Walkthrough by Untitled1991
Chrono Trigger on SuperCheats.com
                        Chrono Trigger

Table of Contents
          1. Version History----------------------------------[VH]
          2. Introduction-------------------------------------[INTRO]
          3. Getting Started----------------------------------[GS]
          4. Millennial Fair----------------------------------[MF]
            4a. Going to the Fair-----------------------------[GTTF]
            4b. Learning the Basics---------------------------[LTB]
            4c. Leveling in Guardia Forest—-------------------[LGF]
            4d. Fair Games------------------------------------[FG]
            4e. Lucca's Invention-----------------------------[LI]
          5. The Queen Returns--------------------------------[QR]
            5a. Truce Canyon----------------------------------[TC]
            5b. The same, but different-----------------------[TSBD]
            5c. Guardia Castle--------------------------------[GC]
          6. A Vanished Princess------------------------------[AVP]
            6a. Manolia Cathedral-----------------------------[MC]
            6b. Into the Lair---------------------------------[ITL]
            6c. The Inner Sanctum-----------------------------[TIS]
            6d. Yakra-----------------------------------------[YKR]
          7. Homecoming---------------------------------------[HMC]
            7a. Why You Don’t Date Royalty—-------------------[WYDDR]
            7b. In the Court Room-----------------------------[ITCR]
          8. The Trial----------------------------------------[TT]
            8a. Busting Out-----------------------------------[BO]
            8b. Dragon Tank-----------------------------------[DT]
          9. Beyond the Ruins---------------------------------[BTR]
            9a. I Don’t Think Were in Kansas Anymore...-------[DTWK]
          0. Techs--------------------------------------------[TCH]
          0. Bestiary-----------------------------------------[BST]
          0. Item Encyclopedia--------------------------------[ITM]
          0. Legal--------------------------------------------[LGL]
          0. Contact------------------------------------------[CNT]

-----------------------------------------------------------------------------
                       1. Version History [VH]
-----------------------------------------------------------------------------

Date: 12/4/2008
Version: 0.01
Added legal and contact information. Also filled out first part of version 
history. Added Introduction section, and putting in the first five items from
the bestiary and item encyclopedia. Added Getting started. Started the faq 
wrote till leveling up in Gaurdia forest within Millennial Fair Section. 
Added Tech Section.

Date: 12/6/08
Version: 0.05
Added a little more to the main faq, finished the Millennial Fair. Added Duel
tech within Tech section. Added more to Bestriay and Item Encyclopedia, to 
entry 15. Cleaned up some of the guides look.

Date: 12/8/08
Version: 0.05
Cleaned up the guide to make it more readable. Split the Millennial Fair
section into parts a,b,c,d, and e.

Date: 12/9/08
Version: 0.06
Finished boxing the Bestiary and Item Encyclopedia. Added the Truce canyon 
portion to the section The Queen Returns.

Date: 12/11/08 Version:0.07
Updated shops section of The Queen Returns. Added part of the The same, but 
different subsection.

Date: 12/17/08
Version: 0.08
Finised the same but different section, added Guardia castle subsection.

Date: 12/18/08
Version: 0.09
Started A Vanished Princess section. Added Manolia Cathedral subsection. Put 
in some of Luccas’ techs under single techs.

Date: 12/19/08
Version: 0.10
Finished Manolia Cathedral subsection, completed Into the Lair subsection 
from start to finish. Added The Inner Sanctum subsection.

Date: 12/23/08
Version: 0.10
Started more on The Inner Sanctum subsection. Now I have help from Whyerd 
Neighme, who is my Advisor, Editor, stratedy research and tester person 
thing. Lol I’ll let him pick what he wants.

Date: 12/27/08
Version: 0.12
Finished A Vanished Princess Section.

Date: 12/28/08
Version: 0.15
Started Homecoming Section and finished. Started The Trial section, finished 
the Busting Out subsection.

Date: 12/29/08
Version: 0.16
Made the Dragon Tank subsection from start to finish. Started


-----------------------------------------------------------------------------
                      2. Introduction [INTRO]
-----------------------------------------------------------------------------

"When a newly developed teleportation device malfunctions, young Crono must 
journey through time to rescue a mysterious girl from an intricate web of 
past and present perils. Enhanced with dual-screen presentation, stylus 
controls, and a host of great new features, the classic tale transcends time 
once again!" - Back of game case

So, sounds like some fun huh? Well, whether you just picked up Chrono Trigger 
for the DS because you just heard about it, or you've played it on the SNES 
and PS1, its my job to help you through! After all, you aren't just reading 
for the heck of it right?

Well I'll try not to give up to many spoilers and if I do it will say 
"SPOILER!!!", and put it in a box so you know when you can keep reading!

I'll try to go into detail about side things like the Arena of Ages, but I 
don't think that I will have time, and there are several other, not to 
mention better, In-Depth faqs for those. I would advise you to take a look at 
those.

The sections are broken down as follows: The heading that the game has when 
you save, and then my random titles as subsections. Each section will usually 
contain Items, which are the items that you should obtain going through, 
shops, shops that you can buy from (usually I will only put new shops in so 
that the repeated info doesn’t take up space) and enemies that you encounter. 
In the section will just have an over view of all the items you get from all 
the subsections, the enemies names that you encounter, and new shops that you 
can access. Also, the section will contain the level (written as Preffered 
Level) I went in with, though I might make it a bit higher if I have a 
difficult time. The subsections will have the same things relative to that 
section, along with all the info on new enemies.

This is my very first faq, so I'm sorry for anything I mess up, also I'm 
sorry for the boring wall of text, I don't know how to ASCII art or whatever. 
Also, for the sake of saving spoilers and keeping the document small, and 
moving, I will try to refrain from throwing too much of the story in.

Well enough of my blabbering, time to get into the game!!!


-----------------------------------------------------------------------------
                         3. Getting Started [GS]
-----------------------------------------------------------------------------

Alright! The games on!!!! Once you arrive at the title screen, select new 
game. It will then take you to customize your game play. These CAN be changed 
later, so go ahead and experiment if you would like. The game goes into it, 
but if its confusing, hopefully this will help:

Game mode: 
     Ds: Use the stylus or buttons to navigate the battle menu (displayed on 
the bottom screen with character health and stuff). I usually just utilize 
the buttons, however I like the top screen to be open. Maybe I'm 
claustrophobic. XP

     Classic: Choose whether to just use buttons and see the friend and foes 
status on the bottom screen. I haven't tried this yet. 
If people would like to tell me which they prefer and why, then I'll be happy 
to add that here! :)


Battle made:
     Active: Wow boy! Here they come! The enemies throw themselves at you 
when the can, whether your thinking or not! Just like a real fight! But then 
again, in a real fight, you don't have to sift through menus to attack XD. 
This is the mode that I prefer.

     Wait: When your character can make a move, the game stops the action so 
you have time to pick your moves. Great to form a strategy, or for people new 
to Chrono Trigger.


Movies:
     On: When the story progresses, the anime cut-scenes that were added in 
on the PS1 version will be see. I recommend this, since they are usually 
really short anyhow and interesting. Though the same thing happens in-game 
also. Just lower graphics XD.

     Off: You will not see the added in anime cut-scenes. I guess if your 
sick of them cause you've played through the game too much then it would be a 
good idea. But then I don't know why you would read this. But hey free will, 
do what you want! :D Or maybe you just really don't like anime, and when you 
see it then you go into a feral rage, nibble your Ds corner and jump out your 
window to wreck havoc on the city. XP


Once you are satisfied with you're choices, press start to advance.


Here you will be asked to name Crono, the main character. I left it Crono (I 
usually leave all the names in.) but my gf put my name in for Crono. Your 
choice! Yay, I love choices!!! It just can't be more than six characters 
long.

Buckle up! You're in the game now!!!!


-----------------------------------------------------------------------------
                      4. The Millennial Fair [MF] 
-----------------------------------------------------------------------------

Items:
200G
Potion x 1
100G
300G
Strength Capsule x 1

Shops:

   Armor (Blue Tent at the fair):
        Bronze Helm: 200G  Defense 8
        Padded Vest: 300G  Defense 10

   Items (Red Tent at the fair):
        Potion: 10G
        Panacea: 10G
        Athenian Water: 200G
        Shelter: 150G

   Weapons (Melchoir):
        Bronze Blade: 350G  Attack 7
        Silver Sword: 4000G Attack 20
 
Enemies:
| No. 002   
   Amanita

| No. 003
   Scarab

| No. 004
   Gilded Bellbird

| No. 001
   Gato

-----------------------------------------------------------------------------
                       4a. Going to the Fair [GTTF]
-----------------------------------------------------------------------------
Items:
200G 

Rise and shine sleepyhead!!! After you watch the opening scene, head down the 
stairs where your mother will inquire you. Poor Mom, must be getting old, 

can't even remember you best friends name! T_T

Once you fill in Lucca's name, your mom will remind you that you promised to 
go see Lucca's new invention. 

But don't run off without talking to your mother again! Since you're so sweet 
and take time to talk to her, she remembers to give you your allowance! 
SCORE!!! 200G! 

Off to the fair! Go out your front door and straight on till morning! Err.. 
wrong quote sorry! XP Looking past my constant bad jokes, head upward to the 
fair you saw earlier in the opening cut-scene. Press A to go in when the 
words "Millennial Fair" pops up. Once inside, look around and talk to people 
if you would like. To the left is a strength contest. To the right is the 
tent of horrors, along with a race tent where you may guess the next winner. 
Scattered around the middle are several shops. When you're ready to go to the 
next screen, head north.

FREEZE!!! WALK up to the bell and you should get run over buy an exuberant 
girl. After the dialogue TALK TO HER BEFORE GETTING THE PENDANT FOR HER! 
(Well it's your choice but a few things that you do or don't do will affect 
something a bit later. It changes the story outcome little, but seeing your 
previous actions have consequences makes this game great!) When she asks for 
it back, say YES. Then choose SURE to walk around with her. 

   Note: Some (actually a lot) of people in the game have a different name 
than what is given to them by default. This usually has to do with their 
background story. If you want to name them their proper name, than I will put 
it in a spoiler box, that way people who don’t want to know won’t have to 
look.  

Alright, finish up naming Marle, and you're on your way! (Don’t forget 
capitals! I don’t put capitals in the name in the box so people don’t 
accidentally spy it scrolling by.)

---------------------------------
| SPOILER!!! Marles’ Real Name  |
---------------------------------
| So wanna know what her real   |
| name is? Well let me through  |
| some words in here so people  |
| don’t know that her name is   |
| actually nadia. Ofcourse you  |
| won’t know the significance   |
| of that yet, but if your ocd  |
| like me than you want the     |
| names for people.             |
---------------------------------



-----------------------------------------------------------------------------
                       4b. Learning the Basics [LTB]
-----------------------------------------------------------------------------
Items:
Potion x 1
100G
300G 

Head out of the fair and back to town. Go to the fountain and head south. You 
should be at the bottom left part of the town, and able to enter the Mayors 
Manor. Here you can get the in-game tutorials that can teach you a lot better 
than I can! 
A few more important things in here are a free potion, 100G, and 
300G! To claim your prizes, Go into the kitchen and open the chest next to 
the.. trash can? It's some form of pot thing. Then, skip up the stairs and 
open the treasure chest between the beds. 

Then turn around and talk to the old man behind you. He will tell you about 
techs. Talk to him again when you finishes, and he will give you a whooping 
300G! 

If you need guidance with the game controls, battle screens, or just some 
random tips, then talk to the people in here. You may also visit the other 
two residences and Truce inn if you would like. Truce inn has a chest you 
cannot open at this point(contains either a blue vest or a blue plate. Right 
now I don’t know how to get the plate.). The residencies just give you more 
info about the game story. Nothing you can't gather from the people at the 
fair, however, if you're like me and like to talk to every person three 
hundred times, then feel free to pop in and say high to them. Also, you can 
go across the port outside the mayor manor to the right and go to the ferry 
office. One lady in there will say something about her dearest Fritz being 
gone.

Now... Decisions, decisions, decisions. My suggestion would be to go and 
level up. If you agree with me, then keep reading. If not, then skip the next 
section, however, you will miss out on a strength capsule. You can get it 
later, but I might forget to tell you to XP. 

