on your way there. Remove all of Yang's equipment. You'll
want to give him two crappy augments so you can get his share of augments
later. Simply give him Recall and Last Stand. On B9, head up the middle path
and examine the door, which is locked. Use the Lugae Key to unlock it. For
mapping out the whole floor, you get 5 Remedies. Not bad. There are three
Goblin Captains in the next room operating the cannon, and they want to take
you down.

This isn't even a boss fight; just treat it like a normal battle and take them
down. Once the fight is over, all three of them will activate the cannon,
causing a chain reaction. They'll then disappear and Yang will force your party
out of the room, as he's going to stop the chain reaction. Everyone yells at
him to get him to open the door, but he stops the cannon as his sacrifice. When
you regain control, you have to head *all* the way back to the bottom of the
tower. You can't Teleport out. Once you reach B13, make your way out and the
group will hear Golbez's voice. He will collapse the bridge they're standing on
in an attempt to kill them, then they fall down a pit.


===========
Underworld
===========

But Cid rushes the new Enterprise over to save them just in time! The party
then tells him of Yang's fate, then the Red Wings suddenly begin chasing the
Enterprise. As a last ditch effort, Cid plans to seal the way to the underworld
using a bomb he has in hand, and thus has Cecil take control of the ship while
he jumps off and uses the bomb. This creates a big explosion, similar to the
one we witnessed when we opened the crater, only this one closes it. We've lost
two people within ten minutes. =(


==========
World Map
==========

Since Cid recommended we go to Baron, that's what we'll be doing. Fly north of
Agart and you'll reach the castle.


=============
Baron Castle
=============

We won't be here long. Enter the main interior of the castle and head to the
eastern tower. On your way there, you'll be in a room with six chests. To the
left is an opening in the wall that leads to these chests. Inside them, you'll
find two Ethers, two Unicorn Horns, and two Phoenix Downs. Continue out of this
room and head west in the next area. Talk to the people right there which are
Cid's engineers. They'll attach a hook to the Enterprise, and you can now hook
the hovercraft onto it by pressing A while hovering over it. We can use this to
reach the Cave of Eblan.


==========
World Map
==========

Look on your map to find the location of your hovercraft, then fly to it and
hook it onto your ship. Fly to the southwestern continent at the corner of the
map and put the hovercraft down there with A. Land your airship and head east
to Eblan Castle.


=============
Eblan Castle
=============

This place is actually optional, but it's filled with treasure. Enter the
eastern tower of the castle. Inside, go northwest and head through a hole in
the wall near the stairs going up. Make your way around to a chest containing a
Coeurl Whisker. Now head up to 2F and flick the switch on the right side of the
wall. This will open a door on the left, granting you access to this room. Open
all of the three to get two Hi-Potions and an Emergency Exit. Go through the
secret passage at the northeastern corner to reach the fourth chest containing
a Blood Lance and an enemy ambush. You'll have to fight two Coeurls along with
a Lamia. This can be annoying; the Coeurls use Blaster, a one-hit KO move
often, while the Lamia confuses people with each hit.

Quickly cast Slow on them with Rosa, have Kain use Cry and have Rydia summon
Ramuh. This will kill the Coeurls in a single blow, so now you need to focus
your attacks on the Lamia, but it can still be annoying. Once you win, don't
bother equipping the Blood Lance. Exit the secret passage and fall down the
hole, and you'll fall next to another hole by another chest. Walk along the
left side of it to reach the chest with a Silver Hourglass inside. You have
no choice but to drop down the hole, so do it and you'll be in the cellar
passage. Recover the party and pen the chest in the middleon the right for a
Silver Apple. You'll be ambushed by three Mad Ogres. This is a pretty hard
battle. Have Rosa Dualcast Slow on all of them and Protect on the party, have
Kain use Cry and then Jump, and have Cecil attack while Rydia summons Dragon.

They have a lot of health and hit hard, so Protect is necessary. They give lots
of experience points too. After the fight, open the other two chests to get two
Ethers, then head out of this area and you'll be back outside. Rest/save and
enter the castle again, and go to the western tower this time. In this room,
head through the passage in the southeastern corner and go into the small
alcove area where the chest is. Open it to receive a Sleep Blade and an ambush
by two Skuldiers and a Steel Golem. This fight is much easier than the one with
the three Mad Ogres; just have Rydia use Ramuh, Kain use Cry, and Rosa use Slow
on them. After Kain uses Cry, have him Jump and have Cecil attack. Head back
through the secret passage after the battle and head up to 2F.

Go to the southwestern corner and move south to reach the other chest on 1F.
Inside is a Bomb Core. Head back to 2F and go north. Examine the pots to get
Bacchus's Wine, then go southeast and into a secret passage leading to two
chests. They contain a Silence Arrow and 10,000 gil. That's it for the items
in this tower, so go back to the castle's main gates and head north into the
castle itself. Go to the end of the room and head right. There's a hole in the
middle of the wall, so head through it and get the Hi-Potion from the chest.
Head up to 3F now since we can't reach the 2F chests from that floor. This is
the throne room. Go northwest and hug the wall until you find an opening, then
follow the secret passage which leads back to 2F.

The two chests here contain a Unicorn Horn and an Alarm Clock. Head back to 3F
and head through the secret passage on the opposite wall. This allows you to
reach the other three chests containing a Gold Needle, Cottage, and Maiden's
Kiss. We're finally done with all the loot in this castle, so you can exit for
good now.


==========
World Map
==========

Time to continue on with the story. Board the hovercraft that should be landed
on this continent and hover across the rocks to the left. You'll reach a cave
and will be able to land the hovercraft on an extremely small piece of land.
Rest and save, then enter.


==============
Cave of Eblan
==============

From the entrance, go right and through the small alcove in the wall to reach
an area with a chest. Inside is a Shuriken, which you can't do anything with
for a few minutes. Head east of the chest through another passage leading to a
chest with a Remedy inside. Go south and map out that portion of the area, then
go back to the first chest and head south. Map out the rest of this small room
and go through the southeastern passage. Head south and map out the western
corner, then head up the steps. All the way to the south is a chest containing
a Vampire Fang. Get it and go back up, crossing the bridge to the left. Go down
and then left to map out that part, then continue along the path until you
reach the exit. Go north and map out the rest of the area to get 3 Bacchus's
Wines, then enter the next room.


======
Eblan
======

That's right, this is the actual "village" of Eblan. Not very impressive, huh?
Inside the first door is the Inn and an Item Shop. The second door leads
outside, so ignore it and head over to the door on the far left end of the
room. Examine the pot in the corner for a Potion, then head to the fireplace at
the end of the room and check it for another Potion. Exit this room and head
north to the next area.


==============
Cave of Eblan
==============

Take the Ether from the chest on the right. At the end of the room is another
chest with a Tent inside. There's a wounded soldier here too, and he says that
a young prince is going to the Tower of Babil alone. Map out what you can in
this room and hug the eastern wall. As you do so, make your way down until you
go through a secret passage. It leads to a lone area with a chest. Open it to
receive a Hi-Potion, then map out this spot and go back through the passage.
Enter the next room. Head all the way north, mapping out that section, then go
back and head east. Turn north to two chests, only one of which is reachable
from this location. It contains a Bomb Core. Head all the way south to the next
room. In this area, open the chest in front of you to get a Hi-Potion.

Open the other two right beside that one to get a Cottage and Hi-Potion. Head
through the secret passage in the eastern wall above the two chests, and you'll
come out in front of two other ones. Both of them contain Elixirs, so get them
and head back through the passage. Follow the path down and turn left at the
split to find a chest. Open it to get a Spider Silk, then head east and open
the three chests to get two Phoenix Downs and a Silver Hourglass. Continue
through the rest of this area. For mapping it out, you get 3 Hermes Sandals.
Now, in the next room, head west and open the chest for a Shuriken. Just ahead
of that is anotheer chest containing a Gold Needle. Follow the path (ignore the
door for a moment) and you'll see the prince of Eblan and Rubicante.

They battle after Edge accuses him of doing all of this to Eblan. He tries to
defeat him using Flame, his own attack, but it does nothing as Rubicante opens
his cloak and owns him with Inferno. He takes his leave after this, and this
makes Edge really angry. Cecil and the others try to convince him to let them
help him, but he shrugs them off. Rydia begins crying because of everyone that
they've lost, and this makes Edge feel guilty. Thus, he joins your party! Now
go back to the door you ignored earlier to find a save point. Go through the
northeastern wall to a chest containing a Blood Sword, and an ambush by two
Steel Golems. Defeat them and rest at the save point, but don't save just yet.
I don't recommend leveling up Edge; he's level 35 which is high enough for now.

If you want to give him some augments, one of them I recommend giving him is
Reach. If you still have Whirlwind, you can give him that too, since it's a
really good augment. When you're done, exit the room and head to where Edge and
Rubicante were fighting, then go through the western wall to a chest with a Dry
Ether inside. Now head through the door; you'll get 3 Decoys for mapping out
the area.


===============
Tower of Babil
===============

Go forward and Cecil will wonder how we're gonna get past the wall blocking us.
Somehow, Edge uses his ninjutsu to teleport him and the rest of the group
through it. Open the chest in front of you to get a Unicorn Horn, then simply
go counter-clockwise around the room. Ignore the door and head to the end of
the path to a chest, which contains a Silver Hourglass. Mapping out this floor
gives you 5 Bomb Fragments. Head through the door to B2. Go west and map out
part of the map, then head around the path and down the middle to a chest.
Inside is an Ogrekiller, and you'll also be ambushed by three Mag Ogres. Just
Slow them, use Cry, then have Kain use Jump and have Cecil and Edge attack.
Rydia can use summons while Rosa stands there and heals the party.

Once you win, equip the Ogrekiller on Cecil. As its name implies, this weapon
works really well against the Ogre enemies. Map out the rest of the area by the
chest and go back across the bridge. Head left and around to the door leading
to B3. For mapping out B2, you get 3 Bomb Cranks. Follwow the path in this
room, ignoring the door, until you find a chest with a Lilith's Kiss inside.
Now go back and enter the door. On B4, head west and map out that portion of
the room, then head east along the path. Over to the south is a chest. Open it
for an Ashura, which you should equip on Edge. Now head through the door to the
left. In the next room, head south and map out some more of the area, then go
right and south, mapping out the big section there.

Continue on and enter the first door you see. Rest and save your game here,
then head through the second door outside this room. Your reward for mapping
out the floor is a Red Fang. Here, simply go through the door ahead. You will
get 3 X-Potions for mapping out all of this floor. Follow the path here and
head all the way west, ignoring the path that goes up for a moment. There's a
chest ahead that contains 10,000 gil. Get it and map out the northwestern
portion of the map, then equip Kain with a non-elemental weapon and head up the
path you ignored earlier. You'll see a scene. Edge's parents appear, but they
have gone mad and wish to fight you. Don't even do anything; just let them
attack you as you heal the party with Rosa when it's needed. Eventually, they
will come to their senses.

At this point, they'll say their goodbyes to Edge, as they cannot remain in the
world since they're no longer human and have been possessed. They must leave
before they get taken over again, then they both disappear and the battle ends.
Rubicante appears and Edge accuses him of turning his parents into monsters,
but it was apparently Lugae that caused it. He gets really angry and learns two
Ninjutsu abilities in the process: Flood and Blitz. Rubicante then restores the
party's HP and MP to full and you battle.


-------------------------------------------------------------------------------


Rubicante

HP: 30000
Weakness (Cloak Closed): -
Weakness (Cloak Opened): Ice, Water
Absorbs (Cloak Closed): Fire, Ice, Water
Absorbs (Cloak Opened): Fire
Resists: -
EXP Gained: 120000
Gil Obtained: 13000
Item Stolen: -

Boss Strategy: Rubicante has a really powerful attack called Inferno that will
               wipe out your party in one blow. Since it's extremely difficult
               to beat him due to this move, you can take the safer and easier
               route. Start the battle by having Edge immediately use Steal. He
               carries no items, but will close his cloak right after you do
               it. I'm not sure if this is a glitch or just a trick, but it
               works wonders. While his cloak is closed, he'll never be able to
               use Inferno. After a few minutes, he'll open it again and you'll
               have to use Steal before he sets one off on your party. When
               Edge doesn't have to use Steal on him, have him use Throw and
               throw things like Shurikens at him, but *not* elemental stuff.
               Cecil should attack, Kain should use Cry and then Jump if he has
               a non-elemental weapon equipped, and Rydia should sit there.

               Since Rubicante's cloak is going to be closed for the whole
               battle, this makes Rydia practically useless. Rosa should cast
               Slow and then stay on Standby until she needs to heal. Rubicante
               will counterattack with Fira every time you attack him, so have
               her heal after he does it at least twice. Watch your health and
               don't let it get too low. He also likes to hit a party member
               with a normal attack, and if he hits Rosa (which he seems to
               often), it will likely kill her in one shot, so be ready to use
               some Phoenix Downs and Hi-Potions (or Cura with Cecil). It'll
               take awhile to win this battle, but just keep yourself healed
               and make sure his cloak *never* stays opened.


-------------------------------------------------------------------------------

Upon defeating Rubicante, he will be impressed with your skills and says that
he hopes to challenge you again one day. He then disappears and a few people
from Eblan come to Edge's aid, except we've already defeated Rubicante. Once
Seneschal and the other two men leave, Edge says to follow him if we are to
find the crystals. When you regain control, you can map out the rest of this
area to get an Elixir. The next room is the Crystal Chamber! Head up to the
crystal altar and you'll see all seven, except you'll fall down a trapdoor to
another floor of the tower. Great. This floor is already mapped out. Recover
yourself since you just fought Rubicante and head through the door to the
south. We're at B7, so you can map out the rest of it now! This is your only
chance to do so, and you get an Elixir for doing it.

Continue through the door ahead. This is B8, and is also your only chance to
map out the rest of the room for this playthrough. Follow the path down and
head east, then up to a chest containing a Hi-Potion. Now go back and take the
western path. You get 2 Ethers for mapping out this floor. The next room holds
an abandoned enemy airship, and Edge suggests we take it for ourselves. He
calls the ship the Falcon and launches it out of the tower.


===========
Underworld
===========

Now we need to return to the Dwarven Castle, so fly south over the land until
you reach the castle. Fly over to it and rest in a Tent/Cottage, then enter
after saving.


===============
Dwarven Castle
===============

Head straight for the throne room, and Cecil will deliver the news to Giott
about the crystals. He says that it's only a matter of time before Golbez
forces his way into the Sealed Cave, and tells Luca to give her necklace to
him. He gives this to Cecil's group, as it is the only way to get into the
cave, and he wants you to get the last crystal before Golbez does. Once you
regain control, look at Cecil's thoughts and you'll see that the Falcon
cannot travel over lava as it is now. So what to do? Head to 1F and then go
west up to the Inn. Take the stairs to the north down into B1 and enter the
first door you come across. Head over to the beds and you'll find Cid! Are you
surprised? No? Didn't think so.

After Edge and him insult each other a bit, Cid, being the stubborn man he is,
gets up out of bed to go and upgrade the Enterprise so we can fly over lava!
Once the ship is upgraded, he falls asleep due to being worn out. You will also
receive his augments, and as usual, I'll list what augments you can get which
is dependant on what augments you gave to Cid.

Adrenaline - 2 Augments
Upgrade - 1 Augment
Analyze - No Augments Required

Now that we can cross over lava, it's time to fully explore the underworld, so
head back outside to the world map.


===========
Underworld
===========

Board the Enterprise and map out the rest of the map so we'll know where we are
going. Once that's done, fly over to the town at the southern end of the map.
It's not the one in the corner at the southeastern end of the map; it's the one
west of that, by a cave. Land next to it and enter.


======
Tomra
======

Start by entering the big house at the northwestern corner of the village.
Inside are four chests containing Zeus's Wrath, a Bomb Fragment, a Dry Ether,
and 2,000 gil. Examine the boxes by the fourth chest to get a Bestiary, then
examine the pot by the entrance to get an Antarctic Wind. Leave this house and
go to the northeastern corner where there are two barrels by a wall. Inside one
of them is a Phoenix Down. Enter the Weapon Shop and buy a second Ashura sword
for Edge, a Chain Whip for Rydia, and if you want, an Ogrekiller for Kain,
though it's a bit pricy so don't buy it if you don't want to. You'll want to
buy some Shurikens for Edge to throw as well. You should have a Killer Bow
already, but if not, buy one for Rosa along with a Silence Arrow.

Equip these things on their respective characters and go through the middle
part of the wall. It's a shortcut to the Armor Shop. You should be flowing with
cash right now, so buy all of the Diamond equipment for Cecil and Kain, and buy
a Diamond Armlet for Edge. Equip everything you just bought and sell all of
your old junk to make up for some of the cash you just spent. Head to the Inn
and go right. Examine the second drawer in between the two beds to receive a
Gaia Drum. That's it for this town.


===========
Underworld
===========

There's another village area to explore, but we can't do anything meaningful at
it right now, so fly over to the northwestern corner of the map to a cave. Make
sure Rosa has Float (she learns it at level 38), then save and enter.


===========
Sylph Cave
===========

On each floor, you'll have to cast Float. There are spots on the ground that
cause damage when you step on them. Cast it on everyone with Rosa and head
right to two chests. They contain some Angel Arrows and a Bestiary. There's a
third chest but we can't reach it from this side, so head southwest to a door
leading to B2. Map out the rest of this room (well, as much as you can), then
head to the next area. Don't bother casting Float in here; just go southwest
and through a door. You're on another side of B1. Go right and to a save point.
Rest and save, then cast Float and head northeast through the wall. Follow the
path to the chest you couldn't get earlier, and get the Elven Bow inside. Give
this to Rosa along with the Angel Arrows, then exit the secret passage.

From the save point, head all the way west, ignoring the two doors you come to.
Head north from there and open the two chests to get a Cottage and 1,000 gil,
then take the second door on the left. In the next room, cast Float again and
head north, entering the first door you come to. You should remember to re-cast
Float by now, so I won't even bother mentioning it starting now. Go north to
five chests which contain a Hi-Potion, an Ether, a Soma Drop, a Golden Apple,
and an Arctic Wind. For mapping out all of this floor, you get a Silver Apple.
Leave this room and then east and through the wall. Head through the path to a
chest with a Mage Masher inside. You'll be ambushed by a Bog Witch and five Bog
Toads. This isn't anything you haven't fought in the cave normally, but in case
you've been running away, I'll tell you how to win.

Attack the Bog Witch with everyone immediately, and keep doing so until she
dies. If you don't, she'll command her Bog Toads to attack, and they'll use
Toad on your party. This is really annoying. If you kill the Bog Toads first,
she'll turn herself into a toad. If the witch is dead first, the Bog Toads will
just sit there and let you finish them off. Once the battle is over, give the
Mage Masher to Rydia if you want, then exit the secret passage and go through
the door in front of you. In the next room, head south and turn north to a
chest containing an Elixir. Make your way southeast and map out as much of the
area as you can, then enter the building. Inside, open the two chests to get a
Kiku-ichimonji and an Aura Staff.

There are also some fairy creatures in here known as a Sylph, hence the cave's
name. Talk to them if you want, and you'll see Yang lying in the bed! Not like
it's very surprising that he lived. He's sound asleep, though, and we can't do
anything about that right now. Give Edge the Kiku-ichimonji and head up the
flight of stairs in this room. Head up the next flight of stairs and you'll be
back outside. Enter the cave again; we're not done yet. Go back to B2, then
take the northern door to B3. The three chests in here contain a Hi-Potion,
Maiden's Kiss, and a Faerie Rod. Head to the start of the room and take the
secret passage in the eastern wall. Follow it to an area with a wall of opened
chests, then go through the door north of them.

In this room, follow the path down until you get to four chests. Open them for
3,000 gil, a Bomb Core, a Remedy, and 2,000 gil. Simply continue south to the
end of the room. For mapping out this room, you get a Silver Apple. There are
four chests here; open them to get an Emergency Exit, a Maiden's Kiss, an Ether
and another Maiden's Kiss. Head east and fall down the hole to a lower room. Go
up the path in here to a dead end, then hug the western wall and move down
until you find a secret path. It leads to a red warp. A Silver Apple is your
reward for mapping out the floor. Step on the warp. In the next room, there are
six chests, each with monsters inside. I'll start from the top-left one and end
with the bottom-right one.

The first chest has a Red Fang. You'll have to fight four Evil Dreamers. They
aren't difficult, just annoying. They'll get lots of turns and each one will
use the same spell, starting with Sleep, and you won't get very many chances to
attack. Just Slow them and summon with Rydia. Have everyone else attack. The
next chest has a White Fang and the other has a Blue Fang, both being guarded
by more Evil Dreamers. The fourth chest has a Moonring Blade inside, and you
will have to fight two Elder Treants and a Malboro. This is an incredibly
annoying and difficult battle. Slow them and have Kain Cry, then Jump on the
Malboro while Cecil attacks it and Edge throws Shurikens at it. The Elder
Treants will Berserk themselves, making them extremely powerful.

Dualcast Protect and Blink with Rosa. If you have Draw Attacks on Cecil for
this fight then that's good, because then you can Blink him and they'll only
attack him, but won't damage him. Reapply Blink when it wears off. Have Rydia
summon Ifrit or something. The Malboro can use Bad Breath, but it only hits one
party member and Esuna can take care of it. After that fight, open the next
chest to get an Avenger. You'll have to fight two Malboros, but it's nothing
you can't handle. Finally, the sixth and final chest contains Medusa Arrows.
It's guarded by two Tunnelers, extremely easy enemies. If you manage to get all
of the items in this room, head east and to the next area to be outside.


===========
Underworld
===========

Don't worry, we're done with the treasures in Sylph Cave. We only have one last
thing to do in there, but we can't do it now so we'll be back later. Enter your
airship and fly to the cave on a small, lone island. It's northwest of the
continent that Tomra and the Sealed Cave is on. Rest/save and then enter.


========================
Passage of the Eidolons
========================

You'll see a floor of lava upon entering, so you'll need Float to make it
through here as well (it's not even half as bad as the Sylph Cave, though).
Make sure you also have Protect which Rosa learns at level 40. You'll need it
soon. Rydia says that we should ask the Eidolons for their aid, as she passed
through here on her way to the Feymarch. Cast Float (be sure to do so on every
floor) and head right, then up to a chest with a Phoenix Down inside. Go
northwest and through a passage in the wall. Get the Ether from the chest and
head through the wall again. Go due south and open the chest for a Hi-Potion.
Continue left along the path and map out the rest of the area by the entrance.
Keep going and you'll reach the end of the room. You get a Soma Drop for
mapping out this room completely.

In the next room, map out the southwestern corner of this part of the map, then
go to the southeastern corner of the room to a chest with a Hi-Potion. There's
another chest at the northern end of the room which contains a Cottage. Head to
the eastern end of the room to find the exit. For mapping out this floor, you
will receive another Soma Drop. In here, head east and south a bit to map out
this part completely, then follow the path west and then south. Eventually
you'll find a chest; inside is a Phoenix Down. Go left from that chest to find
three more. They contain a second Kikui-chimonji for Edge, a Poison Axe, and a
Hi-Potion. Give the Poison Axe to Kain if you wish and the Kiku-ichimonji to
Edge. Head all the way over to the right and get the Bestiary item out of the
chest there.

Now go back and take the northern path. Ignore the warp for a moment and go
through the northeastern wall to find a path that leads to a chest. You should
have the whole room mapped out at this point, and your reward for doing so is
yet another Soma Drop. Open the chest to get a Defender and get ambushed by two
Fell Knights and an Imp. Slow/Cry them and summon Dragon with Rydia while all
the others attack. After winning the battle, give the weapon to Cecil and head
back to the teleporter. Step into it and you'll be in the Feymarch.


=============
The Feymarch
=============

If you're wondering, there are no random encounters here. There are, however,
Eidolons everywhere. Feel free to talk to them. Open the chests across the area
to get an Ether, 6,000 gil, 5,000 gil, a Bestiary, and a Rat Tail. Go to the
southern end of the area and step onto the diamond-shaped piece of the floor.
You'll be teleported to an area with four chests. Inside them, you'll find some
Yoichi Arrows, an Elixir, a Dry Ether, and a Yoichi Bow. Give the bow and arrow
to Rosa and step into the red portal to the south (*NOT* the blue one, as that
will take you back outside). Now head to the northern end of the room and enter
the transporter. In the next area, you'll see that there are several shops and
an Inn. In the Inn is also an Item Shop.

In the building at the northwestern corner, you'll find Whyt's family. His
mother is bedridden, however. You can talk to both of the Whytkins and Rydia
will interpret what his father says. There are also two chests and a save
point, and the chests contain a Bestiary and a Phoenix Down. Now for the rest
of the shops. If you want, go ahead and buy some Shurikens for Edge. Not much
else to get at the Weapon Shop. In the Armor Shop, get an Aegis Shield for
Cecil and a Luminous Robe for Rosa. Equip these both and sell any old junk you
have, then go back to the northwestern building and rest/save. Exit and then go
south and enter the Eidolon Library, the building the Chocobo is standing next
to. Go downstairs to B2 and talk to the girl, Asura. Accept her challenge.


-------------------------------------------------------------------------------


Asura

HP: 21104
Weakness: -
Absorbs: Fire, Ice, Water, Thunder, Wind
Resists: -
EXP Gained: 84416
Gil Obtained: 14000
Item Stolen: -

Boss Strategy: You *need* Reflect for this fight. It's pretty much impossible
               without it. Asura has several heads, and she will change them
               every turn or so. She'll cast Curaga on herself often, meaning
               that she'll probably heal more damage than you can deliver. So,
               start the battle off by Dualcasting Slow and Reflect, in that
               order. Asura will counterattack with a normal attack every time
               you hit her, so Dualcast Blink on all members except Edge; he
               can put it on himself by using his Ninjutsu ability called
               Mirage. Have Kain use Cry and then Jump, and have Cecil attack
               while Rydia summons Dragon and Edge throws Shurikens. You may
               also want Protect on in case you don't get Blink back on
               someone in time. As usual, once Blink wears off, reapply it.
               Make sure it is always on to ensure you don't die.

               Reflect will wear off of Asura often, so you'll need to pay
               attention to when it's off so you can cast it again. She will
               often use something stupid like Raise, which will reflect back
               onto your members but will rarely be of any use. She may also
               cast Protect, and the best one of all, Curaga, which means that
               she'll usually be doing the healing. Just keep this strategy up,
               and as long as Reflect is always on her and Blink is always on
               your party and this fight should go smoothly.


-------------------------------------------------------------------------------

Upon winning, you will be granted the ability to summon Asura at any given
time. That's not the main reason we're here, though; now we have to challenge
Leviathan. He's the old man sitting in the chair. I recommend being at least
level 47 before taking him on. Go back and rest/save, then talk to him and
accept his challenge.


-------------------------------------------------------------------------------


Leviathan

HP: 30099
Weakness: Thunder
Absorbs: Ice, Water
Resists: -
EXP Gained: 150495
Gil Obtained: 15000
Item Stolen: -

Boss Strategy: At the start of the battle, Leviathan will immediately use
               Deluge, an attack similar to Tsunami, only much more powerful
               and doesn't have the Death effect. Defend with *everyone* and
               hope at least three people survive. If you get outmatched by
               having to spend your time reviving everyone, then come back
               later because you're too low a level. Once you get the party in
               top shape, Dualcast Slow/Shell and have Kain use Cry, then Jump.
               Cecil should attack while Edge should throw Shurikens. Rydia
               should use Thundaga. Leviathan follows a certain attack pattern,
               where he'll use Deluge, Blizzara, Blizzaga, Blizzara again, and
               then Deluge. Then the process repeats, meaning he'll use Deluge
               twice in a row.

               This can be really dangerous, so have Rosa ready to heal at all
               times. Thundaga should do over 4000 damage, so that's a pretty
               good chunk of health right there. You may come close to losing,
               but if you're far into the fight and think you won't make it,
               just attack him as much as you can and hope he dies (that's how
               I won). This fight is really about luck.


-------------------------------------------------------------------------------

You get the Leviathan summon for winning the battle, which is actually a really
good summon to use. It'll help later on for a story dungeon. Now we're done
here, so head back to the secret area with four chests. Take the blue portal
this time and you'll be taken outside.


===========
Underworld
===========

Let's move on with the story since we're done with the side quests for the time
being. Fly to the cave that's surrounded by mountains, northwest-ish of Tomra.
Land there and rest, then save and enter.


============
Sealed Cave
============

Upon entering, go forward and you'll find a door. It's locked, but we have the
key to open it. Use Luca's Necklace to break the seal on the door, then head on
through. This place is filled with traps. Specifically, doors that look real
but are actually enemies. But you'll get lots of EXP throughout the cave for
that reason, so it's all good, right? On B1, head left and map out the corner
and go right. Follow the path down and climb down the rope. Head southeast and
to the corner, then head counter-clockwise and you'll find a door. It's a trap!
You'll have to fight a Trap Door now. It'll use Target on someone, so cast
Reflect on that person and just stand there until it uses Ninth Dimension. It
will use it on the person it targetted, but reflect back, killing itself.

Enter the next room now that you defeated the door and open the two chests in
there. Inside is a Kotetsu and an Ether. Leave the room and go west from here.
Open the chest to get a Bestiary, then follow the path and map out that portion
of the area. Climb up the rope and head west and east, mapping out more of the
map. Finally, go to the northwestern corner to map out the rest of the room.
For doing so, you get 3 Gaia Drums. Defeat the trap door guaring the entrance
to the next room the same way you did the last one. Open the two chests in the
next room to get a Hi-Potion and an Ether. The two doors in here lead to empty
rooms, but I recommend fighting the doors anyway for free EXP. Take the stairs
on the right down to B2.

Here, go left and map out the corner, then head south and climb down the left
rope. Open the chest on the right to get a Bestiary, then go back and climb up
the rope and head up the path. Inside the chest along the way contains a
Phoenix Down. A couple doors here lead to empty rooms, but like usual, you
should fight them anyway. The second one starting from the right leads to a
room with a Lustrous Sword in a chest. This weapon for Cecil has higher
Strength, Spirit, and Accuracy, but less Stamina, Attack, and Defense. It's
your choice on which weapon to equip. The third door leads to a room with three
chests. They contain an Elixir, a Fuma Shuriken, and a Light Curtain. The fifth
has a save point, so you'll definitely want that.

The sixth and last door has two chests which contain another Kotetsu and a
Black Cowl. Give this to Edge. After you're done with all the doors and rooms,
just keep following the path until you reach the end. You get 3 Red Fangs for
mapping out this floor. Defeat the Trap Door and continue to the next room.
There's a chest to the north in here containing an Ether, so get it and go
through the next door. Here, open the two chests southeast of here to receive
a Hi-Potion and a Phoenix Down. Over to the left is a door, but it leads to
nothing. Go south and you'll be at B3. Map out the left corner and follow the
path. Head around the middle clockwise to map that part out, but ignore the
rope for a moment.

In the northeastern corner of the room is a chest with a Silent Bell inside.
South of that is a door that leads to absolutely nothing. Climb down the rope
after getting the chest and defeating the door. Mapping out this floor nets you
3 Blue Fangs. Go right first and defeat the door there. Open the chests in this
room for a Dry Ether and an X-Potion, then exit and head west. Map out the room
to get 2 Blue Fangs, then continue onto the next room. Rest and save your game
here, then head south to B4. This room is circular, so simply circle around it
to map it out, then go down the stairs in the middle. You get 3 White Fangs for
completing the map on this floor. At B5, circle around the room and head north
to a door. Map out the corners and you'll get a Megalixir! Keep it.

Defeat the door and enter. You're at the Crystal Chamber, and the last crystal
is left unguarded, free for us to take. Do so and leave the room, then go south
to find out that the walls are alive. So much for that. Now we must destroy it
before it destroys us.


-------------------------------------------------------------------------------


Demon Wall

HP: 99999
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 399996
Gil Obtained: 0
Item Stolen: -

Boss Strategy: You have to be quick to win this. As you can see, its HP is
               really high. Start by Dualcasting Slow and then Haste on one of
               your party members. Edge should throw everything you have except
               for that Fuma Shuriken; save it for later. Kain should use Cry
               and then Jump, while Cecil should attack normally and Rydia
               should summon Leviathan. Take note that there's a chance it'll
               counterattack with a petrifying spell if you use magic, but you
               need to take the chance to take it down faster (5000+ damage
               makes a huge difference, believe me). After Rosa has Dualcast
               Haste on everyone, she should just attack normally. When the
               wall gets really close to your group, it'll use Crush on each
               party member, one by one. Aside from that and the petrifying,
               this thing never attacks. Keep attacking and hope you kill it.


-------------------------------------------------------------------------------

Now we have to make our way out of the cave all the way back to the entrance,
because we can't Teleport out. Sucks, I know. You can do it without me guiding
you since it's really easy. Once you get to B1, remove all of Kain's equipment.
At the cave's exit, Golbez will suddenly command Kain to get the crystal for
him. He pretends he's not under control, but knocks over Cecil and takes it!
He then takes his leave after saying the way to the moon will finally be open.


===========
Underworld
===========

There's not much left to do here other than head to the Dwarven Castle, to
bring bad news to King Giott. Fly there and rest/save before entering.


===============
Dwarven Castle
===============

Head to the throne room and pay Giott a visit. Cecil tells him that they failed
to obtain the crystal, then Giott tells them that there might be one last
chance to stop Golbez, and that's by using the Lunar Whale of Mysidia. He says
that we should visit the Elder, but unfortunately we can't. That's when Cid
enters to upgrade our airship once more! He attaches a drill to the bow, but
just as he finishes, he collapses again and he and the group appear in the
infirmary of the castle. Cid's done his part at this point. Head to a shop and
sell all of Kain's equipment, then exit the castle.


===========
Underworld
===========

Board your newly-upgraded airship and fly to the northeastern crater, over the
small hole poking out of the mountains. Press B to plow a hole through the
surface through the surface and you'll be back on the upper world.


==========
World Map
==========

We have some things to do before we go to Mysidia. Head west towards Eblan to
where your old airship, the Enterprise should be, along with the hovercraft.
Disembark the Falcon and enter the Enterprise, then fly over to the hovercraft
and pick it up with A. Fly over to the town of Mythril, located on a small
island south of Fabul Castle. Put the hovercraft there and then land your ship,
then enter the hovercraft and go across the rocks to a cave. This is the
Adamant Isle Grotto. Head up to the top of the altar thing and talk to the tiny
guy, who is the tail collector. Show him the Rat Tail and he'll give you an
Adamantite in exchange for it. Leave and go back to your airship, then fly to
Fabul Castle and enter.


=============
Fabul Castle
=============

Go to the second floor of the castle, then take the southern exit leading out
to the roof. Enter the western tower and head up to the third floor. Speak with
Yang's wife and she'll tell you to give him a good whack on the head. She gives
you a Frying Pan to do it with. Interesting. Now leave the castle and board the
airship, then head back over to Agart (south of Baron) and to the underworld.
Fly to the Sylph Cave and enter.


===========
Sylph Cave
===========

Don't worry, this is the last time we'll be coming back here. Head to B2 and
take the southern exit which leads to another side of B1. Take the western exit
in that room and then the northernmost one in the next. From there, follow the
path to the building where Yang is. Talk to him and select the Frying Pan to
whack him on the head, waking him up from his sleep. He then says that he wants
to go with you, but nobody wants him to because of his condition. Thus, the
Sylphs offer their help to Rydia, and you learn the Sylph summon. Here are the
list of augments you can get from Yang according to how much you gave to him:

Focus - 2 Augments
Brace - 1 Augment
Kick - No Augments Required

Both Focus and Brace are really good so I hope you got them. They'll help for
stuff coming up later, but hold onto them for now. Head up the flights of
stairs in this building to exit.


===========
Underworld
===========

Now we have one more area to visit in the underworld. Go to the lone building
all the way at the southeastern part of the underworld. It has mountains
surrounding it and it's the only place we have yet to visit here.


===============
Kokkol's Forge
===============

Enter the building and head upstairs, where you'll see Kokkol the smith lying
in bed. Talk to him and you'll see that he no longer makes weapons because he
can't find the Adamantite. Show it to him and he'll take that, along with
Cecil's Mythgraven Blade, to go and make something special. It'll take a bit to
finish. Go downstairs and head all the way west, then examine the boxes in the
corner to get a Remedy, then exit this place and board the Falcon. Exit the
underworld and go back to Fabul Castle.


=============
Fabul Castle
=============

Go back to Yang's wife and talk to her. Since you gave him a good whack, she
will give you a Knife, the best throwing item in the game. It is guaranteed to
deal 9999 damage to any enemy, so I highly recommend you save it for the final
boss. Now exit and fly to Mist, which is north of Baron.


=============
Mist Village
=============

Enter the northwestern house and you'll see a sparkle on the ground. Examine it
to get the MP +50% augment! I recommend giving this to Rosa, not Rydia, because
after all, she is your White Mage. Replace Pray with the augment and then leave
the village.


