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Storyline Walkthrough

by Goldhorizon

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Avalon Code * Avalon Code * Avalon Code for DS * Avalon Code * Avalon Code  *
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~




Avalon Code (US)


Storyline Walkthrough and Tips Faqs
- Note: This is NOT the main guide
Written by Goldhorizon
Version 1.74 (Starting version plus 74 updates)





   - As heavily requested, here is a ton of information on Avalon Code!



     - For those who keep asking who I chose for a boyfriend

       - I definitely chose Ur!(Mwhahaha, Total heart flutter)
       - Anwar was also intriguing ;)




This is a Storyline Walkthrough with Tips and has been separated
from the massive main guide to assist you in finding specific
information quickly. This storyline walkthrough references the main guide
but can also be used independently.



The main guide includes EVERYTHING in one zip file (can easily be unzipped).
It has tons of extra info and tips and is located here:
http://faqs.ign.com/articles/111/1116838p1.html

OR an unzipped file is located here:
http://www.gamefaqs.com/ds/946197-avalon-code/faqs/60805





Nintendo DS 
DS stylus plus button control options


1 save slot


Rated E10+ (Everyone 10+)
Fantasy Violence
Mild Language


Licensed by Nintendo DS/Nintendo, Inc
Licensed to Marvelous Entertainment USA, Inc 2009
Developed by Matrix Software, JKS
Published by Marvelous Entertainment USA, Inc 2009
          and XSEED Games
          and MobiClip VideoCodec


Released 01 Nov 2008 (JP)
Released 10 Mar 2009 (US)


Genre (RPG, Adventure, Dungeon Crawler, Strategy, and more)
From the makers of the Harvest Moon and Rune Factory series




- This game is way good and should get a sequel! 

- I highly recommend to Marvelous Entertainment, XSEED, Matrix, and
  MobiClip that they definitely make an Avalon Code 2!!! 
  - And keep Ur in it! 
  - And I hope, expand his interaction with the player
        




This Faqs/Tutorial/Walkthrough/Tips Guide is NOT spoiler-free.
Any and all spoilers are included.
 


Note: 


      Info Searching:

      There is an enormous amount of information available in this guide.
      It will be much faster and easier if you search on the topic you wish
      to know about (press ctrl-F and type in your topic). Keep pressing
      "find next" until your topic is not found anymore. There is tons of 
      information on a ton of topics in several sections throughout the whole
      guide. You can also use the Table of Contents to help you in searching.

      Everything in this guide has been tested and verified in-game to
      be accurate for the US version of this game. 

      This was a challenging guide to write because everything in the game
      is so variant but that is one of the main reasons I love this game!



      E10+ RATING:
 
      - This game is rated E10+ (Fantasy Violence, Mild Language)
      - However, this is not a child�s game
      - There are complex aspects in this game above child level
      - The rating does not suggest an age level but merely an 
        appropriateness level pertaining to certain game material

      - This game does say the D word in pockets throughout the
        game (Example: Rempo the fire spirit says it several times in the
        beginning storyline � can be muted � words still on the screen).
        Most of the game has minimal swearing. 

      - Plus, one mini-game is excessive (Romaioni - gambling simulation
        - just wooden boxes and you guess who is behind boxes) which can
        be muted as it is played. You can get enough money in the game
        without even playing the gambling simulation so I suggest you
        skip this entirely.

      - Thankfully, there is no blood in the game. 

      - There are some stereotypes portrayed that are offensive (Example:
        Character with an afro is called Fro, dwarf dressed up as a Native
        American is called stinky, overweight character is called fatty, etc). 
        Too bad they felt they had to include this dialog instead of just 
        including the characters. I do like that there are a lot of diverse
        characters because it makes the game more real. 

      - I do highly recommend this game with the above exceptions. 







        -----------------To Those That Created Ur----------------------

                           You've Got A Winner


- Ahhhha, Confession Scene again with Ur

  - He's just so gorgeous!
  - It's like someone reached right into my mind and emotions and created
    my perfect elf man, everything that I would design, and smoothered it
    with light and goodness. Even down to his clothes that are white/blue/
    gold and intricate, I love his innocence but boldness, his perfect
    mouth and eyes, his delicate elf features, his wisdom and calmness,
    his intelligence ... I've never had a character fit me so well before.

  - I like his confession face a lot. It is a less angry looking Ur which
    fits elves more. When you live hundreds or thousands of years then you
    become more stable. You realize that anger will burn you up fast but
    a steady deep emotion stream will make you more stable and help you
    survive in the long run. There are times to get angry, but it is rare.
    You can be stable and stern and still be comical and romantic. It's a
    rare rounding of a character and elfs have refined it over time. And
    now I have my Vanyar Light Elf. Thank you to those who made Ur!
  
- And you can ask anyone that has known me for a long time. I don't fall
  for the whole virtual characters love-wise. But this one came out of
  left field and hit me hard. So again ... Thank you, and I hope to see
  many sequels with Ur!


        -----------------------------------------------------------------


         History:

         - Ur is a Light Elf (Lj�s�lfar)/(Vanyar/Vanir)
         - Vanyar elves have blond hair and very fair ivory skin
         - Vanyar are the fairest and most noble of the High Elves
         - Ur is a spirit which also puts him higher up into the
           original ancient pure Light Elf category.
         - Ancient Light Elves hail from �lfheim in heaven and connect
           with the gods (a place just under the gods in heaven/nearest
           to the gods in heaven)(Alfheim/Elphame/Elfenland/Eldamar)
         - Light Elves are one of the most ancient records of elves
         - They are "fairer to look upon than the sun" as written by
           the 12th century eddic prose Gylfaginning by Snorri Sturluson
         - They are known for being pure, moral, and committed which
           differentiates them from elves who live on Earth
         - Light Elves are immortal and don't sleep
         - Light Elves can manifest a physical form of themselves
           when needed and will do so mostly to gain knowledge (Astyrhim)
         - They are also known to be highly intelligent and spiritual and
           have the ablility of future sight. This is Ur's ability and
           why he has shackles on his eyes. 
         - His eyes are two different colors signifying the ancient
           mark of a truly pure and unique spirit.
         - Ur is also associated with the mythology of Zeus and Thor
           which is where his lightning abilities come from.
         - The original ancient Light Elves are my most favorite!
         - Thank you for making Ur! I am estastic!



        -----------------------------------------------------------------




=============================================================================




==================
Table of Contents
==================


- This is a huge Faqs/Tutorial/Tips Guide
- Make your life easier and search using any topic below (ctrl-f)
  or search using any topic you wish related to this game

- To skip right to the Walkthrough search on: Storyline Walkthrough



     Introduction & Overview

        Opening Song

             Kana Yazumi
             Aziral
             Jandy Chu


        Opening Scene
        
             Opening Storyline Intro
             Meeting Fire Spirit Rempo


        Game Description

             Genre and Details
             Game Attributes
           

        General Game Review & Overview

             Personal Review
             More Game Details


        Game Testing Assessment

             Things to Change
             Spelling and Grammer
             Glitches
             Missing or Wrong Game Info


     Game Controls

        Basic Controls
        Advanced Controls


     Configuration

        Sound Options
        Display Options
        Opening/Closing Book of Prophecy


     Menu Overview

        Menu Corners & Special Tabs
        Page Numbers


     Tips & Helpful Advice


        Beginning Tips

             MP, HP, & Eating
             Dungeon Gold Scores
             Giving Gifts
             Don't Lose Codes
             Be Prepared For 1st Battle


        Control Mechanics

             Turning Code Pieces
             Turning Multiple Pages
             Using the Hurricane Move
             Code Scanning
             Getting All Four Pictures
             Searching Maps


        Miss-able Items

             Witch Olly Pictures
             Throwing Star


        Mini-Games & Mystic Jewels

             When Over-flowing is Not Desirable
             Zeno-9 Card Mystery


        Dungeons & Spirit Magic

             Dungeons the First Time Through
             Keeping Score & Extra Items
             Using Spirit Magic
             Spirit Magic Points


        Triggering All Game Dialog

             Sidequests Trump General Dialogs
             Hearing All Hero/Heroine Affection Dialogs
             Actions During the Tournament Days
             Player Choices Affect Dialogs/History


        Future Visions (News Flashes)

             Timing Future Visions
             Order of Walkthroughs & Future Visions


        Sidequests & Affections & Gifts

             Affection - To Do or Not To Do
             Giving More Gifts Per Chapter
             Calculating Loss of Affection Points
             Changing Your Boyfriend/Girlfriend
             Dating a Spirit Equals Extra Power
             Unshackling the Spirits


        Judgment Link Battle & Judgment Link Move

             Judgment Link Battle

                Definition
                Challenge Any Individual
                Challenge Arena Cups

             Judgment Link Move

                Definition
                Judgment Link Move General Info
                To Bounce a Monster
                Total Red Number Count & Blue Bar
                To Bounce a Monster Higher


     Storyline Walkthrough

        A Thought Process on Chapters
        How To Use The Walkthrough
        Additional Reference Locations
        General Areas of the World Map

           Prelude:   Sunny Hill - The Awakening Dream
           Section 1: Grana Plains - Fire Spirit Lessons
           Section 2: Rhoan Town - More Than Meets The Eye
           Section 3: Granatum - A Journey Into The Forest
           Section 4: Wargliss Fortress - Of War and Ice
           Section 5: Samiad - Lost In An Endless Desert
           Section 6: Masters - A Tournament Proceeds Chaos
           Section 7: Returning Lands - Of Spirits and Dragons
           Section 8: Frannelle Castle - Saving the World
           Post-game: A World of Change OR The Codes of Life


     Legal & Copyrights





-End of Table of Contents-


=============================================================================




===============================
   Introduction & Overview
===============================




------------
Opening Song
------------



- This is for all of you who have heavily requested info
  on the opening song, with an extra English version treat



Title: Deep Forest

- Sung by Kana Yazumi
- All rights reserved
- Copyrighted

- Kana Yazumi singing song with Avalon Code
  - http://www.youtube.com/watch?v=F8tjohB5l90
  - All rights reserved




Translation of Song in English:


- Opening song of Avalon Code game is only half of
  the Deep Forest song

- So, here is the half of the song in the game's opening:

  - That place I visit so often in my dreams
  - Tracing a map of memories, Should I keep swimming?

  - Softly, you take my hand and draw it
  - An unseeable whirlpool of power,
  - Softly softly, we sink into destiny

  - Not looking back, deeper, deeper, 
  - Under the stagnant sky
  - In one light, let's bloom
  - Before we die
  - Spread your wings

  - Fly away... Fly away ...





Video of opening song with English words:


- Fandubbed by Aziral
  - http://www.youtube.com/user/StoopidMuffinMan
  - Actual dubbed video


- English words sung by Jandy-Chu
  - http://www.youtube.com/user/TurkeyHamAndCheese
  - Singer's website
  - Absolutely angelic voice and very excellently sung
  - Talent artists should check her out



Lyrics by StoopidMuffinMan and edited by TurkeyHamAndCheese. (Thank youuuu)

In the place that I see inside of my dreams, is a place that I so often see.
Do I keep on swimming or should I stop to trace a map of my lost memories?
Softly, you take out my hand and then you bring me with you

An unnoticed whirlpool of power
So Gently, so kindly, we slowly sink into destiny
Dont look back, no, just keep keep on moving forward
Underneath the sky move on ahead

Together, with the moon's simple light, we shall bloom
And before it comes to an end,
Well spread out our wings and then...
Fly away... 






-------------
Opening Scene
-------------



- A blood-red sky ... a world choked by flames of destruction. The same
  dream has plaqued you for many nights. But is it only a dream? Or could
  it be something else entirely?

- A strange voice calls out from within your thoughts.

- "A new world shall arise from the ashes of the fires of destruction. Now
  reach out your arms and receive me. Know what is righteous, for it shall
  fill the coming world ..."

- You awake lazily from your midday nap. Atop the grassy knoll, you look
  up at the familiar stone monolith looming over you. 

- With a shiver, you realize it's the same one that's been appearing in
  your dreams.

- Just as you reach a shaky hand towards the tablet, a sudden blinding
  light beams from it's stony face. You shield your eyes from its
  brilliance, but when you look again, you find a book resting in your
  hand.

- This book is the same Book of Prophecy from your dreams.

- Now, guided by the spirits from the Book of Prophecy, you shall
  embark on a journey. A journey to fill the pages of the book with
  things of value, to bring them over to the new world ...




             -- opening screen --



      The end of life as we know it is here.

        For Man has strayed from the path.

      I shall incinerate them with the earth...


   and from their ashes, a new world will be born

        Let us bind a deal between us...

     for you shall attain my heart's desire.


     Now reach out your arms and receive me.

         Know the truth and record it.


       For it shall fill the coming world.

         As long as corruption exists...

       the flame of destruction will come.

       Until we attain true enlightenment.




  - Copyright Marvelous Entertainment/XSEED 2009






 ... now the fun begins, and your first battle! Meet the first spirit
     of the Book of Prophecy, a fire spirit named Rempo ...










Book of Prophecy - Prophecies:
------------------------------



Prelude

- Corruption increases



Chapter 1

- "When the fire angel comes from the earth,
   the gates of Hell in the North
   shall open and unlease its hordes.
   The people shall take up the sword."

- Wars, Rumors of wars



Chapter 2

- "When the forest angel comes forth
   from the green forest,
   the starved hordes
   shall rape the land.
   A vast war shall devour the people."

- Famines, Plagues, More wars



Chapter 3

- "The ice angel from the depths
   shall unlock a wicked descendant
   The Book's wielder
   shall be praised."

- Evil spreads, Evil seeks more power



Chapter 4

- "The Lightning Angel from black ruins
   shall free the forbidden spear.
   Death and despair
   shall run rampant."

- Technological warfare unleashed,
  Weapons of mass destruction



Chapter 5

- "The Book will be lost to the Ancient.
   The land will grow angry and shake.
   Kingdoms shall crumble to the ground.
   The four cursed dragons shall
   awaken in their lairs."

- Earthquakes,
  The unsettling of Earth's 4 elements 



Chapter 6

- "Upon the call of something valuable,
   the lost power shall be resurrected."

- Good strengthens to fight evil


Chapter 7

- "When lightning strikes the tower,
   so shall the Angel appear once more."

- Chaos Lightning Storms, Floods



Chapter 8

- "When ice blankets the North,
   so shall the Angel appear once more."

- Ice Plague, Snow in diverse places



Chapter 9

- When forests blossom across the land,
  so shall the Angel appear once more.

- Insect Plague, Decay



Chapter 10

- "When fire throbs in the mountain,
   and the earth swells,
   so shall the Angel once more appear."

- Earthquakes, Volcanoes Erupting



Chapter 11

- A fire of destruction shall spread
  and come at daybreak, glistening star
  shall fall upon the Earth
  splitting the Heavens and boiling the land.

- Meteors (Stars fall from the Heavens), Massive Fires



Postgame

- Good conquers evil






----------------
Game Description
----------------


- This guide covers the US version of this game

- Genre (RPG, Adventure, Dungeon Crawler, Strategy, and more)
- From the makers of the Harvest Moon and Rune Factory series


- No Wi-Fi but there are a few mini games to play
- Play as girl &/or boy characters
- Girl default name is Tia & boy default name is Yumil
- You can choose any name for your character (girl/boy)
- RPG Dungeon Crawler game with Intriguing Story-line
- Unexpected twists and surprises
- DS stylus and button controls - incorporated well
- Game is integrated well in many aspects
- Graphics quality is realistic and appealing
- Great sound quality and music fits themes well
- Great customizations, and sidequests
- Lots of things to collect and find
- A lot of content, post-game, and then endless free-play
- Huge world to explore with tons of maps
- 10 large dungeons with tons of rooms to conquer
- Great selection of characters and monsters
- Great re-play value due to storyline variations
- Create and customise your new world
- Manipulate and customise codes to change outcomes
- Customized monsters change colors and attributes
- Tweak easiness or strength of monsters and bosses
- Make your own weapons, items, & accessories with codes
- Weapons and accessories show on character
- Obtain a boyfriend/girlfriend
- 5 hero characters to choose from & 2 spirits
- 5 heroine characters to choose from & 2 spirits
- Total of 10 hero/heroine characters & 4 spirits
- 

  ... and more



------------------------------
General Game Overview & Review
------------------------------



- Excellent game!!! One of the best games I have played!!! (9 of 10)

- I highly recommend to Marvelous Entertainment, XSEED, Matrix, and
  MobiClip that they definitely make an Avalon Code 2!!! 
  - And keep Ur in it! (And I hope, expand his interaction with the player)



- Avalon Code is a RPG dungeon crawler game with side quests and
  storylines (lots of content � huge content and also post-game
  and then endless free-play) with the ability to change many variables
  of the gameplay world

- The world is ending and you must code scan everything you want to keep
  for your new world in the Book of Prophecy you are given ... but there
  are others after the Book of Prophecy as well! 