-----------------------------------------------------------------------------
                    4c. Leveling in Guardia Forest [LGF]
-----------------------------------------------------------------------------

Items:
Strength Capsule x 1

Enemies:
-----------------------------------------
|No. 002                                |
|Amanita                                |
|                                       |
|HP 14   Defense 127  Magic Defense 50  |
|Exp 3   TP 1         Gold 16           |
|                                       |
|Treasure dropped: Potion               |
|Charm: none                            |
|                                       |
|Elements:                              |
|Weakness: none                         |
|Absorbs: none                          |
|Immune: none                           |
|                                       |
|Location: Present - Guardia Forest     |
|                                       |
|Techs:                                 |
|-Charge                                |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------
-----------------------------------------
|No. 003                                |
|Scarab                                 |
|                                       |
|HP 12   Defense 127  Magic Defense 50  |
|Exp 3   TP 1         Gold 15           |
|                                       |
|Treasure dropped: none                 |
|Charm: none                            |
|                                       |
|Elements:                              |
|Weakness: none                         |
|Absorbs: none                          |
|Immune: none                           |
|                                       |
|Location: Present - Gaurdia Forest     |
|                                       |
|Techs:                                 |
|-Charge                                |
|-Wing Flap                             |
|Counters:                              |
|None                                   |
-----------------------------------------
-----------------------------------------
|No. 004                                |
|Gilded Bellbird                        |
|                                       |
|HP 45   Defense 127  Magic Defense 50  |
|Exp 4   TP 1         Gold 18           |
|                                       |
|Treasure dropped: none                 |
|Charm: none                            |
|                                       |
|Elements:                              |
|Weakness: none                         |
|Absorbs: none                          |
|Immune: none                           |
|                                       |
|Location: Present - Guardia Forest     |
|                                       |
|Techs:                                 |
|-Ding-a-ling/Confuse                   |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------

From the Mayors Manor, go left and up into the forest. The words "Guardia 
Forest" should pop up. Enter and walk up to the T intersection. Go right. At 
the fork in the road, choose the lower path and go all the way to the right. 
See that shiny thing on the ground? Pick it up, you just got a strength 
capsule! Walking south, run into the three mushrooms. 

Holy Crap they move! And attack! If you would like to know what they are, 
they are three Amanita. Info for new enemies (otherwise, its just names to 
save room) found in each area are at the top, in the order you encounter them 
following the guide. Simply attacking them will defeat them (though at this 
point in the game you don't have to many other options XP) 

Go up to the last fork in the road and take the upper path. Charge at the 
yellow guy! Poor guy, he was just taking a stroll through the forest! This 
frightened rolly polly thing gets freaked out and runs into a tree, dropping 
down three scarabs to keep you occupied while he finishes his get away. These 
too can be dispatched with the attack command. After you finish, you probably 
just learned the move Cyclone. Now you have a little bit more flexibility 
with your attacks!

Walk after the yellow guy (he ran up and left incase you missed his get away) 
and keep going until you see a right turn(relative to your character, it's 
probably better if I say a turn north) and a flying bird with a bell. Charge! 
This little Gilded Bellbird will summon two scarabs with its bell once he 
sees you. Take out the closest scarab with Marles regular attack, and then 
use your new tech that Crono learned to attack the Bellbird and the other 
scarab. The scarab should die and the bellbird should be badly wounded. A few 
more hits and he goes down. 

Alright! One level down, however many more you want to go! Head north past 
where the Bellbird used to be where you will find three more Amanita. Dispose 
of them as you will, and you will learn the tech Aura! Hooray for healing 
spells!! 

Nothing much else up here. Just up and all the way to the right in the next 
screen is a box like the one in Truce inn that you can't open yet (this one 
has a Power Ring). However it's still good to make a mental note of it. The 
road to the north splitting from the afore mentioned path only leads to the 
Castle, which you can't do anything in there anyway, so lets go south again. 
Back at the intersection where you defeated the Bellbird, swing west and 
follow the path downward. Dispatch the last batch of Amanita, and you're 
outta here! Looking at the map on the bottom screen, you should notice that 
you have come full circle and if you follow the path right just a bit more 
than you arrive at the first T intersection. Go south from the T intersection 
and you're outta the forest! If you would like to level up more then walk 
back in, rinse, and repeat. However, I'm going to write some more about 
continuing the game, so have fun okay?

   NOTE: If you came back to look how to get through from the Homecoming 
section, and want to get back, just do the same thing you did to get here, 
but put in wyddr(all capitalized) into the Search on this Page.

-----------------------------------------------------------------------------
                           4d. Fair Games [FG]
-----------------------------------------------------------------------------
Items:
Kilwala doll
Crono doll
Kitty

Now that we are done with leveling (or just ready to move on) lets go back to 
the fair. Now is the time to play some games, and rack up Silver Points! 
While they don't do too much, there are a few things you may do with them. 

   1.Change them to gold! The exchange rate is 10 Silver Points for 50G. 
   Interested? Stop by the purple colored tent in the second part of the 
   fair (The screen where Crono ran into Marle) and chat with the    
   merchant.

   2.The Tent of Horrors! Here you can play more mini games and win 
   different prizes. I will go into a little more detail when I describe 
   the various games that you may do.

So you know what you can do with them, now how do you get them? By playing 
Fair games of course! Here is a list of games you can play and where you can 
find them.

-Strength Test: Located in the first screen of the Fair all the way to the 
left of the screen. Walk up to the machine and press A. When Crono gets all 
the way to the back tap A again. He will go back and forth till you press A, 
so keep your cool and time it correctly. For your effort, you get 1 Silver 
Point every time you win!

-Betting on the Races: In the first screen of the Fair, on the middle right, 
talk to the man in the blue tent. He will most likely tell you to be quite 
while the race is going on. Follow his instructions and talk to him again 
while the runners are lined up in a line after the race finishes. Then he 
will ask you who you think will win. Choose one and hope for the best, 
because to me, it seems like its random every time. 

TIP: There is an old man on the very bottom right hand of your screen. He IS 
NOT correct 100% of the time, but he definitely wins more than I do! Talk to 
him during, or after, the runners line up. He will predict the winner of the 
next race. Walk to the tent and place your bet on his choice. If you are 
correct, then you get a whooping 20 SP! That's the most Silver Points that 
you can get at anyone time in a mini game!

-Chugging: On the screen where Crono ran into Marle, go down the flight of 
stairs on the right to a young man at a table. Here he will tell you to chug 
8 sodas(atleast we hope its soda..). MASH THE A BUTTON!!!! It's tough, I 
don't win all the time, but it is possible! If you manage to drink all 8, you 
are rewarded 5 SP. Was it worth the tired arm?

P.S. The screen above where you are now features prehistoric dancing! You 
don't get anything for it, but you can do it just for fun!

-Fighting Gato: Lucca has a bi-pedal singing/fightingrobot. You can face him 
if you like. If you win(which is likely, however you HP will NOT go back up 
after the fight.) then you will obtain 15 SP! If you would like to cross 
metal with this battle bot, head to the second screen of the fair (where 
Crono ran into Marle) and take the left hand flight of stairs. Ignore that 
pink thing on the table.(It's the pacing old mans lunch. It heals your HP and 
MP, however eating it has repercussions later.) And follow the path up and to 
the next screen talk to the big robot, and start the fight. Here are his 
stats:

----------------------------------------
|No. 001                                |
|Gato                                   |
|                                       |
|HP 76   Defense 127  Magic Defense 50  |
|Exp 10  TP 1         Gold 0            |
|                                       |
|Treasure dropped: none                 |
|Charm: Ambrosia                        |
|                                       |
|Elements:                              |
|Weakness: none                         |
|Absorbs: none                          |
|Immune: none                           |
|                                       |
|Location: Present - Leene Square       |
|                                       |
|Techs:                                 |
|-Punching Glove                        |
|-Gato's Song of Love                   |
|                                       |
|Counters:                              |
|-Multi-punch                           |
-----------------------------------------

Losing to Gato should leave you with 1 HP each, in which case, it would be 
wise to visit the Truce inn. I DON'T advise eating the old mans lunch, 
however, you still may if you don't want to walk to the inn and spend the 
gold. You will just miss out one thing later.

-Tent of Horrors: You will NOT get SP here. However, you can spend them to 
play three different mini games and three different prizes:

10 SP: Mix and Match. Three soldiers walk out and tell you there names. 
Biggs, Wedge, and Pierre. They walk around and shuffle themselves and then 
they ask you to find one person. The first person they asked me was Biggs, 
and he was in the middle, but I don't know if all games are the same. For 
your efforts, you get a Kilwala doll for your room. If you press A on him, 
then the song will change.

40 SP: Crono Says. A clone of Crono comes out, and you have to match his 
actions. The controls are (for default):
L: raise left hand
R: raise right hand
Y: Laugh
A: Surprised

He will get progressively harder to follow, but keep your cool. Also don't 
over think it. If the clone raises his hand that's on the left side of the 
screen raise you left hand. It's just like looking in a mirror. When you win, 
you will have a Crono clone in your room. Pressing A on him will change his 
pose.

80 SP: Fiend Attack. Man this is expensive! Here's what happens, three 
monsters (Kilwalas) come out. You throw bean bags at them to push them back 
into the cage. However, they take Marle hostage and lower her into the fire, 
and you have to press the blue light on the wall all the way to the left when 
it appears to keep her from burning. Sound tough? Want some help? What else 
am I here for?

Okay to start, by running up to the bean bag (little crystal looking thing on 
the ground) on the right. Press A while facing it. Run to the middle one and 
do the same thing. Now go back to the right and press A again. If you did it 
quickly enough, then you have on of them in the cage. Immediately after, 
throw the middle one again. Two down one to go. Uh oh! Marle is getting close 
to the fire, so run over to the left and press the blue light (stand in front 
of it, facing it and press A) to raise her up from harm, throwing the bean 
bag on the left at the monster if you think you have time. After that its 
cake. Just keep pressing A in front of the last bean bag so that it is ready 
to be thrown again. Just keep throwing it and keep an eye out for the blue 
light, hitting it when necessary to save Marle. 

You are rewarded for your efforts with a kitty!

After you beat any level once, you can do it again to get cat food for your 
cat(s) at home. You can check the bin in Crono's room to see how many grams 
of cat food are left.

-----------------------------------------------------------------------------
                      4e. Lucca's Invention [LI]
-----------------------------------------------------------------------------

Now that you know about the games, its time to get on with the story. Heading 
back to where Crono and Marle met, head north and talk to the two boys. I 
guess Lucca is still setting up. That's okay, we have business of our own. 
Head south down the LEFT flight of stairs past the old man to a cat sitting 
by itself. Speak to it and listen to it meow. Then walk away, it should 
follow you. Walk back up the flight of stairs (walking should make it so the 
cat doesn't get stuck behind stuff. If it does, simply go back so it will 
follow you and get unstuck) all the way across and down the right flight of 
stairs. Near the Soda chugging table is  a little girl who lost her kitty. 
Imagine that! Talk to her and she will thank you. 

Now go back to the first screen and talk to Melchoir. He is the sword crafter 
to the left of the race tent. Look at his selection (though you shouldn't buy 
anything, you can find the steel saber in a chest in a bit.) and exit. He 
will ask you if he could buy Marle's pendent. Reply with Sorry. 

Now go directly to the left and talk to merchant in the blue tent. Buy if you 
would like, however I think you will be okay for the moment. When you are 
done, he will tell you that Lucca's device is ready. 

        NOTE: Now is a great time to get the Crono doll. This is an EXTREMELY 
important item near the very end of the game. You will have most the game to 
get it, however, I would suggest getting it now so you do not forget. If you 
do not know how to obtain the Crono doll, see the FAIR GAMES section just 
above and look at the Tent of Horrors section. You must complete the game 
that cost 40 SP.

Once it is ready north to see Luccas device. You will notice those two boys 
are gone and you are free to go. Or are you? Marle pleads to go look at some 
candy. Listen like a good little boy, and don't move. She will then say she 
is done in a bit (about 10 seconds). Now proceed to see Lucca.

Listen to Taban, Lucca's father, rave about the new invention. If you would 
like, talk to people and when you are ready, have Crono take a go at it. 
Seems Crono is the only one who wants to go first. Follow their instructions, 
and do it again if you would like (though its not necessary). Go talk to 
Marle and she will boldly step up. 

Watch the cut scene and pick up the pendant to try the teleporter again. Hold 
on to your hats, cause its about to get crazy!