==========
World Map
==========

Our next destination is the town of Troia. It's time to get an augment we have
ignored for so long. Fly to the northwestern continent that looks empty, and
fly to the castle. Land next to it and enter the town.


======
Troia
======

Head to the Pub, the northwestern building, and speak with the guy sitting at
the table in front of the door you entered from. Buy the Member's Writ for
100,000 gil and talk to the guy at the table to the north. Show him the writ
and he'll open a door. Head through it and follow the secret passage to reach
some stairs, which leads to the King's Bounty Pub. Talk to the man at the
counter and he'll tell you the show is about to begin. After you see some
weird dance with girls in bikinis, you'll regain control. Head through the door
in the northeastern wall and follow the passage to some sparkles on the ground.
This is the Gil Farmer augment, which isn't all that great to be honest. You
can leave Troia now. Head to Mysidia, all the way south and west of Fabul.


========
Mysidia
========

The Elder greets Cecil upon entering, saying that he's been expecting him, then
he follows him to the Tower of Prayer. You'll see the Mysidian legend appear
on-screen again, then the Elder prays from the top of the tower. The prayer is
answered as the Lunar Whale emerges out from the seas. Apparently there's a
crystal in the middle of it which will launch you up to the moon in no time.
You'll appear back outside.


==========
World Map
==========

Enter the Lunar Whale. At the southern end of the room is a Fat Chocobo, only
this one's metal. It looks cool, too. There's also a few canister things
downstairs which you can rest in. At the very top of the room is a small box
thing that, when examined, takes the Lunar Whale into flight. Examine the big
crystal at the top of the room and we're off.


=========
The Moon
=========

Map out all of the moon. The places in which you can land are limited. After
you map it all out, fly to the southern end of the map and to the left a bit.
Around there is a cave surrounded by mountains. Land in the small space there
and enter it.


=================
Hummingway Abode
=================

This is the home of the Hummingways, which is what Namingway is. Most of the
Hummingways in here just hum a weird tune when you talk to them, but there are
a few that speak and one even sells you items. One thing you might want to look
into buying are some Sirens. If you plan to go hunting for rare items, these
will help because when used, you'll encounter the rarest monster formation on
that floor every time. More on rare stuff later. Go northeast and you'll see
some sparkles on the ground. Examine it to get the Level Lust augment which,
when set to a party member, doubles the EXP the party receives! Pretty good. On
my first playthrough, I gave it to Rydia, but it's your choice really. Leave
the cave now.


=========
The Moon
=========

Board the Lunar Whale and enter flight with it. Northwest-ish of the Hummingway
Abode is a palace of sorts. North of that and slightly west is a cave and a
mountain you can land on, with some steps on it. Land there and exit the Whale,
then head down the steps and enter the cave.


====================
Lunar Tunnel - West
====================

Beware of the enemies in here; they can be pretty rough. Head northeast from
where you enter and you'll soon reach a chest with a Golden Apple in it. You'll
be ambushed by two Porkaryotes and one Eukaryote. These guys are hard. They can
poison you and/or paralyze you with their attacks, and they hit very hard. You
should just have Cecil and Edge attack while Rosa heals as much as possible.
Rydia should attack as well. After winning, use Esuna to take care of the
poison if need be, then heal up and follow the path up to the exit. Go east of
it to two chests, one containing a Lunar Curtain and the other containing a
Stardust. You get 3 Sirens for mapping out the tunnel. Head to the exit and
follow the path outside to the next tunnel.


====================
Lunar Tunnel - East
====================

No chests here, just a straightforward path leading right to the exit. Go south
and map out the corner there, then simply go down the path. For mapping out
this tunnel, you get 3 Sirens. Out on the surface, just follow the path to
reach the entrance to a palace. Save your game and go in.


===============
Crystal Palace
===============

On the left side of the room is a square tile that restores your party's HP and
status when you stand on it. On the right side is one that restores all MP. Use
both and then head up the middle path. A voice will speak and then an old man
will appear on the altar. His name is Fusoya, a Lunarian, the race of people on
the moon. You learn about the Lunarians and the moon and such, and also learn
about the one truly behind all of this mess: Zemus. There's more, but I won't
spoil it like I have just about everything else up to this point. Fusoya will
say that we need to go back down to Earth before the Giant of Babil is released
upon it, and that we should be able to get in the tower with his help. He will
then join your party. Invert your party positions and put Fusoya in the back
row, then exit the palace.


=========
The Moon
=========

Now you have to go back through the Lunar Tunnels again. Make your way back to
the Lunar Whale, then save your game and enter the ship. Rest in one of the
pods, then use the crystal to return to Earth.


==========
World Map
==========

Upon arriving, the group finds out that they were too late--the Giant has
already been awakened. It begins its destruction when suddenly, many tanks and
airships begin firing at it, making it pause temporarily. King Giott, Yang,
Cid, Edward, and even Palom and Porom are here to help alongside Mysidia's
elder! They continue shooting at the thing, and that's when the party decides
to enter the Giant itself and destroy whatever controls it inside. With the
help of Cid, they enter the mouth.


===============
Giant of Babil
===============

There's nothing to map out in this room. Head north and take the stairs down to
a warp. This warps you to the neck, where you'll find another teleportal that
takes you to the chest. You get 3 X-Potions for mapping out theneck. Follow the
path in this room and turn north to a chest. Inside is a Fuma Shuriken. Keep
going along the path, mapping out any parts of the map you might miss as you
go, then you'll come to another chest. Open it to receive a Hi-Potion. The next
chest up ahead contains an Ether. Now go around and up the path until you reach
another chest by a wall. Inside are Yoichi Arrows. Go west and then southwest,
then take the Siren from the chest. Go back north to the teleportal that takes
you to the stomach. For mapping out all of its chest, you get 5 Remedies.

In the stomach, go west to map that portion out, then head north up the path
leading to a chest. Open it for a Silver Apple. Go back south and go up to a
fork in the path. Take the eastern one and get the Soma Drop from the chest. Go
back to the fork and head up the western one this time. Follow the path to the
end of the room. You'll get a Dry Ether for mapping out the stomach, and you'll
be in the Inner Passage next. Follow the path down and then up to an Elixir in
a chest. Just follow the straightforward path and turn left. There's a save
point and a Hummingway here that will sell you items. Stock up on anything you
may need, then save and head to the next area, the Inner Stair. You get an
Elixir for mapping out the Inner Passage.

Here, simply go north and you'll see a scene. All four Elemental Archfiends
appear and surround Cecil! Zemus has breathed life back into them to give them
one last chance at tackling you. Rubicante restores you to full strength, just
like before.


-------------------------------------------------------------------------------


Elemental Archfiends


-Scarmiglione-
HP: 25000
Weakness: Fire, Holy
Absorbs: Ice, Earth
Resists: Darkness
Item Stolen: -

-Cagnazzo-
HP: 25000
Weakness (Normal): Ice
Absorbs (Normal): Water
Weakness (Water Shield): Thunder
Absorbs (Water Shield): Water, Ice
Resists: -
Item Stolen: -

-Barbariccia-
HP: 25000
Weakness: Water
Absorbs: -
Resists: -
Item Stolen: -

-Rubicante-
HP: 25000
Weakness (Cloak Closed): -
Weakness (Cloak Opened): Ice, Water
Absorbs (Cloak Closed): Fire, Ice, Water
Absorbs (Cloak Opened): Fire
Resists: -
Item Stolen: -

EXP Gained: 100000
Gil Obtained: 0

Boss Strategy: You'll fight them one by one, not all at once. It begins with
               Scarmiglione, quite possibly the most annoying one out of all.
               Have Rosa Dualcast Protect and then Haste on someone. On her
               next turn, have her Dualcast Haste and Slow while Fusoya also
               casts Haste. When it's applied to everyone, spam Curaja on him
               to hurt him 9999 a pop. It will only take three to take him out,
               but beware of his physical attack; it's very strong and will
               probably OHKO a party member. After he's defeated, Cagnazzo will
               step in. This works the same way it did before: use Thundara on
               him when his water shield is surrounding him to prevent Tsunami
               from ever being used. Don't forget to Slow him. He frequently
               casts Slow on the whole party, himself, but don't bother using
               Haste on everyone; just Dualcast it on Rydia and Rosa.

               Cecil should attack and Edge should throw Shurikens. Just have
               Fusoya on Standby since it's not worth the risk involved using
               spells with him. If you have Fast Talker and Haste on Rydia,
               along with Slow on Cagnazzo, cast Blizzaga (or Thundaga if he
               has the water shield around him) for lots of damage. Make sure
               you use Thundara/Thundaga immediately after he puts a water
               shield around him and just keep this up. Barbariccia is up next.
               Slow her and then attack with Cecil and Edge. She will soon
               assume her tornado form, which means physical attacks will miss.
               Since Kain isn't with you, Jumping isn't an option. Only magic
               will work.

               The good thing is that she will no longer counterattack if you
               attack her while she's in this form. Instead, she will attack
               with spells of her own frequently. She may use Lightning, which
               is pretty weak at this point, or she might even use Maelstrom
               which is still a threat. Because of this, have Rosa ready to
               cast Curaja at all times. Everyone should sit there while Rydia
               summons Dragon or Leviathan (preferably Dragon since it costs a
               considerably less amount of MP, and there's only like a 1000
               damage difference between the two). Once Barbariccia is done,
               it's Rubicante's turn. As usual, start off by Slowing him. This
               one's pretty much up to Edge alone.

               Have Rosa Dualcast Blink on two members while Fusoya uses Blink
               on another one, then have Rosa Dualcast it on the remaining two
               party members. At this point, everyone except Edge should pretty
               much just stand there. When Rubicante opens his cloak, remember
               to use Steal immediately or he'll own you with Inferno. When his
               cloak is closed, throw your strongest items at him for lots of
               damage (when I threw the Poison Axe, it hurt him over 6000). He
               will sometimes counter with Firaga, which is when Rosa should
               step in to heal. Just use Steal when it's necessary and keep
               throwing Shurikens and such at him until this battle is over.


-------------------------------------------------------------------------------

After the battle, the fiends will each die one by one. We won't be seeing them
again. Head back and rest at the save point. If you want Fusoya's augments,
which you really should (one is *extremely* useful), give him the Kick and Gil
Farmer augments. You can always do something meaningful with Gil Farmer on your
second and third playthroughs, so I wouldn't worry about it. After giving him
some augments, save at the save point and go back to the Inner Stair. Head up
the path leading to the Control Core. Before going forward, remove all of
Fusoya's equipment. You'll see a scene. Fusoya tells you that this is the core,
the computer that controls the Giant. You will have to destroy it now.


-------------------------------------------------------------------------------


CPU / Attack Node / Defense Node


-CPU-
HP: 22000
Weakness: Thunder
Absorbs: -
Resists: -
Item Stolen: -

-Attack Node-
HP: 11000
Weakness: -
Absorbs: -
Resists: Earth
Item Stolen: -

-Defense Node-
HP: 11000
Weakness: -
Absorbs: Fire, Ice, Thunder, Water, Wind, Holy, Dark
Resists: Earth
Item Stolen: -

EXP Gained: 220000
Gil Obtained: 20000

Boss Strategy: First of all, *DO NOT* listen to Fusoya's advice before the
               battle. Killing the Defense Node first is the worst choice you
               could ever make in this battle. It's also purely luck-based. If
               you kill both nodes before going after the CPU, it will use a
               move that kills a party member in one hit, one by one until it
               gets you a Game Over. The reason it's luck-based is because if
               you don't destroy the Attack Node fast enough, it will use Laser
               Barrage, which will utterly destroy your party. If this happens,
               just give up and try again, because you have no chance. What you
               should do is toss a Fuma Shuriken at it with Edge, hoping you
               hit it before it attacks. While you're waiting on the attack to
               trigger, have Rosa use Slow on it and have Cecil attack it.

               Hopefully you'll kill it before it uses Laser Barrage. Once it's
               destroyed, this fight is a joke. Spam Ramuh with Rydia to damage
               the CPU, since you can't use normal spells on it due to Reflect.
               Put Haste on her to make it faster. Have Cecil attack it and
               Edge throw Shurikens at it (heck, if you have another Fuma
               Shuriken, feel free to throw it). This will eventually destroy
               it, because you'll deal out far more damage than the Defense
               Node can heal. With only the Defense Node left, just attack it
               with Cecil and/or Edge repeatedly until it dies. Before doing
               that, feel free to kill Fusoya so you'll absorb more EXP.


-------------------------------------------------------------------------------

Once the CPU is destroyed, Golbez enters the room! However, Fusoya uses a spell
to break his control from Zemus off of him. This makes him finally come to his
senses. I will not spoil any more than that; just enjoy the cutscene. You will
then cut to a flashback of Kluya, along with his wife, Cecilia, and their son
whom they name Theodor. That night, he'll wake up and you'll gain control of
him. In the bedroom west of here is Cecilia if you want to talk to her. Head
outside regardless. You can talk to the people here, and you can talk to a mage
guy in the only building you can enter besides your house. Head up to the pond
and talk to Kluya. He'll tell Theodor to get back to bed, so return to his
house and head into the western room.

You'll find Cecilia on the floor. Speak to her and she'll get back in the bed,
saying that she'll be fine and that she needs to protect the baby that she is
pregnant with. Theodor is excited to hear he's going to be an elder brother and
heads off to bed. The next morning, everyone finds Kluya lying down on the
ground dying, due to someone attacking him with magic. Theodor tries using Cure
but to no avail. Later, Cecilia's baby is born, and it turns out it's a boy.
Watch the rest of the scene as you find out how Golbez got his name. You'll
then see another scene where two Baron soldiers and the (real) king find him
lying next to a tree. After that scene, we cut back to the present. Golbez
plans to go defeat Zemus alone, but Fusoya chooses to accompany him.

Suddenly, the Giant begins collapsing as Kain enters the room. Edge doesn't
trust him, but the group follows him out before they die.


==========
World Map
==========

The group appears in the Lunar Whale as Kain says he's back in control of
himself. You'll see a flashback of when Cecil and Kain first met each other as
kids, then Cecil says that he's going to the moon, but Rosa and Rydia must stay
behind. As they both leave, upset and disappointed, you'll regain control.
Launch up to the moon and you'll see another scene. Rosa and Rydia both stayed
on the ship, and they end up convincing Cecil to bring them along. We have some
things to do, however, so head back down to Earth. Fly to Baron, exit the Lunar
Whale, then invert your party positions. Put Rydia and Rosa in the back row and
the rest in the front. If you gave Kain the Cry augment, you'll have to set the
ability back to him now. Do so.

Also, you might want to look into giving the Focus augment to Edge. It's a
really good ability to give him and will make him a lot better than he is. This
means you won't have to rely on just throwing Shurikens anymore. When you're
ready, save the game and enter the castle.


=============
Baron Castle
=============

Make your way out to the eastern tower of the castle, then enter it. Inside,
open the four chests to get two Hermes Sandals and two Bacchus's Wines. Head up
to the second floor for two more chests, both containing Hi-Potions. On 3F you
will find three more chests. Inside is an Ether and two Tents. Go back to 1F
and head downstairs to B1, then head to B2. In this small room is the real king
of Baron. If you've been to the Feymarch, he will test your strength since he
is now an Eidolon, and if you beat him, you'll be granted permission to summon
him with Rydia at any time.


-------------------------------------------------------------------------------


Odin

HP: 40001
Weakness: Thunder
Absorbs: -
Resists: -
EXP Gained: 160004
Gil Obtained: 16000
Item Stolen: Darkness Augment

Boss Strategy: This fight isn't hard, you just have to be quick. After about
               one minute or so, he'll raise his sword, which means he will use
               his ultimate attack called Zantetsuken soon after. So, have Rosa
               cast Slow on him and Kain use Cry. Make sure Edge keeps using
               Steal until you get the Darkness augment from him! Once you get
               that, have him Focus twice and attack. After Kain uses Cry, he
               should use Jump while Rosa Dualcasts Blink on everyone slowly.
               Odin has a strong physical attack that will probably kill
               whoever he attacks. Once Blink is applied to everyone, just
               leave her there so she can reapply it if need be. Cecil should
               attack and Rydia should cast Thundaga. That's basically all you
               must do in this battle, so good luck on winning.


-------------------------------------------------------------------------------

The king will grant his powers to Rydia after the battle, and now you can
summon Odin at any time. Except he sucks, really bad. Before we exit the
castle, let's go and get a really good augment. Head to the west tower, but
don't enter it. Enter the door to the right of it and go east in that room.
Take the stairs up which lead outside to a Baron soldier. Talk to him and he
will give you the HP +50% augment. Since Rydia has the lowest HP of your party,
I suggest giving it to her, but you can give it to Rosa if you want. It should
be one of those two, but since Rosa probably already has lots of augments,
Rydia is the best choice. Anyway, give it to whoever you like and then leave.


==========
World Map
==========

Now to go back to Kokkol's Forge in the underworld. The sword is ready by now.
Take the Lunar Whale to one of the airships you have and take that airship to
the underworld. Fly to the southeastern continent with a lone building, in case
you forgot where the Kokkol's Forge was.


===============
Kokkol's Forge
===============

Talk to the old man inside and he will give you the Excalibur! Equip this on
Cecil. There's also a shop open now. The dwarf sells Fuma Shurikens, but they
are so expensive you likely won't be able to buy very many. Now head back
outside and go back to the upper world.


==========
World Map
==========

Fly back to the Lunar Whale and land your ship there. If you gave the Focus
augment to Edge, you might want to also give him the Darkness one. That,
combined with three Focuses, will make him an absolute powerhouse. Head to the
moon when you're ready.


=========
The Moon
=========

If you gave Fusoya two augments, you may want to go to the Crystal Palace and
get his augments. Two really good ones are Phoenix and Omnicasting. The latter
will be really useful for the dungeon we're about to go to, so I'd look into
it. Anyway, on the eastern side of the moon is a circular mountain with another
mountain in the center of it. Fly over there and land on the top part of it,
then rest in the Lunar Whale and exit it. Save your game and then enter the
cave in the middle.


===================
Lair of the Father
===================

Be careful of the enemies in here. The Dark Sages and Moonmaidens in this cave
are quite dangerous. Slow and Cry are recommended. Map out the left and right
corners and go south. Follow that road all the way to the end where there's a
Genji Glove in a chest. Equip all the Genji stuff you get in here on Cecil.
Head back and go east, then head through the wall to the north. Inside the
chest is a Genji Shield. Go back through the wall and continue following the
path. Map out all of the map as you go until you eventually reach the next
room. For mapping out this floor, you get a Golden Apple. In B2, go right and
map out the small corner, then just follow the path until you get to a chest.
You may need to look at the map to see it. Open it for a Genji Armor.

Go all the way east from here, ignoring the path that goes north to get to a
chest with a Genji Helm inside. As you take the northern path, you will enter a
battle against a Behemoth, unable to run.


-------------------------------------------------------------------------------


Behemoth

HP: 46000
Weakness: -
Absorbs: -
Resists: Fire, Ice, Thunder, Water, Wind, Holy, Dark
EXP Gained: 138297
Gil Obtained: 2316
Item Stolen: Headband

Boss Strategy: Behemoths are very powerful. If you attack it normally, it will
               counterattack with a physical attack of its own. If you use
               magic on it, it counters with Maelstrom. So, the idea here is to
               cast Blink on everyone. This is where the Omnicasting augment
               comes in. You can use that to cast it on everyone in a single
               turn! You should have it if you've been following this guide, so
               have Rosa Dualcast Slow and then Blink on everyone. As usual,
               Kain should Cry and then use Jump while Cecil should attack.
               The Behemoth will counter with Maelstrom after you use Slow, so
               be ready to heal that. Have Edge use Focus twp times and then
               attack (if you gave him the Darkness augment, *don't* use the
               ability in this fight).

               Rydia should just attack or defend since you shouldn't use magic
               against it. Reapply Blink to a party member whenever necessary.
               As long as it stays on, you really shouldn't need to heal aside
               from when he uses Maelstrom due to you using Slow.


-------------------------------------------------------------------------------

If you had lots of trouble with that Behemoth, you may want to go back and rest
and save, since there's still two more to fight in this cave plus an actual
boss. Continue onto the next area. You get another Golden Apple for mapping out
this floor. There's a path going down in this area, but before you take that
path, circle around this area and map out the corners and such. Now, head along
the path and you'll have to fight two more Behemoths along the way. After you
defeat them, Teleport out of the cave and rest/save; there's a real boss coming
up next. At the end of B3, you'll find Bahamut, the Eidolon King. If you have
all the other main Eidolons up to this point, he will challenge you.


-------------------------------------------------------------------------------


Bahamut

HP: 45100
Weakness: -
Absorbs: -
Resists: All
EXP Gained: 180400
Gil Obtained: 17000
Item Stolen: -

Boss Strategy: This fight isn't too bad. Bahamut will never attack until his
               countdown finishes. He will count down from five to zero, when
               he will then use Mega Flare. This is a pretty powerful attack,
               so you'll want to finish him off before he uses it. Have Rosa
               Dualcast Slow and then Haste on the whole party. If you don't
               have Omnicasting, just use Haste on Edge since he will be your
               primary source of damage for the fight. If you've been following
               this guide, he should have the Focus augment. Use it twice and
               then attack. Kain should use Cry; it can't be reflected so don't
               worry. Then have him Jump while Cecil attacks and Rydia summons
               Leviathan. Keep Focusing twice with Edge and then attacking. You
               will hopefully bring him down before he unleashes Mega Flare.


-------------------------------------------------------------------------------

For defeating him, he grants Rydia the ability to summon him at any time. This
is the best summon in the game, but it costs lots of MP to use. For mapping out
this floor, you get a Golden Apple. Teleport out of the cave.


=========
The Moon
=========

Enter the Lunar Whale and rest in it, then go back outside and save. Now we can
head for the final dungeon, but there are still some things left to do. For
instance, you can finish the Namingway quest now if you want. This involves
rare item hunting, however. You need to have at least one Rainbow Pudding, an
item with a really low drop rate from Flan-type enemies. There's a slightly
better chance of you finding it from Flan Princesses in the final dungeon, so
it'd be best if you wait until then. You might also want to look into farming
Cursed Rings from the Soul enemies at Mount Ordeals. There's a 12% chance of
getting one, which means it's the second most common drop from that enemy. It's
really useful for the last dungeon.

When equipped, any armor you have that resists elements makes you absorb them
instead. Incredibly useful, and it can be a life-saver, so it may be a good
idea to get Cursed Rings for your whole party. It's not required but it does
help. Anyway, you'll have to go through the Lunar Tunnels again. Land on the
mountain at the western part of the map, and the one with the southermost cave
on it, if that makes sense. From there, exit the Lunar Whale and go through the
tunnels until you eventually reach the Crystal Palace. Save before entering.


===============
Crystal Palace
===============

Use the tiles to the left and right to recover your HP/MP and status, then go
up to the altar where you met Fusoya. Behind it are some augments, or one
augment depending on how many you gave him. Like usual, here's a list of the
augments you'll receive here:

Phoenix - 2 Augments
Omnicasting - 1 Augment
Bless - No Augments Required

If you've been following the walkthrough, you should already have all three of
these. Phoenix is a pretty useful augment. It sacrifices the MP of whoever has
it to revive a fallen party. The downside is that if even one party member
dies, Phoenix kicks in. Omnicasting allows you to cast any spell on everyone,
regardless of what it is. Extremely useful, and it's obviously intended for
Rosa, so give it to her. Phoenix should go on Kain. Bless gradually restores
MP, but it's really not that good. Use the augments and set the abilities, then
head to the second floor. You can talk to all the crystals here to get info on
Golbez and Fusoya's progress and such. Step into the tile in the center of the
room, then all eight crystals will guide you to the core.


=================
Lunar Subterrane
=================

Okay, first off, you should know that there are only two save points throughout
the entire dungeon, so it's best if you come in fully supplied and recovered.
Heal often or you could end up regretting it, because this place is quite long,
and the first save point takes awhile to reach. Starting off in this place, hug
the western wall and move down until you find a path leading to a warp. Step
into it to warp to another side of the room, then head down the stairs. In this
room, follow the path to reach a chest. Inside is a Sage's Staff, and you'll be
ambushed by a Dark Sage and two Moonmaidens. Dualcast Slow and Blink on the
whole party, then use Cry and hack away at them. The Sage's Staff raises Rosa's
spirit, but I recommend just leaving a bow and arrow equipped on her. Once you
get the item, follow the path to a teleportal that takes you to the next area.

In here, simply go down the path and you'll reach some stairs. On your way
there, map out this part of the room, then take the stairs down. Go up the path
and you'll find a pedestal of sorts. Make sure you cast Float and are fully
recovered, then examine the pedestal and you'll have to fight.


-------------------------------------------------------------------------------


White Dragon

HP: 33033
Weakness: -
Absorbs: Fire, Ice, Thunder, Water, Wind, Holy, Dark
Resists: Earth
EXP Gained: 132132
Gil Obtained: 21000
Item Stolen: -

Boss Strategy: Start by having Rosa Dualcast Slow and Blink on everyone. This
               is essential because the dragon really only attacks by using
               physical attacks. Then have Rosa use Haste on everyone, have
               Kain use Cry and then Jump, while Rydia summons Bahamut and Edge
               Focuses three times and attacks. Cecil shouldn't do anything,
               because both the Excalibur and the Lustrous Sword will heal him.
               If you use magic on him, he'll counter with Earthquake, but that
               is what Float is for. It will render the attack useless. When
               he's almost dead, he'll start countering your attacks with Slow
               on the whole party. Use Haste to get rid of it. He will also use
               Maelstrom occasionally, so be careful of that and heal whenever
               necessary until you win.


-------------------------------------------------------------------------------

You get the Murasame katana for winning. Equip this on Edge and go back a few
rooms until you reach the main room (where you entered from). It may not be a
bad idea to head out of the dungeon to rest/save at this point, since it's a
short walk back in. In the main room, enter the passage in the eastern wall
this time. Follow the long path all the way to a chest containing a Black Garb.
You'll be ambushed by an Armor Construct. You should Dualcast Slow and Blink on
everyone, then use Cry and start pummeling at it. It will often use an attack
called Electromagnetic Radiation, which damages a single party member a bit and
has a high chance to paralyze him/her. Aside from that, he will attack normally
with a physical attack and counter your attacks with one. It has a lot of HP,
so just keep attacking it until it's defeated.

Give the Black Garb to Edge and head back to the entrance of this room, then go
south and map out the rest of this area. You get 10 Hi-Potions for mapping out
the room! Once that's done, take the stairs down to the next room. In this
room, you may encounter a Blue Dragon. They have a really powerful ice attack
that will wipe out your party, so I recommend running away, unless you have
Cursed Rings equipped along with ice-resisting equipment. Follow the path into
a wall passage. Head north and hug the left wall until you find a path going
west. It leads to a chest with a Flame Whip inside. Equip this on Rydia and
then head back and go north. Follow that path up to a small area. Map it out
and go through the western wall to another small area.

Open the chest to the left to get a Dragon Shield. All of the Dragon items you
find in here are for Cecil or Kain, so equip that on one of them and map out
the rest of this area. For mapping out the whole floor, you get 5 Ethers. Go to
the next room. This room is really big. Head over to the left and map out the
big space there, then go right and do the same thing. Head south, but don't go
to the next floor just yet. Head through the wall passage in the southeastern
corner and go north to a small area with a chest. Inside is a Dragon Helm. Go
east through another wall passage to reach an area with two chests. You'll get
the Dragon Mail and Dragon Gloves from them. Head back through the passages and
go downstairs to the next room.

Your reward for mapping the whole floor is 5 X-Potions. At B4, head left and
map out the corner, then go right and follow the path. Don't go down the steps,
but instead, keep going right to find a chest in the corner. Inside are some
Artemis Arrows, the best kind of arrows in the game! Combined with the Artemis
Bow, Rosa can actually be pretty powerful. Now backtrack to the stairs you just
ignored and climb them down, then go left. Map out the big space around here
and go through the door. Get the Elixir from the chest in here and then exit.
Head east and go down the stairs. Follow the path to the next room. Nothing to
map out in here. At the northeastern corner is a chest; open it to receive a
White Fang. Get the next chest near the room's exit to find an X-Potion.

In the next room, go left and map out the space around this area. Before
opening the chest, make sure you're fully recovered. Inside is a Stardust Rod,
and you'll be ambushed by a Behemoth. You know the drill: Dualcast Slow and
then Blink on everyone, then Cry, Haste if you want, then attack away. Reapply
Blink when necessary and heal after he does Maelstrom. Once you defeat it, go
right and map out the rest of the area, then head down the stairs. Your reward
for mapping out the floor is 3 Dry Ethers. Head down the long flight of stairs
in this room and map out what you can, then go west. Ignore the door for a
moment and you'll find a chest in the corner. Recover yourself fully and open
it to receive a Crystal Shield. You'll be ambushed by two Blue Dragons.

Immediately have Rosa Dualcast Slow and then Berserk on one of them, and on her
next turn, have her Dualcast Berserk on the remaining one and Blink on the
whole party. Then, have Kain use Cry and Jump, while Cecil should attack, Rydia
should summon Bahamut, and Edge should Focus twice or three times followed by
an attack. Berserk will wear off of both dragons if you don't kill them fast
enough, so you should definitely watch their status frequently. After you
defeat them, equip the Crystal Shield on Cecil and recover yourself, then go
back to the door you ignored and enter it. Head up in here and then go through
the passage in the eastern wall at the top. Open the chest to get a Protect
Ring. Give this to either Rydia or Rosa (you'll get another one later for the
other mage).

Head through the eastern wall and follow the path out to a big room. Go all the
way south and enter the next room. Go east in here and fully recover yourself,
then open the chest to find a Crystal Mail. Defeat the Behemoth that ambushes
you upon opening it, then equip the armor and head back to the previous room.
Take the stairs to the north down to another section of B5. Go to the eastern
corner and make sure you're prepared as usual, then open the chest to get the
Crystal Gloves. Now you have to fight a Red Dragon. This is basically the same
thing as a Blue Dragon, only slightly more difficult. Dualcast Slow/Berserk it
and follow that with Blink on Rosa's next turn. Use the Stardust Rod with Rydia
while Edge Focuses and then attacks and Cecil just attacks normally.

Kain should use Cry and Jump. Watch the dragon's status frequently, because it
may break out of Berserk before the battle ends and use Thermal Rays to wipe
out your party. If you did the Cursed Ring trick, you won't even need Berserk
because you'll just absorb the Thermal Rays. Once you defeat it, head along the
western path and turn north to map out that area. Keep going, ignoring the door
for a moment as you map out the corner. Now go through the door. Open the chest
in the corner of this room for a White Robe, which should go on Rosa. Go to the
next room and head all the way left. Map out the corner and recover yourself,
then take the Crystal Helm from the chest. Now you have to fight a Dinozombie,
but don't worry, it's not very hard.

Dualcast Slow on it and Blink on the party, then have Kain use Cry followed by
an attack from Cecil. The Excalibur will damage it a lot due to the attribute
of the sword. Edge should just attack, though he won't do much. Rydia should
use the Stardust Rod and Kain should attack or Jump after he uses Cry. After
you defeat it, head over to the far right and enter the door you'll come to.
Open the chest in here to get a Red Fang. You can also find the Flan Princess
enemies via Sirens, and only in this room. They have a chance of dropping a
Pink Tail or Rainbow Pudding, but I'll explain more about that in the Side
Quests section of this guide. Exit the room and go right a bit more, then
head up the steps, mapping out the corner.

Now go back west and head down the stairs to B6. There's a chest on the left
and right side, and they both contain a Fuma Shuriken. After getting them, go
down the stairs in the middle and go left. Open the chest there for a Cottage.
Walk over to the edge of the platform northwest of the chest and try walking
across it. You'll find an invisible walkway leading to another platform. Follow
that path and go through the wall passage which will take you to another part
of this floor. Go left, mapping out that portion of the area, then open the
chest for a Golden Apple. Go right and then up to map out that side. Continue
following the path until you reach a teleportal. Step into it and you'll be
taken to a stairway, so walk it up and use the teleportal.

Head up the steps here and open the chest to get a Protect Ring, which is
guarded by another Behemoth. Defeat it and equip the ring on either Rydia or
Rosa (one of them should have one while the other shouldn't), then head north
and step into the teleportal. OMG IT'S A SAVE POINT! Rest and save your game,
then go to the next room. Turn left and map out the corner, then head right and
you'll find a pedestal with a sword on it. You'll get 3 Sirens for mapping out
this floor completely. Examine the sword and prepare for a boss fight.


-------------------------------------------------------------------------------


Dark Bahamut

HP: 60333
Weakness: -
Absorbs: -
Resists: Fire, Ice, Thunder, Earth, Water, Wind, Dark
EXP Gained: 241332
Gil Obtained: 24000
Item Stolen: -

Boss Strategy: Upon entering the battle, Dark Bahamut will use Mega Flare.
               While the attack animation is going on, Defend with everyone. If
               you're lucky, more than one party member will be alive, and one
               of those should be Rosa. Everyone will survive the blast if you
               are a high enough level, but this likely won't be the case, so
               if Rosa survives, quickly have her Dualcast Slow and Raise. You
               may get to put Slow on Dark Bahamut before he casts Reflect on
               himself. You might want to keep resetting if it doesn't work
               until you do nail Slow on him, because it will help a whole lot.
               Once that's done, have Rosa Dualcast Raise on one more party
               member and then Curaja on the whole party. Don't attack with
               anyone yet; on her third turn, have her use Blink on everyone.

               Once Dark Bahamut puts Reflect on, he'll spam Flare over and
               over on himself, making it reflect back onto a random party
               member. This will get annoying quickly, especially if he kills
               someone in one blow with it and you constantly have to use Raise
               to bring them back to life. It helps to have Haste on everyone
               as well. Have Kain use Cry, Cecil attack, Edge use Focus a few
               times followed by an attack, and Rydia should either attack with
               her weapon or just stand there. He'll counter with Flare if you
               use magic on him, and every time you attack him normally, he'll
               counter with a physical attack. Always have Blink applied to
               everyone, and heal/revive when needed.

               Once he's almost dead, he'll use Heal to recover 4200 HP or so.
               At this point in the game, that's easy to take off, so just keep
               hacking away at him. You should know that aside from at the very
               start of the battle, he will never use Mega Flare, so at least
               that's good.


-------------------------------------------------------------------------------

You get the Ragnarok sword for winning that really difficult battle. This is
Cecil's best weapon, so equip it on him immediately and head back to the save
point. Rest and save, then retrace your steps back to the room where you walked
across the invisible walkway. Walk across it again back to the other side, then
go around clockwise to some stairs leading to another room. You get an Elixir
for mapping out this floor. In the next area, open the chest in the corner to
get a Minerva Bustier. You'll be ambushed by one Dark Sage and a couple of
Moongoddesses. These go down the same way as before: Dualcast Slow and Blink,
use Cry, and attack. Enter the next room after winning the battle to reach B7.
Map out the area around the entrance of this room and go south.

Enter the first room you come across. Open the chest at the end of the room to
get a Cottage, then rest and save at the save point. Leave the room and go
right, entering the second room. In here, examine the sword at the end of the
room and you'll be attacked by another boss.


-------------------------------------------------------------------------------


Plague Horror

HP: 33666
Weakness: -
Absorbs: -
Resists: Earth, Dark
EXP Gained: 134664
Gil Obtained: 22000
Item Stolen: -

Boss Strategy: This fight takes a step back in difficulty; it's extremely easy.
               With Phoenix in hand, you basically can't die. So, he will start
               by casting Doom on all of your characters, which will put a
               countdown of 10 on them. You're naturally supposed to beat him
               before this countdown expires, but that's easier said than done,
               because he will cast Haste on the entire party as well. This
               makes the countdown go about twice as fast as normal. While the
               timer is counting down, have Rosa cast Slow on him. Have Kain
               use Cry and then either attack or Jump. Cecil and Edge should
               also attack (use Focus with Edge if you want), and Rydia should
               use the Stardust Rod.

               Once the countdown expires, your whole party will die instantly.
               That's where Phoenix comes in, reviving everyone except the one
               who has the ability! He won't cast Doom again; instead, he'll
               just use Heal to heal himself for about 2300, over and over and
               over. Now you'll want to revive the fallen member and then use
               Haste on everyone. That way, you'll deal more damage than he is
               able to heal, and you'll beat him sooner or later. Too easy.


-------------------------------------------------------------------------------

You'll get the Holy Lance upon winning. Equip this on Kain, then go back to the
save point and rest/save again. Head right some more and enter the third room.
As you approach the chests, something tries to stop you from reaching them.


