DIGIMON STORY (AKA DIGIMON WORLD DS) WALKTHROUGH Copyright 2007 HalfMillennium This guide is written as a free guide and is not written to make profit. If you wish to use this guide or any part thereof as a part of your own work, compilation of works, or any other materials, please contact me with the request via E-Mail and explain what you wish to use and what you wish to use it for. The address to contact is HalfMillennium AT hotmail DOT co DOT uk. Replace "AT" with "@" and "DOT" with "." in the address. Currently, this guide may be hosted only by GameFAQs (www.gamefaqs.com). The information contained in this walkthrough may have errors. Please note that the terminology used in this guide referring to Digimon levels is that of the Japanese system. To make things easier, here is a conversion table. Europe/US Level Japanese Level In-Training Baby Rookie Child Champion Adult Ultimate Perfect Mega Ultimate VERSION HISTORY 2007-23-05 (Version 0.3): Walkthrough completed up to start of the Junk Factory. 2007-20-06 (Version 0.34): Errors in the SkullGreymon and Devimon strategies are corrected. Walkthrough up to the section before the Sky Palace. 2007-21-06 (Version 0.39): Walkthrough completed up to the point after the Baihumon fight of the Hard Mountains. 2007-06-22 (Version 0.391): Walkthrough completed up to start of the Lava River. TABLE OF CONTENTS 1: Introduction 1.1: 2: Player's Guide 2.1: Digivolution 2.2: Degeneration 2.3: Battles 3: Walkthrough 3.1: Normal Tamer 3.2: Bronze Tamer 3.3: Silver Tamer 3.4: Gold Tamer (INCOMPLETE) _____________________________________________________________________________ | | |S E C T I O N O N E | | | |I N T R O D U C T I O N | |_____________________________________________________________________________| Digimon Story (known as Digimon Story in most parts, Digimon World DS in the US) is a really good adventure. However, it's also a difficult one, and with so much to customise, it can be difficult to decide how to tackle the next objective. That's where this guide helps. Hopefully, this guide will be of use for helping players get through the game, whether they're playing it now or when the game is released in Europe later in 2007. _____________________________________________________________________________ | | |S E C T I O N T W O | | | |P L A Y E R ' S G U I D E | |_____________________________________________________________________________| \\\-----------------/// 2.1: DIGIVOLUTION ///-----------------\\\ Digivolution is, simply put, the process of one Digimon becoming another Digimon of a higher level. In Digimon Story, Digivolution is achieved by meeting certain requirements. All Digivolutions have a requirement that the Digimon must be at or above a certain Level to Digivolve, and many require the Digimon to have a certain amount of EXP of a certain type. Others have more unique conditions, such as having a certain Item, having a certain level of Stress or Friendship or having played the game for a certain number of hours. The requirements for a Digivolution to happen are explained for each individual Digivolution, so there's no need to worry about it too much. There are also some Digimon whom your Digimon can only Digivolve to if you have "befriended" the Digimon. This means that you must, at some point, have either had the Digimon itself or had 100% Scan Data for it. Other than with two exceptions (Beelzemon and Calumon), the only way to do this is by Egg Matching or by using a special input code. The advantages of Digivolution are many. A Digimon will, upon Digivolving, usually get a boost in all Parameters, and on its first time getting to the level, an Aptitude boost, as well. It gets new traits, sometimes new Techniques, and, of course, a new appearance. \\\-----------------/// 2.2: DEGENERATION ///-----------------\\\ New to Digimon Story is "Degeneration", which is, effectively, the opposite of Digivolution. When you reach a certain point in the game, you can "Degenerate" your Digimon to previous forms at will via the Digivolution menu. Now, you may be wondering what the point of doing this is. Well, there are a number of advantages. First, your Digimon's Aptitude will rise when it Degenerates to a previous form, increasing the maximum Level which it can reach (up to a maximum of 99). Second, it will have improved Parameters over the Parameters of a new Digimon of the form it Degenerates to. Say, if you have a Greymon and you Degenerate him to Koromon, the Koromon resulting from the Degeneration from Greymon will be a better Digimon than one freshly scanned at 100% Scan Data. Third, it will enable you to use the traits gained from certain forms for other Digivolution lines, and also makes it an option to change Digivolution lines. So for instance, if you Degenerate a MachGaogamon to Tsunomon, you can raise Tsunomon into a MetalGarurumon with MachGaogamon's inherited traits. Degeneration can also make some otherwise impossible Digivolutions available. So, let's say you have a Tsunomon which you want to Digivolve to Dracmon. Dracmon, aside from requiring 700+ DAR EXP, requires a minimum Level of 12. Tsunomon starts off with an Aptitude level of 10, meaning that he can only reach Level 10 without having to Digivolve. However, if he Digivolves to Gaomon or Gabumon and Degenerates back to Tsunomon, he gains 2 Aptitude points. This means that he can now easily reach Level 12 and Digivolve to Dracmon, plus it will have the advantages of the traits and inherited Parameter boosts gained from being Gaomon or Gabumon. This may sound confusing, but read it through and you'll soon get the idea. The number of Aptitude Points gained depends on how many phases your Digimon Degenerates through, as detailed here... PHASES APTITUDE POINTS One +2 Two +5 Three +10 Four +20 START PHASE RESULT PHASE APTITUDE POINTS Child Baby +2 Adult Child +2 Adult Baby +5 Perfect Adult +2 Perfect Child +5 Perfect Baby +10 Ultimate Perfect +2 Ultimate Adult +5 Ultimate Child +10 Ultimate Baby +20 \\\------------/// 2.3: BATTLES ///------------\\\ The battle system in Digimon Story is fairly simple, but effective. The battlefield is depicted with five "Zones", which, for simplicity, are referred to in the Walkthrough as Zone 1 (left), Zone 2 (middle-left), Zone 3 (central), Zone 4 (middle-right) and Zone 5 (right). Except for a select few bosses, each Digimon occupies one Zone. When an attacking Technique is used, it fires at the designated Zone or Zones. Some Techniques only strike one Zone (Charge, Frothy Spit) while others target two or more (Straight Punch, Giga Blaster). Some have a fixed range and attack certain Zones (Wall Of Ice, Darkness Zone), and some can strike multiple times for the same Zone or even for different Zones (Harpoon Torpedo, Giga Cannon). There are even Techniques which can strike all Zones (Terra Force is one). Positioning Digimon strategically in the battlefield can help you to avoid Techniques by moving them closer together or making spaces. However, it is vital to take another element to mind, which brings us on to the following bit. Another element to battles is support abilities. When a Digimon is right next to another, it will be supported by the Digimon next to it. This means that the support ability of the Digimon next to it will give a boost to one of the Digimon's Parameters or other statistics. You can check your Digimon's support ability by checking its traits. _____________________________________________________________________________ | | |S E C T I O N T H R E E | | | |W A L K T H R O U G H | |_____________________________________________________________________________| \\\-----------------/// 3.1: NORMAL TAMER ///-----------------\\\ __________ ---/REAL WORLD\--- The story begins with your character sneaking into school after home time, hoping to investigate rumours of mysterious computer monsters. A quick search of the Web reveals information on "Digital Monsters". After a mysterious world appears following another search of the Web, you receive an E-Mail. Before you can think about it, you are without warning warped into the Digimon World! _____________ ---/DIGITAL WORLD\--- Upon arrival, you notice a mysterious device around your neck. Before you can check what it is, you hear a voice, before heading to the next area. Here, you see a group of Digimon watching a larger Digimon. He introduces himself as ClavisAngemon (ClvsAngemon), and initiates a fight with the Mamemon next to him. Soon, you realise that these are the Digital Monsters you've heard of! ClvsAngemon reviews the lesson so far with the other Digimon, explaining the various phases which Digimon go through as they Digivolve, and the basics of how Digivolution works. He then indicates that Digimon need Tamers to raise them correctly. They all regroup and head