Dragon Quest Monsters:Joker FAQ/Walkthrough Verison 1.0 by arline6 email:[email protected] ========================================================================= Table of Contents ----------------- 1. Introduction [W.01] 2. Legal Disclaimer [W.02] 3. Verisons Update [W.03] 3a. FAQ [W.03a] 4. Controls [W.04] 5. Characters [W.05] 6. Uncharted Islands [W.06] 7. Spells or Ability [W.08] 8. Seeds [W.09] 9. Battle Arena [W1.0] 10. Unlockables [W1.1] 13. Beginner's Monster Scout Proficiency Test [W1.2] 14. Advanced Monster Scout Proficiency Test [W1.3] 15. Tips [W1.4] 16. Story [W1.5] 17. Walkthrough [W2.0] Go to Domus Isle [W2.1] Enter the Monster Scout Challenge [W2.2] Take the Scout's Pledge on Infant Isle [W2.3] Visit the Scout's Stone [W2.4] Attend the opening ceremony on Domus Isle [W2.5] Register at Monster Scout HQ [W2.6] Explore new islands [W2.7] Explore the Northern cave [W2.8] Xeroph Shrine [W2.8.1] Explore new shrines [W2.9] Palaish Shrine [W3.0] Temple of the Sun [W3.1] Challenge Commissioner Dr.Snap [W3.2] Go to Commissioner's Office [W3.3] Explore remain shrines [W3.4] Temple of the Moon [W3.4.1] Fert Shrine [W3.5] Head to Baden's Belfry at MSO HQ [W3.6] Prepare for the finals [W3.7] Find the Commissioner [W3.8] CELL HQ [W3.9] Tartarus [W4.0] Go to the Commissioner's Office [W4.1] Visit the Scout's Stone [W4.2] 18. Credits 19. Copyright Ctrl+F to search any chapters in this walkthrough. ============================================================ Introduction [W.01] ------------ Welcome and thanks for reading my walkthrough. This is my first walkthrough. This is a straightforward walkthrough based on my second time playing this game. I hope my walkthrough helps you through the main story of the game. =============================================================== Legal Disclaimer [W.02] ---------------- This walkthrough and all the contents belongs to me, Zelos71, ChiChi, and MrFighto. You can only use my walkthrough for your personal use. But DON'T GO TELL ANYONE ITS YOURS!! I worked several days playing and writing at the same time. The only website I'll allowed to host my walkthrough: GameFAQs, Neoseeker, SuperCheats. ================================================================ Version Updates [W.03] --------------- V.01 - Wrote walkthrough up to Xeroph Shrine. Begins to write Explore new shrines. V.02 - Finish Explore new shrines to Head for Baden's Belfry at MSO HQ. Begin writing Prepare for the finals. v.03 - Revise walkthrough by adding islands' names and monster locations. v.04 - Add answers to Beginner's and Advanced Monster Scout Proficiency Test. Add Unlockables and Battle Arena minigame. v.05 - Complete walkthrough all done. Add Title, Table of Contents, Treasure Chests, and seeds. v.06 - Add Introduction, Legal Disclaimer, Controls, Characters, and story. Add Square Enix to credits and copyright. v.07 - Add MrFighto to credits. v.08 - Add Neoseeker.com to Legal Disclaimer. Add FAQ. v.09 - Add SuperCheats.com to Legal Disclaimer. v.09.1 - Add Trode to unlockables. v.10 - fix the mistake ================================================================= FAQ [W.03a] --- Q. Where to find King Slime? A. At Infant Isle, temple on top mountain during daytime. Sometimes you see 3 slimes. Just climb up and down on the rope at the cave. Q. Where to find moon (lunar) tablet? A. Read [W3.4.1] for directions. Q. Does it matter to win or lose against the Commissioner? A. No. Because it just practice for the finals. ================================================================= Controls [W.04] -------- Control Pad - Move character, Navigate menus L or R Buttons - Rotate viewpoint left or right, Cycle through menu windows X Button - Show main menu and commands A Button - Select menu item, investigate, talk, open doors, climb up or down the ladder with control pad B Button - Cancel menus, Reset camera viewpoint. Select - Sort items, weapons, skills, and monsters while viewing certain lists. Controls obtained from DQMJ Instruction Booklet ================================================================== Characters [W.05] ---------- THE HERO (THAT'S YOU) --------------------- A true loner with a don't-mess-with-me glint in his eyes, this young Monster Scout Challenge hopeful has a style and fashion all of his own. The scout ring that gleams on his finger is proof of his status as a monster scout, but does this wild card have what it takes to come out on top? You are Warden's son. THE INCARNUS ------------ A monster that takes the form of a wolf pup, with armor protecting its head and body. It is a magical creature like no other, for it speaks the language of humans fleuntly and belongs to no known family. The mysterious Incarnus will join you on your adventure - but will the beast prove to be friend or foe? WARDEN TRUMP ------------ The disciplinarian leader of CELL, a shadowy organization whose existence is unknown to the majority of Grean Bays' inhabitants. His uncompromising approach to his work instills both fear and respect to his subordinates. He is your father. Solitaire --------- A young woman of unknown background who is also competing in the Monster Scout Challenge. From your first meeting, it is clear that the two of you are set upon a collision course... She is actually Ginny Rummy, daughter of Madame Rummy. Dr.Snap ------- The Commissioner of the Monster Scout Organisation, and the man in charge of the Monster Scout Challenge. A renowned doctor and scientist, he is credited with inventing the scout ring. A man obsessed with all things monster-related, his real motives for holding the challenge are still unclear. Characters obtained from DQMJ Instruction Booklet ================================================================== Uncharted Islands [W.06] ----------------- There are four uncharted islands. They are only appear when you