-----------------------------------------------------------------------------
                         5. The Queen Returns [QR]
-----------------------------------------------------------------------------

Preferred Level: Crono: 2

Items:
Potions x 1
Power Glove
Strength Capsule
Shelter x ?
Ether x 2
Bronze Armor x 1
Mid-Ether x 1

Shops:
Market- Items - Potion: 10G
                Panacea: 10G
                Athenian Water: 200G
                Shelter: 150G
        Weapons-Bronze Blade: 350G  Attack: 7 (Crono)
                Pea Shooter: 800G  Attack: 7  (Lucca)

        Helmets-Bronze Helm: 200G  Defense: 8 

        Armor – Padded Vest: 300G  Defense: 10 

Enemies:
|No. 015
   Blue Imp

|No. 017
   Roundillo

|No. 016
   Green Imp
|No. 020
   Roundillo Rider

|No. 021
   Blue Eaglet
|No. 159
   Yakra  Boss
-----------------------------------------------------------------------------
                          5a. Truce Canyon [TC]
-----------------------------------------------------------------------------
Items:
Potion x 1
Power Glove

Enemies:
-----------------------------------------
|No. 015                                |
|Blue Imp                               |
|                                       |
|HP 13   Defense 127  Magic Defense 50  |
|Exp 2  TP 1         Gold 12            |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Truce Canyon   |
|                                       |
|Techs:                                 |
|-Kick                                  |
|-Jump Kick                             |
|                                       |
|Counters:                              |
|-Pebble Punt                           |
-----------------------------------------
-----------------------------------------
|No. 017                                |
|Roundillo                              |
|                                       |
|HP 24   Defense 127  Magic Defense 50  |
|Exp 3  TP 1         Gold 25            |
|                                       |
|Treasure dropped: Potion               |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Truce Canyon   |
|                      - Guardia Forest |
|                      - Magus's Keep   |
|                                       |
|Techs:                                 |
|-Spin                                  |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------

Once you emerge, you find yourself in a small cleft with one exit to the
west. However, walking over there(or just waiting for a bit) makes three Blue
Imps ambush you. You should be able to dispatch them with regular attacks one
hit per monster, especially if you leveled up in Guardia forest. Afterward,
head over to the next screen.

On this screen, you see a path downward and a ladder. Nothing is on the lower
path, so climb the ladder and follow the path left across the bridge. Hooray!
Two more friends wanna play. Dispatch these two Blue Imps as you did the
other ones. If you continue left, you can open a chest, which contains a
Potion.

Travel south from where you fought the two Blue Imps, and walk east where the
path splits. In lucky chest number 2 is a Power Glove. This accessory boost
your power by 2. I would change this out for Crono's Headband that only
grants speed + 1.
Go back west to the intersection and head southwest until you get to a
ladder. Climb on down and watch the entertaining game of kick ball between
the two Blue Imps. Although the ball looks funny, and turns out to be a
Roundillo. I would fight them, but I have blood lust, so it's up to you to
continue southwest past them or to kill them. They can easily be dispatched, 
especially if you equipped the Power Glove. A well-placed Cyclone tech on the 
Roundillo when the Blue Imps are close can end the match in one hit.

Regardless of your choice, head southwest when you are ready to exit.

-----------------------------------------------------------------------------
                     5b. The same, but different [TSBD]
-----------------------------------------------------------------------------
Items:
Strength Capsule x1
Shelter x ?

Enemies:
|No. 017
   Roundillo
-----------------------------------------
|No. 016                                |
|Green Imp                              |
|                                       |
|HP 32   Defense 127  Magic Defense 50  |
|Exp 4  TP 1         Gold 24            |
|                                       |
|Treasure dropped: Potion               |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Truce Canyon   |
|                      - Guardia Forest |
|                                       |
|Techs:                                 |
|-Jump Kick                             |
|-Pebble Punt                           |
|                                       |
|Counters:                              |
|-Jump Kick                             |
-----------------------------------------
-----------------------------------------
|No. 020                                |
|Roundillo Rider                        |
|                                       |
|HP 30   Defense 127  Magic Defense 50  |
|Exp 5  TP 2         Gold 40            |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Truce Canyon   |
|                      - Guardia Forest |
|                                       |
|Techs:                                 |
|-Charge                                |
|-Roundillo Shot                        |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------
|No. 021                                |
|Blue Eaglet                            |
|                                       |
|HP 16   Defense 127  Magic Defense 50  |
|Exp 3  TP 1         Gold 32            |
|                                       |
|Treasure dropped: Panacea              |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Guardia Forest |
|                                       |
|Techs:                                 |
|-Peck                                  |
|-Wing Flap                             |
|-Dive                                  |
|-Screech/Slow                          |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------




Turning around and facing where you came from reveals that you came out of 
Truce Canyon. Truce??? That’s Crono’s hometown! And walking south reveals our 
little town! Hmmm.. but it’s different, older looking.. and the map on the 
bottom looks different..

Walking into the residence on the top right of the town adds more to the 
twist, they have no clue what your talking about! Heading to the residency at 
the bottom left of the town you can see a man working on a bell.. Such 
mystery! Lol.

Walk over to Truce inn, and upon entering talk to the solider in front of 
you. Yep, we’re still in Guardia. Walk to the right and talk to the solider. 
Apparantly their queen had been missing, but they found her in Truce canyon. 
That’s where you came from! After the conversation, a man named Toma walks 
in. Talking to him and giving him 10G reveals that he thought he had a lead 
on the queens whereabouts. I thinks twice about his suspicions about the 
cathedral to the west when he is told that they found the queen. Nothing much 
else here, except another chest you can’t open on the second floor 
(containing a blue vest), and a nice place to stay for 10G. It would be wise 
to stay the night since you health is probably low.

When you have heard enough about Queen Leene and the Fiendlord, proceed west 
to Guardia forest, the same place you found it before. Looks, the same. Go 
north to the first T section and continue east from there. At the next 
intersection, you are ambushed by two Roundillo and a Green Imp. Another good 
use for a well-placed Cyclone on the Green Imp. Walking down the familiar 
southern path, you see a shiney thing on the ground (Don’t confuse this with 
the one on the rock further south.) Holy crap! Another Strength Capsule!

Down south a bit more is another shiney object, however when you touch it, 
you get AMBUSHED!!! Two Roundillo Riders come to get ya, however, you can 
take them down with a hit or two each. To our dismay, there is nothing left 
behind to grab, just a cruel joke T_T

Go back to the intersection and go north. Remember this place? Looks like the 
same place where the yellow roundillo ran away. For the people who didn’t go 
trough Guardia Well the bush at the top left of your screen has three 
Roundillos, and approaching it will make them fight you. Hugging the far 
trees will let you evade them, however, I just like to kill them, more exp!

Walking a little more west you can see another bush. Approach that one and 
press A; A little Kilwala will pop out and run away, leaving a Shelter 
behind. You can exit and come back in as many times as you would like, and it 
will still be there. You can do this at any time throughout the game.

Continue west. Here at the intersection another bush moves around. However, 
pressing A on this one prompts a battle with two Roundillo Riders. After you 
eliminate this threat (or pass it by) you have two choices A) Continue north 
towards the castle, or B) continues southern bound around the circle to 
takedown the three Blue Eaglets. They are fairly easy and can be taken out 
with one hit, however, they can cause slow with screech. It’s a nuisance but 
easy to deal with either with a Panacea or just waiting until the battle 
ends.

If you went to destroy the Blue Eaglets, head back to the intersection and  
go north. Otherwise, just go north. Follow the path until a small clearing. 
If you are running low on life, then stay to the left and you won’t enter a 
fight. However, if you would like, then stay towards the right and three 
Roundillo Riders will come to be your victims.

Proceed until you see a sign that says “Guardia Castle, No trespassing”. 
Guess that means Welcome? Take that path out of the forest. If you are curios 
as to what is at the end of the other path, it is just a dead end (different 
than the one before) with a different unopenable chest. This one has a Speed 
Capsule, so keep it in mind for later.

-----------------------------------------------------------------------------
                          5c. Guardia Castle [GC]
-----------------------------------------------------------------------------
Items: 
Ether x2
Bronze Armor

After you’re out of the forest, walk forward to Guardia Castle. Enter and 
watch the scene that follows. Looks like you have friends in high places 
already! Once you have control look around a bit. 

I suggest heading left first. You will find a staircase, and after that is a 
stair well going down with two guards. They will tell you it’s the knights’ 
quarters, and that you are welcome to use them. Take their advice and go down 
the stairs. On this screen go south down the flight of stairs where you will 
see the commander at a table with four other soldiers, a maid, a wounded 
soldier and another soldier taking care of him. Talk to the maiden to get 
some rest. 

Talking to the knights at the table reveals a few important things, though 
aren’t crucial to advancing, I would suggest talking to them to get into the 
story more.

Now go to the opposite side of the castle (go back to the entrance and head 
right and take the staircase down to the kitchen). Here is another 
alternative to restore your HP and MP, food! If you want some chow, then  
walk directly down until you hit the left table, and stand in between the 
table and the chair closest to you. Press A and a maiden will come to take 
your order. Your three options are:
Refreshing salad: Heal MP
Power stew: Heal HP
Spiced roast: Heal HP and MP

In the upper left corner of this room is a guard lying on the ground. Talk to 
him for some comic relief. Heading left and down will take you to the cooks 
area. Here a chest sits, waiting for you to take the Ether inside. Talking to 
people here is trivial, but still interesting. On your way out, the captain 
of the knighthood comes in and a small scene develops. Talking to the knights 
and cooking staff now is different, and explains a little of what just 
happened.

When you are ready to proceed, go back to the entrance of the castle and take 
the central staircase past the two guards who harassed you when you came in. 
Walk forward through the door and the other set of guards into the kings 
audience chamber. Talk to the king. The guards in the back just give you 
directions. Go up the flight of stairs by the knight on the left. Go up the 
stair well two screens and stop. In this little room is a treasure chest with 
100G in it. On the next floor is a crested chest (you know, the annoying ones 
you can’t open XD) This one has a Red Vest. 

Continue up into the kings quarters. Here you see the chancellor, talk to 
him. Suspicious? Walk down to the hall, go right, and talk to the guards. 
They seem to think so, regardless, walk into the kings room. The maiden tells 
you the Chancellor goes to the church everyday. Finally, look behind the 
chair in the kings room. A chest! And inside is some nice Bronze Armor. Equip 
that to Crono and head back down to the audience chamber.

Head to the right side this time. You’re going up to see the queen. Like 
before, head up two flights of stairs and stop in the room to grab a potion 
out of the chest on the right. Then continue up the other two. Talk to the 
guard standing in the doorway to the hall and he will let you pass.

Talk to the handmaidens if you wish, and grab the chest behind the chair like 
in the kings room. Inside this one is an Ether. Go talk to the queen and do 
as she says. Then watch the cut scene. After this strange turn of events, go 
out the hall like nothing happened. Talk to the maidens (the one on the left 
is particularly funny) and listen to the knights wise words. After that small 
comic relief, go back to the audience chamber.

Lucca! Yay, the genius should be able to fill us in as to everything that’s 
happened so far. Go through this dialogue and the search is on. Now where to 
begin...? Lets look at our evidence:

Toma the explorer says he had suspicions about the new cathedral.
 
The Chancellor has been acting strange, and goes to the cathedral everyday.

And since the cathedral has been built the fiends have disappeared from that 
area.

I guess we know where we are going to next! To the Cathedral!

-----------------------------------------------------------------------------
                          6. A Vanished Princess [AVP]
-----------------------------------------------------------------------------
Preffered Level: Crono: 4


                 Lucca: 3

Items:
Potion x 3
Athenian Water x 1
Maiden’s Suit
Ether x 2
Strength Capsule x 1
100G
Shelter x 1
Panacea x 1
Iron Sword x 1

Enemies:
|No. 022
   Naga
|No. 024
   Diablo
|No. 025
   Underling(Blue)
|No. 026
   Mad Bat
|No. 018
   Fiendillo

-----------------------------------------------------------------------------
                     6a. Manolia Cathedral [MC]
-----------------------------------------------------------------------------
Items:
None

Enemies:
-----------------------------------------
|No. 022                                |
|Naga                                   |
|                                       |
|HP 60   Defense 180  Magic Defense 10  |
|Exp 8   TP 1         Gold 80           |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: Lightning; Fire              |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Cathedral      |
|          Present – Guardia Castle     |
|                                       |
|Techs:                                 |
|-Scratch                               |
|-Nagamour/slow                         |
|                                       |
|Counters: None                         |
-----------------------------------------


Head out of the Castle and save. Then navigate your way back to the other 
side of Guardia Forest, remembering to pick up a shelter from the kilwala in 
the bush. I’ll leave it up to you how many people you want to kill on the 
way. However leveling Lucca up would be a good idea.

A few things:

  Lucca has an accessory called Sight Scope that shows enemy HP. Handy, 
though its not neccasary. I personally like it, but you may consider 
equipping the headband instead. Also, the Sight Scope doesn’t work on bosses.

  Pick up the shelter! Its always good to get free stuff :)!

  Luccas attack does NOT go up with strength, rather Accuracy. This goes for 
all long range attackers, such as Marle.