off via a teleporter pad. You follow. ____________ ---/DIGI-CENTRAL\--- When you arrive, you immediately realise the differences between where you were and this city. This city-like environment is Digi-Central, the central area of the Digital World where Digimon gather and live. Terriermon explains the basics of Digi-Central and the Tamer Union, and gives you directions to the Union Office. Before you head there, speak to the Andromon nearby. When you're ready, follow the path near Terriermon to proceed to the Tamer Union. Here, you will bump into a Tamer (or rather, he will bump into you). This Tamer is Kazuya, another new Tamer. Kazuya explains the basics of Digi-Farms, and allows you to see his, containing a Tsunomon, Goburimon and Gabumon. You will proceed into the Tamer Union. As soon as you enter, a man in a lab coat approaches you and reveals himself to be a Digimon researcher by the name of Haruhiko Kogure (or "Mr. Gure"). He reveals how you got here, before sharing his dream of peace and coexistence between humans and Digimon. Say you understand what you have to do to be friends with your Digimon, and he will offer to introduce you to the leader of the Digimon. The leader of the Digimon turns out to be ClvsAngemon! He reveals that this area of the Digital World is new, so many of the Digimon are still wild and untamed. He wants Tamers to raise their Digimon to help make the place great. He then explains the basics of the Tamer Rank system, and what it does. Of course, if you get to the top, you'll be able to have a really rare Digimon as a Partner. Mr. Gure leaves, and CV Angemon begins your registration process with Agumon. Now, you can register as a Tamer and (good bit coming) get your first Partner Digimon! Agumon reveals that the device around your neck is a Digivice, before explaining how it works (and how you can get more Partner Digimon using Scan Data) and giving you a choice of three Partner Digimon. Read on for some advice in selecting your first Partner Digimon now. When you've chosen your first Partner Digimon, you'll receive a call from an Observer Digimon. Head for the Reader Room (where you were before registering) and ClvsAngemon will introduce you to the Observer Digimon for Normal Tamers, Azulongmon! Azulongmon talks for a bit about the roles of the Observer Digimon, before setting you a task - completing it will provide you with your very first Digi-Farm! You have to go to the Data Forest region (where you first arrived) and obtain 100% Scan Data to create one new Digimon. He then reveals that your HP and MP are fully recovered upon your return to Digi-Central, and you set off for the Data Forest again! Before you do, be sure to speak to anyone around here. Azulongmon and ClvsAngemon give you useful help, while in the lobby, Agumon will fully explain the Tamer System if you ask him. Two human Tamers are here, and if you head right, Reppamon will explain how the multiplayer system of the game works, while Gatomon runs the games themselves. As a Normal Tamer, you need to improve before you can access them. Further on is another Tamer, while Mr. Gure is standing next to a mysterious device. He explains how the Tamer Points system works, and says he will give you a Scale for your Digi-Farm when you accumulate 50 Tamer Points. When you've spoken to everyone, head to the lobby again and out of the Tamer Union. Masaru has some vaguely useful information. When you've spoken to him, head to the main plaza of Digi-Central to proceed. Stand on the green teleporter pad. Terriermon will explain how server addresses work, before you head to Data Forest! ___________ ---/DATA FOREST\--- Proceed until you hear a Digimon asking for help. Gaomon and Calumon appear, being chased by Goburimon. Gaogamon offers you a quick lesson in how to battle, before your first fight begins! This isn't really even a boss fight as such; just attack him with whatever you have available to you, and he should be defeated in two hits. His Straight Punches won't do much damage to you, so don't worry. Your rewards are 2 BST EXP Points, 15 BITS, 5kg of food and a HP Chip S. Gaogamon rewards you for winning with 100% Scan Data for Poyomon. Gaogamon goes back to Digi-Central, and Azulongmon contacts you to inform you that you now have a Digi-Farm! Calumon becomes the Digi-Farm's master, and you head back to Digi-Central. ____________ ---/DIGI-CENTRAL\--- Terriermon explains how to get to the Digi-Farm when you arrive. Use the purple teleporter pad to get there now. _________ ---/DIGI-FARM\--- Calumon will explain how the Digi-Farm works if you wish. Soon, Azulongmon calls you again, and emphasises the importance of understanding how Digi-Farms work. He then sets you a new task - head to the Data Forest and see what Gabumon is up to. He then gives you the option to name your Digi-Farm. Name it as you wish, and you'll be able to create your new Poyomon! To create your new Poyomon, highlight the "Digimon" menu option and then "Digiconvert". You'll see a list of all the Digimon you've encountered in battles and through Digivolution so far - at the moment, only three appear. You have 100% Scan Data for Poyomon, and 0% Scan Data for your Partner Digimon and Goburimon. Select Poyomon, and Digiconvert the Scan Data! Give your new Digimon a name, return to the "Digimon" menu and select "Digimon List". Select Poyomon, select "Change Location" and "Put In Party". Your Poyomon is now in your team, ready to go! With Poyomon now in your team, you can exit the Digi-Farm and proceed. ____________ ---/DIGI-CENTRAL\--- In Digi-Central, head straight for the green teleporter pad. Off to Data Forest! ___________ ---/DATA FOREST\--- Enemy Digimon: Koromon/Tsunomon/Tanemon, Poyomon, Goburimon, Betamon This is your first proper visit to a field. There are random battles here. Your exit from the first area is to the left of where you warp in. The next area is small, with the exit easily visible to the right. In the next area, head down to the rocks and use them to cross the river. Gabumon is a short way ahead. Speak to him, and he explains his dilemma - he is the Equipment Staff for the Union. While transporting new equipment to Digi-Central, he dropped an Item called the Bronze Plate. He's afraid to look for it in the areas up ahead because of the Ogremon in the area. He clears the way when you agree to get it for him. Before you go there, though, do some training. Your first boss fight is coming up, and the enemy Digimon are more difficult to defeat. Train to Level 5, where your Digimon will learn the "Frothy Spit" Technique, before proceeding. Up here, Goburimon will fight in random battles - his Straight Punches can attack both of your Digimon at once. You can also fight your first Partner Digimon and Poyomon in the same fight. There is a chest near the exit containing a Revive S. Head through into the next area, and you may spot Ogremon lumbering around in an arena up ahead of you. Save the game when you reach the purple square - these devices are indicators that a boss fight is coming up ahead. Proceed, and try to collect the Bronze Plate. Boss fight! _______________________________________________________________________ /BOSS FIGHT: OGREMON \ /Rewards: 22 BST EXP, 60 BITS, 15kg food \ /Techniques: Straight Punch, Solid Bone \ |-----------------------------------------------------------------------------| |Solid Bone is a fairly strong attack which strikes both of your Digimon. Even| |so, for an Adult Digimon, Ogremon is easy. Three rounds of Frothy Spit should| |see him off. Hopefully, this fight will bring your two Digimon to Level 6. | \___________________________________________________________________________/ Ogremon escapes, so you can collect the Bronze Plate. Head back to Gabumon to return it to him. He will give you the Bronze Plate as a reward. Follow him back to Digi-Central, but on the way, train to Level 7. ____________ ---/DIGI-CENTRAL\--- Straight to the Digi-Farm. _________ ---/DIGI-FARM\--- Calumon will speak to you, and Azulongmon will set you a task which will, upon completion, grant you the Bronze Tamer Rank. His enigmatic message is explained quite vaguely by Calumon, who asks for a Digi-Cake. Apparently, they make them on Training Peak. Before you go there, though, take a moment to think. Depending on your choice of your first Partner Digimon, you may be ready to start Digivolving. At Level 7, Tsunomon can Digivolve to Gabumon, raising his Parameters considerably and giving you your first glimpse of Garurumon on his Digivolution Chart - a worthwhile Digivolution indeed! You can wait for Gaomon if you wish, but Gabumon is better for this stage of the game. Dracmon requires 700+ DRK EXP, and is completely out of your range. You can also see the Adult forms of these two Child Digimon (Gaogamon and