-------------------------------------------------------------------------------


Lunasaur

HP: 46000
Weakness: Fire, Holy
Absorbs: -
Resists: Dark
EXP Gained: 184000
Gil Obtained: 23000
Item Stolen: -

Boss Strategy: This boss might open the battle with Bad Breath. Normally it
               would only hit one party member, but this time it hits all. You
               may get turned into a frog, turned Mini, confused, and a couple
               more things. All of these could happen at the same time, and to
               everyone. If it happens to everyone, you might as well reset and
               try again until either a couple party members are unaffected,
               one of them being Rosa, or until he doesn't open the fight by
               using Bad Breath. If the former happens, Dualcast Esuna on
               everyone and Slow on the Lunasaur. If the latter happens, do the
               same, except don't cast Esuna. You know the attack pattern by
               now: Cry/Jump with Kain, attack with Cecil, etc., and Rydia
               should use the Stardust Rod.

               You basically have to get lucky to win this fight, since he may
               or may not cast Bad Breath throughout the entire battle. Try
               recovering from it if possible, and keep whittling away at its
               HP. It may also use Bio, which deals some damage and inflicts
               Sap. That isn't much of a problem, however. Basically, as long
               as you can recover from Bad Breath or as long as he never uses
               it, this is a breeze.


-------------------------------------------------------------------------------

Open the two chests after the fight to get two Ribbons. Give these to Rydia and
Rosa, then go back to the save point and rest/save once again. Now, follow the
path around counter-clockwise to some stairs. Head west of those and map out
that part of the area, then head down the stairs and map out the rest of this
floor. You'll get 3 Coeurl Whiskers for doing so. Now head down the stairs to
the next floor. Notice the change of music and scenery; we're getting closer to
Zemus now. You will encounter much tougher enemies on these floors. Behemoths
are regular encounters on these floors! Head left and map out that part of the
room, then go right and follow the path around the room. On the map, you should
see a chest in the corner which contains a Fuma Shuriken.

After getting that, go south and then up and to the right to map out the end of
the ledge. Go to the southeastern end of the room and you'll find a pedestal
with a sword on it. Make sure your party is fully recovered, then examine the
sword and prepare for another boss battle.


-------------------------------------------------------------------------------


Ogopogo

HP: 50333
Weakness: -
Absorbs: Water
Resists: Earth, Fire, Ice, Wind, Holy, Dark
EXP Gained: 201332
Gil Obtained: 25000
Item Stolen: -

Boss Strategy: The battle will start off with Ogopogo using Deluge, so have
               everyone Defend before the move finishes its animation. Then,
               quickly have Rosa Dualcast Slow and Curaja, even if a couple of
               party members are dead. She may or may not cast the spells
               before he uses another Deluge (he'll use it twice before doing
               anything else). If she doesn't get the spells off in time, then
               that's okay, because if you have Phoenix, then you'll be fine.
               If not, you'll have to retry and be a little faster in casting
               the spells. After the second Deluge, heal if you need to, but if
               Phoenix revived everyone, then you needn't worry about healing
               except for reviving the only fallen member. Dualcast Raise and
               Curaja if need be, otherwise just single cast Raise if a party
               member is fallen.

               Either way, whether or not you need to revive/heal, you'll want
               Rosa to Dualcast Slow on Ogopogo and Blink on the party, then on
               her next turn, have her Dualcast Haste and Shell on them. Kain
               should Cry and then Jump, Cecil should attack, and Rydia should
               use the Stardust Rod. Edge should Focus three times and attack.
               He won't counter the Stardust Rod, but he'll counter regular
               black magic (like Firaga) with Blaze, which is a flame attack
               that hits the whole party for moderate damage. This fight really
               isn't that hard, you'll just need to heal whenever he uses
               Deluge again or whenever else it becomes necessary.


-------------------------------------------------------------------------------

After winning, you'll get the Masamune for Edge. Equip this as a second weapon
on him, then go back to the save point at B7 and rest/save. Now would be a good
time to level your party up. I recommend leveling them up to at least level 68,
or up to 70 if you want. The final boss is one of the hardest bosses in the
game, and you'll die if you're not high enough and not fully prepared. With the
Level Lust augment on someone, leveling up outside the save point room is a
breeze. Just use the save point to rest when you need to recover MP instead of
wasting needed Ethers. When you feel you're ready to tackle the final boss, go
back to B8 and take the stairs down to B9. You'll get 3 Gold Hourglasses for
mapping out the floor.

In this area, head west and map out that portion of the area, then head all the
way east and do the same there. Head down the nearby steps and go right, then
head up to a chest containing an Elixir. Continue following the path, mapping
out all of the corners and such as you go. The chest you'll come to contains a
Gold Hourglass. For mapping out this floor completely, you get 3 Holy Curtains.
Proceed down the stairs to reach B10. Head down the path in here, and when you
go down the first set of steps, turn left and map out that part of the room.
Continue through the room and get the Fuma Shuriken from the first chest you
come to. From there, go west and down the stairs, then west a bit more to find
another chest with an Elixir inside.

Now head right and go southwest to map that part out. Continue to the right and
you'll reach B11. For mapping out all of this floor, you get 3 Stardusts. In
the next room, you'll encounter Zemus's Breath and Zemus's Malice enemies. You
won't fight anything else on this floor, but they're really easy. Head all the
way down the path until you reach the bottom. For mapping out the entire floor,
you'll receive 3 Lunar Curtains, and (hopefully) the Treasure Hunter augment.
This doubles your chances of finding a rare item from enemies. I suggest giving
it to Cecil since you always have him, and thus you'll be able to use the
augment throughout all of your second and third playthroughs. If you didn't get
the augment, you haven't completed all maps.

If this is the case, you have to go back to every dungeon to find the one you
are missing. If you still can't find it, chances are it's in a one time only
dungeon, which means you'll have to wait until your next playthrough to get the
augment. Anyway, when you reach B12, head up the flight of stairs and you'll
see Golbez and Fusoya. Just as we see them, they engage in a fight against
Zemus. Watch the battle as they eventually kill him with their double Meteor
attack. This causes Zemus to collapse to the ground, but just as they are
celebrating, dark waves eminate from him and his spirit, known as Zeromus, gets
unleashed. He manhandles Cecil's group with ease, then Fusoya and Golbez try to
stop him with Meteor again, but to no avail. Golbez then tries to use the
crystal on him, but due to the evil within him, nothing happens.

Zeromus reflects Meteor back on them, knocking them both to the ground. Then,
at the Tower of Prayers, the Elder, Palom, Porom, Yang, Cid, and a few others
pray for the success of Cecil and his friends. Golbez then hands Cecil the
crystal since he is the only one that can use it on Zeromus successfully. He
then stands up and faces Zeromus, then we enter battle. Everyone gives Cecil
and the others their energy back, which fully recovers your party. Now we have
to make Zeromus show his true form before we battle. You won't be able to hit
him while he maintains this form, so when Cecil's turn comes up, go to your
inventory and use the Crystal. Get ready for the final battle!


-------------------------------------------------------------------------------


Zeromus

HP: 150000
Weakness: -
Absorbs: Flare
Resists: -
EXP Gained: 0
Gil Obtained: 0
Item Stolen: Dark Matter

Boss Strategy: You'll want to immediately have Rosa cast Shell on the whole
               party. When Zeromus starts to shake, have everyone Defend right
               away. He will then unleash Big Bang, a multi-target attack that
               deals massive damage and inflicts Sap. It's difficult to live
               through this, and this is why you should be at least level 70
               and/or have good equipment before taking him on. If you live, or
               if at least a majority of your group lives, have Rosa Dualcast
               Arise and Curaja. If nobody is dead, single cast Curaja. Zeromus
               will likely follow up the Big Bang with a Black Hole. This
               negates all negative and positive status effects. The good thing
               is that Sap will be off of your characters, and the bad thing is
               that if you used Slow on him, you'll need to cast it again.

               After he uses Black Hole the first time, have Rosa Dualcast Slow
               on Zeromus and Haste on the whole party. Kain should use Cry,
               then just attack; don't even bother with using Jump. Have Cecil
               also attack while Rydia uses the Stardust Rod. Edge should use
               Steal until you get the Dark Matter from Zeromus. It's required
               for fighting the optional bosses in the next two playthroughs.
               Then, have him throw some Fuma Shurikens (if you've followed the
               guide up to this point, you should have four in total, more if
               you bought any). After that, have him throw the Knife and then
               the weapons you don't have equipped. Zeromus will frequently use
               Osmose to drain MP out of everyone. If Kain has Phoenix, keep
               his MP up, and also keep Rosa's up at all times.

               Once he's down to 30,000 HP, he will use Meteor. This is where
               Phoenix comes in handy. It's about as powerful as Big Bang, but
               because you have no way of knowing when he'll unleash it and
               since the attack animation goes too fast, there's a pretty good
               chance you won't be able to Defend unless you try to guess when
               he'll use it and you happen to get lucky. It will probably kill
               all but around two of your party members, and if one of them is
               Kain, Phoenix will kick in and pick everyone back up. It'll
               probably take awhile for him to use it again, so at this point,
               give it all you've got and hope you kill him. Watch out for his
               Whirl attack, which will bring everyone down to single-digit HP.


-------------------------------------------------------------------------------

If you win the battle, congratulations! You've beaten Final Fantasy IV! I won't
spoil the ending, so just sit back and enjoy. You can still play through the
game two more times in a "New Game Plus" mode, then you'll have to make another
file in order to use it again. See the Secrets section for information on what
does and doesn't carry over and such.


-------------------------------------------------------------------------------


================
VI. Side Quests
================

In this section, I will list all of the side quests in the game, along with
information about how to do them and such.


-------------------
The Namingway Quest
-------------------

In previous versions of FFIV, Namingway was found in several towns, and he'd
offer to change the name of a character whenever you wanted. In this game, he
is back, and you first meet him in Baron Castle on the way to Cecil's bedroom.
He attempts to change Cecil's name, but regardless of what name you choose, it
won't work, and thus he goes on his own journey. You'll find him in various
locations throughout the game, and he'll change his name each time you talk to
him. I'll list all of the locations and other info about him below.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Namingway
Found: Baron Castle
Reward: Nothing

Information: Found at the western tower of the castle at the beginning of the
             game. You'll find him as you head to Cecil's bedchamber.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Mappingway
Found: Mist Cave
Reward: Wayfarer's Map

Information: Found upon entering the Mist Cave. If you completely map out every
             room in every dungeon in the game, you'll get the Treasure Hunter
             augment, which doubles your chances of getting an item from an
             enemy, including rare ones.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Livingway
Found: Kaipo
Reward: Bestiary

Information: His next location is in the northeastern house in Kaipo, where
             Rosa is resting. The Bestiary will be added to the Fat Chocobo
             menu when you talk to him, where you can view it at any time.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Recordingway
Found: Fabul Castle
Reward: Event Theater

Information: Now he's located in the Inn. Upon talking to him, you'll be able
             to view the Event Theater. You can view it any time by going to
             any Fat Chocobo.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Campingway
Found: Chocobo Forest
Reward: Nothing

Information: You can find him either in the Chocobo Forest by Fabul, or the one
             just southwest of Mount Ordeals. He'll offer to buy your Tents,
             but he'll only give you a measley 300 gil for them. If you give
             them to him, he'll take all of them. It's not worth doing, so just
             refuse and you'll still be able to continue this quest.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Jammingway
Found: Town of Baron
Reward: Nothing

Information: You must get the Baron Key from Yang first. With that in hand, go
             to the Weapon Shop and open the door with the key to find him. Now
             you'll be able to use the Music Box here, but it won't be added to
             a Fat Chocobo menu yet.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Cheatingway
Found: Troia
Reward: Music Box

Information: Go behind the Inn and you'll find him. Once he changes his name,
             he'll want you to go to the Pub and talk to the bartender. Head
             there and do so, then Cecil will order some milk to buy some time
             for Cheatingway. Once he enters the Pub, he'll add the Music Box
             to the Fat Chocobo's menu as thanks.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Puddingway
Found: Agart
Reward: Nothing

Information: He's found at the northern side of Agart, guarding the door of a
             small building. Now he tells you he's looking for some Rainbow
             Pudding for his girlfriend. This is the point where you'll more
             than likely need to go hunting for it unless you happen to have
             some. In the small room in the Antlion's Den, on the eastern side
             of B2, you'll find a group of Yellow Jellies. They have a 0.4%
             chance of dropping a Rainbow Pudding (0.8% with the Treasure
             Hunter augment). Keep battling them, preferably later in the game
             when you have access to Sirens, until you finally get the pudding,
             then take it to him.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Mopingway
Found: Dwarven Castle
Reward: Eye Gouge Augment

Information: Now head over to the Dwarven Castle's Weapon & Armor Shop. Go in
             between the two counters and you'll find a door. This leads to the
             Lali-Ho Pub, where you'll find him. He's given up on life since
             someone gave his girlfriend a gift before he gave her the pudding.
             Talk to him again and he'll tell you to leave him alone, then he
             attacks you. Just hit him once and you win. This makes him come to
             his senses, and thus he gives you the Eye Gouge augment.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Lovingway
Found: The Feymarch
Reward: Nothing

Information: Go to the Feymarch and head to the second area, where all the
             shops and such are. At the northwestern end of the area (left of
             the save point building), you'll find Mopingway, who will change
             his name and ask you the name of the person you're seeing. Enter a
             name of up to five characters long, then he'll take his leave.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Weddingway
Found: Mysidia
Reward: ????'s Love Augment

Information: At Mysidia, go to the Hall of Prayer, the building at the northern
             end of the village. There, head west and talk to Lovingway. He'll
             change his name to Weddingway and give you the ????'s Love augment
             as thanks. The "????" part of the augment will be named whatever
             name you entered when Lovingway asked last time.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Hummingway
Found: Hummingway Abode
Reward: Nothing

Information: Once you get the Lunar Whale, go the moon and to the Hummingway
             Abode. It's a cave located in an opening in one of the mountains.
             He's located near the entrance with his girlfriend.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Going-my-way
Found: Various Locations
Reward: Safe Travel Augment

Information: To finish off this side quest, you must find Hummingway, who is
             not guaranteed to be in one particular spot this time. There are
             several locations you may find him in. Make sure you go through
             *all* of the possible areas, and don't reset or his position will
             change. With that said, here's the list of all the locations he is
             able to appear in:

             Underground Lake B1, south of Damcyan Castle
             Mount Hobs - Summit
             Town of Troia, northern end
             Sylph Cave B2, middle
             Lair of the Father B1, through northeastern wall passage
             Chocobo Forests; the locations of them are:

             West of the town of Baron
             Northeast of Fabul Castle
             Southwest of Mount Ordeals
             Northwestern edge of the Troian continent
             South of Troia; fly south of it and land by the bridge
             On a small island north of the Mist village

             Make sure you check all of these places, including all of the
             Chocobo Forests. Once you find him, talk to him and he'll change
             his name, then give you the Safe Travel augment. Use this on Cecil
             since he's always in the party. This allows you to avoid random
             encounters altogether! *Very* useful, and now we're finally done
             with this side quest.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


----------------------
Geryon and Proto-Babil
----------------------

These are two new optional bosses, both of which cannot be fought until way
later in the game. They also cannot be fought in your first playthrough; you
are only able to fight them in the second and third ones. There are two ways to
fight Geryon. After you beat the four Elemental Archfiends in the Giant of
Babil, head to where you fought them and check the tile on the middle of the
ground. If you choose "Yes" to the question, you'll battle him. After the
Giant, you can go to the summit of Mount Ordeals and to the altar where you
became a paladin to fight him at any time. As for Proto-Babil, he's located on
the moon, and you need the Dark Matter item. You get it by stealing it from
Zeromus, so if you missed it on your second playthrough, you're screwed.

To find him, take the Lunar Whale to the northern end of the map and you'll see
a face sticking out of the ground. Land there, rest in the Whale, then exit and
save your game. Examine the face to bring up your inventory, then choose the
Dark Matter and you'll immediately enter in battle against it. I'll provide a
strategy for both bosses, though there's several ways to defeat them, so feel
free to email me with a strategy of your own if you think it works better than
mine. Also, I'll be using a different format than normal for these bosses so it
won't look stupid if I include any extra strategies.


++++++++
+GERYON+
++++++++

HP: 200000
Weakness: -
Absorbs: Earth, Fire, Wind, Water
Resists: -
EXP Gained: 400000
Gil Obtained: 99999
Item Stolen: -

This boss loves to use status-inflicting spells on the whole party, so it's
best if you come in the battle with the proper equipment and augments on each
character. I recommend getting at least one Adamant Armor and equipping it on
Cecil, because he will be your primary attacker in the battle. He should also
have the Onion Shield, which prevents Slow. My augment/command setup for the
fight was as follows:


Cecil
-----

Attack
Treasure Hunter (no purpose in this fight, but I had that in the second slot)
Level Lust (optional, but nice to have)
Items
Counter (optional, but you likely won't ever be able to trigger it)


Rydia
-----

Stardust Rod (recommended)
Black Magic
Phoenix (necessary)
Items
HP +50% (optional, but it does help)


Kain
----

Attack
Jump
Items
Cry (recommended)
Phoenix (necessary)


Rosa
----

Attack
Dualcast (recommended)
Omnicasting (optional, but it can help)
White Magic (recommended along with Dualcast)
Items


Edge
----

Attack
Bless (optional)
Throw
Focus (optional)
Items


Cecil's command and augment setup doesn't really matter since all he'll be
doing for the whole fight is attacking normally. However, I highly recommend
having Phoenix on both Rydia and Kain. They are your key to winning this fight.
Rosa *needs* both Dualcast and White Magic. Edge can use Bless and Focus, but
it's not really necessary since he'll be dying often. Throw is recommended.
With all that explained, I will tell you about Geryon's attacks.

He will use Gas, which puts Poison on the party. If you're properly equipped,
most (if not all) of the party should not be affected. He'll likely waste a
turn by using it. He also has Curse, which places Silence and Blind on the
party. This is where Esuna (and possibly Omnicasting) comes in, so have Rosa
use it immediately to cure these effects. Blind will make you miss 50% of the
time, so you'll at least want that cured. At least 95% of the time, Geryon will
counter with Cursed Elegy every time you attack him, even if you miss. This
will inflict Slow on everyone, and the Onion Shield is the *only* thing in the
game that prevents it. Don't bother countering with Haste because he'll just
use Cursed Elegy again the next time you attack him.

Use Haste on Cecil, however, since he should have the Onion Shield, thus
preventing Slow from ever affecting him. Also cast Blink on him because,
although rarely, Geryon will occasionally use a normal attack and deal a *huge*
amount of damage. Without Blink, there's a pretty good chance that party member
will die. Rydia should use the Stardust Rod (make sure it's set as her top
command, replacing Attack; when changing abilities, go to Item and press Right
to find the Stardust Rod in the inventory). Kain should Cry and then Jump, and
Rosa should use Slow on Geryon on her first turn. The rest of her turns should
be used for support, but if someone dies, don't bother reviving. Edge should
throw his strongest things (if you're not using the Excalibur, that's a good
item to throw).

If he has Blind on him, you'll want to cure that before throwing anything since
you'll probably waste a good item. Geryon will frequently use Inferno, probably
killing everyone but Cecil (a couple other members *might* survive), and also
healing himself for about 5200 or so. That's where Phoenix comes in. It will
revive everyone, which means you have another character with Phoenix alive.
When he uses it again, the other character with Phoenix will be revived while
the other one will be fallen. You'll want to use an Ether on both Phoenix users
when they're out of MP as they keep getting revived. This means you almost
cannot lose the battle if you do everything right. Remember, Cecil will be
doing most of the damage, along with Rydia whenever she gets the chance.

Geryon has a couple more multi-target attacks, namely Lightning (weak compared
to his other attacks) and Tsunami. The only one you need to worry about is
Tsunami; it has the potential to screw you over quickly. Cecil will not be
affected by the instant death, but it's possible it'll kill both of your
Phoenix users before you get to restore their MP. If this happens, just revive
and quickly whip out an Elixir and hope for the best. Lightning isn't too
strong; it's nothing a Curaga can't handle. If you can keep Phoenix going
throughout the whole battle, you'll eventually defeat him, although there's a
good chance all of your party members won't be alive when you do.


-------------------------------------------------------------------------------


+++++++++++++
+PROTO-BABIL+
+++++++++++++

HP: 400000
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 2000000
Gil Obtained: 99999
Item Stolen: Megalixir

I actually haven't found a strategy that works on this guy yet. He's easily the
hardest boss in the game, so don't be surprised if you end up spending hours
trying to defeat him. I used the same augment and command setup I listed above
for Geryon, but the only thing that I really find necessary are the two Phoenix
augments. His attacks are deadly, plain and simple, and it's extremely hard to
stay alive. The attack he'll use most often is the Light of Babil, which only
hits one party member, but it's pretty much guaranteed you won't survive it,
even with the Adamant Armor. I had Cecil do all the attacking and basically had
all other party members stay dead aside from Rosa, using two of them for
Phoenix. Occasionally he'll counter your attacks with Laser Barrage, which is
pretty much a Light of Babil that hits everyone.

He loves to stick to one attack, but all of his attacks are very strong, making
this a really difficult battle. You'll want to cast Slow on him on Rosa's first
turn, of course. Even though, unlike Geryon, he doesn't inflict status effects
on you, don't bother casting Haste because he kills you too fast for it to make
any difference. Use Cry on him as well, and Jump with Kain as much as possible.
I haven't gotten very far into the battle, but I do know once he has 180,000
HP, he'll start recovering himself for a really high amount. At this point, you
have to outdamage him which is easier said than done. You could wait until your
third playthrough and give Rydia the Dualcast and Limit Break augments, then
use Meteor followed by something like Flare.

Should I ever defeat this boss, I'll be sure to type up a more thorough
strategy. All I can say is, I wish you the best of luck. If you can't beat him,
you may want to grind some (lots of people recommend being level 99 before even
taking him on). It all depends on your augment setup though, really. One other
thing to mention: later in the fight, he'll start spamming Divine Judgment, his
most powerful attack. I've never gotten that far into the battle, but I do know
it's extremely powerful and is really when the fight gets difficult.


-------------------------------------------------------------------------------


==================
VII. Augment List
==================

In this section, I will list all of the augments in the game. They are new to
this particular version of FFIV. Basically, they're items that grant extra
abilities to your characters. Some of them are abilities of characters that
join you but aren't in your final party, while others are unique. Most of the
good ones are easily missed, and the game doesn't give any hint on their
whereabouts, which is what this section is for. To use an augment, you have to
go to Key Items on the Items menu.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

????'s Love
Location: Mysidia
How To Obtain: After meeting Namingway in the Feymarch after doing the whole
               side quest, you'll find him in the House of Prayer in Mysidia,
               to the left. Talk to him and he'll give it to you, and the
               "????" will be called whatever name you gave to Namingway
               earlier in the Feymarch.

Description: This augment increases your Strength by the same amount of times
             Whyt has been summoned.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Adrenaline
Location: Dwarven Castle
How To Obtain: Give two or more augments to Cid and he'll give this to you
               later in the game.

Description: Increases physical and magical strength when you have 20% of your
             HP or less.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Analyze
Location: Dwarven Castle
How To Obtain: Received from Cid later in the game.

Description: Scans the stats of all enemies on the field.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Auto-Potion
Location: Kaipo
How To Obtain: Received from Rosa as your very first augment.

Description: When the ability is equipped, the character will use a Potion
             every time s/he is hit. This only applies to Potions, not other
             kinds of healing items (that includes Hi-Potions).

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Bardsong
Location: Troia Castle
How To Obtain: Received from Edward after the Lodestone Cavern. Talk to him to
               get it.

Description: Brings up a list of Bardsongs you can use. You learn more as the
             character with the ability levels up.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Bless
Location: Crystal Palace
How To Obtain: Found behind the altar you found Fusoya on after the events in
               the Giant of Babil.

Description: Gradually restores MP in battle.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Bluff
Location: Mysidia
How To Obtain: Give 1 augment to Palom and 2 to Porom, then talk to the Elder
               in the Prayer Dais, which is located through a door in the
               Crystal Chamber in the House of Prayers.

Description: For one spell, increases the Intellect to the absolute max.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Brace
Location: Sylph Cave
How To Obtain: After whacking Yang on the head with the Frying Pan in the Sylph
               Cave, you'll receive this from him. You must have given him up
               to two augments to get it.

Description: This is an upped version of Defend. When used, you'll take 75%
             less damage from enemies until you use another command.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Counter
Location: World Map
How To Obtain: Before heading to Baron after the events at Fabul, Yang's wife
               will give this to you.

Description: When the ability is equipped, the character that has it will
             counter every time an enemy attacks him/her with whatever command
             is at the top of the list.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Cry
Location: Mysidia
How To Obtain: Give one augment to Palom and two to Porom, then talk to the
               Elder in the Prayer Dais (located through a door in the Crystal
               Chamber). He'll give this to you.

Description: Lowers all enemies defense.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Curse
Location: Mount Ordeals - Crossing
How To Obtain: Once Cecil becomes a Paladin, go to the Crossing area and look
               around. You'll find some sparkles on the ground on the way down,
               which is the augment.

Description: When used, this weakens every stat of all enemies by 20%.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Darkness
Location: Baron Castle
How To Obtain: You only have one chance to get this on each playthrough. Steal
               it from Odin while fighting him.

Description: Increases the attack power of the character that uses it, but also
             adds the Darkness element to the weapon. This also sacrifices HP
             every time you attack.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Draw Attacks
Location: Dwarven Castle
How To Obtain: After defeating Golbez in the castle, King Giott will give this
               to you.

Description: Forces enemies to solely attack the character with this ability
             set to him/her.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dualcast
Location: Mysidia
How To Obtain: Give one augment to Porom and two to Palom, then go to the
               Prayer Dais (through a door in the Crystal Chamber) and talk to
               the Elder to get it.

Description: Allows you to cast two spells consecutively.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Eye Gouge
Location: Dwarven Castle
How To Obtain: Once you give Namingway the Rainbow Pudding, he'll head over to
               the Dwarven Castle. Enter the Lali-Ho Pub (through a door in
               between the two counters in the Weapon & Armor Shop), then talk
               to him twice and defeat him as Mopingway. He'll give it to you
               after the battle.

Description: Inflicts Blind on all foes.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Fast Talker
Location: Tower of Zot
How To Obtain: Give Tellah at least two augments, then after he dies, this will
               be one of the three augments you'll find on the ground.

Description: Makes you cast spells faster.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Focus
Location: Sylph Cave
How To Obtain: Whack Yang with the Frying Pan and he'll give this to you.

Description: Increases the power of your physical attack. You can use it up to
             three times at once. After you attack, you'll have to charge the
             Focuses again.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Gil Farmer
Location: Town of Troia
How To Obtain: In the Pub, buy the Member's Writ for 10,000 gil and use it to
               reach the basement. In there, talk to the person at the counter
               and you'll have to watch a dancing show. After the show, head up
               through a wall passage leading to the dressing room. The augment
               is in there.

Description: Increases the amount of gil you receive after a battle.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Hide
Location: Troia Castle
How To Obtain: If you gave Edward two or more augments, talk to him after
               obtaining Troia's crystal and he'll give it to you.

Description: Hide away from all enemies. You won't be able to do anything when
             you select this, so you can return when you feel it's needed.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

HP +50%
Location: Baron Castle
How To Obtain: After the events in the Giant of Babil, return to Baron and head
               to the western tower of the castle. Don't enter it, though; go
               into the door east of the one that leads into the tower. Follow
               the path and eventually you'll reach an area where a soldier is.
               Speak with him and he gives you this augment.

Description: The name says it all. It increases the wielder's HP by 50%.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Inferno
Location: Eblan Cave
How To Obtain: Once you defeat Rubicante and you exit the underworld again, go
               back to Eblan Cave and to the spot where Edge and Rubicante
               fought. The augment will be there.

Description: This is Rubicante's most powerful attack. It deals fire-based
             damage to everyone, including the party.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Item Lore
Location: Kaipo
How To Obtain: After curing Rosa of her desert fever, you'll find this augment
               by the lake Edward fought the Sahagin at.

Description: Increases the potency of every item, but not outside of battle.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Kick
Location: Sylph Cave
How To Obtain: Give one or more augments to Yang, and once you whack him with
               the Frying Pan, he'll give this to you.

Description: Kicks all enemies on the field.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Last Stand
Location: Tower of Zot
How To Obtain: Give Tellah one or more augments, and after he dies, you'll find
               this as one of the augments on the ground.

Description: Increases physical and magical strength when you have 20% of your
             HP or less.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Level Lust
Location: Hummingway Abode
How To Obtain: This is found by a wall in the eastermost intersection.

Description: Increases the amount of EXP you receive after a battle.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Limit Break
Location: -
How To Obtain: After defeating the final boss, you'll get the option to save
               your game. You'll obtain this augment, which carries over to the
               file you saved on.

Description: Allows you to go beyond 9999 damage. Max is 99999.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

MP +50%
Location: Mist Village
How To Obtain: Once Rydia rejoins the party as an adult after the fight with
               Golbez, this augment can be gotten inside the empty house.

Description: Increases the wielder's maximum MP by 50%.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Omnicasting
Location: Crystal Palace
How To Obtain: Give Fusoya one or more augments, then return to the Crystal
               Palace after the Giant of Babil. You'll find this as one of the
               augments behind Fusoya's altar.

Description: Whoever has this ability equipped can multi-target with any spell
             in the game.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Phoenix
Location: Crystal Palace
How To Obtain: Give Fusoya two or more augments, then return to the Crystal
               Palace after the Giant of Babil. You'll find this as one of the
               augments behind Fusoya's altar.

Description: Sacrifices the MP of the wielder to revive any fallen party
             members. This will only activate when the wielder dies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Piercing Magic
Location: The Feymarch
How To Obtain: You must have all the summons (not including the rare ones) to
               get this. Once you get Bahamut, return to the Feymarch and enter
               Whyt's house. Talk to the mother and she'll give it to you.

Description: Pierces through Reflect. This applies to enemies and allies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Reach
Location: Developer's Room
How To Obtain: In the Dwarven Castle, head to the Lali-Ho Pub and go through
               the southeastern wall passage to reach the Developer's Room.
               After you do everything required in here (see the Walkthrough),
               go to the basement area to find the augment behind the solider.

Description: Allows you to deal the same amount of damage from the back row.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Recall
Location: Tower of Zot
How To Obtain: You'll find this on the ground after Tellah's battle with Golbez
               at the top of the tower.

Description: Makes you cast a random spell; the spell you cast is dependant on
             whether or not you fail to recall one. As far as I know, any spell
             in the game can be cast, even Twincast-only ones such as Ultima.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Safe Travel
Location: Hummingway Abode
How To Obtain: Received from Hummingway after doing most of the Namingway side
               quest.

Description: Prevents all random encounters.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Salve
Location: Troia Castle
How To Obtain: If you gave Edward one augment or more, speak with him after
               recovering Troia's crystal to get this.

Description: Enables you to target the whole party with items.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Treasure Hunter
Location: -
How To Obtain: Complete all maps for every floor in every dungeon, and this
               will be your reward.

Description: Doubles the chances of you getting an item from an enemy.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Tsunami
Location: Ancient Waterway - B3
How To Obtain: Return to B3 of the waterway via Baron Castle after Cagnazzo is
               defeated. You'll find this in the middle section of the room.

Description: Damages all targets with water-based damage, and also has the
             possibility to inflict Death onto enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Twincast
Location: Mysidia
How To Obtain: After Palom and Porom leave your group, return to Mysidia and go
               to the Prayer Dais, through a door in the Crystal Chamber. Speak
               with the Elder and he'll give you two copies of it.

Description: When two characters use this ability, they have a 50% chance of
             unleashing Pyroblast or another unique ability. In Palom and
             Porom's case, the abilities are Comet and Pyroblast.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Upgrade
Location: Dwarven Castle
How To Obtain: If you gave Cid one or more augments, you'll get this from him
               later on in the game.

Description: Allows you to use an item that damages enemies on a weapon, giving
             the weapon that element.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Whirlwind
Location: Lodestone Cavern
How To Obtain: After the Tower of Zot, return to the Crystal Chamber in the
               cavern to find this augment.

Description: Causes wind-based damage to all enemies. Also makes them weaker to
             Fire attacks.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


============
VIII. Items
============

In this section, I will list all of the items in the game, along with info
about them and such.


------------
Normal Items
------------

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Alarm Clock
Buy Price: -
Sell Value: 5 Gil

Description: Removes Sleep status.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Antarctic Wind
Buy Price: 200 Gil
Sell Value: 50 Gil

Description: Casts Blizzard.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Antidote
Buy Price: 40 Gil
Sell Value: 20 Gil

Description: Removes Poison status.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Arctic Wind
Buy Price: 1200 Gil
Sell Value: 250 Gil

Description: Casts Blizzara.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Bacchus's Wine
Buy Price: 3800 Gil
Sell Value: 100 Gil

Description: Casts Berserk.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Bestiary
Buy Price: 50 Gil
Sell Value: 25 Gil

Description: Casts Libra.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Blue Fang
Buy Price: 5500 Gil
Sell Value: 50 Gil

Description: Unleashes a powerful lightning-based attack.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Bomb
Buy Price: -
Sell Value: -

Description: Use this item and Rydia will be able to summon Bomb.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Bomb Core
Buy Price: -
Sell Value: 5 Gil

Description: Causes the user to self-destruct.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Bomb Crank
Buy Price: 1200 Gil
Sell Value: 250 Gil

Description: Casts Fira.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Bomb Fragment
Buy Price: 200 Gil
Sell Value: 50 Gil

Description: Casts Fire.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Bronze Hourglass
Buy Price: 7200 Gil
Sell Value: 50 Gil

Description: Casts a short-lasting Stop.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Cockatrice
Buy Price: -
Sell Value: -

Description: Use this item and Rydia will be able to summon Cockatrice.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Coeurl Whisker
Buy Price: -
Sell Value: 500 Gil

Description: Casts Death.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Cottage
Buy Price: 500 Gil
Sell Value: 250 Gil

Description: Fully restores HP, MP, and status of entire party. Only useable
             outside or at a save point.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Cross
Buy Price: 100 Gil
Sell Value: 50 Gil

Description: Removes Curse status.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dark Matter
Buy Price: -
Sell Value: -

Description: Required to fight Proto-Babil.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Decoy
Buy Price: 4800 Gil
Sell Value: 25 Gil

Description: Casts Blink.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Diet Ration
Buy Price: 100 Gil
Sell Value: 50 Gil

Description: Removes Pig status.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dry Ether
Buy Price: 20000 Gil
Sell Value: 1 Gil

Description: Restores 100 MP.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Echo Herbs
Buy Price: 50 Gil
Sell Value: 25 Gil

Description: Removes Silence status.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Elixir
Buy Price: 50000 Gil
Sell Value: 1 Gil

Description: Fully restores HP and MP.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Emergency Exit
Buy Price: 200 Gil
Sell Value: 90 Gil

Description: Allows party to escape from a cave or dungeon.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Ether
Buy Price: 10000 Gil
Sell Value: 1 Gil

Description: Restores 50 MP.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Eye Drops
Buy Price: 30 Gil
Sell Value: 15 Gil

Description: Removes Blind status.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Gaia Drum
Buy Price: -
Sell Value: 250 Gil

Description: Casts Quake.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Gnomish Bread
Buy Price: 100 Gil
Sell Value: 50 Gil

Description: Casts Sight.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Goblin
Buy Price: -
Sell Value: -

Description: Use this item and Rydia will be able to summon Goblin.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Gold Needle
Buy Price: 80 Gil
Sell Value: 40 Gil

Description: Removes Stone status.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Golden Apple
Buy Price: -
Sell Value: -

Description: Increases max HP by 100.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Gysahl Greens
Buy Price: 50 Gil
Sell Value: 25 Gil

Description: Must use at an appropriate location. Specifically, any place with
             a big nest. Using it summons a Fat Chocobo.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Heavenly Wrath
Buy Price: 1200 Gil
Sell Value: 250 Gil

Description: Casts Thundara.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Hermes Sandals
Buy Price: 4800 Gil
Sell Value: 100 Gil

Description: Casts Haste.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Hi-Potion
Buy Price: 150 Gil
Sell Value: 50 Gil

Description: Restores 500 HP.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Light Curtain
Buy Price: 3800 Gil
Sell Value: 500 Gil

Description: Casts Reflect.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Lilith's Kiss
Buy Price: 1200 Gil
Sell Value: 100 Gil

Description: Casts Osmose.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Lunar Curtain
Buy Price: -
Sell Value: 1000 Gil

Description: Casts Reflect and nullifies physical damage.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Lustful Lali-Ho
Buy Price: -
Sell Value: -

Description: A magazine used in the Developer's Room.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Maiden's Kiss
Buy Price: 60 Gil
Sell Value: 30 Gil

Description: Removes Toad status.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Mallet
Buy Price: 80 Gil
Sell Value: 40 Gil

Description: Removes Mini status.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Megalixir
Buy Price: -
Sell Value: 325000 Gil

Descripton: Fully restores HP and MP to the whole party.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Member's Writ
Buy Price: 10000 Gil
Sell Value: 1 Gil

Description: Permits entry to the King's Bounty Pub in Troia.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Mindflayer
Buy Price: -
Sell Value: -

Description: Use this and Rydia will be able to summon Mindflayer.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Ninja Sutra
Buy Price: -
Sell Value: 10 Gil

Description: Book entailing the secrets of Eblana...