- Every object in the world has codes (like DNA) that can be scanned and
  manipulated to make your new world. You gain these codes by slamming the
  Book of Prophecy over the objects whether they be characters, monsters,
  items, or flowers. 

- You can also use the codes you scan to unlock other codes of many
  characters by doing sidequests and thereby raising the character�s
  affection points for you

- You are accompanied by 4 spirits that you must unlock (you can switch
  between them during the game)

- You decide your world. You can make it pink and cute or all the way to
  dark and devious (even the monsters, characters, accessories you wear,
  etc). There are many options in making and/or changing your world and
  future world. 

- Realistic graphics (not cartoon-type), lots of content with lots of maps
  and areas (world is quite big!), and dungeons can get hard (helps to come
  back to conquer some post game), game mechanics flow well

- Can play as girl or boy (each has 5 opposite gender characters and 2
  opposite gender spirits to choose as boyfriend/girlfriend) with high
  replay value

- This game is set up to play through the game/storyline (lots of content)
  and then a few new things in post-game. In fact, many things can�t be
  started until near the end of the game, and then there is endless play
  after the post-game. Basically, the game allows you to go through
  the main storyline and obtain all your items, skills, and scan characters
  and monsters. Then the post-game and after are used to free-play the game
  endlessly. 

- There is a learning curve at the beginning of the game so don�t get
  frustrated if you don�t understand things or don�t have the tools or
  skills you need to complete dungeons or other gameplay. Be patient and
  all will be explained and given. 

- This game does have many interesting twists and surprises throughout
  the gameplay

- Even though there are set storylines for the game, there is still
  some free-play as to what you want to do or how fast you want to do it.
  Customizations achieved with various codes are done brilliantly!



-----------------------
Game Testing Assessment
-----------------------



- Things to Change
  ---------------- 


  This is a great game! There isn't much I would change in the game
  but there is a few things:


  - Drop the swearing (or make it optional). Even if it is optional
    then more people will buy and recommend your game.

  - Drop the brief sterotypes (but keep the diverse characters)
 
  - Give more time before the spirit rushes you to hurry up while you
    have the spirit called with the book open (maybe dismiss the
    spirit if you want to relax and read/look at the book/think about
    codes)

  - Show the actual item picture on the metalize tablet recipe page
    (weapon, accessory, etc) instead of just the base item it was made
    from (belt, wings, etc)

    - You are showing a picture anyway. Make it the actual picture and
      it would enhance the game and the player's understanding of what
      items they want to make!

  - Organize the chapters better so they are more balanced (not one
    long and one very short) and use un-repeated chapter title names.
 
  - I have had a lot of people complain that they don't know where
    to go, what to do, or how things work during the start of the game.

    - Beef up the reference/tutorial section ... unless it means less
      game content (if so, nevermind because there will always be a
      programmer like me who writes a detailed guide, lol)

  - I need more Light codes! lol

  - And a larger code holder/transferer
    - Perhaps more Bases
      - Example: 2 sword bases
        - One to make and keep to use (ex: Holy Excalibur)
        - One to make the newest recipe without tearing apart
          the first base
    - Or, increase the holder/transferer to be able to temporarily
      hold a 4x4 grid
      - Then you could take off the Holy Excalibur, hold all its
        codes in the holder/transferer, make the new item, give a
        required gift, then put back on the Holy Excalibur on base

  - And more sub-menus for the Tablets sections would be a lot better
    - Takes a long time to flip through looking for a recipe


  - And an older main character, lol


  - I would love to wear Elf ears :)


  - Add varied descriptions to all the map locations.
 
    - The great swamp that lies beyond Granatum Plateau.
      Sunlight rarely reaches it, so it's dark, musty, and
      eerie inside.

    - This is repeated for every map in Relneia Marshes.

    - A lot of maps also have repeat descriptions. It would be nice to
      have each one unique because they are different maps.

    - Yes, we do value the time you take to make map descriptions and
      we do read them :)




- Spelling and Grammer
  -------------------- 


  - Excellent work! 
  - I haven't seen one spelling error or grammer inconsistancy
 

  Sorry, spoke too soon:

   - Some textbox pop-ups are not complete sentences

   - Missing word in textbox pop-up (exploration): Grana Plains 1
      - Center bottom-right, large black rock (face up on bottom of rock)
        - This normal stone is actually composed of several []. 

   - Missing word in textbox pop-up (exploration): Western Desert 10
     - Description
       - This phantom flower blooms only once a year in the
         desert. Only one man has seen it [in] the last 100 years.

   - Missing word in textbox pop-up (exploration): Ravine of Vulgazzo 3
     - Description
     - The canyon is often blanketed in fog, making it impossible to see
       in front of you at the worst []. Stories speak of soldiers who
       tried to cross in the fog, never to return.

   - Missing word in textbox pop-up (exploration): Lake Avernus 4
     - Description
     - A constant breeze blows through the entire cave.
       In the hot summers, many creatures come [to] find
       relief from the heat.

   - Missing word/incomplete sentence: Nanai's House 1F
     - Apology/finally free dialog cutscene
       - And thank [goodness?] for my grandmother.

   - Double word in textbox pop-up (exploration): Frannelle Castle
     Corridor (right)
     - Bottom center, bottom edge of carpet (face left on carpet)
       - Golden thread was used for for the carpet borders.

   - Double word in textbox pop-up (exploration): Eastern Big Tree
     - Top left, house ramp landing (face right at ramp standing on grass)
     - It'll take more than a little push to knock down these down.

   - Double letter spelling error: Training Hall
     - Description
     - The word flooring is split and contains a double r

   - Extra letter spelling error: Vis' House (outside)
     - Textbox pop-up
     - Upper left, boxes/edge of house (face up under boxes)
       - A Rhoan custom is to leave wooden boxes outsides one's
         home as a charm (outsides should be outside)

   - Missing letter spelling error: Beast's Cemetery
     - Description
     - passerby, should be passerbys.

   - Incorrect symbol/letter: Francesca
     - Character description - Least Favorite Flower
       - Na<ve Charm - should read - Naive Charm

  - Incorrect Spelling of Character Name: Witch Olly
    - Olly charater page/description
    - Ollie should be Olly

  - Uncapitalized Aspiration Title: Royal Soldier
    - "Kingly Royal soldier" - should be - "Kingly Royal Soldier"


  --- not completed yet


  - I am still very impressed with the attention paid to spelling and
    grammer. Great work!




- Glitches: Nothing game breaking
  -------------------------------
 

  - Rhoan/Nanai/2nd floor - one screen that allows your character to roll
    using the left or right shoulder button and fall down into the
    curtains next to the stairs and lamp (character loses 1 HP - no ill
    effects) --- reported, can't repeat bug

  - Early Access to Location - charge hammer and fly through gate
    - Hidden Meia 5 through gate to Hidden Meia 6
    - Reported, still testing

  - lol, my screen just minor glitched. There is land where there
    should be water just to the right of Duran's House. There is
    still flowing water just above Duran's House. I moved my
    character around the screen but it is still the same. Guess
    it needs a screen refresh. Should be good once I leave and
    come back. Nope ... I'll ... check on it later ...

    - Actually lost all the water now in Rhoan Town and Granatum
      Forest 14
    - Water has not reappeared in Rhoan Town or GF 14
    - Water reappeared in Post-game, lookin' beautiful again

  - Boss Tuoni's Page: Disappears from the Book of Prophecy
    - You can only access this page if you are fighting the
      Boss in Beast's Cemetery/Hunter's Trail

  - Sometimes the graphics will go blochy while looking at a
    character page in the Book of Prophecy
    - Fixed by slamming the Book of Prophecy back over the head
      of the character essentially refreshing the graphics/pixels

  - Site of Cyril 7/Dungeon - character can just run and step on
    green switch and get gold score, score tally screen completes, but
    at least 4 spiders still spawn afterwards (character can fight all
    the dusk spiders or just exit the dungeon room - no ill effects)

  - Depths of Ice Cavern 15 - Repeat Item Given for Gold Score
    - I already had the Muramusa recipe you get with Gold Score/DOIC 15
      (Shadow x2, Iron x4, Fate x4, Illness x2)
      (tan metalize tablet/slider but don't have to resolve)

  - Kalcazoth Cave 17/Dungeon 17 - character can not attain getting
    30+ mystic jewel goal if character already has 9999 mystic jewels.
    The jewel amount will not increase even if the character is earning
    jewels. All jewels over 9999 that are earned are lost and not
    counted towards the goal. (Character can lose A TON of times at
    the Zeno-9 card mini-game and buy more Zeno-9 cards, but this
    takes a lot of time and problem re-occurs throughout the game
    and affects any similar jewel goal requirements - yes, ill effect)

    Affected Dungeons:

    - Kalcazoth Cave 10
    - Kalcazoth Cave 14
    - Site of Cyril 21
    - Site of Cyril 22
    - Great Spear of Mastema 8
    - Great Spear of Mastema 11
    - Great Spear of Mastema 17
    - ... and more

    To Fix: Programming code needs to be set to count jewels earned
            instead of counting jewel increases per jewel storage
            &/or allow player to throw jewels in trash can located
            on the character page (or off the Sun Shelf, lol)



- Missing or wrong game info
  --------------------------


  - Mislabeled Map: Frannelle Castle - Future Vision/Zeno-9 Update
    - Refers to Zeno-9 Hall/Frannelle Castle but actual map's official
      name is simply called Entrance instead of Zeno-9 Hall


  - Mislabeled Map: Vis' House - two different maps named Vis' House 
    - The first Vis' House map is actually the outside of Vis' House
      referred to as "Playboy Gramps Road" (maybe glad not titled this)
    - The second Vis' House map is named correctly because it is the
      map of the inside of his house


  - Mislabeled Map: Corridor - three different maps named Corridor
    - The first Corridor is the Left Corridor (vertical)
    - The second Corridor is the Middle Corridor (horizontal)
    - The third Corridor is the Right Corridor (vertical)


  - Mislabeled Map: Nomad's Tent - two different maps named Nomad's Tent
    - The first Nomad's Tent is the Left Nomad's Tent (gold gun)
    - The second Nomad's Tent is the Right Nomad's Tent (crossed runners)


  - Incorrect Listed Bonus Action: Underground Training Hall Space 5
    - Side map info lists additional goal as completed if use a
      combo attack, when in-game bonus is given for a charged attack


  - Incorrect Listed Bonus Action: Depths of the Ice Cavern 14
    - Side map info lists additional goal as completed if use a
      combo attack, when in-game bonus is given for a charged attack
    

  - Incorrect Metalize Code Listing: 
    - Aegis Shield - missing one IRON x1


  - Incorrect Aspiration Code Listing:
    - Dorothea - displays FIRE codes but should be LIGHT codes


  - Incorrect exploration textbox count: Western Desert 21
    - In-game, states "There's nothing to explore here.", but
      there are actually 3 textbox pop-ups

  - Incorrect Unlock Title Instructions: Nanai's House 1F
    - Nanai takes Burning (Fire x5, Silver x2) not Passionate
    - Sylphy is correct for Passionate (Fire x4, Stone x3)


  - 3 Future Vision (news flashes) Trigger Too Early - Diamond Cup Begins, 
    Millennium Cup Begins, Northern Seal Down Monster Raid

    Testing Notes:

    - Two judgment link arena cups (Diamond & Millennium) plus the
      Northern Seal Down Monster Raid news flashes triggered early
      in my game at 579,269 book points when I reached chapter 4.

      My plan was to stop fighting dungeons, make the Throwing Star,
      go back and show it to witch Olly, and then go conquer the
      Diamond & Millennium arena cups plus the Northern Seal Down.

      However, I fought a few dungeon rooms and I made the Throwing
      Star and my book leveled up to 591,357 book points. This made
      the same Diamond Cup Begins news flash play as before.

      It also then erased the Millennium Cup Begins and the Northern
      Seal Down Monster Raid from the Future Vision list. This left
      only the Diamond Cup Begins on my Future Visions list instead
      of all 3!

      So, I do believe that if you meet the 1500+ judgment link level
      and have the right level of book points before chapter 4 (and
      don�t level up the book) then you would be able to do the
      Diamond Cup Begins and the Millennium Cup Begins
      and the Northern Seal Down Monster Raid news flashes.
      (You may have to time it so you are not trapped in Samiad.)

      But if the book levels up before you actually do the three
      mentioned news flashes then they will be erased and not
      do-able until they retrigger again later. They will re-trigger
      later, so you won't lose the ability to complete them.

      Fix: Programming code needs to be meshed properly to avoid
           these 3 news flashes from triggering too early and later
           erasing 2 of them

      Note: Gold Cup Begins news flash retriggered AGAIN at 591,361
            when I entered another screen (book closed/news flash
            icon flashed on screen/Gold Cup Begins played)) (This
            separate instance occurred directly after the instance
            finished above � only thing I did was to walk into a new
            screen)

            Aparently, if you do not complete a news flash cup
            arena (even though it appears on your Future Vision list)
            it can then glitch and replay depending on the actions
            in your game -- this needs to get fixed.

     - I suggest players should do any cup arenas immediately upon
       seeing the news flashes for them. Some players may experience
       these news flash glitches and some may not depending on the
       player's actions in the game. 

     - Also, there is no lasting ill effects as what is triggered and
       lost then later appears again for the player to complete. But
       it does confuse the player a great deal during the interm.

     - After the credits roll and you are in the post-game then you
       can just scan any character or monster to get the flashing
       Future Book icon in the upper right screen corner



  --- not completed yet





====================
   Game Controls
====================



Basic Controls:

- Y: left weapon or fist/hit/bounce monster
- X: right weapon or fist/hit/bounce monster
- B: slam book/quit spin or fly
- A: Interact/start Judgment Link/textbox pop-up & cancel

- L & R Shoulder: evasion move/roll 
- D-pad: move character direction pushed



Advanced Controls:

- Start button:  Data Screen (Save/Load Game)
- Select button: Display MP bar & HP bar (while not moving)

- Hold Y and release: left weapon spin/Hurricane Attack
- Hold X and release: right weapon spin/Hurricane Attack

- Tap/push lightly: Character scoots a small step
- Hold down D-pad:  Character runs a large step

- Shield Guard: 
  - You must push button that shield is equipped on
  - Your shield does not automatically guard you 



===================
   Configuration
===================


- Book of Prophecy (open)

- Tap Index, Other, then:


 - Sound Options

   - BGM Volume Slider (5 squares)
     - Music Number Changer (0-38 different music choices)
     - Default is 0

   - SE Voice Slider (5 squares)
     - Sound Effect Number Changer (0-1203)
     - Default is 0


 - Display Options

   - Textbox Background Color
     - Black
     - Blue
     - Yellow/Gold
     - Purple
     - Red
     - Green
     - Burgundy/Rose
     - Gray
     - Default is black


   - MP/HP Display
     - On
     - Off
     - Default is off



Opening & Closing the Book of Prophecy:


- To Open the Book of Prophecy

  - Tap on the front cover or back cover of the book when it
    is closed


- To close the Book of Prophecy

  - Tap on the last page (Data Tab) of the book when it is open
    to see the back of the book
  - This also shows you the total point value of the book
    and the next book point value to reach
OR
  - Tap on the bottom left page corner of the first page (Index)
  - This shows you the front of the book




===================
   Menu Overview
===================



- Book of Prophecy (open)



Menu Corners & Special Tabs:

- Displayed from left to right on top of screen when book is open
- Bookmark Tabs can be moved to bookmark any page


  - Question Mark (corner)
    - Tap to have current spirit tell you current general goal
    - This also slightly increases Spirit's page points

  - Index Tab
    - Tap to see Table of Contents of the Book of Prophecy

  - Fire Bookmark Tab
    - Tap to call fire spirit (Rempo)

  - Forest Bookmark Tab
    - Tap to call forest spirit (Mieli)

  - Ice Bookmark Tab
    - Tap to call ice spirit (Neaki)

  - Lightning Bookmark Tab
    - Tap to call lightning spirit (Ur)  :)

  - Player Tab
    - Tap to see the main character's info & stats

  - Data Tab
    - Tap to Save or Load your current game

  - Map (corner)
    - Tap to see your current location map



Page Numbers:

- Page numbers are displayed on bottom left and right pages
  - Tap on either side to flip page in each direction
  - Hold down on either side to flip multiple page




===========================
   Tips & Helpful Advice
===========================



--------------
Beginning Tips
--------------


MP, HP, & Eating:

- You will get the ability to gain MP and HP after you learn the judgment
  link in chapter 2. You will also be able to eat bread, cookies, and other
  edibles shortly after chapter 2. You will gain tools and skills as you
  progress through the storyline. Much later in the storyline you will gain
  the ability to warp to places (maps). When you first start out, you can
  use your cabin in Rhoan Town to rest and replenish your MP and HP.