Alright, once you are out of the forest, head west toward the building 
sitting in a clearing (just south west from the castle). After that short 
walk, enter the cathedral

Hey look! Nuns! Let’s talk to them! Nothing interesting, they just say weird 
suspicious stuff. I guess sitting in a forest that was filled with fiends 
could do that to a person...

Go all the way up to the alter and talk to the nun at the piano on the left. 
After she’s finished talking, LOOK A SHINEY THING! Go touch the shiny light 
that’s on the stairs in front of the alter. But beware, cause when you do, 
you get ambushed.

Now we know why they acted so strange. You’re up against four Nagas. A fire 
whirl should be able to take out three of them, if you get lucky enough for 
them to get close that is. Then three or four regular attacks on the last one 
should do. However, if they aren’t in range when both Lucca and Crono are 
ready to attack, then just use Lucca’s flamethrower tech to kill two in a 
line, (remember to aim for the far one) while Crono beats one of the 
remaining two. Then finish up the last one with whatever method you see fit.

Once that’s over, watch the following dialogue. We have a new friend! :) When 
Lucca asks, choose to “Go with frog”. If your curios as to the other option, 
“Refuse” Lucca simply says it would be risky to go alone, and you are forced 
to pick “Go with frog”. After some stuttering from Lucca, you will be asked 
to name Frog. The default is Frog, but as usual, he has a secret name.

---------------------------------
| SPOILER!!! Frog’s Real Name   |
---------------------------------
| Well this is weird, a giant   |
| talking frog. Would never     |
| think that he has a kinda     |
| normal name like glenn. Ya    |
| his background story is really|
| interesting, and not to far.  |
---------------------------------

Well time to move forward. To find the secret passage, play the piano by 
pressing A while facing it. A door will open up to the right. Heal up with 
Frog’s slurp tech and lets go!

-----------------------------------------------------------------------------
                              6b. Into the Lair [ITL]
-----------------------------------------------------------------------------
Items:
Potion x 2
Athenian Water x 1
Maiden’s Suit
Ether x 2Strength Capsule x 1
100G

Enemies:
-----------------------------------------
|No. 024                                |
|Diablo                                 |
|                                       |
|HP 50   Defense 127  Magic Defense 50  |
|Exp 10  TP 1         Gold 60           |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Cathedral      |
|          Present – Medina             |
|                                       |
|Techs:                                 |
|-Sobat                                 |
|-Whirling Kick                         |
|                                       |
|Counters: None                         |
-----------------------------------------
-----------------------------------------
|No. 023                                |
|Viper                                  |
|                                       |
|HP 90   Defense 127  Magic Defense 10  |
|Exp 8   TP 1         Gold 70           |
|                                       |
|Treasure dropped: Athenian Water       |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: All                          |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Cathedral      |
|          Present – Guardia Castle     |
|                                       |
|Techs:                                 |
|-Bite                                  |
|-Bite/Poison                           |
|                                       |
|Counters: None                         |
-----------------------------------------
-----------------------------------------
|No. 025                                |
|Underling (Blue)                       |
|                                       |
|HP 49   Defense 200  Magic Defense 10  |
|Exp 11  TP 1         Gold 135          |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: All                          |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Cathedral      |
|          Present – Medina             |
|                                       |
|Techs:                                 |
|-Punch                                 |
|-Hammer Punch/Knockback                |
|                                       |
|Counters: None                         |
-----------------------------------------


Alright, we’re behind enemy lines! Are you pumped? Adrenaline rush? 

Starting off, you find yourself in a long corrider stretching to the left, 
and a door across the hall from you. First start off by going left down the 
hall. You will see a Diablo sliding left and right here. Charge! You will 
fight three Diablos, the one you see, the one behind it, and one that dances 
out of the ceiling. They will take about two regular hits each, save from 
Lucca’s, who has weaker attacks.

Continue left past the two chest and confront the other Diablo. One more will 
come from the ceiling to his aid. Dispose of them and claim your two chests. 
The chest on the left contains a Potion, and the chest on the right has 
Athenian Water.

Go to the East side of the hall and go through the door way. Run up the 
stairs in front of you and enter the door at the top. Yay loot! In the chest 
on the left is a Maiden’s Suit. I suggest equipping that now. The middle has 
a bit less valuable, but still handy Potion. Then the chest on the right 
contains an Ether. See that podium with an egg looking thing to your left? Go 
check that too. You will get a hidden Naga Bromide.

Uh-oh! Seems like trouble. An underling will burst in and call two more to 
his aid. Simply using attacks will work, you can kill one by attacking with 
all three of your people. But you may also want to consider using an X strike 
or Fire Whirl to speed things up.

So what’s this bromide thing we fought so hard to get? Well, nothing 
actually, it turns out that it doesn’t show up in your inventory at all. I 
don’t even know the definition of bromide. XP I’m sure it’s some sort of 
comic relief though. It just went over my head. XD

Walk out of that room, go right, and follow the handrail up to a chest 
containing your very own Steel Saber! Yay! Equip this to Crono, and walk 
south western to the door surroned by spikes. Hug to the wall across from the 
door and slip around the spikes. See that skull on the wall? Go press it. Two 
guards? Are they real? Or just monsters?

Don’t fret, they are really captured soliders. Talk to them and they will 
tell you some important info.

1. They have the queen in the back
2. They have treasure at the Fiendlord’s alter somewhere in this place

Look a shiny thing! Before you leave the room, look in the pot for a Strength 
Capsule. Then be on your way.

Go all the way back to the stairs you climbed and go down. Then instead of 
going into the hallway, go to the right. Here you will fight two Diablos. 
With your new toy that you found for Crono, you should be able to almost, if 
not instantly, kill them in one hit using Crono’s regular attack. 

Continue to the right and there should be another stair case. Only this one 
contains two Vipers. A hit from Crono and Frog each should do the trick, just 
watch out, because they can poison you. Be swift and you should be ok. 

Remember to keep your Health up using Frogs slurp tech, or any extra potions, 
your call. Go up the stairs and straight into the door. Uh oh! There are 
three fiends sitting in here. But no fight? Ofcourse, they still think you 
are in your “disguises”! Talking to them yields some information about how 
the Queen’s kidnapping came about. Then as you are leaving, the Diablo says 
he’s going to pay respects to the Fiendlord’s statue. Remember the soldier 
saying there was treasure? I think it’s time to follow our little fiend 
friend.

Follow him out the door, up around the left into another room. Hey, what’s 
going on here? Imposters, that’s what! Talk to the “Royalty” in the room, and 
when you try to leave, you get stuck into fighting three Vipers. However, if 
you just grab the chest on the left (containing 100G) and the one on the 
right (containing an Ether) then you can be on your merry way without a 
fight. However, you know me, I suggest that you kill anything and everything 
insight at least once.

Also, if you do kill them, you can get access to more treasure. After they 
are disposed of go to that alcove on the right. It is a hidden door that you 
may now pass through.

Inside are three Diablos, and two Nagas singing praises to the Fiendlord. I 
guess he has done a lot for them. After they finish there song. Talk to the 
Diablo in the middle to initiate a fight. My suggestion is to use frog to 
attack the Naga while Crono and Lucca use a Fire Whirl to eliminate the 
Diablos. Then finish the Naga as you wish.

When you finish the fight, then go up to the statue. Here you get your first 
glimpse of the fiendlord. Ofcourse, we just want the loot so grab the right 
chest containing a Guardian Bangle, and the chest on the left holding a Speed 
Belt.

Equip these as you wish, but it all depends on preference. The Guardian 
Bangle grants  + 2 Stamina (the base Defense stat) so it will increase 
Defense. The Speed Belt grants + 2 Speed, so if you have a headband equipped, 
time to trade up. I personally have Crono and Frog equipped with Power Gloves 
and it would be a good idea to have Lucca equipped with either the Speed Belt 
or the Guardian Bangle, depending on what you value more speed or defense. 
Or, if you really like to see the enemies HP, you can leave the Sight Scope 
on.

Head back out of the room when you are finished, and back down the stairs. 
Time to drive up the middle! Walk to the center, dodging the Diablos if you 
so please and walk upward towards the two Vipers. They spot you and are smart 
enough to alert others. Two Diablos come from the second floor and block your 
escape backwards. Take out the Vipers first so they cannot poison you, then 
kill the Diablos.

Continue north. Just before the door, two more Vipers await you. Dispose of 
them as you will, keeping in mind they are close for a cyclone tech, and are 
susceptible to magic. It’s your choice if you want to wait for a fire whirl, 
but I would personally use cyclone and then kill them off with regular 
attacks from there. Go through the door and your one step closer to saving 
the queen. But hurry, because time is running out!

-----------------------------------------------------------------------------
                       6c. The Inner Sanctum [TIS]
-----------------------------------------------------------------------------
Items:
Shelter x 1
Potion x 1
Panacea x 1
Iron Sword x 1

Enemies:
|No. 025   Underling(Blue)
-----------------------------------------
|No. 026                                |
|Mad Bat                                |
|                                       |
|HP 18   Defense 127  Magic Defense 50  |
|Exp 6   TP 1         Gold 75           |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Cathedral      |
|                                       |
|Techs:                                 |
|-Blood Drain/Absorbs HP                |
|                                       |
|Counters: None                         |
-----------------------------------------


Alright, on your left is a save point. If you still have a lot of MP left, 
then just use Frog’s Slurp tech to Heal everyone and then save. Other wise, 
use a shelter to fully heal your party’s HP and MP

When you are ready to commence your search, Go up the stair case and to the 
left. Continue until you get to the chest. It holds a Shelter for you. 
Hurray! You’re going to need one later.

Here you have two options:
  1)Fight the least amount of monsters possible, and quickly get through it, 
grabbing items along the way.
  2)My favorite, kill everything.

   Note: Frog has a Weapon in a chest in the middle room. If you go through 
with Option 1 at first, then read back through and follow option 2 in order 
to level up, it could save you some HP. 

I’m going with option 2. However, for everyone who wants to get this done 
fast, I will have the two options for you to choose from.

Go down the nearby staircase. Uh-oh! It turns into a slide and you fall down.

   Note: If you go to the staircase on the other side, then the same thing 
happens. I just go to the left to get items. Nothing that you can’t get going 
down the right side first ofcourse.

SHHH!!! An underling is sleeping here. Obviously if you want option 2 then go 
up and talk to it to start a fight. It’s just one Blue Underling, you should 
be able to kill it before it attacks you. Otherwise, if you like to avoid the 
fight just walk through the door. 

Once you can see yourself again, and prefer option 1, then go either left or 
right and sneak up the sides to avoid the Mad Bats. Don’t press the skull on 
the wall, rather continue on through the door

Option 2: Run straight into the Mad Bats and start a fight. They can be 
eliminated by Frog and Crono in one hit. Then push the skull switch to call 
two more Mad Bats. Eliminate these as well. Then continue through the door.

Option 3: wait, there’s an option three? Yes there’s an option 3 now. Show 
off! Sneak up the side, push the button, then attack all four Mad Bats at 
once. Not recommended, but if your bored you can do it that way. Maybe 
opportunity for a cyclone attack, but that would be a waste of MP since they 
only have 18 life and can get killed in one hit. Then go through the door.

Another East to West hall. Heal if necessary. If you follow the carpet, you 
get ambushed. But you may hug the southern wall and be able to avoid the 
fight.

Otherwise a bat, and three Blue Underlings attack. If you have the MP to 
spare, use a Fire Whirl on the middle Underling to take out those three, then 
have Frog kill the bat.

Collect the two treasure chests containing a Potion and a Panacea. Then read 
that random note on the wall that says “No entry within”. That’s weird. 
Continue right and you will see a Blue Underling rolling North to South in 
the hallway. Hiding in the shadows are two Mad Bats.


Option 1: Go to the bottom of the screen and walk past the Underling when he 
passes.

Option 2: Round one, FIGHT! Lol Upon agitating the enemy, another Blue 
Underling comes through the door and attacks. My suggestion is have Crono and 
frog attack the Underlings, while Lucca kills the Mad Bats.

Option 3: No, you don’t get option 3 no more, it was just a random one.

Go through the door and you will see a Diablo, and a Mad Bat.

Option 2: Run into them. On the South end of the room there is another 
Diablo, so you must fight two Diablos, and a Mad Bat. Have Crono and Frog 
take out the Diablos. Frog may need help from Lucca to kill the other one, if 
so kill the Diablo first, then take out the Mad Bat.

Option 3 ?  No. That switch doesn’t call more people. In fact, it puts the 
spikes down in the middle room.

Option 1: Hit the switch and go out the bottom door. Sneak around the 
Diablos. A little trickier, since the Diablos stay around the outside. 

