Final Fantasy IV FAQ/Walkthrough By: Super Slash Version: 1.0 Email: [email protected] ---------------------------- NOTE: To find what you're looking for, hold Ctrl and press F (Apple for Macs), and type in, for example "V. Walkthrough", without the quotations. Do this for any section you may be looking for. TABLE OF CONTENTS ------------------- I.........Story II.........Controls III.........Game Basics IV.........Characters V.........Walkthrough VI.........Side Quests VII.........Augment List VIII.........Items IX.........Weapons X.........Shields XI.........Head Gear XII.........Armors XIII.........Gauntlets XIV.........Bestiary XV.........Spells XVI.........Whyt XVII.........Shops XVIII.........Secrets XIX.........Frequently Asked Questions XX.........Email Info XXI.........Credits XXII.........Copyrights --------------- Version History --------------- v1.0 (11/06/2008) - This is the first version of the guide ------------------------------------------------------------------------------- ========= I. Story ========= The story revolves around a Dark Knight named Cecil, commander of the Red Wings. He is ordered by the king of Baron to steal the seven crystals, but Cecil begins questioning the motives of the king since he is acting strange and unusual as of late. However, despite this, he wants to continue to obey the king because of the loyalty to his kingdom. Together with friends he meets along the way, he must figure out the truth about the king and the Red Wings. ------------------------------------------------------------------------------- ============= II. Controls ============= "A" Button: Confirms stuff, flips through dialogue, examines stuff. "B" Button: Hold this button to run. Press this to cancel out of things. "X" Button: Brings up the menu outside of battle, where you can see the leading character's thoughts on the current situation. This also turns on Auto-Battle. "Y" Button: Changes the leading character outside of battle. "L" Button: This allows you to switch between characters on the Magic and Equipment screens. "R" Button: Hold this button to run away from a battle. This also allows you to switch between characters on the Magic and Equipment screens. "Start" Button: Pauses the game in-battle. "Select" Button: Does nothing. D-Pad: Moves character. Press Left or Right on the D-Pad in battle (make sure you have the cursor on the last enemy in the battle), depending on what side the enemy's on. This allows you to attack all enemies at once, but only if you're using Black Magic. This also applies to using healing spells on the entire party, and other support spells. ------------------------------------------------------------------------------- ================= III. Game Basics ================= ========================== The Menu Outside of Battle ========================== Item ---- This shows the current items you have in your inventory. Press A to select an option (such as Use, after pressing B). If you click Use, you can select an item. Press A to choose an item (however, items that are greyed out cannot be used). When you select a recovery item (such as a Potion), choose a party member to use it on, and press A to use it on that party member. This stuff is all pretty simple, though, and I don't even know why I'm explaining it. The other two options in the Item menu are Sort, and Key Items. If you select Sort, all of the items in your inventory automatically get sorted. Key Items brings up a list of important story-related (except in the cause of augments) items. Magic ----- Again, this is pretty self-explanatory. Select this to bring up a cursor. Select a party member to bring up the Magic menu (however, Kain cannot learn magic). The Magic menu shows the spells the party member currently has. You learn magic spells by leveling up. There are three different types of magic spells: White Magic, Black Magic, and Support Magic (although the Support spells are in the White Magic category). Rydia, Rosa, Palom, Porom, Cecil (only as a Paladin), and Fusoya can use magic. Equipment --------- On the Equipment menu, you can equip your party members (obviously). You can equip a weapon, a shield, a helmet, an armor, and a guantlet. There's also the Remove option should you ever want to completely remove a piece of equipment. Optimize automatically equips that character with the best equipment you have in your inventory. Abilities --------- This screen shows you the commands a character has available. This is also where you set your augments. You cannot replace the Attack and Item commands, but any other ones can be replaced. There are two additional spots you can use for your augments should you not want to replace any commands. You can also change the command the character uses when in Auto-Battle mode. Status ------ This screen shows all of the party member's currently set abilities, along with all of the abilities they know, which obviously includes augments. You can also see how much EXP the character needs to reach the next level. Party ----- You can choose either Invert or Reposition. Choosing Invert switches the order around. By default, three characters are allowed in the front row and two in the back. By choosing Invert, two are allowed in the front and three are allowed in the back. Reposition simply lets you move a party member into a different position, whether it be another slot in the front row or moving them to an empty slot in the back row. Settings -------- This is equivalent to an Options screen. Here you can change the Battle Mode between Active and Wait, the Battle Speed, and more. By default, the Battle Speed is set to 3. If you think it's too slow, _don't set it to 6_. Many people make the mistake of thinking it's the fastest speed, but it's actually the exact opposite. Instead, set it to 1 since it's the fastest. Quicksave --------- Choose this to save and quit immediately at any point in the game (except in a battle, of course). You can then choose to reload that quicksave whenever you wish, though only one quicksave file is available at a time. Loading the file makes it disappear, meaning you'll have to quicksave again if you want another one. It's mainly there to use in case you absolutely have to, but since the DS can be put into sleep mode, which doesn't consume much battery power at all, that's usually the better choice. Save ---- Self-explanatory. Use this option to save your current game progress. However, you can only save at save points and on the world map. You can also use Tents and Cottages while on the world map or standing on a save point. =============== Battle Overview =============== The battle system is quite simple, actually, but I'll explain it here anyway, for those of you who are new to the Final Fantasy series. Fight ----- The basic command in the game. Select this option to attack with the weapon you currently have equipped. If you don't have a weapon equipped, you attack using your fists instead. White Magic ----------- Useable by Rydia (child only), Tellah, Rosa, Porom, and Fusoya. White Magic spells are basically support spells, but there are also some that inflict bad status effects on enemies and bosses. White Magic is pretty much essential throughout the whole game, unless you want to go about using Potions for the whole game. Black Magic ----------- Usable by Rydia, Tellah, Palom, and Fusoya. This is basically the opposite of White Magic; it's spells like Fire, Blizzard, and Thunder. Rather than causing status effects or healing someone, Black Magic spells are spells that damage the enemy you're battling. Black Magic is just as important as White Magic throughout the course of the game. Hit Points ---------- Anybody who has played any RPG (turn-based or otherwise) will know what Hit Points (HP) are. Hit Points are your party member's health in the game. Their HP increases as you level up. When enemies attack you, you lose HP. Use an item or a Cure spell to recover some HP. If a party member's HP reaches zero, that party member falls. If all party members fall in battle, you get a Game Over, and have to start the game from the spot you previously saved the game at. Using a Tent/Cottage will restore your HP. Also, a Cottage revives any fallen party members. Magic Points ------------ This is another obvious aspect in the game, and anyone who has played an RPG will know what Magic Points (MP) are, too. Magic Points are basically just like Hit Points. Only people with magic spells have MP. Each time you use a magic spell, your MP goes down. If it reaches zero or a number like ten, use an Ether or some other item to recover your MP! MP is really important throughout this game, and you'll find yourself using it often. Using a Tent/Cottage will restore your MP. Command Meter ------------- You can see this go up (only if your Battle Mode is set to Active) during a battle. When it gets full, the party member who's bar got full will get a turn. Then, you can use a command, and the meter gets empty, then refills. This is a very basic thing regarding Final Fantasy games, and anyone who has played a Final Fantasy game will know how the Command Meter works. Running Away ------------ Running away isn't always a bad choice in this game. During a battle, hold the R button to begin running away. Keep it held, and you may or may not run away. However, take note that you cannot run from a boss battle under any circumstances. There is a downside to this, though: sometimes you lose Gil from running away. Defending --------- Defending isn't too useful, but it can be if you don't want to attack with that party member, for whatever reason. On any party member's turn, if you press Right on the D-Pad, an option to Defend will appear. If you select this option, the party member will use his/her turn to defend his/herself. While in this state, any enemy that attacks the defending party member with physical attacks will not hurt as much as normal. The damage is reduced, in other words. But take note that magic attacks will hurt the same as if you weren't defending. Change ------ During a battle, when a party member's turn comes up, press Left on the D-Pad to reveal the Change option. Select this to make all party members that are in the front row go in the back row, and to make all party members that are in the back row go in the front row. Experience Points ----------------- Experience points are required in order to gain levels in this game (also known as EXP). EXP is gained in every battle in the game, whether it be a small or a large amount. After a party member gains a certain amount of EXP, he/she levels up. The higher your level is, the more EXP you will need to gain a level. You have to level up in this game in order to stand a chance against enemies/bosses in the future. Attack from Behind ------------------ During normal battles (this does not apply to boss battles), the enemies can attack you from a few ways. This is one of them. When your party is attacked from behind, your party is on the left side, while the enemies are on the right side. Also, when you're attacked from behind, you deal less damage than you normally would. However, you also take less damage than normal. Ambushed -------- This is another way enemies can attack you. They can attack from either the west or east side of the screen. Regardless, you normally get the first turn, but when you get ambushed, the enemies always get to attack first. Preemptive Strike ----------------- This is the best way that enemies can attack you. Because, you get a free turn with every party member at the start of the battle. After a few seconds, the enemies will attack. ============== Status Effects ============== Throughout the course of the game, many enemies and bosses will use negative status effect spells on you. This can get really annoying, so if it happens, use an item or spell to cure it as fast as possible! I will list all of the negative and positive status effects in the game below. Poison ------ Probably one of the most annoying status effects in the game. When Poison is cast upon a party member, he/she takes damage each turn. It can be a lot, too, so watch out. Also, if a battle ends with a party member poisoned, when you walk/run, the poison will take affect on the party member. If you get poisoned, be sure to use an Antidote as soon as you can to cure it. Tents/Cottages also cure Poison. Confusion --------- This status effect can get annoying, as well. Certain enemies can do stuff that will cause a party member to go confused. While a party member is confused, he or she will attack a party member or enemy automatically, at his or her own will, when his or her turn comes up. However, if an enemy hits the party member, he/she gets out of confusion (you could also hit the confused party member yourself to break him/her out of confusion). The effect wears off after a battle. Blind ----- When enemies cast this upon a party member, you'll see that the party member has black eyes. What blind does is decrease the chance you have of hitting an enemy with your normal attack, but not magic attacks. It can get quite annoying if it is casted upon attackers like Cecil, because you only have around a 50% chance of hitting an enemy. A status-recovering spell or item will cure this. The effect wears off after a battle. Curse ----- This is similar to Blind, but it doesn't decrease the chance you have of hitting an enemy. Instead, it lowers your attack by a bit. You will be able to tell if a party member has the Curse status inflicted on them by a skull above their head. They will also be kneeling on the ground with the skull above their head if they have Curse on them. Like usual, use any status-recovering spell or item to cure this. The effect wears off after a battle. Silence ------- This is one of the worst status effects you can get on you, for a magic user. If this is casted upon someone who can use magic, he/she cannot use magic until the status effect has been cured. In order to cure it, use a status-recovering item or spell, like most other status effects in the game. Petrify ------- If a party member is completely grey, it means that they are in stone. When a party member is petrified, he/she cannot get a turn for a short amount of time. However, if this status effect does get inflicted on you, use a recovery item or spell to cure this immediately. If all four party members get petrified, you will get a Game Over. The effect wears off after a battle. Pig --- If this is casted upon a party member, he/she gets turned into a pig (kinda like being turned into an Imp in Final Fantasy VI). When you're a pig, you cannot use any special battle commands (like Ninjutsu) or White/Black Magic. The only Black Magic spell useable is Esuna, which turns you back into a human if you're a pig. Just use a status-recovering item/spell to get rid of this effect. The effect still lasts after a battle, however. Slow ---- Possibly one of the worst status effects you can have on someone. When this is inflicted on you, the party member it is inflicted on will get his/her turn slower than usual. If you have the Active Battle Mode on, the Command Meter fills up slower than normal. Use any recovery item/spell to get rid of this. This effect wears off after a battle. Sleep ----- When a party member is asleep, he/she cannot have a turn until he/she is hit, or a curing item/spell is used on him/her. Many enemies in the game will put your party members to sleep, so beware! Be sure to recover this effect as soon as you can if it is inflicted on anybody. This effect wears off after a battle. Stop ---- If this is inflicted onto any party member, the party member in question will have stopped completely, for a few turns. The party member willl not be able to make a turn for quite a few turns. Beware of this; if it is casted, immediately cure it with a curing item/spell before the party member ends up dead. This effect wears off after a battle. Stone ----- This is sort of like Petrify, only it takes longer for it to actually take effect. When someone casts this on a party member, only his/her legs will be covered in stone. However, as time passes, the stone covers up even more of the body. This also happens if the enemy inflicts the Stone effect on the party member again. If the stone covers up the whole body, the party member will not be able to move. Use a status-recovering item/spell to cure it. This effect wears off after a battle. Tiny ---- This is pretty much like Piggy. When this is inflicted on a party member, he or she will become very small, and look like a baby. In this state, you can't use any form of magic or special abilities. Use a status-recovering item or spell to cure this. Toad ---- This is pretty much like Piggy. When this is inflicted on a party member, he or she will become a frog, and will not be able to use any form of magic or special abilities, except for Esuna. Simply use a status-recovering item or spell to get rid of this. Count ----- A deadly status effect, but it's a rare one at that. When a foe uses this on a party member, he/she will have a countdown timer above their head. When/if the timer reaches zero, the party member immediately falls. This status effect cannot be cured, but the effect wears off after a battle. Paralyze -------- When a party member is paralyzed, he/she has lines on his/her body. When you are paralyzed, that party member cannot move at all. If all four party members become paralyzed, you get a Game Over. Use any status-recovering spell or item to get rid of this effect. This effect automatically wears off after a battle. Berserk ------- Berserk is actually a good status effect. When used, it allows your party member to attack a random enemy automatically, but the power of the attack is increased. In other words, it's a more powerful Fight command. It's pretty useful for fighters like Cecil, or Yang. It can be cured with any status recovering item or spell, however. Float ----- Float allows a party member to avoid any ground attacks, like Quake. It is actually quite useful. It's useable in battle and out of battle. In order to get through certain areas in the game, you need Float. Outside of battle, the effect will wear off as soon as you enter a new area. In battle, if this is casted upon a party member, he/she will be floating in the air. Use any status recovering item or spell to cure this. Reflect ------- When this is casted upon a party member, any magic spells used by an enemy or ally will be reflected back onto an enemy. This spell is especially useful for bosses like Bahamut. However, the downside is that if you use a Cure spell on the Reflected ally, the spell will backfire and recover an enemy instead! Be careful when using this spell. ======== Chocobos ======== Chocobos are used in pretty much every Final Fantasy game to date. They are what appears to be some sort of duck or something, but they are actually quite useful. They hide in Chocobo Villages spreaded throughout the game, and in some Chocobo Stables. When you ride one, the Chocobo will take you to a desired place. There is one Chocobo in the game, however, that will store items for you that you can come and withdraw later. Normal Chocobo -------------- This particular Chocobo is yellow, and is the normal type of Chocobo. When you ride it, you can ride this Chocobo all around the continent you are on. When you dismount the Chocobo, it proceeds to return to the Chocobo Village from which you found it at. White Chocobo ------------- A rather rare Chocobo. If you see one of these, be sure to talk to it, because it will restore all of your MP! It's really good for people that have good magic spells. Black Chocobo ------------- This is another rare Chocobo, and is required to get to a certain area in the game. When you mount it, it can fly. It can fly over water, but not mountains. And it can only land in forests. When you dismount this Chocobo, it will stay in the forest you dismounted it at. When you remount the Chocobo, it carries you back to the forest you found it in. Fat Chocobo ----------- This is no ordinary Chocobo. It looks around 300 lbs, and it can store items for you! If you see an odd spot in the game that's empty and looks like something should be there, use a Gysahl Green item if you have one. You will summon the Fat Chocobo, and you will be offered to store items. You can always come back to a spot where you can summon a Fat Chocobo, then re-summon it to either deposit more items, or withdraw some deposited items. It's rather useful if your inventory is junky. It can also be used for other things, such as viewing voiced cutscenes you've seen already, listening to the music of the game, and more. ------------------------------------------------------------------------------- =============== IV. Characters =============== WARNING: Spoilers *will* be present in this section. Read at your own risk. In this section, I will list all of the playable characters in the game, along with information about them and such. ------------------------------------------------------------------------------- ===== Cecil ===== Class: Dark Knight / Paladin Biography: Cecil is a Dark Knight, and the commander of the Red Wings. He is ordered by the king of Baron to steal the legendary crystals. Cecil begins to wonder, however, if what he is doing is really wrong. He later realizes that he is doing wrong, and wants to redeem himself by going to Mt. Ordeals and casting out the darkness within him, so he can become a Paladin. But the Elder of Mysidia at first refuses to let him, because he's still mad at Cecil for stealing the crystal from them. Cecil becomes a Paladin later in the game, and wants to do what is right and not what is wrong. Special Ability (Dark Knight): Dark ------------------------------------ Using this causes Cecil to power up for a few turns, creating a dark aura around him. This makes your attacks stronger, but it also consumes HP with each turn. In the previous versions of FFIV, this unleashed a multi-target attack which dealt minor damage and wasn't very useful. Special Ability (Paladin): Cover -------------------------------- If you use this, you get to choose a party member for Cecil to defend for a turn. If the party member you chose gets attacked, Cecil will guard him/her, and take the damage himself. He will sometimes use this automatically if a party member is in critical condition. ------------------------------------------------------------------------------- ==== Kain ==== Class: Dragoon Biography: Kain is Cecil's best friend and rival. He has a rather weak mind. Golbez, the one obsessed with finding the crystals, controls Kain and takes him as a partner two times throughout the game. However, each time Kain manages to break free of Golbez's control. He plans to stop him from gaining the crystals, with Cecil and his friends by his side. He also seems to be jealous of Cecil because he is in love with Rosa. Special Ability: Jump --------------------- This ability is rather useful throughout the game. When you use it, Kain leaps in the air for a short time, off of the battlefield. Then, a turn or so later, he comes down and attacks an enemy with his spear, causing a lot of damage. ------------------------------------------------------------------------------- ===== Rydia ===== Class: Summoner Biography: Cecil and Kain first meet this little girl in the Mist Village. She sees her mother on the ground, dead. When Cecil and Kain defeated the Mist Dragon, Rydia's mother died along with it. Rydia hates them both for it, and summons the Titan to get rid of Cecil and Kain. But Cecil finds Rydia on the ground unconscious afterwards, and he takes her to an Inn at Kaipo. Rydia then forgives Cecil, and joins him on his journey. She later gets swallowed up by Leviathan, but later rejoins the team. As a child, she can use White and Black Magic, but both are limited. When she rejoins later as an adult, she can no longer use White Magic, but can use a variety of Black Magic spells. Special Ability (Kid/Adult): Summon ----------------------------------- This is another really useful ability. Use it to summon up a monster to attack enemies. You only start off with one summon, but you learn a lot more through side quests, and as you progress through the game. In this version, you can summon a creature called Whyt, which is a white (hence the name) doll-looking thing. You can up its stats by playing certain mini-games to make it stronger and more useful. ------------------------------------------------------------------------------- ====== Tellah ====== Class: Sage Biography: Tellah is an old man who is found in a cave. He is on his way to Damcyan, so he joins you, but says there's a monster at the end of the cave that needs to be destroyed. After they reach Damcyan, he finds out that his daughter, Anna, is dead. He also finds out that someone named Golbez killed her, so he leaves the party, ticked off. He later rejoins the team, but is still obsessed with avenging his daughter. He is able to use both White and Black Magic, and after Cecil becomes a Paladin, he recalls all of his forgotten spells. His limited MP is the downside to him. Special Ability: Recall ----------------------- Tellah can only use this before he remembers all of the spells he's forgotten. When he uses it, he may use a spell that he forgot (it could be anything; it's random). However, it does not always work. Even if he fails to cast anything, he'll lose MP. I don't recommend using this since way more often than not, he will just use something crappy like Thunder. ------------------------------------------------------------------------------- ====== Edward ====== Class: Prince Biography: Also known as the "spoony bard", Edward is the prince of Damcyan. He is in love with Tellah's daughter, Anna. However, when she dies, Tellah accuses him of killing her, even though he obviously did not do it. He loved Anna a lot, and after she dies, he joins Cecil to help cure Rosa. His abilities are slightly improved in this version, or at least, Sing is. He is still the worst member in your team for the whole time you have him, but is good for inflicting status problems onto a foe. Special Ability: Hide --------------------- Yet another useless ability by Edward. When you use this, he will run off of the screen for a turn, and hide himself from the fight. He comes back after a turn, however. Be warned, though, because when Edward is in critical condition, he will automatically use this, and keep doing it until he's healed. In some cases, it can actually be good, but this only applies to other characters (you need to give a character the Hide augment to use it with them). Special Ability: Salve ---------------------- This is basically an improved version of Heal from Final Fantasy IV Advance. When you select this, Edward will heal the whole party for minor amounts of HP. Special Ability: Bardsong ------------------------- In this version, you get to choose between songs to use. He learns more songs as he levels up. It's a really useful ability at times. ------------------------------------------------------------------------------- ==== Rosa ==== Class: White Mage Biography: Rosa is Cecil's girlfriend. She was born and raised in Baron. Early in the game, she is sick with desert fever, and Cecil tries to get a certain cure to help her. After she is cured, she joins Cecil to help him on his quest. She can be quite useful, too, as she is the first White Mage to join your party, and the only one to stay for your final party. Special Abilty: Pray -------------------- When used, Rosa prays, and if it succeeds, the entire party's HP gets recovered a bit. It's not very useful, though, and you're probably better off using a Cure spell instead. Special Ability: Aim -------------------- If you're using a bow for a weapon, use this. It never fails, and guarantees a successful hit with the bow. This command is only selectable if Rosa has a bow equipped on her. ------------------------------------------------------------------------------- ==== Yang ==== Class: Monk Biography: Yang's the king of all of the monks in the kingdom of Fabul. He uses claws as weapons, which can be pretty deadly throughout the game. Cecil and his friends first meet him at the top of Mt. Hobs. After they save him from a bunch of Bomb enemies, he joins the party to help stop Golbez. He's a pretty useful character, and you get to keep him for quite awhile. Special Ability: Focus ---------------------- New to this version is the ability to charge up an attack for another turn. Despite the fact that this essentially wastes a turn, it's a really useful ability in most cases. You can charge up to three times, and it's recommended that you do. This will make his attacks dish out a whole lot of damage, and it's really useful for boss fights. Special Ability: Kick ---------------------- Kick has slightly improved in this version. This is a simple ability where Yang uses a kick to hurt all enemies on the field. It deals moderate damage, though I don't know for sure if Focus strengthens it or not. Really good for fights with multiple enemies. Special Ability: Brace ---------------------- A pretty good ability. When used, this increases your defense by about 75% for that turn. You'll want to use this for some of the harder battles. ------------------------------------------------------------------------------- ===== Palom ===== Class: Black Mage Biography: Palom is Porom's twin brother. He is only five years old, and he and Porom get in fights quite often. They're rather immature, but they are quite useful when you first get to use them. Their Twincast ability can come quite in handy. Special Ability: Bluff ---------------------- This ability is kinda useful. It causes Palom to charge up his magic power, making it where it hurts more. Special Ability: Twincast ------------------------- This is probably Palom and Porom's best move. You have to use up both of their turns to use it, but it's well worth it. They have a chance of either casting Comet, a meteorite attack that rains stars, or Pyroblast, an even more powerful fire-based attack that deals loads of damage. This is especially useful when obtained as an augment. ------------------------------------------------------------------------------- ===== Porom ===== Class: White Mage Biography: Porom is Palom's twin sister. She is only five years old, and she and Palom get in fights quite often. They're rather immature, but they are quite useful when you first get to use them. Their Twincast ability can come quite in handy. Special Ability: Cry -------------------- Unlike the GBA version, this ability is actually one of the most useful in the game. When used, you lower the enemy's defense for the remainder of the fight. When obtained as an augment, you'll be using this constantly (combined with other negative status-inflicting spells). It helps out a lot through difficult boss battles. Special Ability: Twincast ------------------------- This is probably Palom and Porom's best move. You have to use up both of their turns to use it, but it's well worth it. They have a chance of either casting Comet, a meteorite attack that rains stars, or Pyroblast, an even more powerful fire-based attack that deals loads of damage. This is especially useful when obtained as an augment. ------------------------------------------------------------------------------- === Cid === Class: Engineer Biography: Cid may be old, but he's pretty useful (both story-wise and game wise). He is useful for when you first get him, that is. He also made the airship you get in this game, and he is the one who started the Baron kingdom all along. He's a nice guy that always helps out Cecil and his friends when they're in need, despite numerous injuries he gets throughout the course of the game. Special Ability: Study ---------------------- Using this move, Cid can scan the enemy for his basic stats, along with a weakness (if there is one). This can be pretty useful, but you're better off using Libra with Cecil, which has the same effect. ------------------------------------------------------------------------------- ==== Edge ==== Class: Ninja Biography: Edge is a ninja, and the prince of Eblan. He likes women a lot; especially Rydia, who he seems to be in love with. He wants to chase down and kill Rubicante, one of the four Elemental Lords, for turning his parents into monsters (or so he thinks he did). He is bent on revenge, and he joins Cecil and the others to help fight Rubicante and stop Golbez from getting all of the crystals. He's not a very bad party member, though he always seems to lag behind in levels when you get him in Eblan Cave. Special Ability: Ninjutsu ------------------------- Edge can use magic, technically, but not much. His Ninjutsu abilities are actually magic abilities. He only starts off with one, but during the fight with Rubicante, he learns the rest of them. Most of them are subpar elemental spells, but there are a couple useful ones. Special Ability: Throw ---------------------- This ability is just like Shadow's from FFVI. He can throw a shuriken or a weapon. This is especially useful with good weapons you don't need anymore. Special Ability: Steal ---------------------- Using this, Edge attempts to steal from an enemy, and take an item. It doesn't always work, however. You can use this to exploit a glitch in the battle against Rubicante, which makes him close his cloak and prevent him from ever using his most powerful attack, Inferno. ------------------------------------------------------------------------------- ====== Fusoya ====== Class: Lunarian Biography: Fusoya is no ordinary old man. He has every magic spell in the game, including White Magic spells. However, he cannot summon. He is part of a strange race called the Lunarians. Lunarians are only found on the top of the moon. He reveals a huge plot twist in the game to Cecil and the gang, and then he temporarily joins them to break the barrier surrounding the Tower of Babil. Special Ability: Bless ---------------------- Using this, the party's MP will slowly increase. I don't really recommend using it unless you're desperate for MP, and don't want to waste much needed Ethers and/or Elixirs and whatnot. ------------------------------------------------------------------------------ =============== V. Walkthrough =============== In this section is a full walkthrough of a game, from the beginning to the end. The game starts in its full 3D glory with Cecil, commander of the Red Wings, in the first voiced cutscene in any Final Fantasy IV version ever. He and his men are on the way to the castle of Baron to deliver the stolen Water Crystal to the king. Soon, some floating eye monsters will attack the crew members of the ship, and you'll have to take care of them as Cecil. You're given a Red Fang item should you want to use it, though I suggest keeping it for later use. You'll arrive at Baron soon after slaying the monsters. ============= Baron Castle ============= Cecil will be greeted by Baigan, who will lead him to the throne room where the king awaits. He tells Cecil to stay behind for a moment and Baigan enters the throne room alone. Watch the rest of the scene and soon, Cecil's rival and friend, Kain, enters the room to try and vouch for him. He will help Cecil deliver the package to the Valley of Mist in the morning, as the both of them leave the throne room and Kain tells you to rest up. You will then gain control. There are a few items to get. Head south to 1F of the castle and look at your map on the touch screen. Go to the location where the three treasure chests are and flick the switch on the left part of the wall to open it. Open the chests to get 480 gil, an Ether, and a Tent. Now, go left and head up the stairs and down the next set. Enter Rosa, Cecil's girlfriend and also a White Mage. She wants to meet him in his tower later. Outside, follow the path around and you'll be introduced to Cid, an engineer of Baron. He talks about his suspicion with the king as of late. Once he leaves, enter the tower (don't go through the door that is opened, which is the one Cid came out of). In here is a Moogle-looking thing called Namingway. He will want you to change your name; change it to whatever you want because it won't work regardless. He then realizes that he can't change names anymore (a la previous versions of FFIV), then he'll leave on a journey to find something else to do. He'll be appearing often in this game, and is part of a side quest, so see the Side Quests section for more info on this event. On the next floor, a girl will be blocking the staircase leading to Cecil's bedchamber, but she'll allow you in to prepare for your depature tomorrow. In Cecil's room, choose to rest in his bed and then watch the cutscenes that commence. Cecil and Kain both leave for the Valley of Mist at sunrise. After the traditional Final Fantasy theme plays, you'll be on the world map. Enter Baron's town, just south of the castle. ============== Town of Baron ============== There are a few hidden items to get in this town. Enter the Inn directly in front of you and go upstairs. Flick the switch on the wall near the chests to open the wall, then open the chests to get some Gnomish Bread, a Tent, and some Eye Drops. Exit the Inn, then head to the northeastern end of the map and go through the wall there. Head up and around the walls of the town, but don't go up too far or you'll exit. Keep going around until the path goes a bit far down, then examine the wall to get a Phoenix Down. Keep going around until you bump into another invisible object, then examine it to get another Phoenix Down. Head up a bit from that and continue around the path to exit the town. It's recommended that you buy some Potions from the Item Shop before heading off to our destination. ========== World Map ========== It's a really quick walk to the cave we need to go to. Just head left from Baron and cross the bridges, then eventually you should come to a cave. There's also a Chocobo forest is to the west of Baron, so use that to reach the cave if you want. Save your game and enter once you get there. ========== Mist Cave ========== There's Namingway again. He will call himself Mappingway, then he'll explain about the maps on the touch screen and the rewards you get for completing them. By mapping out an area 100%, you gain a certain amount of items. This is a good way to obtain some items without spending any money, but you can only map out an area once, and thus can only get the items once. With that done, follow the path around in a zig-zag fashion, and eventually you'll hear a voice demanding you leave the cave. Creepy. Open the chest just north of here for a Potion, then go east and open that chest to get some Eye Drops. Follow the path and when it splits, go south and around to a chest containing a Tent. Go back and follow the path a bit more, then you'll hear the voice again. Open the chest ahead for another Potion, then go north and you'll hear the voice for the third time. It kindly asks you to leave, but tell it you're ignoring the warning and you'll engage in a boss fight. ------------------------------------------------------------------------------- Mist Dragon HP: 556 Weakness: Dark Absorbs: Holy Resists: - EXP Gained: 1112 Gil Obtained: 0 Item Stolen: - Boss Strategy: This shouldn't be too terribly hard, but you'll need to be careful about when you strike this thing. You see, every minute or so, it will turn into mist. This means that you should *not* attack it until it reforms, and you can use this time to heal yourself up with Potions if you bought enough in the town of Baron. Don't bother using Darkness with Cecil, because chances are you'll do it at a bad time and end up wasting health and attacking the mist. Don't even Jump with Kain *unless* it is right after the dragon reforms from the mist. As for the Mist Dragon itself, it'll just use physical attacks, but they do pack a punch, so keep yourself healed. ------------------------------------------------------------------------------- Before you exit the cave, make sure you mapped out the whole area! Your reward for doing so is 5 Potions, which isn't half bad for this point in the game. Leave the cave and you'll be on the other side of it. ========== World Map ========== First off, before going any further, remove all of Kain's equipment. He's about to leave you for a bit and will take his equipment with him, but if you remove it then you can sell it for free cash. Once that's done, enter the town of Mist directly ahead. ============= Mist Village ============= You'll immediately see a scene in which the ring Cecil was sent to bring reacts. Lots of Bombs appear from within it and burn the village! A little girl is then heard sobbing. It turns out her mother died because of the dragon that they slew. After a bit of rambling between Cecil and Kain, they try to take the girl with her, but she refuses and summons up an Eidolon. It uses its huge arms to create an earthquake, splitting the ground behind the village in half. The screen will black out and Cecil will awaken in a forest. The girl is also unconscious in the forest, with a white creature standing beside her which disappears. Cecil sees that Kain is nowhere in sight and takes the girl. ========== World Map ========== Go northeast and you'll see that you're at a desert. This particular desert doesn't have very powerful enemies, except for one: the Sand Worm. It's rather uncommon, but if you find it, run immediately. At this point in the game, it's too strong for you to defeat. It might be possible to kill now, but it's not worth trying. If you're going for a complete Bestiary, try fighting it if you must, but I don't recommend it. Save before fighting it if you do. In the center of the desert is an oasis with a town next to it, which is where you'll want to go. ====== Kaipo ====== Upon entering the village, Cecil will take the girl to the Inn to rest. The Innkeeper lets him stay for free, too. Yay. He takes her to a bed where she wakes up, but doesn't speak to him and just turns away. Later that night, three soldiers of Baron enter and tell Cecil to surrender the girl. You will then have to fight a General and three Baron Soldiers. I'd hardly consider this a boss fight because it's really easy. Aim for the General first and foremost. He will order the Baron Soldiers to attack over and over. Once he's taken care of, the three soldiers will become confused. At this point, just hack away at all three of them (they may even kill one of themselves before you do due to the confusion). Easy fight, easy EXP. After the battle, the girl finally warms up to Cecil, and introduces herself as Rydia. Suddenly, the white creature shows itself again. It's Rydia's Eidolon, which you get to choose the name for. By default, its name is Whyt, so that's what this guide will refer to it as. She says that we should bring it to a Fat Chocobo sometime, then you'll regain control. Head all the way right and talk to the guy at the desk. This is the Item Shop. I recommend stocking up on some Phoenix Downs; they'll come in handy for the next dungeon, even if they are a bit expensive. When you're done shopping, exit the Inn and enter the house at the northeastern edge of town. Inside is Mappingway, who will change his name to Livingway and tell you about the Bestiary. Don't worry, you can view it any time you'd like via the Fat Chocobo. Go forward and you'll see Rosa bedridden! She's barely conscious and doesn't even notice Cecil, but somehow she gives you an Auto-Potion augment despite her condition. Leave the house and the augments will be explained to you slightly, but not at all well enough. Augments are basically abilities you can give to a character, and that character will learn it permenately. You can use them by going to Items and then Key Items, but I don't recommend using the Auto-Potion on Cecil or Rydia if this is your first playthrough. You can set the abilities you've learned from using augments on the Abilities menu. Head due west of here to the opposite side and you'll find the Fat Chocobo. You can use him for various things, including training Whyt and such. See the Whyt section for information on that stuff. Head to the Armor Shop and sell all of Kain's equipment you removed earlier. Buy a couple Leather Caps and equip one on Rydia, and then we're finally done with this town. ========== World Map ========== From Kaipo, head northeast and eventually you'll reach a cave. Before entering, I highly recommend leveling up Rydia to at least level 10 or so. She's very weak right now and will not be able to survive in the cave. When you're ready, save and enter. ============================= Underground Waterway - South ============================= When you enter here, head north and open the two chests for a Maiden's Kiss and a Potion. Go back south and follow the path west, then head south when the path splits and take the Tent from the chest. Head north and speak with the old man blocking the path. You'll find out his name is Tellah, and that his daughter, Anna, was apparently tricked by a bard in Damcyan. He says there's a terrible monster blocking the way to Damcyan, and with Cecil and Rydia's help, he should be able to defeat it. He'll then join your party (surprise, surprise!). With Tellah in your party, you'll be able to actually defeat the enemies without dying. His Thunder spell can wipe out most (if not all) of the enemies in one shot. Equip the Leather Cap you should've bought earlier on him. Head north and cross the bridge going east. When the path splits, head north and map out that part of the area, then go back and head east a bit more. Go north and up the steps to reveal more of the map, then head south and onto the water. Go left and turn north under the bridge to a chest, which contains an Ether. Backtrack up to the platform and head all the way left, then north and to the next area. If you mapped out the whole area, you get 5 Eye Drops. In the next area, go all the way north and then south onto the water. Go southwest a bit and head north to a chest, which contains a Potion. Map out the rest of this part of the area and go back onto the water. Follow the path south and head up, then keep following the path. On the way, open the chest you'll come across to get an Ether, then enter the next room. You'll see your first actual save point in here. Tellah says you can use a Tent and Cottage at any save point, then he uses a Tent of his own to rest the party up. A short scene then commences. Once it's done and you regain control, save your game and head north. Back out in the waterway area, follow the path and go north to a chest. Open it to get an Ice Rod. Give this either to Rydia or to Tellah; it doesn't really matter which one. Head south a bit and turn left when the path splits. Map out that part of the area and go back. Keep following the path and enter the next area. For mapping out this area fully, your reward will be 5 Antidotes. Follow the path in this room and keep going south until you come to a chest. Open it to get 580 gil, then head west and open that chest for a Bomb Fragment. Retrace your steps back past the two chests you just opened and head west, then north. Before proceeding to the next area, map out the rest of this one and you will receive 3 Tents. In this area, go all the way west to map out some of this place, then go back to the entrance of the room and head north. Keep following the path until you come to a chest, then open it for a Potion. There's an opening in the left wall which leads to black void. Go through it and make your way around the dark path clockwise. Eventually you'll come out in a small path going down, which leads to a chest containing a Feathered Cap. I suggest giving this to Rydia. Go back around counter-clockwise and head north to the next area. For mapping out this area, you get 3 Phoenix Downs. Here, go northwest a bit and open the first chest you come across to get an Ether. Go north and get Zeus's Wrath from the chest. Go back to the entrance of the room and head north, then all the way west to map out some of the room. Then go right a bit and all the way south to the end of the path. Head back north and follow the path to the exit of this area. Head due south instead, and open the two chests you'll come across to receive a Shadowblade and a Bronze Hourglass. Equip the Shadowblade on Cecil, then map out the rest of this room to get an Ether. As you approach the exit, Tellah informs you that the monster is down a waterfall ahead. He recommends using another Tent outside to prepare for the battle. ========== World Map ========== As Tellah suggested, rest using a Tent and enter the northern part of the cave. ================== Underground Falls ================== Head south and Tellah will point out that the beast is down below. Jump down the waterfall to the lower area. Follow the path in here and go south when the path splits. Open the chests to the left and right to get a Hades Helm and a pair of Hades Gloves. Equip both of these on Cecil, then continue around the area to the next room. Your map reward for this area is 5 Potions. Go east in this room and north a bit to map out some of the room, then head east and open the chests on the north and south sides to get a Hades Armor and and some Hermes Sandals. Don't forget to equip the armor on Cecil too. Head north and down onto the water, then follow the path and you'll see some tentacles. Approach them and the beast Tellah spoke of will appear. Boss fight! ------------------------------------------------------------------------------- Octomammoth HP: 3350 Weakness: Dark, Thunder Absorbs: Water, Holy Resists: - EXP Gained: 10050 Gil Obtained: 1000 Item Stolen: - Boss Strategy: This can actually be pretty hard about half way through the battle. Octomammoth will only use physical attacks. Start by having Cecil use Darkness and then have him attack. Every time Darkness wears off, use it again. Have Rydia and Tellah use Thunder; summoning Whyt or Chocobo with Rydia isn't recommended since Thunder is the easiest to use, and unless you really trained Whyt a lot, will hurt the most. The more damage you deal to the Octomammoth, the more tentacles it will lose. The two rotating tentacles will never disappear, but they don't attack or anything either. As he loses tentacles, he gets stronger, eventually to the point where you'll need to heal or maybe even revive a character. Have Tellah use Cura when necessary; if you don't, you'll end up regretting it since once the boss starts hurting your team 100+, you'll probably have to end up reviving someone. When it's down to about three or so tentacles, Tellah informs you that the beast is weakening, and this is when it really gets powerful. Just keep up the same attack pattern and have Tellah heal when necessary, and you'll eventually defeat it. ------------------------------------------------------------------------------- Upon winning, explore the rest of the map if you haven't yet and you'll get 3 Zeus's Wraths for doing so. Continue outside. ========== World Map ========== Save your game and go forward, then you'll see Damcyan. It's the Red Wings! They'll destroy some of the castle from above, so enter it once the short scene is over. =============== Damcyan Castle =============== Before going through the destroyed gate leading to the inside of the castle, go around the eastern side of the castle's walls until you find a door leading to the dungeon area. In here, speak with the wounded soldier and he'll tell you not to let the treasure in this room fall into enemy hands, then he disappears. Head right and examine the last crest on the wall to open the wall in front of you. Follow this secret path to an empty cell, then go through the northwestern part of the wall to find a chest. It contains a Power Bow; you'll need to hold onto this for a bit. Go through the southwestern wall to two more chests which contain a Feathered Cap and a Ruby Ring, respectively. Exit this area and now head through the main castle gates. Remove all of Tellah's equipment since he is about to leave. Just head north through a few rooms until you get to the second floor of the castle. The chest in there contains a Tent. On 3F, examine Anna who's on the ground. You'll see a rather long scene, and you'll also get to see Tellah attempt to beat up Edward. This is where he utters his famous line: "You spoony bard!". Anna will interrupt the fight scene and you'll watch the rest of this lengthy scene. You learn that the one in control of the Red Wings is a man called Golbez, and he's the one responsible for the attack on Damcyan. Tellah leaves in anger, in an attempt to find and kill Golbez to get revenge on Anna. Cecil explains the situation with Rosa's desert fever, and Edward says that she can be healed with a sand pearl from an antlion in its den. You'll have to use a hovercraft to reach the den, which Damcyan happens to have, lucky for us. ========== World Map ========== You'll come out on the hovercraft. Enter the castle again, go back to the third floor, and use the pots in the northeastern and northwestern corner to restore your party. Exit the castle and board the hovercraft. It's nothing special; the only unique thing it does is it takes you across shallow water and rocks in the water to reach normally unreachable areas. This also means you can take a shortcut back to Kaipo, since there's no other way to return there right now. We're not going back there just yet, however, so go all the way northeast instead and hover across the rocks. Head due south when you get to the next piece of land and you'll see a cave. Land your hovercraft and save, then enter. ============== Antlion's Den ============== Just so you know, you can't fully complete B1's map in this room. You'll be able to later, from another side of the room. Also, Edward is only level 9, and thus isn't very strong. He'll die easily, but I'm of the opinion that you should