Dungeon Gold Scores:

- Don�t get frustrated if you can�t get gold (gold score) on all dungeon
  rooms or access some dungeon rooms as you go through the game because you
  won�t have the required tools, HP amount, & MP amount to do them. Just pass
  the levels with the best scores you can and then come back to finish them
  when you get the proper tools, etc. You will be weak at first with little
  HP & MP. Just go through the game and you will get what you need and the
  game will become easier to understand (but the dungeons will continue to
  get harder, lol).


Giving Gifts:

- Whenever you can spare the MP to give gifts, do so. You can use the heal
  pot in Rhoan Town (end of dungeons in Training Hall Road) to refill your
  HP and MP in the beginning. Most people require about 2-3 gifts to start
  their sidequests/affection events. Every new chapter, give 2-3 more gifts
  to people to keep advancing their sidequests/affection events. Do all
  sidequest/affection events for both genders and all characters all
  through the game. (To give a gift: Talk to the person you wish to give
  a gift to, choose gift option in their menu which opens your book, tap
  on a category (weapon, item, flower, etc), tap on the picture of the
  thing you want to give. The gift will be given if you have enough MP.)


Don't Lose Codes:

- If you need more codes, then remember that you may have codes on your
  keys, items, and even in the New World Questions. You can always take
  a code from somewhere to temporarily unlock another code and then put
  the code back where it was.


Be Prepared For 1st Battle:

- Gustav will be your first boss battle. It will take place at the
  end of the Training Hall Dungeon. Some make it ok and others say
  he is really hard and they can't beat him.

- Make sure your weapons are the highest you can make them. Make
  sure you are full HP and MP. Avoid his Hurricane Spin and then
  hit him by alternating y and x buttons. Have weapons in each
  hands. If it is the same weapon in each hand then you will have
  added combination attack (like two of the same sword).

- Once you beat him with any score, then he will teach you his
  Hurricane Spin. Use the Hurricane Spin on him to get a gold score.



-----------------
Control Mechanics
-----------------


Turning Code Pieces:

- You can turn a code piece by tapping on a mental map (code grid), 
  then tap on the code piece in the 4 slot holder, then tap on the
  tiny arrow that appears above the tapped code piece. Now you can
  fit it where you want in the mental map big grid square.


Turning Multiple Pages:

- You can turn multiple pages at once in the Book of Prophecy by
  using the stylus to push and hold on the page numbers. One tap
  will just turn one page at a time.


Using the Hurricane Move:

- Once you learn the hurricane move from Gustav in chapter 1 then
  you can use it to spin and hit enemies in fast succession. If
  you equip your hammer, then you can spin and fly quickly across
  gaps. Press and hold whichever button you equipped your hammer on.
  Press B button to stop flying with your hammer (or quit any
  other weapons special spinning/hurricane move).


Code Scanning:

- Make sure to remember to code scan (press b button � slams book on object)
  everything as soon as you encounter it (people, monsters, flowers,
  sparkling items, etc) and scan each character and monster enough times to
  get all four pictures on each one!!! Don�t forget even after cutscenes
  and when monsters appear to fight you anywhere!


Getting All Four Pictures:

- To get all four pictures of characters and monsters:  slam book on all four
  sides of the character/monster, give characters gifts or do quests for them
  to raise their overall points (some pictures won�t trigger until page points
  are high enough), knock down monsters without killing them and slam the book
  on them before they pop back up. Make sure you keep code scanning each
  character/monster as soon as possible and continually as their points raise
  until you have all of their four pictures. Items like flowers or tablets
  only have one picture.


Searching Maps:

- After learning Judgment Link move in chapter 2, your character will now
  swing arms/weapons when pressing the A button and make sounds while you
  search maps. This is annoying and there is no way to prevent it from
  happening. You will still be able to explore the maps and find the hidden
  areas (text box pops up) but it will be much slower. You may want to kill
  all the enemies on the map and then search for the hidden spots. You can
  turn down the sound if your character�s constant sounds annoy you too much.
  If you are not able to find all the hidden spots on the map, try finding
  the first one or two spots and then leave the map and come right back into
  it again. This usually triggers the last spot or two. Some map�s hidden
  spots require a certain chapter to be finished before the spot is revealed
  when you explore it. Some require that you find them in order. The majority
  of hidden spots can be revealed without requirements but are hard to find.
  Just keep searching over and over from each direction until you find them.
  Any spot that requires a certain metalize to be found will not register as
  �found and conquered� until you have found that metalize at a separate
  location. Once you have found the metalize then you can come back to the
  hidden spot you found earlier and it will register as found and completed.
  If there is a tablet located in an area then it generally won't appear
  until you fully explore an area/map.


Mental Maps:

- Each person, character, and item has a mental map. It is a grid on the
  right-side page. This grid will expand as you progress the storyline
  and gain more Book of Prophecy points.

  - You start with a 3X3 mental map/code grid

  - To get the 1st upgrade/3x4 mental map:
    - Do Future Vision called Mystery Shadow in Lake (2nd)
    - See Future Vision section

  - To get the 2nd upgrade/4x4 mental map:
    - Get approx 1,026,255 Book of Prophecy points
    - Around Chapter 6



---------------
Miss-able Items
---------------



Witch Olly Pictures & Throwing Star:

- Get all of Olly�s (witch/chapter 4) sidequest/affection done before the end
  of Mt. Elious or you will miss it (and code scan all her 4 pictures asap or
  they can be missed). Make sure to talk to her directly after you battle her
  so that she tells you about a special item in the desert. If you don�t talk
  to her then you will miss getting this item. After talking with her, you can
  then go through the desert to Central Desert 12. Beat the Golem and code
  scan the metalize tablet (Throwing Star) that appears after you win the
  fight. Make the Throwing Star and give it to her. She will acknowledge that
  you have made/found it and then "give" it to you.

  - Now give her more gifts 


  - Accessories:

    - You should have enough codes to make/show/give her the following gifts:
      Hair Decoration, Ribbon, Forrest Flower Decoration, Cat Ears. Remember
      that these take the same base (Hair Decoration) to make all of them.

  - Projectiles:

    - You can also make/show/give her the following projectile gifts:
      Flying Dagger, Throwing Star, and Hidden Throwing Star. Remember that
     these take the same base (Flying Dagger) to make all of them.

  - Shadow Fang: 

    - Now befriend Nanai and find all 3 hidden spots in Western Desert 5 to
      get the Shadow Fang metalize tablet to appear in Western Desert 5.
      Make Shadow Fang and show/give it to her. You can now take the Shadow
      Fang and go back to Nanai's house to the hidden spot (Nanai's House
      floor 2) to get the Invisible Shadow Fang metalize tablet recipe but
      you can't make it yet because you need a bigger mental map
      (code grid squares). Western Desert 5 is accessible in chapter 5.

  - Desert Flower:

    - You can also show her the Desert Flower but it will not be available
      until after Mt. Elious after you have had Kamuli identify every other
      flower in the game. :O - she will be gone before then ...

    - Repeat the Site of Cyril Dungeon (Witch of Desire/Witch Olly's 2nd
      boss battle) to see her again after she is gone.
      - You can also scan her for her last pictures this way if you forgot
        to get them


  - How to Make an Item:

    - To make the items use the base needed (Hair Decoration/Flying Dagger)
      and then use the correct tablet metalize recipe (tap Index, Tablets)
      for the item you want to make. Place the codes in the mental map or
      code square grid of the base item. You need to have the metalize
      tablet recipe listed in your Tablets section to have it work.

    - Example: Make Ribbon: 
      - Tap Index, then Accessories, then Hair Decoration 
      - Tap the lare grid square over on the right page to make a 4 slot
        code holder pop up. Use this to swap codes onto and off of the
        large grid square (mental map). 
      - Gather needed codes from other places - characters, monsters,
        etc - and put them in the Hair Decoration large grid square
      - The codes you need for Ribbon are: LIGHT x4 and FATE x4
      - They don't have to each be a block of 4. You can use combinations
        to make 4 of each (like: 3 light and 1 light)  

    - Borrow codes from other characters, monsters, weapons, key, etc to make
      items and show each to her before making the next one. Then you can put
      any codes back where they were before and re-make/re-equip any items
      you want to wear. You can repeat this each new chapter until
      she leaves or you get all 4 pictures and you are satified with her
      points (page value points/CP = code points). 


  - Just show her each above item ONE TIME per chapter. You will lose gift
    points instead of gaining them if you show the same item more than once
    each chapter.

  - If you need more MP for gift-giving then just head back into the desert
    and bounce some monsters (judgment link) or break a heal pot


  - Make sure you have her 4 pictures by now because she will leave shortly
    (if you advance the storyline - seal) and you will not be able to complete
    her 4 pictures because she will not return 

    - Edit: You can later warp to Site of Cyril 1 and repeat her 2nd Boss
      Battle. Before fighting her, you can scan her for her pictures.

  - You may also want to fight her in some one-on-one judgment link battles
    (talk to her/choose battle)




--------------------------
Mini-games & Mystic Jewels
--------------------------



When Over-flowing is Not Desirable:

- Never fill up your mystic jewels amount to 9999. Keep room in your jewel
  area for mystic jewels that you will get from judgment linking monsters,
  future vision mystic jewel rewards, and mystic jewels that characters give
  you as a reward. Mystic jewels top off at 9999 and any you gain after that
  will be lost (including future vision mystic jewels that can�t be
  retriggered). Also, you can�t complete any dungeon room goal (like Kalcazoth
  Cave/room 17) that requires you to gain 30+ (or any number) of mystic jewels
  to beat the dungeon room because you will be full and the game will think
  you haven�t gained any mystic jewels even though you have. Your mystic jewel
  amount is viewable when you tap the player bookmark tab at the top right of
  the screen (inside book). To reduce your mystic jewel amount you can play
  the Zeno-9 game and lose a lot. After you lose a lot then go buy more Zeno-9
  cards to reduce the mystic jewel amount. Try to keep about 8000 in your
  mystic jewel amount area and you should be fine. If your mystic jewel area
  fills up again then repeat the same process.



Zeno-9 Card Mystery:

- Chances are that you will be able to buy Zeno-9 Cards from Romaioni before
  you are able to unlock and play the Zeno-9 Card mini-game. Don�t go crazy
  trying to figure out where they went or how to use them until you trigger
  the future vision/news flash called Maids on Strike which will unlock the
  card mini-game. This will usually occur shortly after you can buy the cards
  depending on how much you have upped the value of pages in the Book of
  Prophecy. Once the card mini-game is unlocked then go to Frannelle Castle
  Entrance Room (1st room you enter in Frannelle Castle) to play the game.
  The actual map is called Entrance (under Frannelle) and there is a knight
  guard on the left side of the room and a maid on the right side of the
  room. Talk to the maid to start the game. The game is based on sheer luck
  and the goal is to get 3 of the same picture in three tries
  (3 tries = one Zeno-9 card). You get one prize each for matching
  each of the 3 characters (so, one for King match, one for Dorthea match,
  one for Guri Guri match). Later you will get a second future vision called
  Zeno-9 Items Added. The card pictures stay the same but you can match each
  character one more time each for three more prizes. Total prizes you can
  win from the Zeno-9 Card mini-game is a total of 6 prizes. They are all
  metalize tablet recipes but you will just be given them by the maid and
  there will not be an actual tablet to scan. You can see how many Zeno-9
  cards you have by opening the book, tapping on the player bookmark tab,
  and looking down at the bottom of the left page. You can hold 99 cards
  and you can also be given them by any character who likes you a lot for
  free (speak to them). You will be awarded 100 mystic jewels if you win
  a match in which you already got a metalize reward.



-----------------------
Dungeons & Spirit Magic
-----------------------


Dungeons the First Time Through:

- The first time through all chapters, the dungeons are set up to be passed
  with any score but not necessarily conquered with a gold score. They are
  also to be used to code scan new monsters and to teach you new skills and
  how to use your skills. 4000 points is the most you can get in any dungeon
  room even if you scored higher. If you want an extra challenge and want to
  try to get a gold score at the first run-through of the chapters then you
  can repeat any dungeon room by bringing up the map and tapping on it (while
  in the same map area you are displaying). You can usually achieve a gold
  score on all (or all but 1 or 2) for each dungeon but it will take several
  tries. This will net you more metalize tablets earlier on. Or, you just
  pass each dungeon with a passing score and come back later when you are
  stronger and have more items and MP. Your highest score will always be
  kept no matter how many times you re-do any dungeon room or boss.


Keeping Score & Extra Items:

- When you enter any dungeon or fighting area for the first time then a
  Point scoring menu will pop up showing you briefly what the goals, time,
  and points are for that particular room/map area. Most times you don�t
  have to accomplish every point goal listed to get a gold score but it is
  recommended and easier to help you get a gold score (unless you are able
  to annihilate the enemy quickly with a super high score). Not all dungeon
  rooms will reveal extra items when you achieve gold scores but keep your
  eye out for any items that appear in the dungeon room or extra side
  dungeon rooms that may open and be accessible with gold scores.


Using Spirit Magic:

- Use spirit magic (tap on screen, then tap on any spirit bookmark on top
  of page) to help you kill off nearby enemies, trigger torches, and to give
  you extra time. In many cases especially at the beginning, just a split
  second can be the difference between silver and gold scores. The more
  points your spirit that you are using has then the more power they can
  hit with. You can have one spirit equipped and use a different spirit by
  tapping on their bookmark tabs. If you use the same spirit you have
  equipped then that spirit will gain a small amount of extra points per
  use. Each spirit has a different type of spirit magic: Rempo/fire,
  Mieli/forest, Neaki/ice, Ur/lightning. 

  - Rempo: Go! Ali up flame!
  - Mieli: Adjusting prisms!
  - Neaki: You'll come splash! Breathe in wind!
  - Ur:    Lightning! Super lightning!

  (... just a guess except for Ur, lol)

  - Each spirit gets new Spirit Magic dialog when unshackled
    --- recorded in Working Section, take this and other and
        move into each spirit's character pages



- Spirit Magic Points:

  - Get 2 extra points each time call spirit when they are equipped
  - Do not get extra points if call spirit when any other spirit
    is equipped
  - Get 14 points when use spirit magic (up to about 2,000 points)
  - Get 4 points when use spirit magic  (past about 2,000 points)
    - Get 2 extra points if use Spirit Magic of spirit equipped
  - Get 2 points when switch from one spirit to another spirit

  - The higher the spirit points then the more power the spirit uses
  - The higher the spirit points then the more MP the spirit uses
    - It seems to increment each additional 500 points
      - 3/4th MP bar & 2500 points equals 5 spirit uses per MP bar
      - 3/4th MP bar & 3000 points equals 4 spirit uses per MP bar
      - 3/4th MP bar & 3500 points equals 3 spirit uses per MP bar
  - The more power the spirit has then the faster the spell
    animations will be shown when the spirit magic is cast

  - You can raise spirit points to 3,700 before chapter 7
  - You can raise spirit points to 5,000 after chapter 7
  - You can raise spirit points to 6,000 if boyfriend/girlfriend spirit
    - The 5000-6000 range is hidden and will show as 5000/5000 on each
      spirit. It will be going up and down but you won't see it.
      - You will see 6000/5000 if spirit is your boyfriend/girlfriend
  - You can unshackle a spirit after 3,800 points AND chapter 11
  - You can unshackle all 4 spirits, their shackles won't return
  - To get a boyfriend/girlfriend confession, you need 3,800 points
    and all their requirements met before you unshackle them and
    you have to be in Chapter 11 or Post-game.





---------------------------
Triggering All Game Dialogs
---------------------------



Sidequests Trump General Dialogs:

- If you want to hear every line of dialog of each character then you may
  want to not give gifts or do sidequests/affection events of the characters
  until after chapter 11 or post-game. Do not wait for witch Olly�s
  sidequests/affection events though or you will miss them. Personally,
  I would suggest doing all character sidequests/affection events as soon
  as possible so you don�t miss any of them. You will miss general dialog
  on individuals who have a sidequest in progress until you complete that
  part of their sidequest but you can catch this dialog by re-playing the
  game later or by giving your gifts at certain times. The general dialog
  is done well but is minor to miss compared to the sidequests. It is up
  to your preference.