Sangloupmon) on the Digivolution Chart with Gabumon! If you want Gaomon as well, use your Scan Data (of which you should have over 100% by this point) to Digiconvert another Tsunomon with which to Digivolve to Gaomon. With the other two, it's still very worthwhile to get a second version of the Digimon to raise on a different Digivolution line. Be aware that Training Peak is much more difficult than Data Forest. Consider letting your first Partner Digimon sit in the Digi-Farm while your Poyomon trains to Level 9 in the Data Forest (plus your second version of your first Partner Digimon), and at Level 9, Poyomon can Digivolve to Gomamon. In general, the Levels which your Digimon have immediately following Digivolution should be high enough to make Training Peak relatively easy. _____________ ---/TRAINING PEAK\--- Enemy Digimon: Tokomon, Patamon, Gotsumon, Kotemon Upon your arrival, climb the ladder in front of you onto a higher ledge. Follow this ledge until it dips and leads you to another ladder. Climb down this down and proceed to the right to move to the next area. Keep going until you see the Digi-Cake. Collect it. Of course, it isn't that easy. Two tamers appear in the form of Kain and Tomomi. Fortunately, help arrives before you can battle. The Tamer turns out to be Yuji. He reveals that the Tamers are "Bad Tamers", Tamers who use Digimon as a means of gaining power as opposed to being friends (Analogman would be proud...). Yuji goes on to explain a few things about Digi-Farms and Digivolution. When he leaves, make your way back to Digi-Central for now. ____________ ---/DIGI-CENTRAL\--- Head for the Digi-Farm. _________ ---/DIGI-FARM\--- Calumon thanks you for the Digi-Cake, and says that your other Digimon may ask for you to do things for them as well. Just as you're ready to go, an alarm sounds - something has entered the Digi-Farm that shouldn't be there! It turns out to be BlackAgumon, who challenges you to a battle. Exit the Digi-Farm. ____________ ---/DIGI-CENTRAL\--- Before you head to Training Peak again, explore Digi-Central. To the right is the Shop, where you can buy Items. There is a chest up a long ladder with a handy MP Chip S. To get through the entrance guarded by Dorumon and to get to the Arena which Leomon guards, you'll need a higher Tamer Rank. To the left is the Farm Shop, where you can buy new Digi-Farms and upgrade any Digi-Farms you now have. You can buy Items for them here, as well. There is also a chest with a HP Chip S here. When you've explored the area and know where's where, teleport to Training Peak again. _____________ ---/TRAINING PEAK\--- Go ahead until you reach the area where you stopped last time. Run forward and up the ramp. You can fight Gotsumons here, which are actually quite profitable to fight. Proceed down the ladder and follow the path out of this area. Up ahead, you'll see an arch - go through, and proceed to a chest with a Card Key. Return to the arch. Climb the ladder and climb another one on this ledge, follow another ledge and climb down another ladder, and proceed. Climb down up yet another ladder, follow the ledges down and climb the ladder. Approach the edge, and drop off. Collect the Fire Robe Alpha from the chest, drop off, and head for the doors. Use your Card Key to get through, and proceed. Climb the ladder, and save your game ready for the fight with BlackAgumon. Speak to BlackAgumon, and after a conversation about the necessity of Tamers, he begins the fight against you and your "Weakmon"! _______________________________________________________________________ /BOSS FIGHT: BLACKAGUMON \ /Rewards: 30 DRA EXP, 84 BITS, 20kg food, Sharp Swd \ /Techniques: Pepper Breath \ |-----------------------------------------------------------------------------| |BlackAgumon is certainly the most difficult opponent yet, so be on your | |guard. His Pepper Breath attacks can hit you for a lot of damage, so be ready| |to heal if necessary. He has a lot of HP, so expect a longer fight than | |you've had before. He shouldn't take more than a minute or so to defeat, and | |can be defeated in two rounds with a good team of Digimon. It's worth noting | |that he is very likely to get the first strike. | \___________________________________________________________________________/ With BlackAgumon defeated, he says he will improve next time. You will automatically return to Azulongmon. \\\-----------------/// 3.2: BRONZE TAMER ///-----------------\\\ ____________ ---/DIGI-CENTRAL\--- Azulongmon tells you that the Digimon have acknowledged your abilities as a Tamer, and you become a Bronze Tamer! Now Adult Digimon are yours to command and Digivolve! You now meet the Digimon Observer of Bronze Tamers, Ebonwumon. Ebonwumon also gives you a free Digi-Farm of your choice - Dragon, Beast or Insect. Each corresponds to a first Partner Digimon (Dragon = Koromon, Beast = Tsunomon, Insect = Tanemon), so unless you plan to vary your Digimon (it might happen positively as a result of Digivolution into a new form!), choose the one which corresponds to your first Partner Digimon. Ebonwumon informs you that you can now own up to 4 Digi-Farms. He then reveals that Adult Digimon are now available to you. He also gives you your task for becoming a Silver Tamer - to locate the Digimon researcher, Phil. You can now name your new Digi-Farm, and leave to set out. However, first, speak to Mr. Gure. You should, by now, have the necessary Tamer Points for the Scale. He'll give you a Tooth Scmt at 200 Tamer Points (useful for your Gomamon!). Exit the Tamer Union, and start asking around for information on where Phil might be. If you want to do this fast, the person you need to speak to is Euno, in the Farm Shop. She has seen the Partner Digimon (Biyomon) of Phil's sister, Ellie. Biyomon is just outside the Tamer Union. Speak to her, and she reveals her name to be Peory. Apparently, Ellie has just left, looking for Phil by herself. Peory says that Ellie may have gone to the Steamy Jungle, and gives you the address. Before you go gallavanting off to the Steamy Jungle, train. Make sure all of your Digimon are at the Level 12 mark at least (preferably Level 13). They can reach Level 14 as we go. _____________ ---/STEAMY JUNGLE\--- Enemy Digimon: Wormmon, Floramon, Terriermon, Kuwagamon Start off by going right, take a left through the trees, and climb the vine. Move ahead into the next area. Straight through this area, and up another vine. You can head right here if you wish, but we can leave that for now. Head up the vine and along the narrow ledges. In the next area, keep going left until you reach another vine, which you can, and should, climb. Follow the path to yet another vine, climb it for the MP Chip T. Drop off and return to the vine, but instead of going up it, head right. Head through the swampy area here, and keep going. The next area looks different - a sure sign that a boss fight is coming up soon! You'll hear a scream. Climb the spider's web and save the game on the purple square. Climb the next webs and prepare for a boss fight... The emitter of the scream is staring at an Arukenimon. Arukenimon, typically, decides to fight. _______________________________________________________________________ /BOSS FIGHT: ARUKENIMON \ /Rewards: 65 INS EXP, 176 BITS, 40kg food \ /Techniques: Metallic Ball, Synchro-Blast, Rain Of Pollen \ |-----------------------------------------------------------------------------| |Prepare for a long boss fight. Arukenimon has much more HP than BlackAgumon, | |and more Techniques to use. Metallic Ball has a chance of causing the Stun | |status effect, while Synchro-Blast hits everyone who isn't in Zone 3. Rain Of| |Pollen hits two Zones, and can lower attack power for each Digimon it hits. | |The best way to take on Arukenimon is to use Gomamon in a support role; Iron | |Shell can be used to boost an ally's defensive power, and Gomamon can use | |Items while your other two Digimon attack with their most powerful | |Techniques. Gabumon's and Gaomon's Karate Punch is a good one to use. It'll | |take a while, but Arukenimon will eventually be out. | \___________________________________________________________________________/ Arukenimon disappears. It turns out that Arukenimon's prey was actually going to be Ellie! Upon hearing that you're here on Ebonwumon's direct instructions, Ellie says that Phil may have gone to the Forbidden Land. You return to Digi-Central. ____________ ---/DIGI-CENTRAL\--- You don't have to look far to get a good source of information! Andromon says that a Black Agumon he recently saw has been there. Off to Training Peak, then! _____________ ---/TRAINING PEAK\--- New Enemy Digimon: Aquilamon, Tapirmon, Guardromon Very little has changed, other than the enemy Digimon. You can now fight Aquilamons here (22 BRD EXP, 