Continue through the south door. Be carful, on the other side by the 
staircase is a Mad Bat. Sneak around it if you so wish. Engaging in a fight 
causes a Blue Underling to come to its add. Like before, have Crono and Frog 
kill the Underling while Lucca kills the Mad Bat. 

Dash up the stairs and to the left and, you’re where you started? Walk down 
the central staircase, and save at the save point. You should be okay on 
health for now right? If not, either use a shelter or Frogs slurp tech. Now 
go back up the central staircase and through the door at the top. Three Blue 
Underlings and two Diablos await you. Try to eliminate the Underlings with a 
Fire Whirl while frog kills the Diablos.

Your reward? An Iron Sword to the chest on the right, and a nice piano to 
play in order to open the way. Equip Frog with the Iron Sword. Unless you 
saved, turned off your game, and then came back to it, (or followed option 1) 
all the enemies are gone, and you can just walk straight back to that note on 
the wall. It will now read “If you’re that determined to get through, by all 
means...” Take that as a welcome sign and trod right in. 

PAUSE THE GAME. Okay, if you still want to dodge enemies, go ahead. Here is 
how to do it. Run between the two Blue Underlings you see there (after they 
meet in the middle then turn around to walk to the edges again), left past 
the Naga, and up sliding out of the narrow walkway before the last two 
Underlings close you in. I told you to pause the game because otherwise the 
Blue Underlings walk upward and block your path. Not a problem if you want to 
bust through anyway, but for the ninja readers, you had to act quick. DO NOT 
HESITATE!

If you would rather not risk it and fight them in pairs of two, then engage 
the first pair of Blue Underlings BEFORE they start up the walk way. A round 
of attacks from each party member to both Underlings should do the trick.

Next are the Naga. Remember, they are susceptible to fire. It’s okay to blow 
any remaining MP you have (although I would save one last Fire Whirl for the 
next two Blue Underlings), you are about to use a Shelter anyway. If you are 
out of MP, then use Frog and Crono to concentrate on killing one, while Lucca 
kills the other one. Frog and Crono should bring the Naga down with one round 
of attacks.

Finally, finish the last pair of Blue Underlings with a Fire Whirl. Out of 
MP? Beat them to a pulp!

Go to the save Point and use one of your Shelters and save. Your about to 
kill your first boss!

-----------------------------------------------------------------------------
                               6d. Yakra [YKR]
-----------------------------------------------------------------------------

                               BOSS: YAKRA
Items:
Mid-Ether x 1


-----------------------------------------
|No. 159                    BOSS        |
|Yakra                                  |
|                                       |
|HP 920  Defense 127  Magic Defense 50  |
|Exp 50  TP 5         Gold 600          |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Cathedral      |
|                                       |
|Techs:                                 |
|-Scratch                               |
|-Iron Sphere Blast                     |
|-Needle Spin                           |
|-Yakra Rumble                          |
|                                       |
|Counters:                              |
|-Yakra Rage                            |
-----------------------------------------

Preffered Level: Crono – 7
                 Lucca – 7
                 Frog  - 7

                                Preparations 
-----------------------------------------------------------------------------
I suggest that if you have a Sight Scope equipped to Lucca or any of your 
party members, UNEQUIP IT NOW! The Sight Scope will NOT work on bosses. You 
would be better off with her having a Speed Belt if she is mostly using items 
to heal, or quite possibly the Guardian Bangle if you think that she would 
die too quickly. Ensure that you have Crono equipped with the Steel Saber and 
Frog equipped with the Iron Sword that you picked up previously. 


My party has the following set up: 
Crono:   Steel Saber
         Hide Cap
         Bronze Armor
         Power Glove

Frog:    Iron Sword
         Bronze Helm
         Bronze Armor
         Power Glove

Lucca:   Airgun
         Hide Cap
         Maiden’s Suit
         Speed Belt

Also, Yakra spends most his time by Lucca. Therefore, you should put who ever 
you plan on attacking with (most likely Frog, however, if you prefer to have 
him heal, then that is fine too.) This is important, since Yakra will counter 
any attacks UNLESS they are initiated by someone to close to him. That means 
that if you perform a dual tech, then the person that started the dual tech 
needs to be close to avoid the counter. For example, if you use Lucca to 
start the Fire Whirl and she is close to Yakra, it doesn’t matter if Crono is 
close to Yakra or not, Yakra will NOT counter. 

So back to the original point, if you want a more defensive team, put Lucca 
in the second slot, and have Frog heal using Slurp tech. Whereas if you want 
a more offensive team, put Frog in the second slot and use Lucca to heal with 
items.


Go through the door and watch the following scene unfold.


                              The Strategy
-----------------------------------------------------------------------------
Put together by my excellent strategist, Whyerd Neighme, this is the 
strategy. I just through in a few fancy words along with a few other edits.

Crono and Frog (atleast level 6) should nearly do 200 damage with X-Strike. 
If you don’t hit Yakra when he is close, he will counter attack everyone for 
roughly 20 damage. Keeping in mind that Yakra has 920 HP, you will need to X-
Slash 5 or 7 times and he's down. 

Yakra will spend most of his time by Lucca, so use Frog to heal with 
Slurp. Make sure to heal anyone hit by the needle attack right away, as that 
take about 50 to a character. If you want to end the battle quicker, just 
have Lucca use Flamethrower whenever Crono and Frog use X-Strike, doing about 
50 each turn. It’s ok to attack and have Yakra counter as long as you have 
plenty of HP. Don’t let your HP fall below 60, maybe 70 just to be safe.

Fire Whirl is NOT as effective as X-Strike, only doing about 130. However 
since Yakra likes to hang around Lucca you can avoid getting countered most 
the time.


                                Aftermath
-----------------------------------------------------------------------------
The Queen comes and thanks you for your help. After the dialogue, go open the 
chest you have been staring at eagerly this entire time. The right chest 
contains a Mid-Ether. The left one contains the True Chancellor. Once you 
have opened the chests, go down to where the queen and the chancellor await, 
talk to them, and you will be taken back to the castle.

Finish the proceeding dialogue. After Frog storms out, and once you have 
control, run up to the room where you left Marle. Ta Da! She’s back! And you 
learn her real name too. When prompted to answer click, “Yes, I would have.” 
Choosing the option of “Probably not.” Causes Marle to say something along 
the lines of ‘See I told you so.’ But has no effect on the game which you 
respond with.

Head back down to the King and Queen, and talk to the queen to listen to some 
funny dialogue. Then go to the entrance of the castle to see Frog depart. 
After Lucca’s sentiments, head to either the kitchen or the knights quarters 
to heal up before your journey. Exit the castle, save, then pass through 
Guardia Forest (Don’t forget the free shelter!), all the way to Truce Canyon. 

Navigate your way backwards through Truce Canyon, all the way back to the 
portal. The only thing to mention is that you get attacked by a Fiendillo and 
a Green Imp just before you cross the bridge. Easy fight, just have Crono 
attack the Fiendillo while Lucca and Marle attack the Green Imp.

-----------------------------------------
|No. 018                                |
|Fiendillo                              |
|                                       |
|HP 99   Defense 127  Magic Defense 30  |
|Exp 7   TP 2         Gold 35           |
|                                       |
|Treasure dropped: Ether                |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Truce Canyon   |
|                                       |
|Techs:                                 |
|-Spin Attack                           |
|                                       |
|Counters:                              |
|-Fiendillo Dance                       |
-----------------------------------------

When you reach the portal, you learn that it is now called a Gate. Read up on 
what Lucca has invented and learned, then you will be on your way to your own 
time.

On the other side you are asked to take Marle home. Be a gentleman and escort 
her while Lucca does more research. 

I’ll remind you now that you have an opportunity to get Crono’s dopple doll 
from the Tent of Horrors. It is very important later in the game, so get it 
while you can. No rush though, because you have plenty of time still. I will 
warn you when your absolute last chance is, but get it early so you don’t 
forget. 

Walk out of the fair and save.

-----------------------------------------------------------------------------
                            7. Homecoming [HMC]
-----------------------------------------------------------------------------
Preffered Level: Crono-7
                 Marle-6

Items:
Ethers x ?

Shops:
Truce Market
   Items:
        Potion: 10G
        Panacea: 10G
        Athenian Water: 200G
        Shelter: 150G

   Weapons:
        Steel Saber: 800G  Attack 15
        Iron Bowgun: 850G  Attack 15
   Armor:
        Bronze Helm: 200G  Defense 8
        Bronze Armor: 520G Defense 16
        Maiden’s Suit: 560G Defense 18

Melchoir
   Weapons:
        Bronze Blade: 350G  Attack 7
        Silver Sword: 4000G Attack 20

Enemies:
| No. 002   
   Amanita

| No. 003
   Scarab

| No. 004
   Gilded Bellbird

-----------------------------------------------------------------------------
                7a. Why You Don’t Date Royalty [WYDDR]
-----------------------------------------------------------------------------
Items:
None

Enemies:
| No. 002   
   Amanita

| No. 003
   Scarab

| No. 004
   Gilded Bellbird


You may want to consider stopping by the Market if you had a lot of trouble 
with Yakra and buy some Bronze Helms, maybe a Maiden’s suit, and quite 
possibly the Iron Bowgun (you will find this in a chest later, so if you are 
hurting for money, pass on this for now). However, you should do fine 
without. I don’t suggest getting the Silver Sword, since you will find it in 
a chest shortly. If you do stop buy the market, you hear the owner mumble 
something about Fritz being gone. Guess he’s a popular guy.

When you are ready, make your way to Guardia Forest. If you didn’t level in 
Guardia Forest at the beginning, you may want to go to that section to be 
guided through Guardia Forest. I only know how to search on Internet 
Explorer. Just push the F3 button (alternatively, you can push the little 
down arrow by the blue magnifying glass on the top right of your page, then 
select “Find on this page”) then type in lgf (all capitalized) to go to the 
Guardia Forest walkthrough. 

For all of you that just want to run through without all the fights, here is 
a little help.

P) If you didn’t get the Strength Capsule when you leveled up in Guardia 
Forest. Go up to the first T intersection. Hug the southern trees on the 
right side, and continue East to slide into the small clearing. Your strength 
capsule is all the way to the right. Reverse your directions back to the 
first T intersection.

1. Now go to the first T intersection. Hug the northern trees and sidle East 
until you can follow the path North.

2. When you can see the Fiendillo, simple avoid him and there won’t be a 
fight. Continue following the path.

3. At the intersection with the Gilded Bellbird, Stay against the west most 
trees and creep past when he is to the right.

4. Go all the way to the left of the three Amanita. Go up North to the bush. 
Loop around the bush, walking between the Amanita and the bush. Then go East 
and your in the clear!

Outside Guardia forest, in front of the castle, save your game. Then proceed 
into the castle.

-----------------------------------------------------------------------------
                           7b. In the Court Room [ITCR]
-----------------------------------------------------------------------------
Items:
Ethers x ?

Enemies:

Wow, it just got crazy! Can’t walk a lady home without getting accused! Watch 
the scene that rapidly overwhelms poor Crono.

Next thing you know, your in a court room. Depending on what you did before 
at the fair, and some of your answers, you will be found guilty or innocent 
by a jury. The more innocent you are, you will be rewarded with more Ethers a 
bit later. If you are guilty, you don’t get any. Here’s the breakdown:

   1) The Chancellor will ask you if you or Marle were responsible for 
contact. Respond with “I was”

   2) If you found the girl’s kitty, then she will come and tell of your good 
character.

   3) If you ate the old man’s lunch, then the chancellor will ask you if you 
stole anything before. Respond with “Yes”. The more honest you are, the 
better off you will be.

   4) You will be asked if you were tempted by Marle’s riches. If you talked 
to Marle before you got her necklace, and you didn’t try to sell it to 
Melchoir, then say no both times you are asked. However, if you tried to sell 
it to Melchoir select yes for the first time you are prompted. Also, if you 
picked up the necklace first, say yes to the second one.


Whether your guilty or not, you are still imprisoned for either kidnapping 
the princess, or just aiding her in her flight from the castle. The later 
only gives you three days imprisonment. Or does it?

After all is said and done, and your in your cell, pick up your Ethers on 
your bed. If you were completely innocent, you will receive six. Then drink 
from the cup to heal all HP and MP, and save.