level him up casually rather than dedicating your time to it. Head west to a chest containing some Spider Silk. Go right and map out some more of this area, then head south and go around to the left and up. Open the chest there to get a Potion, then go back and head right, mapping out the eastern end of the path. Go south from here, then go up the steps and to the right. There's a chest to the north, containing a Gold Needle. Head due south and down the steps, then go around the platform and head north to another chest with a Potion inside. From here, go back south and make your way west until the path turns north. At the end of the path are two chests, which contain a Tent and a Potion. Now, go to the southeastern end of the room and head into the next area. In here, keep going south until the path splits to the right, then take that path to a small room with a chest. Open it to get a Lamia Harp; give this to Edward right away, then leave this room and continue following the path. Open the chest you will come across to get an Antarctic Wind, then head west and turn north when the path splits. You'll see the entrance to another area, but ignore it for a moment and head northwest. Open the chest in the corner for a Spider Silk, then head due east of here and head up the steps. Inside the chest is a Potion. Go south and down the stairs, then map out that part of the area and head back north through the entrance you ignored earlier. You're on another side of B1, which is just a small path leading to another door. For mapping out all of this area, you get 5 Potions. In the next room, open the three chests to get a Phoenix Down, an Emergency Exit, and an Ether. Now, use a Tent at the save point and save your game, then go back to B2. Head south and go all the way left, then head up the steps and go left a bit more. Open the chest to receive a Shadowblade. Since you likely already have one, you should just keep this one to sell it for extra cash. Go east a bit and you'll find another chest which contains an Ice Rod. Make your way to the southern end of the room and head down to B3. For mapping out all of B2, you get 3 Phoenix Downs. In the next room, head south down the steps and you'll see an antlion. Edward tries to take the Sand Pearl from it, but it attacks the party. ------------------------------------------------------------------------------- Antlion HP: 2000 Weakness: Ice Absorbs: Water Resists: - EXP Gained: 6000 Gil Obtained: 1500 Item Stolen: - Boss Strategy: If you aren't careful, this fight can get ugly fast, but if you play it right, it's not so bad. The thing about this battle is that if you attack him with the wrong kind of attack at the wrong time, he'll counter with the Pincers attack, which hits a single party member for 200+ damage in most cases. When its eyes are white, attack with magic (use Blizzard with Rydia; don't bother using any summons). When they're red, attack with normal attacks (using Darkness is not recommended, as it just wastes time and potential damage). Edward should use the Life's Anthem Bardsong, which recovers HP briefly. Other than that, I'd just have him stand there. Always have the characters that aren't going to attack on Standby (press X to switch between them). If you can prevent the Antlion from counterattacking, this isn't too hard. Another thing you should do is have someone use the Spider Silk you got in the cave on the Antlion. This will put Slow on him for the rest of the battle. Heal with Rydia if needed. ------------------------------------------------------------------------------- After the fight, Edward will pick up the Sand Pearl. When you regain control, use the Emergency Exit item you got in here to exit immediately. Now to head back to Rosa to cure her fever. ========== World Map ========== Board your hovercraft and go north. Hover across the rocks back to the piece of land where Damcyan Castle is. Go southwest of the castle and hover south across the rocks. You're now back on the continent where Kaipo is, so bring your hovercraft over there and enter. ====== Kaipo ====== Enter the northeastern house and speak with Rosa. Give her the Sand Pearl and she'll immediately be cured from her sickness. She'll tell you more about Golbez, Baron's king, and the location of other crystals. She says that we must obtain Fabul's crystal before Golbez beats them to it, but in order to reach it, we have to go through Mount Hobs which is blocked by impenetrable ice. Apparently Rydia can't cast Fire, but Rosa tags along anyway, and the group rests for the night. Edward gets up in the middle of the night, but is attacked by a Sahagin, an aquatic creature. Just attack it normally until it dies, as Anna, in spirit, attempts to give Edward the courage to beat it. Once it's defeated, you'll see a brief scene between Anna and Edward. You'll then regain control of Cecil the next morning. Feel free to go ahead and sell Tellah's equipment that you should've removed from him before he left, then sell any other old equipment and stock up on any items you might need. You will also want to give Rosa the Power Bow you got earlier. Buy her an Iron Arrow for it and equip that on her as well. You only need one; unlike previous versions of the game, the arrows are unlimited this time. Awesome. It's also recommended that you equip Rydia with the Gaia Gear, and an Ice Rod too if she still doesn't have one. Before leaving, head north of the Inn and examine the sparkling object to get the Item Lore augment. Don't bother using it for right now; you'll be able to obtain something from it later. ========== World Map ========== With the hovercraft, go back to the continent where the Antlion's Den is, but instead of going to the den, head east of it and you'll come to Mount Hobs. =========== Mount Hobs =========== Walk up to the wall of ice and examine it for a scene. Rydia refuses to melt the ice because of what happened to the village of Mist. The others soon convince her to use Fire, however, then she melts the ice and you can now use Fire with her! Map out the left and right sides from the entrance, then head up the mountain to the next area (take the left exit). In this area, go around to the chests at the bottom of the map, and open them to receive a Tent, a Potion a Gold Needle, and 960 gil. Make your way back to the previous area and use a Tent and save your game along the way. Now, head east and take that exit. For mapping out this area, you get 3 Hi-Potions. Here, go right and open the chest to get a Holy Arrow. Equip this on Rosa and head north for a scene. You'll see a monk called Yang fighting a group of Domovois. You have to fight them yourself using him alone, but it's ridiculously easy. Just use Kick a couple times and they're done for. Once they're defeated, Rydia suggests helping him out since he still has to defeat some Bombs, then the group steps in to help. ------------------------------------------------------------------------------- Mom Bomb HP: 13200 Weakness: Ice, Dark Absorbs: Fire Resists: - EXP Gained: 4400 Gil Obtained: 2000 Item Stolen: - Boss Strategy: Mom Bomb takes the form of a simple Bomb at the start of the fight. Not much to worry about here, except Rosa and Rydia should be in the back row, and Cecil, Edward, and Yang should be in the front. Attack it with everything you've got, and use Rosa as your healer when it's necessary. Before long, it'll turn into an inflated version of a Bomb. At this point, it will blow on the count to three. Have Rosa use Cura to heal everyone, and use Defend with *everybody* until the countdown ends. It will then explode, quite possibly killing off all but two or so party members. I wouldn't bother reviving the rest; as long as Yang lives, you should be fine. He shouldn't even be at critical HP, and if he is, you might die. Just use Kick a few times before the remaining Bombs get to use Self-Destruct on you. ------------------------------------------------------------------------------- After the fight, Yang will introduce himself to the party, and Cecil and the others explain where they're headed and what Golbez's plans are. He then joins the group to help defend Fabul from an attack from Baron. Since a lot of your party is most likely dead, don't bother reviving them yet; just heal whoever you have remaining and enter the next area. Follow the path down the mountain, running from any and all random encounters. Be sure you map out the area before leaving; you get 3 Bomb Cores if you do. ========== World Map ========== Use a Tent here and save your game. Follow this path all the way through a forest, and after a semi-long trek, you'll come to the castle of Fabul. ============= Fabul Castle ============= Head through the main gates of the castle and enter it. Inside, head up the eastern set of stairs and you'll be in the Weapon & Armor shop. Don't bother buying anything for Yang, because we won't have him for long. Buy the Demon Helm, Demon Armor, and Demon Gloves for Cecil, then equip them and sell the old equipment. Go back to 1F now. If you need items, there's an Item shop up the left staircase, along with an Inn. Inside is Livingway, who will call himself Recordingway. You can view events with him and then with the Fat Chocobo at any other time. Anyway, take the middle staircase up to the next floor. Instead of going up to the throne room, go behind the staircase you just walked up and head through the door which leads outside. There are two doors to the north; take the western one. In that room, open the three chests to receive a Bomb Fragment, an Antarctic Wind, and a Potion. Two floors up from here, you'll find Yang's wife. Talk to her if you want, though it's not in any way necessary. Regardless, exit the west tower and enter the eastern one. On the second floor, you can find a monk disguised as a girl who will show you a weird dance. On the third floor is a chest which contains a Tent. Exit the eastern tower and go back through the middle door, then head up a floor to reach the throne room. Yang will speak to the king about defending the castle with Cecil and the others, and eventually, they agree to have Cecil, Edward, and Yang defend it. At the castle gates, you'll be attacked by some enemies (perfect timing, eh?). You'll now have to go through a series of battles, but they're all a joke. The first battle is against a Captain and two Baron Marines. Do the same thing you did in Kaipo: attack the Captain first to confuse the marines, then defeat them for extra EXP. After the battle, the Red Wings begin attacking the castle, then Cecil and the gang retreat to the keep. You will now have to fight another battle, this time against a Leshy, Sahagin, and a Domovoi. Another easy battle. Another set of foes enter the keep, so Yang orders a retreat to the second floor. The third battle is the same as the first one. Once they're done for, more enemies barge in and they retreat to the throne room. Yang locks the door and says that the Crystal Chamber is dead ahead. However, a monk unlocks the door and reveals himself as a monster. Win this battle and you'll have to battle yet again; this is another fight against a Leshy, Sahagin and Domovoi. Once you're done with the fight, Yang orders a retreat to the Crystal Chamber. On the way, however, Edward clumsily trips, causing another ambush by the enemies. Win this battle and the party will finally reach the Crystal Chamber. It's Kain! However, he's not acting normal; he wants to fight Cecil to the death. You can't win this fight, so just do whatever until he finishes you off. You will then see a scene where Kain is about to deliver the finishing blow to Cecil, but Yang suddenly jumps in to try and save him. As Rosa tries to stop him as well, Golbez enters the room! He handles them with ease and orders Kain to take the Crystal. He also takes Rosa with him! He and Kain then leave the room, and then Rydia heals everyone using Cure. Yang suggests going to rest up and think of a plan to get Rosa back, then you regain control. Leave the Crystal Chamber and you will be back in the throne room. Examine the pot in the corner to your left to get some Hermes Sandals, then head to the northeastern corner of the room and head through the wall. You'll find a secret passage leading to three chests, which contain a Spider Silk, a Demon Shield (equip this on Cecil), and an Ether. Leave the throne room and go back down to 1F. Enter the room on the left, which is the Inn and Item Shop. Go up to the Innkeeper and he will let you rest for free. Cecil and the group formulate a plan to get an airship from Cid, back in Baron. In order to successfully enter the castle, however, they need to go by sea, so Yang says that he'll get the king to prepare a boat for them to use in the morning. Edward suggests resting while they still can, and the screen fades to the king's bedroom. He says that you're free to use the boat to leave, then gives Cecil a Deathbringer sword. Equip this and then unequip everyone, excluding Cecil. You could give Edward two augments right now to get the Hide and Salve augments, but it's not recommended unless you're not on your first playthrough, since you're just wasting augments pretty much. Make your way out of the east tower and the castle, but sell some old equipment before leaving! ========== World Map ========== Out here, head north of the castle to the dock. Yang's wife will be here, and she'll give you the Counter augment before your departure. This is a really good augment for Cecil. As they set sail towards Baron, they eventually see Leviathan, the Lord of the Seas. It causes the boat to shake uncontrollably, and Rydia falls in. As if he can do anything, Yang decides to dive in after her, then Edward falls over and Leviathan emerges from the waters. He then roars and the screen blacks out. It fades back in with Cecil regaining consciousness, alone on a beach somewhere. You'll regain control on another continent, so head east, save your game, and enter the town there. ======== Mysidia ======== If you explore the village a bit and talk to the mages, you can see that some of them are not very welcoming due to what Cecil did to them before. Yet there are some that talk to you as if nothing had ever happened. Head over to the Armor Shop and sell the equipment that was on Rydia and the others. You'll need lots of cash. Buy the Lustrous Shield, Lustrous Helm, Knight's Armor, and a pair of Gauntlets if you can even afford all of that. You can't equip them yet, but you'll be able to really soon. If you can't buy it all, just buy whatever you can and don't worry about the rest for the time being. Exit the shop and head all the way north to the big building, called the Hall of Prayer. Inside, walk up to the Elder and a scene will occur. He's not very fond of Cecil at first, but he soon says that if he wishes to cast out the darkness within him and stop Golbez, he must go to Mount Ordeals to the east and climb up to the summit. Apparently, it won't be an easy task, as no one has ever managed to complete the trial. He calls upon Palom and Porom, twin mages, to help Cecil climb Mount Ordeals. They introduce themselves and join your party, then you regain control. As you can see, the twins are pretty low. You'll need to level them up a bit. Leave the village now. ========== World Map ========== Before going any further, I recommend using your augments. You should have three at this point. Don't give Counter to either of the twins; instead, give one Auto-Potion and the other Item Lore. Cecil should get Counter. To use them, go to the Item screen and go to Key Items. You can set the abilities by going to the Abilities screen. You can either place an ability in an empty slot or replace a command. In Cecil's case, select a blank spot and put Counter there. I don't recommend setting Item Lore or Auto-Potion, since they're both not that great. Now then, from here it's just a long walk all the way to Mount Ordeals. First, you should level up Palom and Porom a bit. They'll level up rather fast. I recommend getting both of them to about level 17 or so. Once you're done with that, if you have enough cash, go ahead and go back to Mysidia and buy the rest of the equipment for Cecil I told you to buy earlier. I suggest buying an Ice Rod, Gaia Gear, and Silver Armlet as well. You'll need these soon. Either way, make your way through the long path until you come to a big forest. In the middle of this forest, you'll find Mount Ordeals. ============== Mount Ordeals ============== The undead enemies in here are weak against Fire, but the ghost enemies absorb it. Take note of that. Follow the path up the mountain and approach the wall of fire you'll come to. Palom will use Blizzard to clear the path, then you'll see a scene where Golbez and Kain have Rosa held, tied up to a wall. Golbez calls upon Scarmiglione, one of the four Elemental Archfiends, to stop Cecil from climbing the mountain. After a bit of dialogue, the scene switches back to Cecil's group and you'll regain control. Continue following the path and open the chest to get a Potion, then head north to another chest with another Potion inside. Keep going and you'll reach the next area; for mapping it out, you will get 5 Antidotes. In the next area, just keep climbing up the mountain and you'll find...Tellah! He's apparently climbing the mountain so he can learn Meteor to defeat Golbez. Palom and Porom introduce themselves to him, and Cecil explains to him that he is trying to become a Paladin, and that is the reason for being here. Then Tellah decides that they should work together, so he joins your party again! He's level 16, but that's not so bad for this point, so I wouldn't bother spending time leveling him up right now. Put him in the back row, and make sure Palom and Porom are as well. He *needs* equipment, though, so I'd recommend equipping him with the stuff from the Mysidia shop. Head into the next area. For mapping it out, your reward is 3 Hi-Potions. Here, go all the way west andignore the path going north. At the end of the path, head up the steps and open the chest to receive an Ether. Go back to the east and head north up the mountain. Keep going until you see a path going down, then go there and open up the chest to get another Ether. Now, continue on to the next area. Mapping out this area gives you yet another Ether. In this area, go south a bit and the group will hear a hissing noise; Porom blames Palom for it, but he swears it isn't him. Head up and turn right to find a save point. Use a Tent and save your game here, then continue your trek up the mountain. You'll hear the voice again. Keep going and you'll hear it talk this time. Scarmiglione appears, then attacks you. ------------------------------------------------------------------------------- Scarmiglione / Skullnant (x4) -Scarmiglione- HP: 1230 Weakness: Fire Absorbs: Ice Resists: Dark EXP Gained: 3690 Gil Obtained: 2500 Item Stolen: - -Skullnant- HP: 400 Weakness: Fire, Holy Absorbs: - Resists: Dark EXP Gained: 800 Gil Obtained: 0 Item Stolen: - Boss Strategy: This fight is incredibly easy. If you want to risk ending the battle in an instant, just have Palom and Porom use Twincast. If you're lucky, they'll do Pyroblast and you'll win instantly. If not, then you can always just use Cura on Scarmiglione with Tellah. Since he's undead, this'll hurt him. Do the same with Porom, and have Palom use Fire spells. Since he's strong against Darkness, Cecil won't do much good here. Still, you shouldn't have any trouble with this. ------------------------------------------------------------------------------- Once that fight is done, go back and use a Tent and save your game. You'll want to invert the party positions so that Palom, Porom, and Tellah are in the front row, and Cecil is in the back. You'll see why. Walk across the bridge where you fought Scarmiglione, then he'll appear again and ambush the party. ------------------------------------------------------------------------------- Scarmiglione HP: 7046 Weakness: Fire, Holy Absorbs: Ice, Earth Resists: Dark EXP Gained: 28184 Gil Obtained: 3000 Item Stolen: - Boss Strategy: The reason you inverted the rows is because this battle starts with a Back Attack, meaning the mages will be in the back and Cecil will be in the front! If you aren't careful, this fight will be quite hard. As long as the mages are in the back row, however, you can do this without much trouble. Start the battle off by having Cecil use a Spider Silk on Scarmiglione, and have Porom and Tellah use Hermes Sandals. Now have both of them use Cura on him, hurting around 700 a pop. Do *NOT* attack with normal attacks, or else he'll counter with Cursed Elegy. This puts Slow on the whole party, which is definitely not cool. Cecil and Palom can just sit there while Porom and Tellah pummel at him by spamming Cura. He hits hard, so you'll also need to use one of the mahes for healing sometimes. Remember that if Porom or Tellah dies, the Haste effect from the Hermes Sandals wears off, so you'll want to avoid that if possible. This fight should go smoothly as long as he has Slow on him. ------------------------------------------------------------------------------- After the fight, Scarmiglione will step back and fall to his death. Don't bother going back to save; just heal Cecil up and go left. For mapping out this area, you get 1 Red Fang. Step up to the slab in the middle of the altar and you will hear a voice. It calls Cecil "son". You are then warped to an area that looks kind of like a Crystal Chamber. The voice will say that he's been waiting a long time for this moment, then a sword of light appears. Cecil grabs it and the Dark Knight's armor is vanquished. You now see him without an armor, but his test isn't over yet. He must forsake the darkness within him to become a Paladin, and thus, you enter battle against a Dark Knight clone of Cecil. Just Defend a few times; don't attack him. The battle will end shortly after. The voice then gives Cecil his remaining power of light, which causes him to become a true Paladin. Tellah suddenly remembers every spell he forgot, along with Meteor. Apparently the light that was talking to Cecil also gave Tellah some of his power. He now has every magic spell in the game, though on your first playthrough, Meteor cannot be used due to lack of required MP. Palom and Porom say they should reveal something to Cecil, but Tellah interrupts and after Cecil ponders for a moment, everyone leaves. Back at the mountain, you can see that Cecil is back to level 1! You know what this means: lots of leveling for him now. Equip him with all of the expensive equipment you bought at Mysidia earlier; he desperately needs it. He has a high HP count, though, so that's a definite plus. You no longer have the Darkness ability, but Paladin Cecil is better than the Dark Knight version in pretty much every way, so it doesn't really matter. Oh, and don't forget to invert your party positions again so everything'll be back to normal. Get Cecil up to at least level 18 on the mountain's summit. At around level 10, he can start fighting alone; just kill everyone else off. When you feel you're ready, head off the mountain. On your way down, look over to the east side in the Crossing area, half way down the area, and you'll find a sparkling object. Examine it to get the Curse augment, then use it on either Palom or Porom. Make sure one of them has two and the other has one. ========== World Map ========== Use a Tent and save your game. Head southwest and you'll find a small forest, which is a Chocobo Forest. Step into the middle of it to enter it. There are only two Chocobos here: a white one, which restores MP, and a normal yellow one which you can ride. Recordingway is here, too, and he'll change his name to Campingway. He'll ask for a Tent, so give them to him and he'll give you some money for doing so. Now grab a yellow Chocobo and ride it back to Mysidia. ======== Mysidia ======== Enter the Hall of Prayers and you'll see a scene. The Elder is surprised to see that Cecil passed the trial and became a Paladin, and he admits that he sent Palom and Porom only to spy on him to see if he really had pure intentions. He then sees that he obtained the Mythgraven Blade, which apparently has something written on it. It's the Mysidian legend. The Elder reads it, then says that he will open the Devil's Road which leads to Baron. He tells Palom and Porom that their job is done, but they want to keep helping Cecil, so they stay with him anyway. When you regain control, leave the Hall of Prayers and go east of the steps that lead up to it. Enter the building there and step into the portal. You'll be warped to the town of Baron. ============== Town of Baron ============== When you warp here, exit the building and head over to the Inn. Inside, head up the stairs and go left, where you'll find Yang! Talk to him and he won't recognize Cecil at first, but then he says he's a traitor to Baron, and the two soldiers with him attack! Just attack them like normal, but be careful; they might inflict the Mini or Pig status on a party member. Once they're defeated, Yang himself attacks. Just hit him with Cecil and use Fira with Tellah to take him out. He will then come to his senses. Apparently he got amnesia after being attacked by Leviathan, and Golbez used that to his advantage to control him. He suggests finding a room to talk in, and then he joins your party again. They talk by the beds in the Inn, getting to stay a night for free. Yang introduces himself to Palom, Porom, and Tellah, then they do the same. He then mentions that in order to get to Baron, they'll need a key he got while he was being controlled by Golbez. He then gives Cecil a Baron Key, then you regain control. Exit the Inn and go to the Weapon & Armor Shop. Use the Baron Key on it to unlock the door, then enter. Inside is Campingway, who will change his name to Jammingway since he has a jukebox for you to use now. Go southeast to a small box and head south of it to enter a secret passage. Follow the path around to the front of both desks. Open the chests to get 2000 gil and a Zeus's Wrath. Buy a Thunder Rod for Tellah and buy two Flame, Ice, and Lightning Claws for Yang. Equip two Lightning Claws on him now. Equip the Thunder Rod on Tellah and give Palom the Ice Rod. Now, buy a Headband for Yang, as well as a Kenpo Gi and a Silver Armlet. Equip all of this on him and exit the shop. Head over to the western part of town to some steps that lead to Cid's house. Don't go up the steps; head left of them instead, and you'll find a locked door. Unlock it with the Baron Key and go through. In here, hug the eastern wall until you find a secret passage that leads to a chest. It contains 1000 gil. Head back through and go down the stairs. ================= Ancient Waterway ================= Take note that the Electrofish in here absorb Thunder, so don't attack them with Yang if he has the Lightning Claws equipped. Head all the way south in here and you'll come to three chests. Open them to get a Hi-Potion, an Ether, and a Zeus's Wrath. Go around these chests and head north, following the path around to the next area. For completing this map, you get 3 Hi-Potions. In the next room, follow the path around to a secret passage. Hug the left wall and you'll come out in a small room. Open the chest to the north to get a Bronze Hourglass, then head south and turn east to come out into another small room. The chest to the north contains a Spider Silk. Go back through the two secret passages you used, then head north and hug the eastern wall to find another one. This leads you to an empty room of water. Go east some more to find another passage that leads to a big room. Go south in here and head up to the chest in the middle. Inside are some Hermes Sandals. Map out the rest of this big room and take the secret passage to the south. Hug the left wall as you go south to find another empty room. Map it out and take the secret passage again, then head east this time and follow the path north to the next area. For mapping the place out, you get an Ether. In the next area, simply go north and up the stairs. Before heading through the exit, go left of it to a small room with a chest. Inside is an Ether. For mapping out this room, you get 3 Remedies. Here, go northwest and through the exit. Before you save your game, head east of the save point to a passage which leads to a chest. Open it for an Ancient Sword. It sucks compared to the Mythgraven Blade, though. It has lower Spirit, Attack, and Accuracy than Cecil's current weapon, but it has a chance to inflict Curse. I recommend selling it instead of equipping it. Heal and save your game, then leave this room and take the exit on the right. ============= Baron Castle ============= You're now entering the castle from the back side. If you look at everyone's thoughts, you'll see that they all think something is up because the castle is far too quiet. Head south and make your way around through a door which leads to the castle itself. Enter the bottom-right door and head up the hallway to the next area. Then, head down into the castle's interior. Go right and Baigan will meet up with the party. Cecil accuses him of working for Golbez, but he swears he doesn't, then joins your party. Except something's not right, since we don't have room for another member. Palom and Porom smell a monster, so it turns out he really is working for Golbez. Battle time. ------------------------------------------------------------------------------- Baigan HP: 4247 Weakness: Ice Absorbs: - Resists: - EXP Gained: 21235 Gil Obtained: 3500 Item Stolen: - Boss Strategy: Baigan has two snake-looking arms which he'll regenerate if you kill, so I recommend ignoring them. Start the fight off by using a Spider Silk to put Slow on him and both of his arms. Don't use *any* magic spells on him or he'll put on Reflect (abilities from Twincast do not count). Have Tellah on Standby until he needs to heal the group, and have Yang use Focus three times, followed by an attack on the body. Have Palom and Porom use Twincast. There's a chance that while they're trying to use it, Baigan will use Constrict on one of them, but it's just a shot in the dark. Comet/Pyroblast will damage him immensely. Just have Cecil attack like usual, and after Yang Focuses and attacks, have him repeat this. Heal when needed. Once the body is gone, you'll need to finish the arms before they explode. ------------------------------------------------------------------------------- Now you should definitely go back and save; another boss fight is coming up in just a moment. Also, make sure you gave two augments to one twin and one to the other. This is your *only* chance in the game to get a really good augment. You can still get it in other playthroughs, but it's recommended you get it anyway. Head north until you reach the throne room, then the king will see that Cecil has become a paladin. He doesn't like that, however, and reveals himself as Cagnazzo, the Fiend of Water, also one of Golbez's Elemental Archfiends. ------------------------------------------------------------------------------- Cagnazzo HP: 10477 Weakness (Normal): Ice Absorbs (Normal): Water Weakness (Water Shield): Thunder Absorbs (Water Shield): Water, Ice Resists: - EXP Gained: 53285 Gil Obtained: 4000 Item Stolen: - Boss Strategy: This fight will probably go slowly, but you need to take your time or else you won't last very long. Cagnazzo starts off in a normal form, with no water shield surrounding him or anything. Have whoever gets the first turn use a Spider Silk on him, and then have Porom use Cry to lower his defense. Once that's done, have Cecil attack, have Porom stay on Standby, and have Palom or Tellah use Blizzara (don't risk using Blizzaga, and *don't* use Blizzara with both of them at the same time). Yang should Focus three times and then stay on Standby. Eventually, water will surge Cagnazzo's feet. If Yang has two Lightning Claws on, immediately have him attack, followed by a Thundara with Tellah. You might be able to get a Thundaga in if you used Spider Silk or Slow. Thundara will deal a decent amount of damage, while Thundaga will take a huge chunk of health off of him. It takes a long time to cast, though, so it's risky. The thing is, when you use a Thunder spell, the water surging his feet will break apart. If he has the water shield for too long, he'll use his ultimate attack, Tsunami. This is, quite literally, deadly. It's a water move that deals quite a bit of damage, *and* it has a good chance of killing some party members instantly. If he does this, you may as well reset and try again unless your party survived miraculously. He also likes to counter physical attacks with Hold, so watch out for that. Once you dispel the water shield, just repeat this process. He may retreat into his shell, which really doesn't do much. Just be careful with what spells you use and when you use them, because letting off a Blizzaga just as he creates the shield of water is not cool. ------------------------------------------------------------------------------- After the battle, Cid will bust into the room, thinking the "king" is still there. He realizes Cecil and his friends defeated him, and then he asks where Rosa is. Cecil mentions that Golbez kidnapped her, then everyone introduces themselves as they leave for the airship hidden in the castle. In the previous hallway, Cagnazzo uses his remaining strength to make the walls move, in an attempt to crush everyone! Tellah, Yang, and Cid try to stop them from moving, but to no avail. As a last ditch effort, Palom and Porom face the walls and cast Break upon themselves to stop the trap. Tellah casts Esuna, but since they became stones of their own will, there's no curing it. Meanwhile, Golbez says that Cecil is becoming a threat since he has defeated two Elemental Archfiends. Kain mentions the last crystal, and that Cecil would gladly hand it over in exchange for Rosa. So he decides that he will be the one to bring the news to him. Back at Baron Castle, Cid shows the group a secret passageway that leads straight to his airship. He launches it into the air, so we can now explore more areas! As they prepare to sail the skies, they spot a ship of the Red Wings. It's Kain, and he's here to tell Cecil to give them the Earh Crystal of Troia or Rosa will be killed. He then leaves to await the crystal as Cecil says we should make for Troia, to the northwest. Since we have an airship, however, we have a few things to do. Go ahead and map out the rest of the world map, for starters. Enter the castle again. Head towards the western tower and head through the door that leads to the watery path of the castle. In other words, take the same path that leads back to the Ancient Waterway. Go to B3 and head south, hugging the left wall until you go through the secret passage. Then, head north and examine the sparkling spot on the ground to get Tsunami. Now head back to Baron and exit through the castle, then board your airship and map out the rest of the world map to make navigating much easier. Go to the Mist Village, which is directly north of Baron Castle and slightly to the left. ============= Mist Village ============= Not much is going on here. The village is slowly being restored from the fires that engulfed it at the beginning of the game. Look at the bottom-right part of the map; see the small white spot that looks kind of like a bean? Head that way and you'll find a secret passage in the trees leading to that spot. Examine the trees on the right to find a Bomb Fragment, then leave this spot and enter the house to the northwest (it's right next to where you first met Rydia). Inside, walk through the fireplace and when you bump into a wall, head right. Navigate your way through the black void until eventually you come to a room with two chests. They contain a Gold Hairpin and Clothing. Head through the southeast corner into another void. Just go south and hug the wall while moving left. You'll find a room with two more chests, which have a Polymorph Rod and a Ruby Ring inside. Give the Ruby Ring to Cid, then make your way back out through the fireplace and exit the building. The shops have nothing of interest, so that's all there is to do in this village, aside from selling the Ancient Sword you got earlier. ========== World Map ========== Your next destination is the town of Mythril. It's kinda hard to find, so if you haven't already, map out the rest of the world map. At the northeastern part of the map is Fabul Castle. Fly to the village on a tiny little island south of that; it shouldn't too difficult to see. Land there and enter. ======== Mythril ======== As you can see, this village to the brim with non-humans (miniature people which apparently aren't human, pigs, etc). Head left from where you enter until you can't go any further. West of the Inn are some trees; examine the middle part of them to get a Diet Ration. All the way east from here is a well. Check it to find a Maiden's Kiss inside. Go up to the Weapon Shop and head west of it. Check behind the bushes for 5000 gil. Also, at the northeastern part of the village is a big building. Go east of it and check in the trees until you find a Mythril Staff. The equipment here isn't worth buying since it's so expensive, and becomes obsolete rather fast. That's it for this place. ========== World Map ========== Now we need to go back to Mysidia for a moment. Board the Enterprise and fly southwest from Mythril, then enter the village. ======== Mysidia ======== Enter the Hall of Prayers and go upstairs to the Crystal Chamber. Inside, go behind the crystal altar and you'll find a door to the left. Head on through. This is the Prayer Dais, where the Elder and others stay to pray. Talk to the Elder and he'll give you a certain amount of augments, depending on how many you gave to Palom and Porom. Dualcast - 3 Augments (1 to one twin, 2 to the other) Bluff - 1 Augment to Palom Cry - 1 Augment to Porom Twincast (x2) - No Augments Required Dualcast and Cry are two augments that are definitely recommended. They'll be really useful throughout the rest of the game. You get two copies of Twincast because having only one would make it useless, since two characters need to use it for it to work. If you got Dualcast and/or Cry, hold onto both of them for now; I'll tell you when you should use them. ========== World Map ========== Now we can continue with the story. Fly to the northwestern continent on the map where there's a castle. Fly to that castle, which is surrounded by a big forest. A town is there as well. Land by the castle and enter the town. ====== Troia ====== If Cid doesn't have a helmet equipped, you might want to go to the Armor Shop and buy a Feathered Cap for him. The equipment on sale here is crap for the most part, but I recommend buying the Fireshard for Cecil. You will need it soon. Head over to the Inn and go down the steps leading into the water. Follow the river all the way over to the northern end of it, then run around that area until you bump into an invisible spot. Examine it for a Phoenix Down. Now head west and go up the steps there. Follow the path to a small area surrounded by trees. Examine the southwestern part of them for an Ether, then examine the middle of the dirt to find a Decoy. Examine around the northeastern part of the dirt to get 1000 gil. Finally, examine the object directly east of the dirt for a Dry Ether. Go back across the river to the Inn. Go to the Armor Shop and head to the right of it. Go behind the bush and examine it to get a Tent. Go north until you come to a building, then head west and cross that bridge. Follow the path and when you're behind the Weapon Shop, head west to a pile of dirt. Walk around on it until you bump into an object which is a Hi-Potion. Now go directly east behind both shops until you bump into a bush. Examine it to get another Hi-Potion. The building at the northern side of town to the left is the Pub. Inside, talk to the man sitting at the table to the left, by the door you entered from. He has a shop, and one of the things he sells is the Member's Writ. It costs a whopping 100,000 gil, though. I seriously doubt you'll have enough money to spend on that, and if you do then you should save it for something else. You'll be able to get plenty of money later on in the game, so don't worry about it for now. Exit the Pub and head east to find Jammingway. Talk to him and he'll change his name to Cheatingway. Go back into the Pub and speak with the girl at the counter. After you get milk from her, Cheatingway will enter shortly. Now feel free to exit this town and enter the castle. ============= Troia Castle ============= Here, head north and enter the castle's interior. Head east and through the door there, then enter the western tower. Inside, take the eastern staircase down to another room. In this basement, open the chests in each cell room to get two Tents, two Hi-Potions, two Ethers, and two Ruby Rings. Leave this room and head down the middle staircase. This room looks empty, but there's a pot in the southeastern corner which has Bacchus's Wine inside. Go back to the main interior of the castle and take the western door this time, then head south and through that door. In here is a familiar face; it's Edward! Approach him and a scene will commence. He wants to get out of bed to help Cecil and the group, but Tellah and the others suggest he recovers some more. Instead of joining your team, he gives you the Whisperweed. This is required to defeat a boss that's coming up relatively soon. Now make your way out of this castle; it's time to obtain the Earth Crystal. ========== World Map ========== Go all the way north through the forest until you come to a patch of trees, formed in a circle. Head to the center of this to enter a Chocobo Village. Talk to the Black Chocobo to ride it. Fly it directly east to a small forest island. Land the Black Chocobo next to the cave on that island and enter it. ================= Lodestone Cavern ================= Upon entering, Cid says that you must unequip all of the metal equipment on you due to the magnetic field in this cave. However, Yang's claws remain unaffected and Tellah says we have his magic. So, remove everything Cecil has, and remove any armlets Cid, Tellah, and Yang may have. With that done, everyone should be ready to fight in this cave now. Press X to see if you can put all of your characters as the leader. If you can, then you need not remove more equipment. Head east and across the bridge. Go all the way east and open the chest at the end of the path to get a Hi-Potion. Go back across the bridge and head south, then follow the straightforward path all the way to the end of the area. Open the chest at the end to get a Unicorn Horn. For mapping out this area, you get an Ether. In the next area, go south and map out that bit of the room, then follow the path around and take the western path when it splits. Open the chest for an Ether, then go back and head north. Turn east and map out that area, then go north and head right. Map out that part of the map and enter the door in front of you. Open the two chests in here to get 2000 gil and another Ether. Leave and head all the way left, then enter the next room. Mapping out all of B2 nets you 3 Vampire Fangs. Here, go south and enter the room in front of you to find a save point. Use a Tent and save your game, then in the previous room, keep following the straightforward path. When it splits to the left and the south, go south and through the door. The chests in here contain a Hi-Potion, Spider Silk, and a Bronze Hourglass. Go back to the previous room and take the western path until you reach the next room. For mapping out this area, you get 3 Silent Bells. Open the chest in this small room to receive some Faerie Claws. Give this to Yang and go through the door leading to another room. Cross the bridge here and after you cross it, go right until you reach a door. Inside is a save point, so use a Tent and save your game, then exit. Go back west and head north, then go around to the northwestern corner and open the chest to get an Emergency Exit. Map out the rest of this area and go through the door. Mapping out the area gives you a Dry Ether. You're now in the Crystal Chamber. Inside, go up to the crystal altar and speak with the Dark Elf. He refuses to let go of the Earth Crystal, and says that our puny weapons are no match for him. You'll soon enter battle, but you can't win this fight. Just stand there until he does Fira and owns your party. *IF YOU GET A GAME OVER, IT'S BECAUSE YOU DID NOT TALK TO EDWARD IN TROIA CASTLE, IN WHICH CASE, I SAY: GO BACK AND DO IT INSTEAD OF E-MAILING ME, PLEASE!* Meanwhile, Edward senses that Cecil and his group are in danger, and so he tries to get out of bed to grab his harp, but stumbles before reaching it. He gets back up and grabs his harp, then starts playing it. The song resonates from the Whisperweed. This breaks the magnetic field, so re-equip yourself and engage the Dark Elf again. ------------------------------------------------------------------------------- Dark Elf HP: 7953 Weakness: Fire, Holy Absorbs: Dark Resists: - EXP Gained: 39765 Gil Obtained: 5000 Item Stolen: - Boss Strategy: This fight has two parts to it. He will at first be in his normal form, and it's normally kinda difficult. Just cast Silence on him, and try to get Haste on everyone. Also put Protect and Shell on. At this point, the only thing you'll need to worry about is Hex, which puts the Pig stauts onto someone. Cure it with a Diet Ration or Esuna (hope that Tellah doesn't get turned into a Pig if you have little to no Diet Rations). Now, just attack with everyone and have Tellah on Standby unless he needs to use Esuna or something. Have Yang Focus twice and attack (three Focuses only makes about a 300 damage difference in this battle, so it's not really worth it). Do this again and again, and use Osmose with Tellah when he's out of MP. He'll get all of his MP back with each Osmose, so it's pretty useful for this fight. Keep whittling away at his HP until he turns into the Dark Dragon. He has 7953 HP in this form, and this is where it gets hard. Immediately start the fight off by using a Spider Silk on him. Have Yang Focus three times and attack, have Cecil and Cid attack normally, and Tellah should be your healer for the remainder of the fight. The Dark Dragon will use Dark Breath every now and then, which is what you need Shell on for. It'll most likely kill Tellah and Cid, but Cecil and Yang should survive. If this is the case, have Cecil use a Phoenix Down on Tellah and have Yang use a Hi-Potion on him. Leave Cid KO'd, because he'll die by Dark Breath every time anyway, so it's not worth wasting Phoenix Downs or MP reviving him. Basically, just keep attacking with Cecil and Yang, making sure Yang Focuses three times before attacking. Make sure you keep Tellah alive as much as possible, and if you can, get a Firaga in. This fight is hard, but you can do it. ------------------------------------------------------------------------------- Once you win the fight, the Dark Elf will die. Grab the Earth Crystal from the altar and exit the Crystal Chamber. Use the Emergency Exit you got earlier outside of the Crystal Chamber to go back outside. ========== World Map ========== Use a Tent and save your game, then get back on the Black Chocobo and it will fly back to its village automatically. Now grab a Yellow Chocobo, then ride it south back to the castle. Disembark the Chocobo in the forest and enter. ============= Troia Castle ============= Head to the castle's interior and go to 2F. Head to the center of the hallway and the Epopts will see that you have the Earth Crystal. Suddenly, the room turns dark and a voice speaks. It's Kain, and he tells you to go back to your airship so he can take you to where Rosa is being held. Talk to all of the Epopts, and one of them will tell you that you're free to take any items you desire from their basement. Sweet. Go back to the previous area and head through the door on the right. At the room with the three staircases, take the left one now. In this room, head into the cell and speak with the girl. Tell her you have the Epopts' permission to enter and she'll let you through. Follow the secret path all the way to a staircase that leads to another room. It's a room full of chests! Yay! Starting from the top row and the westernmost chest, and ending at the bottom row and the southwesternmost chests, here are the items you get: Hi-Potion, Remedy, Ether, Dry Ether, Elixir, Echo Herbs, Great Bow, Fire Arrows, 5000 gil, Lightning Arrows, 50,000 gil, Ice Arrows, Echo Herbs, Silver Apple, Dry Ether, Ether, Remedy, and Hi-Potion. Phew, that's a lot of items. Go back to the castle's main interior and head west this time, back to the infirmary where Edward is. Talk to him and some dialogue occurs. The party thanks him for his help with the Dark Elf, and Tellah promises to avenge Anna for the both of them with Meteor. You'll receive the following augments from Edward depending on how much you gave to him, if any at all: Hide - 2 Augments Salve - 1 Augment Bardsong - No Augments Required If you want Tellah's augments soon, you should give him Bardsong and Tsunami. Once you're done with that, exit the castle. ========== World Map ========== Before you board the Enterprise, be sure to go to the town of Troia if you need to stock up on anything. You're about to be forced into a dungeon; you can go back, but you should still stock up before moving on. When you're ready, enter the airship and Kain's ship will approach you. Cecil shows him the Earth Crystal and Kain tells him to follow him to the Tower of Zot. ============= Tower of Zot ============= Some dialogue occurs. To summarize, Golbez tells you to bring the crystal quickly or he can't guarantee Rosa's life. Tellah, being the rash old man he is, wants to meet Golbez as soon as possible to avenge Anna. When you gain control, you should know that if you run into any Frostbeasts, it's highly recommended that you run right away. They'll demolish your party with an ice attack that hits everyone. You can Berserk them, but on this floor, they only come in pairs so you'll likely end up dying regardless. Anyway, go west and map out that part of the room, then head north and follow the path up to a chest. Inside is a Flame Mail. Give this to Cecil, then head southeast and go north. Map out that part of the area and head south until the path ends, then take a loop north up to the door that goes to the next area. Before going through, head left and map out that part of the area. For mapping out the whole room, you get 5 Zeus's Wrath's. Now, go up to the door you just ignored and press A to open it. In here, follow the path around to the left and head south at the path split. Turn right and map out that area, then head west some more to a chest. Equip Yang with two Ice Claws and open it. You'll get a Flame Sword and will also be ambushed by a Flamehound. Have Tellah cast Berserk on it immediately, because it can be just as deadly as a Frostbeast. When it's Berserked, it will only attack with physical attacks, though they're pretty powerful. Luckily, it won't attack very often. Use Blizzara with Tellah while Cecil and Cid attack it, and Yang Focuses two or three times. Combined with two or three Focuses and two Ice Claws, you'll dish out lots of damage. After you defeat it, equip the Flame Sword on Cecil and unequip the Ice Claws from Yang. follow the path. Go north from the chest and head east, mapping out that area. Head north and map out the rest of the area, then make your way to the western end of the room to reach the door. You get 3 Heavenly Wrath's for mapping out the whole room. In the next room, there are no chests, just a path leading to another door. Circle around the room to map that part out, then just continue to the door, mapping out any parts of the map you might have missed. You get 3 Blue Fangs if you finish the map in the room. On 4F, head down the path and go north at the path split. There's a door to the left, in the middle, and on the right, plus another one at the eastern side of the room. Take the western door first. Head down the path and open the chest at the end to get a Gaia Hammer. Equip this on Cid; we finally got a better weapon for him. Go back to the previous floor and go through the middle door next. Again, head down the path and you'll find two chests in this room. They contain some Hell Claws (give that to Yang along with the Faerie Claws), and a Fire Shield. Give that to Cecil and go back to 4F, then enter the door on the right. Open the chest here to get a Sage's Surplice, then give it to Tellah and go to 4F again. Finally, make your way south and around to the last door. For mapping out all of this floor, you get an Elixir. Head down the hallway and enter the first door you come to. Use a Tent and save, then go back to the previous room. Follow the path over to the next door, only to be stopped by three girls. They're known as the Magus Sisters, and they're gonna try and make sure you don't reach Golbez. We'll just have to show them, won't we? ------------------------------------------------------------------------------- Sandy / Cindy / Mindy -Sandy- HP: 5281 Weakness: - Absorbs: - Resists: - EXP Gained: 15843 Gil Obtained: 3000 Item Stolen: - -Cindy- HP: 9290 Weakness: - Absorbs: - Resists: - EXP Gained: 127870 Gil Obtained: 3000 Item Stolen: - -Mindy- HP: 5279 Weakness: - Absorbs: - Resists: - EXP Gained: 15837 Gil Obtained: 3000 Item Stolen: - Boss Strategy: This fight is extremely easy if you know what you're doing. At the start of the battle, Sandy will cast Reflect on Cindy, the fat one in the middle. Then Mindy, the one on the far right, will ready a Delta Attack. All three Magus Sisters will use Fira on Cindy, which will backfire onto a party member and possibly kill him. This is why you want to use Dispel on