travel between islands. Uncharted Island 1 ------------------ Monster Location ================ Slime Rank F Slime Dracky Rank F Demon Stump Chump Rank F Zombie Uncharted Island 2 ------------------ Monster Location ================ Slime Rank F Slime She-Slime Rank E Slime Bethemonth Slime Rank D Slime Uncharted Island 3 ------------------ Monster Location ================ Dracky Rank F Demon Great Dracky Rank C Demon Uncharted Island 4 ------------------ Monster Location ================ Argon Lizard Rank F Dragon Frou-Fry Rank F Dragon Great Argon Lizard Rank B Dragon (respawn) Frou-Frou Rank B Dragon (only one, respawn) ====================================================== Spells or Ability [W.08] ----------------- There four different spells to get you out of trouble in the game. To those spells you must defeat the shrine boss at each shrine. Xeroph Shrine ------------- Golem How to Zoom Teleports you the last scoutpost you visited. (Only works outside.) Palaish Shrine -------------- Moosifer The Joy of Evac Teleports you out of towers, caves, and dungeons. Celeste Shrine -------------- Great Dragon Whistling for Dummies Calls nearby monsters with a cheerful whistles. Fert Shrine ----------- Demon-At-Arms The Art of Vanishing Hides your presence form monsters. ===================================================== Seeds [W.09] ----- During the game at night you see glowing lights and sometimes in the red chests are seeds that help your monsters on your team. Each seed have different effect. Seed Title Effect ---------- ------ Seed of skill - Permanently increases the skill points of a single ally Seed of life - Permanently increases the maximum HP of a single ally Seed of magic - Permanently increases the maximum MP of a single ally Seed of strength - Permanently increases the attack power of a single ally Seed of defence - Permanently increases the defence of a single ally Seed of agility - Permanently increases the agility of a single ally Seed of wisdom - Permanently increases the wisdom of a single ally =============================================================== Battle Arena at Xeroph Isle [W1.0] --------------------------- There is a tent in the crater at Xeroph Isle. You battle in three rounds and can repeat any rank. Start at: Rank E (easy) Rank D Rank C Rank B (moderate) Rank A Rank S End at: Rank X (hard) ======================================================== Unlockables [W1.1] ----------- Commissioner Prizes How to Unlock Metal King Slime Obtain 100 skills Metal Kaiser Slime Obtain 150 skills Leopold Obtain ALL skills Liquid Metal Slime Obtain 100 monsters Grandpa Slime Obtain 200 monsters Empyrea Obtain ALL monsters Robbin' Hood Complete both monster and skill libraries,speak monster (man). Trode Complete both monster and skill libraries, speak skill (woman). (Thank to Gamespot for this knowledge) =========================================================== Beginner's Monster Scout Proficiency Test [W1.2] ------------------------------------------ Answers to Beginner's Monster Scout Proficiency Test: 1. Slime Knight (breed) 2. Spitnik (scout) 3. Stump chump (scout at night) 4. Any dragon of dragon family (scout or breed) 5. Any Rank E monster (scout or breed) 6. Living Statue (breed) 7. Dingaling (Rank C and Material Family)/(scout at Fert Isle at night) 8. Jumping Jackel (breed) 9. King Slime (scout at Infant Isle) 10. Any Rank A monster (breed) () means how to get monsters for each questions. ============================================================ Advanced Monster Scout Proficiency Test [W1.3] --------------------------------------- Answers; 1. Slime Knight (breed) 2. Spitnik (scout) 3. Green Dragon (if you still have one during the main story) /(breed) 4. Great Argon Lizard (scout uncharted islands) /(scout Fert Isle) 5. Anchorman (breed) 6. Living Statue (breed) 7. Cannibox (scout at Palaish Isle Shrine)/(breed) 8. Torture Soul (breed) 9. Malroth (breed) 10. Species you chose at the start (Platypunk/Dracky/ Mischievous Mole)/(scout on Infant Isle during daytime or nighttime) (Thanks to MrFighto for the answers) ============================================================= Tips [W1.4] ---- 1. Save often at scoutpost. 2. Once you beaten the boss at the shrine, learn the spells. 3. Take a break to relax your fingers. 4. Start leveling up your monsters at Infant Isle. Continue leveling up your team. 5. Breeding when your monsters are level 10 or up. 6. Use spells like Zoom to get out of trouble. 7. Start scout new monsters at Infant Isle and train them, add monster information to your monster library. 8. Check your monster library and spell library. ============================================================== Story [W1.5] ----- A Monsterrific New World Welcome to Green Bays, a cluster of mysterious islands that sprakle like jewels in the shimmering ocean! But travelers beware! The islandsd are not as peaceful as they seem, for they teem with a multitude of monsters both great and small. Green Bays is also home to the famous Monster Scout Challenge. This renowned contest, held once every few years, determines who will be crowned the world's greatest scout. The challenge is organized by the Monster Scout Organisation, whose headquarters are located on Domus Isle, which lies at the center of the archipelago. Now a new challenge is about to begin, and the creme de la creme of the scouting world are converging on the islands... It is time for you to begin your quest to become the greatest monster scout in Green Bays, and in history! Story obtained from DQMJ Instruction Booklet ================================================================ Walkthrough [W2.0] ----------- The game starts by naming your hero (you play throughout the main story). You are in cell at the secret hideout of CELL, shadowy organization by your father. Your father send