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Phoenix Down
Buy Price: 100 Gil
Sell Value: 50 Gil

Description: Removes KO status.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Potion
Buy Price: 30 Gil
Sell Value: 15 Gil

Description: Restores 100 HP.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Rainbow Pudding
Buy Price: -
Sell Value: 10000 Gil

Description: A rare kind of pudding for Puddingway.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Red Fang
Buy Price: 5500 Gil
Sell Value: 50 Gil

Description: Unleashes a powerful fire-based attack.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Remedy
Buy Price: 500 Gil
Sell Value: 250 Gil

Description: Removes most status ailments.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Silent Bell
Buy Price: 1000 Gil
Sell Value: 50 Gil

Description: Casts Silence.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Silver Apple
Buy Price: -
Sell Value: 5 Gil

Description: Increases max HP by 50.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Silver Hourglass
Buy Price: 9800 Gil
Sell Value: 250 Gil

Description: Casts Stop.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Siren
Buy Price: 3000 Gil
Sell Value: 1500 Gil

Description: Causes nearby monsters to attack.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Soma Drop
Buy Price: -
Sell Value: 500 Gil

Description: Increases max MP by 10.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Spider Silk
Buy Price: 1000 Gil
Sell Value: 50 Gil

Description: Casts Slow.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Stardust
Buy Price: 4800 Gil
Sell Value: 500 Gil

Description: Casts Comet.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Tent
Buy Price: 100 Gil
Sell Value: 50 Gil

Description: Restores HP, MP, and status of entire party. Only useable outside
             or at a save point.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Unicorn Horn
Buy Price: -
Sell Value: 5 Gil

Description: Remove set status ailments from entire party.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Vampire Fang
Buy Price: 550 Gil
Sell Value: 25 Gil

Description: Casts Drain.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

White Fang
Buy Price: 5500 Gil
Sell Value: 50 Gil

Description: Unleashes a powerful ice-based attack.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

X-Potion
Buy Price: 3000 Gil
Sell Value: 1500 Gil

Description: Restores 1000 HP.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Zeus's Wrath
Buy Price: 200 Gil
Sell Value: 50 Gil

Description: Casts Thunder.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


---------
Key Items
---------

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Adamantite
Description: Metal used to temper the Mythgraven Blade.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Baron Key
Description: Opens the door to Baron's underground waterway. Also opens all
             locked doors in the town.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Black Tail
Description: A black tail. Can be exchanged for the Onion Armor.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Blue Tail
Description: A blue tail. Can be exchanged for the Onion Shield.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Carnelian Signet
Description: A package which Cecil is ordered to deliver to Mist.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Crystal
Description: Imbued with the power of light, Cecil must use this on Zeromus to
             make him reveal his true form.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dark Crystal
Description: One of the eight crystals.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Earth Crystal
Description: One of the eight crystals.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Frying Pan
Description: A frying pan lovingly lent by Yang's wife.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Green Tail
Description: A green tail. Can be exchanged fro the Onion Helm.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Luca's Necklace
Description: Opens the entrance to the Sealed Cave.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Lugae's Key
Description: Opens a door on floor B9 of the Tower of Babil.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Magma Stone
Description: Opens the way to the underworld.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Pink Tail
Description: A pink tail. Can be exchanged for the Adamant Armor.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Rat Tail
Description: A rat tail. Can be exchanged for the Adamantite.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Red Tail
Description: A red tail. Can be exchanged for the Onion Sword.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Sand Pearl
Description: Used to cure Rosa's desert fever in Kaipo.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Whisperweed
Description: Grass that can carry sound across great distances.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Yellow Tail
Description: A yellow tail. Can be exchanged for the Onion Gloves.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


============
IX. Weapons
============

In this section, I will list all of the weapons in the game, along with info
about them and such.


------
Swords
------

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Ancient Sword
Location: Ancient Waterway
Dropped By: -
Stolen From: -
Stats: Attack +35, Accuracy +90
Attribute: -
Buy Price: -
Sell Value: 9500 Gil
Equippable By: Cecil, Kain
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Avenger
Location: Sylph Cave
Dropped By: Behemoth
Stolen From: -
Stats: Attack +90, Accuracy +85 Strength +10, Stamina +10, Intellect -10,
       Spirit -10
Attribute: -
Buy Price: -
Sell Value: 10000 Gil
Equippable By: Cecil, Kain
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Blood Sword
Location: Eblan Cave
Dropped By: -
Stolen From: -
Stats: Attack +45, Accuracy +90, Strength -5, Speed -5, Stamina -5, Intellect
       -5, Spirit -5
Attribute: -
Buy Price: -
Sell Value: 6500 Gil
Equippable By: Cecil, Kain
Extra Notes: Drains HP from a foe. Does the opposite to undead enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dark Sword
Location: -
Dropped By: -
Stolen From: -
Stats: Attack +10, Accuracy +85
Attribute: Darkness
Buy Price: -
Sell Value: 500 Gil
Equippable By: Cecil (Dark Knight)
Extra Notes: You start the game with this weapon equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Deathbringer
Location: Fabul Castle
Dropped By: -
Stolen From: -
Stats: Attack +30, Accuracy +95, Strength +5, Speed +5, Intellect +5, Spirit -5
Attribute: Darkness
Buy Price: -
Sell Value: 3000 Gil
Equippable By: Cecil (Dark Knight)
Extra Notes: May cause Death.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Defender
Location: Passage of the Eidolons
Dropped By: -
Stolen From: -
Stats: Attack +105, Accuracy +90, Stamina +10, Defense +20
Attribute: -
Buy Price: -
Sell Value: 15000 Gil
Equippable By: Cecil, Kain
Extra Notes: Using this weapon puts Protect on you.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Excalibur
Location: Kokkol's Forge
Dropped By: -
Stolen From: -
Stats: Attack +120, Accuracy +99, Strength +10
Attribute: Holy
Buy Price: -
Sell Value: 30000 Gil
Equippable By: Cecil
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Fireshard
Location: Troia
Dropped By: -
Stolen From: -
Stats: Attack +5, Accuracy +90
Attribute: Fire
Buy Price: 300 Gil
Sell Value: 150 Gil
Equippable By: Cecil
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Flame Sword
Location: Tower of Zot
Dropped By: Flame Knight
Stolen From: -
Stats: Attack +65, Accuracy +90
Attribute: Fire
Buy Price: 14000 Gil
Sell Value: 7000 Gil
Equippable By: Cecil, Kain
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Frostshard
Location: Troia
Dropped By: -
Stolen From: -
Stats: Attack +35, Accuracy +90
Attribute: Ice
Buy Price: 300 Gil
Sell Value: 150 Gil
Equippable By: Cecil, Kain
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Icebrand
Location: Eblan Cave, Tower of Babil
Dropped By: -
Stolen From: -
Stats: Attack +35, Accuracy +90
Attribute: Ice
Buy Price: 26000 Gil
Sell Value: 13000 Gil
Equippable By: Cecil, Kain
Extra Notes: Use this weapon to cast Blizzara.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Lustrous Sword
Location: Sealed Cave
Dropped By: -
Stolen From: -
Stats: Attack +80, Accuracy +99, Strength +3, Spirit +3
Attribute: Holy
Buy Price: -
Sell Value: 4000 Gil
Equippable By: Cecil
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Mythgraven Blade
Location: -
Dropped By: -
Stolen From: -
Stats: Attack +40, Accuracy +99, Spirit +3
Attribute: Holy
Buy Price: -
Sell Value: -
Equippable By: Cecil
Extra Notes: Cecil comes equipped with this weapon when he becomes a Paladin.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Mythril Sword
Location: Mythril
Dropped By: Mythril Golem
Stolen From: -
Stats: Attack +50, Accuracy +90
Attribute: -
Buy Price: 6000 Gil
Sell Value: 3000 Gil
Equippable By: Cecil, Kain
Extra Notes: This weapon deals 1.5x damage to Ghost enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Onion Sword
Location: Adamant Isle (gotten from Red Tail)
Dropped By: -
Stolen From: -
Stats: -
Attribute: -
Buy Price: -
Sell Value: 1000 Gil
Equippable By: Cecil, Kain
Extra Notes: The stats for this weapon are all dependant on your level.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Ragnarok
Location: Lunar Subterrane
Dropped By: -
Stolen From: -
Stats: Attack +150, Accuracy +110, Strength +10, Stamina +10, Spirit +10
Attribute: Holy
Buy Price: -
Sell Value: 40000 Gil
Equippable By: Cecil
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Shadowblade
Location: Underground Waterway, Antlion's Den
Dropped By: -
Stolen From: -
Stats: Attack +20, Accuracy +90
Attribute: Darkness
Buy Price: -
Sell Value: 1300 Gil
Equippable By: Cecil (Dark Knight)
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Sleep Blade
Location: Eblan Castle
Dropped By: -
Stolen From: -
Stats: Attack +55, Accuracy +90
Attribute: -
Buy Price: -
Sell Value: 13000 Gil
Equippable By: Cecil, Kain
Extra Notes: May cause Sleep. Also, use the weapon to cast it.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Stoneblade
Location: -
Dropped By: Black Lizard, Gorgon, Medusa
Stolen From: -
Stats: Attack +77, Accuracy +90
Attribute: Earth
Buy Price: -
Sell Value: 17000 Gil
Equippable By: Cecil, Kain
Extra Notes: May cause Break. Also, use the weapon to cast it.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Thundershard
Location: Troia
Dropped By: -
Stolen From: -
Stats: Attack +5, Accuracy +90
Attribute: Thunder
Buy Price: 300 Gil
Sell Value: 150 Gil
Equippable By: Cecil
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


----
Axes
----

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dwarven Axe
Location: Dwarven Castle
Dropped By: -
Stolen From: -
Stats: Attack +82, Accuracy +95, Strength +5, Stamina +5, Agility -2, Intellect
       -2, Spirit -2
Attribute: -
Buy Price: 15000 Gil
Sell Value: 7500 Gil
Equippable By: Cecil, Kain
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Ogrekiller
Location: Tower of Babil
Dropped By: Armored Fiend
Stolen From: -
Stats: Attack +90, Accuracy +95, Strength +6, Stamina +6, Agility -3, Intellect
       -3, Spirit -3
Attribute: -
Buy Price: 25000 Gil
Sell Value: 12500 Gil
Equippable By: Cecil, Kain
Extra Notes: This weapon deals 1.5x damage to Giant enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Poison Axe
Location: Passage of the Eidolons
Dropped By: Armor Construct, Armored Fiend
Stolen From: -
Stats: Attack +105, Accuracy +95, Strength +7, Stamina +7 Agility -4, Intellect
       -4, Spirit -4
Attribute: -
Buy Price: -
Sell Value: 9500 Gil
Equippable By: Cecil, Kain
Extra Notes: May cause Poison. This weapon also deals 1.5x damage to Giant
             enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Rune Axe
Location: Ancient Waterway
Dropped By: Armor Construct
Stolen From: Armored Fiend
Stats: Attack +110, Accuracy +90, Strength +8, Stamina +8, Agility -5,
       Intellect -5, Spirit -5
Attribute: -
Buy Price: -
Sell Value: 61500 Gil
Equippable By: Cecil, Kain
Extra Notes: This weapon deals 1.5x damage to Mage enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


----
Rods
----

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Faerie Rod
Location: Sylph Cave, The Feymarch
Dropped By: -
Stolen From: -
Stats: Attack +30, Accuracy +80, Intellect +7
Attribute: -
Buy Price: 5000 Gil
Sell Value: 2500 Gil
Equippable By: Rydia, Fusoya
Extra Notes: Use this weapon to cause Confusion.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Flame Rod
Location: Mysidia
Dropped By: -
Stolen From: -
Stats: Attack +12, Accuracy +80, Intellect +2
Attribute: Fire
Buy Price: 380 Gil
Sell Value: 190 Gil
Equippable By: Rydia, Tellah, Palom, Fusoya
Extra Notes: Palom starts with this weapon equipped. Also, use this weapon to
             cast Fire.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Ice Rod
Location:  Underground Waterway, Antlion's Den, Mysidia
Dropped By: -
Stolen From: -
Stats: Attack +12, Accuracy +80, Intellect +2
Attribute: Ice
Buy Price: 220 Gil
Sell Value: 110 Gil
Equippable By: Rydia, Tellah, Palom, Fusoya
Extra Notes: Use this weapon to cast Blizzard. Also, this weapon deals 1.5x
             damage to Lizard enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Lilith Rod
Location: Mount Ordeals
Dropped By: Lilith
Stolen From: -
Stats: Attack +18, Accuracy +80, Intellect +4
Attribute: -
Buy Price: -
Sell Value: 550 Gil
Equippable By: Rydia, Tellah, Palom, Fusoya
Extra Notes: Use this weapon to cast Osmose. Also, this weapon deals 1.5x
             damage to Undead enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Polymorph Rod
Location: Mist Village
Dropped By: -
Stolen From: -
Stats: Attack +20, Accuracy +80, Intellect +5
Attribute: -
Buy Price: -
Sell Value: 625 Gil
Equippable By: Rydia, Tellah, Palom, Fusoya
Extra Notes: Use this weapon to cast Pig.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Rod
Location: Sylph Cave
Dropped By: -
Stolen From: -
Stats: Attack +5, Accuracy +80, Intellect +1
Attribute: -
Buy Price: 100 Gil
Sell Value: 50 Gil
Equippable By: Rydia, Tellah, Palom, Fusoya
Extra Notes: Rydia starts off with this weapon.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Stardust Rod
Location: Lunar Subterrane
Dropped By: -
Stolen From: -
Stats: Attack +45, Accuracy +80, Intellect +10
Attribute: -
Buy Price: -
Sell Value: 50000 Gil
Equippable By: Rydia
Extra Notes: Use this weapon to cast Comet.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Thunder Rod
Location: Baron
Dropped By: -
Stolen From: -
Stats: Attack +12, Accuracy +80, Intellect +2
Attribute: Thunder
Buy Price: 700 Gil
Sell Value: 350 Gil
Equippable By: Rydia, Tellah, Palom, Fusoya
Extra Notes: Use this weapon to cast Thunder.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


------
Staves
------

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Aura Staff
Location: Sylph Cave
Dropped By: -
Stolen From: -
Stats: Attack +26, Accuracy +80, Spirit +5
Attribute: -
Buy Price: 7000 Gil
Sell Value: 3500 Gil
Equippable By: Rosa, Fusoya
Extra Notes: Fusoya starts with this weapon equipped. Also, use this weapon to
             cast Dispel.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Healing Staff
Location: Baron, Mysidia
Dropped By: Marionetter, Sorcerer, Summoner
Stolen From: Marionetter, Sorcerer, Summoner
Stats: Attack +9, Accuracy +80, Spirit +3
Attribute: -
Buy Price: 480 Gil
Sell Value: 240 Gil
Equippable By: Tellah, Rosa, Porom, Fusoya
Extra Notes: Porom starts with this weapon equipped. Rosa does as well when she
             rejoins in the Tower of Zot. Use this weapon to cure yourself.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Mythril Staff
Location: Mythril
Dropped By: -
Stolen From: -
Stats: Attack +11, Accuracy +80, Spirit +2
Attribute: -
Buy Price: 4000 Gil
Sell Value: 2000 Gil
Equippable By: Tellah, Rosa, Fusoya
Extra Notes: Use this weapon to cast Esuna. Also, this weapon deals 1.5x damage
             to Undead enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Power Staff
Location: Eblan Cave
Dropped By: -
Stolen From: -
Stats: Attack +20, Accuracy +100, Strength +8, Spirit +4
Attribute: -
Buy Price: 2000 Gil
Sell Value: 1000 Gil
Equippable By: Rosa, Fusoya
Extra Notes: Use this weapon to cast Berserk.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Rune Staff
Location: -
Dropped By: Marionetteer, Sorcerer, Summoner
Stolen From: -
Stats: Attack +42, Accuracy +80, Spirit +10
Attribute: -
Buy Price: -
Sell Value: 7500 Gil
Equippable By: Rosa, Fusoya
Extra Notes: Use this weapon to cast Silence. Also, this weapon may cause
             Silence, and deals 1.5x damage to Mage enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Sage's Staff
Location: Lunar Subterrane
Dropped By: -
Stolen From: -
Stats: Attack +38, Accuracy +80, Spirit +7
Attribute: -
Buy Price:-
Sell Value: 5000 Gil
Equippable By: Rosa
Extra Notes: Use this weapon to cast Raise.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Staff
Location: Kaipo, Agart
Dropped By: -
Stolen From: -
Stats: Attack +6, Accuracy +80, Spirit +1
Attribute: -
Buy Price: 160 Gil
Sell Value: 80 Gil
Equippable By: Tellah, Rosa, Porom, Fusoya
Extra Notes: Tellah and Rosa start with this weapon equipped. Also, use this
             weapon to cast Bio.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-----
Harps
-----

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dream Harp
Location: -
Dropped By: -
Stolen From: -
Stats: Attack +5, Accuracy +100
Attribute: -
Buy Price: -
Sell Value: 240 Gil
Equippable By: Edward
Extra Notes: May cause Sleep. Also, Edward starts with this weapon equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Lamia Harp
Location: Antlion's Den
Dropped By: Lamia, Lamia Matriarch
Stolen From: Lamia, Lamia Matriarch
Stats: Attack +13, Accuracy +100
Attribute: -
Buy Price: -
Sell Value: 600 Gil
Equippable By: Edward
Extra Notes: May cause Confusion.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


------------
Bow & Arrows
------------

Bows
----

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Artemis Bow
Location: -
Dropped By: Moonmaiden
Stolen From: -
Stats: Attack +80, Accuracy +90, Speed +7, Spirit +2
Attribute: -
Buy Price: -
Sell Value: 9500 Gil
Equippable By: Rosa
Extra Notes: Use this weapon to cast Berserk.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Bow
Location: Kaipo, Agart
Dropped By: -
Stolen From: -
Stats: Attack +80, Accuracy +90, Speed +1
Attribute: -
Buy Price: 220 Gil
Sell Value: 110 Gil
Equippable By: Rosa
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Elven Bow
Location: Sylph Cave
Dropped By: -
Stolen From: -
Stats: Attack +50, Accuracy +75, Speed +5
Attribute: -
Buy Price: -
Sell Value: 2500 Gil
Equippable By: Rosa
Extra Notes: Use this weapon to cast Shell. Also, this weapon deals 1.5x damage
             to Mage enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Great Bow
Location: Troia Castle, Dwarven Castle
Dropped By: -
Stolen From: -
Stats: Attack +30, Accuracy +75, Speed +2
Attribute: -
Buy Price: 2000 Gil
Sell Value: 1000 Gil
Equippable By: Rosa
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Killer Bow
Location: Eblan Cave, Tomra, Tower of Babil
Dropped By: -
Stolen From: -
Stats: Attack +40, Accuracy +75, Speed +4
Attribute: -
Buy Price: 3000 Gil
Sell Value: 1500 Gil
Equippable By: Rosa
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Power Bow
Location: Damcyan Castle, Mysidia, Agart
Dropped By: -
Stolen From: -
Stats: Attack +20, Accuracy +75, Strength +3
Attribute: -
Buy Price: 700 Gil
Sell Value: 350 Gil
Equippable By: Rosa
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Yoichi Bow
Location: The Feymarch
Dropped By: -
Stolen From: -
Stats: Attack +60, Accuracy +100, Speed +6
Attribute: -
Buy Price: -
Sell Value: 5500 Gil
Equippable By: Rosa
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


Arrows
------

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Artemis Arrows
Location: Lunar Subterrane
Dropped By: Gloomwing, Lunar Virus, Moonmaiden
Stolen From: Moonmaiden
Stats: Attack +50, Accuracy +90
Attribute: -
Buy Price: -
Sell Value: 10000 Gil
Equippable By: Rosa
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Blinding Arrows
Location: Dwarven Castle
Dropped By: -
Stolen From: -
Stats: Attack +20, Accuracy +80
Attribute: -
Buy Price: 1000 Gil
Sell Value: 500 Gil
Equippable By: Rosa
Extra Notes: May cause Blind.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Fire Arrows
Location: Troia Castle
Dropped By: Chimera, Chimera Brain, Flamehound
Stolen From: Chimera, Chimera Brain, Flamehound
Stats: Attack +15, Accuracy +80
Attribute: Fire
Buy Price: -
Sell Value: 250 Gil
Equippable By: Rosa
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Holy Arrows
Location: Damcyan Castle, Mysidia, Agart
Dropped By: -
Stolen From: -
Stats: Attack +10, Accuracy +80
Attribute: Holy
Buy Price: 500 Gil
Sell Value: 250 Gil
Equippable By: Rosa
Extra Notes: This weapon deals 1.5x damage to Undead enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Ice Arrows
Location: Troia Castle
Dropped By: Frostbeast, Ice Lizard
Stolen From: -
Stats: Attack +15, Accuracy +80
Attribute: Ice
Buy Price: -
Sell Value: 250 Gil
Equippable By: Rosa
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Iron Arrows
Location: Kaipo, Damcyan Castle, Agart
Dropped By: -
Stolen From: -
Stats: Attack +5, Accuracy +80
Attribute: -
Buy Price: 50 Gil
Sell Value: 25 Gil
Equippable By: Rosa
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Lightning Arrows
Location: Troia Castle
Dropped By: Clockwork Soldier, Lesser Marilith, Storm Anima
Stolen From: Clockwork Soldier, Lesser Marilith, Storm Anima
Stats: Attack +15, Accuracy +80
Attribute: Thunder
Buy Price: -
Sell Value: 250 Gil
Equippable By: Rosa
Extra Notes: This weapon deals 1.5x damage to Machine enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Medusa Arrows
Location: Sylph Cave
Dropped By: Black Lizard, Gorgon, Medusa, Stone Golem
Stolen From: -
Stats: Attack +2, Accuracy +80
Attribute: -
Buy Price: -
Sell Value: 25 Gil
Equippable By: Rosa
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Poison Arrows
Location: Eblan Cave
Dropped By: Cave Naga, Ettin Snake, Naga, Nagaraja
Stolen From: -
Stats: Attack +20, Accuracy +80
Attribute: -
Buy Price: 1000 Gil
Sell Value: 500 Gil
Equippable By: Rosa
Extra Notes: May cause Poison.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Silencing Arrows
Location: Eblan Castle
Dropped By: -
Stolen From: -
Stats: Attack +20, Accuracy +80
Attribute: -
Buy Price: 1000 Gil
Sell Value: 500 Gil
Equippable By: Rosa
Extra Notes: May cause Silence.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Yoichi Arrows
Location: The Feymarch, Kokkol's Forge, Giant of Babil
Dropped By: Malboro
Stolen From: -
Stats: Attack +40, Accuracy +80
Attribute: -
Buy Price: -
Sell Value: 15000 Gil
Equippable By: Rosa
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-----
Claws
-----

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Cat Claws
Location: Tower of Babil
Dropped By: Cait Sith, Coeurl
Stolen From: -
Stats: Attack +5, Accuracy +95, Stamina +5, Speed +5
Attribute: -
Buy Price: -
Sell Value: 350 Gil
Equippable By: Yang
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Faerie Claws
Location: Lodestone Cavern
Dropped By: -
Stolen From: -
Stats: Attack +5, Accuracy +95, Stamina +3
Attribute: -
Buy Price: -
Sell Value: 300 Gil
Equippable By: Yang
Extra Notes: This weapon deals 1.5x damage to Giant enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Flame Claws
Location: Baron Town, Fabul Castle
Dropped By: -
Stolen From: -
Stats: Attack +5, Accuracy +95, Stamina +1
Attribute: Fire
Buy Price: 350 Gil
Sell Value: 175 Gil
Equippable By: Yang
Extra Notes: Use this weapon to cast Fire.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Hell Claws
Location: Tower of Zot
Dropped By: -
Stolen From: -
Stats: Attack +5, Accuracy +95, Stamina +4
Attribute: -
Buy Price: -
Sell Value: 325 Gil
Equippable By: Yang
Extra Notes: May cause Poison.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Ice Claws
Location: Baron Town, Fabul Castle
Dropped By: -
Stolen From: -
Stats: Attack +5, Accuracy +95, Stamina +1
Attribute: Ice
Buy Price: 450 Gil
Sell Value: 225 Gil
Equippable By: Yang
Extra Notes: Use this weapon to cast Blizzard.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Lightning Claws
Location: Baron Town, Fabul Castle
Dropped By: -
Stolen From: -
Stats: Attack +5, Accuracy +95, Stamina +1
Attribute: Thunder
Buy Price: 550 Gil
Sell Value: 275 Gil
Equippable By: Yang
Extra Notes: This weapon deals 1.5x damage to Machine enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-------
Hammers
-------

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Gaia Hammer
Location: Tower of Zot
Dropped By: Steel Golem
Stolen From: Steel Golem
Stats: Attack +75, Accuracy +90, Strength +3, Stamina +4
Attribute: -
Buy Price: -
Sell Value: 6000 Gil
Equippable By: Cid
Extra Notes: This weapon deals 1.5x damage to Machine enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Mythril Hammer
Location: Mythril
Dropped By: Armadillo, Fell Turtle, Ironback, Magma Tortoise
Stolen From: -
Stats: Attack +65, Accuracy +90, Stamina +3
Attribute: -
Buy Price: 8000 Gil
Sell Value: 4000 Gil
Equippable By: Cid
Extra Notes: This weapon deals 1.5x damage to Machine and Ghost enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Wooden Hammer
Location: Troia
Dropped By: -
Stolen From: -
Stats: Attack +55, Accuracy +80, Stamina +2
Attribute: -
Buy Price: 80 Gil
Sell Value: 40 Gil
Equippable By: Cid
Extra Notes: This weapon deals 1.5x damage to Machine enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


----------
Boomerangs
----------

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Boomerang
Location: Agart, Eblan Cave
Dropped By: -
Stolen From: -
Stats: Attack +30, Accuracy +90, Speed +2
Attribute: -
Buy Price: 3000 Gil
Sell Value: 1500 Gil
Equippable By: Edge
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Moonring Blade
Location: Sylph Cave
Dropped By: -
Stolen From: -
Stats: Attack +45, Accuracy +100, Speed +4
Attribute: -
Buy Price: -
Sell Value: 4500 Gil
Equippable By: Edge
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-------
Daggers
-------

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dancing Dagger
Location: Mist Village
Dropped By: -
Stolen From: -
Stats: Attack +28, Accuracy +110, Speed +2, Evasion +10
Attribute: -
Buy Price: 5000 Gil
Sell Value: 2500 Gil
Equippable By: Cecil, Kain, Rydia, Rosa, Palom, Edge
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Mage Masher
Location: Sylph Cave
Dropped By: -
Stolen From: -
Stats: Attack +35, Accuracy +110, Speed +3, Intellect +3
Attribute: -
Buy Price: -
Sell Value: 6500 Gil
Equippable By: Cecil, Kain, Rydia, Rosa, Palom, Edge
Extra Notes: This weapon deals 1.5x damage to Mage enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Mythril Knife
Location: Mythril
Dropped By: Mythril Golem
Stolen From: Mythril Golem
Stats: Attack +10, Accuracy +110, Speed +1
Attribute: -
Buy Price: 3000 Gil
Sell Value: 1500 Gil
Equippable By: Cecil, Kain, Rydia, Rosa, Palom, Edge
Extra Notes: This weapon deals 1.5x damage to Ghost enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


------
Spears
------

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Blood Lance
Location: Eblan Castle
Dropped By: -
Stolen From: -
Stats: Attack +88, Accuracy +80, Strength -10, Speed -10, Stamina -10,
       Intellect -10, Spirit -10
Attribute: -
Buy Price: -
Sell Value: 15000 Gil
Equippable By: Kain
Extra Notes: Drains a foe's HP. Also deals 1.5x damage to Giant enemies and
             Flan enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Flame Lance
Location: Dwarven Castle
Dropped By: Flame Knight
Stolen From: Flame Knight
Stats: Attack +66, Accuracy +80
Attribute: Fire
Buy Price: 11000 Gil
Sell Value: 5500 Gil
Equippable By: Kain
Extra Notes: Use this weapon to cast Fira.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Gungnir
Location: -
Dropped By: -
Stolen From: -
Stats: Attack +99, Accuracy +80, Stamina +15
Attribute: -
Buy Price: -
Sell Value: 16000 Gil
Equippable By: Kain
Extra Notes: Kain starts with this weapon when he rejoins you after the events
             in the Giant of Babil.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Holy Lance
Location: Lunar Subterrane
Dropped By: -
Stolen From: -
Stats: Attack +140, Accuracy +110
Attribute: Holy
Buy Price: -
Sell Value: 40000 Gil
Equippable By: Kain
Extra Notes: Use this weapon to cast Holy.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Ice Lance
Location: Tower of Babil, Eblan
Dropped By: -
Stolen From: -
Stats: Attack +77, Accuracy +80
Attribute: Ice
Buy Price: 21000 Gil
Sell Value: 10500 Gil
Equippable By: Kain
Extra Notes: Use this weapon to cast Blizzara.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Spear
Location: Agart
Dropped By: -
Stolen From: -
Stats: Attack +10, Accuracy +80
Attribute: -
Buy Price: 60 Gil
Sell Value: 30 Gil
Equippable By: Kain
Extra Notes: Kain starts with this weapon equipped when he first joins.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Wind Spear
Location: -
Dropped By: -
Stolen From: -
Stats: Attack +55, Accuracy +80
Attribute: Wind
Buy Price: -
Sell Value: 3500 Gil
Equippable By: Kain
Extra Notes: Kain starts with this weapon equipped when he rejoins after Tellah
             uses Meteor on Golbez.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Wyvern Lance
Location: -
Dropped By: Blue Dragon, Red Dragon
Stolen From: -
Stats: Attack +110, Accuracy +100
Attribute: -
Buy Price: -
Sell Value: 20000 Gil
Equippable By: Kain
Extra Notes: This weapon deals 1.5x damage to Dragon enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-------
Katanas
-------

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Ashura
Location: Tower of Babil, Tomra
Dropped By: -
Stolen From: -
Stats: Attack +40, Accuracy +100, Speed +2
Attribute: -
Buy Price: 7000 Gil
Sell Value: 3500 Gil
Equippable By: Edge
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Kiku-ichimonji
Location: Sylph Cave, Passage of the Eidolons
Dropped By: -
Stolen From: -
Stats: Attack +50, Accuracy +100, Speed +2
Attribute: -
Buy Price: -
Sell Value: 9000 Gil
Equippable By: Edge
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Kotetsu
Location: The Feymarch, Sealed Cave
Dropped By: -
Stolen From: -
Stats: Attack +45, Accuracy +100, Speed +2
Attribute: -
Buy Price: 11000 Gil
Sell Value: 5500 Gil
Equippable By: Edge
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Kunai
Location: Eblan
Dropped By: -
Stolen From: -
Stats: Attack +35, Accuracy +100, Speed +1
Attribute: -
Buy Price: 4000 Gil
Sell Value: 2000 Gil
Equippable By: Edge
Extra Notes: Edge starts with this weapon equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Masamune
Location: Lunar Subterrane
Dropped By: -
Stolen From: -
Stats: Attack +60, Accuracy +120, Strength +1, Speed +3
Attribute: -
Buy Price: -
Sell Value: 30000 Gil
Equippable By: Edge
Extra Notes: Use this weapon to cast Haste.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Murasame
Location: Lunar Subterrane
Dropped By: -
Stolen From: -
Stats: Attack +55, Accuracy +120, Strength +3, Speed +1
Attribute: -
Buy Price: -
Sell Value: 30000 Gil
Equippable By: Edge
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-----
Whips
-----

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Blitz Whip
Location: Tomra, The Feymarch
Dropped By: -
Stolen From: -
Stats: Attack +80, Accuracy +85, Speed +3, Intellect +1, Spirit +1
Attribute: Thunder
Buy Price: 10000 Gil
Sell Value: 5000 Gil
Equippable By: Rydia
Extra Notes: May cause Paralysis. Also deals 1.5x damage to Beast enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Chain Whip
Location: Tomra, The Feymarch
Dropped By: -
Stolen From: -
Stats: Attack +75, Accuracy +85, Speed +2
Attribute: -
Buy Price: 6000 Gil
Sell Value: 3000 Gil
Equippable By: Rydia
Extra Notes: May cause Paralysis. Also deals 1.5x damage to Beast enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dragon Whisker
Location: -
Dropped By: Blue Dragon
Stolen From: -
Stats: Attack +110, Accuracy +90, Speed +3, Intellect +3, Spirit +3
Attribute: -
Buy Price: -
Sell Value: 20000 Gil
Equippable By: Rydia
Extra Notes: May cause Paralysis. Also deals 1.5x damage to Beast and Dragon
             enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Flame Whip
Location: Lunar Subterrane
Dropped By: -
Stolen From: -
Stats: Attack +90, Accuracy +85, Speed +2, Intellect +2, Spirit +2
Attribute: Fire
Buy Price: -
Sell Value: 8000 Gil
Equippable By: Rydia
Extra Notes: May cause Paralysis. Also deals 1.5x damage to Beast enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Whip
Location: Mist Village, The Feymarch
Dropped By: -
Stolen From: -
Stats: Attack +50, Accuracy +85, Speed +1, Intellect +1, Spirit +1
Attribute: -
Buy Price: 3000 Gil
Sell Value: 1500 Gil
Equippable By: Rydia
Extra Notes: May cause Paralysis. Also deals 1.5x damage to Beast enemies.
             Rydia starts with this weapon equipped when she rejoins.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


--------------
Throwing Items
--------------

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Fuma Shuriken
Location: Kokkol's Forge, Sealed Cave, Giant of Babil, Lunar Subterrane
Dropped By: -
Stolen From: -
Stats: Attack +200, Accuracy +120
Attribute: -
Buy Price: 50000 Gil
Sell Value: 5000 Gil
Equippable By: -
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Knife
Location: Fabul Castle
Dropped By: -
Stolen From: -
Stats: Attack +999, Accuracy +999
Attribute: -
Buy Price: -
Sell Value: 100 Gil
Equippable By: -
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Shuriken
Location: Eblan Cave, The Feymarch, Tomra, Kokkol's Forge
Dropped By: -
Stolen From: -
Stats: Attack +50, Accuracy +110
Attribute: -
Buy Price: 650 Gil
Sell Value: 325 Gil
Equippable By: -
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


===========
X. Shields
===========

In this section, I will list all the shields in the game, along with info about
them and such.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Aegis Shield
Location: The Feymarch
Dropped By: -
Stolen From: -
Stats: Defense +4, Evasion +34, Magic Defense +5, Magic Evasion +4
Prevents: Sleep, Paralyze, Petrify, Stop, Death, Break
Resists: -
Buy Price: 20000 Gil
Sell Value: 10000 Gil
Equippable By: Cecil
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Crystal Shield
Location: Lunar Subterrane
Dropped By: -
Stolen From: -
Stats: Defense +7 Evasion +40, Magic Defense +4, Magic Evasion +6
Prevents: Sleep, Poison, Curse, Death
Resists: Dark
Buy Price: -
Sell Value: 15000 Gil
Equippable By: Cecil
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dark Shield
Location: -
Dropped By: -
Stolen From: -
Stats: Defense +1, Evasion +22
Prevents: Toad, Mini, Pig
Resists: Holy
Buy Price: -
Sell Value: 100 Gil
Equippable By: Cecil (Dark Knight)
Extra Notes: You start the game with this shield equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Demon Shield
Location: Fabul Castle
Dropped By: -
Stolen From: -
Stats: Defense +2, Evasion +24, Magic Evasion +1
Prevents: Toad, Mini, Pig
Resists: Holy
Buy Price: -
Sell Value: 600 Gil
Equippable By: Cecil (Dark Knight)
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Diamond Shield
Location: Tomra
Dropped By: -
Stolen From: -
Stats: Defense +4, Evasion +32, Magic Defense +2, Magic Evasion +3
Prevents: Paralyze, Confuse
Resists: Thunder
Buy Price: 15000 Gil
Sell Value: 7500 Gil
Equippable By: Cecil, Kain
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dragon Shield
Location: Lunar Subterrane
Dropped By: -
Stolen From: -
Stats: Defense +6, Evasion +38, Magic Defense +3, Magic Evasion +6
Prevents: Sleep, Paralyze, Stop
Resists: Fire, Ice, Thunder
Buy Price: -
Sell Value: 14000 Gil
Equippable By: Cecil, Kain
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Flame Shield
Location: Tower of Zot
Dropped By: Flame Knight
Stolen From: -
Stats: Defense +3, Evasion +28, Magic Defense +2, Magic Evasion +2
Prevents: Paralyze, Confuse
Resists: Ice
Buy Price: 1250 Gil
Sell Value: 625 Gil
Equippable By: Cecil, Kain, Cid
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Genji Shield
Location: Lair of the Father
Dropped By: -
Stolen From: -
Stats: Defense +5, Evasion +36, Magic Defense +3, Magic Evasion +4
Prevents: Blind, Toad, Pig, Mini, Stop, Break
Resists: -
Buy Price: -
Sell Value: 12000 Gil
Equippable By: Cecil, Kain
Extra Notes: When Kain rejoins the party after the events in the Giant of
             Babil, he has this shield equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Ice Shield
Location: Tower of Babil, Eblan
Dropped By: -
Stolen From: -
Stats: Defense +3, Evasion +30, Magic Defense +2, Magic Evasion +2
Prevents: Paralyze, Confuse
Resists: Fire
Buy Price: 10000 Gil
Sell Value: 5000 Gil
Equippable By: Cecil, Kain
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Iron Shield
Location: Agart
Dropped By: -
Stolen From: -
Stats: Defense +1, Evasion +20
Prevents: Blind
Resists: -
Buy Price: 100 Gil
Sell Value: 50 Gil
Equippable By: Cecil, Kain, Cid
Extra Notes: Kain starts with this shield equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Lustrous Shield
Location: Mysidia
Dropped By: -
Stolen From: -
Stats: Defense +2, Evasion +24, Magic Defense +1, Magic Evasion +1
Prevents: Sleep, Poison, Curse, Death
Resists: Dark
Buy Price: 700 Gil
Sell Value: 350 Gil
Equippable By: Cecil
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Mythril Shield
Location: Tower of Babil, Eblan
Dropped By: Armadillo, Fell Turtle, Ironback, Magma Tortoise, Mythril Golem
Stolen From: Armadillo, Fell Turtle, Ironback, Magma Tortoise, Mythril Golem
Stats: Defense +3, Evasion +26, Magic Defense +2, Magic Evasion +2
Prevents: Confuse, Silence
Resists: Fire
Buy Price: 1000 Gil
Sell Value: 500 Gil
Equippable By: Cecil, Kain, Cid
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Onion Shield
Location: Adamant Isle (exchange the Blue Tail for it)
Dropped By: -
Stolen From: -
Stats: -
Prevents: Everything (except Berserk)
Resists: -
Buy Price: -
Sell Value: 100 Gil
Equippable By: Cecil, Kain
Extra Notes: The stats of this shield are dependant on your level.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