Cindy once Reflect is cast on her. This will take Reflect off, and then you can sit back and have a drink as they use Delta Attack on her, nailing her for 1000+ damage each time. Make sure they do this until she dies, because if you kill someone else before her, she'll just revive the sister. With Cindy gone, they'll do absolutely nothing except stand there and let you murder them. So basically, their only attack is the Delta Attack, and without Cindy, they won't be able to do it. Now focus either on Sandy or Mindy; it doesn't even matter. To make it faster, put Haste on Yang and have him Focus three times, then unleash the power on a sister until she dies. Repeat this until you win the battle. ------------------------------------------------------------------------------- With the Magus Sisters defeated, you can now pass through the door. Before doing so, remove all of Tellah's equipment and go back and rest/save. Now go through the door the Magus Sisters were preventing you from entering. By the way, you get 3 Bronze Hourglasses for mapping out 5F. At 6F, head around to the north and you'll find Golbez and Kain. Get ready for some scenes. Golbez asks for the Earth Crystal almost immediately, and Cecil hands it over to him in hopes of getting Rosa back. However, he has no intentions of giving her back and was just tricking them. Tellah steps in to show him who's boss as they enter battle. He uses many spells, but to no avail. Then, he decides to use Meteor, but Cecil and Yang try to stop him. He casts it anyway, slightly damaging Golbez, but not nearly enough to kill him. This only causes Tellah to collapse to the ground, along with Kain. The control over him is now broken! Golbez attacks Cecil and we see another voiced scene. Just as he's about to finish Cecil, he hears a voice and decides to stop to settle it at another time. Odd. The group then runs over to a dying Tellah. After he dies and they mourn his death, you regain control. Behind you is a sparkly object, or more than one depending on how many augments you gave to Tellah. Fast Talker - 2 Augments Last Stand - 1 Augment Recall - No Augments Required Fast Talker is a really good augment. It allows you to cut the spell cast time in half! Pretty useful, and I hope you gave Tellah at least two augments so you can get it. Once you get your augment(s), talk to Kain and he'll wake up and come to his senses finally. He swears he was aware of everything that was going on the whole time, but he and Cecil and the others rush off to Rosa before she dies. Cecil saves her just as the guillotine drops. After a little lovey-dovey scene, Rosa and Kain both rejoin the party! If you got it earlier, give the Cry augment to Kain now. You're about to fight a boss in just a few steps from now, and it'll certainly help. Don't forget to set it. Also, give Rosa Dualcast and set that as well, but replace it with Pray. Equip the Gold Hairpin on Rosa too. Don't give Fast Talker to anyone just yet; hold onto it and I'll tell you what you can do with it later. Set Cry to Kain as well, then head south and the room will turn green. You'll hear the voice of Barbariccia, another one of the four Elemental Archfiends, and she's of the wind type. She threatens to kill the party and Kain is ready to battle, along with the rest of the group. ------------------------------------------------------------------------------- Barbariccia HP: 12371 Weakness: - Absorbs: - Resists: - EXP Gained: 61855 Gil Obtained: 10000 Item Stolen: - Boss Strategy: This is normally a pretty hard fight, but if you follow this strategy, it's not much harder than the previous boss battle. It goes like this: have Yang use Hermes Sandals on himself, have Rosa Dualcast Protect and Shell, have Cecil, Cid, and Kain stay on Standby. For even more protection, have Rosa Dualcast Blink on her and Yang. Single cast it on Kain if you want, so that your whole party is Blinked. This guarantees physical attacks from Barbariccia to miss, and as long as Cecil, Cid, and Kain don't attack her, she'll probably never hurt you this way. Yang should Focus three times and attack. If you have the Faerie Claws and Hell Claws equipped, you'll deal 2500+ damage. She might counter physical attacks with Lightning, a really powerful Thunder-elemental spell, but this isn't likely if Yang is the only one attacking her. You can have Kain use Jump if you want, but it won't deal much damage. Blink is sort of like a shield: it will wear off after an enemy hits the character with it on a certain amount of times. Have Rosa cast it again when necessary. After a certain amount of time, Barbariccia will take the form of a spinning tornado. At this point, *DO NOT* attack her lest you want to be killed. She'll counter with Maelstrom if you do, which will reduce everyone's HP to the single digits. Instead, have Kain use Jump. When he lands, he'll stop the tornado and make her return to her original form. As long as you can keep her out of her tornado form and keep Focusing three times and then attacking, this fight won't take very long. ------------------------------------------------------------------------------- Three archfiends down, one to go. Barbariccia will drop to the ground, and as a last resort, will cause the tower to begin collapsing, making the whole place shake. However, Rosa uses Teleport and takes everyone back to Baron. ============= Baron Castle ============= Rosa warped everyone to Cecil's bedchamber. Kain tells the party that there is something they don't know, and that is that there are actually more crystals, meaning Golbez has only half of them! Apparently, the Dark Crystals really do exist, and they're found deep within the underworld. Golbez already knows of this, so we must beat him there before he gets the rest of the crystals. When all of them are obtained, the way to the moon opens, but Kain knows nothing more than that. He gives Cecil the Magma Stone, a "key" to the underworld. He doesn't have the slightest clue of where to use it, unfortunately. Cid says that we can use the Enterprise to explore the world quickly, and that he got it out of the Tower of Zot via remote control. After the party rests up, exit the castle and you'll be back on the world map. ========== World Map ========== Save your game. None of your party knows where to use the Magma Stone, but Cid vaguely recalls the name of a town where the key could possibly be used. He only remembers three letters of the town's name, though. Before continuing with the story, you should head back to the Lodestone Cavern. To get there, land by Troia and go to the Chocobo Village, then use the Black Chocobo again. Head back to the Crystal Chamber where you'll see a sparkle on the ground. Examine it to get the Whirlwind augment. Once you get that, use Teleport to get out of the cave easily, then get back to the Enterprise. Fly due south of Baron's castle to reach a town on a small island. Land there and enter. ====== Agart ====== First, go to the northwestern corner of the village and head up the steps there. Follow the path south and examine the top bush to get a Hi-Potion. Now, go back and head down the steps, then head south and turn right when the path splits. Go down and examine the bush to get a Phoenix Down, then go north a bit and examine the bushes to get a Potion. Go all the way back north, but ignore the steps and head east instead. Examine the big bushes here to get a Cottage, then head left, go up the steps, and head to the right. Go around and then south down some steps, then go west and talk to Cheatingway. He's now called Puddingway and is looking for some Rainbow Pudding, an *extremely* rare item that you could spend days looking for. Inside the house he's blocking, you can pick up a Phoenix Down, but he won't move unless you give him some Rainbow Pudding. South of the building are two bushes; examine them and you'll grab an Antarctic Wind. Now, return to the entrance of the village and head up the big platform in the center. Examine the well and select the Magma Stone. Cecil notices something odd about it because it gets warmer, then he hands it to Cid and it gets so hot, he drops it into the well. This causes a big eruption in the center of the mountain, creating a huge crater. Leave the town. ========== World Map ========== Once you head down the crater, you'll have no way to come back for a bit, so if you haven't already, finish any errands you have here. When you're ready, fly the Enterprise over the crater and press B to descend into the underworld. =========== Underworld =========== Here, you'll see that the Red Wings have already made their way into this place! They're shooting at some tanks which are shooting at them. Suddenly, one of the ships starts attacking the Enterprise, soon causing it to lose its altitude, making Cid crash. The screen blacks out and Cecil wakes up on the ship's deck. We can't fly it like this, so head south, unequip Cid completely, then save your game and enter the nearby castle. =============== Dwarven Castle =============== As its name implies, this castle is full of nothing but dwarves. Head into the interior of the castle and head north a few rooms to reach the throne room. There, the party will meet the Dwarven King. His name is Giott. He says that two of the four Dark Crystals have been taken already! Cid says he needs to begin working on repairs for the airship, so he leaves to go fix it and upgrade it a little. Giott says that the castle's crystal is in the room behind his throne, and Yang feels a presence. One of the dwarves open the door leading to the Crystal Chamber, where they are then locked in and find four strange dolls. They're apparently called Calcabrina, and they're working for Golbez. You know what this means: boss battle! ------------------------------------------------------------------------------- Calca / Brina / Calcabrina -Cacla- HP: 1379 Weakness: - Absorbs: - Resists: - EXP Gained: 4137 Gil Obtained: 0 Item Stolen: - -Brina- HP: 579 Weakness: - Absorbs: - Resists: - EXP Gained: 1737 Gil Obtained: 0 Item Stolen: - -Calcabrina- HP: 8824 Weakness: - Absorbs: - Resists: - EXP Gained: 35296 Gil Obtained: 0 Item Stolen: - Boss Strategy: The fight starts off with six dolls; three are Calca's, and the other three are Brina's. So, start the fight off by having Kain use Cry. This will lower all of their defense. Kill two Brina's and one Calca, and have Rosa Dualcast Protect and Shell during this time. Don't kill them all; they'll eventually merge into one doll, Calcabrina. This is the real part of the fight, but it's easy. Dualcast Blink on Yang or Cecil and Rosa, then put it on the other two party members with Dualcast. Now go all out. Focus with Yang twice, then attack. Just attack with Cecil. Once Blink is cast, have Rosa use Slow on Calcabrina. Use Cry with Kain as well. Keep pummeling at it, and you'll defeat it in no time. Reapply Blink if needed, as well. Also, if you don't defeat Calcabrina fast enough, she'll split back into the six dolls again. When/if they reform, her HP is *not* restored. Overall, though, this fight is pretty easy as long as you have Blink applied to the party at all times. ------------------------------------------------------------------------------- The mysterious dolls will disappear after the battle, saying that Golbez will arrive at any moment. Looks like they were correct, because he appears in front of the party right after that. He tells you his reason for gathering the eight crystals: to reactivate the Tower of Babil which opens the gate to the moon. There's a strange power on it and he wants it for himself (typical bad guy stuff). And now he wants to kill you! ------------------------------------------------------------------------------- Golbez HP: 10000 Weakness: Varies Absorbs: Varies Resists: - EXP Gained: 40000 Gil Obtained: 11000 Item Stolen: - Boss Strategy: You have to be very quick at the start of the fight. The moment someone gets a turn, go to your Item list and use a Spider Silk immediately (if you have one). You'll be able to get Slow on him before he starts his speech. He will use Binding Cold, which paralyzes the whole party. Then he'll taunt you and summon a Shadow Dragon, which will use Black Fang to kill everyone except Cecil instantly. Just as Golbez is about to order it to finish off Cecil, the Mist Dragon is summoned! This really hurts Golbez and kills his dragon. Not only that, but someone speaks up and cures Cecil of his paralysis. But who could that be? It's Rydia, and she looks all grown up! Now the battle really begins. Golbez will use Barrier Shift the moment Rydia enters, which changes his elemental weakness. Don't bother reviving anyone; you can do this with just Cecil and her. What you must do is have Cecil use Libra to detect his weakness, then have Rydia summon the Eidolon with the elemental weakness. This can be harder than it sounds, because Golbez will use second level elemental spells which can make quick work of both Cecil and Rydia. This is the main reason that it's important to Slow him before he starts his speech. Basically, all you must do in this battle is use Libra with Cecil and summon with Rydia. Good luck, and try not to get too frustrated. ------------------------------------------------------------------------------- Once you defeat Golbez, the group will thank Rydia for her help, and they'll ask how she's grown so much. She was swallowed by Leviathan and taken to the land of the Eidolons, known as the Feymarch. Apparently, time moves much faster in the Feymarch. She can no longer use White Magic, but she excels in summoning and Black Magic now. She'll join your party again, then Golbez will get back up as Cecil and the others try to stop him. They're too late, for he steals the crystal and makes his leave. Back at the throne room, Giott explains that the last crystal is located in the Sealed Cave to the southwest, but Golbez can't get in there without a key. So he wants you to use this time to infiltrate the Tower of Babil and get the seven crystals that were stolen. The group agrees to help out by infiltrating the tower. Giott will also give you the Draw Attacks augment. This makes whoever has it on have every attack focused on that character. There's a basement that will bring you on the opposite side of the castle, which is where we need to go. We have some things to do in here first, though. Go outside and rest/save, then enter the castle's main interior. Now you can explore the rest of the castle since the dwarves have gained your trust. First, head up the western set of stairs where you'll find the Inn and Item Shop. This shop sells Cottages, which as you might already know, are Tents that fully recover your party. Tents only recover 1000 HP and 100 MP, making them obsolete later in the game, so it's recommended that you buy some Cottages. When you're done shopping, head southwest and head up the stairs to the west tower. Go up the flight of stairs in the middle and you'll reach 2F. Go southeast and around to the southern side of the pots, then examine them until you find Bacchus's Wine. Head around the pots and go up to 3F. Here, go directly west to reach a chest containing a Hi-Potion. Head south of the chest and you'll enter a secret wall passage. Go left, then down and to the right. Head up a bit and right, into the small alcove. The chest is hard to see, but there is one in here that contains a Black Belt Gi. Equip this on Yang and go back into the secret passage. Go southeast a bit and turn north at the path split, then move right and up to a chest containing an Ether. Go back into the wall and head east, then north. When the path splits again, head west, north, and west to the top chest. Inside is an Elixir. Go back into the wall and make your way around counter-clockwise until you reach the entrance of the room, then exit it and head back to 1F of the west tower. Head south from there and go over to the opposite tower, the east tower. Open the chest in the room to get a Drawven Axe, which can go on either Cecil or Kain (personally, I prefer Cecil). Head up to 2F and go south. There's an opening in the pots, allowing you to reach the western side of the room. Examine the lone pot on the left side of the stairs to get Bacchus's Wine. Now go up to 3F to another treasure maze room. Open the chests to the north and south to get an Ether and an Elixir, respectively. From the southern chest, head into the small opening in the wall and go left, then up, and left to a chest with a Power Armlet inside. Give this to Cecil. Go back into the wall and make your way around clockwise to the chest on the right side. Open it to get a Silver Hourglass, then go back to 1F. Take the stairs in this room down and you'll be at the Weapon & Armor Shop. Buy one Rune Armlet and give it to Rosa, but don't bother with the rest of the stuff. Sell all of the old equipment you have and go in between the two shop counters. Enter the door there. This is the Lali-Ho Pub. Talk to the dwarf here and you'll see that he's drunk. He'll ask if you want to see his dance. See it if you want to, then head over to the southeastern corner and you'll find a secret passage, which leads to some stairs leading down into the... =================== Developer's Office =================== This will take awhile (mainly because of the two battles you have to do), but you'll get a new augment for doing so. Walk around the room and talk to all of the people; they're the developers of this game, hence the name of this place. Don't enter any new rooms until you talk to everyone. To the person that asks if you want to see his dance, say Yes. Enter the small area with the two big pigs and talk to them, and be sure to talk to the frog, Fat Chocobo, and the Namingway guy. There's also a person that will engage in a fight with you when you talk to him. You'll fight a group of four people, but it's too hard to win so just let yourself lose. Run around in this same room until you get caught in a random encounter against a Game Designer. You can just use Auto-Battle, and after about five minutes, you should win. Next, enter the door on the far right which is the Music Room. Talk to all of the people inside and open the chest. You'll receive a Kilobyte of Memory, but it'll quickly get taken from you. Leave that room and go down the stairs in the main room. Talk to the blue mage guy, the guy sitting on the bed who talks about the terrible translation of the SNES version, and the White Chocobo who restores your MP. Then talk to the soldier who will want you to fight him. He wants you to send out your Whytkin, but it isn't necessary. He's hard, but beatable, even though you don't have to beat him. Regardless if you win or lose, examine the left bookshelf near the entrance of the room to receive the Lustful Lali-Ho. There's a random encounter in here as well. The random encounter is against an Ito, who will give you a riddle after awhile. It's a really clever one, too; just keep fighting until the battle eventually ends, but you'll probably need to heal before it's over. Once all of that is done, head back to the first room and go to the blue mage guy by the table. Stand to the right of the third stool and examine the table to bring up your item list. Put the Lustful Lali-Ho there, then Nagahori, another person who looks like Namingway, will take it. Head back down to the basement floor and head left. If you did everything right, you'll see sparkles on the ground, so examine them to get the Reach augment. Now head back to the castle area. =============== Dwarven Castle =============== Go back to the Weapon & Armor shop and head northwest to B1. There, go north and examine the pots to get three Gysahl Greens. Go west and then turn north to a dwarf blocking a door. Talk to him and he'll let you pass, since you have King Giott's permission. Head through the door to B2, where you'll see three chests on the map. Head over to them and open them to get a Cottage out of all of them. Now head southwest and down the stairs to the Dwarven Base. Here, simply make your way to the exit. Before leaving, go north of the exit and check the pot to restore your party's HP/MP, then leave. =========== Underworld =========== Now you have to walk a kind of long way to the Tower of Babil. Basically, you just need to go northwest-ish, making your way around the high ground. You might reach a dead end a few times, and if you do, just go back and search for another path. Eventually you'll reach a spot where tanks are battling against the Red Wings, right in front of the Tower of Babil. Before entering, it may be a good idea to give Rydia the Fast Talker augment, as this will cut the time needed to cast a spell in half. Now enter the tower after saving. =============== Tower of Babil =============== The Flamehounds in here are pretty dang powerful with their Scorch attack, so it's best not to fight them on this floor. Head north and you'll reach the exit, but over to the left and right are some chests. The two to the left contain an Emergency Exit and a Hi-Potion. On the opposite side is a chest with an Ether inside. Head to the next room. For mapping out this floor, you'll get 5 Antarctic Winds. Follow the path in the next room and open the chest to receive a Green Beret. Give this to Yang and continue down the path. Head to the southwestern corner to explore that part of the map, then go east to a door in the middle. Go inside and open the chest to get an Icebrand. You'll be ambushed by an enemy called the Security Eye. If you don't defeat it with one attack, it'll call upon a monster. Once you defeat it, equip it on Cecil and exit the room. Go northeast from here and map out the small bit of that area, then enter the door and open the chest for an Ice Lance. You'll have to fight another Security Eye. Equip the lance on Kain after the battle, then exit the room and go west through that door. Your reward for mapping out this room is 3 Arctic Winds. On B11, head east and go north, then turn over to the right and head down to a chest. Open it to get a Hi-Potion. Go back to the room's entrance and head west of the door. The chest here contains some Cat Claws. Give them to Yang and map out the top part of the room. Circle around it in a counter-clockwise fashion and you'll come to two doors and a chest. Inside the chest is a Phoenix Down. Enter the eastern door first. There are two chests in here, which contain a Killer Bow and an Antarctic Wind. Go back and take the western door this time. For mapping out all of B11, you get a White Fang. On B10, there's a save point in the door to your left, so definitely use it. Continue heading north down the path and then go south when the path splits. Enter the first door to find an Ice Armor in a chest. Defeat the Security Eye to get it, then equip it on Cecil and go back to the previous room. The door on the right leads to an empty room, but map out the area where the door is regardless. Head up the path and enter the next door you come across. Take the Ice Shield from the chest, defeat the Security Eye, then equip it on Cecil and leave the room. Make your way up to the end of the room. For mapping out this area, you'll get 5 Hi-Potions. Go south and head up the path to a chest containing an Arctic Wind. Head to the middle of the room and keep going right; don't take the middle path yet. When you come to the next chest, open it for a Hi-Potion, then go through the door at the end of the room. Go through another door which will take you to B7, then head southeast and enter the door there to find a save point. Rest and save your game, then go back to the previous room and continue down the path. Open the chest on the way to get a Dry Ether, then head through the door at the end. This area is mapped out already, so just head to the middle of the room and you'll see a scene. You'll see Rubicante, the last of the four Elemental Archfiends. A doctor tells him to be careful, but he says not to worry and speaks about Eblan's castle, then vanishes. Cecil accidentally alerts him of the group's presence, so he notices them and taunts them a bit. He calls himself Dr. Lugae, and he plans to take you down. ------------------------------------------------------------------------------- Doctor / Barnabas / Barnabas-Z / Dr. Lugae -Doctor- HP: 5971 Weakness: - Absorbs: - Resists: - EXP Gained: 17913 Gil Obtained: 0 Item Stolen: - -Barnabas- HP: 9664 Weakness: Thunder Absorbs: - Resists: - EXP Gained: 28992 Gil Obtained: 0 Item Stolen: - -Barnabas-Z- HP: 9036 Weakness: Thunder Absorbs: - Resists: - EXP Gained: 36144 Gil Obtained: 0 Item Stolen: - -Dr. Lugae- HP: 12642 Weakness: Thunder Absorbs: - Resists: - EXP Gained: 50568 Gil Obtained: 12000 Item Stolen: - Boss Strategy: Have Rosa cast Slow on both the doctor and Barnabas, and have Kain use Cry. Focus on Barnabas, not the doctor. Cecil should attack, Yang should Focus at least twice and then attack, Kain should jump, and Rydia should use Thundara. Rosa should sit there until she's needed for support. This part of the fight will end quickly. At first, Barnabas will attack Lugae when he is ordered to attack the group, but after the first time he won't do that. Once Barnabas is killed, Lugae will take control of him and become Barnabas-Z. Do the same thing you did for the normal version, but you have to use Slow and Cry again. He'll likely use Self-Destruct before you get to kill him. This will instantly kill a party member unless you're really high (you'd have to be insanely overleveled to survive it). The battle will then end and he'll show you his true power, thus you'll have to fight him again. This time, it's for real. He will transform into a zombie-looking creature and immediately cast Reversal Gas. This makes you heal him if you attack with your weapon and hurt him if you use curing items and/or spells. Since normally this fight would be insanely frustrating and difficult, we'll take the easy route. Don't bother reviving anyone unless it's Rosa; just use an Elixir on him, then Dualcast Curaga to win instantly. ------------------------------------------------------------------------------- After the fight, Lugae will say that Rubicante has taken the crystals up into a spire in the upper half of the tower, then he'll disappear after he says he's going to destroy the dwarves with his cannon. You'll get the Lugae Key. Head back to B9 and save on your way there. Remove all of Yang's equipment. You'll want to give him two crappy augments so you can get his share of augments later. Simply give him Recall and Last Stand. On B9, head up the middle path and examine the door, which is locked. Use the Lugae Key to unlock it. For mapping out the whole floor, you get 5 Remedies. Not bad. There are three Goblin Captains in the next room operating the cannon, and they want to take you down. This isn't even a boss fight; just treat it like a normal battle and take them down. Once the fight is over, all three of them will activate the cannon, causing a chain reaction. They'll then disappear and Yang will force your party out of the room, as he's going to stop the chain reaction. Everyone yells at him to get him to open the door, but he stops the cannon as his sacrifice. When you regain control, you have to head *all* the way back to the bottom of the tower. You can't Teleport out. Once you reach B13, make your way out and the group will hear Golbez's voice. He will collapse the bridge they're standing on in an attempt to kill them, then they fall down a pit. =========== Underworld =========== But Cid rushes the new Enterprise over to save them just in time! The party then tells him of Yang's fate, then the Red Wings suddenly begin chasing the Enterprise. As a last ditch effort, Cid plans to seal the way to the underworld using a bomb he has in hand, and thus has Cecil take control of the ship while he jumps off and uses the bomb. This creates a big explosion, similar to the one we witnessed when we opened the crater, only this one closes it. We've lost two people within ten minutes. =( ========== World Map ========== Since Cid recommended we go to Baron, that's what we'll be doing. Fly north of Agart and you'll reach the castle. ============= Baron Castle ============= We won't be here long. Enter the main interior of the castle and head to the eastern tower. On your way there, you'll be in a room with six chests. To the left is an opening in the wall that leads to these chests. Inside them, you'll find two Ethers, two Unicorn Horns, and two Phoenix Downs. Continue out of this room and head west in the next area. Talk to the people right there which are Cid's engineers. They'll attach a hook to the Enterprise, and you can now hook the hovercraft onto it by pressing A while hovering over it. We can use this to reach the Cave of Eblan. ========== World Map ========== Look on your map to find the location of your hovercraft, then fly to it and hook it onto your ship. Fly to the southwestern continent at the corner of the map and put the hovercraft down there with A. Land your airship and head east to Eblan Castle. ============= Eblan Castle ============= This place is actually optional, but it's filled with treasure. Enter the eastern tower of the castle. Inside, go northwest and head through a hole in the wall near the stairs going up. Make your way around to a chest containing a Coeurl Whisker. Now head up to 2F and flick the switch on the right side of the wall. This will open a door on the left, granting you access to this room. Open all of the three to get two Hi-Potions and an Emergency Exit. Go through the secret passage at the northeastern corner to reach the fourth chest containing a Blood Lance and an enemy ambush. You'll have to fight two Coeurls along with a Lamia. This can be annoying; the Coeurls use Blaster, a one-hit KO move often, while the Lamia confuses people with each hit. Quickly cast Slow on them with Rosa, have Kain use Cry and have Rydia summon Ramuh. This will kill the Coeurls in a single blow, so now you need to focus your attacks on the Lamia, but it can still be annoying. Once you win, don't bother equipping the Blood Lance. Exit the secret passage and fall down the hole, and you'll fall next to another hole by another chest. Walk along the left side of it to reach the chest with a Silver Hourglass inside. You have no choice but to drop down the hole, so do it and you'll be in the cellar passage. Recover the party and pen the chest in the middleon the right for a Silver Apple. You'll be ambushed by three Mad Ogres. This is a pretty hard battle. Have Rosa Dualcast Slow on all of them and Protect on the party, have Kain use Cry and then Jump, and have Cecil attack while Rydia summons Dragon. They have a lot of health and hit hard, so Protect is necessary. They give lots of experience points too. After the fight, open the other two chests to get two Ethers, then head out of this area and you'll be back outside. Rest/save and enter the castle again, and go to the western tower this time. In this room, head through the passage in the southeastern corner and go into the small alcove area where the chest is. Open it to receive a Sleep Blade and an ambush by two Skuldiers and a Steel Golem. This fight is much easier than the one with the three Mad Ogres; just have Rydia use Ramuh, Kain use Cry, and Rosa use Slow on them. After Kain uses Cry, have him Jump and have Cecil attack. Head back through the secret passage after the battle and head up to 2F. Go to the southwestern corner and move south to reach the other chest on 1F. Inside is a Bomb Core. Head back to 2F and go north. Examine the pots to get Bacchus's Wine, then go southeast and into a secret passage leading to two chests. They contain a Silence Arrow and 10,000 gil. That's it for the items in this tower, so go back to the castle's main gates and head north into the castle itself. Go to the end of the room and head right. There's a hole in the middle of the wall, so head through it and get the Hi-Potion from the chest. Head up to 3F now since we can't reach the 2F chests from that floor. This is the throne room. Go northwest and hug the wall until you find an opening, then follow the secret passage which leads back to 2F. The two chests here contain a Unicorn Horn and an Alarm Clock. Head back to 3F and head through the secret passage on the opposite wall. This allows you to reach the other three chests containing a Gold Needle, Cottage, and Maiden's Kiss. We're finally done with all the loot in this castle, so you can exit for good now. ========== World Map ========== Time to continue on with the story. Board the hovercraft that should be landed on this continent and hover across the rocks to the left. You'll reach a cave and will be able to land the hovercraft on an extremely small piece of land. Rest and save, then enter. ============== Cave of Eblan ============== From the entrance, go right and through the small alcove in the wall to reach an area with a chest. Inside is a Shuriken, which you can't do anything with for a few minutes. Head east of the chest through another passage leading to a chest with a Remedy inside. Go south and map out that portion of the area, then go back to the first chest and head south. Map out the rest of this small room and go through the southeastern passage. Head south and map out the western corner, then head up the steps. All the way to the south is a chest containing a Vampire Fang. Get it and go back up, crossing the bridge to the left. Go down and then left to map out that part, then continue along the path until you reach the exit. Go north and map out the rest of the area to get 3 Bacchus's Wines, then enter the next room. ====== Eblan ====== That's right, this is the actual "village" of Eblan. Not very impressive, huh? Inside the first door is the Inn and an Item Shop. The second door leads outside, so ignore it and head over to the door on the far left end of the room. Examine the pot in the corner for a Potion, then head to the fireplace at the end of the room and check it for another Potion. Exit this room and head north to the next area. ============== Cave of Eblan ============== Take the Ether from the chest on the right. At the end of the room is another chest with a Tent inside. There's a wounded soldier here too, and he says that a young prince is going to the Tower of Babil alone. Map out what you can in this room and hug the eastern wall. As you do so, make your way down until you go through a secret passage. It leads to a lone area with a chest. Open it to receive a Hi-Potion, then map out this spot and go back through the passage. Enter the next room. Head all the way north, mapping out that section, then go back and head east. Turn north to two chests, only one of which is reachable from this location. It contains a Bomb Core. Head all the way south to the next room. In this area, open the chest in front of you to get a Hi-Potion. Open the other two right beside that one to get a Cottage and Hi-Potion. Head through the secret passage in the eastern wall above the two chests, and you'll come out in front of two other ones. Both of them contain Elixirs, so get them and head back through the passage. Follow the path down and turn left at the split to find a chest. Open it to get a Spider Silk, then head east and open the three chests to get two Phoenix Downs and a Silver Hourglass. Continue through the rest of this area. For mapping it out, you get 3 Hermes Sandals. Now, in the next room, head west and open the chest for a Shuriken. Just ahead of that is anotheer chest containing a Gold Needle. Follow the path (ignore the door for a moment) and you'll see the prince of Eblan and Rubicante. They battle after Edge accuses him of doing all of this to Eblan. He tries to defeat him using Flame, his own attack, but it does nothing as Rubicante opens his cloak and owns him with Inferno. He takes his leave after this, and this makes Edge really angry. Cecil and the others try to convince him to let them help him, but he shrugs them off. Rydia begins crying because of everyone that they've lost, and this makes Edge feel guilty. Thus, he joins your party! Now go back to the door you ignored earlier to find a save point. Go through the northeastern wall to a chest containing a Blood Sword, and an ambush by two Steel Golems. Defeat them and rest at the save point, but don't save just yet. I don't recommend leveling up Edge; he's level 35 which is high enough for now. If you want to give him some augments, one of them I recommend giving him is Reach. If you still have Whirlwind, you can give him that too, since it's a really good augment. When you're done, exit the room and head to where Edge and Rubicante were fighting, then go through the western wall to a chest with a Dry Ether inside. Now head through the door; you'll get 3 Decoys for mapping out the area. =============== Tower of Babil =============== Go forward and Cecil will wonder how we're gonna get past the wall blocking us. Somehow, Edge uses his ninjutsu to teleport him and the rest of the group through it. Open the chest in front of you to get a Unicorn Horn, then simply go counter-clockwise around the room. Ignore the door and head to the end of the path to a chest, which contains a Silver Hourglass. Mapping out this floor gives you 5 Bomb Fragments. Head through the door to B2. Go west and map out part of the map, then head around the path and down the middle to a chest. Inside is an Ogrekiller, and you'll also be ambushed by three Mag Ogres. Just Slow them, use Cry, then have Kain use Jump and have Cecil and Edge attack. Rydia can use summons while Rosa stands there and heals the party. Once you win, equip the Ogrekiller on Cecil. As its name implies, this weapon works really well against the Ogre enemies. Map out the rest of the area by the chest and go back across the bridge. Head left and around to the door leading to B3. For mapping out B2, you get 3 Bomb Cranks. Follwow the path in this room, ignoring the door, until you find a chest with a Lilith's Kiss inside. Now go back and enter the door. On B4, head west and map out that portion of the room, then head east along the path. Over to the south is a chest. Open it for an Ashura, which you should equip on Edge. Now head through the door to the left. In the next room, head south and map out some more of the area, then go right and south, mapping out the big section there. Continue on and enter the first door you see. Rest and save your game here, then head through the second door outside this room. Your reward for mapping out the floor is a Red Fang. Here, simply go through the door ahead. You will get 3 X-Potions for mapping out all of this floor. Follow the path here and head all the way west, ignoring the path that goes up for a moment. There's a chest ahead that contains 10,000 gil. Get it and map out the northwestern portion of the map, then equip Kain with a non-elemental weapon and head up the path you ignored earlier. You'll see a scene. Edge's parents appear, but they have gone mad and wish to fight you. Don't even do anything; just let them attack you as you heal the party with Rosa when it's needed. Eventually, they will come to their senses. At this point, they'll say their goodbyes to Edge, as they cannot remain in the world since they're no longer human and have been possessed. They must leave before they get taken over again, then they both disappear and the battle ends. Rubicante appears and Edge accuses him of turning his parents into monsters, but it was apparently Lugae that caused it. He gets really angry and learns two Ninjutsu abilities in the process: Flood and Blitz. Rubicante then restores the party's HP and MP to full and you battle. ------------------------------------------------------------------------------- Rubicante HP: 30000 Weakness (Cloak Closed): - Weakness (Cloak Opened): Ice, Water Absorbs (Cloak Closed): Fire, Ice, Water Absorbs (Cloak Opened): Fire Resists: - EXP Gained: 120000 Gil Obtained: 13000 Item Stolen: - Boss Strategy: Rubicante has a really powerful attack called Inferno that will wipe out your party in one blow. Since it's extremely difficult to beat him due to this move, you can take the safer and easier route. Start the battle by having Edge immediately use Steal. He carries no items, but will close his cloak right after you do it. I'm not sure if this is a glitch or just a trick, but it works wonders. While his cloak is closed, he'll never be able to use Inferno. After a few minutes, he'll open it again and you'll have to use Steal before he sets one off on your party. When Edge doesn't have to use Steal on him, have him use Throw and throw things like Shurikens at him, but *not* elemental stuff. Cecil should attack, Kain should use Cry and then Jump if he has a non-elemental weapon equipped, and Rydia should sit there. Since Rubicante's cloak is going to be closed for the whole battle, this makes Rydia practically useless. Rosa should cast Slow and then stay on Standby until she needs to heal. Rubicante will counterattack with Fira every time you attack him, so have her heal after he does it at least twice. Watch your health and don't let it get too low. He also likes to hit a party member with a normal attack, and if he hits Rosa (which he seems to often), it will likely kill her in one shot, so be ready to use some Phoenix Downs and Hi-Potions (or Cura with Cecil). It'll take awhile to win this battle, but just keep yourself healed and make sure his cloak *never* stays opened. ------------------------------------------------------------------------------- Upon defeating Rubicante, he will be impressed with your skills and says that he hopes to challenge you again one day. He then disappears and a few people from Eblan come to Edge's aid, except we've already defeated Rubicante. Once Seneschal and the other two men leave, Edge says to follow him if we are to find the crystals. When you regain control, you can map out the rest of this area to get an Elixir. The next room is the Crystal Chamber! Head up to the crystal altar and you'll see all seven, except you'll fall down a trapdoor to another floor of the tower. Great. This floor is already mapped out. Recover yourself since you just fought Rubicante and head through the door to the south. We're at B7, so you can map out the rest of it now! This is your only chance to do so, and you get an Elixir for doing it. Continue through the door ahead. This is B8, and is also your only chance to map out the rest of the room for this playthrough. Follow the path down and head east, then up to a chest containing a Hi-Potion. Now go back and take the western path. You get 2 Ethers for mapping out this floor. The next room holds an abandoned enemy airship, and Edge suggests we take it for ourselves. He calls the ship the Falcon and launches it out of the tower. =========== Underworld =========== Now we need to return to the Dwarven Castle, so fly south over the land until you reach the castle. Fly over to it and rest in a Tent/Cottage, then enter after saving. =============== Dwarven Castle =============== Head straight for the throne room, and Cecil will deliver the news to Giott about the crystals. He says that it's only a matter of time before Golbez forces his way into the Sealed Cave, and tells Luca to give her necklace to him. He gives this to Cecil's group, as it is the only way to get into the cave, and he wants you to get the last crystal before Golbez does. Once you regain control, look at Cecil's thoughts and you'll see that the Falcon cannot travel over lava as it is now. So what to do? Head to 1F and then go west up to the Inn. Take the stairs to the north down into B1 and enter the first door you come across. Head over to the beds and you'll find Cid! Are you surprised? No? Didn't think so. After Edge and him insult each other a bit, Cid, being the stubborn man he is, gets up out of bed to go and upgrade the Enterprise so we can fly over lava! Once the ship is upgraded, he falls asleep due to being worn out. You will also receive his augments, and as usual, I'll list what augments you can get which is dependant on what augments you gave to Cid. Adrenaline - 2 Augments Upgrade - 1 Augment Analyze - No Augments Required Now that we can cross over lava, it's time to fully explore the underworld, so head back outside to the world map. =========== Underworld =========== Board the Enterprise and map out the rest of the map so we'll know where we are going. Once that's done, fly over to the town at the southern end of the map. It's not the one in the corner at the southeastern end of the map; it's the one west of that, by a cave. Land next to it and enter. ====== Tomra ====== Start by entering the big house at the northwestern corner of the village. Inside are four chests containing Zeus's Wrath, a Bomb Fragment, a Dry Ether, and 2,000 gil. Examine the boxes by the fourth chest to get a Bestiary, then examine the pot by the entrance to get an Antarctic Wind. Leave this house and go to the northeastern corner where there are two barrels by a wall. Inside one of them is a Phoenix Down. Enter the Weapon Shop and buy a second Ashura sword for Edge, a Chain Whip for Rydia, and if you want, an Ogrekiller for Kain, though it's a bit pricy so don't buy it if you don't want to. You'll want to buy some Shurikens for Edge to throw as well. You should have a Killer Bow already, but if not, buy one for Rosa along with a Silence Arrow. Equip these things on their respective characters and go through the middle part of the wall. It's a shortcut to the Armor Shop. You should be flowing with cash right now, so buy all of the Diamond equipment for Cecil and Kain, and buy a Diamond Armlet for Edge. Equip everything you just bought and sell all of your old junk to make up for some of the cash you just spent. Head to the Inn and go right. Examine the second drawer in between the two beds to receive a Gaia Drum. That's it for this town. =========== Underworld =========== There's another village area to explore, but we can't do anything meaningful at it right now, so fly over to the northwestern corner of the map to a cave. Make sure Rosa has Float (she learns it at level 38), then save and enter. =========== Sylph Cave =========== On each floor, you'll have to cast Float. There are spots on the ground that cause damage when you step on them. Cast it on everyone with Rosa and head right to two chests. They contain some Angel Arrows and a Bestiary. There's a third chest but we can't reach it from this side, so head southwest to a door leading to B2. Map out the rest of this room (well, as much as you can), then head to the next area. Don't bother casting Float in here; just go southwest and through a door. You're on another side of B1. Go right and to a save point. Rest and save, then cast Float and head northeast through the wall. Follow the path to the chest you couldn't get earlier, and get the Elven Bow inside. Give this to Rosa along with the Angel Arrows, then exit the secret passage. From the save point, head all the way west, ignoring the two doors you come to. Head north from there and open the two chests to get a Cottage and 1,000 gil, then take the second door on the left. In the next room, cast Float again and head north, entering the first door you come to. You should remember to re-cast Float by now, so I won't even bother mentioning it starting now. Go north to five chests which contain a Hi-Potion, an Ether, a Soma Drop, a Golden Apple, and an Arctic Wind. For mapping out all of this floor, you get a Silver Apple. Leave this room and then east and through the wall. Head through the path to a chest with a Mage Masher inside. You'll be ambushed by a Bog Witch and five Bog Toads. This isn't anything you haven't fought in the cave normally, but in case you've been running away, I'll tell you how to win. Attack the Bog Witch with everyone immediately, and keep doing so until she dies. If you don't, she'll command her Bog Toads to attack, and they'll use Toad on your party. This is really annoying. If you kill the Bog Toads first, she'll turn herself into a toad. If the witch is dead first, the Bog Toads will just sit there and let you finish them off. Once the battle is over, give the Mage Masher to Rydia if you want, then exit the secret passage and go through the door in front of you. In the next room, head south and turn north to a chest containing an Elixir. Make your way southeast and map out as much of the area as you can, then enter the building. Inside, open the two chests to get a Kiku-ichimonji and an Aura Staff. There are also some fairy creatures in here known as a Sylph, hence the cave's name. Talk to them if you want, and you'll see Yang lying in the bed! Not like it's very surprising that he lived. He's sound asleep, though, and we can't do anything about that right now. Give Edge the Kiku-ichimonji and head up the flight of stairs in this room. Head up the next flight of stairs and you'll be back outside. Enter the cave again; we're not done yet. Go back to B2, then take the northern door to B3. The three chests in here contain a Hi-Potion, Maiden's Kiss, and a Faerie Rod. Head to the start of the room and take the secret passage in the eastern wall. Follow it to an area with a wall of opened chests, then go through the door north of them. In this room, follow the path down until you get to four chests. Open them for 3,000 gil, a Bomb Core, a Remedy, and 2,000 gil. Simply continue south to the end of the room. For mapping out this room, you get a Silver Apple. There are four chests here; open them to get an Emergency Exit, a Maiden's Kiss, an Ether and another Maiden's Kiss. Head east and fall down the hole to a lower room. Go up the path in here to a dead end, then hug the western wall and move down until you find a secret path. It leads to a red warp. A Silver Apple is your reward for mapping out the floor. Step on the warp. In the next room, there are six chests, each with monsters inside. I'll start from the top-left one and end with the bottom-right one. The first chest has a Red Fang. You'll have to fight four Evil Dreamers. They aren't difficult, just annoying. They'll get lots of turns and each one will use the same spell, starting with Sleep, and you won't get very many chances to attack. Just Slow them and summon with Rydia. Have everyone else attack. The next chest has a White Fang and the other has a Blue Fang, both being guarded by more Evil Dreamers. The fourth chest has a Moonring Blade inside, and you will have to fight two Elder Treants and a Malboro. This is an incredibly annoying and difficult battle. Slow them and have Kain Cry, then Jump on the Malboro while Cecil attacks it and Edge throws Shurikens at it. The Elder Treants will Berserk themselves, making them extremely powerful. Dualcast Protect and Blink with Rosa. If you have Draw Attacks on Cecil for this fight then that's good, because then you can Blink him and they'll only attack him, but won't damage him. Reapply Blink when it wears off. Have Rydia summon Ifrit or something. The Malboro can use Bad Breath, but it only hits one party member and Esuna can take care of it. After that fight, open the next chest to get an Avenger. You'll have to fight two Malboros, but it's nothing you can't handle. Finally, the sixth and final chest contains Medusa Arrows. It's guarded by two Tunnelers, extremely easy enemies. If you manage to get all of the items in this room, head east and to the next area to be outside. =========== Underworld =========== Don't worry, we're done with the treasures in Sylph Cave. We only have one last thing to do in there, but we can't do it now so we'll be back later. Enter your airship and fly to the cave on a small, lone island. It's northwest of the continent that Tomra and the Sealed Cave is on. Rest/save and then enter. ======================== Passage of the Eidolons ======================== You'll see a floor of lava upon entering, so you'll need Float to make it through here as well (it's not even half as bad as the Sylph Cave, though). Make sure you also have Protect which Rosa learns at level 40. You'll need it soon. Rydia says that we should ask the Eidolons for their aid, as she passed through here on her way to the Feymarch. Cast Float (be sure to do so on every floor) and head right, then up to a chest with a Phoenix Down inside. Go northwest and through a passage in the wall. Get the Ether from the chest and head through the wall again. Go due south and open the chest for a Hi-Potion. Continue left along the path and map out the rest of the area by the entrance. Keep going and you'll reach the end of the room. You get a Soma Drop for mapping out this room completely. In the next room, map out the southwestern corner of this part of the map, then go to the southeastern corner of the room to a chest with a Hi-Potion. There's another chest at the northern end of the room which contains a Cottage. Head to the eastern end of the room to find the exit. For mapping out this floor, you will receive another Soma Drop. In here, head east and south a bit to map out this part completely, then follow the path west and then south. Eventually you'll find a chest; inside is a Phoenix Down. Go left from that chest to find three more. They contain a second Kikui-chimonji for Edge, a Poison Axe, and a Hi-Potion. Give the Poison Axe to Kain if you wish and the Kiku-ichimonji to Edge. Head all the way over to the right and get the Bestiary item out of the chest there. Now go back and take the northern path. Ignore the warp for a moment and go through the northeastern wall to find a path that leads to a chest. You should have the whole room mapped out at this point, and your reward for doing so is yet another Soma Drop. Open the chest to get a Defender and get ambushed by two Fell Knights and an Imp. Slow/Cry them and summon Dragon with Rydia while all the others attack. After winning the battle, give the weapon to Cecil and head back to the teleporter. Step into it and you'll be in the