Black Jacques to take you to see him. Your father send you to join the Monster Scout Challenge. He says this is a mission that you must complete. Go to Domus Isle [W2.1] ---------------- Straight back to the door. Open the door and down the stairs. Cutscene will happen just before you head to the jetty. You see a Hacksaurus and a scout with Black Jacques talking. It ends go to the door with the switch. It leads to a jetty to go to Domus Isle. Go the jetty. Walk to the dock and talk to the hooded muscle guy. He says once you've left that you won't be able to return. He will asks leaving,answer yes. But before you leave he give a monster you take along. Choices: Dracky Rank F Demon Platypunk Rank F Beast Mischievous Mole Rank F Beast It is your choice which one you prefer. Once you choice a monster you must give the monster a name. After naming your first monster for your team, go to Domus Isle. Domus Isle ---------- Enter the Monster Scout Challenge [W2.2] --------------------------------- Now you are at Domus Isle, up the stairs and right to another stairs leading to the Monster Scout Organization Headquarters. Talk to the man in suit. He says the opening ceremony is behind schedule and stairs to the main square is closed for a mean time. Go to the lady near the jetty and talk to her. She says if you go down the steps, a sea scooter that will take you to Infant Isle. Jetty to Infant Isle. Infant Isle ----------- Monsters Location ----------------- Daytime ======= Slime Rank F Slime Mischievous Mole Rank F Beast Platypunk Rank F Beast Gigantes Rank A Beast (Random respawn) Nighttime ========= Dracky Rank F Demon Ghost Rank F Zombie Winky Rank F Demon Stump Chump Rank F Zombie Take the Scout's Pledge on Infant Isle [W2.3] -------------------------------------- Straight to the Scoutpost. I recommend you to save your game here. Talk to the man in the scout information desk. He asks are you taking the Monster Scout's pledge. You go to the temple at the top of mountain. Monsters that you have to fight your way through. If your monsters get hurt run back to the scoutpost to be heal. Out and head right. Continue going right and up a hill to the right. Walk around you may see a brown chest. Across three wooden planks to the other side. Approach the chest. Open the chest and get item. Back to the other side and continue going right. Left and follow that path. You see a tent. Inside the tent, you can play the Scoutmaster Shuffles minigame if you interested (See answers in W1.2). I recommend you do the Beginner's Monster Scout Proficiency Test. The path leads to the stairs, up the stairs. Follow the path to a cave. Cave ---- Monster Location ---------------- Dracky Rank F Demon Lips Rank F Demon Shadow Rank F Material Left and follow it to the end. At the end, a red chest contains weapons for your monster to equip. Back up to the split in the path and take the right path that leads to a rope. Climb up the rope and right of the temple. A cutscene will begins as you approach the temple. Top Mountain (Temple) ------------ Monster Location ---------------- Daytime ------- Slime (3) Rank F Slime King Slime Rank C Slime (Random respawn) A scout attempting to scout an Incarnus. The cutscene ends as Incarnus jumps away. The scout introduces herself as Solitaire. Visit the Scout's Stone [W2.4] ----------------------- Up to the stone tablet and read the tablet. The man from the scoutpost notify you that the preparations for the opening ceremony is about to begin. Back to jetty to Domus Isle. Domus Isle (Revisit) ---------- Attend the opening ceremony on Domus Isle [W2.5] ----------------------------------------- Up main stairway and talk to the man in suit. He apolizes for the delay and the opening ceremony is about to begin. Walk up the main stairway and the cutscene begins. Opening ceremony begins with a scene of a man standing and looking at the crowd of Monster Scouts. The person will introduce himself as Dr. Snap, Commissioner of the MOnster Scout Organisation. Register at Monster Scout HQ [W2.6] ---------------------------- Up the stairs and take the lift to HQ. Straight to the woman at the desk near the wall. Talk to the woman and she will register your name as a contestant of Monster Scout Challenge.She will tell you the objectives in the challenge: 1. Collect ten darkonium crystals that are scattered around on each islands. I will help you to locate each crystals during the challenge. 2. Once you collected all ten darkonium crystals, you can proceed to the goal: Monster Scout Challenge Finals. Explore new islands [W2.7] ------------------- Back to the lift. A cutscene will start as a scout been stopped by a man in suit. The scene ends and take the lift down. Straight down the stairs pass the fountain to the jetty. You will noticed there are two jetties. Left heads to Infern Isle. Right heads to Xeroph Isle. Take the right jetty to Xeroph Isle. Xeroph Isle ----------- Monster Location ---------------- Daytime ======= Healslime Rank F Slime Spitnik Rank F Material Scorpion Rank F Nature Nighttime ========= Fire Spirit Rank F Zombie Crabid Rank F Nature Straight to the scoutpost to heal your team if necessary,save your game. Scout's den and walk to a scout at the table. Talk to him and he introduces himself as Slimon, another rival in the challenge. Scout's noticeboard and read the scout news. You noticed the name of Rummy is first in standing. Curious who is Rummy. Talk to Solitaire and leave scoutpost. Left and past two stone pillars near the scoutpost. Down the stairs and stop along down the ramp you noticed a blue chest. Continue going down the ramp to the crater. Crater ------ Monster Location ---------------- Daytime ======= Komodo Rank F Dragon Dancing Flame Rank F Material Skullgon Rank D Dragon (Random respawn) Nighttime ========= Chimera Rank F Nature Frostburn Rank