-----------------------------------------------------------------------------
                              8. The Trial [TT]
-----------------------------------------------------------------------------
Items:
Ether x 2
Mid-Potion x 11
Bronze Armor x 1
Shelter x 3
1500G
Silver Sword x 1

Enemies:
|No. 005
   Royal Guard

|No. 006
   Sentry

|No. 008
   Lancer

|No.007
   Gaoler

-----------------------------------------------------------------------------
                            8a. Busting Out [BO]
-----------------------------------------------------------------------------
Items:
Ether x 2
Mid-Potion x 11
Bronze Armor x 1
Shelter x 2
1500G
Silver Sword x 1

Enemies:
-----------------------------------------
|No. 005                                |
|Royal Guard                            |
|                                       |
|HP 60   Defense 127  Magic Defense 50  |
|Exp 10  TP 1         Gold 70           |
|                                       |
|Treasure dropped: Potion               |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Present - Prison Towers      |
|                                       |
|Techs:                                 |
|-Strike                                |
|-Smash                                 |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------
-----------------------------------------
|No. 006                                |
|Sentry                                 |
|                                       |
|HP 24   Defense 253  Magic Defense 100 |
|Exp 11  TP 1         Gold 45           |
|                                       |
|Treasure dropped: Potion               |
|Charm: Potion                          |
|                                       |
|Elements:                              |
|Weakness: none                         |
|Absorbs: none                          |
|Immune: All                            |
|                                       |
|Location: Present - Prison Towers      |
|                                       |
|Techs:                                 |
|-Smoke Bomb                            |
|                                       |
|Counters:                              |
|-Smoke Bomb                            |
|                                       |
|*Wait to attack until it moves its     |
|shield                                 |
-----------------------------------------
-----------------------------------------
|No. 008                                |
|Lancer                                 |
|                                       |
|HP 67   Defense 127  Magic Defense 0   |
|Exp 12  TP 1         Gold 90           |
|                                       |
|Treasure dropped: none                 |
|Charm: none                            |
|                                       |
|Elements:                              |
|Weakness: Light; Fire                  |
|Absorbs: Shadow                        |
|Immune: none                           |
|                                       |
|Location: Present - Prison Towers      |
|          Middle Ages - Magus's Keep   |
|                                       |
|Techs:                                 |
|-Stab                                  |
|-Flying Stab                           |
|-Jump                                  |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------
-----------------------------------------
|No. 007                                |
|Gaoler                                 |
|                                       |
|HP 218   Defense 127  Magic Defense 50 |
|Exp 22   TP 1         Gold 55          |
|                                       |
|Treasure dropped: Ether                |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: All                            |
|                                       |
|Location: Present - Prison Towers;     |
|                    Market             |
|          Middle Ages - Magus's Keep   |
|                                       |
|Techs:                                 |
|-Hammer                                |
|-Crushing Blow                         |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------


Alright, you have two options here:
1) Bust out yourself
2) Wait for Lucca to save you

I’m going to go with busting out. To do this, we are going to annoy the crap 
out of our guards. So, go down to the door, and Crono will start banging on 
it. After the third time, the guard will get annoyed and go in to have a 
swipe at you. After he turns his back, run up to him and press A to clunk him 
on the back of the head with your sword.

The other guard will notice, and you will dash out to quite him down. The 
fight with the Royal Guard is easy. Two regular attacks, and he’s finished.

Go drink some more of whatever is in your jail mug, and then head out to the 
left. Up the stairs, two Sentry await. This fight is simple. Wait for one of 
them to turn there shields, then attack. They will die in one hit.

Take the upper left staircase. Flip the switch and go into the first jail 
cell. You will be attacked by a Lancer. Just like the Royal Guard, the Lance 
will die after two hits.

Go back to the room with the stairs. This time take the bottom left stairs. 
Walk across the bridge. When you enter the room, go all the way to the top 
wall of the hall. Walk east and you will wind up behind a guard. Look at him 
and press A. You will smack him with your sword and subdue him. 

Now you know me and you’re probably thinking, “Why didn’t he kill him with a 
blood thirsty rage?” This is practice. If you want to kill him go ahead. 
Checking the body just tells you he is unconscious. Open the jail and walk 
inside.

Whaa whoo! Four Treasure chest! Going from left to right, they have an Ether, 
a Mid-Potion, another Mid-Potion, and another Ether. 

Walk out and start heading back to the stair room. Before you exit the hall 
into the bridge, a Gaoler steps in your way. With a booming 218 HP, this guy 
will take a good four hits to kill. After he is defeated, he bails out, 
complaining about not being paid enough for his job.

Once you are back in the room with the stairs, make a stop at your cell to 
heal up. Then Take the top right stairs in the stair room. While you are 
crossing this bridge, two Royal Guards come to stop you. Dispose of them and 
continue on your merry way. Past the bridge is a hall with a guard. He will 
look left and right. After Crono jumps back, hide in the nearby alcove. The 
guard seems like he goes through a loop of looking. When he stares your 
direction for about 2 or 3 seconds, he will look to the right. That’s your 
chance to go shwack him on the head, like you did to that guard earlier. Just 
run up and press A. Loot the body and what do you know! A nice Mid-Potion! 

Continue left, past the third alcove, on the other side of the downed guard. 
Hide in the hall that runs north to south, and spy on the guard by the jail 
switch. This one is a little tougher, but either try to get behind him and 
hit him, or when he looks right hit him. 
Open the gate, and go in. Here you see torture devices, a chest, and a dude 
in a guillotine. Free him and he tells you that he is Fritz! He asks you to 
stop by the Market if you are every in the area. Then open the chest, and 
inside you will find a Mid-Potion.

I spy with my little eye, another door in the back of the room. Flip the 
switch to the right of the door to open it. Then venture inside. Two 
skeletons, and a chest! However, approaching it causes the two Lancers to 
rise and attack you. Put them to rest and claim your Bronze Armor.

Go back to the hall that ran North and South (the one you used to spy on the 
second guard). Go up and sneak into the second alcove. The guard will stare 
south, look east a bit, then stare south more. That’s your chance to go hit 
him on the right side. Then loot the body and go through the stairs. 

Cross the bridge and another stair room? Ignore the Sentries for now and go 
down the bottom left stairway. In the first cell is a chest containing a 
Shelter.  Then enter the other cell.

Hey dude! I’ll save you! Or not... Trying to talk to the guy just reveals 
that he actually is dead already. Poor guy. Back in the second stair room, 
kill the Sentries, and go up the top left staircase. Ignore the first cell 
since it has nothing valuable. However, the second cell has a hole in the 
wall. Go out that way. 

It’s windy out here! And it has a great view! Walk as far right as you can, 
then hold down. Once you get to the ledge, go left until you are between two 
ledges (looks like you are standing on nothing), then hold down again. At 
this ledge, go as far left as you can, continue downward, and your at another 
hole in the wall! Go inside, and you find yourself in one of the cells you 
couldn’t get too! Didn’t think I would forget about treasure did ya?

Open the chest, granting you another Shelter. Then go into the hole on the 
floor to the left. Tap A and Crono will climb down. In the chest on the left, 
you get 1500G, and you find a Silver Sword in the chest on the right. (Who 
leaves those laying around a jail cell?). Equip your new toy, go back to the 
wall you climbed down, and press A. Now back track all the way to the second 
stair room. 

Take the top right stairs now. Then there will be more stairs to climb. At 
the top, two Royal Guards attack you. Finish them and go through the door.

Here the warden freaks out, running to call for help. When he’s up the 
stairs, you hear a few clunks, and he tumbles back down. Lucca! She came to 
save you! Now a Save point has appeared, a piece of paper fell to the floor, 
and the warden is out cold on the ground. Loot the body! This gives you 5 
Mid-Potions. Then check the body again to listen to Lucca. Read the note on 
the ground, and it will reveal the base strategy to killing the next boss. 
Then use a shelter, and save.

   Note: If you save, and reset your game, you can get the Mid-Potions again 
for felling the guards. They will respawn, allowing you to knock them out 
cold again. Keep this in mind if you have trouble with the Dragon Tank.

-----------------------------------------------------------------------------
                            8b. Dragon Tank [DT]
-----------------------------------------------------------------------------

                              BOSS: Dragon Tank
Items: 
Shelter x 1
-----------------------------------------
|No. 160                  Boss          |
|Dragon Tank (Head)                     |
|                                       |
|HP 600  Defense 0    Magic Defense 85  |
|Exp 0   TP 0         Gold 0            |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: Light;Fire                     |
|                                       |
|Location: Present – Prison Towers      |
|                                       |
|Techs:                                 |
|-Dragonfire (Fire)                     |
|-Repair Body                           |
|                                       |
|Counters: None                         |
-----------------------------------------
-----------------------------------------
|No. 161                  Boss          |
|Dragon Tank (Wheel)                    |
|                                       |
|HP 208  Defense 120  Magic Defense 60  |
|Exp 0   TP 0         Gold 0            |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Present – Prison Towers      |
|                                       |
|Techs:                                 |
|-Dragon Charge                         |
|                                       |
|Counters: None                         |
-----------------------------------------
-----------------------------------------
|No. 162                  Boss          |
|Dragon Tank (Body)                     |
|                                       |
|HP 266  Defense 160  Magic Defense 60  |
|Exp 40  TP 5         Gold 500          |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Present – Prison Towers      |
|                                       |
|Techs:                                 |
|-Missiles                              |
|                                       |
|Counters:                              |
|-Laser (Light)                         |
-----------------------------------------

Preffered Level: Crono – 8
                 Lucca – 7

                                Preparations 
-----------------------------------------------------------------------------
There isn’t to much to prepare for. Just make sure that no one has the Sight 
Scope equipped since it doesn’t do anything against bosses. If you are having 
trouble with the Dragon tank, you can always go back and knock out the guards 
for more Mid-Potions. If you want to know, here is my set up:

Crono:   Silver Sword
         Hide Cap
         Bronze Armor
         Power Glove

Lucca:   Airgun
         Hide Cap
         Maiden’s Suit
         Speed Belt

When you are ready, go up the stairs, and across the bridge to confront your 
foe.

                                The Strategy
-----------------------------------------------------------------------------
Here is the strategy, developed by Whyerd Neighme, that is going to make it 
look like your tearing through this boss like it’s New Game +:

Now you can try killing the other parts first; but unless a character can do 
kill the body or wheel in one hit, the head will only heal all damage until 
everything is in full health. 

Focusing on the head, you only can use physical attacks. I recommend using 
Lucca as healer when necessary, unless you want to take your sweet time 
killing the head. However, speed is the key, take it out quick! With Crono 
attacking, it should take a few turns, a little faster with Lucca when she 
isn't healing. 

When the head blows up, you can attack the rest of the body without an 
annoying healer. Yea! If both members are in full health, proceed using Fire 
Whirl. Otherwise use Lucca as a healer, as Crono's Cyclone will usually do 
more damage than Flamethrower.

If you run out of MP, I suggest attacking the wheel first; so the when that 
is dead, the body can only go after one target at a time. Just beware when 
you do, the body will counter with a laser now that the wheel is gone. Both 
parts have about a 1/3 health, each, compared to the head, so it should be 
relatively faster.

                                 Aftermath
-----------------------------------------------------------------------------
BONZAI!!!!!!! Once the tank is defeated, Crono leaps onto the tank and 
delivers the final blow. Watch the scene and triumphantly walk across your 
man-made bridge (literally). On the next screen, stop and pick up the Shelter 
out of the chest.

Run down three flights of stairs, then make a mad dash for the front of the 
castle. Once you inch your way to the door, Marle tries to break up the mad 
house.

Tranquility is short, and you wind up escaping to Guardia Forest. They cut 
off your escape, so run to the small glade to the East. Here they corner you. 
All hope seems lost (Besides the fact that you could probably slaughter them 
all.), when suddenly LOOK A GATE! Jump in and take a spin to a new time!

-----------------------------------------------------------------------------
                         9. Beyond the Ruins [BTR]
-----------------------------------------------------------------------------
Preferred Level: Crono-8
                 Lucca-7
                 Marle-7

Items:


Shops:
Trann Dome:
     Items:
           Potion – 10G
           Mid-Potion – 100G
           Panacea – 10G
           Athenian Water – 200G
           Shelter – 150G
     Weapons: 
           Pocket Blaster – 1200G  Attack 15
     Armor:
           Iron Helm – 500G  Defense 14
           Iron Suit – 800G  Defense 25

Enemies:


-----------------------------------------------------------------------------
              9a. I Don’t Think Were in Kansas Anymore... [DTWK]
-----------------------------------------------------------------------------
Items:


Enemies:


Once you appear on the other side of the Gate, you will probably notice the 
giant door behind you first. Go try to open it. You must really hate that 
saying by now.

Just keep that blue door with the crest in mind, another thing to remember. 
XP. After the party finishes their dialogue, head down to exit the dome. Wow, 
talk about a gloomy world. Save your game. Then, to start the investigation 
of where we are at, go south toward another dome and go inside.

