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Global warming.

 
headshotko asks:
Added Jun 16th 2009, ID #143156

Global warming.

I'm in the global warming era in Sim city creator but I need help. I only have 25% approval and most of my High density shopping centers wont build they just stay small. And when I look at my charts it sais that the area they are placed in are max land value. Any solution. Sorry it's so long.

 

 
 
K8ySmallman answered:
Added 17th Sep 2009, ID #320914

Try building the shopping centres in 3x3 squares. It worked for me. Have you completed the asia development age, because I'm stuck on that. I can't get my approval rating to go up?????


 
 
 
 
jinkles6 answered:
Added 26th Jun 2010, ID #335052

If you look on your upper screen a building will be blue instead of whte surrounding it, if it does that means it's the right building, if it isn't, then of course, it means it's the WRONG builing your not supposed to do.So follow the dierections and don't try to make a non-fiction city, it's of course supposed to be for a Global Warning city.


 
 
 
 

Guest answered:
Added 18th May 2011, ID #406053

Try adding a water system thats what I had to do to make them big buildings


 
 
 
 
Noah188 answered:
Added 28th Jul 2012, ID #526588

If you are on the European Global Warming, that one is the hardest as there is much more pollution than the other two. Try putting in a water system first. Big buildings need water for them to operate. If that doesn't work, try putting in some large parks around the area. Environment is a factor too. Pollution will severely tamper with land values so try to keep the roads next to the High Density buildings un-crowded. In order to get population up quickly, build HD Residence next to lots of large parks and or zoos or stadiums.


 
 
 
 
Guest answered:
Added 9th Sep 2012, ID #538296

Check your water in the information sheet. If it doesn't have water, they will stay 1x1 shops. Also, if the building is a deep, dark blue, it means it is a destroyed building and just 1 shop happened to remain. (It was destroyed in a riot, fire, etc.)


 
 
 
 
 

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