Hearing All Hero/Heroine Affection Dialogs:

- Since you can play as a girl or boy then there will be different
  affection cutscenes for each for the hero's and heroine's eligible
  boyfriends/girlfriends. So if you are bent on experiencing all dialog
  in the game then you will also have to play the game through as each
  gender (at least two gameplays). The rest of the game is the same
  for both girl or boy. But this game is variable per gameplay and
  will change based on your player's individual actions and choices.

- There is an affection cutscene related to the tournament (chapter 5)
  that will change based on who you chose for your boyfriend/girlfriend.
  - You can only experience the Tournament Fountain Scenes with one
    eligible per game, so you would also have to replay the game
    once per eligible if you want to trigger all those dialogs
  - See each eligible's Character pages for more details

- In chapter 5, depending on who does or does not have strong enough
  affections with the heroine/hero, then they may or may not be pulled
  into a tornado. This, of course, will have effects on dialogs  :0 


Actions During the Tournament Days:

- In chapter 5, there is a tournament. Rex will steal the Book of
  Prophecy. You will get different dialog based on whether Rex is
  your boyfriend or not.

- You will also get different dialogs/scenes depending on whether or not
  you met your boyfriend/girlfriend at the fountain if/when you get their
  invitation letter.


Player Choices Affect Dialogs/History:

- If you are paying attention to the character page information, then you
  will notice that the history told of the character will change depending
  on what choices you make in the game. So even what happens to the people
  is dependent on what you do in the game and the time period of the story.

- You will get a variety of statements that make up the story of a person.
  You will have an original statement when you meet the person, and then
  various other statements tied to what choice you made for that person.
  You can change part of even the original story/history of a person.
  You literally decide the fate of characters in the story.
  - Ex: See Fana's character page, and many other character pages





-------------------------------
Future Visions (News Flash)
-------------------------------


Timing Future Visions:

- News Flashes (Future Visions) won�t go away if you don�t do them
  immediately. You may want to do them soon after because they may not
  be available during certain chapters. Some may have to wait until after
  chapter 11 if you wait too long (do before chapter 6 and/or after chapter
  11). Rhoan Town will be unavailable during chapter 2. It is better to do
  any arena cup challenge news flashes very shortly after they appear
  because they can disappear from your future vision list unless you have
  completed them. If they disappear from the list, then they will repeat
  but at a later time. If you lose one then try scanning a character or
  a monster to see if it will retrigger.


Order of Walkthroughs & Future Visions

- Remember that the order of any walkthroughs and future visions will vary
  because of the fluent nature of this game. The fact that there are many
  variations that change the timing and aspects of this game is one of the
  reasons why I like this game. So, the basic information will be the
  same but it may not always appear in the same order as someone else's
  game depending on what order you do things in your game.



-------------------------------
Sidequests & Affections & Gifts
-------------------------------



Affection - To Do or Not To Do

- You will need to do all the sidequests/affection events if you want to
  complete the whole game. It is possible to complete the game without
  doing all the sidequests/affection events but you will miss a lot of
  depth to the story. In my opinion, it is better to let the affections
  go up and down and do all the sidequests/affection events. Then, you
  can re-raise the affection of the person you want in the end. For the
  5 eligible characters, you can give gifts. For the 2 eligible spirits,
  you can use a heal pot and use their spirit magic repeatedly (or
  repeatedly spam in the book � tap hint corner, Index tab, spirit tab
  � rinse and repeat). 


Giving More Gifts Per Chapter:

- You can give the same gifts again each new chapter unless the character
  you want to give the gift to is unavailable. Gifts will be easier to give
  as you are able to scan more items as the game advances and also get more
  MP. If you make a new item then you can give it immediately even if you
  already showed/gave an item of that same type within the same chapter
  (Example: Make a Battle Sword, give it to someone that likes swords,
  then make a Gladius, give it, then make a Kaliela Sword, give it, and
  so on). This can be done with any gift from swords to food. Don�t forget
  that you can also give the characters their favorite flowers if you have
  them.


Calculating Loss of Affection Points:

- Loss of affection points can be calculated 
  - Regular gifts reduce highest opposite gender affection by 20 points
  - Love scenes/Basic triggered reduce affection by 20-100 points
  - Love confessions and Love Scenes/Boyfriend reduce affection by
    sometimes up to 1000 points, but usually less than that

  - But as with most things in this game the points may vary


Changing Your Boyfriend/Girlfriend:

- Don�t worry if one of the opposite genders become your boyfriend/girlfriend
  (no marriage) if you wanted someone else to be. Just raise the affection
  (give gifts & do sidequests/affection events) for the one you wanted. The
  opposite gender (of the 5 eligible characters) that has the highest
  affection for you will be your boyfriend/girlfriend if you say yes when
  they show up for their boyfriend/girlfriend Love Scene/Boyfriend (extra
  Additional Love Scene has to be included or it is just a Love Scene/Basic.

- The opposite gender (of the 2 eligible spirits) can only be boyfriend/
  girlfriend with you after chapter 11.

- Affections will go up (or down) with each gift that you give to someone
  of your opposite gender (eligible 5 characters or 2 spirits) whether or
  not they are your current boyfriend/girlfriend.
  - See Is It Love? and the Working Section


Dating a Spirit Equals Extra Power:

- Dating (boyfriend/girlfriend) a spirit will allow that spirit to top off
  their page points an extra 1000 points (makes them more powerful than if
  you didn't date them). You can only date one hero/heroine or spirit at
  a time even if you are getting multiple confessions.
  - If you are confused about who your boyfriend or girlfriend is, then
    go get Love Advice from Vis and he will tell you
  - Basically, it is whoever you saw the last special Love Scene/Boyfriend
    with (has to have an Additional Love Scene/Answer his feelings, to be
    a Boyfriend Love Scene)
  - Don't worry if you are confused. After a while you will get the hang
    of it.
  - See Is it Love? section


Unshackling the Spirits:

- Spirits will gain even more power after you unshackle them which can be
  done after chapter 11 and post-game. Spirit points will not raise past
  3700 until after chapter 7. You need 3800 or above to unshackle a spirit.
  Remember that calling a spirit (or using spirit magic) uses up your MP.
  To replenish your MP you can just do judgment links on monsters. Time
  freezes during judgment links. You can also use heal pots to restore
  your MP. Each calling of a spirit will raise their affection 14 points
  until they like you and then it will only raise 4 points each time (or
  6 points total if using the Spirit Magic of the equipped spirit).
  - See also Spirit Magic Points



-----------------------------------------
Judgment Link Battle & Judgment Link Move
-----------------------------------------



- There are two kinds of �judgment links�

  - One is the Judgment Link Battle
  - The other is the Judgment Link move 
  - People often confuse them in the beginning because they are similar
  - You will use the Judgment Link move in the Judgment Link Battle
    but you can also use it on its own to just bounce/kill monsters



- Judgment Link Battle:
  ---------------------
  
  - A mini-game where 2-4 characters battle with each other using the
    Judgment Link move (press y(L) or x(R) to serve or hit the mul/ball)

- As you complete Judgment Link Cup Battle/Tournaments, make sure you
  occasionally go talk to Georg (Rhoan Town mayor/lives left of Frannelle
  Castle). He will occasionally give you extra gifts you�ve earned like
  the Foxtail Metalize Recipe you will need later for Guri Guri (cat).

- Everyone you play with in a judgment link battle (individual or group)
  will show up individually in your judgment battle score list. So, if
  you battled one-on-one then that individual would gain stats in the
  score list. If you battle a cup tournament then the other 3 people
  you battled with will gain individual scores in your score list. All
  scores keep being adding and re-calculated any time you play against
  them in either a one-on-one battle or a cup battle.



  - Challenge any individual: One-on-One Judgment Link Battles
    - Available after first arena cup tournament
    - Talk to any character to challenge them
  - Scores are kept in the Book of Prophecy 
    - Tap on Index, then Mini-games, then Judgment Battle
  - You battle against one other character in a 2X2 square

  - And/Or, Challenge Arena Cups: Arena Cup Tournament Battles
    - Held in the Rhoan Arena
    - See a Future Vision related to cup tournaments
    - See Future Vision section for list of cup tournaments
    - Walk into the Rhoan Arena square to trigger event
    - You battle 3 other characters
      - 4 characters total (you are one) challenge each other in a 2X2
        square to see who can get 3 points first
    - Pay attention to highlighted Left (L) and Right (R) buttons on
      the screen and bounce the mul (ball) with the highlighted button
      when the ball is hit to you
    - Anytime a character fails to bounce the mul in time and with the
      correct y(L) or x(R) button, then a point is given to the last
      character who successfully bounced the mul (first one to earn
      3 points wins)
    - If you can charge up your weapon then the mul will turn into another
      object when it comes down to the next player 
      - Hammer charged � meteor ball falls to earth
      - Sword charged - leaf floats to earth
      - Projectile charged - rain falls to earth
      - Bomb charged - big explosion and fire ball to earth
      - Shield or fists charged - zig zags to earth
      - You can still hit these but they are very hard to hit
    - Charging your weapon this way is risky because you have to have enough
      time to change it into an object without the mul being hit to you
      without you having enough time to respond to hit it in time
    - Your name also gets highlighted if the mul is coming to you next. It
      messes me up though to try to watch both the top of the screen for
      your highlighted name and also the bottom of the screen for the
      highlighted (L) or (R). There is that saying though: �Practice makes
      perfect!�
    - Tournament Cup Challenges get more difficult with each new one




- Judgment Link Move:
  -------------------  

  - Ability to bounce monsters up to the stratosphere to gain MP, HP, 
    and mystic jewels



  - The Judgment Link move is more complicated to explain than the Judgment
    Link Battle but I will try to explain it clearly

  - Just remember, Judgment Link move = bouncing monsters



Judgment Link Move General Info:

  - The Judgment Link move is learned in the beginning of Chapter 2
  - Points are added to the value of the page of each monster depending on
    how high you have judgment linked that monster (as well as how many
    killed, pictures taken, code combinations put on, etc)
  - Time freezes when using Judgment Link so it can help you save time in
    dungeon rooms to get higher scores
  - Other monsters that are already coming after you will keep coming
    after you while you bounce a monster so start bouncing when you
    don't have any other monster's attention or just kill the on-coming
    monster and then bounce the other one and the rest will freeze
  - Judgment Link move does not work on characters � only monsters
  - Receive mystic jewels even if not bounced per red number count shown
  - Yellow or 10 mystic jewels if bounced continually under red number shown
  - Pink or 30 mystic jewels if bounced continuallly in-between ylw & prpl
  - Purple or 50 Mystic Jewels if bounce continually for 22-24+ bounces
  - Receive some MP (Mystic Points/swirl bar) if you bounce continually under
    or over red number shown
    - Amount received depends on how high you bounce the monster 
      (higher bounce amount = more mystic jewels)
  - If you bounce a monster to a new height then points are added to that
    monster's page and its page value goes up
  - Higher gauge amounts also help you to unlock Future Vision/News Flash
    Rhoan Arena Tournament Cup matches 
  - In my game a height of 1500+ unlocked all Judgment Link cup tournaments
    by the beginning of chapter 4 (but some later erased - see notes under
    the Book of Prophecy - Future Vision section)
   


 To Bounce a monster:

  - Press A button behind or to the side of any monster to start to bounce
    the monster up in the air
  - Press X or Y button (repeatedly, not alternately) to keep bouncing the
    monster higher into the air


 Total Red Number Count & Blue Bar (with white number count):
  - Number is half yellow/half red = I call it red

  - Once you start bouncing a monster then several gauges will appear on the
    bottom right side of your screen
  - There is a height gauge, a red number count display, and a blue bar gauge
    with a white number count

  - When you start bouncing the monster, the blue bar will be full
  - The blue bar will start to decrease and you will see a white number count
    begin to count up above the blue bar (this is not the red number count 
    - this is just the white number count connected to the blue bar)
  - When the blue bar goes away and has been used up then this means the
    monster is now dead
  - You can still keep bouncing the monster but if you drop the monster now
    then the monster will explode on the ground and you will get MP (swirl
    bar) and one yellow mystic jewel (10 mystic jewels) but no HP (leaf bar)
  - If you drop the monster before the blue bar is gone then the monster
    will land on the ground still alive and begin attacking you again
  - You can avoid the attack by running away from the monster, or you can
    fight the monster, or you can run around the side or back of the monster
    and press A button to re-bounce the monster again
  - If you re-bounce the monster then it will take less to kill it because
    you have already bounced the monster but not killed it

  - If you keep bouncing the monster then the amount from the white number
    count will continue to keep counting up
  - On the far right by the counting up white number is a red number
  - When there is any amount left of the blue bar, you will see a double dash
    (-- Hit) instead of the red number count (located under height bar)
  - The red number count will never appear when there is any blue in the
    blue bar
  - The red number is the total points needed to "firework" burst a monster
    into the sky or stratosphere
  - This means you need to keep bouncing the monster until the white number
    matches the count of the red number to get the burst
  - Receive one HP (Hit Points/leaf bar) if you bounce continually for the
    entire count (red number shown) until there is a "fireworks" burst
    - Amount received equals one HP if bounce monster the total red number
      shown without dropping the monster early
    - You will also receive MP (swirl bar) and one colored mystic jewel
      (10-50 mystic jewels) if you bounce the monster until it "firework"
      bursts in the sky or stratosphere for the entire red number shown
    - If you drop the monster early after the blue bar is gone then you
      will not receive any HP but you still will receive MP and one yellow
      mystic jewel


 To Bounce a Monster Higher:

  - You can somewhat adjust how many bounces (toughness) the monster takes to
    kill by several ways 
  - One way is to add more tough codes to the monster like lots of ores or
    other strong material codes. Another way is to unequip all weapons and use
    just your fists (or plana) ability
  - You can also put illness codes on your weapon you are using to bounce the
    monster which makes your weapon weaker
  - Another way is to equip the weapons that increase your judgment link
    limit (it will say so on the weapon metalize tablet recipe description)








=====================
Storyline Walkthrough
=====================




A Thought Process on Chapters:

- Check to see what starts and stops a chapter

  - There are actual chapters but the chapters
    are not balanced well.

  - Many of the chapters even have the same names:

    -  Chapter 1  - Fire Spirit
    -  Chapter 2  - Forest Spirit
    -  Chapter 3  - Ice Spirit
    -  Chapter 4  - Lightning Spirit
    -  Chapter 5  - Tournament
    -  Chapter 6  - Departure
    -  Chapter 7  - Lightning Spirit
    -  Chapter 8  - Ice Spirit
    -  Chapter 9  - Forest Spirit
    -  Chapter 10 - Fire Spirit
    -  Chapter 11 - Demon Lord

    - Some of the chapters are very long and some
      are extremely short. It's a mess.

    - There is also game content before the
      chapters begin and more game content after
      the chapters end. It is like there are
      prelude and post-game sections that are
      not labeled or recognized except in gameplay.

    - Also, the Quiz mini-game asks you about
      chapters in the Book of Prophecy (Ex: Do
      you remember what chapter 3 of the book
      talks about? Weapons). These are totally
      different than storyline chapters and are
      actual chapters in the Book of Prophecy
      only. This also makes the whole "Chapters"
      issue more confusing.


  - OK, so what to do about writing up a 
    balanced walkthrough. 

    - The chapters do need to be listed where
      they fall in the game for reference. But,
      since they are placed at random places with
      the same names then they can be referenced
      where they fall in-game and a re-organized
      balanced walkthrough can be made by using
      section titles.

  - The walkthrough has been balanced by using the
    following sections with the chapters referenced
    where they fall within the sections listed below:

    - Prelude:   Sunny Hill - The Awakening Dream
    - Section 1: Grana Plains - Fire Spirit Lessons
    - Section 2: Rhoan Town - More Than Meets The Eye
    - Section 3: Granatum - A Journey Into The Forest
    - Section 4: Wargliss Fortress - Of War and Ice
    - Section 5: Samiad - Lost In An Endless Desert
    - Section 6: Masters - A Tournament Proceeds Chaos
    - Section 7: Returning Lands - Of Spirits and Dragons
    - Section 8: Frannelle Castle - Saving the World
    - Post-game: A World of Change OR The Codes of Life

    - You can now reference material by section or
      chapter thus producing a balanced walkthrough.