F Material Approach blue chest and claim your first darkonium crystal. You also noticed a tent DON'T GO INSIDE. The tent is a minigame that you battle three rounds in the battle arena (see W1.0). Right now the arena is not open. Head to the quicksand that is a hidden cavern. Into the quicksand. Hidden Cavern ------------- Monster Location ---------------- Winky Rank F Demon Muddy Hand Rank E Zombie Follow the path to a cutscene will happens. Incarnus is injured while fighting an Orc. The orc sees you and charges at you. Kill the orc and it drops a chest contains a sacred spear. Get the spear and the cutscene will continue as you approach Incarnus. You carry Incarnus to the scoutpost to be heal. You report an incident to the woman and Dr.Snap arrives to check on Incarnus and ask to use the Scout's den to heal Incarnus. The woman says Incarnus is healed and you can go to the Scout's den to see how it is. Dr. Snap says ah, you are Incarnus' master. After Dr. Snap leaves, approach Incarnus and talk to him. Incarnus will join your team. Name your Incarnus and leave scoutpost. Head back to the crater and into the quicksand. Explore the Northern cave [W2.8] ------------------------- Monster Location ---------------- Demon Rider Rank E Demon Funghoul Rank F Zombie Follow the path to the end. Left and up around. Down to the shore. You see a brown chest and a drawbridge. Approach brown chest and get item. Approach the drawbridge and lower it. Head to the shrine and enter. Xeroph Shrine [W2.8.1] ------------- Monster Location ---------------- Bag o' Laughs Rank F Material Hammerhood Rank F Beast Mummy boy Rank E Zombie If Lost ------- Dessert Demon Rank D Demon Imp (2) Rank E Demon Be warned: If you take the wrong way and door you will go in a loop and get lost. You better follow my directions so you don't get lost. Left up the stairs. You see the glowing seal on the floor. It is your guide to the nexus chamber. Approach the door and enter. You see two seals and head to the door, enter. Left up the stairs, right up another stairs and you should see three seals. Straight to the door and enter. Left up the stairs, right up another stairs. You see a brown chest. Approach the chest and take item. Left up the stairs and follow the path to the door of the nexus chamber. Before entering the nexus chamber, appraoch the blue chest and get your second darkonium crystal and red chest for another weapon. Enter the two pair of doors. Battle the first boss of the shrine: Golem. Kill the Golem and get a copy of "How to zoom" book. Incarnus will transform from wolf pup to a naked chicken. Leave nexus chamber. Explore new shrines [W2.9] ------------------- Before leaving Xeroph Isle, pass the two stone pillars and down the stairs. Down left ramp to the red chest for a seed or weapon. Back to the beach and head to the jetty for Palaish Isle. Jetty to Palaish Isle. Palaish Isle ------------ You may noticed on your minimap there is a shrine at the north tip. That is where you have to go next. First straight to scoutpost and heal if necessary. Save. Up to the stairs on the right and across to the brown doors. Enter the palace of Madame Rummy and talk to the man straight ahead. He welcomes you to the palace. Something about a game that you must participate in. See Madame Rummy at the top. Up either stairs and see Madame Rummy. A short cutscene will begin. Madame Rummy greets you to her realm and asks you to amuse her by playing her game. Play the game to gain all access to her garden. It is the only way to the Palaish Shrine at the north tip. Back down either stairs to the man to play the games. The game consists of a certain of number of slimes to kill in a certain time period. First game: Kill 9 slimes in 2 minutes and 10 seconds. Second game: Kill 15 slimes in 3 minutes and 40 seconds. Once you completed both games, you have all access to Madame Rummy's garden. Up to the stairs on the right and right again to the brown doors to enter the garden. Madame Rummy's Garden --------------------- Monster Location ---------------- Daytime ======= Capishum Rank F Nature Sea Urchin Rank F Demon Spike Hare Rank E Nature Goodybag Rank E Material Dragonthorn Rank F Dragon (Random respawn) Khalamari Kid Rank E Nature King Kelp Rank E Material (Random respawn) Nighttime ========= Shell Slime Rank F Slime Chanine Rank E Beast Seasaur Rank D Dragon (Random respawn) Angel Slime Rank D Slime Head right and follow the path. You will see a brown chest, approach the chest and take item. Continue follow the path to the right and left down a ramp to a gate to another part of the garden. Enter the gates and go straight along the path. Stop at the ladder and climb up the ladder to brown chest, take item. Climb down the ladder and back on the path. Straight along the path to a ramp leading down. Down the ramp and straight to a ladder to another brown chest, take item. Climb down the ladder and go to the grass area with gates. Enter the gates to a moat with drawbridges. You have to kick the drawbridges down to go across. Do it in this following order: 1. 1st drawbridge to your right, across. 2. 2nd drawbridge to your right, across. 3. 3rd drawbridge to your left, across. 4. 4th drawbridge to straight and to your right, across. 5. 5th drawbridge to your left, across. 6. 