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Follow the dark path or use the light
Advance Wars: Days of Ruin Pack Shot

Advance Wars: Days of Ruin


Arossaxor asks:
Added Feb 4th 2008, ID #109097


Can SomeOne Please Post A Walk Through Of The Game Or At Leats Mission 14That Would Realy Help Thanks!



Best Answer

PokemonDiamond40 answered:
Added 4th Mar 2008, ID #239206

This level looks insanely hard, but it is actually fairly simple. The main
Threat in the entire level is the lone Rockets up north behind the plasma
Wall, and Forsythe's navy. If you can take command of the seas by
Destroying his Battleship, as well as build an army to take down the plasma
Wall and rush the factory that has a Rocket sitting nearby, then you can
Win this mission.

Doing so is fairly harder. Take your time with your navy. You will need a
Second Submarine, and maybe a Gunboat to attack the Cruiser that can kill
Your Submarines. Target the Battleship first. The Carrier may sound like a
Better target, but Forsythe only has around 17 buildings once the battle
Gets settled in. Wasting all those funds on a Seaplane is actually
Advised. Just have a Cruiser or two close to the Carrier so the Seaplanes
Can meet a swift destruction shortly after coming out (and even then, your
Missiles can also take them out, provided you have meatshields for them).

You can rush the Rockets at the start, even. Just rush a B Copter up there
And you can destroy it rather handily. Problem is, Forsythe will often
Build another Rockets in the factory nearby. Luckily, he's rather stupid
With it, and doesn't park it back on the nearby city. Once you capture the
Airport to the east, Bombers will run rampant on this map. If you want, before destroying a meteor letting the plasma wall exist, you
Can capture some of Forsythe's cities. Just have a B Copter guard an
Infantry capturing, and only when an Anti-Air is nowhere nearby. Crippling
His economy is quite recommended.

Before destroying the meteor, as mentioned, you need an army. Several
Bombers, Tanks, 2 Rockets, and a few Md Tanks will be sufficient. Your aim
Is to park a unit, any unit, on his factory. Once you do that, destroy
Anything else nearby. Then, stall until you can capture his factory. The
Battle is pretty much over once you do this. If you still have a strong
Going army when you overrun his factory, go for his HQ.

Push your entire army up the bridge and park something on the factories and
Airport up there. If you can't destroy his remaining naval units, capture
His HQ. If it's faster to rout him, obviously do so. The turning point is the rush for the middle factory. Save before doing so,
And if you fail, reload to strength your troops. Have some Anti-Airs or
Missiles to kill Seaplanes and any other air units Forsythe may create.

S Rank Notes--This mission isn't as bad as people make it out to be, and
Neither is the S Rank. If you can finish by day 20 you will still get 100
Points in speed. Rushing the plasma wall, as usual, is the turning point.
Try not to make unnecessary units to keep your Technique high. Rushing for
Rout is the faster option more likely than not. Two Battleships is all you
Should need to keep the seas in your possession, a single Bomber, couple
Of Anti-Airs, and a bunch of Tanks will easily win the mission quickly,
And well enough for an S Rank.



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