- How to Use This Walkthrough

  - This walkthrough references to pages in the
    "beefed-up" Book of Prophecy (this guide).
  - This guide is ordered based on the in-game
    Book of Prophecy but I have added tons of
    tested in-game extra information. I have put
    this extra information in the appropriate
    sections of the Book of Prophecy within this
    guide. 
  - Depending on what order you completed your
    game in then that will be your order of
    your in-game Book of Prophecy. The main menus
    will always stay in the same order but the
    sub-menus/items may not. That is why I 
    reference the location or map more than
    the page number. However, there is a section
    in this guide that lists everything by page.
    I also include page numbers whenever present.
  - Remember that you can use ctrl-f to search
    page titles quicker than searching a massive
    guide. Plus, you may find a lot of helpful
    information that way as well.
  - Realize you may miss some things like flowers
    and other items if you just fly through the
    walkthrough without looking at the referenced
    map pages and doing the optional parts of the
    walkthrough. So explore all locations fully
    or fly through if that is your style and
    enjoy this great game!


  - This Walkthrough:

    - Tells you what to reference and where it is
    - Tells you filler information which directs
      you through progressing the storyline
    - Tells you what is optional apart from the
      storyline
    - The areas and pages it references you to will
      have the "meat" of the details for that area
      and in-depth instructions and information for
      that area map or location

  - This Allows for:

    - Individuals who want to know where to go but
      don't want all the spoilers can now follow the 
      walkthrough to go to locations and progress
      the storyline without all the spoilers. There
      are some major spoilers just not every spoiler.

    - Individuals who want every spoiler and every
      detail given to them can go to each map or
      page referenced and see in-depth information
      down to what monsters are there, what cutscenes
      are there, what items are there, what extras
      happen there, where the exploration textbox
      pop-ups are located, how to beat bosses, etc.

    - All individuals can progress the storyline and
      do optional actions as they want to which
      provides a varied and fluid gameplay experience.


 - Additional Reference Locations:

   - Menus, Button Controls, Word Definitions (tap: Other/Reference)
   - Area Maps (in each Area Map summary sections)
   - Dungeon Walkthroughs (in Maps section under each dungeon)
   - Map Search Textbox Locations (in Maps section under each location)
   - Side Quests & Affection Events (in Character section under individual)
   - New World Customizations (in New World section under questions)


 - General Areas of the World Map

   - Rhoan

     - Sunny Hill, Grana Plains, and Three-way Road Ruins
     - Rhoan Town
       - Entire Rhoan Town
       - Traning Hall dungeon and Witch's Hidden dungeon
       - Crossroads of the World and Rhoan Town Entrance/Home
   
   - Frannelle Castle

     - Entire Frannelle Castle
     - Prison
     - Fro's routes
     - Castle dungeon
     - Hidden Meia dungeon
     - Great Spear of Mastema dungeon

   - Wargliss Fortress

     - Wargliss Fortress
     - Northern Battlefield
     - Waisen Empire Camp
     - Tornaq Ice Cavern dungeon
     - Depths of the Ice Cavern dungeon

   - Mt. Elious
     - Mt. Elious 1-20
     - Melting Pot

   - Granatum

     - Granatum Forest
     - Kalcazoth Cave dungeon
     - Underground Lake Avernus
     - Sun Shelf, Elevation, and Rudrud's House
     - Deep Forest
     - Western Big Tree and Beast's Lair 
     - Granatum Plateau, Light Falls, and Bridge
     - Eastern Big Tree and Lauca Meia's House
     - Hunter's Trail and Beast's Cemetery

   - Samiad

     - Desert Town and Witch's Palace
       - Nomad's Tents, Prison, and Prison Escape Route
     - Central Desert
     - Site of Cyril dungeon
     - Western Desert
     - Eastern Desert


   - Other (connection routes)

     - Weld River
     - Ravine of Vulgazzo
     - Shark Jaw



- Note: 
  - If Shark Jaw 1-3 maps and Three-way Road Ruins map won't
    show up in the in-game maps then you must visit Grana
    Plains 14 map and then they should show up (Grana
    Plains 14 map is available after Samiad/Western Desert)




_________________________________________

Prelude: Sunny Hill - The Awakening Dream
_________________________________________


Sunny Hill:

  - This is where you start the game
  - Chose Heroine/Hero
  - Wake from your dream
  - Get the Book of Prophecy
  - Meet your first enemy (Imperial Knight)
  - Met Fire Spirit Rempo
  - Fight your first battle
  - Genesis sword turns into rusted Battle Sword
  - General Heath arrives with back-up
  - Chose any answer/you & Rempo flee

  - You must re-enter Sunny Hill after
    cutscene/fight/cutscene/flee to be
    able to explore the hill fully




_____________________________________________

Section 1: Grana Plains - Fire Spirit Lessons
_____________________________________________



* Chapter 1 - Fire Spirit *



Grana Plains 1:

  - You flee here and begin Chapter 1 - Fire Spirit/Tutorial
  - Rempo teaches you about scanning flowers (scan Blazera flower)
  - Start scanning all flowers that can be scanned
  - Rempo says to go South (Grana Plains 2)


Grana Plains 2:

  - Rempo teaches you about scanning metalize tablets
  - Scan the metalize tablet he shows you (Gladius)
  - Rempo teaches you very briefly on how to change
    codes on weapons
  - Start scanning all metalize tablets from now on
  - Rempo says to go west (Grana Plains 4)


Grana Plains 4:

  - Rempo teaches you about scanning monsters/enemies
  - Rempo teaches you very briefly on how to change codes on monsters
  - Scan the enemy, change the codes, fight the enemies if you want
  - Start scanning everything (characters, monsters, items, etc)
  - Remember to scan to get all 4 pictures of each
  - Rempo says to go West again (Rhoan Town - Crossroads of the World)


Crossroads of the World:

  - Rempo's tutorial continues (Chapter 1)
  - Rempo teaches you that you can scan characters
  - Scan the Royal Soldier and now start scanning any characters you can


Entrance of Town (Rhoan Town)

  - Walk towards the house on the right
  - Cutscenes play and you discover this is your home
  - Rest in your home


Optional: (Do now or later)

  - Explore/scan the rest of Sunny Hill and Grana Plains
    - See Grana Plains section (for in-depth directions)
    - See Grana Plains Map (for navigation)

  - Explore/scan Crossroads of the World
    - See Crossroads of the World section
    - See Rhoan Town Map

  - Explore/scan Entrance of Town
    - See Entrance of Town section
    - See Rhoan Town Map



_______________________________________________

Section 2: Rhoan Town - More Than Meets the Eye
_______________________________________________



Explore Rhoan Town

  - Scan EVERYTHING possible
  - Talk to everyone except Kamui, Helen, and Fana.
    Also, do not talk to Gustav in the Training Hall

  - Explore all map areas in Rhoan Town

    - See Rhoan Town Map (for navigation)
    - See Rhoan Town Area Summary
      for all items that can be found in Rhoan Town

    - See each location map (for all details)
      These do not have to be done in order:
      - Center of Town
      - Central Park
      - Road to Castle
      - Fortune-Teller Alley
      - Training Hall Road
      - Arena
      - Cemetery
      - Back Alleys
      - Outside Abandoned House
      - Mayor's House
      - Vis' House (outside)
      - Vis' House (inside)
      - Rex's House
      - Nanai's House 1F
      - Nanai's House 2F
      - Duran's House 1F
      - Duran's House 2F
      - Haochy's House
      - Abandoned House
      - Romaioni's House 1F
      - Romaioni's House 2F
      - Mayor's House 1F
      - Mayor's House 2F (not available yet)


   - Now talk to Kamui, Helen, and Fana to continue
     the storyline

      - Kamui's House
        - Meet Kamui standing outside his house
        - Show him flowers you scanned to be identified
        - See Kamui's page under Characters/Hero to
          find how many flowers to receive what items
      - Fana's House 1F
        - Cutscene, Meet Helen
        - Get Bread if house fully explored
        - Now you can EAT to regain HP (uses MP)
      - Fana's House 2F
        - Meet Fana

   - Exit Fana's House to get cutscene
     - Fana is dying ... maybe you can save her


   - Now talk to Gustav in the Training Hall

     - Training Hall 

   - Begin the battle, get Hurricane Spin move if win

     - Welcome to your 1st dungeon!

     - Underground Training Space 1
     - Underground Training Space 2
     - Underground Training Space 3
     - Underground Training Space 4
     - Underground Training Space 5
     - Underground Training Space 6
     - Underground Training Space 7
     - Underground Training Space 8
     - Underground Training Space 9
     - Underground Training Space 10

     - Swordsman's Domain

       - Boss Battle: Twin Blade Gustav


- There is also a big key door in the Training Hall
  that you can't go through until much later




Optional: (Do now or later)
---------------------------

  - After visiting Vis' House and talking with him you can
    now give gifts to people (if listed in their menu when
    you talk to them)

  - Give 2-3 gifts each to anyone you can
    - See How to Give Gifts (tips section) 

  - Giving gifts to people at this point is optional and
    it may start some affection-related sidequests

  - This is ok because Rhoan Town will be unavailable
    shortly and it would be good to get the sidequests
    started earlier than later

  - See Sidequests/Affection Levels section

  - You can use the heal pot at Underground Training Space
    10 to replenish all your HP & MP or you can repeatedly
    rest at your home (heal pot is probably better but
    it is just a matter of preference)

  - You can also finish fully exploring each area in town

  - You can re-battle the Underground Training rooms
    to get gold on most of them (a few you won't be
    able to get gold on yet)

  - You can start any affection sidequests that were
    started due to gift-giving

  - You can go back to fight monsters in Grana Plains
    but I suggest you wait on this because you will
    get lots of future oportunity to do this later



Rest in your Home and do anything you want to do in 
  Rhoan Town because you will not be able to come
  back to Rhoan Town for a while


Walk up to the Castle Gates in Rhoan Town to get a
  cutscene

  - Castle Gates
    - Boss Battle: Orbobas


Cure Guri Guri
  - Scan the Maid (Light Code)
  - Use Light and Hope codes to turn Guri Guri's
    title into Vitality Guri Guri (cures cat)

  - Curing the cat triggers another cutscene

  - Welcome to your 2nd dungeon!

    - Witch's Hidden Room 1
    - Witch's Hidden Room 2
    - Witch's Hidden Room 3
    - Witch's Hidden Room 4
    - Witch's Hidden Room 5
    - Witch's Hidden Room 6
    - Witch's Hidden Room 7


Step on yellow air step square to exit Witch's
  Hidden Room 7
  - This triggers another cutscene

    - Prison (Frannelle)
   

Explore the prison fully to find an escape hole

    - Fro's Hiding Place
    - Escape Route 1
    - Escape Route 2
    - Escape Route 5


After finding the King's Crown by exploring
  Escape Route 5 fully, go back and talk to Fro

    - Escape Route 2
    - Escape Route 3
    - Escape Route 4
    - Escape Route 6


Go up the ladder in Escape Route 6 to end up in
  the cemetery

    - Cemetery


Examine every single grave, then the center tree,
  and then see a sparkling Small Key on the bottom
  left grave(2nd over from left), scan it, you
  can't leave the cemetery so go back into Fro's
  grave site

    - Escape Route 6


Use the Small Key to open the door on the right
  and you will discover you are in Sunny Hills
  - This door will now be unlocked on both sides

  




________________________________________________

Section 3 - Granatum - A Journey Into The Forest
________________________________________________




* Chapter 2 - Forest Spirit *




You have escaped Rhoan Town but you can't go
    back because you will be captured, so go
    on to find Forest Spirit Mieli, it will
    be a journey

    (go down, right, right, right, and up)

    - Sunny Hill
    - Grana Plains 1
    - Grana Plains 5
    - Grana Plains 9


Walk into Grana Plains 8 to trigger a cutscene
  where you will learn Judgment Link. Now you 
  can bounce monsters to gain HP, MP, and Mystic
  Jewels. You also meet Duran.

    - Grana Plains 8


Now head into Granatum Forest and avoid the
  flashing Hobgoblin, you don't have enough
  Light codes to do anything with it yet

    - Granatum Forest 1
    - Granatum Forest 2
    - Granatum Forest 10
    - Granatum Forest 11
    - Granatum Forest 3
    - Granatum Forest 4


Next is Kalcazoth Cave Dungeon
  - You can complete all but Rooms 16 & 17
  - Come back to do those when you get Bomb weapon
  - If you got the Avernus Lake news flashes then
    you can do those on the way too
  - Shortest route to boss
    - 1, 2, 3, 9, 11, 12, 13

  - Welcome to your 3rd dungeon!

    - Kalcazoth Cave 1
    - Kalcazoth Cave 2
    - Kalcazoth Cave 3
    - Kalcazoth Cave 4
    - Kalcazoth Cave 5
    - Kalcazoth Cave 6
    - Kalcazoth Cave 7
    - Kalcazoth Cave 8
    - Kalcazoth Cave 9
    - Kalcazoth Cave 10
    - Kalcazoth Cave 11
    - Kalcazoth Cave 12
    - Kalcazoth Cave 13
    - Kalcazoth Cave 14
    - Kalcazoth Cave 15
    - Kalcazoth Cave 16
    - Kalcazoth Cave 17


Now go up from Kalcazoth Cave 13 for a
  boss battle and to get the Hammer weapon

    - Sun Shelf
      - Boss Battle: Rudrud



After the battle go visit Rudrud's place to 
the right

    - Elevation
    - Rudrud's House (scan Gim)



Go into Deep Forest, work your way East and
don't fall, lol (go straight down just before the
exit of Deep Forest 5 for a heal pot - don't step
on the air steps unless facing up)

     - Deep Forest 1
     - Deep Forest 2
     - Deep Forest 3
     - Deep Forest 4
     - Deep Forest 5


As soon as you exit Deep Forest then you will
be greeted with a boss battle, after you beat
the boss then you will get a New World question
- See New World section

     - Western Big Tree
       - Mutated Chimera (Boss Battle)


Now go into the huge Western Big Tree and get
a cutscene where you obtain Forest Spirit Mieli,
you can switch between Rempo and Mieli if you want,
you can also use fire and forest spirit magic now

     - Beast's Lair




* Chapter 3 - Ice Spirit *




A huge swarm of bugs are heading towards town,
things are out of balance, go right to get the
Bridge map which also gives you 1000 book points
(also known as CP or Code Points or Page Value points)

     - Bridge


Journey back to town by chosing the downward path
from Western Big Tree map, jump down the waterfall
when you are done with this area (one way drop)
and you will discover a familiar area, then head
all the way back to Rhoan Town 
- See Granatum Area map and Grana Plains Area map

     - Granatum Plateau
     - Light Falls


On the way back to town you will also get a
very brief cutscene from Duran telling you 
there are 4 weapon schools. You don't need
to do anything so continue on to Rhoan Town.