6th drawbridge to your left, across to the blue chest and claim your third crystal. Back across the sixth, fifth and fourth drawbridge and follow the path right. Stop under, near the great stariways you should see a wooden sign with an arrow. Down a ramp near you and follow the arrow. Left under the arches to a small beach. Up the ramp straight ahead and follow the path to Palaish Shrine. Palaish Shrine [W3.0] -------------- Enter the shrine and you met Solitaire again. She will try to make a trade of Jailcat and Lips for your Incarnus. But you didn't accept the trade anyway. She will leave. Enter the shrine. Stop and look at the Dungeon Directory. There are four floors at this shrine. Floor 1 (Entrance) ------- Straight to the blue device to Level 2. Touch the device. Floor 2 (Anteroom) ------- Monster Location ---------------- Bubble Slime Rank F Slime Gold Golem Rank D Material (Random respawn) Left pass the red device (Level 1) and you see green goo dripping from the ceiling and brown chest. Approach the chest and take item. Straight back to the other side and up the stairs not far an balcony with green device to Level 3. Floor 3 (Giant Water Tank) ------- Monster Location ---------------- Green Dragon Rank D Dragon (Only one, not respawn) Sea Urchin Rank F Demon Wax Murderer Rank E Material Jailcat Rank E Nature Skipper Rank E Zombie Cannibox Rank D Material Down the stairs and follow the path. You noticed a Green Dragon is blocking a room with two red chests. I recommend you scout the Green Dragon because it will not respawn again. This is the only Green Dragon in the game. Approach the red chests and take items. Straight back to the other side and up the stairs. Left to the brown chest and take item. Straight back and left to a balcony with gold device to Level 4. Touch the device. Floor 4 (Nexus Chamber) ------- Monster Location ---------------- Lump Wizard Rank E Demon Fencing Fox Rank E Beast Follow the path. Diagonally left to an opening. Enter and left to two red chests. Take items. Up the stairs on your left and follow the path to the door of the Nexus Chamber. Before going into the Nexus Chamber, appraoch the blue chest and claim your fourth crystal. Approach the red chest and take item. Enter the Nexus Chamber and face the second boss: Moosifer. Kill the Moosifer and get a copy of "Joy of Evac" book. Incarnus transform from naked chicken into cluboon and tells you what he is. Leave the nexus chamber. Madame Rummy's Garden --------------------- Follow the path to the right to blue chest and claim your fifth crystal. Straight back out and right on the other side. Straight to a drawbridge to your left. Lower the drawbridge and across to a ladder. Climb down the ladder. Right to scoutpost and heal if necessary, save. Leave scoutpost and climb up the ladder. Across the drawbridge and up the ramp with a sign pointing up. Left to another ramp up. Follow the path to a jetty to Domus Isle. Domus Isle (Revisit) ---------- Up the stairs and up another stairs to the main square. Right and down to the jetty. This time take the left jetty to Infern Isle. Infern Isle ----------- Monster Location ---------------- Daytime ======= Flyguy Rank D Zombie Skelton Rank D Zombie Walking Corpse Rank C Zombie Metal Slime Knight Rank D Slime Nighttime ========= Dark Slime Knight Rank B Slime Since there is no scoutpost, straight to console to heal your team. Left and follow the path to a split. Take the right to a blue chest and claim your sixth crystal. Back down the path to that split and take the left to a red chest. Take item. Back and left up the hill. Another left over a roof to the other side. Right to a jetty to Celeste Isle (South). Celeste Isle (South) ------------ Monster Location ---------------- Daytime (South) ======= Headhunter Rank D Demon Mecha-mynah Rank D Material Great Sabrecub Rank D Nature Metal Slime Rank D Slime Great Sabrecat Rank C Nature Hunter Mech Rank C Material Nighttime (South) ========= Lesser Demon Rank D Demon Nardragon Rank E Dragon Restless Armor Rank C Zombie Straight to scoutpost and heal if necessary, save. Right and you noticed a little island across the ocean. It is actually the nexus chamber for this shrine. Continue going right and right again until you see a bridge to the other side. Across the bridge and right pass more ruins until you see stairs. Up the stairs and right to enter the shrine (Temple of the Sun). Temple of the Sun [W3.1] ----------------- Monster Location ---------------- Lesser Demon Rank D Demon Wrecktor Rank C Demon Notso Macho Rank C Beast Skelton Warrior Rank B Zombie Level 1 ------- Once you enter the temple, you noticed bars has been lowered. Right to a switch, press it to raise the bars. Back around and go to the first doorway you see. Straight to the stairs on the left and up the stairs to Level 2. Level 2 ------- Left and follow it to red chest. Take item. Back towards the stairs, DO NOT GO DOWN!. Pass the stairs and left to a mirror. Talk to the mirror and warp to the Temple of the Moon. Temple of the Moon ------------------ Monster Location ---------------- Phantom Fencer Rank D Zombie Hacksaurus Rank C Dragon Restless Armor Rank C Zombie Gryphon Rank c Demon Level 2 ------- Straight and left to the red chest for an item. Straight and left to the stairs. Down the stairs to Level 1. Level 1 ------- Straight and left to next room. Left up the stairs to Level 2. Level 2 (Revisit) ------- A red chest in front of you. Take item. Right up the stairs to Level 3. Level 3 ------- Left out the door. Approach the Great Looking Glass and talk to it. It will says it needs the tablet of the sun and moon. Approach the red doors to Temple of the Sun Level 3. Temple of the Sun (Revisit) ----------------- Monster Location ---------------- Lesser Demon Rank D Demon Wrecktor Rank C Demon Notso Macho Rank C Beast Skelton Warrior Rank B Zombie Level 3 ------- Straight to a room with a lever. Pull the lever. The doors in a room opens revealing the solar (sun) tablet. Listen to the strange voice. Follow the lights on the floor to Level 2. Level 2 ------- While you follow the lights, go to red chest and take item. Continue follow the lights to a switch on the floor. Step onto the switch to open the doors. Continue follow the lights to the solar (sun) tablet. Listen to the another strange voice. Follow the same lights but this time back to Level 3. Level 3 (Revisit) ------- Right