==============
XI. Head Gear
==============

In this section, I will list all of the head gear in the game, along with info
about them and such.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Black Cowl
Location: Sealed Cave
Dropped By: -
Stolen From: -
Stats: Defense +5, Evasion +14, Magic Defense +1, Magic Evasion +1
Prevents: Sleep
Resists: -
Buy Price: -
Sell Value: 1000 Gil
Equippable By: Cecil, Kain, Rydia, Rosa, Edge, Fusoya
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Crystal Helm
Location: Lunar Subterrane
Dropped By: -
Stolen From: -
Stats: Defense +12, Magic Defense +8, Magic Evasion +5, Spirit +3
Prevents: -
Resists: Fire, Ice, Thunder
Buy Price: -
Sell Value: 13000 Gil
Equippable By: Cecil
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dark Helm
Location: -
Dropped By: -
Stolen From: -
Stats: Defense +4
Prevents: -
Resists: -
Buy Price: -
Sell Value: 700 Gil
Equippable By: Cecil (Dark Knight)
Extra Notes: You start the game with this helmet equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Demon Helm
Location: Fabul Castle
Dropped By: -
Stolen From: -
Stats: Defense +6, Magic Defense +1, Magic Evasion +1
Prevents: -
Resists: -
Buy Price: 980 Gil
Sell Value: 490 Gil
Equippable By: Cecil (Dark Knight)
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Diamond Helm
Location: Tomra
Dropped By: -
Stolen From: -
Stats: Defense +9, Magic Defense +2, Magic Evasion +2
Prevents: -
Resists: Thunder
Buy Price: 10000 Gil
Sell Value: 5000 Gil
Equippable By: Cecil, Kain
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dragon Helm
Location: Lunar Subterrane
Dropped By: -
Stolen From: -
Stats: Defense +11, Magic Defense +7, Magic Evasion +4
Prevents: -
Resists: Fire, Ice, Thunder
Buy Price: -
Sell Value: 12000 Gil
Equippable By: Cecil, Kain
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Feathered Cap
Location: Underground Waterway, Damcyan Castle, Troia
Dropped By: Rukh, Zu
Stolen From: Rukh, Zu
Stats: Defense +2, Evasion +6, Magic Defense +3, Magic Evasion +3
Prevents: -
Resists: -
Buy Price: 330 Gil
Sell Value: 165 Gil
Equippable By: Everyone (except Edward and Fusoya)
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Genji Helm
Location: Lair of the Father
Dropped By: -
Stolen From: -
Stats: Defense +10, Magic Defense +6, Magic Evasion +3
Prevents: -
Resists: -
Buy Price: -
Sell Value: 11000 Gil
Equippable By: Cecil, Kain, Edge
Extra Notes: When Kain rejoins after the events in the Giant of Babil, he has
             this helmet equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Glass Mask
Location: -
Dropped By: Deathmask
Stolen From: -
Stats: Defense +30
Prevents: -
Resists: -
Buy Price: -
Sell Value: 10000 Gil
Equippable By: Cecil, Kain, Rydia, Rosa, Edge
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Gold Hairpin
Location: Mist Village, Tomra
Dropped By: -
Stolen From: -
Stats: Defense +7, Evasion +10, Magic Defense +10, Magic Evasion +9
Prevents: -
Resists: Thunder
Buy Price: 20000 Gil
Sell Value: 10000 Gil
Equippable By: Rydia, Rosa, Porom
Extra Notes: When Rydia rejoins after you defeat Golbez, she has this helmet.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Green Beret
Location: Tower of Babil
Dropped By: -
Stolen From: -
Stats: Defense +3, Evasion +12, Magic Defense +1, Magic Evasion +1, Strength
       +5, HP +200
Prevents: -
Resists: -
Buy Price: -
Sell Value: 550 Gil
Equippable By: Cecil, Kain, Rydia, Rosa, Yang, Edge, Fusoya
Extra Notes: Edge starts with this helmet equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Hades Helm
Location: Underground Lake
Dropped By: -
Stolen From: -
Stats: Defense +5, Magic Defense +1
Prevents: -
Resists: -
Buy Price: -
Sell Value: 1100 Gil
Equippable By: Cecil (Dark Knight)
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Headband
Location: Baron Town
Dropped By: Behemoth, Mad Ogre, Ogre
Stolen From: Behemoth
Stats: Defense +1, Evasion +10, Magic Defense +1, Magic Evasion +1, Strength +5
Prevents: Confuse
Resists: -
Buy Price: 450 Gil
Sell Value: 225 Gil
Equippable By: Everyone (except Edward and Fusoya)
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Iron Helm
Location: Agart
Dropped By: -
Stolen From: -
Stats: Defense +3
Prevents: -
Resists: -
Buy Price: 150 Gil
Sell Value: 75 Gil
Equippable By: Cecil, Kain, Cid
Extra Notes: Kain starts the game with this helmet equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Leather Cap
Location: Kaipo, Troia
Dropped By: Alligator, Gigas Gator
Stolen From: Alligator, Gigas Gator
Stats: Defense +1, Evasion +5, Magic Defense +1, Magic Evasion +1
Prevents: -
Resists: -
Buy Price: 100 Gil
Sell Value: 50 Gil
Equippable By: Everyone (except Fusoya)
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Lustrous Helm
Location: Mysidia
Dropped By: -
Stolen From: -
Stats: Defense +7, Magic Defense +2, Magic Evasion +1
Prevents: -
Resists: -
Buy Price: 4000 Gil
Sell Value: 2000 Gil
Equippable By: Cecil
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Mythril Helm
Location: Mythril
Dropped By: -
Stolen From: -
Stats: Defense +8, Magic Defense +2, Magic Evasion +2
Prevents: -
Resists: -
Buy Price: 3000 Gil
Sell Value: 1500 Gil
Equippable By: Cecil, Kain, Cid
Extra Notes: Kain has this helmet equipped when he rejoins after the events in
             the Tower of Zot.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Onion Helm
Location: Adamant Isle (exchange the Green Tail for it)
Dropped By: -
Stolen From: -
Stats: -
Prevents: -
Resists: -
Buy Price: -
Sell Value: 100 Gil
Equippable By: Cecil, Kain, Rydia, Rosa, Edge
Extra Notes: The stats of this armor are dependant on your level.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Ribbon
Location: Lunar Subterrane
Dropped By: Bog Witch, Dark Sage
Stolen From: -
Stats: Defense +9, Evasion +12, Magic Defense +12, Magic Evasion +12
Prevents: Everything (except Sap, Slow, Berserk, and Doom)
Resists: -
Buy Price: -
Sell Value: 10 Gil
Equippable By: Cecil, Kain, Rydia, Rosa, Edge
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Sage's Miter
Location: Dwarven Castle
Dropped By: -
Stolen From: -
Stats: Defense +5, Evasion +8, Magic Defense +7, Magic Evasion +7
Prevents: -
Resists: -
Buy Price: 2000 Gil
Sell Value: 1000 Gil
Equippable By: Cecil, Rydia, Rosa, Fusoya
Extra Notes: Fusoya starts with this helmet equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Wizard's Hat
Location: Mysidia
Dropped By: -
Stolen From: -
Stats: Defense +3, Evasion +7, Magic Defense +5, Magic Evasion +5
Prevents: -
Resists: -
Buy Price: 700 Gil
Sell Value: 350 Gil
Equippable By: Cecil, Rydia, Tellah, Rosa, Palom, Porom, Fusoya
Extra Notes: Rosa, Palom, and Porom start with this helmet equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


============
XII. Armors
============

In this section, I will list all of the armors in the game, along with info
about them and such.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Adamant Armor
Location: Adamant Isle (exchange a Pink Tail for it)
Dropped By: -
Stolen From: -
Stats: Defense +100, Evasion +30, Magic Defense +100, Magic Evasion +30,
       Strength +15, Speed +15, Stamina +15, Intellect +15, Spirit +15
Prevents: Everything (except Slow, Sap, Berserk, and Doom)
Resists: Everything
Buy Price: -
Sell Value: 100000 Gil
Equippable By: Cecil, Kain, Rydia, Rosa, Edge
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Bard's Tunic
Location: Mist Village
Dropped By: -
Stolen From: -
Stats: Defense +4, Evasion +10, Magic Defense +1
Prevents: Silence
Resists: -
Buy Price: 700 Gil
Sell Value: 350 Gil
Equippable By: Everyone (except Dark Knight Cecil)
Extra Notes: Edward starts with this armor equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Black Belt Gi
Location: Dwarven Castle
Dropped By: -
Stolen From: -
Stats: Defense +10, Evasion +30, Magic Defense +3, Magic Evasion +2, Strength
       +5
Prevents: -
Resists: -
Buy Price: -
Sell Value: 7000 Gil
Equippable By: Cecil, Kain, Rydia, Rosa, Yang, Edge, Fusoya
Extra Notes: Edge starts with this armor equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Black Garb
Location: Lunar Subterrane
Dropped By: -
Stolen From: -
Stats: Defense +24, Evasion +70, Magic Defense +15, Magic Evasion +8, Speed +3
Prevents: -
Resists: -
Buy Price: -
Sell Value: 20000 Gil
Equippable By: Edge
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Black Robe
Location: Eblan
Dropped By: -
Stolen From: -
Stats: Defense +8, Evasion +10, Magic Defense +7, Magic Evasion +7, Intellect
       +5
Prevents: -
Resists: -
Buy Price: 10000 Gil
Sell Value: 5000 Gil
Equippable By: Rydia, Fusoya
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Clothing
Location: Kaipo, Troia, Mist Village
Dropped By: -
Stolen From: -
Stats: Defense +1, Evasion +10
Prevents: -
Resists: -
Buy Price: 50 Gil
Sell Value: 25 Gil
Equippable By: Everyone
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Crystal Mail
Location: Lunar Subterrane
Dropped By: -
Stolen From: -
Stats: Defense +25, Magic Defense +10, Magic Evasion +6, Spirit +3
Prevents: Blind, Silence, Pig, Mini, Toad, Berserk
Resists: -
Buy Price: -
Sell Value: 12000 Gil
Equippable By: Cecil
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dark Armor
Location: -
Dropped By: -
Stolen From: -
Stats: Defense +5, Magic Defense +1
Prevents: -
Resists: -
Buy Price: -
Sell Value: 1000 Gil
Equippable By: Cecil (Dark Knight)
Extra Notes: You start the game with this armor equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Demon Armor
Location: Fabul Castle
Dropped By: -
Stolen From: -
Stats: Defense +9, Magic Defense +3
Prevents: -
Resists: -
Buy Price: 3000 Gil
Sell Value: 1500 Gil
Equippable By: Cecil (Dark Knight)
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Diamond Armor
Location: Tomra
Dropped By: -
Stolen From: -
Stats: Defense +19, Magic Defense +4, Magic Evasion +2
Prevents: -
Resists: Thunder
Buy Price: 30000 Gil
Sell Value: 15000 Gil
Equippable By: Cecil, Kain
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dragon Mail
Location: Lunar Subterrane
Dropped By: -
Stolen From: -
Stats: Defense +23, Magic Defense +8, Magic Evasion +5
Prevents: -
Resists: Fire, Ice, Thunder
Buy Price: -
Sell Value: 20000 Gil
Equippable By: Cecil, Kain
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Flame Mail
Location: Tower of Zot, Dwarven Castle
Dropped By: Flame Knight
Stolen From: -
Stats: Defense +15, Magic Defense +4, Magic Evasion +2
Prevents: -
Resists: Fire
Buy Price: 20000 Gil
Sell Value: 10000 Gil
Equippable By: Cecil, Kain, Cid
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Gaia Gear
Location: Mysidia
Dropped By: -
Stolen From: -
Stats: Defense +5, Evasion +12, Magic Defense +3, Magic Evasion +3
Prevents: Petrify
Resists: -
Buy Price: 500 Gil
Sell Value: 250 Gil
Equippable By: Cecil, Rydia, Tellah, Rosa, Palom, Porom, Fusoya
Extra Notes: Tellah, Palom, and Porom start with this armor equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Genji Armor
Location: Lair of the Father
Dropped By: -
Stolen From: -
Stats: Defense +21, Magic Defense +7, Magic Evasion +4
Prevents: -
Resists: -
Buy Price: -
Sell Value: 17000 Gil
Equippable By: Cecil, Kain, Edge
Extra Notes: When Kain rejoins after the events in the Giant of Babil, he has
             this armor equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Hades Armor
Location: Underground Lake
Dropped By: -
Stolen From: -
Stats: Defense +7, Magic Defense +2
Prevents: -
Resists: -
Buy Price: -
Sell Value: 3000 Gil
Equippable By: Cecil (Dark Knight)
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Ice Armor
Location: Tower of Babil, Eblan
Dropped By: -
Stolen From: -
Stats: Defense +17, Magic Defense +4, Magic Evasion +2
Prevents: -
Resists: Ice
Buy Price: 25000 Gil
Sell Value: 17500 Gil
Equippable By: Cecil, Kain
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Iron Armor
Location: Agart
Dropped By: -
Stolen From: -
Stats: Defense +4, Magic Defense +1
Prevents: -
Resists: -
Buy Price: 600 Gil
Sell Value: 300 Gil
Equippable By: Cecil, Kain, Cid
Extra Notes: Kain starts with this armor equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Kenpo Gi
Location: Baron Town
Dropped By: -
Stolen From: -
Stats: Defense +5, Evasion +20, Magic Defense +2, Magic Evasion +1, Strength +3
Prevents: -
Resists: -
Buy Price: 4000 Gil
Sell Value: 2000 Gil
Equippable By: Everyone (except Dark Knight Cecil)
Extra Notes: Yang starts with this armor equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Knight's Armor
Location: Mysidia
Dropped By: -
Stolen From: -
Stats: Defense +11, Magic Defense +3, Magic Evasion +1, Spirit +3
Prevents: -
Resists: -
Buy Price: 8000 Gil
Sell Value: 4000 Gil
Equippable By: Cecil
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Leather Clothing
Location: Kaipo, Troia
Dropped By: Alligator, Gigas Gator
Stolen From: Bloodbones, Ghoul, Revenant, Skeleton
Stats: Defense +3, Evasion +10, Magic Defense +1, Magic Evasion +1
Prevents: -
Resists: -
Buy Price: 200 Gil
Sell Value: 100 Gil
Equippable By: Everyone (except Dark Knight Cecil)
Extra Notes: Rydia starts with this armor equipped when she first joins.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Luminous Robe
Location: The Feymarch
Dropped By: -
Stolen From: -
Stats: Defense +12, Evasion +10, Magic Defense +9, Magic Evasion +9, Intellect
       +5, Spirit +5
Prevents: -
Resists: Thunder
Buy Price: 20000 Gil
Sell Value: 10000 Gil
Equippable By: Cecil, Rydia, Rosa, Fusoya
Extra Notes: When Rydia rejoins, she has this armor equipped. Fusoya also
             starts with this equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Minerva Bustier
Location: Lunar Subterrane
Dropped By: Moonmaiden
Stolen From: -
Stats: Defense +20, Evasion +40, Magic Defense +5, Magic Evasion +5, Strength
       +15, Stamina +15, Speed +15, Intellect -15, Spirit -15
Prevents: Paralyze
Resists: -
Buy Price: -
Sell Value: 22000 Gil
Equippable By: Rydia, Rosa
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Mythril Armor
Location: Mythril
Dropped By: Mythril Golem
Stolen From: -
Stats: Defense +13, Magic Defense +4, Magic Evasion +2
Prevents: -
Resists: -
Buy Price: 17000 Gil
Sell Value: 8500 Gil
Equippable By: Cecil, Kain, Cid
Extra Notes: When Kain rejoins after the events in the Tower of Zot, he has
             this armor equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Onion Armor
Location: Adamant Isle (exchange the Black Tail for it)
Dropped By: -
Stolen From: -
Stats: -
Prevents: -
Resists: -
Buy Price: -
Sell Value: 1000 Gil
Equippable By: Cecil, Kain, Rydia, Rosa, Edge
Extra Notes: The stats of this armor are dependant on your level.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Power Sash
Location: -
Dropped By: Behemoth
Stolen From: -
Stats: Defense +15, Evasion +10, Strength +15
Prevents: -
Resists: -
Buy Price: -
Sell Value: 2000 Gil
Equippable By: Cecil, Kain, Rydia, Rosa, Edge, Fusoya
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Prison Garb
Location: Fabul Castle
Dropped By: -
Stolen From: -
Stats: Defense +2, Evasion +10, Magic Defense +1
Prevents: Sleep
Resists: -
Buy Price: -
Sell Value: 35 Gil
Equippable By: Cecil, Kain, Rydia, Tellah, Rosa, Yang, Cid, Edge, Fusoya
Extra Notes: Cid starts with this armor equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Sage's Surplice
Location: Tower of Zot, Dwarven Castle
Dropped By: -
Stolen From: -
Stats: Defense +6, Evasion +5, Magic Defense +5, Magic Evasion +5, Spirit +5
Prevents: -
Resists: -
Buy Price: 1200 Gil
Sell Value: 600 Gil
Equippable By: Cecil, Rydia, Tellah, Rosa, Palom, Porom, Fusoya
Extra Notes: When Rosa rejoins after the events in the Tower of Zot, she has
             this armor equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

White Robe
Location: Lunar Subterrane
Dropped By: -
Stolen From: -
Stats: Defense +18, Evasion +10, Magic Defense +10, Magic Evasion +6, Spirit
       +15
Prevents: Blind
Resists: -
Buy Price: -
Sell Value: 20000 Gil
Equippable By: Cecil, Rosa
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


================
XIII. Gauntlets
================

In this section, I will list all of the gauntlets in the game, along with info
about them and such.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Crystal Gloves
Location: Lunar Subterrane
Dropped By: -
Stolen From: -
Stats: Defense +11, Magic Defense +7, Magic Evasion +5, Spirit +3
Prevents: -
Resists: -
Buy Price: -
Sell Value: 20000 Gil
Equippable By: Cecil
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Crystal Ring
Location: -
Dropped By: Red Dragon
Stolen From: -
Stats: Defense +20, Evasion +15, Magic Defense +12, Magic Evasion +10, Speed +5
Prevents: Sleep, Paralyze, Confuse
Resists: -
Buy Price: -
Sell Value: 21000 Gil
Equippable By: Cecil, Kain, Rydia, Rosa, Edge
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Cursed Ring
Location: -
Dropped By: Belphagor, Bone Dragon, Dinozombie, Evil Dreamer, Soul, Spirit
Stolen From: -
Stats: Strength -15, Speed -15, Stamina -15, Intellect -15, Spirit -15
Prevents: -
Resists: -
Buy Price: -
Sell Value: 5 Gil
Equippable By: Everyone (except Dark Knight Cecil)
Extra Notes: With this equipped, everything that you're resistant to, you'll
             absorb instead.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dark Gloves
Location: -
Dropped By: -
Stolen From: -
Stats: Defense +2
Prevents: -
Resists: -
Buy Price: -
Sell Value: 100 Gil
Equippable By: Cecil (Dark Knight)
Extra Notes: You start the game with this glove equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Demon Gloves
Location: Fabul Castle
Dropped By: -
Stolen From: -
Stats: Defense +4
Prevents: -
Resists: -
Buy Price: 800 Gil
Sell Value: 400 Gil
Equippable By: Cecil (Dark Knight)
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Diamond Armlet
Location: Tomra
Dropped By: -
Stolen From: -
Stats: Defense +6, Evasion +10, Magic Defense +8, Magic Evasion +6
Prevents: -
Resists: Thunder
Buy Price: 4000 Gil
Sell Value: 2000 Gil
Equippable By: Rydia, Rosa, Edge, Fusoya
Extra Notes: Fusoya starts with this weapon equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Diamond Gloves
Location: Tomra
Dropped By: -
Stolen From: -
Stats: Defense +7, Magic Defense +3, Magic Evasion +3
Prevents: -
Resists: Thunder
Buy Price: 5000 Gil
Sell Value: 2500 Gil
Equippable By: Cecil, Kain
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dragon Gloves
Location: Lunar Subterrane
Dropped By: Red Dragon
Stolen From: -
Stats: Defense +9, Magic Defense +6, Magic Evasion +3
Prevents: -
Resists: Fire, Ice, Thunder
Buy Price: -
Sell Value: 30000 Gil
Equippable By: Cecil, Kain
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Gauntlets
Location: Mysidia
Dropped By: -
Stolen From: -
Stats: Defense +5, Magic Defense +1, Magic Evasion +1, Spirit +3
Prevents: -
Resists: -
Buy Price: 3000 Gil
Sell Value: 1500 Gil
Equippable By: Cecil
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Genji Gloves
Location: Lair of the Father
Dropped By: -
Stolen From: -
Stats: Defense +8, Magic Defense +5, Magic Evasion +3
Prevents: -
Resists: -
Buy Price: -
Sell Value: 10000 Gil
Equippable By: Cecil, Kain, Edge
Extra Notes: When Kain rejoins after the events in the Giant of Babil, he has
             this gauntlet equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Giant's Gloves
Location: -
Dropped By: Mad Ogre, Ogre, Steel Golem
Stolen From: -
Stats: Defense +10, Magic Evasion +9, Strength +10
Prevents: Mini
Resists: -
Buy Price: -
Sell Value: 10000 Gil
Equippable By: Cecil, Kain, Yang, Cid, Edge
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Hades Gloves
Location: Underground Lake
Dropped By: -
Stolen From: -
Stats: Defense +3
Prevents: -
Resists: -
Buy Price: -
Sell Value: 200 Gil
Equippable By: Cecil (Dark Knight)
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Iron Armlet
Location: Kaipo, Agart
Dropped By: -
Stolen From: -
Stats: Defense +2, Evasion +10, Magic Defense +2, Magic Evasion +1
Prevents: -
Resists: -
Buy Price: 100 Gil
Sell Value: 50 Gil
Equippable By: Everyone (except Cecil)
Extra Notes: Tellah and Yang both start with this gauntlet equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Iron Gloves
Location: Agart
Dropped By: -
Stolen From: Skuldier
Stats: Defense +2
Prevents: -
Resists: -
Buy Price: 130 Gil
Sell Value: 65 Gil
Equippable By: Cecil, Kain, Cid
Extra Notes: Kain starts with this gauntlet equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Mythril Gloves
Location: Mythril
Dropped By: -
Stolen From: -
Stats: Defense +6, Magic Defense +2, Magic Evasion +2
Prevents: -
Resists: -
Buy Price: 2000 Gil
Sell Value: 1000 Gil
Equippable By: Cecil, Kain, Cid
Extra Notes: When Kain rejoins after the events in the Tower of Zot, he has
             this equipped. Edge also starts with this equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Onion Gloves
Location: Adamant Isle (exchange the Yellow Tail for it)
Dropped By: -
Stolen From: -
Stats: -
Prevents: -
Resists: -
Buy Price: -
Sell Value: 1000 Gil
Equippable By: Cecil, Kain, Rydia, Rosa, Edge
Extra Notes: The stats of this gauntlet are dependant on your level.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Power Armlet
Location: Dwarven Castle
Dropped By: Behemoth, Ogre, Mad Ogre
Stolen From: -
Stats: Defense +2, Evasion +10, Magic Defense +2, Magic Evasion +2, Strength +5
Prevents: -
Resists: -
Buy Price: -
Sell Value: 380 Gil
Equippable By: Cecil, Kain, Yang, Cid, Edge
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Protect Ring
Location: Lunar Subterrane
Dropped By: Ahriman
Stolen From: -
Stats: Defense +10, Evasion +15, Magic Defense +12, Magic Evasion +10, Stamina
       +15
Prevents: -
Resists: -
Buy Price: -
Sell Value: 30000 Gil
Equippable By: Cecil, Kain, Rydia, Rosa, Edge
Extra Notes: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Ruby Ring
Location: Damcyan Castle, Mist Village, Troia
Dropped By: Lamia, Lamia Matriarch
Stolen From: -
Stats: Evasion +10, Magic Defense +3, Magic Evasion +2
Prevents: Pig
Resists: -
Buy Price: 1000 Gil
Sell Value: 500 Gil
Equippable By: Everyone (except Dark Knight Cecil)
Extra Notes: Rosa and Edward start with this gauntlet equippes.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Rune Armlet
Location: Dwarven Castle
Dropped By: -
Stolen From: -
Stats: Defense +5, Evasion +10, Magic Defense +8, Magic Evasion +8, Intellect
       +3, Spirit +3
Prevents: Silence
Resists: -
Buy Price: 2000 Gil
Sell Value: 1000 Gil
Equippable By: Rydia, Rosa, Yang, Edge, Fusoya
Extra Notes: When Rydia rejoins after you defeat Golbez, she has this gauntlet.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Silver Armlet
Location: Baron Town, Mysidia
Dropped By: Tiny Mage
Stolen From: -
Stats: Defense +4, Evasion +10, Magic Defense +4, Magic Evasion +4
Prevents: -
Resists: -
Buy Price: 650 Gil
Sell Value: 325 Gil
Equippable By: Rydia, Tellah, Edward, Rosa, Yang, Palom, Porom, Edge, Fusoya
Extra Notes: When Rydia first joins, she has this gauntlet equipped.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


==============
XIV. Bestiary
==============

In this section, I will list all of the monsters in the game, along with info
about them and such. Also, for each item a monster drops, I'll be putting the
drop rate for them, but this does not apply to the Treasure Hunter augment.
With that augment, the drop rates double. I'll also list the steal rate for
each item you can steal. The enemies are listed in the order that they appear
in the bestiary on the game itself.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

001. Floating Eye

Level: 11
HP: 40
Strength: 10
Stamina: 10
Speed: 3
Intellect: 3
Spirit: 8
Attack: 8
Accuracy: 105
Defense: 21
Evasion: 5
Magic Defense: 9
Magic Evasion: 5
Weakness: Fire, Wind
Absorbs: -
Resists: -
EXP Gained: 150
Gil Obtained: 7
Item(s) Stolen: Eye Drops (60%)
Item(s) Obtained: Eye Drops (20%), Phoenix Down (12%), Alarm Clock (5%), Gold
                  Needle (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

002. Goblin

Level: 10
HP: 30
Strength: 9
Stamina: 9
Speed: 2
Intellect: 3
Spirit: 7
Attack: 7
Accuracy: 105
Defense: 20
Evasion: 5
Magic Defense: 8
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 90
Gil Obtained: 5
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Tent (12%), Bronze Hourglass (5%), Goblin
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

003. Sword Rat

Level: 10
HP: 31
Strength: 9
Stamina: 9
Speed: 2
Intellect: 3
Spirit: 7
Attack: 7
Accuracy: 105
Defense: 20
Evasion: 5
Magic Defense: 8
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 93
Gil Obtained: 5
Item(s) Stolen: Hi-Potion (60%)
Item(s) Obtained: Potion (20%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

004. Helldiver

Level: 10
HP: 28
Strength: 7
Stamina: 7
Speed: 6
Intellect: 3
Spirit: 7
Attack: 5
Accuracy: 95
Defense: 15
Evasion: 10
Magic Defense: 7
Magic Evasion: 5
Weakness: Wind
Absorbs: -
Resists: Earth
EXP Gained: 56
Gil Obtained: 4
Item(s) Stolen: Phoenix Down (60%)
Item(s) Obtained: Gold Needle (20%), Gold Needle (12%), Phoenix Down (5%),
                  Cockatrice (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

005. Eyewing Moth

Level: 12
HP: 39
Strength: 8
Stamina: 8
Speed: 8
Intellect: 4
Spirit: 8
Attack: 6
Accuracy: 95
Defense: 16
Evasion: 20
Magic Defense: 8
Magic Evasion: 5
Weakness: Wind
Absorbs: -
Resists: Earth
EXP Gained: 78
Gil Obtained: 5
Item(s) Stolen: Eye Drops (60%)
Item(s) Obtained: Eye Drops (20%), Phoenix Down (12%), Alarm Clock (5%), Gold
                  Needle (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

006. Larva

Level: 10
HP: 25
Strength: 7
Stamina: 7
Speed: 6
Intellect: 3
Spirit: 7
Attack: 5
Accuracy: 95
Defense: 15
Evasion: 5
Magic Defense: 7
Magic Evasion: 5
Weakness: Ice
Absorbs: -
Resists: -
EXP Gained: 50
Gil Obtained: 4
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Hi-Potion (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

007. Sand Worm

Level: 12
HP: 500
Strength: 12
Stamina: 12
Speed: 0
Intellect: 4
Spirit: 8
Attack: 10
Accuracy: 115
Defense: 46
Evasion: 5
Magic Defense: 10
Magic Evasion: 5
Weakness: Ice
Absorbs: Earth
Resists: Fire
EXP Gained: 1750
Gil Obtained: 54
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Hi-Potion (12%), Remedy (5%), Silver Apple
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

008. Desert Sahagin

Level: 12
HP: 40
Strength: 10
Stamina: 10
Speed: 4
Intellect: 4
Spirit: 8
Attack: 8
Accuracy: 105
Defense: 21
Evasion: 5
Magic Defense: 9
Magic Evasion: 5
Weakness: Ice
Absorbs: Water
Resists: Fire
EXP Gained: 100
Gil Obtained: 6
Item(s) Stolen: Antidote (60%)
Item(s) Obtained: Antidote (20%), Echo Herbs (12%), Cross (5%), Tent (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

009. Hundlegs

Level: 12
HP: 46
Strength: 10
Stamina: 10
Speed: 4
Intellect: 4
Spirit: 8
Attack: 8
Accuracy: 105
Defense: 21
Evasion: 5
Magic Defense: 9
Magic Evasion: 5
Weakness: Ice
Absorbs: -
Resists: Fire, Earth
EXP Gained: 115
Gil Obtained: 7
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Antidote (20%), Potion (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

010. Tiny Mage

Level: 13
HP: 50
Strength: 9
Stamina: 2
Speed: 9
Intellect: 4
Spirit: 9
Attack: 6
Accuracy: 95
Defense: 17
Evasion: 10
Magic Defense: 9
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 224
Gil Obtained: 16
Item(s) Stolen: Rod (20%)
Item(s) Obtained: Rod (20%), Silver Armlet (12%), Ether (5%), Dry Ether (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

011. Red Mousse

Level: 16
HP: 35
Strength: 10
Stamina: 99
Speed: 12
Intellect: 5
Spirit: 11
Attack: 7
Accuracy: 95
Defense: 200
Evasion: 0
Magic Defense: 10
Magic Evasion: 5
Weakness: Fire
Absorbs: -
Resists: Thunder
EXP Gained: 201
Gil Obtained: 15
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Hi-Potion (12%), Rainbow Pudding (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

012. Zombie

Level: 14
HP: 87
Strength: 9
Stamina: 9
Speed: 10
Intellect: 4
Spirit: 10
Attack: 7
Accuracy: 95
Defense: 17
Evasion: 5
Magic Defense: 9
Magic Evasion: 5
Weakness: Fire, Cure, Holy
Absorbs: -
Resists: Ice, Thunder, Dark
EXP Gained: 130
Gil Obtained: 10
Item(s) Stolen: Potion (60%)
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

013. Alligator

Level: 13
HP: 175
Strength: 11
Stamina: 11
Speed: 5
Intellect: 4
Spirit: 9
Attack: 8
Accuracy: 105
Defense: 22
Evasion: 5
Magic Defense: 10
Magic Evasion: 5
Weakness: Ice
Absorbs: Water
Resists: Fire
EXP Gained: 438
Gil Obtained: 20
Item(s) Stolen: Leather Cap (40%)
Item(s) Obtained: Leather Caap (20%), Leather Clothing (12%), Hi-Potion (5%),
                  Silver Apple (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

014. Toadgre

Level: 14
HP: 66
Strength: 11
Stamina: 11
Speed: 6
Intellect: 4
Spirit: 10
Attack: 9
Accuracy: 105
Defense: 22
Evasion: 5
Magic Defense: 10
Magic Evasion: 5
Weakness: Ice
Absorbs: Water
Resists: Fire
EXP Gained: 165
Gil Obtained: 9
Item(s) Stolen: Maiden's Kiss (60%)
Item(s) Obtained: Maiden's Kiss (20%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

015. Gigantoad

Level: 14
HP: 94
Strength: 11
Stamina: 11
Speed: 6
Intellect: 4
Spirit: 10
Attack: 9
Accuracy: 105
Defense: 22
Evasion: 5
Magic Defense: 10
Magic Evasion: 5
Weakness: Ice
Absorbs: Water
Resists: Fire
EXP Gained: 235
Gil Obtained: 12
Item(s) Stolen: Maiden's Kiss (60%)
Item(s) Obtained: Maiden's Kiss (20%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

016. Sahagin

Level: 14
HP: 110
Strength: 11
Stamina: 11
Speed: 6
Intellect: 4
Spirit: 10
Attack: 9
Accuracy: 105
Defense: 22
Evasion: 5
Magic Defense: 10
Magic Evasion: 5
Weakness: Thunder
Absorbs: Water
Resists: Fire
EXP Gained: 275
Gil Obtained: 14
Item(s) Stolen: Potion (60%)
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

017. Amoeba

Level: 14
HP: 125
Strength: 9
Stamina: 9
Speed: 10
Intellect: 4
Spirit: 10
Attack: 9
Accuracy: 95
Defense: 17
Evasion: 5
Magic Defense: 9
Magic Evasion: 5
Weakness: Thunder
Absorbs: Water
Resists: Fire
EXP Gained: 188
Gil Obtained: 14
Item(s) Stolen: Antidote (60%)
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

018. Fangshell

Level: 12
HP: 55
Strength: 10
Stamina: 10
Speed: 11
Intellect: 5
Spirit: 11
Attack: 7
Accuracy: 95
Defense: 22
Evasion: 5
Magic Defense: 10
Magic Evasion: 5
Weakness: Thunder
Absorbs: Water
Resists: Fire
EXP Gained: 82
Gil Obtained: 7
Item(s) Stolen: Diet Ration (60%)
Item(s) Obtained: Diet Ration (20%), Mallet (12%), Maiden's Kiss (5%), Remedy
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

019. Killer Fish

Level: 15
HP: 60
Strength: 10
Stamina: 10
Speed: 11
Intellect: 5
Spirit: 11
Attack: 7
Accuracy: 95
Defense: 18
Evasion: 5
Magic Defense: 10
Magic Evasion: 5
Weakness: Thunder
Absorbs: Water
Resists: Fire
EXP Gained: 90
Gil Obtained: 8
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Hi-Potion (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