     - Grana Plains 1




Optional: (Do Now or Later)
---------------------------

  - Explore/scan Granatum Forest fully
    - See Granatum area map (navigation)
    - See Granatum Area Summary
    - See Granatum Forest maps (for details)

  - Explore/scan Kalcazoth Cave fully
    - See Granatum area map
    - See Kalcazoth Cave individual maps

  - Explore/scan Rudrud's place and home
    - See Granatum Area map
    - See Elevation & Rudrud's House maps

  - Explore/scan Deep Forest fully
    - See Granatum Area map
    - See Deep Forest individual maps

  - Do/finish any Future Vision/news flashes
    available (like Lake Avernus)
    - See Future Vision section
    - See Granatum Area map 
    - See Underground Lake Avernus maps

  - Talk and give gifts to Rudrud and Gim
    - Start Rudrud's affection sidequest

  - Scan Gim to get his Light codes 
    - Go to Granatum Forest 1 
    - Unlock Hobgoblin's invincibility
      code with Light codes

  - Come back after Western Desert to
    explore Grana Plains 13 & 14





_____________________________________________

Section 4 - Wargliss Fortess - Of War and Ice
_____________________________________________




Go visit your house to get a cutscene from Rex
telling you that they are now at war and the
castle is recruiting

     - Entrance (Rhoan Town)


Now you can talk to all the town people to hear
different dialog about the war, you can also
meet any new people in town and trigger others
to appear so go into every area


    - Crossroads of the World
    - Center of Town         - Romaioni arrives
    - Central Park           - Sylphy arrives
    - Road to Castle
    - Fortune-Teller Alley
    - Training Hall Road
    - Arena                  - Tournament if got Future Vision
    - Cemetery               - Meet Fro (grave)
    - Back Alleys
    - Outside Abandoned House
    - Mayor's House          - Sylphy will go here after arrival
    - Vis' House (outside)
    - Rex's House
    - Nanai's House 1F       - Nanai there now
    - Nanai's House 2F
    - Duran's House 1F
    - Duran's House 2F
    - Haochy's House         - Available after Tornaq Ice Cavern
    - Abandoned House
    - Fana's House 1F
    - Fana's House 2F
    - Kamui's House
    - Romaioni's House 1F    - Francesca outside with
    - Romaioni's House 2F      Romaioni now - Center of Town
    - Mayor's House 1F
    - Vis' House (inside)
    - Training Hall          - Tells you to get a shield
                               (after talk to guard)




You can now also visit some places in Frannelle Castle

    - Castle Gates           - Guard has moved inside

      - Get cutscene
      - Guard says you are too weak to fight
      - Rempo tells you to go see Gustav
        - See Gustav after exploring castle


    - Inner Garden
    - Entrance (Frannelle)    - Zeno-9 Card game maid (Maids on Strike)
    - Hall
    - Corridor (Left/vertical)
    - Corridor (Middle/horizontal)
    - Corridor (Right/vertical
    - Council Room
    - Dining Hall
    - Path to Dungeon 1
    - Path to Dungeon 2
    - Audience Chamber        - Meet King Xenonbart
    - Princess' Quarters      - Princess Dorothea and Guri Guri
    - King's Quarters         - Available when Mayor House 2F unblocked
    - Prison (Frannelle)      - Leads to Fro's Hiding Place & Routes
    - Dungeon Entrance
    - Dungeon 1
    - Dungeon 2
    - Dungeon 3




You can talk to Rex again after cutscene with the guard:

    - Rex

      - Rex's House
      - Who says girls can't fight? If he only knew my power ...
      - I'll be nice and slay a dragon in front of him instead,
        Mwhahaha
      - And then I will invite him to join me on quests, lol
      - Then we can slay two dragons at once :D


If you haven't already, go talk to Gustav and then trigger Sylphy's
cutscene to get a Shield

    - Training Hall
    - Central Park


Go back and talk to the Frannelle Castle guard for some 
disappointing news, but you don't let this stop you

    - Castle Gates


Go home and rest to get a cutscene that now allows you to head
off towards Wargliss Fortress

    - Crossroads of the World (guard moved/head left)
    - Weld River 1
    - Weld River 2
    - Weld River 3
    - Ravine of Vulgazzo 1
    - Ravine of Vulgazzo 2
    - Ravine of Vulgazzo 3
    - Wargliss Fortress 1


Be prepared for a fight and then a cutscene which introduces
you to Haochy ... crazy dude, explore Wargliss Fortress
before going down the hole, don't forget the battlefield
and camp over the wooden bridge going North

    - Wargliss Fortress 2
    - Wargliss Fortress 3
    - Wargliss Fortress 4
    - Wargliss Fortress 5
    - Wargliss Fortress 6
    - Wargliss Fortress 7
    - Northern Battlefield
    - Waisen Empire Camp


Now go down the hole Haochy made for you :) and complete
the Tornaq Ice Cavern Dungeon and end boss, you should be
arranging codes and making/equipping the best weapons and
accessories you can as you go - otherwise, results may be
fatal -- much like blowing yourself up with the Bomb
weapon you acquire

  - Short Route to Boss
    - 

  - Welcome to your 4th Dungeon!

    - Tornaq Ice Cavern 1
    - Tornaq Ice Cavern 2
    - Tornaq Ice Cavern 3
    - Tornaq Ice Cavern 4
    - Tornaq Ice Cavern 5
    - Tornaq Ice Cavern 6
    - Tornaq Ice Cavern 7
    - Tornaq Ice Cavern 8
    - Tornaq Ice Cavern 9
    - Tornaq Ice Cavern 10
    - Tornaq Ice Cavern 11
    - Tornaq Ice Cavern 12
    - Tornaq Ice Cavern 13
    - Tornaq Ice Cavern 14
    - Tornaq Ice Cavern 15
    - Tornaq Ice Cavern 16
    - Tornaq Ice Cavern 17
    - Tornaq Ice Cavern 18
    - Tornaq Ice Cavern 19


Get a cutscene and get the third spirit of the
Book of Prophecy, Ice Spirit Neaki

    - Sealed Domain
      - Sword Demon Amorphes (Boss Battle)



Beat Amorphes, get a cutscene where you see Kullvero
who is bringing about the end of the world too early ...
What devious plan is he up to?!

War is won ... claps and applause - but don't let it
go to your head, you will see many silver bars ...





* Chapter 4 - Lightning Spirit *




After the cutscenes you will be in Franelle Castle,
talk to the king, then go and talk to Princess
Dorothea

    - Audience Chamber
    - Princess' Quarters


Dorothea needs the knowledge from Valdo's book and
wants you to find someone that can interpret the
language in the book, so go find Sylphy, cutscene
plays, princess gives you Cake recipe (Yay!)

    - Mayor's House 1F   (go here)
    - Princess' Quarters (end up here)


While traveling through town you will trigger Vis'
assessment of who has the most affection for you
of the opposite eligible gender. This is a clue
for you to start working on raising Hero/Heroine
love affections - but you are probably way ahead
of him, lol

    - Road to Castle


Do any exploring or extra things you want to do
and then go rest at your house

    - Home





Optional: (Do Now or Later)
---------------------------


  - Explore/scan new people and items in town
    - See Rhoan Town maps
    - See Character maps

  - Talk to Mayor Georg (gifts) to get Locusts quest
    - Be sure to keep checking back and talking to
      the mayor to get occassional quests, rewards,
      and when the Quiz game is available
      (which also unblocks his 2nd floor)

  - Talk to King Xenonbart and give him gifts and
    start his affection sidequests
    - Do the same with any new people in town


  - Buy from Ramaioni's store 
    (You can play Francesca's game to get money)
    - He will have a total of 3 different shipments
      to buy with 2 required money donations in-between
      each shipment
    - You can buy them all now or whenever you want
    - Shipment items are various metalize tablet recipes
      from weapons to accessories
      - See mini-game section
    - You can buy the Zeno-9 cards and they will be
      stored in/on your Player page but you can't
      play the Zeno-9 card game until you get the
      Future Vision called Maids on Strike
      - See Future Vision section


  - WARNING: 9999 Mystic Jewels

    Use Francesca's game to buy up everything you want
    but DO NOT KEEP A LOT OF MYSTIC JEWELS IN YOUR
    MYSTIC JEWEL STORAGE after you are through buying
    items. If your mystic Jewel storage is 9999 then
    you will not be able to complete some upcoming
    dungeon rooms! You really don't need any extra
    money once you have bought up Romionai's store.
    You will always be able to get more money/mystic
    jewels by bouncing monsters which you can also
    do in the dungeons or anywhere monsters appear
    so leave a lot of room open in your mystic jewel
    storage.
    - See When Overflowing is not Desirable section
    - See Mini-games section



  - Explore/scan Wargliss Fortess and area fully
    - See Wargliss Fortress Area Summary
    - See Wargliss Fortress individual maps


  - Explore/scan Tornaq Ice Cavern Dungeon fully
    - See Wargliss Fortress Area Summary
    - See Tornaq Ice Cavern Dungeon

  - Go back and complete Kalcazoth Cave Dungeon
    Rooms 16 and 17 - after getting the Bomb
    weapon from the entrance to Tornaq Ice Cavern


  - Do any Future Vision events that have triggered
    - See Future Vision section

    - Including doing any Judgment Link Cup tournaments
      (continue until you win or the prize will only
      be available to buy at the end of the game)


  - Continue any Affection/Sidequests events
    - See individual Character pages

    Fana's Sidequest: (spoiler but a choice-changer)

    - You can do all of Fana's affection sidequest
      at this point (letters/father/gravesite, etc)
      thereby saving her and Kamui confesses nothing

    OR

    - You can chose not do her affection sidequest and
      when you show Kamui the flowers to identify then
      he will confess his love for Fana

      ... must resist telling spoilers ...





_______________________________________________

Section 5 - Samiad - Lost In The Endless Desert
_______________________________________________



- Ok, this is for the fan-girls of Ur (with the
  understanding that you can't have him because
  he is mine, lol)

  Alternate Titles for this section:
  - Lost In the Desert of Love
  - Love ... My Jolting Experience
  - Abducted to My Love
  - Rescuing My Jolted Love
  - Of Lightning and Sand
  - Who Needs A Demon Lord when
    Light Lords are More Powerful?
  - To Rule the World with Lightning
  - A Shocking Love Journey
  - An Electrifying Touch In The Desert
  - Yeah, now we are getting personal so we
    will move on, lol ...




After you have rested in your house then a cutscene
will play ... dang, that hurt!

    - Entrance (Rhoan Town)



Go up and talk to the witch to get a cutscene, Agree
to help her and gain Knife/Dagger weapon 
- You can't go into the doorway to the upper left yet
  and ... you don't want to ...


    - Desert Witch's Palace
      - Desert Witch Olly (Boss Battle)



Make sure you talk to the witch again after the battle
or you will miss a metalize tablet weapon recipe called
Throwing Star. Also, be sure to keep scanning her and
giving her gifts and scanning her again to get all her
pictures. So now go get the Throwing Star in Central
Desert 12. (You can also gain the Gun weapon on the
table in the Nomad's Tent/right)

- (right, right, right, right, up to CD 12)


    - Desert Town
      - See Anwar (without his thugs)
      - Talk to him (exit screen once and re-enter)
      - Keep talking to him repeatedly (give gifts)
      - Ahhh, he is sorry, I forgive him ... maybe


    - Central Desert 1
    - Central Desert 4
    - Central Desert 8
    - Central Desert 9

    - Central Desert 12
      - Golem/metalize tablet



Make the Throwing Star and give it to Witch Olly even
though she doesn't seem interested (progresses storyline),

    - Central Desert 12
    - Central Desert 9
    - Central Desert 8
    - Central Desert 4
    - Central Desert 1
    - Desert Town
    - Witch's Desert Palace


Now the destination is Site of Cyril Dungeon, travel back
through Central Desert

    - Desert Town
    - Central Desert 1
    - Central Desert 4
    - Central Desert 8
    - Central Desert 9
    - Central Desert 12


Enter the Demon Ruins mouth to get a cutscene and Wings!
- You can't go left into Eastern Desert yet because of
  the guard there but it is fun to try, lol
- So is Anwar a leader thug but an angel in disquise ...
  and is it possible to be both?
- You can complete all but Room 25 for now
- Shortest route to the boss
  - 1, 2, 3, 4, 6, 7, 8, 9, 11, 12, 13, up to boss

- Welcome to your 5th dungeon!
 

    - Central Desert 15
    - Site of Cyril 1
    - Site of Cyril 2
    - Site of Cyril 3
    - Site of Cyril 4
    - Site of Cyril 5
    - Site of Cyril 6
    - Site of Cyril 7
    - Site of Cyril 8
    - Site of Cyril 9
    - Site of Cyril 10
    - Site of Cyril 11
    - Site of Cyril 12
    - Site of Cyril 13
    - Site of Cyril 14
    - Site of Cyril 15
    - Site of Cyril 16
    - Site of Cyril 17
    - Site of Cyril 18
    - Site of Cyril 19
    - Site of Cyril 20
    - Site of Cyril 21
    - Site of Cyril 22
    - Site of Cyril 23
    - Site of Cyril 24


Yay! Get Ur! Whoops! He was guarding an ultimate weapon which now
triggered an alarm and ... your next boss battle!

    - Guardian's Domain
      - Torsol (Boss Battle)


After you beat Torsol, Witch Olly comes in with backup, grabs the
weapon and throws you in ... you guessed it ... prison. Here you
meet Witch Ellie who helps you escape. Anwar will fight you if
your affection with him is low (how could you hurt Anwar!) OR he
will let you go if you are at least friend (2000+) affection with
him. Note the Shaman Pendant that Witch Ellie gave you but don't
make it unless you want to.

     - Prison (Desert Witch's Palace)
     - Prison Escape Route




* Chapter 5 - Tournament *




Now that you have escaped, you will lanquish in the desert yet again

- Your destination is to get back to Rhoan Town
- This time it is the Western Desert with two routes into Rhoan Town

  - Grana Plains Route: WD 21, WD 17, WD 12, WD 11, WD 10, WD 9, then
    GP 14, GP 13, GP 9, GP 10, GP 7, GP 3, GP 2, GP 4, Crossroads of
    the World
    - Longest Route and 1st time to access GP 13 & GP 14  

  OR

  - Shark Jaw Route: WD 21, WD 17, WD 12, WD 7, WD 3, WD 1, 
    then SJ 3, SJ 2, SJ 1, Crossroads of the World
    - Shortest Route and 1st time to access SJ 1, SJ 2, & SJ 3

  OR

  - Combined Route:
    - You may want to use one route but briefly go into the other route
      just to explore the new area/maps
    - Note: Shark Jaw 1-3 will not appear in your in-game maps until
      you visit Grana Plains 14, then the maps will appear for both



    Grana Plains route:
    - Western Desert 21
    - Western Desert 17
    - Western Desert 12
    - Western Desert 11
    - Western Desert 10
    - Western Desert 9
    - Grana Plains 14
    - Grana Plains 13
    - Grana Plains 9
    - Grana Plains 10
    - Grana Plains 7
    - Grana Plains 3
    - Grana Plains 2
    - Grana Plains 4


    Shark Jaw route:
    - Western Desert 21
    - Western Desert 17
    - Western Desert 12
    - Western Desert 7
    - Western Desert 3
    - Western Desert 1
    - Shark Jaw 3
    - Shark Jaw 2
    - Shark Jaw 1


    Combined Route:       (to access all newly available maps)
    - Western Desert 21
    - Western Desert 17
    - Western Desert 12
    - Western Desert 11
    - Western Desert 10
    - Western Desert 9
    - Grana Plains 14
    - Grana Plains 13
    - Grana Plains 14
    - Western Desert 9
    - Western Desert 4
    - Western Desert 5
    - Western Desert 6
    - Western Desert 1
    - Shark Jaw 3
    - Shark Jaw 2
    - Shark Jaw 1 


    
Whew! This Western Desert is making me loopy!
OK, we are back to Rhoan Town. You get a cutscene
when you walk into Crossroads of the World. You see
Nanai, give her the Shaman Pendant (a menu will pop up
to give it to her but you don't have to make it to give
it to her, just choose it in the menu)

    - Crossroads of the World


Go to Road to Castle to see a cutscene of Vis telling
you that a tournament is being held in 6 days (4 days have
already passed with challengers already preparing for it.
The Tournament is only held every 10 years and challengers
come from around the world to compete, so you better get
prepared! Oh, and Vis just happens to mention that if you
give gifts you could have a boyfriend for the tournament,
lol ... which is your clue to ramp it up if you haven't yet.
Do not rest/sleep in your house for now. It will pass days
and you should not pass any days until you start the next
section (section 6: Rhoan Town - A Tournament of Masters).

    - Road to Castle


Go into the Back Alleys to see a cutscene of Anwar moving
into town ... and why is he yelling your name?, should I be
wary or should I run up and hug him?, lol

    - Back Alleys


Go into Fortune-Teller Alley to see a cutscene with Nanai
... hmm, that was a surprize, not so bad after all

    - Fortune-Teller Alley




Ok, very important. Remember that any time you rest
in your home for this little while will count as
one more day gone leading up to the tournament.


You only have 5-6 times/days that you can rest before the
tournament so don't waste them if you are wanting to
finish everything before the tournament. Use heal pots
and bounce monsters for stat restores. If you are finished
and ready to move on then don't worry about it and continue
with the storyline. See the next section because there are
some things you want to do during the next 6 days to 
progress the storyline. (Remember that some sidequests
can't even be begun until the credits roll, so don't 
beat yourself up if some things won't complete yet)




- WARNING: Last chance to wrap things up for a while

  - Now a VERY pivotal point is about to occur in the next
    section. You won't be able to do most explorations, 
    affection sidequests, future visions, and most everything
    else that you have encountered up to this point in the game
    for a very long time (until the end of the Mount Elious
    Dungeon).

  - You will be able to continue and finish most if not all
    of what you started once this very long period (up to 
    completing the Mount Elious Dungeon) is over. But, it is
    going to be a whirlwind so chose now to finish what you
    can or you can wait for a long while to finish it.