out the door and place the solar (sun) tablet on the altar. After you place the solar (sun) tablet, Black Jacques come with another mission from your father. Your father orders you to challenge the commissioner, Dr.Snap to a monster battle. It is a diversion to get Snap away from his office to steal. Do challenge commissioner. Challenge Commissioner Dr.Snap [W3.2] ------------------------------ Celeste Isle (South) ------------ Before leaving Celeste Isle (South), go into the ruins and take items from brown and red chests. Also included a blue chest and claim your seventh crystal. Back to scoutpost and heal if necessary, save. Go jetty to Infern Isle. Infern Isle (Revisit) ----------- Another jetty to Domus Isle. Domus Isle (Revisit) ---------- Up two flights of stairs and take the lift to MSO HQ. Left to the Commissioner's Office. Talk to the woman. She will let you in and talk to Dr.Snap. Dr.Snap agrees to challenge you. You and Dr.Snap are the battle arena on Xeroph Isle. You challenge him in four-in-a-row battle. He says this is just practice for the finals. It's does not matter you win or lose to him, you still get your reward anyway. After the challenge, you and Dr.Snap return back to Domus Isle. The man reports the commissioner's office has been robbed. Go to Commissioner's Office [W3.3] --------------------------- Up two flight of stairs and take the lift to MSO HQ. Left and enter the commissioner's office. Ignore the brown treasure chest. Talk to Dr.Snap. The man in suit says leave. Explore remain shrines [W3.4] ---------------------- Take the lift to go leave MSO HQ. Once you are out, Incarnus mentions a letter in your pocket that someone secretly. The letter say the gate on Infant Isle is now unlock. Go jetty to Infant Isle. Infant Isle (Revisist) ----------- Monster Location ---------------- Daytime ======= Hades Condor Rank C Nature Nighttime ========= Winky Rank F Demon Slime (3) Rank F Slime Do you remember the gate is locked when you visit Infant Isle first time? Now it is unlock so you can access another jetty. Look at your minimap, you noticed a jetty on the small island. Across the rope bridge to blue chest and claim your eighth crystal. Left up the hill to a ladder. Climb down the ladder and to the brown chest. Take item. Approach another ladder and climb down. Go jetty to Celeste Isle (North). Celeste Isle (North) ------------ Monster Location ---------------- Daytime (North) ======= Dancing Devil Rank D Demon Headhunter Rank D Demon Gargoyle Rank C Beast Nighttime (North) ========= Night Emperor Rank D Beast Left up the hill and continue going left to red chest. Take item. Right and across the rope bridge. Straight to the door of the Temple of the Moon. Temple of the Moon (Revisit) [W3.4.1] ------------------ Monster Location ---------------- Phantom Fencer Rank D Zombie Hacksaurus Rank C Dragon Restless Armor Rank C Zombie Gryphon Rank c Demon Level 2 (Revisit) ------- Right to a button and press it. Straight, left, right, straight, and right to the stairs. Down the stairs and straight out. Left to the blue mirror. Talk to it and warp to Temple of the Sun. Temple of the Sun (Revisit) ----------------- Monster Location ---------------- Lesser Demon Rank D Demon Gryphon Rank C Demon Notso Macho Rank C Beast Skelton Warrior Rank B Zombie Level 1 (Revisit) ------- Left to brown chest and take item. Straight and left to the stairs. Up the stairs and left up another stairs to Level 2. Level 2 (Revisit) ------- DO NOT GO DOWN! Continue left up the stairs to Level 3. Level 3 (Revisit) ------- Right out the door and across to blue door of Temple of the Moon Level 3. Temple of the Moon (Revisit) ------------------ Level 3 (Revisit) ------- Straight to a room with a lever. Pull the lever. The doors opens revealing the lunar (moon) tablet. Listen to the strange voice. Follow the lights on the floor to Level 2. Level 2 (Revisit) ------- Continue follow the lights to Level 1. Level 1 (Revisit) ------- Continue follow the lights to a switch on the floor. Step onto the switch to open doors. Continue follow the lights to the lunar (moon) tablet. Listen to another strange voice. Follow the lights back to Level 3. Left out the door and place the tablet on the altar. Celeste Isle (North) ------------ Great Looking Glass will transports you to a small island. Before going into the nexus chamber, approach the blue chest and claim your ninth crystal. Just one more crystal to get. Approach red chest and take item. Enter and face the boss: Great Dragon. Kill the Great Dragon and get the "Whistling for Dummies" book. Incarnus will transofrm from cluboon to diamagon. Incarnus talks to you why collecting the darkonium crystals. Curious too. Leave the chamber. Talk to Great Looking Glass to warp back to mainland. Back to console to heal and head to the jetty. You noticed there are two jetties. Left to Fert isle. Right to Infant Isle. Go left jetty to Fert Isle. Fert Isle --------- Monster Location ---------------- Daytime ======= Argon Lizard Rank F Dragon Frogface Rank E Demon Metal Slime Rank E Slime Hell Hornet Rank D Nature Hades Condor Rank C Nature Scrissor Beatle Rank C Nature Bodkin Archer Rank c Beast Hacksaurus Rank C Dragon Great Argon Lizard Rank B Dragon (respawn) Beetleboy Rank B Nature Goreilla Rank B Nature Boss Troll Rank B Demon (Only one, not respawn) Nighttime ========= Mud Mannequin Rank C Material Lump Wizard Rank E Demon Dingaling Rank C Material Hellhound Rank C Zombie Giant Moth Rank B Nature Treeface Rank C Nature Jargon Rank E Dragon Fang Slime Rank D Slime Wailin' Weed Rank A Zombie (Respawn) Straight to scoutpost and heal if necessary, save. Right and follow the path up to brown chest. Take item. Down the ramp and left along the path. Left up the hill to a treehole to the other side. Left and you see Boss Troll. He is also like the