Feymarch. ============= The Feymarch ============= If you're wondering, there are no random encounters here. There are, however, Eidolons everywhere. Feel free to talk to them. Open the chests across the area to get an Ether, 6,000 gil, 5,000 gil, a Bestiary, and a Rat Tail. Go to the southern end of the area and step onto the diamond-shaped piece of the floor. You'll be teleported to an area with four chests. Inside them, you'll find some Yoichi Arrows, an Elixir, a Dry Ether, and a Yoichi Bow. Give the bow and arrow to Rosa and step into the red portal to the south (*NOT* the blue one, as that will take you back outside). Now head to the northern end of the room and enter the transporter. In the next area, you'll see that there are several shops and an Inn. In the Inn is also an Item Shop. In the building at the northwestern corner, you'll find Whyt's family. His mother is bedridden, however. You can talk to both of the Whytkins and Rydia will interpret what his father says. There are also two chests and a save point, and the chests contain a Bestiary and a Phoenix Down. Now for the rest of the shops. If you want, go ahead and buy some Shurikens for Edge. Not much else to get at the Weapon Shop. In the Armor Shop, get an Aegis Shield for Cecil and a Luminous Robe for Rosa. Equip these both and sell any old junk you have, then go back to the northwestern building and rest/save. Exit and then go south and enter the Eidolon Library, the building the Chocobo is standing next to. Go downstairs to B2 and talk to the girl, Asura. Accept her challenge. ------------------------------------------------------------------------------- Asura HP: 21104 Weakness: - Absorbs: Fire, Ice, Water, Thunder, Wind Resists: - EXP Gained: 84416 Gil Obtained: 14000 Item Stolen: - Boss Strategy: You *need* Reflect for this fight. It's pretty much impossible without it. Asura has several heads, and she will change them every turn or so. She'll cast Curaga on herself often, meaning that she'll probably heal more damage than you can deliver. So, start the battle off by Dualcasting Slow and Reflect, in that order. Asura will counterattack with a normal attack every time you hit her, so Dualcast Blink on all members except Edge; he can put it on himself by using his Ninjutsu ability called Mirage. Have Kain use Cry and then Jump, and have Cecil attack while Rydia summons Dragon and Edge throws Shurikens. You may also want Protect on in case you don't get Blink back on someone in time. As usual, once Blink wears off, reapply it. Make sure it is always on to ensure you don't die. Reflect will wear off of Asura often, so you'll need to pay attention to when it's off so you can cast it again. She will often use something stupid like Raise, which will reflect back onto your members but will rarely be of any use. She may also cast Protect, and the best one of all, Curaga, which means that she'll usually be doing the healing. Just keep this strategy up, and as long as Reflect is always on her and Blink is always on your party and this fight should go smoothly. ------------------------------------------------------------------------------- Upon winning, you will be granted the ability to summon Asura at any given time. That's not the main reason we're here, though; now we have to challenge Leviathan. He's the old man sitting in the chair. I recommend being at least level 47 before taking him on. Go back and rest/save, then talk to him and accept his challenge. ------------------------------------------------------------------------------- Leviathan HP: 30099 Weakness: Thunder Absorbs: Ice, Water Resists: - EXP Gained: 150495 Gil Obtained: 15000 Item Stolen: - Boss Strategy: At the start of the battle, Leviathan will immediately use Deluge, an attack similar to Tsunami, only much more powerful and doesn't have the Death effect. Defend with *everyone* and hope at least three people survive. If you get outmatched by having to spend your time reviving everyone, then come back later because you're too low a level. Once you get the party in top shape, Dualcast Slow/Shell and have Kain use Cry, then Jump. Cecil should attack while Edge should throw Shurikens. Rydia should use Thundaga. Leviathan follows a certain attack pattern, where he'll use Deluge, Blizzara, Blizzaga, Blizzara again, and then Deluge. Then the process repeats, meaning he'll use Deluge twice in a row. This can be really dangerous, so have Rosa ready to heal at all times. Thundaga should do over 4000 damage, so that's a pretty good chunk of health right there. You may come close to losing, but if you're far into the fight and think you won't make it, just attack him as much as you can and hope he dies (that's how I won). This fight is really about luck. ------------------------------------------------------------------------------- You get the Leviathan summon for winning the battle, which is actually a really good summon to use. It'll help later on for a story dungeon. Now we're done here, so head back to the secret area with four chests. Take the blue portal this time and you'll be taken outside. =========== Underworld =========== Let's move on with the story since we're done with the side quests for the time being. Fly to the cave that's surrounded by mountains, northwest-ish of Tomra. Land there and rest, then save and enter. ============ Sealed Cave ============ Upon entering, go forward and you'll find a door. It's locked, but we have the key to open it. Use Luca's Necklace to break the seal on the door, then head on through. This place is filled with traps. Specifically, doors that look real but are actually enemies. But you'll get lots of EXP throughout the cave for that reason, so it's all good, right? On B1, head left and map out the corner and go right. Follow the path down and climb down the rope. Head southeast and to the corner, then head counter-clockwise and you'll find a door. It's a trap! You'll have to fight a Trap Door now. It'll use Target on someone, so cast Reflect on that person and just stand there until it uses Ninth Dimension. It will use it on the person it targetted, but reflect back, killing itself. Enter the next room now that you defeated the door and open the two chests in there. Inside is a Kotetsu and an Ether. Leave the room and go west from here. Open the chest to get a Bestiary, then follow the path and map out that portion of the area. Climb up the rope and head west and east, mapping out more of the map. Finally, go to the northwestern corner to map out the rest of the room. For doing so, you get 3 Gaia Drums. Defeat the trap door guaring the entrance to the next room the same way you did the last one. Open the two chests in the next room to get a Hi-Potion and an Ether. The two doors in here lead to empty rooms, but I recommend fighting the doors anyway for free EXP. Take the stairs on the right down to B2. Here, go left and map out the corner, then head south and climb down the left rope. Open the chest on the right to get a Bestiary, then go back and climb up the rope and head up the path. Inside the chest along the way contains a Phoenix Down. A couple doors here lead to empty rooms, but like usual, you should fight them anyway. The second one starting from the right leads to a room with a Lustrous Sword in a chest. This weapon for Cecil has higher Strength, Spirit, and Accuracy, but less Stamina, Attack, and Defense. It's your choice on which weapon to equip. The third door leads to a room with three chests. They contain an Elixir, a Fuma Shuriken, and a Light Curtain. The fifth has a save point, so you'll definitely want that. The sixth and last door has two chests which contain another Kotetsu and a Black Cowl. Give this to Edge. After you're done with all the doors and rooms, just keep following the path until you reach the end. You get 3 Red Fangs for mapping out this floor. Defeat the Trap Door and continue to the next room. There's a chest to the north in here containing an Ether, so get it and go through the next door. Here, open the two chests southeast of here to receive a Hi-Potion and a Phoenix Down. Over to the left is a door, but it leads to nothing. Go south and you'll be at B3. Map out the left corner and follow the path. Head around the middle clockwise to map that part out, but ignore the rope for a moment. In the northeastern corner of the room is a chest with a Silent Bell inside. South of that is a door that leads to absolutely nothing. Climb down the rope after getting the chest and defeating the door. Mapping out this floor nets you 3 Blue Fangs. Go right first and defeat the door there. Open the chests in this room for a Dry Ether and an X-Potion, then exit and head west. Map out the room to get 2 Blue Fangs, then continue onto the next room. Rest and save your game here, then head south to B4. This room is circular, so simply circle around it to map it out, then go down the stairs in the middle. You get 3 White Fangs for completing the map on this floor. At B5, circle around the room and head north to a door. Map out the corners and you'll get a Megalixir! Keep it. Defeat the door and enter. You're at the Crystal Chamber, and the last crystal is left unguarded, free for us to take. Do so and leave the room, then go south to find out that the walls are alive. So much for that. Now we must destroy it before it destroys us. ------------------------------------------------------------------------------- Demon Wall HP: 99999 Weakness: - Absorbs: - Resists: - EXP Gained: 399996 Gil Obtained: 0 Item Stolen: - Boss Strategy: You have to be quick to win this. As you can see, its HP is really high. Start by Dualcasting Slow and then Haste on one of your party members. Edge should throw everything you have except for that Fuma Shuriken; save it for later. Kain should use Cry and then Jump, while Cecil should attack normally and Rydia should summon Leviathan. Take note that there's a chance it'll counterattack with a petrifying spell if you use magic, but you need to take the chance to take it down faster (5000+ damage makes a huge difference, believe me). After Rosa has Dualcast Haste on everyone, she should just attack normally. When the wall gets really close to your group, it'll use Crush on each party member, one by one. Aside from that and the petrifying, this thing never attacks. Keep attacking and hope you kill it. ------------------------------------------------------------------------------- Now we have to make our way out of the cave all the way back to the entrance, because we can't Teleport out. Sucks, I know. You can do it without me guiding you since it's really easy. Once you get to B1, remove all of Kain's equipment. At the cave's exit, Golbez will suddenly command Kain to get the crystal for him. He pretends he's not under control, but knocks over Cecil and takes it! He then takes his leave after saying the way to the moon will finally be open. =========== Underworld =========== There's not much left to do here other than head to the Dwarven Castle, to bring bad news to King Giott. Fly there and rest/save before entering. =============== Dwarven Castle =============== Head to the throne room and pay Giott a visit. Cecil tells him that they failed to obtain the crystal, then Giott tells them that there might be one last chance to stop Golbez, and that's by using the Lunar Whale of Mysidia. He says that we should visit the Elder, but unfortunately we can't. That's when Cid enters to upgrade our airship once more! He attaches a drill to the bow, but just as he finishes, he collapses again and he and the group appear in the infirmary of the castle. Cid's done his part at this point. Head to a shop and sell all of Kain's equipment, then exit the castle. =========== Underworld =========== Board your newly-upgraded airship and fly to the northeastern crater, over the small hole poking out of the mountains. Press B to plow a hole through the surface through the surface and you'll be back on the upper world. ========== World Map ========== We have some things to do before we go to Mysidia. Head west towards Eblan to where your old airship, the Enterprise should be, along with the hovercraft. Disembark the Falcon and enter the Enterprise, then fly over to the hovercraft and pick it up with A. Fly over to the town of Mythril, located on a small island south of Fabul Castle. Put the hovercraft there and then land your ship, then enter the hovercraft and go across the rocks to a cave. This is the Adamant Isle Grotto. Head up to the top of the altar thing and talk to the tiny guy, who is the tail collector. Show him the Rat Tail and he'll give you an Adamantite in exchange for it. Leave and go back to your airship, then fly to Fabul Castle and enter. ============= Fabul Castle ============= Go to the second floor of the castle, then take the southern exit leading out to the roof. Enter the western tower and head up to the third floor. Speak with Yang's wife and she'll tell you to give him a good whack on the head. She gives you a Frying Pan to do it with. Interesting. Now leave the castle and board the airship, then head back over to Agart (south of Baron) and to the underworld. Fly to the Sylph Cave and enter. =========== Sylph Cave =========== Don't worry, this is the last time we'll be coming back here. Head to B2 and take the southern exit which leads to another side of B1. Take the western exit in that room and then the northernmost one in the next. From there, follow the path to the building where Yang is. Talk to him and select the Frying Pan to whack him on the head, waking him up from his sleep. He then says that he wants to go with you, but nobody wants him to because of his condition. Thus, the Sylphs offer their help to Rydia, and you learn the Sylph summon. Here are the list of augments you can get from Yang according to how much you gave to him: Focus - 2 Augments Brace - 1 Augment Kick - No Augments Required Both Focus and Brace are really good so I hope you got them. They'll help for stuff coming up later, but hold onto them for now. Head up the flights of stairs in this building to exit. =========== Underworld =========== Now we have one more area to visit in the underworld. Go to the lone building all the way at the southeastern part of the underworld. It has mountains surrounding it and it's the only place we have yet to visit here. =============== Kokkol's Forge =============== Enter the building and head upstairs, where you'll see Kokkol the smith lying in bed. Talk to him and you'll see that he no longer makes weapons because he can't find the Adamantite. Show it to him and he'll take that, along with Cecil's Mythgraven Blade, to go and make something special. It'll take a bit to finish. Go downstairs and head all the way west, then examine the boxes in the corner to get a Remedy, then exit this place and board the Falcon. Exit the underworld and go back to Fabul Castle. ============= Fabul Castle ============= Go back to Yang's wife and talk to her. Since you gave him a good whack, she will give you a Knife, the best throwing item in the game. It is guaranteed to deal 9999 damage to any enemy, so I highly recommend you save it for the final boss. Now exit and fly to Mist, which is north of Baron. ============= Mist Village ============= Enter the northwestern house and you'll see a sparkle on the ground. Examine it to get the MP +50% augment! I recommend giving this to Rosa, not Rydia, because after all, she is your White Mage. Replace Pray with the augment and then leave the village. ========== World Map ========== Our next destination is the town of Troia. It's time to get an augment we have ignored for so long. Fly to the northwestern continent that looks empty, and fly to the castle. Land next to it and enter the town. ====== Troia ====== Head to the Pub, the northwestern building, and speak with the guy sitting at the table in front of the door you entered from. Buy the Member's Writ for 100,000 gil and talk to the guy at the table to the north. Show him the writ and he'll open a door. Head through it and follow the secret passage to reach some stairs, which leads to the King's Bounty Pub. Talk to the man at the counter and he'll tell you the show is about to begin. After you see some weird dance with girls in bikinis, you'll regain control. Head through the door in the northeastern wall and follow the passage to some sparkles on the ground. This is the Gil Farmer augment, which isn't all that great to be honest. You can leave Troia now. Head to Mysidia, all the way south and west of Fabul. ======== Mysidia ======== The Elder greets Cecil upon entering, saying that he's been expecting him, then he follows him to the Tower of Prayer. You'll see the Mysidian legend appear on-screen again, then the Elder prays from the top of the tower. The prayer is answered as the Lunar Whale emerges out from the seas. Apparently there's a crystal in the middle of it which will launch you up to the moon in no time. You'll appear back outside. ========== World Map ========== Enter the Lunar Whale. At the southern end of the room is a Fat Chocobo, only this one's metal. It looks cool, too. There's also a few canister things downstairs which you can rest in. At the very top of the room is a small box thing that, when examined, takes the Lunar Whale into flight. Examine the big crystal at the top of the room and we're off. ========= The Moon ========= Map out all of the moon. The places in which you can land are limited. After you map it all out, fly to the southern end of the map and to the left a bit. Around there is a cave surrounded by mountains. Land in the small space there and enter it. ================= Hummingway Abode ================= This is the home of the Hummingways, which is what Namingway is. Most of the Hummingways in here just hum a weird tune when you talk to them, but there are a few that speak and one even sells you items. One thing you might want to look into buying are some Sirens. If you plan to go hunting for rare items, these will help because when used, you'll encounter the rarest monster formation on that floor every time. More on rare stuff later. Go northeast and you'll see some sparkles on the ground. Examine it to get the Level Lust augment which, when set to a party member, doubles the EXP the party receives! Pretty good. On my first playthrough, I gave it to Rydia, but it's your choice really. Leave the cave now. ========= The Moon ========= Board the Lunar Whale and enter flight with it. Northwest-ish of the Hummingway Abode is a palace of sorts. North of that and slightly west is a cave and a mountain you can land on, with some steps on it. Land there and exit the Whale, then head down the steps and enter the cave. ==================== Lunar Tunnel - West ==================== Beware of the enemies in here; they can be pretty rough. Head northeast from where you enter and you'll soon reach a chest with a Golden Apple in it. You'll be ambushed by two Porkaryotes and one Eukaryote. These guys are hard. They can poison you and/or paralyze you with their attacks, and they hit very hard. You should just have Cecil and Edge attack while Rosa heals as much as possible. Rydia should attack as well. After winning, use Esuna to take care of the poison if need be, then heal up and follow the path up to the exit. Go east of it to two chests, one containing a Lunar Curtain and the other containing a Stardust. You get 3 Sirens for mapping out the tunnel. Head to the exit and follow the path outside to the next tunnel. ==================== Lunar Tunnel - East ==================== No chests here, just a straightforward path leading right to the exit. Go south and map out the corner there, then simply go down the path. For mapping out this tunnel, you get 3 Sirens. Out on the surface, just follow the path to reach the entrance to a palace. Save your game and go in. =============== Crystal Palace =============== On the left side of the room is a square tile that restores your party's HP and status when you stand on it. On the right side is one that restores all MP. Use both and then head up the middle path. A voice will speak and then an old man will appear on the altar. His name is Fusoya, a Lunarian, the race of people on the moon. You learn about the Lunarians and the moon and such, and also learn about the one truly behind all of this mess: Zemus. There's more, but I won't spoil it like I have just about everything else up to this point. Fusoya will say that we need to go back down to Earth before the Giant of Babil is released upon it, and that we should be able to get in the tower with his help. He will then join your party. Invert your party positions and put Fusoya in the back row, then exit the palace. ========= The Moon ========= Now you have to go back through the Lunar Tunnels again. Make your way back to the Lunar Whale, then save your game and enter the ship. Rest in one of the pods, then use the crystal to return to Earth. ========== World Map ========== Upon arriving, the group finds out that they were too late--the Giant has already been awakened. It begins its destruction when suddenly, many tanks and airships begin firing at it, making it pause temporarily. King Giott, Yang, Cid, Edward, and even Palom and Porom are here to help alongside Mysidia's elder! They continue shooting at the thing, and that's when the party decides to enter the Giant itself and destroy whatever controls it inside. With the help of Cid, they enter the mouth. =============== Giant of Babil =============== There's nothing to map out in this room. Head north and take the stairs down to a warp. This warps you to the neck, where you'll find another teleportal that takes you to the chest. You get 3 X-Potions for mapping out theneck. Follow the path in this room and turn north to a chest. Inside is a Fuma Shuriken. Keep going along the path, mapping out any parts of the map you might miss as you go, then you'll come to another chest. Open it to receive a Hi-Potion. The next chest up ahead contains an Ether. Now go around and up the path until you reach another chest by a wall. Inside are Yoichi Arrows. Go west and then southwest, then take the Siren from the chest. Go back north to the teleportal that takes you to the stomach. For mapping out all of its chest, you get 5 Remedies. In the stomach, go west to map that portion out, then head north up the path leading to a chest. Open it for a Silver Apple. Go back south and go up to a fork in the path. Take the eastern one and get the Soma Drop from the chest. Go back to the fork and head up the western one this time. Follow the path to the end of the room. You'll get a Dry Ether for mapping out the stomach, and you'll be in the Inner Passage next. Follow the path down and then up to an Elixir in a chest. Just follow the straightforward path and turn left. There's a save point and a Hummingway here that will sell you items. Stock up on anything you may need, then save and head to the next area, the Inner Stair. You get an Elixir for mapping out the Inner Passage. Here, simply go north and you'll see a scene. All four Elemental Archfiends appear and surround Cecil! Zemus has breathed life back into them to give them one last chance at tackling you. Rubicante restores you to full strength, just like before. ------------------------------------------------------------------------------- Elemental Archfiends -Scarmiglione- HP: 25000 Weakness: Fire, Holy Absorbs: Ice, Earth Resists: Darkness Item Stolen: - -Cagnazzo- HP: 25000 Weakness (Normal): Ice Absorbs (Normal): Water Weakness (Water Shield): Thunder Absorbs (Water Shield): Water, Ice Resists: - Item Stolen: - -Barbariccia- HP: 25000 Weakness: Water Absorbs: - Resists: - Item Stolen: - -Rubicante- HP: 25000 Weakness (Cloak Closed): - Weakness (Cloak Opened): Ice, Water Absorbs (Cloak Closed): Fire, Ice, Water Absorbs (Cloak Opened): Fire Resists: - Item Stolen: - EXP Gained: 100000 Gil Obtained: 0 Boss Strategy: You'll fight them one by one, not all at once. It begins with Scarmiglione, quite possibly the most annoying one out of all. Have Rosa Dualcast Protect and then Haste on someone. On her next turn, have her Dualcast Haste and Slow while Fusoya also casts Haste. When it's applied to everyone, spam Curaja on him to hurt him 9999 a pop. It will only take three to take him out, but beware of his physical attack; it's very strong and will probably OHKO a party member. After he's defeated, Cagnazzo will step in. This works the same way it did before: use Thundara on him when his water shield is surrounding him to prevent Tsunami from ever being used. Don't forget to Slow him. He frequently casts Slow on the whole party, himself, but don't bother using Haste on everyone; just Dualcast it on Rydia and Rosa. Cecil should attack and Edge should throw Shurikens. Just have Fusoya on Standby since it's not worth the risk involved using spells with him. If you have Fast Talker and Haste on Rydia, along with Slow on Cagnazzo, cast Blizzaga (or Thundaga if he has the water shield around him) for lots of damage. Make sure you use Thundara/Thundaga immediately after he puts a water shield around him and just keep this up. Barbariccia is up next. Slow her and then attack with Cecil and Edge. She will soon assume her tornado form, which means physical attacks will miss. Since Kain isn't with you, Jumping isn't an option. Only magic will work. The good thing is that she will no longer counterattack if you attack her while she's in this form. Instead, she will attack with spells of her own frequently. She may use Lightning, which is pretty weak at this point, or she might even use Maelstrom which is still a threat. Because of this, have Rosa ready to cast Curaja at all times. Everyone should sit there while Rydia summons Dragon or Leviathan (preferably Dragon since it costs a considerably less amount of MP, and there's only like a 1000 damage difference between the two). Once Barbariccia is done, it's Rubicante's turn. As usual, start off by Slowing him. This one's pretty much up to Edge alone. Have Rosa Dualcast Blink on two members while Fusoya uses Blink on another one, then have Rosa Dualcast it on the remaining two party members. At this point, everyone except Edge should pretty much just stand there. When Rubicante opens his cloak, remember to use Steal immediately or he'll own you with Inferno. When his cloak is closed, throw your strongest items at him for lots of damage (when I threw the Poison Axe, it hurt him over 6000). He will sometimes counter with Firaga, which is when Rosa should step in to heal. Just use Steal when it's necessary and keep throwing Shurikens and such at him until this battle is over. ------------------------------------------------------------------------------- After the battle, the fiends will each die one by one. We won't be seeing them again. Head back and rest at the save point. If you want Fusoya's augments, which you really should (one is *extremely* useful), give him the Kick and Gil Farmer augments. You can always do something meaningful with Gil Farmer on your second and third playthroughs, so I wouldn't worry about it. After giving him some augments, save at the save point and go back to the Inner Stair. Head up the path leading to the Control Core. Before going forward, remove all of Fusoya's equipment. You'll see a scene. Fusoya tells you that this is the core, the computer that controls the Giant. You will have to destroy it now. ------------------------------------------------------------------------------- CPU / Attack Node / Defense Node -CPU- HP: 22000 Weakness: Thunder Absorbs: - Resists: - Item Stolen: - -Attack Node- HP: 11000 Weakness: - Absorbs: - Resists: Earth Item Stolen: - -Defense Node- HP: 11000 Weakness: - Absorbs: Fire, Ice, Thunder, Water, Wind, Holy, Dark Resists: Earth Item Stolen: - EXP Gained: 220000 Gil Obtained: 20000 Boss Strategy: First of all, *DO NOT* listen to Fusoya's advice before the battle. Killing the Defense Node first is the worst choice you could ever make in this battle. It's also purely luck-based. If you kill both nodes before going after the CPU, it will use a move that kills a party member in one hit, one by one until it gets you a Game Over. The reason it's luck-based is because if you don't destroy the Attack Node fast enough, it will use Laser Barrage, which will utterly destroy your party. If this happens, just give up and try again, because you have no chance. What you should do is toss a Fuma Shuriken at it with Edge, hoping you hit it before it attacks. While you're waiting on the attack to trigger, have Rosa use Slow on it and have Cecil attack it. Hopefully you'll kill it before it uses Laser Barrage. Once it's destroyed, this fight is a joke. Spam Ramuh with Rydia to damage the CPU, since you can't use normal spells on it due to Reflect. Put Haste on her to make it faster. Have Cecil attack it and Edge throw Shurikens at it (heck, if you have another Fuma Shuriken, feel free to throw it). This will eventually destroy it, because you'll deal out far more damage than the Defense Node can heal. With only the Defense Node left, just attack it with Cecil and/or Edge repeatedly until it dies. Before doing that, feel free to kill Fusoya so you'll absorb more EXP. ------------------------------------------------------------------------------- Once the CPU is destroyed, Golbez enters the room! However, Fusoya uses a spell to break his control from Zemus off of him. This makes him finally come to his senses. I will not spoil any more than that; just enjoy the cutscene. You will then cut to a flashback of Kluya, along with his wife, Cecilia, and their son whom they name Theodor. That night, he'll wake up and you'll gain control of him. In the bedroom west of here is Cecilia if you want to talk to her. Head outside regardless. You can talk to the people here, and you can talk to a mage guy in the only building you can enter besides your house. Head up to the pond and talk to Kluya. He'll tell Theodor to get back to bed, so return to his house and head into the western room. You'll find Cecilia on the floor. Speak to her and she'll get back in the bed, saying that she'll be fine and that she needs to protect the baby that she is pregnant with. Theodor is excited to hear he's going to be an elder brother and heads off to bed. The next morning, everyone finds Kluya lying down on the ground dying, due to someone attacking him with magic. Theodor tries using Cure but to no avail. Later, Cecilia's baby is born, and it turns out it's a boy. Watch the rest of the scene as you find out how Golbez got his name. You'll then see another scene where two Baron soldiers and the (real) king find him lying next to a tree. After that scene, we cut back to the present. Golbez plans to go defeat Zemus alone, but Fusoya chooses to accompany him. Suddenly, the Giant begins collapsing as Kain enters the room. Edge doesn't trust him, but the group follows him out before they die. ========== World Map ========== The group appears in the Lunar Whale as Kain says he's back in control of himself. You'll see a flashback of when Cecil and Kain first met each other as kids, then Cecil says that he's going to the moon, but Rosa and Rydia must stay behind. As they both leave, upset and disappointed, you'll regain control. Launch up to the moon and you'll see another scene. Rosa and Rydia both stayed on the ship, and they end up convincing Cecil to bring them along. We have some things to do, however, so head back down to Earth. Fly to Baron, exit the Lunar Whale, then invert your party positions. Put Rydia and Rosa in the back row and the rest in the front. If you gave Kain the Cry augment, you'll have to set the ability back to him now. Do so. Also, you might want to look into giving the Focus augment to Edge. It's a really good ability to give him and will make him a lot better than he is. This means you won't have to rely on just throwing Shurikens anymore. When you're ready, save the game and enter the castle. ============= Baron Castle ============= Make your way out to the eastern tower of the castle, then enter it. Inside, open the four chests to get two Hermes Sandals and two Bacchus's Wines. Head up to the second floor for two more chests, both containing Hi-Potions. On 3F you will find three more chests. Inside is an Ether and two Tents. Go back to 1F and head downstairs to B1, then head to B2. In this small room is the real king of Baron. If you've been to the Feymarch, he will test your strength since he is now an Eidolon, and if you beat him, you'll be granted permission to summon him with Rydia at any time. ------------------------------------------------------------------------------- Odin HP: 40001 Weakness: Thunder Absorbs: - Resists: - EXP Gained: 160004 Gil Obtained: 16000 Item Stolen: Darkness Augment Boss Strategy: This fight isn't hard, you just have to be quick. After about one minute or so, he'll raise his sword, which means he will use his ultimate attack called Zantetsuken soon after. So, have Rosa cast Slow on him and Kain use Cry. Make sure Edge keeps using Steal until you get the Darkness augment from him! Once you get that, have him Focus twice and attack. After Kain uses Cry, he should use Jump while Rosa Dualcasts Blink on everyone slowly. Odin has a strong physical attack that will probably kill whoever he attacks. Once Blink is applied to everyone, just leave her there so she can reapply it if need be. Cecil should attack and Rydia should cast Thundaga. That's basically all you must do in this battle, so good luck on winning. ------------------------------------------------------------------------------- The king will grant his powers to Rydia after the battle, and now you can summon Odin at any time. Except he sucks, really bad. Before we exit the castle, let's go and get a really good augment. Head to the west tower, but don't enter it. Enter the door to the right of it and go east in that room. Take the stairs up which lead outside to a Baron soldier. Talk to him and he will give you the HP +50% augment. Since Rydia has the lowest HP of your party, I suggest giving it to her, but you can give it to Rosa if you want. It should be one of those two, but since Rosa probably already has lots of augments, Rydia is the best choice. Anyway, give it to whoever you like and then leave. ========== World Map ========== Now to go back to Kokkol's Forge in the underworld. The sword is ready by now. Take the Lunar Whale to one of the airships you have and take that airship to the underworld. Fly to the southeastern continent with a lone building, in case you forgot where the Kokkol's Forge was. =============== Kokkol's Forge =============== Talk to the old man inside and he will give you the Excalibur! Equip this on Cecil. There's also a shop open now. The dwarf sells Fuma Shurikens, but they are so expensive you likely won't be able to buy very many. Now head back outside and go back to the upper world. ========== World Map ========== Fly back to the Lunar Whale and land your ship there. If you gave the Focus augment to Edge, you might want to also give him the Darkness one. That, combined with three Focuses, will make him an absolute powerhouse. Head to the moon when you're ready. ========= The Moon ========= If you gave Fusoya two augments, you may want to go to the Crystal Palace and get his augments. Two really good ones are Phoenix and Omnicasting. The latter will be really useful for the dungeon we're about to go to, so I'd look into it. Anyway, on the eastern side of the moon is a circular mountain with another mountain in the center of it. Fly over there and land on the top part of it, then rest in the Lunar Whale and exit it. Save your game and then enter the cave in the middle. =================== Lair of the Father =================== Be careful of the enemies in here. The Dark Sages and Moonmaidens in this cave are quite dangerous. Slow and Cry are recommended. Map out the left and right corners and go south. Follow that road all the way to the end where there's a Genji Glove in a chest. Equip all the Genji stuff you get in here on Cecil. Head back and go east, then head through the wall to the north. Inside the chest is a Genji Shield. Go back through the wall and continue following the path. Map out all of the map as you go until you eventually reach the next room. For mapping out this floor, you get a Golden Apple. In B2, go right and map out the small corner, then just follow the path until you get to a chest. You may need to look at the map to see it. Open it for a Genji Armor. Go all the way east from here, ignoring the path that goes north to get to a chest with a Genji Helm inside. As you take the northern path, you will enter a battle against a Behemoth, unable to run. ------------------------------------------------------------------------------- Behemoth HP: 46000 Weakness: - Absorbs: - Resists: Fire, Ice, Thunder, Water, Wind, Holy, Dark EXP Gained: 138297 Gil Obtained: 2316 Item Stolen: Headband Boss Strategy: Behemoths are very powerful. If you attack it normally, it will counterattack with a physical attack of its own. If you use magic on it, it counters with Maelstrom. So, the idea here is to cast Blink on everyone. This is where the Omnicasting augment comes in. You can use that to cast it on everyone in a single turn! You should have it if you've been following this guide, so have Rosa Dualcast Slow and then Blink on everyone. As usual, Kain should Cry and then use Jump while Cecil should attack. The Behemoth will counter with Maelstrom after you use Slow, so be ready to heal that. Have Edge use Focus twp times and then attack (if you gave him the Darkness augment, *don't* use the ability in this fight). Rydia should just attack or defend since you shouldn't use magic against it. Reapply Blink to a party member whenever necessary. As long as it stays on, you really shouldn't need to heal aside from when he uses Maelstrom due to you using Slow. ------------------------------------------------------------------------------- If you had lots of trouble with that Behemoth, you may want to go back and rest and save, since there's still two more to fight in this cave plus an actual boss. Continue onto the next area. You get another Golden Apple for mapping out this floor. There's a path going down in this area, but before you take that path, circle around this area and map out the corners and such. Now, head along the path and you'll have to fight two more Behemoths along the way. After you defeat them, Teleport out of the cave and rest/save; there's a real boss coming up next. At the end of B3, you'll find Bahamut, the Eidolon King. If you have all the other main Eidolons up to this point, he will challenge you. ------------------------------------------------------------------------------- Bahamut HP: 45100 Weakness: - Absorbs: - Resists: All EXP Gained: 180400 Gil Obtained: 17000 Item Stolen: - Boss Strategy: This fight isn't too bad. Bahamut will never attack until his countdown finishes. He will count down from five to zero, when he will then use Mega Flare. This is a pretty powerful attack, so you'll want to finish him off before he uses it. Have Rosa Dualcast Slow and then Haste on the whole party. If you don't have Omnicasting, just use Haste on Edge since he will be your primary source of damage for the fight. If you've been following this guide, he should have the Focus augment. Use it twice and then attack. Kain should use Cry; it can't be reflected so don't worry. Then have him Jump while Cecil attacks and Rydia summons Leviathan. Keep Focusing twice with Edge and then attacking. You will hopefully bring him down before he unleashes Mega Flare. ------------------------------------------------------------------------------- For defeating him, he grants Rydia the ability to summon him at any time. This is the best summon in the game, but it costs lots of MP to use. For mapping out this floor, you get a Golden Apple. Teleport out of the cave. ========= The Moon ========= Enter the Lunar Whale and rest in it, then go back outside and save. Now we can head for the final dungeon, but there are still some things left to do. For instance, you can finish the Namingway quest now if you want. This involves rare item hunting, however. You need to have at least one Rainbow Pudding, an item with a really low drop rate from Flan-type enemies. There's a slightly better chance of you finding it from Flan Princesses in the final dungeon, so it'd be best if you wait until then. You might also want to look into farming Cursed Rings from the Soul enemies at Mount Ordeals. There's a 12% chance of getting one, which means it's the second most common drop from that enemy. It's really useful for the last dungeon. When equipped, any armor you have that resists elements makes you absorb them instead. Incredibly useful, and it can be a life-saver, so it may be a good idea to get Cursed Rings for your whole party. It's not required but it does help. Anyway, you'll have to go through the Lunar Tunnels again. Land on the mountain at the western part of the map, and the one with the southermost cave on it, if that makes sense. From there, exit the Lunar Whale and go through the tunnels until you eventually reach the Crystal Palace. Save before entering. =============== Crystal Palace =============== Use the tiles to the left and right to recover your HP/MP and status, then go up to the altar where you met Fusoya. Behind it are some augments, or one augment depending on how many you gave him. Like usual, here's a list of the augments you'll receive here: Phoenix - 2 Augments Omnicasting - 1 Augment Bless - No Augments Required If you've been following the walkthrough, you should already have all three of these. Phoenix is a pretty useful augment. It sacrifices the MP of whoever has it to revive a fallen party. The downside is that if even one party member dies, Phoenix kicks in. Omnicasting allows you to cast any spell on everyone, regardless of what it is. Extremely useful, and it's obviously intended for Rosa, so give it to her. Phoenix should go on Kain. Bless gradually restores MP, but it's really not that good. Use the augments and set the abilities, then head to the second floor. You can talk to all the crystals here to get info on Golbez and Fusoya's progress and such. Step into the tile in the center of the room, then all eight crystals will guide you to the core. ================= Lunar Subterrane ================= Okay, first off, you should know that there are only two save points throughout the entire dungeon, so it's best if you come in fully supplied and recovered. Heal often or you could end up regretting it, because this place is quite long, and the first save point takes awhile to reach. Starting off in this place, hug the western wall and move down until you find a path leading to a warp. Step into it to warp to another side of the room, then head down the stairs. In this room, follow the path to reach a chest. Inside is a Sage's Staff, and you'll be ambushed by a Dark Sage and two Moonmaidens. Dualcast Slow and Blink on the whole party, then use Cry and hack away at them. The Sage's Staff raises Rosa's spirit, but I recommend just leaving a bow and arrow equipped on her. Once you get the item, follow the path to a teleportal that takes you to the next area. In here, simply go down the path and you'll reach some stairs. On your way there, map out this part of the room, then take the stairs down. Go up the path and you'll find a pedestal of sorts. Make sure you cast Float and are fully recovered, then examine the pedestal and you'll have to fight. ------------------------------------------------------------------------------- White Dragon HP: 33033 Weakness: - Absorbs: Fire, Ice, Thunder, Water, Wind, Holy, Dark Resists: Earth EXP Gained: 132132 Gil Obtained: 21000 Item Stolen: - Boss Strategy: Start by having Rosa Dualcast Slow and Blink on everyone. This is essential because the dragon really only attacks by using physical attacks. Then have Rosa use Haste on everyone, have Kain use Cry and then Jump, while Rydia summons Bahamut and Edge Focuses three times and attacks. Cecil shouldn't do anything, because both the Excalibur and the Lustrous Sword will heal him. If you use magic on him, he'll counter with Earthquake, but that is what Float is for. It will render the attack useless. When he's almost dead, he'll start countering your attacks with Slow on the whole party. Use Haste to get rid of it. He will also use Maelstrom occasionally, so be careful of that and heal whenever necessary until you win. ------------------------------------------------------------------------------- You get the Murasame katana for winning. Equip this on Edge and go back a few rooms until you reach the main room (where you entered from). It may not be a bad idea to head out of the dungeon to rest/save at this point, since it's a short walk back in. In the main room, enter the passage in the eastern wall this time. Follow the long path all the way to a chest containing a Black Garb. You'll be ambushed by an Armor Construct. You should Dualcast Slow and Blink on everyone, then use Cry and start pummeling at it. It will often use an attack called Electromagnetic Radiation, which damages a single party member a bit and has a high chance to paralyze him/her. Aside from that, he will attack normally with a physical attack and counter your attacks with one. It has a lot of HP, so just keep attacking it until it's defeated. Give the Black Garb to Edge and head back to the entrance of this room, then go south and map out the rest of this area. You get 10 Hi-Potions for mapping out the room! Once that's done, take the stairs down to the next room. In this room, you may encounter a Blue Dragon. They have a really powerful ice attack that will wipe out your party, so I recommend running away, unless you have Cursed Rings equipped along with ice-resisting equipment. Follow the path into a wall passage. Head north and hug the left wall until you find a path going west. It leads to a chest with a Flame Whip inside. Equip this on Rydia and then head back and go north. Follow that path up to a small area. Map it out and go through the western wall to another small area. Open the chest to the left to get a Dragon Shield. All of the Dragon items you find in here are for Cecil or Kain, so equip that on one of them and map out the rest of this area. For mapping out the whole floor, you get 5 Ethers. Go to the next room. This room is really big. Head over to the left and map out the big space there, then go right and do the same thing. Head south, but don't go to the next floor just yet. Head through the wall passage in the southeastern corner and go north to a small area with a chest. Inside is a Dragon Helm. Go east through another wall passage to reach an area with two chests. You'll get the Dragon Mail and Dragon Gloves from them. Head back through the passages and go downstairs to the next room. Your reward for mapping the whole floor is 5 X-Potions. At B4, head left and map out the corner, then go right and follow the path. Don't go down the steps, but instead, keep going right to find a chest in the corner. Inside are some Artemis Arrows, the best kind of arrows in the game! Combined with the Artemis Bow, Rosa can actually be pretty powerful. Now backtrack to the stairs you just ignored and climb them down, then go left. Map out the big space around here and go through the door. Get the Elixir from the chest in here and then exit. Head east and go down the stairs. Follow the path to the next room. Nothing to map out in here. At the northeastern corner is a chest; open it to receive a White Fang. Get the next chest near the room's exit to find an X-Potion. In the next room, go left and map out the space around this area. Before opening the chest, make sure you're fully recovered. Inside is a Stardust Rod, and you'll be ambushed by a Behemoth. You know the drill: Dualcast Slow and then Blink on everyone, then Cry, Haste if you want, then attack away. Reapply Blink when necessary and heal after he does Maelstrom. Once you defeat it, go right and map out the rest of the area, then head down the stairs. Your reward for mapping out the floor is 3 Dry Ethers. Head down the long flight of stairs in this room and map out what you can, then go west. Ignore the door for a moment and you'll find a chest in the corner. Recover yourself fully and open it to receive a Crystal Shield. You'll be ambushed by two Blue Dragons. Immediately have Rosa Dualcast Slow and then Berserk on one of them, and on her next turn, have her Dualcast Berserk on the remaining one and Blink on the whole party. Then, have Kain use Cry and Jump, while Cecil should attack, Rydia should summon Bahamut, and Edge should Focus twice or three times followed by an attack. Berserk will wear off of both dragons if you don't kill them fast enough, so you should definitely watch their status frequently. After you defeat them, equip the Crystal Shield on Cecil and recover yourself, then go back to the door you ignored and enter it. Head up in here and then go through the passage in the eastern wall at the top. Open the chest to get a Protect Ring. Give this to either Rydia or Rosa (you'll get another one later for the other mage). Head through the eastern wall and follow the path out to a big room. Go all the way south and enter the next room. Go east in here and fully recover yourself, then open the chest to find a Crystal Mail. Defeat the Behemoth that ambushes you upon opening it, then equip the armor and head back to the previous room. Take the stairs to the north down to another section of B5. Go to the eastern corner and make sure you're prepared as usual, then open the chest to get the Crystal Gloves. Now you have to fight a Red Dragon. This is basically the same thing as a Blue Dragon, only slightly more difficult. Dualcast Slow/Berserk it and follow that with Blink on Rosa's next turn. Use the Stardust Rod with Rydia while Edge Focuses and then attacks and Cecil just attacks normally. Kain should use Cry and Jump. Watch the dragon's status frequently, because it may break out of Berserk before the battle ends and use Thermal Rays to wipe out your party. If you did the Cursed Ring trick, you won't even need Berserk because you'll just absorb the Thermal Rays. Once you defeat it, head along the western path and turn north to map out that area. Keep going, ignoring the door for a moment as you map out the corner. Now go through the door. Open the chest in the corner of this room for a White Robe, which should go on Rosa. Go to the next room and head all the way left. Map out the corner and recover yourself, then take the Crystal Helm from the chest. Now you have to fight a Dinozombie, but don't worry, it's not very hard. Dualcast Slow on it and Blink on the party, then have Kain use Cry followed by an attack from Cecil. The Excalibur will damage it a lot due to the attribute of the sword. Edge should just attack, though he won't do much. Rydia should use the Stardust Rod and Kain should attack or Jump after he uses Cry. After you defeat it, head over to the far right and enter the door you'll come to. Open the chest in here to get a Red Fang. You can also find the Flan Princess enemies via Sirens, and only in this room. They have a chance of dropping a Pink Tail or Rainbow Pudding, but I'll explain more about that in the Side Quests section of this guide. Exit the room and go right a bit more, then head up the steps, mapping out the corner. Now go back west and head down the stairs to B6. There's a chest on the left and right side, and they both contain a Fuma Shuriken. After getting them, go down the stairs in the middle and go left. Open the chest there for a Cottage. Walk over to the edge of the platform northwest of the chest and try walking across it. You'll find an invisible walkway leading to another platform. Follow that path and go through the wall passage which will take you to another part of this floor. Go left, mapping out that portion of the area, then open the chest for a Golden Apple. Go right and then up to map out that side. Continue following the path until you reach a teleportal. Step into it and you'll be taken to a stairway, so walk it up and use the teleportal. Head up the steps here and open the chest to get a Protect Ring, which is guarded by another Behemoth. Defeat it and equip the ring on either Rydia or Rosa (one of them should have one while the other shouldn't), then head north and step into the teleportal. OMG IT'S A SAVE POINT! Rest and save your game, then go to the next room. Turn left and map out the corner, then head right and you'll find a pedestal with a sword on it. You'll get 3 Sirens for mapping out this floor completely. Examine the sword and prepare for a boss fight. ------------------------------------------------------------------------------- Dark Bahamut HP: 60333 Weakness: - Absorbs: - Resists: Fire, Ice, Thunder, Earth, Water, Wind, Dark EXP Gained: 241332 Gil Obtained: 24000 Item Stolen: - Boss Strategy: Upon entering the battle, Dark Bahamut will use Mega Flare. While the attack animation is going on, Defend with everyone. If you're lucky, more than one party member will be alive, and one of those should be Rosa. Everyone will survive the blast if you are a high enough level, but this likely won't be the case, so if Rosa survives, quickly have her Dualcast Slow and Raise. You may get to put Slow on Dark Bahamut before he casts Reflect on himself. You might want to keep resetting if it doesn't work until you do nail Slow on him, because it will help a whole lot. Once that's done, have Rosa Dualcast Raise on one more party member and then Curaja on the whole party. Don't attack with anyone yet; on her third turn, have her use Blink on everyone. Once Dark Bahamut puts Reflect on, he'll spam Flare over and over on himself, making it reflect back onto a random party member. This will get annoying quickly, especially if he kills someone in one blow with it and you