75 BITS, 20kg food), who can appear on their own in Zone 3 or in Zones 2 and 4 with a Patamon in Zone 3. They use Laser Blast. Another new Digimon is Guardromon (22 MAC EXP, 75 BITS, 20kg food), who can appear in Zone 3 with a Patamon in Zone 2. It uses Straight Punch, and has a lot of HP. It's worth getting 100% Scan Data for this Digimon. Kotemon now fights in Zone 2 with Gotsumon in Zone 3. Other than that, the way to BlackAgumon is the same as before. Not so for BlackAgumon, however... BlackAgumon has kept true to his word of improving himself before you fight him again. Save as usual before approaching, and speak to...DarkTyrannomon! _______________________________________________________________________ /BOSS FIGHT: DARKTYRANNOMON \ /Rewards: 60 DAR EXP, 165 BITS, 35kg food \ /Techniques: Razor Claws, Dark Blast \ |-----------------------------------------------------------------------------| |DarkTyrannomon is much more powerful than before. This might be the first | |boss fight which you have difficulties with. Razor Claws is bad enough, but | |Dark Blast seems to rip right through your defensive power, inflicting about | |120 damage at maximum! Employ similar strategies to the ones you used for | |Arukenimon, and after a long boss fight, DarkTyrannomon will eventually be | |KO'd. | \___________________________________________________________________________/ DarkTyrannomon reveals that the Forbidden Land is the Chrome Mine. However, you need the Digi-Egg of Miracles to get there, and to get that, you'll need to vist Pandamon in the Sheer Valley. You automatically return to Digi-Central. But, seriously, before you go there, TRAIN! You should note that at this point, the random battles start getting more difficult. Make sure your Digimon are in the 15-17 Level range before heading for the Sheer Valley. ____________ ---/SHEER VALLEY\--- Enemy Digimon: Tyrannomon, Dinohumon, Renamon, Monzaemon, Airdramon If your first Partner Digimon is Koromon or Tsunomon, feel free to get a Renamon here - you'll soon be able to get a Tanemon using it. NOTE: There are many paths branching off from the main route here. This walkthrough will show you how to get through the whole thing without interruption. Start off by following the walkways until you reach a ladder. Go past the ladder, and keep going until you reach a fork. Take the right path, climb the ladder, and go left. Climb the ladder, and open the chest for a DigivolveDisk. Over the bridge, climb the ladder, cross a small bridge, and speak to Pandamon. Pandamon will ask you two questions. The answers are "Red" and "Gatomon". You receive the Miracle DE. ____________ ---/DIGI-CENTRAL\--- Try to use the teleporter pad to reach the Chrome Mine. It doesn't work. Terriermon reveals why. Terriermon asks Pandamon what's going on, and Pandamon explains. You now have to head to the Drain Tunnel to take on the Digimon who caused this confusion in the first place! You may have scraped through the Sheer Valley, but the Drain Tunnel is even more difficult. Train all of your Digimon to AT LEAST Level 19. This may seem excessive, but bear in mind that you have the Chrome Mine coming up after this area. If you wish, you can use the first area of the Drain Tunnel to train. Before you go too far, it's a good idea to start Digivolving to your Adult forms when you can. This will provide a great Level and Parameter boost, and most of the Digimon available to you (except Gomamon, who has to get to Level 22 to Digivolve to Ikkakumon) will be able to Digivolve before Level 20. Don't worry too much about Digivolving Gomamon just yet, focus on Digivolving at least one, preferably two, other Digimon to their Adult forms now. You can use the first area of the Drain Tunnel to train. ____________ ---/DRAIN TUNNEL\--- Enemy Digimon: Sukamon, Gizamon, Otamamon, Dragomon, Hagurumon If you go left, you'll arrive at an area which you cannot pass due to the running sewage. Instead, go right. Cross the bridge over the water and head to the right. Turn the valve on the nearby pipe to turn off the running water flowing through, before using the ladder to reach another one. With both of them turned off, return to the bridge and head left. Follow the path into a large room, and keep going around until you get to another valve to turn. Yet another valve is just across the bridge here. Keep going, down the ramp and back into the central section, follow the path and climb the ladder. Head over where you couldn't go before - you can see a chest, but there are two sets of pipes in your way. Keep going into the next area, use two more valves, cross the bridge, climb down the ladder, and head right. Save at the purple square. Heal up, and go over the bridge, up the ramp, and speak to PltSukamon. He lets slip that he does have the real Miracle DE. Boss fight! _______________________________________________________________________ /BOSS FIGHT: PLATINUMSUKAMON \ /Rewards: 76 MAC EXP, 213 BITS, 45kg food \ /Techniques: Stinky Paradise, Metal Bomber \ |-----------------------------------------------------------------------------| |The only thing you have to watch out for here is Metal Bomber, which hits two| |Zones for a lot of damage. Spreading out your Digimon may help, but it's not | |really necessary. A few attacks should see PltSukamon off. | \___________________________________________________________________________/ PltSukamon gives you the real Miracle DE as you warp to Digi-Central. ____________ ---/DIGI-CENTRAL\--- Before you even think about heading to Chrome Mine, stock up on Items. 25 MP Chips should be enough, plus a few HP Chips, and spend the remaining BITS on Revive Items for your team - they'll be useful. Do some training, as well - make sure everyone is at least Level 24 before you tackle the Chrome Mine. The first area of the Chrome Mine is absolutely fantastic for training (especially if you need DAR EXP!), so use that. ___________ ---/CHROME MINE\--- Enemy Digimon: Impmon, PawnChessmon (Black), DemiDevimon, Bakemon You can see where you need to be from where you start, but you can only get there by going the long way. Start by heading right into the next area of the Chrome Mine. It's very linear through the next few areas you'll go through, so keep going until you reach a ladder to climb down. Do so, and take the exit next to the way you entered. At the junction, go south and keep going until you reach another ladder. Climb down it, head left, and keep going until you get to a blue chest. Chests which aren't red require a much higher Tamer Rank before you can open them, so you may wish to return at some point. Go through the gap up ahead and through another gap. Save your game at the purple square. Up ahead, it looks like you can drop off to get an Item. As you approach, you begin a scene in which you finally catch up with Phil! Phil says that you need to get out before the boss gets back. Unfortunately, you're not quick enough. Enter Machinedramon... Machinedramon clearly doesn't have any idea when to give up. He's been a major villain in the series for a long time, and with Analogman out of the way, he's free to be his own boss. Machinedramon isn't going to let you save the day...or is he? Right at that moment, DarkTyrannomon turns up to fight Machinedramon! Cue fight scene (you might recognise the battle music here!). Of course, Machinedramon wins with little difficulty. You have no choice but to stay put for now. Apparently, he's researching ways of making himself even more powerful (hmm... could that have something to do with Burst Mode, by any chance?), and that's why he needs Phil's help. He also reveals a bit about his new boss, before Phil decides to bargain with him to let you go. Naturally, Machinedramon is tricked. Again. Time to fight SkullGreymon! _______________________________________________________________________ /BOSS FIGHT: SKULLGREYMON \ /Rewards: 174 DAR EXP, 599 BITS, 70kg food, Skull Mace \ /Techniques: Razor Claws, Touch Of Evil \ |-----------------------------------------------------------------------------| |Fighting SkullGreymon has become something of a tradition in the Digimon | |games, appearing as a boss in Digimon World and again in Digimon World X. | |Digimon Story sees you fighting the ferocious fossil yet again, but remember | | - this is Machinedramon we're dealing with here, not the SkullGreymon of | |previous Digimon games. | | | |Anyway, SkullGreymon is the most powerful opponent so far, make no bones | |about it (groan). What you may immediately notice that's different here in | |comparison to previous boss fights is that SkullGreymon occupies three Zones | |(Zones 2, 3 and 4). He takes damage if ANY of these three Zones are attacked,| |even at the same time. This means that attacks which can strike more than one| |Zone, like