Green Dragon from Palaish Isle Shrine is only one in the game. Recommend scout him too. Approach red chest and take item. Back and follow the path to the right to the exit. Straight and left along the path to a ladder. Climb up the ladder to brown chest. Take item. Left across the wooden bridge to a ladder. Climb up the ladder to red chest and take item. Climb down the ladder and straight across wooden bridge. Left around to another ladder. Climb up the ladder to blue chest and claim your last darkonium crystal. Now you have all ten darkonium crystals in your hands, you can enter the finals. But you have to keep your promise to Incarnus. Down the ladder and head to another ladder. Down the ladder and left along the path, a cutscene will started. Three masked muscle men will remove boxes away from a ladder. Fert Shrine [W3.5] ----------- Straight and right to a wooden bridge. Across the wooden bridge and up around to the top. Across the rope bridge to the nexus chamber of Fert Shrine. Before entering, approach blue chest for a piece of darkonium crystal and red chest for item. Take both items. Enter the shrine, you met again with Solitaire. She has nine crystals, but you have all ten darkonium crystals. (HAHAHA!!). She leaves. Enter the nexus chamber and face the final shrine boss: Demon-At-Arms. Kill the Demon-At-Arms and get a copy of "Art of Vanishing" book. Leave the shrine and back to scout to heal, save. Head to Baden's Belfry at MSO HQ [W3.6] -------------------------------- Leave scoutpost and go jetty to Celeste Isle (North). Celeste Isle (North) (Revisit) ------------ Jetty to Infant Isle. Infant Isle (Revisit) ----------- Jetty to Domus Isle. Domus Isle (Revisit) ---------- Up two flight of stairs and left to take the lift to MSO HQ. Up either stairs and your left to the door leads to the Baden Belfry. Ring the bell. The Monster Scout Challenge Championship begins. Prepare for the finals [W3.7] ---------------------- Leave MSO HQ to scout, train, or breed. When do go down the stairs, you got stop by Solitaire (Ginny Rummy). Take all the time to train your team for the finals because your team need alot of health points to survive the remaining of the main story. I suggest go to Fert Isle and train there. Jetty to Infant Isle if anyone didn't get King Slime or Gigantes. On your way, Black Jacques has new order from your father. The letter says your mission is over. Hooray! Now you can concentrate on the championship. When you ready, back to MSO HQ and straight to the woman at the desk. She asks you ready and answer yes. Monster Scout Challenge Championship ==================================== You will fight the following finalists in this order: 1. Slimon 2. Missy 3. Tryger 4. Solitaire Incarnus says something to Solitaire that made her mad. Solitaire kicks Incarnus in the face and disqualified for her actions. By default, you won the championship. You go to the Commissioner's Office. Dr. Snap let your Incarnus approach the brown chest with the prize, The Mark. Then Dr.Snap hold a darkonium sphere and change Incarnus from Wildspude Ace to Ace of Spades (dark side). Ace of Spades knows that Mark is fake and senses the real Mark at the CELL HQ. You try to stop Ace and Dr.Snap leaving, but Ace of Spades throw you against the wall. Solitaire wakes you up. Find the Commissioner [W3.8] --------------------- Out of Commissioner's Office and talk to the man next to the lift. Take the lift to leave MSO HQ. Right and talk to the woman. She says he went jetty to Infant Isle. Down the ramp and right to the jetty. Talk to the woman next to jetty to Infant Isle. She says he went jetty to Infant Isle. Down the stairs and jetty to Infant Isle. Infant Isle (Revisit) ----------- Straight to scoutpost and heal if necessary, save. A man standing near to a wall and talk to him. Go to Scout's den and talk to a man. He says he saw the commissioner crossing the rope bridge. Back to the rope bridge and across to the jetty to Celeste Isle (North). Celeste Isle (North) (Revisit) ------------ Straight to console and heal if necessary. Talk to man next to the console. He say commissioner went to Fert Isle. Down the stairs and jetty to Fert Isle. Fert Isle (Revist) --------- Straight to scoutpost and heal if necessary, save. To the Scout's den and talk to Black Jacques. He will mention what happened at CELL HQ and a secret jetty to CELL HQ. Leave scoutpost and to the secret jetty to CELL HQ. CELL HQ [W3.9] ------- Monster Location ================ Dingaling Rank C Material Jargon Rank E Dragon Metal Dragon Rank C Dragon Hacksaurus Rank C Dragon Right to the lift. Take the lift to hideout. Left to red chest. Take item. Right to the stairs. Up the stairs and right to a man on the floor. Talk to him. He says save Warren, your father. Up the stairs to Warren's Office. Enter the office and fight Belial. Kill Belial that drops a chest and take item. Approach your father and a cutscene will start. You and your father will talk to each other. Take the baryon sphere with you. You will use that sphere to neutralise the dark matter from Incarnus. To the bookcase with a ladder and read. It mentions Infern Isle. Out of Warren's office and jetty back to Fert Isle. Fert Isle (Revisit) --------- Jetty to Celeste Isle (North). Celeste Isle (North) (Revisit) ------------ Jetty to Infant Isle. Infant Isle (Revisit) ----------- Jetty to Domus Isle. Domus Isle (Revisit) ---------- Jetty to Infern Isle. Infern Isle (Revisit) ----------- Monster Location ---------------- Outside ======= Dragurn Rank D Dragon Lethal Armor Rank B Zombie Diagonally to the building with glowing red eyes and enter. Straight to another door. Right to the opening and enter the Wasteland (Tartarus). A short cutscene will starts as you approach and look at the mountain. Tartarus [W4.0] -------- Monster Location ---------------- Outside