020. Adamantoise

Level: 18
HP: 190
Strength: 15
Stamina: 15
Speed: 6
Intellect: 5
Spirit: 22
Attack: 12
Accuracy: 115
Defense: 49
Evasion: 5
Magic Defense: 13
Magic Evasion: 5
Weakness: Ice
Absorbs: Water
Resists: Thunder
EXP Gained: 665
Gil Obtained: 24
Item(s) Stolen: Antidote (60%)
Item(s) Obtained: Antidote (20%), Echo Herbs (12%), Cross (5%), Tent (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

021. Yellow Jelly

Level: 17
HP: 60
Strength: 11
Stamina: 99
Speed: 13
Intellect: 5
Spirit: 12
Attack: 8
Accuracy: 95
Defense: 19
Evasion: 0
Magic Defense: 11
Magic Evasion: 5
Weakness: Thunder
Absorbs: -
Resists: Fire
EXP Gained: 238
Gil Obtained: 18
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Hi-Potion (12%), Rainbow Pudding (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

022. Domovoi

Level: 18
HP: 100
Strength: 13
Stamina: 13
Speed: 10
Intellect: 5
Spirit: 13
Attack: 10
Accuracy: 105
Defense: 24
Evasion: 5
Magic Defense: 12
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 300
Gil Obtained: 14
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Tent (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

023. Basilisk

Level: 18
HP: 140
Strength: 13
Stamina: 13
Speed: 10
Intellect: 5
Spirit: 13
Attack: 10
Accuracy: 105
Defense: 24
Evasion: 5
Magic Defense: 12
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: Ice
EXP Gained: 420
Gil Obtained: 9
Item(s) Stolen: Gold Needle (60%)
Item(s) Obtained: Gold Needle (20%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

024. Leshy

Level: 19
HP: 130
Strength: 14
Stamina: 14
Speed: 11
Intellect: 6
Spirit: 13
Attack: 10
Accuracy: 105
Defense: 25
Evasion: 5
Magic Defense: 13
Magic Evasion: 5
Weakness: Fire
Absorbs: -
Resists: Ice, Thunder
EXP Gained: 480
Gil Obtained: 10
Item(s) Stolen: Gold Needle (60%)
Item(s) Obtained: Gold Needle (20%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

025. Gargoyle

Level: 19
HP: 240
Strength: 14
Stamina: 14
Speed: 11
Intellect: 6
Spirit: 13
Attack: 10
Accuracy: 105
Defense: 25
Evasion: 5
Magic Defense: 13
Magic Evasion: 5
Weakness: Holy
Absorbs: -
Resists: Earth, Dark
EXP Gained: 480
Gil Obtained: 10
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

026. Cockatrice

Level: 19
HP: 241
Strength: 14
Stamina: 14
Speed: 11
Intellect: 6
Spirit: 13
Attack: 10
Accuracy: 105
Defense: 25
Evasion: 10
Magic Defense: 13
Magic Evasion: 5
Weakness: Wind
Absorbs: -
Resists: -
EXP Gained: 723
Gil Obtained: 14
Item(s) Stolen: Phoenix Down (60%)
Item(s) Obtained: Gold Needle (20%), Gold Needle (12%), Phoenix Down (5%),
                  Cockatrice (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

027. Skeleton

Level: 19
HP: 135
Strength: 12
Stamina: 12
Speed: 15
Intellect: 6
Spirit: 13
Attack: 8
Accuracy: 105
Defense: 20
Evasion: 5
Magic Defense: 12
Magic Evasion: 5
Weakness: Holy, Cure
Absorbs: -
Resists: Ice, Thunder, Dark
EXP Gained: 270
Gil Obtained: 8
Item(s) Stolen: Leather Clothing (40%)
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

028. Spirit

Level: 19
HP: 86
Strength: 12
Stamina: 12
Speed: 15
Intellect: 6
Spirit: 13
Attack: 8
Accuracy: 95
Defense: 20
Evasion: 10
Magic Defense: 12
Magic Evasion: 5
Weakness: Holy
Absorbs: Fire
Resists: Ice, Thunder, Earth, Dark
EXP Gained: 172
Gil Obtained: 5
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Cursed Ring (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

029. Bomb

Level: 20
HP: 55
Strength: 12
Stamina: 12
Speed: 16
Intellect: 6
Spirit: 14
Attack: 9
Accuracy: 105
Defense: 20
Evasion: 10
Magic Defense: 12
Magic Evasion: 5
Weakness: Ice
Absorbs: Fire
Resists: -
EXP Gained: 150
Gil Obtained: 5
Item(s) Stolen: Bomb Fragment (50%)
Item(s) Obtained: Bomb Fragment (10%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

030. Gray Bomb

Level: 20
HP: 222
Strength: 13
Stamina: 13
Speed: 17
Intellect: 7
Spirit: 15
Attack: 10
Accuracy: 95
Defense: 21
Evasion: 11
Magic Defense: 13
Magic Evasion: 6
Weakness: Ice
Absorbs: Fire
Resists: -
EXP Gained: 484
Gil Obtained: 13
Item(s) Stolen: Bomb Fragment (50%)
Item(s) Obtained: Bomb Fragment (10%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

031. Gatlinghog

Level: 21
HP: 215
Strength: 15
Stamina: 13
Speed: 16
Intellect: 6
Spirit: 14
Attack: 9
Accuracy: 95
Defense: 20
Evasion: 10
Magic Defense: 12
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 430
Gil Obtained: 12
Item(s) Stolen: Bomb Fragment (50%)
Item(s) Obtained: Bomb Fragment (10%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

032. Baron Marine

Level: 22
HP: 210
Strength: 16
Stamina: 15
Speed: 14
Intellect: 7
Spirit: 15
Attack: 11
Accuracy: 105
Defense: 26
Evasion: 5
Magic Defense: 14
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: Thunder
EXP Gained: 663
Gil Obtained: 13
Item(s) Stolen: Hi-Potion (60%)
Item(s) Obtained: Hi-Potion (10%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

033. Captain

Level: 23
HP: 320
Strength: 17
Stamina: 16
Speed: 15
Intellect: 7
Spirit: 16
Attack: 12
Accuracy: 105
Defense: 27
Evasion: 5
Magic Defense: 15
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: Thunder
EXP Gained: 999
Gil Obtained: 19
Item(s) Stolen: Hi-Potion (60%)
Item(s) Obtained: Hi-Potion (15%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

034. Zu

Level: 24
HP: 941
Strength: 19
Stamina: 18
Speed: 15
Intellect: 7
Spirit: 17
Attack: 14
Accuracy: 115
Defense: 32
Evasion: 10
Magic Defense: 16
Magic Evasion: 5
Weakness: Thunder, Wind
Absorbs: -
Resists: Fire, Ice, Earth
EXP Gained: 3764
Gil Obtained: 51
Item(s) Stolen: Feathered Cap (40%)
Item(s) Obtained: Feathered Cap (20%), Hi-Potion (12%), Cottage (5%), Silver
                  Apple (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

035. Bloodbones

Level: 22
HP: 210
Strength: 13
Stamina: 13
Speed: 18
Intellect: 7
Spirit: 15
Attack: 9
Accuracy: 95
Defense: 21
Evasion: 5
Magic Defense: 13
Magic Evasion: 5
Weakness: Fire, Holy, Cure
Absorbs: -
Resists: Thunder, Ice, Dark
EXP Gained: 420
Gil Obtained: 12
Item(s) Stolen: Leather Clothing (40%)
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

036. Ghoul

Level: 22
HP: 444
Strength: 17
Stamina: 13
Speed: 18
Intellect: 7
Spirit: 15
Attack: 9
Accuracy: 95
Defense: 21
Evasion: 5
Magic Defense: 13
Magic Evasion: 5
Weakness: Fire, Holy, Cure
Absorbs: -
Resists: Dark
EXP Gained: 888
Gil Obtained: 23
Item(s) Stolen: Leather Clothing (40%)
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

037. Soul

Level: 10
HP: 250
Strength: 17
Stamina: 13
Speed: 18
Intellect: 7
Spirit: 15
Attack: 9
Accuracy: 95
Defense: 21
Evasion: 5
Magic Defense: 13
Magic Evasion: 5
Weakness: Holy
Absorbs: Fire
Resists: Ice
EXP Gained: 500
Gil Obtained: 14
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Cursed Ring (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

038. Lilith

Level: 28
HP: 732
Strength: 21
Stamina: 20
Speed: 16
Intellect: 8
Spirit: 20
Attack: 15
Accuracy: 115
Defense: 54
Evasion: 5
Magic Defense: 18
Magic Evasion: 5
Weakness: Fire, Cure
Absorbs: -
Resists: -
EXP Gained: 3048
Gil Obtained: 42
Item(s) Stolen: Lilith's Kiss (50%)
Item(s) Obtained: Lilith's Kiss (20%), Silver Apple (12%), Lilith Rod (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

039. Revenant

Level: 23
HP: 530
Strength: 19
Stamina: 14
Speed: 19
Intellect: 7
Spirit: 16
Attack: 10
Accuracy: 95
Defense: 32
Evasion: 5
Magic Defense: 14
Magic Evasion: 5
Weakness: Fire, Holy, Cure
Absorbs: -
Resists: Dark
EXP Gained: 1060
Gil Obtained: 28
Item(s) Stolen: Leather Clothing (40%)
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

040. Gigas Gator

Level: 23
HP: 584
Strength: 17
Stamina: 14
Speed: 19
Intellect: 7
Spirit: 16
Attack: 11
Accuracy: 85
Defense: 32
Evasion: 5
Magic Defense: 14
Magic Evasion: 5
Weakness: Ice
Absorbs: Water
Resists: -
EXP Gained: 1168
Gil Obtained: 30
Item(s) Stolen: Leather Cap (40%)
Item(s) Obtained: Leather Cap (20%), Leather Clothing (12%), Hi-Potion (5%),
                  Silver Apple (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

041. Splasher

Level: 24
HP: 360
Strength: 18
Stamina: 14
Speed: 20
Intellect: 7
Spirit: 17
Attack: 12
Accuracy: 95
Defense: 32
Evasion: 5
Magic Defense: 14
Magic Evasion: 5
Weakness: Thunder
Absorbs: Water
Resists: -
EXP Gained: 720
Gil Obtained: 19
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Hi-Potion (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

042. Devil's Castanet

Level: 25
HP: 760
Strength: 18
Stamina: 15
Speed: 21
Intellect: 7
Spirit: 18
Attack: 12
Accuracy: 95
Defense: 33
Evasion: 5
Magic Defense: 15
Magic Evasion: 5
Weakness: Thunder
Absorbs: Water
Resists: -
EXP Gained: 1520
Gil Obtained: 39
Item(s) Stolen: Diet Ration (60%)
Item(s) Obtained: Diet Ration (20%), Mallet (12%), Maiden's Kiss (5%), Remedy
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

043. Baron Guardsmen

Level: 26
HP: 560
Strength: 19
Stamina: 17
Speed: 18
Intellect: 8
Spirit: 18
Attack: 14
Accuracy: 105
Defense: 43
Evasion: 5
Magic Defense: 16
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 1710
Gil Obtained: 31
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Hi-Potion (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

044. Hydra

Level: 36
HP: 514
Strength: 23
Stamina: 17
Speed: 18
Intellect: 8
Spirit: 18
Attack: 14
Accuracy: 105
Defense: 43
Evasion: 5
Magic Defense: 16
Magic Evasion: 5
Weakness: Thunder
Absorbs: -
Resists: -
EXP Gained: 1542
Gil Obtained: 28
Item(s) Stolen: Antidote (60%)
Item(s) Obtained: Antidote (20%), Unicorn Horn (12%), Poison Arrows (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

045. Flood Worm

Level: 28
HP: 1914
Strength: 22
Stamina: 20
Speed: 16
Intellect: 8
Spirit: 20
Attack: 17
Accuracy: 115
Defense: 54
Evasion: 5
Magic Defense: 18
Magic Evasion: 5
Weakness: Thunder
Absorbs: -
Resists: -
EXP Gained: 7656
Gil Obtained: 100
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Hi-Potion (12%), Remedy (5%), Silver Apple
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

046. Electrofish

Level: 26
HP: 284
Strength: 18
Stamina: 15
Speed: 22
Intellect: 8
Spirit: 18
Attack: 12
Accuracy: 95
Defense: 33
Evasion: 5
Magic Defense: 15
Magic Evasion: 5
Weakness: -
Absorbs: Thunder, Water
Resists: -
EXP Gained: 568
Gil Obtained: 16
Item(s) Stolen: Diet Ration (60%)
Item(s) Obtained: Diet Ration (20%), Mallet (12%), Maiden's Kiss (5%), Remedy
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

047. Treant

Level: 26
HP: 335
Strength: 19
Stamina: 18
Speed: 22
Intellect: 13
Spirit: 18
Attack: 12
Accuracy: 95
Defense: 33
Evasion: 5
Magic Defense: 20
Magic Evasion: 5
Weakness: Fire
Absorbs: -
Resists: -
EXP Gained: 1005
Gil Obtained: 18
Item(s) Stolen: Diet Ration (60%)
Item(s) Obtained: Diet Ration (20%), Mallet (12%), Maiden's Kiss (5%), Remedy
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

048. Mortblossom

Level: 27
HP: 440
Strength: 19
Stamina: 18
Speed: 23
Intellect: 14
Spirit: 19
Attack: 13
Accuracy: 95
Defense: 34
Evasion: 0
Magic Defense: 21
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: Thunder, Water
EXP Gained: 1320
Gil Obtained: 23
Item(s) Stolen: Diet Ration (60%)
Item(s) Obtained: Diet Ration (20%), Mallet (12%), Maiden's Kiss (5%), Remedy
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

049. Cait Sith

Level: 28
HP: 632
Strength: 24
Stamina: 21
Speed: 20
Intellect: 14
Spirit: 20
Attack: 15
Accuracy: 105
Defense: 44
Evasion: 5
Magic Defense: 23
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 2528
Gil Obtained: 34
Item(s) Stolen: Unicorn Horn (50%)
Item(s) Obtained: Unicorn Horn (20%), Coeurl Whisker (12%), Cat Claws (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

050. Ettin Snake

Level: 28
HP: 316
Strength: 24
Stamina: 21
Speed: 20
Intellect: 14
Spirit: 20
Attack: 15
Accuracy: 105
Defense: 44
Evasion: 5
Magic Defense: 23
Magic Evasion: 5
Weakness: Ice
Absorbs: -
Resists: -
EXP Gained: 1264
Gil Obtained: 19
Item(s) Stolen: Antidote (60%)
Item(s) Obtained: Antidote (20%), Unicorn Horn (12%), Poison Arrows (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

051. Needlehog

Level: 27
HP: 398
Strength: 20
Stamina: 19
Speed: 24
Intellect: 14
Spirit: 19
Attack: 13
Accuracy: 95
Defense: 34
Evasion: 5
Magic Defense: 21
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 1194
Gil Obtained: 21
Item(s) Stolen: Gold Needle (60%)
Item(s) Obtained: Gold Needle (20%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

052. Cave Naga

Level: 28
HP: 428
Strength: 20
Stamina: 19
Speed: 24
Intellect: 14
Spirit: 20
Attack: 13
Accuracy: 95
Defense: 34
Evasion: 5
Magic Defense: 22
Magic Evasion: 5
Weakness: Holy
Absorbs: -
Resists: -
EXP Gained: 1284
Gil Obtained: 23
Item(s) Stolen: Antidote (20%)
Item(s) Obtained: Antidote (20%), Unicorn Horn (12%), Poison Arrows (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

053. Ogre

Level: 30
HP: 1065
Strength: 25
Stamina: 22
Speed: 22
Intellect: 15
Spirit: 21
Attack: 16
Accuracy: 105
Defense: 45
Evasion: 5
Magic Defense: 24
Magic Evasion: 5
Weakness: Holy
Absorbs: -
Resists: -
EXP Gained: 4260
Gil Obtained: 56
Item(s) Stolen: Bacchus's Wine (50%)
Item(s) Obtained: Bacchus's Wine (20%), Headband (12%), Power Armlet (5%),
                  Giant's Gloves (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

054. Succubus

Level: 29
HP: 621
Strength: 20
Stamina: 19
Speed: 25
Intellect: 15
Spirit: 20
Attack: 14
Accuracy: 95
Defense: 35
Evasion: 5
Magic Defense: 22
Magic Evasion: 5
Weakness: Fire, Holy, Cure
Absorbs: -
Resists: -
EXP Gained: 1863
Gil Obtained: 33
Item(s) Stolen: Vampire Fang (50%)
Item(s) Obtained: Vampire Fang (20%), Lilith's Kiss (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

055. Cave Bat

Level: 29
HP: 334
Strength: 20
Stamina: 19
Speed: 25
Intellect: 15
Spirit: 20
Attack: 14
Accuracy: 95
Defense: 35
Evasion: 10
Magic Defense: 22
Magic Evasion: 5
Weakness: Holy
Absorbs: Thunder
Resists: Earth
EXP Gained: 1002
Gil Obtained: 18
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Hi-Potion (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

056. Mindflayer

Level: 31
HP: 600
Strength: 25
Stamina: 25
Speed: 23
Intellect: 16
Spirit: 22
Attack: 16
Accuracy: 105
Defense: 46
Evasion: 5
Magic Defense: 25
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 2400
Gil Obtained: 33
Item(s) Stolen: Hi-Potion (60%)
Item(s) Obtained: Hi-Potion (20%), Unicorn Horn (12%), Gold Hourglass (5%),
                  Mindflayer (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

057. Centuar Knight

Level: 31
HP: 1292
Strength: 26
Stamina: 29
Speed: 23
Intellect: 19
Spirit: 25
Attack: 20
Accuracy: 105
Defense: 61
Evasion: 5
Magic Defense: 28
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 3876
Gil Obtained: 68
Item(s) Stolen: Tent (60%)
Item(s) Obtained: Tent (20%), Cottage (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

058. Sorceress

Level: 30
HP: 893
Strength: 23
Stamina: 26
Speed: 26
Intellect: 18
Spirit: 24
Attack: 17
Accuracy: 95
Defense: 50
Evasion: 5
Magic Defense: 26
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 1786
Gil Obtained: 46
Item(s) Stolen: Rod (40%)
Item(s) Obtained: Rod (20%), Silver Armlet (12%), Ether (5%), Dry Ether (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

059. Purple Bavarois

Level: 30
HP: 519
Strength: 23
Stamina: 99
Speed: 26
Intellect: 18
Spirit: 24
Attack: 17
Accuracy: 95
Defense: 999
Evasion: 0
Magic Defense: 26
Magic Evasion: 5
Weakness: Fire
Absorbs: -
Resists: -
EXP Gained: 1236
Gil Obtained: 32
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Hi-Potion (12%), Rainbow Pudding (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

060. Gremlin

Level: 31
HP: 697
Strength: 24
Stamina: 27
Speed: 27
Intellect: 19
Spirit: 25
Attack: 18
Accuracy: 95
Defense: 51
Evasion: 5
Magic Defense: 27
Magic Evasion: 5
Weakness: Fire
Absorbs: -
Resists: -
EXP Gained: 1394
Gil Obtained: 36
Item(s) Stolen: Silent Bell (50%)
Item(s) Obtained: Silent Bell (20%), Unicorn Horn (12%), Bronze Hourglass (5%),
                  Ether (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

061. Black Knight

Level: 33
HP: 1224
Strength: 27
Stamina: 30
Speed: 25
Intellect: 19
Spirit: 25
Attack: 18
Accuracy: 95
Defense: 51
Evasion: 5
Magic Defense: 27
Magic Evasion: 5
Weakness: Fire, Holy, Cure
Absorbs: -
Resists: Dark
EXP Gained: 3672
Gil Obtained: 64
Item(s) Stolen: Tent (60%)
Item(s) Obtained: Tent (20%), Cottage(12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

062. Frostbeast

Level: 40
HP: 1768
Strength: 32
Stamina: 36
Speed: 32
Intellect: 24
Spirit: 32
Attack: 24
Accuracy: 105
Defense: 70
Evasion: 5
Magic Defense: 35
Magic Evasion: 5
Weakness: Fire
Absorbs: Ice
Resists: -
EXP Gained: 5304
Gil Obtained: 92
Item(s) Stolen: Ice Arrows (40%)
Item(s) Obtained: Ice Arrows (20%), Antarctic Wind (12%), Arctic Wind (5%),
                  White Fang (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

063. Ice Lizard

Level: 32
HP: 1224
Strength: 24
Stamina: 28
Speed: 28
Intellect: 19
Spirit: 26
Attack: 18
Accuracy: 95
Defense: 52
Evasion: 5
Magic Defense: 28
Magic Evasion: 5
Weakness: Fire
Absorbs: Ice
Resists: -
EXP Gained: 2448
Gil Obtained: 63
Item(s) Stolen: Ice Arrows (40%)
Item(s) Obtained: Ice Arrows (20%), Antarctic Wind (12%), Arctic Wind (5%),
                  White Fang (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

064. Fell Turtle

Level: 36
HP: 3750
Strength: 9
Stamina: 9
Speed: 2
Intellect: 3
Spirit: 7
Attack: 7
Accuracy: 105
Defense: 20
Evasion: 5
Magic Defense: 8
Magic Evasion: 5
Weakness: Ice
Absorbs: Fire
Resists: -
EXP Gained: 14280
Gil Obtained: 184
Item(s) Stolen: Mythril Shield (40%)
Item(s) Obtained: Mythril Shield (20%), Mythril Hammer (12%), Hi-Potion (5%),
                  X-Potion (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

065. Marionetter

Level: 33
HP: 804
Strength: 25
Stamina: 28
Speed: 29
Intellect: 20
Spirit: 26
Attack: 19
Accuracy: 95
Defense: 53
Evasion: 5
Magic Defense: 28
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 1668
Gil Obtained: 43
Item(s) Stolen: Healing Staff (40%)
Item(s) Obtained: Healing Staff (20%), Rune Armlet (12%), Rune Staff (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

066. Marionette

Level: 33
HP: 654
Strength: 25
Stamina: 28
Speed: 29
Intellect: 20
Spirit: 26
Attack: 19
Accuracy: 95
Defense: 53
Evasion: 5
Magic Defense: 28
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 1388
Gil Obtained: 36
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Ether (12%), Decoy (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

067. Soldieress

Level: 33
HP: 1065
Strength: 25
Stamina: 28
Speed: 29
Intellect: 20
Spirit: 26
Attack: 19
Accuracy: 95
Defense: 53
Evasion: 5
Magic Defense: 28
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 2170
Gil Obtained: 56
Item(s) Stolen: Tent (60%)
Item(s) Obtained: Tent (20%), Cottage (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

068. Mors

Level: 31
HP: 1182
Strength: 24
Stamina: 27
Speed: 27
Intellect: 19
Spirit: 25
Attack: 18
Accuracy: 95
Defense: 51
Evasion: 5
Magic Defense: 27
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 2363
Gil Obtained: 61
Item(s) Stolen: Tent (60%)
Item(s) Obtained: Tent (20%), Cottage (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

069. Rukh

Level: 32
HP: 2550
Strength: 28
Stamina: 32
Speed: 20
Intellect: 19
Spirit: 26
Attack: 22
Accuracy: 115
Defense: 72
Evasion: 10
Magic Defense: 30
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 10200
Gil Obtained: 132
Item(s) Stolen: Feathered Cap (40%)
Item(s) Obtained: Feathered Cap (20%), Hi-Potion (12%), Cottage (5%), Silver
                  Apple (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

070. Fledgling Rukh

Level: 28
HP: 567
Strength: 24
Stamina: 26
Speed: 20
Intellect: 17
Spirit: 22
Attack: 18
Accuracy: 105
Defense: 58
Evasion: 10
Magic Defense: 25
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: Earth
EXP Gained: 1701
Gil Obtained: 31
Item(s) Stolen: Phoenix Down (50%)
Item(s) Obtained: Gold Needle (20%), Phoenix Down (5%), Cockatrice (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

071. Ironback

Level: 40
HP: 2166
Strength: 24
Stamina: 26
Speed: 20
Intellect: 17
Spirit: 22
Attack: 18
Accuracy: 105
Defense: 58
Evasion: 10
Magic Defense: 25
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 6498
Gil Obtained: 112
Item(s) Stolen: Mythril Shield (40%)
Item(s) Obtained: Mythril Shield (20%), Mythril Hammer (12%), Hi-Potion (5%),
                  X-Potion (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

072. Hornworm

Level: 48
HP: 3151
Strength: 40
Stamina: 40
Speed: 45
Intellect: 34
Spirit: 38
Attack: 31
Accuracy: 95
Defense: 78
Evasion: 5
Magic Defense: 40
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 6500
Gil Obtained: 165
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Hi-Potion (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

073. Blood Flower

Level: 28
HP: 629
Strength: 22
Stamina: 24
Speed: 17
Intellect: 22
Spirit: 16
Attack: 95
Accuracy: 95
Defense: 48
Evasion: 0
Magic Defense: 24
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 1258
Gil Obtained: 33
Item(s) Stolen: Diet Ration (60%)
Item(s) Obtained: Diet Ration (20%), Mallet (12%), Maiden's Kiss (5%), Remedy
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

074. Armadillo

Level: 32
HP: 1146
Strength: 26
Stamina: 30
Speed: 24
Intellect: 19
Spirit: 26
Attack: 20
Accuracy: 105
Defense: 62
Evasion: 5
Magic Defense: 29
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 3438
Gil Obtained: 60
Item(s) Stolen: Mythril Shield (40%)
Item(s) Obtained: Mythril Shield (20%), Mythril Hammer (12%), Hi-Potion (5%),
                  X-Potion (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

075. Tunneler

Level: 40
HP: 1114
Strength: 30
Stamina: 34
Speed: 36
Intellect: 24
Spirit: 32
Attack: 22
Accuracy: 95
Defense: 60
Evasion: 5
Magic Defense: 34
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 2228
Gil Obtained: 58
Item(s) Stolen: Spider Silk (50%)
Item(s) Obtained: Spider Silk (20%), Gaia Drum (12%), Siren (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

076. Caterpillar

Level: 40
HP: 1711
Strength: 30
Stamina: 34
Speed: 36
Intellect: 24
Spirit: 32
Attack: 22
Accuracy: 95
Defense: 60
Evasion: 5
Magic Defense: 34
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 3422
Gil Obtained: 88
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Hi-Potion (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

077. Gloomwing

Level: 41
HP: 2684
Strength: 31
Stamina: 35
Speed: 37
Intellect: 25
Spirit: 33
Attack: 23
Accuracy: 95
Defense: 61
Evasion: 5
Magic Defense: 35
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: Earth
EXP Gained: 5368
Gil Obtained: 136
Item(s) Stolen: Ether (30%)
Item(s) Obtained: Ether (20%), Stardust (12%), Lunar Curtain (5%), Artemis
                  Arrows (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

078. Goblin Captain

Level: 29
HP: 1127
Strength: 24
Stamina: 27
Speed: 21
Intellect: 17
Spirit: 23
Attack: 19
Accuracy: 105
Defense: 59
Evasion: 5
Magic Defense: 26
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 3381
Gil Obtained: 59
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Hi-Potion (12%), X-Potion (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

079. Gorgon

Level: 37
HP: 4335
Strength: 28
Stamina: 32
Speed: 33
Intellect: 22
Spirit: 30
Attack: 21
Accuracy: 95
Defense: 57
Evasion: 5
Magic Defense: 32
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 3381
Gil Obtained: 59
Item(s) Stolen: Gold Needle (60%)
Item(s) Obtained: Gold Needle (20%), Medusa Arrow (12%), Stoneblade (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

080. Hellflapper

Level: 38
HP: 2295
Strength: 29
Stamina: 32
Speed: 34
Intellect: 23
Spirit: 30
Attack: 21
Accuracy: 95
Defense: 58
Evasion: 5
Magic Defense: 32
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: Earth
EXP Gained: 4590
Gil Obtained: 117
Item(s) Stolen: Eye Drops (60%)
Item(s) Obtained: Eye Drops (20%), Phoenix Down (12%), Alarm Clock (5%), Gold
                  Needle (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

081. Magma Tortoise

Level: 37
HP: 3777
Strength: 32
Stamina: 36
Speed: 25
Intellect: 22
Spirit: 30
Attack: 25
Accuracy: 115
Defense: 77
Evasion: 5
Magic Defense: 34
Magic Evasion: 5
Weakness: Ice
Absorbs: -
Resists: -
EXP Gained: 15108
Gil Obtained: 194
Item(s) Stolen: Mythril Shield (40%)
Item(s) Obtained: Mythril Shield (20%), Mythril Hammer (12%), Hi-Potion (5%)
                  X-Potion (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

082. Alraune

Level: 47
HP: 3930
Strength: 40
Stamina: 40
Speed: 44
Intellect: 33
Spirit: 38
Attack: 30
Accuracy: 95
Defense: 77
Evasion: 5
Magic Defense: 40
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 7860
Gil Obtained: 199
Item(s) Stolen: Spider Silk (50%)
Item(s) Obtained: Spider Silk (20%), Gaia Drum (12%), Siren (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

083. Security Eye

Level: 39
HP: 2432
Strength: 29
Stamina: 33
Speed: 35
Intellect: 23
Spirit: 31
Attack: 22
Accuracy: 95
Defense: 59
Evasion: 10
Magic Defense: 33
Magic Evasion: 5
Weakness: Thunder
Absorbs: -
Resists: Earth
EXP Gained: 7860
Gil Obtained: 124
Item(s) Stolen: Siren (20%)
Item(s) Obtained: Siren (20%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

084. Chimera

Level: 33
HP: 2389
Strength: 27
Stamina: 30
Speed: 25
Intellect: 20
Spirit: 26
Attack: 21
Accuracy: 105
Defense: 63
Evasion: 5
Magic Defense: 29
Magic Evasion: 5
Weakness: -
Absorbs: Fire, Ice, Thunder
Resists: -
EXP Gained: 7167
Gil Obtained: 123
Item(s) Stolen: Fire Arrows (20%)
Item(s) Obtained: Fire Arrows (20%), Bomb Fragment (12%), Bomb Crank (5%), Red
                  Fang (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

085. Black Lizard

Level: 40
HP: 2692
Strength: 30
Stamina: 34
Speed: 36
Intellect: 24
Spirit: 32
Attack: 22
Accuracy: 95
Defense: 60
Evasion: 5
Magic Defense: 34
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 5384
Gil Obtained: 137
Item(s) Stolen: Gold Needle (60%)
Item(s) Obtained: Gold Needle (20%), Medusa Arrows (12%), Stoneblade (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

086. Stone Golem

Level: 43
HP: 8271
Strength: 34
Stamina: 38
Speed: 35
Intellect: 26
Spirit: 34
Attack: 26
Accuracy: 105
Defense: 73
Evasion: 0
Magic Defense: 37
Magic Evasion: 5
Weakness: -
Absorbs: Earth
Resists: -
EXP Gained: 26163
Gil Obtained: 440
Item(s) Stolen: Hi-Potion (60%)
Item(s) Obtained: Hi-Potion (20%), X-Potion (12%), Medusa Arrows (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

087. Naga

Level: 41
HP: 2161
Strength: 31
Stamina: 35
Speed: 37
Intellect: 25
Spirit: 33
Attack: 23
Accuracy: 95
Defense: 61
Evasion: 5
Magic Defense: 35
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 4322
Gil Obtained: 110
Item(s) Stolen: Antidote (20%)
Item(s) Obtained: Antidote (20%), Unicorn Horn (12%), Poison Arrows (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

088. Evil Doll

Level: 42
HP: 1319
Strength: 31
Stamina: 36
Speed: 38
Intellect: 25
Spirit: 34
Attack: 23
Accuracy: 95
Defense: 62
Evasion: 5
Magic Defense: 36
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 2836
Gil Obtained: 73
Item(s) Stolen: Decoy (30%)
Item(s) Obtained: Decoy (20%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

089. Flamehound

Level: 45
HP: 4151
Strength: 36
Stamina: 40
Speed: 37
Intellect: 23
Spirit: 36
Attack: 27
Accuracy: 105
Defense: 75
Evasion: 5
Magic Defense: 39
Magic Evasion: 5
Weakness: Ice, Water
Absorbs: Fire
Resists: -
EXP Gained: 12453
Gil Obtained: 212
Item(s) Stolen: Fire Arrows (40%)
Item(s) Obtained: Fire Arrows (20%), Bomb Fragment (12%), Bomb Crank (5%), Red
                  Fang (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

090. Flame Knight

Level: 45
HP: 4151
Strength: 36
Stamina: 40
Speed: 37
Intellect: 23
Spirit: 36
Attack: 27
Accuracy: 105
Defense: 75
Evasion: 5
Magic Defense: 39
Magic Evasion: 5
Weakness: Ice, Water
Absorbs: Fire
Resists: -
EXP Gained: 12453
Gil Obtained: 212
Item(s) Stolen: Flame Lance (40%)
Item(s) Obtained: Flame Lance (20%), Flame Sword (12%), Flame Shield (5%),
                  Flame Mail (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

091. White Mousse

Level: 43
HP: 1012
Strength: 32
Stamina: 99
Speed: 39
Intellect: 26
Spirit: 34
Attack: 24
Accuracy: 95
Defense: 999
Evasion: 0
Magic Defense: 36
Magic Evasion: 5
Weakness: Ice
Absorbs: -
Resists: -
EXP Gained: 2222
Gil Obtained: 58
Item(s) Stolen: Potion (20%)
Item(s) Obtained: Potion (20%), Hi-Potion (12%), X-Potion (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

092. Medusa

Level: 37
HP: 2612
Strength: 28
Stamina: 32
Speed: 33
Intellect: 22
Spirit: 30
Attack: 21
Accuracy: 95
Defense: 57
Evasion: 5
Magic Defense: 32
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 5284
Gil Obtained: 134
Item(s) Stolen: Gold Needle (60%)
Item(s) Obtained: Gold Needle (20%), Medusa Arrows (12%), Stoneblade (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

093. Mystery Egg

Level: 44
HP: 10000
Strength: 0
Stamina: 37
Speed: 40
Intellect: 26
Spirit: 35
Attack: 24
Accuracy: 95
Defense: 66
Evasion: 0
Magic Defense: 37
Magic Evasion: 99
Weakness: -
Absorbs: All
Resists: -
EXP Gained: 1
Gil Obtained: 1
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

094. Skuldier

Level: 40
HP: 2512
Strength: 30
Stamina: 34
Speed: 36
Intellect: 24
Spirit: 32
Attack: 22
Accuracy: 95
Defense: 60
Evasion: 5
Magic Defense: 34
Magic Evasion: 5
Weakness: Fire, Holy
Absorbs: -
Resists: -
EXP Gained: 5024
Gil Obtained: 128
Item(s) Stolen: Iron Gloves (40%)
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

095. Blood Bat

Level: 40
HP: 1491
Strength: 30
Stamina: 34
Speed: 36
Intellect: 24
Spirit: 32
Attack: 22
Accuracy: 95
Defense: 60
Evasion: 5
Magic Defense: 34
Magic Evasion: 5
Weakness: Fire
Absorbs: Thunder
Resists: Earth
EXP Gained: 2982
Gil Obtained: 77
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Hi-Potion (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

096. Steel Golem

Level: 40
HP: 6630
Strength: 32
Stamina: 36
Speed: 32
Intellect: 24
Spirit: 32
Attack: 24
Accuracy: 15
Defense: 70
Evasion: 0
Magic Defense: 35
Magic Evasion: 5
Weakness: Ice
Absorbs: -
Resists: Earth
EXP Gained: 19890
Gil Obtained: 336
Item(s) Stolen: Gaia Hammer (40%)
Item(s) Obtained: Gaia Hammer (20%), Giant's Gloves (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

097. Coeurl

Level: 42
HP: 2015
Strength: 33
Stamina: 38
Speed: 34
Intellect: 25
Spirit: 34
Attack: 25
Accuracy: 105
Defense: 72
Evasion: 5
Magic Defense: 37
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 6165
Gil Obtained: 107
Item(s) Stolen: Unicorn Horn (50%)
Item(s) Obtained: Unicorn Horn (20%), Coeurl Whisker (12%), Cat Claws (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

098. Sorcerer

Level: 41
HP: 1700
Strength: 31
Stamina: 36
Speed: 38
Intellect: 25
Spirit: 34
Attack: 23
Accuracy: 95
Defense: 62
Evasion: 5
Magic Defense: 36
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 3598
Gil Obtained: 92
Item(s) Stolen: Healing Staff (40%)
Item(s) Obtained: Healing Staff (20%), Rune Armlet (12%), Rune Armlet (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

099. Mad Ogre

Level: 42
HP: 6812
Strength: 33
Stamina: 34
Speed: 38
Intellect: 25
Spirit: 34
Attack: 25
Accuracy: 105
Defense: 72
Evasion: 5
Magic Defense: 37
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 20436
Gil Obtained: 7
Item(s) Stolen: Bacchus's Wine (50%)
Item(s) Obtained: Bacchus's Wine (20%), Headband (12%), Power Armlet (5%),
                  Giant's Gloves (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