Gaogamon's Power Rush, Garurumon's Wall Of Ice and perhaps even | |Straight Punch are much more effective. One Digimon who truly shines here is | |Ikkakumon - Evil Wave and Harpoon Torpedo are both very effective against | |SkullGreymon, doing massive damage. | | | |SkullGreymon's Razor Claws Technique does mild damage, and Touch Of Evil does| |good damage to two Digimon. As long as you have the right Techniques and | |you've put effort into your Digimon, you shouldn't have too many difficulties| |with SkullGreymon. You receive 599 BITS and many other great prizes for | |winning this super-boss fight. | \___________________________________________________________________________/ SkullGreymon leaves, and Phil explains how he was able to cause Machinedramon to Degenerate to SkullGreymon. You return to Digi-Central. \\\-----------------/// 3.3: SILVER TAMER ///-----------------\\\ ____________ ---/DIGI-CENTRAL\--- Ebonwumon congratulates you, and Phil gives the Return Chip he used on Machinedramon to you. You can now Degenerate your Digimon as you see fit! Ebonwumon makes you a Silver Tamer, and says that he has no idea who the mysterious Unknown-D is. He assures you that you shouldn't worry, and you are introduced to the Digimon Observer of Silver Tamers, Baihumon! Baihumon reveals that you can now control Perfect Digimon. He gives you your next task, to raise a Pagumon who doesn't get on with anyone. Head to the Digi-Farm to start doing this! Before that, get some Items. _________ ---/DIGI-FARM\--- Your first conversation with Pagumon doesn't achieve very much. He says that he doesn't need a Tamer to raise him (hmm...where have we heard that before?). To go on, you'll have to return to the Digi-Farm. Pagumon now requests for you to take him to the Steamy Jungle. ____________ ---/DIGI-CENTRAL\--- If you need supplies, get them, because Steamy Jungle is a lot more difficult this time around. If not, just head straight there. _____________ ---/STEAMY JUNGLE\--- New Enemy Digimon: Lopmon, Grizzmon, WereGarurumon (Black) As soon as you arrive, Pagumon decides to go and play. Chase him. Go to the nearby vine and climb it, and enter the next area. Through the area, and into the next area, where Pagumon is. Speak to him. It turns out that he ate this flower, and it gave him a tummyache. Calumon calls you to tell you what to do. Climb the nearby vine and pass the next vine. In the next area, you can open the blue chest up a couple of vines for a Daoina Helm. Return to the vine and climb it as you did before. Follow the narrow ledge into the next area and climb the vine, before going into the next area. Go through this area, and in the next area, you'll see the Antidote Nut in the swampy area. Return to Pagumon with the Antidote Nut and give it to him. Pagumon decides to be your friend. Return to Digi-Central. ____________ ---/DIGI-CENTRAL\--- To the Digi-Farm! _________ ---/DIGI-FARM\--- Pagumon decides to take a rest. Calumon alerts you to someone coming - Ellie. Ellie and Pagumon introduce themselves to each other. Unfortunately, Pagumon accidentally causes a slight mishap. Pagumon wants to put things right, and you are to accompany him to Packet Swamp. Before you go, train some more. Go back to the Chrome Mine and train everyone to Level 25-26 at least if they're not there by now. Level 27 is good. If you haven't experimented with new DigiConverted Digimon recently, have a look at what you can use now. You've probably got at least 700% Scan Data for PawnChessmon (Black) by now, and you should be able to get 999% during your training. It's a good idea to DigiConvert a Digimon as soon as it reaches 999% Scan Data, even if you don't plan to use it soon. This way, it can occupy the Digi-Farm and slowly increase its statistics while any other Scan Data you receive for the Digimon goes toward Digi-Converting your next one. You should also think about Digi-Converting Terriermon and Goburimon or Tyrannomon - you can Degenerate Tyrannomon to Goburimon if you wish. Another one you should have is Wormmon - the Digimon has several really good Digivolutions, and you can use it to get Megadramon now! ____________ ---/PACKET SWAMP\--- Enemy Digimon: Gekomon, Crabmon, Blossomon, Veggiemon, Stingmon This area can be confusing. This is the quickest way through. From the beginning, head south, then right to take the whirlpool. Next, take the closest whirlpool when you arrive, then go left for another one. Head north for another whirlpool, then follow the path until it splits. Head south to follow another whirlpool. Do not take the whirlpool after this. Save and heal at the purple square. Up ahead, speak to ShogunGekomon. He sets his guardians on you. _______________________________________________________________________ /BOSS FIGHT: GEKO GUARDIANS \ /Rewards: 176 AQU EXP, 372 BITS, 90kg food \ /Techniques: Devil's Tongue \ |-----------------------------------------------------------------------------| |Not really much of a boss fight, they're not much different to others of | |their species. However, you should note that you cannot heal or Digivolve | |between this fight and the inevitable ShogunGekomon fight. | \___________________________________________________________________________/ With the guardians out, ShogunGekomon decides to do it himself. _______________________________________________________________________ /BOSS FIGHT: SHOGUNGEKOMON \ /Rewards: 299 AQU EXP, 1057 BITS, 210kg food, Orc Dagger \ /Techniques: Musical Fist, Instant Freezer, Compost Hurler \ |-----------------------------------------------------------------------------| |ShogunGekomon is a lot faster than he may look. As with SkullGreymon, he | |takes up more than one Zone (Zones 3 and 4), so multi-Zone targeting attacks | |are very effective. Instant Freezer is a strong attack against one Digimon, | |while Musical Fist is a strong attack against three Zones next to each other.| |It may help if you move your Digimon into Zones 1, 3 and 5 - if they're in | |Zones 1, 2 and 3, just move the one in Zone 2 to make it easier. Compost | |hits one Digimon twice. It's a difficult fight, and it may take a few goes. | |If you're struggling, there is one technique you can use - you can use a | |DigivolveDisk to make the battle a little bit easier. When you eventually win| |this fight, you receive a lot! | \___________________________________________________________________________/ ShogunGekomon gives up, and agrees to live in peace with the native Gotsumons. Gotsumaru and Gotsky arrive and give you a Star Piece. You warp to Digi-Central. ____________ ---/DIGI-CENTRAL\--- Go and speak to Ellie, who is outside the Farm and Goods shop with Peory. Pagumon gives the Star Piece to Ellie. A brief conversation with Pagumon, and you are interrupted by a mysterious Digimon. He reveals himself to be Alphamon. Alphamon gives both of you another dose of the almost Analogman-like doctrines that Digimon should be all about strength (in fact, this whole conversation is almost a flashback to the conversation before the Machinedramon fight in Digimon World). Alphamon leaves, saying that Digimon don't need humans helping them. Pagumon advises you to head for the Digi-Farm for a rest, and you should do it. _________ ---/DIGI-FARM\--- Calumon greets you, before Phil arrives in a panic. Please welcome another classic Digimon villain - Devimon! Devimon has Ellie, and he'll give her to you if you bring Pagumon to him at the Drain Tunnel. You return immediately to Digi-Central. ____________ ---/DIGI-CENTRAL\--- You shouldn't need any more training - Drain Tunnel isn't much harder - but it might help if at least one of your Digimon is at Perfect level (WereGarurumon is a fairly early Perfect). Head for the Packet Swamp to train if you wish. Any reserve Digimon in the team should be at Adult level before you go to Drain Tunnel again. This might be a good point to take the reserve Digimon to train without the rest of the team - it'll give them battle experience while the rest of the team enjoys the Digi-Farm. In fact, it may be a good idea to take your reserve Digimon to the Drain Tunnel as the main members of the team. Regardless, when you're ready, get the team ready to go, and set off to Drain Tunnel! ____________ ---/DRAIN TUNNEL\--- New Enemy Digimon: Hookmon, Seadramon, PlatinumSukamon The waters are still deactivated, so just follow the way to where you fought PlatinumSukamon. On your way, watch out for the rather disturbing Raremon, and a new enemy, Hookmon. What you should really watch out for is five (yes, five) Seadramons in one battle. Individually, they're fairly easy, but five can be a difficult fight. Try to start at one side and work across to win. The 490 BITS and other things are certainly worth it! Seadramon is a Digimon worth getting as well, and