Tartarus ================ Tyrantosaurus Rank C Dragon Cockteer Rank B Beast Skelton Warrior Rank B Zombie Trapbox Rank S Material (only one, not respawn) Inside Tartarus =============== Liquid metal slime Rank C Slime Fallen Priest Rank B Demon Soulspawn Rank B Zombie Phantom Swordsman Rank B Zombie Mimic Rank B Material (only one, not respawn) Left and right up the hill. Around and under an arch. Continue follow the path to the left. Left up the hill and left up the hill again. Follow the path to the right and right up another hill. Fight Ace of Spades at the entrance of mountain. Use the baryon sphere on Ace of Spades. Ace of Spades back to original Wildspude Ace. Incarnus will thank you and rejoin your team. 1st Floor Tartarus ------------------ Straight and left up the slope. Left up again and to brown chest. Take item. Straight and left to go outside. rIght up the hill to brown chest. Take item. Back left down the hill and left to go inside again. Straight and left to another entrance to 2nd Floor. 2nd Floor Tartarus ------------------ Continue going left and follow the path. Left up and fight mid-boss: Boss Troll. Straight back to the path and left to 3rd Floor. 3rd Floor Tartarus ------------------ Continue follow the path to the left. Stop and climb up the vines. Fight mid-boss: Black Dragon. After the fight, Black Dragon drops a chest. Take item. I recommend you scout Mimic where you are now. Mimic is same as Green Dragon in Palaish Shrine. Mimic is disguise as a brown chest. Climb down the vines and right to go out. Left up and around to enter 4th Floor. 4th Floor Tartarus ------------------ Right and follow the path to your left. Continue follow the path left and right to brown chest. Take item. Straight on the path to go out. Right up the hill to red chest. Take item. Back left to enter the mountain again. Right to go to 5th Floor. 5th Floor Tartarus ------------------ Right up the path. I also recommend you scout Trapbox. Trapbox is the same as Mimic, Green Dragon, Boss Troll. Continue going up to another entrance of mountain. Left and follow the path to red chest. Take item. Down the ramp on the left and right to another red chest. Take item. Right and continue going right to 6th Floor. 6th Floor Tartarus ------------------ Straight and follow the path. At the center, fight mid-boss: Atlas. Continue follow the path to the right to the top of Tartarus. Top Tartarus ------------ Straight and right to two red chests. Take items. Back left and left up a ramp to the very top. First you use your baryon sphere to away the dark matter from Dr. Snap. The sphere will break at the second time of use. Then you fight Dr. Snap while he recharge his darkonium sphere. Both monsters will drop a chest. Take items. Dr. Snap will try again to use the sphere on your Incarnus. But Dr.Snap will transform into a such very ugly monster: Dr. Snapped. Fight him again. After the fight, Dr. Snapped will be taken to the dark world. Incarnus take the Mark and thank you for helping him on his sacred mission. Incarnus will vanish up to the sky. You are back at Domus Isle. Domus Isle (Revisit) ---------- Go to the Commissioner's Office [W4.1] ------------------------------- Straight to the lift. Take the lift to MSO HQ. Left to the Commissioner's Office. The new commissioner is no other than your rival, Solitaire. She tells you her mother, Madame Rummy, is a major sponsor of the MSO. She wants you to compete in a new challenge with her personal twist. She dismissed and jetty to Infant Isle. Visit the Scout's Stone (Revisit) [W4.2] ----------------------- Straight and right to the lift. Take the lift to leave MSO HQ. Right and straight to jetty (Infant Isle). While going to Infant Isle, you remember all the time you and Incarnus went through at the Monster Scout Challenge to become the new champion. Infant Isle (Revisit) ----------- You arrived at the top of the mountain. Right around the temple and another right to the front of temple. Straight to the Scout's Stone and read the pledge. You closed your eyes and you suddenly hear something behind you. It's Incarnus and back to rejoin you for a new challenge awaits you. You and Incarnus leave the temple together. Congraduation! You beat and finish the main story of the game. Save your clear game. It is your choice to continue the game or not. To continue, just click on your clear game. Also, you can change Incarnus into new adult forms. You and Incarnus at the Commissioner's Office. Solitaire have a new challenge for you. Did you noticed a woman and man standing near the door. They are in charge of looking at your skill and monster library. If you obtain a certain requirements, they will give you a monster for your reward (see W1.1). This new challenge have you to fulfil two requirements: 1. Pass the Advanced Monster Scout Proficiency Test (see answers W1.3) on Infant Isle. 2. Pass the Battle Arena at Xeroph Isle (see W1.0). Also you can go back to Palaish Isle and play Madame Rummy's game to gain access to Metal Menagerie. Kill 15 slimes in 3 minutes. Then you can go inside the Metal Menagerie to scout or kill all the metal slimes in 2 minutes and 30 seconds. Metal Menagerie --------------- Metal Slime Rank D Slime Liquid Metal Slime Rank C Slime King Metal Slime Rank S Slime The rest is up to you if you are willing to challenge Solitaite to a monster battle. ============================================================= Credits ------- Chichi for his monster list. Zelos71 for his modified list monster list with English names. Gamespot for the knowledge of the unlockable monsters. MrFighto for the answers to Advanced Monster Scout Proficiency Test. Square Enix for remaking the original GB game into this game for DS. ============================================================= Copyright 2007 Square Enix Copyright 2007 arline6