100. Lamia Matriarch

Level: 46
HP: 3781
Strength: 31
Stamina: 41
Speed: 38
Intellect: 28
Spirit: 37
Attack: 27
Accuracy: 105
Defense: 76
Evasion: 5
Magic Defense: 40
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 11433
Gil Obtained: 195
Item(s) Stolen: Lamia Harp (40%)
Item(s) Obtained: Lamia Harp (20%), Ruby Ring (12%), Holy Curtain (5%), Holy
                  Arrows (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

101. Mythril Golem

Level: 47
HP: 9869
Strength: 37
Stamina: 42
Speed: 39
Intellect: 28
Spirit: 38
Attack: 28
Accuracy: 105
Defense: 77
Evasion: 0
Magic Defense: 41
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: Earth
EXP Gained: 29607
Gil Obtained: 498
Item(s) Stolen: Mythril Knife (40%)
Item(s) Obtained: Mythril Knife (20%), Mythril Shield (12%), Mythril Armor
                  (5%), Mythril Sword (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

102. Storm Anima

Level: 40
HP: 4760
Strength: 30
Stamina: 34
Speed: 36
Intellect: 24
Spirit: 32
Attack: 22
Accuracy: 95
Defense: 60
Evasion: 5
Magic Defense: 34
Magic Evasion: 5
Weakness: Holy
Absorbs: Thunder
Resists: -
EXP Gained: 9560
Gil Obtained: 241
Item(s) Stolen: Thunder Arrows (40%)
Item(s) Obtained: Thunder Arrows (20%), Zeus's Wrath (12%), Heavenly Wrath
                  (5%), Blue Fang (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

103. Lamia

Level: 39
HP: 7480
Strength: 31
Stamina: 35
Speed: 31
Intellect: 23
Spirit: 31
Attack: 24
Accuracy: 105
Defense: 69
Evasion: 5
Magic Defense: 34
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 22530
Gil Obtained: 379
Item(s) Stolen: Lamia Harp (40%)
Item(s) Obtained: Lamia Harp (20%), Ruby Ring (12%), Holy Curtain (5%), Holy
                  Arrows (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

104. Ghost Knight

Level: 40
HP: 3571
Strength: 30
Stamina: 34
Speed: 36
Intellect: 24
Spirit: 32
Attack: 22
Accuracy: 95
Defense: 60
Evasion: 5
Magic Defense: 34
Magic Evasion: 5
Weakness: Holy
Absorbs: -
Resists: -
EXP Gained: 7142
Gil Obtained: 181
Item(s) Stolen: Tent (60%)
Item(s) Obtained: Tent (20%), Cottage (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

105. Balloon

Level: 39
HP: 2624
Strength: 29
Stamina: 33
Speed: 35
Intellect: 23
Spirit: 31
Attack: 22
Accuracy: 95
Defense: 59
Evasion: 5
Magic Defense: 33
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 5248
Gil Obtained: 133
Item(s) Stolen: Bomb Fragment (50%)
Item(s) Obtained: Bomb Fragment (20%), Bomb Crank (12%), Bomb Core (5%), Bomb
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

106. Green Dragon

Level: 44
HP: 17000
Strength: 37
Stamina: 41
Speed: 32
Intellect: 44
Spirit: 44
Attack: 28
Accuracy: 115
Defense: 84
Evasion: 5
Magic Defense: 39
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 68120
Gil Obtained: 858
Item(s) Stolen: Blue Fang (50%)
Item(s) Obtained: Blue Fang (20%), Siren (12%), Silver Apple (5%), Green Tail
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

107. Bog Witch

Level: 52
HP: 5211
Strength: 38
Stamina: 44
Speed: 44
Intellect: 31
Spirit: 42
Attack: 28
Accuracy: 95
Defense: 72
Evasion: 5
Magic Defense: 44
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 10620
Gil Obtained: 268
Item(s) Stolen: Maiden's Kiss (60%)
Item(s) Obtained: Maiden's Kiss (20%), Dry Ether (12%), Soma Drop (5%), Ribbon
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

108. Bog Toad

Level: 56
HP: 1600
Strength: 41
Stamina: 47
Speed: 52
Intellect: 34
Spirit: 45
Attack: 30
Accuracy: 95
Defense: 76
Evasion: 5
Magic Defense: 47
Magic Evasion: 5
Weakness: Ice
Absorbs: -
Resists: -
EXP Gained: 3200
Gil Obtained: 83
Item(s) Stolen: Maiden's Kiss (60%)
Item(s) Obtained: Maiden's Kiss (20%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

109. Evil Dreamer

Level: 51
HP: 4721
Strength: 38
Stamina: 43
Speed: 47
Intellect: 31
Spirit: 41
Attack: 28
Accuracy: 95
Defense: 71
Evasion: 5
Magic Defense: 43
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 9502
Gil Obtained: 240
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Cursed Ring (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

110. Elder Treant

Level: 62
HP: 6715
Strength: 45
Stamina: 52
Speed: 58
Intellect: 37
Spirit: 50
Attack: 33
Accuracy: 95
Defense: 82
Evasion: 5
Magic Defense: 52
Magic Evasion: 5
Weakness: Fire
Absorbs: -
Resists: -
EXP Gained: 13430
Gil Obtained: 339
Item(s) Stolen: Diet Ration (60%)
Item(s) Obtained: Diet Ration (20%), Mallet (12%), Maiden's Kiss (5%), Remedy
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

111. Malboro

Level: 50
HP: 7140
Strength: 37
Stamina: 42
Speed: 46
Intellect: 30
Spirit: 40
Attack: 27
Accuracy: 95
Defense: 70
Evasion: 5
Magic Defense: 42
Magic Evasion: 5
Weakness: Fire
Absorbs: -
Resists: -
EXP Gained: 14280
Gil Obtained: 360
Item(s) Stolen: Remedy (60%)
Item(s) Obtained: Remedy (20%), Bacchus's Wine (12%), Yoichi Arrows (5%), Soma
                  Drop (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

112. Arachne

Level: 58
HP: 6205
Strength: 43
Stamina: 48
Speed: 54
Intellect: 41
Spirit: 46
Attack: 31
Accuracy: 95
Defense: 78
Evasion: 5
Magic Defense: 48
Magic Evasion: 5
Weakness: Ice
Absorbs: -
Resists: -
EXP Gained: 12410
Gil Obtained: 313
Item(s) Stolen: Spider Silk (50%)
Item(s) Obtained: Spider Silk (20%), Gaia Drum (12%), Siren (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

113. Fell Knight

Level: 53
HP: 4390
Strength: 39
Stamina: 44
Speed: 49
Intellect: 37
Spirit: 42
Attack: 29
Accuracy: 95
Defense: 73
Evasion: 5
Magic Defense: 44
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 9860
Gil Obtained: 249
Item(s) Stolen: Tent (60%)
Item(s) Obtained: Tent (20%), Cottage (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

114. Imp

Level: 50
HP: 5910
Strength: 37
Stamina: 42
Speed: 46
Intellect: 35
Spirit: 40
Attack: 27
Accuracy: 95
Defense: 70
Evasion: 5
Magic Defense: 42
Magic Evasion: 5
Weakness: Holy
Absorbs: -
Resists: -
EXP Gained: 11820
Gil Obtained: 298
Item(s) Stolen: Silent Bell (50%)
Item(s) Obtained: Silent Bell (20%), Unicorn Horn (12%), Bronze Hourglass (5%),
                  Ether (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

115. Summoner

Level: 51
HP: 6120
Strength: 38
Stamina: 43
Speed: 47
Intellect: 36
Spirit: 41
Attack: 28
Accuracy: 95
Defense: 71
Evasion: 5
Magic Defense: 43
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 12438
Gil Obtained: 314
Item(s) Stolen: Healing Staff (40%)
Item(s) Obtained: Healing Staff (20%), Rune Armlet (12%), Rune Staff (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

116. Blood Eye

Level: 50
HP: 4090
Strength: 37
Stamina: 42
Speed: 46
Intellect: 35
Spirit: 40
Attack: 27
Accuracy: 95
Defense: 70
Evasion: 5
Magic Defense: 42
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: Earth
EXP Gained: 8180
Gil Obtained: 207
Item(s) Stolen: Potion (60%)
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

117. Belphegor

Level: 53
HP: 3740
Strength: 39
Stamina: 44
Speed: 49
Intellect: 37
Spirit: 42
Attack: 29
Accuracy: 95
Defense: 72
Evasion: 5
Magic Defense: 44
Magic Evasion: 5
Weakness: Holy
Absorbs: -
Resists: Earth
EXP Gained: 7540
Gil Obtained: 191
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Cursed Ring (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

118. Thunder Dragon

Level: 54
HP: 12920
Strength: 37
Stamina: 42
Speed: 46
Intellect: 30
Spirit: 40
Attack: 27
Accuracy: 95
Defense: 70
Evasion: 5
Magic Defense: 42
Magic Evasion: 5
Weakness: -
Absorbs: Thunder
Resists: Earth
EXP Gained: 26038
Gil Obtained: 654
Item(s) Stolen: Heavenly Wrath (50%)
Item(s) Obtained: Heavenly Wrath (20%), Gold Hairpin (12%), Gold Hourglass
                  (5%), Blue Tail (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

119. Trap Door

Level: 58
HP: 14000
Strength: 43
Stamina: 48
Speed: 54
Intellect: 41
Spirit: 46
Attack: 31
Accuracy: 95
Defense: 78
Evasion: 5
Magic Defense: 48
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 28000
Gil Obtained: 703
Item(s) Stolen: Potion (60%)
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

120. Yellow Dragon

Level: 58
HP: 18889
Strength: 37
Stamina: 42
Speed: 46
Intellect: 30
Spirit: 40
Attack: 27
Accuracy: 95
Defense: 70
Evasion: 5
Magic Defense: 42
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 75962
Gil Obtained: 958
Item(s) Stolen: Blue Fang (40%)
Item(s) Obtained: Blue Fang (20%), Siren (12%), Silver Apple (5%), Yellow Tail
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

121. Vampire Bat

Level: 49
HP: 6824
Strength: 36
Stamina: 41
Speed: 45
Intellect: 34
Spirit: 39
Attack: 27
Accuracy: 95
Defense: 68
Evasion: 5
Magic Defense: 41
Magic Evasion: 5
Weakness: Fire
Absorbs: -
Resists: -
EXP Gained: 13668
Gil Obtained: 344
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Hi-Potion (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

122. Chimera Brain

Level: 49
HP: 5780
Strength: 37
Stamina: 41
Speed: 32
Intellect: 44
Spirit: 44
Attack: 28
Accuracy: 95
Defense: 84
Evasion: 5
Magic Defense: 39
Magic Evasion: 5
Weakness: -
Absorbs: Fire, Ice, Thunder
Resists: -
EXP Gained: 11560
Gil Obtained: 291
Item(s) Stolen: Fire Arrows (40%)
Item(s) Obtained: Fire Arrows (20%), Bomb Fragment (12%), Bomb Crank (5%), Red
                  Fang (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

123. Nagaraja

Level: 45
HP: 4490
Strength: 34
Stamina: 38
Speed: 41
Intellect: 32
Spirit: 36
Attack: 25
Accuracy: 95
Defense: 65
Evasion: 5
Magic Defense: 38
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 9178
Gil Obtained: 232
Item(s) Stolen: Antidote (60%)
Item(s) Obtained: Antidote (20%), Unicorn Horn (12%), Poison Arrows (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

124. Lesser Marilith

Level: 49
HP: 9190
Strength: 36
Stamina: 41
Speed: 45
Intellect: 34
Spirit: 39
Attack: 27
Accuracy: 95
Defense: 69
Evasion: 5
Magic Defense: 41
Magic Evasion: 5
Weakness: -
Absorbs: Thunder
Resists: -
EXP Gained: 1838
Gil Obtained: 462
Item(s) Stolen: Thunder Arrows (40%)
Item(s) Obtained: Thunder Arrows (20%), Zeus's Wrath (12%), Heavenly Wrath
                  (5%), Blue Fang (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

125. Vampiress

Level: 46
HP: 10831
Strength: 34
Stamina: 39
Speed: 42
Intellect: 32
Spirit: 37
Attack: 25
Accuracy: 95
Defense: 66
Evasion: 5
Magic Defense: 39
Magic Evasion: 5
Weakness: Fire, Holy, Cure
Absorbs: -
Resists: -
EXP Gained: 21860
Gil Obtained: 549
Item(s) Stolen: Vampire Fang (50%)
Item(s) Obtained: Vampire Fang (20%), Lilith's Kiss (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

126. Abyss Worm

Level: 70
HP: 24000
Strength: 58
Stamina: 65
Speed: 67
Intellect: 49
Spirit: 23
Attack: 44
Accuracy: 95
Defense: 100
Evasion: 5
Magic Defense: 58
Magic Evasion: 5
Weakness: Fire
Absorbs: -
Resists: -
EXP Gained: 48000
Gil Obtained: 1204
Item(s) Stolen: Arctic Wind (50%)
Item(s) Obtained: Arctic Wind (20%), Ether (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

127. Prokaryote

Level: 61
HP: 4420
Strength: 51
Stamina: 57
Speed: 58
Intellect: 43
Spirit: 49
Attack: 39
Accuracy: 95
Defense: 91
Evasion: 5
Magic Defense: 51
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: Earth
EXP Gained: 8840
Gil Obtained: 224
Item(s) Stolen: Stardust (40%)
Item(s) Obtained: Stardust (20%), Lunar Curtain (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

128. Eukaryote

Level: 59
HP: 2890
Strength: 49
Stamina: 49
Speed: 56
Intellect: 41
Spirit: 47
Attack: 37
Accuracy: 95
Defense: 89
Evasion: 5
Magic Defense: 49
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: Earth
EXP Gained: 5780
Gil Obtained: 147
Item(s) Stolen: Stardust (40%)
Item(s) Obtained: Stardust (20%), Lunar Curtain (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

129. Lunar Virus

Level: 53
HP: 1660
Strength: 44
Stamina: 44
Speed: 50
Intellect: 37
Spirit: 42
Attack: 34
Accuracy: 95
Defense: 83
Evasion: 5
Magic Defense: 44
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: Earth
EXP Gained: 3320
Gil Obtained: 86
Item(s) Stolen: Ether (30%)
Item(s) Obtained: Ether (20%), Stardust (12%), Lunar Curtain (5%), Artemis
                  Arrows (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

130. Dark Grenade

Level: 44
HP: 6519
Strength: 37
Stamina: 37
Speed: 41
Intellect: 31
Spirit: 35
Attack: 28
Accuracy: 95
Defense: 74
Evasion: 5
Magic Defense: 37
Magic Evasion: 5
Weakness: -
Absorbs: Fire
Resists: -
EXP Gained: 13038
Gil Obtained: 328
Item(s) Stolen: Bomb Fragment (50%)
Item(s) Obtained: Bomb Fragment (20%), Bomb Crank (12%), Bomb Core (5%), Bomb
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

131. Black Flan

Level: 55
HP: 2301
Strength: 46
Stamina: 99
Speed: 52
Intellect: 39
Spirit: 44
Attack: 35
Accuracy: 95
Defense: 999
Evasion: 5
Magic Defense: 46
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 4800
Gil Obtained: 123
Item(s) Stolen: Ether (30%)
Item(s) Obtained: Ether (20%), Stardust (12%), Lunar Curtain (5%), Rainbow
                  Pudding (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

132. Clockwork Soldier

Level: 60
HP: 9800
Strength: 50
Stamina: 50
Speed: 57
Intellect: 42
Spirit: 48
Attack: 38
Accuracy: 95
Defense: 90
Evasion: 10
Magic Defense: 62
Magic Evasion: 0
Weakness: Thunder
Absorbs: -
Resists: Fire, Ice, Water, Wind
EXP Gained: 19600
Gil Obtained: 493
Item(s) Stolen: Thunder Arrows (40%)
Item(s) Obtained: Thunder Arrows (20%), Zeus's Wrath (12%), Heavenly Wrath
                  (5%), Blue Fang (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

133. Beam Cannon

Level: 55
HP: 6000
Strength: 46
Stamina: 46
Speed: 52
Intellect: 39
Spirit: 44
Attack: 35
Accuracy: 95
Defense: 85
Evasion: 0
Magic Defense: 57
Magic Evasion: 0
Weakness: Lightning
Absorbs: -
Resists: Fire, Ice, Water, Wind
EXP Gained: 12000
Gil Obtained: 303
Item(s) Stolen: Tent (60%)
Item(s) Obtained: Tent (20%), Heavenly Wrath (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

134. Clockwork Dragon

Level: 60
HP: 18000
Strength: 54
Stamina: 54
Speed: 51
Intellect: 42
Spirit: 48
Attack: 42
Accuracy: 115
Defense: 120
Evasion: 10
Magic Defense: 64
Magic Evasion: 0
Weakness: Thunder
Absorbs: -
Resists: Fire, Ice, Water, Wind
EXP Gained: 54000
Gil Obtained: 909
Item(s) Stolen: Heavenly Wrath (50%)
Item(s) Obtained: Heavenly Wrath (20%), Gold Hourglass (12%), Gold Hairpin
                  (5%), Golden Apple (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

135. Armor Construct

Level: 64
HP: 23000
Strength: 57
Stamina: 57
Speed: 55
Intellect: 45
Spirit: 51
Attack: 44
Accuracy: 115
Defense: 124
Evasion: 10
Magic Defense: 68
Magic Evasion: 0
Weakness: Thunder
Absorbs: -
Resists: Fire, Ice, Water, Wind
EXP Gained: 69000
Gil Obtained: 1160
Item(s) Stolen: Cottage (60%)
Item(s) Obtained: Cottage (20%), Ogrekiller (12%), Poison Axe (5%), Rune Axe
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

136. Searcher

Level: 43
HP: 9350
Strength: 36
Stamina: 36
Speed: 40
Intellect: 30
Spirit: 34
Attack: 28
Accuracy: 95
Defense: 73
Evasion: 15
Magic Defense: 45
Magic Evasion: 0
Weakness: Thunder
Absorbs: -
Resists: Earth
EXP Gained: 18700
Gil Obtained: 470
Item(s) Stolen: Siren (60%)
Item(s) Obtained: Siren (20%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

137. Centaurion

Level: 61
HP: 9999
Strength: 50
Stamina: 50
Speed: 57
Intellect: 32
Spirit: 48
Attack: 38
Accuracy: 95
Defense: 90
Evasion: 10
Magic Defense: 62
Magic Evasion: 0
Weakness: Thunder
Absorbs: -
Resists: -
EXP Gained: 9999
Gil Obtained: 503
Item(s) Stolen: Tent (60%)
Item(s) Obtained: Tent (20%), Cottage (12%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

138. Ahriman

Level: 71
HP: 25000
Strength: 59
Stamina: 59
Speed: 68
Intellect: 50
Spirit: 64
Attack: 45
Accuracy: 95
Defense: 101
Evasion: 20
Magic Defense: 73
Magic Evasion: 20
Weakness: -
Absorbs: -
Resists: Fire, Ice, Thunder, Earth, Water, Wind, Holy, Dark
EXP Gained: 25066
Gil Obtained: 1257
Item(s) Stolen: Eye Drops (60%)
Item(s) Obtained: Eye Drops (20%), Elixir (12%), Gold Hourglass (5%), Protect
                  Ring (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

139. Dark Sage

Level: 65
HP: 8670
Strength: 54
Stamina: 54
Speed: 35
Intellect: 46
Spirit: 59
Attack: 41
Accuracy: 95
Defense: 95
Evasion: 15
Magic Defense: 67
Magic Evasion: 10
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 8769
Gil Obtained: 442
Item(s) Stolen: Maiden's Kiss (60%)
Item(s) Obtained: Maiden's Kiss (20%), Dry Ether (12%), Soma Drop (5%), Ribbon
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

140. Gold Dragon

Level: 66
HP: 164000
Strength: 59
Stamina: 59
Speed: 57
Intellect: 46
Spirit: 59
Attack: 46
Accuracy: 115
Defense: 126
Evasion: 15
Magic Defense: 70
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: Fire, Ice, Thunder, Earth, Water, Wind, Holy, Dark
EXP Gained: 49353
Gil Obtained: 832
Item(s) Stolen: Zeus's Wrath (50%)
Item(s) Obtained: Zeus's Wrath (20%), Heavenly Wrath (12%), Blue Fang (5%),
                  Golden Apple (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

141. Silver Dragon

Level: 66
HP: 15000
Strength: 59
Stamina: 59
Speed: 57
Intellect: 46
Spirit: 59
Attack: 46
Accuracy: 115
Defense: 126
Evasion: 15
Magic Defense: 70
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: Fire, Ice, Thunder, Earth, Water, Wind, Holy, Dark
EXP Gained: 45168
Gil Obtained: 763
Item(s) Stolen: Stardust (40%)
Item(s) Obtained: Stardust (20%), Holy Curtain (12%), Lunar Curtain (5%),
                  Silver Apple (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

142. Dinozombie

Level: 68
HP: 24000
Strength: 60
Stamina: 60
Speed: 59
Intellect: 48
Spirit: 61
Attack: 47
Accuracy: 115
Defense: 128
Evasion: 15
Magic Defense: 72
Magic Evasion: 5
Weakness: Fire, Holy, Cure
Absorbs: -
Resists: Dark
EXP Gained: 72000
Gil Obtained: 1210
Item(s) Stolen: Red Fang (40%)
Item(s) Obtained: Red Fang (20%), Cursed Ring (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

143. Bone Dragon

Level: 68
HP: 24000
Strength: 60
Stamina: 60
Speed: 59
Intellect: 48
Spirit: 61
Attack: 47
Accuracy: 115
Defense: 128
Evasion: 15
Magic Defense: 72
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 72000
Gil Obtained: 1210
Item(s) Stolen: Red Fang (40%)
Item(s) Obtained: Red Fang (20%), Cursed Ring (5%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

144. Moonmaiden

Level: 61
HP: 6800
Strength: 51
Stamina: 51
Speed: 58
Intellect: 43
Spirit: 55
Attack: 39
Accuracy: 95
Defense: 91
Evasion: 20
Magic Defense: 63
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 6810
Gil Obtained: 344
Item(s) Stolen: Artemis Arrows (40%)
Item(s) Obtained: Artemis Arrows (20%), Lunar Curtain (12%), Minerva Bustier
                  (5%), Artemis Bow (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

145. Flan Princess

Level: 70
HP: 10000
Strength: 51
Stamina: 99
Speed: 99
Intellect: 49
Spirit: 1
Attack: 44
Accuracy: 120
Defense: 999
Evasion: 0
Magic Defense: 72
Magic Evasion: 10
Weakness: -
Absorbs: Fire, Ice, Thunder, Earth, Water, Wind
Resists: -
EXP Gained: 20198
Gil Obtained: 508
Item(s) Stolen: Dry Ether (20%)
Item(s) Obtained: Dry Ether (20%), Elixir (12%), Rainbow Pudding (1%), Pink
                  Tail (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

146. Blue Dragon

Level: 70
HP: 30000
Strength: 62
Stamina: 62
Speed: 61
Intellect: 49
Spirit: 63
Attack: 48
Accuracy: 115
Defense: 130
Evasion: 20
Magic Defense: 74
Magic Evasion: 5
Weakness: -
Absorbs: Ice
Resists: -
EXP Gained: 90297
Gil Obtained: 1515
Item(s) Stolen: White Fang (40%)
Item(s) Obtained: White Fang (20%), Shuriken (12%), Dragon Whisker (5%), Wyvern
                  Lance (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

147. Armored Fiend

Level: 71
HP: 28000
Strength: 63
Stamina: 63
Speed: 62
Intellect: 50
Spirit: 64
Attack: 49
Accuracy: 115
Defense: 131
Evasion: 15
Magic Defense: 75
Magic Evasion: 0
Weakness: Thunder
Absorbs: -
Resists: Fire, Ice, Water, Wind
EXP Gained: 84000
Gil Obtained: 1411
Item(s) Stolen: Cottage (60%), Rune Axe (1%)
Item(s) Obtained: Cottage (20%), Ogrekiller (12%), Poison Axe (5%), Black Tail
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

148. Li'l Murderer

Level: 66
HP: 12000
Strength: 55
Stamina: 55
Speed: 63
Intellect: 46
Spirit: 59
Attack: 42
Accuracy: 95
Defense: 96
Evasion: 30
Magic Defense: 68
Magic Evasion: 5
Weakness: Thunder
Absorbs: -
Resists: -
EXP Gained: 12099
Gil Obtained: 608
Item(s) Stolen: Potion (60%)
Item(s) Obtained: Potion (20%), Tent (12%), Silver Hourglass (5%), Goblin
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

149. Deathmask

Level: 71
HP: 37000
Strength: 63
Stamina: 63
Speed: 62
Intellect: 36
Spirit: 64
Attack: 49
Accuracy: 115
Defense: 131
Evasion: 0
Magic Defense: 75
Magic Evasion: 10
Weakness: -
Absorbs: -
Resists: Fire, Ice, Thunder, Earth, Water, Wind, Holy, Dark
EXP Gained: 111297
Gil Obtained: 1866
Item(s) Stolen: Holy Curtain (40%)
Item(s) Obtained: Holy Curtain (20%), X-Potion (12%), Elixir (5%), Glass Mask
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

150. Behemoth

Level: 71
HP: 46000
Strength: 63
Stamina: 63
Speed: 62
Intellect: 50
Spirit: 64
Attack: 49
Accuracy: 115
Defense: 131
Evasion: 15
Magic Defense: 75
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 138297
Gil Obtained: 2316
Item(s) Stolen: Headband (40%)
Item(s) Obtained: Headband (20%), Power Armlet (12%), Power Sash (5%), Avenger
                  (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

151. Red Dragon

Level: 72
HP: 50000
Strength: 70
Stamina: 70
Speed: 70
Intellect: 58
Spirit: 86
Attack: 49
Accuracy: 120
Defense: 140
Evasion: 30
Magic Defense: 76
Magic Evasion: 5
Weakness: Ice
Absorbs: -
Resists: Holy, Dark, Wind
EXP Gained: 150297
Gil Obtained: 2516
Item(s) Stolen: Red Fang (40%), Crystal Ring (1%)
Item(s) Obtained: Red Fang (20%), Dragon Gloves (12%), Wyvern Lance (5%), Red
                  Tail (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

152. Zemus's Breath

Level: 70
HP: 40000
Strength: 62
Stamina: 62
Speed: 61
Intellect: 49
Spirit: 63
Attack: 48
Accuracy: 115
Defense: 130
Evasion: 15
Magic Defense: 74
Magic Evasion: 10
Weakness: -
Absorbs: Fire
Resists: Ice, Thunder, Water, Holy, Dark, Wind
EXP Gained: 60000
Gil Obtained: 2012
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

153. Zemus's Malice

Level: 70
HP: 20000
Strength: 62
Stamina: 62
Speed: 61
Intellect: 49
Spirit: 63
Attack: 48
Accuracy: 115
Defense: 130
Evasion: 15
Magic Defense: 74
Magic Evasion: 10
Weakness: -
Absorbs: Fire
Resists: Ice, Thunder, Water, Holy, Dark, Wind
EXP Gained: 60000
Gil Obtained: 2012
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

154. Mist Dragon

Level: 12
HP: 556
Strength: 12
Stamina: 12
Speed: 3
Intellect: 6
Spirit: 6
Attack: 12
Accuracy: 115
Defense: 32
Evasion: 15
Magic Defense: 10
Magic Evasion: 15
Weakness: Dark
Absorbs: Holy
Resists: Earth
EXP Gained: 1112
Gil Obtained: 0
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

155. Baron Soldier

Level: 9
HP: 45
Strength: 9
Stamina: 9
Speed: 1
Intellect: 3
Spirit: 6
Attack: 4
Accuracy: 105
Defense: 20
Evasion: 5
Magic Defense: 8
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 112
Gil Obtained: 6
Item(s) Stolen: Hi-Potion (60%)
Item(s) Obtained: Hi-Potion (20%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

156. General

Level: 14
HP: 100
Strength: 13
Stamina: 13
Speed: 8
Intellect: 7
Spirit: 7
Attack: 8
Accuracy: 105
Defense: 22
Evasion: 5
Magic Defense: 10
Magic Evasion: 15
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 300
Gil Obtained: 100
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

157. Octomammoth

Level: 15
HP: 3350
Strength: 16
Stamina: 14
Speed: 24
Intellect: 8
Spirit: 14
Attack: 14
Accuracy: 115
Defense: 28
Evasion: 0
Magic Defense: 44
Magic Evasion: 15
Weakness: Thunder, Dark
Absorbs: Water, Holy
Resists: -
EXP Gained: 10050
Gil Obtained: 1000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

158. Antlion

Level: 17
HP: 2000
Strength: 17
Stamina: 15
Speed: 8
Intellect: 9
Spirit: 9
Attack: 15
Accuracy: 115
Defense: 37
Evasion: 10
Magic Defense: 13
Magic Evasion: 15
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 6000
Gil Obtained: 1500
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

159. Mom Bomb

Level: 20
HP: 11000
Strength: 22
Stamina: 20
Speed: 11
Intellect: 10
Spirit: 10
Attack: 16
Accuracy: 115
Defense: 40
Evasion: 10
Magic Defense: 14
Magic Evasion: 15
Weakness: Ice, Water, Dark
Absorbs: Fire
Resists: Thunder
EXP Gained: 4400
Gil Obtained: 2000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

160. Skulnant

Level: 20
HP: 400
Strength: 22
Stamina: 20
Speed: 5
Intellect: 5
Spirit: 5
Attack: 12
Accuracy: 95
Defense: 30
Evasion: 10
Magic Defense: 12
Magic Evasion: 15
Weakness: Fire, Holy, Cure
Absorbs: -
Resists: Dark
EXP Gained: 800
Gil Obtained: 0
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

161. Scarmiglione

Level: 12
HP: 1200
Strength: 23
Stamina: 23
Speed: 18
Intellect: 14
Spirit: 15
Attack: 16
Accuracy: 115
Defense: 39
Evasion: 10
Magic Defense: 15
Magic Evasion: 15
Weakness: Fire, Holy, Cure
Absorbs: Ice
Resists: Dark
EXP Gained: 3690
Gil Obtained: 2500
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

162. Scarmiglione

Level: 25
HP: 7046
Strength: 22
Stamina: 20
Speed: 5
Intellect: 5
Spirit: 5
Attack: 12
Accuracy: 95
Defense: 30
Evasion: 10
Magic Defense: 12
Magic Evasion: 15
Weakness: Fire, Holy, Cure
Absorbs: Ice, Earth
Resists: Dark
EXP Gained: 28184
Gil Obtained: 3000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

163. Baigan

Level: 28
HP: 4444
Strength: 22
Stamina: 20
Speed: 5
Intellect: 5
Spirit: 5
Attack: 12
Accuracy: 95
Defense: 30
Evasion: 10
Magic Defense: 12
Magic Evasion: 15
Weakness: Ice
Absorbs: -
Resists: Fire, Thunder
EXP Gained: 21234
Gil Obtained: 3500
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

164. Cagnazzo

Level: 28
HP: 10624
Strength: 32
Stamina: 30
Speed: 21
Intellect: 22
Spirit: 30
Attack: 30
Accuracy: 115
Defense: 50
Evasion: 5
Magic Defense: 50
Magic Evasion: 5
Weakness: Ice (without shield), Thunder (with shield)
Absorbs: Ice (with shield), Water
Resists: Fire
EXP Gained: 53285
Gil Obtained: 4000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

165. Dark Elf

Level: 30
HP: 99999
Strength: 31
Stamina: 32
Speed: 23
Intellect: 23
Spirit: 15
Attack: 39
Accuracy: 115
Defense: 70
Evasion: 10
Magic Defense: 19
Magic Evasion: 15
Weakness: Fire, Holy
Absorbs: -
Resists: -
EXP Gained: 0
Gil Obtained: 0
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

166. Dark Dragon

Level: 31
HP: 7864
Strength: 33
Stamina: 34
Speed: 24
Intellect: 25
Spirit: 17
Attack: 45
Accuracy: 120
Defense: 71
Evasion: 10
Magic Defense: 20
Magic Evasion: 15
Weakness: Fire, Holy
Absorbs: -
Resists: Earth
EXP Gained: 39765
Gil Obtained: 5000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

167. Sandy

Level: 33
HP: 5182
Strength: 34
Stamina: 35
Speed: 28
Intellect: 26
Spirit: 10
Attack: 45
Accuracy: 120
Defense: 71
Evasion: 10
Magic Defense: 20
Magic Evasion: 15
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 15843
Gil Obtained: 3000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

168. Mindy

Level: 33
HP: 5180
Strength: 36
Stamina: 35
Speed: 28
Intellect: 26
Spirit: 10
Attack: 39
Accuracy: 115
Defense: 80
Evasion: 20
Magic Defense: 1
Magic Evasion: 15
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 15837
Gil Obtained: 3000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

169. Cindy

Level: 33
HP: 9191
Strength: 33
Stamina: 35
Speed: 28
Intellect: 26
Spirit: 10
Attack: 39
Accuracy: 115
Defense: 100
Evasion: 0
Magic Defense: 1
Magic Evasion: 15
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 27870
Gil Obtained: 3000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

170. Barbariccia

Level: 35
HP: 12272
Strength: 40
Stamina: 37
Speed: 29
Intellect: 28
Spirit: 18
Attack: 44
Accuracy: 115
Defense: 75
Evasion: 20
Magic Defense: 22
Magic Evasion: 15
Weakness: -
Absorbs: -
Resists: Earth, Wind
EXP Gained: 61855
Gil Obtained: 10000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

171. Calca

Level: 37
HP: 1369
Strength: 27
Stamina: 37
Speed: 30
Intellect: 5
Spirit: 5
Attack: 25
Accuracy: 115
Defense: 97
Evasion: 10
Magic Defense: 5
Magic Evasion: 0
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 4137
Gil Obtained: 0
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

172. Brina

Level: 37
HP: 569
Strength: 27
Stamina: 33
Speed: 30
Intellect: 5
Spirit: 5
Attack: 25
Accuracy: 115
Defense: 97
Evasion: 10
Magic Defense: 5
Magic Evasion: 0
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 1737
Gil Obtained: 0
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

173. Calcabrina

Level: 37
HP: 8814
Strength: 54
Stamina: 46
Speed: 28
Intellect: 10
Spirit: 10
Attack: 50
Accuracy: 115
Defense: 117
Evasion: 10
Magic Defense: 10
Magic Evasion: 0
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 35296
Gil Obtained: 0
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

174. Golbez

Level: 38
HP: 9999
Strength: 46
Stamina: 44
Speed: 30
Intellect: 28
Spirit: 34
Attack: 44
Accuracy: 115
Defense: 200
Evasion: 10
Magic Defense: 22
Magic Evasion: 15
Weakness: Varies
Absorbs: Varies
Resists: Varies
EXP Gained: 40000
Gil Obtained: 11000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

175. Doctor

Level: 41
HP: 5872
Strength: 47
Stamina: 47
Speed: 35
Intellect: 33
Spirit: 37
Attack: 47
Accuracy: 105
Defense: 101
Evasion: 15
Magic Defense: 24
Magic Evasion: 15
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 17913
Gil Obtained: 0
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

176. Barnabas

Level: 41
HP: 9664
Strength: 47
Stamina: 47
Speed: 35
Intellect: 33
Spirit: 37
Attack: 47
Accuracy: 105
Defense: 101
Evasion: 10
Magic Defense: 24
Magic Evasion: 15
Weakness: Thunder
Absorbs: -
Resists: -
EXP Gained: 28992
Gil Obtained: 0
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

177. Barnabas-Z

Level: 41
HP: 9306
Strength: 50
Stamina: 50
Speed: 32
Intellect: 33
Spirit: 37
Attack: 50
Accuracy: 115
Defense: 121
Evasion: 10
Magic Defense: 25
Magic Evasion: 15
Weakness: Thunder
Absorbs: -
Resists: -
EXP Gained: 36144
Gil Obtained: 0
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

178. Dr. Lugae

Level: 41
HP: 12642
Strength: 50
Stamina: 50
Speed: 32
Intellect: 29
Spirit: 33
Attack: 50
Accuracy: 115
Defense: 121
Evasion: 10
Magic Defense: 30
Magic Evasion: 15
Weakness: Thunder
Absorbs: -
Resists: -
EXP Gained: 50568
Gil Obtained: 12000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

179. King of Eblan

Level: 40
HP: ???
Strength: 46
Stamina: 46
Speed: 34
Intellect: 24
Spirit: 36
Attack: 48
Accuracy: 105
Defense: 100
Evasion: 10
Magic Defense: 23
Magic Evasion: 15
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 0
Gil Obtained: 0
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

180. Queen of Eblan

Level: 40
HP: ???
Strength: 46
Stamina: 46
Speed: 34
Intellect: 24
Spirit: 36
Attack: 48
Accuracy: 105
Defense: 100
Evasion: 10
Magic Defense: 23
Magic Evasion: 15
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 0
Gil Obtained: 0
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