it may be worth getting Hagurumon if you haven't already got enough Scan Data for it. You can open the previously inaccessible blue chest as well now - good if you have a Machine Digimon. Around Devimon, PlatinumSukamon appears in random battles, but it's easier to defeat at this point (it still has a lot of HP for it). At the boss alert square, heal and save. Cross the bridge and speak to Devimon. Devimon reveals that he is working for Unknown-D, and reveals Unknown-D's basic plan. Have a think about it while you prepare to fight... _______________________________________________________________________ /BOSS FIGHT: DEVIMON & KURISARIMONS \ /Rewards: 248 DAR EXP, 759 BITS, 175kg food \ /Devimon's Techniques: Touch Of Evil, Razor Claws, Devil's Whisper \ |Kurisarimons' Techniques: Razor Claws | |-----------------------------------------------------------------------------| |Devimon fights with two Kurisarimons. The Kurisarimons are easily beaten by | |Techniques which target one or both of them as well as Devimon. Devimon, as a| |Digimon whom you can use, only takes up on Zone. Devil's Whisper hits two | |Zones and causes confusion (space your Digimon effectively). Devimon isn't as| |difficult as ShogunGekomon, so you should win without too much of a fight. | \___________________________________________________________________________/ Devimon gives a subtle clue about Pagumon before Ellie appears and offers to cook for you, which Pagumon likes. You warp to the Digi-Farm. _________ ---/DIGI-FARM\--- Having eaten, your character finally gets what Devimon has been saying. Pagumon is Black Agumon, having degenerated after being defeated by Machinedramon. Baihumon calls and asks you to bring Pagumon to him now. ____________ ---/DIGI-CENTRAL\--- Head to the Tamer Union and Baihumon's room. When you arrive, speak to Baihumon for a long conversation about Pagumon, Unknown-D and Alphamon. Leave the Tamer Union, and Kain and Tomomi will appear. Pagumon reveals that Tomomi was raising him, but she treated him badly and made him fight too much. Kain gives you a lot more of his typical speech, and Tomomi expresses her disgust at Pagumon. They leave, and Pagumon thinks, before soon suggesting that you could head back to the Digi-Farm. Do so. _________ ---/DIGI-FARM\--- Pagumon asks for a bit of space to think. Soon, you're alerted by Calumon that Pagumon has run off. He's headed for the Mangrove Woods. Return to Digi-Central. ____________ ---/DIGI-CENTRAL\--- Before you go to Mangrove Woods, train a lot. All of your Digimon should be at least Level 32 - higher if Digivolutions cause it to be. Any Digimon who can Digivolve to its Perfect level at Level 32 or lower should do so - Digimon who take longer (such as Ikkakumon) can wait. ______________ ---/MANGROVE WOODS\--- Enemy Digimon: Kokatorimon, Kiwimon, Parrotmon, Penguinmon Start by heading east - the other way takes you to a chest you can open with a higher Tamer Rank. Head south, and follow the path until you see two routes running next to each other. Take the one you get to first, and follow this way until you see one path leading into a set of trees. Follow, and you see the rather ominous purple square. Heal and save. Up ahead, Pagumon is under attack from a Kiwimon and two Penguinmons. They are commanded to attack by Deramon. _______________________________________________________________________ /BOSS FIGHT: KIWIMON & PENGUINMONS \ /Rewards: 128 BRD EXP, 469 BITS, 110kg food \ /Penguinmons' Techniques: Eternal Slapping \ |Kiwimon's Techniques: Razor Claws | |-----------------------------------------------------------------------------| |Similar to the Gekomon fight before ShogunGekomon. These three aren't much | |better than others of their species, and a strong attack like MachGaogamon's | |Vortex Kick will see them off. A really good attack to use would be | |Ikkakumon's Evil Wave Technique. Any attack which can hit more than one of | |them at once, really. Keep attacking and they'll soon go out without too much| |difficulty. | \___________________________________________________________________________/ Deramon decides to do it himself. _______________________________________________________________________ /BOSS FIGHT: DERAMON \ /Rewards: 225 BRD EXP, 645 BITS, 150kg food \ /Techniques: Frozen Fire Shot, Tornado Wind, Tidal Wave \ |-----------------------------------------------------------------------------| |Frozen Fire Shot can is an attack you may have seen Kokatorimon use before, | |and it's a bad one. Your Digimon should be in Zones 1, 3 and 5 to avoid being| |fully in its way. Tornado Wind is a moderately strong attack against one | |Digimon. Tidal Wave hits four Zones next to each other. If you avoid being | |hit too badly by Frozen Fire Shot, this shouldn't be a long or difficult | |fight. | \___________________________________________________________________________/ Deramon flees, and Pagumon has another flashback. You warp to Digi-Central. ____________ ---/DIGI-CENTRAL\--- Head for the Tamer Union, and Yuji will be outside. Speak to him, and he says that the place in Pagumon's flashbacks may be Ancient Canyon. Obviously, your objective is to go there, but before you do, buy any Items you may need. Get a lot of Items, because Ancient Canyon is rather difficult. It may be wise to train before going there. When you're ready, set off. ______________ ---/ANCIENT CANYON\--- Enemy Digimon: Apemon, Seasarmon, Triceramon, Growlmon, Minotarumon Pagumon gives a short speech. Follow the ledges to the rope, and drop down. Open the blue chest for a Sundae, and head south, then up. Follow the ledges to another rope, drop down it, and do the same with the next one, then head south. Climb up the rope, and follow the narrow ledges. Take a slight detour and open the blue chest for a Revive D, then follow the main path again. Drop down the rope and follow the ledges to another rope. Climb it and follow the left ledges to another rope. Up here, and follow the series of narrow ledges and more ropes until the path widens again. You may wish to save here, because the random battles here can be difficult ones. Follow the path and head up to the ledge above using the rope, and follow this ledge to a purple square. Heal and save, and before you do anything else, position your Digimon so that one Digimon is in Zone 2, another is in Zone 4, and the one with the highest defensive power is in Zone 1 or Zone 5. Climb the rope, and walk toward the nearby fire. You are greeted by Babamon, as well as an old friend... _______________________________________________________________________ /BOSS FIGHT: JIJIMON & BABAMON \ /Rewards: 978 HOL EXP, 1736 BITS, 210kg food \ /Jijimon's Techniques: Energy Grenade, Hung On Death \ |Babamon's Techniques: Empress Haze, Scholastic Book, Cursed Breath | |-----------------------------------------------------------------------------| |How difficult this fight is can be based on two main factors. First, how you | |space your Digimon. Babamon's Empress Haze attacks Zones 1, 3 and 5, so | |having only one Digimon in one of those Zones reduces the damage it does. | |Its higher defensive power reduces it too. Jijimon's Energy Grenade attacks | |three Zones next to each other. The second factor is how quickly you can win.| |Babamon's Scholastic Book raises the effects of Jijimon's Energy Grenade, so | |go for Jijimon first if you have to use a Technique which doesn't target both| |of them. Jijimon eill hopefully be completely out of the battle before he can| |start using Hung On Death. Babamon will probably start using Cursed Breath | |more at this point, but the Digimon in Zones 2 and 4 won't be hit. Babamon | |is easy to defeat once Jijimon is out, if you use this formation. | \___________________________________________________________________________/ Babamon reveals that Ancient Canyon is where what was once File Island was. (Could this be Great Canyon? Things have changed since Ogremon ruled it...) They explain that File Island was attacked by Kimeramon, and a Tamer fought against it with his Antylamon - in other words, Pagumon. So, he's been defeated by both Kimeramon and Machinedramon...both halves of Millenniummon. Is that foreshadowing something which will happen in a future game, perhaps? Anyway, speculation aside, you warp to Digi-Central. ____________ ---/DIGI-CENTRAL\--- Pagumon thanks you, and decides that he wants to become Antylamon again. Head for the Digi-Farm. _________ ---/DIGI-FARM\--- A brief conversation with Calumon reveals that there could be a way to Digivolve Pagumon to Antylamon. Return to Digi-Central. ____________ ---/DIGI-CENTRAL\--- Head to the Chrome Mine. ___________ ---/CHROME MINE\--- New Enemy Digimon: Meteormon, Myotismon, DarkLizardmon The path is the same as before, but now, you can