constantly have to use Raise to bring them back to life. It helps to have Haste on everyone as well. Have Kain use Cry, Cecil attack, Edge use Focus a few times followed by an attack, and Rydia should either attack with her weapon or just stand there. He'll counter with Flare if you use magic on him, and every time you attack him normally, he'll counter with a physical attack. Always have Blink applied to everyone, and heal/revive when needed. Once he's almost dead, he'll use Heal to recover 4200 HP or so. At this point in the game, that's easy to take off, so just keep hacking away at him. You should know that aside from at the very start of the battle, he will never use Mega Flare, so at least that's good. ------------------------------------------------------------------------------- You get the Ragnarok sword for winning that really difficult battle. This is Cecil's best weapon, so equip it on him immediately and head back to the save point. Rest and save, then retrace your steps back to the room where you walked across the invisible walkway. Walk across it again back to the other side, then go around clockwise to some stairs leading to another room. You get an Elixir for mapping out this floor. In the next area, open the chest in the corner to get a Minerva Bustier. You'll be ambushed by one Dark Sage and a couple of Moongoddesses. These go down the same way as before: Dualcast Slow and Blink, use Cry, and attack. Enter the next room after winning the battle to reach B7. Map out the area around the entrance of this room and go south. Enter the first room you come across. Open the chest at the end of the room to get a Cottage, then rest and save at the save point. Leave the room and go right, entering the second room. In here, examine the sword at the end of the room and you'll be attacked by another boss. ------------------------------------------------------------------------------- Plague Horror HP: 33666 Weakness: - Absorbs: - Resists: Earth, Dark EXP Gained: 134664 Gil Obtained: 22000 Item Stolen: - Boss Strategy: This fight takes a step back in difficulty; it's extremely easy. With Phoenix in hand, you basically can't die. So, he will start by casting Doom on all of your characters, which will put a countdown of 10 on them. You're naturally supposed to beat him before this countdown expires, but that's easier said than done, because he will cast Haste on the entire party as well. This makes the countdown go about twice as fast as normal. While the timer is counting down, have Rosa cast Slow on him. Have Kain use Cry and then either attack or Jump. Cecil and Edge should also attack (use Focus with Edge if you want), and Rydia should use the Stardust Rod. Once the countdown expires, your whole party will die instantly. That's where Phoenix comes in, reviving everyone except the one who has the ability! He won't cast Doom again; instead, he'll just use Heal to heal himself for about 2300, over and over and over. Now you'll want to revive the fallen member and then use Haste on everyone. That way, you'll deal more damage than he is able to heal, and you'll beat him sooner or later. Too easy. ------------------------------------------------------------------------------- You'll get the Holy Lance upon winning. Equip this on Kain, then go back to the save point and rest/save again. Head right some more and enter the third room. As you approach the chests, something tries to stop you from reaching them. ------------------------------------------------------------------------------- Lunasaur HP: 46000 Weakness: Fire, Holy Absorbs: - Resists: Dark EXP Gained: 184000 Gil Obtained: 23000 Item Stolen: - Boss Strategy: This boss might open the battle with Bad Breath. Normally it would only hit one party member, but this time it hits all. You may get turned into a frog, turned Mini, confused, and a couple more things. All of these could happen at the same time, and to everyone. If it happens to everyone, you might as well reset and try again until either a couple party members are unaffected, one of them being Rosa, or until he doesn't open the fight by using Bad Breath. If the former happens, Dualcast Esuna on everyone and Slow on the Lunasaur. If the latter happens, do the same, except don't cast Esuna. You know the attack pattern by now: Cry/Jump with Kain, attack with Cecil, etc., and Rydia should use the Stardust Rod. You basically have to get lucky to win this fight, since he may or may not cast Bad Breath throughout the entire battle. Try recovering from it if possible, and keep whittling away at its HP. It may also use Bio, which deals some damage and inflicts Sap. That isn't much of a problem, however. Basically, as long as you can recover from Bad Breath or as long as he never uses it, this is a breeze. ------------------------------------------------------------------------------- Open the two chests after the fight to get two Ribbons. Give these to Rydia and Rosa, then go back to the save point and rest/save once again. Now, follow the path around counter-clockwise to some stairs. Head west of those and map out that part of the area, then head down the stairs and map out the rest of this floor. You'll get 3 Coeurl Whiskers for doing so. Now head down the stairs to the next floor. Notice the change of music and scenery; we're getting closer to Zemus now. You will encounter much tougher enemies on these floors. Behemoths are regular encounters on these floors! Head left and map out that part of the room, then go right and follow the path around the room. On the map, you should see a chest in the corner which contains a Fuma Shuriken. After getting that, go south and then up and to the right to map out the end of the ledge. Go to the southeastern end of the room and you'll find a pedestal with a sword on it. Make sure your party is fully recovered, then examine the sword and prepare for another boss battle. ------------------------------------------------------------------------------- Ogopogo HP: 50333 Weakness: - Absorbs: Water Resists: Earth, Fire, Ice, Wind, Holy, Dark EXP Gained: 201332 Gil Obtained: 25000 Item Stolen: - Boss Strategy: The battle will start off with Ogopogo using Deluge, so have everyone Defend before the move finishes its animation. Then, quickly have Rosa Dualcast Slow and Curaja, even if a couple of party members are dead. She may or may not cast the spells before he uses another Deluge (he'll use it twice before doing anything else). If she doesn't get the spells off in time, then that's okay, because if you have Phoenix, then you'll be fine. If not, you'll have to retry and be a little faster in casting the spells. After the second Deluge, heal if you need to, but if Phoenix revived everyone, then you needn't worry about healing except for reviving the only fallen member. Dualcast Raise and Curaja if need be, otherwise just single cast Raise if a party member is fallen. Either way, whether or not you need to revive/heal, you'll want Rosa to Dualcast Slow on Ogopogo and Blink on the party, then on her next turn, have her Dualcast Haste and Shell on them. Kain should Cry and then Jump, Cecil should attack, and Rydia should use the Stardust Rod. Edge should Focus three times and attack. He won't counter the Stardust Rod, but he'll counter regular black magic (like Firaga) with Blaze, which is a flame attack that hits the whole party for moderate damage. This fight really isn't that hard, you'll just need to heal whenever he uses Deluge again or whenever else it becomes necessary. ------------------------------------------------------------------------------- After winning, you'll get the Masamune for Edge. Equip this as a second weapon on him, then go back to the save point at B7 and rest/save. Now would be a good time to level your party up. I recommend leveling them up to at least level 68, or up to 70 if you want. The final boss is one of the hardest bosses in the game, and you'll die if you're not high enough and not fully prepared. With the Level Lust augment on someone, leveling up outside the save point room is a breeze. Just use the save point to rest when you need to recover MP instead of wasting needed Ethers. When you feel you're ready to tackle the final boss, go back to B8 and take the stairs down to B9. You'll get 3 Gold Hourglasses for mapping out the floor. In this area, head west and map out that portion of the area, then head all the way east and do the same there. Head down the nearby steps and go right, then head up to a chest containing an Elixir. Continue following the path, mapping out all of the corners and such as you go. The chest you'll come to contains a Gold Hourglass. For mapping out this floor completely, you get 3 Holy Curtains. Proceed down the stairs to reach B10. Head down the path in here, and when you go down the first set of steps, turn left and map out that part of the room. Continue through the room and get the Fuma Shuriken from the first chest you come to. From there, go west and down the stairs, then west a bit more to find another chest with an Elixir inside. Now head right and go southwest to map that part out. Continue to the right and you'll reach B11. For mapping out all of this floor, you get 3 Stardusts. In the next room, you'll encounter Zemus's Breath and Zemus's Malice enemies. You won't fight anything else on this floor, but they're really easy. Head all the way down the path until you reach the bottom. For mapping out the entire floor, you'll receive 3 Lunar Curtains, and (hopefully) the Treasure Hunter augment. This doubles your chances of finding a rare item from enemies. I suggest giving it to Cecil since you always have him, and thus you'll be able to use the augment throughout all of your second and third playthroughs. If you didn't get the augment, you haven't completed all maps. If this is the case, you have to go back to every dungeon to find the one you are missing. If you still can't find it, chances are it's in a one time only dungeon, which means you'll have to wait until your next playthrough to get the augment. Anyway, when you reach B12, head up the flight of stairs and you'll see Golbez and Fusoya. Just as we see them, they engage in a fight against Zemus. Watch the battle as they eventually kill him with their double Meteor attack. This causes Zemus to collapse to the ground, but just as they are celebrating, dark waves eminate from him and his spirit, known as Zeromus, gets unleashed. He manhandles Cecil's group with ease, then Fusoya and Golbez try to stop him with Meteor again, but to no avail. Golbez then tries to use the crystal on him, but due to the evil within him, nothing happens. Zeromus reflects Meteor back on them, knocking them both to the ground. Then, at the Tower of Prayers, the Elder, Palom, Porom, Yang, Cid, and a few others pray for the success of Cecil and his friends. Golbez then hands Cecil the crystal since he is the only one that can use it on Zeromus successfully. He then stands up and faces Zeromus, then we enter battle. Everyone gives Cecil and the others their energy back, which fully recovers your party. Now we have to make Zeromus show his true form before we battle. You won't be able to hit him while he maintains this form, so when Cecil's turn comes up, go to your inventory and use the Crystal. Get ready for the final battle! ------------------------------------------------------------------------------- Zeromus HP: 150000 Weakness: - Absorbs: Flare Resists: - EXP Gained: 0 Gil Obtained: 0 Item Stolen: Dark Matter Boss Strategy: You'll want to immediately have Rosa cast Shell on the whole party. When Zeromus starts to shake, have everyone Defend right away. He will then unleash Big Bang, a multi-target attack that deals massive damage and inflicts Sap. It's difficult to live through this, and this is why you should be at least level 70 and/or have good equipment before taking him on. If you live, or if at least a majority of your group lives, have Rosa Dualcast Arise and Curaja. If nobody is dead, single cast Curaja. Zeromus will likely follow up the Big Bang with a Black Hole. This negates all negative and positive status effects. The good thing is that Sap will be off of your characters, and the bad thing is that if you used Slow on him, you'll need to cast it again. After he uses Black Hole the first time, have Rosa Dualcast Slow on Zeromus and Haste on the whole party. Kain should use Cry, then just attack; don't even bother with using Jump. Have Cecil also attack while Rydia uses the Stardust Rod. Edge should use Steal until you get the Dark Matter from Zeromus. It's required for fighting the optional bosses in the next two playthroughs. Then, have him throw some Fuma Shurikens (if you've followed the guide up to this point, you should have four in total, more if you bought any). After that, have him throw the Knife and then the weapons you don't have equipped. Zeromus will frequently use Osmose to drain MP out of everyone. If Kain has Phoenix, keep his MP up, and also keep Rosa's up at all times. Once he's down to 30,000 HP, he will use Meteor. This is where Phoenix comes in handy. It's about as powerful as Big Bang, but because you have no way of knowing when he'll unleash it and since the attack animation goes too fast, there's a pretty good chance you won't be able to Defend unless you try to guess when he'll use it and you happen to get lucky. It will probably kill all but around two of your party members, and if one of them is Kain, Phoenix will kick in and pick everyone back up. It'll probably take awhile for him to use it again, so at this point, give it all you've got and hope you kill him. Watch out for his Whirl attack, which will bring everyone down to single-digit HP. ------------------------------------------------------------------------------- If you win the battle, congratulations! You've beaten Final Fantasy IV! I won't spoil the ending, so just sit back and enjoy. You can still play through the game two more times in a "New Game Plus" mode, then you'll have to make another file in order to use it again. See the Secrets section for information on what does and doesn't carry over and such. ------------------------------------------------------------------------------- ================ VI. Side Quests ================ In this section, I will list all of the side quests in the game, along with information about how to do them and such. ------------------- The Namingway Quest ------------------- In previous versions of FFIV, Namingway was found in several towns, and he'd offer to change the name of a character whenever you wanted. In this game, he is back, and you first meet him in Baron Castle on the way to Cecil's bedroom. He attempts to change Cecil's name, but regardless of what name you choose, it won't work, and thus he goes on his own journey. You'll find him in various locations throughout the game, and he'll change his name each time you talk to him. I'll list all of the locations and other info about him below. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Namingway Found: Baron Castle Reward: Nothing Information: Found at the western tower of the castle at the beginning of the game. You'll find him as you head to Cecil's bedchamber. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mappingway Found: Mist Cave Reward: Wayfarer's Map Information: Found upon entering the Mist Cave. If you completely map out every room in every dungeon in the game, you'll get the Treasure Hunter augment, which doubles your chances of getting an item from an enemy, including rare ones. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Livingway Found: Kaipo Reward: Bestiary Information: His next location is in the northeastern house in Kaipo, where Rosa is resting. The Bestiary will be added to the Fat Chocobo menu when you talk to him, where you can view it at any time. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Recordingway Found: Fabul Castle Reward: Event Theater Information: Now he's located in the Inn. Upon talking to him, you'll be able to view the Event Theater. You can view it any time by going to any Fat Chocobo. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Campingway Found: Chocobo Forest Reward: Nothing Information: You can find him either in the Chocobo Forest by Fabul, or the one just southwest of Mount Ordeals. He'll offer to buy your Tents, but he'll only give you a measley 300 gil for them. If you give them to him, he'll take all of them. It's not worth doing, so just refuse and you'll still be able to continue this quest. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Jammingway Found: Town of Baron Reward: Nothing Information: You must get the Baron Key from Yang first. With that in hand, go to the Weapon Shop and open the door with the key to find him. Now you'll be able to use the Music Box here, but it won't be added to a Fat Chocobo menu yet. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Cheatingway Found: Troia Reward: Music Box Information: Go behind the Inn and you'll find him. Once he changes his name, he'll want you to go to the Pub and talk to the bartender. Head there and do so, then Cecil will order some milk to buy some time for Cheatingway. Once he enters the Pub, he'll add the Music Box to the Fat Chocobo's menu as thanks. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Puddingway Found: Agart Reward: Nothing Information: He's found at the northern side of Agart, guarding the door of a small building. Now he tells you he's looking for some Rainbow Pudding for his girlfriend. This is the point where you'll more than likely need to go hunting for it unless you happen to have some. In the small room in the Antlion's Den, on the eastern side of B2, you'll find a group of Yellow Jellies. They have a 0.4% chance of dropping a Rainbow Pudding (0.8% with the Treasure Hunter augment). Keep battling them, preferably later in the game when you have access to Sirens, until you finally get the pudding, then take it to him. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mopingway Found: Dwarven Castle Reward: Eye Gouge Augment Information: Now head over to the Dwarven Castle's Weapon & Armor Shop. Go in between the two counters and you'll find a door. This leads to the Lali-Ho Pub, where you'll find him. He's given up on life since someone gave his girlfriend a gift before he gave her the pudding. Talk to him again and he'll tell you to leave him alone, then he attacks you. Just hit him once and you win. This makes him come to his senses, and thus he gives you the Eye Gouge augment. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Lovingway Found: The Feymarch Reward: Nothing Information: Go to the Feymarch and head to the second area, where all the shops and such are. At the northwestern end of the area (left of the save point building), you'll find Mopingway, who will change his name and ask you the name of the person you're seeing. Enter a name of up to five characters long, then he'll take his leave. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Weddingway Found: Mysidia Reward: ????'s Love Augment Information: At Mysidia, go to the Hall of Prayer, the building at the northern end of the village. There, head west and talk to Lovingway. He'll change his name to Weddingway and give you the ????'s Love augment as thanks. The "????" part of the augment will be named whatever name you entered when Lovingway asked last time. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Hummingway Found: Hummingway Abode Reward: Nothing Information: Once you get the Lunar Whale, go the moon and to the Hummingway Abode. It's a cave located in an opening in one of the mountains. He's located near the entrance with his girlfriend. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Going-my-way Found: Various Locations Reward: Safe Travel Augment Information: To finish off this side quest, you must find Hummingway, who is not guaranteed to be in one particular spot this time. There are several locations you may find him in. Make sure you go through *all* of the possible areas, and don't reset or his position will change. With that said, here's the list of all the locations he is able to appear in: Underground Lake B1, south of Damcyan Castle Mount Hobs - Summit Town of Troia, northern end Sylph Cave B2, middle Lair of the Father B1, through northeastern wall passage Chocobo Forests; the locations of them are: West of the town of Baron Northeast of Fabul Castle Southwest of Mount Ordeals Northwestern edge of the Troian continent South of Troia; fly south of it and land by the bridge On a small island north of the Mist village Make sure you check all of these places, including all of the Chocobo Forests. Once you find him, talk to him and he'll change his name, then give you the Safe Travel augment. Use this on Cecil since he's always in the party. This allows you to avoid random encounters altogether! *Very* useful, and now we're finally done with this side quest. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ---------------------- Geryon and Proto-Babil ---------------------- These are two new optional bosses, both of which cannot be fought until way later in the game. They also cannot be fought in your first playthrough; you are only able to fight them in the second and third ones. There are two ways to fight Geryon. After you beat the four Elemental Archfiends in the Giant of Babil, head to where you fought them and check the tile on the middle of the ground. If you choose "Yes" to the question, you'll battle him. After the Giant, you can go to the summit of Mount Ordeals and to the altar where you became a paladin to fight him at any time. As for Proto-Babil, he's located on the moon, and you need the Dark Matter item. You get it by stealing it from Zeromus, so if you missed it on your second playthrough, you're screwed. To find him, take the Lunar Whale to the northern end of the map and you'll see a face sticking out of the ground. Land there, rest in the Whale, then exit and save your game. Examine the face to bring up your inventory, then choose the Dark Matter and you'll immediately enter in battle against it. I'll provide a strategy for both bosses, though there's several ways to defeat them, so feel free to email me with a strategy of your own if you think it works better than mine. Also, I'll be using a different format than normal for these bosses so it won't look stupid if I include any extra strategies. ++++++++ +GERYON+ ++++++++ HP: 200000 Weakness: - Absorbs: Earth, Fire, Wind, Water Resists: - EXP Gained: 400000 Gil Obtained: 99999 Item Stolen: - This boss loves to use status-inflicting spells on the whole party, so it's best if you come in the battle with the proper equipment and augments on each character. I recommend getting at least one Adamant Armor and equipping it on Cecil, because he will be your primary attacker in the battle. He should also have the Onion Shield, which prevents Slow. My augment/command setup for the fight was as follows: Cecil ----- Attack Treasure Hunter (no purpose in this fight, but I had that in the second slot) Level Lust (optional, but nice to have) Items Counter (optional, but you likely won't ever be able to trigger it) Rydia ----- Stardust Rod (recommended) Black Magic Phoenix (necessary) Items HP +50% (optional, but it does help) Kain ---- Attack Jump Items Cry (recommended) Phoenix (necessary) Rosa ---- Attack Dualcast (recommended) Omnicasting (optional, but it can help) White Magic (recommended along with Dualcast) Items Edge ---- Attack Bless (optional) Throw Focus (optional) Items Cecil's command and augment setup doesn't really matter since all he'll be doing for the whole fight is attacking normally. However, I highly recommend having Phoenix on both Rydia and Kain. They are your key to winning this fight. Rosa *needs* both Dualcast and White Magic. Edge can use Bless and Focus, but it's not really necessary since he'll be dying often. Throw is recommended. With all that explained, I will tell you about Geryon's attacks. He will use Gas, which puts Poison on the party. If you're properly equipped, most (if not all) of the party should not be affected. He'll likely waste a turn by using it. He also has Curse, which places Silence and Blind on the party. This is where Esuna (and possibly Omnicasting) comes in, so have Rosa use it immediately to cure these effects. Blind will make you miss 50% of the time, so you'll at least want that cured. At least 95% of the time, Geryon will counter with Cursed Elegy every time you attack him, even if you miss. This will inflict Slow on everyone, and the Onion Shield is the *only* thing in the game that prevents it. Don't bother countering with Haste because he'll just use Cursed Elegy again the next time you attack him. Use Haste on Cecil, however, since he should have the Onion Shield, thus preventing Slow from ever affecting him. Also cast Blink on him because, although rarely, Geryon will occasionally use a normal attack and deal a *huge* amount of damage. Without Blink, there's a pretty good chance that party member will die. Rydia should use the Stardust Rod (make sure it's set as her top command, replacing Attack; when changing abilities, go to Item and press Right to find the Stardust Rod in the inventory). Kain should Cry and then Jump, and Rosa should use Slow on Geryon on her first turn. The rest of her turns should be used for support, but if someone dies, don't bother reviving. Edge should throw his strongest things (if you're not using the Excalibur, that's a good item to throw). If he has Blind on him, you'll want to cure that before throwing anything since you'll probably waste a good item. Geryon will frequently use Inferno, probably killing everyone but Cecil (a couple other members *might* survive), and also healing himself for about 5200 or so. That's where Phoenix comes in. It will revive everyone, which means you have another character with Phoenix alive. When he uses it again, the other character with Phoenix will be revived while the other one will be fallen. You'll want to use an Ether on both Phoenix users when they're out of MP as they keep getting revived. This means you almost cannot lose the battle if you do everything right. Remember, Cecil will be doing most of the damage, along with Rydia whenever she gets the chance. Geryon has a couple more multi-target attacks, namely Lightning (weak compared to his other attacks) and Tsunami. The only one you need to worry about is Tsunami; it has the potential to screw you over quickly. Cecil will not be affected by the instant death, but it's possible it'll kill both of your Phoenix users before you get to restore their MP. If this happens, just revive and quickly whip out an Elixir and hope for the best. Lightning isn't too strong; it's nothing a Curaga can't handle. If you can keep Phoenix going throughout the whole battle, you'll eventually defeat him, although there's a good chance all of your party members won't be alive when you do. ------------------------------------------------------------------------------- +++++++++++++ +PROTO-BABIL+ +++++++++++++ HP: 400000 Weakness: - Absorbs: - Resists: - EXP Gained: 2000000 Gil Obtained: 99999 Item Stolen: Megalixir I actually haven't found a strategy that works on this guy yet. He's easily the hardest boss in the game, so don't be surprised if you end up spending hours trying to defeat him. I used the same augment and command setup I listed above for Geryon, but the only thing that I really find necessary are the two Phoenix augments. His attacks are deadly, plain and simple, and it's extremely hard to stay alive. The attack he'll use most often is the Light of Babil, which only hits one party member, but it's pretty much guaranteed you won't survive it, even with the Adamant Armor. I had Cecil do all the attacking and basically had all other party members stay dead aside from Rosa, using two of them for Phoenix. Occasionally he'll counter your attacks with Laser Barrage, which is pretty much a Light of Babil that hits everyone. He loves to stick to one attack, but all of his attacks are very strong, making this a really difficult battle. You'll want to cast Slow on him on Rosa's first turn, of course. Even though, unlike Geryon, he doesn't inflict status effects on you, don't bother casting Haste because he kills you too fast for it to make any difference. Use Cry on him as well, and Jump with Kain as much as possible. I haven't gotten very far into the battle, but I do know once he has 180,000 HP, he'll start recovering himself for a really high amount. At this point, you have to outdamage him which is easier said than done. You could wait until your third playthrough and give Rydia the Dualcast and Limit Break augments, then use Meteor followed by something like Flare. Should I ever defeat this boss, I'll be sure to type up a more thorough strategy. All I can say is, I wish you the best of luck. If you can't beat him, you may want to grind some (lots of people recommend being level 99 before even taking him on). It all depends on your augment setup though, really. One other thing to mention: later in the fight, he'll start spamming Divine Judgment, his most powerful attack. I've never gotten that far into the battle, but I do know it's extremely powerful and is really when the fight gets difficult. ------------------------------------------------------------------------------- ================== VII. Augment List ================== In this section, I will list all of the augments in the game. They are new to this particular version of FFIV. Basically, they're items that grant extra abilities to your characters. Some of them are abilities of characters that join you but aren't in your final party, while others are unique. Most of the good ones are easily missed, and the game doesn't give any hint on their whereabouts, which is what this section is for. To use an augment, you have to go to Key Items on the Items menu. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ????'s Love Location: Mysidia How To Obtain: After meeting Namingway in the Feymarch after doing the whole side quest, you'll find him in the House of Prayer in Mysidia, to the left. Talk to him and he'll give it to you, and the "????" will be called whatever name you gave to Namingway earlier in the Feymarch. Description: This augment increases your Strength by the same amount of times Whyt has been summoned. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Adrenaline Location: Dwarven Castle How To Obtain: Give two or more augments to Cid and he'll give this to you later in the game. Description: Increases physical and magical strength when you have 20% of your HP or less. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Analyze Location: Dwarven Castle How To Obtain: Received from Cid later in the game. Description: Scans the stats of all enemies on the field. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Auto-Potion Location: Kaipo How To Obtain: Received from Rosa as your very first augment. Description: When the ability is equipped, the character will use a Potion every time s/he is hit. This only applies to Potions, not other kinds of healing items (that includes Hi-Potions). +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bardsong Location: Troia Castle How To Obtain: Received from Edward after the Lodestone Cavern. Talk to him to get it. Description: Brings up a list of Bardsongs you can use. You learn more as the character with the ability levels up. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bless Location: Crystal Palace How To Obtain: Found behind the altar you found Fusoya on after the events in the Giant of Babil. Description: Gradually restores MP in battle. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bluff Location: Mysidia How To Obtain: Give 1 augment to Palom and 2 to Porom, then talk to the Elder in the Prayer Dais, which is located through a door in the Crystal Chamber in the House of Prayers. Description: For one spell, increases the Intellect to the absolute max. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Brace Location: Sylph Cave How To Obtain: After whacking Yang on the head with the Frying Pan in the Sylph Cave, you'll receive this from him. You must have given him up to two augments to get it. Description: This is an upped version of Defend. When used, you'll take 75% less damage from enemies until you use another command. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Counter Location: World Map How To Obtain: Before heading to Baron after the events at Fabul, Yang's wife will give this to you. Description: When the ability is equipped, the character that has it will counter every time an enemy attacks him/her with whatever command is at the top of the list. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Cry Location: Mysidia How To Obtain: Give one augment to Palom and two to Porom, then talk to the Elder in the Prayer Dais (located through a door in the Crystal Chamber). He'll give this to you. Description: Lowers all enemies defense. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Curse Location: Mount Ordeals - Crossing How To Obtain: Once Cecil becomes a Paladin, go to the Crossing area and look around. You'll find some sparkles on the ground on the way down, which is the augment. Description: When used, this weakens every stat of all enemies by 20%. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Darkness Location: Baron Castle How To Obtain: You only have one chance to get this on each playthrough. Steal it from Odin while fighting him. Description: Increases the attack power of the character that uses it, but also adds the Darkness element to the weapon. This also sacrifices HP every time you attack. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Draw Attacks Location: Dwarven Castle How To Obtain: After defeating Golbez in the castle, King Giott will give this to you. Description: Forces enemies to solely attack the character with this ability set to him/her. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dualcast Location: Mysidia How To Obtain: Give one augment to Porom and two to Palom, then go to the Prayer Dais (through a door in the Crystal Chamber) and talk to the Elder to get it. Description: Allows you to cast two spells consecutively. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Eye Gouge Location: Dwarven Castle How To Obtain: Once you give Namingway the Rainbow Pudding, he'll head over to the Dwarven Castle. Enter the Lali-Ho Pub (through a door in between the two counters in the Weapon & Armor Shop), then talk to him twice and defeat him as Mopingway. He'll give it to you after the battle. Description: Inflicts Blind on all foes. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Fast Talker Location: Tower of Zot How To Obtain: Give Tellah at least two augments, then after he dies, this will be one of the three augments you'll find on the ground. Description: Makes you cast spells faster. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Focus Location: Sylph Cave How To Obtain: Whack Yang with the Frying Pan and he'll give this to you. Description: Increases the power of your physical attack. You can use it up to three times at once. After you attack, you'll have to charge the Focuses again. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Gil Farmer Location: Town of Troia How To Obtain: In the Pub, buy the Member's Writ for 10,000 gil and use it to reach the basement. In there, talk to the person at the counter and you'll have to watch a dancing show. After the show, head up through a wall passage leading to the dressing room. The augment is in there. Description: Increases the amount of gil you receive after a battle. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Hide Location: Troia Castle How To Obtain: If you gave Edward two or more augments, talk to him after obtaining Troia's crystal and he'll give it to you. Description: Hide away from all enemies. You won't be able to do anything when you select this, so you can return when you feel it's needed. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ HP +50% Location: Baron Castle How To Obtain: After the events in the Giant of Babil, return to Baron and head to the western tower of the castle. Don't enter it, though; go into the door east of the one that leads into the tower. Follow the path and eventually you'll reach an area where a soldier is. Speak with him and he gives you this augment. Description: The name says it all. It increases the wielder's HP by 50%. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Inferno Location: Eblan Cave How To Obtain: Once you defeat Rubicante and you exit the underworld again, go back to Eblan Cave and to the spot where Edge and Rubicante fought. The augment will be there. Description: This is Rubicante's most powerful attack. It deals fire-based damage to everyone, including the party. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Item Lore Location: Kaipo How To Obtain: After curing Rosa of her desert fever, you'll find this augment by the lake Edward fought the Sahagin at. Description: Increases the potency of every item, but not outside of battle. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Kick Location: Sylph Cave How To Obtain: Give one or more augments to Yang, and once you whack him with the Frying Pan, he'll give this to you. Description: Kicks all enemies on the field. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Last Stand Location: Tower of Zot How To Obtain: Give Tellah one or more augments, and after he dies, you'll find this as one of the augments on the ground. Description: Increases physical and magical strength when you have 20% of your HP or less. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Level Lust Location: Hummingway Abode How To Obtain: This is found by a wall in the eastermost intersection. Description: Increases the amount of EXP you receive after a battle. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Limit Break Location: - How To Obtain: After defeating the final boss, you'll get the option to save your game. You'll obtain this augment, which carries over to the file you saved on. Description: Allows you to go beyond 9999 damage. Max is 99999. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ MP +50% Location: Mist Village How To Obtain: Once Rydia rejoins the party as an adult after the fight with Golbez, this augment can be gotten inside the empty house. Description: Increases the wielder's maximum MP by 50%. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Omnicasting Location: Crystal Palace How To Obtain: Give Fusoya one or more augments, then return to the Crystal Palace after the Giant of Babil. You'll find this as one of the augments behind Fusoya's altar. Description: Whoever has this ability equipped can multi-target with any spell in the game. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Phoenix Location: Crystal Palace How To Obtain: Give Fusoya two or more augments, then return to the Crystal Palace after the Giant of Babil. You'll find this as one of the augments behind Fusoya's altar. Description: Sacrifices the MP of the wielder to revive any fallen party members. This will only activate when the wielder dies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Piercing Magic Location: The Feymarch How To Obtain: You must have all the summons (not including the rare ones) to get this. Once you get Bahamut, return to the Feymarch and enter Whyt's house. Talk to the mother and she'll give it to you. Description: Pierces through Reflect. This applies to enemies and allies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Reach Location: Developer's Room How To Obtain: In the Dwarven Castle, head to the Lali-Ho Pub and go through the southeastern wall passage to reach the Developer's Room. After you do everything required in here (see the Walkthrough), go to the basement area to find the augment behind the solider. Description: Allows you to deal the same amount of damage from the back row. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Recall Location: Tower of Zot How To Obtain: You'll find this on the ground after Tellah's battle with Golbez at the top of the tower. Description: Makes you cast a random spell; the spell you cast is dependant on whether or not you fail to recall one. As far as I know, any spell in the game can be cast, even Twincast-only ones such as Ultima. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Safe Travel Location: Hummingway Abode How To Obtain: Received from Hummingway after doing most of the Namingway side quest. Description: Prevents all random encounters. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Salve Location: Troia Castle How To Obtain: If you gave Edward one augment or more, speak with him after recovering Troia's crystal to get this. Description: Enables you to target the whole party with items. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Treasure Hunter Location: - How To Obtain: Complete all maps for every floor in every dungeon, and this will be your reward. Description: Doubles the chances of you getting an item from an enemy. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Tsunami Location: Ancient Waterway - B3 How To Obtain: Return to B3 of the waterway via Baron Castle after Cagnazzo is defeated. You'll find this in the middle section of the room. Description: Damages all targets with water-based damage, and also has the possibility to inflict Death onto enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Twincast Location: Mysidia How To Obtain: After Palom and Porom leave your group, return to Mysidia and go to the Prayer Dais, through a door in the Crystal Chamber. Speak with the Elder and he'll give you two copies of it. Description: When two characters use this ability, they have a 50% chance of unleashing Pyroblast or another unique ability. In Palom and Porom's case, the abilities are Comet and Pyroblast. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Upgrade Location: Dwarven Castle How To Obtain: If you gave Cid one or more augments, you'll get this from him later on in the game. Description: Allows you to use an item that damages enemies on a weapon, giving the weapon that element. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Whirlwind Location: Lodestone Cavern How To Obtain: After the Tower of Zot, return to the Crystal Chamber in the cavern to find this augment. Description: Causes wind-based damage to all enemies. Also makes them weaker to Fire attacks. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ============ VIII. Items ============ In this section, I will list all of the items in the game, along with info about them and such. ------------ Normal Items ------------ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Alarm Clock Buy Price: - Sell Value: 5 Gil Description: Removes Sleep status. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Antarctic Wind Buy Price: 200 Gil Sell Value: 50 Gil Description: Casts Blizzard. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Antidote Buy Price: 40 Gil Sell Value: 20 Gil Description: Removes Poison status. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Arctic Wind Buy Price: 1200 Gil Sell Value: 250 Gil Description: Casts Blizzara. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bacchus's Wine Buy Price: 3800 Gil Sell Value: 100 Gil Description: Casts Berserk. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bestiary Buy Price: 50 Gil Sell Value: 25 Gil Description: Casts Libra. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Blue Fang Buy Price: 5500 Gil Sell Value: 50 Gil Description: Unleashes a powerful lightning-based attack. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bomb Buy Price: - Sell Value: - Description: Use this item and Rydia will be able to summon Bomb. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bomb Core Buy Price: - Sell Value: 5 Gil Description: Causes the user to self-destruct. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bomb Crank Buy Price: 1200 Gil Sell Value: 250 Gil Description: Casts Fira. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bomb Fragment Buy Price: 200 Gil Sell Value: 50 Gil Description: Casts Fire. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bronze Hourglass Buy Price: 7200 Gil Sell Value: 50 Gil Description: Casts a short-lasting Stop. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Cockatrice Buy Price: - Sell Value: - Description: Use this item and Rydia will be able to summon Cockatrice. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Coeurl Whisker Buy Price: - Sell Value: 500 Gil Description: Casts Death. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Cottage Buy Price: 500 Gil Sell Value: 250 Gil Description: Fully restores HP, MP, and status of entire party. Only useable outside or at a save point. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Cross Buy Price: 100 Gil Sell Value: 50 Gil Description: Removes Curse status. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dark Matter Buy Price: - Sell Value: - Description: Required to fight Proto-Babil. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Decoy Buy Price: 4800 Gil Sell Value: 25 Gil Description: Casts Blink. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Diet Ration Buy Price: 100 Gil Sell Value: 50 Gil Description: Removes Pig status. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dry Ether Buy Price: 20000 Gil Sell Value: 1 Gil Description: Restores 100 MP. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Echo Herbs Buy Price: 50 Gil Sell Value: 25 Gil Description: Removes Silence status. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Elixir Buy Price: 50000 Gil Sell Value: 1 Gil Description: Fully restores HP and MP. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Emergency Exit Buy Price: 200 Gil Sell Value: 90 Gil Description: Allows party to escape from a cave or dungeon. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Ether Buy Price: 10000 Gil Sell Value: 1 Gil Description: Restores 50 MP. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Eye Drops Buy Price: 30 Gil Sell Value: 15 Gil Description: Removes Blind status. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Gaia Drum Buy Price: - Sell Value: 250 Gil Description: Casts Quake. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Gnomish Bread Buy Price: 100 Gil Sell Value: 50 Gil Description: Casts Sight. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Goblin Buy Price: - Sell Value: - Description: Use this item and Rydia will be able to summon Goblin. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Gold Needle Buy Price: 80 Gil Sell Value: 40 Gil Description: Removes Stone status. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Golden Apple Buy Price: - Sell Value: - Description: Increases max HP by 100. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Gysahl Greens Buy Price: 50 Gil Sell Value: 25 Gil Description: Must use at an appropriate location. Specifically, any place with a big nest. Using it summons a Fat Chocobo. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Heavenly Wrath Buy Price: 1200 Gil Sell Value: 250 Gil Description: Casts Thundara. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Hermes Sandals Buy Price: 4800 Gil Sell Value: 100 Gil Description: Casts Haste. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Hi-Potion Buy Price: 150 Gil Sell Value: 50 Gil Description: Restores 500 HP. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Light Curtain Buy Price: 3800 Gil Sell Value: 500 Gil Description: Casts Reflect. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Lilith's Kiss Buy Price: 1200 Gil Sell Value: 100 Gil Description: Casts Osmose. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Lunar Curtain Buy Price: - Sell Value: 1000 Gil Description: Casts Reflect and nullifies physical damage. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Lustful Lali-Ho Buy Price: - Sell Value: - Description: A magazine used in the Developer's Room. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Maiden's Kiss Buy Price: 60 Gil Sell Value: 30 Gil Description: Removes Toad status. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mallet Buy Price: 80 Gil Sell Value: 40 Gil Description: Removes Mini status. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Megalixir Buy Price: - Sell Value: 325000 Gil Descripton: Fully restores HP and MP to the whole party. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Member's Writ Buy Price: 10000 Gil Sell Value: 1 Gil Description: Permits entry to the King's Bounty Pub in Troia. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mindflayer Buy Price: - Sell Value: - Description: Use this and Rydia will be able to summon Mindflayer. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Ninja Sutra Buy Price: - Sell Value: 10 Gil Description: Book entailing the secrets of Eblana... +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Phoenix Down Buy Price: 100 Gil Sell Value: 50 Gil Description: Removes KO status. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Potion Buy Price: 30 Gil Sell Value: 15 Gil Description: Restores 100 HP. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Rainbow Pudding Buy Price: - Sell Value: 10000 Gil Description: A rare kind of pudding for Puddingway. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Red Fang Buy Price: 5500 Gil Sell Value: 50 Gil Description: Unleashes a powerful fire-based attack. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Remedy Buy Price: 500 Gil Sell Value: 250 Gil Description: Removes most status ailments. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Silent Bell Buy Price: 1000 Gil Sell Value: 50 Gil Description: Casts Silence. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Silver Apple Buy Price: - Sell Value: 5 Gil Description: Increases max HP by 50. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Silver Hourglass Buy Price: 9800 Gil Sell Value: 250 Gil Description: Casts Stop. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Siren Buy Price: 3000 Gil Sell Value: 1500 Gil Description: Causes nearby monsters to attack. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Soma Drop Buy Price: - Sell Value: 500 Gil Description: Increases max MP by 10. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Spider Silk Buy Price: 1000 Gil Sell Value: 50 Gil Description: Casts Slow. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Stardust Buy Price: 4800 Gil Sell Value: 500 Gil Description: Casts Comet. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Tent Buy Price: 100 Gil Sell Value: 50 Gil Description: Restores HP, MP, and status of entire party. Only useable outside or at a save point. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Unicorn Horn Buy Price: - Sell Value: 5 Gil Description: Remove set status ailments from entire party. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Vampire Fang Buy Price: 550 Gil Sell Value: 25 Gil Description: Casts Drain. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ White Fang Buy Price: 5500 Gil Sell Value: 50 Gil Description: Unleashes a powerful ice-based attack. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ X-Potion Buy Price: 3000 Gil Sell Value: 1500 Gil Description: Restores 1000 HP. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Zeus's Wrath Buy Price: 200 Gil Sell Value: 50 Gil Description: Casts Thunder. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ --------- Key Items --------- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Adamantite Description: Metal used to temper the Mythgraven Blade. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Baron Key Description: Opens the door to Baron's underground waterway. Also opens all locked doors in the town. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Black Tail Description: A black tail. Can be exchanged for the Onion Armor. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Blue Tail Description: A blue tail. Can be exchanged for the Onion Shield. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Carnelian Signet Description: A package which Cecil is ordered to deliver to Mist. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Crystal Description: Imbued with the power of light, Cecil must use this on Zeromus to make him reveal his true form. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dark Crystal Description: One of the eight crystals. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Earth Crystal Description: One of the eight crystals. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Frying Pan Description: A frying pan lovingly lent by Yang's wife. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Green Tail Description: A green tail. Can be exchanged fro the Onion Helm. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Luca's Necklace Description: Opens the entrance to the Sealed Cave. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Lugae's Key Description: Opens a door on floor B9 of the Tower of Babil. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Magma Stone Description: Opens the way to the underworld. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Pink Tail Description: A pink tail. Can be exchanged for the Adamant Armor. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Rat Tail Description: A rat tail. Can be exchanged for the Adamantite. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Red Tail Description: A red tail. Can be exchanged for the Onion Sword. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sand Pearl Description: Used to cure Rosa's desert fever in Kaipo. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Whisperweed Description: Grass that can carry sound across great distances. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Yellow Tail Description: A yellow tail. Can be exchanged for the Onion Gloves. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ============ IX. Weapons ============ In this section, I will list all of the weapons in the game, along with info about them and such. ------ Swords ------ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Ancient Sword Location: Ancient Waterway Dropped By: - Stolen From: - Stats: Attack +35, Accuracy +90 Attribute: - Buy Price: - Sell Value: 9500 Gil Equippable By: Cecil, Kain Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Avenger Location: Sylph Cave Dropped By: Behemoth Stolen From: - Stats: Attack +90, Accuracy +85 Strength +10, Stamina +10, Intellect -10, Spirit -10 Attribute: - Buy Price: - Sell Value: 10000 Gil Equippable By: Cecil, Kain Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Blood Sword Location: Eblan Cave Dropped By: - Stolen From: - Stats: Attack +45, Accuracy +90, Strength -5, Speed -5, Stamina -5, Intellect -5, Spirit -5 Attribute: - Buy Price: - Sell Value: 6500 Gil Equippable By: Cecil, Kain Extra Notes: Drains HP from a foe. Does the opposite to undead enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dark Sword Location: - Dropped By: - Stolen From: - Stats: Attack +10, Accuracy +85 Attribute: Darkness Buy Price: - Sell Value: 500 Gil Equippable By: Cecil (Dark Knight) Extra Notes: You start the game with this weapon equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Deathbringer Location: Fabul Castle Dropped By: - Stolen From: - Stats: Attack +30, Accuracy +95, Strength +5, Speed +5, Intellect +5, Spirit -5 Attribute: Darkness Buy Price: - Sell Value: 3000 Gil Equippable By: Cecil (Dark Knight) Extra Notes: May cause Death. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Defender Location: Passage of the Eidolons Dropped By: - Stolen From: - Stats: Attack +105, Accuracy +90, Stamina +10, Defense +20 Attribute: - Buy Price: - Sell Value: 15000 Gil Equippable By: Cecil, Kain Extra Notes: Using this weapon puts Protect on you. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Excalibur Location: Kokkol's Forge Dropped By: - Stolen From: - Stats: Attack +120, Accuracy +99, Strength +10 Attribute: Holy Buy Price: - Sell Value: 30000 Gil Equippable By: Cecil Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Fireshard Location: Troia Dropped By: - Stolen From: - Stats: Attack +5, Accuracy +90 Attribute: Fire Buy Price: 300 Gil Sell Value: 150 Gil Equippable By: Cecil Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Flame Sword Location: Tower of Zot Dropped By: Flame Knight Stolen From: - Stats: Attack +65, Accuracy +90 Attribute: Fire Buy Price: 14000 Gil Sell Value: 7000 Gil Equippable By: Cecil, Kain Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Frostshard Location: Troia Dropped By: - Stolen From: - Stats: Attack +35, Accuracy +90 Attribute: Ice Buy Price: 300 Gil Sell Value: 150 Gil Equippable By: Cecil, Kain Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Icebrand Location: Eblan Cave, Tower of Babil Dropped By: - Stolen From: - Stats: Attack +35, Accuracy +90 Attribute: Ice Buy Price: 26000 Gil Sell Value: 13000 Gil Equippable By: Cecil, Kain Extra Notes: Use this weapon to cast Blizzara. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Lustrous Sword Location: Sealed Cave Dropped By: - Stolen From: - Stats: Attack +80, Accuracy +99, Strength +3, Spirit +3 Attribute: Holy Buy Price: - Sell Value: 4000 Gil Equippable By: Cecil Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mythgraven Blade Location: - Dropped By: - Stolen From: - Stats: Attack +40, Accuracy +99, Spirit +3 Attribute: Holy Buy Price: - Sell Value: - Equippable By: Cecil Extra Notes: Cecil comes equipped with this weapon when he becomes a Paladin. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mythril Sword Location: Mythril Dropped By: Mythril Golem Stolen From: - Stats: Attack +50, Accuracy +90 Attribute: - Buy Price: 6000 Gil Sell Value: 3000 Gil Equippable By: Cecil, Kain Extra Notes: This weapon deals 1.5x damage to Ghost enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Onion Sword Location: Adamant Isle (gotten from Red Tail) Dropped By: - Stolen From: - Stats: - Attribute: - Buy Price: - Sell Value: 1000 Gil Equippable By: Cecil, Kain Extra Notes: The stats for this weapon are all dependant on your level. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Ragnarok Location: Lunar Subterrane Dropped By: - Stolen From: - Stats: Attack +150, Accuracy +110, Strength +10, Stamina +10, Spirit +10 Attribute: Holy Buy Price: - Sell Value: 40000 Gil Equippable By: Cecil Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Shadowblade Location: Underground Waterway, Antlion's Den Dropped By: - Stolen From: - Stats: Attack +20, Accuracy +90 Attribute: Darkness Buy Price: - Sell Value: 1300 Gil Equippable By: Cecil (Dark Knight) Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sleep Blade Location: Eblan Castle Dropped By: - Stolen From: - Stats: Attack +55, Accuracy +90 Attribute: - Buy Price: - Sell Value: 13000 Gil Equippable By: Cecil, Kain Extra Notes: May cause Sleep. Also, use the weapon to cast it. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Stoneblade Location: - Dropped By: Black Lizard, Gorgon, Medusa Stolen From: - Stats: Attack +77, Accuracy +90 Attribute: Earth Buy Price: - Sell Value: 17000 Gil Equippable By: Cecil, Kain Extra Notes: May cause Break. Also, use the weapon to cast it. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Thundershard Location: Troia Dropped By: - Stolen From: - Stats: Attack +5, Accuracy +90 Attribute: Thunder Buy Price: 300 Gil Sell Value: 150 Gil Equippable By: Cecil Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ---- Axes ---- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dwarven Axe Location: Dwarven Castle Dropped By: - Stolen From: - Stats: Attack +82, Accuracy +95, Strength +5, Stamina +5, Agility -2, Intellect -2, Spirit -2 Attribute: - Buy Price: 15000 Gil Sell Value: 7500 Gil Equippable By: Cecil, Kain Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Ogrekiller Location: Tower of Babil Dropped By: Armored Fiend Stolen From: - Stats: Attack +90, Accuracy +95, Strength +6, Stamina +6, Agility -3, Intellect -3, Spirit -3 Attribute: - Buy Price: 25000 Gil Sell Value: 12500 Gil Equippable By: Cecil, Kain Extra Notes: This weapon deals 1.5x damage to Giant enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Poison Axe Location: Passage of the Eidolons Dropped By: Armor Construct, Armored Fiend Stolen From: - Stats: Attack +105, Accuracy +95, Strength +7, Stamina +7 Agility -4, Intellect -4, Spirit -4 Attribute: - Buy Price: - Sell Value: 9500 Gil Equippable By: Cecil, Kain Extra Notes: May cause Poison. This weapon also deals 1.5x damage to Giant enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Rune Axe Location: Ancient Waterway Dropped By: Armor Construct Stolen From: Armored Fiend Stats: Attack +110, Accuracy +90, Strength +8, Stamina +8, Agility -5, Intellect -5, Spirit -5 Attribute: - Buy Price: - Sell Value: 61500 Gil Equippable By: Cecil, Kain Extra Notes: This weapon deals 1.5x damage to Mage enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ---- Rods ---- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Faerie Rod Location: Sylph Cave, The Feymarch Dropped By: - Stolen From: - Stats: Attack +30, Accuracy +80, Intellect +7 Attribute: - Buy Price: 5000 Gil Sell Value: 2500 Gil Equippable By: Rydia, Fusoya Extra Notes: Use this weapon to cause Confusion. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Flame Rod Location: Mysidia Dropped By: - Stolen From: - Stats: Attack +12, Accuracy +80, Intellect +2 Attribute: Fire Buy Price: 380 Gil Sell Value: 190 Gil Equippable By: Rydia, Tellah, Palom, Fusoya Extra Notes: Palom starts with this weapon equipped. Also, use this weapon to cast Fire. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Ice Rod Location: Underground Waterway, Antlion's Den, Mysidia Dropped By: - Stolen From: - Stats: Attack +12, Accuracy +80, Intellect +2 Attribute: Ice Buy Price: 220 Gil Sell Value: 110 Gil Equippable By: Rydia, Tellah, Palom, Fusoya Extra Notes: Use this weapon to cast Blizzard. Also, this weapon deals 1.5x damage to Lizard enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Lilith Rod Location: Mount Ordeals Dropped By: Lilith Stolen From: - Stats: Attack +18, Accuracy +80, Intellect +4 Attribute: - Buy Price: - Sell Value: 550 Gil Equippable By: Rydia, Tellah, Palom, Fusoya Extra Notes: Use this weapon to cast Osmose. Also, this weapon deals 1.5x damage to Undead enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Polymorph Rod Location: Mist Village Dropped By: - Stolen From: - Stats: Attack +20, Accuracy +80, Intellect +5 Attribute: - Buy Price: - Sell Value: 625 Gil Equippable By: Rydia, Tellah, Palom, Fusoya Extra Notes: Use this weapon to cast Pig. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Rod Location: Sylph Cave Dropped By: - Stolen From: - Stats: Attack +5, Accuracy +80, Intellect +1 Attribute: - Buy Price: 100 Gil Sell Value: 50 Gil Equippable By: Rydia, Tellah, Palom, Fusoya Extra Notes: Rydia starts off with this weapon. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Stardust Rod Location: Lunar Subterrane Dropped By: - Stolen From: - Stats: Attack +45, Accuracy +80, Intellect +10 Attribute: - Buy Price: - Sell Value: 50000 Gil Equippable By: Rydia Extra Notes: Use this weapon to cast Comet. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Thunder Rod Location: Baron Dropped By: - Stolen From: - Stats: Attack +12, Accuracy +80, Intellect +2 Attribute: Thunder Buy Price: 700 Gil Sell Value: 350 Gil Equippable By: Rydia, Tellah, Palom, Fusoya Extra Notes: Use this weapon to cast Thunder. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ------ Staves ------ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Aura Staff Location: Sylph Cave Dropped By: - Stolen From: - Stats: Attack +26, Accuracy +80, Spirit +5 Attribute: - Buy Price: 7000 Gil Sell Value: 3500 Gil Equippable By: Rosa, Fusoya Extra Notes: Fusoya starts with this weapon equipped. Also, use this weapon to cast Dispel. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Healing Staff Location: Baron, Mysidia Dropped By: Marionetter, Sorcerer, Summoner Stolen From: Marionetter, Sorcerer, Summoner Stats: Attack +9, Accuracy +80, Spirit +3 Attribute: - Buy Price: 480 Gil Sell Value: 240 Gil Equippable By: Tellah, Rosa, Porom, Fusoya Extra Notes: Porom starts with this weapon equipped. Rosa does as well when she rejoins in the Tower of Zot. Use this weapon to cure yourself. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mythril Staff Location: Mythril Dropped By: - Stolen From: - Stats: Attack +11, Accuracy +80, Spirit +2 Attribute: - Buy Price: 4000 Gil Sell Value: 2000 Gil Equippable By: Tellah, Rosa, Fusoya Extra Notes: Use this weapon to cast Esuna. Also, this weapon deals 1.5x damage to Undead enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Power Staff Location: Eblan Cave Dropped By: - Stolen From: - Stats: Attack +20, Accuracy +100, Strength +8, Spirit +4 Attribute: - Buy Price: 2000 Gil Sell Value: 1000 Gil Equippable By: Rosa, Fusoya Extra Notes: Use this weapon to cast Berserk. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Rune Staff Location: - Dropped By: Marionetteer, Sorcerer, Summoner Stolen From: - Stats: Attack +42, Accuracy +80, Spirit +10 Attribute: - Buy Price: - Sell Value: 7500 Gil Equippable By: Rosa, Fusoya Extra Notes: Use this weapon to cast Silence. Also, this weapon may cause Silence, and deals 1.5x damage to Mage enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sage's Staff Location: Lunar Subterrane Dropped By: - Stolen From: - Stats: Attack +38, Accuracy +80, Spirit +7 Attribute: - Buy Price:- Sell Value: 5000 Gil Equippable By: Rosa Extra Notes: Use this weapon to cast Raise. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Staff Location: Kaipo, Agart Dropped By: - Stolen From: - Stats: Attack +6, Accuracy +80, Spirit +1 Attribute: - Buy Price: 160 Gil Sell Value: 80 Gil Equippable By: Tellah, Rosa, Porom, Fusoya Extra Notes: Tellah and Rosa start with this weapon equipped. Also, use this weapon to cast Bio. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ----- Harps ----- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dream Harp Location: - Dropped By: - Stolen From: - Stats: Attack +5, Accuracy +100 Attribute: - Buy Price: - Sell Value: 240 Gil Equippable By: Edward Extra Notes: May cause Sleep. Also, Edward starts with this weapon equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Lamia Harp Location: Antlion's Den Dropped By: Lamia, Lamia Matriarch Stolen From: Lamia, Lamia Matriarch Stats: Attack +13, Accuracy +100 Attribute: - Buy Price: - Sell Value: 600 Gil Equippable By: Edward Extra Notes: May cause Confusion. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ------------ Bow & Arrows ------------ Bows ---- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Artemis Bow Location: - Dropped By: Moonmaiden Stolen From: - Stats: Attack +80, Accuracy +90, Speed +7, Spirit +2 Attribute: - Buy Price: - Sell Value: 9500 Gil Equippable By: Rosa Extra Notes: Use this weapon to cast Berserk. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bow Location: Kaipo, Agart Dropped By: - Stolen From: - Stats: Attack +80, Accuracy +90, Speed +1 Attribute: - Buy Price: 220 Gil Sell Value: 110 Gil Equippable By: Rosa Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Elven Bow Location: Sylph Cave Dropped By: - Stolen From: - Stats: Attack +50, Accuracy +75, Speed +5 Attribute: - Buy Price: - Sell Value: 2500 Gil Equippable By: Rosa Extra Notes: Use this weapon to cast Shell. Also, this weapon deals 1.5x damage to Mage enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Great Bow Location: Troia Castle, Dwarven Castle Dropped By: - Stolen From: - Stats: Attack +30, Accuracy +75, Speed +2 Attribute: - Buy Price: 2000 Gil Sell Value: 1000 Gil Equippable By: Rosa Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Killer Bow Location: Eblan Cave, Tomra, Tower of Babil Dropped By: - Stolen From: - Stats: Attack +40, Accuracy +75, Speed +4 Attribute: - Buy Price: 3000 Gil Sell Value: 1500 Gil Equippable By: Rosa Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Power Bow Location: Damcyan Castle, Mysidia, Agart Dropped By: - Stolen From: - Stats: Attack +20, Accuracy +75, Strength +3 Attribute: - Buy Price: 700 Gil Sell Value: 350 Gil Equippable By: Rosa Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Yoichi Bow Location: The Feymarch Dropped By: - Stolen From: - Stats: Attack +60, Accuracy +100, Speed +6 Attribute: - Buy Price: - Sell Value: 5500 Gil Equippable By: Rosa Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Arrows ------ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Artemis Arrows Location: Lunar Subterrane Dropped By: Gloomwing, Lunar Virus, Moonmaiden Stolen From: Moonmaiden Stats: Attack +50, Accuracy +90 Attribute: - Buy Price: - Sell Value: 10000 Gil Equippable By: Rosa Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Blinding Arrows Location: Dwarven Castle Dropped By: - Stolen From: - Stats: Attack +20, Accuracy +80 Attribute: - Buy Price: 1000 Gil Sell Value: 500 Gil Equippable By: Rosa Extra Notes: May cause Blind. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Fire Arrows Location: Troia Castle Dropped By: Chimera, Chimera Brain, Flamehound Stolen From: Chimera, Chimera Brain, Flamehound Stats: Attack +15, Accuracy +80 Attribute: Fire Buy Price: - Sell Value: 250 Gil Equippable By: Rosa Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Holy Arrows Location: Damcyan Castle, Mysidia, Agart Dropped By: - Stolen From: - Stats: Attack +10, Accuracy +80 Attribute: Holy Buy Price: 500 Gil Sell Value: 250 Gil Equippable By: Rosa Extra Notes: This weapon deals 1.5x damage to Undead enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Ice Arrows Location: Troia Castle Dropped By: Frostbeast, Ice Lizard Stolen From: - Stats: Attack +15, Accuracy +80 Attribute: Ice Buy Price: - Sell Value: 250 Gil Equippable By: Rosa Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Iron Arrows Location: Kaipo, Damcyan Castle, Agart Dropped By: - Stolen From: - Stats: Attack +5, Accuracy +80 Attribute: - Buy Price: 50 Gil Sell Value: 25 Gil Equippable By: Rosa Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Lightning Arrows Location: Troia Castle Dropped By: Clockwork Soldier, Lesser Marilith, Storm Anima Stolen From: Clockwork Soldier, Lesser Marilith, Storm Anima Stats: Attack +15, Accuracy +80 Attribute: Thunder Buy Price: - Sell Value: 250 Gil Equippable By: Rosa Extra Notes: This weapon deals 1.5x damage to Machine enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Medusa Arrows Location: Sylph Cave Dropped By: Black Lizard, Gorgon, Medusa, Stone Golem Stolen From: - Stats: Attack +2, Accuracy +80 Attribute: - Buy Price: - Sell Value: 25 Gil Equippable By: Rosa Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Poison Arrows Location: Eblan Cave Dropped By: Cave Naga, Ettin Snake, Naga, Nagaraja Stolen From: - Stats: Attack +20, Accuracy +80 Attribute: - Buy Price: 1000 Gil Sell Value: 500 Gil Equippable By: Rosa Extra Notes: May cause Poison. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Silencing Arrows Location: Eblan Castle Dropped By: - Stolen From: - Stats: Attack +20, Accuracy +80 Attribute: - Buy Price: 1000 Gil Sell Value: 500 Gil Equippable By: Rosa Extra Notes: May cause Silence. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Yoichi Arrows Location: The Feymarch, Kokkol's Forge, Giant of Babil Dropped By: Malboro Stolen From: - Stats: Attack +40, Accuracy +80 Attribute: - Buy Price: - Sell Value: 15000 Gil Equippable By: Rosa Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ----- Claws ----- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Cat Claws Location: Tower of Babil Dropped By: Cait Sith, Coeurl Stolen From: - Stats: Attack +5, Accuracy +95, Stamina +5, Speed +5 Attribute: - Buy Price: - Sell Value: 350 Gil Equippable By: Yang Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Faerie Claws Location: Lodestone Cavern Dropped By: - Stolen From: - Stats: Attack +5, Accuracy +95, Stamina +3 Attribute: - Buy Price: - Sell Value: 300 Gil Equippable By: Yang Extra Notes: This weapon deals 1.5x damage to Giant enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Flame Claws Location: Baron Town, Fabul Castle Dropped By: - Stolen From: - Stats: Attack +5, Accuracy +95, Stamina +1 Attribute: Fire Buy Price: 350 Gil Sell Value: 175 Gil Equippable By: Yang Extra Notes: Use this weapon to cast Fire. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Hell Claws Location: Tower of Zot Dropped By: - Stolen From: - Stats: Attack +5, Accuracy +95, Stamina +4 Attribute: - Buy Price: - Sell Value: 325 Gil Equippable By: Yang Extra Notes: May cause Poison. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Ice Claws Location: Baron Town, Fabul Castle Dropped By: - Stolen From: - Stats: Attack +5, Accuracy +95, Stamina +1 Attribute: Ice Buy Price: 450 Gil Sell Value: 225 Gil Equippable By: Yang Extra Notes: Use this weapon to cast Blizzard. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Lightning Claws Location: Baron Town, Fabul Castle Dropped By: - Stolen From: - Stats: Attack +5, Accuracy +95, Stamina +1 Attribute: Thunder Buy Price: 550 Gil Sell Value: 275 Gil Equippable By: Yang Extra Notes: This weapon deals 1.5x damage to Machine enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ------- Hammers ------- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Gaia Hammer Location: Tower of Zot Dropped By: Steel Golem Stolen From: Steel Golem Stats: Attack +75, Accuracy +90, Strength +3, Stamina +4 Attribute: - Buy Price: - Sell Value: 6000 Gil Equippable By: Cid Extra Notes: This weapon deals 1.5x damage to Machine enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mythril Hammer Location: Mythril Dropped By: Armadillo, Fell Turtle, Ironback, Magma Tortoise Stolen From: - Stats: Attack +65, Accuracy +90, Stamina +3 Attribute: - Buy Price: 8000 Gil Sell Value: 4000 Gil Equippable By: Cid Extra Notes: This weapon deals 1.5x damage to Machine and Ghost enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Wooden Hammer Location: Troia Dropped By: - Stolen From: - Stats: Attack +55, Accuracy +80, Stamina +2 Attribute: - Buy Price: 80 Gil Sell Value: 40 Gil Equippable By: Cid Extra Notes: This weapon deals 1.5x damage to Machine enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ---------- Boomerangs ---------- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Boomerang Location: Agart, Eblan Cave Dropped By: - Stolen From: - Stats: Attack +30, Accuracy +90, Speed +2 Attribute: - Buy Price: 3000 Gil Sell Value: 1500 Gil Equippable By: Edge Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Moonring Blade Location: Sylph Cave Dropped By: - Stolen From: - Stats: Attack +45, Accuracy +100, Speed +4 Attribute: - Buy Price: - Sell Value: 4500 Gil Equippable By: Edge Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ------- Daggers ------- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dancing Dagger Location: Mist Village Dropped By: - Stolen From: - Stats: Attack +28, Accuracy +110, Speed +2, Evasion +10 Attribute: - Buy Price: 5000 Gil Sell Value: 2500 Gil Equippable By: Cecil, Kain, Rydia, Rosa, Palom, Edge Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mage Masher Location: Sylph Cave Dropped By: - Stolen From: - Stats: Attack +35, Accuracy +110, Speed +3, Intellect +3 Attribute: - Buy Price: - Sell Value: 6500 Gil Equippable By: Cecil, Kain, Rydia, Rosa, Palom, Edge Extra Notes: This weapon deals 1.5x damage to Mage enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mythril Knife Location: Mythril Dropped By: Mythril Golem Stolen From: Mythril Golem Stats: Attack +10, Accuracy +110, Speed +1 Attribute: - Buy Price: 3000 Gil Sell Value: 1500 Gil Equippable By: Cecil, Kain, Rydia, Rosa, Palom, Edge Extra Notes: This weapon deals 1.5x damage to Ghost enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ------ Spears ------ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Blood Lance Location: Eblan Castle Dropped By: - Stolen From: - Stats: Attack +88, Accuracy +80, Strength -10, Speed -10, Stamina -10, Intellect -10, Spirit -10 Attribute: - Buy Price: - Sell Value: 15000 Gil Equippable By: Kain Extra Notes: Drains a foe's HP. Also deals 1.5x damage to Giant enemies and Flan enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Flame Lance Location: Dwarven Castle Dropped By: Flame Knight Stolen From: Flame Knight Stats: Attack +66, Accuracy +80 Attribute: Fire Buy Price: 11000 Gil Sell Value: 5500 Gil Equippable By: Kain Extra Notes: Use this weapon to cast Fira. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Gungnir Location: - Dropped By: - Stolen From: - Stats: Attack +99, Accuracy +80, Stamina +15 Attribute: - Buy Price: - Sell Value: 16000 Gil Equippable By: Kain Extra Notes: Kain starts with this weapon when he rejoins you after the events in the Giant of Babil. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Holy Lance Location: Lunar Subterrane Dropped By: - Stolen From: - Stats: Attack +140, Accuracy +110 Attribute: Holy Buy Price: - Sell Value: 40000 Gil Equippable By: Kain Extra Notes: Use this weapon to cast Holy. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Ice Lance Location: Tower of Babil, Eblan Dropped By: - Stolen From: - Stats: Attack +77, Accuracy +80 Attribute: Ice Buy Price: 21000 Gil Sell Value: 10500 Gil Equippable By: Kain Extra Notes: Use this weapon to cast Blizzara. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Spear Location: Agart Dropped By: - Stolen From: - Stats: Attack +10, Accuracy +80 Attribute: - Buy Price: 60 Gil Sell Value: 30 Gil Equippable By: Kain Extra Notes: Kain starts with this weapon equipped when he first joins. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Wind Spear Location: - Dropped By: - Stolen From: - Stats: Attack +55, Accuracy +80 Attribute: Wind Buy Price: - Sell Value: 3500 Gil Equippable By: Kain Extra Notes: Kain starts with this weapon equipped when he rejoins after Tellah uses Meteor on Golbez. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Wyvern Lance Location: - Dropped By: Blue Dragon, Red Dragon Stolen From: - Stats: Attack +110, Accuracy +100 Attribute: - Buy Price: - Sell Value: 20000 Gil Equippable By: Kain Extra Notes: This weapon deals 1.5x damage to Dragon enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ------- Katanas ------- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Ashura Location: Tower of Babil, Tomra Dropped By: - Stolen From: - Stats: Attack +40, Accuracy +100, Speed +2 Attribute: - Buy Price: 7000 Gil Sell Value: 3500 Gil Equippable By: Edge Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Kiku-ichimonji Location: Sylph Cave, Passage of the Eidolons Dropped By: - Stolen From: - Stats: Attack +50, Accuracy +100, Speed +2 Attribute: - Buy Price: - Sell Value: 9000 Gil Equippable By: Edge Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Kotetsu Location: The Feymarch, Sealed Cave Dropped By: - Stolen From: - Stats: Attack +45, Accuracy +100, Speed +2 Attribute: - Buy Price: 11000 Gil Sell Value: 5500 Gil Equippable By: Edge Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Kunai Location: Eblan Dropped By: - Stolen From: - Stats: Attack +35, Accuracy +100, Speed +1 Attribute: - Buy Price: 4000 Gil Sell Value: 2000 Gil Equippable By: Edge Extra Notes: Edge starts with this weapon equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Masamune Location: Lunar Subterrane Dropped By: - Stolen From: - Stats: Attack +60, Accuracy +120, Strength +1, Speed +3 Attribute: - Buy Price: - Sell Value: 30000 Gil Equippable By: Edge Extra Notes: Use this weapon to cast Haste. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Murasame Location: Lunar Subterrane Dropped By: - Stolen From: - Stats: Attack +55, Accuracy +120, Strength +3, Speed +1 Attribute: - Buy Price: - Sell Value: 30000 Gil Equippable By: Edge Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ----- Whips ----- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Blitz Whip Location: Tomra, The Feymarch Dropped By: - Stolen From: - Stats: Attack +80, Accuracy +85, Speed +3, Intellect +1, Spirit +1 Attribute: Thunder Buy Price: 10000 Gil Sell Value: 5000 Gil Equippable By: Rydia Extra Notes: May cause Paralysis. Also deals 1.5x damage to Beast enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Chain Whip Location: Tomra, The Feymarch Dropped By: - Stolen From: - Stats: Attack +75, Accuracy +85, Speed +2 Attribute: - Buy Price: 6000 Gil Sell Value: 3000 Gil Equippable By: Rydia Extra Notes: May cause Paralysis. Also deals 1.5x damage to Beast enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dragon Whisker Location: - Dropped By: Blue Dragon Stolen From: - Stats: Attack +110, Accuracy +90, Speed +3, Intellect +3, Spirit +3 Attribute: - Buy Price: - Sell Value: 20000 Gil Equippable By: Rydia Extra Notes: May cause Paralysis. Also deals 1.5x damage to Beast and Dragon enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Flame Whip Location: Lunar Subterrane Dropped By: - Stolen From: - Stats: Attack +90, Accuracy +85, Speed +2, Intellect +2, Spirit +2 Attribute: Fire Buy Price: - Sell Value: 8000 Gil Equippable By: Rydia Extra Notes: May cause Paralysis. Also deals 1.5x damage to Beast enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Whip Location: Mist Village, The Feymarch Dropped By: - Stolen From: - Stats: Attack +50, Accuracy +85, Speed +1, Intellect +1, Spirit +1 Attribute: - Buy Price: 3000 Gil Sell Value: 1500 Gil Equippable By: Rydia Extra Notes: May cause Paralysis. Also deals 1.5x damage to Beast enemies. Rydia starts with this weapon equipped when she rejoins. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -------------- Throwing Items -------------- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Fuma Shuriken Location: Kokkol's Forge, Sealed Cave, Giant of Babil, Lunar Subterrane Dropped By: - Stolen From: - Stats: Attack +200, Accuracy +120 Attribute: - Buy Price: 50000 Gil Sell Value: 5000 Gil Equippable By: - Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Knife Location: Fabul Castle Dropped By: - Stolen From: - Stats: Attack +999, Accuracy +999 Attribute: - Buy Price: - Sell Value: 100 Gil Equippable By: - Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Shuriken Location: Eblan Cave, The Feymarch, Tomra, Kokkol's Forge Dropped By: - Stolen From: - Stats: Attack +50, Accuracy +110 Attribute: - Buy Price: 650 Gil Sell Value: 325 Gil Equippable By: - Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ =========== X. Shields =========== In this section, I will list all the shields in the game, along with info about them and such. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Aegis Shield Location: The Feymarch Dropped By: - Stolen From: - Stats: Defense +4, Evasion +34, Magic Defense +5, Magic Evasion +4 Prevents: Sleep, Paralyze, Petrify, Stop, Death, Break Resists: - Buy Price: 20000 Gil Sell Value: 10000 Gil Equippable By: Cecil Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Crystal Shield Location: Lunar Subterrane Dropped By: - Stolen From: - Stats: Defense +7 Evasion +40, Magic Defense +4, Magic Evasion +6 Prevents: Sleep, Poison, Curse, Death Resists: Dark Buy Price: - Sell Value: 15000 Gil Equippable By: Cecil Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dark Shield Location: - Dropped By: - Stolen From: - Stats: Defense +1, Evasion +22 Prevents: Toad, Mini, Pig Resists: Holy Buy Price: - Sell Value: 100 Gil Equippable By: Cecil (Dark Knight) Extra Notes: You start the game with this shield equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Demon Shield Location: Fabul Castle Dropped By: - Stolen From: - Stats: Defense +2, Evasion +24, Magic Evasion +1 Prevents: Toad, Mini, Pig Resists: Holy Buy Price: - Sell Value: 600 Gil Equippable By: Cecil (Dark Knight) Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Diamond Shield Location: Tomra Dropped By: - Stolen From: - Stats: Defense +4, Evasion +32, Magic Defense +2, Magic Evasion +3 Prevents: Paralyze, Confuse Resists: Thunder Buy Price: 15000 Gil Sell Value: 7500 Gil Equippable By: Cecil, Kain Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dragon Shield Location: Lunar Subterrane Dropped By: - Stolen From: - Stats: Defense +6, Evasion +38, Magic Defense +3, Magic Evasion +6 Prevents: Sleep, Paralyze, Stop Resists: Fire, Ice, Thunder Buy Price: - Sell Value: 14000 Gil Equippable By: Cecil, Kain Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Flame Shield Location: Tower of Zot Dropped By: Flame Knight Stolen From: - Stats: Defense +3, Evasion +28, Magic Defense +2, Magic Evasion +2 Prevents: Paralyze, Confuse Resists: Ice Buy Price: 1250 Gil Sell Value: 625 Gil Equippable By: Cecil, Kain, Cid Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Genji Shield Location: Lair of the Father Dropped By: - Stolen From: - Stats: Defense +5, Evasion +36, Magic Defense +3, Magic Evasion +4 Prevents: Blind, Toad, Pig, Mini, Stop, Break Resists: - Buy Price: - Sell Value: 12000 Gil Equippable By: Cecil, Kain Extra Notes: When Kain rejoins the party after the events in the Giant of Babil, he has this shield equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Ice Shield Location: Tower of Babil, Eblan Dropped By: - Stolen From: - Stats: Defense +3, Evasion +30, Magic Defense +2, Magic Evasion +2 Prevents: Paralyze, Confuse Resists: Fire Buy Price: 10000 Gil Sell Value: 5000 Gil Equippable By: Cecil, Kain Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Iron Shield Location: Agart Dropped By: - Stolen From: - Stats: Defense +1, Evasion +20 Prevents: Blind Resists: - Buy Price: 100 Gil Sell Value: 50 Gil Equippable By: Cecil, Kain, Cid Extra Notes: Kain starts with this shield equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Lustrous Shield Location: Mysidia Dropped By: - Stolen From: - Stats: Defense +2, Evasion +24, Magic Defense +1, Magic Evasion +1 Prevents: Sleep, Poison, Curse, Death Resists: Dark Buy Price: 700 Gil Sell Value: 350 Gil Equippable By: Cecil Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mythril Shield Location: Tower of Babil, Eblan Dropped By: Armadillo, Fell Turtle, Ironback, Magma Tortoise, Mythril Golem Stolen From: Armadillo, Fell Turtle, Ironback, Magma Tortoise, Mythril Golem Stats: Defense +3, Evasion +26, Magic Defense +2, Magic Evasion +2 Prevents: Confuse, Silence Resists: Fire Buy Price: 1000 Gil Sell Value: 500 Gil Equippable By: Cecil, Kain, Cid Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Onion Shield Location: Adamant Isle (exchange the Blue Tail for it) Dropped By: - Stolen From: - Stats: - Prevents: Everything (except Berserk) Resists: - Buy Price: - Sell Value: 100 Gil Equippable By: Cecil, Kain Extra Notes: The stats of this shield are dependant on your level. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ============== XI. Head Gear ============== In this section, I will list all of the head gear in the game, along with info about them and such. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Black Cowl Location: Sealed Cave Dropped By: - Stolen From: - Stats: Defense +5, Evasion +14, Magic Defense +1, Magic Evasion +1 Prevents: Sleep Resists: - Buy Price: - Sell Value: 1000 Gil Equippable By: Cecil, Kain, Rydia, Rosa, Edge, Fusoya Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Crystal Helm Location: Lunar Subterrane Dropped By: - Stolen From: - Stats: Defense +12, Magic Defense +8, Magic Evasion +5, Spirit +3 Prevents: - Resists: Fire, Ice, Thunder Buy Price: - Sell Value: 13000 Gil Equippable By: Cecil Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dark Helm Location: - Dropped By: - Stolen From: - Stats: Defense +4 Prevents: - Resists: - Buy Price: - Sell Value: 700 Gil Equippable By: Cecil (Dark Knight) Extra Notes: You start the game with this helmet equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Demon Helm Location: Fabul Castle Dropped By: - Stolen From: - Stats: Defense +6, Magic Defense +1, Magic Evasion +1 Prevents: - Resists: - Buy Price: 980 Gil Sell Value: 490 Gil Equippable By: Cecil (Dark Knight) Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Diamond Helm Location: Tomra Dropped By: - Stolen From: - Stats: Defense +9, Magic Defense +2, Magic Evasion +2 Prevents: - Resists: Thunder Buy Price: 10000 Gil Sell Value: 5000 Gil Equippable By: Cecil, Kain Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dragon Helm Location: Lunar Subterrane Dropped By: - Stolen From: - Stats: Defense +11, Magic Defense +7, Magic Evasion +4 Prevents: - Resists: Fire, Ice, Thunder Buy Price: - Sell Value: 12000 Gil Equippable By: Cecil, Kain Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Feathered Cap Location: Underground Waterway, Damcyan Castle, Troia Dropped By: Rukh, Zu Stolen From: Rukh, Zu Stats: Defense +2, Evasion +6, Magic Defense +3, Magic Evasion +3 Prevents: - Resists: - Buy Price: 330 Gil Sell Value: 165 Gil Equippable By: Everyone (except Edward and Fusoya) Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Genji Helm Location: Lair of the Father Dropped By: - Stolen From: - Stats: Defense +10, Magic Defense +6, Magic Evasion +3 Prevents: - Resists: - Buy Price: - Sell Value: 11000 Gil Equippable By: Cecil, Kain, Edge Extra Notes: When Kain rejoins after the events in the Giant of Babil, he has this helmet equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Glass Mask Location: - Dropped By: Deathmask Stolen From: - Stats: Defense +30 Prevents: - Resists: - Buy Price: - Sell Value: 10000 Gil Equippable By: Cecil, Kain, Rydia, Rosa, Edge Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Gold Hairpin Location: Mist Village, Tomra Dropped By: - Stolen From: - Stats: Defense +7, Evasion +10, Magic Defense +10, Magic Evasion +9 Prevents: - Resists: Thunder Buy Price: 20000 Gil Sell Value: 10000 Gil Equippable By: Rydia, Rosa, Porom Extra Notes: When Rydia rejoins after you defeat Golbez, she has this helmet. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Green Beret Location: Tower of Babil Dropped By: - Stolen From: - Stats: Defense +3, Evasion +12, Magic Defense +1, Magic Evasion +1, Strength +5, HP +200 Prevents: - Resists: - Buy Price: - Sell Value: 550 Gil Equippable By: Cecil, Kain, Rydia, Rosa, Yang, Edge, Fusoya Extra Notes: Edge starts with this helmet equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Hades Helm Location: Underground Lake Dropped By: - Stolen From: - Stats: Defense +5, Magic Defense +1 Prevents: - Resists: - Buy Price: - Sell Value: 1100 Gil Equippable By: Cecil (Dark Knight) Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Headband Location: Baron Town Dropped By: Behemoth, Mad Ogre, Ogre Stolen From: Behemoth Stats: Defense +1, Evasion +10, Magic Defense +1, Magic Evasion +1, Strength +5 Prevents: Confuse Resists: - Buy Price: 450 Gil Sell Value: 225 Gil Equippable By: Everyone (except Edward and Fusoya) Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Iron Helm Location: Agart Dropped By: - Stolen From: - Stats: Defense +3 Prevents: - Resists: - Buy Price: 150 Gil Sell Value: 75 Gil Equippable By: Cecil, Kain, Cid Extra Notes: Kain starts the game with this helmet equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Leather Cap Location: Kaipo, Troia Dropped By: Alligator, Gigas Gator Stolen From: Alligator, Gigas Gator Stats: Defense +1, Evasion +5, Magic Defense +1, Magic Evasion +1 Prevents: - Resists: - Buy Price: 100 Gil Sell Value: 50 Gil Equippable By: Everyone (except Fusoya) Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Lustrous Helm Location: Mysidia Dropped By: - Stolen From: - Stats: Defense +7, Magic Defense +2, Magic Evasion +1 Prevents: - Resists: - Buy Price: 4000 Gil Sell Value: 2000 Gil Equippable By: Cecil Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mythril Helm Location: Mythril Dropped By: - Stolen From: - Stats: Defense +8, Magic Defense +2, Magic Evasion +2 Prevents: - Resists: - Buy Price: 3000 Gil Sell Value: 1500 Gil Equippable By: Cecil, Kain, Cid Extra Notes: Kain has this helmet equipped when he rejoins after the events in the Tower of Zot. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Onion Helm Location: Adamant Isle (exchange the Green Tail for it) Dropped By: - Stolen From: - Stats: - Prevents: - Resists: - Buy Price: - Sell Value: 100 Gil Equippable By: Cecil, Kain, Rydia, Rosa, Edge Extra Notes: The stats of this armor are dependant on your level. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Ribbon Location: Lunar Subterrane Dropped By: Bog Witch, Dark Sage Stolen From: - Stats: Defense +9, Evasion +12, Magic Defense +12, Magic Evasion +12 Prevents: Everything (except Sap, Slow, Berserk, and Doom) Resists: - Buy Price: - Sell Value: 10 Gil Equippable By: Cecil, Kain, Rydia, Rosa, Edge Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sage's Miter Location: Dwarven Castle Dropped By: - Stolen From: - Stats: Defense +5, Evasion +8, Magic Defense +7, Magic Evasion +7 Prevents: - Resists: - Buy Price: 2000 Gil Sell Value: 1000 Gil Equippable By: Cecil, Rydia, Rosa, Fusoya Extra Notes: Fusoya starts with this helmet equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Wizard's Hat Location: Mysidia Dropped By: - Stolen From: - Stats: Defense +3, Evasion +7, Magic Defense +5, Magic Evasion +5 Prevents: - Resists: - Buy Price: 700 Gil Sell Value: 350 Gil Equippable By: Cecil, Rydia, Tellah, Rosa, Palom, Porom, Fusoya Extra Notes: Rosa, Palom, and Porom start with this helmet equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ============ XII. Armors ============ In this section, I will list all of the armors in the game, along with info about them and such. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Adamant Armor Location: Adamant Isle (exchange a Pink Tail for it) Dropped By: - Stolen From: - Stats: Defense +100, Evasion +30, Magic Defense +100, Magic Evasion +30, Strength +15, Speed +15, Stamina +15, Intellect +15, Spirit +15 Prevents: Everything (except Slow, Sap, Berserk, and Doom) Resists: Everything Buy Price: - Sell Value: 100000 Gil Equippable By: Cecil, Kain, Rydia, Rosa, Edge Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bard's Tunic Location: Mist Village Dropped By: - Stolen From: - Stats: Defense +4, Evasion +10, Magic Defense +1 Prevents: Silence Resists: - Buy Price: 700 Gil Sell Value: 350 Gil Equippable By: Everyone (except Dark Knight Cecil) Extra Notes: Edward starts with this armor equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Black Belt Gi Location: Dwarven Castle Dropped By: - Stolen From: - Stats: Defense +10, Evasion +30, Magic Defense +3, Magic Evasion +2, Strength +5 Prevents: - Resists: - Buy Price: - Sell Value: 7000 Gil Equippable By: Cecil, Kain, Rydia, Rosa, Yang, Edge, Fusoya Extra Notes: Edge starts with this armor equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Black Garb Location: Lunar Subterrane Dropped By: - Stolen From: - Stats: Defense +24, Evasion +70, Magic Defense +15, Magic Evasion +8, Speed +3 Prevents: - Resists: - Buy Price: - Sell Value: 20000 Gil Equippable By: Edge Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Black Robe Location: Eblan Dropped By: - Stolen From: - Stats: Defense +8, Evasion +10, Magic Defense +7, Magic Evasion +7, Intellect +5 Prevents: - Resists: - Buy Price: 10000 Gil Sell Value: 5000 Gil Equippable By: Rydia, Fusoya Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Clothing Location: Kaipo, Troia, Mist Village Dropped By: - Stolen From: - Stats: Defense +1, Evasion +10 Prevents: - Resists: - Buy Price: 50 Gil Sell Value: 25 Gil Equippable By: Everyone Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Crystal Mail Location: Lunar Subterrane Dropped By: - Stolen From: - Stats: Defense +25, Magic Defense +10, Magic Evasion +6, Spirit +3 Prevents: Blind, Silence, Pig, Mini, Toad, Berserk Resists: - Buy Price: - Sell Value: 12000 Gil Equippable By: Cecil Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dark Armor Location: - Dropped By: - Stolen From: - Stats: Defense +5, Magic Defense +1 Prevents: - Resists: - Buy Price: - Sell Value: 1000 Gil Equippable By: Cecil (Dark Knight) Extra Notes: You start the game with this armor equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Demon Armor Location: Fabul Castle Dropped By: - Stolen From: - Stats: Defense +9, Magic Defense +3 Prevents: - Resists: - Buy Price: 3000 Gil Sell Value: 1500 Gil Equippable By: Cecil (Dark Knight) Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Diamond Armor Location: Tomra Dropped By: - Stolen From: - Stats: Defense +19, Magic Defense +4, Magic Evasion +2 Prevents: - Resists: Thunder Buy Price: 30000 Gil Sell Value: 15000 Gil Equippable By: Cecil, Kain Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dragon Mail Location: Lunar Subterrane Dropped By: - Stolen From: - Stats: Defense +23, Magic Defense +8, Magic Evasion +5 Prevents: - Resists: Fire, Ice, Thunder Buy Price: - Sell Value: 20000 Gil Equippable By: Cecil, Kain Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Flame Mail Location: Tower of Zot, Dwarven Castle Dropped By: Flame Knight Stolen From: - Stats: Defense +15, Magic Defense +4, Magic Evasion +2 Prevents: - Resists: Fire Buy Price: 20000 Gil Sell Value: 10000 Gil Equippable By: Cecil, Kain, Cid Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Gaia Gear Location: Mysidia Dropped By: - Stolen From: - Stats: Defense +5, Evasion +12, Magic Defense +3, Magic Evasion +3 Prevents: Petrify Resists: - Buy Price: 500 Gil Sell Value: 250 Gil Equippable By: Cecil, Rydia, Tellah, Rosa, Palom, Porom, Fusoya Extra Notes: Tellah, Palom, and Porom start with this armor equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Genji Armor Location: Lair of the Father Dropped By: - Stolen From: - Stats: Defense +21, Magic Defense +7, Magic Evasion +4 Prevents: - Resists: - Buy Price: - Sell Value: 17000 Gil Equippable By: Cecil, Kain, Edge Extra Notes: When Kain rejoins after the events in the Giant of Babil, he has this armor equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Hades Armor Location: Underground Lake Dropped By: - Stolen From: - Stats: Defense +7, Magic Defense +2 Prevents: - Resists: - Buy Price: - Sell Value: 3000 Gil Equippable By: Cecil (Dark Knight) Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Ice Armor Location: Tower of Babil, Eblan Dropped By: - Stolen From: - Stats: Defense +17, Magic Defense +4, Magic Evasion +2 Prevents: - Resists: Ice Buy Price: 25000 Gil Sell Value: 17500 Gil Equippable By: Cecil, Kain Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Iron Armor Location: Agart Dropped By: - Stolen From: - Stats: Defense +4, Magic Defense +1 Prevents: - Resists: - Buy Price: 600 Gil Sell Value: 300 Gil Equippable By: Cecil, Kain, Cid Extra Notes: Kain starts with this armor equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Kenpo Gi Location: Baron Town Dropped By: - Stolen From: - Stats: Defense +5, Evasion +20, Magic Defense +2, Magic Evasion +1, Strength +3 Prevents: - Resists: - Buy Price: 4000 Gil Sell Value: 2000 Gil Equippable By: Everyone (except Dark Knight Cecil) Extra Notes: Yang starts with this armor equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Knight's Armor Location: Mysidia Dropped By: - Stolen From: - Stats: Defense +11, Magic Defense +3, Magic Evasion +1, Spirit +3 Prevents: - Resists: - Buy Price: 8000 Gil Sell Value: 4000 Gil Equippable By: Cecil Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Leather Clothing Location: Kaipo, Troia Dropped By: Alligator, Gigas Gator Stolen From: Bloodbones, Ghoul, Revenant, Skeleton Stats: Defense +3, Evasion +10, Magic Defense +1, Magic Evasion +1 Prevents: - Resists: - Buy Price: 200 Gil Sell Value: 100 Gil Equippable By: Everyone (except Dark Knight Cecil) Extra Notes: Rydia starts with this armor equipped when she first joins. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Luminous Robe Location: The Feymarch Dropped By: - Stolen From: - Stats: Defense +12, Evasion +10, Magic Defense +9, Magic Evasion +9, Intellect +5, Spirit +5 Prevents: - Resists: Thunder Buy Price: 20000 Gil Sell Value: 10000 Gil Equippable By: Cecil, Rydia, Rosa, Fusoya Extra Notes: When Rydia rejoins, she has this armor equipped. Fusoya also starts with this equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Minerva Bustier Location: Lunar Subterrane Dropped By: Moonmaiden Stolen From: - Stats: Defense +20, Evasion +40, Magic Defense +5, Magic Evasion +5, Strength +15, Stamina +15, Speed +15, Intellect -15, Spirit -15 Prevents: Paralyze Resists: - Buy Price: - Sell Value: 22000 Gil Equippable By: Rydia, Rosa Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mythril Armor Location: Mythril Dropped By: Mythril Golem Stolen From: - Stats: Defense +13, Magic Defense +4, Magic Evasion +2 Prevents: - Resists: - Buy Price: 17000 Gil Sell Value: 8500 Gil Equippable By: Cecil, Kain, Cid Extra Notes: When Kain rejoins after the events in the Tower of Zot, he has this armor equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Onion Armor Location: Adamant Isle (exchange the Black Tail for it) Dropped By: - Stolen From: - Stats: - Prevents: - Resists: - Buy Price: - Sell Value: 1000 Gil Equippable By: Cecil, Kain, Rydia, Rosa, Edge Extra Notes: The stats of this armor are dependant on your level. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Power Sash Location: - Dropped By: Behemoth Stolen From: - Stats: Defense +15, Evasion +10, Strength +15 Prevents: - Resists: - Buy Price: - Sell Value: 2000 Gil Equippable By: Cecil, Kain, Rydia, Rosa, Edge, Fusoya Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Prison Garb Location: Fabul Castle Dropped By: - Stolen From: - Stats: Defense +2, Evasion +10, Magic Defense +1 Prevents: Sleep Resists: - Buy Price: - Sell Value: 35 Gil Equippable By: Cecil, Kain, Rydia, Tellah, Rosa, Yang, Cid, Edge, Fusoya Extra Notes: Cid starts with this armor equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sage's Surplice Location: Tower of Zot, Dwarven Castle Dropped By: - Stolen From: - Stats: Defense +6, Evasion +5, Magic Defense +5, Magic Evasion +5, Spirit +5 Prevents: - Resists: - Buy Price: 1200 Gil Sell Value: 600 Gil Equippable By: Cecil, Rydia, Tellah, Rosa, Palom, Porom, Fusoya Extra Notes: When Rosa rejoins after the events in the Tower of Zot, she has this armor equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ White Robe Location: Lunar Subterrane Dropped By: - Stolen From: - Stats: Defense +18, Evasion +10, Magic Defense +10, Magic Evasion +6, Spirit +15 Prevents: Blind Resists: - Buy Price: - Sell Value: 20000 Gil Equippable By: Cecil, Rosa Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ================ XIII. Gauntlets ================ In this section, I will list all of the gauntlets in the game, along with info about them and such. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Crystal Gloves Location: Lunar Subterrane Dropped By: - Stolen From: - Stats: Defense +11, Magic Defense +7, Magic Evasion +5, Spirit +3 Prevents: - Resists: - Buy Price: - Sell Value: 20000 Gil Equippable By: Cecil Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Crystal Ring Location: - Dropped By: Red Dragon Stolen From: - Stats: Defense +20, Evasion +15, Magic Defense +12, Magic Evasion +10, Speed +5 Prevents: Sleep, Paralyze, Confuse Resists: - Buy Price: - Sell Value: 21000 Gil Equippable By: Cecil, Kain, Rydia, Rosa, Edge Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Cursed Ring Location: - Dropped By: Belphagor, Bone Dragon, Dinozombie, Evil Dreamer, Soul, Spirit Stolen From: - Stats: Strength -15, Speed -15, Stamina -15, Intellect -15, Spirit -15 Prevents: - Resists: - Buy Price: - Sell Value: 5 Gil Equippable By: Everyone (except Dark Knight Cecil) Extra Notes: With this equipped, everything that you're resistant to, you'll absorb instead. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dark Gloves Location: - Dropped By: - Stolen From: - Stats: Defense +2 Prevents: - Resists: - Buy Price: - Sell Value: 100 Gil Equippable By: Cecil (Dark Knight) Extra Notes: You start the game with this glove equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Demon Gloves Location: Fabul Castle Dropped By: - Stolen From: - Stats: Defense +4 Prevents: - Resists: - Buy Price: 800 Gil Sell Value: 400 Gil Equippable By: Cecil (Dark Knight) Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Diamond Armlet Location: Tomra Dropped By: - Stolen From: - Stats: Defense +6, Evasion +10, Magic Defense +8, Magic Evasion +6 Prevents: - Resists: Thunder Buy Price: 4000 Gil Sell Value: 2000 Gil Equippable By: Rydia, Rosa, Edge, Fusoya Extra Notes: Fusoya starts with this weapon equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Diamond Gloves Location: Tomra Dropped By: - Stolen From: - Stats: Defense +7, Magic Defense +3, Magic Evasion +3 Prevents: - Resists: Thunder Buy Price: 5000 Gil Sell Value: 2500 Gil Equippable By: Cecil, Kain Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dragon Gloves Location: Lunar Subterrane Dropped By: Red Dragon Stolen From: - Stats: Defense +9, Magic Defense +6, Magic Evasion +3 Prevents: - Resists: Fire, Ice, Thunder Buy Price: - Sell Value: 30000 Gil Equippable By: Cecil, Kain Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Gauntlets Location: Mysidia Dropped By: - Stolen From: - Stats: Defense +5, Magic Defense +1, Magic Evasion +1, Spirit +3 Prevents: - Resists: - Buy Price: 3000 Gil Sell Value: 1500 Gil Equippable By: Cecil Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Genji Gloves Location: Lair of the Father Dropped By: - Stolen From: - Stats: Defense +8, Magic Defense +5, Magic Evasion +3 Prevents: - Resists: - Buy Price: - Sell Value: 10000 Gil Equippable By: Cecil, Kain, Edge Extra Notes: When Kain rejoins after the events in the Giant of Babil, he has this gauntlet equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Giant's Gloves Location: - Dropped By: Mad Ogre, Ogre, Steel Golem Stolen From: - Stats: Defense +10, Magic Evasion +9, Strength +10 Prevents: Mini Resists: - Buy Price: - Sell Value: 10000 Gil Equippable By: Cecil, Kain, Yang, Cid, Edge Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Hades Gloves Location: Underground Lake Dropped By: - Stolen From: - Stats: Defense +3 Prevents: - Resists: - Buy Price: - Sell Value: 200 Gil Equippable By: Cecil (Dark Knight) Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Iron Armlet Location: Kaipo, Agart Dropped By: - Stolen From: - Stats: Defense +2, Evasion +10, Magic Defense +2, Magic Evasion +1 Prevents: - Resists: - Buy Price: 100 Gil Sell Value: 50 Gil Equippable By: Everyone (except Cecil) Extra Notes: Tellah and Yang both start with this gauntlet equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Iron Gloves Location: Agart Dropped By: - Stolen From: Skuldier Stats: Defense +2 Prevents: - Resists: - Buy Price: 130 Gil Sell Value: 65 Gil Equippable By: Cecil, Kain, Cid Extra Notes: Kain starts with this gauntlet equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mythril Gloves Location: Mythril Dropped By: - Stolen From: - Stats: Defense +6, Magic Defense +2, Magic Evasion +2 Prevents: - Resists: - Buy Price: 2000 Gil Sell Value: 1000 Gil Equippable By: Cecil, Kain, Cid Extra Notes: When Kain rejoins after the events in the Tower of Zot, he has this equipped. Edge also starts with this equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Onion Gloves Location: Adamant Isle (exchange the Yellow Tail for it) Dropped By: - Stolen From: - Stats: - Prevents: - Resists: - Buy Price: - Sell Value: 1000 Gil Equippable By: Cecil, Kain, Rydia, Rosa, Edge Extra Notes: The stats of this gauntlet are dependant on your level. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Power Armlet Location: Dwarven Castle Dropped By: Behemoth, Ogre, Mad Ogre Stolen From: - Stats: Defense +2, Evasion +10, Magic Defense +2, Magic Evasion +2, Strength +5 Prevents: - Resists: - Buy Price: - Sell Value: 380 Gil Equippable By: Cecil, Kain, Yang, Cid, Edge Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Protect Ring Location: Lunar Subterrane Dropped By: Ahriman Stolen From: - Stats: Defense +10, Evasion +15, Magic Defense +12, Magic Evasion +10, Stamina +15 Prevents: - Resists: - Buy Price: - Sell Value: 30000 Gil Equippable By: Cecil, Kain, Rydia, Rosa, Edge Extra Notes: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Ruby Ring Location: Damcyan Castle, Mist Village, Troia Dropped By: Lamia, Lamia Matriarch Stolen From: - Stats: Evasion +10, Magic Defense +3, Magic Evasion +2 Prevents: Pig Resists: - Buy Price: 1000 Gil Sell Value: 500 Gil Equippable By: Everyone (except Dark Knight Cecil) Extra Notes: Rosa and Edward start with this gauntlet equippes. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Rune Armlet Location: Dwarven Castle Dropped By: - Stolen From: - Stats: Defense +5, Evasion +10, Magic Defense +8, Magic Evasion +8, Intellect +3, Spirit +3 Prevents: Silence Resists: - Buy Price: 2000 Gil Sell Value: 1000 Gil Equippable By: Rydia, Rosa, Yang, Edge, Fusoya Extra Notes: When Rydia rejoins after you defeat Golbez, she has this gauntlet. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Silver Armlet Location: Baron Town, Mysidia Dropped By: Tiny Mage Stolen From: - Stats: Defense +4, Evasion +10, Magic Defense +4, Magic Evasion +4 Prevents: - Resists: - Buy Price: 650 Gil Sell Value: 325 Gil Equippable By: Rydia, Tellah, Edward, Rosa, Yang, Palom, Porom, Edge, Fusoya Extra Notes: When Rydia first joins, she has this gauntlet equipped. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ============== XIV. Bestiary ============== In this section, I will list all of the monsters in the game, along with info about them and such. Also, for each item a monster drops, I'll be putting the drop rate for them, but this does not apply to the Treasure Hunter augment. With that augment, the drop rates double. I'll also list the steal rate for each item you can steal. The enemies are listed in the order that they appear in the bestiary on the game itself. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 001. Floating Eye Level: 11 HP: 40 Strength: 10 Stamina: 10 Speed: 3 Intellect: 3 Spirit: 8 Attack: 8 Accuracy: 105 Defense: 21 Evasion: 5 Magic Defense: 9 Magic Evasion: 5 Weakness: Fire, Wind Absorbs: - Resists: - EXP Gained: 150 Gil Obtained: 7 Item(s) Stolen: Eye Drops (60%) Item(s) Obtained: Eye Drops (20%), Phoenix Down (12%), Alarm Clock (5%), Gold Needle (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 002. Goblin Level: 10 HP: 30 Strength: 9 Stamina: 9 Speed: 2 Intellect: 3 Spirit: 7 Attack: 7 Accuracy: 105 Defense: 20 Evasion: 5 Magic Defense: 8 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 90 Gil Obtained: 5 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Tent (12%), Bronze Hourglass (5%), Goblin (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 003. Sword Rat Level: 10 HP: 31 Strength: 9 Stamina: 9 Speed: 2 Intellect: 3 Spirit: 7 Attack: 7 Accuracy: 105 Defense: 20 Evasion: 5 Magic Defense: 8 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 93 Gil Obtained: 5 Item(s) Stolen: Hi-Potion (60%) Item(s) Obtained: Potion (20%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 004. Helldiver Level: 10 HP: 28 Strength: 7 Stamina: 7 Speed: 6 Intellect: 3 Spirit: 7 Attack: 5 Accuracy: 95 Defense: 15 Evasion: 10 Magic Defense: 7 Magic Evasion: 5 Weakness: Wind Absorbs: - Resists: Earth EXP Gained: 56 Gil Obtained: 4 Item(s) Stolen: Phoenix Down (60%) Item(s) Obtained: Gold Needle (20%), Gold Needle (12%), Phoenix Down (5%), Cockatrice (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 005. Eyewing Moth Level: 12 HP: 39 Strength: 8 Stamina: 8 Speed: 8 Intellect: 4 Spirit: 8 Attack: 6 Accuracy: 95 Defense: 16 Evasion: 20 Magic Defense: 8 Magic Evasion: 5 Weakness: Wind Absorbs: - Resists: Earth EXP Gained: 78 Gil Obtained: 5 Item(s) Stolen: Eye Drops (60%) Item(s) Obtained: Eye Drops (20%), Phoenix Down (12%), Alarm Clock (5%), Gold Needle (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 006. Larva Level: 10 HP: 25 Strength: 7 Stamina: 7 Speed: 6 Intellect: 3 Spirit: 7 Attack: 5 Accuracy: 95 Defense: 15 Evasion: 5 Magic Defense: 7 Magic Evasion: 5 Weakness: Ice Absorbs: - Resists: - EXP Gained: 50 Gil Obtained: 4 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Hi-Potion (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 007. Sand Worm Level: 12 HP: 500 Strength: 12 Stamina: 12 Speed: 0 Intellect: 4 Spirit: 8 Attack: 10 Accuracy: 115 Defense: 46 Evasion: 5 Magic Defense: 10 Magic Evasion: 5 Weakness: Ice Absorbs: Earth Resists: Fire EXP Gained: 1750 Gil Obtained: 54 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Hi-Potion (12%), Remedy (5%), Silver Apple (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 008. Desert Sahagin Level: 12 HP: 40 Strength: 10 Stamina: 10 Speed: 4 Intellect: 4 Spirit: 8 Attack: 8 Accuracy: 105 Defense: 21 Evasion: 5 Magic Defense: 9 Magic Evasion: 5 Weakness: Ice Absorbs: Water Resists: Fire EXP Gained: 100 Gil Obtained: 6 Item(s) Stolen: Antidote (60%) Item(s) Obtained: Antidote (20%), Echo Herbs (12%), Cross (5%), Tent (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 009. Hundlegs Level: 12 HP: 46 Strength: 10 Stamina: 10 Speed: 4 Intellect: 4 Spirit: 8 Attack: 8 Accuracy: 105 Defense: 21 Evasion: 5 Magic Defense: 9 Magic Evasion: 5 Weakness: Ice Absorbs: - Resists: Fire, Earth EXP Gained: 115 Gil Obtained: 7 Item(s) Stolen: Potion (60%) Item(s) Obtained: Antidote (20%), Potion (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 010. Tiny Mage Level: 13 HP: 50 Strength: 9 Stamina: 2 Speed: 9 Intellect: 4 Spirit: 9 Attack: 6 Accuracy: 95 Defense: 17 Evasion: 10 Magic Defense: 9 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 224 Gil Obtained: 16 Item(s) Stolen: Rod (20%) Item(s) Obtained: Rod (20%), Silver Armlet (12%), Ether (5%), Dry Ether (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 011. Red Mousse Level: 16 HP: 35 Strength: 10 Stamina: 99 Speed: 12 Intellect: 5 Spirit: 11 Attack: 7 Accuracy: 95 Defense: 200 Evasion: 0 Magic Defense: 10 Magic Evasion: 5 Weakness: Fire Absorbs: - Resists: Thunder EXP Gained: 201 Gil Obtained: 15 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Hi-Potion (12%), Rainbow Pudding (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 012. Zombie Level: 14 HP: 87 Strength: 9 Stamina: 9 Speed: 10 Intellect: 4 Spirit: 10 Attack: 7 Accuracy: 95 Defense: 17 Evasion: 5 Magic Defense: 9 Magic Evasion: 5 Weakness: Fire, Cure, Holy Absorbs: - Resists: Ice, Thunder, Dark EXP Gained: 130 Gil Obtained: 10 Item(s) Stolen: Potion (60%) Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 013. Alligator Level: 13 HP: 175 Strength: 11 Stamina: 11 Speed: 5 Intellect: 4 Spirit: 9 Attack: 8 Accuracy: 105 Defense: 22 Evasion: 5 Magic Defense: 10 Magic Evasion: 5 Weakness: Ice Absorbs: Water Resists: Fire EXP Gained: 438 Gil Obtained: 20 Item(s) Stolen: Leather Cap (40%) Item(s) Obtained: Leather Caap (20%), Leather Clothing (12%), Hi-Potion (5%), Silver Apple (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 014. Toadgre Level: 14 HP: 66 Strength: 11 Stamina: 11 Speed: 6 Intellect: 4 Spirit: 10 Attack: 9 Accuracy: 105 Defense: 22 Evasion: 5 Magic Defense: 10 Magic Evasion: 5 Weakness: Ice Absorbs: Water Resists: Fire EXP Gained: 165 Gil Obtained: 9 Item(s) Stolen: Maiden's Kiss (60%) Item(s) Obtained: Maiden's Kiss (20%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 015. Gigantoad Level: 14 HP: 94 Strength: 11 Stamina: 11 Speed: 6 Intellect: 4 Spirit: 10 Attack: 9 Accuracy: 105 Defense: 22 Evasion: 5 Magic Defense: 10 Magic Evasion: 5 Weakness: Ice Absorbs: Water Resists: Fire EXP Gained: 235 Gil Obtained: 12 Item(s) Stolen: Maiden's Kiss (60%) Item(s) Obtained: Maiden's Kiss (20%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 016. Sahagin Level: 14 HP: 110 Strength: 11 Stamina: 11 Speed: 6 Intellect: 4 Spirit: 10 Attack: 9 Accuracy: 105 Defense: 22 Evasion: 5 Magic Defense: 10 Magic Evasion: 5 Weakness: Thunder Absorbs: Water Resists: Fire EXP Gained: 275 Gil Obtained: 14 Item(s) Stolen: Potion (60%) Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 017. Amoeba Level: 14 HP: 125 Strength: 9 Stamina: 9 Speed: 10 Intellect: 4 Spirit: 10 Attack: 9 Accuracy: 95 Defense: 17 Evasion: 5 Magic Defense: 9 Magic Evasion: 5 Weakness: Thunder Absorbs: Water Resists: Fire EXP Gained: 188 Gil Obtained: 14 Item(s) Stolen: Antidote (60%) Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 018. Fangshell Level: 12 HP: 55 Strength: 10 Stamina: 10 Speed: 11 Intellect: 5 Spirit: 11 Attack: 7 Accuracy: 95 Defense: 22 Evasion: 5 Magic Defense: 10 Magic Evasion: 5 Weakness: Thunder Absorbs: Water Resists: Fire EXP Gained: 82 Gil Obtained: 7 Item(s) Stolen: Diet Ration (60%) Item(s) Obtained: Diet Ration (20%), Mallet (12%), Maiden's Kiss (5%), Remedy (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 019. Killer Fish Level: 15 HP: 60 Strength: 10 Stamina: 10 Speed: 11 Intellect: 5 Spirit: 11 Attack: 7 Accuracy: 95 Defense: 18 Evasion: 5 Magic Defense: 10 Magic Evasion: 5 Weakness: Thunder Absorbs: Water Resists: Fire EXP Gained: 90 Gil Obtained: 8 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Hi-Potion (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 020. Adamantoise Level: 18 HP: 190 Strength: 15 Stamina: 15 Speed: 6 Intellect: 5 Spirit: 22 Attack: 12 Accuracy: 115 Defense: 49 Evasion: 5 Magic Defense: 13 Magic Evasion: 5 Weakness: Ice Absorbs: Water Resists: Thunder EXP Gained: 665 Gil Obtained: 24 Item(s) Stolen: Antidote (60%) Item(s) Obtained: Antidote (20%), Echo Herbs (12%), Cross (5%), Tent (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 021. Yellow Jelly Level: 17 HP: 60 Strength: 11 Stamina: 99 Speed: 13 Intellect: 5 Spirit: 12 Attack: 8 Accuracy: 95 Defense: 19 Evasion: 0 Magic Defense: 11 Magic Evasion: 5 Weakness: Thunder Absorbs: - Resists: Fire EXP Gained: 238 Gil Obtained: 18 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Hi-Potion (12%), Rainbow Pudding (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 022. Domovoi Level: 18 HP: 100 Strength: 13 Stamina: 13 Speed: 10 Intellect: 5 Spirit: 13 Attack: 10 Accuracy: 105 Defense: 24 Evasion: 5 Magic Defense: 12 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 300 Gil Obtained: 14 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Tent (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 023. Basilisk Level: 18 HP: 140 Strength: 13 Stamina: 13 Speed: 10 Intellect: 5 Spirit: 13 Attack: 10 Accuracy: 105 Defense: 24 Evasion: 5 Magic Defense: 12 Magic Evasion: 5 Weakness: - Absorbs: - Resists: Ice EXP Gained: 420 Gil Obtained: 9 Item(s) Stolen: Gold Needle (60%) Item(s) Obtained: Gold Needle (20%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 024. Leshy Level: 19 HP: 130 Strength: 14 Stamina: 14 Speed: 11 Intellect: 6 Spirit: 13 Attack: 10 Accuracy: 105 Defense: 25 Evasion: 5 Magic Defense: 13 Magic Evasion: 5 Weakness: Fire Absorbs: - Resists: Ice, Thunder EXP Gained: 480 Gil Obtained: 10 Item(s) Stolen: Gold Needle (60%) Item(s) Obtained: Gold Needle (20%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 025. Gargoyle Level: 19 HP: 240 Strength: 14 Stamina: 14 Speed: 11 Intellect: 6 Spirit: 13 Attack: 10 Accuracy: 105 Defense: 25 Evasion: 5 Magic Defense: 13 Magic Evasion: 5 Weakness: Holy Absorbs: - Resists: Earth, Dark EXP Gained: 480 Gil Obtained: 10 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 026. Cockatrice Level: 19 HP: 241 Strength: 14 Stamina: 14 Speed: 11 Intellect: 6 Spirit: 13 Attack: 10 Accuracy: 105 Defense: 25 Evasion: 10 Magic Defense: 13 Magic Evasion: 5 Weakness: Wind Absorbs: - Resists: - EXP Gained: 723 Gil Obtained: 14 Item(s) Stolen: Phoenix Down (60%) Item(s) Obtained: Gold Needle (20%), Gold Needle (12%), Phoenix Down (5%), Cockatrice (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 027. Skeleton Level: 19 HP: 135 Strength: 12 Stamina: 12 Speed: 15 Intellect: 6 Spirit: 13 Attack: 8 Accuracy: 105 Defense: 20 Evasion: 5 Magic Defense: 12 Magic Evasion: 5 Weakness: Holy, Cure Absorbs: - Resists: Ice, Thunder, Dark EXP Gained: 270 Gil Obtained: 8 Item(s) Stolen: Leather Clothing (40%) Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 028. Spirit Level: 19 HP: 86 Strength: 12 Stamina: 12 Speed: 15 Intellect: 6 Spirit: 13 Attack: 8 Accuracy: 95 Defense: 20 Evasion: 10 Magic Defense: 12 Magic Evasion: 5 Weakness: Holy Absorbs: Fire Resists: Ice, Thunder, Earth, Dark EXP Gained: 172 Gil Obtained: 5 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Cursed Ring (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 029. Bomb Level: 20 HP: 55 Strength: 12 Stamina: 12 Speed: 16 Intellect: 6 Spirit: 14 Attack: 9 Accuracy: 105 Defense: 20 Evasion: 10 Magic Defense: 12 Magic Evasion: 5 Weakness: Ice Absorbs: Fire Resists: - EXP Gained: 150 Gil Obtained: 5 Item(s) Stolen: Bomb Fragment (50%) Item(s) Obtained: Bomb Fragment (10%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 030. Gray Bomb Level: 20 HP: 222 Strength: 13 Stamina: 13 Speed: 17 Intellect: 7 Spirit: 15 Attack: 10 Accuracy: 95 Defense: 21 Evasion: 11 Magic Defense: 13 Magic Evasion: 6 Weakness: Ice Absorbs: Fire Resists: - EXP Gained: 484 Gil Obtained: 13 Item(s) Stolen: Bomb Fragment (50%) Item(s) Obtained: Bomb Fragment (10%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 031. Gatlinghog Level: 21 HP: 215 Strength: 15 Stamina: 13 Speed: 16 Intellect: 6 Spirit: 14 Attack: 9 Accuracy: 95 Defense: 20 Evasion: 10 Magic Defense: 12 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 430 Gil Obtained: 12 Item(s) Stolen: Bomb Fragment (50%) Item(s) Obtained: Bomb Fragment (10%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 032. Baron Marine Level: 22 HP: 210 Strength: 16 Stamina: 15 Speed: 14 Intellect: 7 Spirit: 15 Attack: 11 Accuracy: 105 Defense: 26 Evasion: 5 Magic Defense: 14 Magic Evasion: 5 Weakness: - Absorbs: - Resists: Thunder EXP Gained: 663 Gil Obtained: 13 Item(s) Stolen: Hi-Potion (60%) Item(s) Obtained: Hi-Potion (10%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 033. Captain Level: 23 HP: 320 Strength: 17 Stamina: 16 Speed: 15 Intellect: 7 Spirit: 16 Attack: 12 Accuracy: 105 Defense: 27 Evasion: 5 Magic Defense: 15 Magic Evasion: 5 Weakness: - Absorbs: - Resists: Thunder EXP Gained: 999 Gil Obtained: 19 Item(s) Stolen: Hi-Potion (60%) Item(s) Obtained: Hi-Potion (15%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 034. Zu Level: 24 HP: 941 Strength: 19 Stamina: 18 Speed: 15 Intellect: 7 Spirit: 17 Attack: 14 Accuracy: 115 Defense: 32 Evasion: 10 Magic Defense: 16 Magic Evasion: 5 Weakness: Thunder, Wind Absorbs: - Resists: Fire, Ice, Earth EXP Gained: 3764 Gil Obtained: 51 Item(s) Stolen: Feathered Cap (40%) Item(s) Obtained: Feathered Cap (20%), Hi-Potion (12%), Cottage (5%), Silver Apple (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 035. Bloodbones Level: 22 HP: 210 Strength: 13 Stamina: 13 Speed: 18 Intellect: 7 Spirit: 15 Attack: 9 Accuracy: 95 Defense: 21 Evasion: 5 Magic Defense: 13 Magic Evasion: 5 Weakness: Fire, Holy, Cure Absorbs: - Resists: Thunder, Ice, Dark EXP Gained: 420 Gil Obtained: 12 Item(s) Stolen: Leather Clothing (40%) Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 036. Ghoul Level: 22 HP: 444 Strength: 17 Stamina: 13 Speed: 18 Intellect: 7 Spirit: 15 Attack: 9 Accuracy: 95 Defense: 21 Evasion: 5 Magic Defense: 13 Magic Evasion: 5 Weakness: Fire, Holy, Cure Absorbs: - Resists: Dark EXP Gained: 888 Gil Obtained: 23 Item(s) Stolen: Leather Clothing (40%) Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 037. Soul Level: 10 HP: 250 Strength: 17 Stamina: 13 Speed: 18 Intellect: 7 Spirit: 15 Attack: 9 Accuracy: 95 Defense: 21 Evasion: 5 Magic Defense: 13 Magic Evasion: 5 Weakness: Holy Absorbs: Fire Resists: Ice EXP Gained: 500 Gil Obtained: 14 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Cursed Ring (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 038. Lilith Level: 28 HP: 732 Strength: 21 Stamina: 20 Speed: 16 Intellect: 8 Spirit: 20 Attack: 15 Accuracy: 115 Defense: 54 Evasion: 5 Magic Defense: 18 Magic Evasion: 5 Weakness: Fire, Cure Absorbs: - Resists: - EXP Gained: 3048 Gil Obtained: 42 Item(s) Stolen: Lilith's Kiss (50%) Item(s) Obtained: Lilith's Kiss (20%), Silver Apple (12%), Lilith Rod (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 039. Revenant Level: 23 HP: 530 Strength: 19 Stamina: 14 Speed: 19 Intellect: 7 Spirit: 16 Attack: 10 Accuracy: 95 Defense: 32 Evasion: 5 Magic Defense: 14 Magic Evasion: 5 Weakness: Fire, Holy, Cure Absorbs: - Resists: Dark EXP Gained: 1060 Gil Obtained: 28 Item(s) Stolen: Leather Clothing (40%) Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 040. Gigas Gator Level: 23 HP: 584 Strength: 17 Stamina: 14 Speed: 19 Intellect: 7 Spirit: 16 Attack: 11 Accuracy: 85 Defense: 32 Evasion: 5 Magic Defense: 14 Magic Evasion: 5 Weakness: Ice Absorbs: Water Resists: - EXP Gained: 1168 Gil Obtained: 30 Item(s) Stolen: Leather Cap (40%) Item(s) Obtained: Leather Cap (20%), Leather Clothing (12%), Hi-Potion (5%), Silver Apple (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 041. Splasher Level: 24 HP: 360 Strength: 18 Stamina: 14 Speed: 20 Intellect: 7 Spirit: 17 Attack: 12 Accuracy: 95 Defense: 32 Evasion: 5 Magic Defense: 14 Magic Evasion: 5 Weakness: Thunder Absorbs: Water Resists: - EXP Gained: 720 Gil Obtained: 19 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Hi-Potion (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 042. Devil's Castanet Level: 25 HP: 760 Strength: 18 Stamina: 15 Speed: 21 Intellect: 7 Spirit: 18 Attack: 12 Accuracy: 95 Defense: 33 Evasion: 5 Magic Defense: 15 Magic Evasion: 5 Weakness: Thunder Absorbs: Water Resists: - EXP Gained: 1520 Gil Obtained: 39 Item(s) Stolen: Diet Ration (60%) Item(s) Obtained: Diet Ration (20%), Mallet (12%), Maiden's Kiss (5%), Remedy (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 043. Baron Guardsmen Level: 26 HP: 560 Strength: 19 Stamina: 17 Speed: 18 Intellect: 8 Spirit: 18 Attack: 14 Accuracy: 105 Defense: 43 Evasion: 5 Magic Defense: 16 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 1710 Gil Obtained: 31 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Hi-Potion (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 044. Hydra Level: 36 HP: 514 Strength: 23 Stamina: 17 Speed: 18 Intellect: 8 Spirit: 18 Attack: 14 Accuracy: 105 Defense: 43 Evasion: 5 Magic Defense: 16 Magic Evasion: 5 Weakness: Thunder Absorbs: - Resists: - EXP Gained: 1542 Gil Obtained: 28 Item(s) Stolen: Antidote (60%) Item(s) Obtained: Antidote (20%), Unicorn Horn (12%), Poison Arrows (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 045. Flood Worm Level: 28 HP: 1914 Strength: 22 Stamina: 20 Speed: 16 Intellect: 8 Spirit: 20 Attack: 17 Accuracy: 115 Defense: 54 Evasion: 5 Magic Defense: 18 Magic Evasion: 5 Weakness: Thunder Absorbs: - Resists: - EXP Gained: 7656 Gil Obtained: 100 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Hi-Potion (12%), Remedy (5%), Silver Apple (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 046. Electrofish Level: 26 HP: 284 Strength: 18 Stamina: 15 Speed: 22 Intellect: 8 Spirit: 18 Attack: 12 Accuracy: 95 Defense: 33 Evasion: 5 Magic Defense: 15 Magic Evasion: 5 Weakness: - Absorbs: Thunder, Water Resists: - EXP Gained: 568 Gil Obtained: 16 Item(s) Stolen: Diet Ration (60%) Item(s) Obtained: Diet Ration (20%), Mallet (12%), Maiden's Kiss (5%), Remedy (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 047. Treant Level: 26 HP: 335 Strength: 19 Stamina: 18 Speed: 22 Intellect: 13 Spirit: 18 Attack: 12 Accuracy: 95 Defense: 33 Evasion: 5 Magic Defense: 20 Magic Evasion: 5 Weakness: Fire Absorbs: - Resists: - EXP Gained: 1005 Gil Obtained: 18 Item(s) Stolen: Diet Ration (60%) Item(s) Obtained: Diet Ration (20%), Mallet (12%), Maiden's Kiss (5%), Remedy (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 048. Mortblossom Level: 27 HP: 440 Strength: 19 Stamina: 18 Speed: 23 Intellect: 14 Spirit: 19 Attack: 13 Accuracy: 95 Defense: 34 Evasion: 0 Magic Defense: 21 Magic Evasion: 5 Weakness: - Absorbs: - Resists: Thunder, Water EXP Gained: 1320 Gil Obtained: 23 Item(s) Stolen: Diet Ration (60%) Item(s) Obtained: Diet Ration (20%), Mallet (12%), Maiden's Kiss (5%), Remedy (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 049. Cait Sith Level: 28 HP: 632 Strength: 24 Stamina: 21 Speed: 20 Intellect: 14 Spirit: 20 Attack: 15 Accuracy: 105 Defense: 44 Evasion: 5 Magic Defense: 23 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 2528 Gil Obtained: 34 Item(s) Stolen: Unicorn Horn (50%) Item(s) Obtained: Unicorn Horn (20%), Coeurl Whisker (12%), Cat Claws (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 050. Ettin Snake Level: 28 HP: 316 Strength: 24 Stamina: 21 Speed: 20 Intellect: 14 Spirit: 20 Attack: 15 Accuracy: 105 Defense: 44 Evasion: 5 Magic Defense: 23 Magic Evasion: 5 Weakness: Ice Absorbs: - Resists: - EXP Gained: 1264 Gil Obtained: 19 Item(s) Stolen: Antidote (60%) Item(s) Obtained: Antidote (20%), Unicorn Horn (12%), Poison Arrows (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 051. Needlehog Level: 27 HP: 398 Strength: 20 Stamina: 19 Speed: 24 Intellect: 14 Spirit: 19 Attack: 13 Accuracy: 95 Defense: 34 Evasion: 5 Magic Defense: 21 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 1194 Gil Obtained: 21 Item(s) Stolen: Gold Needle (60%) Item(s) Obtained: Gold Needle (20%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 052. Cave Naga Level: 28 HP: 428 Strength: 20 Stamina: 19 Speed: 24 Intellect: 14 Spirit: 20 Attack: 13 Accuracy: 95 Defense: 34 Evasion: 5 Magic Defense: 22 Magic Evasion: 5 Weakness: Holy Absorbs: - Resists: - EXP Gained: 1284 Gil Obtained: 23 Item(s) Stolen: Antidote (20%) Item(s) Obtained: Antidote (20%), Unicorn Horn (12%), Poison Arrows (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 053. Ogre Level: 30 HP: 1065 Strength: 25 Stamina: 22 Speed: 22 Intellect: 15 Spirit: 21 Attack: 16 Accuracy: 105 Defense: 45 Evasion: 5 Magic Defense: 24 Magic Evasion: 5 Weakness: Holy Absorbs: - Resists: - EXP Gained: 4260 Gil Obtained: 56 Item(s) Stolen: Bacchus's Wine (50%) Item(s) Obtained: Bacchus's Wine (20%), Headband (12%), Power Armlet (5%), Giant's Gloves (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 054. Succubus Level: 29 HP: 621 Strength: 20 Stamina: 19 Speed: 25 Intellect: 15 Spirit: 20 Attack: 14 Accuracy: 95 Defense: 35 Evasion: 5 Magic Defense: 22 Magic Evasion: 5 Weakness: Fire, Holy, Cure Absorbs: - Resists: - EXP Gained: 1863 Gil Obtained: 33 Item(s) Stolen: Vampire Fang (50%) Item(s) Obtained: Vampire Fang (20%), Lilith's Kiss (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 055. Cave Bat Level: 29 HP: 334 Strength: 20 Stamina: 19 Speed: 25 Intellect: 15 Spirit: 20 Attack: 14 Accuracy: 95 Defense: 35 Evasion: 10 Magic Defense: 22 Magic Evasion: 5 Weakness: Holy Absorbs: Thunder Resists: Earth EXP Gained: 1002 Gil Obtained: 18 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Hi-Potion (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 056. Mindflayer Level: 31 HP: 600 Strength: 25 Stamina: 25 Speed: 23 Intellect: 16 Spirit: 22 Attack: 16 Accuracy: 105 Defense: 46 Evasion: 5 Magic Defense: 25 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 2400 Gil Obtained: 33 Item(s) Stolen: Hi-Potion (60%) Item(s) Obtained: Hi-Potion (20%), Unicorn Horn (12%), Gold Hourglass (5%), Mindflayer (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 057. Centuar Knight Level: 31 HP: 1292 Strength: 26 Stamina: 29 Speed: 23 Intellect: 19 Spirit: 25 Attack: 20 Accuracy: 105 Defense: 61 Evasion: 5 Magic Defense: 28 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 3876 Gil Obtained: 68 Item(s) Stolen: Tent (60%) Item(s) Obtained: Tent (20%), Cottage (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 058. Sorceress Level: 30 HP: 893 Strength: 23 Stamina: 26 Speed: 26 Intellect: 18 Spirit: 24 Attack: 17 Accuracy: 95 Defense: 50 Evasion: 5 Magic Defense: 26 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 1786 Gil Obtained: 46 Item(s) Stolen: Rod (40%) Item(s) Obtained: Rod (20%), Silver Armlet (12%), Ether (5%), Dry Ether (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 059. Purple Bavarois Level: 30 HP: 519 Strength: 23 Stamina: 99 Speed: 26 Intellect: 18 Spirit: 24 Attack: 17 Accuracy: 95 Defense: 999 Evasion: 0 Magic Defense: 26 Magic Evasion: 5 Weakness: Fire Absorbs: - Resists: - EXP Gained: 1236 Gil Obtained: 32 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Hi-Potion (12%), Rainbow Pudding (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 060. Gremlin Level: 31 HP: 697 Strength: 24 Stamina: 27 Speed: 27 Intellect: 19 Spirit: 25 Attack: 18 Accuracy: 95 Defense: 51 Evasion: 5 Magic Defense: 27 Magic Evasion: 5 Weakness: Fire Absorbs: - Resists: - EXP Gained: 1394 Gil Obtained: 36 Item(s) Stolen: Silent Bell (50%) Item(s) Obtained: Silent Bell (20%), Unicorn Horn (12%), Bronze Hourglass (5%), Ether (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 061. Black Knight Level: 33 HP: 1224 Strength: 27 Stamina: 30 Speed: 25 Intellect: 19 Spirit: 25 Attack: 18 Accuracy: 95 Defense: 51 Evasion: 5 Magic Defense: 27 Magic Evasion: 5 Weakness: Fire, Holy, Cure Absorbs: - Resists: Dark EXP Gained: 3672 Gil Obtained: 64 Item(s) Stolen: Tent (60%) Item(s) Obtained: Tent (20%), Cottage(12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 062. Frostbeast Level: 40 HP: 1768 Strength: 32 Stamina: 36 Speed: 32 Intellect: 24 Spirit: 32 Attack: 24 Accuracy: 105 Defense: 70 Evasion: 5 Magic Defense: 35 Magic Evasion: 5 Weakness: Fire Absorbs: Ice Resists: - EXP Gained: 5304 Gil Obtained: 92 Item(s) Stolen: Ice Arrows (40%) Item(s) Obtained: Ice Arrows (20%), Antarctic Wind (12%), Arctic Wind (5%), White Fang (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 063. Ice Lizard Level: 32 HP: 1224 Strength: 24 Stamina: 28 Speed: 28 Intellect: 19 Spirit: 26 Attack: 18 Accuracy: 95 Defense: 52 Evasion: 5 Magic Defense: 28 Magic Evasion: 5 Weakness: Fire Absorbs: Ice Resists: - EXP Gained: 2448 Gil Obtained: 63 Item(s) Stolen: Ice Arrows (40%) Item(s) Obtained: Ice Arrows (20%), Antarctic Wind (12%), Arctic Wind (5%), White Fang (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 064. Fell Turtle Level: 36 HP: 3750 Strength: 9 Stamina: 9 Speed: 2 Intellect: 3 Spirit: 7 Attack: 7 Accuracy: 105 Defense: 20 Evasion: 5 Magic Defense: 8 Magic Evasion: 5 Weakness: Ice Absorbs: Fire Resists: - EXP Gained: 14280 Gil Obtained: 184 Item(s) Stolen: Mythril Shield (40%) Item(s) Obtained: Mythril Shield (20%), Mythril Hammer (12%), Hi-Potion (5%), X-Potion (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 065. Marionetter Level: 33 HP: 804 Strength: 25 Stamina: 28 Speed: 29 Intellect: 20 Spirit: 26 Attack: 19 Accuracy: 95 Defense: 53 Evasion: 5 Magic Defense: 28 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 1668 Gil Obtained: 43 Item(s) Stolen: Healing Staff (40%) Item(s) Obtained: Healing Staff (20%), Rune Armlet (12%), Rune Staff (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 066. Marionette Level: 33 HP: 654 Strength: 25 Stamina: 28 Speed: 29 Intellect: 20 Spirit: 26 Attack: 19 Accuracy: 95 Defense: 53 Evasion: 5 Magic Defense: 28 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 1388 Gil Obtained: 36 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Ether (12%), Decoy (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 067. Soldieress Level: 33 HP: 1065 Strength: 25 Stamina: 28 Speed: 29 Intellect: 20 Spirit: 26 Attack: 19 Accuracy: 95 Defense: 53 Evasion: 5 Magic Defense: 28 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 2170 Gil Obtained: 56 Item(s) Stolen: Tent (60%) Item(s) Obtained: Tent (20%), Cottage (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 068. Mors Level: 31 HP: 1182 Strength: 24 Stamina: 27 Speed: 27 Intellect: 19 Spirit: 25 Attack: 18 Accuracy: 95 Defense: 51 Evasion: 5 Magic Defense: 27 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 2363 Gil Obtained: 61 Item(s) Stolen: Tent (60%) Item(s) Obtained: Tent (20%), Cottage (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 069. Rukh Level: 32 HP: 2550 Strength: 28 Stamina: 32 Speed: 20 Intellect: 19 Spirit: 26 Attack: 22 Accuracy: 115 Defense: 72 Evasion: 10 Magic Defense: 30 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 10200 Gil Obtained: 132 Item(s) Stolen: Feathered Cap (40%) Item(s) Obtained: Feathered Cap (20%), Hi-Potion (12%), Cottage (5%), Silver Apple (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 070. Fledgling Rukh Level: 28 HP: 567 Strength: 24 Stamina: 26 Speed: 20 Intellect: 17 Spirit: 22 Attack: 18 Accuracy: 105 Defense: 58 Evasion: 10 Magic Defense: 25 Magic Evasion: 5 Weakness: - Absorbs: - Resists: Earth EXP Gained: 1701 Gil Obtained: 31 Item(s) Stolen: Phoenix Down (50%) Item(s) Obtained: Gold Needle (20%), Phoenix Down (5%), Cockatrice (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 071. Ironback Level: 40 HP: 2166 Strength: 24 Stamina: 26 Speed: 20 Intellect: 17 Spirit: 22 Attack: 18 Accuracy: 105 Defense: 58 Evasion: 10 Magic Defense: 25 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 6498 Gil Obtained: 112 Item(s) Stolen: Mythril Shield (40%) Item(s) Obtained: Mythril Shield (20%), Mythril Hammer (12%), Hi-Potion (5%), X-Potion (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 072. Hornworm Level: 48 HP: 3151 Strength: 40 Stamina: 40 Speed: 45 Intellect: 34 Spirit: 38 Attack: 31 Accuracy: 95 Defense: 78 Evasion: 5 Magic Defense: 40 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 6500 Gil Obtained: 165 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Hi-Potion (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 073. Blood Flower Level: 28 HP: 629 Strength: 22 Stamina: 24 Speed: 17 Intellect: 22 Spirit: 16 Attack: 95 Accuracy: 95 Defense: 48 Evasion: 0 Magic Defense: 24 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 1258 Gil Obtained: 33 Item(s) Stolen: Diet Ration (60%) Item(s) Obtained: Diet Ration (20%), Mallet (12%), Maiden's Kiss (5%), Remedy (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 074. Armadillo Level: 32 HP: 1146 Strength: 26 Stamina: 30 Speed: 24 Intellect: 19 Spirit: 26 Attack: 20 Accuracy: 105 Defense: 62 Evasion: 5 Magic Defense: 29 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 3438 Gil Obtained: 60 Item(s) Stolen: Mythril Shield (40%) Item(s) Obtained: Mythril Shield (20%), Mythril Hammer (12%), Hi-Potion (5%), X-Potion (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 075. Tunneler Level: 40 HP: 1114 Strength: 30 Stamina: 34 Speed: 36 Intellect: 24 Spirit: 32 Attack: 22 Accuracy: 95 Defense: 60 Evasion: 5 Magic Defense: 34 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 2228 Gil Obtained: 58 Item(s) Stolen: Spider Silk (50%) Item(s) Obtained: Spider Silk (20%), Gaia Drum (12%), Siren (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 076. Caterpillar Level: 40 HP: 1711 Strength: 30 Stamina: 34 Speed: 36 Intellect: 24 Spirit: 32 Attack: 22 Accuracy: 95 Defense: 60 Evasion: 5 Magic Defense: 34 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 3422 Gil Obtained: 88 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Hi-Potion (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 077. Gloomwing Level: 41 HP: 2684 Strength: 31 Stamina: 35 Speed: 37 Intellect: 25 Spirit: 33 Attack: 23 Accuracy: 95 Defense: 61 Evasion: 5 Magic Defense: 35 Magic Evasion: 5 Weakness: - Absorbs: - Resists: Earth EXP Gained: 5368 Gil Obtained: 136 Item(s) Stolen: Ether (30%) Item(s) Obtained: Ether (20%), Stardust (12%), Lunar Curtain (5%), Artemis Arrows (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 078. Goblin Captain Level: 29 HP: 1127 Strength: 24 Stamina: 27 Speed: 21 Intellect: 17 Spirit: 23 Attack: 19 Accuracy: 105 Defense: 59 Evasion: 5 Magic Defense: 26 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 3381 Gil Obtained: 59 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Hi-Potion (12%), X-Potion (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 079. Gorgon Level: 37 HP: 4335 Strength: 28 Stamina: 32 Speed: 33 Intellect: 22 Spirit: 30 Attack: 21 Accuracy: 95 Defense: 57 Evasion: 5 Magic Defense: 32 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 3381 Gil Obtained: 59 Item(s) Stolen: Gold Needle (60%) Item(s) Obtained: Gold Needle (20%), Medusa Arrow (12%), Stoneblade (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 080. Hellflapper Level: 38 HP: 2295 Strength: 29 Stamina: 32 Speed: 34 Intellect: 23 Spirit: 30 Attack: 21 Accuracy: 95 Defense: 58 Evasion: 5 Magic Defense: 32 Magic Evasion: 5 Weakness: - Absorbs: - Resists: Earth EXP Gained: 4590 Gil Obtained: 117 Item(s) Stolen: Eye Drops (60%) Item(s) Obtained: Eye Drops (20%), Phoenix Down (12%), Alarm Clock (5%), Gold Needle (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 081. Magma Tortoise Level: 37 HP: 3777 Strength: 32 Stamina: 36 Speed: 25 Intellect: 22 Spirit: 30 Attack: 25 Accuracy: 115 Defense: 77 Evasion: 5 Magic Defense: 34 Magic Evasion: 5 Weakness: Ice Absorbs: - Resists: - EXP Gained: 15108 Gil Obtained: 194 Item(s) Stolen: Mythril Shield (40%) Item(s) Obtained: Mythril Shield (20%), Mythril Hammer (12%), Hi-Potion (5%) X-Potion (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 082. Alraune Level: 47 HP: 3930 Strength: 40 Stamina: 40 Speed: 44 Intellect: 33 Spirit: 38 Attack: 30 Accuracy: 95 Defense: 77 Evasion: 5 Magic Defense: 40 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 7860 Gil Obtained: 199 Item(s) Stolen: Spider Silk (50%) Item(s) Obtained: Spider Silk (20%), Gaia Drum (12%), Siren (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 083. Security Eye Level: 39 HP: 2432 Strength: 29 Stamina: 33 Speed: 35 Intellect: 23 Spirit: 31 Attack: 22 Accuracy: 95 Defense: 59 Evasion: 10 Magic Defense: 33 Magic Evasion: 5 Weakness: Thunder Absorbs: - Resists: Earth EXP Gained: 7860 Gil Obtained: 124 Item(s) Stolen: Siren (20%) Item(s) Obtained: Siren (20%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 084. Chimera Level: 33 HP: 2389 Strength: 27 Stamina: 30 Speed: 25 Intellect: 20 Spirit: 26 Attack: 21 Accuracy: 105 Defense: 63 Evasion: 5 Magic Defense: 29 Magic Evasion: 5 Weakness: - Absorbs: Fire, Ice, Thunder Resists: - EXP Gained: 7167 Gil Obtained: 123 Item(s) Stolen: Fire Arrows (20%) Item(s) Obtained: Fire Arrows (20%), Bomb Fragment (12%), Bomb Crank (5%), Red Fang (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 085. Black Lizard Level: 40 HP: 2692 Strength: 30 Stamina: 34 Speed: 36 Intellect: 24 Spirit: 32 Attack: 22 Accuracy: 95 Defense: 60 Evasion: 5 Magic Defense: 34 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 5384 Gil Obtained: 137 Item(s) Stolen: Gold Needle (60%) Item(s) Obtained: Gold Needle (20%), Medusa Arrows (12%), Stoneblade (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 086. Stone Golem Level: 43 HP: 8271 Strength: 34 Stamina: 38 Speed: 35 Intellect: 26 Spirit: 34 Attack: 26 Accuracy: 105 Defense: 73 Evasion: 0 Magic Defense: 37 Magic Evasion: 5 Weakness: - Absorbs: Earth Resists: - EXP Gained: 26163 Gil Obtained: 440 Item(s) Stolen: Hi-Potion (60%) Item(s) Obtained: Hi-Potion (20%), X-Potion (12%), Medusa Arrows (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 087. Naga Level: 41 HP: 2161 Strength: 31 Stamina: 35 Speed: 37 Intellect: 25 Spirit: 33 Attack: 23 Accuracy: 95 Defense: 61 Evasion: 5 Magic Defense: 35 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 4322 Gil Obtained: 110 Item(s) Stolen: Antidote (20%) Item(s) Obtained: Antidote (20%), Unicorn Horn (12%), Poison Arrows (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 088. Evil Doll Level: 42 HP: 1319 Strength: 31 Stamina: 36 Speed: 38 Intellect: 25 Spirit: 34 Attack: 23 Accuracy: 95 Defense: 62 Evasion: 5 Magic Defense: 36 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 2836 Gil Obtained: 73 Item(s) Stolen: Decoy (30%) Item(s) Obtained: Decoy (20%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 089. Flamehound Level: 45 HP: 4151 Strength: 36 Stamina: 40 Speed: 37 Intellect: 23 Spirit: 36 Attack: 27 Accuracy: 105 Defense: 75 Evasion: 5 Magic Defense: 39 Magic Evasion: 5 Weakness: Ice, Water Absorbs: Fire Resists: - EXP Gained: 12453 Gil Obtained: 212 Item(s) Stolen: Fire Arrows (40%) Item(s) Obtained: Fire Arrows (20%), Bomb Fragment (12%), Bomb Crank (5%), Red Fang (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 090. Flame Knight Level: 45 HP: 4151 Strength: 36 Stamina: 40 Speed: 37 Intellect: 23 Spirit: 36 Attack: 27 Accuracy: 105 Defense: 75 Evasion: 5 Magic Defense: 39 Magic Evasion: 5 Weakness: Ice, Water Absorbs: Fire Resists: - EXP Gained: 12453 Gil Obtained: 212 Item(s) Stolen: Flame Lance (40%) Item(s) Obtained: Flame Lance (20%), Flame Sword (12%), Flame Shield (5%), Flame Mail (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 091. White Mousse Level: 43 HP: 1012 Strength: 32 Stamina: 99 Speed: 39 Intellect: 26 Spirit: 34 Attack: 24 Accuracy: 95 Defense: 999 Evasion: 0 Magic Defense: 36 Magic Evasion: 5 Weakness: Ice Absorbs: - Resists: - EXP Gained: 2222 Gil Obtained: 58 Item(s) Stolen: Potion (20%) Item(s) Obtained: Potion (20%), Hi-Potion (12%), X-Potion (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 092. Medusa Level: 37 HP: 2612 Strength: 28 Stamina: 32 Speed: 33 Intellect: 22 Spirit: 30 Attack: 21 Accuracy: 95 Defense: 57 Evasion: 5 Magic Defense: 32 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 5284 Gil Obtained: 134 Item(s) Stolen: Gold Needle (60%) Item(s) Obtained: Gold Needle (20%), Medusa Arrows (12%), Stoneblade (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 093. Mystery Egg Level: 44 HP: 10000 Strength: 0 Stamina: 37 Speed: 40 Intellect: 26 Spirit: 35 Attack: 24 Accuracy: 95 Defense: 66 Evasion: 0 Magic Defense: 37 Magic Evasion: 99 Weakness: - Absorbs: All Resists: - EXP Gained: 1 Gil Obtained: 1 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 094. Skuldier Level: 40 HP: 2512 Strength: 30 Stamina: 34 Speed: 36 Intellect: 24 Spirit: 32 Attack: 22 Accuracy: 95 Defense: 60 Evasion: 5 Magic Defense: 34 Magic Evasion: 5 Weakness: Fire, Holy Absorbs: - Resists: - EXP Gained: 5024 Gil Obtained: 128 Item(s) Stolen: Iron Gloves (40%) Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 095. Blood Bat Level: 40 HP: 1491 Strength: 30 Stamina: 34 Speed: 36 Intellect: 24 Spirit: 32 Attack: 22 Accuracy: 95 Defense: 60 Evasion: 5 Magic Defense: 34 Magic Evasion: 5 Weakness: Fire Absorbs: Thunder Resists: Earth EXP Gained: 2982 Gil Obtained: 77 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Hi-Potion (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 096. Steel Golem Level: 40 HP: 6630 Strength: 32 Stamina: 36 Speed: 32 Intellect: 24 Spirit: 32 Attack: 24 Accuracy: 15 Defense: 70 Evasion: 0 Magic Defense: 35 Magic Evasion: 5 Weakness: Ice Absorbs: - Resists: Earth EXP Gained: 19890 Gil Obtained: 336 Item(s) Stolen: Gaia Hammer (40%) Item(s) Obtained: Gaia Hammer (20%), Giant's Gloves (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 097. Coeurl Level: 42 HP: 2015 Strength: 33 Stamina: 38 Speed: 34 Intellect: 25 Spirit: 34 Attack: 25 Accuracy: 105 Defense: 72 Evasion: 5 Magic Defense: 37 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 6165 Gil Obtained: 107 Item(s) Stolen: Unicorn Horn (50%) Item(s) Obtained: Unicorn Horn (20%), Coeurl Whisker (12%), Cat Claws (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 098. Sorcerer Level: 41 HP: 1700 Strength: 31 Stamina: 36 Speed: 38 Intellect: 25 Spirit: 34 Attack: 23 Accuracy: 95 Defense: 62 Evasion: 5 Magic Defense: 36 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 3598 Gil Obtained: 92 Item(s) Stolen: Healing Staff (40%) Item(s) Obtained: Healing Staff (20%), Rune Armlet (12%), Rune Armlet (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 099. Mad Ogre Level: 42 HP: 6812 Strength: 33 Stamina: 34 Speed: 38 Intellect: 25 Spirit: 34 Attack: 25 Accuracy: 105 Defense: 72 Evasion: 5 Magic Defense: 37 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 20436 Gil Obtained: 7 Item(s) Stolen: Bacchus's Wine (50%) Item(s) Obtained: Bacchus's Wine (20%), Headband (12%), Power Armlet (5%), Giant's Gloves (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 100. Lamia Matriarch Level: 46 HP: 3781 Strength: 31 Stamina: 41 Speed: 38 Intellect: 28 Spirit: 37 Attack: 27 Accuracy: 105 Defense: 76 Evasion: 5 Magic Defense: 40 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 11433 Gil Obtained: 195 Item(s) Stolen: Lamia Harp (40%) Item(s) Obtained: Lamia Harp (20%), Ruby Ring (12%), Holy Curtain (5%), Holy Arrows (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 101. Mythril Golem Level: 47 HP: 9869 Strength: 37 Stamina: 42 Speed: 39 Intellect: 28 Spirit: 38 Attack: 28 Accuracy: 105 Defense: 77 Evasion: 0 Magic Defense: 41 Magic Evasion: 5 Weakness: - Absorbs: - Resists: Earth EXP Gained: 29607 Gil Obtained: 498 Item(s) Stolen: Mythril Knife (40%) Item(s) Obtained: Mythril Knife (20%), Mythril Shield (12%), Mythril Armor (5%), Mythril Sword (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 102. Storm Anima Level: 40 HP: 4760 Strength: 30 Stamina: 34 Speed: 36 Intellect: 24 Spirit: 32 Attack: 22 Accuracy: 95 Defense: 60 Evasion: 5 Magic Defense: 34 Magic Evasion: 5 Weakness: Holy Absorbs: Thunder Resists: - EXP Gained: 9560 Gil Obtained: 241 Item(s) Stolen: Thunder Arrows (40%) Item(s) Obtained: Thunder Arrows (20%), Zeus's Wrath (12%), Heavenly Wrath (5%), Blue Fang (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 103. Lamia Level: 39 HP: 7480 Strength: 31 Stamina: 35 Speed: 31 Intellect: 23 Spirit: 31 Attack: 24 Accuracy: 105 Defense: 69 Evasion: 5 Magic Defense: 34 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 22530 Gil Obtained: 379 Item(s) Stolen: Lamia Harp (40%) Item(s) Obtained: Lamia Harp (20%), Ruby Ring (12%), Holy Curtain (5%), Holy Arrows (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 104. Ghost Knight Level: 40 HP: 3571 Strength: 30 Stamina: 34 Speed: 36 Intellect: 24 Spirit: 32 Attack: 22 Accuracy: 95 Defense: 60 Evasion: 5 Magic Defense: 34 Magic Evasion: 5 Weakness: Holy Absorbs: - Resists: - EXP Gained: 7142 Gil Obtained: 181 Item(s) Stolen: Tent (60%) Item(s) Obtained: Tent (20%), Cottage (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 105. Balloon Level: 39 HP: 2624 Strength: 29 Stamina: 33 Speed: 35 Intellect: 23 Spirit: 31 Attack: 22 Accuracy: 95 Defense: 59 Evasion: 5 Magic Defense: 33 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 5248 Gil Obtained: 133 Item(s) Stolen: Bomb Fragment (50%) Item(s) Obtained: Bomb Fragment (20%), Bomb Crank (12%), Bomb Core (5%), Bomb (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 106. Green Dragon Level: 44 HP: 17000 Strength: 37 Stamina: 41 Speed: 32 Intellect: 44 Spirit: 44 Attack: 28 Accuracy: 115 Defense: 84 Evasion: 5 Magic Defense: 39 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 68120 Gil Obtained: 858 Item(s) Stolen: Blue Fang (50%) Item(s) Obtained: Blue Fang (20%), Siren (12%), Silver Apple (5%), Green Tail (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 107. Bog Witch Level: 52 HP: 5211 Strength: 38 Stamina: 44 Speed: 44 Intellect: 31 Spirit: 42 Attack: 28 Accuracy: 95 Defense: 72 Evasion: 5 Magic Defense: 44 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 10620 Gil Obtained: 268 Item(s) Stolen: Maiden's Kiss (60%) Item(s) Obtained: Maiden's Kiss (20%), Dry Ether (12%), Soma Drop (5%), Ribbon (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 108. Bog Toad Level: 56 HP: 1600 Strength: 41 Stamina: 47 Speed: 52 Intellect: 34 Spirit: 45 Attack: 30 Accuracy: 95 Defense: 76 Evasion: 5 Magic Defense: 47 Magic Evasion: 5 Weakness: Ice Absorbs: - Resists: - EXP Gained: 3200 Gil Obtained: 83 Item(s) Stolen: Maiden's Kiss (60%) Item(s) Obtained: Maiden's Kiss (20%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 109. Evil Dreamer Level: 51 HP: 4721 Strength: 38 Stamina: 43 Speed: 47 Intellect: 31 Spirit: 41 Attack: 28 Accuracy: 95 Defense: 71 Evasion: 5 Magic Defense: 43 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 9502 Gil Obtained: 240 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Cursed Ring (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 110. Elder Treant Level: 62 HP: 6715 Strength: 45 Stamina: 52 Speed: 58 Intellect: 37 Spirit: 50 Attack: 33 Accuracy: 95 Defense: 82 Evasion: 5 Magic Defense: 52 Magic Evasion: 5 Weakness: Fire Absorbs: - Resists: - EXP Gained: 13430 Gil Obtained: 339 Item(s) Stolen: Diet Ration (60%) Item(s) Obtained: Diet Ration (20%), Mallet (12%), Maiden's Kiss (5%), Remedy (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 111. Malboro Level: 50 HP: 7140 Strength: 37 Stamina: 42 Speed: 46 Intellect: 30 Spirit: 40 Attack: 27 Accuracy: 95 Defense: 70 Evasion: 5 Magic Defense: 42 Magic Evasion: 5 Weakness: Fire Absorbs: - Resists: - EXP Gained: 14280 Gil Obtained: 360 Item(s) Stolen: Remedy (60%) Item(s) Obtained: Remedy (20%), Bacchus's Wine (12%), Yoichi Arrows (5%), Soma Drop (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 112. Arachne Level: 58 HP: 6205 Strength: 43 Stamina: 48 Speed: 54 Intellect: 41 Spirit: 46 Attack: 31 Accuracy: 95 Defense: 78 Evasion: 5 Magic Defense: 48 Magic Evasion: 5 Weakness: Ice Absorbs: - Resists: - EXP Gained: 12410 Gil Obtained: 313 Item(s) Stolen: Spider Silk (50%) Item(s) Obtained: Spider Silk (20%), Gaia Drum (12%), Siren (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 113. Fell Knight Level: 53 HP: 4390 Strength: 39 Stamina: 44 Speed: 49 Intellect: 37 Spirit: 42 Attack: 29 Accuracy: 95 Defense: 73 Evasion: 5 Magic Defense: 44 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 9860 Gil Obtained: 249 Item(s) Stolen: Tent (60%) Item(s) Obtained: Tent (20%), Cottage (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 114. Imp Level: 50 HP: 5910 Strength: 37 Stamina: 42 Speed: 46 Intellect: 35 Spirit: 40 Attack: 27 Accuracy: 95 Defense: 70 Evasion: 5 Magic Defense: 42 Magic Evasion: 5 Weakness: Holy Absorbs: - Resists: - EXP Gained: 11820 Gil Obtained: 298 Item(s) Stolen: Silent Bell (50%) Item(s) Obtained: Silent Bell (20%), Unicorn Horn (12%), Bronze Hourglass (5%), Ether (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 115. Summoner Level: 51 HP: 6120 Strength: 38 Stamina: 43 Speed: 47 Intellect: 36 Spirit: 41 Attack: 28 Accuracy: 95 Defense: 71 Evasion: 5 Magic Defense: 43 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 12438 Gil Obtained: 314 Item(s) Stolen: Healing Staff (40%) Item(s) Obtained: Healing Staff (20%), Rune Armlet (12%), Rune Staff (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 116. Blood Eye Level: 50 HP: 4090 Strength: 37 Stamina: 42 Speed: 46 Intellect: 35 Spirit: 40 Attack: 27 Accuracy: 95 Defense: 70 Evasion: 5 Magic Defense: 42 Magic Evasion: 5 Weakness: - Absorbs: - Resists: Earth EXP Gained: 8180 Gil Obtained: 207 Item(s) Stolen: Potion (60%) Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 117. Belphegor Level: 53 HP: 3740 Strength: 39 Stamina: 44 Speed: 49 Intellect: 37 Spirit: 42 Attack: 29 Accuracy: 95 Defense: 72 Evasion: 5 Magic Defense: 44 Magic Evasion: 5 Weakness: Holy Absorbs: - Resists: Earth EXP Gained: 7540 Gil Obtained: 191 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Cursed Ring (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 118. Thunder Dragon Level: 54 HP: 12920 Strength: 37 Stamina: 42 Speed: 46 Intellect: 30 Spirit: 40 Attack: 27 Accuracy: 95 Defense: 70 Evasion: 5 Magic Defense: 42 Magic Evasion: 5 Weakness: - Absorbs: Thunder Resists: Earth EXP Gained: 26038 Gil Obtained: 654 Item(s) Stolen: Heavenly Wrath (50%) Item(s) Obtained: Heavenly Wrath (20%), Gold Hairpin (12%), Gold Hourglass (5%), Blue Tail (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 119. Trap Door Level: 58 HP: 14000 Strength: 43 Stamina: 48 Speed: 54 Intellect: 41 Spirit: 46 Attack: 31 Accuracy: 95 Defense: 78 Evasion: 5 Magic Defense: 48 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 28000 Gil Obtained: 703 Item(s) Stolen: Potion (60%) Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 120. Yellow Dragon Level: 58 HP: 18889 Strength: 37 Stamina: 42 Speed: 46 Intellect: 30 Spirit: 40 Attack: 27 Accuracy: 95 Defense: 70 Evasion: 5 Magic Defense: 42 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 75962 Gil Obtained: 958 Item(s) Stolen: Blue Fang (40%) Item(s) Obtained: Blue Fang (20%), Siren (12%), Silver Apple (5%), Yellow Tail (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 121. Vampire Bat Level: 49 HP: 6824 Strength: 36 Stamina: 41 Speed: 45 Intellect: 34 Spirit: 39 Attack: 27 Accuracy: 95 Defense: 68 Evasion: 5 Magic Defense: 41 Magic Evasion: 5 Weakness: Fire Absorbs: - Resists: - EXP Gained: 13668 Gil Obtained: 344 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Hi-Potion (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 122. Chimera Brain Level: 49 HP: 5780 Strength: 37 Stamina: 41 Speed: 32 Intellect: 44 Spirit: 44 Attack: 28 Accuracy: 95 Defense: 84 Evasion: 5 Magic Defense: 39 Magic Evasion: 5 Weakness: - Absorbs: Fire, Ice, Thunder Resists: - EXP Gained: 11560 Gil Obtained: 291 Item(s) Stolen: Fire Arrows (40%) Item(s) Obtained: Fire Arrows (20%), Bomb Fragment (12%), Bomb Crank (5%), Red Fang (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 123. Nagaraja Level: 45 HP: 4490 Strength: 34 Stamina: 38 Speed: 41 Intellect: 32 Spirit: 36 Attack: 25 Accuracy: 95 Defense: 65 Evasion: 5 Magic Defense: 38 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 9178 Gil Obtained: 232 Item(s) Stolen: Antidote (60%) Item(s) Obtained: Antidote (20%), Unicorn Horn (12%), Poison Arrows (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 124. Lesser Marilith Level: 49 HP: 9190 Strength: 36 Stamina: 41 Speed: 45 Intellect: 34 Spirit: 39 Attack: 27 Accuracy: 95 Defense: 69 Evasion: 5 Magic Defense: 41 Magic Evasion: 5 Weakness: - Absorbs: Thunder Resists: - EXP Gained: 1838 Gil Obtained: 462 Item(s) Stolen: Thunder Arrows (40%) Item(s) Obtained: Thunder Arrows (20%), Zeus's Wrath (12%), Heavenly Wrath (5%), Blue Fang (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 125. Vampiress Level: 46 HP: 10831 Strength: 34 Stamina: 39 Speed: 42 Intellect: 32 Spirit: 37 Attack: 25 Accuracy: 95 Defense: 66 Evasion: 5 Magic Defense: 39 Magic Evasion: 5 Weakness: Fire, Holy, Cure Absorbs: - Resists: - EXP Gained: 21860 Gil Obtained: 549 Item(s) Stolen: Vampire Fang (50%) Item(s) Obtained: Vampire Fang (20%), Lilith's Kiss (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 126. Abyss Worm Level: 70 HP: 24000 Strength: 58 Stamina: 65 Speed: 67 Intellect: 49 Spirit: 23 Attack: 44 Accuracy: 95 Defense: 100 Evasion: 5 Magic Defense: 58 Magic Evasion: 5 Weakness: Fire Absorbs: - Resists: - EXP Gained: 48000 Gil Obtained: 1204 Item(s) Stolen: Arctic Wind (50%) Item(s) Obtained: Arctic Wind (20%), Ether (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 127. Prokaryote Level: 61 HP: 4420 Strength: 51 Stamina: 57 Speed: 58 Intellect: 43 Spirit: 49 Attack: 39 Accuracy: 95 Defense: 91 Evasion: 5 Magic Defense: 51 Magic Evasion: 5 Weakness: - Absorbs: - Resists: Earth EXP Gained: 8840 Gil Obtained: 224 Item(s) Stolen: Stardust (40%) Item(s) Obtained: Stardust (20%), Lunar Curtain (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 128. Eukaryote Level: 59 HP: 2890 Strength: 49 Stamina: 49 Speed: 56 Intellect: 41 Spirit: 47 Attack: 37 Accuracy: 95 Defense: 89 Evasion: 5 Magic Defense: 49 Magic Evasion: 5 Weakness: - Absorbs: - Resists: Earth EXP Gained: 5780 Gil Obtained: 147 Item(s) Stolen: Stardust (40%) Item(s) Obtained: Stardust (20%), Lunar Curtain (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 129. Lunar Virus Level: 53 HP: 1660 Strength: 44 Stamina: 44 Speed: 50 Intellect: 37 Spirit: 42 Attack: 34 Accuracy: 95 Defense: 83 Evasion: 5 Magic Defense: 44 Magic Evasion: 5 Weakness: - Absorbs: - Resists: Earth EXP Gained: 3320 Gil Obtained: 86 Item(s) Stolen: Ether (30%) Item(s) Obtained: Ether (20%), Stardust (12%), Lunar Curtain (5%), Artemis Arrows (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 130. Dark Grenade Level: 44 HP: 6519 Strength: 37 Stamina: 37 Speed: 41 Intellect: 31 Spirit: 35 Attack: 28 Accuracy: 95 Defense: 74 Evasion: 5 Magic Defense: 37 Magic Evasion: 5 Weakness: - Absorbs: Fire Resists: - EXP Gained: 13038 Gil Obtained: 328 Item(s) Stolen: Bomb Fragment (50%) Item(s) Obtained: Bomb Fragment (20%), Bomb Crank (12%), Bomb Core (5%), Bomb (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 131. Black Flan Level: 55 HP: 2301 Strength: 46 Stamina: 99 Speed: 52 Intellect: 39 Spirit: 44 Attack: 35 Accuracy: 95 Defense: 999 Evasion: 5 Magic Defense: 46 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 4800 Gil Obtained: 123 Item(s) Stolen: Ether (30%) Item(s) Obtained: Ether (20%), Stardust (12%), Lunar Curtain (5%), Rainbow Pudding (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 132. Clockwork Soldier Level: 60 HP: 9800 Strength: 50 Stamina: 50 Speed: 57 Intellect: 42 Spirit: 48 Attack: 38 Accuracy: 95 Defense: 90 Evasion: 10 Magic Defense: 62 Magic Evasion: 0 Weakness: Thunder Absorbs: - Resists: Fire, Ice, Water, Wind EXP Gained: 19600 Gil Obtained: 493 Item(s) Stolen: Thunder Arrows (40%) Item(s) Obtained: Thunder Arrows (20%), Zeus's Wrath (12%), Heavenly Wrath (5%), Blue Fang (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 133. Beam Cannon Level: 55 HP: 6000 Strength: 46 Stamina: 46 Speed: 52 Intellect: 39 Spirit: 44 Attack: 35 Accuracy: 95 Defense: 85 Evasion: 0 Magic Defense: 57 Magic Evasion: 0 Weakness: Lightning Absorbs: - Resists: Fire, Ice, Water, Wind EXP Gained: 12000 Gil Obtained: 303 Item(s) Stolen: Tent (60%) Item(s) Obtained: Tent (20%), Heavenly Wrath (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 134. Clockwork Dragon Level: 60 HP: 18000 Strength: 54 Stamina: 54 Speed: 51 Intellect: 42 Spirit: 48 Attack: 42 Accuracy: 115 Defense: 120 Evasion: 10 Magic Defense: 64 Magic Evasion: 