  - You should complete anything related to Witch Olly
    - Includes getting her 3 pictures (4th/2nd battle later)
    - Includes getting the Throwing Star (if haven't already)
    - Includes challenging her to individual Judgment Link
      Battles (talk to her, choose battle in menu)

  - Make sure that your jewel storage is not 9999. In fact,
    make sure you reduce it greatly (lose tons at Zeno-9 Card
    game and buy more Zeno-9 cards to get it down). That tells
    you what your odds of winning are, lol. Anyway, you would
    hate to be stuck not being able to complete gold scores
    on dungeons just because you have too many mystic jewels.
    I really hope the next sequel will let you throw your
    money away. I could go up to the Sun Shelf and just let
    it fly, lol. Maybe it would restore some of the bridges
    below so Gim could get to town :)

    - Also, if you can, go see if Romaioni will give/sell
      you the Custom Booster for 5,000 - that will be a
      great help to reducing mystic jewels and later Gim
      can get to town when you give it to him. Wait! Why
      hasn't Rudrud taught his son how to hammer fly
      across gaps?!
      - Make Custom Booster later around Chapter 6 when
        your mental map upgrades to a 4x4 grid



Optional: (Do Now or MUCH Later)
--------------------------------


  - Explore/scan new people, monsters, items,
    and areas
    - See Samiad Area Summary
    - See Samiad Area map
    - See Samiad individual Character pages

  - Give gifts to new characters and start any
    of their affection sidequests

  - Explore/scan Desert Settlement fully
    - See Desert Settlement maps

  - Explore/scan Central Desert fully
    - See Central Desert maps

  - Explore/scan Western Desert fully
    - See Western Desert maps

 - And, as Ur says ... No getting lost.


  - Explore/scan Site of Cyril Dungeon fully
    - See Site of Cyril Dungeon maps
    - You can also repeat dungeon for gold scores

  - Explore/scan Grana Plains 13 and 14
    - See Rhoan Area Summary
    - See Grana Plains individual maps

  - Explore/scan Shark Jaw 1-3
    - See Other (connection routes) Area Summary
    - see Shark's Jaw individual maps

  - Check out more details on Witch Olly
    - See Miss-able Items section
    - See Samiad/Character/Olly page

  - Come back to do Site of Cyril 25 and
    explore Prison Escape Route map later
    - Because cutscenes whisks you away

  - Talk to everyone and finish up any lose ends
    (exploration, gifts, sidequests, future visions,
    complete all dungeon rooms, etc)
    - By now these should be popping up all over
      the place, lol
    - You can also give the ant feelers to 
      Francesca ... and of course she wants
      something else now

  - Mayor Georg's Quiz/Test of Wits 2 should be
    available and he should also let you into his
    upstairs floor (go explore it) - if you haven't
    already


 


________________________________________________

Section 6: Masters - A Tournament Proceeds Chaos
________________________________________________




  Alright, lets go conquer the Masters in
       Rhoan Town and the World!





------  First up, Tournament!  --------



Time to prepare ... 6 days and counting



- If you get a letter from a hero/heroine then make sure
  that you meet them by the fountain ... or you can face
  the consequences, lol


    - Got letter and went: Cutscene at fountain with Anwar

    - You may get different cutscenes and reactions from
      different boyfriends/girlfriends



- You can do any things you forgot to do or that pop up
  during these 6 days but be sure to do the following:


- Two goals to this 6 day period

  - One: Raise boyfriend/girlfriend levels/to get letter
  - Two: Be prepared for Tournament itself/to be battle-ready



Day 6:  -- I did everything in this day (but could do many days)
           (Slept repeatedly, doing odds & ends in between)

       --- No other Tournament related events until I got
           got the letter from Anwar the night before the
           Tournament
       --- Message announcement (day/Tomorrow is Tournament)
       --- Letter on doorstep (day/message to meet at fountain)
       --- Met at fountain (that night)
       --- Auto whisked to Tournament (next morning)
       --- At fountain again that night (closing scenes)

       --- When I went up to my home that night after the
           fountain cutscene then another cutscene where
           the Book of Prophecy is ...
 









- Go to the Arena where you get a cutscene. The mayor
  will tell you to go talk over your decision with
  others, go to Rex's House for another cutscene, you
  can talk to others as well if you wish (before or
  after you talk with Rex)

 - Mayor stands in middle of Arena. You can by-pass
   him or talk to him. If you talk to him then you
   trigger the tournament countdown. (If you have any
   Judgment Link Cup future visions that have triggered
   but you have left them undone then they will trigger
   first until there are no more tournament cups left to do)

 - Greetings. The tournament is in 6 days. Will you be
   joining us? Go talk it over with your friends.

    - Arena
    - All over town talking to others (everyone comments)
    - Rex's House                     (advances storyline)



Return to the Arena:

- Go to the Arena, go talk to all hero/heroine opposite
  gender eligible individuals

    - Arena
    - Duran's House      (Duran)
    - Rex's House        (Rex)
    - Back Alleys        (Anwar)


    - You met General Heath at the beginning of the game but
      he is not officially on the scene yet

  OR

    - Arena
    - Fana's House       (Fana)
    - Mayor's House      (Sylphy)
    - Princess' Quarters (Princess Dorothea)
    - Nanai's House      (Nanai)



Return again to the Arena:

- Go to the Arena, surprize! All the head of the different
  weapon schools are here and they want you to chose a 
  weapon school (sword/Gustav, Hammer/Rudrud, Bombs/Haochy,
  Projectiles/Witch Olly)

  Ugh! I can't chose ... so many beautiful, useful weapons!
  I will let you decide for yourself (or you can check out
  the Weapons section, lol) Either way, it is still
  a hard choice. You can still fight and use any weapon even
  if you don't choose it but you will get a lot of extra
  potential strength for the weapon-type that you chose.


  Note:

  - Swords include swords, katanas, Rapiers, Broadswords,
    etc and it is the largest group 
  - Projectiles includes knives (including Throwing Stars
    and daggers), bowguns (crossbows), and guns
  - Hammers include hammers, axes, and maces
  - Bombs include bombs and barrel bombs (several varieties)
  - Fists are powerful as well and Shields give extra power
  - See Weapons section for the complete indivial listings


  Go home and rest

    - Arena
    - Home (Rhoan Town)

  

Day 5 to Day 3:

- Go to the Arena, no one here ... but just in case, lol

    - Arena
    - Home (Rhoan Town)
    ... repeat each day/do odds and ends


- You may get an affection cutscene the night of Day 3

    - Home (Rhoan Town)



Day 2:

- You will get an announcement saying that the "Tournament
  is Tomorrow!" in the morning when you wake up.

- You will get a letter cutscene during morning if affection
  is high enough with eligible opposite gender in the morning
  when you wake up. (usually right after announcement)

- Read the letter which tells you to meet at the fountain.
  When you go there it will trigger an affection cutscene and
  it will be night. (Don't forget to run around and see the
  different atmosphere in town at night time/crickets/etc)

     - Home (Rhoan Town)
     - Central Park
  
- After the cutscene then it will be day and you will be whisked
  away to the Tournament.



Day 1:

- Tournament Day!!!

  - Fight the following Masters:

    - Wannabe Hero Duran
    - Town Witch Nanai
    - Iron Hammer Rudrud
    - Holy King Lord Xenonbart
    - Battlefield Inventor Haochy

- Use your best skills to beat them but they aren't too bad
  - You can take off or put on codes (them, your weapons, etc)
  - You can use the Hurricane Spin move against them
  - Or you can equip two weapons in each hand and alternately
    hit them
  - You can't Judgment Link bounce them though, lol
  - You can eat and use Spirit Magic

- If you win the tournament then you will receive a metalize
  tablet recipe (Belt) and get a follow-up cutscene with the
  eligible opposite gender individual that has the most
  affection for you at the fountain again ... sweet
  - Must also have seen their Affection Statements


    - Arena
    - Central Park



Tournament and fountain cutscene is now over so head home


    - Entrance (Rhoan Town)


Get a shocking cutscene, AHHHHH!! Rex how could you!! 
- Ok, compose myself and try not to give too many spoilers
  away, cry
- Short version: Rex stole the Book of Prophecy!
- Chase him all over town
- Mean General Heath is now on the scene but things are
  not good! Rex is hurt, spirits are gone, Olly and Werman
  met! Tornado, someone got sucked away?! (won't say who, AHHH!),
  and Olly ran off with the Book of Prophecy!
 
  My ... book .....! Ur ..... ! ...
  (Great! The one time I fall for a virtual man and Poof! He
  gets sent to who knows where! ... I will get him back!)

- Ok, pick yourself up off the ground, literally, lol

- Now that we have recovered then let's see if we can 
  recover the spirits and the book ... in one piece




   --------  Second up, Time to get Tough!  ---------



On with the storyline:


Cutscene:

- Yeah ... ! What a "Benevolent" King!
  - Yes, we are back in ... you guessed it ... prison!
  - And, what a line-up!

    - Audience Chamber
    - Prison (Cage/Hidden Meia)



* Chapter 6 - Departure *


More cutscenes

- Yay! Thank you Earthquake, and Heath, and Fro!
  Escaped again!

    - Hidden Meia
    - Fro's Hiding Place


- Lights out! (Prophecy cutscene)

    - Grana Plains 1

- Wake up to see ... cat woman?! Oh, landy!
  Ok, she's actually kind of cool (Lauca Meia) and
  is here with General Heath. She helps you recover
  and you get visits from a friend (if affection high enough)
  - Will be eligible with highest points
  - Or Heath
  - Not Anwar if he is gone
 
- Lauca Meia finds Rex outside who apologizes for stealing
  the book and asks for forgiveness 
  (Grumble! Only if you give back Ur! and yes, I forgive you!)

- Ok, he's changed for the better and gives back a character page
  of the sucked away person ... thank goodness!
  - I could say more but ...

    - Lauca Meia's House



Heath now teaches you how to fight with your fists
(since you have no book then you have no weapons, lol)

  - Your fists project something called Plana, which is good,
    but you have to learn to use it right

    - Eastern Big Tree
      - Martial Arts Master Heath (Boss Battle)
      - After beating Heath you get Fist-Fighting Special Move


Talk to Heath and he tells you his past connection
with Prince Valdo ...

    - Lauca Meia's House


Lauca Meia is all excited because a monster is getting the forest
animals, so off to the Beast's Cemetery in Hunter's Trail, you
can pick up the Axe weapon in Lauca Meia's House ... after you
get your book back, lol

    - Lauca Meia's House (Axe weapon/scan later)

    - Go -> 4 down, 1 right, 1 up
    - Hunter's Trail 1, 2, 3, 4, 5, up to boss
    - Hunter's Trail 5 (Heal Pot)

    - Beast's Cemetery
      - Spirit User Tuoni (Boss Battle)
      - Fight with fists
      - Get Aegis (shield) if Gold Score


Cutscene:

- Rex, Lauca, and Heath walk up to you and praise you
  beating Tuoni. Discussion, and then Heath goes to
  look into Prince Valdo, Rex goes to get lost pages
  of Rhoan Town, you go to fight Witch Olly, and
  Lauca goes back to her home.

    - Beast's Cemetery
    - Eastern Big Tree



So off to go fight Witch Olly to get the book back:

- Do NOT go to Desert Witch's Palace (checked, she will not be
  there). She will instead be at Site of Cyril 1 (CD 15 to SC 1).

- Travel through Hunter's Trail, then Eastern Desert, then one map
  of Central Desert 15, then into Site of Cyril 1.

  - Shortest Route: HT 1, HT 2, HT 3, HT 4, HT 9, ED 9, ED 8, ED 5,
    ED 2, ED 7, ED 12, ED 18, ED 6, ED 1, CD 15, Site of Cyril 1 

    - Hunter Trail 1
    - Hunter Trail 2
    - Hunter Trail 3
    - Hunter Trail 4
    - Hunter Trail 5
    - Hunter Trail 6
    - Hunter Trail 7
    - Hunter Trail 8
    - Hunter Trail 9
    - Hunter Trail 10
    - Eastern Desert 1
    - Eastern Desert 2
    - Eastern Desert 3
    - Eastern Desert 4
    - Eastern Desert 5
    - Eastern Desert 6
    - Eastern Desert 7    
    - Eastern Desert 8
    - Eastern Desert 9
    - Eastern Desert 10
    - Eastern Desert 11
    - Eastern Desert 12
    - Eastern Desert 13
    - Eastern Desert 14
    - Eastern Desert 15
    - Eastern Desert 16
    - Eastern Desert 17
    - Eastern Desert 18
    - Central Desert 15

    - Site of Cyril 1
      - Witch of Desire Ohriemed Aof (Boss Battle)
        - Make sure to get her 4th picture
        - You can now use Map Warp!




* Chapter 7 - Lightning Spirit *



Cutscene after you beat Witch Olly (Boss Battle):

- You meet Witch Ellie who tells you that you must
  find the spirits again (Yay!), but each spirit
  has one dragon you must fight

- Ok, this is what I get for making the Rex and I/slay
  two dragons at the same time comment (which I meant by
  the way, lol)

- You have the Book of Prophecy back! ... but you are on
  a journey to find the missing pages (a lot of them,
  which means most of your maps and all spirits are
  gone, etc. You can eat, scan, and equip weapons now!

- The Eastern Desert can now be accessed from the 
  Central Desert side and vice versa

- Still seeking Ur ... 

- You can now Map Warp! (uses MP)
  - This allows you to just tap on a map anywhere
    and go there

- Make sure to go back into Site of Cyril 1 after
  cutscene to scan the gold HP increaser metalize
  tablet


    - Site of Cyril 1





- Optional: (Do Now or Later)
-----------------------------

  - Build up your fists (Plana)
    - Judgment Linking monsters helps a lot

  - Talk to and give gifts to Lauca Meia
    - See individual Character pages

  - Scan/explore Hunter's Trail fully
    - See Hunter's Trail individual maps

  - Scan/explore Eastern Desert fully
    - See Eastern Desert individual maps

  - Do any extra pop-up events
    - If you can without pages, lol

    - Future Visions if triggered
      - Beast's Cemetery/Grasshopper King Raid
      - Eastern Desert 10/Mystic Jewels Found


Note:
 
  - Hard to say where to go when I don't have maps
  - You will have an easier time of it then my first
    time through because you can go to my guide maps, lol
  - I will edit in actual map names later





___________________________________________________

Section 7: Returning Lands - Of Spirits and Dragons
___________________________________________________




OK, we are off to get the four spirits by conquering
the four dragons


  - Don't forget to scan the dragons for pictures!
    - You can come back and fight them again later
    - Gives you codes for manipulation now


  - It is beneficial but optional to speak and give
    gifts to all people each chapter/dungeon




```````````````````````````````````````
First spirit/dragon (Frannelle Castle)
```````````````````````````````````````


- Lightning Spirit Ur/Lightning Dragon Perkele
  - Yay! Now to save Ur, lol


- To get to the castle's tower, we have to go to Frannelle
  Castle's Corridor (Left) - the one with the guard that is
  guarding the upper door

- Follow the maps listed below to get to Frannelle Castle
  (I edited in map names since the Book of Prophecy maps
  are not all there yet, lol)

- Now that you can Map Warp, just open up the index/maps and
  tap on the map you want to go to (if it is in the book, lol)
  - Otherwise, just go to the location listed below

  - From here on out, if a map is listed then you have to
    travel though it because you don't own it to warp to yet

    - Western Desert 9 (warp/tap on map)
    - Grana Plains 14
    - Grana Plains 13
    - Grana Plains 10
    - Grana Plains 7
    - Grana Plains 3
    - Grana Plains 2
    - Grana Plains 1 (Cutscene with Duran/go through door)
    - Escape Route 6 (Climb up ladder)


- Now you can continue one of 2 different ways. Basically,
  go are just getting into the castle to Corridor (Left)
  but you can talk to Fro, the King, and Princess with
  the first one listed:

    - Escape Routes
    - Fro's Hiding Place
    - Prison (Frannelle Castle)
    - Dungeon
    - Path to Dungeon 1 & 2
    - Corridor (Right)
    - Hall
    - Audience Chamber

    - OR -

    - Cemetery
    - Arena          (complete Judgment Link Cup, if any new pop up)
    - Center of Town (Rhoan Town)
    - Central Park
    - Road to Castle


- Optional but beneficial: Go into Rhoan Town (you will notice
  changes ... speak to all the town people, when you are ready
  then head into Frannelle Castle

    - Castle Gates
    - Inner Garden
    - Entrance (Frannelle)
    - Hall (Frannelle)


- Go to Corridor (Left), notice the guard is not there now
  go through the door into the next room

  - Scan the Jewel on ground, go up and step on yellow air step
    - You can put codes on the Jewel (like a key)

    - Corridor (Left)
    - Kaleila Frannelle Castle Great Gate



- Next is the Great Spear of Mastema Dungeon
 
  - Shortest Route to boss:
    - GSM 1, GSM 2, GSM 4, GSM 6, GSM 8, GSM 9, GSM 11, GSM 13,
      GSM 15, GSM 17, GSM 18, GSM 20, GSM 21, up to boss

  - Welcome to your 6th dungeon!