The first guy you talk to sells you stuff. He hasn’t seen your money before, 
but he still takes it.

Besides a few poor looking people, an Enertron (It just restores your HP and 
MP), another annoying blue door, and the shop dude, there’s not much else to 
do. Just rest in the Enertron, buy some armor if you have had some trouble 
with the game, then exit and head North to Site 16.



-----------------------------------------------------------------------------
                                Techs [TCH]
-----------------------------------------------------------------------------

Techs are special attacks that use MP. Some are special maneuvers, while 
others are spells. Here I will list how many TP you will need to unlock them, 
what they do, and how much MP they cost per use.

Crono:
      |Tech Name      | TP Needed| MP cost|                  Description
      |Cyclone        |    5     |    2   |Whirl about enemy, striking others 
      |     ----      |   ----   |  ----  |nearby.
      -----------------------------------------------------------------------
      |Wind Slash     |    87    |    2   |Slash enemies with wind gusts 
      |     ----      |   ----   |  ----  |(light)



Marle:
      |Tech Name      | TP Needed| MP cost|                  Description 
      |Aura           | 10       |    1   |Restore a small amount of HP to an
      |     ----      |          |        |ally
      -----------------------------------------------------------------------
      |Allure         | 47       |    1   |Confuse enemy

Lucca:
      |Tech Name      | TP Needed| MP cost|                   Description
      |FlameThrower   |    10    |    1   | Burn enemies along a direct line
      |     ----      |          |        | (fire)
      -----------------------------------------------------------------------
      |Hypnowave      |    56    |    1   | Put all enemies to sleep
      -----------------------------------------------------------------------
Glenn:
      |Tech Name      | TP Needed| MP cost|                   Description
      |     Slurp     |    0     |    1   | Restore a small amount of HP to 
      |     ----      |          |        | an ally
      -----------------------------------------------------------------------
      |Slurp Slash    |    15    |    2   | Snag enemy with tongue, then 
      |     ----      |          |        | slash it
      -----------------------------------------------------------------------



                               Dual Techs
-----------------------------------------------------------------------------

I figure this is still in the tech section, but I thought I would separate it 
and explain a bit. Dual techs are two of your characters using their turns 
and putting their techs together to create a more powerful move. Here I will 
put the name of the tech, the two prerequisite techs, the MP cost for the 
characters, and it's description.
|Tech Name | Prerequisites |     MP Cost      |         Description
-----------------------------------------------------------------------------
|Aura Whirl| Cyclone,      | Crono: 2         |Restore a small amount of HP 
|   ----   | Aura          | Marle: 1         |to all allies
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
|Fire Whirl| Cyclone,      | Crono: 2         |Attack all enemies in circle
|   ----   | Flamethrower  | Lucca: 1         |with fire (fire)
-----------------------------------------------------------------------------





-----------------------------------------------------------------------------
                           Bestiary [BST]
-----------------------------------------------------------------------------
This game makes writing faqs easy! It has an easy access bestiary for all the 
enemies you have encountered. This straight from the game! I will put in what 
I have from my game here for all you peoples enjoyment.(Did I say that right? 
Maybe y'all would have been better!) Also, I added a little * for notes to 
defeat them easier.

P.S. The charm item is the item you can get from an enemy by using Ayla’s
Charm ability gained later in the game. It's the same thing as steal in other 
RPGs

P.S.S. If you want to find a certain monster, just type the name in the 
search and you will find it, or you can look for the No. you are missing! 
WHEEE!!!!! But I don't know how to do the search.. 

-----------------------------------------
|No. 001                                |
|Gato                                   |
|                                       |
|HP 76   Defense 127  Magic Defense 50  |
|Exp 10  TP 1         Gold 0            |
|                                       |
|Treasure dropped: None                 |
|Charm: Ambrosia                        |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Present - Leene Square       |
|                                       |
|Techs:                                 |
|-Punching Glove                        |
|-Gato's Song of Love                   |
|                                       |
|Counters:                              |
|-Multi-punch                           |
-----------------------------------------

-----------------------------------------
|No. 002                                |
|Amanita                                |
|                                       |
|HP 14   Defense 127  Magic Defense 50  |
|Exp 3   TP 1         Gold 16           |
|                                       |
|Treasure dropped: Potion               |
|Charm: none                            |
|                                       |
|Elements:                              |
|Weakness: none                         |
|Absorbs: none                          |
|Immune: none                           |
|                                       |
|Location: Present - Guardia Forest     |
|                                       |
|Techs:                                 |
|-Charge                                |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------
-----------------------------------------
|No. 003                                |
|Scarab                                 |
|                                       |
|HP 12   Defense 127  Magic Defense 50  |
|Exp 3   TP 1         Gold 15           |
|                                       |
|Treasure dropped: none                 |
|Charm: none                            |
|                                       |
|Elements:                              |
|Weakness: none                         |
|Absorbs: none                          |
|Immune: none                           |
|                                       |
|Location: Present - Gaurdia Forest     |
|                                       |
|Techs:                                 |
|-Charge                                |
|-Wing Flap                             |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------
-----------------------------------------
|No. 004                                |
|Gilded Bellbird                        |
|                                       |
|HP 45   Defense 127  Magic Defense 50  |
|Exp 4   TP 1         Gold 18           |
|                                       |
|Treasure dropped: none                 |
|Charm: none                            |
|                                       |
|Elements:                              |
|Weakness: none                         |
|Absorbs: none                          |
|Immune: none                           |
|                                       |
|Location: Present - Guardia Forest     |
|                                       |
|Techs:                                 |
|-Ding-a-ling/Confuse                   |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------
-----------------------------------------
|No. 005                                |
|Royal Guard                            |
|                                       |
|HP 60   Defense 127  Magic Defense 50  |
|Exp 10  TP 1         Gold 70           |
|Treasure dropped: Potion               |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Present - Prison Towers      |
|                                       |
|Techs:                                 |
|-Strike                                |
|-Smash                                 |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------
-----------------------------------------
|No. 006                                |
|Sentry                                 |
|                                       |
|HP 24   Defense 253  Magic Defense 100 |
|Exp 11  TP 1         Gold 45           |
|                                       |
|Treasure dropped: Potion               |
|Charm: Potion                          |
|                                       |
|Elements:                              |
|Weakness: none                         |
|Absorbs: none                          |
|Immune: All                            |
|                                       |
|Location: Present - Prison Towers      |
|                                       |
|Techs:                                 |
|-Smoke Bomb                            |
|                                       |
|Counters:                              |
|-Smoke Bomb                            |
|                                       |
|*Wait to attack until it moves its     |
|shield                                 |
-----------------------------------------
-----------------------------------------
|No. 007                                |
|Gaoler                                 |
|                                       |
|HP 218   Defense 127  Magic Defense 50 |
|Exp 22   TP 1         Gold 55          |
|                                       |
|Treasure dropped: Ether                |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: All                            |
|                                       |
|Location: Present - Prison Towers;     |
|                    Market             |
|          Middle Ages - Magus's Keep   |
|                                       |
|Techs:                                 |
|-Hammer                                |
|-Crushing Blow                         |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------
-----------------------------------------
|No. 008                                |
|Lancer                                 |
|                                       |
|HP 67   Defense 127  Magic Defense 0   |
|Exp 12  TP 1         Gold 90           |
|                                       |
|Treasure dropped: none                 |
|Charm: none                            |
|                                       |
|Elements:                              |
|Weakness: Light; Fire                  |
|Absorbs: Shadow                        |
|Immune: none                           |
|                                       |
|Location: Present - Prison Towers      |
|          Middle Ages - Magus's Keep   |
|                                       |
|Techs:                                 |
|-Stab                                  |
|-Flying Stab                           |
|-Jump                                  |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------
-----------------------------------------
|No. 009                                |
|Cave Stalker                           |
|                                       |
|HP 80   Defense 200  Magic Defense 30  |
|Exp 28  TP 1         Gold 35           |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Present - Heckran Cave       |
|                                       |
|Techs:                                 |
|-Flame (Magic)(Fire)                   |
|-Clamp                                 |
|-Ink/Blind                             |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------
-----------------------------------------
|No. 010                                |
|Djinn Bottle                           |
|                                       |
|HP 97   Defense 253  Magic Defense 50  |
|Exp 34  TP 2         Gold 50           |
|                                       |
|Treasure dropped: None                 |
|Charm: Shield Sphere                   |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Present - Heckran Cave       |
|                                       |
|Techs:                                 |
|-Osmose/Absorbs MP                     |
|-Drain/Absorbs HP                      |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------
-----------------------------------------
|No. 011                                |
|Rhino Weevil                           |
|                                       |
|HP 88   Defense 255  Magic Defense 50  |
|Exp 32  TP 2         Gold 45           |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Present - Heckran Cave       |
|                                       |
|Techs:                                 |
|-Gore                                  |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------
-----------------------------------------
|No. 012                                |
|Boundillo                              |
|                                       |
|HP 50   Defense 230  Magic Defense 50  |
|Exp 31  TP 1         Gold 50           |
|                                       |
|Treasure dropped: Mid-Potion           |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Present - Heckran Cave       |
|                                       |
|Techs:                                 |
|-Spin Jump                             |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------
-----------------------------------------
|No. 013                                |
|Cave Bat                               |
|                                       |
|HP 108  Defense 255  Magic Defense 50  |
|Exp 28  TP 1         Gold 40           |
|                                       |
|Treasure dropped: None                 |
|Charm: Athenian Water                  |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Present - Heckran Cave       |
|                                       |
|Techs:                                 |
|-Sonic Wave/Sleep                      |
|-Bloodfeast/Absorbs HP                 |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------
-----------------------------------------
|No. 014                                |
|???                                    |
|                                       |
|HP ??   Defense ???  Magic Defense ??  |
|Exp ??  TP ?         Gold ??           |
|                                       |
|Treasure dropped: ???                  |
|Charm: ???                             |
|                                       |
|Elements:                              |
|Weakness: ???                          |
|Absorbs: ???                           |
|Immune: ???                            |
|                                       |
|Location: ???                          |
|                                       |
|Techs: ???                             |
|                                       |
|Counters: ???                          |
-----------------------------------------
-----------------------------------------
|No. 015                                |
|Blue Imp                               |
|                                       |
|HP 13   Defense 127  Magic Defense 50  |
|Exp 2  TP 1         Gold 12            |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Truce Canyon   |
|                                       |
|Techs:                                 |
|-Kick                                  |
|-Jump Kick                             |
|                                       |
|Counters:                              |
|-Pebble Punt                           |
-----------------------------------------
-----------------------------------------
|No. 016                                |
|Green Imp                              |
|                                       |
|HP 32   Defense 127  Magic Defense 50  |
|Exp 4  TP 1         Gold 24            |
|                                       |
|Treasure dropped: Potion               |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Truce Canyon   |
|                      - Guardia Forest |
|                                       |
|Techs:                                 |
|-Jump Kick                             |
|-Pebble Punt                           |
|                                       |
|Counters:                              |
|-Jump Kick                             |
-----------------------------------------
-----------------------------------------
|No. 017                                |
|Roundillo                              |
|                                       |
|HP 24   Defense 127  Magic Defense 50  |
|Exp 3  TP 1         Gold 25            |
|                                       |
|Treasure dropped: Potion               |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Truce Canyon   |
|                      - Guardia Forest |
|                      - Magus's Keep   |
|                                       |
|Techs:                                 |
|-Spin                                  |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------
-----------------------------------------
|No. 018                                |
|Fiendillo                              |
|                                       |
|HP 99   Defense 127  Magic Defense 30  |
|Exp 7   TP 2         Gold 35           |
|                                       |
|Treasure dropped: Ether                |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Truce Canyon   |
|                                       |
|Techs:                                 |
|-Spin Attack                           |
|                                       |
|Counters:                              |
|-Fiendillo Dance                       |
-----------------------------------------
-----------------------------------------
|No. 020                                |
|Roundillo Rider                        |
|                                       |
|HP 30   Defense 127  Magic Defense 50  |
|Exp 5  TP 2         Gold 40            |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Truce Canyon   |
|                      - Guardia Forest |
|                                       |
|Techs:                                 |
|-Charge                                |
|-Roundillo Shot                        |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------
-----------------------------------------
|No. 021                                |
|Blue Eaglet                            |
|                                       |
|HP 16   Defense 127  Magic Defense 50  |
|Exp 3  TP 1         Gold 32            |
|                                       |
|Treasure dropped: Panacea              |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Guardia Forest |
|                                       |
|Techs:                                 |
|-Peck                                  |
|-Wing Flap                             |
|-Dive                                  |
|-Screech/Slow                          |
|                                       |
|Counters:                              |
|None                                   |
-----------------------------------------
-----------------------------------------
|No. 022                                |
|Naga                                   |
|                                       |
|HP 60   Defense 180  Magic Defense 10  |
|Exp 8   TP 1         Gold 80           |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: Lightning; Fire              |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Cathedral      |
|          Present – Guardia Castle     |
|                                       |
|Techs:                                 |
|-Scratch                               |
|-Nagamour/slow                         |
|                                       |
|Counters: None                         |
-----------------------------------------
-----------------------------------------
|No. 023                                |
|Viper                                  |
|                                       |
|HP 90   Defense 127  Magic Defense 10  |
|Exp 8   TP 1         Gold 70           |
|                                       |
|Treasure dropped: Athenian Water       |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: All                          |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Cathedral      |
|          Present – Guardia Castle     |
|                                       |
|Techs:                                 |
|-Bite                                  |
|-Bite/Poison                           |
|                                       |
|Counters: None                         |
-----------------------------------------
-----------------------------------------
|No. 024                                |
|Diablo                                 |
|                                       |
|HP 50   Defense 127  Magic Defense 50  |
|Exp 10  TP 1         Gold 60           |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Cathedral      |
|          Present – Medina             |
|                                       |
|Techs:                                 |
|-Sobat                                 |
|-Whirling Kick                         |
|                                       |
|Counters: None                         |
-----------------------------------------
-----------------------------------------
|No. 025                                |
|Underling (Blue)                       |
|                                       |
|HP 49   Defense 200  Magic Defense 10  |
|Exp 11  TP 1         Gold 135          |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: All                          |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Cathedral      |
|          Present – Medina             |
|                                       |
|Techs:                                 |
|-Punch                                 |
|-Hammer Punch/Knockback                |
|                                       |
|Counters: None                         |
-----------------------------------------
-----------------------------------------
|No. 026                                |
|Mad Bat                                |
|                                       |
|HP 18   Defense 127  Magic Defense 50  |
|Exp 6   TP 1         Gold 75           |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Cathedral      |
|                                       |
|Techs:                                 |
|-Blood Drain/Absorbs HP                |
|                                       |
|Counters: None                         |
-----------------------------------------