181. Rubicante

Level: 42
HP: 24000
Strength: 51
Stamina: 51
Speed: 33
Intellect: 34
Spirit: 38
Attack: 54
Accuracy: 115
Defense: 122
Evasion: 10
Magic Defense: 25
Magic Evasion: 15
Weakness: Ice (with cloak open), Water (with cloak open)
Absorbs: Fire, Ice (with cloak closed), Water (with cloak closed)
Resists: -
EXP Gained: 120000
Gil Obtained: 13000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

182. Asura

Level: 45
HP: 21005
Strength: 50
Stamina: 50
Speed: 32
Intellect: 33
Spirit: 37
Attack: 50
Accuracy: 115
Defense: 121
Evasion: 10
Magic Defense: 25
Magic Evasion: 15
Weakness: -
Absorbs: Fire, Ice, Thunder, Water, Wind
Resists: Earth
EXP Gained: 84416
Gil Obtained: 14000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

183. Leviathan

Level: 48
HP: 30000
Strength: 59
Stamina: 57
Speed: 46
Intellect: 29
Spirit: 43
Attack: 60
Accuracy: 115
Defense: 128
Evasion: 10
Magic Defense: 28
Magic Evasion: 15
Weakness: Thunder
Absorbs: Ice, Water
Resists: Fire, Earth, Wind
EXP Gained: 150495
Gil Obtained: 15000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

184. Demon Wall

Level: 51
HP: 99999
Strength: 60
Stamina: 60
Speed: 60
Intellect: 60
Spirit: 60
Attack: 999
Accuracy: 115
Defense: 120
Evasion: 0
Magic Defense: 30
Magic Evasion: 15
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 399996
Gil Obtained: 0
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

185. Odin

Level: 53
HP: 40001
Strength: 65
Stamina: 62
Speed: 44
Intellect: 42
Spirit: 48
Attack: 65
Accuracy: 115
Defense: 133
Evasion: 10
Magic Defense: 31
Magic Evasion: 15
Weakness: Thunder
Absorbs: -
Resists: -
EXP Gained: 160004
Gil Obtained: 16000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

186. Bahamut

Level: 55
HP: 45001
Strength: 67
Stamina: 65
Speed: 46
Intellect: 44
Spirit: 50
Attack: 67
Accuracy: 115
Defense: 135
Evasion: 15
Magic Defense: 32
Magic Evasion: 15
Weakness: -
Absorbs: All
Resists: -
EXP Gained: 180400
Gil Obtained: 17000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

187. CPU

Level: 60
HP: 30000
Strength: 99
Stamina: 99
Speed: 54
Intellect: 48
Spirit: 54
Attack: 68
Accuracy: 115
Defense: 999
Evasion: 0
Magic Defense: 74
Magic Evasion: 0
Weakness: Thunder
Absorbs: -
Resists: -
EXP Gained: 220000
Gil Obtained: 20000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

188. Defense Node

Level: 60
HP: 12000
Strength: 62
Stamina: 99
Speed: 54
Intellect: 48
Spirit: 54
Attack: 68
Accuracy: 115
Defense: 120
Evasion: 0
Magic Defense: 62
Magic Evasion: 0
Weakness: -
Absorbs: Fire, Ice, Thunder, Water, Holy, Dark, Wind
Resists: Earth
EXP Gained: 0
Gil Obtained: 0
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

189. Attack Node

Level: 60
HP: 12000
Strength: 62
Stamina: 99
Speed: 54
Intellect: 48
Spirit: 54
Attack: 68
Accuracy: 115
Defense: 120
Evasion: 0
Magic Defense: 62
Magic Evasion: 0
Weakness: -
Absorbs: -
Resists: Earth
EXP Gained: 0
Gil Obtained: 0
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

190. White Dragon

Level: 65
HP: 32700
Strength: 70
Stamina: 70
Speed: 56
Intellect: 52
Spirit: 59
Attack: 77
Accuracy: 115
Defense: 145
Evasion: 10
Magic Defense: 37
Magic Evasion: 15
Weakness: -
Absorbs: Fire, Ice, Thunder, Water, Holy, Dark, Wind
Resists: Earth
EXP Gained: 132132
Gil Obtained: 21000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

191. Dark Bahamut

Level: 65
HP: 60000
Strength: 77
Stamina: 75
Speed: 56
Intellect: 33
Spirit: 59
Attack: 77
Accuracy: 115
Defense: 145
Evasion: 10
Magic Defense: 37
Magic Evasion: 15
Weakness: -
Absorbs: -
Resists: All
EXP Gained: 241332
Gil Obtained: 24000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

192. Plague Horror

Level: 65
HP: 33333
Strength: 66
Stamina: 77
Speed: 66
Intellect: 52
Spirit: 59
Attack: 99
Accuracy: 115
Defense: 150
Evasion: 20
Magic Defense: 150
Magic Evasion: 20
Weakness: -
Absorbs: -
Resists: Earth, Dark
EXP Gained: 134664
Gil Obtained: 22000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

193. Lunasaur

Level: 65
HP: 46000
Strength: 75
Stamina: 75
Speed: 56
Intellect: 52
Spirit: 59
Attack: 77
Accuracy: 115
Defense: 145
Evasion: 70
Magic Defense: 37
Magic Evasion: 15
Weakness: Fire, Cure
Absorbs: -
Resists: -
EXP Gained: 184000
Gil Obtained: 23000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

194. Ogopogo

Level: 65
HP: 50000
Strength: 70
Stamina: 80
Speed: 56
Intellect: 52
Spirit: 59
Attack: 77
Accuracy: 115
Defense: 145
Evasion: 10
Magic Defense: 37
Magic Evasion: 70
Weakness: -
Absorbs: Water
Resists: Fire, Ice, Earth, Holy, Dark, Wind
EXP Gained: 201332
Gil Obtained: 25000
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

195. Zemus

Level: 68
HP: ???
Strength: 78
Stamina: 78
Speed: 59
Intellect: 33
Spirit: 68
Attack: 80
Accuracy: 115
Defense: 148
Evasion: 10
Magic Defense: 52
Magic Evasion: 15
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 0
Gil Obtained: 0
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

196. Zeromus

Level: 68
HP: ???
Strength: 78
Stamina: 78
Speed: 59
Intellect: 33
Spirit: 68
Attack: 80
Accuracy: 115
Defense: 148
Evasion: 10
Magic Defense: 52
Magic Evasion: 15
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 0
Gil Obtained: 0
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

197. Zeromus

Level: 68
HP: 150000
Strength: 78
Stamina: 78
Speed: 59
Intellect: 33
Spirit: 68
Attack: 80
Accuracy: 115
Defense: 148
Evasion: 10
Magic Defense: 52
Magic Evasion: 15
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 0
Gil Obtained: 0
Item(s) Stolen: Dark Matter (50%)
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

198. Mopingway

Level: 10
HP: 32
Strength: 11
Stamina: 11
Speed: 2
Intellect: 2
Spirit: 10
Attack: 7
Accuracy: 115
Defense: 20
Evasion: 5
Magic Defense: 6
Magic Evasion: 5
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 1
Gil Obtained: 12
Item(s) Stolen: -
Item(s) Obtained: Bronze Hourglass (5%), Goblin (0.4%)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

199. Geryon

Level: 99
HP: 200000
Strength: 89
Stamina: 89
Speed: 89
Intellect: 89
Spirit: 89
Attack: 160
Accuracy: 130
Defense: 150
Evasion: 30
Magic Defense: 99
Magic Evasion: 20
Weakness: -
Absorbs: Earth, Fire, Wind, Water
Resists: -
EXP Gained: 800000
Gil Obtained: 99999
Item(s) Stolen: -
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

200. Proto-Babil

Level: 99
HP: 400000
Strength: 99
Stamina: 99
Speed: 99
Intellect: 99
Spirit: 99
Attack: 200
Accuracy: 130
Defense: 200
Evasion: 40
Magic Defense: 99
Magic Evasion: 30
Weakness: -
Absorbs: -
Resists: -
EXP Gained: 2000000
Gil Obtained: 99999
Item(s) Stolen: Megalixir (20%)
Item(s) Obtained: -

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


===========
XV. Spells
===========

In this section, I will list all of the spells in the game, along with info
about them and such. If someone already starts with a spell, that character
will not be listed for the spell, but if someone requires a certain level to
to learn the spell, I will list it.


-----------
Black Magic
-----------

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Fire
Learned At: -
MP Cost: 5
Target: One/Multiple

Description: Casts Fire on an enemy or a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Fira
Learned At: Level 13 (Palom)
MP Cost: 15
Target: One/Multiple

Description: Casts Fira on an enemy or a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Firaga
Learned At: Level 40 (Rydia), Level 33 (Palom)
MP Cost: 30
Target: One/Multiple

Description: Casts Firaga on an enemy or a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Blizzard
Learned At: -
MP Cost: 5
Target: One/Multiple

Description: Casts Blizzard on an enemy or a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Blizzara
Learned At: Level 12 (Palom)
MP Cost: 15
Target: One/Multiple

Description: Casts Blizzara on an enemy or a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Blizzaga
Learned At: Level 38 (Rydia), Level 32 (Palom)
MP Cost: 30
Target: One/Multiple

Description: Casts Blizzaga on an enemy or a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Thunder
Learned At: -
MP Cost: 5
Target: One/Multiple

Description: Casts Thunder on an enemy or a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Thundara
Learned At: Level 14 (Palom)
MP Cost: 15
Target: One/Multiple

Description: Casts Thundara on an enemy or a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Thundaga
Learned At: Level 41 (Rydia) Level 34 (Palom)
MP Cost: 30
Target: One/Multiple

Description: Casts Thundaga on an enemy or a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Sleep
Learned At: Level 8 (Rydia)
MP Cost: 15
Target: One/Multiple

Description: Casts Sleep on an enemy or a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Poison
Learned At: Level 10 (Rydia)
MP Cost: 2
Target: One/Multiple

Description: Casts Poison on an enemy or a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Pig
Learned At: Level 20 (Rydia), Level 11 (Palom)
MP Cost: 10
Target: One/Multiple

Description: Casts Pig on an enemy or a group of enemies. Also works on allies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Stop
Learned At: Level 15 (Rydia), Level 40 (Palom)
MP Cost: 30
Target: One

Description: Casts Stop on an enemy.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Bio
Learned At: Level 26 (Rydia), Level 19 (Palom)
MP Cost: 20
Target: One/Multiple

Description: Casts Bio on an enemy or a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Toad
Learned At: Level 13 (Rydia), Level 22 (Palom)
MP Cost: 10
Target: One/Multiple

Description: Casts Thundara on an enemy or a group of enemies. Also works on
             allies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Quake
Learned At: Level 36 (Palom)
MP Cost: 30
Target: Multiple

Description: Casts Quake on a group of enemies. This also damages any party
             members that do not have Float on them.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Drain
Learned At: Level 26 (Palom)
MP Cost: 15
Target: One

Description: Casts Drain on an enemy, draining some of their current HP.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Warp
Learned At: Level 12 (Rydia), Level 29 (Palom)
MP Cost: 10
Target: -

Description: Casts Warp, warping the party out to the previous floor in most
             dungeons. This does *not* warp you out of the whole dungeon.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Osmose
Learned At: Level 33 (Rydia), Level 23 (Palom)
MP Cost: 5
Target: One

Description: Casts Osmose on an enemy, draining some of their current MP.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Break
Learned At: Level 43 (Rydia), Level 15 (Palom)
MP Cost: 20
Target: One

Description: Casts Break on an enemy, turning it to stone.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Death
Learned At: Level 55 (Rydia), Level 46 (Palom)
MP Cost: 40
Target: One

Description: Casts Death on an enemy, killing it instantly (if it works).

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Tornado
Learned At: Level 58 (Rydia), Level 48 (Palom)
MP Cost: 30
Target: One

Description: Casts Tornado on an enemy, and if successful, puts the enemy in
             critical condition.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Flare
Learned At: Level 60 (Rydia), Level 50 (Palom)
MP Cost: 55
Target: One

Description: Casts Flare on an enemy.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Meteor
Learned At: Level 80 (Rydia), Level 55 (Palom)
MP Cost: 99
Target: Multiple

Description: Casts Meteor on a group of enemies, dealing massive damage to all
             of them.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-----------
White Magic
-----------

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Cure
Learned At: -
MP Cost: 3
Target: One/Multiple

Description: Casts Cure on an ally or the whole party. Also works on enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Cura
Learned At: Level 20 (Paladin Cecil), Level 13 (Rosa), Level 12 (Child Rydia),
            Level 13 (Porom)
MP Cost: 9
Target: One/Multiple

Description: Casts Cure on an ally or the whole party. Also works on enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Curaga
Learned At: Level 31 (Rosa), Level 33 (Porom)
MP Cost: 18
Target: One/Multiple

Description: Casts Cure on an ally or the whole party. Also works on enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Curaja
Learned At: Level 45 (Rosa), Level 48 (Porom)
MP Cost: 40
Target: One/Multiple

Description: Casts Cure on an ally or the whole party. Also works on enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Hold
Learned At: -
MP Cost: 5
Target: One

Description: Has a chance to paralyze an enemy.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Slow
Learned At: -
MP Cost: 10
Target: One/Multiple

Description: Slows an enemy or a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Libra
Learned At: Level 8 (Paladin Cecil)
MP Cost: 1
Target: One

Description: Scans the enemy, revealing their HP and such.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Sight
Learned At: Level 3 (Paladin Cecil)
MP Cost: 5
Target: -

Description: Brings up the area's map, but it's pretty much useless.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Raise
Learned At: Level 40 (Paladin Cecil), Level 11 (Rosa), Level 15 (Child Rydia),
            Level 11 (Porom) 
MP Cost: 25
Target: One

Description: Casts Raise on an ally, reviving him/her if s/he is KOed. Also
             works on enemies, but only Undead ones, and it kills them.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Protect
Learned At: Level 10 (Paladin Cecil), Level 12 (Rosa), Level 12 (Porom)
MP Cost: 15
Target: One/Multiple

Description: Casts Protect on an ally or the whole party, raising their
             physical defense.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Silence
Learned At: Level 15 (Rosa), Level 15 (Porom)
MP Cost: 8
Target: One/Multiple

Description: Casts Silence on an enemy.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Esuna
Learned At: Level 35 (Paladin Cecil), Level 18 (Rosa), Level 10 (Child Rydia),
            Level 20 (Porom)
MP Cost: 15
Target: One

Description: Casts Esuna on an ally, curing most negative status ailments.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Shell
Learned At: Level 33 (Paladin Cecil), Level 20 (Rosa), Level 18 (Porom)
MP Cost: 15
Target: One/Multiple

Description: Casts Shell on an ally or the whole party, raising their magic
             defense.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Blink
Learned At: Level 23 (Rosa), Level 23 (Porom)
MP Cost: 10
Target: One

Description: Casts Blink on an ally, which nullifies all physical damage.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Confuse
Learned At: Level 24 (Rosa), Level 8 (Child Rydia), Level 25 (Porom)
MP Cost: 5
Target: One/Multiple

Description: Casts Confuse on an enemy or all enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Teleport
Learned At: Level 29 (Paladin Cecil), Level 26 (Rosa), Level 19 (Porom)
MP Cost: 20
Target: One/Multiple

Description: Casts Teleport, warping you out of a battle or a dungeon.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Berserk
Learned At: Level 30 (Rosa), Level 29 (Porom)
MP Cost: 15
Target: One

Description: Casts Berserk on an ally, causing the ally to attack a random
             enemy in the battle. This also increases the ally's attack power.
             It works on enemies as well.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Mini
Learned At: Level 32 (Rosa), Level 32 (Porom)
MP Cost: 10
Target: One/Multiple

Description: Casts Mini on an enemy or a group of enemies. Works on allies too.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dispel
Learned At: Level 33 (Rosa), Level 31 (Porom)
MP Cost: 15
Target: One

Description: Casts Dispel on an enemy, removing all of the buffs from it, such
             as Protect and even Reflect.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Haste
Learned At: Level 35 (Rosa), Level 38 (Porom)
MP Cost: 20
Target: One

Description: Casts Haste on an ally, increasing his/her Speed.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Float
Learned At: Level 38 (Rosa), Level 40 (Porom)
MP Cost: 8
Target: One/Multiple

Description: Casts Float on an ally or the whole party, causing them to float
             up in the air. This makes you immune to Quake.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Reflect
Learned At: Level 40 (Rosa), Level 44 (Porom)
MP Cost: 30
Target: One

Description: Casts Reflect on an ally or the whole party, making any magic cast
             on them bounce back onto an enemy. The downside to this is that
             Cure spells will bounce back as well. Works on enemies too.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Holy
Learned At: Level 60 (Rosa), Level 52 (Porom)
MP Cost: 50
Target: One

Description: Casts Holy on an enemy.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


---------
Bardsongs
---------

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Hog Call
Learned At: -

Description: Casts Pig on a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Alluring Air
Learned At: -

Description: Casts Confuse on a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Lullaby
Learned At: -

Description: Casts Sleep on a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Silence Verse
Learned At: -

Description: Casts Silence on a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Life's Anthem
Learned At: Level 10

Description: Recover HP gradually. Effect wears off if the user gets hit, but
             it can stop over time.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Toadsong
Learned At: Level 20

Description: Casts Toad on a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Hastemarch
Learned At: Level 40

Description: Casts Haste on the party, but if the user gets hit, the effect
             wears off. Also wears off over time.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Hero's Rime
Learned At: Level 50

Description: Raises every stat of the party. If the user gets hit, it will wear
             off, but it will also wear off over time.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


--------
Ninjutsu
--------

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Blitz
Learned At: None (learned before the battle with Rubicante)

Description: Casts a Thunder spell on a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Flame
Learned At: -

Description: Casts a Fire spell on a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Flood
Learned At: None (learned before the battle with Rubicante)

Description: Casts a Water spell on a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Mirage
Learned At: -

Description: Casts Blink on Edge.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Shadowbind
Learned At: -

Description: Casts Stop.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Smoke
Learned At: -

Description: Makes the party run away from a fight.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Tremor
Learned At: Level 40

Description: Casts an Earth spell on a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Gale
Learned At: Level 50

Description: Casts a Wind spell on a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Frost
Learned At: Level 60

Description: Casts an Ice spell on a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


--------
Twincast
--------

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Comet
MP Cost: 50
Characters Needed: Any

Description: Casts a non-elemental meteor shower spell.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Pyroblast
MP Cost: 30
Characters Needed: Any

Description: Casts a non-elemental explosion spell.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Bravery
MP Cost: 50
Characters Needed: Cecil & Edge, Rydia & Edge

Description: Increases the strength of the whole party.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Faith
MP Cost: 50
Characters Needed: Cecil & Rydia, Rydia & Rosa

Description: Increases the magic power of the whole party.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Bubble
MP Cost: 50
Characters Needed: Cecil & Kain, Kain & Rosa

Description: Increases the health of the whole party for that battle.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Ultima
MP Cost: 99
Characters Needed: Cecil & Rosa

Description: Deals massive damage to a group of enemies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


-------
Summons
-------

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Whyt
Learned: -
MP Cost: 50

Description: When summoned, Whyt will replace Rydia and you'll be able to fight
             with it. It's no good unless you up its stats, though.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Chocobo
Learned: -
MP Cost: 10

Description: Sends out a casual Chocobo to kick the opponent.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Ifrit
Learned: When Rydia becomes an adult
MP Cost: 30

Description: Ifrit appears and uses Hellfire to deal Fire-based damage to all
             enemies onscreen.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Shiva
Learned: When Rydia becomes an adult
MP Cost: 30

Description: Shiva appears and uses Diamond Dust to deal Ice-based damage to
             all enemies onscreen.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Ramuh
Learned: When Rydia becomes an adult
MP Cost: 30

Description: Ramuh appears and uses Judgment Bolt to deal Thunder-based damage
             to all enemies onscreen.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Titan
Learned: When Rydia becomes an adult
MP Cost: 30

Description: Titan appears and uses Gaia's Wrath to deal Earth-based damage to
             all enemies onscreen.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dragon
Learned: When Rydia becomes an adult
MP Cost: 35

Description: The Mist Dragon appears and deals Holy-based damage to all enemies
             onscreen.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Asura
Learned: By fighting and defeating Asura at the Feymarch
MP Cost: 40

Description: Asura appears and uses Curaga, Protect, or Raise on all allies.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Leviathan
Learned: By fighting and defeating Leviathan at the Feymarch
MP Cost: 75

Description: Leviathan appears and deals Water-based damaged to all enemies
             onscreen.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Odin
Learned: By fighting and defeating Odin at Baron Castle
MP Cost: 55

Description: Odin appears and uses Zantetsuken, killing all enemies instantly.
             Will not work if a foe or all the foes are immune to Death.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Bahamut
Learned: By fighting and defeating Bahamut at the Lair of the Father
MP Cost: 99

Description: Bahamut appears and uses Mega Flare to deal Fire-based damage to
             all enemies on the field.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Bomb
Learned: By using the Bomb item
MP Cost: 20

Description: A Bomb will appear and deal Fire-based damage to an enemy. The
             damage dealt is determined by how much HP Rydia currently has when
             it's used.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Goblin
Learned: By using the Goblin item
MP Cost: 5

Description: A Goblin will appear and deal non-elemental damage to an enemy.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Cockatrice
Learned: By using the Cockatrice item
MP Cost: 20

Description: A Cockatrice appears and deals non-elemental damage to an enemy,
             instantly killing it unless it's immune to Break.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Mindflayer
Learned: By using the Mindflayer item
MP Cost: 20

Description: A Mindflayer appears and deals non-elemental damage to an enemy,
             also Paralyzing it unless it's immune to Paralysis.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


==========
XVI. Whyt
==========

Whyt is exclusive to this version of Final Fantasy IV. When you get to the
point in the game where Rydia summons Titan to attack Cecil and Kain, you'll
see a white Eidolon (summon) standing next to Rydia before Cecil awakens. Rydia
introduces it in Kaipo before joining your party, and you can customize its
face. You can also customize its stats through four mini-games, which will each
be unlocked throughout the course of the game. To play the mini-games, go to a
Fat Chocobo and select Whyt from the menu, then select Training.


Cecil's Goblin Gauntlet
-----------------------

Stat Increased: Strength

This game is simple. You simply tap the Goblins that appear on the touch screen
to kill them for points. Different Goblins take longer to kill, and the giant
ones take quite a few hits. If a sword icon appears on the bottom screen, let a
bunch of enemies appear onscreen and then touch it to kill them all. You can
touch Whyt to escape if you start getting overwhelmed, and you have two hearts,
which means you're dead after two hits. You'll also stun a giant or captain by
attacking them. You'll lose all of your points when you die; to save them, you
have to choose to escape.


Kain's Jump Hijinx
------------------

Stat Increased: Stamina

Starting off, rub the screen rapidly to build up Kain's stamina until the timer
reaches zero. Then, he'll launch into the air and you have to tap on birds
coming his way. If they hit you, you'll fall down and lose. The meter you built
up by rubbing the touch screen decreases while you're in the air. It gets much
faster as you go, so good luck!


Rosa's Measured Meditations
---------------------------

Stat Increased: Spirit

What you have to do here is hold the stylus on the touch screen for the
indicated amount of seconds, then take it off to earn points. If you follow the
clicks in the game, you'll mess up. You must do this three times and then the
game will end.


Rydia's Mathemagic Minute
-------------------------

Stat Increased: Intellect

Now you have to use brain power. Your object in this game is to drag the four
numbers at the top of the screen into the small boxes to come up with something
that equals 10. You can do this by using the icons at the bottom to switch
between addition, subtraction, multiplication, and division. You can look at
the numbers on the top screen and close the DS, then calculate those numbers to
solve the problem in a cheap way. That's all I really know about this one,
since I hate math and didn't bother to try this one much. =P


Edge's Ninja Blade Glade
------------------------

Stat Increased: Speed

This is probably the hardest out of all the games. What you have to do is hit
monsters that appear behind the trees in the forest by throwing shurikens at
them. To do that, you have to tap them. You have to be quick, though; the
enemies will constantly appear, and each one attacks you. Hold the stylus on
Edge to turn into wood to avoid attacks (a la Naruto >_>). Eventually you'll
hear a change of music and will have to deal with a Malboro, which is probably
where you'll lose. You lose after getting hit twice. Not sure what comes after
that, as I haven't gotten past that part as of now.


And that about covers up Whyt's mini-games. The other options for him are to
give him a makeover, battle against a friend's Whyt via wireless connection,
and you can give it abilities to use as well. Finally, you can view its battle
record to see how many battles it has won and lost. Overall, there are lots of
things you can do with your Whyt, so have fun.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


============
XVII. Shops
============

In this section, I will list all of the shops in the game, along with info
about them and such.


===============================================================================

----------
Baron Town
----------

Item Shop (1):

Potion - 30 Gil
Phoenix Down - 100 Gil
Gold Needle - 80 Gil
Eye Drops - 30 Gil
Antidote - 40 Gil
Tent - 100 Gil
Bestiary - 50 Gil

--

Item Shop (2):

Hi-Potion - 150 Gil
Echo Herbs - 50 Gil
Maiden's Kiss - 60 Gil
Gnomish Bread - 100 Gil
Red Fang - 5500 Gil
White Fang - 5500 Gil
Blue Fang - 5500 Gil

--

Weapon Shop:

Thunder Rod - 700 Gil
Healing Staff - 480 Gil
Fire Claws - 350 Gil
Ice Claws - 450 Gil
Thunder Claws - 550 Gil

--

Armor Shop:

Headband - 450 Gil
Kenpo Gi - 4000 Gil
Silver Armlet - 650 Gil

===============================================================================

-----
Kaipo
-----

Item Shop:

Potion - 30 Gil
Phoenix Down - 100 Gil
Gold Needle - 80 Gil
Maiden's Kiss - 60 Gil
Eye Drops - 30 Gil
Antidote - 40 Gil
Tent - 100 Gil
Emergency Exit - 200 Gil

--

Weapon Shop:

Rod - 100 Gil
Staff - 160 Gil
Bow - 220 Gil
Iron Arrows - 50 Gil

--

Armor Shop:

Leather Cap - 100 Gil
Clothing - 50 Gil
Leather Clothing - 650 Gil
Iron Armlet - 100 Gil

===============================================================================

------------
Fabul Castle
------------

Item Shop:

Potion - 30 Gil
Phoenix Down - 100 Gil
Gold Needle - 80 Gil
Maiden's Kiss - 60 Gil
Eye Drops - 30 Gil
Antidote - 40 Gil
Tent - 100 Gil
Gysahl Greens - 50 Gil

--

Weapon & Armor Shop:

Fire Claws - 350 Gil
Ice Claws - 450 Gil
Lightning Claws - 550 Gil
Demon Helm - 980 Gil
Demon Armor - 3000 Gil
Demon Gloves - 800 Gil

===============================================================================

-------
Mysidia
-------

Item Shop:

Hi-Potion - 150 Gil
Phoenix Down - 100 Gil
Gold Needle - 80 Gil
Echo Herbs - 50 Gil
Antidote - 40 Gil
Cottage - 500 Gil
Emergency Exit - 200 Gil
Bestiary - 50 Gil

--

Weapon Shop:

Ice Rod - 220 Gil
Fire Rod - 380 Gil
Healing Staff - 480 Gil
Power Bow - 700 Gil
Holy Arrows - 500 Gil

--

Armor Shop:

Wizard's Hat - 700 Gil
Gaia Gear - 500 Gil
Silver Armlet - 650 Gil
Lustrous Shield - 700 Gil
Lustrous Helm - 4000 Gil
Knight's Armor - 8000 Gil
Gauntlet - 3000 Gil

===============================================================================

-------
Mythril
-------

Item Shop:

Maiden's Kiss - 60 Gil
Mallet - 80 Gil
Diet Ration - 100 Gil
Bomb Crank - 1200 Gil
Arctic Wind - 1200 Gil
Heavenly Wrath - 1200 Gil

--

Weapon Shop:

Mythril Staff - 4000 Gil
Mythril Knife - 3000 Gil
Mythril Hammer - 8000 Gil
Mythril Sword - 6000 Gil

--

Armor Shop:

Mythril Shield - 1000 Gil
Mythril Helm - 3000 Gil
Mythril Armor - 7000 Gil
Mythril Gloves - 2000 Gil

===============================================================================

-----
Agart
-----

Item Shop:

Potion - 30 Gil
Hi-Potion - 150 Gil
Phoenix Down - 100 Gil
Gold Needle - 80 Gil
Echo Herbs - 50 Gil
Eye Drops - 30 Gil
Antidote - 40 Gil
Tent - 100 Gil

--

Weapon Shop:

Rod - 100 Gil
Staff - 160 Gil
Spear - 60 Gil
Boomerang - 3000 Gil
Bow - 220 Gil
Power Bow - 700 Gil
Iron Arrows - 50 Gil
Holy Arrows - 500 Gil

--

Armor Shop:

Iron Shield - 100 Gil
Iron Helm - 150 Gil
Iron Armor - 600 Gil
Iron Gloves - 130 Gil
Iron Armlet - 100 Gil

===============================================================================

-----
Troia
-----

Item Shop:

Potion - 30 Gil
Hi-Potion - 150 Gil
Phoenix Down - 100 Gil
Gold Needle - 80 Gil
Maiden's Kiss - 60 Gil
Eye Drops - 30 Gil
Antidote - 40 Gil
Tent - 100 Gil

--

Weapon Shop:

Wooden Hammer - 80 Gil
Fireshard - 300 Gil
Frostshard - 300 Gil
Thundershard - 300 Gil

--

Armor Shop:

Leather Cap - 100 Gil
Feathered Cap - 330 Gil
Clothing - 50 Gil
Leather Clothing - 200 Gil
Ruby Ring - 1000 Gil

--

Pub Shop:

Gysahl Greens - 50 Gil
Bomb Fragment - 200 Gil
Zeus's Wrath - 200 Gil
Antarctic Wind - 200 Gil
Member's Writ - 10000 Gil

===============================================================================

--------------
Dwarven Castle
--------------

Item Shop (1):

Gysahl Greens - 50 Gil
Bomb Fragment - 200 Gil
Zeus's Wrath - 200 Gil
Antarctic Wind - 200 Gil
Bestiary - 50 Gil

--

Item Shop (2):

Potion - 30 Gil
Hi-Potion - 150 Gil
Phoenix Down - 100 Gil
Cottage - 500 Gil
Remedy - 500 Gil
Cross - 100 Gil
Echo Herbs - 50 Gil

--

Weapon Shop:

Dwarven Axe - 15000 Gil
Great Bow - 2000 Gil
Blinding Arrows - 1000 Gil
Flame Sword - 14000 Gil
Flame Lance - 11000 Gil

--

Armor Shop:

Flame Shield - 1250 Gil
Flame Mail - 20000 Gil
Sage's Miter - 2000 Gil
Sage's Surplice - 1200 Gil
Rune Armlet - 2000 Gil

===============================================================================

-----
Eblan
-----

Item Shop:

Gold Needle - 80 Gil
Maiden's Kiss - 60 Gil
Mallet - 80 Gil
Diet Ration - 100 Gil
Echo Herbs - 50 Gil
Eye Drops - 30 Gil
Antidote - 40 Gil
Cross - 100 Gil

--

Weapon Shop:

Power Staff - 2000 Gil
Ice Brand - 26000 Gil
Ice Lance - 21000 Gil
Kunai - 4000 Gil
Boomerang - 3000 Gil
Killer Bow - 3000 Gil
Poison Arrows - 1000 Gil
Shuriken - 650 Gil

--

Armor Shop:

Ice Shield - 10000 Gil
Ice Armor - 25000 Gil
Black Robe - 10000 Gil

===============================================================================

-----
Tomra
-----

Item Shop:

Gaia Drum - 3000 Gil
Stardust - 4800 Gil
Lilith's Kiss - 1200 Gil
Vampire Fang - 550 Gil
Spider Silk - 1000 Gil
Silent Bell - 1000 Gil
Bronze Hourglass - 7200 Gil

--

Weapon Shop:

Ashura - 7000 Gil
Chain Whip - 6000 Gil
Ogrekiller - 25000 Gil
Killer Bow - 3000 Gil
Silencing Arrows - 1000 Gil
Shuriken - 650 Gil

--

Armor Shop:

Diamond Shield - 15000 Gil
Diamond Helm - 10000 Gil
Diamond Armor - 30000 Gil
Diamond Gloves - 5000 Gil
Gold Hairpin - 20000 Gil
Diamond Armlet - 4000 Gil

===============================================================================

------------
The Feymarch
------------

Item Shop:

Light Curtain - 3800 Gil
Decoy - 4800 Gil
Hermes Sandals - 4800 Gil
Bacchus's Wine - 3800 Gil
Silver Hourglass - 9800 Gil
Ether - 10000 Gil

--

Weapon Shop:

Whip - 3000 Gil
Chain Whip - 6000 Gil
Blitz Whip - 10000 Gil
Kotetsu - 11000 Gil
Faerie Rod - 5000 Gil
Aura Staff - 7000 Gil
Angel Arrows - 2000 Gil
Shuriken - 750 Gil

--

Armor Shop:

Aegis Shield - 20000 Gil
Luminous Robe - 20000 Gil

===============================================================================

--------------
Giant of Babil
--------------

Item Shop:

Potion - 30 Gil
Hi-Potion - 150 Gil
Phoenix Down - 100 Gil
Cottage - 500 Gil
Shuriken - 650 Gil
Bomb Crank - 1200 Gil
Heavenly Wrath - 1200 Gil
Arctic Wind - 1200 Gil

===============================================================================

----------------
Hummingway Abode
----------------

Item Shop:

Hi-Potion - 500 Gil
X-Potion - 3000 Gil
Phoenix Down - 100 Gil
Dry Ether - 20000 Gil
Elixir - 50000 Gil
Cottage - 500 Gil
Remedy - 500 Gil
Siren - 3000 Gil

===============================================================================


================
XVIII. Secrets
================

In this section, I will list all of the secrets in the game, along with info
about them and such.


Secret #1 - Whyt Costumes
-------------------------

You can unlock several costumes for Whyt which customize his face. All of them,
save for two, are unlocked by mini-games. I'll list them here.


Goblin - Obtained at the end of the second playthrough
Paladin - Obtained after getting 9999 points in Cecil's Goblin Gauntlet
Dragoon - Obtained after getting 9999 points in Kain's Jump Hijinx
Summoner/Black Mage - Obtained after getting 9999 points in Rydia's
                      Mathemagical Minute
White Mage - Obtained after getting 9999 points in Rosa's Measured Meditations
Ninja - Obtained after getting 9999 points in Edge's Ninja Blade Glade
Zeromus - Obtained after getting a complete bestiary


================================
XIX. Frequently Asked Questions
================================

In this section, I will list the most commonly asked questions regarding this
game. Before emailing me with a question, please refer to this very section
first, and see if your question is already answered! Thank you.


-------------------------------------------------------------------------------


Q: When I fight the Dark Elf, he kills me instantly and I get a Game Over! Why?


A: Go back to Troia Castle and talk to Edward. He gives you the Whisperweed,
   which is required to win the battle.


-------------------------------------------------------------------------------


Q: How do I use and/or equip augments?


A: To use them, go to Items -> Key Items. Your augments are there. To set the
   augments to your characters, go to Abilities on the menu. You can either
   replace an ability with another or use an empty slot to add it.


-------------------------------------------------------------------------------


===============
XX. Email Info
===============

If you wish to email me about this guide, whether it be a comment or a typo,
or even a big error in the guide, then email me at my email listed at the top
of this guide. For those who are lazy, my email is [email protected]. Email
me there, and I'll add whatever it is I missed, or fix whatever it is I messed
up on as soon as possible. Please make the subject something to do with the
game (such as "Final Fantasy IV DS FAQ"), so I'll know that your email isn't
spam. Make sure you specify it's for the DS version, too, since I've written
for the GBA one as well.


-------------------------------------------------------------------------------


=============
XXI. Credits
=============

Credits go to you for reading this guide.
Credits go to me for taking the time to write this guide.
Credits go to Action for his great FAQ; it helped me for some of the monster
              stats. Great work!
Credits go to SBAllen for not only running GameFAQs in CJayC's place, but also
              for having an awesome FAQ for this game.


-------------------------------------------------------------------------------


=================
XXII. Copyrights
=================

Do not copy this guide without my permission. If you attempt to do that
without my permission, you could be in trouble with the law. For permission,
email me at my email adress listed at the top of this guide, I may say yes, I
may say no, it depends. This guide is a Copyright (c) 2008, and was created by
Jesse Winstead. All rights reserved. The following sites have been allowed to
use this guide:

http://www.gamefaqs.com/
http://www.neoseeker.com/
http://www.ign.com/
http://www.1up.com/
http://www.press-startgaming.com/
http://www.supercheats.com/


End Of File.


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