encounter DarkLizardmons, Myotismons and Meteormons on your way. They do a fair amount of damage, but your Digimon should be strong enough to defeat them reasonably easily now. You can open the blue chest on your way now. Up ahead, you encounter Kain and Tomomi again. Kain plans to use the Data Core to upgrade his Digimon (is this why Machinedramon was here...?). MegaKabuterimon becomes GranKuwagamon, who soon turns on Kain and Tomomi. Pagumon attacks it, and it is destroyed. Calumon explains. Tomomi and Pagumon have a conversation, and Tomomi says she'll stop working with Kain and start again with a new Digimon, before giving you a Core Piece. Head to Digi-Central. ____________ ---/DIGI-CENTRAL\--- Head to the Digi-Farm. _________ ---/DIGI-FARM\--- Pagumon Digivolves to Antylamon with the new Core Piece. However, before you can celebrate, the Tamer Union calls and tells you that Kimeramon is at the Junk Factory! Antylamon asks to be taken there to battle Kimeramon. Before you go, pause. The difficulty level of the game is about to go up again. You've got Ancient Canyon and the harder Chrome Mine to train. Plus, if you've gone for the secondary option with the Digimon you started with or another of its species, you'll be at a dead end at this point - these lines end at RiseGreymon, MachGaogamon or Lilamon for each, not having an Ultimate form yet. So, it's a good point to start Degenerating. Degenerate all of the Perfect Digimon in your team to the lowest level available to them. Train them up again. If you wish, you can use your reserve Digimon as your main Digimon, and have your other Digimon in reserve so that they can get a lot of EXP from the strong opponents whom the other Digimon defeat. ____________ ---/JUNK FACTORY\--- Enemy Digimon: Sorcerymon, ToyAgumon (Black), Garbagemon, Megadramon Start by heading through the archway up ahead, up the stairs and around the walkways until you reach another set of stairs. Head north to the next archway, and at the rail tracks, head east (you'll visit the rest of the Junk Factory later, don't worry). Don't use the stairs; instead, head east and through the archway to the south. Follow this path until you reach the purple square. Heal and save. Use the teleporter ahead. The teleporter takes you to a large arena, where you'll encounter Kimeramon itself! _______________________________________________________________________ /BOSS FIGHT: KIMERAMON \ /Rewards: 700 MAC EXP, 2527? BITS, 250kg food, Soma S \ /Techniques: Electro Shocker, Instant Booster, Blood Laser, Poison Wing, \ |Ice Blast, Touch Of Evil, Giga Scssr Claw, Fiery Breath, Stun Bubble | |-----------------------------------------------------------------------------| |Kimeramon is, basically, a mutant Digimon with a variety of bits of several | |Digimon. Like SkullGreymon, he occupies Zones 2, 3 and 4. | | | |Kimeramon, as you can see, has access to a huge variety of Techniques. Most | |of them hit two Zones, so spread your Digimon well. Instant Booster raises | |Kimermon's Speed, while Stun Bubble can put your Digimon to sleep (not stun).| |Poison Wing is able to hit more than once. His other Techiques hit one Zone | |(Ice Blast, Blood Laser) or two Zones (Electro Shocker, Fiery Breath, Giga | |Scssr Claw, Touch Of Evil). Positioning your Digimon in Zones 1, 3 and 5 is | |the best option, because some of his attacks which hit two Zones (Stun Bubble| |being the main example) can be very bad news. If you do this, the fight | |should be reasonably easy - well, easier than it otherwise would be, at | |least. | | | |Regardless of who wins, this is likely to be a fairly quick fight. A really | |great Digimon to use here is Infermon, whose Energy Grenade hits all three of| |Kimeramon's Zones for a lot of HP. Keep attacking and you should soon win. | \___________________________________________________________________________/ With Kimeramon defeated, Antylamon thanks you. There's a slight problem here as Antylamon seems to suggest that his old Tamer was a man (it was Tomomi, wasn't it?), but anyway, he thanks you. Naturally, Unknown-D spoils the fun. You return to Baihumon. \\\---------------/// 3.4: GOLD TAMER ///---------------\\\ ____________ ---/DIGI-CENTRAL\--- Baihumon rewards you with a promotion to Gold Tamer rank! You are introduced to Zhuqiaomon. Before he can set you any tasks, Tentomon alerts you to a virus! Azulongmon has already left to investigate, and Ebonwumon and Baihumon are warped out! You're safe while the Anti-virus is running, but someone has to go to the Sky Palace to see what's happening. You can now raise Ultimate Digimon, but you shouldn't need them for the Sky Palace. The Sky Palace is the only place you can go anyway. __________ ---/SKY PALACE\--- Enemy Digimon: Diatrymon, Phoenixmon, Unimon, Taomon, Piximon The enemy Digimon start getting very tough Start by heading over the bridge and around to a covered walkway. Cross this, cross another bridge, and use the next walkway. Here, head north to another walkway, cross it, and head east at the junction. Follow the path, getting the blue chest on the way for a useful Bane Rapier, until you reach another covered walkway near the north side of the fountain. Head up the ramp and cross the bridge on the other side, cross the next bridge, and use the next walkway. Head south, cross another walkway, and head around the fountain here, getting a Soma D from the blue chest on the way, cross another bridge and another walkway, and cross the narrow walkway to reach a purple tile. Heal and save. Use the teleporter up ahead. You'll meet Azulongmon... _______________________________________________________________________ /BOSS FIGHT: AZULONGMON \ /Rewards: 758 DRA EXP, 2686 BITS, 390kg food, Wyvern Guard \ /Techniques: Ice Blast, Sourai, Instant Booster, Breath Of Fire \ |-----------------------------------------------------------------------------| |Azulongmon is easily the hardest boss you'll have faced so far. He is quick, | |and his attacks are very effective. Even if Kimeramon wasn't much of a | |problem for you, Azulongmon is likely to be difficult. The only great thing | |is that he takes up Zones 2, 3 and 4, so multi-Zone attacks are more useful. | |The best formation is to put your Digimon in Zones 1, 3 and 5 for this | |difficult fight. | | | |Azulongmon's Ice Blast is far more dangerous than Kimeramon's, and his | |Instant Booster can be a significant problem. Breath Of Fire hits one Zone | |with reasonable power. His most dangerous attack is Sourai, which hits really| |badly and can lower your Digimon's defensive power quite significantly. The | |high defensive power of Azulongmon means that the battle will be a long one, | |so the best way of doing it is to focus on surviving and attack when you can.| |Eventually, after a lot of effort, Azulongmon will be out of this fight. | \___________________________________________________________________________/ With Azulongmon defeated, he explains that he saw a mysterious Tamer before the virus got him. You return to Digi-Central. ____________ ---/DIGI-CENTRAL\--- Zhuqiaomon thanks you, and gives you your next mission. Apparently, the viruses are attacking from the Tropical Isles. Before you go there, you should go to the shops and get a lot of necessary Items. In particular, buy a few MP Plug Ss and HP Plug Ts. A few HP Full Ss will be useful, too. When you're ready, set off. ______________ ---/TROPICAL ISLES\--- Enemy Digimon: Etemon, Silphymon, Eaglemon, SaberLeomon Start by going right and over the rocky area. When you reach the large rock, climb it and cross the bridge. Use the ladder, and follow the path to another rock. Climb it and cross the next bridge. Keep going across two more bridges until you reach a junction. Take the north bridge, and climb a ladder. Cross two more bridges, then a bridge to the north, and another. Heal and save at the purple square. Ebonwumon awaits... _______________________________________________________________________ /BOSS FIGHT: AZULONGMON \ /Rewards: 884 INS EXP, 3149 BITS, 450kg food, Swarm Dagger \ /Techniques: Electric Blast, Electro Shocker, Mugen, Flesh Eater, Instant \ |Booster | |-----------------------------------------------------------------------------| |Azulongmon is easily the hardest boss you'll have faced so far. He is quick, | |and his attacks are very effective. Even if Kimeramon wasn't much of a | |problem for you, Azulongmon is likely to be difficult. The only great thing | |is that he takes up Zones 2, 3 and 4, so multi-Zone attacks are more useful. | |The best formation is to put your Digimon in Zones 1, 3 and 5 for this | |difficult fight. | | | |Azulongmon's Ice Blast is far more dangerous than Kimeramon's, and his | |Instant Booster can be a significant problem. Breath Of Fire hits one Zone | |with reasonable power. His most dangerous attack is Sourai, which hits really| |badly and can lower your Digimon's defensive power quite significantly. The | |high defensive power of Azulongmon means that the battle will be a long one, | |so the best way of doing it is to focus on surviving and attack when you can.