    - Great Spear of Mastema 1
    - Great Spear of Mastema 2
    - Great Spear of Mastema 3
    - Great Spear of Mastema 4
    - Great Spear of Mastema 5
    - Great Spear of Mastema 6
    - Great Spear of Mastema 7
    - Great Spear of Mastema 8
    - Great Spear of Mastema 9
    - Great Spear of Mastema 10
    - Great Spear of Mastema 11
    - Great Spear of Mastema 12
    - Great Spear of Mastema 13
    - Great Spear of Mastema 14
    - Great Spear of Mastema 15
    - Great Spear of Mastema 16
    - Great Spear of Mastema 17
    - Great Spear of Mastema 18
    - Great Spear of Mastema 19
    - Great Spear of Mastema 20
    - Great Spear of Mastema 21
    - Paradise at Cloud's End

    - Lightning Dragon Perkele (Boss Battle)
      - Ur is free! I have missed you! Bad Dragon!
      - And we get pages! 





* Chapter 8 - Ice Spirit *




`````````````````````````````````````````
Second spirit/dragon (Wargliss Fortress)
`````````````````````````````````````````


- Ice Spirit Neaki/Ice Dragon Malcahatu

- Ur directs you to go to Wargliss Fortess
  - Destination is Depths of the Ice Cavern 9/up
  - Warp to Wargliss Fortress 1
  - Cutscene at Wargliss Fortress 2
    - Ur feels Neaki's chill Northwest
    - You have TIC maps so just warp

    - Wargliss Fortress 1         (Warp here)
    - Wargliss Fortress 2         (Cutscene)
    - Tornaq Ice Cavern 15        (Warp, Heal Pot)
    - Tornaq Ice Cavern 19        (Warp, go in door up)


- Next is the Depths of the Ice Cavern Dungeon

  - You do not have these maps yet, so no warp

  - Shortest Route to Boss
    - 1, 2, 10, 5, 6, 7, 8, 9, up to boss

    - Depths of the Ice Cavern 1
    - Depths of the Ice Cavern 2
    - Depths of the Ice Cavern 3
    - Depths of the Ice Cavern 4
    - Depths of the Ice Cavern 5
    - Depths of the Ice Cavern 6
    - Depths of the Ice Cavern 7
    - Depths of the Ice Cavern 8
    - Depths of the Ice Cavern 9
    - Depths of the Ice Cavern 10
    - Depths of the Ice Cavern 11
    - Depths of the Ice Cavern 12
    - Depths of the Ice Cavern 13
    - Depths of the Ice Cavern 14
    - Depths of the Ice Cavern 15
    - Depths of the Ice Cavern 16
    - Depths of the Ice Cavern 17
    - Depths of the Ice Cavern 18
    - Depths of the Ice Cavern 19
    - Absolute Zero

    - Ice Dragon Malcahatu (Boss Battle)
      - Neaki is free! We get more pages!
      - Cutscene, world is dying




* Chapter 9 - Forest Spirit *




``````````````````````````````````````
Third spirit/dragon (Relneia Marshes)
``````````````````````````````````````


- Forest Spirit Mieli/Forest Dragon Antelobibnen


- Destination is Relneia Marshes 5/up

    - Wargliss Fortress 1
    - Eastern Big Tree


- No dungeon this time, dragon is hidden in the marshes

  - Shortest Route to Boss
    - Relneia Marshes 1, 4, 2, 3, 5, up to boss

    - Relneia Marshes 1
    - Relneia Marshes 2
    - Relneia Marshes 3
    - Relneia Marshes 4
    - Relneia Marshes 5
    - Relneia Marshes 6
    - Relneia Marshes 7
    - Relneia Marshes 8
    - Relneia Marshes 9
    - Relneia Marshes 10
    - Relneia Marshes 11
    - Relneia Marshes 12
    - Relneia Marshes 13
    - Eddy of Decay

    - Forest Dragon Antelobibnen (Boss Battle)
      - Mieli is free! We get more pages!
      - Cutscene, spirits say to go to Mt. Elious




* Chapter 10 - Fire Spirit *



``````````````````````````````````
Fourth spirit/dragon (Mt. Elious)
``````````````````````````````````


- Fire Spirit Rempo/Fire Dragon Untamo


- Destination is Mt. Elious 9/up


- Last chance to reduce your jewel storage
  for while! Go play the Zeno-9 Card Mini-game
  to make sure your Mystic Jewels are below 7500!


- Go to Sunny Hill, press A at the monolith,
  look at the Lost Pages section, and you can
  restore the person that got blown away
  - Yay! Anwar's back, lol



- Next is Mt. Elious Dungeon

  - Shortest Route to Boss
    - Mt. Elious 1, 2, 3, 4, 6, 7, 13, 14, 8, 9, up to boss

  - Welcome to your 7th dungeon!

    - Mt. Elious 1    (Warp here/can't walk there)
    - Mt. Elious 2
    - Mt. Elious 3
    - Mt. Elious 4
    - Mt. Elious 5
    - Mt. Elious 6
    - Mt. Elious 7
    - Mt. Elious 8
    - Mt. Elious 9
    - Mt. Elious 10
    - Mt. Elious 11
    - Mt. Elious 12
    - Mt. Elious 13
    - Mt. Elious 14
    - Mt. Elious 15
    - Mt. Elious 16
    - Mt. Elious 17
    - Mt. Elious 18
    - Mt. Elious 19
    - Mt. Elious 20
    - Melting Pot

    - Fire Dragon Untamo (Boss Battle)
      - Rempo is free!
      - Cutscene, meteors/Frannelle Castle
        and spirits say to conquer Kullervo




* Chapter 11 - Demon Lord *




``````````````````````
All Spirits are Saved
``````````````````````


Cutscene:

  - Back in Rhoan Town and time to save people
    - Rex gives you Rhoan Town map pages (Yay!)
    - Now you get to choose which people to save
      - Humanity with all its frailties is worth
        saving ... So I did, lol


Cutscene:

  - Monsters appear!
    - A group of Knightmares show up
    - Kill them all to save the day
    - Heath/Rex scene
    - Town cheers you on and then praises you and ...
      - Glances around for prison bars, lol
    - Former Chosen One is revealed :o







Optional: (Do Now or Later)
---------------------------

  - Explore/scan new monsters, items, and areas fully
    - See Area Summary maps
    - See Area maps
    - See Great Spear of Mastema individual maps
    - See Depths of the Ice Cavern individual maps
    - See Relneia Marshes individual maps
    - See Mt. Elious individual maps


  - Talk to everyone and finish up any lose ends
    (exploration, gifts, sidequests, future visions,
    complete all dungeon rooms for gold scores,
    get all metalizes that required items, etc)

    - Now you can get back to work on sidequests
      that were unavailable between the time
      just before the Tournament until you beat
      the Mt. Elious Dungeon
    - You can do some of the sidequest items
      but not all of them until after Mt. Elious


  - Mayor Georg's Quiz/Test of Wits 3 should be
    available
    - Sure hope you have been paying attention
      so you can answer all the questions, lol
      - See Mini-games/Quiz section


  - Unshackle the spirits/beginning of Chapter 11
    - See Unshackling the Spirits section
    - Ooo, la la, I get to unshackle Ur! (finally)
      - Ok, get your mind out of the gutter
      - It is just his eyes, lol
      - Cool, totally love his different colored eyes
      - A mark of a true rare spirit  ;)


  - Go Home and rest because you deserve it!





______________________________________________

Section 8: Frannelle Castle - Saving The World
______________________________________________




Life is full of little victories and a heroine's/hero's
work is never done! The town is saved but not the world
... so on we go!

  - Kullervo is still not conquered
  - Prince Valdo is still not saved
  - Werman is still not conquered


Cutscene, Go into Frannelle Castle through the cemetery
and the escape routes, then on into the castle dungeon

    - Cemetery
    - Prison Escape Route
    - Escape Route 2

    - Path to Dungeon 1
    - Path to Dungeon 2



You will be going in and out of Frannelle Castle Dungeon
(Dungeon 1, 2, 3, etc) and the Hidden Meia Dungeon
(Hidden Meia 1, 2, 3, etc) so don't confuse the maps
because they are inter-twinded with each other

Basically, the Frannelle Castle Dungeon is in the middle
and the Hidden Meia Dungeon is all around the edges, but
you will be going in and out of them inter-twinded


- Your destination is Hidden Meia 16/up

- Remember to scan the bosses for their pictures


- Welcome to your 8th and 9th dungeons!

  - Shortest Route to Bosses
    - D 1, D 3, D 6, D 7, HM 4, HM 6, HM 7, HM 5, HM 10,
      HM 11, HM 15, HM 16, up to bosses

    - Dungeon 1
    - Dungeon 2
    - Dungeon 3
    - Dungeon 4
    - Dungeon 5
    - Dungeon 6
    - Dungeon 7
    - Dungeon 8
    - Hidden Meia 1
    - Hidden Meia 2
    - Hidden Meia 3
    - Hidden Meia 4
    - Hidden Meia 5
    - Hidden Meia 6
    - Hidden Meia 7
    - Hidden Meia 8
    - Hidden Meia 9
    - Hidden Meia 10
    - Hidden Meia 11
    - Hidden Meia 12
    - Hidden Meia 13
    - Hidden Meia 14
    - Hidden Meia 15
    - Hidden Meia 16
    - Eternal Abyss

    - Imperial Prime Minister Werman (Boss Battle)
    - Prince of Darkness Valdo (Boss Battle)
    - Demon Lord Kullervo (Boss Battle)
      - Evil is conquered! Get the Genesis Sword!
      - This is the sword that rusted at the beginning



After you beat the three bosses, then there will be
cutscenes and the credits will roll
... but you are not done yet! ... on to the post-game!





Optional: (Do Now or Later)
---------------------------

  - Explore/scan new monsters, items, and areas fully
    - See Area Summary maps
    - See Area maps
    - See Frannelle Castle Dungeon individual maps
    - See Hidden Meia individual maps


  - Talk to everyone and finish up any lose ends
    (exploration, gifts, sidequests, future visions,
    complete all dungeon rooms for gold scores,
    get all metalizes that required items, etc)

    - You may want to cure everyone you can before
      the credits roll (unlock their locked codes)





________________________________________________

Post-game: A Changing World OR The Codes of Life
________________________________________________



* Post-Game *




- Prince Valdo still needs to be healed

- Heath still needs to be healed

- A plague still threatens the end of the world

- New World needs to be created
  - Activate Creation Door
  - Simple interactive scene inside

- Tons of optional/continuing things to do


- And ... have you gotten the Book of Prophecy 
  points to 9,999,999 yet?





```````````````````
Restoring a Prince
```````````````````


Go talk to Prince Valdo first, he is at the Waisen Empire Camp,
Keep talking to him until he wants to meet King Xenonbart

    - Waisen Empire Camp


Go see King Xenonbart and talk to him for a cutscene that will
give you the metalize tablet (Waiselgand)

    - Audience Chamber


Now go talk to Princess Dorothea to get another cutscene

    - Princess' Quarters


Take all the codes from the cutscenes/items and use them to cure
Prince Valdo (change his title to say Restored), he now will
appear in the Audience Chamber

    - Audience Chamber


Keep talking to Prince Valdo and give him gifts and he will
tell you to go to the Melting Pot, there you will find a
metalize tablet (Laevateinn)

    - Melting Pot
      - Fire Dragon Untamo




``````````````````
Healing a General
``````````````````


Go talk to Heath in Rhoan Town, give him 2-3 gifts

    - Road to Castle


Go talk to Gustav and he will talk about his past with Heath, give
him gifts if need be

    - Training Hall


Go back and talk with Heath again to get a cutscene, talk to Heath
again and he will want an Elixir (see your recipes/bottle) to give
to Prince Valdo, make the Elixir and give it to him and he will
give you a recipe (General Sword)

    - Road to Castle


Change Heath's codes to make his title say Brutish to cure him

    - Road to Castle



```````````````````
Stopping the Plague
```````````````````

Now we need to stop the prophecied plague
- Do the Future Vision called Northern Seal Down, Monster Raid
- This advances the storyline onto the Creation Door



````````````````````
Creating A New World
````````````````````

Now go to the Creation Door in your Book of Prophecy and
tap on the keyhole

- This creates a New World and completes the storyline
- Play around with it
- Change codes for different reactions in the New World
- Anything you change in the New World/Creation Door
  will not affect your outside game world



````````````````
An Endless World
````````````````

Now you can play around with your game endlessly and
play around with all the items you have acquired. 

You can even discover some new things!
- See Optional below



Optional: (Do Now, lol)
-----------------------

  - Explore/scan any monsters, items, and areas fully
    - See all area maps and summaries
    - See all individual maps and summaries

  - Talk to everyone, give gifts, raise affections, and
    complete affection sidequests
    - Gim: Custom Booster
    - Rudrud: Power Headdress
    - Werman: Dungeon 5/interact/give gifts


  - Finish any exploration of maps and scanning items

  - Finish scanning characters and monsters
    - Four pictures each
    - See Character pages
    - See Monster pages

  - Get all flowers scanned and have Kamui identify
    them to get new flower (Desert Flower)
    - Metalize recipe

  - Complete all Future Visions
    - Four new ones will appear post-game
      - Millennium Cup Begins
      - Sword Demon Returns
      - Mystic Jewels Found in Dungeon
      - Northern Seal Down, Monster Raid
        - Save the world from the plague
        - This is part of the storyline

  - Complete all dungeon rooms for gold scores
    - Get gold score on Kullervo boss battle (2nd) and
      get metalize (Creation Genesis)

  - Go back to all houses and maps that required other
    metalizes to get new metalizes
    - See Come Back Metalizes list

  - Mayor Georg's Quiz 4 is now available
    - See Quiz section

  - View the New World through the Monolith at Sunny Hills
    - Play with the New World by changing the codes to the
      New World questions

  - Change codes on characters and monsters to see the
    affects and color changes
    - Example: Put ice on a monster and see the frost
      come off the monster

  - Make and play around with every recipe in the game
    - See Tablets section

  - See if you can get every item in the game
    - See Alphabetized Item Summary List





======================================
         Legal & Copyrights 
======================================



Thanks to www.ign.com & www.gamefaqs.com for posting this.


Thanks to Nintendo/Nintendo DS, Marvelous Entertainment USA, 
XSEED, Matrix, and MobiClip VideoCodec for creating, developing,
licensing, publishing, and further enhancing such a great game!
- All copyrights reserved

And, Thank you! to whoever or whichever team(s) made the complete
package of the character Ur! You made my day!!!


Opening Song: Title: Deep Forest

- Sung by Kana Yazumi
- All rights reserved
- Copyrighted
- Kana Yazumi singing song with Avalon Code
  - http://www.youtube.com/watch?v=F8tjohB5l90
  - All rights reserved

Video of opening song with English words:
- Fandubbed by Aziral
  - http://www.youtube.com/user/StoopidMuffinMan
  - Actual dubbed video

- English words sung by Jandy-Chu
  - http://www.youtube.com/user/TurkeyHamAndCheese
  - Singer's website
  - Absolutely angelic voice and very excellently sung
  - Talent artists should check her out


This info was created solely by me in-game and with copyrights
as noted above and below with credit given.



Special thanks to RPT - my bud forever ;)
- Yes, still my bud


Big thanks to Nauni for doing Ur rejection scenes
- I owe you one, lol


This info was written to help others to enjoy this game more fully.

I did not write this to gain any fame or fortune but I do mind if others
use my tested useful information to then create their own copyrighted
versions and thereby restrict the information I created to benefit all
fans of gaming.

Guides/Walkthroughs/Faqs/Lists take enormous amounts of time and effort.
This can be shared without penalty as long as this source is credited.
(You can share any of this information on any gaming board as long
as it is credited to Goldhorizon who is the creator of this guide).

Do not use this on paid sites or for monetary gain. This is to be free
referal access only. 


Do not use this to create your own copyrighted version or mini-versions
of guides, walkthroughs, Faqs, lists, or to create any other copyrighted
information. 



                Enjoy! - Goldhorizon AKA Goldie




Copyright 2010 Goldhorizon

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* Avalon Code * Avalon Code * Avalon Code for DS * Avalon Code * Avalon Code  *
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