-----------------------------------------
|No. 159                    BOSS        |
|Yakra                                  |
|                                       |
|HP 920  Defense 127  Magic Defense 50  |
|Exp 50  TP 5         Gold 600          |
|                                       |
|Treasure dropped: None                 |
|Charm: None                            |
|                                       |
|Elements:                              |
|Weakness: None                         |
|Absorbs: None                          |
|Immune: None                           |
|                                       |
|Location: Middle Ages - Cathedral      |
|                                       |
|Techs:                                 |
|-Scratch                               |
|-Iron Sphere Blast                     |
|-Needle Spin                           |
|-Yakra Rumble                          |
|                                       |
|Counters:                              |
|-Yakra Rage                            |
-----------------------------------------



More Coming Soon!




-----------------------------------------------------------------------------
                          Item Encyclopedia [ITM]
-----------------------------------------------------------------------------

Here are the items from the game. Yay!!! Like the Bestiary, the info game 
straight from the game. Here's how it's broken down
No. 001-032 Usable Items
No. 033-114 Weapons
No. 115-142 Hats
No. 143-181 Body Armor
No. 182-227 Accessories
No. 228-259 Key Items

Each item has these descriptions:
Effect: What it does
Purchase: How much gold to buy it
Sell: How much gold you get from selling it
Chests: Where you can find it in chests*
Shops: Where you can buy it*
Won: What enemies you can win it from*
Charm: What enemies you can charm to get it

*These have etc. afterward. My best guess is that it shows up in 
chests/shops/enemies after that point. The items may be in enemies past those 
ones until there higher form appears. That's just my guess though. XP

-------------------------------------------------------------
|No. 001                                                     |
|Potion                                                      |
|                                                            |
|Effect: Restores 50 HP                                      |
|Description: Medicine that restores a small amount of HP.   |
|Purchase: 10G                                               |
|Sell: 5G                                                    |
|Chests: Manolia Cathedral, etc.                             |
|Shops: Leene Square, etc.                                   |
|Won: Amanita, etc.                                          |
|Charm: None                                                 |
--------------------------------------------------------------
--------------------------------------------------------------
|No. 002                                                     |
|Mid-Potion                                                  |
|                                                            |
|Effect: Restores 200 HP                                     |
|Description: Medicine that restores a moderate amount of HP |
|Purchase: 100G                                              |
|Sell: 50G                                                   |
|Chests: Prison Towers, etc.                                 |
|Shops: Trann Dome, etc.                                     |
|Won: Boundillo, etc.                                        |
|Charm: Edible Frog                                          |
-------------------------------------------------------------
-------------------------------------------------------------
|No. 003                                                    |
|Hi-Potion                                                  |
|                                                           |
|Effect: Restores 500 HP                                    |
|Description: Medicine that restores a large amount of HP.  |
|Purchase: 700G                                             |
|Sell: 350G                                                 |
|Chests: Reptite Lair, etc.                                 |
|Shops: Kajar, etc.                                         |
|Won: None                                                  |
|Charm: Mutant, etc.                                        |
-------------------------------------------------------------
-------------------------------------------------------------
|No. 004                                                    |
|Ether                                                      |
|                                                           |
|Effect: Restores 10 MP                                     |
|Description: Medicine that restores a small amount of MP   |
|Purchase: 800G                                             |
|Sell: 400G                                                 |
|Shops: Kajar, etc.                                         |
|Chests: Prison Towers, etc.                                |
|Won: Gaoler, etc.                                          |
|Charm: Dondrago, etc.                                      |
-------------------------------------------------------------
-------------------------------------------------------------
|No. 005                                                    |
|Mid-Ether                                                  |
|                                                           |
|Effect: Restores 30 MP                                     |
|Description: Medicine that restores a moderate amount of MP|
|Purchase: 2000G                                            |
|Sell: 1000G                                                |
|Shops: Surviving Village, etc.                             |
|Chests: Manolia Cathedral, etc.                            |
|Won: Sorcerer, etc.                                        |
|Charm: Ruin Stalker, etc.                                  |
-------------------------------------------------------------
-------------------------------------------------------------
|No. 006                                                    |
|Hi-Ether                                                   |
|                                                           |
|Effect: Restores 60 MP                                     |
|Description: Medicine that restores a large amount of MP   |
|Purchase: 6000G                                            |
|Sell: 3000G                                                |
|Shops: Black Omen                                          |
|Chests: Sunken Desert, etc.                                |
|Won: Ghost Knight, etc.                                    |
|Charm: Macabre                                             |
-------------------------------------------------------------
-------------------------------------------------------------
|No. 007                                                    |
|???                                                        |
|                                                           |
|Effect: ???                                                |
|Description: ???                                           |
|Purchase: ???G                                             |
|Sell: ???G                                                 |
|Shops: ???                                                 |
|Chests: ???                                                |
|Won: ???                                                   |
|Charm: ???                                                 |
-------------------------------------------------------------
-------------------------------------------------------------
|No. 008                                                    |
|???                                                        |
|                                                           |
|Effect: ???                                                |
|Description: ???                                           |
|Purchase: ???G                                             |
|Sell: ???G                                                 |
|Shops: ???                                                 |
|Chests: ???                                                |
|Won: ???                                                   |
|Charm: ???                                                 |
-------------------------------------------------------------
-------------------------------------------------------------
|No. 009                                                    |
|???                                                        |
|                                                           |
|Effect: ???                                                |
|Description: ???                                           |
|Purchase: ???G                                             |
|Sell: ???G                                                 |
|Shops: ???                                                 |
|Chests: ???                                                |
|Won: ???                                                   |
|Charm: ???                                                 |
-------------------------------------------------------------
-------------------------------------------------------------
|No. 010                                                    |
|Panacea                                                    |
|                                                           |
|Effect: Remove status ailments                             |
|Description: Medicine that cures a variety of aliments     |
|Purchase: 10G                                              |
|Sell: 5G                                                   |
|Shops: Leene Square, etc.                                  |
|Chests: Manolia Cathedral, etc.                            |
|Won: Bellbird, etc.                                        |
|Charm: None                                                |
-------------------------------------------------------------
-------------------------------------------------------------
|No. 011                                                    |
}Athenian Water                                             |
}                                                           |
}Effect: Revives KO'd ally                                  |
}Description: Water that restores life to the fallen        |
}Purchase: 200G                                             |
}Sell: 100G                                                 |
}Shops: Leene Square, etc.                                  |
}Chests: Manolia Cathedral, etc.                            |
}Won: Viper, etc.                                           |
}Charm: Cave Bat, etc.                                      |
-------------------------------------------------------------
-----------------------------------------------------------------
|No. 012                                                        |
|Shelter                                                        |
|                                                               |
|Effect: Fully restores HP, MP at save point                    |
|Description: A portable shelter providing a safe night's rest. |
|Purchase: 150G                                                 |
|Sell: 75G                                                      |
|Shops: Leene Square, etc.                                      |
|Chests: Manolia Cathedral, etc.                                |
|Won: None                                                      |
|Charm: None                                                    |
|Event: Guardia Forest (Middle Ages)                            |
|                                                               |
|*Well never seen that before now have we? An event is a special|
|case. For shelters, in the Middle Ages in Guardia forest, there|
|is a bush you can shake and a little Kilwala will come out and |
|run away dropping a shelter for you. If you exit and come back,|
|it will happen again.                                          |
-----------------------------------------------------------------
-------------------------------------------------------------
|No. 013                                                    |
|???                                                        |
|                                                           |
|Effect: ???                                                |
|Description: ???                                           |
|Purchase: ???G                                             |
|Sell: ???G                                                 |
|Shops: ???                                                 |
|Chests: ???                                                |
|Won: ???                                                   |
|Charm: ???                                                 |
-------------------------------------------------------------
-------------------------------------------------------------
|No. 014                                                    |
|Lapis                                                      |
|                                                           |
|Effect: Restores 200 HP to entire party                    |
|Description: Medicine that restores HP to all party members|
|Purchase: ----                                             |
|Sell: 250G                                                 |
|Shops: None                                                |
|Chests: Fiendlord's Keep, etc.                             |
|Won: Vilepillar, etc.                                      |
|Charm: Volcanite, etc.                                     |
-------------------------------------------------------------
-------------------------------------------------------------
|No. 015                                                    |
|Barrier Sphere                                             |
|                                                           |
|Effect: Casts Barrier                                      |
|Description: A sphere that erects a magical barrier        |
|Purchase: 5000G                                            |
|Sell: 2500G                                                |
|Shops: Lost Sanctum                                        |
|Chests: Fiendlord's Keep, etc.                             |
|Won: Version 4.0, etc.                                     |
|Charm: Freelancer, etc.                                    |
-------------------------------------------------------------


Keep posted for more!





-----------------------------------------------------------------------------
                             Legal [LGL]
-----------------------------------------------------------------------------

All trademarks and copyrights belong to their respective owners and 
companies.

Don't ask me about all that legal stuff, fine print is the reason I wear 
glasses! :)

If you ask my permission you may reproduce this faq on other sites (for what 
its worth anyway XP). But I will say yes anyway. It's just nice to know where 

it is going, if anywhere. If I don't respond in, oh say 7 days, then you may 
post this guide on another website. Always give me credit if you post it on 
another website. Incase you forgot (or never knew!) my alias to use for 
credit is uhmmm Untitled1991. Thank you very much! :)

I have extra help from a nice person who goes by Whyerd Neighme. He noticed 
that my guide is a little empty (unfortunately I was sick on the days I had 
time, and was planning on, big updates. Actually my head is still a little 
foggy) so he offered to help with concentrated tasks such as Boss stratedies. 
Though I still hold all legal power, I would like his numerous contributions 
to be recognized. You will see them more as this guide becomes more 
developed.
Wow, I didn’t expect so many people to want to use my faq... it’s shocking! 
Well heres a list of sites that my site is on:

Gamefaqs
GamesRadar
CheatPlanet
NeoSeeker  
Cheatcc
SuperCheats
Gamershell




-----------------------------------------------------------------------------
                            Contact [CNT]
-----------------------------------------------------------------------------

You may reach me at nagoshi1991@msn.com with any questions, tips, concerns, 
ads for turkey dinners, or just to chat, or anything else you want! I'll be 
sure to note your contributions if I add them, and if I don't I will tell you 
why I didn't. And I'll invite my friends for the turkey dinner. :)

Speaking of friends, I am getting some help with the guide. His name is 
Whyerd Neighme (ya that’s an awesome name). You may contact him at 
guzikj@hotmail.com or on Msn Messenger. You may ask either of us any 
questions you have.