| |Eventually, after a lot of effort, Azulongmon will be out of this fight. | \___________________________________________________________________________/ Ebonwumon discusses the viruses, before a mysterious Tamer appears. Hmm... anyway, you return to Digi-Central. ____________ ---/DIGI-CENTRAL\--- Zhuqiaomon thanks you, and explains that they're currently seeing what Baihumon is up to. What you're supposed to do next isn't really explained by Zhuqaiomon, but head to the Digi-Farm. _________ ---/DIGI-FARM\--- You receive a call from Yuji, saying that the Tamers are having a meeting, and that they would like you to attend the meeting. ____________ ---/DIGI-CENTRAL\--- Head to the west area of the Tamer Plaza, where the Farm Shops are, and speak to Yuji on the top level. The meeting discusses the Tamer whom you saw after defeating Ebonwumon. The theory is that he could be a Bad Tamer. Phil's theory is that there is an advanced Digimon behind the attacks - in other words, Unknown-D. Return to the Digi-Farm. _________ ---/DIGI-FARM\--- Calumon explains that you've got a call. Tentomon tells you that the Bad Tamers are at the Junk Factory. ____________ ---/DIGI-CENTRAL\--- Get some Items. Junk Factory is a lot more difficult than before, and you have to fight several bosses. ____________ ---/JUNK FACTORY\--- New Enemy Digimon: Puppetmon, Mamemon, SuperStarmon, PrinceMamemon Proceed the way you went before until you encounter two Bad Tamers, Yoshiki and Alicia. Yoshiki fights. It's a fairly easy fight against three Digimon and you shouldn't have any real difficulties. The Bad Tamers flee. Follow them. They escape in a GranLocomon. Chase it along the tracks, and it will turn around. Follow it again. Head for the area where you teleported to fight Kimeramon. GranLocomon is protected by a shield, and to reach it, you have to defeat three Bad Tamers somewhere in the factory. To reach the first one, return to the main area of the factory. Follow the GranLocomon's rails to the area where it turned back earlier. Use the stairs and walkways to reach another area, where you will encounter a Bad Tamer, Peter. Defeat his Digimon (they're fairly easy), and he gives you Code Key 1. Return to the main area. Head north, and follow this way to another Bad Tamer, Chan. Defeat him. With Code Key 3, return to the main area and keep going as if you were going to where GranLocomon is, but go up the stairs. Follow the path to another enemy, SueAnn. Don't be intimidated by her Machinedramon, she isn't too hard to beat. She lets you have Code Key 2. Return to the shield and disarm the system using the three Code Keys. Heal and save, and use the teleporter. This is where GranLocomon is. Its occupants, with no other options, turn the machine to face you. Boss fight! _______________________________________________________________________ /BOSS FIGHT: GRANLOCOMON \ /Rewards: 929 MAC EXP, 3316 BITS, 480kg food, Soma T \ /Techniques: Charge, Digital Bomb, Fighting Spirit, Blood Laser, Dynamic \ |Cannon, Mechanical Boost | |-----------------------------------------------------------------------------| |GranLocomon is going to be the longest fight so far, unless you really | |struggled with Azulongmon. | | | |GranLocomon is fast, and can boost his overall Speed even higher (well, he is| |a train...). Mechanical Boost increases his Speed, while Fighting Spirit | |increases his attack strengths. The best formation for this fight is to have | |your Digimon in the same Zones as him (2, 3 and 4), because this reduces the | |effectiveness of Blood Laser (which hits Zones 1, 3 and 5) and Digital Bomb | |(which hits Zones 1, 2, 4 and 5 only). He won't use Digital Bomb as much | |while you use this formation. The only thing is that using this formation | |does make you more vulnerable to Dynamic Cannon, but thankfully he doesn't | |use it as much as some of his other Techniques, so you should be able to | |avoid his attacks being too bad. | | | |GranLocomon has a lot of HP, and reasonably high defensive capabilities. Your| |main focus should be to survive and attack when you can. Eventually, you will| |win. | \___________________________________________________________________________/ With GranLocomon beaten, the treacherous train finally stops its rush. The Bad Tamers are beaten. Kazuya and Yuji arrive, and you return to Digi-Central. ____________ ---/DIGI-CENTRAL\--- Zhuqiaomon interrogates the Bad Tamers, but the Tamer whom Azulongmon saw isn't among them. Apparently, this is their Boss, who is currently at the Hard Mountains according to their information. This is your destination, but you should prepare for the trip before you go. The Hard Mountains can live up to their name. You've got several tough fights as well as a lot of very strong enemy Digimon here. You need to get a lot of HP, MP and various other types of Items. It might be a good thing to reverse your Digimon's positions to what they were before GranLocomon. ______________ ---/HARD MOUNTAINS\--- Enemy Digimon: MetalMamemon, Zudomon, Andromon There are two ways of getting where you want to go here. The west way is significantly shorter, so we'll go that way. Start going west, up a ladder, use another ladder, and go south. At the junction, go west. South again, climb a ladder, and use another one. Use the pipe to get to the Undersea Drive. ______________ ---/UNDERSEA DRIVE\--- Enemy Digimon: Divermon, Whamon, Plesiomon Follow the path until the junction. Head south here. Open the blue chest for a HP Full S, and follow the path to another pipe which leads back to the Hard Mountains. ______________ ---/HARD MOUNTAINS\--- Follow the path and climb the ladder. Heal and save before you use the following ladder. Here, you meet the Bad Tamers' Boss. He and Unknown-D show you your opponent... _______________________________________________________________________ /BOSS FIGHT: BAIHUMON \ /Rewards: 1024 BST EXP, 3669 BITS, 540kg food, Vorpal Axe \ /Techniques: Razor Claws, Fox Tail Inferno, Mega Twister, Kongou \ |-----------------------------------------------------------------------------| |Baihumon certainly shouldn't give you as much difficulty as with GranLocomon.| |Kongou is very strong, but as long as you spread your Digimon out well, | |Baihumon shouldn't be too difficult at all. There isn't much to say about | |this fight, other than usual three-Zone Boss strategies. The battle should | |hopefully be a short one if your Digimon are strong enough to get this far, | |especially after GranLocomon. | \___________________________________________________________________________/ Unknown-D leaves. The Bad Tamers' Boss flees. Baihumon warps back to Digi-Central. The Hard Mountains are far more quiet, but chase the Boss now. ______________ ---/UNDERSEA DRIVE\--- Follow the path until the junction. Head north here, and keep going. When you see the purple square, heal and save. Up ahead is the Bad Tamers' Boss. Following a rather amusing scene, you have to fight another boss... _______________________________________________________________________ /BOSS FIGHT: MARINEANGEMON \ /Rewards: 860 AQU EXP, 1713 BITS, 190kg food, Siren Scmt \ /Techniques: Ocean Love, Brain Eater \ |-----------------------------------------------------------------------------| |MarineAngemon is fairly easy. It has a lot of power, but it doesn't have too | |much HP or defensive power. It only occupies one Zone (Zone 3), but it | |shouldn't be too difficult. | \___________________________________________________________________________/ MarineAngemon turns against the Bad Tamers' Boss, and the Boss escapes. Baihumon appears and discusses Unknown-D, and you return to Digi-Central. ____________ ---/DIGI-CENTRAL\--- Before you can celebrate too much, the Bad Tamers' Boss appears. Zhuqiaomon is his target. Before you go to Lava River, Degenerate your current Perfect Digimon to the lowest level you can. Lava River is much harder than the Hard Mountains, and the big boss fight is easily the most difficult one so far. WALKTHROUGH TO BE CONTINUED... _____________________________________________________________________________ | | |S E C T I O N F O U R | | | |F U T U R E U P D A T E S A N D C R E D I T S | |_____________________________________________________________________________| Lava River is next, which shouldn't take too long. The random battles guide is being carefully started on as well. Credits go out to Bandai Namco for this great game, and to any readers who can use this guide to help their games.