0 Weakness: Thunder Absorbs: - Resists: Fire, Ice, Water, Wind EXP Gained: 54000 Gil Obtained: 909 Item(s) Stolen: Heavenly Wrath (50%) Item(s) Obtained: Heavenly Wrath (20%), Gold Hourglass (12%), Gold Hairpin (5%), Golden Apple (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 135. Armor Construct Level: 64 HP: 23000 Strength: 57 Stamina: 57 Speed: 55 Intellect: 45 Spirit: 51 Attack: 44 Accuracy: 115 Defense: 124 Evasion: 10 Magic Defense: 68 Magic Evasion: 0 Weakness: Thunder Absorbs: - Resists: Fire, Ice, Water, Wind EXP Gained: 69000 Gil Obtained: 1160 Item(s) Stolen: Cottage (60%) Item(s) Obtained: Cottage (20%), Ogrekiller (12%), Poison Axe (5%), Rune Axe (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 136. Searcher Level: 43 HP: 9350 Strength: 36 Stamina: 36 Speed: 40 Intellect: 30 Spirit: 34 Attack: 28 Accuracy: 95 Defense: 73 Evasion: 15 Magic Defense: 45 Magic Evasion: 0 Weakness: Thunder Absorbs: - Resists: Earth EXP Gained: 18700 Gil Obtained: 470 Item(s) Stolen: Siren (60%) Item(s) Obtained: Siren (20%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 137. Centaurion Level: 61 HP: 9999 Strength: 50 Stamina: 50 Speed: 57 Intellect: 32 Spirit: 48 Attack: 38 Accuracy: 95 Defense: 90 Evasion: 10 Magic Defense: 62 Magic Evasion: 0 Weakness: Thunder Absorbs: - Resists: - EXP Gained: 9999 Gil Obtained: 503 Item(s) Stolen: Tent (60%) Item(s) Obtained: Tent (20%), Cottage (12%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 138. Ahriman Level: 71 HP: 25000 Strength: 59 Stamina: 59 Speed: 68 Intellect: 50 Spirit: 64 Attack: 45 Accuracy: 95 Defense: 101 Evasion: 20 Magic Defense: 73 Magic Evasion: 20 Weakness: - Absorbs: - Resists: Fire, Ice, Thunder, Earth, Water, Wind, Holy, Dark EXP Gained: 25066 Gil Obtained: 1257 Item(s) Stolen: Eye Drops (60%) Item(s) Obtained: Eye Drops (20%), Elixir (12%), Gold Hourglass (5%), Protect Ring (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 139. Dark Sage Level: 65 HP: 8670 Strength: 54 Stamina: 54 Speed: 35 Intellect: 46 Spirit: 59 Attack: 41 Accuracy: 95 Defense: 95 Evasion: 15 Magic Defense: 67 Magic Evasion: 10 Weakness: - Absorbs: - Resists: - EXP Gained: 8769 Gil Obtained: 442 Item(s) Stolen: Maiden's Kiss (60%) Item(s) Obtained: Maiden's Kiss (20%), Dry Ether (12%), Soma Drop (5%), Ribbon (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 140. Gold Dragon Level: 66 HP: 164000 Strength: 59 Stamina: 59 Speed: 57 Intellect: 46 Spirit: 59 Attack: 46 Accuracy: 115 Defense: 126 Evasion: 15 Magic Defense: 70 Magic Evasion: 5 Weakness: - Absorbs: - Resists: Fire, Ice, Thunder, Earth, Water, Wind, Holy, Dark EXP Gained: 49353 Gil Obtained: 832 Item(s) Stolen: Zeus's Wrath (50%) Item(s) Obtained: Zeus's Wrath (20%), Heavenly Wrath (12%), Blue Fang (5%), Golden Apple (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 141. Silver Dragon Level: 66 HP: 15000 Strength: 59 Stamina: 59 Speed: 57 Intellect: 46 Spirit: 59 Attack: 46 Accuracy: 115 Defense: 126 Evasion: 15 Magic Defense: 70 Magic Evasion: 5 Weakness: - Absorbs: - Resists: Fire, Ice, Thunder, Earth, Water, Wind, Holy, Dark EXP Gained: 45168 Gil Obtained: 763 Item(s) Stolen: Stardust (40%) Item(s) Obtained: Stardust (20%), Holy Curtain (12%), Lunar Curtain (5%), Silver Apple (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 142. Dinozombie Level: 68 HP: 24000 Strength: 60 Stamina: 60 Speed: 59 Intellect: 48 Spirit: 61 Attack: 47 Accuracy: 115 Defense: 128 Evasion: 15 Magic Defense: 72 Magic Evasion: 5 Weakness: Fire, Holy, Cure Absorbs: - Resists: Dark EXP Gained: 72000 Gil Obtained: 1210 Item(s) Stolen: Red Fang (40%) Item(s) Obtained: Red Fang (20%), Cursed Ring (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 143. Bone Dragon Level: 68 HP: 24000 Strength: 60 Stamina: 60 Speed: 59 Intellect: 48 Spirit: 61 Attack: 47 Accuracy: 115 Defense: 128 Evasion: 15 Magic Defense: 72 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 72000 Gil Obtained: 1210 Item(s) Stolen: Red Fang (40%) Item(s) Obtained: Red Fang (20%), Cursed Ring (5%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 144. Moonmaiden Level: 61 HP: 6800 Strength: 51 Stamina: 51 Speed: 58 Intellect: 43 Spirit: 55 Attack: 39 Accuracy: 95 Defense: 91 Evasion: 20 Magic Defense: 63 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 6810 Gil Obtained: 344 Item(s) Stolen: Artemis Arrows (40%) Item(s) Obtained: Artemis Arrows (20%), Lunar Curtain (12%), Minerva Bustier (5%), Artemis Bow (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 145. Flan Princess Level: 70 HP: 10000 Strength: 51 Stamina: 99 Speed: 99 Intellect: 49 Spirit: 1 Attack: 44 Accuracy: 120 Defense: 999 Evasion: 0 Magic Defense: 72 Magic Evasion: 10 Weakness: - Absorbs: Fire, Ice, Thunder, Earth, Water, Wind Resists: - EXP Gained: 20198 Gil Obtained: 508 Item(s) Stolen: Dry Ether (20%) Item(s) Obtained: Dry Ether (20%), Elixir (12%), Rainbow Pudding (1%), Pink Tail (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 146. Blue Dragon Level: 70 HP: 30000 Strength: 62 Stamina: 62 Speed: 61 Intellect: 49 Spirit: 63 Attack: 48 Accuracy: 115 Defense: 130 Evasion: 20 Magic Defense: 74 Magic Evasion: 5 Weakness: - Absorbs: Ice Resists: - EXP Gained: 90297 Gil Obtained: 1515 Item(s) Stolen: White Fang (40%) Item(s) Obtained: White Fang (20%), Shuriken (12%), Dragon Whisker (5%), Wyvern Lance (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 147. Armored Fiend Level: 71 HP: 28000 Strength: 63 Stamina: 63 Speed: 62 Intellect: 50 Spirit: 64 Attack: 49 Accuracy: 115 Defense: 131 Evasion: 15 Magic Defense: 75 Magic Evasion: 0 Weakness: Thunder Absorbs: - Resists: Fire, Ice, Water, Wind EXP Gained: 84000 Gil Obtained: 1411 Item(s) Stolen: Cottage (60%), Rune Axe (1%) Item(s) Obtained: Cottage (20%), Ogrekiller (12%), Poison Axe (5%), Black Tail (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 148. Li'l Murderer Level: 66 HP: 12000 Strength: 55 Stamina: 55 Speed: 63 Intellect: 46 Spirit: 59 Attack: 42 Accuracy: 95 Defense: 96 Evasion: 30 Magic Defense: 68 Magic Evasion: 5 Weakness: Thunder Absorbs: - Resists: - EXP Gained: 12099 Gil Obtained: 608 Item(s) Stolen: Potion (60%) Item(s) Obtained: Potion (20%), Tent (12%), Silver Hourglass (5%), Goblin (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 149. Deathmask Level: 71 HP: 37000 Strength: 63 Stamina: 63 Speed: 62 Intellect: 36 Spirit: 64 Attack: 49 Accuracy: 115 Defense: 131 Evasion: 0 Magic Defense: 75 Magic Evasion: 10 Weakness: - Absorbs: - Resists: Fire, Ice, Thunder, Earth, Water, Wind, Holy, Dark EXP Gained: 111297 Gil Obtained: 1866 Item(s) Stolen: Holy Curtain (40%) Item(s) Obtained: Holy Curtain (20%), X-Potion (12%), Elixir (5%), Glass Mask (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 150. Behemoth Level: 71 HP: 46000 Strength: 63 Stamina: 63 Speed: 62 Intellect: 50 Spirit: 64 Attack: 49 Accuracy: 115 Defense: 131 Evasion: 15 Magic Defense: 75 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 138297 Gil Obtained: 2316 Item(s) Stolen: Headband (40%) Item(s) Obtained: Headband (20%), Power Armlet (12%), Power Sash (5%), Avenger (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 151. Red Dragon Level: 72 HP: 50000 Strength: 70 Stamina: 70 Speed: 70 Intellect: 58 Spirit: 86 Attack: 49 Accuracy: 120 Defense: 140 Evasion: 30 Magic Defense: 76 Magic Evasion: 5 Weakness: Ice Absorbs: - Resists: Holy, Dark, Wind EXP Gained: 150297 Gil Obtained: 2516 Item(s) Stolen: Red Fang (40%), Crystal Ring (1%) Item(s) Obtained: Red Fang (20%), Dragon Gloves (12%), Wyvern Lance (5%), Red Tail (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 152. Zemus's Breath Level: 70 HP: 40000 Strength: 62 Stamina: 62 Speed: 61 Intellect: 49 Spirit: 63 Attack: 48 Accuracy: 115 Defense: 130 Evasion: 15 Magic Defense: 74 Magic Evasion: 10 Weakness: - Absorbs: Fire Resists: Ice, Thunder, Water, Holy, Dark, Wind EXP Gained: 60000 Gil Obtained: 2012 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 153. Zemus's Malice Level: 70 HP: 20000 Strength: 62 Stamina: 62 Speed: 61 Intellect: 49 Spirit: 63 Attack: 48 Accuracy: 115 Defense: 130 Evasion: 15 Magic Defense: 74 Magic Evasion: 10 Weakness: - Absorbs: Fire Resists: Ice, Thunder, Water, Holy, Dark, Wind EXP Gained: 60000 Gil Obtained: 2012 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 154. Mist Dragon Level: 12 HP: 556 Strength: 12 Stamina: 12 Speed: 3 Intellect: 6 Spirit: 6 Attack: 12 Accuracy: 115 Defense: 32 Evasion: 15 Magic Defense: 10 Magic Evasion: 15 Weakness: Dark Absorbs: Holy Resists: Earth EXP Gained: 1112 Gil Obtained: 0 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 155. Baron Soldier Level: 9 HP: 45 Strength: 9 Stamina: 9 Speed: 1 Intellect: 3 Spirit: 6 Attack: 4 Accuracy: 105 Defense: 20 Evasion: 5 Magic Defense: 8 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 112 Gil Obtained: 6 Item(s) Stolen: Hi-Potion (60%) Item(s) Obtained: Hi-Potion (20%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 156. General Level: 14 HP: 100 Strength: 13 Stamina: 13 Speed: 8 Intellect: 7 Spirit: 7 Attack: 8 Accuracy: 105 Defense: 22 Evasion: 5 Magic Defense: 10 Magic Evasion: 15 Weakness: - Absorbs: - Resists: - EXP Gained: 300 Gil Obtained: 100 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 157. Octomammoth Level: 15 HP: 3350 Strength: 16 Stamina: 14 Speed: 24 Intellect: 8 Spirit: 14 Attack: 14 Accuracy: 115 Defense: 28 Evasion: 0 Magic Defense: 44 Magic Evasion: 15 Weakness: Thunder, Dark Absorbs: Water, Holy Resists: - EXP Gained: 10050 Gil Obtained: 1000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 158. Antlion Level: 17 HP: 2000 Strength: 17 Stamina: 15 Speed: 8 Intellect: 9 Spirit: 9 Attack: 15 Accuracy: 115 Defense: 37 Evasion: 10 Magic Defense: 13 Magic Evasion: 15 Weakness: - Absorbs: - Resists: - EXP Gained: 6000 Gil Obtained: 1500 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 159. Mom Bomb Level: 20 HP: 11000 Strength: 22 Stamina: 20 Speed: 11 Intellect: 10 Spirit: 10 Attack: 16 Accuracy: 115 Defense: 40 Evasion: 10 Magic Defense: 14 Magic Evasion: 15 Weakness: Ice, Water, Dark Absorbs: Fire Resists: Thunder EXP Gained: 4400 Gil Obtained: 2000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 160. Skulnant Level: 20 HP: 400 Strength: 22 Stamina: 20 Speed: 5 Intellect: 5 Spirit: 5 Attack: 12 Accuracy: 95 Defense: 30 Evasion: 10 Magic Defense: 12 Magic Evasion: 15 Weakness: Fire, Holy, Cure Absorbs: - Resists: Dark EXP Gained: 800 Gil Obtained: 0 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 161. Scarmiglione Level: 12 HP: 1200 Strength: 23 Stamina: 23 Speed: 18 Intellect: 14 Spirit: 15 Attack: 16 Accuracy: 115 Defense: 39 Evasion: 10 Magic Defense: 15 Magic Evasion: 15 Weakness: Fire, Holy, Cure Absorbs: Ice Resists: Dark EXP Gained: 3690 Gil Obtained: 2500 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 162. Scarmiglione Level: 25 HP: 7046 Strength: 22 Stamina: 20 Speed: 5 Intellect: 5 Spirit: 5 Attack: 12 Accuracy: 95 Defense: 30 Evasion: 10 Magic Defense: 12 Magic Evasion: 15 Weakness: Fire, Holy, Cure Absorbs: Ice, Earth Resists: Dark EXP Gained: 28184 Gil Obtained: 3000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 163. Baigan Level: 28 HP: 4444 Strength: 22 Stamina: 20 Speed: 5 Intellect: 5 Spirit: 5 Attack: 12 Accuracy: 95 Defense: 30 Evasion: 10 Magic Defense: 12 Magic Evasion: 15 Weakness: Ice Absorbs: - Resists: Fire, Thunder EXP Gained: 21234 Gil Obtained: 3500 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 164. Cagnazzo Level: 28 HP: 10624 Strength: 32 Stamina: 30 Speed: 21 Intellect: 22 Spirit: 30 Attack: 30 Accuracy: 115 Defense: 50 Evasion: 5 Magic Defense: 50 Magic Evasion: 5 Weakness: Ice (without shield), Thunder (with shield) Absorbs: Ice (with shield), Water Resists: Fire EXP Gained: 53285 Gil Obtained: 4000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 165. Dark Elf Level: 30 HP: 99999 Strength: 31 Stamina: 32 Speed: 23 Intellect: 23 Spirit: 15 Attack: 39 Accuracy: 115 Defense: 70 Evasion: 10 Magic Defense: 19 Magic Evasion: 15 Weakness: Fire, Holy Absorbs: - Resists: - EXP Gained: 0 Gil Obtained: 0 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 166. Dark Dragon Level: 31 HP: 7864 Strength: 33 Stamina: 34 Speed: 24 Intellect: 25 Spirit: 17 Attack: 45 Accuracy: 120 Defense: 71 Evasion: 10 Magic Defense: 20 Magic Evasion: 15 Weakness: Fire, Holy Absorbs: - Resists: Earth EXP Gained: 39765 Gil Obtained: 5000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 167. Sandy Level: 33 HP: 5182 Strength: 34 Stamina: 35 Speed: 28 Intellect: 26 Spirit: 10 Attack: 45 Accuracy: 120 Defense: 71 Evasion: 10 Magic Defense: 20 Magic Evasion: 15 Weakness: - Absorbs: - Resists: - EXP Gained: 15843 Gil Obtained: 3000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 168. Mindy Level: 33 HP: 5180 Strength: 36 Stamina: 35 Speed: 28 Intellect: 26 Spirit: 10 Attack: 39 Accuracy: 115 Defense: 80 Evasion: 20 Magic Defense: 1 Magic Evasion: 15 Weakness: - Absorbs: - Resists: - EXP Gained: 15837 Gil Obtained: 3000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 169. Cindy Level: 33 HP: 9191 Strength: 33 Stamina: 35 Speed: 28 Intellect: 26 Spirit: 10 Attack: 39 Accuracy: 115 Defense: 100 Evasion: 0 Magic Defense: 1 Magic Evasion: 15 Weakness: - Absorbs: - Resists: - EXP Gained: 27870 Gil Obtained: 3000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 170. Barbariccia Level: 35 HP: 12272 Strength: 40 Stamina: 37 Speed: 29 Intellect: 28 Spirit: 18 Attack: 44 Accuracy: 115 Defense: 75 Evasion: 20 Magic Defense: 22 Magic Evasion: 15 Weakness: - Absorbs: - Resists: Earth, Wind EXP Gained: 61855 Gil Obtained: 10000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 171. Calca Level: 37 HP: 1369 Strength: 27 Stamina: 37 Speed: 30 Intellect: 5 Spirit: 5 Attack: 25 Accuracy: 115 Defense: 97 Evasion: 10 Magic Defense: 5 Magic Evasion: 0 Weakness: - Absorbs: - Resists: - EXP Gained: 4137 Gil Obtained: 0 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 172. Brina Level: 37 HP: 569 Strength: 27 Stamina: 33 Speed: 30 Intellect: 5 Spirit: 5 Attack: 25 Accuracy: 115 Defense: 97 Evasion: 10 Magic Defense: 5 Magic Evasion: 0 Weakness: - Absorbs: - Resists: - EXP Gained: 1737 Gil Obtained: 0 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 173. Calcabrina Level: 37 HP: 8814 Strength: 54 Stamina: 46 Speed: 28 Intellect: 10 Spirit: 10 Attack: 50 Accuracy: 115 Defense: 117 Evasion: 10 Magic Defense: 10 Magic Evasion: 0 Weakness: - Absorbs: - Resists: - EXP Gained: 35296 Gil Obtained: 0 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 174. Golbez Level: 38 HP: 9999 Strength: 46 Stamina: 44 Speed: 30 Intellect: 28 Spirit: 34 Attack: 44 Accuracy: 115 Defense: 200 Evasion: 10 Magic Defense: 22 Magic Evasion: 15 Weakness: Varies Absorbs: Varies Resists: Varies EXP Gained: 40000 Gil Obtained: 11000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 175. Doctor Level: 41 HP: 5872 Strength: 47 Stamina: 47 Speed: 35 Intellect: 33 Spirit: 37 Attack: 47 Accuracy: 105 Defense: 101 Evasion: 15 Magic Defense: 24 Magic Evasion: 15 Weakness: - Absorbs: - Resists: - EXP Gained: 17913 Gil Obtained: 0 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 176. Barnabas Level: 41 HP: 9664 Strength: 47 Stamina: 47 Speed: 35 Intellect: 33 Spirit: 37 Attack: 47 Accuracy: 105 Defense: 101 Evasion: 10 Magic Defense: 24 Magic Evasion: 15 Weakness: Thunder Absorbs: - Resists: - EXP Gained: 28992 Gil Obtained: 0 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 177. Barnabas-Z Level: 41 HP: 9306 Strength: 50 Stamina: 50 Speed: 32 Intellect: 33 Spirit: 37 Attack: 50 Accuracy: 115 Defense: 121 Evasion: 10 Magic Defense: 25 Magic Evasion: 15 Weakness: Thunder Absorbs: - Resists: - EXP Gained: 36144 Gil Obtained: 0 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 178. Dr. Lugae Level: 41 HP: 12642 Strength: 50 Stamina: 50 Speed: 32 Intellect: 29 Spirit: 33 Attack: 50 Accuracy: 115 Defense: 121 Evasion: 10 Magic Defense: 30 Magic Evasion: 15 Weakness: Thunder Absorbs: - Resists: - EXP Gained: 50568 Gil Obtained: 12000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 179. King of Eblan Level: 40 HP: ??? Strength: 46 Stamina: 46 Speed: 34 Intellect: 24 Spirit: 36 Attack: 48 Accuracy: 105 Defense: 100 Evasion: 10 Magic Defense: 23 Magic Evasion: 15 Weakness: - Absorbs: - Resists: - EXP Gained: 0 Gil Obtained: 0 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 180. Queen of Eblan Level: 40 HP: ??? Strength: 46 Stamina: 46 Speed: 34 Intellect: 24 Spirit: 36 Attack: 48 Accuracy: 105 Defense: 100 Evasion: 10 Magic Defense: 23 Magic Evasion: 15 Weakness: - Absorbs: - Resists: - EXP Gained: 0 Gil Obtained: 0 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 181. Rubicante Level: 42 HP: 24000 Strength: 51 Stamina: 51 Speed: 33 Intellect: 34 Spirit: 38 Attack: 54 Accuracy: 115 Defense: 122 Evasion: 10 Magic Defense: 25 Magic Evasion: 15 Weakness: Ice (with cloak open), Water (with cloak open) Absorbs: Fire, Ice (with cloak closed), Water (with cloak closed) Resists: - EXP Gained: 120000 Gil Obtained: 13000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 182. Asura Level: 45 HP: 21005 Strength: 50 Stamina: 50 Speed: 32 Intellect: 33 Spirit: 37 Attack: 50 Accuracy: 115 Defense: 121 Evasion: 10 Magic Defense: 25 Magic Evasion: 15 Weakness: - Absorbs: Fire, Ice, Thunder, Water, Wind Resists: Earth EXP Gained: 84416 Gil Obtained: 14000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 183. Leviathan Level: 48 HP: 30000 Strength: 59 Stamina: 57 Speed: 46 Intellect: 29 Spirit: 43 Attack: 60 Accuracy: 115 Defense: 128 Evasion: 10 Magic Defense: 28 Magic Evasion: 15 Weakness: Thunder Absorbs: Ice, Water Resists: Fire, Earth, Wind EXP Gained: 150495 Gil Obtained: 15000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 184. Demon Wall Level: 51 HP: 99999 Strength: 60 Stamina: 60 Speed: 60 Intellect: 60 Spirit: 60 Attack: 999 Accuracy: 115 Defense: 120 Evasion: 0 Magic Defense: 30 Magic Evasion: 15 Weakness: - Absorbs: - Resists: - EXP Gained: 399996 Gil Obtained: 0 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 185. Odin Level: 53 HP: 40001 Strength: 65 Stamina: 62 Speed: 44 Intellect: 42 Spirit: 48 Attack: 65 Accuracy: 115 Defense: 133 Evasion: 10 Magic Defense: 31 Magic Evasion: 15 Weakness: Thunder Absorbs: - Resists: - EXP Gained: 160004 Gil Obtained: 16000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 186. Bahamut Level: 55 HP: 45001 Strength: 67 Stamina: 65 Speed: 46 Intellect: 44 Spirit: 50 Attack: 67 Accuracy: 115 Defense: 135 Evasion: 15 Magic Defense: 32 Magic Evasion: 15 Weakness: - Absorbs: All Resists: - EXP Gained: 180400 Gil Obtained: 17000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 187. CPU Level: 60 HP: 30000 Strength: 99 Stamina: 99 Speed: 54 Intellect: 48 Spirit: 54 Attack: 68 Accuracy: 115 Defense: 999 Evasion: 0 Magic Defense: 74 Magic Evasion: 0 Weakness: Thunder Absorbs: - Resists: - EXP Gained: 220000 Gil Obtained: 20000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 188. Defense Node Level: 60 HP: 12000 Strength: 62 Stamina: 99 Speed: 54 Intellect: 48 Spirit: 54 Attack: 68 Accuracy: 115 Defense: 120 Evasion: 0 Magic Defense: 62 Magic Evasion: 0 Weakness: - Absorbs: Fire, Ice, Thunder, Water, Holy, Dark, Wind Resists: Earth EXP Gained: 0 Gil Obtained: 0 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 189. Attack Node Level: 60 HP: 12000 Strength: 62 Stamina: 99 Speed: 54 Intellect: 48 Spirit: 54 Attack: 68 Accuracy: 115 Defense: 120 Evasion: 0 Magic Defense: 62 Magic Evasion: 0 Weakness: - Absorbs: - Resists: Earth EXP Gained: 0 Gil Obtained: 0 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 190. White Dragon Level: 65 HP: 32700 Strength: 70 Stamina: 70 Speed: 56 Intellect: 52 Spirit: 59 Attack: 77 Accuracy: 115 Defense: 145 Evasion: 10 Magic Defense: 37 Magic Evasion: 15 Weakness: - Absorbs: Fire, Ice, Thunder, Water, Holy, Dark, Wind Resists: Earth EXP Gained: 132132 Gil Obtained: 21000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 191. Dark Bahamut Level: 65 HP: 60000 Strength: 77 Stamina: 75 Speed: 56 Intellect: 33 Spirit: 59 Attack: 77 Accuracy: 115 Defense: 145 Evasion: 10 Magic Defense: 37 Magic Evasion: 15 Weakness: - Absorbs: - Resists: All EXP Gained: 241332 Gil Obtained: 24000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 192. Plague Horror Level: 65 HP: 33333 Strength: 66 Stamina: 77 Speed: 66 Intellect: 52 Spirit: 59 Attack: 99 Accuracy: 115 Defense: 150 Evasion: 20 Magic Defense: 150 Magic Evasion: 20 Weakness: - Absorbs: - Resists: Earth, Dark EXP Gained: 134664 Gil Obtained: 22000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 193. Lunasaur Level: 65 HP: 46000 Strength: 75 Stamina: 75 Speed: 56 Intellect: 52 Spirit: 59 Attack: 77 Accuracy: 115 Defense: 145 Evasion: 70 Magic Defense: 37 Magic Evasion: 15 Weakness: Fire, Cure Absorbs: - Resists: - EXP Gained: 184000 Gil Obtained: 23000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 194. Ogopogo Level: 65 HP: 50000 Strength: 70 Stamina: 80 Speed: 56 Intellect: 52 Spirit: 59 Attack: 77 Accuracy: 115 Defense: 145 Evasion: 10 Magic Defense: 37 Magic Evasion: 70 Weakness: - Absorbs: Water Resists: Fire, Ice, Earth, Holy, Dark, Wind EXP Gained: 201332 Gil Obtained: 25000 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 195. Zemus Level: 68 HP: ??? Strength: 78 Stamina: 78 Speed: 59 Intellect: 33 Spirit: 68 Attack: 80 Accuracy: 115 Defense: 148 Evasion: 10 Magic Defense: 52 Magic Evasion: 15 Weakness: - Absorbs: - Resists: - EXP Gained: 0 Gil Obtained: 0 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 196. Zeromus Level: 68 HP: ??? Strength: 78 Stamina: 78 Speed: 59 Intellect: 33 Spirit: 68 Attack: 80 Accuracy: 115 Defense: 148 Evasion: 10 Magic Defense: 52 Magic Evasion: 15 Weakness: - Absorbs: - Resists: - EXP Gained: 0 Gil Obtained: 0 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 197. Zeromus Level: 68 HP: 150000 Strength: 78 Stamina: 78 Speed: 59 Intellect: 33 Spirit: 68 Attack: 80 Accuracy: 115 Defense: 148 Evasion: 10 Magic Defense: 52 Magic Evasion: 15 Weakness: - Absorbs: - Resists: - EXP Gained: 0 Gil Obtained: 0 Item(s) Stolen: Dark Matter (50%) Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 198. Mopingway Level: 10 HP: 32 Strength: 11 Stamina: 11 Speed: 2 Intellect: 2 Spirit: 10 Attack: 7 Accuracy: 115 Defense: 20 Evasion: 5 Magic Defense: 6 Magic Evasion: 5 Weakness: - Absorbs: - Resists: - EXP Gained: 1 Gil Obtained: 12 Item(s) Stolen: - Item(s) Obtained: Bronze Hourglass (5%), Goblin (0.4%) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 199. Geryon Level: 99 HP: 200000 Strength: 89 Stamina: 89 Speed: 89 Intellect: 89 Spirit: 89 Attack: 160 Accuracy: 130 Defense: 150 Evasion: 30 Magic Defense: 99 Magic Evasion: 20 Weakness: - Absorbs: Earth, Fire, Wind, Water Resists: - EXP Gained: 800000 Gil Obtained: 99999 Item(s) Stolen: - Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 200. Proto-Babil Level: 99 HP: 400000 Strength: 99 Stamina: 99 Speed: 99 Intellect: 99 Spirit: 99 Attack: 200 Accuracy: 130 Defense: 200 Evasion: 40 Magic Defense: 99 Magic Evasion: 30 Weakness: - Absorbs: - Resists: - EXP Gained: 2000000 Gil Obtained: 99999 Item(s) Stolen: Megalixir (20%) Item(s) Obtained: - +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ =========== XV. Spells =========== In this section, I will list all of the spells in the game, along with info about them and such. If someone already starts with a spell, that character will not be listed for the spell, but if someone requires a certain level to to learn the spell, I will list it. ----------- Black Magic ----------- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Fire Learned At: - MP Cost: 5 Target: One/Multiple Description: Casts Fire on an enemy or a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Fira Learned At: Level 13 (Palom) MP Cost: 15 Target: One/Multiple Description: Casts Fira on an enemy or a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Firaga Learned At: Level 40 (Rydia), Level 33 (Palom) MP Cost: 30 Target: One/Multiple Description: Casts Firaga on an enemy or a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Blizzard Learned At: - MP Cost: 5 Target: One/Multiple Description: Casts Blizzard on an enemy or a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Blizzara Learned At: Level 12 (Palom) MP Cost: 15 Target: One/Multiple Description: Casts Blizzara on an enemy or a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Blizzaga Learned At: Level 38 (Rydia), Level 32 (Palom) MP Cost: 30 Target: One/Multiple Description: Casts Blizzaga on an enemy or a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Thunder Learned At: - MP Cost: 5 Target: One/Multiple Description: Casts Thunder on an enemy or a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Thundara Learned At: Level 14 (Palom) MP Cost: 15 Target: One/Multiple Description: Casts Thundara on an enemy or a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Thundaga Learned At: Level 41 (Rydia) Level 34 (Palom) MP Cost: 30 Target: One/Multiple Description: Casts Thundaga on an enemy or a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sleep Learned At: Level 8 (Rydia) MP Cost: 15 Target: One/Multiple Description: Casts Sleep on an enemy or a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Poison Learned At: Level 10 (Rydia) MP Cost: 2 Target: One/Multiple Description: Casts Poison on an enemy or a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Pig Learned At: Level 20 (Rydia), Level 11 (Palom) MP Cost: 10 Target: One/Multiple Description: Casts Pig on an enemy or a group of enemies. Also works on allies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Stop Learned At: Level 15 (Rydia), Level 40 (Palom) MP Cost: 30 Target: One Description: Casts Stop on an enemy. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bio Learned At: Level 26 (Rydia), Level 19 (Palom) MP Cost: 20 Target: One/Multiple Description: Casts Bio on an enemy or a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Toad Learned At: Level 13 (Rydia), Level 22 (Palom) MP Cost: 10 Target: One/Multiple Description: Casts Thundara on an enemy or a group of enemies. Also works on allies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Quake Learned At: Level 36 (Palom) MP Cost: 30 Target: Multiple Description: Casts Quake on a group of enemies. This also damages any party members that do not have Float on them. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Drain Learned At: Level 26 (Palom) MP Cost: 15 Target: One Description: Casts Drain on an enemy, draining some of their current HP. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Warp Learned At: Level 12 (Rydia), Level 29 (Palom) MP Cost: 10 Target: - Description: Casts Warp, warping the party out to the previous floor in most dungeons. This does *not* warp you out of the whole dungeon. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Osmose Learned At: Level 33 (Rydia), Level 23 (Palom) MP Cost: 5 Target: One Description: Casts Osmose on an enemy, draining some of their current MP. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Break Learned At: Level 43 (Rydia), Level 15 (Palom) MP Cost: 20 Target: One Description: Casts Break on an enemy, turning it to stone. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Death Learned At: Level 55 (Rydia), Level 46 (Palom) MP Cost: 40 Target: One Description: Casts Death on an enemy, killing it instantly (if it works). +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Tornado Learned At: Level 58 (Rydia), Level 48 (Palom) MP Cost: 30 Target: One Description: Casts Tornado on an enemy, and if successful, puts the enemy in critical condition. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Flare Learned At: Level 60 (Rydia), Level 50 (Palom) MP Cost: 55 Target: One Description: Casts Flare on an enemy. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Meteor Learned At: Level 80 (Rydia), Level 55 (Palom) MP Cost: 99 Target: Multiple Description: Casts Meteor on a group of enemies, dealing massive damage to all of them. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ----------- White Magic ----------- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Cure Learned At: - MP Cost: 3 Target: One/Multiple Description: Casts Cure on an ally or the whole party. Also works on enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Cura Learned At: Level 20 (Paladin Cecil), Level 13 (Rosa), Level 12 (Child Rydia), Level 13 (Porom) MP Cost: 9 Target: One/Multiple Description: Casts Cure on an ally or the whole party. Also works on enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Curaga Learned At: Level 31 (Rosa), Level 33 (Porom) MP Cost: 18 Target: One/Multiple Description: Casts Cure on an ally or the whole party. Also works on enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Curaja Learned At: Level 45 (Rosa), Level 48 (Porom) MP Cost: 40 Target: One/Multiple Description: Casts Cure on an ally or the whole party. Also works on enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Hold Learned At: - MP Cost: 5 Target: One Description: Has a chance to paralyze an enemy. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Slow Learned At: - MP Cost: 10 Target: One/Multiple Description: Slows an enemy or a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Libra Learned At: Level 8 (Paladin Cecil) MP Cost: 1 Target: One Description: Scans the enemy, revealing their HP and such. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Sight Learned At: Level 3 (Paladin Cecil) MP Cost: 5 Target: - Description: Brings up the area's map, but it's pretty much useless. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Raise Learned At: Level 40 (Paladin Cecil), Level 11 (Rosa), Level 15 (Child Rydia), Level 11 (Porom) MP Cost: 25 Target: One Description: Casts Raise on an ally, reviving him/her if s/he is KOed. Also works on enemies, but only Undead ones, and it kills them. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Protect Learned At: Level 10 (Paladin Cecil), Level 12 (Rosa), Level 12 (Porom) MP Cost: 15 Target: One/Multiple Description: Casts Protect on an ally or the whole party, raising their physical defense. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Silence Learned At: Level 15 (Rosa), Level 15 (Porom) MP Cost: 8 Target: One/Multiple Description: Casts Silence on an enemy. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Esuna Learned At: Level 35 (Paladin Cecil), Level 18 (Rosa), Level 10 (Child Rydia), Level 20 (Porom) MP Cost: 15 Target: One Description: Casts Esuna on an ally, curing most negative status ailments. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Shell Learned At: Level 33 (Paladin Cecil), Level 20 (Rosa), Level 18 (Porom) MP Cost: 15 Target: One/Multiple Description: Casts Shell on an ally or the whole party, raising their magic defense. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Blink Learned At: Level 23 (Rosa), Level 23 (Porom) MP Cost: 10 Target: One Description: Casts Blink on an ally, which nullifies all physical damage. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Confuse Learned At: Level 24 (Rosa), Level 8 (Child Rydia), Level 25 (Porom) MP Cost: 5 Target: One/Multiple Description: Casts Confuse on an enemy or all enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Teleport Learned At: Level 29 (Paladin Cecil), Level 26 (Rosa), Level 19 (Porom) MP Cost: 20 Target: One/Multiple Description: Casts Teleport, warping you out of a battle or a dungeon. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Berserk Learned At: Level 30 (Rosa), Level 29 (Porom) MP Cost: 15 Target: One Description: Casts Berserk on an ally, causing the ally to attack a random enemy in the battle. This also increases the ally's attack power. It works on enemies as well. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mini Learned At: Level 32 (Rosa), Level 32 (Porom) MP Cost: 10 Target: One/Multiple Description: Casts Mini on an enemy or a group of enemies. Works on allies too. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dispel Learned At: Level 33 (Rosa), Level 31 (Porom) MP Cost: 15 Target: One Description: Casts Dispel on an enemy, removing all of the buffs from it, such as Protect and even Reflect. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Haste Learned At: Level 35 (Rosa), Level 38 (Porom) MP Cost: 20 Target: One Description: Casts Haste on an ally, increasing his/her Speed. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Float Learned At: Level 38 (Rosa), Level 40 (Porom) MP Cost: 8 Target: One/Multiple Description: Casts Float on an ally or the whole party, causing them to float up in the air. This makes you immune to Quake. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Reflect Learned At: Level 40 (Rosa), Level 44 (Porom) MP Cost: 30 Target: One Description: Casts Reflect on an ally or the whole party, making any magic cast on them bounce back onto an enemy. The downside to this is that Cure spells will bounce back as well. Works on enemies too. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Holy Learned At: Level 60 (Rosa), Level 52 (Porom) MP Cost: 50 Target: One Description: Casts Holy on an enemy. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ --------- Bardsongs --------- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Hog Call Learned At: - Description: Casts Pig on a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Alluring Air Learned At: - Description: Casts Confuse on a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Lullaby Learned At: - Description: Casts Sleep on a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Silence Verse Learned At: - Description: Casts Silence on a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Life's Anthem Learned At: Level 10 Description: Recover HP gradually. Effect wears off if the user gets hit, but it can stop over time. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Toadsong Learned At: Level 20 Description: Casts Toad on a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Hastemarch Learned At: Level 40 Description: Casts Haste on the party, but if the user gets hit, the effect wears off. Also wears off over time. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Hero's Rime Learned At: Level 50 Description: Raises every stat of the party. If the user gets hit, it will wear off, but it will also wear off over time. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -------- Ninjutsu -------- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Blitz Learned At: None (learned before the battle with Rubicante) Description: Casts a Thunder spell on a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Flame Learned At: - Description: Casts a Fire spell on a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Flood Learned At: None (learned before the battle with Rubicante) Description: Casts a Water spell on a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mirage Learned At: - Description: Casts Blink on Edge. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Shadowbind Learned At: - Description: Casts Stop. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Smoke Learned At: - Description: Makes the party run away from a fight. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Tremor Learned At: Level 40 Description: Casts an Earth spell on a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Gale Learned At: Level 50 Description: Casts a Wind spell on a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Frost Learned At: Level 60 Description: Casts an Ice spell on a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -------- Twincast -------- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comet MP Cost: 50 Characters Needed: Any Description: Casts a non-elemental meteor shower spell. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Pyroblast MP Cost: 30 Characters Needed: Any Description: Casts a non-elemental explosion spell. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bravery MP Cost: 50 Characters Needed: Cecil & Edge, Rydia & Edge Description: Increases the strength of the whole party. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Faith MP Cost: 50 Characters Needed: Cecil & Rydia, Rydia & Rosa Description: Increases the magic power of the whole party. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bubble MP Cost: 50 Characters Needed: Cecil & Kain, Kain & Rosa Description: Increases the health of the whole party for that battle. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Ultima MP Cost: 99 Characters Needed: Cecil & Rosa Description: Deals massive damage to a group of enemies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ------- Summons ------- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Whyt Learned: - MP Cost: 50 Description: When summoned, Whyt will replace Rydia and you'll be able to fight with it. It's no good unless you up its stats, though. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Chocobo Learned: - MP Cost: 10 Description: Sends out a casual Chocobo to kick the opponent. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Ifrit Learned: When Rydia becomes an adult MP Cost: 30 Description: Ifrit appears and uses Hellfire to deal Fire-based damage to all enemies onscreen. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Shiva Learned: When Rydia becomes an adult MP Cost: 30 Description: Shiva appears and uses Diamond Dust to deal Ice-based damage to all enemies onscreen. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Ramuh Learned: When Rydia becomes an adult MP Cost: 30 Description: Ramuh appears and uses Judgment Bolt to deal Thunder-based damage to all enemies onscreen. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Titan Learned: When Rydia becomes an adult MP Cost: 30 Description: Titan appears and uses Gaia's Wrath to deal Earth-based damage to all enemies onscreen. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Dragon Learned: When Rydia becomes an adult MP Cost: 35 Description: The Mist Dragon appears and deals Holy-based damage to all enemies onscreen. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Asura Learned: By fighting and defeating Asura at the Feymarch MP Cost: 40 Description: Asura appears and uses Curaga, Protect, or Raise on all allies. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Leviathan Learned: By fighting and defeating Leviathan at the Feymarch MP Cost: 75 Description: Leviathan appears and deals Water-based damaged to all enemies onscreen. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Odin Learned: By fighting and defeating Odin at Baron Castle MP Cost: 55 Description: Odin appears and uses Zantetsuken, killing all enemies instantly. Will not work if a foe or all the foes are immune to Death. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bahamut Learned: By fighting and defeating Bahamut at the Lair of the Father MP Cost: 99 Description: Bahamut appears and uses Mega Flare to deal Fire-based damage to all enemies on the field. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Bomb Learned: By using the Bomb item MP Cost: 20 Description: A Bomb will appear and deal Fire-based damage to an enemy. The damage dealt is determined by how much HP Rydia currently has when it's used. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Goblin Learned: By using the Goblin item MP Cost: 5 Description: A Goblin will appear and deal non-elemental damage to an enemy. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Cockatrice Learned: By using the Cockatrice item MP Cost: 20 Description: A Cockatrice appears and deals non-elemental damage to an enemy, instantly killing it unless it's immune to Break. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Mindflayer Learned: By using the Mindflayer item MP Cost: 20 Description: A Mindflayer appears and deals non-elemental damage to an enemy, also Paralyzing it unless it's immune to Paralysis. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ========== XVI. Whyt ========== Whyt is exclusive to this version of Final Fantasy IV. When you get to the point in the game where Rydia summons Titan to attack Cecil and Kain, you'll see a white Eidolon (summon) standing next to Rydia before Cecil awakens. Rydia introduces it in Kaipo before joining your party, and you can customize its face. You can also customize its stats through four mini-games, which will each be unlocked throughout the course of the game. To play the mini-games, go to a Fat Chocobo and select Whyt from the menu, then select Training. Cecil's Goblin Gauntlet ----------------------- Stat Increased: Strength This game is simple. You simply tap the Goblins that appear on the touch screen to kill them for points. Different Goblins take longer to kill, and the giant ones take quite a few hits. If a sword icon appears on the bottom screen, let a bunch of enemies appear onscreen and then touch it to kill them all. You can touch Whyt to escape if you start getting overwhelmed, and you have two hearts, which means you're dead after two hits. You'll also stun a giant or captain by attacking them. You'll lose all of your points when you die; to save them, you have to choose to escape. Kain's Jump Hijinx ------------------ Stat Increased: Stamina Starting off, rub the screen rapidly to build up Kain's stamina until the timer reaches zero. Then, he'll launch into the air and you have to tap on birds coming his way. If they hit you, you'll fall down and lose. The meter you built up by rubbing the touch screen decreases while you're in the air. It gets much faster as you go, so good luck! Rosa's Measured Meditations --------------------------- Stat Increased: Spirit What you have to do here is hold the stylus on the touch screen for the indicated amount of seconds, then take it off to earn points. If you follow the clicks in the game, you'll mess up. You must do this three times and then the game will end. Rydia's Mathemagic Minute ------------------------- Stat Increased: Intellect Now you have to use brain power. Your object in this game is to drag the four numbers at the top of the screen into the small boxes to come up with something that equals 10. You can do this by using the icons at the bottom to switch between addition, subtraction, multiplication, and division. You can look at the numbers on the top screen and close the DS, then calculate those numbers to solve the problem in a cheap way. That's all I really know about this one, since I hate math and didn't bother to try this one much. =P Edge's Ninja Blade Glade ------------------------ Stat Increased: Speed This is probably the hardest out of all the games. What you have to do is hit monsters that appear behind the trees in the forest by throwing shurikens at them. To do that, you have to tap them. You have to be quick, though; the enemies will constantly appear, and each one attacks you. Hold the stylus on Edge to turn into wood to avoid attacks (a la Naruto >_>). Eventually you'll hear a change of music and will have to deal with a Malboro, which is probably where you'll lose. You lose after getting hit twice. Not sure what comes after that, as I haven't gotten past that part as of now. And that about covers up Whyt's mini-games. The other options for him are to give him a makeover, battle against a friend's Whyt via wireless connection, and you can give it abilities to use as well. Finally, you can view its battle record to see how many battles it has won and lost. Overall, there are lots of things you can do with your Whyt, so have fun. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ============ XVII. Shops ============ In this section, I will list all of the shops in the game, along with info about them and such. =============================================================================== ---------- Baron Town ---------- Item Shop (1): Potion - 30 Gil Phoenix Down - 100 Gil Gold Needle - 80 Gil Eye Drops - 30 Gil Antidote - 40 Gil Tent - 100 Gil Bestiary - 50 Gil -- Item Shop (2): Hi-Potion - 150 Gil Echo Herbs - 50 Gil Maiden's Kiss - 60 Gil Gnomish Bread - 100 Gil Red Fang - 5500 Gil White Fang - 5500 Gil Blue Fang - 5500 Gil -- Weapon Shop: Thunder Rod - 700 Gil Healing Staff - 480 Gil Fire Claws - 350 Gil Ice Claws - 450 Gil Thunder Claws - 550 Gil -- Armor Shop: Headband - 450 Gil Kenpo Gi - 4000 Gil Silver Armlet - 650 Gil =============================================================================== ----- Kaipo ----- Item Shop: Potion - 30 Gil Phoenix Down - 100 Gil Gold Needle - 80 Gil Maiden's Kiss - 60 Gil Eye Drops - 30 Gil Antidote - 40 Gil Tent - 100 Gil Emergency Exit - 200 Gil -- Weapon Shop: Rod - 100 Gil Staff - 160 Gil Bow - 220 Gil Iron Arrows - 50 Gil -- Armor Shop: Leather Cap - 100 Gil Clothing - 50 Gil Leather Clothing - 650 Gil Iron Armlet - 100 Gil =============================================================================== ------------ Fabul Castle ------------ Item Shop: Potion - 30 Gil Phoenix Down - 100 Gil Gold Needle - 80 Gil Maiden's Kiss - 60 Gil Eye Drops - 30 Gil Antidote - 40 Gil Tent - 100 Gil Gysahl Greens - 50 Gil -- Weapon & Armor Shop: Fire Claws - 350 Gil Ice Claws - 450 Gil Lightning Claws - 550 Gil Demon Helm - 980 Gil Demon Armor - 3000 Gil Demon Gloves - 800 Gil =============================================================================== ------- Mysidia ------- Item Shop: Hi-Potion - 150 Gil Phoenix Down - 100 Gil Gold Needle - 80 Gil Echo Herbs - 50 Gil Antidote - 40 Gil Cottage - 500 Gil Emergency Exit - 200 Gil Bestiary - 50 Gil -- Weapon Shop: Ice Rod - 220 Gil Fire Rod - 380 Gil Healing Staff - 480 Gil Power Bow - 700 Gil Holy Arrows - 500 Gil -- Armor Shop: Wizard's Hat - 700 Gil Gaia Gear - 500 Gil Silver Armlet - 650 Gil Lustrous Shield - 700 Gil Lustrous Helm - 4000 Gil Knight's Armor - 8000 Gil Gauntlet - 3000 Gil =============================================================================== ------- Mythril ------- Item Shop: Maiden's Kiss - 60 Gil Mallet - 80 Gil Diet Ration - 100 Gil Bomb Crank - 1200 Gil Arctic Wind - 1200 Gil Heavenly Wrath - 1200 Gil -- Weapon Shop: Mythril Staff - 4000 Gil Mythril Knife - 3000 Gil Mythril Hammer - 8000 Gil Mythril Sword - 6000 Gil -- Armor Shop: Mythril Shield - 1000 Gil Mythril Helm - 3000 Gil Mythril Armor - 7000 Gil Mythril Gloves - 2000 Gil =============================================================================== ----- Agart ----- Item Shop: Potion - 30 Gil Hi-Potion - 150 Gil Phoenix Down - 100 Gil Gold Needle - 80 Gil Echo Herbs - 50 Gil Eye Drops - 30 Gil Antidote - 40 Gil Tent - 100 Gil -- Weapon Shop: Rod - 100 Gil Staff - 160 Gil Spear - 60 Gil Boomerang - 3000 Gil Bow - 220 Gil Power Bow - 700 Gil Iron Arrows - 50 Gil Holy Arrows - 500 Gil -- Armor Shop: Iron Shield - 100 Gil Iron Helm - 150 Gil Iron Armor - 600 Gil Iron Gloves - 130 Gil Iron Armlet - 100 Gil =============================================================================== ----- Troia ----- Item Shop: Potion - 30 Gil Hi-Potion - 150 Gil Phoenix Down - 100 Gil Gold Needle - 80 Gil Maiden's Kiss - 60 Gil Eye Drops - 30 Gil Antidote - 40 Gil Tent - 100 Gil -- Weapon Shop: Wooden Hammer - 80 Gil Fireshard - 300 Gil Frostshard - 300 Gil Thundershard - 300 Gil -- Armor Shop: Leather Cap - 100 Gil Feathered Cap - 330 Gil Clothing - 50 Gil Leather Clothing - 200 Gil Ruby Ring - 1000 Gil -- Pub Shop: Gysahl Greens - 50 Gil Bomb Fragment - 200 Gil Zeus's Wrath - 200 Gil Antarctic Wind - 200 Gil Member's Writ - 10000 Gil =============================================================================== -------------- Dwarven Castle -------------- Item Shop (1): Gysahl Greens - 50 Gil Bomb Fragment - 200 Gil Zeus's Wrath - 200 Gil Antarctic Wind - 200 Gil Bestiary - 50 Gil -- Item Shop (2): Potion - 30 Gil Hi-Potion - 150 Gil Phoenix Down - 100 Gil Cottage - 500 Gil Remedy - 500 Gil Cross - 100 Gil Echo Herbs - 50 Gil -- Weapon Shop: Dwarven Axe - 15000 Gil Great Bow - 2000 Gil Blinding Arrows - 1000 Gil Flame Sword - 14000 Gil Flame Lance - 11000 Gil -- Armor Shop: Flame Shield - 1250 Gil Flame Mail - 20000 Gil Sage's Miter - 2000 Gil Sage's Surplice - 1200 Gil Rune Armlet - 2000 Gil =============================================================================== ----- Eblan ----- Item Shop: Gold Needle - 80 Gil Maiden's Kiss - 60 Gil Mallet - 80 Gil Diet Ration - 100 Gil Echo Herbs - 50 Gil Eye Drops - 30 Gil Antidote - 40 Gil Cross - 100 Gil -- Weapon Shop: Power Staff - 2000 Gil Ice Brand - 26000 Gil Ice Lance - 21000 Gil Kunai - 4000 Gil Boomerang - 3000 Gil Killer Bow - 3000 Gil Poison Arrows - 1000 Gil Shuriken - 650 Gil -- Armor Shop: Ice Shield - 10000 Gil Ice Armor - 25000 Gil Black Robe - 10000 Gil =============================================================================== ----- Tomra ----- Item Shop: Gaia Drum - 3000 Gil Stardust - 4800 Gil Lilith's Kiss - 1200 Gil Vampire Fang - 550 Gil Spider Silk - 1000 Gil Silent Bell - 1000 Gil Bronze Hourglass - 7200 Gil -- Weapon Shop: Ashura - 7000 Gil Chain Whip - 6000 Gil Ogrekiller - 25000 Gil Killer Bow - 3000 Gil Silencing Arrows - 1000 Gil Shuriken - 650 Gil -- Armor Shop: Diamond Shield - 15000 Gil Diamond Helm - 10000 Gil Diamond Armor - 30000 Gil Diamond Gloves - 5000 Gil Gold Hairpin - 20000 Gil Diamond Armlet - 4000 Gil =============================================================================== ------------ The Feymarch ------------ Item Shop: Light Curtain - 3800 Gil Decoy - 4800 Gil Hermes Sandals - 4800 Gil Bacchus's Wine - 3800 Gil Silver Hourglass - 9800 Gil Ether - 10000 Gil -- Weapon Shop: Whip - 3000 Gil Chain Whip - 6000 Gil Blitz Whip - 10000 Gil Kotetsu - 11000 Gil Faerie Rod - 5000 Gil Aura Staff - 7000 Gil Angel Arrows - 2000 Gil Shuriken - 750 Gil -- Armor Shop: Aegis Shield - 20000 Gil Luminous Robe - 20000 Gil =============================================================================== -------------- Giant of Babil -------------- Item Shop: Potion - 30 Gil Hi-Potion - 150 Gil Phoenix Down - 100 Gil Cottage - 500 Gil Shuriken - 650 Gil Bomb Crank - 1200 Gil Heavenly Wrath - 1200 Gil Arctic Wind - 1200 Gil =============================================================================== ---------------- Hummingway Abode ---------------- Item Shop: Hi-Potion - 500 Gil X-Potion - 3000 Gil Phoenix Down - 100 Gil Dry Ether - 20000 Gil Elixir - 50000 Gil Cottage - 500 Gil Remedy - 500 Gil Siren - 3000 Gil =============================================================================== ================ XVIII. Secrets ================ In this section, I will list all of the secrets in the game, along with info about them and such. Secret #1 - Whyt Costumes ------------------------- You can unlock several costumes for Whyt which customize his face. All of them, save for two, are unlocked by mini-games. I'll list them here. Goblin - Obtained at the end of the second playthrough Paladin - Obtained after getting 9999 points in Cecil's Goblin Gauntlet Dragoon - Obtained after getting 9999 points in Kain's Jump Hijinx Summoner/Black Mage - Obtained after getting 9999 points in Rydia's Mathemagical Minute White Mage - Obtained after getting 9999 points in Rosa's Measured Meditations Ninja - Obtained after getting 9999 points in Edge's Ninja Blade Glade Zeromus - Obtained after getting a complete bestiary ================================ XIX. Frequently Asked Questions ================================ In this section, I will list the most commonly asked questions regarding this game. Before emailing me with a question, please refer to this very section first, and see if your question is already answered! Thank you. ------------------------------------------------------------------------------- Q: When I fight the Dark Elf, he kills me instantly and I get a Game Over! Why? A: Go back to Troia Castle and talk to Edward. He gives you the Whisperweed, which is required to win the battle. ------------------------------------------------------------------------------- Q: How do I use and/or equip augments? A: To use them, go to Items -> Key Items. Your augments are there. To set the augments to your characters, go to Abilities on the menu. You can either replace an ability with another or use an empty slot to add it. ------------------------------------------------------------------------------- =============== XX. Email Info =============== If you wish to email me about this guide, whether it be a comment or a typo, or even a big error in the guide, then email me at my email listed at the top of this guide. For those who are lazy, my email is [email protected]. Email me there, and I'll add whatever it is I missed, or fix whatever it is I messed up on as soon as possible. Please make the subject something to do with the game (such as "Final Fantasy IV DS FAQ"), so I'll know that your email isn't spam. Make sure you specify it's for the DS version, too, since I've written for the GBA one as well. ------------------------------------------------------------------------------- ============= XXI. Credits ============= Credits go to you for reading this guide. Credits go to me for taking the time to write this guide. Credits go to Action for his great FAQ; it helped me for some of the monster stats. Great work! Credits go to SBAllen for not only running GameFAQs in CJayC's place, but also for having an awesome FAQ for this game. ------------------------------------------------------------------------------- ================= XXII. Copyrights ================= Do not copy this guide without my permission. If you attempt to do that without my permission, you could be in trouble with the law. For permission, email me at my email adress listed at the top of this guide, I may say yes, I may say no, it depends. This guide is a Copyright (c) 2008, and was created by Jesse Winstead. All rights reserved. The following sites have been allowed to use this guide: http://www.gamefaqs.com/ http://www.neoseeker.com/ http://www.ign.com/ http://www.1up.com/ http://www.press-startgaming.com/ http://www.supercheats.com/ End Of File. ------------------------------------------------------------------------------